Switch Theme:

Chaos Space Marine codex rumours and news.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Longtime Dakkanaut






 Gadzilla666 wrote:
 Daedalus81 wrote:
 cole1114 wrote:
So what the heck happened to traitor guard being playable with CSM?


Who said that they would be?

Traitor guard is a whole army unto itself.

Warcom. In the article for the Killteam box in which the Traitor Guardsmen are one of the two teams, they specifically mentioned that the Traitor Guardsmen would "make a good addition to a CSM army".

Obviously, what you were supposed to take from that, was that the Traitor Guardsmen, using only some of the options in the kit, used in an allied Servants of the Abyss detachment, would make a good addition to a CSM army. Duh.
   
Made in us
Terrifying Doombull




Dudeface wrote:
 Matrindur wrote:
https://www.warhammer-community.com/2022/06/19/sunday-preview-kill-maim-and-requisition-with-codex-chaos-space-marines/

Codex preorder next week


And none of the new stuff. What the feth.


Well, apparently they promised a year of chaos. We just didn't know that meant the releases would be a fething mess.
What else could go wrong with this release?

WarCom wrote:We told you 2022 was going to be the year of Chaos – and unlike the forces of the Archenemy, we at Warhammer Community would never lead you astray.

Efficiency is the highest virtue. 
   
Made in us
Longtime Dakkanaut




Okay so I guess Cypher has Agent of Chaos. With the new limited CP he's auto-include at 90 points for Chaos lists
   
Made in us
Boosting Space Marine Biker





 Lord Damocles wrote:
 Gadzilla666 wrote:
 Daedalus81 wrote:
 cole1114 wrote:
So what the heck happened to traitor guard being playable with CSM?


Who said that they would be?

Traitor guard is a whole army unto itself.

Warcom. In the article for the Killteam box in which the Traitor Guardsmen are one of the two teams, they specifically mentioned that the Traitor Guardsmen would "make a good addition to a CSM army".

Obviously, what you were supposed to take from that, was that the Traitor Guardsmen, using only some of the options in the kit, used in an allied Servants of the Abyss detachment, would make a good addition to a CSM army. Duh.


But they're also no longer legal...
   
Made in us
Grisly Ghost Ark Driver





4th Obelisk On The Right

I'm going to lol if there is a bunch of day 1 DLC because of how much of the book was written and printed in early 2021.

 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 BrotherGecko wrote:
I'm going to lol if there is a bunch of day 1 DLC because of how much of the book was written and printed in early 2021.


It's... sadly quite likely. Following loose timescales AoC will be missing at least.


Automatically Appended Next Post:
As a heads up I think the list of units you can't buy from GW with the book is up to 9?

Chosen
Warpsmith
Obliterators
Master of possession
Possessed
Melee cultists (ironically)
Mutants
Huron
Cultist command thingy

Have I missed any?

This message was edited 2 times. Last update was at 2022/06/19 21:31:43


 
   
Made in gb
Fresh-Faced New User





Dudeface wrote:
 BrotherGecko wrote:
I'm going to lol if there is a bunch of day 1 DLC because of how much of the book was written and printed in early 2021.


It's... sadly quite likely. Following loose timescales AoC will be missing at least.


Automatically Appended Next Post:
As a heads up I think the list of units you can't buy from GW with the book is up to 9?

Chosen
Warpsmith
Obliterators
Master of possession
Possessed
Melee cultists (ironically)
Mutants
Huron
Cultist command thingy

Have I missed any?


Venomcrawler. I do wonder what will happen with regard to the shadowspear stuff. The MOP is due an individual release but the other sprues are all mixed together and obsolete with the new combat patrol. The range is a bit messy at the moment. I do wonder if generic csm will be the bad guys for the 10th starter set next year so they can put out another wave to complete the range.
   
Made in us
Longtime Dakkanaut





Even the dice are uninspired.



But they're SOOOO proud of the art on the cover that they're selling a print of it, despite you not being able to actually make a Chaos Lord like that.



