Ahtman wrote: I tried to order some FW stuff while the Pound is weak, as I am an opportunist you see, but when I got the checkout it showed the proper conversion rate but still also said that it was more than it should be in American dollars.
50.45gbp
conversion is 1 Dollar to .73gbp
it says $68.85 instead of something like $37. I am afraid to tell it to continue.
Umm you divide the pound value with 0.73, not multiply.
Aye, if the conversion is showing that that the dollar is worth 0/73 pounds, it means the pound has a greater value than the dollar, meaning youse needs more dollars to make the same number of pounds.
tneva82 wrote: Umm you divide the pound value with 0.73, not multiply.
FW would be REALLY cheap if you multiplied it
I bet that is what I did as I used the keypad on the keyboard. I saw several posts (here and elsewhere) about it being the time to get it as the pound was weak after vote to leave the EU.
Spoiler:
I put it in calculator again but making sure to hit divide and it did come up to the amount. I am not a smart man today. Or probably other days but today I got to be more of an idiot than usual in a public space.
It’s easy to forget that 10,000 years separate The Horus Heresy and the 41st Millennium of Warhammer 40,000, and that 10,000 years is quite a long time. Enough time for things to change considerably.
Forge World produce plenty of kits which show the heritage of units you’ll know from Warhammer 40,000 – like the early marks of Space Marine armour, and the fantastic Land Raider Armoured Proteus – or vehicles with a joint lineage to those that are well known in the armouries of the 41st Millennium – such as the Fire Raptor Gunship and Legion Glaive super heavy tank.
Flying in soon to support the Mechanicum Taghmata
This new Mechanicum unit has recently shown up in the studio, and it has a lot in common with the venerable Blight Drone that has seen service in Chaos armies for many years.
A Nurgle Blight Drone, brilliantly and disgustingly painted by Mark Bedford.
That’s all from me for now. Make sure you check back soon for more from the Forge World Studio.
Posted by Chris Thomas
Give Tau more interesting drone types now? If I see another stupid disc drone variant I'm going to go crazy.
Edit
Also sucks for Chaos. Once again they had one cool unique thing. I like the way plague drones look and how they were unique to them. Until they got stolen it seems.
Oh if this is canon then whatever, but if it was retconed then it sucks. Can't the dark mechanicum just invent something for the CSM to use for once that the IoM doesn't just have a copy of?
Gamgee wrote: Oh if this is canon then whatever, but if it was retconed then it sucks. Can't the dark mechanicum just invent something for the CSM to use for once that the IoM doesn't just have a copy of?
Nothing has ever stated that the Plague Drones were "created" by the Dark Mechanicus.
Also, the Dark Mechanicus has created something for the CSM to use. The Decimator Engine, Maulerfiends, Forgefiends, Defilers...
Ok cool. I don't know know chaos lore very well. Then they should create more interesting things like the Plague Drones and Heldrakes which I enjoy the sight of.
Edit
Looks like the mechanicum version has more weaponry. Which sucks for chaos players once again.
I'm sure there's a perfectly logical reason for why when this giant drone thing got corrupted by Chaos it became a third of the size and lost most of its ranged firepower.
Or for why "nothing akin to the Blight Drones had ever been faced before by the Imperium" if the Mechanicus had been churning out something pretty damn akin to them ten thousand years earlier
We shall have to wait and see, but for now it certainly looks like a case of "Hey, chaos have something cool, let's retcon it so the Imperium has it too!"
Charax wrote: I'm sure there's a perfectly logical reason for why when this giant drone thing got corrupted by Chaos it became a third of the size and lost most of its ranged firepower.
Or for why "nothing akin to the Blight Drones had ever been faced before by the Imperium" if the Mechanicus had been churning out something pretty damn akin to them ten thousand years earlier
We shall have to wait and see, but for now it certainly looks like a case of "Hey, chaos have something cool, let's retcon it so the Imperium has it too!"
It isn't about the Imperium having it too, it is about the origins of the Imperium and the tools of the Heresy. There may be a chance that Mars used them, but not after the STC pattern was taken by the Dark Mech forces and maybe it was shunned because of that or something. Jeez, it isn't a contest between who gets what. This is for the Horus Heresy., so I doubt it will ever get 40k rules. So the Blight Drones are still for Chaos.
And is the size confirmed? They look identical to me. Don't forget that prototypes are not indicative of size... just look at that new Knight. It has been seen in 3 sizes!
Gamgee wrote:
Also sucks for Chaos. Once again they had one cool unique thing. I like the way plague drones look and how they were unique to them. Until they got stolen it seems.
Gamgee wrote:Oh if this is canon then whatever, but if it was retconed then it sucks. Can't the dark mechanicum just invent something for the CSM to use for once that the IoM doesn't just have a copy of?
Gamgee wrote:Ok cool. I don't know know chaos lore very well. Then they should create more interesting things like the Plague Drones and Heldrakes which I enjoy the sight of.
Looks like the mechanicum version has more weaponry. Which sucks for chaos players once again.
Did you complain like this when the imperial titans got chaos versions? This is the same in reverse. Much Chaos tech and design comes from corrupted Imperium/Mech originators. We may see other units similarly receive this treatment, it isn't stealing from chaos anymore than chaos versions of imperial things are 'stealing' from that aesthetic.
And I find it very, very unlikely we'll be seeing loyalist versions of the chaos dinobot stuff. You can keep that...
Charax wrote:I'm sure there's a perfectly logical reason for why when this giant drone thing got corrupted by Chaos it became a third of the size and lost most of its ranged firepower.
Because blight drones aren't this drone thing but are a replication of much of it's technology and basic design, corrupted over the years by the Dark Mech? This is the ancestor of the blight drone, not the blight drone.
Gamgee wrote: Ok cool. I don't know know chaos lore very well. Then they should create more interesting things like the Plague Drones and Heldrakes which I enjoy the sight of.
Edit
Looks like the mechanicum version has more weaponry. Which sucks for chaos players once again.
Where'd you get that bit about more weapons? The maw-cannon thing on the drone has a bajillion profiles to match its numerous barrels. The 'base' unit has two.
Also, this is a Heresy-era Mechanicum unit; loyalist marines in 40k aren't getting them and there's a good chance 40k Adeptus Mechanicus might not either (design classified perdita maleficus or whatever).
I love the pre-corrupted Blight Drone. It makes me want to paint the ones I have boxed up.
I wonder if at some point we'll see what became the Defiler, because I really wonder what exactly this started out as that didn't look totally heretical.
Defilers used to be those onager admech shiznits, because Chaos does not invent anything, it just corrupts a unit (+3 skull masks, +4 screamey faces, +over9000 spikes), and imperium promptly forgets how to make it or field it.
God I hate the way this game has become, it's so effing stupid now, sometimes I wonder why I still follow it...
Ouze wrote: I wonder if at some point we'll see what became the Defiler, because I really wonder what exactly this started out as that didn't look totally heretical.
I think an argument could be made for the Onager Dunecrawler as an ancestor(or cousin) of the Defiler. The Leviathan and Decimator also seem to share an lineage to my eyes.
Chaos has stuff that were born of Chaos and the DM rather than just corrupted versions of Imp/AdM constructs - engines such as the defiler, heldrake maulerfiend et al where daemons were bound to machines constructed to hold them. Then there are all the woe engines of Heritor Asphodel such as the Stalk Tanks, The Spike and others
Ouze wrote: I wonder if at some point we'll see what became the Defiler, because I really wonder what exactly this started out as that didn't look totally heretical.
I think an argument could be made for the Onager Dunecrawler as an ancestor(or cousin) of the Defiler. The Leviathan and Decimator also seem to share an lineage to my eyes.
The Defiler be an adaptation of the Araknakratos, or Staraq, crawler; mentioned in the lore sting for Tarantula sentry guns.
Hopefully we'll see models for it later this year, when the fabled Secutarii army is fleshed out.
So Papa Nurgle and Mrs Drone decided to open a 2nd bottle of fungus wine............well, we all know how that ended now don't we little boys and girls?!!!!!
Why are people complaining about CSM having mostly just corrupted Imperium stuff? They ARE corrupted Imperium. It's even right in the name! "Chaos Space Marines" the stuff chaos creates all on its own is daemons.
NinthMusketeer wrote: Why are people complaining about CSM having mostly just corrupted Imperium stuff? They ARE corrupted Imperium. It's even right in the name! "Chaos Space Marines" the stuff chaos creates all on its own is daemons.
Because...reasons. Aren't Heldrakes corrupted versions of the Helblade or whatever?
NinthMusketeer wrote: Why are people complaining about CSM having mostly just corrupted Imperium stuff? They ARE corrupted Imperium. It's even right in the name! "Chaos Space Marines" the stuff chaos creates all on its own is daemons.
Because...reasons. Aren't Heldrakes corrupted versions of the Helblade or whatever?
But the Helblade is a Chaos only vehicle anyway isn't it?
Automatically Appended Next Post:
Jackal wrote: That stem looks alot shorter than the flyer one we usually have.
The base looks smaller too.
Might just be my eyes, but the fixing point of the stem is over 1/3 of the length of the base.
Either way, happy to see more news of it so we know it's not been scrapped.
The base is definitely smaller than the usual flying oval base, not sure about the stem though.
The Chaos marines took into the eye of terror half of the Mechanicum... The Dark Mechanicum with their forge ships free from the restrictions and orthodoxy of the Mechanicum who were able to establish whole new Forgeworlds are capable of producing weapons distinct from Imperium's that go beyond just being corrupted versions of Imperial vehicles.
