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![[Post New]](/s/i/i.gif) 2022/03/23 19:28:21
Subject: Re:Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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ClockworkZion wrote:
Balance had to be made for gaining a wound. I know someone is going to immediately reply and say 20 model blobs weren't a problem, but at 40 wounds they would be a problem.
Dudeface wrote:Almost like you agree that a buffed large wound heavy blob is durable and hard to remove, much like the point you were laughing at?
If we accept the following statements:
(A) 9th edition is the power creep edition. The later the codex the more powerful it is.
(B) There are already several examples in 9th edition of 40 wound units.
It seems entirely logical that we can conclude that:
(C) There is no real reason to cap Legionaries at 10 for balance or gameplay reasons. That ship sailed a long time ago.
Black Templar Crusaders - not broken OP.
Tau Crisis Suits - broken OP currently but fixable with a points increase.
CSM Legionaries - if they are broken OP will also be fixable with a points increase.
Possessed:
M9 S5, T5, 5A, 3W, 3+, 5++
S[USER], AP-2, D2
Interesting statline when you think about it. A 30pts Skorpekh Destroyer is M8 S5 T5 3A 3W 3+. It lacks the invulnerable. SDs weapons are either +1A AP3 D2 or +2S AP4 D3. Possesed are AP2 D2. Both WS3 but SDs have re-roll 1s to hit. Both CORE, INFANTRY. So if they come in at 30 points per model I think with two psychic trees and the dark apostle buffs, better chapter tactics than Necrons, better command protocols, then they should be very good.
I do think if CSM are going to power creep earlier codexes it will be via their unique datasheets, so Daemonkin and Daemon Engines.
The other area for power creep will be if Marks of Chaos are undercosted. So Legionaries might be as weak as Intercessors currently in terms of points to raw stats, but Marks might be so cheap they put the unit back into OP territory.
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![[Post New]](/s/i/i.gif) 2022/03/23 19:45:15
Subject: Chaos Space Marine codex rumours
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Decrepit Dakkanaut
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Gadzilla666 wrote:
Anything that can have that many buffs is going to be a problem. Here's hoping that WOMBO COMBO is massively toned down for CSM. The only combo that should matter is what you get when you combine (X) unit + (Y) Mark.
I'll challenge you on the anything. Force multipliers multiply based on bodies. Two or three battlesuits would not be so problematic as five.
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![[Post New]](/s/i/i.gif) 2022/03/23 19:53:01
Subject: Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Daedalus81 wrote: Gadzilla666 wrote:
Anything that can have that many buffs is going to be a problem. Here's hoping that WOMBO COMBO is massively toned down for CSM. The only combo that should matter is what you get when you combine (X) unit + (Y) Mark.
I'll challenge you on the anything. Force multipliers multiply based on bodies. Two or three battlesuits would not be so problematic as five.
Possibly, but people will obviously take "enough" to be a problem. And I'd much rather limit the number of buffs that units can have applied to them than start cutting squad sizes. Which would you prefer?
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![[Post New]](/s/i/i.gif) 2022/03/23 19:54:35
Subject: Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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Gadzilla666 wrote:
Mark of Nurgle ability: -1 to wound only IF S=T or S/2>=T. ( Ok, can anyone translate "S/2>=T" ?)
But whyyyyyy ?! I mean, I'm all for creative rules but damn ! How come Space Marines (which are obviously the base for our rules) get "if your unit is <thing> spend CP to -1 to wound" while we get this ?
That's the same hammer but used with boxing gloves. It adds nothing !
As we say in France "Pourquoi faire simple quand on peut faire compliqué ?". Guess the design team took it to heart
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-"For the Ruinous Powers!" |
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![[Post New]](/s/i/i.gif) 2022/03/23 19:59:49
Subject: Re:Chaos Space Marine codex rumours
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Gore-Drenched Khorne Chaos Lord
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EightFoldPath wrote: ClockworkZion wrote:
Balance had to be made for gaining a wound. I know someone is going to immediately reply and say 20 model blobs weren't a problem, but at 40 wounds they would be a problem.
Dudeface wrote:Almost like you agree that a buffed large wound heavy blob is durable and hard to remove, much like the point you were laughing at?
