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If brood brother squads are still a thing GW will probably shift a few of the Astra Militarum start collecting boxes with this release as well. Seeing how good the models on the box covers look, it makes me even more interested in seeing the alternate builds and weapon options. Part of me doesn't even care if the rules suck, this army is going to look so good, especially on an urban themed table
If it's not a web pistol (not sure how that fits into the whole mining/construction theme)...it could be some type of blasting charge or spike launcher...or some type of heat weapon (melta?) giving them some anti-armor capabilities without having access to an Imperial armory.
Whatever it is, it seems to be the pistol version of whatever the rifle is that's being held by the guy on the far right....slightly cut off in the photo.
This message was edited 1 time. Last update was at 2016/09/23 18:57:16
A Webber is an exotic, non-lethal weapon used to immobolise a target. It fires masses of filaments, which expand in the air to form a web of sticky, near-unbreakable material. Targets are quickly entangled in a painful embrace; if they attempt to struggle, the filaments constrict even more, further entrapping them.
A Webber is an unusual weapon developed some time during the Age of Strife. It is generally not seen frequently on the field of battle. It is mostly used by institutional forces such as the Adeptus Arbites for crowd control and suppression and its effects are usually debilitating rather than deadly. The Web Pistol or "Glue Gun" is a bulky pistol with a cone-shaped nozzle and a distinctive underslung canister. The canister contains a special glue-like synthetic protein similar to spider silk called web-chem. When the pistol is fired, a dark mass of tangled filaments entangles a target. As the threads are exposed to the air they expand and solidify, quickly forming a dense web of entangling sticky threads that contracts and binds the victim tightly, preventing all movement and action. The harder a victim struggles, the tighter the web becomes, and if the victim continues to struggle the web can eventually crush them to death.
Webber Variants Web Pistol - The Web Pistol is the most common form of Webber technology. The smallest size Webber, the compact Web Pistol can be used one-handed, and as such, can immobilise an opponent in close combat. The Web Pistol is sometimes used on the Hive World of Necromunda, but is generally unpopular across the Imperium due to the lack of exotic chemicals and spare parts required to keep the weapon functioning.
Heavy Webber - A larger version of the Web Gun, the Heavy Webber is better suited for the purposes of crowd control and mob suppression rather than battlefield usage. Its appearance is similar to the pistol with a pronounced cone-shaped nozzle and conspicuous canister containing web-chem. The Heavy Webber fires a considerable quantity of web material, covering a larger effect radius of several metres in diameter. Once hit, a target cannot get free except by use of the special web solvent generally carried by all Webber crews. This weapon also has the added ability of being able to jam the wheels/tracks and doors of vehicles, rendering them temporarily immobile.
Aegis-Redback Pattern Heavy Webber - The advanced design for this Heavy Webber is held by the Adeptus Mechanicus of the Lathe System and the weapons themselves are produced only under granted licence by the Hax-Orthlack manufactorums on the Calixis Sector's capital world of Scintilla. Standard issue for Adeptus Arbites capture-units across the Calixis Sector and also carried in the armouries of the better-equipped local law enforcement units, such as the Magistratum of Scintilla, the weapon takes the form of a heavy, wide-barrelled projector fed from a large canister worn on the user’s back. The weapon’s use is often reserved for when large numbers of targets are to be taken alive for interrogation or where important bystanders are caught in the line of fire.
Tyranicus Pattern Heavy Webber - Found primarily in use by slavers operating in the Calixis Sector's Periphery Sub-sector, the manufacturing location of this weapon is rumoured to be in a secret location within the Koronus Expanse. Some Inquisitors have found the weapon useful for capturing larger mutants or groups of Chaos Cultists for interrogation. It also sees limited use with the Adeptus Arbites riot-suppression squads on Scintilla. A large version of the standard Webber, the Tyranicus Pattern Heavy Webber requires a backpack or vehicle-mounted ammunition supply. The Heavy Webber fires a wide spray of filaments which expand in the air to form a web of sticky, nearly unbreakable material. Targets are quickly entangled, and if they attempt to struggle the filaments constrict.
Astartes Webber - A larger, more robust version of the standard Webber, the Astartes Webber is utilised by Space Marines to take a target alive or sometimes to just incapacitate persistent but innocent civilians. The Astartes Webber offers a quick and effective means of incapacitating a fleeing assassin or a small crowd of citizens.
Razor Web - The Razor Web is a commonly used Heretic pattern variant Webber utilised by the Forces of Chaos. Using the same technology as a conventional Imperial Webber or Web Gun, the Razor Web fires a solid spray of web material, mixed with long barbed mono-filament strands. Not only does this entangle and entrap the victim, it also rends and tears him with a multitude of vicious barbs as he tries to free himself.
The webber sounds like what the Tyranid Gaunts Strangleweb or what ever it's called should have been. I hope this webber will not be like how the Nid Gaunts have it.
This message was edited 1 time. Last update was at 2016/09/23 19:07:06
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".
These models are even prettier than I'd hoped, and the spare parts will be a Necromunda bitz DREAM!
Stormonu wrote: For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
Want a box of 3rd/4th gens so baaaad. Heavy stubbers, shotguns, the Necromunda fan in my is dying. I need to paint my overkill box though first, really!
Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-)
Looking at that weapon art, I agree they are definitely webbers. Actually kind of makes sense fluff-wise too. Not lethal crowd control taken from local law enforcement..and can be used to capture new hosts for ovipositor implantation!
This release is so great ! It's so great ! I can't wait to see your conversions guys ! Do I buy neophytes to began a GeneCult army or do I make Inquisition henchmen conversions ? With ImpGuard bitz or Bretonnian/Empire ones ?
How to decide ?! Too many choices !
However, I'm a bit disapointed by the the pose of the model carrying the buzzsaw (just a little bad point, nothing to worry about). I'm happy to see the models are different from the ones in DW:O: it adds more diversity.
This message was edited 1 time. Last update was at 2016/09/23 19:16:09
Started testing some color schemes on the Deathwatch: Overkill cultists. Want to make them match thematically my Tyranids as they see visions of their gods across the void in their fevered sleep.
Fango wrote: Looking at that weapon art, I agree they are definitely webbers. Actually kind of makes sense fluff-wise too. Not lethal crowd control taken from local law enforcement..and can be used to capture new hosts for ovipositor implantation!
Oh sure...web 'em to the wall so they can mumble "please...kill me..."
Do_I_Not_Like_That wrote: Maybe Alan Merrett had a point, because I'm going to play Devil's advocate here and say I do not like this idea of a Genestealer Cult.
First and foremost, I will say the cult models we have to date are wonderful models, and I have no doubt that these new models will be equally as good, none the less, for me, the fluff is important here, and the fluff doesn't add up IMO.
I'm a huge Space Hulk fan, and for me, the terror of genestealers has always been those dark, narrow corridors, and that heart in mouth feeling when a genestealer is rushing towards your terminator, and then your storm bolter jams....
I like the genestealer models, and have always seen them as shock troops to tear apart power or terminator armour, but I never saw them as infiltrators (the lictor is far better for that IMO) or even as cultists...
For me, the dark heart of the Imperium, the enemy within, has always been Chaos cultists, and these are far more terrifying than any alien cult, because these humans, are no different to you or I, fluff wise...
If they could fall, so could we...
To my mind, it seems nonsensical to have two different cults like this in the background, because it dilutes the impact like both...
So yeah, great models, but gak fluff.
I've always found the genestealer cultists to be the more convincing subversives. First of all, they have hypnotic powers to avoid detection and implants that can taint any citizen. Second, they produce a number of normal-looking people who stay normal looking throughout their useful lifespan. Third, they are more subtle than the screaming maniacs Chaos seems to recruit. Genestealers are pretty much the Body Snatchers with Giger Alien support. It's no coincidence that the GSC hype is using Red Revolution style slogans.
Also, the genestealer fiction in Deathwing and the Ciaphas Cain novels is about 700 times better than any Chaos story not about the Night Lords. You want some gak fluff? How about hanging the entire NYT Bestselling HH series on "an evil sword did it"?
MadCowCrazy wrote:Threw this comparison together in photoshop, pretty convinced it's a webber.
I don't believe you. We all can tell in the picture that is a Nerd gun with Nerf bullets.
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".
Just some observation about another Neophyte weapon that isn't so obvious...
Pretty sure the heavy weapon on legs is not a mining laser - it looks pretty different and is being operated by a guy with only two arms. If you read the Deathwatch: Overkill book, you'll know that the Mining Laser was designed to require three arms (either a human with a servo-arm or a mutant).
That, combined with the facts that 1) the business end looks different and 2) the classic Genestealer Hybrids had access to the Conversion Beamer, I can only hope that the weapon is indeed a CONVERSION BEAMER!
ruhe.bryan wrote: Just some observation about another Neophyte weapon that isn't so obvious...
Pretty sure the heavy weapon on legs is not a mining laser - it looks pretty different and is being operated by a guy with only two arms. If you read the Deathwatch: Overkill book, you'll know that the Mining Laser was designed to require three arms (either a human with a servo-arm or a mutant).