As far as smaller oval bases go, it's either the standard flyer base or the next size down, which is 105mm x 70mm. Even at that size it's bigger than a blightdrone
I don't think that every Daemon Engine should have a Heresy-era 'mundane' counterpart. I'm perfectly happy with the Defiler being a purpose-built shell into which Daemons are summoned and caged. I just wish GW would go that route, so we can have a little more Daemon Engine and a little less Daemon Engine, if you get what I mean.
This is what they were like before they went all chaos..
Exactly.
As a Chaos player who's sick of playing, what are now, 11th (?) fiddle to the damned Marines, this sort if unit is really cool. I love seeing the 'original' from 10k years prior to 40k. That's cool design.
This is what they were like before they went all chaos..
Exactly.
As a Chaos player who's sick of playing, what are now, 11th (?) fiddle to the damned Marines, this sort if unit is really cool. I love seeing the 'original' from 10k years prior to 40k. That's cool design.
More of that please.
Agreed. I am definitely in favor seeing more stuff like this as well. I would also be in favor of seeing 30K stuff daemonized for 40K.
Looks more like an arc rifle to me, or maybe the heavy version. .
That would make a bit more sense.
I don't think they have Grav Cannons and Arc Rifles in 30K. I would expect it to be something more like a Photon Thruster or Conversion Beamer. Maybe a new weapon altogether.
Technically, one would expect the Pre-blight drone (called the Atatrax or something like that??) to become corrupted by chaos, because it is an automaton. The Castellax, Vorax, Thanatar and others are all actually AI robots in 30k, which have been known to be quite susceptible to chaos corruption.
Indeed, the "psychic" discipline that the 30k admech have access to, which is basically programming that buffs your robots up and can even do stuff like cause them to self-destruct, has its own mishap table which includes chaos corruption into Abominable Intelligence.
the_scotsman wrote: Technically, one would expect the Pre-blight drone (called the Atatrax or something like that??) to become corrupted by chaos, because it is an automaton. The Castellax, Vorax, Thanatar and others are all actually AI robots in 30k, which have been known to be quite susceptible to chaos corruption.
Indeed, the "psychic" discipline that the 30k admech have access to, which is basically programming that buffs your robots up and can even do stuff like cause them to self-destruct, has its own mishap table which includes chaos corruption into Abominable Intelligence.
That thing is not the Arlatax. That is a Jump MC monster with CC weapons and stuff. I think it will be a jet pack Thanatar / Ursarax hybrid, basically.
Also, they aren't AI, per se. They have an organic brain, if I recall correctly. Because thinking machines are still a big no-no.
the_scotsman wrote: Technically, one would expect the Pre-blight drone (called the Atatrax or something like that??) to become corrupted by chaos, because it is an automaton. The Castellax, Vorax, Thanatar and others are all actually AI robots in 30k, which have been known to be quite susceptible to chaos corruption.
Indeed, the "psychic" discipline that the 30k admech have access to, which is basically programming that buffs your robots up and can even do stuff like cause them to self-destruct, has its own mishap table which includes chaos corruption into Abominable Intelligence.
Thats not Chaos corruption though, it's them literally breaking free of the Magos control and going beserk.
the_scotsman wrote: Technically, one would expect the Pre-blight drone (called the Atatrax or something like that??) to become corrupted by chaos, because it is an automaton. The Castellax, Vorax, Thanatar and others are all actually AI robots in 30k, which have been known to be quite susceptible to chaos corruption.
This will probably be some sort of skimmer or even a dedicated flyer/attack gunship. Appropriate for the Mechancium to have robotic hunter killers.
They're not the Silica Animus that the crimson accords forbid, but are more animalistic in their behaviours akin to aggressive, predatory animals. What I'm looking forward to are the Thanatar, Vorax and hopefully a few others making their 40k debut in the upcoming Imperial Armour: Fires of Cyraxus.
Malifica is always "entertaining" when they become self aware because of a bumbling tech priest indulging in laxity. Please let that still happen in 40k...
the_scotsman wrote: Technically, one would expect the Pre-blight drone (called the Atatrax or something like that??) to become corrupted by chaos, because it is an automaton. The Castellax, Vorax, Thanatar and others are all actually AI robots in 30k, which have been known to be quite susceptible to chaos corruption.
Indeed, the "psychic" discipline that the 30k admech have access to, which is basically programming that buffs your robots up and can even do stuff like cause them to self-destruct, has its own mishap table which includes chaos corruption into Abominable Intelligence.
The 30k robots are bit like the titans, it is a true inorganic organism as in there is no flesh. Instead its brain is made of synthetic materials and it has a animal level intellect much like a predatory animal.
30k cyberthurgy can push and prod it into actions with a risk of it breaking loose of the control of the magos and lashing out at anything nearby ie. malafica.
This malafica has nothing to do with chaos and is not a true intellect, it is just uncontrolled and hunting and killing with a will of its own, It is true this animal level intellects can be corrupted by chaos and has happened in books.
But that is not what is going on when a cyberthurgy check goes awry.
Imateria wrote: I don't think they have Grav Cannons and Arc Rifles in 30K. I would expect it to be something more like a Photon Thruster or Conversion Beamer. Maybe a new weapon altogether.
With regards to gravity weaponry, yes! Yes they do. Both FW's variant that drops difficult terrain templates and the more "modern" version as done by GW are in use during the Heresy.
H.B.M.C. wrote: I don't think that every Daemon Engine should have a Heresy-era 'mundane' counterpart. I'm perfectly happy with the Defiler being a purpose-built shell into which Daemons are summoned and caged. I just wish GW would go that route, so we can have a little more Daemon Engine and a little less Daemon Engine, if you get what I mean.
This is what they were like before they went all chaos..
Exactly.
As a Chaos player who's sick of playing, what are now, 11th (?) fiddle to the damned Marines, this sort if unit is really cool. I love seeing the 'original' from 10k years prior to 40k. That's cool design.
More of that please.
This does beg a certain question... Will we ever get chaos corrupted forms of the other Automata?
Imateria wrote: I don't think they have Grav Cannons and Arc Rifles in 30K. I would expect it to be something more like a Photon Thruster or Conversion Beamer. Maybe a new weapon altogether.
With regards to gravity weaponry, yes! Yes they do. Both FW's variant that drops difficult terrain templates and the more "modern" version as done by GW are in use during the Heresy.
Yeah, although it is worth noting that the Grav Imploder, which is the 40k-style Grav weapon in 30k, has only just come into use by the time of the Horus Heresy, and many in the Mechanicum see it as a crude, heretical perversion of the traditional Graviton weaponry. However, it is easier to produce and effective, so is seeing increased used by the end of the Great Crusade.
From the looks of it, the Volterax drone is armed with a Grav Imploder and some kind of Arc weapon on the same gun mount, with two/twin-linked Havoc launchers on the flanks. Looks to be quite a versatile loadout.
Looks like mechanicum are finally getting the previewed stuff from a while back now.
Just the macroacrid to go now and that's everything that's been leaked I think.
And I agree, the drone looks pretty versatile.
Only issue I see is lack of controllers now as they are few and far between.
Need a way of getting one or 2 up field more.
So I ordered FW and it was here... they want me to pay with a cheque. Hahaha! They won't take money or debit cards. What the hell is this? The medieval days? The days just after the fall of rome or something?
Don't use UPS anymore FW please for the love of god.
It has something to do with Canadian import tax. This is a frequent thing and really something that should be accounted for in the order itself or by the orderee to expect it.
When pretty much everything else is saying that cheques aren't accepted anymore, it is really odd to come across an example that only accepts cheques. Very strange. I don't think I've ever written a cheque in my life, never had reason to with online banking and cash.
They also take credit card which I don't have for various reasons. The excuse he gave was "the company says its easier to keep track of the money this way. Since it kept getting lost". I wanted to tell him that's your fething companies problem people are skimming from the top, but as he is only a delivery guy it would accomplish nothing.
Should we be expecting any FW Chapter Character updates any time soon? I was thinking of adding Lias Issodon into my army and was slightly concerned about him changing soon. I know Red Scorpions are going to be updated with the new IA book, or at least will show up and get the new Culln Dread, but have they said anything about the others?
Imateria wrote: I don't think they have Grav Cannons and Arc Rifles in 30K. I would expect it to be something more like a Photon Thruster or Conversion Beamer. Maybe a new weapon altogether.
With regards to gravity weaponry, yes! Yes they do. Both FW's variant that drops difficult terrain templates and the more "modern" version as done by GW are in use during the Heresy.
I didn't say they don't have Grav weaponry, but they don't have Grav Cannons specifically which are a 40K weapon. The Graviton Imploder is the one with the Graviton rule from the BRB, and after a quick skim through the Taghmata book it seems that only the Macrocarid Exploritor and the Myrmidon Destructors are the only ones capable of taking it, given how rare the weapon seems and the fact it's on some pretty heavy duty units I'm not sure I would expect it on the Volturax. The Haywire versions might be though.
Requizen wrote: Should we be expecting any FW Chapter Character updates any time soon? I was thinking of adding Lias Issodon into my army and was slightly concerned about him changing soon. I know Red Scorpions are going to be updated with the new IA book, or at least will show up and get the new Culln Dread, but have they said anything about the others?
I asked and was told basically they don't know when they will get to it. Here we are, almost 3 years since their last FAQ and I just have lost hope. I figure they are waiting for the last of their Badab War books to sell before they do a re-release.... at least, I hope so.
Gamgee wrote: They also take credit card which I don't have for various reasons. The excuse he gave was "the company says its easier to keep track of the money this way. Since it kept getting lost". I wanted to tell him that's your fething companies problem people are skimming from the top, but as he is only a delivery guy it would accomplish nothing.
