The Su-jian has a very particular reason to have two in the box though..don't think you can really use that as an example for anything else? (Other than the Iguana perhaps?)
Doing away with double blisters and moving to singles or boxes seems to have been more about stretching out how long it takes to release everything. They don't want the game to get so bloated with units that it's impossible to balance, so picking select units to go to boxes (which they have a default for - TAGs, Remotes, Bikes, Support, Links and Warbands) and the rest of single model blisters lets them really stretch a faction out. The Azra'il would have made a badass dual box, and they're beefy enough models to do so. This also seems to be a driving force for resculpts. Sure they want their range to look as good as possible, but a resculpt is one less unit or profile they need to balance.
Admittedly, my baiting with the Ghazi Muttawi'ah and Naffatun was just that, baiting. Ghazi are a solid exception. They're not warbands (despite most of the player base not realizing), they're light infantry. With smoke grenades in HSN3, the only thing they lack that other Warbands get is decent CC ability. But they're classified as Light Infantry, so they're an exception to the general boxed set rule. Same with Naffatun. Right now, they are general Haqqislam, but they are moving to the Caliphate sectorial. There's been talk of them potentially being linkable, but CB also said for a good while they wouldn't let them link because they all have flame throwers. Maybe Makaul changed their minds? But we've seen how often CB change their minds when they were talking about the Kerail and Symbiobeasts. They said they were trying several options for how the Symbiobeasts and Pulzar would work, and we ended up getting a boxed set that can't be made WYSIWIG with the profiles available because they kept changing their minds right up to when they dropped the PDF, not to mention the Pulzar is nothing like they first described. So Naffatun being linkable is definitely up in the air, and CB have around two years to keep changing their minds.
Bashi Bazouk getting a boxed set? Unlikely. But again, so were Ghazi and Naffatun. I'd love to see more units get a boxed set treatment. I'd buy the gak out of a Tuareg boxed set that had a Doctor, Hacker, Sniper and proxy. I'd buy the gak out of a Bashi Bazouk box. But they won't do them because a box removes 4 releases from the reelase schedule that they have to fill with something else.
She looks nice, I'd almost be tempted to model her onto a slightly larger base and against a wall as though she's slid against the wall and is leaning against it to take a shot.
Eh, its probably to convey momentum or something. Like, she's running, and she slides into a firing position, using her leg to break her slide.
First rule to firing in the kneeling position, it is never going to be comfortable.
Second rule to firing in the kneeling position, whatever posture works for you.
I'd say while it looks uncomfortable, she appears to either be transitioning targets or in the process of providing support fire while rising out of the kneeling position. The commando wedges (that apparently infinity sculptors think looks cool) are what is giving the left leg its awkward bend. I think she is probably regretting her footwear choice right about at the point of time this pose was achieved.
Barzam wrote: Do we know if the Mag Guard is actually going to be all metal? I thought they were having some weight issues with it being all metal.
It's still all metal.
They wimped out on doing parts in resin because of the bellyaching from the "Metal is bestest" crowd.
Well that's speculation.
You can believe that if you want; but it's not.
Too many of the "playtesters" and the other fan/stockists/whatever that CB listens to are firmly entrenched in the whole "anything but metal can't hold the detail needed for Infinity figures" mindset.
So is the Moroccan scorpion tank only equiped with a multi-hmg? It seems to have either some sort of short range rocket system and smoke/frag grenade launcher.
Well that new Imperial Service set is just the absolute dog's proverbials.
The poses on the Celestial Guard are perhaps a little reserved, but then perhaps that's what you want with a basic line unit.
I like the one holding a pistol (some great material for a diorama right there, can imagine her cruelly dispatching a 'terrorist against the state' without trial!)
I do really like the old Imperial Agent so not completely sold on the new one, although guess they do represent something of a different style.
Too many of the "playtesters" and the other fan/stockists/whatever that CB listens to are firmly entrenched in the whole "anything but metal can't hold the detail needed for Infinity figures" mindset.
Couldn't it be something as prosaic as.. they don't have the production capability to do in resin?
Just complete speculation on my part as I don't spend much time on the official forums.
Too many of the "playtesters" and the other fan/stockists/whatever that CB listens to are firmly entrenched in the whole "anything but metal can't hold the detail needed for Infinity figures" mindset.
Couldn't it be something as prosaic as.. they don't have the production capability to do in resin?
Just complete speculation on my part as I don't spend much time on the official forums.
It was more CB going we have no clue how we are going to pull off the MG. So we will look into resin. Nothing more. They never said one way or the other just they might have to look into it because the size. Really the only thing CB said was we have to look into how to do the MG. People guessed from there.
Too many of the "playtesters" and the other fan/stockists/whatever that CB listens to are firmly entrenched in the whole "anything but metal can't hold the detail needed for Infinity figures" mindset.
Couldn't it be something as prosaic as.. they don't have the production capability to do in resin?
Just complete speculation on my part as I don't spend much time on the official forums.
It was more CB going we have no clue how we are going to pull off the MG. So we will look into resin. Nothing more. They never said one way or the other just they might have to look into it because the size. Really the only thing CB said was we have to look into how to do the MG. People guessed from there.
Well no, it was more than that.
They did say that they would be looking into casting certain pieces(notably the main body and tail) in resin, with the remainder in metal.
That announcement was met with a lot of hostility from certain people, some of whom are known to be playtesters and "buddy buddy" with the CB crowd.
They never said they would be doing it in resin though, just that they would be looking into it. Anything else you read into the end result is just inference.
Kanluwen wrote: That announcement was met with a lot of hostility from certain people, some of whom are known to be playtesters and "buddy buddy" with the CB crowd.
Ah yes, the good ol' Infinity In-Crowd. Most of them ended up on my ignore list. Surprisingly, they are all North Americans.
That Reverend-Healer is one long-legged mini. For grins, the base, in scale, is ~1.26 meters diameter ( ~50 inches). Draw a circle on the ground and try kneeling like that. I'm 193 cm tall, and I would risk a groin pull trying to do it. That said, I like the dynamism of the pose. Very cool. [For the record a fair number of minis in all genres suffer from assorted 'wide-stance' issues.]
Maggie wins the month. What a fine month too. The new ISS starter is surprisingly nice. Spetsnaz and Yaogat were the weak links, although the Yaogat is pretty nice, I dislike its granite surfboard. (Oznat has that problem too)
$87? TAGs normally go for $44, no? A hefty price differential.
Next month promises to be even better. Tikbalang and Bashi Bazouk(s).
And finally we unwashed get HSN3. Pre-order period ends this week. I'm thinking it'll show up on my doorstep sometime between the 18 May and 25 May.
Kanluwen wrote: That announcement was met with a lot of hostility from certain people, some of whom are known to be playtesters and "buddy buddy" with the CB crowd.
That Reverend-Healer is one long-legged mini. For grins, the base, in scale, is ~1.26 meters diameter ( ~50 inches). Draw a circle on the ground and try kneeling like that. I'm 193 cm tall, and I would risk a groin pull trying to do it. That said, I like the dynamism of the pose. Very cool. [For the record a fair number of minis in all genres suffer from assorted 'wide-stance' issues.]
They tend to enlarge crouching minis slightly these days, I assume on purpose to give them a bit more presence. The female Hunzakut would also be very tall if she 'stood up'.
Mag is awesome. Really looking forward to the Bashi though, hope it's a bit of an action pose. Assembling Naffatuns, Govads and Janissaries is making me yearn for a mini that's in motion.
plastictrees wrote: They tend to enlarge crouching minis slightly these days, I assume on purpose to give them a bit more presence. The female Hunzakut would also be very tall if she 'stood up'.
As would the Odalisque spitfire, therefore not just these days. I think it is more the sculptor not paying attention to proportion/scale. It is a common thing, not just for CB. Meh. The Reverend-Healer combi-rifle itself is a tall mini (38 mm tall [so, 2 meters, or 82 inches, tall. A giantess.] So, Infinity is a 28mm miniatures game. Since when? ) The BS version looks to be about the same size/height, so no worries. Something in Bakunin's recycled water... things from the Praxis module maybe?
