To which Pride of Rodina responded with "He was also quick to give me an "upvote" (I guess that's the technical term, right?) the first time I mentioned my theory on a narrative ITS season too once we found out that HellLois was in charge of the ALIVE thing and I don't think I've ever gotten an "upvote" from him before."
"Karma/like" based systems are horrible, it deprives an individual evaluation of an argument. More often you're going to find promoting group (circle jerk) propaganda than anything useful.
It's just an upvote system. CB ditched the karma system years ago, when I still lurked on those forums-- late 2012 I think.
We know that ITS2017 will be an 'evolving' event. How it could be a narrative event, I cannot guess. It does sound interesting though. I suppose that we will hear more next month, but the Hype train has been running for over a month now. "Hype-fatigue" should start setting in soon. CB needs to start revealing more. I do not think that BoW needs to be involved in the ITS.
I cringed, I smiled, I loved it. Reminded me of those old Command and Conquer FMVs before a mission. Can we have an Infinity video game starring Bostria?
I wouldn't read too much into the movie. CB just seem to be trying their hand a viral advertising for something. It's been very clumsy, but they're persisting.
Manchu wrote: I also pre-ordered Red Veil. Pretty excited! Glad I did not see the vid first lol.
Don't worry too much about stuff like that...Infinity's release schedule is wonky. The Zhanshi box is intended to be an add-on to the Yu Jing half of Red Veil.
That's just the way it is painted (looks orange like the Tohaa muscle suits). If you painted the hex undersuit black and the big bulky parts red, it would look like the Mobile Brigada's beefy big brother.
That's just the way it is painted (looks orange like the Tohaa muscle suits). If you painted the hex undersuit black and the big bulky parts red, it would look like the Mobile Brigada's beefy big brother.
Also the horned head is quite Tohaa but the colour scheme is probably part of it yeah.
I love it but S5 HI is my favourite thing in infinity so there wasn't much chance I wasn't going to like it.
Uh guys, it's mobile brigada armor-- with a yoke and some odd footwear. How on earth are you seeing tohaa. The horns are not even tohaa-esque to my eyes-- too flat. More like the 'horns on the Bolts.
Thing looks a bit like a bipedal bull. Nice running pose. It's a keeper. Not a fan of the paint scheme though.
That's just the way it is painted (looks orange like the Tohaa muscle suits). If you painted the hex undersuit black and the big bulky parts red, it would look like the Mobile Brigada's beefy big brother.
Also the horned head is quite Tohaa but the colour scheme is probably part of it yeah.
I agree, the head is probably a big part of it.
Looks ace though, the Nomads have got a pretty nice selection of HI now.
Why are people talking about Mobile Brigada armour? That's clearly a heavily modified Gecko armour. The legs are almost 100% Gecko legs... but the chest and arms are way smaller than the Gecko and no pilot strapped to the chest, so it's a tactical Gecko armour.. A Nomad terminator armour...?
Zewrath wrote: Why are people talking about Mobile Brigada armour? That's clearly a heavily modified Gecko armour. The legs are almost 100% Gecko legs... but the chest and arms are way smaller than the Gecko and no pilot strapped to the chest, so it's a tactical Gecko armour.. A Nomad terminator armour...?
Isn't the Gecko a TAG, while SWAST is HI? Don't know what the Gecko is, but the SWAST is only an S5.
Zewrath wrote: Why are people talking about Mobile Brigada armour? That's clearly a heavily modified Gecko armour. The legs are almost 100% Gecko legs... but the chest and arms are way smaller than the Gecko and no pilot strapped to the chest, so it's a tactical Gecko armour.. A Nomad terminator armour...?
Isn't the Gecko a TAG, while SWAST is HI? Don't know what the Gecko is, but the SWAST is only an S5.
Geckos are S6, but also potentially slightly undersized because of the way that they did the Corregidor stuff.
No, but you can tell how much smaller the Taskmaster is if you look at photos of both and see how much of the base they're taking up. The geckos feet come right to the edge of the base. The taskmaster is a lot smaller.
ImAGeek wrote: No, but you can tell how much smaller the Taskmaster is if you look at photos of both and see how much of the base they're taking up. The geckos feet come right to the edge of the base. The taskmaster is a lot smaller.
You're not factoring in the pose.
Taskmaster has a pose which is very closed; the standard 'running forward' pose that CB likes to do.
The Gecko has an open pose, with the legs sprawled slightly to the sides for the aiming look.
The Geckos aren't as big as you seem to think they are. I have a pair of them and they're not so big as to make me immediately discredit the idea of Taskmasters being roughly the same size.
The gecko shooting with both arms has its legs posed very similarly to the taskmaster. It takes up a lot more of the base. If anything the taskmasters legs are more spread as he's running, and the Gecko is just standing. The Taskmaster doesn't look much bigger than a Yan Huo.
ImAGeek wrote: The gecko shooting with both arms has its legs posed very similarly to the taskmaster. It takes up a lot more of the base. If anything the taskmasters legs are more spread as he's running, and the Gecko is just standing. The Taskmaster doesn't look much bigger than a Yan Huo.
Spoiler:
This is a S6 Gecko with a S6 Devil Dog and S5 K9 Antipode.
The reason the Gecko's feet hang off the edge? Because the toe-caps are like the shoes that Santa's elves wear, alongside of the whole "the pose is exceedingly open".
There's enough room between the legs on the Gecko to fit a S2 model on the base, if the MK12 was not attached.
Daaamn that new Garuda looks good. I vould never quite tell what was going on with the design of the original. This new one is so much nicer. You need a hacker or TAG present to field them though, don't you?
Garuda and Taskmaster are this batch's winners for me.
Henshini wrote: Since it's a tag and no other weapons are shown in the picture, is it safe to assume we'll never see the other overdron loadouts?
There could be the other weapons in the box. The Maghariba came with both Heavy Pistol and HFT parts.
The Maghariba came with both Heavy Pistol and HFT parts sure, but that's because of the placement of those items on the TAG itself from what I understand.
Looks the same as those in the Red Veil photos. It does seem a bit green-ish though. But that perception could be due to the yellow-orange and green of the uniforms. Josef Albers made quite a study of such phenomena, how colors placed next to other colors influence what we see. Or Bostria needs to adjust the white balance of his camera. Eh.
Rocket-Man Garuda.. I like the mini. That pack is too big though. Taskmaster wins the month, but just barely. That Batroid and his friends... very cool.
A good month. Nothing out of the park good though.
We get the ASA starter in October? Dire Foes 6 in November ( or October?) I think we will see a TAG pilot in October, to kick off the whole "TAG-line" theme for this year's ITS. The O-Yoroi probably?
plastictrees wrote: I wonder what the odds of the Overdron coming with all 3 weapon options are?
As likely as us seeing Blackjacks for USARF next month.
Which is to say, so exceedingly small that you are more likely to have your house hit by an asteroid infected with a parasitic extraterrestrial lifeform.
Henshini wrote: Since it's a tag and no other weapons are shown in the picture, is it safe to assume we'll never see the other overdron loadouts?
