Perhaps Genstealer Cult members' reproductive organs are like a Clownfish. In clownfish colonies there is only ever ONE female. When that female dies (old age, disease, predation, etc.) the highest ranking male transforms into a female, and the next highest male becomes the Alpha male.
The same could be true of genestealer cults. They continue to become more and more human, and then an external influence changes their "gender" (or whatever the correct term might be), and they start popping out genestealer babies.
Charax wrote: If they bring back possessed Patriarchs and mutated Genestealers I will squee like a little girl for a solid week
Making Patriarchs and Magi able to take Malific daemonology powers and AoC with Chaos would be a compromise
They are already out. I see it as a great possibility for a cult to infiltrate, using the chaos allies as cover.
A couple of things, seeing as I saw a few of the uninitiated.
If you can, read the story- Deathwing by Bryan Ansell and William King.
Basically, the Genestealer is a forward infiltration unit/ parasite. They find an inhabited world, hitching rides on ships, infect some hosts, and evolve into a Patriarch. The latent connection to the tyranid fleet is on par with Aliens, from which they got the idea and ran with it. As the numbers continue to grow, the hosts spawn off more evolved genestealer hybrids, as they continue to bring more hosts into the fold. The Tyranid organisms are on par with spores, or diseases, and there are more then just Genestealers on Space Hulks. The Sword could be a trophy weapon, taken by a chaos cultist/ genestealer cultist...
As for a Planetary Infiltration, The idea was that the genestealers were ingrained to infiltrate the highest levels of the world, and devolve the population by infiltration, and bringing them into the fold. They were a destabilization force, for guerrilla warfare, infiltration, and prepping for the oncoming tyranid invasion, which would come when the planet was sufficiently converted, and destabilized. That was also the reason for the Inquisitors from the Ordo Xenos, and the Deathwatch.
As the Tyranid invasion comes, the Genestealer Cult is there to continue to infect and destabilize the infrastructure. Chaos allies with them to the point of using them to sow chaos, and as weapons as they hatch their plans, and will them end up killing them off, turning on them the first chance they get.
I could honestly see a chaos genesteler cult, IE Nurgle Genestealers, with nid fly clouds, infecting local water supplies, and breeding maggoty love for the hosts to wallow in, or Genestealer Tzeench cultists, who would make love into war.
They also had Ork Stealer Hybrids. I could also see a variation of the Tau, Eldar, or Humans, masquerading as rebels, and then popping the news to everyone that things aren't as they appear...
Automatically Appended Next Post:
cuda1179 wrote: Perhaps Genstealer Cult members' reproductive organs are like a Clownfish. In clownfish colonies there is only ever ONE female. When that female dies (old age, disease, predation, etc.) the highest ranking male transforms into a female, and the next highest male becomes the Alpha male.
The same could be true of genestealer cults. They continue to become more and more human, and then an external influence changes their "gender" (or whatever the correct term might be), and they start popping out genestealer babies.
They reproduce by the... thing...in the mouth. The genestealer infects the host, the offspring comes out with genestealer DNA,and the offspring continue to devolve. Everyone infected is collectively ingrained with a miniature "HIvemind" mentality, and they continuie to pull crap on the population, bring in other hosts, infect more people by procration the old fasion way, and they stay out of the public eye and use misdirection and insurgency tactics to continue to destabilize worlds. The first Genestealer is the Primarch. Then one of the later ones is a Magus.
It happens over the course of generations, BTW. If there are more then one Genestealer, they branch off to other parts of the world, spreading more cults.
I guess the Genestealer Cult should have access to malefic daemonology. I mean I can't think of a reason why they wouldn't. They're still human enough.
A.) is there any fluff to support more than 1 active patriarch in a cult?
B.) does anybody suppose that there will be a restriction on the number of patriarchs that can be included in an army once the book is out? (I hope not as I have 3 from overkill along with the spawn of cryptus and a space hulk broodlord)
each cult only has one Patriarch, because he's the first Genestealer to spread the infection, and there an only be one "First"
but they've never specified the range on that. is it the first one on a planet? a city? a solar system?
what happens if two cults meet up? maybe one's established on a planet and another arrives via ship. I could maybe see the cults merging and resulting in two Patriarchs that way, or maybe the Patriarchs are instinctively hostile to each other and fight until there's only one left to take over both cults
Charax wrote: each cult only has one Patriarch, because he's the first Genestealer to spread the infection, and there an only be one "First"
but they've never specified the range on that. is it the first one on a planet? a city? a solar system?
what happens if two cults meet up? maybe one's established on a planet and another arrives via ship. I could maybe see the cults merging and resulting in two Patriarchs that way, or maybe the Patriarchs are instinctively hostile to each other and fight until there's only one left to take over both cults
From the Deathwing omnibus in the 90s - it was shown that Cults will adopt 'refugees' from other cults (who may have been wiped out by imperials, or they could have gotten lost etc) but on the understanding they will never truly be part of the new cult.
If the new Cultists remain mining themed, does anyone else think Mantic may get a sales boost once their Tunneler hits retail?
Dependent on what's in the Cult Codex, I could see me subbing one of these as an armoured car proxy (partly because I have three on the way from the KS).
Depending what's in the list ( if they could have rough riders from ig) those could be interesting conversion ideas.
S.Y.
love my old Zoat minis though they were only in the Tyranid army, back in the day, iirc...
there are also original hybrid Rough Rider minis in my collection...
they are fun minis...
it will be interesting to see what makes the cut from the old days, once this new Codex drops...
If the new Cultists remain mining themed, does anyone else think Mantic may get a sales boost once their Tunneler hits retail?
Dependent on what's in the Cult Codex, I could see me subbing one of these as an armoured car proxy (partly because I have three on the way from the KS).
I hope not. Would be funny though how GW is copying Hawk Wargaming then in copying Dropfleet Commander then. Anyways that looks like something Squats/Demuirg would have instead.
Souleater wrote: In the original background there was just one Patriarch per cult, he was one of the genestealers that originally infected the people on the planet.
Back then he was a bit on the tubby side and wore a huge gold medallion...times may well have moved on!
This confirms that genestealers will now have access to a brand new upgrade to their rending claw - the Big, Doofy Claw! Of course, it will be Unwieldy, making Initiative an even more useless stat. Unwieldy, S: User, AP-.
Charax wrote: each cult only has one Patriarch, because he's the first Genestealer to spread the infection, and there an only be one "First"
but they've never specified the range on that. is it the first one on a planet? a city? a solar system?
what happens if two cults meet up? maybe one's established on a planet and another arrives via ship. I could maybe see the cults merging and resulting in two Patriarchs that way, or maybe the Patriarchs are instinctively hostile to each other and fight until there's only one left to take over both cults
If they came from the same broodstock, same splinterfleet, then I'd imagine cooperation and mutual aid.
If they came from different fleets, then war, total genocide, same as their parent fleets would, to see which is stronger and which gets to summon their respective fleet to the world.
the_scotsman wrote: This confirms that genestealers will now have access to a brand new upgrade to their rending claw - the Big, Doofy Claw! Of course, it will be Unwieldy, making Initiative an even more useless stat. Unwieldy, S: User, AP-.
This trait is carried all the way to the 4th gen magus, who leads them under the guise of cult or religion on the world, as a religious leader...
You guys saying those are giant claws are aware Genestealers have two sets of arms right? It's probably just the angle of the picture that makes them look weird. If it's actually a new Genestealer kit where they can access giant claws, I'll be shocked - in a good way!
Nostromodamus wrote:Surprised there's been no leaks of the new kits yet.
Maybe GW seeing how poorly Deathwatch and Blood Angels sold they are doing what movies reviews do and will not give any pre screenings until the day of actual release so the crappness can't spread out and they get all their initial sales right away.
In any case, here's hoping their rules are better. The Genestealers from Overkill were worse in almost every way compared to the Acolytes for double the points per model.
Nostromodamus wrote:Surprised there's been no leaks of the new kits yet.
Maybe GW seeing how poorly Deathwatch and Blood Angels sold they are doing what movies reviews do and will not give any pre screenings until the day of actual release so the crappness can't spread out and they get all their initial sales right away.
Where do you get this idea that Deathwatch hasn't sold.
Yep, just because Deathwatch might not be the most competitive codex doesn't mean people who like Deathwatch for narrative or modelling purposes didn't buy them. I know quite a few locally that do Deathwatch too.
Souleater wrote: In the original background there was just one Patriarch per cult, he was one of the genestealers that originally infected the people on the planet.
Back then he was a bit on the tubby side and wore a huge gold medallion...times may well have moved on!
Behold.
" hehehe...Fryman... i got some geneseed to introduce to you... hehehe Tonight!"
Deathwatch does not make for a very strong independent army, but the flexibility means it can be used to fill all,sorts of gaps in other armies.
Genesee alert cults are awesome in the fluff, and I plan to buy the codex, but overall they will likely be a weaker release than deathwatch. They have some cool functions, and are strong on a per model basis (far better than say orks) but don't seem to fill much of a role that the nid codex cannot do already, and will likely be limited as an independent army.
They may end up like dark eldar. Great fluff and models, but only one or two options taken to try to cheese out a different force. How many people want to be bb with nids simply to get invisibility after all?
Nostromodamus wrote:Surprised there's been no leaks of the new kits yet.
Maybe GW seeing how poorly Deathwatch and Blood Angels sold they are doing what movies reviews do and will not give any pre screenings until the day of actual release so the crappness can't spread out and they get all their initial sales right away.
Where do you get this idea that Deathwatch hasn't sold.
My Corvus Blackstar was back ordered when I wanted to get it, and I believe my Kill Team boxes were the same. Three weeks after release, my GW store had reordered the Kill Teams three times(and we're sold out when I went), and all of the character kits had been reordered three or four times. Codex has been continuously sold out.
The assertion that Codex:Your Dudes aka Deathwatch would be a bad seller is laughable at best. My GW manager said that it was one of the best releases in the past two years.
Just to confirm we have no real rules tidbits for them yet, right? They have caught my fancy just a little bit although I normally don't like Tyranids, I like anything that is basically renegade humans plus extras for the fluff perspectives.
Nostromodamus wrote:Surprised there's been no leaks of the new kits yet.