That, combined with the facts that 1) the business end looks different and 2) the classic Genestealer Hybrids had access to the Conversion Beamer, I can only hope that the weapon is indeed a CONVERSION BEAMER!
MadCowCrazy wrote: Threw this comparison together in photoshop, pretty convinced it's a webber.
Well, I'm thoroughly convinced now. And as someone else pointed out, the guy on the far right seems to be armed with something very similar in appearance, but larger - so we may be getting web pistols & webbers instead of flamers.
Between this and the vehicle we've been teased, I am more and more wondering if we might eventually see some Adeptus Arbites in a small release as another perfect opponent to the GS Cult (and the only force I would be MORE excited about).
If I were GW, I would release an Arbites vs. Chaos Cult/Heretic Guard/etc boxed game in a similar vein to Deathwatch Overkill or Betrayal at Calth, then put those two forces out in a similar manner to the Deathwatch and Genestealer Cult releases. Then I would use all of those models, plus two or three new sets, to release a new Necromunda-style game with updated rules and a broader scope.
Yeah, I'm pretty excited about this release... even if they turn out awful.
There is something about cultists worshiping Tyranids, being like donuts worshiping us. I love the idea of a horde of misguided followers looking to the Tyranids as gods. Even more, I love the idea of playing them against an army of actual Tyranids... The betrayal they must feel, shoutting, "FATHER, WHY HAVE YOU BETRAYED US?! ARE WE NOT DEVOUT?! ARE WE NOT WORTHY?!" Only to have the Tyranids devour them alive. It's not that the Tyranids don't care, it's that they're not capable of caring...
This message was edited 1 time. Last update was at 2016/09/23 19:54:19
Just talking out loud. It's a guess. Let's see, Betrayal at Calth supposed to sell like hot cakes. Yes GW profits went down until computer game licenses basically saved them. Who ever thought Plants vs Zombies 40K would save them.
So much hype for Deathwatch. HUGE time. But why are they not being talked about now? It's almost like they never existed on the threads. Where is the excitement for them now? You would think people clamouring for this, there would still be lots of threads in the 40K section about them, playing them. Don't see it so maybe they are not as popular as people claimed. I am sure it sold a lot, but maybe not the "saviour" that would save 40K if they ever came out like a lot of people claimed it would be.
Also a lot of negativity on the rules for Deathwatch appeared before it was even released. After the negativity of the rules, I don't see ANYTHING for Deathwatch on the forums. So I am guessing it's only a handful of people who got them. Like I said, just guessing. Not saying it's fact.
1) Not everyone who plays posts here
2) I can do a search for Deathwatch on any sub forum and find results.
A minor faction will never be as popular as a main faction so don't expect more.
A big problem with people quoting the quarterly results is that GW didn't release a lot of 40k minatures this year.
BaC is not considered part of GW minatures, but it is listed under thier board games division most of which now fall under forgeworld. Where exactly that falls in under GW quarterly review I have no idea but I know for a fact all those box games that sold well are not listed as part of 40k minatures but board games. Even in the distributors ICT spring results BaC was listed in the board game not non-collectible minature games for 40k. So you can scratch off all the sales for BaC, imperial knight renegades, DWk, death masque, execution force, lost patrol, space hulk, and flyer box games that sold for counting under 40k minature sales. They count under whichever section blood bowl and silver tower go under.
What? It doesn't matter if it falls under 40K, AoS specialist games or even Forge World. It all falls under Games-Workshop. So anything made under Forge World is still under Games Workshop, So it doesn't matter where Betrayal at Calth fits under, ALL profits and what not fall under Games Workshop and their profits are down yet again. Would be even more this year if it wasn't for the video games with GW IP to bring it up.
Are you telling me now that Forge World doesn't fall under Games Workshop and specialist games are under a different company of GW and there fore not part of share holders?
Un yes it matter because GW as a whole was up on profits mainly from licensing stuff but that wasn't just computer games as you stated it also included board games like talisman and other stuff ffg made.
Furthermore you were referencing the minature number but considering there was only a 1-2% drop in retail sales in the yearly report with the majority of the year focused on board game releases and black library codexs such as the AoS rules and rules for small splash releases like death watch and genecult. There was very little change in sales revenue. It's not like this was a banner year of new releases for GW. So your whole point of BaC didn't sell is misplaced since it was mainly board games not stand alone codex updates with massive minature box releases that maintained GW retail sales this year.
Aside from being totally off topic, this is like watching cats debate nuclear physics.
We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
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