There could be the other weapons in the box. The Maghariba came with both Heavy Pistol and HFT parts.
The Maghariba came with both Heavy Pistol and HFT parts sure, but that's because of the placement of those items on the TAG itself from what I understand.
It's quite obvious the placement on the Overdron is the shoulder mounts. Wouldn't be hard to put a HRMC and two Missile Launchers with the same shoulder connectors in the box.
Kanluwen wrote: I mean, there's been precedent for how long? We had Van Zant with shoulder satchel, Myrmidon Officer with Boarding Shotgun/Combi Rifle...
They've made it clear they do not want to give us too many options.
I agree, I'm only even vaguely entertaining it because I don't think they've listed a weapon in any of these previews.
Yeah.. That's the problem with 28mm scale, you have to exaggerate not only with proportions with body but also edge highlights and skin tone, otherwise it will be hard to notice unless you take the mini's up and look at them closely.
I definitely need to look up 'chest mine' for the Krakot Renegade
Some lovely releases, I've said it before but those Zhanshi really are nice. Glad that the other big faction now has a basic line infantry that can look good opposite the PO Fusiliers.
...perfectly reflects the hard to kill notion that asians are yellow. Which in case you didn't know was a late addition to racism, when some (obviously white) people decided that considering asians to be white couldn't continue as before. So they created the "yellow" addition to black, brown and red skins. Hurray racism
Yeah, I'm not that color in the mirror unless I've got jaundice. But at least that's just the painter having issues, because if you look at Warlord's Asian miniatures it's a lot of horrifically racist buck toothed slanty eyed Asian stereotypes.
Hey.. They're actually portraying ethnic groups other than white caucasian in their games at least.
Thats something that even the biggest company in the sci-fi and fantasy arena continues to ignore.
You know full well that Angel wouldn't have painted them that colour because "that's what Chinee people are, lol". Look at the rest of the studio painted range..
Between the new backpack thing and the scaled/quilted elements on the coat I'm assuming we'll see an adjustment to the background at some point to allow for Tuareg's TO camo to at least be tech assisted instead of just a reflection of being SUPER SNEAKY.
New models are preferred to new profiles of existing models.
Aquila guard shoulder thing shouldn't be there/is the MSV3 gadget (find the aquila post for move info)
Most of the "shameless market research" is not realistic
**15mm is the closest,
**ship combat is an over saturated market at present,
**fantasy would require 3 years minimum development time (and mean 3 years of no infinity)
**card game would work with a good partner
**all others require plastic to be realistic (very much paraphrased)
Co ordinated order restrictions are for G:sync/servants only (i.e. the auxbot from the auxilia... if the auxbot is disabled in someway (disconnected/null state etc) then the auxilia can be in a coordinated order.)
Bostria is crazy in real life at work...
Because, from the wording, it means they would rather pump out new units or gap fill a few existing units than attempt to bring existing models in line with those new units/gap fillers.
To use an example:
Let's say we have a unit with 3 unique profiles has one of those profiles done. The profile was done in the "old" scale or done incorrectly back in the day.
Under this current set up?
The remaining two profiles get done to the new digital standard and the last profile gets left to rot.
I'm not sure - and the quoted translation appears to leave a bit open to interpretation.
That's the, IMO, best interpretation of that.
We've actually kinda/sorta seen that with the Tohaa as well. We saw the Nikoul Sappers added, despite effectively being similar to the Gao Rael and the like.
We literally have a new Tuareg hacker at the top of this page, so if that is the correct interpretation of what they are saying then I'm not sure it's a hard and fast rule.
Ultimately I would rather them produce minis for profiles with no minis at all than redo existing models, even if that means I have to resign myself to little Sekbans.
plastictrees wrote: We literally have a new Tuareg hacker at the top of this page, so if that is the correct interpretation of what they are saying then I'm not sure it's a hard and fast rule.
That's true, but it also seems to be pretty heavily based upon how the witch doctors at Corvus Belli interpret the humors and bile of Interruptor that week...
Because, from the wording, it means they would rather pump out new units or gap fill a few existing units than attempt to bring existing models in line with those new units/gap fillers.
To use an example:
Let's say we have a unit with 3 unique profiles has one of those profiles done. The profile was done in the "old" scale or done incorrectly back in the day.
Under this current set up?
The remaining two profiles get done to the new digital standard and the last profile gets left to rot.
Well if that's the case that's understandable. but how many such units are there? Are there more 'obsolete' models than there are model-less profiles?
Because, from the wording, it means they would rather pump out new units or gap fill a few existing units than attempt to bring existing models in line with those new units/gap fillers.
To use an example:
Let's say we have a unit with 3 unique profiles has one of those profiles done. The profile was done in the "old" scale or done incorrectly back in the day.
Under this current set up?
The remaining two profiles get done to the new digital standard and the last profile gets left to rot.
Well if that's the case that's understandable. but how many such units are there? Are there more 'obsolete' models than there are model-less profiles?
There's quite a few and I won't go down the list.
A big part of the issue though is simply that with those 'obsolete' models, they tend to be lynchpin profiles.
Eeehh I'm not too concerned. The community is happy enough with proxying so if something is released that already existed rather than releasing a profile that didn't have a model then we're in worse position than we were before.
What I am excited about is the idea that most of the market research stuff was just made up stuff and only a few were ever really considered, and of those 15mm Infinity is the most advanced of those.
I really, really want a 15mm game in the Infinity universe. Like, a lot.
Not sure how the rest are unrealistic without plastic. Arestia would be a gladiator style 1 model per person game. Unique, detailed metal models seems like the go-to for a game like that. Another was a CA vs Aleph 2 player starter. Pretty sure they've done 2 of those already in metal. Though Interruptor said that wouldn't happen as the starters are meant to lead into the core rulebook, and Aleph was in Human Sphere. But then, Al Fasids won't have a profile in print until book 3 so I don't know what he's thinking on that one.
What it means is that they don't like adding profiles to existing models, they'd rather make new models with the profile they want. Nothing to do with updating models or filling in gaps that already exist. Here's the full quote from the guy who asked Interruptor about it:
'I also asked if there might be a new profile to match the model [talking about the Aquila shoulder thing being a mistake], it was indicated that this was unlikely as CB tend not to like adding new profiles to existing units. (It's better for them to release a new model with profiles than add a profile to existing model... we (the players) get more excited over a new model than we do over a new profile... )'
ImAGeek wrote:What it means is that they don't like adding profiles to existing models, they'd rather make new models with the profile they want. Nothing to do with updating models or filling in gaps that already exist. Here's the full quote from the guy who asked Interruptor about it:
'I also asked if there might be a new profile to match the model [talking about the Aquila shoulder thing being a mistake], it was indicated that this was unlikely as CB tend not to like adding new profiles to existing units. (It's better for them to release a new model with profiles than add a profile to existing model... we (the players) get more excited over a new model than we do over a new profile... )'
This. It's not related to model releases.
-Loki- wrote:Eeehh I'm not too concerned. The community is happy enough with proxying so if something is released that already existed rather than releasing a profile that didn't have a model then we're in worse position than we were before.