I've seen nothing about the bashi bazouks apart from the concept art. However, there is a tendency to make the minis from AD units more dynamic. You may well get what you wish for. Only no double tactical rock silliness like with the Ragik hacker. I will not buy that mini.
Not paying attention to proportions and scale used to fly as an excuse back in the days of putty sculpting. With 3D design, they create a mannequin on a t-frame and layer on details, then pose them. The Hunzakut would have been purposely enlarged after posing.
Wyrd do the same thing occasionally, but they do it mostly as a call-back joke to the old days.
Can you imagine putting your foot on anything other than level ground in a debris strewn battlefield? Madness.
Anything oversized these days is done completely intentionally. Whether it's for ease of painting, visual impact on the table or to 'feature' a model. It's not carelessness.
IJW wrote: Most manufacturers enlarge any models that are crouching as they tend to look too small otherwise.
It is a wise idea; appearance does tend to trump accuracy when it comes to visual impact.
There was some old Warhammer PC game, I think, where the developers intentionally gave their horses disproportionately long legs, as the isometric view made them look like ponies!
I wonder if Valerya Gromoz is an accurate size, as I always thought she looked rather teensy and underwhelming...
Marrak wrote: That tank reminds me very much of the Spider Tank from the end of Ghost in the Shell. Plus a tail.
This makes me want to pick up at least 1. Maybe 2. >_>
Infinity draws a lot of inspiration from anime. The Maghariba definitely draws inspiration from the Tachikoma. The old Haqqislam unicycles were lifted directly from Venus Wars.
It's awesome isn't it, like it for the same reason! And love how they've managed to mould such an aggressive looking pose. It's a really well conceptualised bit of miniature design.
I'm hoping that Haqq gets access to more TAGs in HSN3. I know, you guys keep saying they're supposed to be getting the super soldiers, but I want more stompy robots, dammit. At least let them use the Anaconda.
Says multiple times the Su-Jian is now a TAG. Folks who already have their HS books please explain!
"List 2: Sù-Jiàn, the Imperial Service TAG"
"With a second group specialized in reaction, the main group will use the 6 Wounds TAG of the Imperial Service: the Sù-Jiàn Fireteam: Duo. Using Smoke where needed, the Sù-Jiàns can park themselves easily in the enemy’s Deployment Zone and leave the rival in a tight spot. We also have the Rui Shi if we needed its Multispectral Visor."
Dafuque? Either I gravely misunderstood that or I'd be inclined to say that's one of their dodgy translations but I fail to see what it could possibly be instead...
STR 6?!?
"With a second group specialized in reaction, the main group will use the 6 Wounds TAG of the Imperial Service: the Sù-Jiàn Fireteam: Duo. Using Smoke where needed, the Sù-Jiàns can park themselves easily in the enemy’s Deployment Zone and leave the rival in a tight spot. We also have the Rui Shi if we needed its Multispectral Visor."
Smoke/MSV combo. How unsurprising. Might as well drop Su Jian and spam Kanren.
Dafuque? Either I gravely misunderstood that or I'd be inclined to say that's one of their dodgy translations but I fail to see what it could possibly be instead...
STR 6?!?
Figured it out.
They have V: no wound incapacitation, effectively having 6 wounds in a fireteam:duo.
Too bad they can't play voltron and link together into one huge robot o' doom
113 pts is a lot to drop on two models in a game, but balancing expensive roster choices with Kuang shi is what the article is all about.
Dafuque? Either I gravely misunderstood that or I'd be inclined to say that's one of their dodgy translations but I fail to see what it could possibly be instead...
STR 6?!?
Figured it out.
They have V: no wound incapacitation, effectively having 6 wounds in a fireteam:duo.
Too bad they can't play voltron and link together into one huge robot o' doom
113 pts is a lot to drop on two models in a game, but balancing expensive roster choices with Kuang shi is what the article is all about.
Ah, fair enough. Still pretty scary but that seems workable.
(and really, I spend 115 pts on a Cutter on a regular basis, 100+ pt TAGs can be worth every penny )
ImAGeek wrote: Really? Mines currently due to be dispatched on May 3rd....
Hope you make your discover roll then, before you get into their ZoC.
The Army builder is to get the Human Sphere update between 5-8 May, supposedly. That may be an indication that HS "officially" releases at that time. Give a week or two after that for copies to reach the pre-orderees. Unless CB is caught flat-footed with the number of pre-orders....
IIRC it took a while for the wiki to be updated for N3, but then, you'd hope CB learned from that and have been spending time prepping everything to upload when the book hits shelves.
ImAGeek wrote: Really? Mines currently due to be dispatched on May 3rd. I guess you're in the US but will it really take the best part of a month to reach you?
Although the place I ordered it from says "estimated release 12th may" so I'm guessing the dispatch date on my order is wrong.
Out of curiosity, who's that from? As far as I'm aware, the books aren't due to arrive at the UK distributors until the 9th.
ImAGeek wrote: Really? Mines currently due to be dispatched on May 3rd. I guess you're in the US but will it really take the best part of a month to reach you?
Although the place I ordered it from says "estimated release 12th may" so I'm guessing the dispatch date on my order is wrong.
Out of curiosity, who's that from? As far as I'm aware, the books aren't due to arrive at the UK distributors until the 9th.
It's from Element Games, but as I said it says 'released 12th may' on the actual website so the one in my order is wrong. I did order it the day it was up for preorder so it might have been an earlier estimate or whatever.
-Loki- wrote: IIRC it took a while for the wiki to be updated for N3, but then, you'd hope CB learned from that and have been spending time prepping everything to upload when the book hits shelves.
While the Wiki is now hosted by CB, I think it still maintained by a fan. I think it is IJW so maybe he can answer if it is ready for the change over or not.
Price is up for the Maghariba locally. $87au. Geckos are $60au, Gorgos and Iguana are $56au, and things like the Raicho, Avatar, Guija, etc sit at $53au.
I'm expecting a seriously huge, heavy lump of metal here for that price CB. Don't disappoint me.
-Loki- wrote: IIRC it took a while for the wiki to be updated for N3, but then, you'd hope CB learned from that and have been spending time prepping everything to upload when the book hits shelves.
While the Wiki is now hosted by CB, I think it still maintained by a fan. I think it is IJW so maybe he can answer if it is ready for the change over or not.
It's going to be at least a month as I was away for most of April.
-Loki- wrote:Price is up for the Maghariba locally. $87au. Geckos are $60au, Gorgos and Iguana are $56au, and things like the Raicho, Avatar, Guija, etc sit at $53au.
I'm expecting a seriously huge, heavy lump of metal here for that price CB. Don't disappoint me.
It overlaps a 70mm base in several directions and dwarfs a (new) Guijia. It's a seriously huge, heavy lump of metal.
May: Bashi Bazouks Kosuil Assault Pioneers (this will be the Boarding Shotgun profile as the K1 Combi Rifle profile has a model already) Xeodron Batroids Uhlans/Tikbalangs Miyamoto Mushashi They showed two different variants: Onyx Army Pack
Current speculation that I, personally, am a fan of is that it is the remnants of an orbital entry vehicle used to rapidly deploy the Uhlan to a warzone(only thing that really makes sense considering the debris has the Uhlan insignia on the bottom).
Base might add the additional balance (harder to tip over) and pinning sockets for the legs. I'm really interested how they imagined the assembly. Hope they'll also spoil the Tikbalang soon.
My HSN3 was meant to be shipped yesterday apparently but their shipment was delayed so they haven't got it yet. I've seen on Facebook some people have it.
The panels read left-to-right, so it kinda is Euro style.
Left-to-right makes it closer to manhwa (South Korean manga), those can have more western inclined style in their drawings but it's far from a general rule.
Not that I expect it to, but it would be nice if an Infinity manga resulted in an increased Japanese fandom. I'm getting tired of walking into Yellow Submarine stores and only ever seeing GW products plus a feeble smattering of Warmachine and Dystopian Wars on the shelves.