If we accept the following statements:
(A) 9th edition is the power creep edition. The later the codex the more powerful it is.
(B) There are already several examples in 9th edition of 40 wound units.
It seems entirely logical that we can conclude that:
(C) There is no real reason to cap Legionaries at 10 for balance or gameplay reasons. That ship sailed a long time ago.
Black Templar Crusaders - not broken OP.
Tau Crisis Suits - broken OP currently but fixable with a points increase.
CSM Legionaries - if they are broken OP will also be fixable with a points increase.
Other stuff is broken so it's fine if this is broken is not great logic.
Regards codex creep tell that to tsons and gsc.
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![[Post New]](/s/i/i.gif) 2022/03/23 20:05:45
Subject: Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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DreadfullyHopeful wrote: Gadzilla666 wrote:
Mark of Nurgle ability: -1 to wound only IF S=T or S/2>=T. ( Ok, can anyone translate "S/2>=T" ?)
But whyyyyyy ?! I mean, I'm all for creative rules but damn ! How come Space Marines (which are obviously the base for our rules) get "if your unit is <thing> spend CP to -1 to wound" while we get this ?
That's the same hammer but used with boxing gloves. It adds nothing !
As we say in France "Pourquoi faire simple quand on peut faire compliqué ?". Guess the design team took it to heart
As I keep reminding everyone: according to Clockworkchris' source, ALL OF THIS INFORMATION IS COMING FROM EARLY PLAYTEST RULES. So, it's entirely possible that they hadn't gotten the wording "quite right" in the rules yet. It may work differently in the final version. Or not. It is gw, after all.
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![[Post New]](/s/i/i.gif) 2022/03/23 20:10:43
Subject: Chaos Space Marine codex rumours
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Fresh-Faced New User
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Exactly what gadzilla said. What i get from this is we are getting a -1 to wound ability. When it is applied might be subject to change.
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![[Post New]](/s/i/i.gif) 2022/03/23 20:33:11
Subject: Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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clockworkchris9 wrote:Exactly what gadzilla said. What i get from this is we are getting a -1 to wound ability. When it is applied might be subject to change.
To be fair I'm more confused then anything. But yeah, let's hope so.
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-"For the Ruinous Powers!" |
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![[Post New]](/s/i/i.gif) 2022/03/23 21:32:16
Subject: Chaos Space Marine codex rumours
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Decrepit Dakkanaut
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Gadzilla666 wrote: Daedalus81 wrote: Gadzilla666 wrote:
Anything that can have that many buffs is going to be a problem. Here's hoping that WOMBO COMBO is massively toned down for CSM. The only combo that should matter is what you get when you combine (X) unit + (Y) Mark.
I'll challenge you on the anything. Force multipliers multiply based on bodies. Two or three battlesuits would not be so problematic as five.
Possibly, but people will obviously take "enough" to be a problem. And I'd much rather limit the number of buffs that units can have applied to them than start cutting squad sizes. Which would you prefer?
Fair. Part of it comes down to Abaddon and ignore morale. If that stays in the 20 mans would be hard to get right especially if they get the firstborn discount.
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![[Post New]](/s/i/i.gif) 2022/03/23 21:40:15
Subject: Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Daedalus81 wrote: Gadzilla666 wrote: Daedalus81 wrote: Gadzilla666 wrote:
Anything that can have that many buffs is going to be a problem. Here's hoping that WOMBO COMBO is massively toned down for CSM. The only combo that should matter is what you get when you combine (X) unit + (Y) Mark.
I'll challenge you on the anything. Force multipliers multiply based on bodies. Two or three battlesuits would not be so problematic as five.
Possibly, but people will obviously take "enough" to be a problem. And I'd much rather limit the number of buffs that units can have applied to them than start cutting squad sizes. Which would you prefer?
Fair. Part of it comes down to Abaddon and ignore morale. If that stays in the 20 mans would be hard to get right especially if they get the firstborn discount.
Huh? I wasn't arguing for/against the new squad limit for "Legionaries", I was arguing against the absolutely ridiculous amount of buffs that the rules currently allow people to stack on their units. It is beyond out of hand, and if gw ever expects to return any sort of semblance of "balance" to the game, it needs to be reigned in.
