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![[Post New]](/s/i/i.gif) 2018/12/26 11:41:58
Subject: Necromunda - A dead game?
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Ridin' on a Snotling Pump Wagon
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But being otherwise a low cost game, if that’s the price of keeping it around on a permanent basis, it’s one I find it hard to fully object to.
It’s not dissimilar to Blood Bowl and Adeptus Titanicus in that regard. None of them require a large force, so model sales are more restricted in terms for now much a player will need to buy. If divvying up the rules is what it takes for GW to have a viable business model, I’d rather that than no game at all.
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![[Post New]](/s/i/i.gif) 2018/12/26 12:01:26
Subject: Re:Necromunda - A dead game?
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Executing Exarch
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was sorely tempted but nu-GW made such a dogs dinner of the rules releases I threw my money at some kickstarters instead, yes the are trying to salvage it but far too little far too late
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"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." |
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![[Post New]](/s/i/i.gif) 2018/12/26 14:59:07
Subject: Necromunda - A dead game?
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Fresh-Faced New User
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It’s a pitty to see some of the responses here.
There’s no doubt that GW totally butchered the release. But it’s done now, it’s as it should have been upon release.
The question anyone looking to play needs to ask is not “hows it’s been up to now” but “what is it currently like to play”?
If you get in to it now and get the rules compilations. You get an amazing game. The rules are great. It has a deceptive amount of depth. Going back and forth from KT to Necro, to me it’s clear that necro has the best rules and campaign.
It’s great that you can use your KT terrain with necro. But that almost doesn’t help it. GW have no way of knowing what game you buy terrain for, so if your getting loads of it for necro, they may not know the source or thier income. They may think KT or 40k.
And while the rules are expensive, once you have them that’s your biggest thing bought. The gangs are actually very cheap when you consider how litttle you need to buy for infinite replay ability.
Costs a bit to get into but then you have all you’ll ever need.
Yes it’s pretty much online only for getting hold of it, but that’s no bad thing these days. If you think it is Amazon would like a word with you.
Shop space is for items they want to push. To get people to make impulse purchases or let parents be pressured by thier kids to buy. It’s for flashy items. Once it had an audience it doesn’t need shop space anymore.
Great game not in anyway dead.
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This message was edited 1 time. Last update was at 2018/12/26 15:02:11
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![[Post New]](/s/i/i.gif) 2018/12/26 15:13:49
Subject: Necromunda - A dead game?
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Dakka Veteran
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Guppet wrote:It’s a pitty to see some of the responses here.
There’s no doubt that GW totally butchered the release. But it’s done now, it’s as it should have been upon release.
The question anyone looking to play needs to ask is not “hows it’s been up to now” but “what is it currently like to play”?
If you get in to it now and get the rules compilations. You get an amazing game. The rules are great. It has a deceptive amount of depth. Going back and forth from KT to Necro, to me it’s clear that necro has the best rules and campaign.
It’s great that you can use your KT terrain with necro. But that almost doesn’t help it. GW have no way of knowing what game you buy terrain for, so if your getting loads of it for necro, they may not know the source or thier income. They may think KT or 40k.
And while the rules are expensive, once you have them that’s your biggest thing bought. The gangs are actually very cheap when you consider how litttle you need to buy for infinite replay ability.
Costs a bit to get into but then you have all you’ll ever need.
Yes it’s pretty much online only for getting hold of it, but that’s no bad thing these days. If you think it is Amazon would like a word with you.
Shop space is for items they want to push. To get people to make impulse purchases or let parents be pressured by thier kids to buy. It’s for flashy items. Once it had an audience it doesn’t need shop space anymore.
Great game not in anyway dead.
Botched relese? Check
Not available in store? Check
Angry players? Check
Gw apologists? Check
Nu- GW has serious issues. I would expect necromunda to get the same amount of support as silver tower going forward!
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![[Post New]](/s/i/i.gif) 2018/12/26 15:21:58
Subject: Re:Necromunda - A dead game?
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Ork-Hunting Inquisitorial Xenokiller
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IDK, our gaming group loves Necromunda... So I am biased (I am also GM for our Necro games so...), the rules release ye was a pain in the ass but they got them sorted (to an extent). The models are ok but it was good enough.
Personally, I think necro was a trial for other specialist games or a game in the future, wait out for that... Was a good trial, showed what the community hated and loved. Same with AT.
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14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau
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![[Post New]](/s/i/i.gif) 2018/12/26 15:43:18
Subject: Re:Necromunda - A dead game?
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Dakka Veteran
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Spectral Ceramite wrote:IDK, our gaming group loves Necromunda... So I am biased (I am also GM for our Necro games so...), the rules release ye was a pain in the ass but they got them sorted (to an extent). The models are ok but it was good enough.