I'm not mad, I'm just disappointed.

Really, really disappointed.

At least I got 30k to tide me over for the next 3 years.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Dudeface wrote:
 BrotherGecko wrote:
I'm going to lol if there is a bunch of day 1 DLC because of how much of the book was written and printed in early 2021.


It's... sadly quite likely. Following loose timescales AoC will be missing at least.


Automatically Appended Next Post:
As a heads up I think the list of units you can't buy from GW with the book is up to 9?

Chosen
Warpsmith
Obliterators
Master of possession
Possessed
Melee cultists (ironically)
Mutants
Huron
Cultist command thingy

Have I missed any?

Bikers. Seriously. The current kit only comes with Combi-Bolters, and we've already seen the box and assembly instructions for it. But the unit itself has loads of options in the points section. It's likely that the rules were written for the so far unseen (but featured in the so far incredibly accurate model leak) new Biker models, considering how gw writes rules for unit options in 9th edition codexes. It's possible that they're being held up by production issues. But they're coming. It's the only explanation for all of those options. Gw wouldn't allow them otherwise.
   
Made in us
Longtime Dakkanaut





 Gadzilla666 wrote:
Dudeface wrote:
 BrotherGecko wrote:
I'm going to lol if there is a bunch of day 1 DLC because of how much of the book was written and printed in early 2021.


It's... sadly quite likely. Following loose timescales AoC will be missing at least.


Automatically Appended Next Post:
As a heads up I think the list of units you can't buy from GW with the book is up to 9?

Chosen
Warpsmith
Obliterators
Master of possession
Possessed
Melee cultists (ironically)
Mutants
Huron
Cultist command thingy

Have I missed any?

Bikers. Seriously. The current kit only comes with Combi-Bolters, and we've already seen the box and assembly instructions for it. But the unit itself has loads of options in the points section. It's likely that the rules were written for the so far unseen (but featured in the so far incredibly accurate model leak) new Biker models, considering how gw writes rules for unit options in 9th edition codexes. It's possible that they're being held up by production issues. But they're coming. It's the only explanation for all of those options. Gw wouldn't allow them otherwise.


Those biker options are the same they had in previous editions, going back all the way to even earlier editions of the game. They're not a hint of what they will have, they're more just a copy-paste of what they've had so far.

Ironic that in one datasheet they'll respect what people have built and collected and converted for 20 years, but in the next datasheet they crap all over that.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Gadzilla666 wrote:
Everything is inconsistent in this book. Why do Terminators get rules for their power fists, but Chosen don't? Why do Chaos Lords have options that require kitbashing/converting, but Exalted Champions get stuck with a single loadout? Why is it ok to kitbash/convert those Chaos Lord weapons, but not a jump pack? Why does a PA Chaos Lord have to pay for melee weapons, but Chaos Lords in Terminator Armour get them for "free"?

Nothing makes sense. There is absolutely no consistency, no plan, no design parameters. It's just arbitrary rules, over and over and over. This codex was designed by madmen.
This might be my fav post in this whole thread.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Gadzilla666 wrote:
Dudeface wrote:
Spoiler:
Voss wrote:
 Scottywan82 wrote:
I've been thinking about it and I almost wish they'd gone the Primaris route with Chaos. At least when Space Marines got Primaris models that were all kitlocked nonsense, they left the firstborn units as they were. True, they made the rules suck, but they didn't invalidate units or armies.

For Chaos they just decided to feth over everyone who'd ever converted a model instead.


Not even converted. Multiple meltas or plasmaguns in a squad has been a normal thing for a long time. Now its absolutely and utterly forbidden.

Completely unrelated, but how are Grey Hunters and BT Crusader squads allowed to be equipped these days?


It's even inconsistent in the same book, the limit doesn't look to apply to bikers.