Maybe GW seeing how poorly Deathwatch and Blood Angels sold they are doing what movies reviews do and will not give any pre screenings until the day of actual release so the crappness can't spread out and they get all their initial sales right away.
Where do you get this idea that Deathwatch hasn't sold.
Just talking out loud. It's a guess. Let's see, Betrayal at Calth supposed to sell like hot cakes. Yes GW profits went down until computer game licenses basically saved them. Who ever thought Plants vs Zombies 40K would save them.
So much hype for Deathwatch. HUGE time. But why are they not being talked about now? It's almost like they never existed on the threads. Where is the excitement for them now? You would think people clamouring for this, there would still be lots of threads in the 40K section about them, playing them. Don't see it so maybe they are not as popular as people claimed. I am sure it sold a lot, but maybe not the "saviour" that would save 40K if they ever came out like a lot of people claimed it would be.
Also a lot of negativity on the rules for Deathwatch appeared before it was even released. After the negativity of the rules, I don't see ANYTHING for Deathwatch on the forums. So I am guessing it's only a handful of people who got them. Like I said, just guessing. Not saying it's fact.
Quick question: how did the Primus get his bone sword ? Isn't it supposed to be "grown" by Hive tyrant ? I hope they have a STRONG explanation about this (anyone with DW:O here ? Is there any explanation in this box ?
Sorry I don't agree. BAC had good hype, srill has good hype, sold amazingly well, and the 30k scene has exploded due to affordable minis (30 marines, 5 terminators, a dread, and two characters for under $150?). The blood angel and space wolf limited box sets sold out very quickly. Deathwatch overkill sold well, and the new deathwatch box sold well too based on flgs in my state (the deathwatch set sold put so they made a second production run). The other unique deathwatch sets have sold very well, and even ebay has shown that they were hard to get ahold of for a time.
Just because the entire codex may not be competitive doesn't mean no one will buy it dude... I think many will be adding one deepstriking squad of 5 frag cannons and three AC terminators to their other armies. Remember 40k is about allies and formations these days.
The only set that didn't sell very well overall was silver tower, which is too bad as it is a great game.
MeanGreenStompa wrote: Even in my small cabal, I know of 4 people who started Deathwatch armies...
To be fair I'm considering it. So it's not super competitive. It looks fun. A small force, customising each individual Marine to be representative of their chapter. That sounds fun.
I take it I am not the only one who looked at the regular Neophytes, and thought "These would make good chaos cultits"?
Has their been any rumors or indicators how the army actually plays on the table? I can't imagine that they will be super competitive, but man those models do look kinda cool and I'm not normally one to like the Tyranid look.
WayneTheGame wrote: I take it I am not the only one who looked at the regular Neophytes, and thought "These would make good chaos cultits"?
Has their been any rumors or indicators how the army actually plays on the table? I can't imagine that they will be super competitive, but man those models do look kinda cool and I'm not normally one to like the Tyranid look.
Awww yeah, tzeentch corrupted miner populace here we goooooooooo.
WayneTheGame wrote: I take it I am not the only one who looked at the regular Neophytes, and thought "These would make good chaos cultits"?
Has their been any rumors or indicators how the army actually plays on the table? I can't imagine that they will be super competitive, but man those models do look kinda cool and I'm not normally one to like the Tyranid look.
Currently we only have the rules from Deathwatch Overkill, which is a 600 point formation using unique genestealer cult HQs.
On Monday, a friend and I agreed to a 1500 point game, him using his Harlequin masque and I used 2 CADs and a Ghosar Broodkin formation. He allowed me to take multiples of Patriarch Ghosar and Magus Trysst, because there were no generic HQ choices available to me at the time. (I am really hoping that changes). At 1500 points I had 105 models to his 29. It was a bloodbath - the cultists were so numerous that no matter what he was able to kill, there were one or two other units nearby that could get in close and assault him. Now we both realized that it was a poor matchup - a deathwatch or ultramarine army at 1500 would have had better chances due to better firepower. However, i can say that my experience was if the codex plays in a similar fashion to the basic models from overkill, but with more customizable HQ's and wargear choices (plus we have no idea what relic we'll get), the Genestealer Cult can be a very effective and fun army to play. I had a blast and I can't wait to see what sorts of vehicles i'll be able to add to my new force.
Wow, so straight up Ravening Hordes swamp the enemy, with (presumably) vehicle support. Sounds interesting. And expensive. Might be too rich for my blood since I have like a dozen other ideas I want to play as well, and this would basically be a side thing. That does sound fun though.
WayneTheGame wrote: Wow, so straight up Ravening Hordes swamp the enemy, with (presumably) vehicle support.
Prettymuch. Your basic core troops cost roughly 5 points per model (neophytes) or 7 points per model (acolytes) plus upgrades (which can be minimal). So if these things hold true in the codex, it would be very easy for a Genestealer Cult to have as many, or more, models than an Ork player with BS3 and 5+ armor as standard. Very similar to a foot Astra Militarum list, but with more emphasis on good melee upgrades and stats than standard shooting buffs like the orders system.
Neophytes look good. Imagine, if you will, a necromunda type game with chaos cultists, genestealers, guardsmen, and maybe orks, all trying to control a hive...
WayneTheGame wrote: Wow, so straight up Ravening Hordes swamp the enemy, with (presumably) vehicle support.
Prettymuch. Your basic core troops cost roughly 5 points per model (neophytes) or 7 points per model (acolytes) plus upgrades (which can be minimal). So if these things hold true in the codex, it would be very easy for a Genestealer Cult to have as many, or more, models than an Ork player with BS3 and 5+ armor as standard. Very similar to a foot Astra Militarum list, but with more emphasis on good melee upgrades and stats than standard shooting buffs like the orders system.
Frankly all they need is AoC Astra... Imperial Guard, to provide a firebase/artillery support and they'll be terrifying.
Damn I want these so bad. Going to have to resist the urge though. Got way to much in my pile of shame as it is. Once I've finished off my harlequins I might let myself indulge myself, but I've got Deathwatch to paint up too, and loads of normal Nids!
I foresee A LOT of shotguns, heavy stubbers, goggle heads and buzzsaws in upcoming =I=28 conversions.
I'm ready to buy the neophytes for parts, but the acolytes I don't like, just as I didn't like the three-armed ones form DW:O. The saw will be hell to get ahold of as a bit, though.
MajorWesJanson wrote: They may end up like dark eldar. Great fluff and models, but only one or two options taken to try to cheese out a different force. How many people want to be bb with nids simply to get invisibility after all?
Well we used to be able to use invisibility in our old codex, was the main way to keep our units alive! Now about 3/4's of our 'dex gets shot to pieces before doing anything.
Just talking out loud. It's a guess. Let's see, Betrayal at Calth supposed to sell like hot cakes. Yes GW profits went down until computer game licenses basically saved them. Who ever thought Plants vs Zombies 40K would save them.
So much hype for Deathwatch. HUGE time. But why are they not being talked about now? It's almost like they never existed on the threads. Where is the excitement for them now? You would think people clamouring for this, there would still be lots of threads in the 40K section about them, playing them. Don't see it so maybe they are not as popular as people claimed. I am sure it sold a lot, but maybe not the "saviour" that would save 40K if they ever came out like a lot of people claimed it would be.
Also a lot of negativity on the rules for Deathwatch appeared before it was even released. After the negativity of the rules, I don't see ANYTHING for Deathwatch on the forums. So I am guessing it's only a handful of people who got them. Like I said, just guessing. Not saying it's fact.
1) Not everyone who plays posts here
2) I can do a search for Deathwatch on any sub forum and find results.
A minor faction will never be as popular as a main faction so don't expect more.
Just talking out loud. It's a guess. Let's see, Betrayal at Calth supposed to sell like hot cakes. Yes GW profits went down until computer game licenses basically saved them. Who ever thought Plants vs Zombies 40K would save them.
So much hype for Deathwatch. HUGE time. But why are they not being talked about now? It's almost like they never existed on the threads. Where is the excitement for them now? You would think people clamouring for this, there would still be lots of threads in the 40K section about them, playing them. Don't see it so maybe they are not as popular as people claimed. I am sure it sold a lot, but maybe not the "saviour" that would save 40K if they ever came out like a lot of people claimed it would be.
Also a lot of negativity on the rules for Deathwatch appeared before it was even released. After the negativity of the rules, I don't see ANYTHING for Deathwatch on the forums. So I am guessing it's only a handful of people who got them. Like I said, just guessing. Not saying it's fact.
1) Not everyone who plays posts here
2) I can do a search for Deathwatch on any sub forum and find results.
A minor faction will never be as popular as a main faction so don't expect more.
A big problem with people quoting the quarterly results is that GW didn't release a lot of 40k minatures this year.
BaC is not considered part of GW minatures, but it is listed under thier board games division most of which now fall under forgeworld. Where exactly that falls in under GW quarterly review I have no idea but I know for a fact all those box games that sold well are not listed as part of 40k minatures but board games. Even in the distributors ICT spring results BaC was listed in the board game not non-collectible minature games for 40k. So you can scratch off all the sales for BaC, imperial knight renegades, DWk, death masque, execution force, lost patrol, space hulk, and flyer box games that sold for counting under 40k minature sales. They count under whichever section blood bowl and silver tower go under and likely even talisman which was a bird game that was part of the licensing agreement with FFG.
General Kroll wrote: Damn I want these so bad. Going to have to resist the urge though. Got way to much in my pile of shame as it is. Once I've finished off my harlequins I might let myself indulge myself, but I've got Deathwatch to paint up too, and loads of normal Nids!
Will at least get the codex for a look though.
Same here. I'm desperately trying to finish painting the Ghosar Quintus brood from DW:O, I still need to paint Silver Tower, I have some AoS models that need to be painted, and at some point I need to actually finish my SM list (got sick of painting them and wanted to work on something else). I'll probably be picking up the Codex and maybe the cards, but no models yet for me.
Are these the same models as came in the deathwatch box or are they new sculpts? I don't remember seeing the saw thing, my orks are looking at it with jealous eyes...
Are these the same models as came in the deathwatch box or are they new sculpts? I don't remember seeing the saw thing, my orks are looking at it with jealous eyes...
They're new multi-part kits with lots of build options - the DW ones were almost snap-fit. There will likely be some very similar bits though, as everything is CAD-designed these days.
Just talking out loud. It's a guess. Let's see, Betrayal at Calth supposed to sell like hot cakes. Yes GW profits went down until computer game licenses basically saved them. Who ever thought Plants vs Zombies 40K would save them.
So much hype for Deathwatch. HUGE time. But why are they not being talked about now? It's almost like they never existed on the threads. Where is the excitement for them now? You would think people clamouring for this, there would still be lots of threads in the 40K section about them, playing them. Don't see it so maybe they are not as popular as people claimed. I am sure it sold a lot, but maybe not the "saviour" that would save 40K if they ever came out like a lot of people claimed it would be.
Also a lot of negativity on the rules for Deathwatch appeared before it was even released. After the negativity of the rules, I don't see ANYTHING for Deathwatch on the forums. So I am guessing it's only a handful of people who got them. Like I said, just guessing. Not saying it's fact.
1) Not everyone who plays posts here
2) I can do a search for Deathwatch on any sub forum and find results.
A minor faction will never be as popular as a main faction so don't expect more.
A big problem with people quoting the quarterly results is that GW didn't release a lot of 40k minatures this year.
BaC is not considered part of GW minatures, but it is listed under thier board games division most of which now fall under forgeworld. Where exactly that falls in under GW quarterly review I have no idea but I know for a fact all those box games that sold well are not listed as part of 40k minatures but board games. Even in the distributors ICT spring results BaC was listed in the board game not non-collectible minature games for 40k. So you can scratch off all the sales for BaC, imperial knight renegades, DWk, death masque, execution force, lost patrol, space hulk, and flyer box games that sold for counting under 40k minature sales. They count under whichever section blood bowl and silver tower go under.
What? It doesn't matter if it falls under 40K, AoS specialist games or even Forge World. It all falls under Games-Workshop. So anything made under Forge World is still under Games Workshop, So it doesn't matter where Betrayal at Calth fits under, ALL profits and what not fall under Games Workshop and their profits are down yet again. Would be even more this year if it wasn't for the video games with GW IP to bring it up.
Are you telling me now that Forge World doesn't fall under Games Workshop and specialist games are under a different company of GW and there fore not part of share holders?
unmercifulconker wrote: Son if there's a SoB mention in the GC codex, Manofactorums will be flipped.
Wouldn't that be a good thing? At least they are not "squatted" then. Can't remember reading the article, maybe on BoLS, someone said they are bringing up Sisters of Battle a lot as of late. So who knows, maybe some good things in 2017 will be there for them.
unmercifulconker wrote: Son if there's a SoB mention in the GC codex, Manofactorums will be flipped.
Wouldn't that be a good thing? At least they are not "squatted" then. Can't remember reading the article, maybe on BoLS, someone said they are bringing up Sisters of Battle a lot as of late. So who knows, maybe some good things in 2017 will be there for them.
I don't know if Deathwatch Overkill spoiled me, I didn't think these minis are to great. Maybe seeing them all with Close Combat weapons, my thinking is, How are they going to get there to use that Saw?
Guess we need to see what vehicles Genestealer Cult gets to see if they will have an easier time in getting there.
Now where is the jump infantry of cultists? Or better yes, where is their motorcycles?
Davor wrote: I don't know if Deathwatch Overkill spoiled me, I didn't think these minis are to great. Maybe seeing them all with Close Combat weapons, my thinking is, How are they going to get there to use that Saw?
Guess we need to see what vehicles Genestealer Cult gets to see if they will have an easier time in getting there.
Now where is the jump infantry of cultists? Or better yes, where is their motorcycles?
or even better, where are my Hormagaunt riding cultists?
Davor wrote: I don't know if Deathwatch Overkill spoiled me, I didn't think these minis are to great. Maybe seeing them all with Close Combat weapons, my thinking is, How are they going to get there to use that Saw?
Guess we need to see what vehicles Genestealer Cult gets to see if they will have an easier time in getting there.
Now where is the jump infantry of cultists? Or better yes, where is their motorcycles?
or even better, where are my Hormagaunt riding cultists?
Now they just need to be on a snowy planet and Taun Tauns.
My first thought was a hand flamer, but looking more closely it doesn't look to be. Hand webber is a possibility,would be awesome, and seems to fit the aesthetic of the old Wargear book. Then again, it might be something more mining-themed. The red at the end has me thinking of red hot metal, so maybe a hand welder or a rivet gun or something?
unmercifulconker wrote: Son if there's a SoB mention in the GC codex, Manofactorums will be flipped.
Wouldn't that be a good thing? At least they are not "squatted" then. Can't remember reading the article, maybe on BoLS, someone said they are bringing up Sisters of Battle a lot as of late. So who knows, maybe some good things in 2017 will be there for them.
As Sisters of Battle were the reason I started 40K I've been adamantly following and searching for any rumours regarding them I can find. I've gone to Games Days and interviewed the designers, I've sent in custom works to GW and received several responses from GW as well but never anything other than "thank you for writing to us and the hard work you've put into your submissions".
As the sisters pretty much never receive anything it does stick out like a sore thumb when they do.
First new Sisters fluff and artwork in years were in the Shield of Baal compaign books.
If you take a look at what's available from GW you will find these:
Codex Inquisition =][=
Codex Grey Knights - Chamber Militant to the Ordo Malleus (The Threat Beyond) - Destroys daemonic threats and investigates the nature of the Daemon.
Codex Death Watch - Chamber Militant to the Ordo Xenos (The Threat Without) - Investigates and eliminates alien influence and plots against the Imperium.
Missing:
Codex Adepta Sororitas - Chamber Militant to the Ordo Hereticus (The Threat Within) - Investigates and roots out heresy, mutation, and rogue psykers from humanity, and polices the Ecclesiarchy.
We have an enemy for the Grey Knights in the form of daemons, Death Watch has numerous foes to fight as well. Ordo Hereticus on the other hand hasn't had a pure threat until now, what I mean is a threat to the imperium that falls into all 3 criteria: Witchcraft, Heresy and Mutation.
Genestealer cults fulfill all of these, they are the ultimate foe of the Ordo Hereticus. GK and Death Watch don't deal with these threats, or rather it's not their primary objective.
So in my wishlisting mind I wouldn't be surprised if we saw a Sisters release this year, there was a rumor about them being released sometime at the end of this year that popped up at the start of the year. I believe this was the rumour but I can't remember exactly what or who posted it.
Via Birds in the Trees
Sororitas Rundown:
– R&D on the entire line is complete, and the range is all new in plastic.
– 5-model combo-unit Sisters infantry kit
– 3 model Sisters unit on 50mm bases kit
– 5 model Sisters unit on 32mm bases kit (different from the infantry unit listed above)
– Sororitas combo unit vehicle kit “A” kit
– Sororitas combo unit vehicle kit “B” kit
– Sororitas Walker/Monstrous Creature vehicle kit
– 3 clampack Sororitas characters
These are on ice and only await release scheduling by GW.
If you follow previous GW development cycles, or the rumored ones that is, then it would seem plausible for a sisters release this year. I find it hard to believe GW would release plastic Sisters of Silence without releasing some actual Sisters of Battle as well (I know they aren't part of the same army, but they are human female models which is something GW has NEVER done in plastic. First plastic human female models on the market were the Zombie Vixens which is quite funny and sad at the same time).
The Warhammer facebook page said they'd release some pics of something never seen before if they got 40,000 likes, could it be some sisters stuff? Probably more marines as GW and "never seen before" almost always means marines of some sort.
There was also a rumor earlier this year that GW would release new kits in December, something they have never done before. They usually just do the bundles for December.
So if we get Custodes in October with the rumored plastic Sisters of Silence, could we possibly get Sisters in November? Who knows other than GW, this is all just speculation on my part but with the release of Codex Genestealers (A mini codex that feels kinda pointless for us Sisters players as we need new plastics more than anyone else. Harlequins, Deathwatch, Skitarii, Admech, Militarum Tempestus, Khorne Daemonkin and now Genestealer Cults are all small releases that shouldn't have been released until every major faction in 40K had a complete line of minis in plastic (of which Sisters are the only ones without).
Then again you could say Sisters will be a small release as they don't need many kits to function, a single box of sisters would/could cover all their power armor infantry (Battle Sisters, Celestians, Seraphim, Dominions and Retributors). Sisters combo box, Sisters Repentia, Penitent Engine, Exorcist and a plastic Canoness is all that is required to make a Sisters release. Then again I'd rather see a separate Celestian, Battle Sisters/Dominions, Seraphim and Retributor box.
In conclusion, the release of Codex Genestealer Cults is actually a good thing for any Adepta Sororitas/Sisters of Battle fan/player as they now have a tangible threat that they specialize in dealing with.
tetrisphreak wrote: Holy crap one of the acolytes looks like he's holding demo charges.
I wonder if you put the detonator hands on another Acolyte - one to charge in and the other to detonate - would look cool / fun?
There used to be suicide guardsmen in metal a loooooong time ago, I believe they even had rules for it. Penal legionaries could also be detonated to restore morale in you failed a morale check.
Now these look like proper demolitions packs, would be funny if you used them in close combat like a power fist but it also killed the wielder. No roll to hit, just a S8 Ap2 against all models in base contact
They did come with assault grenades did they not in the Deathwatch game? So this is something bigger hopefully
I have an odd quibble with the acolytes. Who makes those clothes? Did they go to an imperial tailor and ask for a 6 limbed clothing item without raising suspicion?
buddha wrote: I have an odd quibble with the acolytes. Who makes those clothes? Did they go to an imperial tailor and ask for a 6 limbed clothing item without raising suspicion?
They are one big family - likey they have people who will make them clothing that are cultists.
buddha wrote: I have an odd quibble with the acolytes. Who makes those clothes? Did they go to an imperial tailor and ask for a 6 limbed clothing item without raising suspicion?
Awww come on dude, don't you know why they are called Jeanstealers? They are obsessed with clothes and especially jeans!
Just talking out loud. It's a guess. Let's see, Betrayal at Calth supposed to sell like hot cakes. Yes GW profits went down until computer game licenses basically saved them. Who ever thought Plants vs Zombies 40K would save them.
So much hype for Deathwatch. HUGE time. But why are they not being talked about now? It's almost like they never existed on the threads. Where is the excitement for them now? You would think people clamouring for this, there would still be lots of threads in the 40K section about them, playing them. Don't see it so maybe they are not as popular as people claimed. I am sure it sold a lot, but maybe not the "saviour" that would save 40K if they ever came out like a lot of people claimed it would be.
Also a lot of negativity on the rules for Deathwatch appeared before it was even released. After the negativity of the rules, I don't see ANYTHING for Deathwatch on the forums. So I am guessing it's only a handful of people who got them. Like I said, just guessing. Not saying it's fact.
1) Not everyone who plays posts here
2) I can do a search for Deathwatch on any sub forum and find results.
A minor faction will never be as popular as a main faction so don't expect more.
A big problem with people quoting the quarterly results is that GW didn't release a lot of 40k minatures this year.
BaC is not considered part of GW minatures, but it is listed under thier board games division most of which now fall under forgeworld. Where exactly that falls in under GW quarterly review I have no idea but I know for a fact all those box games that sold well are not listed as part of 40k minatures but board games. Even in the distributors ICT spring results BaC was listed in the board game not non-collectible minature games for 40k. So you can scratch off all the sales for BaC, imperial knight renegades, DWk, death masque, execution force, lost patrol, space hulk, and flyer box games that sold for counting under 40k minature sales. They count under whichever section blood bowl and silver tower go under.
What? It doesn't matter if it falls under 40K, AoS specialist games or even Forge World. It all falls under Games-Workshop. So anything made under Forge World is still under Games Workshop, So it doesn't matter where Betrayal at Calth fits under, ALL profits and what not fall under Games Workshop and their profits are down yet again. Would be even more this year if it wasn't for the video games with GW IP to bring it up.
Are you telling me now that Forge World doesn't fall under Games Workshop and specialist games are under a different company of GW and there fore not part of share holders?
Un yes it matter because GW as a whole was up on profits mainly from licensing stuff but that wasn't just computer games as you stated it also included board games like talisman and other stuff ffg made.
Furthermore you were referencing the minature number but considering there was only a 1-2% drop in retail sales in the yearly report with the majority of the year focused on board game releases and black library codexs such as the AoS rules and rules for small splash releases like death watch and genecult. There was very little change in sales revenue. It's not like this was a banner year of new releases for GW. So your whole point of BaC didn't sell is misplaced since it was mainly board games not stand alone codex updates with massive minature box releases that maintained GW retail sales this year.
My first thought was a hand flamer, but looking more closely it doesn't look to be. Hand webber is a possibility,would be awesome, and seems to fit the aesthetic of the old Wargear book. Then again, it might be something more mining-themed. The red at the end has me thinking of red hot metal, so maybe a hand welder or a rivet gun or something?
It fired streams of sticky liquid that solidified on contact with air, basically forming a web-like net that constricted the target as they struggled, basically incapacitating them and possibly suffocating them. Sometimes the fluff mentioned that the harder they struggled the tighter it would get, so it could actually use strength against you.
The Neophytes look like an improvement on those in Deathwatch: Overkill, and I love those miniatures. Am very happy with what is due to be released thus far.
unmercifulconker wrote: Son if there's a SoB mention in the GC codex, Manofactorums will be flipped.
Wouldn't that be a good thing? At least they are not "squatted" then. Can't remember reading the article, maybe on BoLS, someone said they are bringing up Sisters of Battle a lot as of late. So who knows, maybe some good things in 2017 will be there for them.
As Sisters of Battle were the reason I started 40K I've been adamantly following and searching for any rumours regarding them I can find. I've gone to Games Days and interviewed the designers, I've sent in custom works to GW and received several responses from GW as well but never anything other than "thank you for writing to us and the hard work you've put into your submissions".
As the sisters pretty much never receive anything it does stick out like a sore thumb when they do.
First new Sisters fluff and artwork in years were in the Shield of Baal compaign books.
If you take a look at what's available from GW you will find these:
Codex Inquisition =][=
Codex Grey Knights - Chamber Militant to the Ordo Malleus (The Threat Beyond) - Destroys daemonic threats and investigates the nature of the Daemon.
Codex Death Watch - Chamber Militant to the Ordo Xenos (The Threat Without) - Investigates and eliminates alien influence and plots against the Imperium.
Missing:
Codex Adepta Sororitas - Chamber Militant to the Ordo Hereticus (The Threat Within) - Investigates and roots out heresy, mutation, and rogue psykers from humanity, and polices the Ecclesiarchy.
We have an enemy for the Grey Knights in the form of daemons, Death Watch has numerous foes to fight as well. Ordo Hereticus on the other hand hasn't had a pure threat until now, what I mean is a threat to the imperium that falls into all 3 criteria: Witchcraft, Heresy and Mutation.
Genestealer cults fulfill all of these, they are the ultimate foe of the Ordo Hereticus. GK and Death Watch don't deal with these threats, or rather it's not their primary objective.
So in my wishlisting mind I wouldn't be surprised if we saw a Sisters release this year, there was a rumor about them being released sometime at the end of this year that popped up at the start of the year. I believe this was the rumour but I can't remember exactly what or who posted it.
Via Birds in the Trees
Sororitas Rundown:
– R&D on the entire line is complete, and the range is all new in plastic.
– 5-model combo-unit Sisters infantry kit
– 3 model Sisters unit on 50mm bases kit
– 5 model Sisters unit on 32mm bases kit (different from the infantry unit listed above)
– Sororitas combo unit vehicle kit “A” kit
– Sororitas combo unit vehicle kit “B” kit
– Sororitas Walker/Monstrous Creature vehicle kit
– 3 clampack Sororitas characters
These are on ice and only await release scheduling by GW.
If you follow previous GW development cycles, or the rumored ones that is, then it would seem plausible for a sisters release this year. I find it hard to believe GW would release plastic Sisters of Silence without releasing some actual Sisters of Battle as well (I know they aren't part of the same army, but they are human female models which is something GW has NEVER done in plastic. First plastic human female models on the market were the Zombie Vixens which is quite funny and sad at the same time).
The Warhammer facebook page said they'd release some pics of something never seen before if they got 40,000 likes, could it be some sisters stuff? Probably more marines as GW and "never seen before" almost always means marines of some sort.
There was also a rumor earlier this year that GW would release new kits in December, something they have never done before. They usually just do the bundles for December.
So if we get Custodes in October with the rumored plastic Sisters of Silence, could we possibly get Sisters in November? Who knows other than GW, this is all just speculation on my part but with the release of Codex Genestealers (A mini codex that feels kinda pointless for us Sisters players as we need new plastics more than anyone else. Harlequins, Deathwatch, Skitarii, Admech, Militarum Tempestus, Khorne Daemonkin and now Genestealer Cults are all small releases that shouldn't have been released until every major faction in 40K had a complete line of minis in plastic (of which Sisters are the only ones without).
Then again you could say Sisters will be a small release as they don't need many kits to function, a single box of sisters would/could cover all their power armor infantry (Battle Sisters, Celestians, Seraphim, Dominions and Retributors). Sisters combo box, Sisters Repentia, Penitent Engine, Exorcist and a plastic Canoness is all that is required to make a Sisters release. Then again I'd rather see a separate Celestian, Battle Sisters/Dominions, Seraphim and Retributor box.
In conclusion, the release of Codex Genestealer Cults is actually a good thing for any Adepta Sororitas/Sisters of Battle fan/player as they now have a tangible threat that they specialize in dealing with.
tetrisphreak wrote: Holy crap one of the acolytes looks like he's holding demo charges.
I wonder if you put the detonator hands on another Acolyte - one to charge in and the other to detonate - would look cool / fun?
There used to be suicide guardsmen in metal a loooooong time ago, I believe they even had rules for it. Penal legionaries could also be detonated to restore morale in you failed a morale check.
Now these look like proper demolitions packs, would be funny if you used them in close combat like a power fist but it also killed the wielder. No roll to hit, just a S8 Ap2 against all models in base contact
They did come with assault grenades did they not in the Deathwatch game? So this is something bigger hopefully
WOW what passion here. I really hope you get your wish one day soon.
It fired streams of sticky liquid that solidified on contact with air, basically forming a web-like net that constricted the target as they struggled, basically incapacitating them and possibly suffocating them. Sometimes the fluff mentioned that the harder they struggled the tighter it would get, so it could actually use strength against you.
In RT times, if you stuggled, you just died. And if you had an INT of 1-4, you always struggled. Hope you had web solvent.
In 2nd, they weren’t as bad. If you got hit, you could try to break free on your turn. Roll a d6, add your strength. 9 or higher broke free. Less then that, you took a wound (but got your save)
3rd+ I think they got lumped in with the “Random pistol thing? Treat as a CC weapon” Not sure there were specific rules for them.
It fired streams of sticky liquid that solidified on contact with air, basically forming a web-like net that constricted the target as they struggled, basically incapacitating them and possibly suffocating them. Sometimes the fluff mentioned that the harder they struggled the tighter it would get, so it could actually use strength against you.
In RT times, if you stuggled, you just died. And if you had an INT of 1-4, you always struggled. Hope you had web solvent.
In 2nd, they weren’t as bad. If you got hit, you could try to break free on your turn. Roll a d6, add your strength. 9 or higher broke free. Less then that, you took a wound (but got your save)
3rd+ I think they got lumped in with the “Random pistol thing? Treat as a CC weapon” Not sure there were specific rules for them.
If brood brother squads are still a thing GW will probably shift a few of the Astra Militarum start collecting boxes with this release as well. Seeing how good the models on the box covers look, it makes me even more interested in seeing the alternate builds and weapon options. Part of me doesn't even care if the rules suck, this army is going to look so good, especially on an urban themed table
If it's not a web pistol (not sure how that fits into the whole mining/construction theme)...it could be some type of blasting charge or spike launcher...or some type of heat weapon (melta?) giving them some anti-armor capabilities without having access to an Imperial armory.
Whatever it is, it seems to be the pistol version of whatever the rifle is that's being held by the guy on the far right....slightly cut off in the photo.
A Webber is an exotic, non-lethal weapon used to immobolise a target. It fires masses of filaments, which expand in the air to form a web of sticky, near-unbreakable material. Targets are quickly entangled in a painful embrace; if they attempt to struggle, the filaments constrict even more, further entrapping them.
A Webber is an unusual weapon developed some time during the Age of Strife. It is generally not seen frequently on the field of battle. It is mostly used by institutional forces such as the Adeptus Arbites for crowd control and suppression and its effects are usually debilitating rather than deadly. The Web Pistol or "Glue Gun" is a bulky pistol with a cone-shaped nozzle and a distinctive underslung canister. The canister contains a special glue-like synthetic protein similar to spider silk called web-chem. When the pistol is fired, a dark mass of tangled filaments entangles a target. As the threads are exposed to the air they expand and solidify, quickly forming a dense web of entangling sticky threads that contracts and binds the victim tightly, preventing all movement and action. The harder a victim struggles, the tighter the web becomes, and if the victim continues to struggle the web can eventually crush them to death.
Webber Variants Web Pistol - The Web Pistol is the most common form of Webber technology. The smallest size Webber, the compact Web Pistol can be used one-handed, and as such, can immobilise an opponent in close combat. The Web Pistol is sometimes used on the Hive World of Necromunda, but is generally unpopular across the Imperium due to the lack of exotic chemicals and spare parts required to keep the weapon functioning.
Heavy Webber - A larger version of the Web Gun, the Heavy Webber is better suited for the purposes of crowd control and mob suppression rather than battlefield usage. Its appearance is similar to the pistol with a pronounced cone-shaped nozzle and conspicuous canister containing web-chem. The Heavy Webber fires a considerable quantity of web material, covering a larger effect radius of several metres in diameter. Once hit, a target cannot get free except by use of the special web solvent generally carried by all Webber crews. This weapon also has the added ability of being able to jam the wheels/tracks and doors of vehicles, rendering them temporarily immobile.
Aegis-Redback Pattern Heavy Webber - The advanced design for this Heavy Webber is held by the Adeptus Mechanicus of the Lathe System and the weapons themselves are produced only under granted licence by the Hax-Orthlack manufactorums on the Calixis Sector's capital world of Scintilla. Standard issue for Adeptus Arbites capture-units across the Calixis Sector and also carried in the armouries of the better-equipped local law enforcement units, such as the Magistratum of Scintilla, the weapon takes the form of a heavy, wide-barrelled projector fed from a large canister worn on the user’s back. The weapon’s use is often reserved for when large numbers of targets are to be taken alive for interrogation or where important bystanders are caught in the line of fire.
Tyranicus Pattern Heavy Webber - Found primarily in use by slavers operating in the Calixis Sector's Periphery Sub-sector, the manufacturing location of this weapon is rumoured to be in a secret location within the Koronus Expanse. Some Inquisitors have found the weapon useful for capturing larger mutants or groups of Chaos Cultists for interrogation. It also sees limited use with the Adeptus Arbites riot-suppression squads on Scintilla. A large version of the standard Webber, the Tyranicus Pattern Heavy Webber requires a backpack or vehicle-mounted ammunition supply. The Heavy Webber fires a wide spray of filaments which expand in the air to form a web of sticky, nearly unbreakable material. Targets are quickly entangled, and if they attempt to struggle the filaments constrict.
Astartes Webber - A larger, more robust version of the standard Webber, the Astartes Webber is utilised by Space Marines to take a target alive or sometimes to just incapacitate persistent but innocent civilians. The Astartes Webber offers a quick and effective means of incapacitating a fleeing assassin or a small crowd of citizens.
Razor Web - The Razor Web is a commonly used Heretic pattern variant Webber utilised by the Forces of Chaos. Using the same technology as a conventional Imperial Webber or Web Gun, the Razor Web fires a solid spray of web material, mixed with long barbed mono-filament strands. Not only does this entangle and entrap the victim, it also rends and tears him with a multitude of vicious barbs as he tries to free himself.
The webber sounds like what the Tyranid Gaunts Strangleweb or what ever it's called should have been. I hope this webber will not be like how the Nid Gaunts have it.
Want a box of 3rd/4th gens so baaaad. Heavy stubbers, shotguns, the Necromunda fan in my is dying. I need to paint my overkill box though first, really!
Looking at that weapon art, I agree they are definitely webbers. Actually kind of makes sense fluff-wise too. Not lethal crowd control taken from local law enforcement..and can be used to capture new hosts for ovipositor implantation!
This release is so great ! It's so great ! I can't wait to see your conversions guys ! Do I buy neophytes to began a GeneCult army or do I make Inquisition henchmen conversions ? With ImpGuard bitz or Bretonnian/Empire ones ?
How to decide ?! Too many choices !
However, I'm a bit disapointed by the the pose of the model carrying the buzzsaw (just a little bad point, nothing to worry about). I'm happy to see the models are different from the ones in DW:O: it adds more diversity.
Started testing some color schemes on the Deathwatch: Overkill cultists. Want to make them match thematically my Tyranids as they see visions of their gods across the void in their fevered sleep.
Fango wrote: Looking at that weapon art, I agree they are definitely webbers. Actually kind of makes sense fluff-wise too. Not lethal crowd control taken from local law enforcement..and can be used to capture new hosts for ovipositor implantation!
Oh sure...web 'em to the wall so they can mumble "please...kill me..."
Do_I_Not_Like_That wrote: Maybe Alan Merrett had a point, because I'm going to play Devil's advocate here and say I do not like this idea of a Genestealer Cult.
First and foremost, I will say the cult models we have to date are wonderful models, and I have no doubt that these new models will be equally as good, none the less, for me, the fluff is important here, and the fluff doesn't add up IMO.
I'm a huge Space Hulk fan, and for me, the terror of genestealers has always been those dark, narrow corridors, and that heart in mouth feeling when a genestealer is rushing towards your terminator, and then your storm bolter jams....
I like the genestealer models, and have always seen them as shock troops to tear apart power or terminator armour, but I never saw them as infiltrators (the lictor is far better for that IMO) or even as cultists...
For me, the dark heart of the Imperium, the enemy within, has always been Chaos cultists, and these are far more terrifying than any alien cult, because these humans, are no different to you or I, fluff wise...
If they could fall, so could we...
To my mind, it seems nonsensical to have two different cults like this in the background, because it dilutes the impact like both...
So yeah, great models, but gak fluff.
I've always found the genestealer cultists to be the more convincing subversives. First of all, they have hypnotic powers to avoid detection and implants that can taint any citizen. Second, they produce a number of normal-looking people who stay normal looking throughout their useful lifespan. Third, they are more subtle than the screaming maniacs Chaos seems to recruit. Genestealers are pretty much the Body Snatchers with Giger Alien support. It's no coincidence that the GSC hype is using Red Revolution style slogans.
Also, the genestealer fiction in Deathwing and the Ciaphas Cain novels is about 700 times better than any Chaos story not about the Night Lords. You want some gak fluff? How about hanging the entire NYT Bestselling HH series on "an evil sword did it"?
Just some observation about another Neophyte weapon that isn't so obvious...
Pretty sure the heavy weapon on legs is not a mining laser - it looks pretty different and is being operated by a guy with only two arms. If you read the Deathwatch: Overkill book, you'll know that the Mining Laser was designed to require three arms (either a human with a servo-arm or a mutant).
That, combined with the facts that 1) the business end looks different and 2) the classic Genestealer Hybrids had access to the Conversion Beamer, I can only hope that the weapon is indeed a CONVERSION BEAMER!
ruhe.bryan wrote: Just some observation about another Neophyte weapon that isn't so obvious...
Pretty sure the heavy weapon on legs is not a mining laser - it looks pretty different and is being operated by a guy with only two arms. If you read the Deathwatch: Overkill book, you'll know that the Mining Laser was designed to require three arms (either a human with a servo-arm or a mutant).
That, combined with the facts that 1) the business end looks different and 2) the classic Genestealer Hybrids had access to the Conversion Beamer, I can only hope that the weapon is indeed a CONVERSION BEAMER!
MadCowCrazy wrote: Threw this comparison together in photoshop, pretty convinced it's a webber.
Well, I'm thoroughly convinced now. And as someone else pointed out, the guy on the far right seems to be armed with something very similar in appearance, but larger - so we may be getting web pistols & webbers instead of flamers.
Between this and the vehicle we've been teased, I am more and more wondering if we might eventually see some Adeptus Arbites in a small release as another perfect opponent to the GS Cult (and the only force I would be MORE excited about).
If I were GW, I would release an Arbites vs. Chaos Cult/Heretic Guard/etc boxed game in a similar vein to Deathwatch Overkill or Betrayal at Calth, then put those two forces out in a similar manner to the Deathwatch and Genestealer Cult releases. Then I would use all of those models, plus two or three new sets, to release a new Necromunda-style game with updated rules and a broader scope.
Yeah, I'm pretty excited about this release... even if they turn out awful.
There is something about cultists worshiping Tyranids, being like donuts worshiping us. I love the idea of a horde of misguided followers looking to the Tyranids as gods. Even more, I love the idea of playing them against an army of actual Tyranids... The betrayal they must feel, shoutting, "FATHER, WHY HAVE YOU BETRAYED US?! ARE WE NOT DEVOUT?! ARE WE NOT WORTHY?!" Only to have the Tyranids devour them alive. It's not that the Tyranids don't care, it's that they're not capable of caring...
Just talking out loud. It's a guess. Let's see, Betrayal at Calth supposed to sell like hot cakes. Yes GW profits went down until computer game licenses basically saved them. Who ever thought Plants vs Zombies 40K would save them.
So much hype for Deathwatch. HUGE time. But why are they not being talked about now? It's almost like they never existed on the threads. Where is the excitement for them now? You would think people clamouring for this, there would still be lots of threads in the 40K section about them, playing them. Don't see it so maybe they are not as popular as people claimed. I am sure it sold a lot, but maybe not the "saviour" that would save 40K if they ever came out like a lot of people claimed it would be.
Also a lot of negativity on the rules for Deathwatch appeared before it was even released. After the negativity of the rules, I don't see ANYTHING for Deathwatch on the forums. So I am guessing it's only a handful of people who got them. Like I said, just guessing. Not saying it's fact.
1) Not everyone who plays posts here
2) I can do a search for Deathwatch on any sub forum and find results.
A minor faction will never be as popular as a main faction so don't expect more.
A big problem with people quoting the quarterly results is that GW didn't release a lot of 40k minatures this year.
BaC is not considered part of GW minatures, but it is listed under thier board games division most of which now fall under forgeworld. Where exactly that falls in under GW quarterly review I have no idea but I know for a fact all those box games that sold well are not listed as part of 40k minatures but board games. Even in the distributors ICT spring results BaC was listed in the board game not non-collectible minature games for 40k. So you can scratch off all the sales for BaC, imperial knight renegades, DWk, death masque, execution force, lost patrol, space hulk, and flyer box games that sold for counting under 40k minature sales. They count under whichever section blood bowl and silver tower go under.
What? It doesn't matter if it falls under 40K, AoS specialist games or even Forge World. It all falls under Games-Workshop. So anything made under Forge World is still under Games Workshop, So it doesn't matter where Betrayal at Calth fits under, ALL profits and what not fall under Games Workshop and their profits are down yet again. Would be even more this year if it wasn't for the video games with GW IP to bring it up.
Are you telling me now that Forge World doesn't fall under Games Workshop and specialist games are under a different company of GW and there fore not part of share holders?
Un yes it matter because GW as a whole was up on profits mainly from licensing stuff but that wasn't just computer games as you stated it also included board games like talisman and other stuff ffg made.
Furthermore you were referencing the minature number but considering there was only a 1-2% drop in retail sales in the yearly report with the majority of the year focused on board game releases and black library codexs such as the AoS rules and rules for small splash releases like death watch and genecult. There was very little change in sales revenue. It's not like this was a banner year of new releases for GW. So your whole point of BaC didn't sell is misplaced since it was mainly board games not stand alone codex updates with massive minature box releases that maintained GW retail sales this year.
Aside from being totally off topic, this is like watching cats debate nuclear physics.
These models are amazing. I can literally hardly contain myself. I had sworn off 40k...the only 40K related purchase I've made in the past 5 years was the re-release of Space Hulk in 2014 and then Deathwatch: Overkill. I haven't purchased a 40K rulebook since 5th edition.
This release has brought me back to my 13 year-old self and White Dwarf issue 116. GW has been pushing all the right nostalgia buttons this year and I am finally relenting. I never thought this would happen, but this is actually bringing me back to 40k, and I will be collecting my first 40K army in a long time.
Just talking out loud. It's a guess. Let's see, Betrayal at Calth supposed to sell like hot cakes. Yes GW profits went down until computer game licenses basically saved them. Who ever thought Plants vs Zombies 40K would save them.
So much hype for Deathwatch. HUGE time. But why are they not being talked about now? It's almost like they never existed on the threads. Where is the excitement for them now? You would think people clamouring for this, there would still be lots of threads in the 40K section about them, playing them. Don't see it so maybe they are not as popular as people claimed. I am sure it sold a lot, but maybe not the "saviour" that would save 40K if they ever came out like a lot of people claimed it would be.
Also a lot of negativity on the rules for Deathwatch appeared before it was even released. After the negativity of the rules, I don't see ANYTHING for Deathwatch on the forums. So I am guessing it's only a handful of people who got them. Like I said, just guessing. Not saying it's fact.
1) Not everyone who plays posts here
2) I can do a search for Deathwatch on any sub forum and find results.
A minor faction will never be as popular as a main faction so don't expect more.
A big problem with people quoting the quarterly results is that GW didn't release a lot of 40k minatures this year.
BaC is not considered part of GW minatures, but it is listed under thier board games division most of which now fall under forgeworld. Where exactly that falls in under GW quarterly review I have no idea but I know for a fact all those box games that sold well are not listed as part of 40k minatures but board games. Even in the distributors ICT spring results BaC was listed in the board game not non-collectible minature games for 40k. So you can scratch off all the sales for BaC, imperial knight renegades, DWk, death masque, execution force, lost patrol, space hulk, and flyer box games that sold for counting under 40k minature sales. They count under whichever section blood bowl and silver tower go under.
What? It doesn't matter if it falls under 40K, AoS specialist games or even Forge World. It all falls under Games-Workshop. So anything made under Forge World is still under Games Workshop, So it doesn't matter where Betrayal at Calth fits under, ALL profits and what not fall under Games Workshop and their profits are down yet again. Would be even more this year if it wasn't for the video games with GW IP to bring it up.
Are you telling me now that Forge World doesn't fall under Games Workshop and specialist games are under a different company of GW and there fore not part of share holders?
Un yes it matter because GW as a whole was up on profits mainly from licensing stuff but that wasn't just computer games as you stated it also included board games like talisman and other stuff ffg made.
Furthermore you were referencing the minature number but considering there was only a 1-2% drop in retail sales in the yearly report with the majority of the year focused on board game releases and black library codexs such as the AoS rules and rules for small splash releases like death watch and genecult. There was very little change in sales revenue. It's not like this was a banner year of new releases for GW. So your whole point of BaC didn't sell is misplaced since it was mainly board games not stand alone codex updates with massive minature box releases that maintained GW retail sales this year.
Aside from being totally off topic, this is like watching cats debate nuclear physics.
Of course it is. That is why I stopped posting. After seeing how another nerd/geek has to prove another nerd/geek wrong for having a differing opinion I have stopped. Someone asked me a question, so I answered, and then someone else has to chime that had nothing to do with him. I thought I needed to try and defend myself where I think he erred but yet he needs to prove himself wright and me wrong, but I stopped. If I am wrong, I am wrong, does he need to win some buttons or something for being right? That is why I stopped, can't be bothered with people like that.
beautiful minis...
those shotguns are looking good...
nice to see that these two boxes are not just recut sprues, like some people feared...
bits, and bits, and bits, and bits!!!
so excited to see what else is coming for these guys...
Watching the NZ store page just to get a glimpse of the minis a little sooner. I'll have to remind my self not to have a heart attack from sticker shock when I see those NZ prices, though.
EnTyme wrote: Watching the NZ store page just to get a glimpse of the minis a little sooner. I'll have to remind my self not to have a heart attack from sticker shock when I see those NZ prices, though.
I have through my FLGS already reserved a copy of the collector's edition codex for this release. I'm a tyranid player at the core (see my dancing mario-fex avatar as evidence). In addition, I plan on getting the iPad enhanced edition SAMPLER from the ibooks store as soon as it's available, in hopes that it will include the glossary where I can possibly glean some cool rules info. Additionally, I will probably also pre-order the ebook tablet edition via Black Library's webpage. If it goes like i think it will, I'll then be able to download the codex tonight or tomorrow via the Black Library "my downloads" page once i've logged into my account from my PC at home. If all goes according to plan I will have my cult bible in the next 72 hours.
Preorders go up tomorrow, actual release is next Saturday.
I'm going to go ahead and be what some might view as a shill, but...
If you want to guarantee yourself any of these kits? PREORDER. Don't expect to walk into a shop and pick them up.
Sound advice, those Neophytes will fly off the shelves.
YES! Definitely do this, folks! The Deathwatch Kill Team box kit is temporarily out of stock, my FLGS has it on backorder because the distributor cannot fill any orders for it right now. Same for the Corvus Blackstar. These cultists will appeal to tyranid players, genestealer cult players, and anybody looking to convert some hive gangers for necromunda or their chaos armies. It's gonna be preorders only for the most part who get their plastic toys, and then a few weeks wait for production to catch up for everybody else.
EnTyme wrote: Watching the NZ store page just to get a glimpse of the minis a little sooner. I'll have to remind my self not to have a heart attack from sticker shock when I see those NZ prices, though.
I have through my FLGS already reserved a copy of the collector's edition codex for this release. I'm a tyranid player at the core (see my dancing mario-fex avatar as evidence). In addition, I plan on getting the iPad enhanced edition SAMPLER from the ibooks store as soon as it's available, in hopes that it will include the glossary where I can possibly glean some cool rules info. Additionally, I will probably also pre-order the ebook tablet edition via Black Library's webpage. If it goes like i think it will, I'll then be able to download the codex tonight or tomorrow via the Black Library "my downloads" page once i've logged into my account from my PC at home. If all goes according to plan I will have my cult bible in the next 72 hours.
Wait, what? You want to pre-order a digital copy of the codex, and expect to download it tonight?
EnTyme wrote: Watching the NZ store page just to get a glimpse of the minis a little sooner. I'll have to remind my self not to have a heart attack from sticker shock when I see those NZ prices, though.
I have through my FLGS already reserved a copy of the collector's edition codex for this release. I'm a tyranid player at the core (see my dancing mario-fex avatar as evidence). In addition, I plan on getting the iPad enhanced edition SAMPLER from the ibooks store as soon as it's available, in hopes that it will include the glossary where I can possibly glean some cool rules info. Additionally, I will probably also pre-order the ebook tablet edition via Black Library's webpage. If it goes like i think it will, I'll then be able to download the codex tonight or tomorrow via the Black Library "my downloads" page once i've logged into my account from my PC at home. If all goes according to plan I will have my cult bible in the next 72 hours.
Wait, what? You want to pre-order a digital copy of the codex, and expect to download it tonight?
Yup. That's what I did with the Tau update codex when Kau'yon came out last year and it worked a charm.
These genestealer cultists look incredible! Really makes me look forward to any Inquisitor 28mm/Necromunda game GW's got in the pipeline; I feel like these guys would fit in really well there.
These models looks insane (the acolyte raver look ridiculous though, but it's only a head). Thanks god they are not only recut. That would have been such a disapointment. Love these shotguns, chainsaws and web pistols. Really excited to see what they will release next for the cult.
Automatically Appended Next Post: And as some already said, the codex cover is gorgeous. Make me almost want to buy it
MadCowCrazy wrote: Threw this comparison together in photoshop, pretty convinced it's a webber.
Well, I'm thoroughly convinced now. And as someone else pointed out, the guy on the far right seems to be armed with something very similar in appearance, but larger - so we may be getting web pistols & webbers instead of flamers.
Between this and the vehicle we've been teased, I am more and more wondering if we might eventually see some Adeptus Arbites in a small release as another perfect opponent to the GS Cult (and the only force I would be MORE excited about).
If I were GW, I would release an Arbites vs. Chaos Cult/Heretic Guard/etc boxed game in a similar vein to Deathwatch Overkill or Betrayal at Calth, then put those two forces out in a similar manner to the Deathwatch and Genestealer Cult releases. Then I would use all of those models, plus two or three new sets, to release a new Necromunda-style game with updated rules and a broader scope.
A great multi-part kit or new set for DV style Chaos cultists (lets be hones, that's more realistic than CSM getting a new kit) AND an Arbites release, especially styled after the converted riot squad with the blue APC would leave me speechless and drooling. Plastic sisters on top of that and GSC and AdMech already released might kill me from excitement. Release greatcoat guard and some plastic Necromunda gangs and my ghost would be forced to open its ghost wallet. But Skaven-like Hrud or a zombie plague box would kill the ghost's wallet, again.
After that I wouldn't even know what else I could wish for. Except for really outlandish stuff like new cult CSM plastics and vanilla CSM, but that is crazy talk.
the Cult Ambush rule: dependent on a dice roll, Genestealer Cults units can set up anywhere on the table, deploy and charge in the same turn, and burst from their hidden lairs to surprise and engulf the enemies of the Cult;
ecurtz wrote: The Metamorphs are lovely, and that solves my reluctance to getting the Hybrids box I wasn't really feeling since it's a shared kit.
Weird. I think that the acolyte with the saw and drills are much much cooler than the metamorphs, who are nothin special imo. Anyhow. really coll release, and will get a few boxes
Still no love from me for Metamorph/whatever box. But that saw. That glorious SAW. Come on, raise your hand if you're planning to convert a Nurgle lord to hold it. Or a Waaghboss
I am absolutely giddy with these new previews. I haven't been this excited about a release in...well a very, very long time!
And I know I'm probably just seeing things where I want to, but ever since seeing the Deathwatch Overkill stuff, and now even more seeing these guys, I swear someone at GW looked at my home brew Codex and my project log and said "let's make it so this Matthew Forish guy can play all of his models as-is the moment the Codex drops". Seriously, only a few models in my log can't be used right off the bat - and most of those are pretty outlandish or niche things in the first place (like the Hulking Hybrids, shield-bearing bodyguards, initiate swarms, etc).
xttz wrote: According to the digital version of the codex it includes 15 unit datasheets (and 8 formations). We have a good idea for 9 of them:
Patriarch
Magus
Primus
Neophyte
Acolyte
Metamorph
Aberrant
Purestrain
<transport>
Which leaves new 6 units to account for...
Perhaps some will be vehicles (and maybe infantry?) from the Astra Militarum's bag of tricks?
Hoping for at least Chimera, Sentinel & Leman Russ (which is pretty much confirmed by the teaser image), but I'd love a Hydra and Deathstrike as well. The Hydra just to help make us more competitive, but the Deathstrike so we can go all "maniacal megalomaniac with doomsday weapon" on the tabletop... (mwahahahahahahahah!)
* EDIT * And thanks to the post just below me, I think we can safely call the Chimera VERY CONFIRMED as well!!!!!
Interesting but I saw,although we already know about Astra military vehicles. The teaser image in the enhanced edition iPad codex entry on the GW store shows a faction/painting guide which includes a chimera
ecurtz wrote: The Metamorphs are lovely, and that solves my reluctance to getting the Hybrids box I wasn't really feeling since it's a shared kit.
Weird. I think that the acolyte with the saw and drills are much much cooler than the metamorphs, who are nothin special imo. Anyhow. really coll release, and will get a few boxes
Of course I'm still building the saw guy, I'm not insane!
Yup, definitely getting g 2 of the acolyte box now. So nice. Also my guess would be the other things are 3-4 ig units, alternate build for the transport, and maybe random unit/hero
Yeah, digital edition shows some Brood Brother Cadians and a Chimera... To think I have a bunch of Cadians that I made into Chaos Renegades using the FW upgrades... may have to fill in those chaos stars.
Thought I was happy with my Deathwatch for now but no, I'm totally going to need this codex and some models. TBH though, it's a proper new army, what kind of 40k fan would I be if I didn't get pretty overexcited by this?
Desubot wrote: Holy hell the dice actually look super cool too.
Guess which facing the Genestealer cult logo is on....
But there translucent GW have really nailed it with this release as far as models go. The only slight disappointment IMO are the Metamorphs, and that's only because the Acolyte build and the Neophytes look so damn good.
Unfortunately, in the background we see some aberrants, and they all seems to the ones from Overkill, so there is probably no new kit for them. Hopefully they are unit upgrade and not a unit by themselves, cause they will look really stupid all having the same damn pose.
Codex description talks about lists to include units from Astra Militarum....so sounds like you will have to own both codices to field all the options....
Also, I see a security shock baton on one of the sprues. I still think we are going to see an Adeptus Arbites release sooner than later...
xttz wrote: According to the digital version of the codex it includes 15 unit datasheets (and 8 formations). We have a good idea for 9 of them:
Patriarch
Magus
Primus
Neophyte
Acolyte
Metamorph
Aberrant
Purestrain
<transport>
Which leaves new 6 units to account for...
Well the transport it probably a dual kit, since the art from the preview trailer and the silhouette from one of the Facebook teasers don't entirely match.
They'll be at least 1 Leman Russ datasheet, too.
I'd hazard a guess and say the eventual Aberant kit might end up being a dual kit, too.
So probably 3 more stolen IG vehicles. Chimera, Sentinel and Taurox, maybe?
That or maybe we are getting Brood Brothers? Doubtful, but (mult-armed) men can dream...
Unfortunately, in the background we see some aberrants, and they all seems to the ones from Overkill, so there is probably no new kit for them. Hopefully they are unit upgrade and not a unit by themselves, cause they will look really stupid all having the same damn pose.
True that, but I'm willing to bet that the Overkill Cult sprues will be released separately like Kill Team Cassius was, which will make getting them (and a lot more basic Acolytes and Neophytes) pretty easy and likely keep them cheap enough to justify buying boxes of new multi-part stuff to kit out more special gear.
The boxes will be the same price as Sternguard, unless GW are pulling a 'Plastic Void Shield' pricing trick again on NZ (and AUS by extension, there's no way they won't screw one of us and not the other).
That or maybe we are getting Brood Brothers? Doubtful, but (mult-armed) men can dream...
From the Codex description on the NZ website:
"- rules for Genestealer Cults miniatures, the scavenged weapons they use to slaughter their victims, and army-building lists allowing for Hybrid and Brood Brother cultists drawn from the Astra Militarum;"
buddha wrote: I have an odd quibble with the acolytes. Who makes those clothes? Did they go to an imperial tailor and ask for a 6 limbed clothing item without raising suspicion?
Awww come on dude, don't you know why they are called Jeanstealers? They are obsessed with clothes and especially jeans!
Okay, I laughed at that far longer than I should have, thank you.
Still not getting the whole miner theme for the acolytes though. I'm cracking up thinking about a 6 armed genestealer punching in and out for their shift and having small talk over lunch.
Almost speechless at these minis. They are truly fantastic.
Webber! Web-Pistol? Giant rock-cutting/grinding things. A massive seismic cannon thingy? The Metamorphs - which, let's be fair kits, sounds like something from a late 90's kids show - are mutating into sort-of Tyranid creatures, like partial Lictor-i-sation, or something resembling the beginnings of a Venomthrope or Tyrant Guard. They're great!
No someone out there has the Codex and is holding back on us. STOP HOLDING BACK ON US!!!
Gen.Steiner wrote: Frankly the webbers are the best thing. I don't know for sure, but I think this is the first time GW has ever made models of the web guns!
Gen.Steiner wrote: Frankly the webbers are the best thing. I don't know for sure, but I think this is the first time GW has ever made models of the web guns!
Gen.Steiner wrote: Frankly the webbers are the best thing. I don't know for sure, but I think this is the first time GW has ever made models of the web guns!
Very old school metal harlies had web pistols, and I think there was a Necromunda granger with a Webber.
Decent shotguns, web-weapons, and enough awesome heads to keep me in INQ28 ideas for months - and we've not even seen the new vehicle yet. The Metamorphs aren't really my bag, but they'll also prove a good source of bitz. I'm actually going to have to restrain myself from overspending on them - kudos, GW, kudos.
Honestly, literally the only bad thing about this release is how pathetic these amazing Hybrids will make the roly-poly midget-man Cadian models look by comparison. Looking at that iPad preview pic with the Chimera and Brood Brother colour guide art on it and imagining how amazing a 2nd Ed-style Cadian/Tanith dual kit would be in the scale and quality of these...do it GW, dooo iiiiiiiit.
Yodhrin wrote: Honestly, literally the only bad thing about this release is how pathetic these amazing Hybrids will make the roly-poly midget-man Cadian models look by comparison. Looking at that iPad preview pic with the Chimera and Brood Brother colour guide art on it and imagining how amazing a 2nd Ed-style Cadian/Tanith dual kit would be in the scale and quality of these...do it GW, dooo iiiiiiiit.
I'm thinking that if you use these and fill in the chaos stars (or not), they'd look pretty bad ass for your Brood Brothers:
October’s White Dwarf is here and with it the hidden dynasties of the Genestealer Cults arise across the galaxy! In this second issue of the great new monthly White Dwarf we take an in-depth look at this most insidious of threats, with Ultimate Guide, Designers’ Notes and an exclusive new mission all dedicated to the Genestealer Cults (and you can see them take on the Deathwatch in this month’s Battle Report).
Looks like the new vehicle is in the background of the painting guide cover
Oh I probably won't be collecting a full GSCult army guys, I just meant in a general sense - the more quality modern human-sized kits GW release, the worse the old Guard plastics look by comparison.
Yodhrin wrote: Decent shotguns, web-weapons, and enough awesome heads to keep me in INQ28 ideas for months - and we've not even seen the new vehicle yet. The Metamorphs aren't really my bag, but they'll also prove a good source of bitz. I'm actually going to have to restrain myself from overspending on them - kudos, GW, kudos.
Honestly, literally the only bad thing about this release is how pathetic these amazing Hybrids will make the roly-poly midget-man Cadian models look by comparison. Looking at that iPad preview pic with the Chimera and Brood Brother colour guide art on it and imagining how amazing a 2nd Ed-style Cadian/Tanith dual kit would be in the scale and quality of these...do it GW, dooo iiiiiiiit.
one box of each should keep you busy for a good while...
about those Cadians...
to be fair, they sucked the moment they where released, just like the plastic Catachans they tried to replace the awesome metal Perry Guard models...
that was always going to be a losing proposition...
the good thing is, the Cadian and Catachan command boxes are on a slighter scale, a great source of bits and bodies, and are cheaper than newer boxes, but still look good...
the new Hybrids call back to the original G.C. metals in a way that the basic plastic Guard didn't, and it shows...
thank all the gods we didn't get kits as sorry as the plastic basic Guard boxes, and we got new ideas that rock pretty hard
those are hand flamers, but that sprue was pretty cool, as were all the Confrontation minis...
i have the Noble and Nomad Lords still waiting on some love, all these years later...
i think the Nomad Lord was my first mini in platform shoes
Davor wrote: Dare I say it? Will the dice actually match the pics this time?
Oh that is high-larious....because of the Tyranid dice right?
Good thing that GW never released another set of dice since then otherwise it would not be nearly as funny...
Yodhrin wrote: Decent shotguns, web-weapons, and enough awesome heads to keep me in INQ28 ideas for months - and we've not even seen the new vehicle yet. The Metamorphs aren't really my bag, but they'll also prove a good source of bitz. I'm actually going to have to restrain myself from overspending on them - kudos, GW, kudos.
Honestly, literally the only bad thing about this release is how pathetic these amazing Hybrids will make the roly-poly midget-man Cadian models look by comparison. Looking at that iPad preview pic with the Chimera and Brood Brother colour guide art on it and imagining how amazing a 2nd Ed-style Cadian/Tanith dual kit would be in the scale and quality of these...do it GW, dooo iiiiiiiit.
one box of each should keep you busy for a good while...
about those Cadians...
to be fair, they sucked the moment they where released, just like the plastic Catachans they tried to replace the awesome metal Perry Guard models... that was always going to be a losing proposition...
the good thing is, the Cadian and Catachan command boxes are on a slighter scale, a great source of bits and bodies, and are cheaper than newer boxes, but still look good...
the new Hybrids call back to the original G.C. metals in a way that the basic plastic Guard didn't, and it shows...
thank all the gods we didn't get kits as sorry as the plastic basic Guard boxes, and we got new ideas that rock pretty hard
cheers
jah
Sorry.... I know this is off topic but I saw this and just no.
The old metal catachan and cadian models were extremely unpopular at the time. I remember going to WHW when the plastic catachans were released and everyone seemed to love them. When the Cadians were released everyone was extremely happy because the ugly metal cadian were no longer required and people didn't like being pressured into getting a catachan army if they simply wanted to afford guard.
I think you need to take those rose tinted glasses, the original plastic guard sprues, while not aging well, were a godsend when they arrived.
Anyway back onto conversions.... well if you have a modelling knife, files, liquid and normal green stuff, I doubt there will be any issues. I'm already planning on getting some regular genestealers, cultists and jungle fighters (maybe some cadians) to help augment my GSC via conversions. I think modified cultists and catachans would suit broodkin much better. They need to seem more like civies or milita than a military force.
Automatically Appended Next Post: Also... am I the only one worried that we still can't get standalone sprues from Overkill?
So will I still need to get overkill to get Aberrants and my HQ's?
Cool, though I kind of wish they'd toned down on the "Genestealer" part. Guys with drills and other industrial type equipment look better when they look more like they've basically taken the thing home from work and into battle, rather than borrowing it off the brethren who did. And I can only imagine how much of a nightmare it was to get those three-to-four-limbed monstrosities into those suits...
@Baldeagle91: there is no need to be rude about it...
i never said they weren't popular, i know i bought a box of each when they came out...
it isn't about wearing rose-tinted glasses, it is about my personal prefered aesthetic...
in my opinion, the plastic guard where not as cool looking as the metal ones they replaced...
that has nothing to do with how much easier, and cheaper, they made collecting a Guard army, or how many cool conversions they facilitated...
it has everything to do with how much better the plastic guys in the Command boxes look in comparison...
i am a huge fan of the modern aesthetic of GW, so there is no need to tell me that i need to take off my rose-tinted glasses...
i am stoked with my Overkill box, and will be stoked to get these new Hybrids, too...
it just happens that some of the older models have aged better than others...
jah-joshua wrote: @Baldeagle91: there is no need to be rude about it...
i never said they weren't popular, i know i bought a box of each when they came out...
it isn't about wearing rose-tinted glasses, it is about my personal prefered aesthetic...
in my opinion, the plastic guard where not as cool looking as the metal ones they replaced...
that has nothing to do with how much easier, and cheaper, they made collecting a Guard army, or how many cool conversions they facilitated...
it has everything to do with how much better the plastic guys in the Command boxes look in comparison...
i am a huge fan of the modern aesthetic of GW, so there is no need to tell me that i need to take off my rose-tinted glasses...
i am stoked with my Overkill box, and will be stoked to get these new Hybrids, too...
it just happens that some of the older models have aged better than others...
I gotcho back, bro. The plastic Cadian and Catachan models are hideous, bloated garbage with terrible proportions and awful posing. Was never a fan of the metal Catachans, but compared to the plastic, they're works of art.
buddha wrote: I have an odd quibble with the acolytes. Who makes those clothes? Did they go to an imperial tailor and ask for a 6 limbed clothing item without raising suspicion?
Awww come on dude, don't you know why they are called Jeanstealers? They are obsessed with clothes and especially jeans!
Honestly. I'd be surprised if we get another kit after the truck. Unless GW modus operandi has changed, they don't release new stuff more than a week after the codex is release. Guess we won't get any new characters, theyll probably rebox the three characters of overkill (Weren't they all on the same sprue ?). It's a shame for the aberrants though, but well, still is a great release.
Kanluwen wrote: Yeah and the Corvus Blackstar didn't exist for Deathwatch, but look what happened there.
You think Guard bikers are going to be a release during the GSC release Kan?
You think bikers period could not have been released during the GSC release?
Your whole argument was predicated upon the idea that "Guard don't have bikers, so why would GSC get bikers?".
Bikers could have fit in here, since as mentioned, civilians should be able to get those and they could have meshed with the concept of civvies rising up.
Anyways...
Models are nice. Disappointing that the first proper Guard sized models with shotguns are Genestealer Cultists though. How many years later and still no Hardened Veterans kit for shotguns outside of FW?
streetsamurai wrote: Honestly. I'd be surprised if we get another kit after the truck. Unless GW modus operandi has changed, they don't release new stuff more than a week after the codex is release.
Guess we won't get any new characters, theyll probably rebox the three characters of overkill (Weren't they all on the same sprue ?). It's a shame for the aberrants though, but well, still is a great release.
The Deathwatch Codex dropped week one, and there were two more weeks of releases after that. My guess would be we may be in for something similar here. Week one we get the Codex, cards, dice and two boxes. Week two we get the truck and maybe the characters in one box and the rest of Overkill as a rebox in another. Week three would see the release of GSC branded IG - vehicles and maybe infantry, hopefully with some kind of upgrade sprue. (That last week is maybe a bit of wishlisting, but I can see it being possible.)
Automatically Appended Next Post:
tetrisphreak wrote: What time do preorders go up for us Americans on the east coast?
I think it is usually late morning - maybe 10:00 or 11:00 EST? I know it is never up when I first get up, but always is after lunch.
tetrisphreak wrote: What time do preorders go up for us Americans on the east coast?
1pm EST but it could be anywhere from 12:00pm to after 1:00PM. When I tried to get the Dark Angel Collector's Edition I think it updated a 12:45pm so get ready on that F5 refresh. I missed out on it. Wasn't fast enough.
I wouldn't worry about the le book. The last dozwn limited books took days to sell out. Only the limited dark angels sold out in minutes, but they were the posterboys of 6th and 7th, and have been a mainstay for 40k for almost two decades..
455_PWR wrote: I wouldn't worry about the le book. The last dozwn limited books took days to sell out. Only the limited dark angels sold out in minutes, but they were the posterboys of 6th and 7th, and have been a mainstay for 40k for almost two decades..
I would, however, worry about those ballin' purple translucent genestealer dice. They're already "Temporarily out of stock" on both the AU and NZ games workshop pages that have opened up the preorders. They're gonna go faster than the codices.
455_PWR wrote: I wouldn't worry about the le book. The last dozwn limited books took days to sell out. Only the limited dark angels sold out in minutes, but they were the posterboys of 6th and 7th, and have been a mainstay for 40k for almost two decades..
Yeah... you guys should all just relax and order it on Sunday....
*sets alarm*
The Genestealer Cult has a...well... 'cult' following. And seeing as how they've never really had an official codex of their own, I'm guessing there are quite a few out there wiling to part with some serious coin for this release...heck, I'm coming out of retirement for it.
But then again, I'll be happy if I'm wrong. Then there's less of a chance that I'll miss out by not hitting F5 fast enough tomorrow morning.
Okay GW. This will make me hold off for a bit on unleashing the next rant about where the heck the 10 kits EACH that Eldar, Orks, and Chaos Space Marines are in need of. So many folks will enjoy this release that you get a pass...for a while.
I like those bald heads those Cadians have in that photo. If that's a separate conversion sprue like the chapter iconography ones, making Savlar Chem-Dogs just got a lot easier.
Preorders are up, confirmation of Web Pistol and Boneswords
Metamorphs look like full-on Cronenberg body-horror and are thought to be what happens when a hive fleet approaches a prey planet, looks like they're expanding the background quite a bit
There are 17 total heads in the Neophyte Hybrids box. A headswap on the guardsmen would be easy enough. I suspect that's all it is and there isn't a full upgrade sprue.
Ugh, damn my self-imposed austerity measures. GW at it again making me spend money I don't want to. They really have been knocking it out of the park this year. I think I'll probably pick up one of each of the boxes and add them to my Overkill stuff to form an immense pile of models that I will never play any games with. And to make cool Inq28 kitbashes while I pretend that Inquisitor has decent rules. Because they are that cool.
Someday I might even get in a game of Kill Team with them.
I thought I wasn't interested in this release, but the models,are pretty sweet. I love the Metamorphs, the mutations are really cool. And I love all the heads with the mining gear and sunglasses and stuff. The vehicle looks awesome from the pics we have of it so far too. Really impressed.
MajorWesJanson wrote: OK, at least one mining truck fro my orks. And that drill plow will make for a great reinforced ram/deff rolla, whichever I feel like running.
Yup, that vehicle will be a great conversion base for a battlewagon.
And those figure kits will be great bit sources for Chaos and Necromunda modellers.
Even if the GSC codex itself sucks (fingers crossed that it doesn't though), GW will get plenty of well-deserved sales from these kits.