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I'll say I'm happy with the news of the Karnivore loadouts. I thought from the annoucement it was just going to be melee only with that one loadout. Glad to see that's not the case here.
Here is a small list of the rumors that have been dumped from a semi-reliable source:
Spoiler:
Chaos Knight Leaks
Army Trait
PfP Like Mechanic. Looks like you chose 1 of 3 categories, and the effect happens. They stack as the game moves on and they are all debuffs to enemies within 12'
All Knights lost -2' of movement, with the exception of the Melee Knights (Rampager)
Dominus Class Knights have a 2+ Save
NO -1 Damage
5++ Only in shooting, NO built in Melee Invuln.
House Traits
Fell Bond (Custom Trait) Ramshackle.
Warlord Traits
Warlord can get a second trait
Units/Wargear
Volkite does 3 MWs on 6's
Melee Knights retain 2+ WS Thunderstrike Gaunt is flat 8D and also has a sweep attack at 3 Damage No more Minus to Hit. Sweeps are X2 Attacks.
Wardogs get reroll 1's in melee near a Melee Knight
Havocs are 48' S5 no LOS on Armigers
Wardog Gatling 12 shots Strength 6 AP -1 1D
Thermal Spear: 30" Heavy 2, S9 AP-4 Dd6 (Dd6+2 in half range)
Thermal Cannon: 30" Heavy 2d3 S9 AP-4 Dd6+2 (Dd6+4 in half range)
Volcano Lance D3 Shots, D6+8 Damage
RFBC: 72" Heavy 2d6 S8 AP-2 flat 3 damage
Helvrins: get an additional AP(!)
Armigers are now all distinct Datasheets.
Upgrades - "Favored of the Gods" Paid points upgrades that is updated based on wounds delivered.
Every Knight can have up to one.
Can get a full 4++ (Useable in melee as well)
Chaos Knight Psychic Tree
WC 6 No Overwatch + Weird Smite
WC6 D3 Mortals, and nearest to target takes 1 MW. 11+ D3 on both
WC6 5+++, Higher cast gives Wardogs within 6' a 6+++
WC6 All Enemies within 12' take a dread test. If failed, take 1 MW.
2 More that were not Caught
Infernal Chart
1 MW for random, D3 for Choice
- +3'
-+1 Wound on a Weapon
- Transhuman
Stratagems:
Heirlooms/Exalted Court down to 1/2 cp.
Rotate now a flat 2CP for all knights
2CP Roll a D6 for every model you kill in the fight phase, for ever 4+ you gain a Wound back to a Max of 8
-1 Damage in Melee
Relics:
HELM OF the Dogs - Wardog only relic +1 attack and all dogs 6' get reroll wound rolls of 1.
House Korvax Relic - Allows you to negate 1 saving throw a battle round.
Chaos Marks
Mark of Nurgle - Machine Spirit Resurgence
Images:
Knight Abombinant
Karnivores:
This message was edited 5 times. Last update was at 2022/04/12 02:28:41
Literally built and converted Gattling amirigers 4 years before GW did
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
Three varieties of "Wardog" sounds marvelous and definitely spices up combat patrols.
I'm very tempted to purchase the upcoming set, but that depends on whether or not the Chaos Knights codex will still be running Warglaives and Helverins.
I bought 2 Desecrator/Rampager kits over the weekend - now I'm kinda regretting it because unless the price is crazy I'm going to try to score 3 of the new launch boxes (I'm figuring $200/box, figuring $160 for the Knight, $80 for the Armigers/Wardogs - if I can sell the extra codex and datacards online its well worth it) so I can get a solid entry in with those wardog variants. Also, are we assuming that the "tank-melting daemonbreath spear" on the War Dog Stalker is the same weapon as the flamer-looking weapon on the War Dog Brigands right arm?
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
GaroRobe wrote: I’m betting 240 for the box since it’s “big”
You might be right, simply because going back in time it looks like previous launch boxes were already $200. With the price hikes I can see them increasing the cost of the box further.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
Really liking the War Dogs. Given existing CK armies will include the original ones, I’m wondering how they all stack up in terms of being attractive options.
Fed up of Scalpers? But still want your Exclusives? Why not join us?
