30344
Post by: monkeytroll
The painboy reminds me of some cheap 80's ninja movie in that brown face mask
Obviously, some kind of post-apocalyptic ninja movie to explain the whackin' great buzz-saw arm and the giant hypo-pistol. (Ok, the imagery breaks down a litle at this point...)
Meganob looking smooth.
You're definitely still going strong on the painting front so I'll not say anything and just sit here idly playing with some tiny magnets.
9910
Post by: CommissarKhaine
I admire your painting patience... What's still in the pipeline for the DA anyway? You made me curious
40490
Post by: HAZZER
There looking good! jeep it up!
18980
Post by: Arakasi
@monkeytroll: He will be the white ninja in the end - with blood! Yes, I seem to have managed to break through the pain (sic) barrier of base coats and get to the slightly more interesting wash and highlighting stages... Never fear, modelling will return eventually. Once they are painted, well, I can only game with them
@CommissarKhaine: Ummm.... I think it is still all on the page 50 update  I haven't given it much thought lately (but sometimes I'm reminded of it...)
@HAZZER: Will do!
Okay, so tonight we have the sheer joy of Devlan Miracle
Meganob:
Painboy:
Nob:
Shoota:
That is all I've photoed, but everyone is to this level.
Catchya!
43045
Post by: Casey's Law
I've followed your thread for a while now and i'm loving it. Your paint scheme is reminiscent enough of the Red Period that it encourages nostalgia but it's beautifully balanced and extremely well painted. Everything the Red Period couldn't be.  Keep up the good work!
40490
Post by: HAZZER
This is lookng really good! Keep it up! Btw what are you going to the pain-boy like? Is it going to be white like apoctharies? If so may I suget perhappes adding a apoctharie should pad? Soz its a bit late!
9910
Post by: CommissarKhaine
@CommissarKhaine: Ummm.... I think it is still all on the page 50 update I haven't given it much thought lately (but sometimes I'm reminded of it...)
 Will have alook there then..
Minis are looking great, that nob in particular is looking brutal!
30344
Post by: monkeytroll
Much as I want to see some more modelling, whilst you're still feeling the paint you should stick with it, pretty impressive results so far - quality and quantity
18980
Post by: Arakasi
@LostSoulCasey'sLaw: Always nice to get a comment from a long time lurker  I had to look up "Red Period" - I *hope* it has something to do with Picasso (though I can't see the connection in context) because you don't want to Google "Red Period" by itself  Feel free to explain further for those of us without a clue (ie me  )
@HAZZER: Yup, white like an Apothecary. Da Dark Angelz aren't completely up with Marine designations - he has his Dark Green shoulder pad representing his affiliation to the Dark Angelz, but he has his Painboy/'Urty Glyph on it... (I think I got it better sorted on the Big Mek - now where did he go?) It's a bit late now - I'll make sure I do a propa Painboy shoulder pad on the next one
@CommissarKhaine: Let me know what you find, I can reminisce with you
@monkeytroll: Funny you should mention that, tonights efforts fell squarely in the "wanes" category...
Meganob, Graveyard Earth reapplied:
Painboy: 3:1ish Bleached Bone/Calthan Brown applied:
Hmmm... not my best pics... I started applying thinned Bleached Bone to the Boyz, but it is going to take so many coats, and is difficult to get smooth. I ended up mixing in Calthan Brown, which seems to have been a much better idea. It's still going to take a while to build it up. Not as awe inspiring as I had hoped yesterday
Oh well... maybe I'll "wax" again tomorrow...
Catchya
30344
Post by: monkeytroll
I think he's refering to GW's 'Red Period', late 80's when everything had to have some really bright red on it. In the odd case where there wasn't any red, it had to be very lurid to compensate for the lack of red
Ooh, is that a stack of plasticard I spot?
43045
Post by: Casey's Law
Haha, yeh i wouldn't go googling that.
As monkeytroll said, it was a period where models were painted rather garishly and 90% of them had red on them. Don't get the wrong idea though. Your models are beautifully painted, the red with orangey highlights beside the dark green just really reminds me of the colour schemes of the day but done to a much higher standard. It wasn't a great analogy.  And yeh 'Red Period' is a play on 'Blue Period.'
24409
Post by: Matt.Kingsley
Even I knew what the red period was, even though I started wargaming in '09
of course, I only knew it thanks to WD...
18980
Post by: Arakasi
Well, technically the late 80's was before I first got into 40K  I remember perusing the Rogue Trader books, but was advised to hold off because 2nd Edition was about to launch - according to Wikipedia, that makes it late 1993... Orks have been my first love ever since.
25926
Post by: Cutthroatcure
I also know what it feels like to look back and know Orks were the army for me and when I bought my first box of them...-Flashback-
9910
Post by: CommissarKhaine
@CommissarKhaine: Let me know what you find, I can reminisce with you
The deffkoptas! The trucks! Your GMS stormboyz! The red period! Some lovely models in there man. Now you just need to get that supadeffkopta finished...
43045
Post by: Casey's Law
Nostalgia:
I have two of these packed away safely, one day they will be the start of my own personal Waaah.
30344
Post by: monkeytroll
Ooh, pretty
More stuff I really regret missing out on as I wasn't into orks at all back then
26790
Post by: Gitsplitta
I love those models... have 8 of them myself.
23704
Post by: ceorron
LostSoulCasey'sLaw wrote:Nostalgia:
I have two of these packed away safely, one day they will be the start of my own personal Waaah.
I have 5 of them and Nazdreg. I often use in games as nobz with cybork bodies, they are some of my favourite models too. Nazdreg especially.
Maybe I can find a picture of how they were painted in the red period, as people say now we are in the blue period, or better put the ice blue period.
Keep at it Arakasi, I remember them at silver skull they are so much further now than then.
18980
Post by: Arakasi
@Cutthroatcure: Good times
@CommissarKhaine:  Those Deffkoptas aren't too far off finished really - just bone white and black from memory... well, and some small details  The Trukks need a lot more work - but will probably be my next project - can't run a Trukk Rally and not enter my own Trukks! The GMS Stormboyz are finished - I just have to get off my butt and send Gitsplitta his. Supadeffkopta? I thought that was yours?
@LostSoulCasey'sLaw: Nostalgia indeed! I used to have 5 - before I sold up everything before coming to the UK (I hadn't touched my 40K stuff in years - and never expected I would be back at it - but you can't play 40K for two editions and *not* visit Warhammer World if you come to the UK... and that was the beginning of my downfall...) Back then, the few Orks I had painted were painted in clan colours - those were painted as Bad Moons - well, at least one of them was  I had Goff Sluggas (the ones from the 2nd Edition box), Deathskull Lootas, Grots (also from the 2nd Edition box) in Bad Moons, Evil Sunz and Goff colours. The sad thing is, once I finish these shootas, I should have more painted Orks than I ever had previously though
@monkeytroll: ebay perhaps? I do prefer the new ones over the old ones though... but they would make for a lovely selection of bitz for a mad mek/painboy hybrid such as yourself
@ceorron: Are those the ones that put holes in my diversified Nobz mob
Apparently last night's "wane" did not continue, so some progress was made. Meganob got a layer of 1:1 Graveyard Earth/Desert Yellow (can you even tell?)
The 1:1 Calthan Brown/Bleached Bone was having much better results (though still some more layers required I think) - Shoota (apologies, a bit out of focus)
And the ever popular Painboy:
Still a long way to bring that up to white...
Thanks for checking in everyone!
Catchya!
43045
Post by: Casey's Law
Calling this the blue period seems so heavy handed, lol.  Not to mention preemptive.
The two i have have been reduced to their components and the paint is chipped but the original owner(my cousin) painted them beautifully. My plan is to one day take detailed pictures of each component, clean them and recreate the original paint job. I'll need to develop my skills a bit though, luckily i think i might still have a couple of the pots of old citadel paint he originally used to paint them.
Anyway, i'll stop leading y'all off topic.
26790
Post by: Gitsplitta
Coming along very nicely Arakasi. Nice to see the steady progress.
9910
Post by: CommissarKhaine
@CommissarKhaine: Those Deffkoptas aren't too far off finished really - just bone white and black from memory... well, and some small details The Trukks need a lot more work - but will probably be my next project - can't run a Trukk Rally and not enter my own Trukks! The GMS Stormboyz are finished - I just have to get off my butt and send Gitsplitta his. Supadeffkopta? I thought that was yours?
The orignal is mine, you just claimed you could improve on the design
Painboy seems to coming along nicely. I feel your pain about the dozens of layer though. I do my human skin like that for characters, and while the effect is worth it in the end, getting there is always a slow and arduous path...
18980
Post by: Arakasi
@LostSoulCasey'sLaw: Well, remember to post them up when you eventually get around to them!
@Gitsplitta: I'm going to have to add a "Thank you for your continuing support - it's appreciated" to various individuals in my signature at this rate
@CommissarKhaine: Quote or it didn't happen! Slow and arduous - a new slogan for my blog?
9910
Post by: CommissarKhaine
Arakasi wrote:
@CommissarKhaine: Quote or it didn't happen! Slow and arduous - a new slogan for my blog?
Challenge accepted  . Took me a while to sift through my squeaky waagh!!, but here's a few quotes from you:
Arakasi wrote:
I think the Buzzsaw is fine. Unlike most Deffkoptas I see - I like the front profile (which almost looks hornet like), but not the side profile. It does just seem a bit long - reminds me of those two seater bicycles. How are you planning to have it actually balance? If I did a Grot Deffkopta (and it would have two "pilots") - I was planning to put the seats one in front and slightly below the other (then again, I have a fixation with Apaches it seems...) - but I don't think the Buzzsaw would work with that... Or you could double width the Deffkopta perhaps. With what you have, I'd just chop the back one off - but that's me. I wait with anticipation - you've managed to turn my opinion around before
Arakasi wrote:
Pilots are up to the usual standard - excellent! Smaller won't be an option huh? You know I still haven't decided on my 2nd Deffkopta layout, but comments like that almost sound like a challenge!
Arakasi wrote:
A low rumbling noise in the distance slowly lifted Skarag from the state of Orky "koncentration" he had been enjoying doing up Da Inna Circul's trukk. Deffkopta? Two deffkoptas? Skarag struggled to picture the machine in his mind. From the sounds alone he could distinguish two rotors, but they were too synchronised to suggest two deffkoptas, two unsynchronised for Space Marines, and not powerful enough for a warkopta. The power to weight ratio seemed... off... too. Whatever it was had peaked his curiosity - either an ingenious contraption - or an abomination. Skarag's curiosity was soon satisfied as the vehicle appeared over the horizon. Grabbing binokulars he inspected the machine. Grotz. A new idea was forming in his mind. He motioned to some of his nearby boyz, who had now also noticed the flying hazard in the distance. "Get dat fly'in kontraption - I need da parts!"
CommissarKhaine wrote:
Arakasi: I changed the thread title back just for you! Besides, look at the scale shot and tell me you don't want such a huge flying monstrosity chasing 'regular' deffkoptas ... Heffling has been converted to the dual rotor church, and now I'm working on Arakasi when it comes to a two-seater - where's your dual kopta btw?
Ha! Unfortunately, my second deffkopta is at least two weeks away from being started, so the "kompetition" is on hold until then. It will literally be the last model I put together of my 1000pts. I don't want such a huge flying monstrosity - there I said it - well, at least not yet. At this rate I'll probably make a start on three deffkoptas - Avatar style (there's your two rotors, but not as large), Grot Apache (the two seater) and Star Wars Landspeeder style - and finish whichever one looks like it will come together fastest - I'm running out of time!
Arakasi
Comments made in May and June 2010, for those wondering
18980
Post by: Arakasi
That's unfair! - I meant quote from *my* blog
It does however mean I have some neat ideas in your blog - where's your update/index page huh? I'd never find them otherwise... hang on, now I don't have to! They are now in my blog! It was my cunning plan all along obviously!
I don't know - did I commit to a Supadeffkopta or just one piloted by two Grotz? I'll let Dakka decide
Two Meks enter, one Mek leaves... Two Meks enter, one Mek leaves... Two Meks enter, one Mek leaves...
23704
Post by: ceorron
Arakasi wrote: @ceorron: Are those the ones that put holes in my diversified Nobz mob Nope those were the newer nobz in mega armour ones, actually might have done better with some cybork ones, next time maybe. As for the kopter my vote is with the supadeffkopta. I don't mind how supa, but probably very.