What I am excited about is the idea that most of the market research stuff was just made up stuff and only a few were ever really considered, and of those 15mm Infinity is the most advanced of those.
It was that it would be the most feasible (as less work would be needed), not that it was the most advanced. For example a fantasy game would be an absolute minimum of three years work assuming everything went right as you'd be looking at a year for a new system followed by at least two years of playtesting alongside concept work, sculpting and creating the background.
-Loki- wrote:Not sure how the rest are unrealistic without plastic. Arestia would be a gladiator style 1 model per person game. Unique, detailed metal models seems like the go-to for a game like that.
He said they'd considered a team game rather than 1v1.
-Loki- wrote:Another was a CA vs Aleph 2 player starter. Pretty sure they've done 2 of those already in metal. Though Interruptor said that wouldn't happen as the starters are meant to lead into the core rulebook, and Aleph was in Human Sphere. But then, Al Fasids won't have a profile in print until book 3 so I don't know what he's thinking on that one.
Well, it does have a profile in the Red Veil booklet. It's also a very different matter having one unit out of a whole box rather than all the entirety of one faction. Plus what would you put in the 'new' Combined Army starter given that a new one already exists?
EDIT - and Shasvastii would mean having stuff from two expansions beyond the main rulebook. Not that I'm a big fan of the idea that everyone should start with an N3 force before moving to HSN3 and beyond.
Exclusive Eduardo TAG from the Tagline event. It's an ITS prize.
I'm refraining from saying more, but just...ugh.
Automatically Appended Next Post:
455_PWR wrote: Loving the Tauren and the aesthetic of all the newer models. It pulled me into infinity (esp. With usariadna and the new van zant).
Anyone know when the unknown ranger will actually be released? It's almost October already.
The generic Unknown Ranger will likely be in November or December; but could be as far away as next year. Convention exclusive variants are not the same as pre-releases(which is something they used to do in large numbers at events like GenCon).
Barzam wrote: A character TAG, huh? Haven't had one of those for a while. Too bad it's an ITS exclusive.
It's not actually a character TAG as far as we know.
Toni's dead. Dead, dead, dead, dead, dead. Brain fried omelette dead. The whole "ALIVE" thing seems to be trying to backpedal that, but if so it's going to blow up in their face because one of the FAQs for Human Sphere was "Is Toni really dead?"(or something to that effect) to which they made it very, very, very clear she was.
Automatically Appended Next Post:
TalonZahn wrote: Just tell me the exact steps to take to get it.
Win a tournament.
Or buy a tournament pack. Because who says money can't win games?
I wasn't suggesting this was Toni or related to her. Just remarking that we haven't had a character TAG in a while. I think Scarface has been the only one to get a model and aside from him, Toni was the only other one to get rules. At least it shouldn't be a problem playing this guy using a regular Tikbalang.
Okay, I thought maybe this was a new character TAG, but apparently it is supposed to be Toni's. Interesting that the tournament's campaign covers the events surrounding her death, which explains why she's here. It would be nice if this means that they might actually make some Legacy profiles for characters who are dead or units that have been removed (Exrah) or heavoly altered (Azra'il and Ahl Fassed).
Yes, Eduardo was Toni's heavily modified Tikbalang. In N2, it was so much better than the regular Tikbalang that there was no point in ever not taking Toni over the regular Tik. So...Toni *died*. The regular Tik received some nice upgrades, and a so-so mini.
The "Toni is dead" pins seem a bit gratuitous. ANd a tad tasteless. Enh.
The as yet to be unseen ITS missions are going to be TAG-centric, maybe?
October releases, any hints yet? Dire Foes 6 and the ASA starter, maybe? (That'll cover Pan-O, Yu Jing and Haqq)
Yeah, but the weapon options for the old version were rather different. If they wanted to justify an in-universe reason for the size difference, they could call it a Mk.I Azra'il or something.
Barzam wrote: Yeah, but the weapon options for the old version were rather different. If they wanted to justify an in-universe reason for the size difference, they could call it a Mk.I Azra'il or something.
They didn't want to justify an in-universe reason for the size difference. It was never anything to do with the universe. The sculptor screwed up, they released it anyways because of whatever reason.
End of story. They did an "in-universe" thing before with the Suryats; they went from HI in Human Sphere to MI in Campaign: Paradiso and back to HI now.
Money on Toni's consciousness is imprinted into her TAG much to the confusion of Pano scientists. Eduardo is now semi sentient with a Toni virus. Toni is dead but something resembling her inhabits the TAG.
BrotherGecko wrote: Money on Toni's consciousness is imprinted into her TAG much to the confusion of Pano scientists. Eduardo is now semi sentient with a Toni virus. Toni is dead but something resembling her inhabits the TAG.
I still don't understand the concept behind the Tikbalang's sword... I mean, what is it even supposed to look like? I reminds my of a toaster knife that toasts your bread while you slice it. It doesn't even look sharp or in anyway practical for combat use and with that orange/red paint job, my eyes gets even more confused as wtf is going with that... Thing.. It's a shame cause I really like the model but that sword seriously kills it for me.
I'll buy buying an ITS pack for that TAG. Even if I never get into PanO I really like it, and like Alpharius, I've been kicking myself for not doing the same to get the ABH Sniper.
40 euro then crazy high spanish shipping cost ($30ish to the us). The Combat Company sells them down your way. the 2015 was only $50 AUD but they've got the 2016 for 140 so I don't know what this years will be.
Also know PsycoticStorm said the TAG box was a separate one from the one with Joe and the article does read that way too. Also the ITS 8 Pack currently in the CB store only shows Joe in it and not the other miniatures.
michel3105 wrote: I'm glad that Corvus Belli is abandoning the Clenched Fist + Stone Under the Foot + Extreme Body Torsion philosophy!
We are going back to realistic poses! YAY!
It's still very mixed. For every 'realistically' posed model, we still get someone standing with one leg on tactical detritus, or in a 'this is my gun, this is my sword' 40k pose, or in a body contortionist pose (hi Red Veil Ninja), or someone in a pin up pose (hi Red Veil female Zhanshi). Really though you need all that variety of poses. It keeps the models interesting. It would be indredibly boring if everyone was in the same combat crouch, gun aimed forward either down low to not be treatening or up and eye down the sight.
I think the best bit of posing trend lately has been weilding their sidearm while still holding their main gun. Weilding a sidearm used to be the job of link team proxy models, something there to represent any model. But the Tohaa range introduce models holding their combi rifles while aiming their pistol, and we suddenly got a new type of combat pose. Unfortunately, it stayed with the Tohaa for a long time. Now it's starting to folter out. For example, the Zhayedan and Al Fasid from Red Veil. Both are very threateningly posed, but neither are aiming their main guns. The Al Fasid is on tactical detritus, but is aiming with his heavy pistol while also holding his HMG off behind him. The Zheydan is walking, low, with his rifle slung and his pistol out.
