Seriously, I need that to be released so I can get Book 5 at the same time. Buggered if I'm paying separate delivery for it!
They apparently took dozens of orders and these things are cast to order. I wouldn't get too comfortable, you might be looking at a July, August or even a September release for the public.
You know what's strange? You get the occasional leak what GW is doing. There are rumors of upcoming kits, leaked rules, hell, some rumormongers go as far as post the whole release shedule for half a year in advance (accuracy of that is another topic but still). I don't think I've heard any FW-related rumors here at all. There's some speculation about who'll be in the next HH book and suchlike, but it's allways just that: speculation or wishlisting. I can't remember anyone mentioning what Legions will feature in the next book unless FW said what's coming (or named the planet/battle, but that's a trivial look-up from there).
Seriously, I need that to be released so I can get Book 5 at the same time. Buggered if I'm paying separate delivery for it!
They apparently took dozens of orders and these things are cast to order. I wouldn't get too comfortable, you might be looking at a July, August or even a September release for the public.
That's what I've heard as well. They've got a backlog on Warlord orders from the Open Day and are casting as fast as possible. August or September sounds about right which'll probably mean they're ready for a second showcase at Warhammer Fest and another huge amount of orders!
Kosake wrote: You know what's strange? You get the occasional leak what GW is doing. There are rumors of upcoming kits, leaked rules, hell, some rumormongers go as far as post the whole release shedule for half a year in advance (accuracy of that is another topic but still). I don't think I've heard any FW-related rumors here at all. There's some speculation about who'll be in the next HH book and suchlike, but it's allways just that: speculation or wishlisting. I can't remember anyone mentioning what Legions will feature in the next book unless FW said what's coming (or named the planet/battle, but that's a trivial look-up from there).
It's an interesting point, and one that I've thought about before. The main reason is basically because FW do all their stuff in-house - they control every step of manufacturing the models in the studio, the design team write the books in English, and everything is basically controlled in one place. In terms of rumours and leaked information, it's a perfect set-up; so few people know about what FW is doing, so any leaked information and rumours can easily be traced. That's why events like the open day (or any other event when FW are present) are so popular - it's basically the only time FW show us anything in advance, with the exception of their bulletins.
Kosake wrote: I don't think I've heard any FW-related rumors here at all.
Two reasons:
1) FW actually does previews well in advance, so there's a lot less stuff that is close enough to being done that rumors are likely but hasn't already been shown at one of FW's events. Most of the "main GW" rumors we get are the kind of stuff that FW openly discusses.
2) FW is much smaller than "main" GW so there are fewer people that have access to interesting information. And of course since FW does all of their own sales the "our store got the new releases a few days early" leaks are eliminated entirely.
Enigwolf wrote: Anyone else think that he looks like Caesar?
Well, the Ultramarines were always treated as Roman Space Marines ... just look at the typical latin names for the characters. Cesar is the most prominent Roman ever, so its only fitting that Gulliman looks like him.
Seriously, I need that to be released so I can get Book 5 at the same time. Buggered if I'm paying separate delivery for it!
They apparently took dozens of orders and these things are cast to order. I wouldn't get too comfortable, you might be looking at a July, August or even a September release for the public.
That's what I've heard as well. They've got a backlog on Warlord orders from the Open Day and are casting as fast as possible. August or September sounds about right which'll probably mean they're ready for a second showcase at Warhammer Fest and another huge amount of orders!
Doesn't surprise me in the least. However, by this reasoning, the only way anyone is going to be able to order one any time soon (ish) is to go to an event and order it there - anyone NOT going to an event is having to wait until those orders are completed, by which time there's another event etc etc. I wish they'd just bung the bloody thing for orders on the site, then at least I could order one, regardless of when it's actually fulfilled.., ah well, at least I can carry on extra saving in the meantime...
Enigwolf wrote: Anyone else think that he looks like Caesar?
Well, the Ultramarines were always treated as Roman Space Marines ... just look at the typical latin names for the characters. Cesar is the most prominent Roman ever, so its only fitting that Gulliman looks like him.
angelofvengeance wrote:That's kind of the point Enigwolf..
Formosa wrote:I think that's the point lol, but you already knew that
Yes, I already knew that, and expected it to happen. That said, I couldn't stop hoping that GW wouldn't take the obvious path.
shamikebab wrote: Why are the character series getting progressively more expensive :/
Yeah -.- although £3 more for Guilliman is a lot easier to swallow than £14 more for Sigismund...
That's still tough to swallow because I wanted to paint two versions of Sigismund - one as shown by FW and one "post HH" version with helmet. Now I will wait for the actual model to arrive and decide afterwards, if I still follow my original plan ...
shamikebab wrote: Why are the character series getting progressively more expensive :/
Well, going by the size of Guilliman's diorama, the only comparable model is Horus... who costs £62, compared to £65. *shrug* I guess it's mostly to do with the size of the model and the time it took to make.
shamikebab wrote: Why are the character series getting progressively more expensive :/
Yeah -.- although £3 more for Guilliman is a lot easier to swallow than £14 more for Sigismund...
That's still tough to swallow because I wanted to paint two versions of Sigismund - one as shown by FW and one "post HH" version with helmet. Now I will wait for the actual model to arrive and decide afterwards, if I still follow my original plan ...
That's what I mean, the Sigismund one is tougher to swallow.
Fencing and proper swordfighting are not the same thing. Fencing is a poor imitation of rapier techniques watered down for sport, and a rapier can barely be counted as a sword.
To hijack the thread, I'd say the modern fencing techniques are still very lethal against unarmored targets. Those fast lunges have quite a bit of force and body weight behind them - if it wasn't for the capped tip and protective equipment, a sharp sword would easily penetrate a body.
Anyways, I was thinking how would a Space Marines armour affect the fencing technique. I'm guessing the blade would feel pretty light, and the armoured gauntlet could be used for both parrying and gripping against non-powered weapons. Then again, he is wearing a ton of armour, so you'd need a very serious opponent to threaten him without a powered blade. If it was a powered weapon he's going against, then it would be a whole different ballgame - maybe closer to sabre fencing with cuts and thrusts?
As for the armour factor, Space Marines are going to be hugely more mobile than medieval knights, able to do things like spinning motions, combat rolls or quick backsteps that the more lightly armoured 17th century rapier wielders would use. Medieval knights' steel plate weighed a (non-literal) ton, a man who fell over probably couldn't get back up on his own unless he was superbly strong. They also couldn't move too fast, nor could they run (as not only would the armour prevent it, they would tire in seconds) or spin around or do generally anything but face their opponent. Space Marines don't have to worry about that. Knights being human also had to worry about things like their armour being penetrated or struck with a blunt weapon, which could and wpuld kill them outright, whereas Space Marine armour is incredibly hard as well as strong, sp useless hit with a power weapon, they can tank damage. Plus, even a sword through the chest won't kill them straight away, making them dangerous still, so they can be more reckless with their attacks. In Prospero Burns, there is a Space Wolf who wields dual axes. He sees the blow coming, and could choose to take it on the shoulder, which would probably cost him his arm, at least for the fight, but instead takes it in the ribs, which IIRC does end up killing him after, but allows him to continue using both arms as well as trapping the opponent's weapon.
Automatically Appended Next Post: I typed that all on a smartphone btw.
Ever fought in armour? A properly fitted suit of plate should not restrict your movement, I've seen a man in Maximillian plate clasp his hands behind his head, one above and one below, do squats and high kicks with no restriction. I myself regularly fight in 14thC heavy plate with little restriction other then my own fitness. I really hate that bad movie idea that you cant even stand up from the floor in plate, would you seriously take the field with people who want to kill you in something you could not stand in if you just fell over? Nope, Never!
However, when you look at tournaments from the 15thC your seeing things like Poleaxes, Long swords and the Bardich becoming popular over the arming sword, more from the additional force you can apply with two hands, and the lack of a need to carry a shield in addition to the defence offered by armour and heavy pouldrons.
I'd say that fighting Marine to Marine would be very much like armoured 15-16thC knights, the armour is a last line of defence after your skill, so the rounded nature of the armour would deflect a blow or you would use the nature of the plate to flat against a blade, grappling would be critical, distance would be critical, and blows would be aimed for critical junctions in the armour, probably the same 5 openings De Silver used, either side of the neck, under the arms or the groin. The map of arteries is the same, critical joint damage would have the same effect, and while they would be fitter, faster and more able to tolerate minor injuries, a blade in the neck is still fatal, as is a blade in the ribs IF your aiming for BOTH hearts and not just the one.
Sorry, hijacking the thread!
Automatically Appended Next Post: Google "Battle of Nations" and watch the one on one tournaments, they are full contact in overly heavy plate, do they look restricted in movement? Nope!
I was up at Warhammer World a few weeks ago and was talking to the guy in the fw shop. He said that there were about 25 orders for warlords from the open day to catch up on and then they were going to start making more for general release. He gave end of July as latest for pre-orders.
smUrfsrUs wrote: I was up at Warhammer World a few weeks ago and was talking to the guy in the fw shop. He said that there were about 25 orders for warlords from the open day to catch up on and then they were going to start making more for general release. He gave end of July as latest for pre-orders.
Did they have any exclusive models in the Forgeworld shop?
Google "Battle of Nations" and watch the one on one tournaments, they are full contact in overly heavy plate, do they look restricted in movement? Nope!
You, my friend, have just provided me with my entertainment for the rest of the night.
smUrfsrUs wrote: I was up at Warhammer World a few weeks ago and was talking to the guy in the fw shop. He said that there were about 25 orders for warlords from the open day to catch up on and then they were going to start making more for general release. He gave end of July as latest for pre-orders.
Did they have any exclusive models in the Forgeworld shop?
[1000 posts... ]
Um, not sure. Was distracted by the pretty new Invictarii set. They did have the t-shirts, mugs, bag and pins though.
Fencing and proper swordfighting are not the same thing. Fencing is a poor imitation of rapier techniques watered down for sport, and a rapier can barely be counted as a sword.
To hijack the thread, I'd say the modern fencing techniques are still very lethal against unarmored targets. Those fast lunges have quite a bit of force and body weight behind them - if it wasn't for the capped tip and protective equipment, a sharp sword would easily penetrate a body.
Anyways, I was thinking how would a Space Marines armour affect the fencing technique. I'm guessing the blade would feel pretty light, and the armoured gauntlet could be used for both parrying and gripping against non-powered weapons. Then again, he is wearing a ton of armour, so you'd need a very serious opponent to threaten him without a powered blade. If it was a powered weapon he's going against, then it would be a whole different ballgame - maybe closer to sabre fencing with cuts and thrusts?
As for the armour factor, Space Marines are going to be hugely more mobile than medieval knights, able to do things like spinning motions, combat rolls or quick backsteps that the more lightly armoured 17th century rapier wielders would use. Medieval knights' steel plate weighed a (non-literal) ton, a man who fell over probably couldn't get back up on his own unless he was superbly strong. They also couldn't move too fast, nor could they run (as not only would the armour prevent it, they would tire in seconds) or spin around or do generally anything but face their opponent. Space Marines don't have to worry about that. Knights being human also had to worry about things like their armour being penetrated or struck with a blunt weapon, which could and wpuld kill them outright, whereas Space Marine armour is incredibly hard as well as strong, sp useless hit with a power weapon, they can tank damage. Plus, even a sword through the chest won't kill them straight away, making them dangerous still, so they can be more reckless with their attacks. In Prospero Burns, there is a Space Wolf who wields dual axes. He sees the blow coming, and could choose to take it on the shoulder, which would probably cost him his arm, at least for the fight, but instead takes it in the ribs, which IIRC does end up killing him after, but allows him to continue using both arms as well as trapping the opponent's weapon.
Automatically Appended Next Post: I typed that all on a smartphone btw.
Ever fought in armour? A properly fitted suit of plate should not restrict your movement, I've seen a man in Maximillian plate clasp his hands behind his head, one above and one below, do squats and high kicks with no restriction. I myself regularly fight in 14thC heavy plate with little restriction other then my own fitness. I really hate that bad movie idea that you cant even stand up from the floor in plate, would you seriously take the field with people who want to kill you in something you could not stand in if you just fell over? Nope, Never!
However, when you look at tournaments from the 15thC your seeing things like Poleaxes, Long swords and the Bardich becoming popular over the arming sword, more from the additional force you can apply with two hands, and the lack of a need to carry a shield in addition to the defence offered by armour and heavy pouldrons.
I'd say that fighting Marine to Marine would be very much like armoured 15-16thC knights, the armour is a last line of defence after your skill, so the rounded nature of the armour would deflect a blow or you would use the nature of the plate to flat against a blade, grappling would be critical, distance would be critical, and blows would be aimed for critical junctions in the armour, probably the same 5 openings De Silver used, either side of the neck, under the arms or the groin. The map of arteries is the same, critical joint damage would have the same effect, and while they would be fitter, faster and more able to tolerate minor injuries, a blade in the neck is still fatal, as is a blade in the ribs IF your aiming for BOTH hearts and not just the one.
Sorry, hijacking the thread!
