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![[Post New]](/s/i/i.gif) 2010/12/03 23:15:42
Subject: Re:The Good Green's workbench: Mobile Kroot WIP 12/3
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Fixture of Dakka
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Promising start on the kroot-ped there GG
Like the idea of those reaper mini's getting 40k'd over the second concept. Whilst the second idea works it has a feel of stunted humie rather than squat, if you get what I'm trying to say. Although that's possibly due to the standard catachan head, might work with dwarf heads? Not actually familiar with current dwarf kits, not sure what's out there head-wise.
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![[Post New]](/s/i/i.gif) 2010/12/04 01:39:29
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Renegade Kan Killin Orks
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Thanks. I had the same impression about the squat options. I think the reaper conversions will give the squats a more distinct feel from the other crew members, too. The GW kitbash squat might work with a space wolf head or something, but I don't have any of those so I can't try it.
In the mean time, take a look at the conversions on this thread... (scroll down): http://www.easternfringe.com/forum/viewtopic.php?p=74463
沙丘Dune 美国1984动作片_5
http://doyouspeakenglishradio.blogspot.com/2010/06/dj-no-breakfast-giallo-di-notte.html
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This message was edited 3 times. Last update was at 2010/12/12 02:54:24
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![[Post New]](/s/i/i.gif) 2010/12/04 07:27:36
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Liberated Grot Land Raida
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Looking good, you should give them Italian-styled moustaches and sunglasses
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2010/12/04 12:27:09
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Decrepit Dakkanaut
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Good work GG. I have to completely dis-articulate my Mantis Warriors to make those old figures into decent positions... it's a lot of work. My hat's off to you.
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![[Post New]](/s/i/i.gif) 2010/12/04 22:21:56
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Battle-tested Knight Castellan Pilot
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nope its still on your avatar Git
love those mopeds keep on trukking
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2010/12/04 22:28:39
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Renegade Kan Killin Orks
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^ lol "Hat's off" Good call fatty. Thanks for all the good words. I'm happy to have a little more to show for all my talk... typing, at any rate, about these guys. I just had to get over the not wanting to cut and pin such weedy scarecrows. But it's not as bad as I though it was gonna be. The one pedal seems to be giving me more grief than the cut kroot. Anyhoo, I hope to get a little more work done on him tomorrow... but I gotta finish my homework first. http://www.pyke-eye.com/cyberpunks.html
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This message was edited 1 time. Last update was at 2010/12/05 03:27:09
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![[Post New]](/s/i/i.gif) 2010/12/05 00:40:09
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Decrepit Dakkanaut
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Hey GG, I want to see little santa hats on your fungal fruiting bodies... is that a slime mould? Can't quite get a mycological handle on it.
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![[Post New]](/s/i/i.gif) 2010/12/05 00:44:00
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Using Inks and Washes
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The krootmobile is looking pretty exciting! I'm sure they'll get easier to put together once you've done one or two of them...
And wow, I had really not considered the versatility of the poses you can get from the free company box! I'm definitely going to have a play around with them and, (with your permission ofc!), maybe steal a few ideas for my necro gang. Thanks for posting your stuff!
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This message was edited 1 time. Last update was at 2010/12/05 00:52:21
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![[Post New]](/s/i/i.gif) 2010/12/05 03:44:07
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Renegade Kan Killin Orks
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I'm not really sure what kind of fungus that is. I stumbled onto it when I was choosing a color scheme for the long lost Squig Cult. I thought about that, it would look pretty funny.
Thanks Scarper. I think it should get easy... with practice.
Yeah, the militia box has some great bits. I think it's one of the best human bits box out right now. Steal away, I'd love to have some influence on even one of your guys... or ladies.