Really, the only pose I'm getting a bit bored of is the 'hacker with outstretched arm and two fingers up like he's asking for the bill for his meal' pose. I get that they want a way tor people to visibly identify hackers on the table, but two of the best hacker poses IMO were the Celestial Guard (using a tablet rather than a holographic display) and the old Interventor with both arms out on the holographic display.
Agreed that the celestial guard hacker was awesome.
It's a shame that no-one seems to have found a good way of adding the holo-view thingamywhatsit (or some representation thereof) to the miniature. Only in post game report, with Photoshop..
Daston wrote:Whats the deal with ITS exclusive stuff? Do you have to come first to get it?
Enter an ITS event running it as a prize, presumably the TO will have assigned it as for whoever comes first and win, yes.
Or just buy the pack direct from CB.
Zewrath wrote:I still don't understand the concept behind the Tikbalang's sword... I mean, what is it even supposed to look like? I reminds my of a toaster knife that toasts your bread while you slice it. It doesn't even look sharp or in anyway practical for combat use and with that orange/red paint job, my eyes gets even more confused as wtf is going with that... Thing.. It's a shame cause I really like the model but that sword seriously kills it for me.
It's a jungle TAG, the sword is a machete for clearing foliage.
Or were were you talking about the design?
I'm guessing it's supposed to be a disposable blade on a multi-use superstructure.
I don't like the paint job on the sword much, but I really don't like weathering or blood/ichor spatter either (I think they really ruin some paint jobs, historical accuracy be damned).
It is the same as other exclusives and as other members have said. You either have to win it or buy it. Corvus Belli gives everyone a chance to own exclusives as they sell each in their store (even gencon minis) for a limited time.
However, this exclusive is not in their store yet. They only have the it's pack with the exclusive joe in it right now. It should be posted in their store sometime this month.
Pacific wrote:Agreed that the celestial guard hacker was awesome.
It's a shame that no-one seems to have found a good way of adding the holo-view thingamywhatsit (or some representation thereof) to the miniature. Only in post game report, with Photoshop..
Some of them are fine to read at a distance, some aren't. The Haqqislam ones for example are black on light tan with the numbers bolder than the detailing around them, which is very readable.
455_PWR wrote: Those are the same dice from the infinity rpg kickstarter. They charged a lot per single dice... guess I should have waited to buy them at retail.
They were 8gbp for 5 during the kickstarter. That's cheaper than the 13 euros they're now asking for a set of 5. Though that's with the weakened gbp we have now, but the price wasn't much more.
Add a 20 percent discount to that and he actually would have been cheaper off (8gbp would've been a tiny bit more at conversion rates at that time than the €10,40 this will boil down to)
Pacific wrote:Agreed that the celestial guard hacker was awesome.
It's a shame that no-one seems to have found a good way of adding the holo-view thingamywhatsit (or some representation thereof) to the miniature. Only in post game report, with Photoshop..
AndrewGPaul wrote: I'm a bit bummed that the Guija redesign means that the holos with the schematic aren't much use any more.
A two-handed hacker would be useful, so I could use the bigger designs, too.
I dunno... when those things are printed out to an appropriate scale, you can hardly see what the image is - especially as they end up being pretty translucent.
October releases, according to Mayacast
-Musashi box
-Tohaa Army Box (300 points)
-Suryat box (3 Suryat, 1 Tinbot)
-Wu Ming HRL
-Acontecimento Shock Army Starter box (4 regulars, 1 Akalis hacker, 1 Montesa with Spitfire. Crazy stuff.)
-Al Fasid HRL
Which means Dire Foes 6 is November, and available in December. Fair enough. I do want to see how that ASA box paints up. Looks like it will be a nice month, unless you play Haqq or Ariadna. Haqq players have nothing to complain about though. It's been a nice run for us this year.
Automatically Appended Next Post: Hope the Suryats see their Vulcan shotgun model soon after this box comes out. If they're going to do the 3 models +tinbot boxes there needs to be some expectation that the missing profile will be seen within the year.
Not all Haqq players. Me, I'm not a fan of the mini-- well, the render-- or the HRL. I can think of a whole lot of other minis that I would much rather see. (Tuareg Hacker for starters...) But good to hear that you guys will be happy with it. And for some reason I typed Haqq instead of Nomads in my previous post. A Freudian slip?
Red Harvest wrote: Not all Haqq players. Me, I'm not a fan of the mini-- well, the render-- or the HRL. I can think of a whole lot of other minis that I would much rather see. (Tuareg Hacker for starters...) But good to hear that you guys will be happy with it. And for some reason I typed Haqq instead of Nomads in my previous post. A Freudian slip?
You mean like the render from not two pages ago?
That Tuareg Hacker?
...
Red Harvest wrote: Not all Haqq players. Me, I'm not a fan of the mini-- well, the render-- or the HRL. I can think of a whole lot of other minis that I would much rather see. (Tuareg Hacker for starters...) But good to hear that you guys will be happy with it. And for some reason I typed Haqq instead of Nomads in my previous post. A Freudian slip?
You mean like the render from not two pages ago?
That Tuareg Hacker?
...
Yep. And that is why I specifically mentioned it. We've seen the render. It's fantastic. Now, let's get the mini already. (I'm more likely to use it as a doctor.) Al Fasid this month, and Dire Foes 6 next month means The tuareg hacker won't be available until next year at the earliest. (December release, January availability, but will Haqq get a December release? Or will the Hill -Billies finally get their Blackjack?)
ImAGeek wrote: Ariadna won't get their Blackjack this year. It's still not been designed I don't think.
As of GenCon, that was the case yes.
There's been a lot of talk among some of the die-hard USARF followers that the Al-Fasid might have started life as a Blackjack concept that somehow went astray. It's not entirely unfeasible given the fact that such a thing has happened before.
I do want my Blackjacks though...the T2 Sniper is the most important one I feel.
Except that the Al Fasid armour and weapons are Haqqislam. The weapons are just upscaled Haqqislam gear and the armour is Azra'il armour with alterations here and there. While CAD design has let CB get a little lazy with design like that, I'm unaware of designs crossing factions in such a way.
If the Al Fasid started life as a Blackjack, it would have been at the basic mannequin stage, which wouldn't really count.
I think the 'talk' of the Al Fasid starting as a blackjack is the same 'talk' that went around that the Druze Kilelr Hacker was actually a Wardriver. People wanted to beleive it because they liked the design and wanted the unit they wanted to get a release.
The only design I'm willing to grant crossed factions is the Kum riders, and that's mostly because the Kum chopper is so stereotypically 'US biker', but they decided on a more miltary look for the USAriadna bikers. The Kum leg armour hasn't been seen anywhere else in Haqqislam, and could have easily started life as a different faction design.
-Loki- wrote: Except that the Al Fasid armour and weapons are Haqqislam. The weapons are just upscaled Haqqislam gear and the armour is Azra'il armour with alterations here and there. While CAD design has let CB get a little lazy with design like that, I'm unaware of designs crossing factions in such a way.
If the Al Fasid started life as a Blackjack, it would have been at the basic mannequin stage, which wouldn't really count.