Automatically Appended Next Post: Google "Battle of Nations" and watch the one on one tournaments, they are full contact in overly heavy plate, do they look restricted in movement? Nope!
Nope, can't say I have. I've worn plate gauntlets and helm alongside a chainmail shirt, and held a longsword and shield while doing so. I'm a reasonably in shape guy but yiu couldn't fight for hours on end in that, never mind full plate, and still be able to get yourself off the ground before someone killed.
In any case, what I'm saying still remains true. Maybe a medieval knight would have more mobility than I give credit for. He still wouldn't be able to backstep and combat roll fast or fast enough to make it reliable, especially as each step and swing tires him. He's dragging an extra (google says 35)kg with him on each step, jump and swing. Space Marine armour weighs nothing for these purposes, as its servos are actually doing most of the work. The space marine isn't lifting the armour, the armour is lifting him.
And as I said before, Space Marines can take more risks, armour doesn't have to be the last line of defence. If they know the opponent can't penetrate they can take the blow instead of parrying and use it to kill the opponent, or like I cited with the Space Wolf, suffer a telling blow which they can take and continue fighting. Mindset also helps, they can take even fatal blows to win, most humans wouldn't. It alters things immensely when yiu considered what Marines can do that knights and humans can't.
Does Roboute (thanks for linking the video above as I could automatically correct my mispelling of his name!) come with any ranged weapons? I'm always curious if the primarch models can be used relatively appropriately for any standard special characters. Roboute has a power fist and power sword (just like marneus although he obviously has a pair of the former) but I'm curious if a ranged bolt weapon is represented on the primarch as well.
warboss wrote: Does Roboute (thanks for linking the video above as I could automatically correct my mispelling of his name!) come with any ranged weapons? I'm always curious if the primarch models can be used relatively appropriately for any standard special characters. Roboute has a power fist and power sword (just like marneus although he obviously has a pair of the former) but I'm curious if a ranged bolt weapon is represented on the primarch as well.
Yes!
"His mastery of strategy makes him not only an skilled commander, but also a lethal combatant. An expert in the arts of war, Guilliman possesses a vast selection of weapons and wargear. The most iconic of which include the Hand of Dominion, a unique power gauntlet, the Gladius Incandor, a shimmering blade of great artifice and the Arbitrator, a customised combi-bolter. "
Cool, thanks for the clarifications! No wonder I didn't see it back there. I might end up getting him at some distant point in the future but first I'll have to finish up my Space Wolf converted Horus and Ferrus (the Warboss Heresy!). He wouldn't be inducted into the Vlyka Fenryka but be the first primarch that stays with his own legion in my little collection.
Theophony wrote: Wonder how he draws that gun since he has it on the side where his boxing glove is?
Magnets and string
You're not forging the narrative hard enough. Obviously, some word bearer gal vorbak will have to cinematically knock it off the small of his back while Roboute then pummels him back into the warp with the power fist before shooting down the Traitor Navy frigate with the bolter in the OTHER hand. duh...
Angron is armed and modeled to have a huge plasma pistol (holstered on his left calf I believe.)
Being Angron he's obviously never used it
Automatically Appended Next Post:
Theophony wrote: Wonder how he draws that gun since he has it on the side where his boxing glove is?
The only Time in canon I've read about a Primarch using ranged weaponry was Corvax using a marine heavy Bolter as a rifle during the Dropsite massacre.
Primarchs are generally speaking Close Combat power houses both in game and in fluff and don't even bother firing there (comparatively) dainty side arms when they can smash a knight titan out of existence in one round of close combat.
Being Ultramarines it might be purely ornamental (I.E. Guillman doesn't intend to actually use it.)
Bronzefists42 wrote: Angron is armed and modeled to have a huge plasma pistol (holstered on his left calf I believe.)
Being Angron he's obviously never used it
Automatically Appended Next Post:
Theophony wrote: Wonder how he draws that gun since he has it on the side where his boxing glove is?
The only Time in canon I've read about a Primarch using ranged weaponry was Corvax using a marine heavy Bolter as a rifle during the Dropsite massacre.
Primarchs are generally speaking Close Combat power houses both in game and in fluff and don't even bother firing there (comparatively) dainty side arms when they can smash a knight titan out of existence in one round of close combat.
Being Ultramarines it might be purely ornamental (I.E. Guillman doesn't intend to actually use it.)
I'm sure Magnus uses his mind bullets at some point. That's about as close to firing a ranged weapon as they get, though...
I think it would be fun to put every existing Primarch against his brothers, like a tournament, and see who has the best combat abilities (stats).
In one of the latest books from the HH series Russ claimed that he had fought everyone of his brothers either in a real combat or in sparring cages and he won every time except for Horus.
The math looks wrong for Horus in Horus vs. Roboute as they list Horus hitting 5.3 times yet he only has 5 attacks base, all the primarch vs. primarch stuff on 1d4chan ignores charging bonus and he doesn't get the 2 CC weapon bonus I think?
I get Horus causing 1.481 wounds (1d4chan has it at 1.778) before the invulnerable reroll that Roboute gets for the first failed invulnerable save and IWND, not sure how to work that out?
I suspect that takes them closer to equal for number of wounds caused, Horus has the better invulnerable save and the better starting WS but Roboute has counters for disabling strike in preternatural strategy and the rerollable invulnerable save, otherwise they have the same stats.
It is funny how they point out that the guy is anything but original, as he just took ideas of others and improved on those. A recurring theme of sorts with the Ultras that almost saw them die when they were up against the Tyranids for the first time.
Crazyterran wrote: Anyone else find it ironic that Guilliman did a better job of conquering the Imperium than Horus did?
But seriously love the model. I'll have to save up a bit to get him and his honour guard. Maybe use him as a counts as Calgar once in a while...
Errr.. he's a bit big for Calgar lol. Even if Calgar's in TDA he's still a midget by comparison lol.
That is okay with me. I won't be taking it to serious games, I just want him to hit things without spending a few grand making an ultramarines legion army to go with him.
Crazyterran wrote: Anyone else find it ironic that Guilliman did a better job of conquering the Imperium than Horus did?
But seriously love the model. I'll have to save up a bit to get him and his honour guard. Maybe use him as a counts as Calgar once in a while...
Errr.. he's a bit big for Calgar lol. Even if Calgar's in TDA he's still a midget by comparison lol.
While I don't have a pic of Calgar next to Roboute (hey, I spelled it correctly without prompting or googling!), they're not completely out of whack. The plasma cannon guy is a truescale marine made from mostly terminator bits along with inquisitor rex for a size comparison.
Spoiler:
My introduction into 40k came with the 3rd edition Blood Angel codex. The terminator on the cover there formed the basis for what TDA should be visually and size wise for me (and it meshed with the fluff much more than the old 2nd edition puny metal models ever did). I'd obviously have no issues using him as a calgar in TDA although from a size perspective at least.
Ashiraya wrote: One of the better Primarch sculpts so far, for sure.
Really? It's possibly the worst in my opinion.
Preferences are subjective. I think it's good. It's a crisp sculpt that makes use of some softer details. The pose conveys the classical notion of a general leading his army. As a representation of the Ultramarines primarch he looks like the drawings and artwork that preceded this sculpt.
He is better than Angron (I don’t like his armour), Fulgrim, Ferrus Manus (looks nice but the pose is odd.) and Mortarion (terrible face, needs a helmet badly or at least ditch the hood).
Guilliman is between Lorgar and Vulkan in quality imo.
I think he is the best one so far. So good in fact, he makes me want to collect Ultramarines and buy him, despite the Ultramarines being by far the most boring Legion/Chapter.
Truly outstanding paintjob on him as well.
Yaraton wrote: I think it would be fun to put every existing Primarch against his brothers, like a tournament, and see who has the best combat abilities (stats).
In one of the latest books from the HH series Russ claimed that he had fought everyone of his brothers either in a real combat or in sparring cages and he won every time except for Horus.
Vulkan pretty much back hands everyone whenever I ran him through the primarch gauntlet. Im talking about the HH rules for each primarch so far of course.
Vulkan is not a duelist, though. He is a tank.
His strength lies in eating obscene amounts of firepower (in addition to making SoB cry because they have like 2 units in their entire codex that can do much anything at all against him).
It'll be interesting whether or not they'll actually make rules for Ollanius Pius when they eventually get to the Siege of Terra. I hope his wargear includes a giant wheelbarrow for his brazen balls of steel standing up to Horus.
Yaraton wrote: I think it would be fun to put every existing Primarch against his brothers, like a tournament, and see who has the best combat abilities (stats).
In one of the latest books from the HH series Russ claimed that he had fought everyone of his brothers either in a real combat or in sparring cages and he won every time except for Horus.
Vulkan pretty much back hands everyone whenever I ran him through the primarch gauntlet. Im talking about the HH rules for each primarch so far of course.
I'm 95% sure that Horus wins every fight mathematically. Disabling strike combined with his S7 AP2 lightning claw, and a 3++ with another 3+ if you want to change his stats in any way (i.e. reduce to I1) make him the best solo duelist.
Lorgar wins every fight so far with ease. Precog is OP. It's definitely meant to make an otherwise fragile 40k psyker somewhat dangeous, but when used by an already-lethal Primarch he becomes almost invincible in melee.
aka_mythos wrote: They have to set Horus up for eventually being able to stand up to Sanguinus and the Emperor.
That'd be funny if Sanguinius eventually turns out to be mathematically better at winning on average versus Horus.
Emperor at the final battle: Sanguinius, how'd you die?! You're statistically better than Horus!
Sanguinius' spirit: Err... I rolled a lot of 1's.
Hours was empowered by the gods..... of dice rolls. lol
But yah, the hours we have now is a sort of great crusade hours. I expect we will see a chaos empowered hours with rules and sculpt latter, like they mentioned for Fulgrim and Angron.
Ashiraya wrote: Lorgar wins every fight so far with ease. Precog is OP. It's definitely meant to make an otherwise fragile 40k psyker somewhat dangeous, but when used by an already-lethal Primarch he becomes almost invincible in melee.
Lorgar needs access to his psychic powers, otherwise he's just used to mop floors.
Spoiler:
Primarch fighting, while fun to see isn't a very competitive thing to do as it'll usually tie up both Primarchs for the entire game without either of them dying (and Lorgar's abilities and statline mean he's much better suited to fighting marines where he can Instant Death them), with that in mind this section is how Lorgar fares against other Primarchs Mathhammer wise. Please note that all the various abilities, with the exception of Blind and Lorgar's powers, are taken into account (Blind is ignored because it never helps nor hinders the outcome of the fights, and psychic powers are too random to apply to this and don't work often enough to sway the fight) and the match-ups assume the Primarchs are the only ones involved in the fighting, so various abilities like Angron's "The Butcher's Nails" and Rampage do not provide any bonuses. Note too this mathhammer is only based on regular Lorgar.
Lorgar VS Horus (using The Talon)
Round 1: Horus hits 3.444 times, wounds 1.775 times, 0.887 times after saves and IWND will take that down to 0.554 wounds at the start of the next turn.
Round 2: Horus hits 4 times, wounds 3.554, 1.777 times after saves and IWND will take that down to 1.444 wounds at the start of the next turn.
Lorgar hits Horus 2.5 times, wounds 2.083 times, 0.694 after saves and IWND will take that to 0.083 wounds at the start of the next turn.
Lorgar loses this fight. BADLY.
Lorgar VS Angron
Round 1: Angron hits 4.888 times, wounds 3.846 times, 1.923 times after saves and IWND will take that down to 1.59 wounds at the start of the next turn.
Round 2: Angron hits 4 times, wounds 3.333, 1.666 times after saves and IWND will take that down to 1.333 wounds at the start of the next turn.
Lorgar hits Angron 2.5 times, wounds 2.083 times, 1.041 after saves and IWND will take that to 0.708 wounds at the start of the next turn.
Lorgar loses this fight. BADLY.
Lorgar VS Fulgrim
Round 1 (Laer Blade): Fulgrim hits 4.147 times, wounds 1.726 times, 0.863 times after saves and IWND will take that down to 0.530 wounds at the start of the next turn.
Round 2 (Laer Blade): Fulgrim hits 4.666 times, wounds 2.333 times, 1.166 times after saves and IWND will take that down to 0.833 wounds at the start of the next turn.
Round 1 (FireBlade): Fulgrim hits 4.147 times, wounds 2.456 times, 1.228 times after saves and IWND will take that down to 0.895 wounds at the start of the next turn.
Round 2 (FireBlade): Fulgrim hits 4.666 times, wounds 3.107 times, 1.553 times after saves and IWND will take that down to 1.22 wounds at the start of the next turn.
Lorgar hits Fulgrim 2.5 times, wounds 2.083 times, 0.694 after saves and IWND will take that to 0.708 wounds at the start of the next turn.
Lorgar loses this fight. BADLY.
Lorgar VS Mortarion
Round 1: Mortarion hits 2.961 times, wounds 1.752 times, 0.876 times after saves and IWND will take that down to 0.543 wounds at the start of the next turn.
Round 2: Mortarion hits 3.333 times, wounds 2.222 times, 1.111 times after saves and IWND will take that down to 0.778 wounds at the start of the next turn.
