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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Sasori wrote:
The Dinobots are not bad, but the Venomcrawler and Helstalker are much more of the design style I'd like to see going forward.
They're too much Daemon Engine for my tastes, and not enough Daemon Engine.

It's why I prefer things like the Defiler, the Brass Scorpion, and so on: Clearly mechanical things built to be inhabited by Daemonic entities rather than metallic Daemons.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in hk
Longtime Dakkanaut





Daemon Engines are cool. I got lots of them myself. But our codex isn't called codex daemon engines, its called codex Chaos Space Marines...

So, daemon engines should be only one part of our CSM forces.
   
Made in us
Beautiful and Deadly Keeper of Secrets





They're nice, but CSM isn't Dark Mechanicus. It's nice to have some things but the focus really is going off CSM in general aint it. Including the fallen out of the wayside actual vehicles.

This message was edited 1 time. Last update was at 2022/03/21 03:47:40


 
   
Made in us
Decrepit Dakkanaut





 H.B.M.C. wrote:
 Sasori wrote:
The Dinobots are not bad, but the Venomcrawler and Helstalker are much more of the design style I'd like to see going forward.
They're too much Daemon Engine for my tastes, and not enough Daemon Engine.

It's why I prefer things like the Defiler, the Brass Scorpion, and so on: Clearly mechanical things built to be inhabited by Daemonic entities rather than metallic Daemons.


I have similar feelings about the Helbrute. I don't enjoy the bulbous fleshy-ness of it. The Venomcrawler pulls back from that a bit, at least.
   
Made in us
Longtime Dakkanaut






Richmond, VA

 H.B.M.C. wrote:
 Wha-Mu-077 wrote:
Which means there's a large chance that the 9th ed Chaos Lord will be locked to only Thunder Hammer and Plasma Pistol.
Would that surprise anyone?


Certainly not me.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Well, as expected we're not next
   
Made in us
Terrifying Doombull




They're running out of things to stack in front of Chaos Marines.

Maybe two wounds won't ever happen: 10th will be a complete revision and knock over the board before chaos comes.

This message was edited 1 time. Last update was at 2022/03/21 16:56:41


Efficiency is the highest virtue. 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Daedalus81 wrote:
 H.B.M.C. wrote:
 Sasori wrote:
The Dinobots are not bad, but the Venomcrawler and Helstalker are much more of the design style I'd like to see going forward.
They're too much Daemon Engine for my tastes, and not enough Daemon Engine.

It's why I prefer things like the Defiler, the Brass Scorpion, and so on: Clearly mechanical things built to be inhabited by Daemonic entities rather than metallic Daemons.


I have similar feelings about the Helbrute. I don't enjoy the bulbous fleshy-ness of it. The Venomcrawler pulls back from that a bit, at least.

The lack of an "un-mutated" plastic Chaos Dreadnought is annoying. Personally, I'm happy using fw dreads instead. But that isn't the case for everyone because fw isn't a viable option for them for various reasons. It doesn't help that gw decided to actively penalize you for using them either.

Voss wrote:They're running out of things to stack in front of Chaos Marines.

Maybe two wounds won't ever happen: 10th will be a complete revision and knock over the board before chaos comes.

The codex will probably come in August, because gw would probably find it hilarious dropping it exactly two years after telling us that we'll be getting 2W.
   
Made in pl
Longtime Dakkanaut




Germany

 Gadzilla666 wrote:
Daedalus81 wrote:
 H.B.M.C. wrote:
 Sasori wrote:
The Dinobots are not bad, but the Venomcrawler and Helstalker are much more of the design style I'd like to see going forward.
They're too much Daemon Engine for my tastes, and not enough Daemon Engine.

It's why I prefer things like the Defiler, the Brass Scorpion, and so on: Clearly mechanical things built to be inhabited by Daemonic entities rather than metallic Daemons.


I have similar feelings about the Helbrute. I don't enjoy the bulbous fleshy-ness of it. The Venomcrawler pulls back from that a bit, at least.

The lack of an "un-mutated" plastic Chaos Dreadnought is annoying. Personally, I'm happy using fw dreads instead. But that isn't the case for everyone because fw isn't a viable option for them for various reasons. It doesn't help that gw decided to actively penalize you for using them either.