Personally, I think necro was a trial for other specialist games or a game in the future, wait out for that... Was a good trial, showed what the community hated and loved. Same with AT.
While you might be on to something, the questions that GW “asked” were moronic.
“Do you think we should put all the rules in one book?”
“Naaah break it up into 6-7 books, fracture all the rules, piss everyone off and THEN release a compendium of rules so they have to buy the rules again! That’s what people want!”
See warhammer 8th edition for more of these garabage “trials”.
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![[Post New]](/s/i/i.gif) 2018/12/26 15:45:15
Subject: Re:Necromunda - A dead game?
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Ork-Hunting Inquisitorial Xenokiller
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Pancakey wrote:Spectral Ceramite wrote:IDK, our gaming group loves Necromunda... So I am biased (I am also GM for our Necro games so...), the rules release ye was a pain in the ass but they got them sorted (to an extent). The models are ok but it was good enough.
Personally, I think necro was a trial for other specialist games or a game in the future, wait out for that... Was a good trial, showed what the community hated and loved. Same with AT.
While you might be on to something, the questions that GW “asked” were moronic.
“Do you think we should put all the rules in one book?”
“Naaah break it up into 6-7 books, fracture all the rules, piss everyone off and THEN release a compendium of rules so they have to buy the rules again! That’s what people want!”
See warhammer 8th edition for more of these garabage “trials”. 
Honestly it didnt piss me off (prob 1 of few), I understood it took time to develop rules but they wanted us to play test, I knew I was buying into a trial system. perspective I suppose
I preferred regular updates I knew where coming than random changes
Think this worked out better than 8th or a system where if had of released since start we would of had 3 updates or more etc etc. I think this worked out better, just people only see initial out lay not overall
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This message was edited 2 times. Last update was at 2018/12/26 15:54:47
14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau
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![[Post New]](/s/i/i.gif) 2018/12/26 19:09:11
Subject: Necromunda - A dead game?
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Longtime Dakkanaut
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Pretty much no one plays the game in the shop, but there are several people playing with local groups. Sadly I haven't found one myself despite loving the game
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![[Post New]](/s/i/i.gif) 2018/12/26 22:05:56
Subject: Necromunda - A dead game?
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Necromunda survived for decades with little or no support from GW at all, the idea it would be "dead" with an annoying but ongoing official release schedule of plastic models is just...lol.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/12/26 22:19:08
Subject: Necromunda - A dead game?
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Ridin' on a Snotling Pump Wagon
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So, just for clarity, are we to assume that by ‘GW apologist’, you in fact mean ‘anyone that disagrees with you, and offered no more than an opinion you cannot/will not offer a counter point to’?
Yeah?
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![[Post New]](/s/i/i.gif) 2018/12/26 22:44:37
Subject: Necromunda - A dead game?
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Longtime Dakkanaut
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Pancakey wrote:So I contacted all the local GW’s in the area (5) and not one had stock of necromunda in store.
Is this game already dead?
So you made a thread for Titanicus, now for Necromunda, when do we expect one for LotR, Bloodbowl, the rest of the specialist or non core games, etc?
-Edited by insaniak-
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This message was edited 1 time. Last update was at 2018/12/30 12:29:23
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![[Post New]](/s/i/i.gif) 2018/12/27 00:51:49
Subject: Necromunda - A dead game?
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Oh I didn't even notice it was the same guy. That explains that then.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/12/27 11:28:10
Subject: Re:Necromunda - A dead game?
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Locked in the Tower of Amareo
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privateer4hire wrote:
I've enjoyed most of their boxed games and appreciate the streamlining of 40k (removing templates and cross-referencing STR/T alone is a blessing).
However, they have really milked the Necromunda community on this game's release model.
Ummm 8th ed has as much s/t table crossreferring as before. No streamlining there
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/12/27 14:36:48
Subject: Necromunda - A dead game?
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Evasive Eshin Assassin
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Wow... I'm surprised how close the poll results are
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![[Post New]](/s/i/i.gif) 2018/12/27 14:57:32
Subject: Necromunda - A dead game?
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Decrepit Dakkanaut
UK
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Honestly I think it might even be a false result considering this is a Pancake thread and, well, overly negative in its outlook to start with.
Also the poll doesn't really tell us anything useful because there's no real breakdown of the results. You've got people who don't like it, don't play it, want to play it and can't all voting alongside people who like the game, want to play it, have a local playing scene but don't play it etc...
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![[Post New]](/s/i/i.gif) 2018/12/28 09:32:47
Subject: Necromunda - A dead game?
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Leader of the Sept
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And a happy New year to all!