JOHIRA wrote: Not that I expect it to, but it would be nice if an Infinity manga resulted in an increased Japanese fandom. I'm getting tired of walking into Yellow Submarine stores and only ever seeing GW products plus a feeble smattering of Warmachine and Dystopian Wars on the shelves.
Well, Infinity is growing.
In my part of sweden, there has only been Infinity in the FLGSs for a couple of months.
With the new starterboxes the stores seem to have decided its worth stocking.
And a good thing for CB i think, I have liked the infinity style for a vhile but always said I wont get
in to a game they dont even support in the stores with some shelf space.
Tactical detritus!! Actually, I don't mind it that much. Badhi Bazouk is going to be a must buy. Tikbalang has a bettrr pose than I was expecting, but I just don't get why CB is so against having a TAG posed aiming its gun? The only oned are the Geckos and the Squalo, and Squalo is hampered by his rage fist.
Barzam wrote: Tactical detritus!! Actually, I don't mind it that much. Badhi Bazouk is going to be a must buy. Tikbalang has a bettrr pose than I was expecting, but I just don't get why CB is so against having a TAG posed aiming its gun? The only oned are the Geckos and the Squalo, and Squalo is hampered by his rage fist.
ckig wrote: I don't collect any xenos (yet) but the rest are pretty much all must-haves. Great poses on them all. Particularly like the unmasked wu ming.
Also nice to see the Tikh is still very unique from the Uhlan. Don't mind the sculpted bases at all, I like them in fact.
ckig wrote: I don't collect any xenos (yet) but the rest are pretty much all must-haves. Great poses on them all. Particularly like the unmasked wu ming.
Also nice to see the Tikh is still very unique from the Uhlan. Don't mind the sculpted bases at all, I like them in fact.
So are these all the June releases?
May "releases" but really hitting in June.
Oh right yeah, I keep forgetting about that. Thanks!
There seems to be very minimalistic difference between Bolts and Bagh Mari. I am unsure what models you'll get in the box, plain combi rifle, sniper, hmg and d-charges?
Tikbalang looks very nice and I can't wait to see the assembly. I'd like to like Bashi but I really don't like that particular pose.
I'm constantly amazed at the fresh ideas and styles their sculptors come up with to differentiate their power armour. Really amazing stuff. Between the Wu Ming and ISS starter, I finally have the army I've dreamed of.
And Yay for tactical detrius. I know it's a sore point for some, but I don't want them to ever stop. The resulting variety positions are absolutely vital.
It's a great time to be collecting scifi miniatures.
Anyone notice that the Bashi Bozouk is equipped with a shotgun? So, I guess that means the old tiny shotty Bashi will be discontinued. I wonder if the old male one will remain in production? Hopefully we'll see at least one more release of them in the new style with a more basic loadout. I mean, heaven forbid CB include spare bits to represent different loadouts.
What is that Kaauri suppused to be? Is it supposed to be an actual Tohaa in the suit, or is it supposed to be one of their client races? The body proportions don't look like a Tohaa's.
What is that Kaauri suppused to be? Is it supposed to be an actual Tohaa in the suit, or is it supposed to be one of their client races? The body proportions don't look like a Tohaa's.
I think that they're one of the Tohaa's evolved races. I recall someone saying that Tohaa were getting a S1 troop - guess these are those troops, then.
Barzam wrote: Tactical detritus!! Actually, I don't mind it that much. Badhi Bazouk is going to be a must buy. Tikbalang has a bettrr pose than I was expecting, but I just don't get why CB is so against having a TAG posed aiming its gun? The only oned are the Geckos and the Squalo, and Squalo is hampered by his rage fist.
Because market research.
Or something.
How does one say otiose in Spanish? Ocioso. Ya lo sabeis.
Bagh Mari box comes out of left field. Looks great too. Nice they kept the sniper pose. Wondering where the helmet antennas are? And when it is to be released-- really this may/june?. Finally ASA is getting some (positive) attention. Tikbalang too. Fantastic. Looks like Combi, Sniper, and should be boarding shotgun and HMG. Nothing looks like a hacker. Are the Bagh Mari getting any new profiles in HS?
Just the one Bashi Bazouk then? Good, since a box would have been over-kill. And a fine looking render too, from what one can tell from a blurry image like these. Ah well, we'll get better ones Monday, I suspect.
A very nice month for minis.
Heard that the HS PDF and Army 6 updates will be Monday. We'll see. Again the PDF is out before I get the book. I'm cool with that. Although I will learn better from a real book. Apparently that is not uncommon.
The Xeodron Batroid still has the featureless smooth spikes from the previous render. I was hoping they'd at least add some texture or details to those.
The new options are haris and number two. They've also gained d-charges on boarding shotgun that's also number two.
I don't know what this means for Shock Army starter. Ideally, I'd like to see it redone and preferably one or two Bagh Mari in it, however that seems unlikely.
Bagh Mari already made it out like bandits in HSN3 dropping: MSV and Light Shotguns got stupidly good. New models seals the deal for them showing up much more frequently.
Lazy or useless (a time waster) is what it means hereabouts. I suspect the Euro-Spanish word is inútil. That may be the better fit. Spanish has trans-Atlantic differences like English does, verdad?
Is that Bashi Bazouk standing on a hat box? Haha!
There will be a Bagh Mari in the ASA starter. I'm wondering if that isn't just around the corner too.
Killionaire wrote: Bagh Mari already made it out like bandits in HSN3 dropping: MSV and Light Shotguns got stupidly good. New models seals the deal for them showing up much more frequently.
That's rather gracious level. I rate them on the same level as Grenzers, who are very diverse MI but sadly get overlooked in favour of Intruder.
Those Wu-Ming look mighty fine. Did wonder why they were getting a new set (surely the previous set aren't that old?) although the new ones definitely do fit the newer, more bulky (and obviously armoured aesthetic) of the current range.
I'm undecided on the Wu Ming. The old ones were some of the first Infinity figures I bought. While I like the new look for them, especially the bulky filters on their helmets, the old ones had a really cool look to them as well. I'm a little sad to see their antennae things missing from their backs.
Killionaire wrote: Bagh Mari already made it out like bandits in HSN3 dropping: MSV and Light Shotguns got stupidly good. New models seals the deal for them showing up much more frequently.
That's rather gracious level. I rate them on the same level as Grenzers, who are very diverse MI but sadly get overlooked in favour of Intruder.
To be fair, that's only in vanilla.
Once you get into the Tunguska Sectorial when that drops? They won't be overlooked in favour of the Intruder; because Tunguska doesn't have the Intruder.
Excuse my grumbling... but honestly, it's spoiled Nomad players that overlook Grenzer. He doesn't need to be in a link team to give you decent value. His Spitfire and FO (sensor, light flame thrower) options make me rather envious. He's very flexible profile. However, it's much easier to take Intruder that comes with MSV 2, camouflage and gives you absurd value with smoke. To make matters worse a lot of internet discussion that I've seen also tends to compare him with Nisse and not Bagh Mari, Briscard, Govad or any other equivalent of MI with MSV 1.
Quite right, perhaps once Tunguska sectorial comes, the people will see he's not a bad profile at all.
Knight wrote: Excuse my grumbling... but honestly, it's spoiled Nomad players that overlook Grenzer. He doesn't need to be in a link team to give you decent value. His Spitfire and FO (sensor, light flame thrower) options make me rather envious. He's very flexible profile. However, it's much easier to take Intruder that comes with MSV 2, camouflage and gives you absurd value with smoke. To make matters worse a lot of internet discussion that I've seen also tends to compare him with Nisse and not Bagh Mari, Briscard, Govad or any other equivalent of MI with MSV 1.
The reason he's likely being compared to the Nisse rather than Bagh-Mari, Briscard, Govad, etc is because of his loadouts.
The Grenzer is a mid/long range gunfighter. The ones you listed are the shorter ranged ones--which, again, also have access to Link Teams.
Quite right, perhaps once Tunguska sectorial comes, the people will see he's not a bad profile at all.
He's not a bad profile at all, and people recognize that.
What you need to understand though is that when it comes to Vanilla? Why would you take the underperforming option when you can take the "best" option?