They stopped accepting cash because of issues with drivers pocketing the money. Twice I have paid in cash, and then got a letter from a collections agency a few weeks latter saying I didn't pay.
UPS Canada is pretty bad.
Gamgee wrote: That's their problem not mine. I paid him and usually keep all my receipts for a good year or so.
I realy need to say right now that this dose not protect you from haveing to pay twice when you pay in cash. This is something anyone ordering from Forge world to Canada needs to know, because of the fact
UPS is the only option.
Because they go straight to a collections agency, the angecy dose not care if you have the receipt. UPS also can not call off the agency because of how small the amount is.
You basically have to pay a 2nd time, then contact UPS with recipe from both the driver and collections agency to prove that you paided twice. It's such a pain in the ass to deal with, that most people will not fight to get the extra $20 you paid back. It's the reason why I tell everyone NEVER pay UPS in cash. Only pay them with a Credit Card.
The 1st time it happened I didn't keep the recipe, the 2nd time it happened it was to much of a headache to get $20 back. So I learned, you just don't bother using cash. More or less UPS would rather make their customers pay twice, then admit that their employee's are stealing from them. In areas were this issue has been the worst, UPS decided it's better to stop offering to take payment in cash, then to fix the issues. UPS is like some sort of corrupt 3rd world mail service here in Canada.
I RELAY dislike UPS canada, and wish I had the option to get my orders via Canada Post, or any of the other privet shipping companies.
Forge World will soon be heading back to the USA for another fantastic event. From Friday 2nd to Monday 5th September we’ll be at Dragon Con at the Hyatt Regency Hotel in Atlanta, Georgia, USA. We’ll be bringing the latest and greatest from Forge World, along with exclusive models and merchandise.
If you’ll be at Dragon Con you can place an order now with free shipping to the event, and make sure you get exactly what you want from Forge World. You have until 24th July to place your order for collection at Dragon Con. All you need to do is selected the USA as your delivery country, then when you’re checking out you’ll be able to choose the event for delivery.
Requizen wrote: Should we be expecting any FW Chapter Character updates any time soon? I was thinking of adding Lias Issodon into my army and was slightly concerned about him changing soon. I know Red Scorpions are going to be updated with the new IA book, or at least will show up and get the new Culln Dread, but have they said anything about the others?
I asked and was told basically they don't know when they will get to it. Here we are, almost 3 years since their last FAQ and I just have lost hope. I figure they are waiting for the last of their Badab War books to sell before they do a re-release.... at least, I hope so.
The Badab War books were removed from sale a couple months ago.
Requizen wrote: Should we be expecting any FW Chapter Character updates any time soon? I was thinking of adding Lias Issodon into my army and was slightly concerned about him changing soon. I know Red Scorpions are going to be updated with the new IA book, or at least will show up and get the new Culln Dread, but have they said anything about the others?
I asked and was told basically they don't know when they will get to it. Here we are, almost 3 years since their last FAQ and I just have lost hope. I figure they are waiting for the last of their Badab War books to sell before they do a re-release.... at least, I hope so.
The Badab War books were removed from sale a couple months ago.
Oh... I don't check that sorta stuff that often, but that may be good news. Although the HH has basically stolen the show, so I am not holding my breath for updates.
Forge World will soon be heading back to the USA for another fantastic event. From Friday 2nd to Monday 5th September we’ll be at Dragon Con at the Hyatt Regency Hotel in Atlanta, Georgia, USA. We’ll be bringing the latest and greatest from Forge World, along with exclusive models and merchandise.
If you’ll be at Dragon Con you can place an order now with free shipping to the event, and make sure you get exactly what you want from Forge World. You have until 24th July to place your order for collection at Dragon Con. All you need to do is selected the USA as your delivery country, then when you’re checking out you’ll be able to choose the event for delivery.
We can't wait to see you there!
Oh boy
I hope that means they will drop by pax prime again like a few years ago.
On pre-order today, the regular and special edition of the Legiones Astartes red book. Pics and links will pop up when they're functional.
The Horus Heresy Legiones Astartes: Age of Darkness Army List Special Edition is a strictly limited edition of 500 copies. This edition is bound in leather and features metal corner protectors, each embossed with the Imperial Aquilla. It has been designed to match your collection of Horus Heresy books.
This 144 page hard back book contains the complete profiles, special rules and wargear, compiled and updated, for all Space Marine Legion armies in Horus Heresy games using the Battles in the Age of Darkness gaming expansion for Warhammer 40,000. It contains the unit profiles 65 units, from Command units and Troops, such as Legion Tactical Squads, to vast fortifications and devastating super-heavy units like the Stormbird, each available all Space Marine Legion armies including new units such as the Legion Jetbike Sky Slayer Support Squadron.
Collecting together all of the unit profiles and special rules for Space Marine Legion armies from the Horus Heresy Books One to Six, along with the full Battles in the Age of Darkness gaming expansion rules, it allows you to carry something lighter to your games than the weighty tomes of our main volumes, and is intended to be used both as a resource for consulting and collecting your armies and as a handy reference during play.
Using this book, you can create army lists for any Space Marine Legion and engage them in the devastating conflicts of The Horus Heresy. This book is intended to be used alongside its companion book - The Horus Heresy Legiones Astartes: Age of Darkness Legions - in which you'll find special rules and wargear for individual Legions, as well as unique units and unit profiles for the mighty Primarchs.
Peregrine wrote: Also, buy before July 31st and get a discount on HH:Betrayal (book 1), just in case you love collecting obsolete rules.
Or heaven fething forbid, enjoy these books for the fluff...
I suspect that most of the people who care about the fluff part already bought (or otherwise obtained) their copy a long time ago.
to be fair, Betrayal is a beautiful book...
a discount certainly makes buying it a more tempting proposition for those who were put off by the price when it was released...
FW publications are coffee table art book quality, and great reads...
jah-joshua wrote: to be fair, Betrayal is a beautiful book... a discount certainly makes buying it a more tempting proposition for those who were put off by the price when it was released... FW publications are coffee table art book quality, and great reads...
Exactly. This is a great way to get started, and could be the tipping point for someone who was holding off.
H.B.M.C. wrote: Are we complaining about discounts now? C'mon...
Only that it's on an obsolete book, and seems like an attempt to clear out inventory that isn't selling otherwise because the rules are no longer useful. And it's going to be especially obnoxious if, as with previous obsolete books that got a discount (Vraks, for example), there's a new updated edition shortly after the stock of the old one is sold.
H.B.M.C. wrote: Are we complaining about discounts now? C'mon...
Only that it's on an obsolete book, and seems like an attempt to clear out inventory that isn't selling otherwise because the rules are no longer useful. And it's going to be especially obnoxious if, as with previous obsolete books that got a discount (Vraks, for example), there's a new updated edition shortly after the stock of the old one is sold.
Fluff never becomes obsolete. You shouldn't buy those expensive books from the get go if you care only about rules.
But funny that for many people this game is more than rules. Rule wise 40k sucks anyway. Fluff is what keeps the game going.
H.B.M.C. wrote: Are we complaining about discounts now? C'mon...
Only that it's on an obsolete book, and seems like an attempt to clear out inventory that isn't selling otherwise because the rules are no longer useful. And it's going to be especially obnoxious if, as with previous obsolete books that got a discount (Vraks, for example), there's a new updated edition shortly after the stock of the old one is sold.
Fluff never becomes obsolete. You shouldn't buy those expensive books from the get go if you care only about rules.
But funny that for many people this game is more than rules. Rule wise 40k sucks anyway. Fluff is what keeps the game going.
Betrayal also contains all the Isstvan 3 campaign material, so it's fairly obvious that it'll have value to some people even if the army list section is antiquated.
em_en_oh_pee wrote: Please let Assault Squads be cheaper, please let Destroyers be cheaper! Come on Forge World, don't let us down!
Add to that a change to the Cerberus: 3 shot (not D3), twin linked and doesn't have the annoying feedback rule. The Venator is just hands down superior in nearly every aspect..
H.B.M.C. wrote: Are we complaining about discounts now? C'mon...
Only that it's on an obsolete book, and seems like an attempt to clear out inventory that isn't selling otherwise because the rules are no longer useful. And it's going to be especially obnoxious if, as with previous obsolete books that got a discount (Vraks, for example), there's a new updated edition shortly after the stock of the old one is sold.
Fluff never becomes obsolete. You shouldn't buy those expensive books from the get go if you care only about rules.
But funny that for many people this game is more than rules. Rule wise 40k sucks anyway. Fluff is what keeps the game going.
Betrayal also contains all the Isstvan 3 campaign material, so it's fairly obvious that it'll have value to some people even if the army list section is antiquated.
Give it a few hours guys. I'm sure Perry's already gearing up to tell us that we're wrong.
nudibranch wrote: Still no word on what the new jetbikes are? Gonna guess they're just regular jetbikes with unlimited heavy weapon upgrade options.
Unlimited? Nah, I'm pretty sure they can only take one each, as a dozen heavy weapons duct-taped onto a single jetbike would look rather silly.
Anyhoo, yeah, that certainly didn't take long to sell out. That's what I get for sleeping late today (well, I am on vacation). Got my red version ordered, though.
nudibranch wrote: Still no word on what the new jetbikes are? Gonna guess they're just regular jetbikes with unlimited heavy weapon upgrade options.
Unlimited? Nah, I'm pretty sure they can only take one each, as a dozen heavy weapons duct-taped onto a single jetbike would look rather silly.
