Definitely going to be putting together a Slaangor themed force for Warcry at the very least. I've been waiting for proper Slaangor models since the 5th edition Beastmen army book.
Kinda interesting that there is no middle ground hedonite, basic cultist in similar style to bloodreaver or arcanite. I would had thought Blissbarbs would had been a dual kit that would make melee combatants but it looks like that is not the case.
I can't see GW re-using the old Gor kits; they are quite dated now. I can see them using similar designs and evolving them for Slaanesh, but not using the same models outright.
Automatically Appended Next Post: I may be wrong, as the arm appears thinner.
But that head? Yeah.
I don't think those are based on minotaur kit or any existing kit. And I think it has been said that Slaanesh mortals can have weird faces but cooler helmets and/or masks then regular guys.
However, I think they are quite bit bigger then some other infantry if going by direchasm set.
They're probably intended to be related to minotaur, though less bulky. Definitely not the same kit, but the head is similar to minotaurs/ghorgons (though the clothed ones aren't). Beastmen were always weird, since all the stories and lore would talk about how farm animals like cows, pigs, etc would be mutated into beastmen, but all we ever got were bovine looking dudes. It would be cool if they were released in a unit of three, with enough options to build six unique models, a la the stone troggoths
I really want a few more of those belly bladedancers like the one Direchasm girl. The more Minotaur-ish head looks not that great. I dreamt about a Beastlord (more a picruresquw satyr than a half cow, so more new mutation than BoC born) on chariot lead Slaanesh Chaos army since the 6th ed BoC book and now I might actually do it. New Slaanesh mortals, new Slaangor/Minos/inbetweeners, BoC stuff and SC Slaves are affordable, so, maybe.
I just ebay'd a Lord on Steed. Always wanted one, now seems a good time before *all* are listed at insane prices instead of just *most*. Will probably be tiny next to the new mortals, but ybee it's a very fierce but tiny woman. Or a child soldier of Slaanesh.
They... arrrgh! They just couldn't leave well enough alone and call 'em Slaangors. They had to "GW" it and give them a dumb sub-name - Fiendbloods - as well. Drives me fethin' mental.
Otherwise sounds good. Also sounds like a lot of cavalry units. I doubt they'd be Squatting the Hellstriders, right?
In any case, all this stuff is great, but I wish we had some more belly dancer HTH units like the Direchasm unit.
H.B.M.C. wrote: They... arrrgh! They just couldn't leave well enough alone and call 'em Slaangors. They had to "GW" it and give them a dumb sub-name - Fiendbloods - as well. Drives me fethin' mental.
It depends on whether these are the equivalent of the Tzeentch Tzaangors or the equivalent of the Enlightened or Skyfires...
Ghaz wrote: It depends on whether these are the equivalent of the Tzeentch Tzaangors or the equivalent of the Enlightened or Skyfires...
I don't think we're going to get multiple types of Slaangor, otherwise the options would've been in the Warcry book.
Same reason I doubt we'll get the bellydancer polearm girls.
well as pointed out above the cavalry are a dual kit, and if they can make make an archer/glaive cavalry work there stands a decent chance they could do the same with infantry.
Unfortunately not.
I was hopping sor some light hand to hand infantry also.
Not the army is lacking anything at this point, but
model-wise it could be interesting.
Not sure about the"exalted steeds" thing.
I like the regular steeds very much, and if they kept
the bood-snake design but for a troop type, it may be a bit too much for me.
We'll have to wait.
I hope they release the full models pics, these small preview
could be getting annoying.
To be fair, Slaanesh has always had a Bovine aesthetic. Harking to the Golden Calf or the Egyptian God of Music/Sensuality, or how cows are symbols of fertility and so forth. Just look at the alternate head for the Keeper of Secrets. Reading in the Hedonites Battletome we get two instances involving Cow-Beastmen and Bulgors in particular.
Cataphract wrote: To be fair, Slaanesh has always had a Bovine aesthetic. Harking to the Golden Calf or the Egyptian God of Music/Sensuality, or how cows are symbols of fertility and so forth. Just look at the alternate head for the Keeper of Secrets. Reading in the Hedonites Battletome we get two instances involving Cow-Beastmen and Bulgors in particular.
Indeed.
Back to the original Realm of Chaos design,
the Keeper of Secrets head is a bovine one.
With a lot of variants, all based on cow heads.
(except one which was a goat if my memory serves)
Ah well, that's such a huge pity- the prospect of those was easily the most interesting of any of the underworlds characters.
Well there is still (thin) hope that they are on the page before the one we saw:
deamonettes, seekers, fiends are not here either and they are definitely
in the warcry card set for the hedonites (with the hellstriders as well).
I for sure would desapointed also if there is no models for them.
Ah well, that's such a huge pity- the prospect of those was easily the most interesting of any of the underworlds characters.
Well there is still (thin) hope that they are on the page before the one we saw:
deamonettes, seekers, fiends are not here either and they are definitely
in the warcry card set for the hedonites (with the hellstriders as well).
I for sure would desapointed also if there is no models for them.
I'd be surprised if whoever leaked the profiles opted not to include what should be an obviously new unit, and more so that the official GW reveal would leave them out if they were in there
Ah well, that's such a huge pity- the prospect of those was easily the most interesting of any of the underworlds characters.
Well there is still (thin) hope that they are on the page before the one we saw:
deamonettes, seekers, fiends are not here either and they are definitely
in the warcry card set for the hedonites (with the hellstriders as well).
I for sure would desapointed also if there is no models for them.
All the leader versions of the new stuff is on the 2nd page we’ve seen, if there was another unit on a different page the leader version would still be with them.
Exactly. If there were other units, we'd know about them now.
It would be very unusual for GW to make a dual kit and only include one half in WarCry when other dual kits get both unit types.
I'd love to be wrong about this, as a unit of light agile melee infantry would be pretty cool, but I don't think I am.
It's just leaving the door open for future releases, that's all.
The time where GW gets everything out for an army in one go is in the past. Here, the Mortals of Slaanesh are part of the Hedonites of Slaanesh. You never know when they decide to release another miniature / kit later, like the new heroes in the "limited starter boxes".
It's not because they only showed in Warcry that it means nothing else will be there in AoS. It's just a set picture at the time the Warcry Battletomes were made. Nothing more, nothing less.
H.B.M.C. wrote: They... arrrgh! They just couldn't leave well enough alone and call 'em Slaangors. They had to "GW" it and give them a dumb sub-name - Fiendbloods - as well. Drives me fethin' mental.
It's probably because Slaangors is a catch all term for the species type whilst fiendblood is a specific type of Slaangor. That way they can have several different variations within the same army.
It's basically calling the same thing different names when armed with different weapons instead of just Slaangors armed with weapon A or weapon B
It's basically calling the same thing different names when armed with different weapons instead of just Slaangors armed with weapon A or weapon B
I also think it's important for gameplay keywords in AoS, making the distinction between all units labelled "slaangors" and the specific unit named "slaangors fiendbloods". Especially when they create rules affecting all slaangors or just very specific units from that same "species" (even if it's not always obvious when you talk about mutated beasts of Chaos).
Ah well, that's such a huge pity- the prospect of those was easily the most interesting of any of the underworlds characters.
Well there is still (thin) hope that they are on the page before the one we saw:
deamonettes, seekers, fiends are not here either and they are definitely
in the warcry card set for the hedonites (with the hellstriders as well).
I for sure would desapointed also if there is no models for them.
Here's the table of contents from Agents of Chaos:
Spoiler:
Daemons of Slaanesh are their own heading like Nurgle, Khorne, and Tzeentch were for their actual cardpacks. Hedonites didn't have too much in their roster when their cards got released so that's likely why the cards were Mortal and Daemon.
Ah well, that's such a huge pity- the prospect of those was easily the most interesting of any of the underworlds characters.
Well there is still (thin) hope that they are on the page before the one we saw:
deamonettes, seekers, fiends are not here either and they are definitely
in the warcry card set for the hedonites (with the hellstriders as well).
I for sure would desapointed also if there is no models for them.
Here's the table of contents from Agents of Chaos:
Spoiler:
Daemons of Slaanesh are their own heading like Nurgle, Khorne, and Tzeentch were for their actual cardpacks. Hedonites didn't have too much in their roster when their cards got released so that's likely why the cards were Mortal and Daemon.
So Slaanesh looks like to be from page 46 to 53, datasheets included.
Ghaz wrote: It depends on whether these are the equivalent of the Tzeentch Tzaangors or the equivalent of the Enlightened or Skyfires...
I don't think we're going to get multiple types of Slaangor, otherwise the options would've been in the Warcry book.
Same reason I doubt we'll get the bellydancer polearm girls.
A Skyfire would still be a Skyfire even if we didn't have the base Tzaangor models. We need to see the updated fluff for the Slaangors to see where the Fiendbloods fit in the Slaangor hierarchy.
Could just be future proofing for additional slaangor units down the line. I think we all get used to the GW naming at some point. I've even come to enjoy it.
If the Hellstriders with helmets and claw arms are a new unit, a la Flesheater courts, I wonder how long before they decide to do that for all factions with small ranges?
I can see them dividing up Blightkings into two units; one with armor and ones without. Call the former Plague Knights or something copyrightable.
Is there a brand new faction codex slated for announcement or release in early 2021?
I swear I read this somewhere, but now I cannot find it and I'm second guessing myself. I did notice there is a TON of stuff in the rumor mill as of yet unrevealed that looks very much like AoS stuff.
Togusa wrote: Hey all. I have a question, can't find an answer.
The question is
Is there a brand new faction codex slated for announcement or release in early 2021?
I swear I read this somewhere, but now I cannot find it and I'm second guessing myself. I did notice there is a TON of stuff in the rumor mill as of yet unrevealed that looks very much like AoS stuff.
For Warhammer Age of Sigmar fans, you’ll see the next new battletome (and a bunch of incredible minis) drop in February. Trust us, this one’s a doozy – we’ll even give you a sneak peek on Christmas day!*
And lo, Slaanesh preview on the 25th.