Pacific wrote: Those Wu-Ming look mighty fine. Did wonder why they were getting a new set (surely the previous set aren't that old?) although the new ones definitely do fit the newer, more bulky (and obviously armoured aesthetic) of the current range.
Lovely stuff all round though, very impressive.
The previous Wu Ming box was pretty good. I didn't care much for the solo 5th Wu Ming before.
Now that you can mix them with the imperial agents and whatnot there are many interesting combinations for ISS fireteams and haris. It gives the minis more character in the whole narrative of the game.
The best games are the ones you where something absurd or heroic happens... Like the time my szalamandra TAG died to one flamethrower shot thanks to failing consecutive burn rolls :-/. The combinations will let link teams have more character and get away from the Death Star blob unit.
Idk about everyone here, but I don't care for fielding a fireteam of 5 guys who all look alike and are rather boring.
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Knight wrote: Excuse my grumbling... but honestly, it's spoiled Nomad players that overlook Grenzer. He doesn't need to be in a link team to give you decent value. His Spitfire and FO (sensor, light flame thrower) options make me rather envious. He's very flexible profile. However, it's much easier to take Intruder that comes with MSV 2, camouflage and gives you absurd value with smoke. To make matters worse a lot of internet discussion that I've seen also tends to compare him with Nisse and not Bagh Mari, Briscard, Govad or any other equivalent of MI with MSV 1.
Quite right, perhaps once Tunguska sectorial comes, the people will see he's not a bad profile at all.
Grenzer will indeed be a powerful choice in that sectorial. Until then, Vanilla Nomads have many better choices to fill the same role. It's unfortunate that they released only one guy and left them hanging for months. The profile was clearly written only with operation icestorm in mind.
Originally I've wanted to underline that Bagh Mari are fairly solid, however they often get overlooked. I wouldn't go into deeper analysis. Not in this topic at least.
I've found that Bagh Mari pull their own weight. The nature of the game is that any unit is usable, and it very much depends upon play-style, and now, the scenarios used.
It may help that we set up actual forest terrain (treat as jungle), among other things. The game can be, ought be to occasionally, played on non-urban tables.
Maybe ASA will get more players now. I saw a poll on the official forums some time ago, and I think it was one of the least played sectorials. Sad.
All the renders are out for the (reported)May--> June releases. Now we wait for the previews.
A reminder about the *May* releases.
Bashi Bazouks
Kosuil Assault Pioneers
Xeodron Batroids
Tikbalangs/Uhlans
Miyamoto Mushashi
Onyx Army Box
The Bagh Mari & the Wu Ming, June-->July releases or replacements for something this month? News about that?
The HSN3 books ought to be reaching North America this week. Yay.
Sigh... Looks like three of the four models from the last Wu Ming box set will be banished to the box of shame without ever seeing a lick of paint, never mind the gaming table. Following in the footsteps of the Hac Tao with HMG and Imperial Crane Agent.
Knight wrote: Excuse my grumbling... but honestly, it's spoiled Nomad players that overlook Grenzer. He doesn't need to be in a link team to give you decent value. His Spitfire and FO (sensor, light flame thrower) options make me rather envious. He's very flexible profile. However, it's much easier to take Intruder that comes with MSV 2, camouflage and gives you absurd value with smoke. To make matters worse a lot of internet discussion that I've seen also tends to compare him with Nisse and not Bagh Mari, Briscard, Govad or any other equivalent of MI with MSV 1.
Quite right, perhaps once Tunguska sectorial comes, the people will see he's not a bad profile at all.
Grenzer will indeed be a powerful choice in that sectorial. Until then, Vanilla Nomads have many better choices to fill the same role. It's unfortunate that they released only one guy and left them hanging for months. The profile was clearly written only with operation icestorm in mind.
No, they were written with Tunguska in mind. It's just something that happens in generic lists - different sectorials often have units that fulfil the same role, but CB don't want to have those units cross into other sectorials for fluff reasons, so a new unit with a similar role is made. In generic lists, they're all lumped together, so people tend to find the one that works for them out of all the choices. In their own sectorial they have a clear place because those other choices don't exist.
Oh cool, look at all the awesome Infinity discussion that would really be worthy of it's own thread in our own sub-forum! (disguised as news and rumors...)
SlaveToDorkness wrote: Oh cool, look at all the awesome Infinity discussion that would really be worthy of it's own thread in our own sub-forum! (disguised as news and rumors...)
They'd be too short lived to matter or too rambling to follow. These are tangential ideas prompted by a stream of new releases. Dedicated threads would turn into rants about tactical heels, ragefists, and the ruination of 3D modeling.
As soon as we start getting copies of HS:N3, this will all be buried.
They would at least be on topic there, in those hypothetical threads in the very real dedicated Infinity sub-forum, as opposed to mostly off topic here, in the News and Rumors thread.
Hey! I mentioned that the HS PDF and Army 6 update will be out tomorrow*. Of course it was on the previous page...
*According to something said at a Con in Madrid-- the very Con where the renders we have just seen were revealed-- and reported by an attendee. Whether it actually happens tomorrow,
Now, news about when we see that Bagh Mari box would be most On Topic. And most welcomed.
I really like the pose of the Tikbalang. It's got a real casual badass look about it. But then I like those sort of poses, like the 'let me kill you with my awesome' Hafza with the crossed arms, and the 'cool guys don't look at explosions' Sekban HRL.
I expect my copy to arrive in second half of this month, it would be unsurprising to get it at the end of this month.
Tikbalang sculpt isn't the most impressive. I like it simply because dull poses are easy to transport and usually put together as well. Although I must say that I have no particular love for tactical cliff.
I got an email on the 2nd or whenever mine said it was going to be dispatched saying they hadn't got it in yet, it says the 12th now. Some people on facebook have theirs though.
PDF and Army update delayed. Surprised? Apparently the Army Builder is ready, but the PDFs are not. See -V-'s tweets. He's the programmer behind Army Builder. https://twitter.com/BuhoJedi
First thoughts are that the covers are awesome, in line with the N3 rulebook. So much energy in the art, makes me want to collect Knight Order (despite being totally sick of the 'knights in space' thing after painting about 8000 space marines over the years!) In general actually some really cool new artwork. Nice variety of styles as well as a few old favourites.
Like the different colouring/camo examples (as well as bits of background) for some of the more popular unit types, reminds me of the way they used to have Space Marine chapters layed out in the old Chapter Approved books ("Fire Hawks camo scheme for the jungle moons of Xanus III" etc. ) Would be really cool if they run with this for future releases and background, and have some more dedicated info on particular units and their actions.
Try downloading it again. I had some trouble getting the offline Army builder file. But it was fine the next day. The update has a bug in it somewhere. So I'd hold off on that for the time being.
Oh, news ( making my PH roll to Dodge the banhammer ) Apparently the Tikbalang/Uhlan release is delayed until June. No word on what is replacing it that I could see. (I'm not spending a whole lot of time poking around the official forums to find out. One never knows what one might catch.)
It'll probably be the Bagh Mari box as we've seen the renders. And according to the latest Maya Cast they'll be redoing Campain Paradiso next, yeah. Probably why profiles like Ko Dali weren't in HSN3.
SlaveToDorkness wrote: HS3 is supposed to be a combination of updated HS2 and CP actually.
I don't have the book and only took quick skim through the PDF. Didn't see anything about campaign progress, spec-ops and paradiso missions. I was excited for Paradiso, because before it, Infinity didn't have much scenario variety. If they also add a new sectorial and a new unit per faction I could see myself buying it.
ImAGeek wrote: Probably why profiles like Ko Dali weren't in HSN3.
ImAGeek wrote: It'll probably be the Bagh Mari box as we've seen the renders. And according to the latest Maya Cast they'll be redoing Campain Paradiso next, yeah. Probably why profiles like Ko Dali weren't in HSN3.
Renders mean nothing. We've seen the renders for the female Foxtrot Ranger and no real timeframe is known for her.
Alpharius wrote: So, do we know what the next book is going to be, or is it too early to say for sure?
Because I was thinking/hoping it was going to have the Svalarheima sectorials in it...
No, CB has said the next book will be working title Anchorage Fall should be basical a Human Sphere 2 with the amount of new Profiles and Sectionals. Then their is the new quote from Carlos basically saying he would like to redo the campaign from Campaign Paradiso in time for the next book. As he thinks (rightly so) the missions could be done much better.
Alpharius wrote: So, do we know what the next book is going to be, or is it too early to say for sure?
Because I was thinking/hoping it was going to have the Svalarheima sectorials in it...
No, CB has said the next book will be working title Anchorage Fall should be basical a Human Sphere 2 with the amount of new Profiles and Sectionals. Then their is the new quote from Carlos basically saying he would like to redo the campaign from Campaign Paradiso in time for the next book. As he thinks (rightly so) the missions could be done much better.
Acheron Falls that book will have the Svalarheima sectorials in it, and all the other new sectorials (and MRRF and SEF presumably). I dunno if that'll come first or they'll redo C;P (if they're going to) before it.
SlaveToDorkness wrote: HS3 is supposed to be a combination of updated HS2 and CP actually.
I don't have the book and only took quick skim through the PDF. Didn't see anything about campaign progress, spec-ops and paradiso missions. I was excited for Paradiso, because before it, Infinity didn't have much scenario variety. If they also add a new sectorial and a new unit per faction I could see myself buying it.
It's a combination of HS and CP in units and unit rules. CB said this quite a while ago that it would have all of the units and relevant rules from HS and CP, but would not contain the campaign system or spec ops (which are part of the campaign system, despite being hijacked by the ITS crowd). I really wouldn't expect either to ever make it to N3.
Also, it would have been quite a lot more work bringing the Paradiso campaign over to N3. It was their first attempt at writing actual scenarios, and the results are hilariously varied.
-Loki- wrote: Also, it would have been quite a lot more work bringing the Paradiso campaign over to N3. It was their first attempt at writing actual scenarios, and the results are hilariously varied.
To put it mildly. I think there's enough scenario variety at this moment that it doesn't warrant update to Paradiso. Although I definitely wouldn't mind seeing few of them updated and put in download section, emergency station being my favourite scenario of all times.
If the Tikbalang and that other TAG are delayed to redesign them to be tactical rubble free, that'll be acceptable.
I suspect that Acheron Falls-- or whatever it ends up being called-- will include the updated Spec Op and Campaign rules, and the new sectorials. Possibly the revised scenarios too. Maybe we need to think of it as the N3 version of Campaign: Paradiso.
Bagh Mari to replace the TAG's release slot? Or the Wu Ming? What other renders have we seen that have no release date yet?
Yeah, it generally means casting/mold-making issues. If you read Gutier Lusquiños's article on the Mag Guard you can see that he mentions this part of the process, whereby they made changes to Maggie so that they could cast the mini. Here http://infinitythegame.com/article.php?id=183IIRC, The Diomedes miniature was delayed for this reason, and a few other minis.
The TAGs will be along soon enough. CB knows that they will sell very, very well.
I'd be fine getting the Bagh Mari sooner rather than later.
I got my HSN3 rulebook today. Very nice. Very thick. My biggest gripe though is that their editor or someone needed to go over the pics they used again. There's a lot of super blurry, pixelated images that were clearly blown up to fit the space on the page. There's a lot of just plain poor images in the book because of it.
The thing I like most though is that they have alternate schemes for a lot of units. I wish there were more of those. The fluff blurbs about the alternate colors was a nice touch as well (like the QK Iguana). It should help in coming up with color schemes. I wouldn't mind if they put out a few more of those alternate schemes.
Barzam wrote: I got my HSN3 rulebook today. Very nice. Very thick. My biggest gripe though is that their editor or someone needed to go over the pics they used again. There's a lot of super blurry, pixelated images that were clearly blown up to fit the space on the page. There's a lot of just plain poor images in the book because of it.
It looks like someone messed up the PDF print export settings, so that in some cases the working preview image got included instead of the actual image file.
Barzam wrote: I got my HSN3 rulebook today. Very nice. Very thick. My biggest gripe though is that their editor or someone needed to go over the pics they used again. There's a lot of super blurry, pixelated images that were clearly blown up to fit the space on the page. There's a lot of just plain poor images in the book because of it.
It looks like someone messed up the PDF print export settings, so that in some cases the working preview image got included instead of the actual image file.
I counted exactly 4 photo shots that were pixelated, and maybe 12 that were a bit blurry. I would not call that "a lot", given that both books contain more than 200 photos plus a lot of drawings.
It's a mistake, for sure, but after reading this post, I was expecting much worse.
The only one that is actually annoying is the shot of the new Gujiya.
I think I'll need a clearer, painted pic of the Bagh Maris before I make a decision on them. It'll be weird having a bunch of PanO without their neat little antenna fins.
Barzam wrote: I got my HSN3 rulebook today. Very nice. Very thick. My biggest gripe though is that their editor or someone needed to go over the pics they used again. There's a lot of super blurry, pixelated images that were clearly blown up to fit the space on the page. There's a lot of just plain poor images in the book because of it.
It looks like someone messed up the PDF print export settings, so that in some cases the working preview image got included instead of the actual image file.
I counted exactly 4 photo shots that were pixelated, and maybe 12 that were a bit blurry. I would not call that "a lot", given that both books contain more than 200 photos plus a lot of drawings.
It's a mistake, for sure, but after reading this post, I was expecting much worse.
The only one that is actually annoying is the shot of the new Gujiya.
There are a few of them, not really enough to annoy but a shame in the context of how much effort must have gone into the rest of the book.
Barzam wrote: I think I'll need a clearer, painted pic of the Bagh Maris before I make a decision on them. It'll be weird having a bunch of PanO without their neat little antenna fins.
Not gonna lie, I really wish they had done that for the Bolts.
Bolt Antennae are great: They're moulded in as small portions of the backplates of the helmets. Dunno what anyone really would complain about there. They also break up the helmet shape.
It's not the traditional 'two ball-socket' PanO Ear Antennae that break often ,or god help you, the 'teeny pit with no connection' back antennae stuff like the old Croc Men or old Bagh Mari had...
Killionaire wrote: It's not the traditional 'two ball-socket' PanO Ear Antennae that break often ,or god help you, the 'teeny pit with no connection' back antennae stuff like the old Croc Men or old Bagh Mari had...
It's impossible to put them on a wrong side too. I've glued a lot of the antennas before realising how exactly they're supposed to fit. I wasn't paying attention at this when I was fiddling with the glue.
Bagh Mari box is coming at really awkward time for me.
Everybody complains about the Bolts. They are the official Whipping Boys and Girls for Infinity. Bolts didn't get Engineers. Bolts didn't get Haris. Dingoes ate my Bolts. ..... yadda yadda yadda.
I'll wait and see the painted Bagh-Mari. The helmet antenna I would like to see stay. Those back-fins, not so much.
Killionaire wrote: Bolt Antennae are great: They're moulded in as small portions of the backplates of the helmets. Dunno what anyone really would complain about there. They also break up the helmet shape.
You want to know why someone would complain about those?
Because of the fact that CB has done them in two sizes, male and female, and it's not unheard of to have them mispacked. And that's not taking into account that sometimes they might mispour and you end up with tiny amounts of them.
The heads should have been one solid piece with no antennae period.
It's not the traditional 'two ball-socket' PanO Ear Antennae that break often ,or god help you, the 'teeny pit with no connection' back antennae stuff like the old Croc Men or old Bagh Mari had...
Just because it's not as bad as something else doesn't mean it's good.
Automatically Appended Next Post:
And Onyx Contact Force 300 point Army Pack gets a trailer.
TalonZahn wrote: Does anyone know if this will be like the USAriadna starter with dice, buildings, etc?
Or just a way to buy a 300 point army in one shot?
Well, the fact it's 300 points immediately makes it unlike the USARF box since that topped out at 151.
I've heard nothing about a scenery pack, and one wouldn't really make sense given the background unless it's a Paradiso pack of some sort (which wouldn't be EI).
I know a friend who will simply buy it just for the dice if they're included.
