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![[Post New]](/s/i/i.gif) 2010/12/10 00:57:22
Subject: Re:The Good Green's workbench: Crew of the Wicked Petet (now with less Blutac) 12/6
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Fixture of Dakka
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Think the cut down handgrip works, if he's carrying a bunch of guns they'd probably mainly be compact models. And yggs beat me to it on the petet thing, so I won't even dream of mentioning it
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![[Post New]](/s/i/i.gif) 2010/12/10 17:14:36
Subject: The Good Green's workbench: Crew of the Wicked Peter (now with less Blutac) 12/6
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Renegade Kan Killin Orks
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I am a horrible speller... but this is a new low *edit* The units I will keep on the bench: Super Grot CCS Lord Castellan Creed Colour Sergeant Kell Veteran w/ Heavy Flamer Veteran w/ Medipack (?) (or a mortar for these two?) Veteran w/ Sniper Rifle or Meltagun (?) Master of Ordnance Officer of the Fleet Astropath Nork (or bodyguards) Wortgob Gutsnik: 123 hq Big Mek -35 PK -25 Ammo runt -3 Cybork -10 KFF -50 Tow Trukk: 65 Trukk -35 Grot Rigger -5 Sitkkbomb -5 Armour Plates -10 Boarding Plank -5 Reinforced Ram -5 I'm gonna try and put the others away for a moment. I'll pull the Squig cult out if I do any GS work. Any advise on the two undeclared Vets? I had the squad worked out, but I'm feeling unsatisfied about them now. http://www.the-waaagh.com/forums/?showtopic=25762 http://www.militaryphotos.net/forums/showthread.php?62962-USMC-Vietnam http://t2.gstatic.com/images?q=tbn:8rLOKig1qDW9mM:/url?source=imgres&ct=tbn&q=http://www.talkingproud.us/ImagesHistory/BreakerPatrol/ReconInsert.jpg&sa=X&ei=-fAOTdOfO5O4sQOJj_GECg&ved=0CAUQ8wc&usg=AFQjCNGCccgYHK_ypBvMuXdSb8488gNvtA&t=1 http://newsimg.bbc.co.uk/media/images/41516000/jpg/_41516372_karachi_afp416.jpg http://www.mainlymedieval.com/ozpainters/viewtopic.php?f=11&t=830&sid=e769c3d6e286ad5c7b55ea9e5075c120&start=15 http://newlag.com/ http://skwalfigz.over-blog.com/11-index.html
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This message was edited 9 times. Last update was at 2010/12/20 06:35:17
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![[Post New]](/s/i/i.gif) 2010/12/16 06:02:34
Subject: Re:The Good Green's workbench: A quick question... if you have the parts:
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Renegade Kan Killin Orks
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Those of you that play Tau and have some Orks: How many orks do you think could fit on the side of a Piranha? Just thinking about future modeling plans. Just had my last final today (trig). Boy am I happy to be done with that class! Now on to Calculus! But before we get there, I hope to have some reasonable progress on the workbench! Wish me luck, and if you know: how many orks does it to to cover the sides of a Piranha?
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![[Post New]](/s/i/i.gif) 2010/12/16 07:19:48
Subject: Re:The Good Green's workbench: Crew of the Wicked Peter (now with less Blutac) 12/6
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Fixture of Dakka
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A quick comparison shot, piranha-based buggy & some cyber-greenies
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![[Post New]](/s/i/i.gif) 2010/12/16 09:02:11
Subject: The Good Green's workbench: Crew of the Wicked Peter (now with less Blutac) 12/6
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Renegade Kan Killin Orks
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Rather WIP Kommando with forthcoming special weapon. My original idea was to give him a rokkit launcha and a pack of rokkits (when I get a box of boyz), so I'll probably stick to that, and I'll tilt his head up a bit more. So, just a one off for now, but it's a taste of whats to come when the kommandos finally make their presence felt. (oh yeah, and he's built out of a AoBR body and some odd boy arms)  I lost his right thigh while I was carving it down - fell under my desk, and when I was groping around for it I managed to find a nice little bit of glass... with my fingertip. So I left it to the gods and figure I'll GS it. Any thoughts? C&C welcome Thanks Monkeytroll! That's perfect. http://en.specwar.info/special-forces/usa/us-army-special-forces/
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This message was edited 6 times. Last update was at 2010/12/17 04:09:23
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![[Post New]](/s/i/i.gif) 2010/12/18 19:18:57
Subject: The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Renegade Kan Killin Orks
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OK! I've got it! for the vets in the CCS; the heavy flamer is the BBQ Chef, the medipack will be a dry-bar, and the Melta gun will be a big pot of beans... or something to that effect.