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![[Post New]](/s/i/i.gif) 2022/03/23 22:20:30
Subject: Chaos Space Marine codex rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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DreadfullyHopeful wrote:But whyyyyyy ?! I mean, I'm all for creative rules but damn ! How come Space Marines (which are obviously the base for our rules) get "if your unit is <thing> spend CP to -1 to wound" while we get this? That's the same hammer but used with boxing gloves. It adds nothing !
Because Codices are written in a vaccum. That's why each one has new concepts/mechanics that make you scratch your head.
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![[Post New]](/s/i/i.gif) 2022/03/24 01:34:47
Subject: Chaos Space Marine codex rumours
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Longtime Dakkanaut
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If I gotta do that sorta math when playing the game, I just won't use Mark of Nurgle on anything, no matter how good it may or may not be.
I dig wombo combos sometimes, but there's a limit to what I'll tolerate. The whole wombo-combo grenade strat that the Death Guard with one of their characters gets is pretty neat. It's relatively straightforward, needing a strat or two and a character being within a certain range.
The more clarifications, restrictions, math, or other things you have to consider, the worse that wombo-combo is.
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![[Post New]](/s/i/i.gif) 2022/03/24 02:10:35
Subject: Chaos Space Marine codex rumours
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Terrifying Doombull
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drbored wrote:If I gotta do that sorta math when playing the game, I just won't use Mark of Nurgle on anything, no matter how good it may or may not be.
The wording is... wordy, but the game effect is simple (and doesn't really involve math on the fly). If strength is more than toughness, than it wounds on a 3+. Otherwise it wounds on a 5+. That's it.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/03/24 03:03:21
Subject: Chaos Space Marine codex rumours
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Preparing the Invasion of Terra
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Voss wrote:No idea why you'd expect the chaos codex in the Adepticon preview. I mean, absolutely none.
This aged well didn't it Voss.
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![[Post New]](/s/i/i.gif) 2022/03/24 03:09:31
Subject: Chaos Space Marine codex rumours
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Longtime Dakkanaut
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Woo. So daemon cultists, I'm guessing possessed wings, and no clue about the rest.
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![[Post New]](/s/i/i.gif) 2022/03/24 03:29:25
Subject: Chaos Space Marine codex rumours
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Slaanesh Chosen Marine Riding a Fiend
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"I didn't ask for this." Horus
Well...upside the Tzeentch and Nurgle marks aren't actually better than Khorne and Slaanesh... Balance! Automatically Appended Next Post: Interesting, the 2W Legionnaire stat line only have 2 attacks not the rumored 3. but its Warhammer community they probably just Photoshop'd in the 2W.
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This message was edited 1 time. Last update was at 2022/03/24 03:42:56
"Fear the cute ones." |
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![[Post New]](/s/i/i.gif) 2022/03/24 03:48:52
Subject: Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Sersi wrote:"I didn't ask for this." Horus
Well...upside the Tzeentch and Nurgle marks aren't actually better than Khorne and Slaanesh... Balance!
Automatically Appended Next Post:
Interesting, the 2W Legionnaire stat line only have 2 attacks not the rumored 3. but its Warhammer community they probably just Photoshop'd in the 2W.
Maybe? But it also had the buffed Leadership of 8 for the Legionaries, and 9 for the Aspiring Champion. If it is 2A, and we lose Hateful Assault as expected, then we'll be behind loyalists in melee. That  ain't right.
Edit: And bolters, bolt pistols, and chainswords are exactly as they are currently. So worse in melee and at shooting than Cawl's overgrown goons.
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This message was edited 1 time. Last update was at 2022/03/24 03:54:34
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![[Post New]](/s/i/i.gif) 2022/03/24 03:56:52
Subject: Chaos Space Marine codex rumours
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Terrifying Doombull
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Gert wrote:Voss wrote:No idea why you'd expect the chaos codex in the Adepticon preview. I mean, absolutely none.
This aged well didn't it Voss.
Yep. A picture of a statline and a jumble of pics is definitely the codex.
Was it a nice surprise? Sure.
But lets look at the full quote, shall we:
No idea why you'd expect the chaos codex in the Adepticon preview. I mean, absolutely none. They're in mid-hype about the tyranid book, and rumors point to knights before marines (and said rumormonger has been reliable to a fault so far). At best, I expect a short roadmap of the next three codex releases, but only a vague mention by super faction (imperial, chaos, xenos)
Hmmm, weird.