The speculation about the Al Fasid starting life as a Blackjack was more by the bulkiness of the armor and a few other smidges(the helmet design, for example) being things that struck people as 'off' for the timeframe of us not having had anything but a blurry couple of photos to see it in.
I think the 'talk' of the Al Fasid starting as a blackjack is the same 'talk' that went around that the Druze Kilelr Hacker was actually a Wardriver. People wanted to beleive it because they liked the design and wanted the unit they wanted to get a release.
Well, that and nobody expected Haqqislam to get another S5 infantry that used to be standard infantry.
The reason the Druze Killer-HD Hacker was considered to be a Wardriver(at least for me) was the fact that nothing about her suggested "Druze".
The only design I'm willing to grant crossed factions is the Kum riders, and that's mostly because the Kum chopper is so stereotypically 'US biker', but they decided on a more miltary look for the USAriadna bikers. The Kum leg armour hasn't been seen anywhere else in Haqqislam, and could have easily started life as a different faction design.
That's partially correct.
Originally the two biker designs(Mavericks and Desperadoes) were supposed to be separated into the Kazak and USARF sectorials. They insisted that US would get the rambunctious redneck bikers and the Russians would get the disciplined military dragoon style bikers.
....is it wrong I want it and have no interest in running a tourny?
I'm getting it for whatever stupid reasons I can think of.
You do end up with
- 1 Limited Edition Tag
- 1 General Release Umbra
- 1 Tourney Pack including Joe Scarface
- Patches and other odds/sods
I think I can sell off the Umbra and a couple of things and make it a reasonable price for the parts I want.
Well, I know that Canadians refer to their dollar as the Loonie, and we Usonians have all manner of words for our dollar, but it's news to me that Aussies call their money dollareedoos. Cool.
The pack has 2 LE minis, the Tikbalang and the Joe Scarface TAG pilot. The Umbra is not Limited Edition. (IIRC) So that may matter. Oh, and a nice patch. This
And re-posting the scheduled releases, due to page roll over...
-Musashi box
-Tohaa Army Box (300 points)
-Suryat box (3 Suryat, 1 Tinbot)
-Wu Ming HRL
-Acontecimento Shock Army Starter box (4 regulars, 1 Akalis hacker, 1 Montesa with Spitfire. Crazy stuff.)
-Al Fasid HRL
I'm looking forward to seeing that Montesa all painted up. And mildly curious about the Regular sniper and that *Wall*
Red Harvest wrote: Well, I know that Canadians refer to their dollar as the Loonie, and we Usonians have all manner of words for our dollar, but it's news to me that Aussies call their money dollareedoos. Cool.
Red Harvest wrote: Well, I know that Canadians refer to their dollar as the Loonie, and we Usonians have all manner of words for our dollar, but it's news to me that Aussies call their money dollareedoos. Cool.
Given the sniper shot was from the Mark 4 so we know that's "soon" tm, and both marks have 2 loadouts, does this mean we'll be getting a 4-man box with everything in it?
And I always assumed the Aussies called their currency the Didgeridollar.
The Multi-Rifle looks really nice. I'm a bit of a sucker for those more subdued but realistic action poses like that. Not digging the HRL, but that's just because it looks more like a rifle than a rocket launcher. I like that the Tinbot is a chibi Batroid. Nice set overall though.
Giraldez book mini. No weapon, just a sword, so it's a proxy model. But as someone who wants to collect a few pretty models and keep his Yu Jing force down, I appreciate that. I'll be ordering the book for one. I also need to hunt down volume 1 for Joan, apparently a store in the area has one.
Good news Loki, there are plenty of peeps in Australia with excess Joans should you need her. I know I have mine still in blister as I went mainly for the book.
Yeah, but I wouldn't mind having the book to sit on the shelf. I'll never paint that well nor likely try his techniques, but as a pretty book to flip through it deserves space on the shelf.
The open helmet doesn't bother me as much as I would've thought it would. What bothers me more is his sword. It looks really wide, and really short. That's just its tip going into that TAG head. That thing's way too short. Almost like he has a gladius instead of a jian, like you'd normally see them carrying.
They're looking really good. I liked the old Regulars, but these new ones really blow the old ones away. The Montessa Knight is a huge improvement as well he looks like he would work very nicely as a Father Knight stand-in as well.
I like the new male Regulars, but the new female Rifle Regular is a huge step backwards. WTF is up with them and pigtails on all the PanOceania chicks lately?
Knight is okay, but really should have been replaced by something else in this box.
The starter packs that are meant to face one another are the non-sectorial sets that are slowly getting revamped into super-balanced boxed sets.
The sectorial sets are for more advanced players anyways. Remember that sectorial starters in the past have had Impersonation and other rather advanced rules.
Absolutionis wrote: The starter packs that are meant to face one another are the non-sectorial sets that are slowly getting revamped into super-balanced boxed sets.
The sectorial sets are for more advanced players anyways. Remember that sectorial starters in the past have had Impersonation and other rather advanced rules.
While being intended for more advanced players, they've also tended to have an appropriate SWC to Points cost. The one notable exception was the Shasvastii one, which is entirely incapable of being played out of the box.
Automatically Appended Next Post:
PsychoticStorm wrote: As if anybody actually plays starter pack vs starter pack games, or if such game occurred points and SWC would matter.
Starter packs are meant to be a base to build on your force nothing else.
And yet, since the poor reception of the SEF box for this reason...it's been clear they have attempted to avoid this exact situation?
Just because you do not play starter pack vs starter pack games(which, by the by, is precisely what likely ends up happening with new players thanks to the Red Veil and Icestorm boxes before they expand) does not mean nobody else does.
PsychoticStorm wrote: Red veil and icestorm are tailor build to go against each other.
What two items make up the bulk of Red Veil and Icestorm?
The standard starter sets.
Now, as usual I have to make clear that by you saying "Intended" you mean " this is how you want it to be" and not how it is really intended.
Now, as usual I have to make it clear that you need to actually go and read the posting again.
The only usage of the term "intended" was in response to Absolutionis where I was agreeing with him that Sectorial sets are usually "intended for more advanced players".
The second part of that has nothing to do with intentions, but rather the fact that Corvus Belli has tended(which is a term used for "being disposed or inclined to an action") to release their starter boxes(Sectorial or otherwise) with an appropriate Special Weapons Cost to Points ratio. The most notable exception to this was the Shasvastii box.
no, red veil and icestorm are complete products, they include a starter set sold separate, but they are balanced between themselves not as starter sets.
CB intends the starter boxes to be a good starting point for the faction/ sectorial, to be expanded with another box and they are not intended to be self balanced between them.
I have to agree with Kan, the starter sets should be legal to play and CB should do a good job balancing them. It's really frustrating to people I know that want to play the game that the starters aren't actually traditional faction starters (like what warmahords and other games do) so it's not just buy a box and play but buy a box and several other figures and then remove two from the box and that's something you can play.
It's really dumb and honestly I'm surprised so many people are defending something that's so counter intuitive. I suspect it's because of the person making the argument and not the argument itself.