January is Death Guard, Feb and March are Dark Angels and Dark Eldar. The only definite AoS thing is Slaanesh. The various rumor engine bits and bobs could be Underworlds, Warcry or whatever. Even theoretically a new Warhammer Quest box or some other one off (real outside chances there).
Togusa wrote: Hey all. I have a question, can't find an answer.
The question is
Is there a brand new faction codex slated for announcement or release in early 2021?
I swear I read this somewhere, but now I cannot find it and I'm second guessing myself. I did notice there is a TON of stuff in the rumor mill as of yet unrevealed that looks very much like AoS stuff.
For Warhammer Age of Sigmar fans, you’ll see the next new battletome (and a bunch of incredible minis) drop in February. Trust us, this one’s a doozy – we’ll even give you a sneak peek on Christmas day!*
And lo, Slaanesh preview on the 25th.
January is Death Guard, Feb and March are Dark Angels and Dark Eldar. The only definite AoS thing is Slaanesh. The various rumor engine bits and bobs could be Underworlds, Warcry or whatever. Even theoretically a new Warhammer Quest box or some other one off (real outside chances there).
It looks like the source of my confusion comes from the "The next New Battletome line" and the me not understanding that's for Slaaneesh.
A lot of my friends have abandoned 40K for AoS/Star Wars: Armada/X-Wing/Legion and though I play Armada with them, I don't have any other games to play. Naturally we don't always want to play the same things, so I'm trying to choose a faction to get for AoS. I'm in that boat where there are lots of things that look cool. But, I just can't decide. I don't know what's a good buy and what isn't. Some of the factions I'm interested in have almost no models, or very old models that might be redone or replaced in the next few years. It's hard to decide.
I get that. AoS still feels a bit undecided about what is and isn't a full faction and what will actually get support.
Especially after recent fluff changes- the conquest of a city and not-quite just re-setting up dark elves as a destruction faction. It looks like someone wanted to go all out and do it, but got talked into keeping the official status quo.
For me, the Old World project also plays a part. I'd rather not split attention, time and money between the two, so it's helping make me hesitate (along with not being entirely sold on any AoS factions. Something seems missing from all of them)
Voss wrote: I get that. AoS still feels a bit undecided about what is and isn't a full faction and what will actually get support.
Especially after recent fluff changes- the conquest of a city and not-quite just re-setting up dark elves as a destruction faction. It looks like someone wanted to go all out and do it, but got talked into keeping the official status quo.
For me, the Old World project also plays a part. I'd rather not split attention, time and money between the two, so it's helping make me hesitate (along with not being entirely sold on any AoS factions. Something seems missing from all of them)
There's no hints of the political changes creating a new Destruction faction in the least.
As for the political changes, it basically has zero effect in game. The new faction is just a subfaction from Cities of Sigmar that was there from the battletome and has now politically changed allegiances, without any real change thereafter. It's a story not mechanical change.
As for AoS being undecided I think that's really only true of Cities of Sigmar in general rough terms. Pretty much every other faction is pretty well established and clearly is what it is and is expecting long term support. It's just that GW doesn't have resources to give every old army (eg skaven) a big update nor every smaller army a huge second and third wave of models in one go. Slaanesh is getting one of the first with a massive update to mortals.
They really didn't set the Dark Elves up as anything outside of "Morathi now has a nation of her own".
The Darkling Covens were in Cities of Sigmar but never really a part of the cities proper. The same goes for the Order Serpentis(Cold One Knights, War Hydra, and Black Dragons). Both of them felt extremely strange as additions to the faction book unlike the Shadowblades or Scourge Privateers who were at least fluffed as active in Anvilgard(Privateers) and Tempest Keep(Shadowblades).
Worth mentioning though that we have not seen how Shadowblades are going to lean. We know via the short stories though that the Privateers are split between Sigmar loyalists and Morathi mercenaries.
Honestly they could just bring back Dark Elves as a faction - Daughters of Khaine only took out the cauldron and witchaelves and doomriders. After that everything else for Dark Eldar remained save for one or two heroes and the repeater crossbolt thrower
I can see Cities of Sigmar perhaps doing what Legions of Nagash has done - hiving off segments of itself into full armies and expanding those armies with new additions.
Personally whilst I'd love to see DoK get more models, I'd not welcome them pairing with the Darkling Covens and other forces as I think it would change the appeal and design of the army too far now to do that. Though I could see them forming into a Dark Aelf allegiance army and then, like skaven and gloomspite, basically having elite armies as "subfactions" within with specific limits on what you can and cannot take.
Kanluwen wrote: They really didn't set the Dark Elves up as anything outside of "Morathi now has a nation of her own".
The Darkling Covens were in Cities of Sigmar but never really a part of the cities proper. The same goes for the Order Serpentis(Cold One Knights, War Hydra, and Black Dragons). Both of them felt extremely strange as additions to the faction book unlike the Shadowblades or Scourge Privateers who were at least fluffed as active in Anvilgard(Privateers) and Tempest Keep(Shadowblades).
Worth mentioning though that we have not seen how Shadowblades are going to lean. We know via the short stories though that the Privateers are split between Sigmar loyalists and Morathi mercenaries.
Agreed - how the Scourge evolve should be really interesting as the Fleemasters in different cities and realms are independant powers - although Arika Zenth's father did try with the Twilight Cabal to do something similar to Morathi.
I think the other Dark Elves will also by split Morathis actions - also may be interesting when Melaneth hears about it all
lastly as I read it
Spoiler:
Morathi absorbs the souls of all the Phoenix Kings except her beloved Aenarion who cuts her soul in two and may or may not be still trapped in Slaanesh?
Morathi absorbs the souls of all the Phoenix Kings except her beloved Aenarion who cuts her soul in two and may or may not be still trapped in Slaanesh?
Spoiler:
I read it as Aenarion not only sliced her but escaped and likely fled from Slaanesh in the tide of souls who escaped at that moment. Morathi basically sliced a huge gaping wound, draw souls to her and fled with them so its very probably that Aenarion has fled as well. Though his soul is far more powerful and likely recalls his past better than others and has more power to itself as well. Where that soul ends up will be interesting to see. We've also not really seen how Morathi is going to contend with being split as she is - granted she was very happy to have godlike powers, but we don't yet know what this newest split in her body is going to result for her. Especially considering how neurotic she is about potential betrayers - will one soul and two bodies end up with two identities that share a soul but not might not share confidence in each other! Will Snake Morathi be forever jealous of the other half)
The way it is heavily implied, the Aelf souls within Slaanesh are all gone now.
Spoiler:
Aenarion's 'sword' severs Morathi the Oracle from Morathi the Soul, hence why she is now both at the same time rather than one or the other. She grants Volturnos the souls of the other High Kings of the Idoneth that had been trapped within Slaanesh. It's a big implication as he actually recognizes them and given that he was the last of the original Idoneth? It will be interesting to see how that plays out.
Morathi absorbs the souls of all the Phoenix Kings except her beloved Aenarion who cuts her soul in two and may or may not be still trapped in Slaanesh?
Spoiler:
I read it as Aenarion not only sliced her but escaped and likely fled from Slaanesh in the tide of souls who escaped at that moment. Morathi basically sliced a huge gaping wound, draw souls to her and fled with them so its very probably that Aenarion has fled as well. Though his soul is far more powerful and likely recalls his past better than others and has more power to itself as well. Where that soul ends up will be interesting to see. We've also not really seen how Morathi is going to contend with being split as she is - granted she was very happy to have godlike powers, but we don't yet know what this newest split in her body is going to result for her. Especially considering how neurotic she is about potential betrayers - will one soul and two bodies end up with two identities that share a soul but not might not share confidence in each other! Will Snake Morathi be forever jealous of the other half)
Kanluwen wrote: The way it is heavily implied, the Aelf souls within Slaanesh are all gone now.
Spoiler:
Aenarion's 'sword' severs Morathi the Oracle from Morathi the Soul, hence why she is now both at the same time rather than one or the other. She grants Volturnos the souls of the other High Kings of the Idoneth that had been trapped within Slaanesh. It's a big implication as he actually recognizes them and given that he was the last of the original Idoneth? It will be interesting to see how that plays out.
Spoiler:
I don't think she got all of them. There are many within Slaanesh. That there are Idoneth souls within Slaanesh and the Idoneth were made after suggests that those newly killed and corrupted in the Mortal Realms can still end up being sucked into the belly of Slaanesh - whilst Slaanesh is trapped its still a part of the demonic world. Furthermore if the souls within the belly were all gone that would have huge ramifications since right now Melusai and Khinerai can only be created by morathi - the lore has no current mention of them ever breeding. The other aelf forces also make use of saved souls from Slaanesh and I doubt GW would want to stem that tide of souls to end that. All that's happened is Morathi has charged in like a bull in a china shop and stolen a glut of souls, not all just a great number and used them to help cement a very shaky very hasty alliance.
In a long time yes, but there might be some in the archives of old models. That said there's more than a few classic deamonette bits of artwork with whip-like tentacle arms .
Honestly, I'm disappointed with this model. There are a lot of elements to this piece that clash badly with others parts.
But I think what bothers me the most is the "Nurgle-esque" horn in the center of his forehead, and the fact that our new Lord of Gluttony is not excessive enough; he's less fat than either a Blightking or Ogre.
I like that he is fat but not so much that he can't move around; he is aiming to taste the most exotic things, not eat as much as he can. It makes sense and makes for a better miniature. It also allows for that lounging pose which is simply perfect. All the servants doing different things around him just enhance the effect.
There's so much done so well about this model in my eyes. Really a fantastic centerpiece and dam is that a project! I particularly like that they went with a pulled palanquin rather than a giant monster as the mount. The GW aesthetic of covering everything in details really, really works here too. I could just go on and on about how much I like about the design.