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2018/12/29 09:06:36
Subject: Necromunda - A dead game?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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How could it be dead? It's only just come out of Early Access. Pancakey wrote:So I contacted all the local GW’s in the area (5) and not one had stock of necromunda in store.
Since when do GW stores carry Necromunda products outside of the initial release weekend? Pancakey wrote:I would expect necromunda to get the same amount of support as silver tower going forward! 
It's already had 10x more support than Silver Tower ever got.
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This message was edited 1 time. Last update was at 2018/12/29 09:07:53
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![[Post New]](/s/i/i.gif) 2018/12/29 09:14:24
Subject: Re:Necromunda - A dead game?
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Locked in the Tower of Amareo
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Pancakey wrote:Spectral Ceramite wrote:IDK, our gaming group loves Necromunda... So I am biased (I am also GM for our Necro games so...), the rules release ye was a pain in the ass but they got them sorted (to an extent). The models are ok but it was good enough.
Personally, I think necro was a trial for other specialist games or a game in the future, wait out for that... Was a good trial, showed what the community hated and loved. Same with AT.
While you might be on to something, the questions that GW “asked” were moronic.
“Do you think we should put all the rules in one book?”
“Naaah break it up into 6-7 books, fracture all the rules, piss everyone off and THEN release a compendium of rules so they have to buy the rules again! That’s what people want!”
See warhammer 8th edition for more of these garabage “trials”. 
Thing is expecting all house models released at once is unrealistic and thanks to chapterhouse gw won't release rules in advance to avoid losing money or legally be the one doing copy of other models.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/12/29 10:54:36
Subject: Necromunda - A dead game?
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Not as Good as a Minion
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The current strategy is to release enough new stuff on a regular basis so that the old things with all their flaws cannot settle and are replaced before people start worrying about
Problem is just that this does not work with all games and all groups.
There are those that used to play long time campaigns and now don't like the new stuff as things changes before their campaign is done or the campaign gets boring because the initial release was not meant to be played over a long time
I haven't seen a new Necromunda campaign running for long and people who like it just play games/campaigns that last for one evening
Those that want it different moved on to other games or back to the old community rules
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2018/12/29 16:04:58
Subject: Re:Necromunda - A dead game?
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Fixture of Dakka
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tneva82 wrote:thanks to chapterhouse gw won't release rules in advance to avoid losing money or legally be the one doing copy of other models.
Apart from all the Bounty Hunters except Gor Half-horn, all the Brutes, pets, hangers-on and a significant number of the weapons? Or all the Blood Bowl teams except Orcs and Humans, most of the weapons for Adeptus Titanicus, ... Automatically Appended Next Post: kodos wrote:
I haven't seen a new Necromunda campaign running for long and people who like it just play games/campaigns that last for one evening
Ours ran for six months, and accepted the release of Gang War volumes 2-4 with no issues. All we did was rule that we wouldn't start using a new book in the middle of a Cycle.
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This message was edited 1 time. Last update was at 2018/12/29 16:06:54
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![[Post New]](/s/i/i.gif) 2018/12/29 19:06:15
Subject: Necromunda - A dead game?
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Evil man of Carn Dûm
Italy
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Pancakey wrote:Guppet wrote:It’s a pitty to see some of the responses here.
There’s no doubt that GW totally butchered the release. But it’s done now, it’s as it should have been upon release.
The question anyone looking to play needs to ask is not “hows it’s been up to now” but “what is it currently like to play”?
If you get in to it now and get the rules compilations. You get an amazing game. The rules are great. It has a deceptive amount of depth. Going back and forth from KT to Necro, to me it’s clear that necro has the best rules and campaign.
It’s great that you can use your KT terrain with necro. But that almost doesn’t help it. GW have no way of knowing what game you buy terrain for, so if your getting loads of it for necro, they may not know the source or thier income. They may think KT or 40k.
And while the rules are expensive, once you have them that’s your biggest thing bought. The gangs are actually very cheap when you consider how litttle you need to buy for infinite replay ability.
Costs a bit to get into but then you have all you’ll ever need.
Yes it’s pretty much online only for getting hold of it, but that’s no bad thing these days. If you think it is Amazon would like a word with you.
Shop space is for items they want to push. To get people to make impulse purchases or let parents be pressured by thier kids to buy. It’s for flashy items. Once it had an audience it doesn’t need shop space anymore.
Great game not in anyway dead.
Botched relese? Check
Not available in store? Check
Angry players? Check
Gw apologists? Check
Nu- GW has serious issues. I would expect necromunda to get the same amount of support as silver tower going forward! 
Bah. This is true for the majority of wargames. And most GW games. Lot of Aos ad 40k stuff is available online only too... what are you talking about?
