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![[Post New]](/s/i/i.gif) 2012/02/27 20:59:31
Subject: Forgeworld - Zone Mortalis 40k expansion
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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MightyGodzilla wrote:
I would rather see a terrain set where the set walls were not part of the floor so you could make your own patterns. Maybe the floor would have some premade notching so the walls, cornerpieces, intersections, doorways, etc would go into the spots keeping everything straight but at the same time letting you choose width of halls and demensions of rooms. That and a few snazzy type rooms (ie C & C room, etc) to round out the set.
Anything like that out by other companies?
Yeah, I thought that was a really odd design decision myself.
I use Creative Gamescapes;
http://www.dakkadakka.com/dakkaforum/posts/list/426481.page
http://www.creativegamescapes.dreamhosters.com/
Modular, easy to store, great service, etc.
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Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2012/02/27 21:10:43
Subject: Re:Forgeworld - Zone Mortalis 40k expansion
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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The only bummer with the Creative Gamescapes stuff is that as far as I see, they're corridors are only as wide as the Spulk tiles- I would definitely want hallways that can take two 40mm bases beside each other (or more!).
Man, they are damn pretty, though.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2012/02/27 21:42:44
Subject: Re:Forgeworld - Zone Mortalis 40k expansion
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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AegisGrimm wrote:The only bummer with the Creative Gamescapes stuff is that as far as I see, they're corridors are only as wide as the Spulk tiles- I would definitely want hallways that can take two 40mm bases beside each other (or more!).
Man, they are damn pretty, though.
Nah, they have large hallways (and mid-size hallways) as well that comes with the kit;
I just built them into rooms in my game. Completely modular though.
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Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2012/02/27 22:10:13
Subject: Re:Forgeworld - Zone Mortalis 40k expansion
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Anointed Dark Priest of Chaos
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H.B.M.C. wrote:CT GAMER wrote:And the floor grid is gonna allow total pre-measuring.
Seriously? You’re worried about pre-measuring in a game that’s on such a small scale? That bothers you?
If it doesn't bother you then I look forward to doing it any time we play. Thanks.
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![[Post New]](/s/i/i.gif) 2012/02/27 22:39:23
Subject: Forgeworld - Zone Mortalis 40k expansion
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Don't get snarky CT. I've always done pre-measuring. I just don't see why it's a big deal. And even if it could be a big deal in a regular 40K game, why would it matter in a tiny boarding action sub-game on a 2x2 or 3x3 table?
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This message was edited 1 time. Last update was at 2012/02/27 22:40:18
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![[Post New]](/s/i/i.gif) 2012/02/27 22:58:13
Subject: Forgeworld - Zone Mortalis 40k expansion
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Anointed Dark Priest of Chaos
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H.B.M.C. wrote:Don't get snarky CT.
I've always done pre-measuring. I just don't see why it's a big deal. And even if it could be a big deal in a regular 40K game, why would it matter in a tiny boarding action sub-game on a 2x2 or 3x3 table?
Lots of things aren't really big deals ( FW models in games, etc.), but it doesnt stop people from getting bothered by them.
My initial point was actually "Those squares are gonna allow premeasuring and tick off many people" moreso then "those squares are gonna allow pre-measuring and I am really angry about it".
Visually I think it looks kind of like a grid, which is good for spacehulk but unneeded for 40K. I would have preferred a more varied appearance to make it seem less like a clicks board...
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![[Post New]](/s/i/i.gif) 2012/02/27 23:01:45
Subject: Forgeworld - Zone Mortalis 40k expansion
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Phanobi
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Yeah, I don't think the people who are going to get mad about this allowing pre-measuring it are going to be playing scenario based games in the first place.
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My name is Ozymandias, King of Kings. Look on My works, Ye Mighty, and despair.
Chris Gohlinghorst wrote:Holy Space Marine on a Stick.
This conversation has even begun to boggle my internet-hardened mind.
A More Wretched Hive of Scum and Villainy |
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![[Post New]](/s/i/i.gif) 2012/02/27 23:07:50
Subject: Forgeworld - Zone Mortalis 40k expansion
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Given how much time we spend playing the 40k RPG's these days the grid actually makes life easier for us.
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![[Post New]](/s/i/i.gif) 2012/02/28 00:57:39
Subject: Forgeworld - Zone Mortalis 40k expansion
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Decrepit Dakkanaut
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H.B.M.C. wrote:Given how much time we spend playing the 40k RPG's these days the grid actually makes life easier for us.
I can't believe I didn't think about using them for that.
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![[Post New]](/s/i/i.gif) 2012/03/01 18:57:07
Subject: Re:Forgeworld - Zone Mortalis 40k expansion
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Longtime Dakkanaut
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yeah, just saw these released for the micro art buildings... They could be stuck down to 1' Squale tiles to make mortalis tiles... 6.15 Euro per set. http://www.shop.microartstudio.com/district-apartment-walls-p-624.html ... Has anyone seen top down shots of the tiles... would love to Print some off... Panic...