I still can't believe GW gave the psychic Dreadnought to Blood Angels, instead of the Legion that literally invented them.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Decrepit Dakkanaut





 Gadzilla666 wrote:
The codex will probably come in August, because gw would probably find it hilarious dropping it exactly two years after telling us that we'll be getting 2W.


My serious guess would be trying to cram it in in may before HH comes out, which will probably dominate July and August. Hopefully the preview gives us an idea.
   
Made in us
Terrifying Doombull




I'd expect them to space it out from HH, so they don't cannibalize each other.

But that window seems to be collapsing, and their aren't many books left to act as spacers or get out before either a new edition or Psychic Awakening-style filler garbage.

This message was edited 2 times. Last update was at 2022/03/21 17:47:27


Efficiency is the highest virtue. 
   
Made in us
Humming Great Unclean One of Nurgle






I have also been happy to see the scaling back of fleshiness on more recent daemon engines. Leave the full on flesh-is-machine vibe for the obliterator cults.

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I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Okayyy....New rumours from B&C courtesy of Clockworkchris (and at least one of these is going to make some people angry):

Squad sizes:

Legionaires: 5-10

Terminators: 5-10

Havocs: 5

Obliterators: 1-3

Chosen: 5-10

Apparently there is only one fight/shoot twice stratagem in the codex, and it only applies to LEGIONAIRES.

Venomcrawler stats:
M12", BS3, WS2, S7, T7, 6A, 9W, 3+, 5++
Guns: ASSAULT 3, S6, AP-2, D2
Melee: S[USER], AP-3, D2

Possessed:
S5, T5, 5A, 3W, 3+, 5++
S[USER], AP-2, D2

And no, WS2 isn't a typo for the Venomcrawler.

Edit: And Obliterator's guns are range 24".

This message was edited 1 time. Last update was at 2022/03/21 23:41:18


 
   
Made in ca
Nihilistic Necron Lord




The best State-Texas

I was hoping the Venomcrawler would be a bit more beefy... Wonder if you can take them in squads now. Otherwise that seems pretty weak.

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Thousand Sons 4000+
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Crying that Legionaries are 5-10. My 20 marine warbands!

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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Ahh... I liked the S User guns on the Venomcrawler. Was fun to mix them with Greater Possessed... which don't exist anyway, so I guess that's a wash.

2+ though? That's a surprise. I mean, I've always said that Daemon Engines should be more accomplished at hitting things in melee than Guardsmen (WS/BS4+ for Daemon Engines was a joke), but 2+? Yikes. That might be going too far.

Honestly I'm surprised that Oblits aren't 1-2 in a unit. For feth's sake I wish they'd do a separate Ogryn-style kit of 3 really cool modular Oblits with so many different guns that no 3 should ever look the same... and then a separate Venomcrawler and let them be in squadrons of 3.

This message was edited 1 time. Last update was at 2022/03/22 00:10:25


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Terrifying Doombull




 Gadzilla666 wrote:
Okayyy....New rumours from B&C courtesy of Clockworkchris (and at least one of these is going to make some people angry):

Squad sizes:

Legionaires: 5-10

Terminators: 5-10

Havocs: 5

Obliterators: 1-3

Chosen: 5-10

Apparently there is only one fight/shoot twice stratagem in the codex, and it only applies to LEGIONAIRES.

Fine. I get why some might be irritated, but that marines don't come off as a huge pack of vermin actually feels a little better.
I'd rather they ditch shoot/fight twice altogether, but limiting to the basic unit doesn't bother me. It feels more thematic (and a reason to take the basic unit, rather than ditch them immediately)

Venomcrawler stats:
M12", BS3, WS2, S7, T7, 6A, 9W, 3+, 5++
Guns: ASSAULT 3, S6, AP-2, D2
Melee: S[USER], AP-3, D2

Meh? Its fast and 2+ is good, but after a leak full of monstrous creatures, even the carnifex is sneering at that. Customization, for one (something chaos apparently knows nothing of and: 2+ save -1 damage and _8_ S7 AP4 attacks (adrenals and chitin thorns wargear) that are damage 3, plus tails and whatever.