NinthMusketeer wrote: I like that he is fat but not so much that he can't move around; he is aiming to taste the most exotic things, not eat as much as he can. It makes sense and makes for a better miniature. It also allows for that lounging pose which is simply perfect. All the servants doing different things around him just enhance the effect.
There's so much done so well about this model in my eyes. Really a fantastic centerpiece and dam is that a project! I particularly like that they went with a pulled palanquin rather than a giant monster as the mount. The GW aesthetic of covering everything in details really, really works here too. I could just go on and on about how much I like about the design.
So... $240?
Yeah, they captured the Hedonite feel of this model to a T IMO.
Marshal Loss wrote: Love it. Resisting this army is going to be a challenge. What is potentially left to show, the Newborn?
At this point, I'm wondering if the Newborn will even get a model. Unless they maybe release him as part of his/her own shattered realm book, despite no new model coming with the first one, I think we've seen everything from the Hedonite's release. Also, they've got two large center piece models, Sigvald and Glutus, the former probably being 60$ and Glutus probably costing a bit more than Kratakos, whose "only" $110.
However, it's not impossible for them to have three large models. Necrons got the Silent King, the Void dragon, AND a monolith in one release (not even counting the pretty large canoptek construct.)
The chariot/VIP lounge is overall pretty cool, but one bit of functionality just seems weird. There is no wheel in the front and with the nature of the guys pulling it this would be a very unbalanced an nauseating ride-seems like it should have had another wheel or two? How do they put it down to rest/poop/etc?
Also, for a guy that likes to eat, how is he supposed to get any food in his mouth with that tongue? Agree with a previous comment it looks tacked on and not actually like its his tongue.
I'm going to have to comfort my Chaos Shrine's ogres now they've seen how Slaanesh palatine ones get awesome vest yokes and more jewelry. At least my big guys are carrying the shrine those lazy oaf are just dragging it along like some common rickshaw.
I think most think of Nurgle when they think of supernaturally obese in the setting. So it might in part be the designer avoiding crossing that creative line.
On the other hand just because you take things into excess doesn't mean you have to be crippled with it (yet).
GW is doing good work with the new Slaanesh aesthetic. I like that looks partly made out of ruined hotel lobby. I'm sure people will do some wild stuff with it.
Either/Or wrote: The chariot/VIP lounge is overall pretty cool, but one bit of functionality just seems weird. There is no wheel in the front and with the nature of the guys pulling it this would be a very unbalanced an nauseating ride-seems like it should have had another wheel or two? How do they put it down to rest/poop/etc?
Also, for a guy that likes to eat, how is he supposed to get any food in his mouth with that tongue? Agree with a previous comment it looks tacked on and not actually like its his tongue.
Nauseatingly unbalanced is also a sensation. Either that or the stone framing is massive enough to dampen that out a little; those are some seriously beefy wheels.
As for putting it down to stop, there’s probably a kick-stand there somewhere. Or they may just not be allowed to…
What I don’t get is how the guy with the flail actually does his job, because every part he can reach with those tiny straps is armoured.
I don't see why it should be uncomfortable to ride in - horses have been pulling ploughs and trailers in straight lines for centuries without having a wheel in the middle.
LoA is - most likely - being discontinued from FW, as they've already removed Draz and Ironsworn. So it's either:
A) LoA will be moved to Legends.
B) Plastic CD incoming.
CragHack wrote: LoA is - most likely - being discontinued from FW, as they've already removed Draz and Ironsworn. So it's either:
A) LoA will be moved to Legends.
B) Plastic CD incoming.
CragHack wrote: LoA is - most likely - being discontinued from FW, as they've already removed Draz and Ironsworn. So it's either:
A) LoA will be moved to Legends.
B) Plastic CD incoming.
LoA started having items discontinued ages ago.
It’s slowly been dragging on and they lost more as the moulds died.
I’d like to see plastic CD, but with all the new releases as they are, I’m not seeing it.
I’d love to be proven wrong by GW, but I stopped building my LoA army because it was losing kits more and more.
Meant turning to eBay scalpers to carry on with an already expensive project.
Mad Doc Grotsnik wrote: Wondering if this solely a Special Character, or a Special Character version of an otherwise stock unit?
It will definitely be solely this guy.
Which is unfortunate as a generic would be cool. Katakros is only him too right?
I mean, lore wise, you can just make them your own guy which is fine, but it’s nice to get a generic in my opinion (even better back in fantasy when with like vampires you could really make them unique with bloodlines, weapons, powers etc.)
CragHack wrote: LoA is - most likely - being discontinued from FW, as they've already removed Draz and Ironsworn. So it's either:
A) LoA will be moved to Legends.
B) Plastic CD incoming.
LoA started having items discontinued ages ago.
It’s slowly been dragging on and they lost more as the moulds died.
I’d like to see plastic CD, but with all the new releases as they are, I’m not seeing it.
I’d love to be proven wrong by GW, but I stopped building my LoA army because it was losing kits more and more.
Meant turning to eBay scalpers to carry on with an already expensive project.
Super rare for FW unit to transform into plastic so odds are good even if plastic CD would appear it would be with totaly new units. With old ones being relegated to legens anywa
Either/Or wrote: The chariot/VIP lounge is overall pretty cool, but one bit of functionality just seems weird. There is no wheel in the front and with the nature of the guys pulling it this would be a very unbalanced an nauseating ride-seems like it should have had another wheel or two? How do they put it down to rest/poop/etc?
Also, for a guy that likes to eat, how is he supposed to get any food in his mouth with that tongue? Agree with a previous comment it looks tacked on and not actually like its his tongue.
Maybe its not a tongue at all. maybe its a part of the last thing he is eating. since the color doesnt match any other parts of him
NinthMusketeer wrote: I like that he is fat but not so much that he can't move around; he is aiming to taste the most exotic things, not eat as much as he can. It makes sense and makes for a better miniature. It also allows for that lounging pose which is simply perfect. All the servants doing different things around him just enhance the effect.
There's so much done so well about this model in my eyes. Really a fantastic centerpiece and dam is that a project! I particularly like that they went with a pulled palanquin rather than a giant monster as the mount. The GW aesthetic of covering everything in details really, really works here too. I could just go on and on about how much I like about the design.
So... $240?
Think there is room for some speakers and player loaded with quotes from Futurama's Hedonism Bot?
First it was the Battle Cattle, now its the Combat Kangaroos? Glad to see that the Lumineth are still channelling the AoS strangeness just as much as the High Elf nostalgia.
Overread wrote: I don't want a Lumineth army I don't I don't I
Cant I get slaanesh on those mounts I wonder...
Sorry, but your Slaaneshi models will be stuck with these...
Spoiler:
And I want those too!!
But I was more thinking of the current Deamonettes/hellstrider riders. They've a sit-astride pose right now and I do have 6 or so spare deamons (every time you build a seeker chariot you end up with 2 spare riders from the kit). Depends how GW does the mount and saddle really - Deathriders for Ossiarchs have an odd design in that the pelvis of the rider is part of the saddle so the legs and body stick into that instead of having a fully separate rider.
I love that Lumineth are a core of old school high elves (speermen, archers, med/heavy cav) layered with pretty out there stuff. These look awesome. I really like that they didn't go with your typical/classic magical creatures or more classically macho wolves and lions/big cats, etc. I am really looking forward to what else we will get for the wind temple.
Needs a headswap, but otherwise i love this to bits! I don't know why, but it just screams out Miyazaki fanciful rediculousness that makes me happy. Love the motion in the sleeves and robes
Automatically Appended Next Post: That vampire is cool too. way better than the old WHFB vampires. Need to see the rest of the line
Yeah, not sold.
The bits and bobs in the rumour engine put this to shame.
If it weren't for the rock and the hair, it'd be a pretty decent model, though I'm not sure why she stole Sauron's mace from the beginning of the Fellowship of the Ring film.
Also, do you think the tri-string archers mock the Taun-Tauns for their measly one string bows?
They're probably just envious of bows that can actually work with the laws of physics, instead of extra strings that make it harder to draw, and either foul up the shot and/or snap forward late and contribute nothing to the arrow.
Soulblight army release isn't a surprise to anyone I imagine, but it is certainly welcome. That will round out the Death lineup quite nicely, looking forward to seeing what allegiance abilities are in store. But in other news...
fething kangaroos!! Holy gak it's elf longbowmen on fething kangaroo gazelle things! I never knew how perfect a unit design that was until now!
Automatically Appended Next Post:
shinros wrote: Some are mentioning the vampire could be photoshoped, could be, we just have to wait and see how GW handles the potato pictures.
I would bet money it isn't. Simply because if someone was going to photoshop a new vampire lord that isn't what they would make it look like. No one is that good at replicating GWs penchant for excelling sculpting and 'interesting' design choices.
Of course as someone who like fantasy moving further and further from the D&D I got bored with, I like them. I am even more interested to see what the full models of the teaser stuff where show on the other Lumineth stuff.
At the same time, I am feeling the slight concern that my Lumineth army is going to be like my Primaris army where the model collection grows faster than I want to keep up with. Nothing concrete about it yet. Just a concern. And unlike my Primaris, I lack the confedence in painting my Lumineth to the level I want them so they are taking way longer than my Primairs. So much so that even with less than half the speed in which space marine stuff comes out I don't think I will keep up on my Lumineth collection. Maybe as I finish models for my Lumineth and figure things out that will be less of a concern.
Also, nothing says that Lumineth are going to be Stormcast Enternals 2.0 in terms of model releases. Maybe this bit will get the faction to more rounded level and get moved to the back burner and let all the other factions get their second wave out before coming back to them. Just the same, I don't want to have to deal with why does Lumineth/aelves get all the releases like I do with Primaris. That becomes very tiring, very quickly for someone who doesn't control the number of releases but does like the models.
Hope they give us an idea of what the Gravelord's theme will be.
Is it Soulblight split out with all new vampire themed kits.
Is it essentially LoN but with new Vampires and allegiance abilities?
