99215
Post by: Sgt. Vanden
Is it weird that I have 2.5 armies? One is attached to one of them, but not exactly...
Vagueness intensifies.
Drinking intensifies.
Bad mix.
98168
Post by: Tactical_Spam
Irishpeacockz wrote:Out of curiosity how did you guys decide when CoF 1 would end ? Was there just a general agreement to call it a day in one big battle? And when will this crusade end ? I guess we will have to wait for the right opportunity I suppose, just a thought that crossed my mind.
We ran out of gak to blow up.
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Post by: Palleus
Great post smudge! I'm really enjoying the cloak and dagger stuff your tau/tillers are doing Also: Good job on the time line, maybe we can put in a bit about your favorite ork rising to power? Also: I'mma miss you, and your cult of Khorne, Gore! Good luck with your classes! Also: Vanden, my new humie boyz are setting up camp in Dorn's shield. I see some joint missions in the future?
99215
Post by: Sgt. Vanden
That depends if they like moustaches.
104697
Post by: Gore Grandpa
Irish, I'll pm you.
And thanks Palleus, I'll need it
100072
Post by: Irishpeacockz
Tactical_Spam wrote: Irishpeacockz wrote:Out of curiosity how did you guys decide when CoF 1 would end ? Was there just a general agreement to call it a day in one big battle? And when will this crusade end ? I guess we will have to wait for the right opportunity I suppose, just a thought that crossed my mind.
We ran out of gak to blow up.
Well this crusade will be endless then as I imagine Vandan has a large collection of inflatables lying around
99215
Post by: Sgt. Vanden
Irishpeacockz wrote: Tactical_Spam wrote: Irishpeacockz wrote:Out of curiosity how did you guys decide when CoF 1 would end ? Was there just a general agreement to call it a day in one big battle? And when will this crusade end ? I guess we will have to wait for the right opportunity I suppose, just a thought that crossed my mind.
We ran out of gak to blow up.
Well this crusade will be endless then as I imagine Vandan has a large collection of inflatables lying around
Well.
100072
Post by: Irishpeacockz
Sgt. Vanden wrote: Irishpeacockz wrote: Tactical_Spam wrote: Irishpeacockz wrote:Out of curiosity how did you guys decide when CoF 1 would end ? Was there just a general agreement to call it a day in one big battle? And when will this crusade end ? I guess we will have to wait for the right opportunity I suppose, just a thought that crossed my mind.
We ran out of gak to blow up.
Well this crusade will be endless then as I imagine Vandan has a large collection of inflatables lying around
Well.
You ain't denying it and why should you ? Whats wrong with having a few deflated swimming pools lying around ?
99215
Post by: Sgt. Vanden
Erhem...ERHEMETYHEMHEM...
It's a lot more than a few deflated swimming pools, let me tell you that much.
100072
Post by: Irishpeacockz
You sigged that Vanden, my job is done
99215
Post by: Sgt. Vanden
Just. As. Planned.
97127
Post by: Kharne the Befriender
Vanden, stay the hell away from my pool....
99215
Post by: Sgt. Vanden
Already in it Kharney boy
97127
Post by: Kharne the Befriender
*Runs into back yard*
*Sees hairy Aussie in the pool*
*Pool is deflating at an alarming rate*
CURSE YOU VANDEN!!!
I'd buy another pool but you'd probably sully it
99215
Post by: Sgt. Vanden
I am the pool.
97127
Post by: Kharne the Befriender
Impossible, there is no water in Australia, only around it
99215
Post by: Sgt. Vanden
We are the water around it.
100072
Post by: Irishpeacockz
It was about time Crusade of Fury got weird again
99215
Post by: Sgt. Vanden
~ I'm up all night to get freaky ~
100072
Post by: Irishpeacockz
That with your inflatables ?
98168
Post by: Tactical_Spam
Alright, that's enough spam to last a while now. Can we please keep it to a minimum?
97127
Post by: Kharne the Befriender
TS is distracting us from the fact that he has an entire inflatable Daemon army
91468
Post by: War Kitten
Betrayal incoming? My Guard are fethed then
100072
Post by: Irishpeacockz
Can anyone tell me why there is a union jack where the irish flag should be in my name ? Kinda annoying tbh
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Post by: Tactical_Spam
Irishpeacockz wrote:Can anyone tell me why there is a union jack where the irish flag should be in my name ? Kinda annoying tbh
Post this in the Nuts and bolts dude, not here.
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Post by: Palleus
Hey Vanden, did your guys actually find Irish's base, or is its swampy location still unknown?
99215
Post by: Sgt. Vanden
Swampy location unknown. We know it's out there though. Where else would the completely fethed cultists go?
Also TS, try a more polite approach, it gets you further.
100072
Post by: Irishpeacockz
You are coming across as a dick right now, not even gonna suger coat it
98168
Post by: Tactical_Spam
Wasn't trying to be rude, I was trying to be honest.
94485
Post by: 2BlackJack1
Irish, it's something about the network your device is going through. But a thread in the Nuts and Bolt would get you a more specific response. I do know that you can request for a mod to make a one time, permanent change to a country's flag.
And anyway, I'm liking the time line Smudge. It's a really nice touch to the crusade, and something the last crusade could've used.
100072
Post by: Irishpeacockz
Ah screw it, tis only a small thing. Sorry if I seemed aggressive earlier TS, let us move on
99215
Post by: Sgt. Vanden
OKAY. WHO THE feth GOT THE THREAD MOVED TO FORUM GAMES?!
93655
Post by: Buttery Commissar
Oh what.
51866
Post by: Bobthehero
Well I guess it's not a fiction thread, but it doesn't make sense to split both, I think.
100072
Post by: Irishpeacockz
Was wonder why I couldn't find it in fiction, makes sense I suppose
94485
Post by: 2BlackJack1
Hey Chazz, do you think you could add a link to this thread in the Second Sun thread? I don't want to have people post in the wrong areas, and finding this thread will be rather difficult to now with its current location.
71547
Post by: Sgt_Smudge
I'll be honest, I think it's appropriate that the OOC is in Forum Games. I think a warning prior would have been nice, but hey.
As long as you have a link or don't mind scrolling through the frequently updated posts in Forum Games, this shouldn't be a massive issue.
It would also go some way to preventing the OOC dominating the Fiction it was created for.
But hey, that's my two cents.