They did exceed my expectations, but only by a little.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/03/24 04:25:58
Subject: Chaos Space Marine codex rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Teaser at the end can be literally anything, so calling this a Chaos Codex announcement, or expecting it to appear, would've been a stretch.
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![[Post New]](/s/i/i.gif) 2022/03/24 04:28:27
Subject: Chaos Space Marine codex rumours
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Humming Great Unclean One of Nurgle
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Voss wrote: Gert wrote:Voss wrote:No idea why you'd expect the chaos codex in the Adepticon preview. I mean, absolutely none.
This aged well didn't it Voss.
Yep. A picture of a statline and a jumble of pics is definitely the codex.
Was it a nice surprise? Sure.
But lets look at the full quote, shall we:
No idea why you'd expect the chaos codex in the Adepticon preview. I mean, absolutely none. They're in mid-hype about the tyranid book, and rumors point to knights before marines (and said rumormonger has been reliable to a fault so far). At best, I expect a short roadmap of the next three codex releases, but only a vague mention by super faction (imperial, chaos, xenos)
Hmmm, weird.
They did exceed my expectations, but only by a little.
Credit where it's due; this is solid spin on being almost completely wrong.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2022/03/24 04:40:23
Subject: Chaos Space Marine codex rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Is he wrong though? Why would anyone expect the Chaos Codex? It's not the next book. It's not even the book after that (or the one after that, as it turns out). Generally GW previews one thing per game system. BB got a team. Underworld got a Warband. Necromunda got the next box. Horus Heresy almost got a product reveal, and to make up for that AoS got 2 (  ). 40k got Knights, and amazingly, both books, probably because they're coming out at the same time. How or why should anyone expect more than that, given GW's track record? Remember that one time the Kill-Team preview that was a silly little trailer that showed sweet feth all and maybe hinted at Flayed Ones? Yeah, they're experts at at showing nothing. Expectations go out the window.
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This message was edited 4 times. Last update was at 2022/03/24 04:42:32
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![[Post New]](/s/i/i.gif) 2022/03/24 04:55:47
Subject: Chaos Space Marine codex rumours
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Preparing the Invasion of Terra
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I expected a tease because there's not much time left to fit in what is "known" from the leaked schedule for 40k. Not the full Codex but something that would give an indication of an imminent (global issues aside) release. With Nids and the Knights up next that takes us to May for 40k releases which means CSM would have to be June to avoid a clash with HH which has now clearly been pushed back alongside the rest of the 40k schedule.
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![[Post New]](/s/i/i.gif) 2022/03/24 05:11:43
Subject: Re:Chaos Space Marine codex rumours
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Longtime Dakkanaut
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If we match up a few of the things to the previous rumors of what's coming, then there's my predictions.
New units rumored: New Chaos Cultist unit, Chaos Cultist HQ with bodyguard, Chaos Cultist Icon Bearer, Chaos Marine Possessed, Chaos Marine Bikers, and Chaos Cultist Mutated.
-Chaos Biker. Only unit with a normal-looking face/chest/shoulder chaos marine.
-Could be the chaos bodyguard, an icon-bearer in the Cultist unit, or an icon that the Possessed can take.
-Chaos Cultist
-Possessed
-Rumored Cultist Icon bearer, the fanciest icon we've seen so far.
-Possessed - it's got a normal-looking hand but a very weird looking kneepad.
-Possessed - a backpack vent with an eye perhaps?
-Rumored mutated cultists that were supposed to be 'monstrously horrible' according to rumors. Fits the bill.
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![[Post New]](/s/i/i.gif) 2022/03/24 05:34:44
Subject: Re:Chaos Space Marine codex rumours
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Pestilent Plague Marine with Blight Grenade
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I'm hoping that we get a new terminator Lord soon. I like the old model, but it's definitely showing its age.
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![[Post New]](/s/i/i.gif) 2022/03/24 05:47:53
Subject: Re:Chaos Space Marine codex rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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ArcaneHorror wrote:I'm hoping that we get a new terminator Lord soon. I like the old model, but it's definitely showing its age.
Be careful what you wish for...
