Announcing… The 33rd iteration of the League of Extraordinary Riveters Terrain Competition.
The theme: “Unfinished Business.”
For those who have not taken part before, this is a competition about terrain building (as you may have gathered from the title), but it is not strictly limited to pure terrain; dioramas, game aids that double as terrain, and other variations have been submitted in the past. To get a feel for how these competitions run and what to expect you may wish to look over the previous rounds, linked below.
Each round has a “theme” or other defining attribute that must in some way be applied to the your terrain project, to compete with other modelers for that most prestigious of prizes, membership in The League of Extraordinary Riveters [LoER]. The winner of each round hosts the next round, and the cycle continues.
The competition is open to everyone registered on Dakka Dakka, and all are welcome to enter regardless of ability, etc. The League’s aim is to encourage fellow gamers, hobbyists and model-makers to up their game through building terrain for their tabletop, be it for wargames, board games, dioramas, and so forth. Everyone participating is encouraged to use this thread to trade ideas, inspire each other, and give feedback and encouragement. Everyone is a winner in a League competition, because in the end, you have a brand-spankin’-new piece of terrain!
For those returning to the competition, welcome back! For those competing for the first time, welcome!
Past Competitions:
Contest #1
"Lids" (dsteingass)
Contest #2
"Cookie Package” (Viktor Von Doom)
Contest #3
"Fightin' Pit!" (MrMerlin)
Contest #4
"For the title of Master Shrubber" (Meade)
Contest #5
"Vehicles!" (Bruticus)
Contest #6
"We're Not Worthy!" (Meade)
Contest #7
"Fire at Will" (hk1x1)
Contest #8
"Accomodation" (Camkierhi)
Contest #9
“Elementary" (Littletower)
Contest #10
"The Throne" (Camkierhi)
Contest #11
"On The Road" (Red Harvest)
Contest #12
"Wall me up, fence me in" (MonkeyTroll)
Contest #13
"What Went Wrong!" (OneManNoodles)
Contest #14
"Making something extraordinary from the ordinary" (Dr H)
Contest #15
"The Trapdoor" (inmygravenimage)
Contest #16
"Got Wood?" (Viktor Von Doom)
Contest #17
"The (re)cycle of Life" (Guildenstern)
Contest #18
"The Portal" (inmygravenimage)
Contest #19
"Let it Flow!" (Camkierhi)
Contest #20
"Noise Polution" (Tek Thornison)
Contest # 21
"CARD-inal Sins" (Camkierhi)
Contest # 22
"A Series of Tubes" (Cleatus)
Contest # 23
"Child's Play" (Z-Ray)
Contest #24
"Pimpin' Aint Easy" (Fango)
Contest # 25
"For the war effort" (Syro)
Contest # 26
"Hold the Line!" (Camkierhi)
Contest # 27
"Sweet like chocolate" (monkeytroll)
Contest # 28
"Name of the game" (Maniac_nmt)
Contest # 29
"Food for Thought !" (Camkierhi)
Contest # 30
“Double Entendre” (Thumpingbear)
Contest # 31
“A Drink to the New Decade” (Captain Brown)
Contest # 32
“Honor Our First Responders” (MacPhail)
Round 33: “Unfinished Business”
I’ll admit that this is a deviation from the thematic subjects and materials of the past. I perceive a downward drift in the number of finished entries over the few rounds I’ve been involved in the LoER Terrain Contest. I’ve gained so much great guidance, motivation, and skill from the few entries I’ve done, I want to see the League’s membership continue to grow and flourish, and there have been some amazing entries that began to take shape, but never made it into the final submission for a variety of reasons. Thus,
unfinished business.
Perhaps you’ve got an unfinished terrain project sitting on the back of your bench, or maybe it’s just a concept sitting in the back of your brain. Maybe there’s a hunk of
raw material you bought, found, or scavenged (I’m looking at you, recycling bin hoarders). It could be that there’s a tool, a technique, or a terrain category (helloooo, 9th!) you’ve been wanting to try, but never had the right justification. Perhaps it’s the LoER Terrain Contest itself that’s been staring down a first-time entrant, daring them to take the plunge. And there’s always the project so grand in scale that it intimidates, or a real-life constraint that limits productivity, or the siren’s song of other hobbies and passions.
For whatever reason, you’ve got some
unfinished business to take care of.
So for this round, you may salvage an abandoned project from a previous round (regardless of theme) or from the distant past, OR embark on a new project that’s been haunting your dreams. In the case of an existing project, let’s draw a firm line at “half finished”-- I realize that’s a bit abstract, but if you feel like you’re pushing it, you probably are, so send me a
PM and we’ll discuss. I want to see some of those unfinished projects finally cross the line, but it isn’t fair to have three months just to drybrush while others are building from scratch.