Everything is inconsistent in this book. Why do Terminators get rules for their power fists, but Chosen don't? Why do Chaos Lords have options that require kitbashing/converting, but Exalted Champions get stuck with a single loadout? Why is it ok to kitbash/convert those Chaos Lord weapons, but not a jump pack? Why does a PA Chaos Lord have to pay for melee weapons, but Chaos Lords in Terminator Armour get them for "free"?

Nothing makes sense. There is absolutely no consistency, no plan, no design parameters. It's just arbitrary rules, over and over and over. This codex was designed by madmen.

Well, it is a Chaos codex. Madmen are to be expected

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

drbored wrote:
Spoiler:
 Gadzilla666 wrote:
Dudeface wrote:
 BrotherGecko wrote:
I'm going to lol if there is a bunch of day 1 DLC because of how much of the book was written and printed in early 2021.


It's... sadly quite likely. Following loose timescales AoC will be missing at least.


Automatically Appended Next Post:
As a heads up I think the list of units you can't buy from GW with the book is up to 9?

Chosen
Warpsmith
Obliterators
Master of possession
Possessed
Melee cultists (ironically)
Mutants
Huron
Cultist command thingy

Have I missed any?

Bikers. Seriously. The current kit only comes with Combi-Bolters, and we've already seen the box and assembly instructions for it. But the unit itself has loads of options in the points section. It's likely that the rules were written for the so far unseen (but featured in the so far incredibly accurate model leak) new Biker models, considering how gw writes rules for unit options in 9th edition codexes. It's possible that they're being held up by production issues. But they're coming. It's the only explanation for all of those options. Gw wouldn't allow them otherwise.


Those biker options are the same they had in previous editions, going back all the way to even earlier editions of the game. They're not a hint of what they will have, they're more just a copy-paste of what they've had so far.

Ironic that in one datasheet they'll respect what people have built and collected and converted for 20 years, but in the next datasheet they crap all over that.

They haven't "respected" anything in this codex, including the bikers. They gave Bikers those options because they have models that have them somewhere in the pipeline. Look at this mess. Nothing is being respected. Nothing. Not Terminators, not Chosen. Not our characters. NOTHING!

Their manufacturing and/or distribution has been screwed up. That's the only reason that we haven't seen the models yet. If they had written those rules with the current models in mind, then they would have Combi-Bolters, and nothing more.
   
Made in pl
Longtime Dakkanaut




Germany

 Lord Damocles wrote:
 Gadzilla666 wrote:
 Daedalus81 wrote:
 cole1114 wrote:
So what the heck happened to traitor guard being playable with CSM?


Who said that they would be?

Traitor guard is a whole army unto itself.

Warcom. In the article for the Killteam box in which the Traitor Guardsmen are one of the two teams, they specifically mentioned that the Traitor Guardsmen would "make a good addition to a CSM army".

Obviously, what you were supposed to take from that, was that the Traitor Guardsmen, using only some of the options in the kit, used in an allied Servants of the Abyss detachment, would make a good addition to a CSM army. Duh.


No, you're supposed to obviously use them as shooty cultists, given GW doesn't give you those

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in ca
Nihilistic Necron Lord




The best State-Texas

 Gadzilla666 wrote:
drbored wrote:
Spoiler:
 Gadzilla666 wrote:
Dudeface wrote:
 BrotherGecko wrote:
I'm going to lol if there is a bunch of day 1 DLC because of how much of the book was written and printed in early 2021.


It's... sadly quite likely. Following loose timescales AoC will be missing at least.


Automatically Appended Next Post:
As a heads up I think the list of units you can't buy from GW with the book is up to 9?

Chosen
Warpsmith
Obliterators
Master of possession
Possessed
Melee cultists (ironically)
Mutants
Huron
Cultist command thingy

Have I missed any?

Bikers. Seriously. The current kit only comes with Combi-Bolters, and we've already seen the box and assembly instructions for it. But the unit itself has loads of options in the points section. It's likely that the rules were written for the so far unseen (but featured in the so far incredibly accurate model leak) new Biker models, considering how gw writes rules for unit options in 9th edition codexes. It's possible that they're being held up by production issues. But they're coming. It's the only explanation for all of those options. Gw wouldn't allow them otherwise.