40490
Post by: HAZZER
The mega nob is looking good! Keep it up!  are you trying to layer him upto to pure bleached bone or a mutted coulor?
18980
Post by: Arakasi
@ceorron: Yes, I probably would have remembered if they were the older Nobz... Supadeffkopta hey? Maybe I'd be better off making my own Warkopta...
@HAZZER: Yup - all the way to pure Bleach Bone! Here he is now with pure Desert Yellow (I start mixing in the Bleached Bone next):
Shoota showing off his Bleached Bone bandages:
Not far to go on him, but still need to do the rest of da Boyz...
And Bleached Bone on the Painboy. Not quite finished in all places yet...
I think some washes may be in order before I'm done to bring it together/smooth it out...
Catchya!
30344
Post by: monkeytroll
The desert yellow has made a noticeable difference, only a few more layers to go.
Bleached bone looking good, different colour for the boy next, or is the bone going up to white on him too?
That's definitely the sound of multiple rotors I hear in the distance.  Bionik ears tell me it sounds like a warkopta being escorted by a supa-deffkopta
9910
Post by: CommissarKhaine
That's unfair! - I meant quote from *my* blog
Changing the rules halfway through now, are we? And they call *me* a grot
It does however mean I have some neat ideas in your blog - where's your update/index page huh? I'd never find them otherwise... hang on, now I don't have to! They are now in my blog! It was my cunning plan all along obviously!
Lol. I'll do an index p.50, I promise
I don't know - did I commit to a Supadeffkopta or just one piloted by two Grotz? I'll let Dakka decide
From what I can tell, a dual-rotor supadeffkopta, piloted by either two grots or two orks - The latter would be a real challenge, you know...
The models are looking great, I love the bandages on the boy (will he be getting blood seeping through?). The meganob is progressing nicely, and that mad dok is absolutely frightening!
That's definitely the sound of multiple rotors I hear in the distance. Bionik ears tell me it sounds like a warkopta being escorted by a supa-deffkopta
+1
40279
Post by: prototype_X
Actually, I just had an idea!!!
Piloted by 2 orks... an orky catacomb command barge
24409
Post by: Matt.Kingsley
with a warboss, of course
and the orks would have to be, dare I say it, 'monkeytroll style'
18980
Post by: Arakasi
@monkeytroll: I wasn't getting too excited about the Desert Yellow, but now that I've started on the 1:1 Desert Yellow/Bleached Bone, things are starting to come together! Apparently this was taking me longer than normal (must be the additional edge highlighting) - so I happened to notice the difference as I progressed and photographed in stages. Below you can see just the left arm done, and can compare to the rest still in the previous stage:
All the Boyz wraps will go up to white I think... (unless it doesn't look right on the first one  ) I've completed a first run of 1:1 Calthan Brown/Bleached Bone on the rest of the Boyz - will probably to a second coat before moving on to pure Bleached Bone though this time...
I've got to stop giving you guys ideas
@CommissarKhaine: Not changing, *clarifying*  I'll hold you to that index on page 50  Ignoring your baiting would be the real challenge. I have too many other projects to do! And paint! See - here is some more of the Desert Yellow/Bleached Bone on the Meganob:
I wasn't planning on blood seeping through the Boyz bandages - they are more like straps than actual bandages.
@prototype_X, @Matt.Kingsley: See what you two (monkeytroll/CommisarKhaine) have started?
Okay, so here is the complete Desert Yellow/Bleached Bone on the Meganob:
And a rear shot so you can see it against the red and green:
Hmmm... this will look infintiely better once I get to covering that Iyanden Darksun basecoat...
Next - Pure Bleached Bone... (maybe even tonight!)
Catchya!
25926
Post by: Cutthroatcure
Looking good, any highlights for the cape?
23704
Post by: ceorron
Arakasi wrote:@ceorron: Yes, I probably would have remembered if they were the older Nobz... Supadeffkopta hey? Maybe I'd be better off making my own Warkopta... Yeah a warkopta would be good, actually considered making one of those myself more than once and blogging its progress. So would be very interesting to see what you would do with that, Arakasi. Great look you have on the mega nob, really like the deep greens on the cape, and the REDS on the weapon.
18980
Post by: Arakasi
@Cutthroatcure: Ummm... the cape is already highlighted? Maybe you can see it better in this pic with pure Bleached Bone added to the armour (coming together now!)
@ceorron: Now I have Warkopta ideas going through my head... I blame... everyone!
So, current plan was:
1) Finish this batch of painting
2) Finish Trukks for Trukk Rally/ GMS
3) Morgrim and his scenic base/Grot Wotchas
4) Meganobz
5) Warbikers
6) Kommandos
7) Lots of painting
8) Lots of other ideas in my catchup post/index
Warkopta is tempting me to put it after 2... Take a Stormraven and/or Valkyrie, a Warkopta and maybe a Battlewagon and make one large Orky mob carrying gunship/kopta using real world Apaches and Hinds for inspiration. I'd probably look to play it as a counts as Battlewagon rather than Warkopta, but in my mind it would be so cool... Stop it people!
45857
Post by: SelvaggioSaky
Love the look of the mini, WARKOPTA!!!!!!!
30344
Post by: monkeytroll
With the desert yellow I felt there was easily visible lightening, whereas up to then the blends were very subtle, but you're absolutely right, that desert/bone has made a huge difference
And it looks fantastic against the cape and dakka.
Supa-warkopta? Sounds intense
But yes, trukks should really feature soon  Hmm, where's my bits gone?
26790
Post by: Gitsplitta
Actually I was going to comment on how nicely done the cape was... you can see all the hard work that went into it just by looking at it.
25926
Post by: Cutthroatcure
I see it now, The settings on my computer was making everything look kinda dull, But now that it's fixed I can def see them now...Awesome Work..
On a side note A super Kopta/Orkepplin would be awesome to see on the field! I also think if you decide to do warbikes that you should put the orks On horse back like the DA were privy to on Caliban.
24409
Post by: Matt.Kingsley
[quote=Arakasi@prototype_X, @Matt.Kingsley: See what you two (monkeytroll/CommisarKhaine) have started?
What's that meant to mean
43045
Post by: Casey's Law
Looking fantastic, the paint scheme is really coming together in leaps and bounds now. As for the warcopter discussion, i say the more conversions the better!
9910
Post by: CommissarKhaine
Bleached bone is a huge step forward, it's looking great! As for baiting you, a dilema is forming: I'd love your take on the supadeffkopta, but I'd really like to see more paint as well...
Choices, choices...
18424
Post by: Imperial Monkey
It's now looking more like a DA than an IF...incredible!
18980
Post by: Arakasi
@SelvaggioSaky: Thanks, and yeah yeah I get it everyone wants a Warkopta...
@monkeytroll: Back to subtle - 1:1 Bleached Bone/Skull White small edge highlights:
Yes, the Trukks really should feature before a Warkopta
@Gitsplitta: Thanks! I thought it might just be the pic, but apparently not. Here we can see the cape again, this time with the final Skull White pin point highlights:
@Cutthroatcure: No problem, and thanks - here have a Shoota boy with Bleached Bone
Everyone is up to this stage now
Never considered Orks on horse back. You don't see DA on horse back do you? I'll have to re-read my DA Codex...
@Matt.Kingsley: Apologies, I was trying *not* to get sidetracked by a Warkopta project. Your ideas were good and appreciated though (apart from furthering the distraction  )
@LostSoulCasey'sLaw: But I already have lots of conversions! And more conversions = less paint
@CommissarKhaine: Yup - choices! Here, have a Bleached Bone Painboy to help you decide
@Imperial Monkey: Did you ever doubt me?
Final shot, because it made me happy - three together:
I'd say, almost there now, except I think I've said that at least 5 times before...
Catchya!
25926
Post by: Cutthroatcure
When you read the Horus Heresy Book "Decent of Angels" It talks about their Life on Caliban and how they were a knightly race that rode this awesome steeds and their fastest were part of the Ravenwing. Hence the names of the sections of DA.
I think Orks on horseback would show that they were trying to copy the DA and IMO would look pretty sweet.
I have had a plan to do a Pre-Heresy DA army where they would be riding Horses and shooting bolter crossbows. (But we all have big plans and no money  )
30344
Post by: monkeytroll
Subtle, but those final stages are important
Just to convince you we'll say it for you...Almost there!!
Cutthroat - Would Morgrim know about Caliban and the lifestyles of those who lived there?
18980
Post by: Arakasi
@Cutthroatcure: Sadly, I haven't read any of the books - I should fix that - starting with Ork and Dark Angels ones... Apart from that, I guess the other reason I haven't considered it is because they don't feature as a unit in Codex: Dark Angels. Still - I think Boarboyz would make a better representation - off the top of my head
@monkeytroll: Interesting question. Da Dark Angelz gain their "expertise" through genetic memory - I guess if they extracted the geneseed of a Marine who remembers Caliban it would be possible. Given the geneseed is recycled, highly probable. I think the issue is more now that horses don't feature in the current Dark Angels (and can't - Caliban doesn't exist anymore right? Well - at least not with horses  ) Still... boarboyz...
Right, on to tonight's action! Lots of 1:1 Bleached Bone/Skull White highlighting. First, the ever popular Painboy:
The more I work on him, the more I think I need more spot colours... I may redo his stitching and/or wraps (above peg leg) in green...
The Meganob gets some transfers/decals - left shoulder:
Right shoulder:
The right shoulder tansfer/decal suffers from two issues. 1 - the red gun had a border of white I didn't completely trim off. 2 - the red is more a candy red than my red. I think I will paint over it. (Keeping the red gun, just making it a bit bigger to cover the white - and suit a Meganob - and the correct, darker shade of red). This whole decal/transfer thing is starting to get me down - either the images I want aren't available, or the colours are wrong, or both. I'm seriously going to look into printing my own in future. Thankfully, this shouldn't be an issue with the other Meganobz and Morgrim when I get back to them, as I think I'll upgrade them to etched brass. (Assuming the images I want are in etched brass, or I'll look into getting my own designs etched as well!)
And I'll leave you with some more of the 1:1 Bleached Bone/Skull White highlighting - Disco Stork:
And a collection of Shootas:
Catchya!
30344
Post by: monkeytroll
Ooh, they're all looking mighty fine
Agree the painboy needs some colour now - the stitching's a good idea, not so sure the wraps would be green though, maybe a dirtier shade reminiscent of used bandages. Is there a headband keeping the light/scope in place - that should be picked out if so. And the light thingie itself?
And should his boot have been green?
The bloodaxe decal looks good - also not a fan of the white border on the gun. I should look into printing your own - I had some limited success when I tried that many years ago - the quality should be even better now.
I like boarboyz
35053
Post by: slice'n'dice
Love the look
Their all really looking great - my only 2 comments:
I agree with monkeytroll, the painboy needs a bit more colour now (but I was thinking more along the lines of small amounts of blood splatter/flecks on his bandages)
Also - the only thing which doesn't quite do it for me with the mega nob is the cape. First of all, don't get me wrong I think it looks great. I just wonder if it would contrast better with the rest of the mini if it was 'blacker' (or a darker green) as their is something about it right now that just doesn't feel 100% right. Again though, this may just be the camera... but it may be worth testing on a future model a darker variant of green.
All the painting is top notch though - can't wait to see it all in person
18980
Post by: Arakasi
@monkeytroll: Yeah, wasn't too sure on the wraps - I'll just build it up in pieces - at some point I should know when enough is enough... the light/scope is attached to his... hat? (what would you call that?) - no headband. I'll check some pics, but yes, I may need to change the light/scope thing to metal or something... Not sure why his boot should be green? Will look to start fixing the gun decal tomorrow...
@slice'n'dice: Yes, blood splatter is yet to come - and may or may not be the required "splash" colour I was looking for  (A bit like the weathering on the Meganob is still to come...) The Meganob cape is pretty dark already - though the highlights are pretty bright concentrated around the top. I may just need to take a better picture. I quite like it in real life, unlike my white capes which you are about to see...
Right, so did the final white highlights. Everything is looking good except the capes/cloaks/large smooth expanses - I'll have to work on that. Same problem I had/am having with my Big Mek. Obviously needs more layers and patience  Haven't decided if I'll rework/touch up these ones yet though... I think I've been painting for 6 weeks now - hang on...
