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oh my gawd the successes i have had with flayed ones!
as an experienced necron player, i would say that all 3 lists that you have posted would pose not a single problem to beat. Why? Phase out.
Phase out
PHASE OUT...
Is there an echo in here? why yes! i think there is. Phase out is the demise of necrons honestly. Necrons would be FINE in 5th edition if it weren't for this damn rule.
at the 2k point level, you should be taking about 30 necron warriors, and another 20 of any other necron unit. (make your necron number AT LEAST 55-60.) But wait a minute? thats a lot of points right?
yea, its going to be. which means 1 thing...Bye bye C'tan.
a LOT of good players will totally ignore any C'tan a necron player brings to a game. Why? kill enough warriors, and the C'tan goes away before it has a chance to do any REAL damage.
a C'tan will NEVER earn its worth in points in ANY game. i have TRIED and TRIED and TRIED and TRIED some more!the most i can do with a C'tan is maybe make up 1/2 of his points. they are just too weak in this version...
and not to add...did you know that the C'tan can be insta killed? GK Force weapons will take the T8, S10/9, 5W character and say....what c'tan? 300 pts down the drain in a single CC...
My successes with necrons: Flayed ones, Wraiths, Warriors and Destroyers.
Immortals...Where to start with immortals? i like them. wonderful unit, lots of shots, WBB, good weapon but once again, they are cut down easily because of their pts cost, and low initiave.
Flayed ones:Fantastic Melee unit. Has the ability to kill even Terminators in CC! One of my Favorite things to do is put a lord with Viel and res-ord with my flayed ones. its usually one of the most threatening combo's i have. why? because flayed 1's are the exact same cost as a necron warrior, but IMO, is much more survivable, has some special rules (Infiltrate, Deep strike, MTC, and The visage that makes enemies hit on 6+ regardless). on top of that, if you have some points to spare, and you are going against a mech type army, then you could easily put D-fields on them for 30 pts per squad. (21 pts per model...Which is sstill relatively cheap in the necron world)
Wraiths make good cheap point investments. one of my favorite things to do is Infiltrate flayed 1's and turbo 3 squads of wraiths at the opponets while leaving my necron warriors to enjoy the slaughter. highly effective as this can make an opponet panic pretty bad. Even out flanking with the flayed ones can be just amazing.
Spyders...ah, i like spyders. infact, i <3 spyders.but there is 1 problem....field lots of spyders? you field lots of kill points. your opponet will almost always beat you if you have a lot of spyders just out of KP's...
Anywho, not sure if this will help you with necron army decisions or not, but gl let meh know!
Its hard to be awesome, when your playing with little plastic men. Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
Its hard to be awesome, when your playing with little plastic men. Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
Gutstick has been playing a while.
While I haven't noticed a higher influx of necron players personally.
If rumors are true... it nice to have a non Marine army, even if it's likely to be another MEQ army :-/
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
My urge for Necrons has nothing to do with a new Codex.
I play DE and Orks, and kick tail.
One isn't competitive against certain lists, the other is unoptimized, but I still get accused of being too competitive and running WAAC lists....which is ridiculous. So I decided to pick the worst codex in 40k to deal with it. Necrons. If someone gets beaten with my Necrons, they can't complain that my list was too competitive without getting laughed at.
Lol yeah, people STILL complain all day long about the cheesiness of the Necrons, even though they are the bottom of the barrel in terms of competative armies. You'd think they'd have gotten over by now.
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
Dashofpepper wrote:My urge for Necrons has nothing to do with a new Codex.
I play DE and Orks, and kick tail.
One isn't competitive against certain lists, the other is unoptimized, but I still get accused of being too competitive and running WAAC lists....which is ridiculous. So I decided to pick the worst codex in 40k to deal with it. Necrons. If someone gets beaten with my Necrons, they can't complain that my list was too competitive without getting laughed at.
LOL. When you start tabling people with your necron army, I wonder what weak excuses they will come up with.
From prior experience, a 3 X monolith player does quite well up here. Apparently he used to lose all is games until a friend of mine got rid of his Necron army and gave him his excess monoliths. Now apparently he wins most of his games.
Off Topic: Dash are you going to be painting your necron army in crazy pink colours as well?
This message was edited 2 times. Last update was at 2010/08/19 05:14:36
H.B.M.C. wrote: Goood! Goooood!
Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!
Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!
Eidolon wrote:Why does your shopping list say 9 tomb spyders and no destroyers?
this.
Dashofpepper wrote:I still get accused of being too competitive and running WAAC lists....which is ridiculous. So I decided to pick the worst codex in 40k to deal with it. Necrons. If someone gets beaten with my Necrons, they can't complain that my list was too competitive without getting laughed at.
Aren't all Necron lists WAAC...? And to say someone losing to Necrons is laughable shows how undeserving your are to play Necrons.
Anyway, 2 main approaches i see/play:
- just stack as many warriors/immortals/destroyers as possible, regardless of the pts simply to avoid PO and hopefully burn down the enemy.
- (assuming high enough pts) use C'Tan and Monoliths (and maybe even minimal Pariahs/scarabs) to your hearts desire. Just be sure to play it intelligently (C'Tan rules, fear bombs, Liths for transporting and/or los and/or cover, etc), which I'm sure you think you can do.
That's pretty much all you need to know.
currently playing: ASoIaF | Warhammer 40k: Kill Team
other favorites:
FO:WW | RUMBLESLAM | WarmaHordes | Carnevale | Infinity | Warcry | Wrath of Kings
themrsleepy wrote:I tabled an entire IG horde 1850 with three liths and the nightbringer. Dawn of war deployment, deep strike all three liths to block him running away and etheric tempested everything else out of the way while ctan moved and ran so he could assualt vehicles. a few destroyers to pop the chimeras, and my warriors never even got shot at. Nightbringer has his purpose, he is not a save all games by any means, but he will always take double or triple his points value in shooting before he goes down, save a few terrible things like sternguard in a drop pod... learned that lesson the hard way Flayed Ones have purpose, I agree, but not so much as I would field them routinely. If they had fleet, then yes, more often, it would be a much cheaper counter assualt unit. But generally my tactics of shoot them as they get close and use my army's strengths of WBB and guass to my advantage, make the enemy play my game rather then them call the shots, makes it more effective. 9 wraiths 30 flayed ones and two destroyer lords sounds fun though, I do admit
So you are saying that you played against an IG player who looked at the big scary things, and proceeded to waste his turns of shooting at things that didn't matter? On top of that you deepstriked all 3 liths on the same turn? How lucky. Or did you deepstrike when you came on for the dawn of war deployment? (if you did, you cheated, but I've seen people try to pull it, so that is why I'm asking, deep striking is only allowed if you go into reserves, which is different than DoW deployement)
At 1850 with 3 liths and a Ctan, you have no army left. Against a competent general with a even average list, you WILL be tabled in short order.
.
I rolled half my reserves in on the 4+ to start turn two. That half consisted of the three liths. He didn't waste a lot of firepower on the liths, the destroyers were out of LOS, scarabs I hid behind a wall, and the C'tan took the punishment. He was set up horribly, and I rolled absolutely terrific saves for the C'tan. Though to be fair he would have survived with 1W remaining on odds. I blocked any form of effective LOS to the rest of my army by the bottom of turn two, all three liths either scattered to my most perfect wishes, or direct hit where I needed. I cornered him with those three liths and a Ctan running up between two of them. Three close range particle whips on units that had no choice but to move in closer because of how the liths landed, turn three he was ready to give up. Would I run 3 liths in an 1850 as a general rule? No. It was a random fun game against someone who was only used to fighting marines and tyranids. He wasn't the best strategist or best dice roller, and he gave me one of the very few tablings I've seen Necrons do. I really hope they get their codex soon, me fighting with an army that as a general rule is more likely to be tabled than table gets old after a while.
Oh, and dash of pepper, avoid IG leaf blower lists, they kind of tend to rip you wide open when playing necrons. My friend hyperviper has a modified 1500pt leaf blower list and I can't fathom a list to beat it.
Sleep is for the weak, the dead, and the simple minded. One day I will be strong! 2000 pts-ish Space Wolves
Dr. Cheesesteak wrote:And to say someone losing to Necrons is laughable shows how undeserving your are to play Necrons.
Well....all I can say is that I've never lost a game to Necrons. Friendly game, RTT, or GT table. I can't imagine losing a game to Necrons either. If you feel like there is a giant gap in my knowledge, I would encourage you to put together the Necron list that isn't laughable, and set up a meeting with me on Vassal to play a game of 40k so that you can demonstrate my shortfallings.
I could be wrong about them, but you're going to have to demonstrate it.
You are on vassal?, sounds like a challenge thread should be opened with Dash vs. Cheese as the headline
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
I got a minor win out of fighting Tau at 'Ard Boyz. I usually do very well against them with my Tau, as they have a hard time stopping the broadsides from eating the monolith's and spamming missle pods+ Everything S5 or higher at C'tan.
However this guy ran a list with none of those, massed warriors and immoratals and keeping every destroyer and heavy destroyer in reserve, so when they could come on, alpha strike with them at weak points. That and his lord kept getting up, PAthfinders killed him in HTH twice. He also had some Tomb Spiders along his battle line keeping the crons in the fight.
His list lacking the big baddies seemed to do very well. compared to the using monolith and c'tan style.