Those biker options are the same they had in previous editions, going back all the way to even earlier editions of the game. They're not a hint of what they will have, they're more just a copy-paste of what they've had so far.

Ironic that in one datasheet they'll respect what people have built and collected and converted for 20 years, but in the next datasheet they crap all over that.

They haven't "respected" anything in this codex, including the bikers. They gave Bikers those options because they have models that have them somewhere in the pipeline. Look at this mess. Nothing is being respected. Nothing. Not Terminators, not Chosen. Not our characters. NOTHING!

Their manufacturing and/or distribution has been screwed up. That's the only reason that we haven't seen the models yet. If they had written those rules with the current models in mind, then they would have Combi-Bolters, and nothing more.


Agreed. There is no way those options would be in the book if the New Bikers were not coming. Add on that the super leak had new bikes and it's clear there is something holding these back from release at this time.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Pestilent Plague Marine with Blight Grenade





I wonder if the Death Guard and Thousand Sons will be getting Let The Galaxy Burn, as the World Eaters seem to be getting it.
   
Made in us
Longtime Dakkanaut




 ArcaneHorror wrote:
I wonder if the Death Guard and Thousand Sons will be getting Let The Galaxy Burn, as the World Eaters seem to be getting it.

Doubt it. World Eaters are gonna be out of the codex VEEEERY soon.
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

 ArcaneHorror wrote:
I wonder if the Death Guard and Thousand Sons will be getting Let The Galaxy Burn, as the World Eaters seem to be getting it.


You don't really want warpflamers getting more hits, do you?

I mean, I do, but I'm biased.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I'm starting to revise my stance on "Legions should have been supplement books".


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Gadzilla666 wrote:
Everything is inconsistent in this book. Why do Terminators get rules for their power fists, but Chosen don't? Why do Chaos Lords have options that require kitbashing/converting, but Exalted Champions get stuck with a single loadout? Why is it ok to kitbash/convert those Chaos Lord weapons, but not a jump pack? Why does a PA Chaos Lord have to pay for melee weapons, but Chaos Lords in Terminator Armour get them for "free"?

Nothing makes sense. There is absolutely no consistency, no plan, no design parameters. It's just arbitrary rules, over and over and over. This codex was designed by madmen.

Well then I guess we hit peak "chaos" then.

I'd rather they nail a theme and make it make sense though.


Automatically Appended Next Post:
 Gadzilla666 wrote:

Their manufacturing and/or distribution has been screwed up. That's the only reason that we haven't seen the models yet. If they had written those rules with the current models in mind, then they would have Combi-Bolters, and nothing more.

The models aren't in the codex, so I doubt that's the reason why. I mean this is the same company who didn't give us the updated Daemon Prince rules because it won't be out until later this year.

This message was edited 1 time. Last update was at 2022/06/20 00:51:16


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 ClockworkZion wrote:
Well then I guess we hit peak "chaos" then.

I'd rather they nail a theme and make it make sense though.
Poor/inconsistent writing =/= Chaos.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Stealthy Warhound Titan Princeps






Whatever happened to that "leak" that the Night Lords had a relic jump pack?

I'm on a podcast about (video) game design:
https://makethatgame.com

And I also make tabletop wargaming videos!
https://www.youtube.com/@tableitgaming 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Rihgu wrote:
Whatever happened to that "leak" that the Night Lords had a relic jump pack?
That could still happen. Afterall, the Faolchu's Wings exist and don't require any specific wargear to take.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Decrepit Dakkanaut





 Manfred von Drakken wrote:
 ArcaneHorror wrote:
I wonder if the Death Guard and Thousand Sons will be getting Let The Galaxy Burn, as the World Eaters seem to be getting it.


You don't really want warpflamers getting more hits, do you?

I mean, I do, but I'm biased.