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![[Post New]](/s/i/i.gif) 2010/12/18 19:44:50
Subject: Re:The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Fixture of Dakka
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Damn, that'll be some hot'n'spicy beans
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![[Post New]](/s/i/i.gif) 2010/12/18 20:47:29
Subject: The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Renegade Kan Killin Orks
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Just like Gork likes 'em!
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![[Post New]](/s/i/i.gif) 2010/12/18 20:57:24
Subject: Re:The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Fixture of Dakka
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Ahh, that explains why those 2 are peeved at me, I thought it was Mork that liked them
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![[Post New]](/s/i/i.gif) 2010/12/20 18:17:37
Subject: Re:The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Journeyman Inquisitor with Visions of the Warp
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Well i have to say i have looked through your entire blog and its pretty imppressive mate , your kitbash skills are inspirational. i thought i had cheked it out before but ..not so , so sorry about that.. its all good green
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![[Post New]](/s/i/i.gif) 2010/12/20 19:15:43
Subject: Re:The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Renegade Kan Killin Orks
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Thanks Neil. Here's another sneaky git for Bigtoof. Kommando 2 WIP  yet another missing thigh. This one was cut away, though. I found the first thigh, by the way, and I drilled my thumb throw an ork shoulder. He's gonna get a new right hand, and plenty of GS.
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This message was edited 1 time. Last update was at 2010/12/20 19:16:36
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![[Post New]](/s/i/i.gif) 2010/12/20 19:36:06
Subject: Re:The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Journeyman Inquisitor with Visions of the Warp
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Cut finger drilled thumb..are you converting yourself  That head looks like robocop, or an arbite...thinking about it isnt robocop a prototype arbite
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![[Post New]](/s/i/i.gif) 2010/12/20 19:49:25
Subject: The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Battle-tested Knight Castellan Pilot
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haha he is so stealthy you cant see parts of the model
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2010/12/20 20:11:10
Subject: The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Longtime Dakkanaut
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He's even so stealthy you can cut *through* him!!!
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My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online
"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. |
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![[Post New]](/s/i/i.gif) 2010/12/20 21:37:55
Subject: Re:The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Renegade Kan Killin Orks
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hahaha. I was thinking his head looked like a Naruto headband thing, but robocop is a better fit. And I Think you're right about him being a prototype... speaking of prototypes: http://www.youtube.com/watch?v=rJDztqCG91g But seriously... he'll get a different head. These kommandos won't really start to take shape until I get the GS going... (  I'm working on it - promise) most of them will get some hair. In other news, I have a 4' by 4'5" tabletop to work with now, but no where to set it up. :~/
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This message was edited 2 times. Last update was at 2010/12/21 04:04:14
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![[Post New]](/s/i/i.gif) 2010/12/23 02:13:15
Subject: The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Flashy Flashgitz
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Your conversions really inspire me. If it wasn't for you I don't knof if I would've started to convert my own breed of kommandos. Hat's off and awesome work Gree.
That last Kommando is right on the money. I can just see the kommando behind him going, "'Ey...some 'o yer legz gone."
He turns, "Shhh, dats not importint now, wez bein sneaky."
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“We are the ones you left for dead. The ones you left in the ground. Buried and forgotten, we have tunneled our ways to the stars, and there will be no dirt nor cave where you can hide. The Dwellar are here.”
Dwellar Codex; 40k Dwarfs
“Well, what do you carry the gun for if you’re just going to waste bullets?” Timer reloads his Boomer as Forling fires his Shrapper.
“I may ‘ne be a good shot Timer, but I don’t miss much from this close up with my hammer,” Forling continues to fire.
“All the enemies are good and far away so what the hell does that…” Timer looks up to see Forling giving him an angry stare. “Oh, yea, ok, um, good shooting.”
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![[Post New]](/s/i/i.gif) 2010/12/23 18:45:58
Subject: The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Renegade Kan Killin Orks
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Runna wrote:That last Kommando is right on the money. I can just see the kommando behind him going, "'Ey...some 'o yer legz gone." He turns, "Shhh, dats not importint now, wez bein sneaky."
LOLZ Glad to hear I've started you on the road to madness. Now for a wee update... pics to come later: I shortened Nork Da Ork's gun barrel. It came out pretty well, but I'll have to use more GS than I wanted to fix the gap. Also I found a SM missile launcher backpack in my bitsbox for the first of these newest kommandos. I'm hoping to get the flamer kommando blutac-ed today. As it is, the first two have glued together legs (or whats left of their legs) and the arms are pinned or blutac-ed. I'm leaving the arms off cause they are in such a hunched position, it would be hard to paint them otherwise. (not that I'll ever get to painting them  )
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This message was edited 5 times. Last update was at 2010/12/23 21:36:47
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![[Post New]](/s/i/i.gif) 2010/12/23 22:39:47
Subject: The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Longtime Dakkanaut
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Seems interesting... Pics?