Is it all new sculpts of Vampires leading zombies and necrotic constructs? (my hope)
It's clearly not a kangaroo. Kangaroos can only move their hind legs together, they can't step with them. Without the hopping these are just some weird mammalian parasaurolophus...
Could there be multiple mount types for that lumineth unit? The teaser video has a mount with different leg textures. Although, it could just be the white vs brown paint scheme throwing me off. Thoughts?
Hellebore wrote: It's clearly not a kangaroo. Kangaroos can only move their hind legs together, they can't step with them. Without the hopping these are just some weird mammalian parasaurolophus...
Of course it isn't literally a kangaroo, "kangaroo" is just close enough and easier than saying "adjectiveverb verbnouners" which is their actual name.
Pure garbage pose on that vampire. Why is it standing tippy toe on a rock? Is the floor lava? Why is it looking down left? Examining a scratch on the shield rim?
lord_blackfang wrote: Pure garbage pose on that vampire. Why is it standing tippy toe on a rock? Is the floor lava? Why is it looking down left? Examining a scratch on the shield rim?
Because it's easier to repose the Dark Eldar archon file than build a new body for it i guess.
Gotta say it looks dumb kind of standing on top of something high like a castle wall or cliff looking down but just doesn't fit for a base.
The Vampire would actually look pretty good if not for the Tactical Rock he's stood on for no other reason than some designer's perverse fetish for them.
The Kangaroo looks hilarious and not in a good way.
Eldarain wrote: Hope they give us an idea of what the Gravelord's theme will be.
Is it Soulblight split out with all new vampire themed kits.
Is it essentially LoN but with new Vampires and allegiance abilities?
Is it all new sculpts of Vampires leading zombies and necrotic constructs? (my hope)
'Gravelords' does sound like they'll be leading other undead, probably whatever they're cooking up for Zoymbiz.
I acknowledge the existence of elven kangaroo cavalry.
Between the hair and the tactical rock I find the vampire to look pretty dodgy. Could be a cool model in real life and with minor cosmetic changes, though.
lord_blackfang wrote: Pure garbage pose on that vampire. Why is it standing tippy toe on a rock? Is the floor lava? Why is it looking down left? Examining a scratch on the shield rim?
Because it's easier to repose the Dark Eldar archon file than build a new body for it i guess.
Interesting that the vampire picture is from a blister pack - so not part of the upcoming Underworlds warband (or a box set game etc.).
Not convinced by the model, but it's obviously not the clearest picture. Hair will definitely need to be converted to something less weird looking, armour looks promising. Doesn't look nautical by the way.
Lumineth... meh. Nice to have a normal bow, mount looks less practical, hat silly as per usual.
Bats into the hair is very suggestive that the vampire has the ability to turn into a swarm of bats and has just flown across the battlefield and turned back into vampire form. The bats flying into the hair being the last part of the change.
Or if they are flying away from the vampire then its the other way around; its about to go all bat-swarm and fly around and cause chaos.
If the vampire is real, which I am leaning toward at this point, I think it's very likely to signal the end of the Legions of Nagash book.
I think they'll roll what's left of LoN into the new Soulblight, maybe with a new zombie kit. Nagash will likely have a warscroll in Soulblight, and likely in Nighthaunt when he gets updated as well.
There's no reason Legions of Nagash can't remain. It's actually a neat way to do a "death alliance" army without it being broken.
It plucks a few models from each of the Death armies and uses them in combination. Vampires will just be like all the others, even Ossiarchs, in splicing out what they want/need from the Legion.
We also don't know fully what's going with these vampires; they might include zombies and skeletons as well or they too could be broken off into their own faction armies.
Overread wrote: There's no reason Legions of Nagash can't remain. It's actually a neat way to do a "death alliance" army without it being broken.
It plucks a few models from each of the Death armies and uses them in combination. Vampires will just be like all the others, even Ossiarchs, in splicing out what they want/need from the Legion.
We also don't know fully what's going with these vampires; they might include zombies and skeletons as well or they too could be broken off into their own faction armies.
LoN really feels like an old hold up from when a ton of models didn't really have a place. If Gravelords fills that place for the rest of the models, then it makes sense to get rid of LoN since GW has been moving away from Grand Alliance style books.
Additionally, there is a balance issue involved with some of these shared units. Grimghast Reapers being a very prominent example. They were balanced in Nighthaunt, but broken in LoN. Several units become much harder to balance when you have to do it across two battletomes with different mechanics.
Or GW just has two different warscrolls for two different books. IF they want to be fussy they can always rename the models to things like "Legion Grimghast Reapers" when in the legion army.
LoN really feels like an old hold up from when a ton of models didn't really have a place. If Gravelords fills that place for the rest of the models, then it makes sense to get rid of LoN since GW has been moving away from Grand Alliance style books.
I'm feeling like the whole 'Grand Alliance' style approach is more a Cities of Sigmar themed thing - with the Stormkeeps being a bonus variant of it. Bits of Faction X mixed in with Faction Y.
However, Skaven, Ogors and Orruks all exist as single books rather than be split into 'sub-faction' specific books so LoN doesn't seem that off....
That Vampiress hair is...something. Maybe it'll look good in person? From the blurry pic it loolks kinda bad from a pure volume PoV. If she had a few bigger bats forming kind of a wing silhouette it might be really badass, right now it looks like cute goth girl ribbons.
PS: What a year, you stop looking at GW rumours foe a few days and you miss elf hoppers
Feel decidedly... unplussed on Kangaroo archer. As with many things it may look better in the flesh.
As a few others - I feel the Lumineth Spears/Archers/Knights are some of the best models GW have ever made - but everything else in the range has this uncanny valley effect.
I think I’m slightly less sold on the kangaroos seeing them properly, but they’re pretty cool. The Vanari hero is very cool. And I definitely like the vampire.
I feel like this is going to be a pretty big reveal event. We've seen three units so far, and all of them could be chocked under the "AOS" section. Plus, I feel like we haven't seen everything from that section yet, given the lack of bat creatures and swirly magic stuff
The bat leg stuff should be cool, if the archregent is anything to go off of. I'm surprised the vampire is a dude. I assumed it was female, but the article says "he."
Anyone else think the mount the HQ is on would look better with some nice big antlers?
GaroRobe wrote: Well, the cow mount is something. It fits though, given the whole moo-ntain and hammer dudes.
Serious question:
Have you people never seen cows?!
That new mount isn't tied to the Alarith. It's Vanari, meaning it's part of the two "in-between" factions. Vanari is the standing armies and the Scinari are the standing mage cadres.
GaroRobe wrote: Well, the cow mount is something. It fits though, given the whole moo-ntain and hammer dudes.
Serious question:
Have you people never seen cows?!
That new mount isn't tied to the Alarith. It's Vanari, meaning it's part of the two "in-between" factions. Vanari is the standing armies and the Scinari are the standing mage cadres.
Okay fine. It's more of an antelope/gazelle/elk thing, but the head's still kinda bovine-ish . The Mortal Realms are pretty interesting though, since a herbivore somehow developed paws and claws instead of hooves. Unless this thing eats meat...
GaroRobe wrote: The bat leg stuff should be cool, if the archregent is anything to go off of. I'm surprised the vampire is a dude. I assumed it was female, but the article says "he."
Anyone else think the mount the HQ is on would look better with some nice big antlers?
It might be intended to be a Ymetrican Longhorn, which the Spirit of the Mountain is supposed to embody. In which case it's a mountain dwelling buffalo...that has a really bad temper when angered/threatened.
GaroRobe wrote: Well, the cow mount is something. It fits though, given the whole moo-ntain and hammer dudes.
Serious question:
Have you people never seen cows?!
That new mount isn't tied to the Alarith. It's Vanari, meaning it's part of the two "in-between" factions. Vanari is the standing armies and the Scinari are the standing mage cadres.
Cows are those majestic creatures you see grazing in the Asian Savannah before being chased down by a pack of bears in those nature documentaries narrated by John Hammond, right?
Armor on the vampire is surprisingly plain, minus the bat wing motif of the plates.
ingtaer wrote: Finally a Vanari hero! Really liking that model. Not sold on the Windchargers but time will tell, surprised they didn't show off the floating Mage.
ingtaer wrote: Finally a Vanari hero! Really liking that model. Not sold on the Windchargers but time will tell, surprised they didn't show off the floating Mage.
Saving some stuff for Saturday I assume.
Aye, just surprised that they didnt show the thing we knew was coming and instead showed a thing we did not. Not complaining though, unlike my wallet.
Combat Kangaroos will be a cool basis for some John Carter ish sci-fi type stuff. Believable alien design.
It is no surprise that I don't like the elf helmets. They are totally ridiculous.
I think AOS design/aesthetics doesn't stick as much in my craw when I start thinking about it from a sci-fi perspective. Going to try applying that filter going forward.
I appreciate that AoS continues to search for its own aesthetic instead of relying on world-that-was leftovers. Even if that aesthetic is Elves riding velociraptor lamas.
I have decided to wait for 360° pics of the Vampire so that I can hate it from all directions. I hope that rest of the range is not as bad.
I think the only thing I might have preferred is the antelope-like heads on the cavalry helmets matched more with the mount's head. Because the way the horns twist is sweet. It does make me wonder what the creature they are actually for looks like. I suppose if the Alarith are anything to go by in might be a Spirit of the Wind type model. They look really good. Not so sure about the extra yellow-ish cream-colored clothes though.
As for the Vampire Lord face, it looks a lot different from what my imagination thought it was going to look like from the blurry pics. I got the impression it was going to be far more monstrous than what it actually is. It looks pretty good and probably allows a painter to have a wider range of more human to more vampire than I thought it would.
I have decided to wait for 360° pics of the Vampire so that I can hate it from all directions. I hope that rest of the range is not as bad.
That made me chuckle.
For me, AoS is becoming increasingly hit and miss. I love one army they release and the next I think, eh? I dunno... I love the game and have played religiously since it dropped (pandemic excluded) but I can't help but feel the design direction they want to go may push me away.