89023
Post by: chazz huggins
2BlackJack1 wrote:Hey Chazz, do you think you could add a link to this thread in the Second Sun thread? I don't want to have people post in the wrong areas, and finding this thread will be rather difficult to now with its current location. Done Edit: Also i'm surprised we didn't get moved sooner, the ooc was kinda hogging the top spot in the fiction section and it had nothing to do with actual fiction. I think this is more appropriate. They could have just as easily deleted it for being too off topic.
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Post by: Sgt. Vanden
I'm just not happy that the 'MOD' who moved us didn't have the decency to pop in and actually say something, instead of saying 'figure it out' and moving us.
93655
Post by: Buttery Commissar
It is pretty rude to just throw a 400 page topic without any explanation, especially when it leaves no explanation how to join CoF. People are not going to look in here to comment on it and we're gonna get spam in the main thread. edit: Ah thanks chazz. Hopefully people will still find this.
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Post by: Tactical_Spam
But we are a forum game now... Interesting... And if finding the Mod who put this in here is important to you, hit that little triangle of friendship and ask which one did it.
71547
Post by: Sgt_Smudge
I thought the yellow triangle was for rule breaks?
Still, regardless of if you feel that the OOC should be here or not, it would have been only fair for the mod to have dropped a line in, and a reason if necessary.
71547
Post by: Sgt_Smudge
EDIT: Triplepost
71547
Post by: Sgt_Smudge
EDIT: Doublepost
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Post by: Irishpeacockz
New post up, lotta dialogue in this one.
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Post by: Palleus
Hey! I found the thread again! (had to google it, but yay!)
Got worried that it was deleted or something.
Irish: Nice job on the posts! It's really good work. And I am very much in favor of spacing out the dialogue. It makes it so much easier to read, and so much easier to tell who exactly is talking.
Vanden: Forgot to mention this:
Mustaches are acceptable, but only if twirled while laughing in an exaggerated French accent.
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Post by: Irishpeacockz
Appreciate the feedback Palleus unfortunately its a rare thing nowadays, I'll stick to spacing it out then
91468
Post by: War Kitten
I might be making my (possibly) triumphant return to the CoF soon. After an extended leave of absence I think I'm ready to get back into it. I'm tempted to just start fresh with new armies entirely though, I'm hopelessly far behind
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Post by: Buttery Commissar
Nah come on man, it's really not that many pages in the CoF itself, you can easily read that in the time it'd take to watch a couple episodes of something.
91468
Post by: War Kitten
My issue is that both my armies were near/in Cogger and since that whole thing is a clusterfeth I'm not sure what's going on with that
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Post by: Drakka77
Your armies and mine are free to do whatever we are in post capturing hive phase.
91468
Post by: War Kitten
Guess I just need to figure out what my Eldar are doing. They were right in the middle of the Hive when the fecal matter hit the rotary air impeller
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Post by: Tactical_Spam
War Kitten wrote:I'm tempted to just start fresh with new armies entirely though, I'm hopelessly far behind
You are funny
91468
Post by: War Kitten
I'm overwhelmed and more than a little bit behind. I'm not being funny at all TS
93655
Post by: Buttery Commissar
Just take your time, man. I was out from March until now. I'm just gonna have my guys pop up somewhere like a bit of time has passed.
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Post by: Tactical_Spam
War Kitten wrote:I'm overwhelmed and more than a little bit behind. I'm not being funny at all TS
I feel you. Tbh, I skim what most people post...
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Post by: Sgt. Vanden
Oh c'mon WK, you can't just drop these armies willy-nilly.
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Post by: War Kitten
Vanden. I'm only going to say this once. I am very far behind, I don't know what's going on with either of my armies after Cogger. I was only half serious when I said that
98168
Post by: Tactical_Spam
I'm just going to point out that Vanden has 99% of his posts in forum games
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Post by: Sgt. Vanden
Fook off it used to be 60% Edit: Palleus wrote: Mustaches are acceptable, but only if twirled while laughing in an exaggerated French accent. Sorry, they're Scottish with overly fab moustaches.
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Post by: Ezra Tyrius
War Kitten wrote:Vanden. I'm only going to say this once. I am very far behind, I don't know what's going on with either of my armies after Cogger. I was only half serious when I said that
In short, every army that didn't belong to the Chaos alliance managed to survive the final battle at Cogger without taking too much casualties. The Eldar sneaked out of the city through a tunnel network, whilst the Imperials presumably stuck around to quell the last pieces of resistance before moving on.
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Post by: Sgt_Smudge
Ezra Tyrius wrote: War Kitten wrote:Vanden. I'm only going to say this once. I am very far behind, I don't know what's going on with either of my armies after Cogger. I was only half serious when I said that
In short, every army that didn't belong to the Chaos alliance managed to survive the final battle at Cogger without taking too much casualties. The Eldar sneaked out of the city through a tunnel network, whilst the Imperials presumably stuck around to quell the last pieces of resistance before moving on.
This. Eldar were never mentioned in the assault, and no Imperial force took that much of a beating.
You could easily move on without reading the battle, but it's up to you.
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Post by: War Kitten
Thanks guys. I just need a day or two to catch up, then I'll try to shoot a number off to our Overlords, I mean GM's
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Post by: Irishpeacockz
Just to be clear, the Tillers just want to usurp Tobias payne right ? Not the imperium itself ?
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Post by: Sgt_Smudge
Irishpeacockz wrote:Just to be clear, the Tillers just want to usurp Tobias payne right ? Not the imperium itself ?
As far as I was aware, yes. They're still loyal to the Emperor, but just see Tobias Payne as a bad ruler. They won't try expand beyond Crion, AFAIK.
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Post by: 2BlackJack1
The Tillers only care about getting rid of Tobias. They are still loyal to the Imperium, and the Emperor.
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Post by: Irishpeacockz
Good to know peeps just making sure
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Post by: Bobthehero
A rebellion against any imperial autorities is a rebellion against the Imperium as a whole. Traitors
71547
Post by: Sgt_Smudge
Bobthehero wrote:A rebellion against any imperial autorities is a rebellion against the Imperium as a whole. Traitors
Tell that to the Scions.
If it's an incompetent Imperial authority, a case can be made.
The moment Horatio takes the mantle of Governor, he is technically the Lord of Crion, so long as he serves the wider Imperium.
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Post by: Bobthehero
We followed a higher imperial autority, and history is written by the winners.
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Post by: Sgt_Smudge
Bobthehero wrote:We followed a higher imperial autority, and history is written by the winners.
You slaughtered followers of the Lord General - in terms of highest ranker even after Zonand's death, I think the loyalists had the higher rankers.
History may be written by the winners, in which case, if the Tiller get on the throne, they're in the right.
94485
Post by: 2BlackJack1
I've got characters working for Tobias, but I'm still thinking the Tillers are in the right. Tobias has ridiculous taxes and is making a wealthy planet's population starve for his own excess and greed.
51866
Post by: Bobthehero
Tillers won't get on the throne.
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Post by: Tactical_Spam
The Arbiters are staying out of the politics of the Campaign. Too much hysteria.
87465
Post by: Ezra Tyrius
The funny thing is, TS, that even if you do stay out of Imperial politics, you'll still end up fethed in the crossfire.
There's a Strike Force of Death Ravens that would very much like to confirm that, but sadly they were all bombarded by their own allies and then summarily executed.
51866
Post by: Bobthehero
Who would do such a thing?
71547
Post by: Sgt_Smudge
Traitors to the true Lord General, I would assume.
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Post by: Tactical_Spam
Ezra Tyrius wrote:The funny thing is, TS, that even if you do stay out of Imperial politics, you'll still end up fethed in the crossfire.
There's a Strike Force of Death Ravens that would very much like to confirm that, but sadly they were all bombarded by their own allies and then summarily executed.
Speaking of the Death ravens.......
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Post by: Irishpeacockz
I opened a whole can of worms didn't I ?
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Post by: Bobthehero
Ah the Lord General that was solely missed, a shame his autority didn't extend to those artillery crews
100072
Post by: Irishpeacockz
Thinking about it we dont really have one figure in command this time round do we ?
98168
Post by: Tactical_Spam
Irishpeacockz wrote:Thinking about it we dont really have one figure in command this time round do we ?
Chazz's Inquisitor is technically in control by default.
100072
Post by: Irishpeacockz
Hmm, good point actually, touche
98168
Post by: Tactical_Spam
Next down the line would be someone around Chapter Master status... So I would be second there...
51866
Post by: Bobthehero
*laughs in Scion*
71547
Post by: Sgt_Smudge
Wouldn't the Lord Governor of Crion be in charge? Whilst an Inquisitor *can* lever power and overrule the Governor, it was decreed by the High Lords that the Governor has power over the system. Politics outweigh hypothetical rank. And seeing as the Crion Compact was initiated, so long as the Governor is able to supply food to the sub-sector, they legally command entire armies if under threat. Of course, such a situation could be avoided if the agricultural infrastructure of Crion were somehow disabled, forcing the Governor to declare themselves unable to produce food for the sector, and must withdraw under the Crion Compact.
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Post by: Tactical_Spam
Sgt_Smudge wrote:Wouldn't the Lord Governor of Crion be in charge? Whilst an Inquisitor *can* lever power and overrule the Governor, it was decreed by the High Lords that the Governor has power over the system. And seeing as the Crion Compact was initiated, so long as the Governor is able to supply food to the sub-sector, they command entire armies if under threat.
Of course, such a situation could be avoided if the agricultural infrastructure of Crion were disabled, forcing the Governor to withdraw under the Crion Compact.
But Marshal Law is in effect and that gives the authority over to the Military.
71547
Post by: Sgt_Smudge
Tactical_Spam wrote: Sgt_Smudge wrote:Wouldn't the Lord Governor of Crion be in charge? Whilst an Inquisitor *can* lever power and overrule the Governor, it was decreed by the High Lords that the Governor has power over the system. And seeing as the Crion Compact was initiated, so long as the Governor is able to supply food to the sub-sector, they command entire armies if under threat.
Of course, such a situation could be avoided if the agricultural infrastructure of Crion were disabled, forcing the Governor to withdraw under the Crion Compact.
But Marshal Law is in effect and that gives the authority over to the Military.
Martial Law was only placed, IIRC, in New Pavus, following the Scion failure to capture Major O'Connell.
But as for the rest of Crion? Still under the jurisdiction of the Lord Governor.
Quoted from the fluff on the Crion sector:
"In fact, the High Lords of Terra issued what is known as the Crion Compact in M40 which guarantees Crion any aid they may need in exchange for their bountiful harvest."
How can Crion have aid if they cannot command it? If they cannot command it, how can they continue their bountiful harvest?
That's the argument I can imagine any savvy Governor using, and I think the HLOT would tend to follow that, for the good of the sub-sector.
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Post by: Sgt. Vanden
Lord-General would be close behind though, and he would be a lot more human than an Astartes.
98168
Post by: Tactical_Spam
Sgt. Vanden wrote:Lord-General would be close behind though, and he would be a lot more human than an Astartes.
How dare you insult the God-Emperor's holy children. The Lord General is on Terra right now, dude.
71547
Post by: Sgt_Smudge
Tactical_Spam wrote: Sgt. Vanden wrote:Lord-General would be close behind though, and he would be a lot more human than an Astartes.
How dare you insult the God-Emperor's holy children. The Lord General is on Terra right now, dude.
Wait, which Lord General?
100072
Post by: Irishpeacockz
Just checked the index but I couldn't find a lord general but i think Vanden's one ? The scotsman with the fancy moustache
98168
Post by: Tactical_Spam
Sgt_Smudge wrote: Tactical_Spam wrote: Sgt. Vanden wrote:Lord-General would be close behind though, and he would be a lot more human than an Astartes.
How dare you insult the God-Emperor's holy children. The Lord General is on Terra right now, dude.
Wait, which Lord General?
Isn't the Lord General a member of the HLoT?
71547
Post by: Sgt_Smudge
No Lord General.
There's the Lord Commander of the Segmentum Solar, or the Lord Commander Militant of the Imperial Guard, but no Lord General. Pavus was a Lord General, both being a Lord and in command of a standing Imperial army.
98168
Post by: Tactical_Spam
Sgt_Smudge wrote:
No Lord General.
There's the Lord Commander of the Segmentum Solar, or the Lord Commander Militant of the Imperial Guard, but no Lord General. Pavus was a Lord General, both being a Lord and in command of a standing Imperial army.
This is why I play Marines. If you ever need to know the inner hierarchy of the Astartes, come ask me.
71547
Post by: Sgt_Smudge
Tactical_Spam wrote: Sgt_Smudge wrote:
No Lord General.
There's the Lord Commander of the Segmentum Solar, or the Lord Commander Militant of the Imperial Guard, but no Lord General. Pavus was a Lord General, both being a Lord and in command of a standing Imperial army.
This is why I play Marines. If you ever need to know the inner hierarchy of the Astartes, come ask me.
Oh, I've got that too. I just pick up fluff for practically every faction, and it just sticks. Besides, Ultras were my first army anyhow, Space Marines are probably the one I know best
99215
Post by: Sgt. Vanden
Ja, Lord General Henri McFallus. Not Lord Commander lol
91468
Post by: War Kitten
So I received the 3rd edition Guard codex today, and I've been flipping through it for some inspiration for my Guard army and it's given me some ideas regarding my Guard army in this Crusade
99215
Post by: Sgt. Vanden
I just realized that at top speed, a Valkyrie goes 305m a second. That's pretty fethed tbh, cause in Space Engineers(One of my fav games), the top speed is 104m/s, and even then, that's pretty fething fast. Guess I'm going to have to rethink my entire piece...
100072
Post by: Irishpeacockz
Is that your latest piece or one you are working on now ?
51866
Post by: Bobthehero
Swoosh swoosh, motherfether, gotta go fast
91468
Post by: War Kitten
So I have a question for you guys. Would anyone care overly much if I did a bit of a retcon for my Guard and made them a primarily infantry based regiment (with some Sentinel support) and maybe changed the commander? I've used Taylor more than once already
94485
Post by: 2BlackJack1
I'd say go for it.
100072
Post by: Irishpeacockz
Drive on WK, no complaints from me
98168
Post by: Tactical_Spam
A little late, but I made this for Chazz.
99215
Post by: Sgt. Vanden
The one I am working on now.
94137
Post by: Palleus
Sgt. Vanden wrote:I just realized that at top speed, a Valkyrie goes 305m a second. That's pretty fethed tbh, cause in Space Engineers(One of my fav games), the top speed is 104m/s, and even then, that's pretty fething fast. Dude. Did you just cite Space Engineers? We need to swap steam account info, I'm in need some someone to play on that with Also: A few steps to having fun in Space Engineers: 1: Obtain a mod that takes the limit off of the top speed. 2: Build a large ship and fill it full of gravity generators that all point forwards, and artificial mass blocks. 3: Turn them all on. 4: Crash the game. 5: Profit!
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Post by: Sgt. Vanden
feth yes mate. I got the limiter set at 800m/s for small ships, and 400m/s for big ones. But I was talking about the vanilla game, because my computer usually gaks itself when fast ship meets asteroid, and 800m/s means that that happens often, cause I usually don't have any side thrusters because I am dumb. I also enjoy ramming ships. So, I am basically Kharne.
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Post by: Palleus
I used to ramp up the max speed, but then I kept running into my own missiles, so that wasn't fun I have at least three ships designed just to ram things. I think there's a little Kharne in all of us. Just waiting to ram really big things with slightly less big things. Anyways, I'm trying my luck against Irish's forces. Wish me luck!
94485
Post by: 2BlackJack1
Gorgrim did a good Kharne maneuver to start the crusade. He rammed an entire chunk of the space hulk into the moon.
99215
Post by: Sgt. Vanden
By, I enjoy ramming ships, I mean I made a troop transport that rams a ship, then inserts a 9x9 cube of warheads, then injects a payload of hunter drones after the explosion goes off.
fething brilliant when it works, but it uses rotors and pistons, so you know what happens.
Also good luck
94137
Post by: Palleus
Sgt. Vanden wrote:By, I enjoy ramming ships, I mean I made a troop transport that rams a ship, then inserts a 9x9 cube of warheads, then injects a payload of hunter drones after the explosion goes off. fething brilliant when it works, but it uses rotors and pistons, so you know what happens. Also good luck Dude. That's pretty fantastic. I've got to see it in action. 2BlackJack1 wrote:Gorgrim did a good Kharne maneuver to start the crusade. He rammed an entire chunk of the space hulk into the moon. True that... Not many things, other than orks and apparently nids, can crash a space ship into a moon and walk out going "Just as planned" Side note: Hannibal has Gorgrim to thank for his rise to power I wonder what's going to happen when he figures that out
99215
Post by: Sgt. Vanden
I gots the blueprint ready
91468
Post by: War Kitten
So since I'm getting back into the swing of things, where are the general Xeno/Chaos threats now? I don't want specifics, because that would be meta gaming, but I'd like to have a general direction I can send my Guard in
99215
Post by: Sgt. Vanden
Not Cogger.
91468
Post by: War Kitten
You're real funny Vanden, the Hammer of the Emperor will fall upon you soon
99215
Post by: Sgt. Vanden
Fook off, you're gunna live with me, you better bring manners
91468
Post by: War Kitten
Well then. Should we politely team up and go after Palleus and his Orks?
94137
Post by: Palleus
I would like to take this moment and remind the imperium that Hannibal and his unconscious self is still unknown to the imperium. I've just been bashing other greenskin heads in.
91468
Post by: War Kitten
Well my soon to be named Guard are heading down to the main planet soon, I'm hoping I'll run into you down there at some point. Lots of good fighting...
51866
Post by: Bobthehero
I have plans to involve more Imperial forces in New Pavus, just need to see the final post about the gargant, unless I missed it.
91468
Post by: War Kitten
I'm iffy about having my Guard anywhere near you Bob. People tend to receive artillery shells to the back when you're around
100072
Post by: Irishpeacockz
Chaos threat ? Where ? Definetly not here move along
91468
Post by: War Kitten
Ok guys you heard him, there's no Chaos here. Let's go home...
74527
Post by: Drakka77
We could do an after Cogger mop up post and the interaction of two really unique regiments and penal legionaires.
98168
Post by: Tactical_Spam
Drakka77 wrote:We could do an after Cogger mop up post and the interaction of two really unique regiments and penal legionaires.
After Cogger mop up.  Good joke.
74527
Post by: Drakka77
Tactical_Spam wrote: Drakka77 wrote:We could do an after Cogger mop up post and the interaction of two really unique regiments and penal legionaires.
After Cogger mop up.  Good joke.
Lol well mop up for now until it explodes again.
100072
Post by: Irishpeacockz
This guy gets it
99215
Post by: Sgt. Vanden
HERESY! THERE IS CHAOS EVERYWHERE! *BLAM*
91468
Post by: War Kitten
I've narrowed down my Guard to either be from Savlar or Dneipr. If I do Savlar I'd have a regiment that's even more kleptomaniacal than the Remnants
99215
Post by: Sgt. Vanden
WELL THAT fething SETTLES IT!
FRANK, GET THE SCREWDRIVER, WE'RE BOLTING EVERYTHING DOWN!
94485
Post by: 2BlackJack1
If you wanted, you could make up an entire regiment? My Histans are entirely homebrew.
91468
Post by: War Kitten
I could, but I'm not good at coming up with planet names. I'd rather pick an established planet (such as Savlar or Dneipr) and use what I know about regiments from that planet as a base for my own
And bolts won't save your stuff from getting looted my friend
99215
Post by: Sgt. Vanden
fething lasguns will.
91468
Post by: War Kitten
Now why would you shoot a fellow servant of the Imperium Vanden? We're all friends here. I bet you didn't even miss that Russ we 'acquired' from you
99215
Post by: Sgt. Vanden
INVENTORY CHECK NOW!
...
..
feth
91468
Post by: War Kitten
See? You didn't even notice it was gone
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Post by: Tactical_Spam
91468
Post by: War Kitten
TS is secretly a Scion. We're all doomed
98168
Post by: Tactical_Spam
Scions are weak sauce compared to the might of the Astartes
100072
Post by: Irishpeacockz
Bob please don't accept the bait
please
51866
Post by: Bobthehero
*laughs in hotshot volley rifle*
91468
Post by: War Kitten
I'm just going to go go hide in a corner now. Maybe Bob won't see me
99215
Post by: Sgt. Vanden
Cowering in the face of opposition?! *BLAM* COWARDICE WILL NOT BE TOLERATED IN THE RANKS OF THE EMPEROR'S FINEST!
91468
Post by: War Kitten
Could you at least buy me dinner before you blam me Vanden? It's not nice
100072
Post by: Irishpeacockz
War Kitten wrote:Could you at least buy me dinner before you blam me Vanden? It's not nice
How can you not sig this ?
99215
Post by: Sgt. Vanden
Fml he's taking over my sig board.
91468
Post by: War Kitten
Just as planned
100072
Post by: Irishpeacockz
New piece is up, it could be better but time was of the essence with this one.
91468
Post by: War Kitten
Nicely done Irish. I'm working on figuring out where my Guard are going to go (I was thinking of sending them to Hotch), so seeing some fluff will help me kickstart my return
100072
Post by: Irishpeacockz
Cheers WK, I eagerly await your return
91468
Post by: War Kitten
Got my number sent in. I'm (hopefully) going Tiller hunting boys
98168
Post by: Tactical_Spam
Scions are like a varsity team versus the Pro League when you compare them.
91468
Post by: War Kitten
Them's fighting words TS. Be careful, or you might take an artillery shell to the back
98168
Post by: Tactical_Spam
War Kitten wrote:Them's fighting words TS. Be careful, or you might take an artillery shell to the back
That's assuming that I am on the front line
91468
Post by: War Kitten
Oh TS? Would you mind updating the roster? My guard are now the Savlar 5th
98168
Post by: Tactical_Spam
War Kitten wrote:Oh TS? Would you mind updating the roster? My guard are now the Savlar 5th
You have to PM me.
91468
Post by: War Kitten
Alright. Now that my Guard are Chem Dogs, which of you lot has the best stuff to loot?
74527
Post by: Drakka77
So flying chem dogs? Nice
They prolly get along great with my wild bunch of Guard.
91468
Post by: War Kitten
Not flying. Ground pounders now. Attacking Cogger made me realize the drawbacks of a mostly air force
74527
Post by: Drakka77
They can still have large numbers of birds but now they are all loaded with pounders and have chem tanks to back them up.
91468
Post by: War Kitten
Maybe, but my general impression of the Chem Dogs from the 4th edition codex was that they were primarily light infantry, plus whatever vehicles they could beg/borrow/steal
74527
Post by: Drakka77
That they are at least the written ones. Doesn't mean you couldn't have ones that stole from a flying unit or were just lucky during issue. My guys are orginially a dirative of Harkoni Warhawks.
91468
Post by: War Kitten
Maybe, but enough for the entire regiment? I'll have some flying squads, but even the men and women of Savlar aren't good enough to steal THAT many Valkyries
74527
Post by: Drakka77
I wasnt saying have the entire regiment flying anymore just enough. Just have alot of mechanized equipment. Chem tanks, hellhounds, and other light tank vehicles. Basically your lot is the smart ones of the chem dogs.
91468
Post by: War Kitten
I'll just see how everything plays out. I do want to have some Bane Wolves though
51866
Post by: Bobthehero
Troops finally deployed in New Pavus.
Everything that has to do with deployement and the printing press happened before the first attack. The rest happened after.
91468
Post by: War Kitten
So Bob, would your Scions have a use for a bunch of kleptomaniacal Guardsmen? My guys are heading to Hotch if you would like some aid
74527
Post by: Drakka77
Sure sure they are your regiment. I am still going to try a post cogger regiment interactions post.
51866
Post by: Bobthehero
Yup, I'll write about it in the next blurb, when Riley comes back from the Gargant battle with a report on the Imperial forces.
91468
Post by: War Kitten
Need any details on my guys? It's pretty much a complete retcon for me. So it'd be Chem Dogs you're talking to at Cogger
51866
Post by: Bobthehero
Oh wait, never was in Cogger, though you sent them to attack the Gargant, nevermind, I'll contact your dudes via vox
91468
Post by: War Kitten
That was actually intended for Drakka and his post Cogger regiment interaction
94485
Post by: 2BlackJack1
So what happened to the IG helping the Sharks fight the Gargant, out of curiosity? They cease to exist?
91468
Post by: War Kitten
No, it was some Valkyries my regiment had "borrowed" that were assisting him. I'm sorry for the confusion.
94485
Post by: 2BlackJack1
It's alright, I was just wondering.
91468
Post by: War Kitten
I probably should have thought about that beforehand. My mistake.
74527
Post by: Drakka77
To me its not much of a retcon but a clarification. Also yea anything you got on your regiment we can hash out a joint post in PM if you like.
91468
Post by: War Kitten
PM sent
89023
Post by: chazz huggins
Ok, it would seem the warp has returned us to where we were, weird.
100072
Post by: Irishpeacockz
Someone is playing games with us
74527
Post by: Drakka77
Warp travel in this place takes some weird turns. .
91468
Post by: War Kitten
Managed to roll a Major Victory for my first roll since I came back. The Savlar 5th have arrived in style!
74527
Post by: Drakka77
Very nice. This crusade is going to be a right good brawl lol with two wild mechanized regiments running around.
91468
Post by: War Kitten
It turns out that the Tillers weakness is being shot in the spine. Go figure
99215
Post by: Sgt. Vanden
I think swallowing a grenade would be a bit more effective.
94485
Post by: 2BlackJack1
You're doing it wrong, both of you. Stab 'em in the gut. Edgar didn't like it, and soldiers follow after their leaders.
91468
Post by: War Kitten
Don't worry, I did plenty of that too. I'm waiting for Bob to get on so I can tell him what's going on
94485
Post by: 2BlackJack1
Did you decapitate them after? It helps more than you'd think. It also proves to the xenophobic gue'la that your army can help, but that's more of a localized problem.
91468
Post by: War Kitten
No but I did use a Bane Wolf on them. Does that count?
94485
Post by: 2BlackJack1
No, that uses fire. You just overcooked every piece of meat there. I don't think the kroot will like working alongside you.
91468
Post by: War Kitten
That's a Hellhound silly. Bane Wolves reduce people to piles of goo
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Post by: Sgt. Vanden
Meh, it's the exact same chassis with a mildly modified swivel turret. Tomayto tomato.
94485
Post by: 2BlackJack1
A quick google search said they used flamethrowers. Apparently it was too quick of a search...
The point still stands. Be normal and leave the remains in a way that isn't roadkill or ash.
100072
Post by: Irishpeacockz
Man things are getting intense ! The pm's are real
91468
Post by: War Kitten
Flames are not the same thing as noxious chemicals that are classified as deadly to all organic life and that melt power armor
100072
Post by: Irishpeacockz
Sounds op to me
99215
Post by: Sgt. Vanden
Devil Dog is still better. The Banewolf isn't that good. You need to get close, and its only AP3, so most MC's or other higher tier gak will just ROFLstomp it the next turn. And it's only template range, so even then, only 1 wound per model.
91468
Post by: War Kitten
It's a Chimera Chassis that has to get REALLY close to its target to use. At least the Hellhound has Torrent on its gun.
97127
Post by: Kharne the Befriender
Hey guys, I'm getting involved on New Pavus, you're fethed.
100072
Post by: Irishpeacockz
Ssshhhhhh
91468
Post by: War Kitten
Good thing my Guard are now there.
74527
Post by: Drakka77
Guess New parvus will be the new cogger.
97127
Post by: Kharne the Befriender
Where is New Pavus? I've yet to look
100072
Post by: Irishpeacockz
Hopefully not, I dont want this crusade to just be one siege after another
99215
Post by: Sgt. Vanden
I can relieve this siege though. I has explosives, and zero care what WK's Guard do with them
97127
Post by: Kharne the Befriender
Sgt. Vanden wrote:I can relieve this siege though. I has explosives, and zero care what WK's Guard do with them 
Metal Reptile
91468
Post by: War Kitten
What explosives Vanden? I already stole them
99215
Post by: Sgt. Vanden
Good, now use them WK.
I love how you think that you're Bob, or MAYBE even Ezra, but you don't seriously know how out-matched you are in terms of magpieness.
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Post by: Tactical_Spam
Just a polite reminder that we were asked to stay on topic as much as possible.
99215
Post by: Sgt. Vanden
Since when did they do that? We were moved without anybody saying anything.
98168
Post by: Tactical_Spam
Sgt. Vanden wrote:Since when did they do that? We were moved without anybody saying anything.
Alpharius wrote:But make sure it stays on topic, as much as possible, of course.
91468
Post by: War Kitten
I should have my first blurb up within a day or two, then I'll send in a number for my Eldar
71547
Post by: Sgt_Smudge
This siege will be interesting.
98168
Post by: Tactical_Spam
What are we sieging this time? In all the confusion I had forgotten myself.
100072
Post by: Irishpeacockz
New Pavus, everything is kicking off there
93655
Post by: Buttery Commissar
I've been finding it hard to work out - do we have a large goal like with CoF, or is this more of an elbow space shuffle amongst people inhabiting Crion?
71547
Post by: Sgt_Smudge
Buttery Commissar wrote:I've been finding it hard to work out - do we have a large goal like with CoF, or is this more of an elbow space shuffle amongst people inhabiting Crion?
I don't really think there is an overarching goal like last time.
The only one I can see really as a story element is righting the civil war, either by eradicating the Tillers, deposing Tobias Payne, or negotiations. But not many people seem too invested in that storyline.
93655
Post by: Buttery Commissar
Well, as my Rogue Traders are still non combat, we'll take a crack at some politics...
But I can't see an end goal from my EC's point of view, and while they are up for proving prowess, they're not going to just stand around so they can be repeatedly kicked.
91468
Post by: War Kitten
My Guard are here to fight the Tillers. So their goals are to do that, to survive, and to get some good looting done while they're at it
93655
Post by: Buttery Commissar
Hm, my EC would likely come down, find the biggest honorable target and kick its ass. They're about perfection, and will skip merrily away from scrubby little warbands if not deemed interesting.
94485
Post by: 2BlackJack1
My orks? Recapture the gribblies that escaped, and get some cool loot.
My kroot? Get some jobs out of this, which they aren't doing poorly with. A Governor is a rich man. A desperate Governor is a rich man willing to spend more.
99215
Post by: Sgt. Vanden
My Marines are here to kick ass and chew bubblegum, my Guard are here for reasons of them being too nice.
100072
Post by: Irishpeacockz
The Disciples of Decay are here to convert everyone to Nurgle's cause.
The Emperor's Hounds are here to stabilise Crion, well officially anyway, they are also here to scan the local wildlife for exotic breeds of canines that they may breed into their own kennels but that is kept on the hush hush
97127
Post by: Kharne the Befriender
Necrons are here to build the Megalith and take Crion.
Tau are here to help Necrons (and other Tau)
Tarellians are here to honor a contract
Sharks are here for Eldar
Redeemers are here to honor a debt to the Sharks
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Post by: Palleus
Orks are here because they were born here  ...and to get a proper horde going.
My new guys are here to prove themselves against the enemies of humanity (mainly icky heretics  ). Tillers are not on their radar that much.
91468
Post by: War Kitten
How's that Eldar hunting going Kharne? Your Sharks don't seem to be trying overly hard
Also, why is it that anytime I go anywhere a siege starts up?