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![[Post New]](/s/i/i.gif) 2010/12/05 21:44:25
Subject: Re:The Good Green's workbench: Some Pins and Glue (aka: Less Blutac)
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Renegade Kan Killin Orks
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So I've got some more arms and "Kell's" head pinned, as well as Verbal's pack. Zuriel managed to get some glue, as did "Kell", and the BBQ chef got repositioned and pinned/glued back together. Also, the beginning of the front fork for the moped... pics:
It's just blutac-ed for on there for now. I've got some tire options to try out before I start adding the gears and things... not to mention the handle bars
Here's Nork Da Ork all pinned together. His right arm isn't glued on yet, so I can paint the whip with out too much trouble.
Here is Zuriel sneaking up on Verbal. Verbal is all pinned in place and waiting for beer and paint before he gets any glue. Zuriel is all glued together, he needs a few more details though. (none of this applies to their heads)
And here is the BBQ chef's new pose. I wanted to open it up a bit, get the fresh meat away from the BBQ. The meat isn't really that much off plum... I hope. Also he still needs his chef hat.
Green Stuff awaits them all!
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![[Post New]](/s/i/i.gif) 2010/12/05 21:50:37
Subject: Re:The Good Green's workbench: Mobile Kroot WIP 12/3
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Fixture of Dakka
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All coming together nicely
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![[Post New]](/s/i/i.gif) 2010/12/05 21:53:32
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Decrepit Dakkanaut
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Where on earth did you get that grill??
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![[Post New]](/s/i/i.gif) 2010/12/05 22:06:53
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Renegade Kan Killin Orks
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Made it myself.
The grill itself is some chicken wire something or other. I've got a bunch of it rolled up in the corner... `,;~}
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![[Post New]](/s/i/i.gif) 2010/12/05 22:33:49
Subject: The Good Green's workbench: Mobile Kroot WIP 12/3
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Decrepit Dakkanaut
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That's brilliant GG... you could almost sell those. What a great set piece for an objective!
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![[Post New]](/s/i/i.gif) 2010/12/05 23:15:35
Subject: Re:The Good Green's workbench: Mobile Kroot WIP 12/3
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Renegade Kan Killin Orks
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 Thanks
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![[Post New]](/s/i/i.gif) 2010/12/06 17:57:43
Subject: Re:The Good Green's workbench: Mobile Kroot WIP 12/3
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Renegade Kan Killin Orks
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Mordeci and Stern got some glue late last night.  Mordeci lost a hand, but he picked up a helmet, and Stern got a hand. I still need to do a weapon swap for stern, the pisto in his hand and the one on his pack have to go away.  I'm thinking of converting the on on his pack to a holster for the one he's holding, which means cutting the handle off and GSing the barrel to look like a hard-formed holster. Poor Mordeci is still a red shirt as far as the fluff goes. Stern has a more reserved look about him. I picture him hiding behind a doorway or pillar and popping out when the gunfire has stalled a bit to peg a few guys in the head with his two pistols. The main trade ship that the Wicked Peter hails from will be a cross between the Bebop and the Battleship Argo. Then there will be a smaller transport ship and one or two (single occupancy) freight lifter ships (modeled after Faye's ship) http://www.projectbag.com/cowboy_bebop/ship_pictures.html http://www.imprime-recorta-pega.com/viewtopic.php?f=27&t=2623 http://www.animevice.com/red-tail/21-7/ http://conceptships.blogspot.com/2008_03_01_archive.html http://starwars.wikia.com/wiki/File:578-R_Space_Transport.jpg http://cowboybebop.wikia.com/wiki/Cowboy_Bebop_Wiki "Faye's ship" http://davetaylorminiatures.blogspot.com/2009/01/stalk-tank-goodness.html http://www.the-waaagh.com/forums/?showtopic=11922 and a fun animation: http://www.uptotenheavier.com/08_LC_MO/LC_MakingOf.html
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This message was edited 9 times. Last update was at 2010/12/15 08:11:57
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![[Post New]](/s/i/i.gif) 2010/12/06 19:07:26
Subject: The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Battle-tested Knight Castellan Pilot
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WHAT LESS BLUTAC!!!!!!!! I AM SO UNSUBSCRIBING RIGHT NOW!
really cool models only i find there back packs overcroudly. but otherwise great poses. the mopad is looking more awesome
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2010/12/07 07:22:16
Subject: The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Renegade Kan Killin Orks
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Welllll if you look, they've been glued in places, and pinned in others... soooo over all... less blutac. The backpacks are glued on, but the pouches aren't. What do you think, fatty, should I get rid of the holster and grenades on Stern's backpack?
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![[Post New]](/s/i/i.gif) 2010/12/07 13:25:51
Subject: The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Using Inks and Washes
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I really like what you did to the tank crew helmet - It looks fantastic! Like you said, I think it's probably a good plan to get rid of the old timey pistols, but I think Stern's pose in particular is awesome - I imagine him slowly reaching for his weapons, making as little noise as possible as a sentry or patrol passes by on the other side of whatever he's hiding behind. Amazingly characterful! Automatically Appended Next Post: Oooh, and also, in regards to 'the scotsman' from the other page - I like the way he looks in the sketches. He will look really exaggerated and cartoony (which obvs you're aware of  ), which could look good, but will probably detract from his companions, depending on how 'serious' they look. It's probably one of those things that you can't really tell until you've actually made him. Ambitious stuff though!
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This message was edited 1 time. Last update was at 2010/12/07 13:29:09
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![[Post New]](/s/i/i.gif) 2010/12/07 17:56:30
Subject: The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Renegade Kan Killin Orks
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That's what I've been thinking... about the Scotsman. I figure, if he looks too goofy next to everyone else, I'll scrap him for a true-scale marine... if I can pull that off. I though it was worth a try though. Tanks again for the comments, Scarper.
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This message was edited 1 time. Last update was at 2010/12/07 17:56:57
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![[Post New]](/s/i/i.gif) 2010/12/07 18:25:18
Subject: Re:The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Guard Heavy Weapon Crewman
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I've looked at the ork quite a bit of time to figure out just what looked "wrong" to me.
Then I found it, there is just no way anybody could hold a gun that big in one outstretched arm without some sort of band to keep the barrel level with his aim.
So, that's about the only bad thing I could find, good luck with the Scotchman btw.
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![[Post New]](/s/i/i.gif) 2010/12/07 18:32:21
Subject: Re:The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Decrepit Dakkanaut
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maart3n wrote:I've looked at the ork quite a bit of time to figure out just what looked "wrong" to me.
Then I found it, there is just no way anybody could hold a gun that big in one outstretched arm without some sort of band to keep the barrel level with his aim.
So, that's about the only bad thing I could find, good luck with the Scotchman btw.
Actually I bet if you could put a rifle stock on the gun so it looked like he was holding it tight against his shoulder it would look fine. Sort of like an old-fashioned, mongo-sized AK.
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![[Post New]](/s/i/i.gif) 2010/12/07 19:04:29
Subject: Re:The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Guard Heavy Weapon Crewman
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Gitsplitta wrote:Actually I bet if you could put a rifle stock on the gun so it looked like he was holding it tight against his shoulder it would look fine. Sort of like an old-fashioned, mongo-sized AK.
I personally think this is more RPD/K sized, It's just the length of the barrel that bothers me, not the fact that there isn't a stabilization for when he fires.('cause, you know orks never hit more then once anyway.)
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![[Post New]](/s/i/i.gif) 2010/12/07 22:16:13
Subject: The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Renegade Kan Killin Orks
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I see what you mean. Though the pic is a little deceptive, however. The gun is angled up maybe 15 degrees. The idea being he just hoisted it up and fired, and now the recoil is kicking the barrel up. I will give it some thought though, a support strap or something. Also, don't forget, he is a "nob" after all-strength of an ogryn and all. That is, he counts as Nork Deddog. So I was thinking some unwieldy strength would blow over. Let me know if that changes your take on it. I could also shorten the barrel by about 1/3rd Thanks for the comment.
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This message was edited 2 times. Last update was at 2010/12/07 22:20:11
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![[Post New]](/s/i/i.gif) 2010/12/07 23:06:44
Subject: Re:The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Fixture of Dakka
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Have to say I actually like the two old pistols along with the more modern one he's drawing. Hmm, does that mean I've been messing with orks too long?