Saying the sectorals are for experienced players is silly. I was drawn in by the Scots and MO, and got those starter sets because of it. If it's a starter set - and even if that's not their official name everyone knows them by that - that's not table legal without additional purchases it's disingenuous.
Sure, Kan doesn't do himself many favours in some of his arguments, but other times he can be dead right.
I think the IceStorm/RedVeil boxes are great because they are intended to be a Starter set, you have a sweet spot to jump into and even has some scenarios to play and learn. They have been balanced against each other until the creators were happy with them.
It is a lot easier to make 2 forces balanced, when you take them in isolation and add an additional model to even it out.
Trying to make each and every Faction box balanced would result is some pretty lame boxes or lame points choices from what I can see. Trying to make a 6 Soldier box that is balanced between an elite unit Faction and a low point spammy faction like USAriadna as well as a middle of the road faction as well as etc etc...would be a lot more difficult.
But if you only need to focus on 2 factions and then compare what they are missing to match them then you have a good origin for a real starter.
TL;DR - This poster thinks that the Faction "Starter Packs" are great to get a start in that faction but the "Operation: Name" packs are really what you need for a single out-of-the-box play experience.
Coming into Infinity having no big understanding of the game I was pretty disappointed to find the starter kits to not be all that playable. I ended up spending way more money than I ever wanted to stumbling through the game.
The boxes should be balanced and even competitive to a reasonable degree.
BrotherGecko wrote: The boxes should be balanced and even competitive to a reasonable degree.
I'm on the other side of that coin, I like having the different options sometimes extreme differences between forces.
I also would like the forces to be competitive and for the most part they are...but it is hard to represent that in a small sample size, like say a box of 6 miniatures.
Barzam wrote: They're looking really good. I liked the old Regulars, but these new ones really blow the old ones away. The Montessa Knight is a huge improvement as well he looks like he would work very nicely as a Father Knight stand-in as well.
Or the Father-Knight would work as a nice Montesa Stand-in. I'm a bit sad that the lost reference is gone from the regulars. (from what I can tell. I'll wait for some proper still photos before making final judgment)
BrotherGecko wrote: The boxes should be balanced and even competitive to a reasonable degree.
I'm on the other side of that coin, I like having the different options sometimes extreme differences between forces.
I also would like the forces to be competitive and for the most part they are...but it is hard to represent that in a small sample size, like say a box of 6 miniatures.
The practical issue is the boxes are supposed to give a nice discount for 6 models and give choices to expand for the faction chosen, while it is easy to balance them in some factions on other factions it is not, that is why the decision was made to not care about fine tune balance and some have excess SWC.
I personally would be interested to hear about suggestions of faction and vanilla boxes that are balanced between themselves and keep the 3 criteria listed above, not in this thread of course.
BrotherGecko wrote: Coming into Infinity having no big understanding of the game I was pretty disappointed to find the starter kits to not be all that playable. I ended up spending way more money than I ever wanted to stumbling through the game.
The boxes should be balanced and even competitive to a reasonable degree.
Got to say I'm quite perplexed by this attitude.
Sure, coming to infinity it might seem like a good idea, but as soon as you actually realise how the game plays and what the rules are it becomes painfully obvious why it simply can't be the case.
O:IS and O:RV are reasonably balanced introduction boxes with "functional" rule sets to get new players started, everything else is expansion material (whether it was released first or not) that clearly can't be used "out of the box" and instead requires additional models in the collection.
You don't buy a set of screwdrivers (or any tools) and then complain about them not coming with screws (or nails, washers, dowels etc.), likewise nor do you complain that you can't possibly use every screwdriver in the set for every job you may ever encounter.
You don't build an army for infinity and then take it out against every opponent regardless, you populate your toolbox and pick the right tools for each situation; some days that 16 point, BS 12 spitfire platform with jungle terrain may be just the ticket to take solo, some days it's for an offensive fireteam and some days it stays at home while you break out the Bagh-Mari (and some days it plays proxy while you run a Tikbalang about, or a KotHS).
If you're looking for a specific tool, the box is really bad way to go about it. Unless you enjoy spending your resources on multiple projects.
You're going to buy two or maybe three "universal" tool bags, simply because you need twelve M6 nuts and a set of imbus keys and you cannot buy them otherwise as the manufacturer of these tools doesn't sell them outside of his universal bag.
You're battling with the guy in the commerce department, not the guy in the design department. The seller will try to smooth the deal by saying you get a discount, however if you don't need the specific set of tools, even with the price reduction, it still remains that you're paying for tools that you don't need. With the need of getting more than one bag, that discount still seems awfully bad deal.
A poster voiced a legitimate argument and it is something I warn every new player who's getting into Infinity.
Except you can't play the game with just the one specific tool, you need a "set". And if you're getting into infinity, you already are spending your resources on multiple projects because that is how the game is played:
Set 1 is good vs HI, TAGs and Hackers
Set 2 is good vs LI and SK Set 3 is good vs camo and infiltrators
Set 4 is good in jungle terrain
Set 5 is good in dense terrain
Set 6 is good on open terrain
etc.
etc.
And the sets overlap enough that starter boxes and unit (SWC) boxes are worthwhile investments.
Complaining that a faction starter box isn't balanced just makes no sense in the context of how the game is structured.
Are you deliberately trolling or was that a serious question?
For both O:IS and O:RVCB make the claims that they are "ready to play" and have "everything you need".
For the faction and sectorial boxes they do not make those claims.
Not all games are created equally, not all games play equally. Some can, by their nature, have simple box sets that are completely playable and competitive "out of the box".
Infinity isn't one of them.
Did you actually believe people when they told you that you "only need 10 or 12 models to play"?
Or did you use whatever previous knowledge you had of wargaming or just simple economics and realise that you'd be buying a lot more than that.
No, it was directed at Knight not you, I am sure all companies that make starter packs have models that are exclusive to the starter pack and people are stuck with them because they do not want all the models of the starter pack, warning new players about such thing only for Infinity seems really odd to me, I am assuming if he warns people for such thing for Infinity starters, then he must warn them about it for all games that have starter packs, logical isn't it?
As for my question, it is a genuine question, Infinity is a game that as you said is a toolbox and making so many starters that are self balanced, balanced between themselves and keep the criteria outlined, 6 models, giving options to branch out but still provide a basic building force for the faction and give the variety and direction of the faction is not an easy task, would love to hear suggestions from people who think it is an easy task.
There's some good deals to be had in there. I grabbed a TAG and a bunch of singles I'd been wanting. The sets I was really hoping would be on sale (Haqq Remotes, HMG Azra'il) weren't actually in the sale though. didn't stop me from spending more than i should've though.
Stop buying things damn it! :p I hate it when you put things in your cart, then go to checkout (only 2 minutes have passed) and they are now out of stock. LOL!
Dark Severance wrote: Stop buying things damn it! :p I hate it when you put things in your cart, then go to checkout (only 2 minutes have passed) and they are now out of stock. LOL!
That's why I waited to post the link until AFTER I bought my stuff.