100072
Post by: Irishpeacockz
Im joining that hunt too WK whenever it starts
91468
Post by: War Kitten
Why do I have a feeling I'm going to be so screwed in this hunt when there's like 3 people hunting me?
100072
Post by: Irishpeacockz
Who is the third person in this hunt ?
91468
Post by: War Kitten
2BJ mentioned sending his Kroot along a while back
99215
Post by: Sgt. Vanden
3* *May or may be either hunting or trolling
93655
Post by: Buttery Commissar
Kharne the Befriender wrote:Necrons are here to build the Megalith and take Crion.
Tau are here to help Necrons (and other Tau)
Tarellians are here to honor a contract
Sharks are here for Eldar
Redeemers are here to honor a debt to the Sharks
You're running five things?
74527
Post by: Drakka77
so my IG are here to serve Imperial interests and Mechanicus interests.
My Hunters are here to capture tech alien and human.
94485
Post by: 2BlackJack1
Which one is going to do trolling, Vanden? If you mean my kroot, then they will do exactly what they are paid to do, no more, no less.
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Post by: Kharne the Befriender
Well, I have 2 main forces: Imperials, which is astartes with guard support (Little less than a Regiment) NecronTauRellians, I have minimal Necrons (Maybe a couple hundred), Tau as a main force (not numbers wise), and Tarellians who are my Auxiliaries (Like meaner, angrier Kroot, but not as savvy). EDIT: After I get school things situated and my forge built I'll start getting all the writing out, so far I have things for all of my guys and I need to get it all done
91468
Post by: War Kitten
*laughs in Eldar*
99215
Post by: Sgt. Vanden
And you will see who is trolling Jack, I can't spoil it for everyone
51866
Post by: Bobthehero
The 85th is there to stabilize the situation regarding the Tillers
99215
Post by: Sgt. Vanden
Oh, I forgot to ask, who are you going to ask for assistance Bob? Your Scions hinted at it in the last post, or is it a hush-hush thingy...
My Guard are always bored, so shooting traitors is always fun.
Though they do not take executions or torture well, so don't ask them if your Scions are sadists.
91468
Post by: War Kitten
My Guard are actually already moving to render assistance. Got a Major Victory to help out too
99215
Post by: Sgt. Vanden
Oh, if that's the case, I'm staying away. Sorry. I don't want anything non-explosive getting stolen.
I'll stick to building up Dorn's Shield and shooting puss-people.
51866
Post by: Bobthehero
I meant the regiments that fought the gargant. WK generously sent his guard anyway so I might not have to call for more bodies
91468
Post by: War Kitten
I do have lots of bodies Bob, enough to plug most of the holes that might be present in our defenses.
99215
Post by: Sgt. Vanden
*Scribbles that information in a large notepad furiously*
98168
Post by: Tactical_Spam
Kharne the Befriender wrote:Well, I have 2 main forces:
Imperials, which is astartes with guard support (Little less than a Regiment)
NecronTauRellians, I have minimal Necrons (Maybe a couple hundred), Tau as a main force (not numbers wise), and Tarellians who are my Auxiliaries (Like meaner, angrier Kroot, but not as savvy).
EDIT: After I get school things situated and my forge built I'll start getting all the writing out, so far I have things for all of my guys and I need to get it all done
What happened to sticking to 1-2 factions so our story doesn't get convoluted?
91468
Post by: War Kitten
Quite noteworthy indeed Vanden. A Guard army has lots of bodies? Shocking! Alert the press!
97127
Post by: Kharne the Befriender
They're technically 2 factions consisting of 4 races. I only bring them in to enrich the story, layout background, and to advance the story in my case.
It's not like each one is a full fledged army
91468
Post by: War Kitten
That reminds me. I need to figure out where my Eldar ran off to. Cogger is resolved and all that
100072
Post by: Irishpeacockz
Wouldn't they just return to their camp with the main army ?
91468
Post by: War Kitten
That's the thing. I don't remember where my camp was
76036
Post by: TheEyeOfNight
Somebody meme this immediately
71547
Post by: Sgt_Smudge
War Kitten wrote:I do have lots of bodies Bob, enough to plug most of the holes that might be present in our defenses.
Well, I'd say at this point, there should be roughly as many Imperials in New Pavus as Tillers, except the Imperials have better training generally, but lower morale (at least on the PDF), but the Tillers have less discipline but better guns.
The PDF would be depleted, due to the various skirmishes and the initial siege, the Scions incapable of defending with so few numbers, so your Guardsmen are really the main bulk of the force, bringing it level.
91468
Post by: War Kitten
Got my Guard blurb finished up and I'll be posting it in a bit. Let me know if I left anything out (mostly making sure I got Bobs Scions correct)
100072
Post by: Irishpeacockz
Ah I see, well you could move the camp then I suppose
91468
Post by: War Kitten
I plan on doing that as my Eldar's first move. I'm just wondering if I need to roll for it
94137
Post by: Palleus
My humies have finally arrived (with a bonus cameo from chazz).
91468
Post by: War Kitten
More Scions? More fancy kit to loot!
Nice blurb Palleus
89023
Post by: chazz huggins
Alright I just sent like 83 private messages regarding the battle of New Pavus. Specifically the skies have been of great interest and we have four players rolling off for aerial dominance. This should get really interesting or really really really messy. Hopefully just interesting.
91468
Post by: War Kitten
Can I assume that most of my.Guardsmen made it in to the city so I don't lose most of my regiment to a botched roll?
99215
Post by: Sgt. Vanden
Yeah, I was thinking of bringing in my Guard to New Pavus, but now I'm thinking against it considering how royally fethed that amount of PM's is.
Also Palleus 'n' War Kitty, nice blurbs.
51866
Post by: Bobthehero
Inquisitorial Scions, too. And more Grey Knights
100072
Post by: Irishpeacockz
War Kitten wrote:Can I assume that most of my.Guardsmen made it in to the city so I don't lose most of my regiment to a botched roll?
I think that would be fair, as smudge said your guys will be the backbone/ bulk of the imperium's forces there so it would make sense that you guys are garrisoned inside New Pavus
91468
Post by: War Kitten
I asked because I'm still an airborne regiment and the biggest airborne clusterfeth is going on above the city. I'd like to have my guys be in the city proper so if I lose a bunch of Valkyries/Vendettas I still have a force
99215
Post by: Sgt. Vanden
I thought the Grey Knights were Chazz's? Ala the Chazz cameo Palleus mentioned
51866
Post by: Bobthehero
Ah, right
100072
Post by: Irishpeacockz
Chazz sent a squad of grey knights from cogger to me during the siege, this is said squad
91468
Post by: War Kitten
One thing I'm wondering is why is it that everywhere I go a siege starts up?