.
.
.
Yup - last modelling pic was on the 22/12/2011
Anyway - tonight's efforts. Painboy:
May need to do more work on the banner too...
Nob:
Another Nob:
Thanks for watching!
Catchya!
26790
Post by: Gitsplitta
Like the white Arakasi... stands out nicely.
30344
Post by: monkeytroll
Yeah, I think it's a hat. Oh, wait, a hood, yeah, it's a hood I reckon  I wasn't sure if that was a fold in the hood or an actual band behind the light/scope. As it's just a fold probably best not to use a spot colour there Don't all the other boyz have green boots? I figured the apofakary would have similar armour under his robes? White looks good - I can see what you mean about the cloaks, but I'm assuming there'll be a bit of dust and weathering added to the cloaks, which will help blend any inconsistencies you see. By my reckoning that means you're allowed at least 12 weeks of pure modelling without anyone calling for colour
25926
Post by: Cutthroatcure
@Cutthroatcure: Sadly, I haven't read any of the books - I should fix that - starting with Ork and Dark Angels ones... Apart from that, I guess the other reason I haven't considered it is because they don't feature as a unit in Codex: Dark Angels. Still - I think Boarboyz would make a better representation - off the top of my head
Boarboys would be a accurate idea, but everyone has done them..it would be your own spin and show the orks attempting to be more Dark Angel like...Or that was the idea lolz...i just thought it would be nifty!
18980
Post by: Arakasi
@Gitsplitta: Thanks.
@monkeytroll: Ah. I was working on the idea that an Apothecary is in white armour with only a shoulder pad tying him back to his chapter - hence the white everything with the Dark Green shoulder pad. Da Inna Circul/Nobz are similarly armoured under their robes/cloaks. (Of course, it is also acceptable, I believe, for an Apothecary to wear its Chapter's colours and have an Apothecary shoulder pad - so that is always an option for a second Painboy...)
Yes, dust and weathering is a solution to many ailments (like accidentally getting paint somewhere that is already painted...) - I'll have to see if that solves things for me when I get to it
Oooh! 12 weeks of pure modelling! I can hardly wait!
I did get the Meganob shoulder pad fixed though:
@Cutthroatcure: Well, I will add it to the idea pool for later - you never know!
Right, so, as well as the shoulder pad fix above, I went through and dotted the eyes in across the boyz (I had the Mechrite Red out...) Probably will need a dark wash to finalise that - not much room for error! Probably should do the eyes first in future (given they are the lowest point...)
Also, went through and did the teeth and horns. From left to right - Scorched Brown, Bestial Brown, Bubonic Brown, Bleached Bone, Skull White:
(You may want to click through to zoom in on that one if you have any interest at all)
And some group shots because I can - left:
Right:
Satchels tomorrow
Catchya!
43045
Post by: Casey's Law
Lovely work, sweet group shots!
40490
Post by: HAZZER
I'm liking the mega nob Arakasi!  Is this your first one in this coulor sechem or do you have others? If so can I have a group shot please when done!
18980
Post by: Arakasi
@LostSoulCasey'sLaw: Thanks! It's at the point where doing their bases will actually have the most significant impact now I think  (but that happens last!)
@HAZZER: My first. He is the original colour test model - before I even considered having to do a full mob. (There was no Mega-armour in my original 500pt list, and he filled in for Morgrim moving up to 1000pts). I am looking forward to finishing his mates and the proper Morgrim in this scheme  Group shot request noted (for the far far future)
40490
Post by: HAZZER
Ok thanks man!
45857
Post by: SelvaggioSaky
Yes Arakasi, remember the 12 weeks of modelling, cutting, gluing and filing!
(put in the order You want)
30344
Post by: monkeytroll
Ok, that makes sense  I was thinking robes over armour instead of robes as armour (in a purely colour sense), spending too much time with orkses and not enough with beakies
Although - does that mean he should have a white boot?
18980
Post by: Arakasi
@HAZZER: NP!
@SelvaggioSaky: I will. There have been a number of awesome Ork modelling threads pop up the last couple of days - make me want to join in
@monkeytroll: Yes, he has a white boot  (though it will have metal bands/toe cap)
Right, some all over the place progress...
First, base coat of 1:1 Scorched Brown/Chaos Black on the satchels:
Ended up only being 4 Boyz with satchels, so because I had lots of leftover mixed up 1:1 Scorched Brown/Chaos Black I started on the battle damage:
Added some 1:1 Scorched Brown/Bleached Bone to the satchels (not a good pic...)
Then some 1:3 Scorched Brown/Bleached Bone (also not a great pic)
Didn't like the end result. Think I'll redo it in a lighter tan leather... Meanwhile, continued the battle damage with sponged Graveyard Earth:
Close up of the Meganob:
About time I tidied up - started using Chaos Black to clean up the untouched areas (still in progress)
Still have actual "down to the metal" scratches to do, as well as a bit of rust - but waiting until I do the metal for that (which is waiting on the Chaos Black tidy up)
Enjoy and Catchya!
40490
Post by: HAZZER
Really like it man!  Very effective.  So do you use a sponge on all of the battle danaged steps?
18980
Post by: Arakasi
Yes. I haven't been too happy with the sponge technique in the past - but practise practise practise! I think this has come out the best yet!
Cleaned up the Meganob with Chaos Black - no more Iyanden Darksun base coat  Pretty sure I'm on the home run now.... Will do the same for the Painboy, then lay down some Boltgun Metal next I think. Oh, also re based the Satchels. I'm going to use the same colours again, I just think I need to take my time with it...
You may want to click through for that...
Catchya!
40490
Post by: HAZZER
It's looking good! I'm liking the cape has a very organicl look to it. Or might be the reflection, anyways loving the nob!
30344
Post by: monkeytroll
Yep, start of the weathering looks good so far
So, satchels, metals, weathering on the green armour(?), anything else to do?
18980
Post by: Arakasi
@HAZZER: Thanks. It could be the reflection, or the Gloss Varnish I mix in with most of my paints, or both
@monkeytroll: Satchels, metals, only green armour weathering to do is maybe the Painboy shoulder pad (rest are done). Still need to complete white armour weathering, some bones/skulls, dust, rust, blood, glass, bases - I think that's it? Some more green to do on the Painboy, possibly some missed white across a couple of boyz - it's never ending!
Here is the Painboy cleaned up with Chaos Black:
So close, so close...
Catchya!
18980
Post by: Arakasi
Meganob with Boltgun Metal:
Automatically Appended Next Post: Painboy with Boltgun Metal:
28327
Post by: mullet_steve
dosen't your painboy apoficary need more blood on him?
9910
Post by: CommissarKhaine
*stares in awe at meganob* Great work!
30344
Post by: monkeytroll
Looking very sweet indeed
40490
Post by: HAZZER
The blending on that mega nob has really really paided off!  The pain boy is alos exerlant! I second the bloog for the pain boy and perhaps some on the nob too!  Keep up the work man!
18980
Post by: Arakasi
@mullet_steve: Blood still to come. I figured it would be over everything, so have made a start on the weapons/metal and will add it last-ish
@CommissarKhaine, @monkeytroll: Thanks!
@HAZZER: Thanks! See above re blood. I'll have to think about the Nob when I get there  Will do!
Right, so a first wash of Badab Black to set the base tone - Meganob:
Painboy:
And finished redoing the satchels. Did an additional step of pure Scorched Brown and took extra care with the consistency/application/blending - I think it's much better this time - Shoota:
That's all for tonight. Catchya!
48377
Post by: spudkins
Im loving the models brother but can i suggest maybe a black wash on the bases to darken and break up the sand on the base.
If not everything looks awsome anyway.
Peace
18980
Post by: Arakasi
Never fear - the bases only have a base coat of Calthan Brown at the moment and will be completed last - to match the rest of my boyz.
28327
Post by: mullet_steve
Very nice... they all look amazing
36184
Post by: Alfndrate
I'm loving that meganob Arakasi, but I liked the bone klaw better, but its not my model and he still looks awesome with the metal klaw
40490
Post by: HAZZER
Looking better man!  keep it up! Can't wait to see these guys finished!
18980
Post by: Arakasi
@mullet_steve: Thanks.
@Alfndrate: Thanks. That was just the Iyanden Darksun base coat! Possibly that was biasing my opinion of it, but at least the metal matches my other Nobz...
@HAZZER: Thanks. Me too, me too (oh the modelling ahead...)
Tonight has just been sorting out odds and ends that had been missed - base coats for more red (Mechrite Red), white (Calthan Brown) and green (Orkhide Shade) as well as some skulls (Khemri Brown). Painboy got most of that (well, except the Khemri Brown), so he gets the pic:
You can see the start to the green stitching, some red cloth for extra colour and the beginnings of the missed armour plates on the peg leg...
Still have various power cables to do as well as the Painboy's syringe and poison feed... as well as everything else
Catchya!
53075
Post by: DrGonzo
Pain boy is look really great white.
30344
Post by: monkeytroll
There's always one more thing to do
Still looking mighty fine.
18980
Post by: Arakasi
@DrGonzo: Thanks.
@monkeytroll: There always is...
I'm having difficulty keeping track of everything now as I flit between each model, moving along things that have been left behind...
I know I've based the plethora of cables on the Meganob - here's a few:
And the skull work continues. The Boss Pole on the Nob is just Khemri Brown Base, Devlan Mud Wash and Khemri Brown Highlight at the moment, but already looking good IMHO - maybe I peaked too early
Looks like I need to see if I can do more with his teeth...
And I still need to do all the open mouths (tongues and gums)...
You know, amongst everything else
Catchya!
33919
Post by: Moltar
They're still coming along great, Arakasi! Meganob's prob my favorite and I really dig the cables.
53075
Post by: DrGonzo
I just realized that my last post sounded like I was drunk haha sorry about that got to love cell phone Internet  . Keep up the great work though.
40490
Post by: HAZZER
Nice stuff man! Keep it up!
18980
Post by: Arakasi
Thanks guys!
Got a bit carried away on bits and bobs - though mostly on the Meganob, Painboy and Nobz - so.. pic bomb - see if you can see the improvements...
Meganob:
Painboy:
Nob:
Another Nob:
Shoota:
Catchya!
26790
Post by: Gitsplitta
That second Nob is hilarious! Not even looking where he's going... just charging. Cause... you know... it's what he does.
35053
Post by: slice'n'dice
The painboy is really starting to pop now - and the armour on the mega nob is drool worthy!
I was kinda hoping you would keep the 'bone/yellow' claws on the mega nob (highlighted to white at the tips), but still looks great metal too!
Looking forward to seeing more (and inspiring me to re-start my own painting!)
18980
Post by: Arakasi
@Gitsplitta: We call him Disco Stork. No, not really. He detaches from his base and rides the Trukk's Boarding Plank. He was initially supposed to stand a little more upright on his base, but it was never enough of an issue to fix...
@slice'n'dice: Thanks - and another preference for the bone/yellow klaws... I may need to look into that in future... do you think a red casing with bone klaws would look better still - or just silly?
Right. Work done, but no pics - no really, nuffin' ta aktually see tonight! I think I have everything that needs to be done before the rusting, dusting, oiling, bloodying and basing...
Catchya!
40490
Post by: HAZZER
WOW! Nearly done look good!
18509
Post by: endtransmission
Looking really great. I can't wait to see them in person.
My one comment is that the feet on the megaarmour seem awfully un-chipped for someone who stomps through battlefields
18980
Post by: Arakasi
@HAZZER: Thanks again.
@endtransmission: Well, I haven't done the metallic part of the chipping/scratching/weathering yet - and I hope for it to be a bit dusty down there too by the end  I wouldn't concern myself just yet...
18509
Post by: endtransmission
I just like to check these things
18980
Post by: Arakasi
Start of rust - stippled Bestial Brown:
Stippled Blazing Orange:
Stippled Macharius Solar Orange:
Next is to put the Metals back on top to tone it down a bit (hopefully)... above done on all models
Catchya!
24409
Post by: Matt.Kingsley
nice!
45857
Post by: SelvaggioSaky
Really nice!
37519
Post by: bigfish
they are so close now, i can taste it
18980
Post by: Arakasi
Well, it's been a few days... some work (real work, but you don't want to hear about that), some secret modelling for the DakkaDakka duel painting competition, some *actual* games thanks to Imperial Monkey, and finally some painting!