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![[Post New]](/s/i/i.gif) 2022/03/24 06:03:19
Subject: Re:Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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H.B.M.C. wrote: ArcaneHorror wrote:I'm hoping that we get a new terminator Lord soon. I like the old model, but it's definitely showing its age.
Be careful what you wish for...
No kidding. They don't make em like that anymore. Coolest chainfist in the game too.
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![[Post New]](/s/i/i.gif) 2022/03/24 06:43:28
Subject: Chaos Space Marine codex rumours
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Gore-Drenched Khorne Chaos Lord
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Gadzilla666 wrote: Sersi wrote:"I didn't ask for this." Horus
Well...upside the Tzeentch and Nurgle marks aren't actually better than Khorne and Slaanesh... Balance!
Automatically Appended Next Post:
Interesting, the 2W Legionnaire stat line only have 2 attacks not the rumored 3. but its Warhammer community they probably just Photoshop'd in the 2W.
Maybe? But it also had the buffed Leadership of 8 for the Legionaries, and 9 for the Aspiring Champion. If it is 2A, and we lose Hateful Assault as expected, then we'll be behind loyalists in melee. That  ain't right.
Edit: And bolters, bolt pistols, and chainswords are exactly as they are currently. So worse in melee and at shooting than Cawl's overgrown goons.
Confirms the 5-10 cap as well and power level 6 is about 120, so points for 2 wounds are about right.
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![[Post New]](/s/i/i.gif) 2022/03/24 09:32:27
Subject: Re:Chaos Space Marine codex rumours
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Slaanesh Chosen Marine Riding a Fiend
Australia
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ArcaneHorror wrote:I'm hoping that we get a new terminator Lord soon. I like the old model, but it's definitely showing its age.
Yeah agreed. I'd prioritise a power armoured lord ala Autarch/Canoness as the priority though
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The Circle of Iniquity
The Fourth Seal
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![[Post New]](/s/i/i.gif) 2022/03/24 09:41:38
Subject: Chaos Space Marine codex rumours
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Liche Priest Hierophant
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Dudeface wrote: Gadzilla666 wrote: Sersi wrote:"I didn't ask for this." Horus
Well...upside the Tzeentch and Nurgle marks aren't actually better than Khorne and Slaanesh... Balance!
Automatically Appended Next Post:
Interesting, the 2W Legionnaire stat line only have 2 attacks not the rumored 3. but its Warhammer community they probably just Photoshop'd in the 2W.
Maybe? But it also had the buffed Leadership of 8 for the Legionaries, and 9 for the Aspiring Champion. If it is 2A, and we lose Hateful Assault as expected, then we'll be behind loyalists in melee. That  ain't right.
Edit: And bolters, bolt pistols, and chainswords are exactly as they are currently. So worse in melee and at shooting than Cawl's overgrown goons.
Confirms the 5-10 cap as well and power level 6 is about 120, so points for 2 wounds are about right.
Should be noted that Tactical Marines and both kinds of Troop Intercessors are Power Level 5, though this is probably just GW putting the cost of marks and icons into the base PL of the Legionaires and not a sign that they'll have a higher base cost than Intercessors
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![[Post New]](/s/i/i.gif) 2022/03/24 10:56:45
Subject: Re:Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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drbored wrote:If we match up a few of the things to the previous rumors of what's coming, then there's my predictions.
New units rumored: New Chaos Cultist unit, Chaos Cultist HQ with bodyguard, Chaos Cultist Icon Bearer, Chaos Marine Possessed, Chaos Marine Bikers, and Chaos Cultist Mutated.
-Chaos Biker. Only unit with a normal-looking face/chest/shoulder chaos marine.
-Could be the chaos bodyguard, an icon-bearer in the Cultist unit, or an icon that the Possessed can take.
-Chaos Cultist
-Possessed
-Rumored Cultist Icon bearer, the fanciest icon we've seen so far.
-Possessed - it's got a normal-looking hand but a very weird looking kneepad.
-Possessed - a backpack vent with an eye perhaps?
-Rumored mutated cultists that were supposed to be 'monstrously horrible' according to rumors. Fits the bill.
Thanks for the overview ! I agree with you except for the hand holding the helmet. I'd say it's from the biker kit !
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