Lorgar hits Mortarion 2.5 times, wounds 1.666 times, 0.833 after saves and IWND will take that to 0.278 wounds at the start of the next turn.
Lorgar loses this fight. BADLY.
Lorgar VS Ferrus
Round 1: Ferrus hits 2.37 times, wounds 1.865 times (Forgebreaker)/1.58 times (Bare Hands), 0.932 times after saves (Forgebreaker)/0.79 times (Bare Hands) after saves and IWND will take that down to 0.599/0.457 wounds at the start of the next turn.
Round 2: Ferrus hits 2.666 times, wounds 2.221 times (Forgebreaker)/1.777 times (Bare Hands), 1.11 times after saves (Forgebreaker)/0.888 times (Bare Hands) after saves and IWND will take that down to 0.777/0.555 wounds at the start of the next turn.
Lorgar hits 2.5 times, wounds 2.083 times, 0.555 wounds after saves and IWND will take that down to 0.222 wounds at the start of the next turn.
Lorgar loses this fight. BADLY.
Lorgar VS Konrad Curze
Round 1: Curze hits 3.555 times, wounds 2.369 times, 1.184 times after saves and IWND will take that down to 0.851 wounds at the start of the next turn.
Round 2: Curze hits 4 times, wounds 3 times, 1.5 times after saves and IWND will take that down to 1.167 wounds at the start of the next turn.
Lorgar hits 2.5 times, wounds 2.083 times, 1.041 wounds after saves and IWND will take that down to 0.708 wounds at the start of the next turn.
Lorgar loses this fight. BADLY.
Lorgar VS Vulkan
Round 1: Vulkan hits 2.37 times, wounds 1.865 times, 0.932 times after saves and IWND will take that down to 0.599 wounds at the start of the next turn.
Round 2: Vulkan hits 2.666 times, wounds 2.221 times, 1.11 times after saves and IWND will take that down to 0.777 wounds at the start of the next turn.
Lorgar hits 2.5 times, wounds 1.666 times, 0.554 wounds after saves and 0 wounds after IWND.
Lorgar loses this fight. BADLY.
Lorgar VS Perturabo
Round 1: Perturabo hits 2.37 times (both types), wounds 1.58 times (Normal)/1.865 times (Forgebreaker), 0.79 wounds (Normal)/0.932 wounds (Forgebreaker) after saves and IWND will take that down to 0.457/0.599 wounds at the start of the next turn.
Round 2: Perturabo hits 2.666 times (both types), wounds 1.777 times (Normal)/2.221 times (Forgebreaker), 0.888 wounds (Normal)/1.11 wounds (Forgebreaker) after saves and IWND will take that down to 0.555/0.777 wounds at the start of the next turn.
Lorgar hits 2.5 times, wounds 2.083 times, 0.694 wounds after saves and 0.361 wounds after IWND.
Lorgar loses this fight. BADLY.
Lorgar VS Alpharius
Alpharius round 1: hits 3.333 times, wounds 1.9444 times, 0.972 wounds after saves and IWND will take that down to 0.639 wounds at the start of the next turn.
Alpharius round 2: hits 3.889 times, wounds 2.268 times, 1.134 wounds after saves and IWND will take that down to 0.801 wounds at the start of the next turn.
Lorgar hits 2.5 times, wounds 2.083 times, 1.041 times after saves and IWND will take that down to 0.708 wounds at the start of the next turn.
Now that's a fight! Lorgar still lose, because Alpharius has Preferred Enemy, but not by much.
Lorgar VS Rogal Dorn
Round 1: Rogal Dorn hits 2.37 times (Normal)/1.259 times (Sundering Blow), wounds 1.579 times (normal)/1.164 times (Sundering Blow), 0.789/0.582 wounds after saves and IWND will take that down to 0.456/0.249 wounds at the start of the next turn.
Round 2: Rogal Dorn hits 2.666 times (Normal)/1.333 times (Sundering Blow), wounds 1.999 times (normal)/1.295 times (Sundering Blow), 0.999/0.648 wounds after saves and IWND will take that down to 0.666/0.315 wounds at the start of the next turn.
Lorgar hits 2.5 times, wounds 1.666 times, 0.833 times after saves and IWND will take that down to 0.5 wounds at the start of the next turn.
Lorgar loses this fight. BADLY.
Lorgar VS Corvus Corax
Round 1: Corvus hits 4.741 times (Scourge)/3.555 times (Shadow-walk), wounds 3.16 times (Scourge)/2.369 times (Shadow-walk), 1.58 wounds (Scourge)/1.184 wounds (Shadow-walk) after saves and IWND will take that down to 1.247/0.851 wounds at the start of the next turn.
Round 2: Corvus hits 5.333 times (Scourge)/4 times (Shadow-walk), wounds 3.999 times (Scourge)/3 times (Shadow-walk), 1.999 wounds (Scourge)/1.5 wounds (Shadow-walk) after saves and IWND will take that down to 1.666/1.167 wounds at the start of the next turn.
Lorgar hits 2.5/1.666 times, wounds 2.083/1.388 times, 1.388/0.925 wounds after saves and IWND will take that down to 1.055/0.592 wounds at the start of the next turn.
Lorgar loses this fight. BADLY.
Ashiraya wrote: Lorgar wins every fight so far with ease. Precog is OP. It's definitely meant to make an otherwise fragile 40k psyker somewhat dangeous, but when used by an already-lethal Primarch he becomes almost invincible in melee.
Well he was already a powerful psyker. He just didn't use his power. Once he did he became very powerful.
Ashiraya wrote: Lorgar wins every fight so far with ease. Precog is OP. It's definitely meant to make an otherwise fragile 40k psyker somewhat dangeous, but when used by an already-lethal Primarch he becomes almost invincible in melee.
Does he still have that though? I know they changed which powers he has access too in Tempest, but I don't know from what to what.
It's a limited edition poster included with all special editions of Conquest. I have one as well. One side shows the various Knightly Orders that inhabit that part of the sector, the other side shows the cover art in sexy glory.
BrookM wrote: It's a limited edition poster included with all special editions of Conquest. I have one as well. One side shows the various Knightly Orders that inhabit that part of the sector, the other side shows the cover art in sexy glory.
Hahaha, I have that. I've never actually got the poster out!
BrookM wrote: It's a limited edition poster included with all special editions of Conquest. I have one as well. One side shows the various Knightly Orders that inhabit that part of the sector, the other side shows the cover art in sexy glory.
Hahaha, I have that. I've never actually got the poster out!
BrookM wrote: It's a limited edition poster included with all special editions of Conquest. I have one as well. One side shows the various Knightly Orders that inhabit that part of the sector, the other side shows the cover art in sexy glory.
Hahaha, I have that. I've never actually got the poster out!
It's quite nice yes.
I only got the new HH book yesterday, so haven't had a chance to go through it yet, but those models are awesome I like them a lot!
It's a gun slinging space marine Centurion who can dual-wield pistols and do special shooting attacks where they keep shooting until they miss with both guns.
aka_mythos wrote: They have to set Horus up for eventually being able to stand up to Sanguinus and the Emperor.
That'd be funny if Sanguinius eventually turns out to be mathematically better at winning on average versus Horus.
Emperor at the final battle: Sanguinius, how'd you die?! You're statistically better than Horus!
Sanguinius' spirit: Err... I rolled a lot of 1's.
I'd put money on that Horus will get improved rules for his battle against the Emperor. The Lion and The Angel should both be (just) better than Horus in CC before Horus goes super saiyan, the Wolf maybe. Roboute and Fulgrim can hold their own against Horus, Horus has a very slight edge unlike any of the other current primarchs but its close enough to come down to who charged and luck.
BrookM wrote:He has access to Divination and Telekinesis.
He used to have Telepathy (Invisibility), but that was removed.
Logar was little fun to play against when he had invisibility so I'm glad they removed it.
Even just the Mark of Chaos Ascendent would boost his abilities a lot- +1 I, +1 T, Rage and Counter Attack and either a 2++ Invulnerable (although the Mk of Tzeentch usually doesn't allow this) or maybe re-rolls of failed Invulnerable saves of 1 would make Horus very powerful, without any other changes.
All I know is that I really want to do a UM army of nothing but the Primarch, and the rest made up of these guys and Breacher Squads for one giant infantry shieldwall. Sure, the army will probably suck on the table, but it would look awesome.
Do we know which of the Primachs ascended to Daemonhood before the end of the Heresy? Was it just Angron, or were there any others, or did all that (including Angron's ascension) come after the Heresy?
H.B.M.C. wrote: Do we know which of the Primachs ascended to Daemonhood before the end of the Heresy? Was it just Angron, or were there any others, or did all that (including Angron's ascension) come after the Heresy?
Haighus wrote: Even just the Mark of Chaos Ascendent would boost his abilities a lot- +1 I, +1 T, Rage and Counter Attack and either a 2++ Invulnerable (although the Mk of Tzeentch usually doesn't allow this) or maybe re-rolls of failed Invulnerable saves of 1 would make Horus very powerful, without any other changes.
That would be pretty beastly, a 2++ at T8 would mean he was just about untouchable for anything outside of massed D weapons, priced appropriately and that's perfectly fine as Horus at that power level should be able to go toe to toe with a Warlord Titan.
I really hope Tris doesn't get to do Fulgrim as he has become a giant snake, he'll end up being 90% S bends.
Ashiraya wrote: Lorgar wins every fight so far with ease. Precog is OP. It's definitely meant to make an otherwise fragile 40k psyker somewhat dangeous, but when used by an already-lethal Primarch he becomes almost invincible in melee.
Lorgar needs access to his psychic powers, otherwise he's just used to mop floors.
Spoiler:
Primarch fighting, while fun to see isn't a very competitive thing to do as it'll usually tie up both Primarchs for the entire game without either of them dying (and Lorgar's abilities and statline mean he's much better suited to fighting marines where he can Instant Death them), with that in mind this section is how Lorgar fares against other Primarchs Mathhammer wise. Please note that all the various abilities, with the exception of Blind and Lorgar's powers, are taken into account (Blind is ignored because it never helps nor hinders the outcome of the fights, and psychic powers are too random to apply to this and don't work often enough to sway the fight) and the match-ups assume the Primarchs are the only ones involved in the fighting, so various abilities like Angron's "The Butcher's Nails" and Rampage do not provide any bonuses. Note too this mathhammer is only based on regular Lorgar. Lorgar VS Horus (using The Talon) Round 1: Horus hits 3.444 times, wounds 1.775 times, 0.887 times after saves and IWND will take that down to 0.554 wounds at the start of the next turn. Round 2: Horus hits 4 times, wounds 3.554, 1.777 times after saves and IWND will take that down to 1.444 wounds at the start of the next turn. Lorgar hits Horus 2.5 times, wounds 2.083 times, 0.694 after saves and IWND will take that to 0.083 wounds at the start of the next turn. Lorgar loses this fight. BADLY. Lorgar VS Angron Round 1: Angron hits 4.888 times, wounds 3.846 times, 1.923 times after saves and IWND will take that down to 1.59 wounds at the start of the next turn. Round 2: Angron hits 4 times, wounds 3.333, 1.666 times after saves and IWND will take that down to 1.333 wounds at the start of the next turn. Lorgar hits Angron 2.5 times, wounds 2.083 times, 1.041 after saves and IWND will take that to 0.708 wounds at the start of the next turn. Lorgar loses this fight. BADLY. Lorgar VS Fulgrim Round 1 (Laer Blade): Fulgrim hits 4.147 times, wounds 1.726 times, 0.863 times after saves and IWND will take that down to 0.530 wounds at the start of the next turn. Round 2 (Laer Blade): Fulgrim hits 4.666 times, wounds 2.333 times, 1.166 times after saves and IWND will take that down to 0.833 wounds at the start of the next turn. Round 1 (FireBlade): Fulgrim hits 4.147 times, wounds 2.456 times, 1.228 times after saves and IWND will take that down to 0.895 wounds at the start of the next turn. Round 2 (FireBlade): Fulgrim hits 4.666 times, wounds 3.107 times, 1.553 times after saves and IWND will take that down to 1.22 wounds at the start of the next turn. Lorgar hits Fulgrim 2.5 times, wounds 2.083 times, 0.694 after saves and IWND will take that to 0.708 wounds at the start of the next turn. Lorgar loses this fight. BADLY. Lorgar VS Mortarion Round 1: Mortarion hits 2.961 times, wounds 1.752 times, 0.876 times after saves and IWND will take that down to 0.543 wounds at the start of the next turn. Round 2: Mortarion hits 3.333 times, wounds 2.222 times, 1.111 times after saves and IWND will take that down to 0.778 wounds at the start of the next turn. Lorgar hits Mortarion 2.5 times, wounds 1.666 times, 0.833 after saves and IWND will take that to 0.278 wounds at the start of the next turn. Lorgar loses this fight. BADLY. Lorgar VS Ferrus Round 1: Ferrus hits 2.37 times, wounds 1.865 times (Forgebreaker)/1.58 times (Bare Hands), 0.932 times after saves (Forgebreaker)/0.79 times (Bare Hands) after saves and IWND will take that down to 0.599/0.457 wounds at the start of the next turn. Round 2: Ferrus hits 2.666 times, wounds 2.221 times (Forgebreaker)/1.777 times (Bare Hands), 1.11 times after saves (Forgebreaker)/0.888 times (Bare Hands) after saves and IWND will take that down to 0.777/0.555 wounds at the start of the next turn. Lorgar hits 2.5 times, wounds 2.083 times, 0.555 wounds after saves and IWND will take that down to 0.222 wounds at the start of the next turn. Lorgar loses this fight. BADLY. Lorgar VS Konrad Curze Round 1: Curze hits 3.555 times, wounds 2.369 times, 1.184 times after saves and IWND will take that down to 0.851 wounds at the start of the next turn. Round 2: Curze hits 4 times, wounds 3 times, 1.5 times after saves and IWND will take that down to 1.167 wounds at the start of the next turn. Lorgar hits 2.5 times, wounds 2.083 times, 1.041 wounds after saves and IWND will take that down to 0.708 wounds at the start of the next turn. Lorgar loses this fight. BADLY. Lorgar VS Vulkan Round 1: Vulkan hits 2.37 times, wounds 1.865 times, 0.932 times after saves and IWND will take that down to 0.599 wounds at the start of the next turn. Round 2: Vulkan hits 2.666 times, wounds 2.221 times, 1.11 times after saves and IWND will take that down to 0.777 wounds at the start of the next turn. Lorgar hits 2.5 times, wounds 1.666 times, 0.554 wounds after saves and 0 wounds after IWND. Lorgar loses this fight. BADLY. Lorgar VS Perturabo Round 1: Perturabo hits 2.37 times (both types), wounds 1.58 times (Normal)/1.865 times (Forgebreaker), 0.79 wounds (Normal)/0.932 wounds (Forgebreaker) after saves and IWND will take that down to 0.457/0.599 wounds at the start of the next turn. Round 2: Perturabo hits 2.666 times (both types), wounds 1.777 times (Normal)/2.221 times (Forgebreaker), 0.888 wounds (Normal)/1.11 wounds (Forgebreaker) after saves and IWND will take that down to 0.555/0.777 wounds at the start of the next turn. Lorgar hits 2.5 times, wounds 2.083 times, 0.694 wounds after saves and 0.361 wounds after IWND. Lorgar loses this fight. BADLY. Lorgar VS Alpharius Alpharius round 1: hits 3.333 times, wounds 1.9444 times, 0.972 wounds after saves and IWND will take that down to 0.639 wounds at the start of the next turn. Alpharius round 2: hits 3.889 times, wounds 2.268 times, 1.134 wounds after saves and IWND will take that down to 0.801 wounds at the start of the next turn. Lorgar hits 2.5 times, wounds 2.083 times, 1.041 times after saves and IWND will take that down to 0.708 wounds at the start of the next turn. Now that's a fight! Lorgar still lose, because Alpharius has Preferred Enemy, but not by much. Lorgar VS Rogal Dorn Round 1: Rogal Dorn hits 2.37 times (Normal)/1.259 times (Sundering Blow), wounds 1.579 times (normal)/1.164 times (Sundering Blow), 0.789/0.582 wounds after saves and IWND will take that down to 0.456/0.249 wounds at the start of the next turn. Round 2: Rogal Dorn hits 2.666 times (Normal)/1.333 times (Sundering Blow), wounds 1.999 times (normal)/1.295 times (Sundering Blow), 0.999/0.648 wounds after saves and IWND will take that down to 0.666/0.315 wounds at the start of the next turn. Lorgar hits 2.5 times, wounds 1.666 times, 0.833 times after saves and IWND will take that down to 0.5 wounds at the start of the next turn. Lorgar loses this fight. BADLY. Lorgar VS Corvus Corax Round 1: Corvus hits 4.741 times (Scourge)/3.555 times (Shadow-walk), wounds 3.16 times (Scourge)/2.369 times (Shadow-walk), 1.58 wounds (Scourge)/1.184 wounds (Shadow-walk) after saves and IWND will take that down to 1.247/0.851 wounds at the start of the next turn. Round 2: Corvus hits 5.333 times (Scourge)/4 times (Shadow-walk), wounds 3.999 times (Scourge)/3 times (Shadow-walk), 1.999 wounds (Scourge)/1.5 wounds (Shadow-walk) after saves and IWND will take that down to 1.666/1.167 wounds at the start of the next turn. Lorgar hits 2.5/1.666 times, wounds 2.083/1.388 times, 1.388/0.925 wounds after saves and IWND will take that down to 1.055/0.592 wounds at the start of the next turn. Lorgar loses this fight. BADLY.
Well of course. He is still lethal without them, even if his brothers are more so.
But with him harnessing on a 3+ and always getting the powers he wants (transfigured), the psychic powers shouldn't be too random really, and with precognition and misfortune I am fairly certain the fights would look very different...
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Alpharius wrote: I'd still be very excited if GW/FW re-released a proper Epic Scale Game and re-released some of the old models!
My main fear is the scale.
We know how heroic scale messes up the models. Imagine what modern epic scale would have in terms of proportions. Helmets and shoulderpads the size of MBTs?
Haighus wrote: Even just the Mark of Chaos Ascendent would boost his abilities a lot- +1 I, +1 T, Rage and Counter Attack and either a 2++ Invulnerable (although the Mk of Tzeentch usually doesn't allow this) or maybe re-rolls of failed Invulnerable saves of 1 would make Horus very powerful, without any other changes.
I fully expect Horus and Big E to be in the region of 1000 points at the end of the Heresy, and the Daemon Primarchs to be between 600-900. Hell, if they balance them properly, you could even have the right numbers for each Daemon Primarch, i.e. 600 or 666 points for Fulgrim, 700 or 777 for Mortarion, etc.
I mean, let's be honest, Horus in god-mode should be able to demolish most of an army by himself. Should be fun to see the rules, though.
If we are talking about pimarchs how about how to stop them other than another primarch im thinking myradom secutors for my mech unit of six with grav impolders 24 shots hitting on twos rerolling ones wounding on twos most time re roll ones can horus survive 22 invun saves?
e.earnshaw wrote: Its still a good way to deal with primarchs other than lords of war or spam.
How many points does that unit come to, what's the range of the weapon, and can they DS? You've got to remember that Horus can DS (no scatter) with a unit of Justaerin, or can comfortably coast up to your lines inside a Spartan, ready to assault when the timing is right. I mean, sure, that unit sounds good on paper, but a massive investment like Horus is going to have some dedicated protection.
This is the first rumour I'm happy to go on the tracker about, I spoke to my mate whom works at forge world (in a prominent well known position) and the person has informed me that dark angels are now being worked on, they have had a brief about how they want the dark angels to behave, and are hashing out the pre lion el jonson fluff, this ive been told will be more extensive than any of the other pre primarch fluff as I was told it is key to the events that happen during and after the heresy, I asked what units to expect and they stated that nothing solid has been nailed down just yet, but throwing around names such as deathwing paladins, doom knights (not a clue what this could be) and several others, I personally don't know how long development takes bit this is exciting to me.
Ooh interesting news Formosa- looks like the Thramas Crusade will be with us in some capacity in the near future. I wonder if it will hit before Prospero?
I suppose I could tomorrow after work, I'm heading back to warhammer world for a few games and a spot of painting.
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Haighus wrote: Ooh interesting news Formosa- looks like the Thramas Crusade will be with us in some capacity in the near future. I wonder if it will hit before Prospero?
I haven't a clue I didn't even think to ask, pure conjecture on my part here but if it's this early in production on the dark angels, then it's probably at least a year away?
Formosa wrote: This is the first rumour I'm happy to go on the tracker about, I spoke to my mate whom works at forge world (in a prominent well known position) and the person has informed me that dark angels are now being worked on, they have had a brief about how they want the dark angels to behave, and are hashing out the pre lion el jonson fluff, this ive been told will be more extensive than any of the other pre primarch fluff as I was told it is key to the events that happen during and after the heresy, I asked what units to expect and they stated that nothing solid has been nailed down just yet, but throwing around names such as deathwing paladins, doom knights (not a clue what this could be) and several others, I personally don't know how long development takes bit this is exciting to me.
Glad to share all.
I don't really like the DA (well, until FW write them, seems to be the case with all the legions I didn't like...) but I'm very interested to see what they were like before their Primarch. They were the first Space Marines, so hopefully there's stuff about the Unification wars and hopefully some about the Thunder Warriors.
have there been any rumours about IA 11 Mymeara (eldar and elysians)? It has been off the FW store for months and I've been waiting for a second edition but haven't heard anything yet
If they throw White Scars and Death Guard in with the Prospero book (see Scars novel) they could put Night Lords and Dark Angels in with Calth book 2 and then have all of the legions covered at least once.
MajorWesJanson wrote: If they throw White Scars and Death Guard in with the Prospero book (see Scars novel) they could put Night Lords and Dark Angels in with Calth book 2 and then have all of the legions covered at least once.
White Scars vs Death Guard doesn't need any more than at most a chapter in a book, all it was was a duel. But the Prospero book will be rammed already, with Space Wolves, Thousand Sons, Custodes and Sisters of Silence. And 'Calth book 2' is actually the Shadow Crusade, I guess NL and DA might fit but possibly not. Also, you're missing Blood Angels.
I agree with ImAGeek, doubt we'll see any other legions than SW and TS in the Prospero books - I seem to remember Alan B. saying there will be two of them. They could fit WS into the DA book as NL have already been covered but I'm expecting WS to get their own book as FW have been spreading out the series recently. The WS book would be the perfect book to introduce Orks to 30k, I don't see FW covering an alien race in 30k, but I'm struggling to see who will be the antagonist in the WS book.
Current order that I'm thinking of based on Alan B's pronouncements is:
HHVI - Shadow Crusade with UM/World Eaters/Daemons
HH VII - Prospero - SW/TS/Sisters of Silence
HH VIII - Prospero - SW/TS/Custodies
HH IX - DA/NL?
As far as I know, Propsero is only one book; this is from M-R-Parker from Bolter and Chainsword:
I've read Scars, so I'm aware of the skirmish between the Khan and Mortarion on the ruins of Prospero. What I am unaware of, or haven't heard anything about, is ForgeWorld turning Prospero into a two book series with the second focussing on these events. I've been to the major ForgeWorld events over the past couple of years, attended seminars about the direction of the Heresy series, and chatted to people like Alan Bligh about future plans - and this hasn't come up at all. What has come up at various points has been:
> Prospero: Space Wolves, Thousand Sons, Custodians and Sisters of Silence (still being worked upon)
> Shadow Crusade: Follow-on from Calth, with Word Bearers, Wold Eaters and Ultramarines (was meant to follow directly on from Calth, but may not)
> Mars: Mechanicum Civil War, more comprehensive Mechanicum lists with elements for Dark Mechanicum.
> Signus: Originally brought up about a year ago and containing Signus Prime (Blood Angels vs Daemons), Thramas (Dark Angels vs Night Lords) and maybe White Scars - but this has dropped off the radar a bit.
> Another 'Conquest' style book - this was fresh from the Warhammer World Grand Opening, and may include Shatterred Legions. This could be bumped up the schedule.
Specialist Games Alert! I can barely type this, so excited am I. A little snippet from Warseer:
tristessa wrote:6mm/specialist games and Forgeworld - have heard there might be something in the future. Keep watching the skies I guess...
I feel it may be too much to hope for and obviously mountains of salt needed. If they did 6mm Adeptus Titanicus or Battlefleet Heresy, my wallet will be annihilated.
Even WE were on Prospero after SW raised it. There was a short story about a lonely TS survivor who was trying to stay alive amidst WE hunting down anyone that wasn't killed by SW.
I personally want to see more AL fluff because GW's "information is not available" transferred into FW's "information is not available".
zedmeister wrote: Specialist Games Alert! I can barely type this, so excited am I. A little snippet from Warseer:
tristessa wrote:6mm/specialist games and Forgeworld - have heard there might be something in the future. Keep watching the skies I guess...
I feel it may be too much to hope for and obviously mountains of salt needed. If they did 6mm Adeptus Titanicus or Battlefleet Heresy, my wallet will be annihilated.
zedmeister wrote: Specialist Games Alert! I can barely type this, so excited am I. A little snippet from Warseer:
tristessa wrote:6mm/specialist games and Forgeworld - have heard there might be something in the future. Keep watching the skies I guess...
I feel it may be too much to hope for and obviously mountains of salt needed. If they did 6mm Adeptus Titanicus or Battlefleet Heresy, my wallet will be annihilated.
The "watching the skies" bit is interesting. A revival of Aeronautica Imperialis maybe? Please?
notprop wrote:While I would prefer Epic as a main GW line, this would be a nice development.
It's doubtful FW would do 6mm Infantry. They had enough problems with miscasts when they did their first round with Grey Knights and Tau. But 6mm Tru-Scale Titans...
Peregrine wrote:The "watching the skies" bit is interesting. A revival of Aeronautica Imperialis maybe? Please?
Yes please! Love that game. More planes is never a bad thing, especially if we get to dogfight with Fire Raptors, Xiphons and the like...
ImAGeek wrote: As far as I know, Propsero is only one book; this is from M-R-Parker from Bolter and Chainsword:
I've read Scars, so I'm aware of the skirmish between the Khan and Mortarion on the ruins of Prospero. What I am unaware of, or haven't heard anything about, is ForgeWorld turning Prospero into a two book series with the second focussing on these events. I've been to the major ForgeWorld events over the past couple of years, attended seminars about the direction of the Heresy series, and chatted to people like Alan Bligh about future plans - and this hasn't come up at all. What has come up at various points has been:
> Prospero: Space Wolves, Thousand Sons, Custodians and Sisters of Silence (still being worked upon)
> Shadow Crusade: Follow-on from Calth, with Word Bearers, Wold Eaters and Ultramarines (was meant to follow directly on from Calth, but may not)
> Mars: Mechanicum Civil War, more comprehensive Mechanicum lists with elements for Dark Mechanicum.
> Signus: Originally brought up about a year ago and containing Signus Prime (Blood Angels vs Daemons), Thramas (Dark Angels vs Night Lords) and maybe White Scars - but this has dropped off the radar a bit.
> Another 'Conquest' style book - this was fresh from the Warhammer World Grand Opening, and may include Shatterred Legions. This could be bumped up the schedule.
My guess is that the next book will be picked on based on sales of the UM stuff released for HH V and how ready they are with the new models for the Prospero book? The insertion of Prospero into the two books for UM has come after this years HH weekender (there they were saying next two were UM and Prospero later due to the amount of new stuff needed) so maybe they are further along than we think with that one? I get the feeling that plans have changed recently and are still fluid.
I can't see them fitting in Prospero into one single book, there are just far too many armies (spire guard, sisters of silence, custodies, SW, TS and probably some sort of Militia) that need to make it in, and FW seem to be extending the series at present not condensing it. Adding in WS into a second wrap up book for Prospero would be a great idea, otherwise I can't see them featuring till the actual Siege with FW's self imposed ban on featuring Alien races in the 30k rules.
The Mars civil war book has always been mentioned as being planned for release very late into the series? I'm expecting at least one of the stand alone books to cover dark mech and chaos knights way ahead of the Mars book.
Also, out of curiosity (from someone who doesn't play 40k), how do akimbo bolt pistols work? 2 shots or twin-linked? (I think I remember the Seraphim Sisters in SoB had akimbo BPs too right?)
We already have the rules for Militia, which work fine for Spire Guard (or SA), I've not heard anything about Spire Guard having their own rules. So SW, TS (which will be legion rules, ROW, and a handful of characters/units each) and then SoS and Custodes, which will probably be smallish lists. So it's a fair amount, but not too much for one book.
Also, out of curiosity (from someone who doesn't play 40k), how do akimbo bolt pistols work? 2 shots or twin-linked? (I think I remember the Seraphim Sisters in SoB had akimbo BPs too right?)
ImAGeek wrote: We already have the rules for Militia, which work fine for Spire Guard (or SA), I've not heard anything about Spire Guard having their own rules. So SW, TS (which will be legion rules, ROW, and a handful of characters/units each) and then SoS and Custodes, which will probably be smallish lists. So it's a fair amount, but not too much for one book.
I'd be disappointed if they did anything remotely like that for TS or Spire Guard. TS need the ability to make two lists, one a proper legion list with sorcerers at the sergeant level as an upgrade and a post rubic list. I guess you could do that with just two units but I really hope they don't and instead expand it out properly with different structure and power levels. Likewise with Spire Guard, the Milita list can make just about anything, what it doesn't give you is unique units or structure like the Solar list, I'm hoping Spire Guard will be similar.
I don't know what SoS will look like for units, but Custodes have power armour, terminator armour, vehicles, etc., they should be similar to a full legion in terms of options even down to the characters. I'd expect them to work a lot like 40kSW lone wolves in that any one Custodies can take just about any option and you can mix and match within the unit.
The Custodes won't have anywhere near the options of the legion list. The legion list is massive.
I don't think we'll get a list for the Spire Guard. Calth militia didn't get a seperate list. Hell the warp cults are more different than the Spire Guard and they're still part of the Militia list. Maybe they'll get a unit of something, but they really don't need a whole list. So let's say there's a seperate list for the TS, that's still one big list and 2 small ones. Seems doable in one book.
ImAGeek wrote: So it's a fair amount, but not too much for one book.
I'd be disappointed if they did anything remotely like that for TS or Spire Guard. TS need the ability to make two lists, one a proper legion list with sorcerers at the sergeant level as an upgrade and a post rubic list.
I doubt we'll see a post-Rubric list in the 30k line. The Rubric of Ahriman didn't happen until later, when mutation was actually a serious problem and Magnus was already a Daemon Primarch. The Thousand Sons were effectively out of the picture of the Horus Heresy after the fall of Prospero.
Custodies have flying rhinos, jetbikes and landspeeders in visions of heresy, so I'm hopeful they will include them although we may have to wait till Terra to see everything. I'm hopeful for Prospero as its the first time we've seen a large scale engagement for the Custodies and I'm not sure we'll see another now till Terra?
Stats wise I think of base Custodies being similar to GK justicars but with the freedom to take whatever weapons or armour like a lonewolf and operate like an army of ICs.
Spire Guard will need models otherwise somebody else will do them, and I can't see models without dedicated rules.
We may see Calith Milita in the next UM book, we've already seen most of the UM list in V, with WE and WB already covered in other books so only need minor things other than Daemons. DP Angron would be top of my list for that book but I guess all of the DPs might be saved till Terra.
Spire Guard are very special PDF troops though. In my opinion, if FW decides to make them, they will get 4-5 upgrade kits compatible with the current Cadian plastics at the most. Probably the basic troops, command squad, an elite unit and most likely some wacky support squad with a bizarre weapon.
zedmeister wrote: Specialist Games Alert! I can barely type this, so excited am I. A little snippet from Warseer:
tristessa wrote:6mm/specialist games and Forgeworld - have heard there might be something in the future. Keep watching the skies I guess...
I feel it may be too much to hope for and obviously mountains of salt needed. If they did 6mm Adeptus Titanicus or Battlefleet Heresy, my wallet will be annihilated.
Some kind of Space Marine/Titan Legions 6mm revival would be...
...[puts on sunglasses]...
...Epic!
The gaming budget would be in serious jeopardy if this happens - but I'll be really, really happy if it does!
A return of Epic is very unlikely as Ffg currently has the rights, same with a space combat game, they have done nothing with it and I'm unsure why they have it licenced, but hopefully something will come of it.
zedmeister wrote: Specialist Games Alert! I can barely type this, so excited am I. A little snippet from Warseer:
tristessa wrote:6mm/specialist games and Forgeworld - have heard there might be something in the future. Keep watching the skies I guess...
I feel it may be too much to hope for and obviously mountains of salt needed. If they did 6mm Adeptus Titanicus or Battlefleet Heresy, my wallet will be annihilated.
Some kind of Space Marine/Titan Legions 6mm revival would be...
...[puts on sunglasses]...
...Epic!
The gaming budget would be in serious jeopardy if this happens - but I'll be really, really happy if it does!
Aye, I'd go mad, spending. If they went the 6mm Adeptus Titanicus route, they could easily do a pilot release. All they'd need is 3 classes of Titan, a clutch of weapons and tweak the existing rules and job done. It'd be a seller. Who wouldn't want to engage in Engine War?
I think it might be in reference to the Forgotten Stars game. Though I can state, those aren't Epic pieces. They're definitely more like some luxury board game pieces. I was under the impression that FFG didn't have a license to produce tabletop game miniatures.
Personally, I would vastly prefer BFG 30K over Epic 30K.
I think the whole thing about FFG "making minis" is that GW doesn't want FFG making minis that could be used in GW's current games. As Epic and BFG are not current GW games, FFG might be good to go on making them.
I think it might be in reference to the Forgotten Stars game. Though I can state, those aren't Epic pieces. They're definitely more like some luxury board game pieces. I was under the impression that FFG didn't have a license to produce tabletop game miniatures.
I thought I recalled a few years back that FFG got the licenses to Specialist Games... Not sure - don't quote me on that as fact, though.
zedmeister wrote: Aye, I'd go mad, spending. If they went the 6mm Adeptus Titanicus route, they could easily do a pilot release. All they'd need is 3 classes of Titan, a clutch of weapons and tweak the existing rules and job done. It'd be a seller. Who wouldn't want to engage in Engine War?
angelofvengeance wrote: Those Legion White Scars kind of make me wanna do a White Scars Legion! Hot damn! They look pretty awesome!
Yeah I'm gonna start some when their stuff starts coming out. I never even considered them til I read Scars. Trouble is there's so many legions I want to do and sticking to any is a freakin nightmare.
I think it might be in reference to the Forgotten Stars game. Though I can state, those aren't Epic pieces. They're definitely more like some luxury board game pieces. I was under the impression that FFG didn't have a license to produce tabletop game miniatures.
I thought I recalled a few years back that FFG got the licenses to Specialist Games... Not sure - don't quote me on that as fact, though.
I heard the deal was they had the rights to RPGs and board games but no miniatures games. Which is why Relic has those busts rather than full figures.
angelofvengeance wrote: Those Legion White Scars kind of make me wanna do a White Scars Legion! Hot damn! They look pretty awesome!
Yeah I'm gonna start some when their stuff starts coming out. I never even considered them til I read Scars. Trouble is there's so many legions I want to do and sticking to any is a freakin nightmare.
The only thing that puts me off White Scars is their lack of heavy armour stuff. They're more hit and run kinda guys. So I imagine they get LOTS of jetbikes etc etc.
angelofvengeance wrote: Those Legion White Scars kind of make me wanna do a White Scars Legion! Hot damn! They look pretty awesome!
Yeah I'm gonna start some when their stuff starts coming out. I never even considered them til I read Scars. Trouble is there's so many legions I want to do and sticking to any is a freakin nightmare.
The only thing that puts me off White Scars is their lack of heavy armour stuff. They're more hit and run kinda guys. So I imagine they get LOTS of jetbikes etc etc.
Yeah generally, but the legions were big and they all had access to everything and all would have had to (and been able to) fight in any kind of war, so there's nothing fluff wise stopping you using heavy armour. Their rules might not mesh well with it though.
BrookM wrote: Whether a marine is in a white suit of armour or a pink one should not prevent you from accessing any and all of the universal Rites of War.
Actually, a couple of legions can't take some of them, just because they don't mesh with their legion rules. Iron Hands can't take Angels Wrath for example because that only let's you take jump infantry and they can't take more jump infantry than infantry.
Formosa wrote: This is the first rumour I'm happy to go on the tracker about, I spoke to my mate whom works at forge world (in a prominent well known position) and the person has informed me that dark angels are now being worked on, they have had a brief about how they want the dark angels to behave, and are hashing out the pre lion el jonson fluff, this ive been told will be more extensive than any of the other pre primarch fluff as I was told it is key to the events that happen during and after the heresy, I asked what units to expect and they stated that nothing solid has been nailed down just yet, but throwing around names such as deathwing paladins, doom knights (not a clue what this could be) and several others, I personally don't know how long development takes bit this is exciting to me.
Glad to share all.
If, hypothetically, I also had a friend in a very prominent position at FW, and said friend, who does not tend to give out information, as I would, hypothetically never be boorish enough to press him on things he can't discuss, was very willing to shoot down internet bs for the bs it is, was, on being asked about this rumor, made it very very clear that no, there was absolutely nothing currently being done with Dark Angels (and said friend knows Dark Angels really really well...) then, hypothetically, I'd be inclined to post here to make it clear you were speaking incorrectly.
They will be done, eventually, but they are not on the slab yet, not by a long shot.
Hypothetically.
**edit, I wonder if you just got wires crossed over the GW Dark Angels release**
MeanGreenStompa wrote: **edit, I wonder if you just got wires crossed over the GW Dark Angels release**
You definitely don't want to cross thread streams. This is one of the very few generally positive GW threads mainly because GW is relatively hands off.
MeanGreenStompa wrote: **edit, I wonder if you just got wires crossed over the GW Dark Angels release**
You definitely don't want to cross thread streams. This is one of the very few generally positive GW threads mainly because GW is relatively hands off.
I am suggesting he got his wires crossed in what he's claiming he heard from his 'high ranking FW mate', in a quote from this thread.
Because I really strongly suggest that Dark Angels are nowhere near the top of the 'to do' list for them right now.
In calth book II we know theres going to be ultras world eaters and word bearers as the books useualy have four factions vould we assume deamons might make an aperance?
I'm not expecting many new units at all for UM, WB or WE in the new book; there should be plenty of room for two new lists, hopefully Daemons and a Chaos Knight or PDF list. The contents of the next book will be top of my list to ask when I go to the open day next weekend, although I'm expecting a vague response around it not being decided yet.
MeanGreenStompa wrote: **edit, I wonder if you just got wires crossed over the GW Dark Angels release**
You definitely don't want to cross thread streams. This is one of the very few generally positive GW threads mainly because GW is relatively hands off.