I have decided to wait for 360° pics of the Vampire so that I can hate it from all directions. I hope that rest of the range is not as bad.
That made me chuckle.
For me, AoS is becoming increasingly hit and miss. I love one army they release and the next I think, eh? I dunno... I love the game and have played religiously since it dropped (pandemic excluded) but I can't help but feel the design direction they want to go may push me away.
As bad as some of the AoS stuff is, at least it's not another variation on power armour every month.
Saturmorn Carvilli wrote: I think the only thing I might have preferred is the antelope-like heads on the cavalry helmets matched more with the mount's head. Because the way the horns twist is sweet. It does make me wonder what the creature they are actually for looks like. I suppose if the Alarith are anything to go by in might be a Spirit of the Wind type model. They look really good. Not so sure about the extra yellow-ish cream-colored clothes though.
The robes in the showcase shots are done up in Iliatha colors...which is kinda surprising. The box art was in Ymetrica colors.
The good news is it shouldn't be impossible to find a good proxy for a vampire lord. We've got a ton of finecast/metal vampires (for now), but we've also got the Underworlds team to use, the FEC Archregent, aelves, and even the ladies on the coven throne.
Unless of course a vampire lord must be armed with a "Soulrending Blood-drain Mace" and "vampire bat hair swarm"
GaroRobe wrote: I feel like this is going to be a pretty big reveal event. We've seen three units so far, and all of them could be chocked under the "AOS" section. Plus, I feel like we haven't seen everything from that section yet, given the lack of bat creatures and swirly magic stuff
And didn’t the article say something about seeing more Lumineth on the preview?
So it’s big just on the AoS side.
(I assume they’ll still take time showing these reveals).
I sometimes wish the pictures didn’t come out, when it’s only Saturday they’ll be out in a fun hour or so of entertainment during lockdown.
It’s just a few bits less of excitement available now, unless they add more to the show, but I doubt that..
To me the Lumineth stuff looks good. I appreciate the aesthetic they are going for and think they did a good rendition with solid models, even if I am not particularly an elf person. The vampire I really like, the pose looks like it can be put on the ground or on the rock and work either way, the armor is ornamented in that gothic beauty associated with vampires but GW did not load on tons of little detail. And that, in particular, really makes it look better than it could have. The hair is a bit strange, but easily removed if one does not like it so not a huge deal imo.
I have decided to wait for 360° pics of the Vampire so that I can hate it from all directions. I hope that rest of the range is not as bad.
That made me chuckle.
For me, AoS is becoming increasingly hit and miss. I love one army they release and the next I think, eh? I dunno... I love the game and have played religiously since it dropped (pandemic excluded) but I can't help but feel the design direction they want to go may push me away.
I don't mind an army for being a miss for me. The ones that get me are things like the Lumineth and the Fish Elves, where the initial releases are fine and even great, but then later stuff wanders off into crazytown. Especially when they drop or spontaneously develop completely divergent aesthetics. That I hate seeing.
Saturmorn Carvilli wrote: I think the only thing I might have preferred is the antelope-like heads on the cavalry helmets matched more with the mount's head. Because the way the horns twist is sweet. It does make me wonder what the creature they are actually for looks like. I suppose if the Alarith are anything to go by in might be a Spirit of the Wind type model. They look really good. Not so sure about the extra yellow-ish cream-colored clothes though.
The robes in the showcase shots are done up in Iliatha colors...which is kinda surprising. The box art was in Ymetrica colors.
I am pretty sure that's still Ymetrica. That color is not nearly orange enough for Iliatha. It's more of a yellow than orange. I think each aspect temple is going their own clothing color in the default GW paint scheme. If you look closely at the Stone Guard, their robes aren't the Skeleton Horde+Medium color but a light gray instead. Probably something like Grey Seer lighten with Medium. There's still very little evidence, but I think all temples are going to have slight variations in color while being painted in Ymetrica (the box art Great Nation) on the GW painted stuff.
I have decided to wait for 360° pics of the Vampire so that I can hate it from all directions. I hope that rest of the range is not as bad.
That made me chuckle.
For me, AoS is becoming increasingly hit and miss. I love one army they release and the next I think, eh? I dunno... I love the game and have played religiously since it dropped (pandemic excluded) but I can't help but feel the design direction they want to go may push me away.
As bad as some of the AoS stuff is, at least it's not another variation on power armour every month.
Both 40k and fantasy are amazingly rich in therms of concepts that can be explored... Its a shame 40k is playing too safe with the space marines spam while AoS is an open canvas these days, coming up with good and bad stuff at the same time, but all of them interesting new directions.
40k has so many factions already nailed down to the smallest detail that updates come in the form of range extensions with little tweaks. AoS is more, there you go, have new faction with cows and and play with that
Kanluwen wrote: I don't know what to tell you, because it was clear early on that the Aelementari Temples were going to be the Lumineth version of Aspect Warriors.
It was all fine until the Fire nation attacked, armed with the letters A, I and a misplaced R (they lost the L)
Saturmorn Carvilli wrote: I think the only thing I might have preferred is the antelope-like heads on the cavalry helmets matched more with the mount's head. Because the way the horns twist is sweet. It does make me wonder what the creature they are actually for looks like. I suppose if the Alarith are anything to go by in might be a Spirit of the Wind type model. They look really good. Not so sure about the extra yellow-ish cream-colored clothes though.
The robes in the showcase shots are done up in Iliatha colors...which is kinda surprising. The box art was in Ymetrica colors.
I am pretty sure that's still Ymetrica. That color is not nearly orange enough for Iliatha. It's more of a yellow than orange. I think each aspect temple is going their own clothing color in the default GW paint scheme. If you look closely at the Stone Guard, their robes aren't the Skeleton Horde+Medium color but a light gray instead. Probably something like Grey Seer lighten with Medium. There's still very little evidence, but I think all temples are going to have slight variations in color while being painted in Ymetrica (the box art Great Nation) on the GW painted stuff.
The box art leak and the showcase models are painted the same.
I have decided to wait for 360° pics of the Vampire so that I can hate it from all directions. I hope that rest of the range is not as bad.
That made me chuckle.
For me, AoS is becoming increasingly hit and miss. I love one army they release and the next I think, eh? I dunno... I love the game and have played religiously since it dropped (pandemic excluded) but I can't help but feel the design direction they want to go may push me away.
As bad as some of the AoS stuff is, at least it's not another variation on power armour every month.
Both 40k and fantasy are amazingly rich in therms of concepts that can be explored... Its a shame 40k is playing too safe with the space marines spam while AoS is an open canvas these days, coming up with good and bad stuff at the same time, but all of them interesting new directions.
40k has so many factions already nailed down to the smallest detail that updates come in the form of range extensions with little tweaks. AoS is more, there you go, have new faction with cows and and play with that
I can agree with this. I may not like the aesthetic of every AoS faction (Though I do like most) I can get behind the fact that they are trying out all kinds of new and cool stuff. It's much better than a lot of the boxed in designs in 40k in that aspect, no question.
So, that hero is slightly different to the teaser of a model who looks similar, the reigns are different, the fur colour different and shield position. So is there gonna be a heavy cav unit on these mounts to come with the hero potentially? Or maybe a named character alt build?
2020 was a tough year. Let the AoS name makers take this one break. I mean it'll be tough to remember Lord of Umpires... Empires...? Something like that. The not two compound words dead dude is what I'll call the model.
Tiberius501 wrote: So, that hero is slightly different to the teaser of a model who looks similar, the reigns are different, the fur colour different and shield position. So is there gonna be a heavy cav unit on these mounts to come with the hero potentially? Or maybe a named character alt build?
More likely than not a named character. Also there's a potential for a 'Battlemage', as the Vanari/Scinari do have them.
Looking again at the "New Year, New Models" video: It's a different shield entirely on the teased model. I wouldn't be shocked if it's a named version or some kind of priest/battlemage? The head for the mount looks to be different explaining the different reins.
I'll be super okay if it has a way to build the rear of the mount in a different pose like Arch-Kavalos Zandtos and the Liege-Kavalos build two fairly different poses.
New lumineth looks much better with the new pic (helps that they don't have a kangoroo pose). The vampire is still bad, though a head swap would probably help a lot
It’s weird. As a unit of models, there’s not a huge amount of variety in the poses of both rider and critter.
Yet, it works. The mounts strike me as pack creatures, who would move as such. And the riders all being at full draw, bow to the left of the mount follows that.
The whole effect is of a unit in sync. Which is very fitting.
The other guy: Bats stuck in hair, fully armored, bright mental problems neon red hair, looking off to the side for some reason, standing on a rock like a weirdo
The Chad OG: Barely any armor that matters, ripped for 500, bald, got a cool pet bat dragon thing, flexing his wings, perched on rock like a chad, a power stance.
Each to their own, but seeing a better picture of that vampire lord has actually put me off it.
To me it just seems so, well, bland. The pose is dull and awkward, the armour is both boring and completely lacking in any details, the bats look barely better than the monstrosities I bought 20+ years ago, the weapon has clearly been pinched from Sauron, and the less said about the face the better.
Also, Holy Oversized Pauldrons, Batman!
Also also, is he (she?) wearing his older brother's armour? If not, why does it look like the collar is trying to eat him?
Lastly, unless his head is supposed to detach and double as a new Endless Spell of some sort, I really don't get the whole bat-hair thing.
Lastly, unless his head is supposed to detach and double as a new Endless Spell of some sort, I really don't get the whole bat-hair thing.
It's a long standing theme that vampires can turn into bats - in some lore its one bat in others its many bats - ergo a swarm. If you watch the semi-recent Dracula Untold film then he can turn into a massive swarm of bats. Basically the bats to hair - to me at least- suggests that the vampire is in a stage of transformation; either reforming after just being a swarm of bats or into the swarm. Either way they've gone for giving it just at the very start/end so the bats are only just connected to the hair - which allows them to carry the theme but without losing the body and form of the character.