So - stippled on some Boltgun Metal - Meganob and Painboy:
Nob:
Shootas:
And some pics from my two games with Imperial Monkey (battle reports some time in the future, far future...) - Nobz spanking Pedro Kantor and Sternguard who decided to drop in on top of them unexpectedly... (You can see Morgrim in the distance doing the same to some scout bikers who also ventured too close)
Between coming to me, and some very lopsided luck ( KFF probably only failed 1 in 8, Crimson Fists were firing about as accurately as Orks) this was a very one-sided battle.
The second battle was much closer, though luck was still slightly skewed in my favour. Here we can see the Sternguard haven't learnt their lesson - but Pedro has, having abandoned his battle brothers (Nobz were mostly wounded thanks to being Pinned after their Trukk exploded and suffering another round of fire...)
Oh and that Deffkopta spent three turns shooting, assaulting, assaulting that Drop Pod to no effect, before turbo boosting up the field and being shot, assaulted and killed by a Tactical Squad (The two remaining Nobz - after an artillery bombardment and killing Pedro again finally took care of the Drop Pod - losing one to the resulting explosion...)
Finally, here are the boyz bedding down in some cover after clearing out the previous occupants (scouts):
Catchya!
30344
Post by: monkeytroll
Looking sweet!
What's left to do ?
Apart from the countless rounds of touching up those little missed bits that keep appearing
18424
Post by: Imperial Monkey
Yeah, I now realise that I really should have shifted the list so that the dread was in the pod, the sternguard were in a building and firing on the orks from the start, and the scouts will be dropped for a speeder, they only work in objective games where they can (cheaply) hide out. I also need new friendlier dice.
18980
Post by: Arakasi
@Matt.Kingsley, SelvaggioSaky: Thanks!
bigfish wrote:they are so close now, i can taste it 
They really are! Here is the Painboy, now with blood:
And now with more Boltgun Metal, Chainmail, stippled dust of Calthan Brown followed by 2:1 Calthan Brown/Scab Red (didn't really turn out how I wanted...), Devlan Mud wash of the base, boots and dust stippling, Badab Black wash of gun muzzles and 1:1 Badab Black/Gryphonne Sepia wash for various other metal parts - Meganob:
Painboy again:
Random Shoota:
monkeytroll wrote:What's left to do?
Pretty much just highlighting the bases, tidying the rims and adding some grass before risking the purity seal treatment and glossing the odd bit or two. Unless I decide to gloss them first, which I might do actually (though this needs to happen before the static grass I've found...)
Imperial Monkey wrote:Yeah, I now realise that I really should have shifted the list so that the dread was in the pod, the sternguard were in a building and firing on the orks from the start, and the scouts will be dropped for a speeder, they only work in objective games where they can (cheaply) hide out. I also need new friendlier dice.
Definitely the dice  Not sure the dread in the pod would actually be better - perhaps drop it in empty against my Orks? I like Landspeeders - gives my Big Shootas something to do
Right, undercoated my Dakka Duel entry today (all of the above was last night) - hope to get started on that today, as well as finish off those boyz! If the blog goes a bit quiet over the next couple of weeks, it's because I'm working on my Dakka Duel entry which I can't share with you before hand. However, I have WIP pics for after the competition - so never fear! (Assuming I complete on time of course!)
Catchya!
26790
Post by: Gitsplitta
Thing 1 walked by whilst I was viewing your latest updates and wanted me to pass on to you... "really cool paint job". In which assessment I concur.
30344
Post by: monkeytroll
But we're still going to see these guys sealed before losing you to the dakka challenge right?
18980
Post by: Arakasi
@Thing 1, Gitsplitta: Thanks x 2.
@monkeytroll: Should do. Unless I get the hairdryer out, there should be time between waiting for paint to dry
43045
Post by: Casey's Law
Slipping out of my state of lurking to tell you i'm getting very excited about seeing them 100% finished!
48377
Post by: spudkins
Nice work. Can we have a recent squad shot?
18980
Post by: Arakasi
@LostSoulCasey'sLaw: It didn't seem that long ago since you last slipped out of lurking
@spudkins: Sure, when they are finished
Good news - my Dakka Duel entry is progressing nicely. Bad news - I can't show you anything for it. More bad news - I haven't done anything on da boyz. Maybe tomorrow night. On the plus side, if the Dakka Duel entry goes quickly, we'll be back to our regularly scheduled program in no time - and then we'll be back to modelling shortly after (those Trukks don't build themselves - I should know - lazy gitz are still laying where I left them...)
Catchya!
49740
Post by: Awesomesauce
They look excellent! There is just SO much stuff throughout all seventy-whatever pages that are so well done
43045
Post by: Casey's Law
Arakasi wrote:@LostSoulCasey'sLaw: It didn't seem that long ago since you last slipped out of lurking 
Just over two weeks i think!  I can't help but chime in when there is miniature eye candy of this caliber on parade.
40490
Post by: HAZZER
They look soo good! So worth the wait!!!!    m I'm also looking forwad to your entry for the dakka comp. Take some WIP's then show them after the the comp ends!
9910
Post by: CommissarKhaine
Superb work Arakasi! I'm thorougly impressed with the amount of patience required for this. How many layers did the off-white take in the end?
18980
Post by: Arakasi
@Everyone: Thanks.
@HAZZER: It may just be my best work yet!  Plenty of WIP pics to come after the Dakka comp - though not as stage by stage as previously - it's the reason for no update pics currently though
@CommissarKhaine: Robes - Calthan Brown ( CB), 2:1 CB / Bleached Bone (BB), 1:1 CB/BB, BB, 1:1 BB / Skull White ( SW), SW - so 6! Deffwing - same I think but with Graveyard Earth, maybe one less - so 5. I'll need to document it all when I go back and do another major update.
40490
Post by: HAZZER
I thought about entering too, but don't have the chash atm to buy a dred and trygon or whatever yackerface said!
18980
Post by: Arakasi
Ha! I'd never finish modelling a Dread and a Trygon in time - let alone painted - let alone individually... maybe a duel of decorative skulls...
9910
Post by: CommissarKhaine
Arakasi wrote:@Everyone: Thanks.
@HAZZER: It may just be my best work yet!  Plenty of WIP pics to come after the Dakka comp - though not as stage by stage as previously - it's the reason for no update pics currently though
@CommissarKhaine: Robes - Calthan Brown ( CB), 2:1 CB / Bleached Bone (BB), 1:1 CB/BB, BB, 1:1 BB / Skull White ( SW), SW - so 6! Deffwing - same I think but with Graveyard Earth, maybe one less - so 5. I'll need to document it all when I go back and do another major update.
And how many coats of paint for each layer?
Nah, just kidding, that's a lovely effect, I'm just jealeous of that gorgeous paintjob...
18980
Post by: Arakasi
I think I've been managing 2-3 for the first, and then 1-2 thereafter
More progress tonight that I can't show you - yet - I'm such a tease  Feeling confident of making the deadline though...
18980
Post by: Arakasi
Good news everyone! My Dakka Duel entry is complete! (Well, I'm not varnishing it until later, and hopefully there will be some decent sunlight tomorrow to take proper pictures, but you get the idea...)
Also, while finishing up the base, I took the time to do da rest ov da boyz too
Firstly, you might remember I wasn't completely happy with the dust on da boyz before, so I broke out my much neglected FW weathering powders and added some Light Earth - here's the Painboy with his Light Earth - around his feet (peg?) and the base of his cloak:
And here he is with his base done - Drybrush of Calthan Brown, Vomit Brown and Bleached Bone - and rim tidied up with Calthan Brown:
So - for those that are curious to know what's left
1) Gloss Varnish (for protection)
2) Grass
3) Purity Seal
So close I can taste it!
Catchya!
18509
Post by: endtransmission
He's looking great. When you do the varnish, do it from a distance with very light coats, otherwise your weathering powders will likely dissolve... lessening the effect.
18980
Post by: Arakasi
Hmmm... I was planning to apply the gloss varnish by hand. I was a bit heavy handed with the weathering powder in some cases, so a little dissolving shouldn't be an issue. I guess I can always mix it with gloss varnish and re-apply if it dissolves...
30344
Post by: monkeytroll
Excellent stuff, that's so close to finished it probabaly would be by the time I've finished typing this...if it wasn't for Scottish winter late night spraying conditions being slightly dubious.
Out of interest, anyone played with mixing powders with varnish yet? I keep meaning to, but never seem to actually do it, have to remember to try it on some of the terrain.
I did discover that a very heavy coat of powder turns to rust coloured paint when sprayed with varnish, but that was a slightly heavier spray than I'd intended.
43045
Post by: Casey's Law
Man, they are looking insane! The weathering has dialed them up to 11!
9910
Post by: CommissarKhaine
Great work!
As for the weathering powders: aplying the varnish by hand creates smears if you go into recesses where there was a lot of powder, resulting in frenzied and panicked wiping stuff off with a clean brush - if you're anything like me  .
45857
Post by: SelvaggioSaky
Fantastic Job!
30344
Post by: monkeytroll
Awesome stuff  Congratulations on getting through them, good job.
35053
Post by: slice'n'dice
Very cool!
26790
Post by: Gitsplitta
It's all looking wonderful Arakasi. Been a lot of work but all worth it I'd say.
43045
Post by: Casey's Law
Yeh very much worth it, good job, dude!
33919
Post by: Moltar
Nice wrap up on these guys! I know it was time consuming but look at all those new green skins you have to join your ranks!
18980
Post by: Arakasi
Thanks everyone!
The paints have been put away. The next project assembled - Trukks!
You know you have been painting too long when, with everything in front of you, you don't know where to start!
45857
Post by: SelvaggioSaky
Now We're talking orkish!!!!
Nothing to say about the splendid job You did with the brushes, but I want more of Your building stuff!
30344
Post by: monkeytroll
Yay!! And there was much rejoicing.
Let the building commence....
40490
Post by: HAZZER
The boyz as a whole look very cool! Worth every second!
18980
Post by: Arakasi
Thanks everyone!
Work tried to throw off the schedule, but in reality, I've just been a bit slack uploading pics and comments - so deluge tonight!
Start of a Trukk back plate:
Back plate in position:
Cab framework in progress:
Tray sides:
Protective cab front plates:
Cab roof plate:
Cab roll bar and spotlight:
Back roll bars (Need to be better attached - probably with Green Stuff):
Big Shoota in position:
Better look at the Big Shoota platform:
Got my 40K Anniversary Model too this week... sprues aren't perfect, but pretty good - Marine:
Banner:
Base however is another story:
Pretty (and not in a good way) thin:
Catchya!
26790
Post by: Gitsplitta
Good to see the mad genius at work again!
45857
Post by: SelvaggioSaky
Finally a bit of good building!
43045
Post by: Casey's Law
Looks great man, i love the Spirit of Ecstasy on the bonnet. Or maybe, the 'Spirit of Waaaagh!' is more correct.
40490
Post by: HAZZER
So your 25th guy has faults in too!  I'm liking the trukks, I'm currently converting one myself, into a battleagon! You can see this on my blog, (link in signutre).
18424
Post by: Imperial Monkey
I really egret not picking one of them up...looked like a good mini, but I'm trying to save money at present, and £20 for one figure didn't fit with that system. Still, it did look nice.
18980
Post by: Arakasi
@Gitsplitta, SelvaggioSaky: Glad to oblige!
@LostSoulCasey'sLaw: Or possibly "Petrified Snotling". First, dress your snotling in Angels wings. Second, pour hot liquid metal over the top. Three, wait for lack of movement, screams and/or cool to the touch. Four, attach to hood or bonnet! Five, profit!
@HAZZER: Mainly the base, but yes. I know you are currently converting a Trukk into a Battlewagon - I even commented previously about the sides looking like doors left open
@Imperial Monkey: Would have been nice for your Crimson Fists, but yes, a bit pricy - it's why I didn't get two...
Right, with that out of the way, today's progress! Spent all of today on the gunners. Here you can see a Big Shoota (rear) and Rokkit Launcha (front) in progress:
Here are the pieces individually - finished and pinned/magnetised for weapon swappage:
Not sure now what I was thinking of doing for my other three Trukks (they have one piece Big Shootas). I don't have enough gunner bodies to do three Rokkit based gunners for them. I *think* I was planning to make three Rokkit gunners for them from Boyz, but if you have ever seen the gunner bodies, they are a bit weedy/narrow by Ork standards in order to fit in the Trukk cupola... I'll have to see what I can do tomorrow...