I am suggesting he got his wires crossed in what he's claiming he heard from his 'high ranking FW mate', in a quote from this thread.
Because I really strongly suggest that Dark Angels are nowhere near the top of the 'to do' list for them right now.
The two rumours don't seem entirely incompatible though, it certainly didn't sound like DAs were near the top, but only just beginning to be considered at all. Looks like it would just be the framework of the fluff beginning to be worked out, miles away from any models.
For a change from HH, anyone have any news or rumors on the next IA book? I know there was some talk going around that it was going to be AdMech, but I hardly see GW giving an entire book to AdMech. IG and SM made sense, it took decades for them to release one for Chaos. I can't see them doing one for a small and new Imperial faction, regardless of how its performing sales-wise.
angelofvengeance wrote: Those Legion White Scars kind of make me wanna do a White Scars Legion! Hot damn! They look pretty awesome!
Yeah I'm gonna start some when their stuff starts coming out. I never even considered them til I read Scars. Trouble is there's so many legions I want to do and sticking to any is a freakin nightmare.
The only thing that puts me off White Scars is their lack of heavy armour stuff. They're more hit and run kinda guys. So I imagine they get LOTS of jetbikes etc etc.
Just because they prefer bikes doesn't mean they dont have access to 100% of the armory every other Legion has. They're still space marines. People often confuse "fluffy" with "preference" or "affinity for" when in reality almost all SM chapters employ all the same weapons.
MeanGreenStompa wrote: **edit, I wonder if you just got wires crossed over the GW Dark Angels release**
You definitely don't want to cross thread streams. This is one of the very few generally positive GW threads mainly because GW is relatively hands off.
I am suggesting he got his wires crossed in what he's claiming he heard from his 'high ranking FW mate', in a quote from this thread.
Because I really strongly suggest that Dark Angels are nowhere near the top of the 'to do' list for them right now.
The two rumours don't seem entirely incompatible though, it certainly didn't sound like DAs were near the top, but only just beginning to be considered at all. Looks like it would just be the framework of the fluff beginning to be worked out, miles away from any models.
Yep at no point did I suggest dark angels are next, only that they have begun working on them, I even said based on my own conjecture that they are likely at least a year away, I am just excited that they have begun the work, hence the share.
If people don't like it, I don't care, I'm not a rumour monger and couldn't care less about such things, I'm just sharing the good news with my fellow hh enthusiasts, and please try to remember that the people that make these games are HUMAN and are allowed FRIENDS, the person never shares info with me normally but knew this would excite me, so told me for a change.
Enigwolf wrote: For a change from HH, anyone have any news or rumors on the next IA book? I know there was some talk going around that it was going to be AdMech, but I hardly see GW giving an entire book to AdMech. IG and SM made sense, it took decades for them to release one for Chaos. I can't see them doing one for a small and new Imperial faction, regardless of how its performing sales-wise.
I'd be surprised if we didn't see either IG or SM as the protagonist in ,whatever book was released, every book has them in there. Even as a Chaos player I'll be a little fed up if we see another Chaos book as the last two have been Chaos, I want to see something new! Although I'm guessing we will see a reissue of one of the older books, Badab would be my guess as they have been selling it off for a long time now, although Tzeetch has been rumoured for a while. My guess is that we'll see the next IA October or November?
angelofvengeance wrote: Those Legion White Scars kind of make me wanna do a White Scars Legion! Hot damn! They look pretty awesome!
Yeah I'm gonna start some when their stuff starts coming out. I never even considered them til I read Scars. Trouble is there's so many legions I want to do and sticking to any is a freakin nightmare.
The only thing that puts me off White Scars is their lack of heavy armour stuff. They're more hit and run kinda guys. So I imagine they get LOTS of jetbikes etc etc.
Just because they prefer bikes doesn't mean they dont have access to 100% of the armory every other Legion has. They're still space marines. People often confuse "fluffy" with "preference" or "affinity for" when in reality almost all SM chapters employ all the same weapons.
Yeah exactly. The smallest legion was 80,000 legionnaires, the legions were massive. There's definitely room in every legion for every kind of warfare.
For the next Calth book I am 100% expecting It to contain the events of the Betrayer novel as a second half to the Ultramar warzone. Special Characters would include the War Hounds Contemptor, the last WE Librarian and Daemon Angron.
angelofvengeance wrote: Those Legion White Scars kind of make me wanna do a White Scars Legion! Hot damn! They look pretty awesome!
Yeah I'm gonna start some when their stuff starts coming out. I never even considered them til I read Scars. Trouble is there's so many legions I want to do and sticking to any is a freakin nightmare.
The only thing that puts me off White Scars is their lack of heavy armour stuff. They're more hit and run kinda guys. So I imagine they get LOTS of jetbikes etc etc.
Just because they prefer bikes doesn't mean they dont have access to 100% of the armory every other Legion has. They're still space marines. People often confuse "fluffy" with "preference" or "affinity for" when in reality almost all SM chapters employ all the same weapons.
Yeah exactly. The smallest legion was 80,000 legionnaires, the legions were massive. There's definitely room in every legion for every kind of warfare.
Correct. If you even look at the different Chapters that formed from the Imperial Fists alone, you had the chapters from the legion that specialized in ship-to-ship warfare (Soul Drinkers), to the siegemasters (the ones who kept the Imperial Fists name), etc.
MeanGreenStompa wrote: **edit, I wonder if you just got wires crossed over the GW Dark Angels release**
You definitely don't want to cross thread streams. This is one of the very few generally positive GW threads mainly because GW is relatively hands off.
I am suggesting he got his wires crossed in what he's claiming he heard from his 'high ranking FW mate', in a quote from this thread.
Because I really strongly suggest that Dark Angels are nowhere near the top of the 'to do' list for them right now.
The two rumours don't seem entirely incompatible though, it certainly didn't sound like DAs were near the top, but only just beginning to be considered at all. Looks like it would just be the framework of the fluff beginning to be worked out, miles away from any models.
Yep at no point did I suggest dark angels are next, only that they have begun working on them, I even said based on my own conjecture that they are likely at least a year away, I am just excited that they have begun the work, hence the share.
If people don't like it, I don't care, I'm not a rumour monger and couldn't care less about such things, I'm just sharing the good news with my fellow hh enthusiasts, and please try to remember that the people that make these games are HUMAN and are allowed FRIENDS, the person never shares info with me normally but knew this would excite me, so told me for a change.
That's interesting, because, as I said, hypothetically, there are nowhere near the top of the pile, as in they are not being worked on. At all. Hypothetically.
MeanGreenStompa wrote: **edit, I wonder if you just got wires crossed over the GW Dark Angels release**
You definitely don't want to cross thread streams. This is one of the very few generally positive GW threads mainly because GW is relatively hands off.
I am suggesting he got his wires crossed in what he's claiming he heard from his 'high ranking FW mate', in a quote from this thread.
Because I really strongly suggest that Dark Angels are nowhere near the top of the 'to do' list for them right now.
The two rumours don't seem entirely incompatible though, it certainly didn't sound like DAs were near the top, but only just beginning to be considered at all. Looks like it would just be the framework of the fluff beginning to be worked out, miles away from any models.
Yep at no point did I suggest dark angels are next, only that they have begun working on them, I even said based on my own conjecture that they are likely at least a year away, I am just excited that they have begun the work, hence the share.
If people don't like it, I don't care, I'm not a rumour monger and couldn't care less about such things, I'm just sharing the good news with my fellow hh enthusiasts, and please try to remember that the people that make these games are HUMAN and are allowed FRIENDS, the person never shares info with me normally but knew this would excite me, so told me for a change.
That's interesting, because, as I said, hypothetically, there are nowhere near the top of the pile, as in they are not being worked on. At all. Hypothetically.
I would suggest someone is feeding you a line.
Or someone's feeding you a line, we don't know, we don't work there, I trust my mate, you don't trust me, I don't care, it's called news and rumours for a reason, I got some info which you dispute, which is fine and your entitled to you opinion, like I said I'm not a rumour monger, neither are you, if you have some valid information to share then please do
Otherwise we can just wait patiently and see as it will most likely come up at the next weekender.
Tis a thing of beauty, for sure. Will warm shelves more than shake fields with its titanic tread, but a beautiful machine nonetheless and will make many an owner proud.
Shame it's not in 6mm where you can actually fight properly. Surely the Warlord rules just show the weakness of the underlying 40k system for handling large and powerful War Engines.
Doubt the people buying one of these would care about that of course, still though I'd hate to see the hassle it'd be to transport that and phew, move it around a table.
Hmn, potentual for an Epic scale model, but like hell they'll ever do that. Do they still include Epic scale scenarios in their books like they used to? Those were an interesting way of showing different types of battle, but I guess nowadays they'd just say "yeah that 2000 a side battle, aye go play that as an apocalypse game".
Hmn, potentual for an Epic scale model, but like hell they'll ever do that. Do they still include Epic scale scenarios in their books like they used to? Those were an interesting way of showing different types of battle, but I guess nowadays they'd just say "yeah that 2000 a side battle, aye go play that as an apocalypse game".
Agreed and agreed again. FW, please put out a new 6mm Adeptus Titanicus game...
Oh, here's the obligatory video with the Titan music from Space Marine (appropriately)
Wait is this supposed to be one of these, or are those the larger Emperor class titans? I thought it was a Warlord in Abnett's novel? In any case GW's sense of scale is all over the place, I mean I've seen the same Titans in that image being the same size of tenements, whilst in other art they're hundreds of times larger than a Leman Russ. Bleh.
What especially annoys me about Epic, even though I don't play GW games anymore, is that third parties are still making models for it. I remember seeing some of the new Space Marine tanks in Epic scale and they looked great. Eugh, typical GW business strategies. They'd rather stick with the same old systems and turtle instead of diversifying. How many people play games like Dropzone Commander? Apparently GW's fine with not having a slice of that cake anymore. *rants* =P
Agreed and agreed again. FW, please put out a new 6mm Adeptus Titanicus game...
Or, you know, a 28mm adeptus titanicus rules set - if you can make a rules 'botl on' for kill team (which works very well), then something similar as a 'bolt on' for pure war engines would work too.
Essentially, it'd reduce enemy infantry to a type of dangerous terrain, but it'd be cool as hell to see. Especially if it made titan close combat weapons actually worth taking!
Wyrmalla wrote: Wait is this supposed to be one of these, or are those the larger Emperor class titans? I thought it was a Warlord in Abnett's novel? In any case GW's sense of scale is all over the place, I mean I've seen the same Titans in that image being the same size of tenements, whilst in other art they're hundreds of times larger than a Leman Russ. Bleh.
What especially annoys me about Epic, even though I don't play GW games anymore, is that third parties are still making models for it. I remember seeing some of the new Space Marine tanks in Epic scale and they looked great. Eugh, typical GW business strategies. They'd rather stick with the same old systems and turtle instead of diversifying. How many people play games like Dropzone Commander? Apparently GW's fine with not having a slice of that cake anymore. *rants* =P
Imperators carry six Titan-class secondary weapons on their carapace. Given that those look like a battery of turbolasers each, I'd reckon they're warlords. The square-ish design would lead me to believe that those are Lucius-pattern Warlords, the same way we had the square-looking Warhounds before FW released the round-shaped Mars-pattern ones.
locarno24 wrote: Or, you know, a 28mm adeptus titanicus rules set - if you can make a rules 'botl on' for kill team (which works very well), then something similar as a 'bolt on' for pure war engines would work too.
Essentially, it'd reduce enemy infantry to a type of dangerous terrain, but it'd be cool as hell to see. Especially if it made titan close combat weapons actually worth taking!
Thing is, you need space. An awful lot of space if you want 28mm Engine War. In the old Adeptus Titanicus game, weapons ranges were huge and the heavier the Titan was, the less manoeuvrable it was (unless you were Eldar of course). Positioning, facing and turn limitations were very important to the game. Warlords were slow and ponderous and could only make a limited amount of partial turns a turn depending on its orders. It also emphasised what Warhounds were good at - hunter killer out flankers. An old game I played years ago emphasised this. At one end of a battlefield an enemy Warlord was facing off against my Reaver. The Warlord was hull down behind a low building and was pummelling my Reaver somewhat. I managed to flank it with two Warhounds which were outside of its fire arcs and its limited movement meant that it would be hard pressed to draw a bead on my Warhounds without support. It tried to escape, but the Warhounds being a lot more manoeuvrable kept out of its fire arcs while I shot out its shield, blew its Volcano Cannon arm off and shorted out its Void Shield generators. It then blundered into my Reaver which hit its reactor and it went nuclear. Good times and hard to replicate at the current scale short of using the floor of the local church hall. Oh, and spending an inordinate amount of money on resin Titans
It's an impressive looking piece, but I'm quite disappointed by it - it's just a scaled up Knight, not a Warlord. Nothing in it screams out Warlord to me.
farmersboy wrote: It's an impressive looking piece, but I'm quite disappointed by it - it's just a scaled up Knight, not a Warlord. Nothing in it screams out Warlord to me.
Agreed and agreed again. FW, please put out a new 6mm Adeptus Titanicus game...
That would be amazing, wouldn't it. 30k epic... How cool.