I rather prefer to not play the flavor of the month.

I've avoided flamers in CSM so much in the past I'm having a hard time thinking of how to pack them in for fun. Honestly the +2 must be because they don't benefit from any explosions so this was the way to not make them totally worthless in context.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

ClockworkZion wrote:
 Gadzilla666 wrote:

Their manufacturing and/or distribution has been screwed up. That's the only reason that we haven't seen the models yet. If they had written those rules with the current models in mind, then they would have Combi-Bolters, and nothing more.

The models aren't in the codex, so I doubt that's the reason why. I mean this is the same company who didn't give us the updated Daemon Prince rules because it won't be out until later this year.

No, they didn't give us the updated Daemon Prince rules because the rules writers most likely hadn't seen the new model yet. Remember, first come the models then the rules. The Bikers were part of the very accurate model leak. The new Daemon Prince wasn't. That means that the rules writers had a greater opportunity to actually see the Bikers, as those models were done further back. This especially makes sense if this codex was in the bag a long time ago. Which is how it looks, IMO.

As for your other statement, H.B.M.C covered that:

H.B.M.C. wrote:
 ClockworkZion wrote:
Well then I guess we hit peak "chaos" then.

I'd rather they nail a theme and make it make sense though.
Poor/inconsistent writing =/= Chaos.

You want to say Chaos = random? I'd disagree, but you can try to make that argument. But Chaos = weird, inconsistent, directionless rules writing? No. This mess doesn't even cover "random". It's just a dumpster fire. It looks like they couldn't make up their minds what they wanted to do from unit to unit. No one could possibly think all of this aimless, directionless rules writing could = fun. Maybe if they had picked a lane and stuck with it, but they didn't. It's like everything was written in fits and spurts, with multiple changes in design philosophy along the way, but never going back to apply the new philosophy to the stuff that was done with the previous one.



Automatically Appended Next Post:
 H.B.M.C. wrote:
 Rihgu wrote:
Whatever happened to that "leak" that the Night Lords had a relic jump pack?
That could still happen. Afterall, the Faolchu's Wings exist and don't require any specific wargear to take.

The what?

This message was edited 1 time. Last update was at 2022/06/20 01:29:14


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It's an Eldar Relic.

Gives a model M12" and Fly, and, because writing rules is hard, another way to generate Mortal Wounds.

This message was edited 1 time. Last update was at 2022/06/20 01:36:23


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Painlord Titan Princeps of Slaanesh




Quick question- I see under Legionaires that they can take some kind on tome to make the unit Psychic but I don't see any point cost for the tome. So is the tome a free upgrade or am I missing something?
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

That's what I suspected. But, we obviously can't expect the same rules consideration as Eldar for CSM. Much less for the "Scary" Legion. Not from the current 40k rules team. 30k, though, that's a different story. Those guys get the Legions, including the 8th.

Imagine if they had written this book. If only.....


Automatically Appended Next Post:
Leo_the_Rat wrote:
Quick question- I see under Legionaires that they can take some kind on tome to make the unit Psychic but I don't see any point cost for the tome. So is the tome a free upgrade or am I missing something?

It's +20 points for the squad. Balefire Tome. First option, top of the list.

This message was edited 1 time. Last update was at 2022/06/20 01:42:57


 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 H.B.M.C. wrote:
 ClockworkZion wrote:
Well then I guess we hit peak "chaos" then.

I'd rather they nail a theme and make it make sense though.
Poor/inconsistent writing =/= Chaos.

No, but Chaos in 40k is often defined by always being inconsistent and in flux.
   
Made in gb
Pulsating Possessed Space Marine of Slaanesh





anyone else impressed that for the first time ever Lucius the eternal is actually a legitimate threat to things in melee now ?

I think this is the first time ever he can actually soundly beat kharn in a 1 v 1

This message was edited 1 time. Last update was at 2022/06/20 02:04:54


 
   
 
Forum Index » News & Rumors
Go to: