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![[Post New]](/s/i/i.gif) 2012/01/27 04:41:25
Subject: Why are there so many GK players?
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Cold-Blooded Saurus Warrior
The Great White North
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Is it just because the book is so damn strong? Is winning and beating the crap out of other armies so important that one chooses them?
I just do not see the appeal to knowing with ALMOST certainty that I will win the next game regardless of what army or style is fielded against me.
Why did you choose the GK's?
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![[Post New]](/s/i/i.gif) 2012/01/27 04:44:48
Subject: Why are there so many GK players?
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Ultramarine Master with Gauntlets of Macragge
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There's something called "bandwagoning" and it happens whenever a new codex comes out. People see the new hotness and jump on it. Also, GK is a very cheap army to build, since it's smaller and more elite than SM. On top of all this, GK are very powerful and have a lot of lists that do very well in tournaments, so there's this perceived power level with them that attracts a lot of people too. On top of all that, they generally have very cool models.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2012/01/27 04:46:53
Subject: Re:Why are there so many GK players?
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Ancient Space Wolves Venerable Dreadnought
The oceans of the world
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Some people chose them because they played deamonhunters. Some chose them to be the other side of the coin for chaos deamons. Some chose it for fluff. Some for playstyle. Some because they always lose to deamons. Some chose it for power. So many different reasons.
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![[Post New]](/s/i/i.gif) 2012/01/27 04:48:07
Subject: Why are there so many GK players?
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Longtime Dakkanaut
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Main reason is it's a very powerful codex that lets you dominate opponents of equal skill and it's cheap to amass an army of them.
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My Armies:
5,500pts
2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 2012/01/27 04:48:42
Subject: Why are there so many GK players?
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Infiltrating Broodlord
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Because they took the WItch Hunter out of the Sisters of Battle Codex.
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I refuse to join any club that would have me as a member. -Groucho Marx
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![[Post New]](/s/i/i.gif) 2012/01/27 04:51:31
Subject: Re:Why are there so many GK players?
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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Great White wrote:Some people chose them because they played deamonhunters. Some chose them to be the other side of the coin for chaos deamons. Some chose it for fluff. Some for playstyle. Some because they always lose to deamons. Some chose it for power. So many different reasons.
Pffffffff, that's a funny joke
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This message was edited 1 time. Last update was at 2012/01/27 04:55:58
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![[Post New]](/s/i/i.gif) 2012/01/27 05:08:17
Subject: Why are there so many GK players?
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Stormin' Stompa
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Milisim wrote:Is it just because the book is so damn strong? Is winning and beating the crap out of other armies so important that one chooses them?
Lets see.
First you ask a question. One would assume that you are interested in the various answers this might produce, but as we read your next question we realize that this isn't the case.
Then comes the second question. This question assumes that the answer to the first question was a "yes"....and then implies that the only reason for playing Grey Knights is because of its perceived power level.
With such an intro one can safely disregard the rest of the post as whining.
I just do not see the appeal to knowing with ALMOST certainty that I will win the next game regardless of what army or style is fielded against me.
Which of course isn't the case in the real world, but don't let that get in the way of a good cry.
Why did you choose the GK's?
I chose to make a Grey Knights army because I have always liked (since their first introduction anyway) the look of Grey Knights with halberds. I just think it looks really cool.
I get a certain kung fu vibe when thinking about a halberd armed Grey Knight swinging away while firing his wrist-mounted storm bolter.
Also I'm a hopelessly addicted completist. I just like to own all the armies for 40K.
Oh, I'm sorry....that wasn't the answer you expected, was it?
Erhm...."Naturally I play (unpainted) Grey Knights because then I can kick everybody's behind real easy like...This validates my existence and shines a light into the dark chasm that is my soul ."
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2012/01/27 05:14:02
Subject: Why are there so many GK players?
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PanOceaniac Hacking Specialist Sergeant
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Steelmage99 wrote:Milisim wrote:Is it just because the book is so damn strong? Is winning and beating the crap out of other armies so important that one chooses them?
Lets see.
First you ask a question. One would assume that you are interested in the various answers this might produce, but as we read your next question we realize that this isn't the case.
Then comes the second question. This question assumes that the answer to the first question was a "yes"....and then implies that the only reason for playing Grey Knights is because of its perceived power level.
With such an intro one can safely disregard the rest of the post as whining.
I just do not see the appeal to knowing with ALMOST certainty that I will win the next game regardless of what army or style is fielded against me.
Which of course isn't the case in the real world, but don't let that get in the way of a good cry.
Why did you choose the GK's?
I chose to make a Grey Knights army because I have always liked (since their first introduction anyway) the look of Grey Knights with halberds. I just think it looks really cool.
I get a certain kung fu vibe when thinking about a halberd armed Grey Knight swinging away while firing his wrist-mounted storm bolter.
Also I'm a hopelessly addicted completist. I just like to own all the armies for 40K.
Oh, I'm sorry....that wasn't the answer you expected, was it?
Erhm...."Naturally I play (unpainted) Grey Knights because then I can kick everybody's behind real easy like...This validates my existence and shines a light into the dark chasm that is my soul ."
XD you sir, get a gold star for the day
On topic, I chose to pick up grey knights because I love the idea of small elite forces, which is why just about every list I play is made up of a big death star unit. I havnt lost a game in about 5 months (playing an average of 2-3 games a month) and I play many different armies. I switch it up between eldar and dark eldar, tau, and chaos space marines aswell. SO I am hardly a "band wagoner"
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When your wife suggests roleplay as a result of your table top gaming... life just seems right
I took my wife thru the BRB for fantasy and 40k, the first thing she said was "AWESOME"... codex: Chaos Daemons Nurgle..... to all those who says God aint real.... |
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![[Post New]](/s/i/i.gif) 2012/01/27 05:25:06
Subject: Why are there so many GK players?
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Ultramarine Master with Gauntlets of Macragge
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Also, for the first time GK actually have a strong codex, and being all plastic removes the barrier that kept a lot of people from collecting them before when they were all metal.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2012/01/27 05:26:48
Subject: Why are there so many GK players?
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Roarin' Runtherd
St Louis
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In terms of looks, I agree that Grey Knights are one of the best model lines in the game, just behind Chaos Space Marines IMO. The fluff is also interesting and enjoyable.
I don't enjoy playing against them. Generally, they don't present much of a tactical experience, especially Draigowing and other uber-elite lists. Players with little to no skill can perform very well with them, while players with even just a moderate amount of skill can really clean up. It's a little too forgiving and is such a difficult matchup for most other armies.
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![[Post New]](/s/i/i.gif) 2012/01/27 05:30:26
Subject: Why are there so many GK players?
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Ultramarine Master with Gauntlets of Macragge
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Draigowing doesn't scare me much at all. Drive circles around badguys and shoot them; not much to it. It's a slow list unless it's mounted, in which case it's a tinier list than it already was. I've thought of starting the $150 army of 10 paladins, Draigo and a codex, just because it's easy to build, paint, and play.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2012/01/27 05:31:56
Subject: Why are there so many GK players?
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Arch Magos w/ 4 Meg of RAM
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I think Grey Knights are one of the worst armies in the game. Their place in the story leaves no room for deviation and creativity. They are also such a small force with so little impact to the universe at large, getting an entire book to themselves is criminal. The Kroot have a bigger presence in the galaxy than the Grey Knights. The old book was closer to a good representation, though I'd join the Sisters and GK as auxiliaries to the Imperium's forces at large, because that's how they actually function.
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![[Post New]](/s/i/i.gif) 2012/01/27 05:39:03
Subject: Why are there so many GK players?
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Dakka Veteran
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I bought GK's because my decision between armies when i started 40k was daemonhunters, necrons, and tyranids... and i already had tyranids and necrons and my local area runs some marine only tournys.
I have quite a few GK's but i honeslty play them the least. It's not that I don't enjoy playing them... I just prefer my crons.
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Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" |
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![[Post New]](/s/i/i.gif) 2012/01/27 05:43:36
Subject: Why are there so many GK players?
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Roarin' Runtherd
St Louis
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Brother SRM wrote:Draigowing doesn't scare me much at all. Drive circles around badguys and shoot them; not much to it. It's a slow list unless it's mounted, in which case it's a tinier list than it already was.
That's exactly my point. It's not very fun to play against. With my Ork list, all I can do is run away from the deathstar, as there are very few things I could send at it that have a chance to cause wounds. There are very few ranged AP2 weapons in the codex that are reliable enough to hurt them ( SAG, zzap gun, KMB), none of which are generally taken in a competitive list. Ghazkull could put some hurt on them, but I've never run him before and generally don't list tailor.
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![[Post New]](/s/i/i.gif) 2012/01/27 05:54:39
Subject: Why are there so many GK players?
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Insect-Infested Nurgle Chaos Lord
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I played all- GK daemonhunters, and loved them, but holy snickerdoodles were they expensive to collect. I'm all in favour of them being plastic'd.
The new fluff doesnt really do it for me, but i still have, and paint, the models.
I can see myself trying them out again sometime, though
Why do people play GK?
Some love the models. I have to say that the models are mostly very nice ( DK is one of the few i dislike).
Some like the fluff. I find it a tad OTT, but if you like that kind of thing then cool.
Some like the power-level. They are obscenely powerful. They are also very low model count, which makes each death a major loss. Some of the rules/powers/gear are a bit OP in my opinion, but most are counterable. 'm happy to live and let live on that, as most codeci have SOMETHING that's a tad broken.
GK are beatable. If everyone is running GK you'll be able to learn to beat them all the quicker, and if your opponents only play against marine variants you can throw them some VERY nasty curves if you play an army they don't run against..
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/01/27 05:55:58
Subject: Why are there so many GK players?
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Long-Range Land Speeder Pilot
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Orks are an awful codex. Has nothing to to with GK being good.
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This message was edited 1 time. Last update was at 2012/01/27 05:56:52
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![[Post New]](/s/i/i.gif) 2012/01/27 06:01:05
Subject: Why are there so many GK players?
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Insect-Infested Nurgle Chaos Lord
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wormark wrote:Brother SRM wrote:Draigowing doesn't scare me much at all. Drive circles around badguys and shoot them; not much to it. It's a slow list unless it's mounted, in which case it's a tinier list than it already was.
That's exactly my point. It's not very fun to play against. With my Ork list, all I can do is run away from the deathstar, as there are very few things I could send at it that have a chance to cause wounds. There are very few ranged AP2 weapons in the codex that are reliable enough to hurt them ( SAG, zzap gun, KMB), none of which are generally taken in a competitive list. Ghazkull could put some hurt on them, but I've never run him before and generally don't list tailor.
So instead of trying to find AP 2 solutions, pummel them with massed fire to make them fail saves.
Lootas work well vs 2+ saves, due to sheer weight of fire. Drive-by burnaboyz aren't too bad either.
Shoota mobs can just PILE fire onto a unit, and each 6 wounds will result in a death, on average.
If the guy isn't running Purifyerspam you can bury him in bodies.
'They're tough, but they aren't indestructable'
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/01/27 06:04:07
Subject: Why are there so many GK players?
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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1. It's the bandwagon army right now
2. They sound super-strong, appealing to noobs fluff-wise
3. They actually are a strong book
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2012/01/27 06:04:50
Subject: Why are there so many GK players?
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Cold-Blooded Saurus Warrior
The Great White North
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Actually im not whining about GK as I have NEVER played against them.
I have seen so many people complaining about how OP they are that I wondered why so many people play what is considered an OP army.
People sayng they haven't lost in 5 months etc.. just make me wonder what the point is if its so easy to win.
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+ + =
+ = Big Lame Mat Ward Lovefest |
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![[Post New]](/s/i/i.gif) 2012/01/27 06:07:07
Subject: Why are there so many GK players?
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Insect-Infested Nurgle Chaos Lord
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Milisim wrote:Actually im not whining about GK as I have NEVER played against them.
I have seen so many people complaining about how OP they are that I wondered why so many people play what is considered an OP army.
People sayng they haven't lost in 5 months etc.. just make me wonder what the point is if its so easy to win.
This
I like to play underpowered or fragile armies to give myself a bit of a challenge.
I used to run oldcrons and Nids.
I still run BT, DE (not weak, but fragile as hell), Orks and Daemons.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/01/27 06:09:01
Subject: Why are there so many GK players?
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Cold-Blooded Saurus Warrior
The Great White North
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I play Tau and Dark Eldar. So Im used to creative games for sure =]
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+ + =
+ = Big Lame Mat Ward Lovefest |
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![[Post New]](/s/i/i.gif) 2012/01/27 06:34:13
Subject: Why are there so many GK players?
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Roarin' Runtherd
St Louis
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Lootas aren't as good for killing paladins as I was hoping. Running the Mathhammer.
A boy only has a 1/48 chance of causing a wound for every attack. If I charge with a squad of 30, I'll be lucky to have 20 to attack back. This can expect to cause 1.58 unsaved wounds, plus 1.11 deaths from my PK. So I now take 7-8 fearless wounds and won't even get to attack back in the next round, but hopefully locked him so he can't charge something else.
I've got 5/216 or 2.3% chance of causing a wound for every Loota shot. If I get 3 shots each for a full squad of 15, I get an expected 1.04 unsaved wounds (double that if they don't have FNP).
Shoota boys can expect to cause 1 wound for every 72 shots fired, so less than 1 per round.
Burna boys seem to be a bit better, since the Ork BS2 won't come into play. Each hit under the template has a 5.5% chance of causing a wound. With a full burna wagon, and if I'm lucky enough to get 5 under the template, then I can expect to cause 4 wounds, which is much better, but I still haven't removed a model yet. They'll likely wreck me the next turn and I won't be able to replicate that. Maybe burna them, charge with a full squad, hope they lock them until the end of their turn, then try to burn them again.
My strategy is to blow everything else up and run away from the deathstar.
Purifiers I can handle just as you said, backup and let loose with my shootas and lootas.
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![[Post New]](/s/i/i.gif) 2012/01/27 06:51:29
Subject: Why are there so many GK players?
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Regular Dakkanaut
SF, USA
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Power levles and bandwagoning has something to do with it, for sure. But I think the biggest factor, in the current economic climate, is cost. Small elite army that just got released and is fairly strong (except vs. Mech IG or Dark Lance spam), makes for a economical choice of an army, especially for a newer player.
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![[Post New]](/s/i/i.gif) 2012/01/27 09:07:56
Subject: Why are there so many GK players?
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Raging Ravener
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I've never played against GK so I can't comment....
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More than 7pts, less than 7000...just
4000+ 2500 2000+
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![[Post New]](/s/i/i.gif) 2012/01/27 09:36:28
Subject: Why are there so many GK players?
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Nurgle Chosen Marine on a Palanquin
Dumbarton, Scotland
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Running Dark Eldar against paladins is always funny. "And I move 12" away again, still firing the dark lance."
That's basically all you have to do with DE to beat draigowing. Stay more than 24" away, and backtrack them around.
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Karyorhexxus' Sons of the Locust: 1000pts |
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![[Post New]](/s/i/i.gif) 2012/01/27 12:38:51
Subject: Why are there so many GK players?
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Courageous Space Marine Captain
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I wanted them since I saw them in the back of the BRB. I only started buying them when the new plastics came out.
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I'm celebrating 8 years on Dakka Dakka!
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2012/01/27 12:49:35
Subject: Why are there so many GK players?
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Mutated Chosen Chaos Marine
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My friend plays GK because he always played them. Now they're just more dangerous than they used to be.
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Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. |
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![[Post New]](/s/i/i.gif) 2012/01/27 12:59:51
Subject: Why are there so many GK players?
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Dark Angels Librarian with Book of Secrets
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Milisim wrote:Is it just because the book is so damn strong? Is winning and beating the crap out of other armies so important that one chooses them?
I just do not see the appeal to knowing with ALMOST certainty that I will win the next game regardless of what army or style is fielded against me.
At most tournaments there is money riding on the line.
Sure, in a small tournament at your FLGS with only 16 people playing, best general may only be $50, but that's $50 you can win. By playing an army with a better chance of winning, you increase the odds you getting more real world cash.
When you add in the cheapness of the models to build, it's really a no-brainer for people.
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![[Post New]](/s/i/i.gif) 2012/01/27 13:22:31
Subject: Why are there so many GK players?
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Fighter Pilot
Townsville, Queensland
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I don't play gk , I play guard, but the models look so appealing and I can get an awesome paint score because I have like 20 models at the max to paint and it;s easy to win against most opponets, the only reason I haven;t gone to gk;s is I don;t have the money and because they;re the powerhouse atm I can;t get them second hand at all from local sellers.
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2000pts
5000 pts
1 squad
Leigen_Zero
"Armour? orks have armour? 6+ you say?
I don't think I've ever had to roll an armour save for my boyz outside of CC "
(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination.
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![[Post New]](/s/i/i.gif) 2012/01/27 13:24:51
Subject: Re:Why are there so many GK players?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Great White wrote:Some people chose them because they played deamonhunters.
I played Daemonhunters. I didn't use GK's. How d'ya think I feel about the GK Codex?
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