Most places I have seen do discount them. I can hope that Miniaturemarket gets a huge pile of them again like they did with the Black Templars. They had them for 30% off in store only because they got the huge shipment of them. I might grab a couple. Sell the extra codex and stuff at the other local FLGS for store credit.
LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14
I think they do start as being already discounted compared to Separate Item RRP.
Checking my Orky set, that was £125. That came with..erm… £130 worth of models, the Codex (not counting a Ltd Ed premium, £32.50) and data cards (£17) for a total of £179.50.
Saving of slightly less than £55 before any other potential discounts.
Fed up of Scalpers? But still want your Exclusives? Why not join us?
Yeah, the Beastsnagga and Black Templars boxes didn't offer savings relative to the value of the models in the US iirc, but did within the context of the datacards, codex, and any other non-miniature based items. If that pattern holds true they are still worth buying multiple copies of since you can offload the codex/datacards at a discount price and make back some of your money - especially with a faction like Knights which are unlikely to get a Combat Patrol or a battleforce box, etc. this is basically the closest you're likely to get to a discounted bundle deal short of GW re-releasing Imperial Knight Renegade or bringing back those Apocalypse box sets.
This message was edited 1 time. Last update was at 2022/04/04 16:25:41
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
SamusDrake wrote: Three varieties of "Wardog" sounds marvelous and definitely spices up combat patrols.
.
Yeah, I'm surprised that didn't come up in the preview show. Those kits (especially the wardog) are _much_ better than they first looked. I thought they'd be hard locked to choppy thing/fist and volkite/tentacles.
I'm intensely curious what the Khornate Abominant gets instead of psychic powers.
SamusDrake wrote: Three varieties of "Wardog" sounds marvelous and definitely spices up combat patrols.
.
Yeah, I'm surprised that didn't come up in the preview show. Those kits (especially the wardog) are _much_ better than they first looked. I thought they'd be hard locked to choppy thing/fist and volkite/tentacles.
I'm intensely curious what the Khornate Abominant gets instead of psychic powers.
dan2026 wrote: Will Chaos Knight armies still be able to use the Imperial Knight options like the Armigers?
The new wardog model seems to have the same option as the chainsword/melta lance armiger so I think those would be legal. The question remains about the dual-gun Armiger. I'd hope so as those models were sold as Armigers up until this point.
nathan2004 wrote: It shows the dual gun arminger in the pic of the next campaign book. Safe bet it’s staying.
Also a Chaos Knight Chassis with "Imperial" Questoris weapons.
This message was edited 1 time. Last update was at 2022/04/04 19:29:30
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
Can someone confirm for me, does this mean GW is actually supporting kitbashing in this instance, or simply that the new kits provide the old options so NOW they can take them in game?
NinthMusketeer wrote: Can someone confirm for me, does this mean GW is actually supporting kitbashing in this instance, or simply that the new kits provide the old options so NOW they can take them in game?
Chaos Knights can already include that equipment(sans the wigglers on the Armigers) via the Despoiler entry. The Desecrator and Questoris are technically the same chassis, the only difference is the armor plates(which are interchangeable between the two kits) and Desecrators having digitigrade legs. The shoulders are the exact same. This picture just shows the Despoiler based on a Desecrator kit, there's actually a decent amount of conversions and kitbashes in the Chaos Knight codex.
This message was edited 2 times. Last update was at 2022/04/04 19:45:13
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
Tentacle wardog confirmed as a staffers old kitbash. Says they use his in the backgrounds as the scheme is close to the official big kinnigits.
BlaxicanX wrote: A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
NinthMusketeer wrote: Can someone confirm for me, does this mean GW is actually supporting kitbashing in this instance, or simply that the new kits provide the old options so NOW they can take them in game?
Chaos Knights can already include that equipment(sans the wigglers on the Armigers) via the Despoiler entry. The Desecrator and Questoris are technically the same chassis, the only difference is the armor plates(which are interchangeable between the two kits) and Desecrators having digitigrade legs. The shoulders are the exact same. This picture just shows the Despoiler based on a Desecrator kit, there's actually a decent amount of conversions and kitbashes in the Chaos Knight codex.