@ Runna : thanks, the "wez bein sneaky" was a masterpiece...
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My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online
"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. |
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![[Post New]](/s/i/i.gif) 2010/12/28 02:28:48
Subject: The Good Green's workbench: and randomly; a Kommando in progress 12/16/10
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Renegade Kan Killin Orks
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Yggdrasil wrote:@ Runna : thanks, the "wez bein sneaky" was a masterpiece... QFT Before:  After:  I still need to smooth the seem. I'm working on a list for Gutsniks Mek-corp. as a solo list. He's a Warboss in it, while Gorbad is the Bigmek (w/ SAG). This is so I can work the list mechanics some... get a Battle Wagon without taking up a heavy slot, not to mention a Nob squad and Deff Dread without taking up their normal slots. After all, he does have some orks still in orbit. I suppose most of his Waaagh was tied up and lost in the skirmish that let him land on the planet. I'll work up a few more kommandos and get a pic up when they are 5 strong, at least. ps: sorry for the crap pic
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This message was edited 2 times. Last update was at 2010/12/28 02:30:06
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![[Post New]](/s/i/i.gif) 2010/12/29 20:01:24
Subject: Re:The Good Green's workbench: Re-working Nob Squad to fit =][= Henchmen Squad
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Renegade Kan Killin Orks
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Here are the Kommandos, still quite WIP:  and here is the Burna Kommando, currently enjoying the heat.  "OI! Whehz mah stogie?!" Just thinking outloud. These are all gonna be part of the nob squad when it hits the table... "counts as" if it makes you happy. Here's the squad load out: Nobs w/Battle Wagon (Gutsnik’s Retinue) *1: (Chirurgeon) Painboy (+30) w/ Grot Orderly (+5) Cybork Bodies (+60) 2: (Acolyte) Kombi-Rokkit (+5) Ammo Runt (+3) 3: (Acolyte) Twin-linked Shoota (+5) *4: (Crusader) Big Choppa (+5) Heavy Armour (+5) Bosspole (+5) *5: (Crusader) Big Choppa (+5) Heavy Armour (+5) 6: (Magos) Big Choppa (+5) Heavy Armour (+5) *7: (Servitor) PK (+25) Kombi-Skorcha (+5) *8: (Servitor) PK (+25) Kombi-Skorcha (+5) *9: (Hierophant) Waaagh! Banner (+15) *10: (Mystic) Big Choppa (+5) *11: (Penitent) *12: (Sage) Total: 463 pts (minus the BW) So far I have these models for the more drastic "counts as" figures Sage: no upgrades Mystic: Big Choppa Penitent: no upgrades Chirurgeon: Pain Boy w/grot orderly  Crusader: big choppa, 'eavy armour and bosspole Crusader: big choppa and 'eavy armour Hierophant: Waaagh banner I've also got the first two kommandos pinned fairly well (glue waits for GS) and I started the burna kommando. His arms are more or less where I want them. I still need to twist his wrists and make the burna for him to hold. I don't think I'm going to mess with his legs at all, either... unless something really strikes me.
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This message was edited 8 times. Last update was at 2011/01/07 03:02:30
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![[Post New]](/s/i/i.gif) 2010/12/30 23:34:01
Subject: The Good Green's workbench: Thinking out loud and Kommando updates 12/29/10
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Longtime Dakkanaut
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Nice SM pack over there!!!
Also, the welder-wielder (ha ha) seems quite funny...
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My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online
"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. |
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![[Post New]](/s/i/i.gif) 2010/12/31 01:43:47
Subject: Re:The Good Green's workbench: Thinking out loud and Kommando updates 12/29/10
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Renegade Kan Killin Orks
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Thanks Yggdrasil. The welder does seem a bit funny... in the head. Also, I've got plans for that SM pack. It's far too clean currently. I'll be giving it a propa exhaust, never mind the as yet unworked-on launcha itself.
I've got some work to do... it's pretty funny, too (I think) that directly after posting that I wanted to finish those three units I started work on another unit.  Some day I'll get it right. In the mean time, best keep modeling.
Tho I have already pinned the robocop head to the one kommando, I may give it to the burna kommando. Besides it being a burnaboy head, it's also got a spot to stick a stogie. What do you think, Ygg: should I try and focus on getting these three finished or try to get a whole unit to this pinned stage before moving to plasticard and GS?
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![[Post New]](/s/i/i.gif) 2011/01/02 08:44:09
Subject: Re:The Good Green's workbench: Nob Crusaders WIP 1/1/11
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Renegade Kan Killin Orks
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I'm about finished modeling the two crusaders. They don't have much in the way of conversions, but the nob box set arms dont fit on all the AoBR nob bodies, so I had to chop the one nobs wrists. They aren't converted, but they have plenty of pins. I am thinking about adding more armour, or something to give them a little more flare. All in all, though, I think they fit the role well as is. So I started on the Hierophant, who is packing a Waaagh banner. I gave him an attack squig, too, cause I figure he would be an ex-runtherd. I also got the wiring done on Gutsnik's backpack. The snots on the platform are pinned too... I never made it to get the magnets and I got tired of waiting. :/ Anyhoo, let me know what you think. Here are the pics:  First up the Nob with Big Chopper and Heavy Armour  Second Nob with Big Choppa and Heavy armour. This one has a bosspole... well, the pole anyway. The little pic is just to show off his "Amour of Gork" ('eavy armour). I thought it was especially appropriate for the crusader, don't you?  and here's the Hierophant with his attack squig.  Here's Gutsnik with his backpack on. You may notice he's missing an arm... I figured, since he doesn't get a slugga if he gets a KFF so I'll make more drones for the slugga options.  Here's the snots ready to be plucked off as Gutsnik takes hits.   and here's a couple shots of the wires. Hope you liked it, lemme know if you did or didn't. Thanks, and Happy New Year!
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This message was edited 2 times. Last update was at 2011/01/04 21:24:46
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![[Post New]](/s/i/i.gif) 2011/01/02 10:58:03
Subject: The Good Green's workbench: Nob Crusaders WIP 1/1/11
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Longtime Dakkanaut
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The Crusader is really brutish-looking, so that's great!!!
And the bigmek is as awesome as ever... Good job on the wires!
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My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online
"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. |
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![[Post New]](/s/i/i.gif) 2011/01/02 12:20:27
Subject: Re:The Good Green's workbench: Nob Crusaders WIP 1/1/11
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Fixture of Dakka
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Yeah, that backpack is looking pretty good now, nice wiring.
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![[Post New]](/s/i/i.gif) 2011/01/02 12:38:22
Subject: The Good Green's workbench: Nob Crusaders WIP 1/1/11
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Decrepit Dakkanaut
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Nice job all-round GG. Like your nobs... simple, but clean and effective. Backpack is really looking spiff. Amazing what you can do with a drinking straw and a couple of inches of wire!
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![[Post New]](/s/i/i.gif) 2011/01/02 14:29:37
Subject: The Good Green's workbench: Nob Crusaders WIP 1/1/11
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Ragin' Ork Dreadnought
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Progress is looking great! I may have to revisit here if I ever get around to doing more Nobz... Looking forward to the completed models.
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![[Post New]](/s/i/i.gif) 2011/01/02 17:32:49
Subject: The Good Green's workbench: Nob Crusaders WIP 1/1/11
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Liberated Grot Land Raida
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Lookign Brutal. lovely
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2011/01/04 01:10:18
Subject: The Good Green's workbench: Nob Crusaders WIP 1/1/11
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Flashy Flashgitz
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After all that modeling oh man I would be too tired to paint. Some really awesome jobs in there, definately going to be awesome to play against your guys. It will truly have a stand alone look and feel to it. I think your getting what you want.
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“We are the ones you left for dead. The ones you left in the ground. Buried and forgotten, we have tunneled our ways to the stars, and there will be no dirt nor cave where you can hide. The Dwellar are here.”
Dwellar Codex; 40k Dwarfs
“Well, what do you carry the gun for if you’re just going to waste bullets?” Timer reloads his Boomer as Forling fires his Shrapper.
“I may ‘ne be a good shot Timer, but I don’t miss much from this close up with my hammer,” Forling continues to fire.
“All the enemies are good and far away so what the hell does that…” Timer looks up to see Forling giving him an angry stare. “Oh, yea, ok, um, good shooting.”
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![[Post New]](/s/i/i.gif) 2011/01/04 21:37:44
Subject: Re:The Good Green's workbench: Nob Crusaders WIP 1/1/11
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Renegade Kan Killin Orks
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Thanks everyone.
I've got the remaining nobs mocked up and ready for arms at this point, but the two acolyte nobs and the mechanicus nob will be a bit more converted, so they will be slower going, until inspiration hits... or something. I'm planning on the two acolytes being a kommando nob and a tank buster nob, so they will probably get PKs after all.
... PK mounted rokkit launcha ... oh, and I have a terminator twin linked bolter, the kind mounted under their hand. That could work for the kommando nob. Well, I guess they are ready to model some more... just have to decide if their legs need reposing. The mechanicus will be a bit more straight forward, I figure. Pretty much a straight rip on the Machine cult, robes and all. He's getting a big choppa, and I'll mount his slugga on a backpack servo-arm.
Hmph... and I thought I was stuck on those two... well, thanks Dakka. I gues I just needed to talk- er, type it out.
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