Lastly, unless his head is supposed to detach and double as a new Endless Spell of some sort, I really don't get the whole bat-hair thing.
It's a long standing theme that vampires can turn into bats - in some lore its one bat in others its many bats - ergo a swarm. If you watch the semi-recent Dracula Untold film then he can turn into a massive swarm of bats. Basically the bats to hair - to me at least- suggests that the vampire is in a stage of transformation; either reforming after just being a swarm of bats or into the swarm. Either way they've gone for giving it just at the very start/end so the bats are only just connected to the hair - which allows them to carry the theme but without losing the body and form of the character.
I'm wondering if that's what they were going for. I kind of see it, but I feel like the bats are facing the wrong direction. Unless he's planning on fleeing the opposite way.
Konrad here feels like a better execution. Also, GW hasn't bothered changing the addresses for the "generic" vampire lords. The Carstein's live on!
vipoid wrote: Each to their own, but seeing a better picture of that vampire lord has actually put me off it.
To me it just seems so, well, bland. The pose is dull and awkward, the armour is both boring and completely lacking in any details, the bats look barely better than the monstrosities I bought 20+ years ago, the weapon has clearly been pinched from Sauron, and the less said about the face the better.
Also, Holy Oversized Pauldrons, Batman!
Also also, is he (she?) wearing his older brother's armour? If not, why does it look like the collar is trying to eat him?
Lastly, unless his head is supposed to detach and double as a new Endless Spell of some sort, I really don't get the whole bat-hair thing.
Change it so the bat are coming out of mist or something like that, a bit more gothic bling and Id be happy. Those light red tips on the hair are a nice touch.
Now, I can't unhear the Lumineths with Australian accents. Thanks Nick.
Funnily enough, the new treerunners do resemble a lot of extinct marsupials, and also a bit of Tauntauns, and I also really like the new Vanari Lord Regent and his mount.
This is a very hyped release for pretty much everyone, but lets be honest, everyone willt to see the Vampire Counts come back, more if they come in proper form; not just Nagash lackeys.
Just gimme plastic Blood Knights already!
If they happen to be Vampirates instead, oh boy. OH. BOY. Imagine having the entire roster of their Total Warhammer DLC in sweet, glorious plastic. Imagine having Necrofex Colossi Imagine proxying Leviathans with actual dead crabs or lobsters while playing Crab Rave.
Whatever it is, we are all winning this time around.
Lastly, unless his head is supposed to detach and double as a new Endless Spell of some sort, I really don't get the whole bat-hair thing.
It's a long standing theme that vampires can turn into bats - in some lore its one bat in others its many bats - ergo a swarm. If you watch the semi-recent Dracula Untold film then he can turn into a massive swarm of bats. Basically the bats to hair - to me at least- suggests that the vampire is in a stage of transformation; either reforming after just being a swarm of bats or into the swarm. Either way they've gone for giving it just at the very start/end so the bats are only just connected to the hair - which allows them to carry the theme but without losing the body and form of the character.
Neither the sculpt nor the paintjob gives that impression though. There is hair, and then there are bats. No bats are visibly transitioning into or emerging from the vampire. If that was what they were going for (and it might be), it's incredibly poorly executed. If that's not what they were going for, I don't know what they were thinking.
Manfred von Drakken wrote: The bats thing feels like someone was really proud of the way the energy on the Void Dragon came out and decided to do that as much as possible.
(Unnecessary) swirly bits and tactical rocks may one day be regarded as the hallmarks of the current GW period, as painting things red and goblin-green bases were in the past.
It's also possible, looking at Jain Zar, the new Lelith and now this, that someone at the company is just obsessed with very long hair. Even the old Bretonnian damsels, possibly the previous record holders, didn't grow it long enough to accidentally tread on. Can't fault the vampire though, at least this one is sensible enough to have servant bats at the ready to hold it up and prevent any embarrassing mishaps.
Lastly, unless his head is supposed to detach and double as a new Endless Spell of some sort, I really don't get the whole bat-hair thing.
It's a long standing theme that vampires can turn into bats - in some lore its one bat in others its many bats - ergo a swarm. If you watch the semi-recent Dracula Untold film then he can turn into a massive swarm of bats. Basically the bats to hair - to me at least- suggests that the vampire is in a stage of transformation; either reforming after just being a swarm of bats or into the swarm. Either way they've gone for giving it just at the very start/end so the bats are only just connected to the hair - which allows them to carry the theme but without losing the body and form of the character.
I'm very familiar with vampire lore.
The problem is that nothing about this model conveys transformation. There's no impression or indication that the vampire is actually turning into bats. It just looks like some bats got randomly caught up in his stupid hair.
If they really wanted to convey transformation, they should have had more substantial elements turning into bats (e.g. the shield, parts of his armour, one or more of his limbs etc.). I think a different pose would help also.
If this were a Disney movie, those little bats would all have quirky personalities. There would be the comically grumpy one, the hyperactive one, the young cute one etc.
Esmer wrote: If this were a Disney movie, those little bats would all have quirky personalities. There would be the comically grumpy one, the hyperactive one, the young cute one etc.
I don't know about expressions but we could maybe give them silly hats?
Esmer wrote: If this were a Disney movie, those little bats would all have quirky personalities. There would be the comically grumpy one, the hyperactive one, the young cute one etc.
I don't know about expressions but we could maybe give them silly hats?
If I interpret the pose right, I think it's fine if you pretend the tactical rock isn't there. I would say that because I have a vampiress in the making that, again if I'm not misinterpreting the Vampire Lord's pose, is very similar. It's just a combat ready stance of somebody who feels like yelling at their opponent.
Is it dull? Perhaps. But I'd rather take that than any of the prancing poses GW considers dynamic.
Lastly, unless his head is supposed to detach and double as a new Endless Spell of some sort, I really don't get the whole bat-hair thing.
It's a long standing theme that vampires can turn into bats - in some lore its one bat in others its many bats - ergo a swarm. If you watch the semi-recent Dracula Untold film then he can turn into a massive swarm of bats. Basically the bats to hair - to me at least- suggests that the vampire is in a stage of transformation; either reforming after just being a swarm of bats or into the swarm. Either way they've gone for giving it just at the very start/end so the bats are only just connected to the hair - which allows them to carry the theme but without losing the body and form of the character.
Neither the sculpt nor the paintjob gives that impression though. There is hair, and then there are bats. No bats are visibly transitioning into or emerging from the vampire. If that was what they were going for (and it might be), it's incredibly poorly executed. If that's not what they were going for, I don't know what they were thinking.
I do like this one too, but I am curious why she thinks her shoulders and legs (and not even the upper thigh) are the only vulnerable area on her body.
I feel like the sword in the hair is just showing off a layering function of their current CAD software.
Stolen off reddit, but a more traditional color scheme does wonders. Im indifferent to the hand swap
Better, but honestly, I'd go for something more like this:
HA! I did the same thing with the hair on my phone, in exactly the same spot. Great minds think alike. It looks a lot better short like that. The real question will be how hard the rock will be to remove. Hopefully, he slots into the rock, and doesn't have half a foot already attached
I really like the Underworld Vampire. The big hair gives her an "Elvira" look. My only gripe is the sword through the hair, which means you can't convert that handle at all. Also, looks like its is Bone Spittas, not Spider riders, for the next warband. I love savage orcs, but new spider riders would be better
I can't say I'm thrilled with either of these vampire models, tbh.
I mean, I find myself looking back at some of the old vampire models:
Spoiler:
Spoiler:
Granted, Vlad's sculpt is showing its age a bit in terms of the limitations of the mould. However, look at all the details - look how much work went into the armour, the decals, the faces on the cloak, the faces on the armour etc.
Same with Isabella. Particularly her hair and dress. I actually like that they're not practical but instead look like the clothes of high-society. It gives the impression that she is either confident enough to not wear proper armour, or else that maintaining her regal appearance is simply more important even than her own protection.
The newer vampires have sleeker sculpts... but that's really about it. They both just look really bland. Neither have any interesting details or obvious character.
I don't know, just seems kinda low-effort to me, which makes me wary of what the actual vampire Battletome will be like.
Well there is clearly no accounting for taste. I think that Vlad model is one of the worst gw have ever done. The model is swamped in detail. He way too short and the cloak is terrible.
Isabella is better with a better balance of detail that doesn't break the overall profile of the mini.
As for the new minis there more interesting design work in the cross guards of the new vampire's swords than anything on those old models.
Damn Isabella really looked terrible back then. Boobs pushed up as high as they can go and then let's armour her waist and legs, but leave her walking around with an exposed crotch and panties. Amazing.
Stolen off reddit, but a more traditional color scheme does wonders. Im indifferent to the hand swap
Better, but honestly, I'd go for something more like this:
I'm glad the rest of you like those old vampires so much, but I never did. I FAR prefer this new one with a few modifications. Removing the bats and clipping the rocks is all it needs to look excellent. The sword is better, but I like the mace enough I wouldn't bother weaponswapping it. The new stuff has a more Castlevania look to it that I find more appeasing. Not enough to start an army (yet) but maybe a Warcry warband depending on how it shakes out
I didn't think GW would release, in quck fire succession, sculpts that would be just as eye catching as those Slaaneshi monster riding archer thingies but I'm pleasantly surprised with and really enjoying the gothic direction of the vampires, sauron mace, ridicilous mammalian fused hairstyles an' all.
Can't wait to see more of the range, quite excited for GW's releases lately which I haven't been for a long time.
I see the vampire with the shield being the base for many, many cool conversions.
There is a huge variety of vampire models which is great.
Some of my favs are:
Spoiler:
There are some elements in the Underworlds Vamp in these - but pleased that there are two new vamps - I assume one will be a generic "Lord" and the other a named character as Underworlds are also always individuals. Looking forward to seeing who is with her!
Alpharius wrote: The Vampire with mace might be the winner, all-time, of the Most Unnecessarily Standing on a Rock Award!
But without a huge scenic base and unnecessarily long flowing hair full of bats, how can GW justify making him cost $35?