Possessed:
S5, T5, 5A, 3W, 3+, 5++
S[USER], AP-2, D2

This, on the other hand, seems quite dangerous on paper. Problem, as always, is delivery. And any stupid random special rules that will make them worse.

This message was edited 1 time. Last update was at 2022/03/22 02:17:06


Efficiency is the highest virtue. 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 Sasori wrote:
I was hoping the Venomcrawler would be a bit more beefy... Wonder if you can take them in squads now. Otherwise that seems pretty weak.

Going from 10 wounds to 9 is actually a pretty good move, as it won't degrade anymore. Worked out well for Contemptors. Though I do find it annoying that WS2 was just TOO GOOD for our Relic Dreadnoughts, but ok for the Venomcrawler, apparently.
   
Made in us
Longtime Dakkanaut




 Gadzilla666 wrote:
 Sasori wrote:
I was hoping the Venomcrawler would be a bit more beefy... Wonder if you can take them in squads now. Otherwise that seems pretty weak.

Going from 10 wounds to 9 is actually a pretty good move, as it won't degrade anymore. Worked out well for Contemptors. Though I do find it annoying that WS2 was just TOO GOOD for our Relic Dreadnoughts, but ok for the Venomcrawler, apparently.

FW is too broken for WS2+ Contemptors, you know that!


Automatically Appended Next Post:
Also LOOOOOOL at the CSM squad cap. It isn't like anyone ran 20 man squads anyway but I love how GW is gonna do arbitrary changes for the sake of it.

This message was edited 1 time. Last update was at 2022/03/22 01:00:20


 
   
Made in us
Longtime Dakkanaut





Denison, Iowa

I used to run 20 man blob squads just for the giggles.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Limiting to 10 also means Word Bearers can't run Legionnaires at their Holy Number of 12.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
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The Great State of New Jersey

I'm more or less indifferent to all of that... except for Legionnaires being capped at 10... I currently own like 130 of them, wtf am I supposed to do with that many legionnaires now?? lol


This message was edited 2 times. Last update was at 2022/03/22 01:48:13


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Forge the narrative!!!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Decrepit Dakkanaut





Spoiler:
 Gadzilla666 wrote:
Okayyy....New rumours from B&C courtesy of Clockworkchris (and at least one of these is going to make some people angry):

Squad sizes:

Legionaires: 5-10

Terminators: 5-10

Havocs: 5

Obliterators: 1-3

Chosen: 5-10

Apparently there is only one fight/shoot twice stratagem in the codex, and it only applies to LEGIONAIRES.

Venomcrawler stats:
M12", BS3, WS2, S7, T7, 6A, 9W, 3+, 5++
Guns: ASSAULT 3, S6, AP-2, D2
Melee: S[USER], AP-3, D2

Possessed:
S5, T5, 5A, 3W, 3+, 5++
S[USER], AP-2, D2

And no, WS2 isn't a typo for the Venomcrawler.

Edit: And Obliterator's guns are range 24".


I figured 20 mans were going the way of the dodo.

The venomcrawler looks more interesting without the degrading profile. Lots of upgrades and some slight nerfs that I'm pretty ok with.

3W Possessed is great.


Automatically Appended Next Post:
Voss wrote:

Meh? Its fast and 2+ is good, but after a leak full of monstrous creatures, even the carnifex is sneering at that. Customization, for one (something chaos apparently knows nothing of and: 2+ save -1 damage and _8_ S7 AP4 attacks (adrenals and chitin thorns wargear) that are damage 3, plus tails and whatever.


Definitely appears weaker, but it depends on its special rules. Carnifexes may have 2+, but VC has 5++. It's much faster, better BS and WS, a gun on top of a decent melee profile. Some extra layers could at least put it more in the Carnifex ballpark.

This message was edited 3 times. Last update was at 2022/03/22 02:37:41


 
   
Made in gb
Pulsating Possessed Space Marine of Slaanesh





Is it me or are legionaries looking to be beasts in melee 3 attacks base +1 for chain sword and can fight twice for 80 attacks ?