Anyhoo, yeah, that certainly didn't take long to sell out. That's what I get for sleeping late today (well, I am on vacation). Got my red version ordered, though.
.. I meant that as in any can replace their heavy bolter with a different weapon (culverin, plasma cannon etc.) Instead of 1 in 3...
Just noticed, in the iBooks preorder, there's a few sample pages. The Falchion gets a Neutron wave capacitor and the Salamanders new rite from VI is shown...?
Zuul wrote: Woke up today to see the new book out and sold out. Not sure I want to spend my hard earned money on one of those red abominations.
What's wrong with them?
They are super RED and don't match the other books. Warm colours are something I can only handle in small doses, the black covers are much more preferable as a result.
Jamie24 wrote: Does anybody have any idea what the Alpha legion upgrade weapons might be when they come to make/ design/ release them??
Power mustaches. Worn and charged while attached to the helmet, but then easily removable and thrown like a Bat-a-rang. Comes in powered, explosive or vortex patterns.
Jamie24 wrote: Does anybody have any idea what the Alpha legion upgrade weapons might be when they come to make/ design/ release them??
In "Legion", Alpha Legion Marines were using "falx" - a some kind of polearm borrowed from the locals they were fighting against and described as "two and a half meters long, a hybrid spear , a scythe straightened out with half of its length straight handgrip and the other half a long blade with a slight bias hook, the inside curve of which was razor sharp". It would b awesome if FW could do a power version of this (Japanese Naginata):
Jamie24 wrote: Does anybody have any idea what the Alpha legion upgrade weapons might be when they come to make/ design/ release them??
In "Legion", Alpha Legion Marines were using "falx" - a some kind of polearm borrowed from the locals they were fighting against and described as "two and a half meters long, a hybrid spear , a scythe straightened out with half of its length straight handgrip and the other half a long blade with with a slight bias hook, the inside curve of which was razor sharp". It would b awesome if FW could do a power version of this (Japanese Naginata):
Rather than start a new thread for such a small qustion, can anyone shed any light on the Orbital Assault RoW as to whether Mortis and Contemptor Mortises can be used? By the letter it just says Legion Dreadnought and Contemptor Dreadnought...
master of asgard wrote: Rather than start a new thread for such a small qustion, can anyone shed any light on the Orbital Assault RoW as to whether Mortis and Contemptor Mortises can be used? By the letter it just says Legion Dreadnought and Contemptor Dreadnought...
It wouldn't be the first time GW stole something from AL and gave it to somebody else.
They didn't steal it from the Alpha Legion. Even in your original post about it you said the Falx they used was borrowed from the locals of the planet so it's not like it's an Alpha Legion weapon, it's just one they happened to use because it was around. The Power Glaive is a White Scars weapon rules wise. The one on that Praetor just counts as a paragon blade. AL don't have the monopoly on gliaves/naginatas/falx.
Jamie24 wrote: Does anybody have any idea what the Alpha legion upgrade weapons might be when they come to make/ design/ release them??
In "Legion", Alpha Legion Marines were using "falx" - a some kind of polearm borrowed from the locals they were fighting against and described as "two and a half meters long, a hybrid spear , a scythe straightened out with half of its length straight handgrip and the other half a long blade with a slight bias hook, the inside curve of which was razor sharp". It would b awesome if FW could do a power version of this (Japanese Naginata):
Jamie24 wrote: Does anybody have any idea what the Alpha legion upgrade weapons might be when they come to make/ design/ release them??
In "Legion", Alpha Legion Marines were using "falx" - a some kind of polearm borrowed from the locals they were fighting against and described as "two and a half meters long, a hybrid spear , a scythe straightened out with half of its length straight handgrip and the other half a long blade with a slight bias hook, the inside curve of which was razor sharp". It would b awesome if FW could do a power version of this (Japanese Naginata):
The falx was an actual weapon and that's a serviceable description of one, except that the real ones weren't that long (more like 1.5m for the two handed polearm versions). That naginata is close to what a falx was, just make it curve inwards instead of out.
Jamie24 wrote: Does anybody have any idea what the Alpha legion upgrade weapons might be when they come to make/ design/ release them??
Despite the discussion of the Falx and the power daggers for alpha legion, I have always liked the thought of continuing the greek theme a little and giving them various Kopis's.
Something like this (the general shape fits with the falx too).
The Forge World Open Day is coming this weekend on July 17th and if you have a ticket for this sold out event, have we got some great news for you!
Age of Darkness Limited Edition
If you missed the sold out Special Edition of The Horus Heresy Legiones Astartes: Age of Darkness Army List – there will be a final 100 copies available at the Forge World Open Day.
It contains 65 Space Marine units from across all six Horus Heresy Books – every unit that can be taken by any of the Legions. This special edition is bound in leather and featuring metal corner protectors to match the rest of your Horus Heresy collection. It’s sold out online, so this may be your last chance to get the special edition!
First Chance To Buy
Be among the first people to get fantastic new items, from event only exclusives to early release products.
The Space Marine Traitor Librarian – one of the two miniatures exclusively available at Forge World events throughout 2016. You’ll only be able to get this at Games Workshop event stands, and this event is your first chance!
Two new Forge World t-shirt designs will be available for the first time, so which will you choose?
The massive Mastadon is a long awaited miniature. You’ve seen it as a work in progress, and finally you can get your own at Forge World Open Day!
If you want your dice to reflect your loyalties, four new designs will be available for The Horus Heresy Legion Dice, featuring Night Lords, Word Bearers, Iron Warriors and World Eaters. We can’t promise they’ll bring you lucky rolls, but they will bring you envious glances.
Artwork – Return of the Canvas!
The Art GalleryThe Horus Heresy Character art was phenomenally popular when released as canvas prints, and these pieces are returning with a limited number available at the event. We don’t know at present if more will be printed in the future, or if there are plans to release the other characters, but if you’re keen to see that, let Forge World know, and it may happen…
Print on demand banner posters are also returning after their success at Warhammer Fest – choose from over 50 designs, and the impressive posters (almost 2 meters tall!) will be printed and posted to you. No large tubes to carry around or transport home, just some Horus Heresy joy direct to your door.
Painting Competition
Bring your prized painted Forge World miniature to enter into the painting competition, and simply place it on display and await the results. There are no categories to choose from, just a straightforward open competition.
Even if you don’t win, your hard work will be admired by other Forge World fans, and members of the Forge World Studio team themselves, so it’s a fantastic opportunity!
If you have a ticket, we will see you on Sunday July 17th, and if you don’t – please remember that it’s one of the few days when Warhammer World is closed apart from event ticket holders.
I'm really hoping the Knight Porphyrion goes up on pre-order, myself, while the GBP conversion rate is still good.
I am just hoping for my damn decals to go up for sale. Previewed in Sept - how long does it take to print these things!?
But yea, the new Knight is going to be expensive as hell, given how it has grown in size since those first previews. Would be nice not to have to pay an arm and a leg for it.
I'm really hoping the Knight Porphyrion goes up on pre-order, myself, while the GBP conversion rate is still good.
I am just hoping for my damn decals to go up for sale. Previewed in Sept - how long does it take to print these things!?
But yea, the new Knight is going to be expensive as hell, given how it has grown in size since those first previews. Would be nice not to have to pay an arm and a leg for it.
The usual lead time on basically any professional printing job is about four months from dispatch of the final master. Of course that assumes the previewed version was final and checked for issues that might make it unprintable, which would extend the lead-time considerably if found.
I'm really hoping the Knight Porphyrion goes up on pre-order, myself, while the GBP conversion rate is still good.
I am just hoping for my damn decals to go up for sale. Previewed in Sept - how long does it take to print these things!?
But yea, the new Knight is going to be expensive as hell, given how it has grown in size since those first previews. Would be nice not to have to pay an arm and a leg for it.
The usual lead time on basically any professional printing job is about four months from dispatch of the final master. Of course that assumes the previewed version was final and checked for issues that might make it unprintable, which would extend the lead-time considerably if found.
So, they are long overdue. The sheet I saw looked like a final set - like the Makabius one, but Vyronii emblems and stuff. Almost 10 months since the preview and it has been considerably longer since HH4 released. Going to die of old age before I see them, it feels like!
I can't remember if this has already been mentioned, but according to BoLS, the Mastodon is gonna be £300, the Sokar pattern Stormbird £750 and the new landing pad RoB tile £80.
Therion wrote: Wow those spears look bad. I mean really terrible. The shaft is mega thick and being 3/5 the length of the blade is odd.
They're like short stick long blade halberds. Extra thick.
They actually are supposed to be more like halberds, as they're based on the weapons used by the Adeptus Custodes. Anyway, they're the same as what the Phoenix Terminators have, so there's nothing new about thei appearance. Also, having 10 of the Terminators myself, i want those shafts to be thick and strong. I've already snapped three of them and had to replace them with brass rod.
So since this is FW thread I have a question for you guys. I haven't been following the releases of previous Imperial Armor editions, because I didn't really care, until now. Does anybody know what is the usual procedure of them releasing new IA? I mean, do we get peaks of the rules before release, do they hype it up and so on, or is it just BAM - on their website one day? It's kinda important for me now.
So, not sure this is technically the right spot, but it is for the upcoming Crusade book (stolen from Heresy 30k forum, which apparently was taken from B&C):
That is ....kinda a big deal! Time to tear my Aquilas off my Stormlord and stick on some World Eater icons! A bunch of raving lunatics hoping out or shooting some Tac Support Flamers from it?! Whaaaaaat! And BS4 Vulcan Mega Bolter at double the shots! El-oh-el!