Meanwhile - I thought I'd put the two Trukks together as far as possible for the final pics - as you can see, the Twin Trukk is *almost* as far along as the GMS Swap Trukk  First with Big Shootas:
And with Rokkits:
Catchya!
26765
Post by: Bangbangboom
I love those trukks, they look brutal.
28824
Post by: Artsoldier35
Hey, I have a couple of BW Big shoota bodies if you would like them? PM me and let me know.
52802
Post by: Goresaw
Excellent brush guards on those trukkz! absolutely fantastic work!
49740
Post by: Awesomesauce
Wow, I really like those trucks a lot! Very cool looking especially when compared to the norm
21696
Post by: sluggaslugga
When will we be seeing a Dark Angel stompa?
I would love to see some heavy conversions on one of those.
40490
Post by: HAZZER
Oh year! Deer!  Forgot that you were subbed!  nice work on trukk man!
18980
Post by: Arakasi
Hmmm... just got logged out and lost my post - here's my second try...
@Bangbangboom, Goresaw, Awesomesauce: Thanks guys! Posting full pics of the Trukks always seems to elicit a response - even though we still have a long way to go....
@Artsoldier35: Not sure it will help my current predicament. The full boyz bodies' legs are way too wide, the cupola ones don't have legs! Thanks for the offer though... (and no doubt I could find a use for them in a future project  )
@sluggaslugga: Haha! That would be an awesome project though. Perhaps for Matt Kingsley's Ork Vehicle Building Competition next year...
@HAZZER: No probs and thanks. Continue to loot my fickle readers!
Right, so tonight began the quest to create three Rokkit Launcha boyz for my original three Trukks. This looks promising...
And... not so much:
So I went looking through my bits and sprues for likely candidates. Had to dismiss Black Orcs (too wide) and Boarboyz (too wide, wrong stance). Did however come across these possibilities:
Left to right we have a Stormboy, Empire General on foot (Greatswords were too weedy), the Trukk Big Shoota body we are trying to replace and some normal Boy bitz. I have cut the wrongly angled feet off the Stormboy and filed down the legs so that he fits in the cupola. I think I can replace the Empire General torso with an Ork torso, and his boots with some Ork boots (see previous photograph - we recycle!) to get the right effect...We are going to try our hand at some bionics for the third Rokkit Boy's lower half
Should be interesting if nothing else...
Worst case I guess I can just buy some more Big Shoota bodies off of a bitz site...
Catchya!
43045
Post by: Casey's Law
Arakasi wrote:@LostSoulCasey'sLaw: Or possibly "Petrified Snotling". First, dress your snotling in Angels wings. Second, pour hot liquid metal over the top. Three, wait for lack of movement, screams and/or cool to the touch. Four, attach to hood or bonnet! Five, profit!
May experience some cases of death. Arakasi is not responsible for any melting you may encounter.
40279
Post by: prototype_X
I have one question, How did you live before this trukk kit?
All jokes aside, looking brilliant as always, good to see more truck love!
Keep it up.
5478
Post by: Panic
yeah,
Saw this mini by Kyle Morgan in WD and thought that the Ork servo skull idea would look great in your D'ork angels
Panic...
26790
Post by: Gitsplitta
That's actually a really cool idea. Took me a while to find it on the mini... but it is still pretty choice. Might come up with something like that for my big mek... just for an accent.
43045
Post by: Casey's Law
That's a really sweet idea.
18980
Post by: Arakasi
@prototype_X: Thankfully, I returned to the hobby *after* this Trukk kit
@Panic: Good find! I had thought of an Ork servo skull idea, but completely missed seeing it on that pic - had to stare a while to find it! Now I won't be able to claim originality
18509
Post by: endtransmission
Oh I'm sure you'll find a way of making it original. You always do
I finally remembered to update our vassal game too!
18980
Post by: Arakasi
@endtransmission: Yay! Back at you!
Right, so Mr "I used to be an Empire General" Rokkit Launcha got some work tonight before the cat decided there shalt be no more...
He's looking rather tall/straight for an Ork... not sure about him yet... Feet are a bit wonky so that he will actually go into the cupola, though he doesn't seem to fit in my original Trukk... I could move the boots to directly under the knee joint, but I'd probably have to shorten the thighs as well...
Still, he doesn't look *too* bad in a Trukk, yelling "Drive me closer! I want to hit them with my Choppa!" (Does he realise the Nob has a Boarding Plank?)
Catchya!
49740
Post by: Awesomesauce
Haha YES I love that idea for the launcher. It's sort of like a Deringer of rocket launchers...Only it also has 4 of them. And he's riding in a truck to shoot it.
18980
Post by: Arakasi
Yes, that idea has been in the back of my head for a while. Probably not original though...
Anyway - finished this the first of three Rokkit Launchas for the original Trukks. He's still quite tall, but looking a lot better (and a lot less Empire General-y) IMHO:
Looks fine in the Trukk though (I think the Big Shoota's feet mustn't reach the step!)
Catchya!
26790
Post by: Gitsplitta
Nice bit o' innovashun dere mate!
35053
Post by: slice'n'dice
Liking the Rockit launcha - pose looks good in the trukk
He looks a bit steady though for an ork riding in a trukk, especially one of your trukks that seem to go hurtling over terrain at every opportunity  Not sure how you would model 'jostling about' though...
43045
Post by: Casey's Law
In all honesty i'm not feeling the newest gunners look, it seems a tad rigid. Don't get me wrong, kudos on the conversion work, it's brilliant, i just don't like where it took you in the end.
Anyway, if you decide to stick with him in that pose i'm sure i'll be converted when you work your magic and give him a lick of paint.
18509
Post by: endtransmission
I think he's worked out well. The legs may look a bit stiff at the moment, but they are mostly going to be covered up by Trukk, so I don't think it's really a problem.
Great solution to your leg problem too!
18980
Post by: Arakasi
Thanks for chiming in guys, your appreciation and critique are always welcome!
I think slice'n'dice and LostSoulCasey'sLaw may have hit it on the head - he is a bit steady/not jostling about/rigid/stiff - which probably isn't helped by his more upright stance (and leads to the "bit tall" thought...)
I'm not going to change him at this point - I do like other aspects of him - the brass etch on the Empire General thigh plates in particular - and who knows what a lick of paint might hide  I currently have never run my Trukks with Rokkit Launchas, so it's not like he wil be in demand!
Instead, I am going to take on board your helpful advice for #2 and #3! It is all a learning experience after all!
So far, lessons learnt:
1) Do the Big Shoota/Rokkit Launcha at the same time - so far there hasn't been a really good substitute for the Big Shooter Boy body... (assuming we keep using the Trukk cupola of course - I have a few other ideas if I ever build yet another Trukk!)
2) The gunner should flow with the vehicle as well.
Let's see if I can successfully take this on board for #2 and #3...
Catchya!
18509
Post by: endtransmission
If you want to fix this guy so he doesn't look quite so stiff, you could add something (a tall seat back/some armour/something else) behind him so it looks like he's being pressed into it by the vehicle's motion, or that he's bracing himself against it?
43045
Post by: Casey's Law
Or you could just swap the chainsword arm for an arm holding onto he Trukk or bracing himself?
18980
Post by: Arakasi
Both excellent ideas. I guess I *will* be revisiting him tonight...
43045
Post by: Casey's Law
Haha, we are just being nuisances, go with what feels right!
18980
Post by: Arakasi
Stop suggesting things that feel right then
43045
Post by: Casey's Law
Haha, looking forward to seeing what you come up with.
25926
Post by: Cutthroatcure
I really like the rockit launchers you have been going with, they just feel....ORKY
18980
Post by: Arakasi
Glad you like'em!
Right, so we took off the Choppa arm and replaced with a "holding on" arm:
I feel it improves it a little... and began work on number 2 - the Stormboy body. As the Nobz Trukk (his target vehicle) is less dynamic, and reuse is good, he has taken up the Choppa arm...
Again, ignore the wonky feet - you can't see them in the Trukk... I still need to do something with his back where the Rokkit was meant to go - looking at a sword Choppa or Shotgun at the moment... Anyway - in the Trukk he goes:
And with the Armour Plates and Wreck'in Ball removed:
A lot more planning needs to go into these a lot earlier in the Trukk build in future...
Catchya!
26790
Post by: Gitsplitta
I just love the look of your stuff once it's painted!
35053
Post by: slice'n'dice
The 'holding arm' does give the first one a better feel - I think the choppa suits the storm boyz one better too, as he's hunched forward a bit giving the impression of him leaning into the trukk (perhaps trying to get within choppa range?)
Really liking these guys - look forward to seeing more
18980
Post by: Arakasi
Thanks guys!
Now for a public announcement!
Skarag says, "If ya dun won ta be da next unlucky 'ood orkament, yuze will be gettin' ya self ta votin' in da Dakka Paintin' Kompetition!"
Remember - you can vote for ALL your favourites!
(and there are some pretty duels to look at too!)
45857
Post by: SelvaggioSaky
Nice Rokitt Boyz, Like the holding hand better!
Voted already, No 'ood orkament for dis'un!
43045
Post by: Casey's Law
The two new recruits look tip top mate! Good job, i'm off to vote on the dueling!
25926
Post by: Cutthroatcure
Been there and voted on that!
I am liking the updates, keep up the good work!
52802
Post by: Goresaw
I love how your trukk with the extra armor plates looks like a rhino. Excellent blend of the two kits!
18980
Post by: Arakasi
Thanks everyone!
Right, today I decided to forgo the back sword or shotgun on Trukk Rokkit Launcha #2 - the sword seems superfluous given the choppa and the shotgun wasn't fitting too well - so we filed it down and added a glyph:
Then we got started on Trukk Rokkit Launcha #3 - here with top half and test fit on the first Trukk:
A different angle:
And here he is finished barring any helpful comments by you guys
And in the Trukk:
Oh, and I decided the back of Trukk Rokkit Launcha #2 was a bit too boring, so added some rivets!
Catchya!
18509
Post by: endtransmission
Lookin' good!
I especially like Zebedee ork
28327
Post by: mullet_steve
But what would a zebbidy ork sound like....
Boing is just to sissy right?
Maybe more like Smash!!! or like a jack hammer?
45857
Post by: SelvaggioSaky
That's a nice rokkit boy,should be called Baunzer !
18509
Post by: endtransmission
"Time fer krumpin!" said Zebedork
18980
Post by: Arakasi
Okay, I had to look up the "Zebedee" reference...
Today I:
1. Made up three Stikkbombz Chukkas - two magnetised for my original Trukks, one "place in" for the Twin Trukk.
2. Added an obligatory Dark Angelz Space Marine shoulder pad to the new Trukk gunners.
3. Did the Twin Trukk driver.
Pictures in somewhat different order... Drivers:
Close up of drivers:
There is a small piece of white plasticard on the new right driver (where the handle attaches to the steering mechanism). This is a piece of plastic with square stud on the "original" - but I can't for the life of me find/remember where that came from!
The gunner shoulder pads and twin stikkbombz chukkas:
You can just make out the two new magnetised stikkbombz chukkas on the Nobz and Big Mek Trukks
Catchya! (maybe again this evening!)
Automatically Appended Next Post: And for this evening's update... Grot Riggers!
Doing the photos, I've realised that I haven't got a good photo showing off those hammers... anyway - these guys are magnetised and fit like so - Grot Rigger 1:
Further out:
I've been planning that space under the gunner for a Grot Rigger for *ages*  Grot Rigger 2:
Further out:
Catchya!
18980
Post by: Arakasi
... tumbleweeds ...
I blame appendicitis...
Anyway - I promised a better view of the Grot Rigger hammers - you don't want to think about how I made these...
Got my new 40K Anniversary model base. UPS - so presumably not extra cheap for GW to replace. *Much* better than the original, though apparently my photography skills are lacking:
Not see through like the last one. The helmet and skulls are smooth and I can even make out the shell casings! The Ork skull has a thin piece to the side and there is a large bubble in the main rock - but I can deal with those.
While I was on Grot Riggers, I figured I'd clean up a head and put it on the Big Mek Trukk Grot Rigger - only to find both his body and the Nobz Trukk Grot Rigger had been magnetised but not cleaned up, so rectified that:
And in their "natural environment" - Nobz Trukk:
Big Mek Trukk:
You can see the magnetised Stikkbomb Chukkas in both of those more clearly too... finally, because he was obscured by the Boarding Plank, a rear view:
Not so much tonight - need to make it an early one to make up for last night...