He is just taking the high ground since the polar ice caps are melting and water levels have risen. It's all to blame on the other Vampires who used far too much hairspray and have depleted the Ozone layer. At least there is more cloud cover blocking the sun more so they can venture out more often.
I admit I'm no fan of the vampire hair-pulled-by-bats, more because it looks like something that will keep clinging to clothes when you move your arm too close.
Yet, I somewhat see the reference here. It's some kind of dark humor for sure.
Real trouble with 3D scupting is that I feel sometimes the sculptors lose sight of game practicality. Something you can also see in the competition. It's one thing to make awesome dynamic miniatures, it's another to be afraid of touching it too much in game because of some frail looking parts.
Lol, I can't stop laughing at the second one who's cutting off her own excessive hair. I hope that is some rebellious employee taking the piss, because otherwise, it's pretty remarkable.
I don't get all the "cutting her hair" remarks, that sword would have to be incredibly sharp to have that effect just from running it through her hair, she'd need to hold the hair down and kind of saw back and forth or the hair would just move out of the way surely
vipoid wrote: I can't say I'm thrilled with either of these vampire models, tbh.
I mean, I find myself looking back at some of the old vampire models:
Spoiler:
Spoiler:
Granted, Vlad's sculpt is showing its age a bit in terms of the limitations of the mould. However, look at all the details - look how much work went into the armour, the decals, the faces on the cloak, the faces on the armour etc.
Same with Isabella. Particularly her hair and dress. I actually like that they're not practical but instead look like the clothes of high-society. It gives the impression that she is either confident enough to not wear proper armour, or else that maintaining her regal appearance is simply more important even than her own protection.
The newer vampires have sleeker sculpts... but that's really about it. They both just look really bland. Neither have any interesting details or obvious character.
I don't know, just seems kinda low-effort to me, which makes me wary of what the actual vampire Battletome will be like.
Those are named characters, they are supposed to be more decked out with bling. I want my generic characters to be smooth and simplified to there is a canvas for customization. If I want more detail I can add more detail, far easier than removing it. I think at the end of the day a simple model for generic heroes is better because people who want that can get it and people who want more bling can add it. Putting out models with a bunch of extra all over them means people who would prefer a simple version are out of luck if they don't want to get into some serious cutting & resculpting. Not to mention GW is more likely to charge us for it *looks at stone mage*.
Mr Morden wrote: There is a huge variety of vampire models which is great.
Some of my favs are:
Spoiler:
There are some elements in the Underworlds Vamp in these - but pleased that there are two new vamps - I assume one will be a generic "Lord" and the other a named character as Underworlds are also always individuals. Looking forward to seeing who is with her!
These were my faves of the old lot
Spoiler:
Not the unhelmeted ones, but the helmeted ones are awesome.
Can't find well painted examples of this one but I know I've seen it done properly in the past and it looks dope.
This would be one of those very rare times I like the older aesthetic more. I do like the older vampire stuff over what little has been shown of the Gravelords. However, two models is hardly definitive. In either case, the faction isn't my jam. So don't think my opinion matters much on the subject.
I do wonder if what I am guessing something like werewolves are going to be in with Gravelords faction making it more of a Monster Squad type faction.
Vampires is the AOS faction I’ve been waiting for. I wonder what units will get included. I really want to lean into an army of elite vampires so I hope blood knights get a rework.
ImAGeek wrote:I liked Vlad at the time, but now he just looks weird. Isabella is and always was great though.
I love both the new Vampires. Can’t wait to see the rest of the warband. I hope there’s only 3, they should be strong elite fighters.
Totally agree, I'm a big fan of fthe two new vampires, they are at least the equal of Isabella. I love the anatomy, far more realistic than the older GW vamps. Even the bats are growing on me
yukishiro1 wrote:Lol, I can't stop laughing at the second one who's cutting off her own excessive hair.
Saturmorn Carvilli wrote: This would be one of those very rare times I like the older aesthetic more. I do like the older vampire stuff over what little has been shown of the Gravelords. However, two models is hardly definitive. In either case, the faction isn't my jam. So don't think my opinion matters much on the subject.
I do wonder if what I am guessing something like werewolves are going to be in with Gravelords faction making it more of a Monster Squad type faction.
Werewolves have always been much rarer in fantasy for GW - they are in the lore and in Blood Bowl but I can't recall a AOS werewolf model or reference.
As a Vampire/Cat person thats fine but it would be interesting to see them and I do love the old Devourers for Confrontation - they would be a cool faction for AOS
Saturmorn Carvilli wrote: This would be one of those very rare times I like the older aesthetic more. I do like the older vampire stuff over what little has been shown of the Gravelords. However, two models is hardly definitive. In either case, the faction isn't my jam. So don't think my opinion matters much on the subject.
I do wonder if what I am guessing something like werewolves are going to be in with Gravelords faction making it more of a Monster Squad type faction.
Werewolves have always been much rarer in fantasy for GW - they are in the lore and in Blood Bowl but I can't recall a AOS werewolf model or reference.
As a Vampire/Cat person thats fine but it would be interesting to see them and I do love the old Devourers for Confrontation - they would be a cool faction for AOS
Werewolves are actually a chaos thing, in the form of the now OOPFW Skinwolves.
I've got the event only one sitting at home, but I'll probably use it for chaos (since it has a big chaos star on its chest). But AOS could introduce werewolves for Death. Though they may go for more of a "bat-men" theme, like vargulfs and things, since that's more original
Edit: The vampire counts also used (still have) to have direwolves, but those were just dead wolves reanimated. \
Billicus wrote: I don't get all the "cutting her hair" remarks, that sword would have to be incredibly sharp to have that effect just from running it through her hair, she'd need to hold the hair down and kind of saw back and forth or the hair would just move out of the way surely
It's not that she's literally cutting her hair, it's that there is no way that pose makes any sort of sense. She's resting the sword on her shoulder...but you couldn't do that with that much hair. She's basically stuck her sword into her hair like a massive hairpin. It's a ridiculously manufactured selfie pose. There's no way to get to that pose by laying your sword on your shoulder as an actual way to rest it there. If she did that, the sword would be on top of her hair holding it down against her neck, not underneath it. She's actually speared her sword into her hair, that's the only way to get it where it is.
Billicus wrote: I don't get all the "cutting her hair" remarks, that sword would have to be incredibly sharp to have that effect just from running it through her hair, she'd need to hold the hair down and kind of saw back and forth or the hair would just move out of the way surely
It's not that she's literally cutting her hair, it's that there is no way that pose makes any sort of sense. She's resting the sword on her shoulder...but you couldn't do that with that much hair. She's basically stuck her sword into her hair like a massive hairpin. It's a ridiculously manufactured selfie pose. There's no way to get to that pose by laying your sword on your shoulder as an actual way to rest it there. If she did that, the sword would be on top of her hair holding it down against her neck, not underneath it. She's actually speared her sword into her hair, that's the only way to get it where it is.
You guys are all wrong. She's clearly stabbing her hair to make sure there's no bats in it. It's a little known problem, but Realm of Death bats have a nasty habit of getting tangled in vampire hair. That's why most of them choose to be bald; so they don't end up looking like the new vampire lord. She's just being proactive.
Billicus wrote: I don't get all the "cutting her hair" remarks, that sword would have to be incredibly sharp to have that effect just from running it through her hair, she'd need to hold the hair down and kind of saw back and forth or the hair would just move out of the way surely
It's not that she's literally cutting her hair, it's that there is no way that pose makes any sort of sense. She's resting the sword on her shoulder...but you couldn't do that with that much hair. She's basically stuck her sword into her hair like a massive hairpin. It's a ridiculously manufactured selfie pose. There's no way to get to that pose by laying your sword on your shoulder as an actual way to rest it there. If she did that, the sword would be on top of her hair holding it down against her neck, not underneath it. She's actually speared her sword into her hair, that's the only way to get it where it is.
Is this some running joke I missed? Manufactured poses that are improbable or even impossible are a thing in sculpture and have been for a very long time. Add to that the constraints of sprue size, being a snap fit model and here we are.
streetsamurai wrote: That vampire lady is ace imo. So kuch better than mr hairbat
They deleted the bit saying it's a bloke so I think they're both women. The armour sort of mirrors the corset and dress shape too which is pretty clever.
Billicus wrote: I don't get all the "cutting her hair" remarks, that sword would have to be incredibly sharp to have that effect just from running it through her hair, she'd need to hold the hair down and kind of saw back and forth or the hair would just move out of the way surely
It's not that she's literally cutting her hair, it's that there is no way that pose makes any sort of sense. She's resting the sword on her shoulder...but you couldn't do that with that much hair. She's basically stuck her sword into her hair like a massive hairpin. It's a ridiculously manufactured selfie pose. There's no way to get to that pose by laying your sword on your shoulder as an actual way to rest it there. If she did that, the sword would be on top of her hair holding it down against her neck, not underneath it. She's actually speared her sword into her hair, that's the only way to get it where it is.
Is this some running joke I missed? Manufactured poses that are improbable or even impossible are a thing in sculpture and have been for a very long time. Add to that the constraints of sprue size, being a snap fit model and here we are.
-Edited. See rule #1.
I don't know about you, but I don't think I've ever seen a sculpture of a warrior stabbing herself in the hair. I mean, she could be doing a handstand while crossing her legs, if we're looking for maximum weirdness.
I used 6 of them as my Crypt Horrors, as I didn’t like the models.
Built everything from that kit as Varghulfs.
Forgeworld needs to re-release that set. They weren't even that old, since they came out sometime after 2012. I purchased the limited one for more than double his normal cost (tbf, he was OOP for a long time and NIB), but I haven't picked the three other ones up, since they're over $100 on ebay and not NIB (so possible recasts )
But I'd be all over a plastic werewolf kit. Unless GW "AOSed" them up, so that they were wolves, but also clearly not wolves.
With the new lady’s sword and hair pose, couldn’t she of put the sword on her shoulder, then when she looked sideways, the hair draped past and around the sword?