Also, note the CRASSUS ARMOURED ASSAULT TRANSPORT.
I'm actually quite surprised that the optional force organisation charts require opponent's consent, this was something I didn't see in the previous books, unless I missed it.
BrookM wrote: I'm actually quite surprised that the optional force organisation charts require opponent's consent, this was something I didn't see in the previous books, unless I missed it.
Pretty sure it was there or in a FAQ or something. I recall it prior to seeing this blurb though. They aren't optional, so much as narrative/thematic, it seems.
Tannhauser42 wrote: I like that they're listing the specific options. That settles the argument of taking, say, a Thunderbolt when a 30k one exists in the militias list.
Yeah, but now you've got stuff that's in the fluff & novels (Valkyries & Vultures) that you can't take anymore...
beast_gts wrote: Yeah, but now you've got stuff that's in the fluff & novels (Valkyries & Vultures) that you can't take anymore...
Yeah, this is really stupid. Is giving up a LoW slot to take a Valkyrie or Vulture squadron really that powerful?
It's not about power, it's about fluff and choices. For example, my Iron Hands are under-equipped survivors of Isstvan who are raiding old armouries and supply dumps to re-arm. My 2 LoW choices were a Malcador or a pair of Vultures, one of which is now Heavy Support and the other illegal.
It's better suited as a super-heavy IMHO, especially with the weapons it is or can be loaded with. Plus, it it wasn't a super-heavy I'd be a bit miffed, as mine has both a battle cannon and a Demolisher cannon mounted. I'd also like to field one or two vehicles that don't get blown away or get shaken every once in a while.
BrookM wrote: It's better suited as a super-heavy IMHO, especially with the weapons it is or can be loaded with. Plus, it it wasn't a super-heavy I'd be a bit miffed, as mine has both a battle cannon and a Demolisher cannon mounted. I'd also like to field one or two vehicles that don't get blown away or get shaken every once in a while.
I get that with that specific variant it's the most problematic but I imagine even if it weren't a superheavy tank it'd still have some sort of rule like power of the machine spirit that gives it that pseudo-superheavy weapon use.
aka_mythos wrote: but I imagine even if it weren't a superheavy tank it'd still have some sort of rule like power of the machine spirit that gives it that pseudo-superheavy weapon use.
Some red book changes thanks to Garro over on the Heresy forums
so I've spent the last hour or so cross referencing the new army list with the old one and have these to share with you all.
unit prices referenced are either increases or decreases compared to their original price, rather than their actual price.
Age of darkness rules changes
the ‘imperial armour units in age of darkness games’ rule has been replaced. Instead of ‘any unit’ it is now a fixed list of units.
Clarification of having multiple characters with the ‘must be warlord’ rule. Simply put, you can’t. Only primarchs override this.
Tank squadrons have command tank upgrade which is +10pts over old price
tankes with pintile-mounted options have multi-meltas added for same price as havoc launcher
HQ choices
moritat chain fire rules updated to include the overheat rules from the jan 2016 FAQ
legion command squad base cost is -25pts
additional LCS members are -5pts
Elites choices
veteran tactical squads -25ps to base cost
veteran marines are -3pts each
VTS has additional weapons from FAQ added
techmarines are -10pts each base
servo-automata has heavy bolter, multi-melta, and missile launcher added to their wargear options
apothecarion detachment has list of units removed, may join any unit will ‘legiones astartes’ rule that isn’t in terminator armour or have the daemon rule.
Apothecarion detahment can purhcase jump packs and SM bikes, allowing them to join like equipped units.
Dreadnoughts all have +1 attack (to base 3) as per FAQ
Volkite culverins in contemtpor dreads replaced with the twin-linked version
legion rapier squads thudd guns only have frag rounds to start with. May purchase additional rounds as in book 6, including phosphex
troops choices
legion tacticals squads are -25pts base
legion assault squads are -75pts base
additional assault marines are -2pts each
breacher squad -25pts base
additional breacher marines are +5pts each
tactical support squad can take additonal close combat weapon for 2pts
rotor cannon and volkite charger upgrades are now free upgrades
reconnaissance squad is -25pts base
dedicated transports
legion dreadnought drop pods are +35pts
fast attacks
legion seekers are -20pts base
additional marines are +5pts
sunfury missiles on lightning is +10pts
kraken missiles are +10pts
phosphex bomb cluster -10pts
electromagnetic bomb charges are -10pts
tarantula’s are +5pts each
tarantula squads lose forward deployment
dreadclaw drop pods +15pts
dreadclaw listed as only carrying regular and contemptor dreads, not leviathan or dreadeo types
land speeders are -10pts each
hunter killer missiles are -5pts each now
javelins are -20pts each
javelins gain strafing run USR
units attacking a javelin in combat suffer a -2 to hit while it isn’t immobilsed
heavy support units
new jetbike unit
just regular jetbikers with multi-melta as basic, base squad is +30pts over normal jetbike squad
may only go to 5 men in total, additional men are +15pts over normal jetbikers
may upgrade to volkite or plasma for cost, all of the squad must be the same
may take sergeant upgrade
deathstorm drop pod has automated weapons rule, basically old rule of automatically shooting all units within range (enemy or friend) when it arrives.
LR phobos is -25pts
proteus is -20pts
land raider achillies can take thudd gun ammos same as rapiers, at same price
achillies-alpha can take additonal ammo types
vindicators are now squadrons as in book 6. with additional rules from FAQ
spartan is +10pts
laser destoryers are free upgrades on spartan
flare shield is +20pts over old price
sicaran venator may take second pintle-mounted weapon (full list)
sicaran is +30pts and can take a pintle mounted weapon
Kharybdis is -25pts
deredeo dreadnought has third arm option, heavy lascannon option str10, ap2 heavy 2, exoshock
exoshock means if a hit scores a penetrating hit, then on a 4+ a second automatic pen is caused ignoring cover
whirlwind scopius can take pintle-mounted weapons
malcador is now heavy support with -25pts base cost
battlespeed now allows it to fire its main weapon (top turret) at full BS skill before or after moving flat out.
flachion can take a neutron wave capacitor which adds the ‘feed back’ and ‘shock pulse’ special rules to it’s volcano cannon.
Rites of war
orbitial assault: dreadnought and contemptor talons can take dreadclaws or dreadnought droppods even in talons of 2 or 3. rapier batteries can take drop pods.
Some of those changes are quite welcome, but 45 pts for a flare shield? Ouch!
Also, looks like I'll have to get the new red book somewhere down the line then, as my current one is now officially obsolete after so many drastic changes in point values. Damned annoying, mine are less than a year old!
Lockark wrote: interesting to know that Hasute and the chaos dwarfs survived the end times. I am curious how they did this TBH.
At least one of the Fyreslayers def looks like a Chaos Dwarf - plus if the Chaos gods (or anyone else of power ) liked them enough - they just remade them - same as loads of people have been recreated in one or another.
AoS is very much still a thing, and going from strength to strength...
the models just keep getting cooler
that new Bull Centaur is the most amazing CD sculpt i've ever seen, and they were the first minis i ever bought 30 years ago, before they even had big hats...
nice to see that Forge World can still knock my socks off, and the painting style they went with is awesome...
i look forward to seeing if i can replicate that style, especially on the flesh....
One thing missed from the list above, or I missed it:
Command Tank Special Rule
-Is finally back for vehicle squadrons
-Grants tank hunter and monster hunter against targets within an area of effect
-Affects all instances of command tank special rules for squadrons
-Ignore crew shaken as before
Tank/Monster Hunting Vindicator Laser Destroyer Squadrons? Good god...
Some red book changes thanks to Garro over on the Heresy forums
so I've spent the last hour or so cross referencing the new army list with the old one and have these to share with you all.
unit prices referenced are either increases or decreases compared to their original price, rather than their actual price.
Age of darkness rules changes
the ‘imperial armour units in age of darkness games’ rule has been replaced. Instead of ‘any unit’ it is now a fixed list of units.
Clarification of having multiple characters with the ‘must be warlord’ rule. Simply put, you can’t. Only primarchs override this.
Tank squadrons have command tank upgrade which is +10pts over old price
tankes with pintile-mounted options have multi-meltas added for same price as havoc launcher
HQ choices
moritat chain fire rules updated to include the overheat rules from the jan 2016 FAQ
legion command squad base cost is -25pts
additional LCS members are -5pts
Elites choices
veteran tactical squads -25ps to base cost
veteran marines are -3pts each
VTS has additional weapons from FAQ added
techmarines are -10pts each base
servo-automata has heavy bolter, multi-melta, and missile launcher added to their wargear options
apothecarion detachment has list of units removed, may join any unit will ‘legiones astartes’ rule that isn’t in terminator armour or have the daemon rule.
Apothecarion detahment can purhcase jump packs and SM bikes, allowing them to join like equipped units.