Catchya!
18509
Post by: endtransmission
Loving the riggers with hammers! Especially the one lurking under the gunner. ded sneeky
45857
Post by: SelvaggioSaky
Like the character You're giving this trukz, well done mate.
33919
Post by: Moltar
Trukkz look really good. I'm loving the grot riggers. Great way to convert them. Their hammers look down right orky and awesome. Man, these will look so good once they get your sweet paint scheme applied.
43045
Post by: Casey's Law
Everything looks awesome mate!
26790
Post by: Gitsplitta
Looking bee-utiful Arakasi!
32169
Post by: Rogue Wolves
a nice looking truck you go there sir!
18424
Post by: Imperial Monkey
The grot with the gun looks odd, maybe leave just the top barrel so that it looks like a drill...
18980
Post by: Arakasi
@endtransmission, Moltar, LostSoulCasey'sLaw, Gitsplitta, Rogue Wolves: Thanks!
@Imperial Monkey: The idea was that it was supposed to look like he was drilling the side of the Trukk. I'd guess removing the hammer might be a better first step, but removing the second barrel would also be an option. I'll mull it over/wait for additional feedback  There is a lot of minor detailing I plan to do at the end, which this could be a part of.
I have an update and pictures, but it's off to bed with me - so you will all just have to wait until tomorrow  (hopefully avoiding appendicitis!)
Catchya!
28327
Post by: mullet_steve
With the pistol gretchin why not drill the barrel and insert a plastic rod to act as the drill bit?
Not sure if the second barrel (isn't that the suppressor or something rather technical on a pistol??) would look right if it remained, I'd probably shave it off.
48377
Post by: spudkins
Lovley work there mate. Cant wait to see some paint on them.
Peace
18980
Post by: Arakasi
@mullet_steve: I think when I put the "pistol" Gretching together many moons ago I had planned to put an actual drill bit in there (one of my blunt ones) - but those bits don't cut down easy! So the next step was to magnetise him close enough to the vehicle side that you wouldn't see the drill bit anyway... I think I was worried a piece of plasticard rod would look more like a syringe than a drill bit... but, that was then. Everything (well almost everything) is always up for change before the painting starts
@spudkins: Thanks! Paint is still aways off (nothing new there....)
Right, so last night I finally got around to doing the other reinforced ram! This is our goal:
These are our requirements (well, I think I actually used a bit more - another rod size between those two and some 2mm plasticard strip....):
First we cut off the blades for the centre pieces. You can see some black pen on the others denoting where the smaller side pieces will be cut:
Like so:
We prepare where the holes are going to be drilled. (The top and bottom are easy to mark - just above/below the end plate and as central as possible!)
Drilled. All except the top two large holes were drilled at a slight angle, this is so the sides will look angled back a bit.
Some 3.2mm rod for size:
And three more. Also, 4mm for the top, and another for the bottom (will be stuck between). The original was all 4mm rod, but I wanted to make the side supports a little weedier this time.
Dry fit before cleanup - lookin' good!
Cleaned everything up and stuck the side bits together:
Laid down:
Then glued the middle connecting pieces:
Cut out some plates (I think the small ones were 0.4-0.5mm x 1.7mm, the large ones 2.5mm wide and 0.4-0.5mm or 1mm high) and stick on:
Attach some support struts (2.? mm rod - it has a 1mm hole in it). I used a circular file to create a good connection point for them. If you glue at a slight angle, the reinforced ram will lean slightly backwards. They don't need to be perfectly parallel - it will make them hold in place better - but pretty close!
And the attachment points:
Took the circular file to the underside of the Trukk in readiness for the attachment points:
Attached. (Actually, they are seen here after removing the reinforced ram, which was to make sure they were located correctly!)
As a Big Mek we follow the principle of measure once, cut twice! (The ram was too off centre, and well, the angle of the Trukk emphasized that more as well...)
Now in there final position:
Seemed a bit ramshackle, even for an Ork, so added some 2mm strip. (The original Trukk has a much more robust mechanism, but I didn't want to go to that much trouble again)
Finished result!
A bit more detailing to do still on both reinforced rams, but that must be, like 90% complete? (the reinforced rams, not the Trukks  )
Catchya!
43836
Post by: Bacms
So glad I found your blog before starting my own Trykkz. Keep the good work
28327
Post by: mullet_steve
that ram looks awesome
How about a thin roll of green stuff wrapped around the styrene rod to mimic the groove of a drill bit or even paint on a dark stripe on each side??? soo much cool stuff as usual sir I salute you and steal you ideas...
26790
Post by: Gitsplitta
Seriously cool work Arakasi! Love how the grills turned out & how the blend stylistically with the trucks.
37519
Post by: bigfish
Those are awesome, great job
45857
Post by: SelvaggioSaky
I really gonna steal...hem, use that!
Great tut and idea mate
18980
Post by: Arakasi
@Bacms: Me too!  Welcome to the madness...
@mullet_steve: Thanks! I promise to see what I can do about the drill bit, just not tonight...
@Gitsplitta: Dat woz da plan!
@bigfish: Thanks again!
@SelvaggioSaky: I don't do enough tutorials, so glad to see it's appreciated (can't wait to see your efforts!)
Moving right along, tonights goal is to plug the hole on the left similarly to the one on the right (it's good to have goals!)
Job's a gud 'un:
Detailing, as well as the hidden bit inside the cab, will come later - just wanted to get the structural foundation down...
And while we are here, exhaust 1 of 2:
And from the front:
Tomorrow night - the second exhaust. I think this weekend I will re-address the trailer contents and Wreck'n Ball - should be fun!
Catchya!
28824
Post by: Artsoldier35
Absolutley love the Ram! So cool to see the whole process.
52802
Post by: Goresaw
<3 trukkz! i wud marry a trukk if it wuz legal in georgia!
Excellent tutorial on those brush guards. They're truly righteous looking. The mounting is spiffy too.
26765
Post by: Bangbangboom
It's good to see how the rams are done, you can of course expect to see it again elsewhere
Deffkoptas I must remember to pick up as many as possible whilst you can still get them NOS, they can be used for so many things.
35053
Post by: slice'n'dice
Very cool!
These trukks really put me in mind of some of the vehicles in Mad Max:
Keep up the great work (makes me want to become an Ork mek  )
32169
Post by: Rogue Wolves
i have to say Arak, my favorite things to see you do are always trucks! you make them so perfect!
18980
Post by: Arakasi
@Artsoldier35: Long time no read! Good thing you like it, given one of them will eventually get to you... Sometimes I make the mistake of thinking these things are too obvious...
@Goresaw: Thanks!
@Bangbangboom: Looking forward to seeing it elsewhere  Yeah, you will find bits of Deffkoptas on almost all my minis I think! Very versatile kit that!
@slice'n'dice: Some more inspiration to add to the pool  As much as I like to encourage new Ork Mek's, you are often better finishing your current projects first... Orks are neverending...
@Rogue Wolves: Thanks! Though I think I will be looking forward to doing some non Trukks after this...
Right, tonight's goal was to replicate/duplicate an exhaust for the other side of the Trukk. After much furious cutting, sawing and gluing, this was the result. not bad IMHO
And of course, attached to the Trukk (Boarding Plank down):
And just to check, Boarding Plank up:
I'm going to have to go back and complete/detail the other one (on the other Trukk) - it's looking a bit rough in comparison now... or should I duplicate another one and give you the "tutorial" treatment again?
Catchya!
45857
Post by: SelvaggioSaky
That's a nice scratch built exhaust man, love It and would like to see the WIP pics on the second one...pretty please
28824
Post by: Artsoldier35
Tutorial! That smoke stack is dead on and awesome!
18980
Post by: Arakasi
You want the tute? You can't handle the tute!
Oh okay, why not?
So, this is our target:
Tools and materials we will need:
Glue (super and plastic), drill bits (6mm, 3.2mm, 2mm, 1.6mm, 1.2mm, 1mm, 0.8mm), Scissors (didn't end up using), plasticard tubing (7.1mm [5.7mm], 4.8mm [3.3mm], 4mm [2.5mm], 3.2mm [1.8mm], 2.4mm [1mm]), plastic tubing (6mm [5mm]), plasticard rod (1.6mm, 1mm, 0.75mm), saw and mitre box, flat and circular files, hobby knife, cutters, pin vices, 0.5mm plasticard sheet (not used), 1mm plasitcard sheet offcut, marker pen (not shown), stiff brush (not shown).
Step 1: Mark out the length of 3.2mm plasticard tube required. Note the length - a small bit needs to go into the holey bit at the end (left). I am only building down to the washer at the bottom, but you could make this longer. Here is the missing marker pen from the above pic
Step 2: Mark out the length of 4.8mm plasticard tube required. First the holey bit on the left (I'm sure that has a proper name...) Previous piece was cut in the mitre box with saw
...and mark out the length of the main tube as well and cut as before:
Step 3: Mark out the length of 6mm plastic tube required for the main tube length, and also a bit for the ring on the left. Note - some of these instructions are due to the materials I have available, so you might be able to make things easier for yourself. However, you may find how I get around certain limitations useful too
Step 4: Mark out three rings of 7.1mm plasticard tube for the main tube bands. Make the centre one a bit thicker to match the Trukk exhaust - or do your own thing
Step 5: Lastly(?) mark out a bit of 4mm plasticard tube for the band at the bottom right:
Right, I think that's everything
Step 6: The inner diameter of the 4mm plasticard tube is 2.5mm, but we want to fit it on a piece of 3.2mm plasticard tube. Take your pin vice and 3.2mm bit and widen the inner diameter so that the 4mm will go over the 3.2mm! Glue in place with plastic glue.
Step 7: My 6mm tube is plastic, not plasticard, so apply super glue to the outside of the main body 4.8mm plasticard rod and slip the 6mm plastic tube over the top.
Step 8: Mark on the top 4.8mm plasticard rod where the ring will go:
...then clean up and super glue the 6mm plastic tube ring into place.
Step 9: Take your 6mm drill bit to the 7.1mm plasticard tube rings, we need to widen the inner 5.7mm to 6mm so that it will go over the main body on the right...
...then using your file and hobby knife, clean up the rings. We only need to clean up the inner side of the outer rings, but both sides of the inner ring:
...and push into place. Mine are a very tight fit - no glue required!
Step 10: Clean up the ends of the various pieces - file to bring all sections to the same level, blade to clean up:
Step 11: I mark the locations of the holes with the marker pen:
...then use the end of the circular file to make an indentation or locating hole for the pin vice:
...drill right though for the first set - bottom 2 are 2mm, top is 1.6mm:
...turn and mark more hole locations:
...and drill out the rest of the holes on the other two sides following the same process as before. Holes are 2mm, 1.6mm and 1.2mm:
Step 12: Glue the pieces together with plastic glue. It's starting to look like an exhaust, but we are only half done!
Step 13: Cut a small piece of plasticard, approximately 1mm x 1mm x 2mm - I am just using an offcut:
...like so:
...and plastic glue to the end:
Step 14: Cut a small piece of 2.4mm plasticard tube, about 2mm:
...glue to the end of some 1mm plasticard rod (leave rod showing on both sides)
...then clip to leave a bit of rod on both sides:
Step 15: While that dries, cut a thin slice, just over 1mm, of 4.5mm and 3.2mm plasticard tube:
...and plastic glue the 3.2mm plasticard tube ring over 1.6mm plasticard rod, then the 4.5mm plasticard tube ring over the 3.2mm plasticard tube ring. This would have been a lot simpler if I had some 4.5mm plasticard rod (not tube)!
...and clip to create a disc:
Step 16: Going back to our previous part, file the extruded ends flat (the clipper may have left a burr) and glue to the piece we added to the top of the exhaust:
Step 17: Mark out the locations of the rivets:
...and drill appropriately. I've drilled 1mm holes down the centre, with 0.8mm holes to each side. The hole at the base is 0.8mm and goes right the way through. The others don't need to, but you may want to go through at least 1.5 layers. This will hold the rings in place if you didn't glue them before
...I then take the appropriate plasticard rod (0.75mm or 1mm), add a drop of plastic glue to the end and shove in an appropriate hole - followed by the clippers. Leave enough to file down to the correct size later:
All done:
Step 18: Go back to our disc and file it down flat on both sides and clean up:
...and glue to our hinge:
Step 19: File down all our rivets to an appropriate level, use a brush to remove any plasticard dust:
And we are done!