Edit: Even if you forgo the chainsword, so you have the utility of a longer ranged bolter that is still 60 attacks.

This message was edited 2 times. Last update was at 2022/03/22 02:57:27


 
   
Made in ca
Nihilistic Necron Lord




The best State-Texas

 Gadzilla666 wrote:
 Sasori wrote:
I was hoping the Venomcrawler would be a bit more beefy... Wonder if you can take them in squads now. Otherwise that seems pretty weak.

Going from 10 wounds to 9 is actually a pretty good move, as it won't degrade anymore. Worked out well for Contemptors. Though I do find it annoying that WS2 was just TOO GOOD for our Relic Dreadnoughts, but ok for the Venomcrawler, apparently.


Sure, that's fine if it was going to stay at 10w, but most Vehicles have been going up in wounds, not down. I was sort of expecting it something like 12 or more Wounds.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 Daedalus81 wrote:
Spoiler:
 Gadzilla666 wrote:
Okayyy....New rumours from B&C courtesy of Clockworkchris (and at least one of these is going to make some people angry):

Squad sizes:

Legionaires: 5-10

Terminators: 5-10

Havocs: 5

Obliterators: 1-3

Chosen: 5-10

Apparently there is only one fight/shoot twice stratagem in the codex, and it only applies to LEGIONAIRES.

Venomcrawler stats:
M12", BS3, WS2, S7, T7, 6A, 9W, 3+, 5++
Guns: ASSAULT 3, S6, AP-2, D2
Melee: S[USER], AP-3, D2

Possessed:
S5, T5, 5A, 3W, 3+, 5++
S[USER], AP-2, D2

And no, WS2 isn't a typo for the Venomcrawler.

Edit: And Obliterator's guns are range 24".


I figured 20 mans were going the way of the dodo.

The venomcrawler looks more interesting without the degrading profile. Lots of upgrades and some slight nerfs that I'm pretty ok with.

3W Possessed is great.


Automatically Appended Next Post:
Voss wrote:

Meh? Its fast and 2+ is good, but after a leak full of monstrous creatures, even the carnifex is sneering at that. Customization, for one (something chaos apparently knows nothing of and: 2+ save -1 damage and _8_ S7 AP4 attacks (adrenals and chitin thorns wargear) that are damage 3, plus tails and whatever.


Definitely appears weaker, but it depends on its special rules. Carnifexes may have 2+, but VC has 5++. It's much faster, better BS and WS, a gun on top of a decent melee profile. Some extra layers could at least put it more in the Carnifex ballpark.


Eh, is a Venomcrawler really supposed to compare to something like a Carnifex in a fistfight? I'd think that would be more of a job for a Maulerfiend, at least as far as daemon engines are concerned. The Venomcrawler looks more geared towards taking on MEQs.
   
Made in fr
Crazed Spirit of the Defiler






 Gadzilla666 wrote:
Okayyy....New rumours from B&C courtesy of Clockworkchris (and at least one of these is going to make some people angry):

Squad sizes:

Legionaires: 5-10

Terminators: 5-10

Havocs: 5

Obliterators: 1-3

Chosen: 5-10

Apparently there is only one fight/shoot twice stratagem in the codex, and it only applies to LEGIONAIRES.

Venomcrawler stats:
M12", BS3, WS2, S7, T7, 6A, 9W, 3+, 5++
Guns: ASSAULT 3, S6, AP-2, D2
Melee: S[USER], AP-3, D2

Possessed:
S5, T5, 5A, 3W, 3+, 5++
S[USER], AP-2, D2

And no, WS2 isn't a typo for the Venomcrawler.

Edit: And Obliterator's guns are range 24".


Thanks for the relay ! Like always it all depends on points but at WS2 the venom crawler might be nice ! (If only for the consistency). And the 2 Dmg guns are nice !

-"For the Ruinous Powers!" 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

No problem DreadfullyHopefull. Just trying to keep The Long War going.
   
Made in us
Longtime Dakkanaut





Denison, Iowa

With the statlines of Possessed, I'd like to see them modded to be a chaos corrupted Custode.
   
 
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