Dreadnoughts all have +1 attack (to base 3) as per FAQ
Volkite culverins in contemtpor dreads replaced with the twin-linked version
legion rapier squads thudd guns only have frag rounds to start with. May purchase additional rounds as in book 6, including phosphex
troops choices
legion tacticals squads are -25pts base
legion assault squads are -75pts base
additional assault marines are -2pts each
breacher squad -25pts base
additional breacher marines are +5pts each
tactical support squad can take additonal close combat weapon for 2pts
rotor cannon and volkite charger upgrades are now free upgrades
reconnaissance squad is -25pts base
dedicated transports
legion dreadnought drop pods are +35pts
fast attacks
legion seekers are -20pts base
additional marines are +5pts
sunfury missiles on lightning is +10pts
kraken missiles are +10pts
phosphex bomb cluster -10pts
electromagnetic bomb charges are -10pts
tarantula’s are +5pts each
tarantula squads lose forward deployment
dreadclaw drop pods +15pts
dreadclaw listed as only carrying regular and contemptor dreads, not leviathan or dreadeo types
land speeders are -10pts each
hunter killer missiles are -5pts each now
javelins are -20pts each
javelins gain strafing run USR
units attacking a javelin in combat suffer a -2 to hit while it isn’t immobilsed
heavy support units
new jetbike unit
just regular jetbikers with multi-melta as basic, base squad is +30pts over normal jetbike squad
may only go to 5 men in total, additional men are +15pts over normal jetbikers
may upgrade to volkite or plasma for cost, all of the squad must be the same
may take sergeant upgrade
deathstorm drop pod has automated weapons rule, basically old rule of automatically shooting all units within range (enemy or friend) when it arrives.
LR phobos is -25pts
proteus is -20pts
land raider achillies can take thudd gun ammos same as rapiers, at same price
achillies-alpha can take additonal ammo types
vindicators are now squadrons as in book 6. with additional rules from FAQ
spartan is +10pts
laser destoryers are free upgrades on spartan
flare shield is +20pts over old price
sicaran venator may take second pintle-mounted weapon (full list)
sicaran is +30pts and can take a pintle mounted weapon
Kharybdis is -25pts
deredeo dreadnought has third arm option, heavy lascannon option str10, ap2 heavy 2, exoshock
exoshock means if a hit scores a penetrating hit, then on a 4+ a second automatic pen is caused ignoring cover
whirlwind scopius can take pintle-mounted weapons
malcador is now heavy support with -25pts base cost
battlespeed now allows it to fire its main weapon (top turret) at full BS skill before or after moving flat out.
flachion can take a neutron wave capacitor which adds the ‘feed back’ and ‘shock pulse’ special rules to it’s volcano cannon.
Rites of war
orbitial assault: dreadnought and contemptor talons can take dreadclaws or dreadnought droppods even in talons of 2 or 3. rapier batteries can take drop pods.
will update with any addition finds.
Is there any changes to the Questoris knights? (fingers crossed for a cheaper or better Magaera...)
Some red book changes thanks to Garro over on the Heresy forums
so I've spent the last hour or so cross referencing the new army list with the old one and have these to share with you all.
unit prices referenced are either increases or decreases compared to their original price, rather than their actual price.
Age of darkness rules changes
the ‘imperial armour units in age of darkness games’ rule has been replaced. Instead of ‘any unit’ it is now a fixed list of units.
Clarification of having multiple characters with the ‘must be warlord’ rule. Simply put, you can’t. Only primarchs override this.
Tank squadrons have command tank upgrade which is +10pts over old price
tankes with pintile-mounted options have multi-meltas added for same price as havoc launcher
HQ choices
moritat chain fire rules updated to include the overheat rules from the jan 2016 FAQ
legion command squad base cost is -25pts
additional LCS members are -5pts
Elites choices
veteran tactical squads -25ps to base cost
veteran marines are -3pts each
VTS has additional weapons from FAQ added
techmarines are -10pts each base
servo-automata has heavy bolter, multi-melta, and missile launcher added to their wargear options
apothecarion detachment has list of units removed, may join any unit will ‘legiones astartes’ rule that isn’t in terminator armour or have the daemon rule.
Apothecarion detahment can purhcase jump packs and SM bikes, allowing them to join like equipped units.
Dreadnoughts all have +1 attack (to base 3) as per FAQ
Volkite culverins in contemtpor dreads replaced with the twin-linked version
legion rapier squads thudd guns only have frag rounds to start with. May purchase additional rounds as in book 6, including phosphex
troops choices
legion tacticals squads are -25pts base
legion assault squads are -75pts base
additional assault marines are -2pts each
breacher squad -25pts base
additional breacher marines are +5pts each
tactical support squad can take additonal close combat weapon for 2pts
rotor cannon and volkite charger upgrades are now free upgrades
reconnaissance squad is -25pts base
dedicated transports
legion dreadnought drop pods are +35pts
fast attacks
legion seekers are -20pts base
additional marines are +5pts
sunfury missiles on lightning is +10pts
kraken missiles are +10pts
phosphex bomb cluster -10pts
electromagnetic bomb charges are -10pts
tarantula’s are +5pts each
tarantula squads lose forward deployment
dreadclaw drop pods +15pts
dreadclaw listed as only carrying regular and contemptor dreads, not leviathan or dreadeo types
land speeders are -10pts each
hunter killer missiles are -5pts each now
javelins are -20pts each
javelins gain strafing run USR
units attacking a javelin in combat suffer a -2 to hit while it isn’t immobilsed
heavy support units
new jetbike unit
just regular jetbikers with multi-melta as basic, base squad is +30pts over normal jetbike squad
may only go to 5 men in total, additional men are +15pts over normal jetbikers
may upgrade to volkite or plasma for cost, all of the squad must be the same
may take sergeant upgrade
deathstorm drop pod has automated weapons rule, basically old rule of automatically shooting all units within range (enemy or friend) when it arrives.
LR phobos is -25pts
proteus is -20pts
land raider achillies can take thudd gun ammos same as rapiers, at same price
achillies-alpha can take additonal ammo types
vindicators are now squadrons as in book 6. with additional rules from FAQ
spartan is +10pts
laser destoryers are free upgrades on spartan
flare shield is +20pts over old price
sicaran venator may take second pintle-mounted weapon (full list)
sicaran is +30pts and can take a pintle mounted weapon
Kharybdis is -25pts
deredeo dreadnought has third arm option, heavy lascannon option str10, ap2 heavy 2, exoshock
exoshock means if a hit scores a penetrating hit, then on a 4+ a second automatic pen is caused ignoring cover
whirlwind scopius can take pintle-mounted weapons
malcador is now heavy support with -25pts base cost
battlespeed now allows it to fire its main weapon (top turret) at full BS skill before or after moving flat out.
flachion can take a neutron wave capacitor which adds the ‘feed back’ and ‘shock pulse’ special rules to it’s volcano cannon.
Rites of war
orbitial assault: dreadnought and contemptor talons can take dreadclaws or dreadnought droppods even in talons of 2 or 3. rapier batteries can take drop pods.
will update with any addition finds.
Is there any changes to the Questoris knights? (fingers crossed for a cheaper or better Magaera...)
Wrong book. The Imperialis is already out, I believe. This new one is for the Marines.
Hmm, would appear my half-built Imperial Fists force now has changed quite significantly in points (in a good way!). Going to have to get hold of that book :/
Interesting changes with Breachers and Seekers, it means they buck the general trend in the Legion list, in that they favour smaller units more than most Legion options. At least, it seems FW is telling us to play that way. It makes sense, because Breachers are intended for Zones Mortalis battles, and Zones Mortalis rules prohibit units larger than 15 being taken, so 20 strong squads of Breachers are a bit unnecessary. They are now also more expensive than before, with 15 strong units being the same price and 10 Marine units being cheaper than before the update.
MacMuckles wrote: Are questions being fielded at the Open Day? I'd love to know if they intend to add Rough Riders and Chimeras to the Cults And Militia list.
Crazyterran wrote: Look in front of the storm shield guys - are those a Breacher upgrade kit? If so, that would make getting bleachers significantly cheaper.
those Moritat look badass, too...
loving the belt feed to the pistols...
power scythes look fun...
they did a good job of keeping the best bits of Typhus' scythe...
pretty much everything on show looks good, but Prospero is what has got me most excited...
A Thousand Sons and Prospero Burns are two of my favorite HH books, and it's been a long wait for them to get to this battle...
so stoked it's finally happening...
thanks for posting the pics, guys, as always
Imateria wrote: No close up pictures of the Secutarii? They're right next to the Macrocarid Exploritor damnit, how hard could it have been to take pics of them!
Open days are not about seminars, but you can chat with the designers
Pushkin - Warseer
Re: Forgeworld Open Day 2016 - News and Rumour
I had a really nice chat with Andy Hoare about blood bowl. This is done and will be out before Christmas, the models and the sprues were all done and they look great.
Humans and orcs are in the box, and then skaven and dwarves will be next. The pitch is reversible and has a human pitch one side and an Orc one the next side. Once they get skaven and dwarves out done they're going to do a similar double sided pitch for them. In terms of other plastic box sets they are going to do an elf team and one other team. Everything else will be resin. Special characters are in the works, but rules for some of them are already done.
Anyway as we were chatting about blood bowl he pulled out a play testing copy of asepticus titanicus from the eighties! It had Polaroid pictures in it and the old printer paper with the holes in the side! Anyway adepticus titanicus is his next project. The old scale was really mixed with troops too big and Titans too small! New scale is going to be 8mm, so should work really well. He was saying with the new models you can see the marks of armour on space marines infantry, so although small should still be really detailed, by the sound of things this makes a warlord the size of a contemptor.
There's going to be some terrain in the box inspired by the old cardboard buildings, but this will be plastic, everything else is going to be resin. The setting is 30k so just going to be HH to start, but the plan is if it does well to introduce other races within the 30k setting.
By the sound of things the focus is going to be getting a decent model range for the HH first. We talked about how hard it is to do all ranges and all unit types in epic, and I think the focus is very much Titans, tanks and flyers! This is due in 2017 and will all be under the forgeworld banner.