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![[Post New]](/s/i/i.gif) 2010/12/08 18:48:45
Subject: The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Renegade Kan Killin Orks
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I was thinking about converting it to a hand flamer, using the butt as the gas tank, but I don't think he gets a flamer of any size, so... laspistol. I like the shape if it, for this pose, better than a standard laspistol. So it won't be completely converted. Probably a new muzzle and I'll hack of the butt too. Maybe add some do-dads and wires to make it a bit more scifi... I like the one on his pack too, but I think that's one too many. I also like the idea of him pulling the pistol out of his pack... maybe I'll give him a shotgun instead of the pistol... a nice sawed off number. Manstoppers and all... yess... Automatically Appended Next Post: Ok, how about this:  It's a simple mod. I'm wondering how effective it is, though. What do you think?
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This message was edited 2 times. Last update was at 2010/12/08 22:53:04
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![[Post New]](/s/i/i.gif) 2010/12/09 07:19:38
Subject: The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Battle-tested Knight Castellan Pilot
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well its a though call to say with or without the guns on the pack. i think without would be more realistic
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2010/12/09 08:33:12
Subject: The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Longtime Dakkanaut
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fatty wrote:really cool models only i find there back packs overcroudly. but otherwise great poses. the mopad is looking more awesome
As for me, this is one of the things I like so much in your models, the huge lot of gear you managed to strap on them!!!
So keep them that way!!
A special note for the "Chef", that mini is really funny, I love it!
As for the Empire militia kits, they are indeed full of possibilities, but I don't like the legs for 40k, they're to "thin" to me...
Overall, this is some very nice job!!!!
I guess you could rename the thread GGGW : the Good Green's Great Work!!!
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My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online
"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. |
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![[Post New]](/s/i/i.gif) 2010/12/09 18:47:16
Subject: The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Renegade Kan Killin Orks
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Yggdrasil wrote:I guess you could rename the thread GGGW : the Good Green's Great Work!!!
Sig-ed... and Thanks! AS for all the gear on the; some of them are a bit overloaded, but this models represent the crew on a hostile planet where they are trying to resupply their ship until they can get to a friendly trading post. So some of them are charged with protecting the crew and ship (the guys with guns) and others are charged with gathering edibles and other usable materials (the guys with ccw). Mordeci's sword is gonna turn into a machete, to fit the part a little better. Also, the kroot gun on Stern's pack is gonna go. It's there as a stand in for an empty holster... I do want to keep all the gear hanging from it, though. I'll have to stick some goodies on the GS holster when I get around to it. Most of the legs are pretty puny for 40K, but I plan to add some GS to them (pockets, mostly). I'm also gonna GS some better foot wear for some of them. Zuriel, on the other hand, has some kickin' thigh-highs that would work very well for Eldar or =][= characters, I think. Also, again these guys are not strictly combatants. So they aren't going to have the same clothing the military does (the tight pants are easier to fit into their space suits  ) Thanks for the encouragement and kind words. Feels good to be liked. Some uniform/camo "reference" http://htmlimg2.scribdassets.com/gm0rc9jeo6e7nuo/images/50-3631afe09a/000.jpg http://htmlimg3.scribdassets.com/gm0rc9jeo6e7nuo/images/51-1cdfc4024d/000.jpg http://th08.deviantart.net/fs70/PRE/f/2010/251/1/a/atreides_allies_by_kristele-d2nd0ll.jpg
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This message was edited 1 time. Last update was at 2010/12/10 04:10:08
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![[Post New]](/s/i/i.gif) 2010/12/10 00:38:36
Subject: Re:The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Longtime Dakkanaut
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Wow, my first post being sig-ged!!!
It's good you'll keep them with a lot of gear, it adds alot the the feeling of stranded and almost-desperate dudes...
Last nitpicking : isn't the ship the Wicked PeteR? (it seems you wrote peteT in the thread title)
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My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online
"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. |
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