Formosa wrote:
Yep at no point did I suggest dark angels are next, only that they have begun working on them, I even said based on my own conjecture that they are likely at least a year away, I am just excited that they have begun the work, hence the share.
If people don't like it, I don't care, I'm not a rumour monger and couldn't care less about such things, I'm just sharing the good news with my fellow hh enthusiasts, and please try to remember that the people that make these games are HUMAN and are allowed FRIENDS, the person never shares info with me normally but knew this would excite me, so told me for a change.
This isn't personal, I don't know you and I'm not trying to pick a fight. What I will say is that if you're going about saying people from FW told you stuff at WW and there were people from FW at WW, you could potentially land those people in very serious gak if there was validity to you claim. If you think this forum isn't read by people in the company at high level, you'd be wrong. Hypothetically.
If they'd been started on, with units named, rules proposed, primarch worked on as you suggest, then the holy trinity would know about it, that's Alan, Neil and Andy. Hypothetically they have not touched on Dark Angels at all and the most you might see are some shoulder pads/torsos etc knocked out at some stage, as those don't require the big sanction, but rules, names of units, whole unit figure releases etc, newp...
farmersboy wrote: It's an impressive looking piece, but I'm quite disappointed by it - it's just a scaled up Knight, not a Warlord. Nothing in it screams out Warlord to me.
I thought that too, but if you have a look at the concept art image showing it scaled next to a Mars pattern Warhound and Reaver, it very definitely looks like a Mars pattern Warlord. There is obviously inspiration from the Mars-Pattern knight released in plastic, but if you see the three together its much better.
Wyrmalla wrote: Wait is this supposed to be one of these, or are those the larger Emperor class titans? I thought it was a Warlord in Abnett's novel? In any case GW's sense of scale is all over the place, I mean I've seen the same Titans in that image being the same size of tenements, whilst in other art they're hundreds of times larger than a Leman Russ. Bleh.
What especially annoys me about Epic, even though I don't play GW games anymore, is that third parties are still making models for it. I remember seeing some of the new Space Marine tanks in Epic scale and they looked great. Eugh, typical GW business strategies. They'd rather stick with the same old systems and turtle instead of diversifying. How many people play games like Dropzone Commander? Apparently GW's fine with not having a slice of that cake anymore. *rants* =P
Artistic scale in the art is all over the place. In models its even worse. Compare the size of Leman Russ sponsons to the same weapons wielded by Space Marine devastators or IGHWTs. The Heavy Bolters are way smaller. The hatches on most vehicles could never fit the occupants.
The Forgeworld titans are actually pretty accurately in cale with each other. The Warhound stands 10" tall, the Reaver 16" which matches their fluff specs. The Warlord is said to stand half as tall again as the Reaver, making it 8" taller in model scale. That model there stands 24". Its the smaller vehicles that are all out of scale, like Rhinos, Leman Russ and Land Raiders.
Kosake wrote: Oh wow. ~1300 GBP. I've paid less for my motorcycle. Who the hell buys these things?
There is a lot of people who have 6-figure income, and also is still young and single. Or do you think the Ferraris are driven only by 60-year old CEOs?
Kosake wrote: Oh wow. ~1300 GBP. I've paid less for my motorcycle. Who the hell buys these things?
There is a lot of people who have 6-figure income, and also is still young and single. Or do you think the Ferraris are driven only by 60-year old CEOs?
ImAGeek wrote: Really? I really like the head. Yeah there will anyway, this (quite awful) one will be a WHW exclusive and I assume there'll be more:
If I do buy one, I'll be ordering with that head. Because it's the proper Warlord head.
Yeahhh.. you won't. Can only get that head if you visit Warhammer World here in the UK.
Is that confirmed yet? Because until you can order that head from anywhere, I'm pretty sure it's just a rumour.
In the description it says "Mars-Alpha pattern Warlord Titan Head", assuming there will be at least one more pattern.
Ah, I should have been clearer. I meant that it hadn't been confirmed that it was exclusive to WHW yet, rather than doubting it would be released to the public.
Kosake wrote: Oh wow. ~1300 GBP. I've paid less for my motorcycle. Who the hell buys these things?
There is a lot of people who have 6-figure income, and also is still young and single. Or do you think the Ferraris are driven only by 60-year old CEOs?
Except that the ferrari helps you to change something about that "single" part.
Kosake wrote: Oh wow. ~1300 GBP. I've paid less for my motorcycle. Who the hell buys these things?
There is a lot of people who have 6-figure income, and also is still young and single. Or do you think the Ferraris are driven only by 60-year old CEOs?
Except that the ferrari helps you to change something about that "single" part.
So a Ferrari might help you get a relationship, but a model costing a fraction of what a Ferrari does can never do the same; and being single with lots of money is somehow worse than being in a relationship with lots of money? I mean, I get that you don't like the cost, but that doesn't mean that nobody else can ever see any value in it.
-Shrike- wrote: So a Ferrari might help you get a relationship, but a model costing a fraction of what a Ferrari does can never do the same; and being single with lots of money is somehow worse than being in a relationship with lots of money? I mean, I get that you don't like the cost, but that doesn't mean that nobody else can ever see any value in it.
I really hope someone gets laid from having the biggest titan.
ImAGeek wrote: Really? I really like the head. Yeah there will anyway, this (quite awful) one will be a WHW exclusive and I assume there'll be more:
If I do buy one, I'll be ordering with that head. Because it's the proper Warlord head.
Yeahhh.. you won't. Can only get that head if you visit Warhammer World here in the UK.
Is that confirmed yet? Because until you can order that head from anywhere, I'm pretty sure it's just a rumour.
That was confirmed to multiple people, including myself, at the recent open day. I live quite close to WW, so if anybody who wants this head and proves to me upfront that they own a Warlord (I want to see the box of bits and the official titan certificate, particularly the titan serial number as I will be checking with FW) I will go and get the limited head for them for the price of the postage.
Has the Manta been overthrown as the largest 40K model ever, weightwise? Or just as the most expensive?
Nope, the Manta's still top dog (weight/size wise). I mean, the Manta's 3' by 2' by 1' and 12.5kg, and the Warlord's just under 2' high and ~7kg (I think), so it doesn't even come close.
On the other hand, the Manta might as well be a snap fit model compared to the complexity of the Warlord...
Yeah I imagine the complexity is a big part of the price of this compared to the Manta, that and the fact the Manta is what... 7/8 years old? It would probably be more expensive these days.
I might've mentioned this before but someone from B&C who was at the open day was told that if you made a Warlord out of melted down Character Series models, it would cost ~£11,000.
ImAGeek wrote: Yeah I imagine the complexity is a big part of the price of this compared to the Manta, that and the fact the Manta is what... 7/8 years old? It would probably be more expensive these days.
I might've mentioned this before but someone from B&C who was at the open day was told that if you made a Warlord out of melted down Character Series models, it would cost ~£11,000.
ImAGeek wrote: Yeah I imagine the complexity is a big part of the price of this compared to the Manta, that and the fact the Manta is what... 7/8 years old? It would probably be more expensive these days.
I might've mentioned this before but someone from B&C who was at the open day was told that if you made a Warlord out of melted down Character Series models, it would cost ~£11,000.
Heh... makes it sound like an incredible deal!
Yeah I tried to tell my girlfriend that £1,200 was a bargain next to that but she wasn't having it haha.
ImAGeek wrote: Yeah I imagine the complexity is a big part of the price of this compared to the Manta, that and the fact the Manta is what... 7/8 years old? It would probably be more expensive these days.
I might've mentioned this before but someone from B&C who was at the open day was told that if you made a Warlord out of melted down Character Series models, it would cost ~£11,000.
Heh... makes it sound like an incredible deal!
Yeah I tried to tell my girlfriend that £1,200 was a bargain next to that but she wasn't having it haha.
Worth a try, though!
In response to the cost of the Manta, FW prices seem to be relatively unaffected by inflation. I mean, it cost £895 when it came out in 2006, and according to my research, should now cost £1150 if it kept up with inflation, but it actually costs £989.
Kosake wrote: Oh wow. ~1300 GBP. I've paid less for my motorcycle. Who the hell buys these things?
There is a lot of people who have 6-figure income, and also is still young and single. Or do you think the Ferraris are driven only by 60-year old CEOs?
Except that the ferrari helps you to change something about that "single" part.
I'd totally date a ceo into Warhammer over one with a fancy car. But I'm kinda a dork girl.
Sinful Hero wrote:I have to toss my hat in and say I'm not a fan of the Warlord either, but then again I prefer the Lucious-pattern Warhound to the Mars.
Ditto with you on this one. But I might be biased because my AdMech army is a Forge World Lucius army.
Lockark wrote:
I'd totally date a ceo into Warhammer over one with a fancy car. But I'm kinda a dork girl.
=P
But only if he painted and built it himself.
I'm glad to know girls like this exist. There is hope for my hopelessly-GW-hobby-bound future!
Azreal13 wrote:I really like it.
However, I couldn't even afford a recast one right now!
Geez, I can't even imagine how much a recast would cost.
Forgeworld should implement a counter onto product pages that counts the number of times the item has been added to cart worldwide, so it helps with the most popular item sorting.
Well, they do come with numbered certificates, I think...
My Mars pattern Warhound 'Bello Canis' (#3102) came with a certificate from the Fabricator-General, so i recon anything larger will definetly have one!
Well, they do come with numbered certificates, I think...
My Mars pattern Warhound 'Bello Canis' (#3102) came with a certificate from the Fabricator-General, so i recon anything larger will definetly have one!
Yeah, I'm pretty sure the unboxing video I watched had a numbered certificate.
BrookM wrote: Makes me wonder how much it had cost them to develop and produce such a kit in the first place,
If anyone has any more accurate information, please correct me, but a few years ago I think they said it would probably take Will Hayes about a year and a half to make, and it would be more efficient to get him to make a whole load of other vehicles instead. Evidently, demand for the Warlord these days is slightly higher than they expected back then.
Wyrmalla wrote: Wait is this supposed to be one of these, or are those the larger Emperor class titans? I thought it was a Warlord in Abnett's novel?
Apparently if you're a fan of the angular titan designs like me, you're in the minority. They stopped making the angular warhound titan as it was outsold by the other curvy one significantly. With the imperial knight that came out, I can't say I blame them. They have a complete line of titans that visually match now with curves instead of the blocky angles that I prefer. The knight, warhound, reaver, and now warlord look like a visual progression both in size and style.
Wyrmalla wrote: Wait is this supposed to be one of these, or are those the larger Emperor class titans? I thought it was a Warlord in Abnett's novel?
Apparently if you're a fan of the angular titan designs like me, you're in the minority. They stopped making the angular warhound titan as it was outsold by the other curvy one significantly. With the imperial knight that came out, I can't say I blame them. They have a complete line of titans that visually match now with curves instead of the blocky angles that I prefer. The knight, warhound, reaver, and now warlord look like a visual progression both in size and style.
So you can't buy Lucius pattern Warhounds anymore? That sucks. If I had the money I would have bought one. The exposed shoulder mounts just look bad, both in design and in practically. Too easy to fall off (or be shot off in fluff) compared to an armoured back.
BrookM wrote: Makes me wonder how much it had cost them to develop and produce such a kit in the first place,
In terms of pure cost, probably not so much as you'd think. Remember, the studio staff are on salary so the only real costs are the opportunity costs for not having those people/that person working on other projects.
BrookM wrote: Makes me wonder how much it had cost them to develop and produce such a kit in the first place,
In terms of pure cost, probably not so much as you'd think. Remember, the studio staff are on salary so the only real costs are the opportunity costs for not having those people/that person working on other projects.
Fair enough. I remember when I was in the Amsterdam store years ago that they were talking about how the vanilla Land Raider kit cost them several years to earn back.
I think with this one, while a massive undertaking to cast and whatnot, prolly costs but a fraction of what GW had to invest into the Land Raider kit.
Also, I've got a feeling this one started out as a pet project first before being picked up, like the Solar Auxilia.
It is beautiful and an utterly unjustifiable purchase. Which breaks my heart a little.
Yes, I am (somewhat) young, single and don't have to worry about buying a nice car to improve relationship status... But good grief... I can't bring myself to spend this much of my earned money on resin...
IDK, maybe if I won a couple grand off a scratch ticket... Maybe then.
Well, they do come with numbered certificates, I think...
My Mars pattern Warhound 'Bello Canis' (#3102) came with a certificate from the Fabricator-General, so i recon anything larger will definetly have one!
I bought the Lucius pattern a month before FW pulled a plug on it. My certificate says 1604.
Echoing what others have said here. Such an incredible piece, but in no way feasible. The head, bought separately and mounted on a display stand like the one in the pictures, would make a cool display piece though.
Well, they do come with numbered certificates, I think...
My Mars pattern Warhound 'Bello Canis' (#3102) came with a certificate from the Fabricator-General, so i recon anything larger will definetly have one!
Yeah, I'm pretty sure the unboxing video I watched had a numbered certificate.
Also, bloody hell, 3000+ Warhounds by 2012?
That's interesting. I ordered mine in 2013 and it didn't have a numbered cert.