The old, undetailed exhaust:
Ripped off and compared:
New exhaust attached, Boarding Plank down:
...and Boarding Plank up:
What a pretty pair! And no more exhaust envy
Right - I'm exhausted!
Catchya!
26790
Post by: Gitsplitta
Nice tutorial Arakasi. They're quite a lot of work to do well aren't they! Great stuff though... thanks.
18980
Post by: Arakasi
Yup - just like proper battle reports...
26790
Post by: Gitsplitta
You got that right mate...
44290
Post by: LoneLictor
Excellent tutorial, very useful.
37519
Post by: bigfish
The amount of time you put into all of your models is just crazy but i guess its how you come out with such awesome. Can't wait for the next post
45857
Post by: SelvaggioSaky
Thank You Arakasi, make me want to try more stuff with plasticard.
29293
Post by: tough n' orky
very nice ... the WIP's for the exhaust pipe are really good
18980
Post by: Arakasi
@LoneLictor: Thanks - always glad to provide useful information.
@bigfish: Don't worry - I feel the same way sometimes  Hopefully this post meets with your expectations...
@SelvaggioSaky: You should always try more stuff with plasticard. If I can help encourage that, then so be it!
@tough n' orky: Thanks as well.
Arakasi presents: Da Dark Angelz "Welcome To Thunderdome" Edition
So, as you may (or may not) be aware, DakkaDakka recently ran a new painting competition: Dakka Painting Challenge: Welcome to Thunderdome!. I was lucky enough to place 2nd in both the public voting and final judging with my entry:
Grot Wars: Oiler Vs Orderly
Now I can finally share with you a (hopefully) tasty treat - my journey from start to end - all in one place!
It begins...
The Dakka Paint Challenge was launched on the 27th January 2012, but I didn't find out about it until reading about MrMerlin's plans to enter on his blog on the 7th February 2012 (I rarely venture outside my subscribed threads it seems  ). With only a month to put my entry together *and* paint it (and my notorious slowness in both), I decided a "less is more" approach would be best. Thankfully, I had actually given this some thought previously - as a group of Dakkanaut's had launched their own Duel competition previously - and as that thread spiralled a bit with thoughts on the upper limitations of a Duel entry, I thought two lowly Grotz duelling it out would be a pleasant contrast to where that thread was heading. Now, I didn't have the time or inclination to enter that competition, being busy with painting my Orks, but an official DakkaDakka one? Yes please! First one's the hardest...
I felt confident two Grotz would be within my ability to model and paint within the time frame, so the question became - what theme? I had a few additional "restrictions" on my choices to the competition itself - I wanted the models to be able to take their place in Da Dark Angelz as well, so they needed to be useful, and also on their own bases (which would require a larger base as per the competition rules to bring them together in a duel). I can't remember if I came up with the idea first and then looked for appropriates models, or came up with the idea while browsing models - but Mek Oiler vs Painboy Orderly it was, the Nasty Skulker and night Goblin Shaman models (both from Fantasy, go figure) providing a nice "crossed weapons" pose from the get go. Order placed, I just needed to await the models...
With the "crossed" weapons pose, and the Dark Angelz/Mek/Painboy colours, it seemed only natural to make this a bit of a Star Wars tribute also. On the left, we would have the Oiler taking the role of Sith in red and black, while on the right we would have the orderly taking the role of Jedi in white and green - and hence "Grot Wars: Oiler vs Orderly" was born.
Construction
The models arrived and building was started in earnest! First, the parts in their raw form (the wrench is a broken off FW grot):
On their bases:
Posing for the larger encompassing duel base:
Skulker knife replaced with spanner, Grot head attached, Shaman totem pole thingy removed in readiness for something more 40kish:
Sneaky Sith/Oiler is cheating with a hidden Grot pistol (replacing the knife):
A lot done up to here - the holes in the display base have been cut, the minis raised on their own bases (the 60mm base is higher than the 25mm bases!) and additional 40k accruements have been added to both models:
Another angle:
And another angle:
With finished base:
Behind:
Sneaky pistol:
My WIP entry for the competition:
Unsubmitted angle:
Another unsubmitted angle (we were to provide only one WIP picture):
Painting Begins...
Painting wise, optimisation went out the window - we were going as quickly as possible, and trying to adhere to the "paint inside out" methodology. I didn't write any notes on these (or previous) - so the descriptions are to my best memory based on what I can see
Base coat Mechrite Red and Calthan Brown (may have a Devlan Mud wash on the brown there too):
Orkhide Shade and I think Warlock Purple for the Oiler gums:
Highlighting up the white (brown) - Calthan Brown/Bleached Bone 2:1 then 1:1:
Red highlighted Mechrite Red/Blazing Orange 1:1, Blazing Orange, Blazing Orange/Vomit Brown 1:1, Vomit Brown shaded with Asurmen Blue in crevices. Continued highlighting og the white - Bleached Bone, Bleached Bone/Skull White 1:1, Skull White:
Eyes (red, orange, yellow) and teeth (Scorched Brown, Vermin Brown, Bleached Bone, Skull White from memory...)
Back - you can see the same red started on the Orderly. I hadn't completely chosen all my colours yet, but although the Oiler is predominantly red/black and the Orderly white/green, I've started putting some red on the Orderly, and later there will be some white on the Oiler, to further link the two:
Skin started (can't remember the colours, the sickly green ones  ). Also, I have Calthan Brown-ed more areas that will become white:
Rear view again:
All the white, red and dark green complete/highlighted up:
Rear shot again:
Nup - can't work out what has changed here - unless I forgot to do the Oiler's nails earlier  A red wash would have been added to all of the red at some point too...
While I was doing this, I was also working on my Orks. As the mini's are supposed to fit in, it dawned on me I should really check that they are! Here is the Painboy WIP with his soon to be new Orderly. Aren't they great?
You can see I eventually decided to do the Orderly strap in red. I would have added a Thraka Green wash/glaze to the skin at some point too (it was looking just a bit too flouro for me!
Back:
Clean up the black/metallic bits:
And rear:
Not sure, possibly just another view...
Black highlights started and metallics:
Rear:
Mushroom gets some love:
Orderly bones and skull done:
Rear Orderly skull done, black highlighting finished on Oiler:
Pulsating poison stream to syringe:
Rust, blood splatter and oil stains:
Rear:
Another angle?
Metal chipping and bases:
Rear:
Completed scenic base (it was meant to look like a duelling circle...)
Rear:
Another angle:
Swap cameras (from iPhone to wife's actual camera):
Adventures in photography and sunlight - trying to get decent pics...
Day 1, top down:
Front view:
Day 2, front view:
Try 2:
Top down:
Rear:
Another angle:
Yet another angle:
Front view, wrong facing
Better:
Last
To the Polls!
I actually managed to finish a week early, which means I *can* actually complete stuff in a reasonable span of time (well, if they are small and don't require much conversion!) - 3 weeks for 2 models + scenic base is quite an accomplishment for me
The polls opened. The Grots took second early, and then lingered just behind second for the majority of the polling time before taking second again before the polls closed.
Finale
So - I hope you all enjoyed that trip from start to finish! (and didn't run out of bandwidth!) Roll on the next DakkaDakka Painting Competition I say! Hope to see more of you there...
Oh, and big thanks to DakkaDakka, yakface, inquisitorlewis, miniwargaming.com, heartserenade, Decaius, Ouze, Kavika0311, heavybolter, Vitruvian XVII, SlaveToDorkness, Shado.Raith, MrMerlin, RIChYc, Haranos, Ecstasy in Service and AegisFate - this wouldn't have been possible without you!
Oh - and what did we learn? Photography and montage-fu needs much improvement next time! Portrait orientation seems to work better, as it is not scaled down so much in the polling thread. Still, thankfully there is some discussion on allowing larger pictures or possible two in the next one...
Catchya!
45857
Post by: SelvaggioSaky
Amazing!
Like all the process and the theme You gave It!
I also voted for this one eheh
26790
Post by: Gitsplitta
Fantastic diorama Arakasi! Nice to see the step-by-step too. Excellent work all-round.
28824
Post by: Artsoldier35
Loved both tutorials. The smoke stacks are awesome.
26765
Post by: Bangbangboom
I love plasticard tutorials, each one I read increases my confidence in using the stuff. I'm sure they are hard work Arakasi but I would love it if you could keep making them.
I didn't recognise the grots as yours (probably because I so rarely see you painting  ) Congrats on the placing it was well deserved.
43045
Post by: Casey's Law
Nice updates, mate. And you did great with the challenge, your entry really stood out for me!
15358
Post by: Vitruvian XVII
I cant believe the last time i looked at this was on like page 30.
How on earth it hadnt subscribed i'll never know.
Suffices to say, wow.
That is all
45857
Post by: SelvaggioSaky
Congratulation for the 2nd place mate, well deserved!
28327
Post by: mullet_steve
Very nice little duel there. I enjoy the jedi/sith influence. and the tuts are awesome
35053
Post by: slice'n'dice
Loved the diorama and the step-by-step.
This also ended up being the one I voted for
Unfortunately I saw the comp rather late in the piece - but maybe next time!
48377
Post by: spudkins
I love your work. Thanks for tute you read my mind.
I voted for your mini in the tournment, unlucky they was some great entrys.
Peace
18980
Post by: Arakasi
An update!
First, some housekeeping...
@SelvaggioSaky, Gitsplitta, LostSoulCasey'sLaw, slice'n'dice, spudkins: Thanks.
@Artsoldier35, Bangbangboom, mullet_steve, spudkins: Glad to see my hard work (the tutorials) appreciated. Appreciated tutorials are more likely to spawn more
@Bangbangboom: I find it hard to believe anyone following my blog couldn't guess my entry - but there is always one. There was a whole heap of painting for like 2 months beforehand! Cheeky git!
@Vitruvian XVII: Page 30 was like *forever* ago! You have a serious amount of catching up to do...
@mullet_steve: Yeah, though I'm not sure the Jedi/Sith influence was recognisable without pointing it out. It was one of the less dynamic duel entries too...
@slice'n'dice: They are planning to do more comps more often - so definitely looking forward to seeing a piece from you, especially as your painting has come such a long way
Now, back to the Trukks...
So, I actually started on the Trukk rear on Saturday, but between some difficulty getting the Venomthrope to fit correctly, discovery of more Finecast failure, realising the Venomthrope was going to take up most of the back and worrying about where to put the passengers, well, I was feeling a bit disheartened and gave up before getting the hairdryer out. So you got a "Welcome to Thunderdome" edition instead  Anyway, here is a pic of where I got up to:
He's been cut and pinned in three places to try and follow the lay of the tray better, and also has a large hole drilled in the underside to fit over the shock absorber top. Cleaning up the pieces has uncovered more Finecast failures - more bubbles than I remember, and a lot of the spikes on the tendrils aren't formed properly. Luckily, this guy isn't going to be in excellent shape anyways...
Then I have been away on business the last three nights, so no updates...
But - we were back at it fresh tonight! First, out came the hairdryer and some more tendrils, the result shown below:
And from the rear:
I'm planning to add a Shoota passenger in a similar way to my first Trukk (example shown with the 1st Trukk Shoota):
And work has begun on the Slugga passenger - putting the boot in (and hanging on!)
Different angle:
Oh, and because someone asked (via PM) - I got my plasticard (and plastic) tubes from Cornwall Model Boats and 4D modelshop.
Catchya!
26765
Post by: Bangbangboom
Arakasi wrote:
I find it hard to believe anyone following my blog couldn't guess my entry - but there is always one.
 It just didn't click
In all fairness though I do feel the painting on your dual piece is a level or two above your normal high standard.
Arakasi wrote:
There was a whole heap of painting for like 2 months beforehand! Cheeky git!
Lol your right who I am I to argue what constitutes a heap  . Over a year in and my own Waaagh! hasn't even hit 500 points yet.
Oh whats this?
All joking aside the Venomthrope looks great on the back of the truck even if it does only leave room for one Boy to put the boot in. How do you reposition your legs? Its something I've tried but had no luck getting to look right.
18980
Post by: Arakasi
Bangbangboom wrote:In all fairness though I do feel the painting on your dual piece is a level or two above your normal high standard.