(here's hoping for a heliotrope colour scheme for them)
TalonZahn wrote: Does anyone know if this will be like the USAriadna starter with dice, buildings, etc?
Or just a way to buy a 300 point army in one shot?
Well, the fact it's 300 points immediately makes it unlike the USARF box since that topped out at 151.
Well yeah, but that's more because they cheaped out. They knew the point values wouldn't be anywhere near what was required for the scenarios(which was a kick in the nuts IMO), yet still printed them and shipped it off. They should have dumped out the Maverick and instead added a Grunt box.
The highest point value you can get to from the USARF box, played "as is" and WYSIWYG?
171 points.
Spoiler:
USAriadna Ranger Force ──────────────────────────────────────────────────
You can't use the Maverick as anything else without proxying, same with the Devil Dog(the other profile doesn't have Heavy Pistol).
I've heard nothing about a scenery pack, and one wouldn't really make sense given the background unless it's a Paradiso pack of some sort (which wouldn't be EI).
I seem to recall a Morat terrain set floating around, but I can't remember who made it.
Stephen Rao, a Bagh Mari, has a backpack and no fins. He has a field bag too-- probably full of hair care products. I would say that the new Bagh Mari will also have the backpacks, and no back fins.
Nisse have retained the helmet antennas. I see no reason for the Bagh Mari to lose them . They are rather iconic for Pan-O.
Yeah, the new Bagh Mari look to have the backpacks and hip bags in the render. It really makes them look like Bolts. Hopefully they will have the antennas and they were just left off of the render.
Red Harvest wrote: Nisse have retained the helmet antennas. I see no reason for the Bagh Mari to lose them . They are rather iconic for Pan-O.
As did Akal. The only past MI that didn't the have antenna was Crusader Brethren. I do have my doubts about next generation Bagh Mari. The open visor is pushed very high (compared to the old school exclusive Fusilier model) and it would constrained the angle of the socket antenna, it might just not look interesting from top to down perspective with the gap and antenna's angle.
I think I also found a reason why Rao has such majestic hair. He's on a contract with one of the shampoo company from Europe. He's obliged by contract to look majestic every time a camera might catch him.
Well that, and saving something like $44 off MSRP(before factoring in discounts).
That's enough to let you pick up a Unidron Batroid box or almost enough for the Xeodrons.
Thanks for the reminder - I think I'll give them a shot and order the Onyx box from them!
EDIT:
Just checked, and you can already buy all the minis in the ONYX box from Gamenerdz for $88, and since there's nothing special/extra in the ONYX box...I wonder how much cheaper it would be?
Well, like I said, all their boxed sets are a ton cheaper i.e. $5 to $7 less on average. Then throw in their discounts. It's usually worth buying more.
I've placed 2 orders from them, $500 and $800, (so you can imagine how much that is with their discounts) and they always ship free.
If they don't have it, they order it and send it as soon as they have it.
I honestly can't recommend them enough. Their service is top notch and their prices the best.
Bashi Bazouk does look really damn good. He is definitely on the to-buy list. However, maybe it's just me, but he seems really chunky. Like, Morat chunky. It's odd to see on what should be a regular human.
Barzam wrote: Bashi Bazouk does look really damn good. He is definitely on the to-buy list. However, maybe it's just me, but he seems really chunky. Like, Morat chunky. It's odd to see on what should be a regular human.
Sort of see what you mean. I think it's similar to the Naffatun where the gear makes sense (in this case presumably a well insulated flight suit of some kind) but makes them bulkier than you'd expect for their troop type.
Haqqislam gear is already chunky, which is a deliberate recent design decision (the art book mentions it) to give them a sort of utilitarian tech look. Add to that this guy essentially HALO jumps from orbit. He needs oxygen and more protective gear.
Yes right, got something of a Dune feel about it, hi-tech Bedouin jumping from the upper atmosphere into the desert.
The current range are definitely bulkier than they used to be, look at how the Celestial Guard (and other Imperial Service minis actually) compare to the previous ones.
Yes, as previously discussed it was a conscious decision because the realistic scale they did, created problems especially with the weapons surviving the experience.
Personally I really liked the true to scale models, but the weapons are tiny and you can bend De fersens (or Saladins) blade straight only so many times.
The post Icestorm design direction is easier to assemble, paint and better suited to survive the trials of the battlefield.
PsychoticStorm wrote: The post Icestorm design direction is easier to assemble, paint and better suited to survive the trials of the battlefield.
But not impervious. I do like they've added more tin to the swords, there's always a fear present when I'm transporting knight of Santiago, Konstantinos or Montesa. Joan and Icestorm Father Knight have enough rigid swords that I don't worry about them.
Very, very nice. Sniper, Boarding Shotgun, Hacker, Combi+LSG. So, the HMG will be in a blister or in the re-done starter box. A B-M box was on my wishlist. I'll definitely get this.
And they have proper antennas.
That Bashi Bazouk looks like he is doing step aerobics.
It's annoying me that there's no HMG. My prospective B-M loadouts are increasingly centred around a Rao/No2/HMG Haris team. There might be space for the sniper elsewhere, but I've got no use for the hacker and probably won't get much use out of the combi either.
I suppose that means at least I can put the No 2 arms on the helmeted head male and not have to use the woeful 'shoot me in the face please' guy.
I like the knife patched on the leg and the hacker has great mask. Has there been any precedes for hackers having different visors for hacking devices? Bagh Mari still feel way too similar to Bolts.
PsychoticStorm wrote: The fact is its the profile the specialist has (and the lieutenant and the fireteam haris), that is quite an important profile.
You know what else is an important profile and is a LT option as well?
The HMG.
Yet that one's missing, now isn't it?
CB done goofed, as usual, with boxed sets. They need to get over their nonsensical refusal to add in more than one set of arms for each model in the box and they need to get over their obsession with 4 model boxed sets.
It would also solve the problems we are specifically talking about. If I want the HMG instead of the Hacker, I can just use the extra set of arms to change them around.
TalonZahn wrote: How would more options/arms increase complaints?
It would also solve the problems we are specifically talking about. If I want the HMG instead of the Hacker, I can just use the extra set of arms to change them around.
It just occurred to me how easy and practical would that be. Particularly, if you'd buy two boxes.
TalonZahn wrote:How would more options/arms increase complaints?
It would also solve the problems we are specifically talking about. If I want the HMG instead of the Hacker, I can just use the extra set of arms to change them around.
Knight wrote:
TalonZahn wrote: How would more options/arms increase complaints?
It would also solve the problems we are specifically talking about. If I want the HMG instead of the Hacker, I can just use the extra set of arms to change them around.
It just occurred to me how easy and practical would that be. Particularly, if you'd buy two boxes.
TalonZahn wrote:How would more options/arms increase complaints?
It would also solve the problems we are specifically talking about. If I want the HMG instead of the Hacker, I can just use the extra set of arms to change them around.
Knight wrote:
TalonZahn wrote: How would more options/arms increase complaints?
It would also solve the problems we are specifically talking about. If I want the HMG instead of the Hacker, I can just use the extra set of arms to change them around.
It just occurred to me how easy and practical would that be. Particularly, if you'd buy two boxes.
In exactly this way.
Oh no, people would buy multiple boxes!
SHOCK! HORROR! TALES OF THE UNKNOWN!
People already do essentially this, it's just they use Shaekonnit instead of splurging for an extra box.
If CB releases extra bits in boxes, beyond increasing the price of the box (slightly) it will also bring in complains that people need to buy several of the same box in order to have what they want ending up with extra unwanted models.
PsychoticStorm wrote: If CB releases extra bits in boxes, beyond increasing the price of the box (slightly) it will also bring in complains that people need to buy several of the same box in order to have what they want ending up with extra unwanted models.
Yeah...no, that's the complaints NOW.
If I want to field multiple Grunts with HMGs, I get stuck with duplicate LGL+Rifle, Sniper Rifle, and HFT models.
If I want to field multiple Grunts with Rifles, I get stuck with duplicate Marauders with HFTs(whose brilliant idea was THAT), duplicate Minuteman with LFTs(again, who thought that was a good idea? We need to have words about WYSIWYG), and duplicate Foxtrots.