I don’t really have a stake in this model so I don’t really care haha. But it’s not that impossible imo.
Tiberius501 wrote: With the new lady’s sword and hair pose, couldn’t she of put the sword on her shoulder, then when she looked sideways, the hair draped past and around the sword?
I don’t really have a stake in this model so I don’t really care haha. But it’s not that impossible imo.
No. I mean I'm not sure it's really worth arguing with - it's just a funny modeling /fail, that's all - but FWIW, no. The physics of that don't work. If you rotate her head back to looking straight forward, you'll see that only accentuates how unnatural it is the way the sword is speared through the hair.
The only way that sword gets there is by being inserted into the hair and pushed through it. If it was placed on her shoulder, it would be on the far side of the model, with the hair between her head and the blade. Just get a broom or something and try laying it on your shoulder and you'll see - the natural motion of your arm is an arc out to the side then back towards your shoulder, not straight up and down.
Yeah, that sword in the gigantic hair looks stupid. It's a shame because otherwise I think that model looks pretty good. Why did they feel the need to give her hair gelled up twice the height of her head? And then have her stick her sword into it?
Still think its less of a 'fail' and more of someone showing off in CAD. Especially with the tress falling on the forward side of blade and the other sloping down the right side of her head to her hip. The sword guards and the body glove under the various pieces of armor and the bodice as well, the whole model is intentionally showing off someone's skill at layering.
Its basically a piece deliberately designed for someone's resume and portfolio. I still like it, but its basically bragging in plastic form.
Voss wrote: Still think its less of a 'fail' and more of someone showing off in CAD. Especially with the tress falling on the forward side of blade and the other sloping down the right side of her head to her hip. The sword guards and the body glove under the various pieces of armor and the bodice as well, the whole model is intentionally showing off someone's skill at layering.
Its basically a piece deliberately designed for someone's resume and portfolio. I still like it, but its basically bragging in plastic form.
Or maybe the sculptor think depth is important in a sculpture? I'm not particularly bothered about either vamp shown thus far, but find a lot of critiques of GW models to be weirdly cynical and conspiratorial.
Voss wrote: Still think its less of a 'fail' and more of someone showing off in CAD. Especially with the tress falling on the forward side of blade and the other sloping down the right side of her head to her hip. The sword guards and the body glove under the various pieces of armor and the bodice as well, the whole model is intentionally showing off someone's skill at layering.
Its basically a piece deliberately designed for someone's resume and portfolio. I still like it, but its basically bragging in plastic form.
Or maybe the sculptor think depth is important in a sculpture? I'm not particularly bothered about either vamp shown thus far, but find a lot of critiques of GW models to be weirdly cynical and conspiratorial.
Ok...? Because that doesn't sound conspiratorial at all.
It's a departure from GW's usual style for their small scale fightin' game and people are curious about the reasons why. It isn't a 'sculpture' or an 'art installation,' its a game piece of an arena fighter.
Voss wrote: Still think its less of a 'fail' and more of someone showing off in CAD. Especially with the tress falling on the forward side of blade and the other sloping down the right side of her head to her hip. The sword guards and the body glove under the various pieces of armor and the bodice as well, the whole model is intentionally showing off someone's skill at layering.
Its basically a piece deliberately designed for someone's resume and portfolio. I still like it, but its basically bragging in plastic form.
To me it reads like "artist really wanted to put sword on shoulder, someone higher up insisted on compliance with the Big Hair Mandate, compromise was to have both sword on shoulder and Big Hair, physics be damned."
I don't think it's a massive crime against humanity or anything, don't get me wrong. But once you see it, it's hard to unsee it. I'm not sure I'm ever going to be able to look at the model without seeing her giving herself a haircut in some protest against GW's prescriptive Hair Code.
Billicus wrote: I don't get all the "cutting her hair" remarks, that sword would have to be incredibly sharp to have that effect just from running it through her hair, she'd need to hold the hair down and kind of saw back and forth or the hair would just move out of the way surely
It's not that she's literally cutting her hair, it's that there is no way that pose makes any sort of sense. She's resting the sword on her shoulder...but you couldn't do that with that much hair. She's basically stuck her sword into her hair like a massive hairpin. It's a ridiculously manufactured selfie pose. There's no way to get to that pose by laying your sword on your shoulder as an actual way to rest it there. If she did that, the sword would be on top of her hair holding it down against her neck, not underneath it. She's actually speared her sword into her hair, that's the only way to get it where it is.
Is this some running joke I missed? Manufactured poses that are improbable or even impossible are a thing in sculpture and have been for a very long time. Add to that the constraints of sprue size, being a snap fit model and here we are.
-Edited. See rule #1.
Doesn't mean it makes good pose for miniature. We are talking about soldiers. Not fashion models.
Also snap fit? We have just seen painted model and you are already knowing what the sprue is like?
and GW sculptors ignoring "what makes sense" for models is nothing new but a part why they have that specific look on them
older models that are made by sculptors who mostly create historical humans with fantasy theme have a more natural look while the newer GW models look different
does not mean "bad" in the first place but they look strange and you cannot say way because one or two minor details are in a way it would never be possible that way in real live without being obvious
The second vampire is worlds better but still I don't know, I'm not really digging their art direction. It feels passionless and dull am I the only one feeling that way ?
AngryAngel80 wrote: The second vampire is worlds better but still I don't know, I'm not really digging their art direction. It feels passionless and dull am I the only one feeling that way ?
You're not the only one. As a longtime death player I'm not 100% sold. The 2nd one was a definite improvement but... I don't know... gonna wait until Saturday.
Voss wrote: Still think its less of a 'fail' and more of someone showing off in CAD. Especially with the tress falling on the forward side of blade and the other sloping down the right side of her head to her hip. The sword guards and the body glove under the various pieces of armor and the bodice as well, the whole model is intentionally showing off someone's skill at layering.
Its basically a piece deliberately designed for someone's resume and portfolio. I still like it, but its basically bragging in plastic form.
Or maybe the sculptor think depth is important in a sculpture? I'm not particularly bothered about either vamp shown thus far, but find a lot of critiques of GW models to be weirdly cynical and conspiratorial.
Ok...? Because that doesn't sound conspiratorial at all.
It's a departure from GW's usual style for their small scale fightin' game and people are curious about the reasons why. It isn't a 'sculpture' or an 'art installation,' its a game piece of an arena fighter.
No, not really. Your critique fell into "weirdly cynical" anyway.
It's literally is a sculpture that was digitally sculpted by a sculptor, using digital sculpting software. What it's used for doesn't change anything. Especially with GW where they consciously make games to accompany their miniatures rather than the other way around. They've even said they make the models first and then give them rules.
Saturmorn Carvilli wrote: This would be one of those very rare times I like the older aesthetic more. I do like the older vampire stuff over what little has been shown of the Gravelords. However, two models is hardly definitive. In either case, the faction isn't my jam. So don't think my opinion matters much on the subject.
I do wonder if what I am guessing something like werewolves are going to be in with Gravelords faction making it more of a Monster Squad type faction.
Werewolves have always been much rarer in fantasy for GW - they are in the lore and in Blood Bowl but I can't recall a AOS werewolf model or reference.
As a Vampire/Cat person thats fine but it would be interesting to see them and I do love the old Devourers for Confrontation - they would be a cool faction for AOS
Werewolves are actually a chaos thing, in the form of the now OOPFW Skinwolves.
Spoiler:
I've got the event only one sitting at home, but I'll probably use it for chaos (since it has a big chaos star on its chest). But AOS could introduce werewolves for Death. Though they may go for more of a "bat-men" theme, like vargulfs and things, since that's more original
Edit: The vampire counts also used (still have) to have direwolves, but those were just dead wolves reanimated. \
There are various forms fo shapeshifters in the lore- some Chaos, some Elf and also the CHidlren of Ulric but they have always been quite low key in Warhammer compared to Vamps and (IIRC) have not yet appeared as such in AOS beyond these - I had forgtten them.
They would be a fun new addition to Choas, Order or Death or Destruction either as actual shifters (animals who can become humanoid or vice versa) or Humanoid Wolves etc.
I don't think they will do it for this one though but would be fun and a surpise - still crossed fingers for some kind of cat!
We never actually found out if the "Alter Kindreds" of the Wood Elves were shapeshifters or more totemic ideals. The line was just that they could "assume the traits of the creatures of the wood".
Wasn't there also a chaos warband that could turn into bears? I don't think they got a model in actual bear form, but they had some metal mauraders. I doubt we'll see something like them though, except maybe in The Old World. Savage men turning into bears is a bit too close to Beorn and the Beornlings from The Hobbit, and GW probably wants something that they can definitely claim is original and copyrightable.
So far, we've gotten two different bat feet on pillars, and the arm with a wing. Plus a couple thin hands with long claws, which are possibly related. At the very least, I'm hoping for a varghulf
GaroRobe wrote: Wasn't there also a chaos warband that could turn into bears? I don't think they got a model in actual bear form, but they had some metal mauraders. I doubt we'll see something like them though, except maybe in The Old World. Savage men turning into bears is a bit too close to Beorn and the Beornlings from The Hobbit, and GW probably wants something that they can definitely claim is original and copyrightable.
So far, we've gotten two different bat feet on pillars, and the arm with a wing. Plus a couple thin hands with long claws, which are possibly related. At the very least, I'm hoping for a varghulf
The Bearmen of Urslo their leader was a Were-bear. They were a Dogs of War unit.
Kanluwen wrote: We never actually found out if the "Alter Kindreds" of the Wood Elves were shapeshifters or more totemic ideals. The line was just that they could "assume the traits of the creatures of the wood".
Back in early editions (I want to say 3rd) they had the Elf shapeshifters.
The Children of Ulric were werewolves in the Empire and there were wercats as well.
As others have mentioned there is Beorg Bearstruck
A Vargulf would work as a third member of the warband but two vampires as well might be a bit strong?