I just missed the Dragoes because I was faffing about looking at the non-Infinity stuff, but picked up a Cutter, a few singles (well....ahem....8 singles) and Dire Foes 2 and 4, which are frankly overpriced when not on sale.
I had to physically restrain myself from spending $100 on Haqqislam stuff. Just because I was weak and got Red Veil doesn't mean I'm starting a whole new army!
I know your pain Ubik. I had to stop myself from purchasing even more Haqq models, too. Someday, Govads. Someday. I almost pulled the trigger on the Dragoes, but the fiddlyness of its gun is a big turnoff and I haven't really seen a conversion for it that I like that would rectify it. So, cutter for me as well. I figure it's a superior unit anyway.
Dark Severance wrote: Stop buying things damn it! :p I hate it when you put things in your cart, then go to checkout (only 2 minutes have passed) and they are now out of stock. LOL!
I started the day gunning for additions to Haqqislam. Had all of my heart set on the Maggie....that sold out by 10am. Then I was like maybe Janissaries.....sold out. Then I saw the $55 Contact Force and was like "feth it, Onyx it is". Put the Xeodrons in my basket...annnnd....sold out. So now I have an Overdron coming my way.
You don't buy a set of screwdrivers (or any tools) and then complain about them not coming with screws (or nails, washers, dowels etc.), likewise nor do you complain that you can't possibly use every screwdriver in the set for every job you may ever encounter.
You don't build an army for infinity and then take it out against every opponent regardless, you populate your toolbox and pick the right tools for each situation; some days that 16 point, BS 12 spitfire platform with jungle terrain may be just the ticket to take solo, some days it's for an offensive fireteam and some days it stays at home while you break out the Bagh-Mari (and some days it plays proxy while you run a Tikbalang about, or a KotHS).
I don't think this is a very good analogy as a screwdriver isn't labeled as a "bookshelf starter set" which is my complaint. If I bought a hypothetical Bookshelf starter set I'd expect all the tools and material to make a basic bookshelf. Then I could buy addons that change the functionality of the bookshelf.
Same with an infinity starter set. If I buy something called a "starter" I very well expect it to be game legal (even if it's just a 100pt army) and not just common figures that people will want conveniently packaged together but need multiple other purchases to even play a single game. If these boxes were called something like Faction core box or, as GW is doing, Start Collecting boxes I wouldn't have an issue as those don't imply what starter does.
PsychoticStorm wrote:
As for my question, it is a genuine question, Infinity is a game that as you said is a toolbox and making so many starters that are self balanced, balanced between themselves and keep the criteria outlined, 6 models, giving options to branch out but still provide a basic building force for the faction and give the variety and direction of the faction is not an easy task, would love to hear suggestions from people who think it is an easy task.
No one ever said it's an easy task. But based off the terminology that CB uses it's expected and many other companies manage to do this just fine (privateer, steamforge, wizards, wizkids, and many others that aren't the size of CB). Maybe it's just an US thing but starter does mean something specific here with games and I've lost several potential players in my group due to this as many of my friends want to try out games and forces before playing and all the other experiences with this hobby has been you get a starter, it's legal and plays against other starters to learn the game, and then you can expand on it once you understand the game enough to make decisions on what you should buy.
with CB you don't get any of that hand holding as even the Operation sets are only balanced when using the simpler stat lines but if you play what's in Ice Storm or Red Veil against each other using full rules there's no balance between the factions in my experience. One could argue that if people need that handholding this isn't the game for them but that type of attitude is what prevents a game taking off from actually succeeding in the long term.
That's pretty much it, with the first definition being the most common in the industry from my experience.
That's not to say the other one isn't useful, but it's just a poorly chosen name in Infinity's case.
On the other topic of the night, I got some good stuff at Miniature market. Hit it right as the sale when live and manage to flesh out most of the missing Tags I wanted. Misses Scarface by about a miniature or so as I had one in my cart but checkout was slow this morning. Did get the second O-Yori I wanted and the Anaconda. Passed of a Raicho (no need) and the Nomad stuff (really outdated).
Also managed to flesh out my tohaa. Sadly, when I came back tonight to get the last of the amount I needed for free shipping the Light infantry box was gone, seams like I had barely missed that. Did pick up a second Kaeltar Specialists as I had everything else in the new army box I might as well match what they had--plus I heard this unit is one of the better ones for the faction (which I haven't played yet).
Monkeysloth wrote:with CB you don't get any of that hand holding as even the Operation sets are only balanced when using the simpler stat lines but if you play what's in Ice Storm or Red Veil against each other using full rules there's no balance between the factions in my experience.
I don't really understand this comment, the Icestorm forces work out at 170/1.5 and 165/1.5, or both 170/1.5 if you add a few Forward Observers to the Nomads. The Red Veil forces are both 180/2.5 on the dot.
Monkeysloth wrote:That's not to say the other one isn't useful, but it's just a poorly chosen name in Infinity's case.
Agreed. I always describe them as 'selection packs' because they're there to give players a feel for what the faction/Sectorial does, rather than being starter packs in the way that other companies use the term.
It's a good thing that the model comes with a tactical handhold to rest her hand on in that comfortable rocket launcher firing pose after slipping on her combat heels.
Additionally, this is apparently an Aleph model, not a Yu Jing model as you may have originally assumed. Don't assume a model's faction identity.
That is one of the most ridiculous poses I've seen them do for a while, which is saying a lot for a company like Corvus Belli.
Automatically Appended Next Post: It's like they couldn't decide if she do a skateboard kickflip or Neo from the Matrix bullet dodging, while shooting a rocket.
They are such a small detail that they could be eliminated without much fuss. Or left in without much fuss. On the list of 'dislikes', they are so far down my list as to be inconsequential. Minis with "heroic" sized heads and hands and feet #1. (The *Troglodyte* syndrome) Tactical Debris is #2. Minis that don't fit on a base is #3. [The 25mm base is ~53" in diameter. Plenty of room for a human sized figure.]
That 'nipple' on the right breast though. That can go away. It's not a Riot Grrl mini.
I like the dynamic posing. However, I wish that the mini fit on the base. I do hope the Yu Jing players are happy with it. These newer Yu Jing minis have a nice design. It is turning into very visually appealing faction.
I can usually get over combat heels as well, but when they cause a soldier to trip and fall like in the case of that Wu Ming, it's dangerous.
I know they're basically penal corps, and their gear is state-issued and mandated, but at least don't give the combat-heel-trippy-trooper the rocket launcher! They're Wu Ming, not Kuang Shi!
from facebook, any dakkaites with the requisite skills and knowledge looking for work?
Infinity RPG - Freelance Art Director
Hi there now we're closing on completing the Infinity RPG Core book we're expanding the team to speed up the production of art for the Wave 2 and 3 books and are looking for an additional freelance art director to work with us remotely.
If you know Corvus Belli's Infinity universe inside out, and can write creative work briefs for artists describing scenes with detailed reference, then please send a CV to james@modiphius.com
Ideally you should have experience working with artists or in a creative environment and you can work from anywhere in the world. Pay would be dependant on experience.
You can still join in with the Infinity RPG by picking up a late pledge in our store.