Wyrmalla wrote: Wait is this supposed to be one of these, or are those the larger Emperor class titans? I thought it was a Warlord in Abnett's novel?
Apparently if you're a fan of the angular titan designs like me, you're in the minority. They stopped making the angular warhound titan as it was outsold by the other curvy one significantly. With the imperial knight that came out, I can't say I blame them. They have a complete line of titans that visually match now with curves instead of the blocky angles that I prefer. The knight, warhound, reaver, and now warlord look like a visual progression both in size and style.
I quite liked the angular versions, but the curvy ones are a much more distinctive design, which is part of what I always loved about them. The square design felt very Mechwarrior.
Well, they do come with numbered certificates, I think...
My Mars pattern Warhound 'Bello Canis' (#3102) came with a certificate from the Fabricator-General, so i recon anything larger will definetly have one!
Yeah, I'm pretty sure the unboxing video I watched had a numbered certificate.
Also, bloody hell, 3000+ Warhounds by 2012?
That's interesting. I ordered mine in 2013 and it didn't have a numbered cert.
Did it come with one? I ordered my pair in 2011 ish and they both came with certs, as did my reaver, pics in my gallery. I'd get on to FW, I'm sure they'd send it to you if they can track your purchase.
Well, they do come with numbered certificates, I think...
My Mars pattern Warhound 'Bello Canis' (#3102) came with a certificate from the Fabricator-General, so i recon anything larger will definetly have one!
Yeah, I'm pretty sure the unboxing video I watched had a numbered certificate.
Also, bloody hell, 3000+ Warhounds by 2012?
That's interesting. I ordered mine in 2013 and it didn't have a numbered cert.
Did it come with one? I ordered my pair in 2011 ish and they both came with certs, as did my reaver, pics in my gallery. I'd get on to FW, I'm sure they'd send it to you if they can track your purchase.
I'll hit them up. Would have done sooner, but I was unaware the Warhounds came with them.
The more I think about this.. I have a Stompa and a Gorkanaut that are gathering dust.. the Gorkanaut never even got built. Same with a Dreamforge Leviathan I got for Christmas. Still on the sprue. My initial reaction of "man that'd be cool" has firmly died down to the realm of "huh, that's neat" and then filed away into the realm of stuff I have no intention of buying or using.
For those who are not using their credit cards for this and legitimately can afford it without going beyond your means.. badass.. good on ya for doing well in life. Enjoy the spoils of your good fortune
Well, they do come with numbered certificates, I think...
My Mars pattern Warhound 'Bello Canis' (#3102) came with a certificate from the Fabricator-General, so i recon anything larger will definetly have one!
I bought the Lucius pattern a month before FW pulled a plug on it. My certificate says 1604.
I cheerfully have no idea what number mine is, I got it waaaay cheap on ebay (seller had zero feedback, so I was taking a chance, and came out gloriously ahead).
Wyrmalla wrote: Wait is this supposed to be one of these, or are those the larger Emperor class titans? I thought it was a Warlord in Abnett's novel?
Apparently if you're a fan of the angular titan designs like me, you're in the minority. They stopped making the angular warhound titan as it was outsold by the other curvy one significantly. With the imperial knight that came out, I can't say I blame them. They have a complete line of titans that visually match now with curves instead of the blocky angles that I prefer. The knight, warhound, reaver, and now warlord look like a visual progression both in size and style.
I really like the Lucius pattern Titans. They look good, and imposing. I have an epic warhound, reaver, and warlord all lucius pattern, and like them more than the Mk I plastic epic warlord and old warhound.
Like the other FW titans though, the new Warlord drops all the silly out of the epic model, makes a functional looking design, then adds enough touches to let you know it was inspired by the epic model, not a copy.
As for the Lucius warhound, IIRC from speaking to Will Hayes, he did it first, and made it blocky as that was simpler to sculpt at the time. He wasn't fully satisfied with it, so we got the Mars pattern. Both the Warhounds have a bit of an assembly problem, as the interior of the torso is made up of so many interlocking parts, as opposed to the later Reaver which has a central core part that everything attaches to, and the Warlord has no interior so you can build a solid cubic core to attach everything else to.
MLaw wrote: For those who are not using their credit cards for this and legitimately can afford it without going beyond your means.. badass.. good on ya for doing well in life. Enjoy the spoils of your good fortune
It's a massive purchase for me, and will likely see the table once a year if that, but I'm justifying the purchase in that it will likely be months of enjoyment building and painting, and working up fluff and such for it.
Years of painting more likely, as I am still not finished with my other Titans...
Wyrmalla wrote: Wait is this supposed to be one of these, or are those the larger Emperor class titans? I thought it was a Warlord in Abnett's novel?
Apparently if you're a fan of the angular titan designs like me, you're in the minority. They stopped making the angular warhound titan as it was outsold by the other curvy one significantly. With the imperial knight that came out, I can't say I blame them. They have a complete line of titans that visually match now with curves instead of the blocky angles that I prefer. The knight, warhound, reaver, and now warlord look like a visual progression both in size and style.
Still doesn't stop me from wishing for the Lucius patterns. :( Le-sigh, guess it's off to eBay when I can afford one!
Wyrmalla wrote: Wait is this supposed to be one of these, or are those the larger Emperor class titans? I thought it was a Warlord in Abnett's novel?
Apparently if you're a fan of the angular titan designs like me, you're in the minority. They stopped making the angular warhound titan as it was outsold by the other curvy one significantly. With the imperial knight that came out, I can't say I blame them. They have a complete line of titans that visually match now with curves instead of the blocky angles that I prefer. The knight, warhound, reaver, and now warlord look like a visual progression both in size and style.
So you can't buy Lucius pattern Warhounds anymore? That sucks. If I had the money I would have bought one. The exposed shoulder mounts just look bad, both in design and in practically. Too easy to fall off (or be shot off in fluff) compared to an armoured back.
I agree.
Also, I noticed that the head alone is 60 quid. And this is a pretty damn cool display - I might get the head to satisfy my craving for one just because.
Also, I noticed that the head alone is 60 quid. And this is a pretty damn cool display - I might get the head to satisfy my craving for one just because.
Now, if my wife says she's going to give me a little head for my birthday, I'm not sure if I should get naked or wait by the mailbox! Ha!
Interesting that the Warlord costs about the same as the Reaver/Warhound maniple.
Would the maniple take out the Warlord in terms of ingame strenght? i.e is it actually better monetary value?
Ratius wrote: Interesting that the Warlord costs about the same as the Reaver/Warhound maniple.
Would the maniple take out the Warlord in terms of ingame strenght? i.e is it actually better monetary value?
Wouldn't a better comparison be a points cost comparison? But in terms of $ comparison, given that each Warlord has four Titan primary weapons (two of which are Volcano cannons), I would imagine that taking out other Titan-sized targets wouldn't be too difficult. That said, the Reaver/2 Warhounds may be able to overwhelm it from sheer weight of fire and maneuverability.
Points cost is valid, I was more looking at it though, if one was to buy one of these "super kits" for tabletop.
If you're going to blow over a grand on some models, might as well make the best tabletop choice!
Ratius wrote: Points cost is valid, I was more looking at it though, if one was to buy one of these "super kits" for tabletop.
If you're going to blow over a grand on some models, might as well make the best tabletop choice!
Honestly for that Money I would rather have the Maniple. The Reaver is the best looking titan there is. It is just pure sexy. And two Warhounds would actually be used once and a while. How often would you actually use a Warlord? Me, probably never.
Ratius wrote: Points cost is valid, I was more looking at it though, if one was to buy one of these "super kits" for tabletop.
If you're going to blow over a grand on some models, might as well make the best tabletop choice!
Honestly for that Money I would rather have the Maniple. The Reaver is the best looking titan there is. It is just pure sexy. And two Warhounds would actually be used once and a while. How often would you actually use a Warlord? Me, probably never.
He has a valid point. Even if the Warlord beats the Maniple, chances are it won't see play very much!
It might never see play, but it would be tempting to build it and bring it with you to tournaments and have it next to you to ask it tactical questions during the game. Your opponent might just be distracted enough starring at it to make mistakes.
Theophony wrote: It might never see play, but it would be tempting to build it and bring it with you to tournaments and have it next to you to ask it tactical questions during the game. Your opponent might just be distracted enough starring at it to make mistakes.
Which warlord table are you rolling on? Strategic? Personal, or the one from your codex?
Theophony wrote: It might never see play, but it would be tempting to build it and bring it with you to tournaments and have it next to you to ask it tactical questions during the game. Your opponent might just be distracted enough starring at it to make mistakes.
Which warlord table are you rolling on? Strategic? Personal, or the one from your codex?
None of the above. I’m rolling Titan.
Wait, I might actually just do that with my Warlord titan head... I could even name it Bob or something.
Theophony wrote: It might never see play, but it would be tempting to build it and bring it with you to tournaments and have it next to you to ask it tactical questions during the game. Your opponent might just be distracted enough starring at it to make mistakes.
Which warlord table are you rolling on? Strategic? Personal, or the one from your codex?
None of the above. I’m rolling Titan.
Wait, I might actually just do that with my Warlord titan head... I could even name it Bob or something.
Theophony wrote: It might never see play, but it would be tempting to build it and bring it with you to tournaments and have it next to you to ask it tactical questions during the game. Your opponent might just be distracted enough starring at it to make mistakes.
Which warlord table are you rolling on? Strategic? Personal, or the one from your codex?
None of the above. I’m rolling Titan.
Wait, I might actually just do that with my Warlord titan head... I could even name it Bob or something.
Fit a speaker into it to really confuse people...
I was thinking it would be funny to put a burner phone in one with Siri or similar.
It might never see play, but it would be tempting to build it and bring it with you to tournaments and have it next to you to ask it tactical questions during the game.
BrookM wrote: Oh man, fitting a speaker into a Warlord and then have it play warhorn sounds over and over again.
I have always imagined that Titans - especially larger ones - have big horn sounds. In fact, I think the Dies Irae is even described as such in the HH books.
Okay guys, I'm bookmarking this page. I know what I'm going to be doing for my next big "side" project. A Warlord head with sound effects.
It doesn't look like the Warlord head itself is going to be big enough to fit a speaker in while maintaining the internal detail. So I could probably build a display plinth with cutouts (laser cutter arriving in 3 weeks!) for an Arduino board, buttons (for different sounds), batteries, and a set of speakers.
Okay guys, I'm bookmarking this page. I know what I'm going to be doing for my next big "side" project. A Warlord head with sound effects.
It doesn't look like the Warlord head itself is going to be big enough to fit a speaker in while maintaining the internal detail. So I could probably build a display plinth with cutouts (laser cutter arriving in 3 weeks!) for an Arduino board, buttons (for different sounds), batteries, and a set of speakers.
Wow. What about getting some small speakers and embedding them in ruined scenery on a big base? Rather than try and embed them in the mdoel itself?
BrookM wrote: Oh man, fitting a speaker into a Warlord and then have it play warhorn sounds over and over again.
I have always imagined that Titans - especially larger ones - have big horn sounds. In fact, I think the Dies Irae is even described as such in the HH books.
Okay guys, I'm bookmarking this page. I know what I'm going to be doing for my next big "side" project. A Warlord head with sound effects.
It doesn't look like the Warlord head itself is going to be big enough to fit a speaker in while maintaining the internal detail. So I could probably build a display plinth with cutouts (laser cutter arriving in 3 weeks!) for an Arduino board, buttons (for different sounds), batteries, and a set of speakers.
Wow. What about getting some small speakers and embedding them in ruined scenery on a big base? Rather than try and embed them in the mdoel itself?
Yeah, that's what I'm thinking. Just a plain display plinth with speakers in them. I might try running LEDs to the Warlord eyes, though, but I'm not sure I want my first LED job to be on a Warlord head.
Koppo wrote:
BrookM wrote: Oh man, fitting a speaker into a Warlord and then have it play warhorn sounds over and over again.
You mean a bit like this?
Not my models, taken at HH weekender.
Jeebus, that's... a lot of Knights. My hands shudder just thinking about the assembly.
Ratius wrote: Interesting that the Warlord costs about the same as the Reaver/Warhound maniple.
Would the maniple take out the Warlord in terms of ingame strenght? i.e is it actually better monetary value?
The Warlord has eight D-weapon shots. The Reaver has eight, and each Warhound has four. The Warlord has 30 HP and a 5++ (effectively 40 HP, assuming there isn't enough cover for a titan) vs. 36 HP for the smaller titans. Having the ability to keep shooting at full effectiveness until the whole titan is dead vs. having smaller sub-units that can be destroyed is probably somewhat offset by the potential to waste shots on overkilling one titan vs. making every shot count. So the Warlord probably doesn't have enough of a durability advantage to make up for being outgunned 2:1.
Of course the real answer is a combination of "who shoots first" and "who rolls the most 6s". 16 D-weapon shots from the smaller titans is enough to kill a Warlord in one shooting phase with average dice, while the Warlord's shooting kills a Reaver on average and leaves the Warhounds unable to finish off the Warlord with their return fire (unless they get 6s) before it gets around to annihilating them.