Do I have to play such a disgusting game like Aos just because it is partially available in GW store? No thanks and honestly the most important think is the game is good and I like it.
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This message was edited 1 time. Last update was at 2018/12/29 19:12:28
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![[Post New]](/s/i/i.gif) 2018/12/30 12:39:23
Subject: Necromunda - A dead game?
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[MOD]
Making Stuff
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I've cleaned a bunch of off topic nonsense from this page.
Please stick to the topic. If you disagree with the premise, that's fine. Do so politely, by addressing the premise, not dog piling on the poster.
And if you see something you feel is inappropriate for the forum, just hit the Yellow Triangle of Friendship and move on, don't exacerbate the situation by responding in kind.
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![[Post New]](/s/i/i.gif) 2018/12/30 22:50:06
Subject: Re:Necromunda - A dead game?
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Take a look at this forum, see how many active posters, projects etc there are on there. https://yaktribe.games/community/
Vast majority of these were present before the updated GW release. The new releases will only have swelled the number of players even further.
Like all of the best GW games, it will continue to live with or without a presence on a GW store shelf and continue to have an active community. It's impossible to say for sure, but I would say it will still be played in some form well into the future, while people are still wargaming at least!
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![[Post New]](/s/i/i.gif) 2018/12/31 16:45:42
Subject: Necromunda - A dead game?
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Angered Reaver Arena Champion
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Not dead where I live, but quite a few players as well as veterans have been waiting for the book they now released in December along with the final gang. My guess the only way now is up from here.
Plus Forgeworld have just announced their resin head kit which implies they are selling enough Necromunda to justify such projects.
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![[Post New]](/s/i/i.gif) 2019/01/01 04:26:25
Subject: Necromunda - A dead game?
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Regular Dakkanaut
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I dont understand why they would release similar games so close together
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My podcast!
http://chanceofgaming.com/
http://www.adamchance.net/
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![[Post New]](/s/i/i.gif) 2019/01/01 19:15:53
Subject: Necromunda - A dead game?
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Veteran Knight Baron in a Crusader
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shakespear wrote:I dont understand why they would release similar games so close together
Their current specialist games strategy seems to be to throw a bunch of crap against the wall and see what sticks. That's why it's so hard for me to justify getting into any of these games right now. We don't have gaming clubs like Europe does. The people that frequent the FLGS and Warhammer stores here tend to play what is officially supported. FLGS hosts 2k ITC tournaments every month. The GW Kill Team event got a bunch of people playing that. However, without any officially supported events, or the models being available on shelves at Warhammer stores, nobody here is going to pick up that game system. I bought AT because I love the models but still can't find anyone other than my gf to actually play a game with. I want to run a Necromunda campaign, but nobody else expresses any interest in playing. I can get a game of 40k, AoS, or Kill Team 365 days a year if I wanted to.
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![[Post New]](/s/i/i.gif) 2019/01/01 22:02:00
Subject: Necromunda - A dead game?
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Legendary Master of the Chapter
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I've bought some of the gangs for conversion fodder, and I know I'm not the only one. If the rule book comes out in a complete form eventually, I'll get it, but in the meantime there are plenty of one page rules or generic rules.
As for the necessity of a store gaming culture, that has not been the case in my experience. Here, boardgames are more of a family and friends activity that one hosts out of his or her home. My friends and family used to play Monopoly or Risk out of sheer ignorance. I got them into BFG, Space Hulk, and other games simply by providing an alternative. Necromunda might provide a great change of pace from Shadows of Brimstone (our current favorite) sometime down the line.
In my experience, most young people would love to jump from Stratego or Ticket to Ride into something like Necromunda if given half a chance.
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![[Post New]](/s/i/i.gif) 2019/01/02 00:00:35
Subject: Necromunda - A dead game?
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Inquisitorial Keeper of the Xenobanks
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Isn't Space Hulk a bit too much complicated for being a family game ?
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![[Post New]](/s/i/i.gif) 2019/01/02 00:14:17
Subject: Necromunda - A dead game?
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Legendary Master of the Chapter
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It's a lot less complicated than SoB, which I played with my 5 year old. However, we tend to avoid two player games since there are three of us (or more when friends or family join us). It was the first GW game my wife had any real interest in...but only if she could play as the Tyranids.
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![[Post New]](/s/i/i.gif) 2019/01/02 00:31:39
Subject: Necromunda - A dead game?
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Decrepit Dakkanaut
UK
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Space Hulk is more complicated than some, but not vastly so. The main barrier to it being a family game is that unless the parents are into the game chances are they won't want to bother to learn the rules.
The original target market for it was young teenagers so the rules are certainly not beyond most.
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