Yeah the finished Ahl Fassid looks much better than the render did, and I quite liked the render. Now to make a list with 2 Ahl Fassids and 2 Azra'ils!
BrookM wrote: At the store today I heard that Ariadna is also getting TAG's, verrrrry low-tech ones at that. Yay if true!
Kinda/sorta?
For the duration of the "Tagline" bit, we get Scarface and Cordelia.
Whenever it happens, USAriadna has the "10th Heavy Rangers Battalion" aka "Blackjacks".
Blackjacks are Silhouette 5(a step below the mini/light TAGs like Geckos and Uhlans) with a special rule actually called "Lo-Tech" that makes it so when they lose a Wound they get converted into a "Battle-Ravaged" profile.
Since the shown MSR is not panoceanian (it's actually from aleph) but the armour is, we could easily use that miniature as a Locust with e.g. Marksman Rifle... Overall he has quite a resemlance to a Space Marine Scout
Tristan228 wrote: Since the shown MSR is not panoceanian (it's actually from aleph) but the armour is, we could easily use that miniature as a Locust with e.g. Marksman Rifle... Overall he has quite a resemlance to a Space Marine Scout
Eh.
Likely, for all intents and purposes, he is a "Locust" or a "Hexa" since he's a character tied to the forthcoming comic. He's apparently ex-Inner Hexahedron, so he definitely has the right "connections" to be a Locust from the background.
It will remain to be seen whether or not he'll get a general release later, but I would not be surprised to see such a thing nor would I be surprised to see rules for him.
Once again, it's a character from the forthcoming comic. We know said character(name is "Knauf" apparently) is PanO in deep cover/ex-PanO intelligence.
Tristan228 wrote: Ok, that name won't be successful in german speaking parts of the world since his name means "door knob" here And why does he look like he's topless?
Once again, it's a character from the forthcoming comic. We know said character(name is "Knauf" apparently) is PanO in deep cover/ex-PanO intelligence.
Tristan228 wrote:Ok, that name won't be successful in german speaking parts of the world since his name means "door knob" here And why does he look like he's topless?
OMG!!!
So, theory time:
Aleph creation for PanO as a liaison with Steel Phallus (yadda yadda) but instead of Greek hero he is instead Roman; hence the topless/6-pack.
His name seals the deal however, though you have to be both a native English and German speaker and a Monty Python fan to "get" the joke.
Meh, I bet most people think of swords when they read "Knauf", it literally means 'pommel'. You'd need the germwn word for 'door' as well if you'd really wanted to translate it as door knob.
I really need to see the mini painted, right now I'm not to keen on it.
tommse wrote: Meh, I bet most people think of swords when they read "Knauf", it literally means 'pommel'. You'd need the germwn word for 'door' as well if you'd really wanted to translate it as door knob.
I really need to see the mini painted, right now I'm not to keen on it.
"Knob" or "door knob", both is possible just check it here.
And I doubt that most people think of swords if they read "Knauf" though. You have to be somehow affiliated to swords or (medival)fencing to get this neaning in your mind first - which the majority of people isn't.
But this discussion is definitely off topic thus we should settle this particular issue here
jah-joshua wrote: "Stinks of Space Marine.", which is probably why i like it so much this mini is glorious...
looks like a Roman Emperor in space!!!
comes with an Infinity Manga???
even better!!!
i'll definitely be getting this guy, and placing him on an overly elaborate base
cheers
jah
Well, the only mature response is... I hope that you enjoy painting the mini, and that you give it an excellent, and interesting, paint job, Iah Iesu. I'll look forward to seeing it in your P&M thread. Just don't put him in a flying chariot drawn by wolves.
Peripheral to the topic, CB has licensed production of its 15mm historicals, which would include it Romans. The historical line was how I first heard of CB. There are still people out there who have no clue about infinity, but they know CB for the historicals. It's made for some interesting conversations.
The only release this month which I think is confirmed is Dire Foes 6 -- Leila Sharif. Some Yu Jing mini, and a sitting Civvie. Renders were nice looking.
Any news on the TAGline stuff for this month? Seems like we should hear something.
So I need to link you to that song by Queen? Y'know, ♫♫"I Want It All"♫♫
Seriously, more scenarios (that are better than the current ITS offerings).
I recall there being talk that TAGline would get something new each month too. I think the TAGline idea and implementation so far is pretty good. I'd like to see CB continue exploring the possibilities.
Better than the renders... again. And the renders looked darned good. Is it the odd orange that CB is using for the renders that makes them look not so great?
Ah well, I'll get this for Christmas. Maybe use the madtraps as fast panda proxies with the Druze hacker and use it as my ASA hacker. All in all, a nice release. Lots of dynamism. And a fairly distinct pose, sitting-- for a mini-- in the civvie.
I think I've got a PanO shotgun (from that HI merc model?) somewhere. I'll be slicing this guy up and giving him that, and a BSG/dropbear/grenade Locust he shall be!
Probably a head swap as well actually. Not sure what with right now but PanO helmets are hardly the most diverse in the range.
(Unless they do an actual Infinity profile for him that's great, but PanO aren't exactly starved for effective snipers)
usernamesareannoying wrote: lol, cool.
i wonder why there seems to be an influx of these little chibi guys?
of course im new though so maybe theyve always been around?
They're to represent pieces of gear called "Mad Traps" in this case.
Basically we don't know why they're doing such an influx of them now, with the addition of Tinbots into boxed sets.
the civvie looks awesome...
i will buy this box just for her the chibi cow/goats are just a bonus
i really like what they have done with these Dire Foes boxes...
between them and the HVT minis, it has been a good time for non-standard military models...
The madtraps have a feline look, to my eyes. I think it would have been neat if they had continued with the pig motif which they started with the Yu Jing HVT. (The chibi pig was why I got that mini. That, and to have 4th civvie. Angus is 'technically' a civvie.) This DF6 civvie is a much better one than Angus though, so he can go back to being my machinist proxy.
I think this is an attempt to re-connect with Infinity's Manga/Anime roots. I don't see the inclusion of Madtraps as any different than the inclusion of CrazyKoalas or Fast Pandas. As long as they don't displace a 'real' mini ( Yes, Janissary tinbot, you.)
Okay, I'm typing out the releases, for future access. Text is searchable.
(Presumably this is December)
Order Sergeants-- Pan-Oceania
Miranda Ashcroft-- Mercenaries
Guijia Pilot-- Yu Jing
Haqqislam Starter-- Haqqislam
Raicho Pilot-- Combined Army
(Presumably this is January)
Yu Jing Starter-- Yu Jing
Hassassin Govad HMG-- Haqqislam
Moderators from Bakunin-- Nomads
Sukuel Commandos-- Tohaa
Tech-Bees-- Pan-Oceania.
No comments on the renders. Lesson learned. And these are blurry photos anyway. The Moderators from Bakunin, is that a mistype for Bakunin Jurisdictional Command box? (Which is Sin Eater, Moderatrix, Moderator, Morlock, Moira and Riot Grrl, judging from the renders.