3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012
href="http://www.dakkadakka.com/dakkaforum/posts/list/311987.page ">Painting and Modeling Blog
phantommaster wrote:CC Necron armies don't work for me, but 2 Lord's VoDing with 10 Immortals each can shoot most units to death. Expensive but tough and powerful.
Tomb spyders are handy and I like to take 4 or 5 Pariahs to keep any TH/SS Termies in check. Hitting first is nice for a change!!
Monolith is handy to re-roll wbb if you are unlucky, and can soak up a lot of fire in the first few turns.
Not Legit. VOD is 1 per army...
Automatically Appended Next Post:
Dashofpepper wrote:
Dr. Cheesesteak wrote:And to say someone losing to Necrons is laughable shows how undeserving your are to play Necrons.
Well....all I can say is that I've never lost a game to Necrons. Friendly game, RTT, or GT table. I can't imagine losing a game to Necrons either. If you feel like there is a giant gap in my knowledge, I would encourage you to put together the Necron list that isn't laughable, and set up a meeting with me on Vassal to play a game of 40k so that you can demonstrate my shortfallings.
I could be wrong about them, but you're going to have to demonstrate it.
i will be glad to play your orks or DE on Vassal...i have always been good about putting together a good competetive necron list.
Anyways, something to keep in mind: Necrons can compete against ANY list. the problem being is that it has to be built specifically for that race! (For instance, if i know that i am going against Eldar, i have 3 full squads of wraiths because the wraiths take advantage of ANY eldar in CC.)
The problem with going to tournaments is that you cant tailor your list for every new opponet you have. the Reason that IG and Marines are so competetive is that they can have 1 thing that goes for anti EVERYTHING. IG against marines:Battle cannon IG VS Nids: Battle Cannon IG vs Necrons: Battle cannon IG vs Eldar:Battle cannon IG VS Tau:Battle cannon!
they have weapons that are SO diverse against other armies, it just makes them powerful in tournaments. here is a necron example!
Necrons VS IGestroyers Necrons VS Marines:Monoliths/Spiders/destroyers Necrons VS Eldar: Wraiths Necrons VS Nids....maybe destroyers.
And to the guy that said that Flayed ones were a bad option to take...i SEVERLY disagree. they are by far the only unit that gives necrons a fighting chance as they are the only unit that can: Outflank/infiltrate Fight Termies, and marines. you may not believe me, but i used a full squad of flayed 1's vs a full squad of termies with TH and SS. Termies won..yea yea. but not without severe losses (10 termies vs 10 flayed ones, flayed ones left 4 terminators alive....id say the flayed ones did well for the number of points that they are worth.
This message was edited 1 time. Last update was at 2010/08/19 17:29:58
Monster Rain wrote:All this anti-Necron talk makes me think I should start bringing them to tournaments.
OK, did anyone else see someone run off with Dash's thunder.
Obviously Dash I'd say extensive play-testing is your best bet. Necrons are a poor army but I expect you could make them work if you had enough experience. Vassal could help with this IMHO.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of." - Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now." - Magnus the Red, to a statue of Leman Russ
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of." - Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now." - Magnus the Red, to a statue of Leman Russ
Right, necrons.
Phase out. I remember a discussion about a reason to actually minimize the number of necrons for the phase out.
If you have a low number it means a low phase out number, the opponent has to kill less to phase you out, but if you can successfully protect a large portion of those warriors then that's more points into stuff to actually kill the opponent.
Hence the flavor for min Necron Warriors (other than them kinda sucking).
Am I close with that idea/comment? Just to turn this back onto the none-bumpy road...
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
Sanctjud wrote:Right, necrons.
Phase out. I remember a discussion about a reason to actually minimize the number of necrons for the phase out.
If you have a low number it means a low phase out number, the opponent has to kill less to phase you out, but if you can successfully protect a large portion of those warriors then that's more points into stuff to actually kill the opponent.
Exactly. I find it's a good way to use the VoD. Just keep one squad alive, and you can't Phase Out. It's also handy for grabbing objectives.
Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate.
Sanctjud wrote:Right, necrons.
Phase out. I remember a discussion about a reason to actually minimize the number of necrons for the phase out.
If you have a low number it means a low phase out number, the opponent has to kill less to phase you out, but if you can successfully protect a large portion of those warriors then that's more points into stuff to actually kill the opponent.
Hence the flavor for min Necron Warriors (other than them kinda sucking).
Am I close with that idea/comment? Just to turn this back onto the none-bumpy road...
Right, usually you will take your 2 min size squads. Reserve both of them. This is the main reason to have 1 monolith in the list. The monolith gives you the ability to port those necrons up to midfield objectives.
Here's my typical 2k list. Most people will probably tell you that it sucks. I like the versatility it brings to the table. It has 77 points left over. You can either add 4 more warrirors to the troop squads or add in a third tomb spyder.