91468
Post by: War Kitten
Random question, would anyone mind if I tried bringing my Knights back as well? I left them in jhe's care
100072
Post by: Irishpeacockz
Seeing as he has been inactive and has done nothing with them im fine with that.
91468
Post by: War Kitten
That works for me. Now I also need to figure out where they are going to be deployed at. Anyone want some giant stompy robot support?
94485
Post by: 2BlackJack1
I'm completely fine with you bringing your knight's back. You had some cool characters in there, I'd gladly welcome them back into the fold. And no, I'm not referring to Falkon, I like the knight pilots.
91468
Post by: War Kitten
Thanks for the input those of you who pay enough attention to this thread to notice it.
Does anyone know the general plan for the giant air battle that we sent numbers in for? Is someone writing all of it or are we each writing part of it?
100072
Post by: Irishpeacockz
War Kitten wrote:Thanks for the input those of you who pay enough attention to this thread to notice it.
Does anyone know the general plan for the giant air battle that we sent numbers in for? Is someone writing all of it or are we each writing part of it?
I dont think anything has been organised yet, and its not just a battle for the air
91468
Post by: War Kitten
That wasn't the impression I got from Chazz. Unless there are a bunch of ground forces (besides the Tillers) that I missed on my way in
97127
Post by: Kharne the Befriender
What battles are going on? EDIT: And whatever happened to the Gargant, last I recall it's still alive?
94485
Post by: 2BlackJack1
I'm still working on the final piece, but yes, it did not fall from the Sharks.
74527
Post by: Drakka77
I am paying attention I just don't know. I am still trying to figure where next for my regiment and work on the landing piece of my marines.
91468
Post by: War Kitten
Drakka77 wrote:I am paying attention I just don't know. I am still trying to figure where next for my regiment and work on the landing piece of my marines.
I don't know what's going on half the time either. Don't feel bad
And that's the hardest part, figuring out what to do next
99215
Post by: Sgt. Vanden
I think that's just your 'Meh' personality.
91468
Post by: War Kitten
Now that's just plain rude
97127
Post by: Kharne the Befriender
With everything going on lately, I'm more worried about writing these pieces up, hope fully I can get something from the Tarellians/Tau/Necrons so I can move on to the Sharks/Guard and that short story I might post...
99215
Post by: Sgt. Vanden
Pfffft, if I wanted to be rude, you'd know it mate
97127
Post by: Kharne the Befriender
My next piece will start just before the Cogger assault and show what happens during and after just so everyone knows
71547
Post by: Sgt_Smudge
War Kitten wrote:That wasn't the impression I got from Chazz. Unless there are a bunch of ground forces (besides the Tillers) that I missed on my way in
It appears to be both.
The allied Tiller/Tau/Chaos alliance was making a surprise ground strike with aerial support. It so happens that Bob was making an attack run with his Scions at the same time, and chazz decided to throw in your aerial support too.
Aside from the air battle, the Imperial army on the ground is outnumbered 2-1 by similar quality troops, and being outflanked by half of them, plus being shelled by accurately guided seeker missiles and any acid bombs the Nurgle air support can drop.
100072
Post by: Irishpeacockz
Hmmm, I wouldn't call it an alliance smudge, we both just have similar interests, for now
51866
Post by: Bobthehero
And my Scions have begun a counter offensive with some success. Your missiles may suddenly find themselves with no markers.
And the blatant Xeno support will work in my favor, so it's all good. And the Nurgle air support isn't dropping anything till the dice is rolled (but I went pretty low so I'll probably lose it). Just like I am not fire bombing concentrations of Tillers
91468
Post by: War Kitten
Oh joy. We're outnumbered and getting bombarded. Another glorious day in the Guard
71547
Post by: Sgt_Smudge
Irishpeacockz wrote:Hmmm, I wouldn't call it an alliance smudge, we both just have similar interests, for now
A man after my own heart.
Bobthehero wrote:And my Scions have begun a counter offensive with some success. Your missiles may suddenly find themselves with no markers.
I doubt you'll kill the markers, considering they're not part of the main body, and out of the firing line.
Tillers died - no Pathfinders.
And the blatant Xeno support will work in my favor, so it's all good.
Who, I'll clarify, are not Sunstrike Cadre.
And the Nurgle air support isn't dropping anything till the dice is rolled (but I went pretty low so I'll probably lose it). Just like I am not fire bombing concentrations of Tillers
Again, comes down to aerial to give the ground troops a buff.
Although I'll be rather confused if the considerable 2:1 outflank advantage of the Tiller coalition is ignored.
100072
Post by: Irishpeacockz
Am I the only one who feels that the Battle of New Pavus should be decisive ?
71547
Post by: Sgt_Smudge
I agree. Why shouldn't it be treated like Cogger was?
Also, is there/should there be a refractory period on attacking locations?
As in, so a losing army can't just attack again to retake the city straight after? I know that it happened with Cogger, but is it banned, or just not done out of courtesy?
97127
Post by: Kharne the Befriender
It should be decisive, but it should also wait until I can get my next piece out
91468
Post by: War Kitten
I think one of the good things that will come out of this is all the great looting opportunities I'll get
Oh. And would any of our fellow Imperials mind coming to help out?
100072
Post by: Irishpeacockz
War Kitten wrote:I think one of the good things that will come out of this is all the great looting opportunities I'll get
Oh. And would any of our fellow Imperials mind coming to help out?
Not sure if you are actually serious but i think that is unfair. If any other imperial forces do arrive I think it should be after the battle, the imperium cant just throw multiple armies at any situation that arises, they can be caught off guard too.
91468
Post by: War Kitten
I wasn't actually serious. Calm down.
97127
Post by: Kharne the Befriender
I think the sharks are figuring out how tactically fall on the Gargant
100072
Post by: Irishpeacockz
I am so the opposite of calm right now, im pissed
91468
Post by: War Kitten
It's been resolved via PM. It's all good now. Now I need to go dig in
100072
Post by: Irishpeacockz
Kharne please, those are obviously not my eyes.
Nice try though
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