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This message was edited 1 time. Last update was at 2012/03/01 18:58:17
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![[Post New]](/s/i/i.gif) 2012/03/01 19:42:19
Subject: Re:Forgeworld - Zone Mortalis 40k expansion
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Ruthless Interrogator
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Am I the only one who doesn't care about playing this as a tile based space corridor table? I think the prospect of a densely packed cityscape is way cooler. Although, I guess the larger point, is play it however you want, and you don't need expensive FW terrain to make it cool. I plan on building a packed 4x4 city table for this and smaller point level games, so I'm really excited about trying out these rules.
This also makes me wish GW would just hand over control of Specialist Games to FW. They could run wild with it, I imagine.
AgeofEgos, you table and Bat Rep are awesome! Very cool stuff.
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This message was edited 1 time. Last update was at 2012/03/01 19:43:44
You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2012/03/01 20:00:39
Subject: Forgeworld - Zone Mortalis 40k expansion
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Arch Magos w/ 4 Meg of RAM
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My buddy and I whipped up a mortalis table for about 20 bucks, 4X4 cubes
its is a ton of fun however one fast, decent CC unit kind of breaks the game as far as I can tell.
With many smaller squads like IG or combat squadded marines it gets much more fun.
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2012/03/02 07:09:43
Subject: Forgeworld - Zone Mortalis 40k expansion
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Infiltrating Broodlord
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Looks lovely, but the price isn't!
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I refuse to join any club that would have me as a member. -Groucho Marx
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![[Post New]](/s/i/i.gif) 2012/03/02 14:50:35
Subject: Re:Forgeworld - Zone Mortalis 40k expansion
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Lead-Footed Trukkboy Driver
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In the grim darkness of the future, there is only hallways.
Massive super secret bunker complexes designed to protect hallways and corridors from the most horrifying weapons of the 41st millenium. Only the grand masters of the Inquisition truly know how many miles of pointless corridors lurk beneath the rotting heart of the Imperium. Hallways filled with the Imperiums most holy relics... rivets.
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![[Post New]](/s/i/i.gif) 2012/03/02 15:54:06
Subject: Forgeworld - Zone Mortalis 40k expansion
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Rampaging Reaver Titan Princeps
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The more I look at it, the more I'm reminded of Space Crusade!
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![[Post New]](/s/i/i.gif) 2012/07/06 22:58:55
Subject: Re:Forgeworld - Zone Mortalis 40k expansion
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Battle Tested Karist Trooper
Central Coast, California
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Arise...Arise...ARISE! Bring this thread back to LIFE!!
Goresaw wrote:In the grim darkness of the future, there is only hallways.
Massive super secret bunker complexes designed to protect hallways and corridors from the most horrifying weapons of the 41st millenium. Only the grand masters of the Inquisition truly know how many miles of pointless corridors lurk beneath the rotting heart of the Imperium. Hallways filled with the Imperiums most holy relics... rivets.
Can I up-vote this post more than once?
Seriously though, a Hive ship or some such (Like in Tyranid Attack!) would be cool as hell. Hallways that look like the insides of digestive tubes, rooms that look like the insides of giant alien organs, etc. Or, like the movie Aliens, the Aliens [Tyranids] got ahold of a Zone Mortalis facility and spread their goo and sinews and spawning pods, etc all along the surfaces...would be a heck of allot more interesting to play on than these endless repeating riveted arches!
Now, if I only had 48 hours in a day so I can realize my whacky time-consuming idea....
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![[Post New]](/s/i/i.gif) 2012/07/07 00:07:03
Subject: Forgeworld - Zone Mortalis 40k expansion
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[MOD]
Otiose in a Niche
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H.B.M.C. wrote:Didn't Kyoto do a review of those?
Indeed I did, I since got their big set so I need to do an update.
http://www.dakkadakka.com/dakkaforum/posts/list/384096.page
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![[Post New]](/s/i/i.gif) 2012/07/07 00:11:45
Subject: Re:Forgeworld - Zone Mortalis 40k expansion
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Did anyone actually buy these and post some pics? The price, even for Forge World, is astronomical.
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![[Post New]](/s/i/i.gif) 2012/07/07 01:02:48
Subject: Forgeworld - Zone Mortalis 40k expansion
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Unstoppable Bloodthirster of Khorne
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Thanks for that Review, Kyoto. I may just buy a few of those sets. How many do you need to match a Space Hulk box? (3, or 4?)
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![[Post New]](/s/i/i.gif) 2012/07/07 02:08:10
Subject: Re:Forgeworld - Zone Mortalis 40k expansion
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Fixture of Dakka
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Fango wrote:Arise...Arise...ARISE! Bring this thread back to LIFE!!
Don't do this; it's against forum rules.
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Quis Custodiet Ipsos Custodes? |
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