I spoke to Alan Bligh about the HH timeline which was quite nice. One of the interesting things that was mentioned was blood angels and dark angels which by the sounds of things are going to be dealt with together, and won't necessarily involve signus prime. Whilst this is an interesting story, it doesn't really make for a good campaign. he mentioned there were quite a lot of events not on the official timeline, and that he has various versions of the timeline which includes other battles that haven't been covered either by black library or FW.
The focus at the moment is on Tempus, which all going well should be this year. The artwork and the first drafts are all done, but whether they can get it done in time is another matter!
Automatically Appended Next Post:
Atia on B&C
Adeptus Titanicus is planned for the next HH weekender
and
Mango Polo, on 17 Jul 2016 - 3:05 PM, said:
Mike French has confirmed that the copper & green scheme is for the thousand sons' forge world. Woop <3
Yep it's Arkhadia.
Scoria (the Xanian Magos with scorpion body <3) will be done!
Warhams-77 wrote: Open days are not about seminars, but you can chat with the designers
Pushkin - Warseer
Re: Forgeworld Open Day 2016 - News and Rumour
Anyway as we were chatting about blood bowl he pulled out a play testing copy of asepticus titanicus from the eighties! It had Polaroid pictures in it and the old printer paper with the holes in the side! Anyway adepticus titanicus is his next project. The old scale was really mixed with troops too big and Titans too small! New scale is going to be 8mm, so should work really well. He was saying with the new models you can see the marks of armour on space marines infantry, so although small should still be really detailed, by the sound of things this makes a warlord the size of a contemptor.
He seems to be speculating on the size and ending up a bit wrong. It's previously been mentioned the Warlord would be about 6" which is about what you get when you scale the 40k warlord down to the 8mm scale. Maybe he misheard something. In the 8mm a reaver Titan ends up pretty close to Contemptor sized, however.
I got to talk with Alan about a few things today as well. Great guy, very informative and seems to have a genuine interest in keeping both the fluff and crunch side of the games healthy.
Regarding the new Imperial Armour book, I didn't get a date but "soon". Before HH7 at least.
HH7 will include rules for the Secutarii and other new mechanicum stuff for 30k.
Regarding the Auxilia it is very unlikely that new units will be in HH7. There are no plans at all for rough riders. His reply was a scornful look and the words "Horses in space??"...
Also had a great chat with Darren Parwood. Apparently the size of the Porphyros knight came about after a panel talk, where the team noticed thst if they made it the same size as the Paladin and Cerastus, it would be difficult to differentiate the three in Adeptus Titanicus. So they decided to scrap it and make a bigger one.. He also mentioned that until GW made the knight Warden box, the Porphyron was called the Warden.
Alan also mentioned that they may split the Blood Angels/Dark Angels book into separate books. Still a lot of things up in the air apparently.
Thramas and Signus are not the campaigns they are looking at for these two.
Automatically Appended Next Post: The winner of the painting competition was a Warlord titan with sound and smok effects built in. Not the most technically difficult paint job on it but very nice. :-)
Regarding the Auxilia it is very unlikely that new units will be in HH7. There are no plans at all for rough riders. His reply was a scornful look and the words "Horses in space??"...
Lol, that's really not a thread you want to pull at with anything 40K related!
Xanthos wrote: Alan also mentioned that they may split the Blood Angels/Dark Angels book into separate books. Still a lot of things up in the air apparently.
Thramas and Signus are not the campaigns they are looking at for these two.
I hope they don't split the books. I've waited long enough for the Dark Angels. I really don't want to wait another 2 years at this rate.
It sure sounds like they're further along on Titanicus than they've actually told us, if they're producing test sample of a Knight and scrapping its 40k version just because of the Titanicus version.
Regarding the Auxilia it is very unlikely that new units will be in HH7. There are no plans at all for rough riders. His reply was a scornful look and the words "Horses in space??"...
Lol, that's really not a thread you want to pull at with anything 40K related!
This is dissapointing. It's not surprising that there is some bloc of GW/FW designers who dislike the concept, it certainly explains why we haven't seen anything. As it gets pointed out often enough, they don't need to be proper "horses"... they could be any number of forms of riding beast.
aka_mythos wrote: It sure sounds like they're further along on Titanicus than they've actually told us, if they're producing test sample of a Knight and scrapping its 40k version just because of the Titanicus version.
Regarding the Auxilia it is very unlikely that new units will be in HH7. There are no plans at all for rough riders. His reply was a scornful look and the words "Horses in space??"...
Lol, that's really not a thread you want to pull at with anything 40K related!
This is dissapointing. It's not surprising that there is some bloc of GW/FW designers who dislike the concept, it certainly explains why we haven't seen anything. As it gets pointed out often enough, they don't need to be proper "horses"... they could be any number of forms of riding beast.
I did mention to Alan that they might be bikes, small walkers or whatever. Got no comment on that. :-p
Re: Titanicus, Darren has test printed the Various Titans, Leman Russes, Rhinos, Knights and various infantry.
It was after seeing all these at several scales that the choice to go with 8mm scale was made.
His emphasis was on 25% of 40k size instead of 20% in old Epic.
I fished for info on Aeronautica or other small scale aircraft. Got an interesting reply to this. He would very much like to do a new fighter game, but focusing on the larger void-fighter craft.
He always felt that the various fightercraft in gothic felt out of place and would have been better served at a scale in between Gothic and Epic.....
I did mention Xwing as an argument for having another go at fighter games. They are well at aware of Xwings success and would like to ride that wave of course.
But his main reason is that he likes the idea of voidcraft. :-)
Excellent day, though slightly disappointed that Fires of Cyraxus and the Vulterax wasn't available. The Moritat looked stunning and is currently being tooled, so not long hopefully. The Macrocarid too was stunning. Now, onto specialist games. Managed to collar the lads and spent a good amount of time pumping them for information:
First blood bowl, most is probably already known:
- The release box will be plastic and contain the full rules
- The following teams are planned for the initial run of releases: Human, Orc, High Elf, Wood Elf, Dark Elf, Elven Nations, Nurgle, Dwarf and Skaven
- He mentioned a dead zone supplement that will expand on them
- Resin teams and upgrade sets for all teams are planned
- Was mentioned that cheerleaders and apothecaries would make excellent the event pieces, though nothing like the original Orc cheerleader!
- Illegal procedure is now an optional rule!
- They won't be following age of sigmars background or race naming for blood bowl
- Ask Lord Borak 'may' return!
- Dungeon bowl was also mentioned as something they're looking at
And now, Adeptus Titancius. As mentioned above, the original play test box is quite the relic and was worth a look.
- They're digging into all previous Epic games for inspiration, but it will be a new rule set.
- Expect Titans to have a plasma reactor power tracker to keep track of how much power they have.
- They'll be able to overload the reactor to boost power with a risk (Overload voids, increase speed, etc)
- Harpoons will be back but nowhere near as ridiculous as they used to be!
- Expect 2nd edition Epic orders and damage charts
- Expect 1st edition campaign and upgrade rules
- Engine war will be a bit of a slugfest, with Titans slowly blasting each other to Atoms, staggering about, weapons missing, systems burnt out, but still able to fight until you smash the legs, pulverise the MIU's or cause the reactor to go nuclear.
- Manourberability is key - the heavier the Titan, the slower they are. He described a play test where his final warlord was scragged when an enemy warhound got behind it and he didn't have enough power to overload the reactor to take more turns than they can
- Knights are objective grabbers and shield droppers, don't expect them to go toe to toe with Titans and survive
- Campaign games are the default mode of play, similar to Necromunda as he described it. With options for competitive and open play.
- Machine spirit personality will play a role. This sounded really exciting. Titans will pick up a personality the more used they are. So you could end up wth a Titan geared for close combat and have it turn into a bit of berserker which will have an effect of it becoming less controllable in battle. 'Resting' the Titan becomes an important choice to make. Yes, your Titan could end up with PTSD or worse...
- They're starting out with the three classes and Knights, all in resin
- They'll be a game box that'll contain just the rules and terrain, a Horus heresy style black book for the main rules with additional background and colour imagery and the models in resin
- As for future Titans, expect a new class between warlord and reaver as well as a Nemesis class and, he got really excited, PsiTitans (at last)! Imperator would only appear if the game proves popular
- They're now running through play testing the game with a wider player base
Really, REALLY looking forward to Porphyrion. Also, does this mean there are going to be separate Mechanicum related Cerastus Knight variants? Like the Acheron with Mechanicum-styled carapace?
Well, there will be nothing new here other than angles, but here's my pics from a very warm day.
Yes some of them are sideways, that is what happens if you upload phone images to Dakka. Click on them to view correctly, because I'm just going to ignore people who don't read this.
zedmeister wrote: Excellent day, though slightly disappointed that Fires of Cyraxus and the Vulterax wasn't available. The Moritat looked stunning and is currently being tooled, so not long hopefully. The Macrocarid too was stunning. Now, onto specialist games. Managed to collar the lads and spent a good amount of time pumping them for information:
And now, Adeptus Titancius. As mentioned above, the original play test box is quite the relic and was worth a look.
- They're digging into all previous Epic games for inspiration, but it will be a new rule set.
- Expect Titans to have a plasma reactor power tracker to keep track of how much power they have.
- They'll be able to overload the reactor to boost power with a risk (Overload voids, increase speed, etc)
- Harpoons will be back but nowhere near as ridiculous as they used to be!
- Expect 2nd edition Epic orders and damage charts
- Expect 1st edition campaign and upgrade rules
- Engine war will be a bit of a slugfest, with Titans slowly blasting each other to Atoms, staggering about, weapons missing, systems burnt out, but still able to fight until you smash the legs, pulverise the MIU's or cause the reactor to go nuclear.