I though it was rather close...
Though I will accept some improvement  Bangbangboom wrote:Lol your right who I am I to argue what constitutes a heap  .
Touche, I guess... Bangbangboom wrote:Oh whats this?
Well, that's quite old now - and still not finished!
That leg reposition isn't great (the photography is forgiving...) - but basically a simple cut through the leg at the top, angling slightly in, and then a simple rotation backwards. It's all about choosing the right set of legs as the base and as the repositioned leg (though helpfully, this one was the same piece)
43045
Post by: Casey's Law
Nice work! The kicking ork is really well done, great movement.
18980
Post by: Arakasi
Thanks again...
Some small progress - in da Trukk:
Kicking angle:
And by himself:
And back:
Working on the sitting embarked Shoota now...
43045
Post by: Casey's Law
I'd like to witness the events following the kick. That's going to kick up a lot of toxic fumes and acid, silly orkses!
48377
Post by: spudkins
This reminds me of independance day the film. Great idea look forward to seeing it finished.
Peace
18980
Post by: Arakasi
@LostSoulCasey'sLaw: The Trukk Boyz have decided they don't need no stink'in Big Mek with a fickle Kustom Force Field - they can just kick the bug for a similar effect... (yeah, probably didn't end well...)
@spudkins: My job here is done! Well, not quite - but that was the exact inspiration
43045
Post by: Casey's Law
Love it, such a clumsy, orky solution.
18980
Post by: Arakasi
Tonight's progress - not as much as I would like - I blame the cat - but most of the embarked Shoota boy in place - Overview:
Close up:
Magnetised - though I need to patch that up a little - and missing his stogie...
Catchya!
37519
Post by: bigfish
I think this has got to be my fav truck of yours, its just so orky and awesome
27078
Post by: HadoukenAvenger
I forgot how great it was to watch your creative genius unfold, Arakasi,
15294
Post by: MeatShield
Love the scene. Better than just a truck.
18980
Post by: Arakasi
bigfish wrote:I think this has got to be my fav truck of yours, its just so orky and awesome
Well, the aim is to improve with each one  Thanks! HadoukenAvenger wrote:I forgot how great it was to watch your creative genius unfold, Arakasi,
He's back! How many pages did you have to trawl through to catch up? MeatShield wrote:Love the scene. Better than just a truck.
Thanks!
Thing have been a bit quiet around here lately - I've been cleaning up and preparing the second Venomthrope, which seems to be in worse condition than the first, but there isn't much to show at this point - well, nothing new anyway. This week will be light on too as I am away on business Tues-Thurs. But, I'm not away for Easter this year - so I will endeavour to bring things back on track next weekend!
Catchya!
18509
Post by: endtransmission
That's right. You keep on blaming me for your slow progress
The trukk looks great with all da boyz on board
18980
Post by: Arakasi
Don't mind if I do Mr "Introduce me to Infinity"...
Been awhile, not much to update - just been working on the second Trukk carcass
Putting it together:
Positioning:
Bottom legs:
Top legs:
Different view:
Catchya!
45857
Post by: SelvaggioSaky
It looks like It was made to be kicked on a ork truk!
43045
Post by: Casey's Law
Arakasi wrote:endtransmission wrote:That's right. You keep on blaming me for your slow progress 
Don't mind if I do Mr "Introduce me to Infinity"...
One of us! One of us! One of us! One of us!
Get your arse over to the sub forum! Revolution is upon us!
Oh and the modeling progress looks good too!
40490
Post by: HAZZER
WOW! Love that guy you did for the dakka comp! The nid in da trukk looks very cool! But why is it in there
18980
Post by: Arakasi
@SelvaggioSaky: It may *look* like it was made to be kicked on an Ork Trukk, but it doesn't *feel* like it was (quite a bit of cutting and hairdryer repositioning going on here...)
@Casey's Law: Yes, I am am aware of your subversive Infinity uprising... I am waiting on certain... purchases...
@HAZZER: Have you seen "Independence Day"? Also, I think you answered your own question in the preceding sentence
18509
Post by: endtransmission
I think you still need to attack the ends of the tentacles. If it's dead, the very ends should be drooping more over the edges. Other than that... looking very cool.
18980
Post by: Arakasi
You're forgetting the speed and direction of the Trukk
18509
Post by: endtransmission
In that case they shouldn't the claws be pointing backwards as they will be heavier than the tentacles?
30344
Post by: monkeytroll
They're just bouncing all over the place too
Lots of cool stuff to catch up on, enjoyed that
Nice little tutes, cheers!
Love the stuuf with the trukks, coming along nicely
And the grot wars dio was awesome, kudos on that. Glad you took wips too.
18980
Post by: Arakasi
@endtransmission: Don't know if they need to *point* backwards, but they are at the furthest point behind...
@monkeytroll: Welcome back! I see you have been busy... (and not just catching up with my humble blog!)
40490
Post by: HAZZER
Looks cool anyway!
57228
Post by: Gutsplitta
Hey Arakasi, fantastic thread. Love the tutorials. I recently joined DakkaDakka. Added this thread to my subbed list.
15358
Post by: Vitruvian XVII
Woot i finally caught up!  Theres some very nice work. Hopefully you can make it to platinum devil so i can see em in person!
18980
Post by: Arakasi
Apologies for the lull here, and this isn't really a Da Dark Angelz update... I think endtransmission says it best:
endtransmission wrote:Oh, the Infinity painting competition voting is now open, with some amazingly good entries... and so many of them!
If you haven't already, go vote!
Yes, I've been sidetracked a little - by Infinity, by the competition, by work and now holidays - but I will resume the awesomeness... soon...
@HAZZER: Thanks as always.
@Gutsplitta: Thanks, and glad to have you on board.
@Vitruvian XVII: Well, I was waiting for you...  I'll be at Platinum Devil - so you will get your wish!
18980
Post by: Arakasi
So, I finally got around to doing that Purity Seal...
1st of a lot of final images: Shoota Boy:
Lighting is atrocious, I'm gonna have to see if I can fix that... or maybe leave it until Oz...
26790
Post by: Gitsplitta
Nice work Arakasi... very nice.
57228
Post by: Gutsplitta
Hey Arakasi, well done. I really like the red on that Shoota. With the yellow coming through, looks great.
18424
Post by: Imperial Monkey
He looks fantastic!! Lovely muted, and actually very real (Kinda oxymoronic for a fantasy figure) colours!! PM me when you go off to Oz and hopefully we can get in one final game before then...
18980
Post by: Arakasi
For your nice comments - another one!
Yes, the matt finish given by the Puirty Seal really tones them down from the previous bright shiny images, and they do look worn and weathered!
Will do. I'd love to get some games in before I disappear, but Da Boss is already annoyed I'm going away next week (Warhammer World this weekend, down in Reading working during the week - what isn't a Bank Holiday of it anyway, and then Platinum Devil IV the following weekend...) - so we'll see what happens! (Still haven't written up our last one!) Automatically Appended Next Post: Appendicitis?
26790
Post by: Gitsplitta
All-right Arakasi... enough muckin' about wif dem n'finity uumie babes... give us some ORKS!!! WAAAAAAGH!!!
18980
Post by: Arakasi
Thanks for that - da Painboy (and his Orderly):
26790
Post by: Gitsplitta
Excellent. Where'd that orderly come from?
15358
Post by: Vitruvian XVII
Mmm that cloak is tasty, so grimey.
18980
Post by: Arakasi
The Orderly is a converted fantasy night goblin shaman - the one on the right. He was part of my Dakka Duel entry - part of which was to make sure he fit in with my current Painboy. Not a bad job, even if I do say so myself
Another Shoota boy:
15358
Post by: Vitruvian XVII
Have you just built up a backlog of models or has your painting speed increased by10000%!!!!????
18980
Post by: Arakasi
Definitely not sped up by 10000%  These were the models EndTransmission challenged me to finish by the end of last year, which weren't completed until late January I believe, and have since been waiting for suitable Purity Seal weather - which I only completed this week. Everyone wanted better photos, so now that they are finished, here they are. I'll make sure to get a group and army shot whilst at Warhammer World this weekend
For each comment, I can post another one  Well - until I go to bed anyway.... (or run out - but that's not for a while...)
Another Shoota Boy:
15358
Post by: Vitruvian XVII
That sir is a very cool pose.
45857
Post by: SelvaggioSaky
I use to like your painting skill...
But now is just love at first sight, they look so realistic, amazing!
18980
Post by: Arakasi
@Vitruvian XVII: I think it has been a cool pose for almost two years now...
@SelvaggioSaky: Yes, I had forgotten what my painting looks like with a matt finish - they have been so glossy for so long....
Nob:
15358
Post by: Vitruvian XVII
Thats what look different about them!
18980
Post by: Arakasi
And... anuvver Shoota boy:
15358
Post by: Vitruvian XVII
Love that side grip, the green skin tone is so good! Really deep and rich, adn varied.
44814
Post by: alabamaheretic
yay for toast and updates!
18980
Post by: Arakasi
@Vitruvian XVII: Thanks! Are you trying to see if you can get me to post up the whole lot?
@alabamaheretic: Anuvver one for ya!
15358
Post by: Vitruvian XVII
You wound me sir! Im merely commenting on your fantabulous miniatures.
18980
Post by: Arakasi
Ack! Well we can't have that! (the wounding part, not the commenting part - feel free to continue to comment!) Would another Shoota be reasonable recompense?
15358
Post by: Vitruvian XVII
Hmm i dunno
I love the tactical pose, da dark angelz is movin out! On me!
18980
Post by: Arakasi
You'd never believe he was an AOBR Ork...
How about a Nob?
15358
Post by: Vitruvian XVII
Oooh! Love a good Nob!
The chipping looks great.
18980
Post by: Arakasi
And... back to the Shootas...
15358
Post by: Vitruvian XVII
Running out of witty things to say....
Cant help but think the drilled hole is too small though, itd have to be a pretty small bullet.
44814
Post by: alabamaheretic
least he drilled them? thats all i really can say. awesome nob very intimedating.
43045
Post by: Casey's Law
Frak me... The 'realism' you've captured on them with those paint jobs is intense. It shouldn't be, orks always look like cartoons but not these. Wonderful!
18980
Post by: Arakasi
I must have used the wrong drill bit on that one...
I like realism in my Orks
Broadband went out, so seemed like a good time for sleep - but now I'm back wiv anuvver Shoota boy! (Actually, I'm getting close to running out now...)
32369
Post by: schank23
It's been awhile since I look at think and shame on me. Went and looked at all the stuff I have missed. It may take you awhile to finish your models but holy crap they look great. From conversion to paint . And I've said it before and I'll say it again. If it wasn't for 'Da Dark Anglez and Art35 I would have never started my ork army the way I did. Well done Sir. Well done.
53839
Post by: Shredsmore
I like the shoota boy with the mask.
18980
Post by: Arakasi
@schank23: Welcome back and happy to inspire!
@Shredsmore: Orky bandit
I was starting to think no-one would comment so I could put up... the Meganob!
15358
Post by: Vitruvian XVII
Holy gak thats awesome!
The perfect amount of DA on him. love the dirty armour and the blending on that cloak is great.
18980
Post by: Arakasi
Back for more huh?
44814
Post by: alabamaheretic
yea thats an ace mega nob! I hate paint envy right now lol
15358
Post by: Vitruvian XVII
Of course im back
That is a stupidly cool pose, badassery to the letter.
18980
Post by: Arakasi
@alabamaheretic: Until you realise how long it took
@Vitruvian XVII: I believe he was based off of a Van Saar pose
Last Shoota:
44814
Post by: alabamaheretic
Oh i know araksasi, it too you like for ever to get this many painted i been following this off and on for a while It is just nice to see all that lovley work. The way you did it was kinda like a montage to me.
too bad that was the last one now lets see some paint on dem trukks of yours
18980
Post by: Arakasi
The last "Shoota Boy"
I saved the Stormboyz Nob for last - who will be Rokkit Pakking his way across to Gitsplitta very soon now...
Unfortunately I don't think the Trukks are going to see any paint until my hobby gear catches up with me in Oz in two or three months...
15358
Post by: Vitruvian XVII
Does it not get annoying having to send away such a beautiful mini!
Good luck on the relocation.
18980
Post by: Arakasi
That's why I built two!
|
|