It is not an assumption but the reality.
Yeah, that's bull.
What Knight was saying(or at least the way I'm reading it, feel free to correct me Knight) is that if they added extra bits he'd be more inclined to purchase several of the same box as he could use the alternate arms to make sure he had variations on the same model.
To use the examples I gave above?
If the Marauder came with an alternate arm set for a Molotok(which is, FYI, what was INITIALLY to be in the USARF box. You know how I know? Because all the promo material included within the USARF Army Pack has the Marauder artwork of him touting a Molotok instead of the stupid HFT)--boom, I've got an alternate model from the same box.
If the Minuteman came with an alternate set of arms for a Rifle or AP Rifle--boom, I've got an alternate model from the same box. Hell, they could even make it replacing just a single LFT arm with a Missile Launcher since the ML profile ditches just one LFT for the ML.
If the Foxtrot came with an alternate set of arms(let's say Sniper Rifle for a laugh, since again that's what was INITIALLY to be in the USARF box because all the promo material and even the little fluff story about the Navajo Outpost under attack had the Foxtrot with a Sniper Rifle)--boom, I've got an alternate model from the same box.
It doesn't even have to include alternate heads to make that work.
If the Grunts SWC box included an alternate set of arms for each SWC model to have a Rifle or a different special? That'd go a long way for an army that can and will field duplicates.
Kanluwen wrote: People already do essentially this, it's just they use Shaekonnit instead of splurging for an extra box.
I was wishing/thinking that I could get two different poses for the same profile rather than just duplicated models. Conversions are always a possibility but they're not easy as it is with plastic. CB did make a leap with Icestorm as their models are easier to put together than before. However I'm always wishing for at least partial customization that I got with GW models (next to the assembly plans, those are just superb).
Kanluwen wrote: People already do essentially this, it's just they use Shaekonnit instead of splurging for an extra box.
I was wishing/thinking that I could get two different poses for the same profile rather than just duplicated models. Conversions are always a possibility but they're not easy as it is with plastic. CB did make a leap with Icestorm as their models are easier to put together than before. However I'm always wishing for at least partial customization that I got with GW models (next to the plans, those are just superb).
Fair enough.
Another thing I'm a big advocate for is the individual SWCs having an alt male/female build.
To use the Grunt example?
The Grunt with HFT can be built as a LGL+Rifle.
The Grunt with HMG can be built as a Sniper Rifle.
The Grunt with Sniper Rifle can be built as a HMG.
The Grunt with LGL+Rifle can be built as HFT.
If only it was that simple, seriously how much you expect this "simple" change would increase the boxes price and what do you think it would take as an extra effort for it to happen?
PsychoticStorm wrote: If only it was that simple, seriously how much you expect this "simple" change would increase the boxes price
Given that they're already priced on the high side of things before discount retailers are taken into account, and their growth every year has been suspiciously regular?
They don't NEED to increase the box's prices that much. They can just alter trade agreements to reduce the discount that retailers can do(PP just did it, so why not CB?).
and what do you think it would take as an extra effort for it to happen?
Given that they've shifted to purely digital now, not as much as you might think.
It's a few extra minutes, at best, in the final design process. Especially if they go into it with the mindset of "How can we make this model work for two different profiles?".
You gave an example on the official forums of Sniper Rifles on Light Infantry. With the way firing models are designed now with one weapon holding arm with the other arm not having a hand, as the hand is sculpted on the weapon? It just requires designing two weapon holding arms and ensuring that they can match up.
Anyway I am not sure what the comment on trade agreements is trying to achieve, PP did it to stop online retailers to sell at a bigger discount not for PP to get more money.
Purely digital sculpting does not mean that the models pose must not be made taking into account both alternative parts, a sniper pose might not work with a hacker for example, but this is little things, extra sculptors work were they could be doing something else, extra 3D prints, extra moulds.
But beyond the above, the extra parts need extra casting time, extra space to put them in, extra time to be packed (they also increase the chance of something been mispacked, but that is a side issue) all of the above can be used for an entirely other thing.
And after all the above, if you really want to go into the "example I gave", ok then, if the sniper rifle was interchangeable with the HMG and player A played with both he would complaign needing two boxes to field both, if the HMG was interchangeable with the combi light shotgun player B who wants the LT, Haris, specialist option will complain, likewise if number 2 and combi were interchangeable and so on and so on for ever.
It is not an easy task to make extra bits and you will not make everybody happy by doing so.
And I guarantee you if the HMG was in and the combi was out somebody would complain that he cannot run a haris team, if the ahcker was out somebody would complain about the hacker not be there and so on.
I think Kan is suggesting that they might not be growing? (or growth figure is innacurate?)
Anyway.. quite like the miniatures themselves, want to get the guy with the raised visor and paint up in some kind of jungle-camo paint scheme, even though I don't actually collect Pan O!
A company growing is not suspicious.
A company maintaining such regular growth for how many years straight is.
And I don't mean "Companies can't grow multiple years", I mean "Companies showing almost exactly the same numbers for growth" is the suspicious part.
Anyway I am not sure what the comment on trade agreements is trying to achieve, PP did it to stop online retailers to sell at a bigger discount not for PP to get more money.
PP did it, ostensibly, to protect the "little guy" in the form of independent hobby shops by making it so online retailers cannot sell at a bigger discount than the independents could.
Had nothing to do with PP getting more money on the face of it.
Purely digital sculpting does not mean that the models pose must not be made taking into account both alternative parts, a sniper pose might not work with a hacker for example, but this is little things, extra sculptors work were they could be doing something else, extra 3D prints, extra moulds.
But beyond the above, the extra parts need extra casting time, extra space to put them in, extra time to be packed (they also increase the chance of something been mispacked, but that is a side issue) all of the above can be used for an entirely other thing.
If the company is so hard up that designing a second weapon arm to match with the existing poses they already planned with a box, then they need to rethink their release patterns.
If they're that concerned that adding a second weapon arm or head to a model's little baggy(remember that each model is bagged separately within a box) is going to add too much extra time to be packed or mispackaged, then they might need to rethink how they do things there as well.
And after all the above, if you really want to go into the "example I gave", ok then, if the sniper rifle was interchangeable with the HMG and player A played with both he would complaign needing two boxes to field both, if the HMG was interchangeable with the combi light shotgun player B who wants the LT, Haris, specialist option will complain, likewise if number 2 and combi were interchangeable and so on and so on for ever.
It is not an easy task to make extra bits and you will not make everybody happy by doing so.
I don't think you quite understand what "alternate" means, nor that you've even really read the way that I explained my own vision for alternate parts. You've been obsessing over this idea of "Alternate parts will mean complaints!".
It's not that the Sniper Rifle would be interchangeable with the HMG, it's that the Sniper Rifle model would come with an alternate set of arms to be fielded as a Combi Rifle+LSG, the HMG would come with an alternate set of arms to be fielded as CR+LSG, the Hacker would come with an alternate head, the Boarding Shotgun would come with a CR+LSG etc etc.
And I guarantee you if the HMG was in and the combi was out somebody would complain that he cannot run a haris team, if the ahcker was out somebody would complain about the hacker not be there and so on.
Of course someone would complain about the combi being out, but you know what?
The complaint would be valid. The profile would have been sidelined for the #2 profile(which why does he have a Boarding Shotgun? What was the point of that decision? And why does he have D-Charges--which the Hacker is actively deploying?) or the MSR or the Hacker(tiny gun makes another appearance, so that's worth mentioning).
It's not like they do 3 model blisters anymore, which is where the CR+LSG Bagh Maris should be. Not within the box.
Automatically Appended Next Post:
Pacific wrote: I think Kan is suggesting that they might not be growing? (or growth figure is innacurate?)
Nay, I'm just suggesting that it's strange when they bring up roughly the same figures for growth each year.
There should have come a point in the ten-ish(?) years that they've been active for Infinity where things got static or even possibly declined.
Not really, the company is still young enouph and small enouph, Infinity is growing in a logical way, it has yet to reach saturation point by far.