- Manourberability is key - the heavier the Titan, the slower they are. He described a play test where his final warlord was scragged when an enemy warhound got behind it and he didn't have enough power to overload the reactor to take more turns than they can
- Knights are objective grabbers and shield droppers, don't expect them to go toe to toe with Titans and survive
- Campaign games are the default mode of play, similar to Necromunda as he described it. With options for competitive and open play.
- Machine spirit personality will play a role. This sounded really exciting. Titans will pick up a personality the more used they are. So you could end up wth a Titan geared for close combat and have it turn into a bit of berserker which will have an effect of it becoming less controllable in battle. 'Resting' the Titan becomes an important choice to make. Yes, your Titan could end up with PTSD or worse...
- They're starting out with the three classes and Knights, all in resin
- They'll be a game box that'll contain just the rules and terrain, a Horus heresy style black book for the main rules with additional background and colour imagery and the models in resin
- As for future Titans, expect a new class between warlord and reaver as well as a Nemesis class and, he got really excited, PsiTitans (at last)! Imperator would only appear if the game proves popular
- They're now running through play testing the game with a wider player base
I'd imagine a box set would be around £250. It is on 8mm scale after all, but it does put Warlords as being 6" tall.
(A fair bit bigger than a Domitar)
Keeping in mind it'll all be with Resin too.
Was there any mention of the Space Wolves or Thousand Sons lists? They've been mentioned as different than the Crusade lists the other Legions are built off, but I was wondering how different. Particularly the Space Wolves as I'd like to get started building the Legion but would hate for it to be radically different.
Verviedi wrote: Oh my goodness, dat Supremacy suit. I need one.
I'm sitting on mine and I want the heavy railgun array weapon. I need to finish my tidewall but I'm so busy all of a sudden unlike usual that I have only been able to paint once a week. Meaning its going to take ages to even get started. :( I can at least look at the box and resin in the bags.
AegisGrimm wrote: Unfortunately it sounds like AT will be as expensive as all hell to play.
It was mentioned that a typical game would be 1 warlord, 1-2 reavers and 2-3 warhounds.
In previous conversations with campaign rules being the default your force will start with just a single Warlord and your force will grow as you claim victory earning the honors to command greater forces.
I'd imagine a box set would be around £250. It is on 8mm scale after all, but it does put Warlords as being 6" tall.
(A fair bit bigger than a Domitar)
Keeping in mind it'll all be with Resin too.
6" is the height of a 40k Knight Paladin. Being resin it's unlikely there will be a "box" but I imagine a variety of bundles. As far as cost goes I think it'll be on the cheaper side of what it could be but I expect the warlord will cost about $150, somewhere between the cost of a 40k Knight Paladin and the larger FW Knights.
Automatically Appended Next Post:
nagash42 wrote: If they want a lot of people to play it they need to make it cheaper. Oh and add slaanesh knights.
It's set in the early 30k era so I doubt we'll see those until the timeline of this game progresses. I don't think they'll be able to do this "cheap", they already said the warlord will be resin... So even if they do the other smaller Titans in plastic you're still looking $50-60 a warhound since at this scale they're similar to dreadnoughts in size.
Its a shame that we wont be seeing the new epic titans in plastic, but I can understand the business reasons for it. Hopefully it will prove popular enough to warrant more resources in the future. Recent GW releases and the rumours of what's to come have me unwilling to rule anything out at the moment.
I don't think they've gone so far as to say it's all resin. Just that the Warlord is resin.
Unfortunately it's probably the only thing that would gain the most being plastic or partially plastic. If a warhound or reaver were resin... Those would be dreadnought and Contemptor sized models and be relatively easy to for the average gamer to deal with.
Yeah, it's so stupid that it'll probably be resin like the titans, as they could easily mimic Space Marine, having the first release be a box game with two forces each being made from one set of plastic sculpts that you paint up as your favorite legion. These days even that would look amazing, with the quality of the plastic sculpts lately.
I would estimate a battle-worthy AT force to be like buying a Mechanicum all-resin knight or two, with 3-5 contemptors alongside it. The game would have to be amazing for me to get with that, unfortunately, as even after all that I'd have to find another player in my area who would want to play a FW-only game.
It'd be like the Epic flyer game, which I would be surprised if even 3-4 players in this half of the state would even have bought working forces for.
If we had a basic game in plastic and the Warlord in resin, that would be okay. Hopefully that is what we'll see instead of the all resin the rumor said.
MacMuckles wrote: What's with all the resin hate? It's not that difficult of a material to work with
I think most people commenting on the prices if it's all FW resin, instead of some nice plastic sets. The fact they mentioned plastic terrian in the 8mm scale for the game, i think some plastics will be expected.
BrookM wrote: Forge World mass-producing with resin isn't exactly something a lot of people familiar with the company will be keen on.
The limited edition preator from FW sold in GW stores shows that FW dose have the capability now TBH. I think it might of been a stress test for projects like this.
A new class of titan between Warlord and Reaver sounds good, not sure where it would come power-wise as there's a fairly linear progression in stats between the titans
BrookM wrote: Forge World mass-producing with resin isn't exactly something a lot of people familiar with the company will be keen on.
The limited edition preator from FW sold in GW stores shows that FW dose have the capability now TBH. I think it might of been a stress test for projects like this.
I don't know that a few special edition models per-store is necessarily much larger volume than they normally do for a character sculpt, they're just distributed around rather than being held centrally and sold online.
That said, they're not going to have to worry about volume all that much if they're asking what, £300-ish+shipping(assuming "price between plastic knight and Cerastus" is roughly right, say £140ish for a Warlord, plus £60-ishx2 for the Reavers, then £30-ish for a unit of three Warhounds) for your average force for one player, for an all-resin Specialist Game, and then another FW-hardback-price book on top adds another £70+shipping.
GW have been struggling to get folk to buy armies for the main, well-supported, widely-played systems in plastic for that kind of money, I doubt many will be willing and able to spend that much on a niche game with conditional future development. Oh, no doubt FW will make money, they're evidently going after the same segment of GW customers who buy entire FW Knight households or multiple Titans, but people hoping this would be a fresh start for Epic will likely end up disappointed as that segment isn't big enough to support a whole new game system on their own; I fear it will be relegated to a nice-looking curiosity that most gamers simply never see outside of pictures online from the gaming dens of the better-off, like 40K scale Warlords.
Oh well, maybe if our richer brothers & sisters each spend a small fortune us peasants will get a plastic box in four or five years :/
Charax wrote: A new class of titan between Warlord and Reaver sounds good, not sure where it would come power-wise as there's a fairly linear progression in stats between the titans
A midrange titan between the two would be easy to imagine- Say 24 hull points, 2 reaver scale arm weapons and either a pair of warhound scale carapace mounts or a reaver scale cannon on a carapace mount. Something in the 2000 point range (with the Warlords 2750 and Reaver's 1450 to compare)
Other potential loadouts could be say a pair of warlord scale guns with no carapace mount, or a warlord scale gun above with a pair of warhound scale gun arms (a ranged siege titan). Could also do a quad reaver scale weapon mount, with a default of 2 reaver arms above and 2 CCWs below but can swap the CCW arms for more guns at a point cost.
The potential of plastic epic titans could also depend on the patterns made- say resin for mars pattern pretty ones, and then plastic for the blockier but easier to break into components lucius pattern titans. The epic Lucius Warlord is still a classic, and FW has made models of the warhound and reaver in lucius before. With less curved parts and a solid blocky structure as opposed to overlapping plates and a lot of undercuts, you could probably fit an epic scale lucius reaver with gun options into a single tank sprue, an a warlord onto 2. Say 2 warhounds to a sprue. For mars pattern, you are looking at basically the plastic Knight as a warlord- 3 sprues, with a smaller proportion to the upper carapace, but more gun options.
If their going back to the original or 2nd edition as inspiration then you are looking at Titans having hardpoints that can accommodate a number of weapon "barrels" and approximation on tonnage if you will.
Each Warhound hardpoint could accommodate 2 "barrels", the Warlords 4.
The Reaver was the midpoint in terms of mixing manoeuvrability and 3 x 4 barrel hardpoints.
I would guess a new midpoint chassis might combine Warlord survivability, reduced weapons barrels/tonnage and better manoeuvring - a sort of heavyweight flanking CC machine.
In terms of the rules, he did mention that they'd take on and adapt rules from previous editions only if they made sense and added to the tactical experience. They wouldn't add them in for the sake of it. He also mentioned that they're not afraid of a bit of complexity if, again, it made sense.
Finally, I've just recalled that they're like to sell hulls without weapons and sell the weapons separately.
Personally, I think a fully equipped Warlord will be about the same as a fully equipped Leviathan Dreadnought.
Yodhrin wrote: That said, they're not going to have to worry about volume all that much if they're asking what, £300-ish+shipping(assuming "price between plastic knight and Cerastus" is roughly right, say £140ish for a Warlord, plus £60-ishx2 for the Reavers, then £30-ish for a unit of three Warhounds) for your average force for one player, for an all-resin Specialist Game, and then another FW-hardback-price book on top adds another £70+shipping.
Hopefully that 140£ is way off...
Hard to make good epic battle with multiple titans with THAT pricing. Sigh. Remember times when idea of multiple warlords in epic wasn't once in a blue moon? With that pricing who can afford that sight...
if its too expensive people will just proxy the old range with the new rules...... I wouldnt object to it.
I am however starting to save for this. I played a little of the game when i was a kid and i loved it but was too poor to collect it. This will be my life fulfilled when it gets released