The qualifier for this round will be a short history of your project, your inspiration, your struggle, and (hopefully, this time) your success. Other than that, anything goes: any game system, any scale, any subject… as long as it has defied your ambition, evaded your skillful blade and brush, and haunted your workbench or sketchbook, it’s time now to settle that old grudge and finish that damned model.
Plenty of
WIP photos and posts will keep the community engaged, so work steadily and post often. Please start with a photo of your core components and materials and/or your long-abandoned creation, plus the sordid tale of how you have left your muse hanging in the past. Then we will rally and cheer each other on… surely the second time is the charm. Regular updates will keep the contest visible,
WIP pics will generate ideas and opinions, and we can all push our abilities forward and have some fun.
However, FINAL pictures should not be shown here. Post in your own P&M threads, but please not in this one lest we distract anyone in the home stretch or spoil everyone’s big reveal.
PM me the pictures and/or links instead when they are ready. Please put as much effort into taking photos of your finished model as you have building it; try to finish in time to make your best effort and ask for support if needed. Poorly lit, out-of-focus, blurred, and low resolution photos can harm your chances in any competition. If you want to add some figures for scale purposes or to display your new piece
in situ, do so, as long as it is clear that your entry alone will be judged.
Rules:
1: Talk about the Competition. Post it in your blogs. Add the banner to your signature.
HTML code for the banner.....
{url=https://www.dakkadakka.com/dakkaforum/posts/list/787913.page]{img]http://images.dakkadakka.com/gallery/2012/11/8/429237_md-.jpg{/img]{/url]
change all the "{" to "["
It should look and work like this one:
2: Please finish promptly. The deadline is
Midnight GMT on Monday, November 30... nope, EXTENDED to Tuesday, December 15.
3: Your piece should be scratch-built or heavily converted in large part. Model kit parts can be used, preferably in innovative ways. This contest challenges us to think outside the box, and beyond in printed instructions, so push those model bits in new directions. Innovate, improvise, and experiment.
4: Your model should be a piece of terrain (or a diorama or game aid with strong terrain elements). It cannot be a playable model in itself (a crashed tank must stay crashed), but removable models (people) are fine.
5: Any scale, any setting and any gaming system are welcome. A nice mixture of fantasy, sci-fi, historical, or modern will make this contest all the more interesting. If you don't play a game, that's fine too; just make a display piece, but keep rule 4 in mind.
6: You can make as small or as large a model as you want. Bear in mind the deadline and don't bite off more than you can chew.
7: Final Entry: Six or more photos of your final entry, showing top, front, both sides, back and all the important parts - not to be posted in this thread.
PM me with links to your galleries and albums, and take the time to take the best photos that you can. Together with your photos, please include a summary of the essential materials and a narrative of the project in brief, if appropriate.
8: AMBITION: Push yourself. Try something new! Always wanted to use LEDs? Go for it! Fancied weathering powders? Here's your chance! I'll be looking at your galleries for previous work, entries etc. I want everyone to feel that their best has a fair shot at this.
9: Not so much a rule, but it wouldn't be the League of Extraordinary Riveters if there are no rivets… or other such meticulous detail. Deliberate, specific, and thoughtful inclusion of well-crafted details are what this contest is all about.
10: THE RULE OF COOL cannot be ignored.
If you are unsure of anything, just ask.
Judging:
Modelling: 50 points total.
(10 points) Design - Is the concept clear and effectively applied to the model? Is the piece both visually appealing and functional? Does the design fit the game, setting, genre, or theme?
(10 points) Originality - Is the concept unique and creative? Does it draw inspiration or pay homage while remaining original?
(10 points) Materials - Are the materials diverse and challenging? Are they thoughtfully chosen and integrated seamlessly?
(10 points) Skill and Techniques - Does the piece feature crisp lines, even textures, and sturdy construction? Are both core techniques and innovative approaches used?
(10 points) Attention to Detail - Do small details in both design and execution give the piece added realism?
Painting: 30 points total.
(10 points) Design - Is the color scheme and paint selection thoughtful and expressive?
(10 points) Skill and Techniques -Does the piece start with solid foundations, color blocking, and shading? Is the paint consistent, crisp, and well-executed?
(10 points ) Visual impact - Does the paint job serve to draw the whole model together and enhance the craftsmanship of the model?
Bonuses: 20 points total.
(10 points) Thematic connection - Does the entry firmly relate to the theme?
(10 points) Ambition: Did the project clearly demonstrate the pursuit of some new skill in assembly, in paint, or in both?
Total: 100 points possible.
Prizes:
Membership to the League of Extraordinary Riveters is the top prize. You will be allowed to fly the League's banner and be recognized as a hobbyist
par excellence... as well as host the next round.
People's Choice: As voted for by your fellow Dakkanauts. More warm feelings inside and the bragging rights that your peers love your work.
And… anyone who completes a model for this competition may of course request the details of their score… I’ll try to make it useful for your continued riveting ambitions!
So start gathering bits and get building!