So your solution is for each model to have all the loadout options as alternative parts? beyond the logistics nightmare, I doubt anybody would pay twice to price (maybe more?) for it.
A company growing is not suspicious.
A company maintaining such regular growth for how many years straight is.
And I don't mean "Companies can't grow multiple years", I mean "Companies showing almost exactly the same numbers for growth" is the suspicious part.
Anyway I am not sure what the comment on trade agreements is trying to achieve, PP did it to stop online retailers to sell at a bigger discount not for PP to get more money.
PP did it, ostensibly, to protect the "little guy" in the form of independent hobby shops by making it so online retailers cannot sell at a bigger discount than the independents could.
Had nothing to do with PP getting more money on the face of it.
Purely digital sculpting does not mean that the models pose must not be made taking into account both alternative parts, a sniper pose might not work with a hacker for example, but this is little things, extra sculptors work were they could be doing something else, extra 3D prints, extra moulds.
But beyond the above, the extra parts need extra casting time, extra space to put them in, extra time to be packed (they also increase the chance of something been mispacked, but that is a side issue) all of the above can be used for an entirely other thing.
If the company is so hard up that designing a second weapon arm to match with the existing poses they already planned with a box, then they need to rethink their release patterns.
If they're that concerned that adding a second weapon arm or head to a model's little baggy(remember that each model is bagged separately within a box) is going to add too much extra time to be packed or mispackaged, then they might need to rethink how they do things there as well.
And after all the above, if you really want to go into the "example I gave", ok then, if the sniper rifle was interchangeable with the HMG and player A played with both he would complaign needing two boxes to field both, if the HMG was interchangeable with the combi light shotgun player B who wants the LT, Haris, specialist option will complain, likewise if number 2 and combi were interchangeable and so on and so on for ever.
It is not an easy task to make extra bits and you will not make everybody happy by doing so.
I don't think you quite understand what "alternate" means, nor that you've even really read the way that I explained my own vision for alternate parts. You've been obsessing over this idea of "Alternate parts will mean complaints!".
It's not that the Sniper Rifle would be interchangeable with the HMG, it's that the Sniper Rifle model would come with an alternate set of arms to be fielded as a Combi Rifle+LSG, the HMG would come with an alternate set of arms to be fielded as CR+LSG, the Hacker would come with an alternate head, the Boarding Shotgun would come with a CR+LSG etc etc.
And I guarantee you if the HMG was in and the combi was out somebody would complain that he cannot run a haris team, if the ahcker was out somebody would complain about the hacker not be there and so on.
Of course someone would complain about the combi being out, but you know what?
The complaint would be valid. The profile would have been sidelined for the #2 profile(which why does he have a Boarding Shotgun? What was the point of that decision? And why does he have D-Charges--which the Hacker is actively deploying?) or the MSR or the Hacker(tiny gun makes another appearance, so that's worth mentioning).
It's not like they do 3 model blisters anymore, which is where the CR+LSG Bagh Maris should be. Not within the box.
Automatically Appended Next Post:
Pacific wrote: I think Kan is suggesting that they might not be growing? (or growth figure is innacurate?)
Nay, I'm just suggesting that it's strange when they bring up roughly the same figures for growth each year.
There should have come a point in the ten-ish(?) years that they've been active for Infinity where things got static or even possibly declined.
The draconian mods usually step in at this point...
PsychoticStorm wrote: Not really, the company is still young enouph and small enouph, Infinity is growing in a logical way, it has yet to reach saturation point by far.
A "logical way" is that the growth wouldn't be consistent from year to year. It would vary based upon offerings, stockists, etc.
So your solution is for each model to have all the loadout options as alternative parts? beyond the logistics nightmare, I doubt anybody would pay twice to price (maybe more?) for it.
What makes you think that adding a second weapon arm to each model in a box would equate to doubling the price of a unit box?
Okay, the Bagh Maris have thwir fins. Great! Overall, I like the set.so, I'll probably end up buying it. Is the old HMG Bagh Mari still in production? You could always use him to cover the gap in your list. I suppose a nice feature of them being so similar to the Bolts and the Fusiliers is that arm swapping between them all should be pretty easy. You should be able to make one of the women into an HMG using the HMG arms from the Fusiliers SWC box. Of course, that's assuming that CB isn't going to release a unique HMG Bagh Mari in a blister.
I was looking at the Infinity downloads and it looks like they've released a new version of the N3 Human Sphere and profile PDFs (I mean since they did the recent N3 update). Did they fix some typos or something?
Typoes I think. The MO lists said you only take 1 Teuton and the CHA wording said Isobel could only be in a Vol Link team if a Grey was in there too. Stuff like that I reckon.
Xeodron Batroids. The Onyx Contact Force's heavy hitters.
Infinity website wrote:Xeodrons has been created to fight against the Universe’s finest troopers. The Ur Hegemony does not have a limit when it comes to create techno-organic creatures, heroes for the Combined Army, monsters for humanity.
They are the Summit of the Batroid series, with great combat capabilities, and high and mobility and tactical skills. To sum up, they have been built for combat and designed for destruction; the perfect weapon to eradicate any resistance of the Human Sphere.
Without a single doubt some incredible miniatures. The concept design was already scary, but watching it come to life is amazing, a sight to behold. A risky design for a model, but it was made to be able to, not only represent its mechanical and organic components fused, but to give it a fearsome alien and lethal look. At first sight, it is inevitable to think that our days are numbered and our last minutes will be very unpleasant.
From a gaming perspective, the Xeodron has a TAG profile, but at a HI cost, very few points for a perfect killing machine.
From its Special Skills, without any doubt the most remarkable ones are the Super-Jump, which grants it special movement capabilities, and also having Fireteam: Haris, about which I will talk in a bit.
Regarding its options, we have three possibilities, all of them carrying a Blitzen, which will help on those long range Face to Face Rolls. We have the Red Fury option which will give us a configuration for a mid to short range TAG. The other two are more focused in short range, with the versatile MULTI Rifle or the K1, to hunt down troops with high armor. And if all that wasn’t enough we have a Heavy Pistol, for when things get ugly at short range. Personally, I think that this is a very interesting profile and that the Contact Onyx Force is going to get people talking a lot.
Back to Special Skills, it is the time to talk about the Haris option. By having it as a base skill and not as an option, we can form a Fireteam with any Xeodron configuration. This way we can field a Fireteam Haris with an Assault Hacker Samaritan alongside two bodyguards with very bad temper, for example, a configuration I do like a lot is the Red Fury Xeodron to advance and a MULTI Rifle –To react in ARO with DA or to face armored enemies- while the Samaritan that goes with them can go to the objectives and accomplish the mission without inconveniences. And if someone thinks to stop the Xeodrons with a Hacker, the Samaritan will be around to make them forget that idea.
To sum up, for 160 points and 2 SWC we have the muscle of the list covered and some of the specialists department too, now you only have to finish it with some funny little things from the Onyx Sectorial.
CBs growth numbers are quite normal for a company of their size. The sameness stems from their production limit, i.e. the toplimit of what they can produce in a given time. Of course the could quickly increase it, but it is normally better to slowly grow capacities and match them with the avarages than to make a big jump and then have capacities you will not need but still cost you a lot.
Extra Arms... will cost more than most would be willing to pay. They need space on the rubbers that has to be taken from the space for other minis, inventory space increases and people would complain that they would have to buy extra-boxes to use all build-options. Rackhams already been there, done that... and it cost them more than it was worth it. Now if we talk about units of ten standard-soldier metal miniatures or plastic this is quite a different thing. Oh, and digital design is not way cheaper than traditional design or allows to change things in an instant...
It looks like the Xeodrons have bulked out a bit since we first saw their dossier art. They seem to have gained more organic bits as well. I was hoping theg would have stealth abilities, based on their appearance. Superjump is acceptable, I suppose. I didn't know that this would be a 2-pack though. That means we get to avoid having a repeat of the Sphinx. I have to say, I really like the various Batroid designs we've been getting and these guys are no exception.
They still kept the two large, featureless chunks of smooth scrap metal on the back. Those are going to look so horrible unless you're a Giraldez-level painter.