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![[Post New]](/s/i/i.gif) 2018/05/05 16:24:19
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Khorne Chosen Marine Riding a Juggernaut
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Cheers, guys!
@ Frozen Ocean: That's some excellent feedback! I am actually considering adding a bit more cabling to the gun arm, although I think I'll be using the actual cable parts on the other side of the weapon -- good thinking, though!
So, after another round of detailing, I think I'll call my first Chaos Armiger finished, some very minor cleanup work notwithstanding. Take a look:
It's not that easy to make out in the pictures, but I've added teeth to all the armour plates, mirroring a design element you see often on the more recent chaos plastic kits. I also tried to replicate the battle damage you see on the Bloodthirster vambraces on the upper leg armour, to tie both elements together.
Oh, and while I was at it, I changed the one element that I really don't like about the stock Armiger: Those weird twin coils/whatever on the back of the legs. I think it works better like this:
To be honest, it took me quite some time to find the right approach for the model, and I am all the happier for it with the finished conversion. Oh, and I would love to hear your thoughts, of course!
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![[Post New]](/s/i/i.gif) 2018/05/05 16:53:08
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Grim Dark Angels Interrogator-Chaplain
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This is gorgeous, and I love that you’ve made an interior!
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2018/05/05 19:30:56
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Sureshot Kroot Hunter
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Wow, that thing is beast! Man, I'd love to see your bits box
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![[Post New]](/s/i/i.gif) 2018/05/06 00:22:20
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Blood Angel Captain Wracked with Visions
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Beautiful work as always. You have the Midas Touch when it comes to your conversions.
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![[Post New]](/s/i/i.gif) 2018/05/06 17:58:04
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Khorne Chosen Marine Riding a Juggernaut
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Thanks a lot, guys!
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![[Post New]](/s/i/i.gif) 2018/05/06 20:46:39
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Fixture of Dakka
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That sir, is a thing of beauty.
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![[Post New]](/s/i/i.gif) 2018/05/07 02:12:42
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Grim Dark Angels Interrogator-Chaplain
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That's an impressive conversion! I'm eagerly awaiting the paintjob!
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![[Post New]](/s/i/i.gif) 2018/05/09 15:37:05
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Khorne Chosen Marine Riding a Juggernaut
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Again, cheers, guys!
So, I realise that the first Armiger hasn't even been painted yet, but seeing how all the arms will remain interchangeable between the two models, I couldn't help myself and had to use the second chainsword arm to build an Ursus Claw harpoon:
And here it is, mounted on the first Armiger:
I wanted the harpoon to resemble the one that I used on my second World Eaters Contemptor, so they at least seem to be variations of the same weapons system:
In addition to the harpoon itself, you can see I have added a drum of chain, then attached the chain to the rear of the harpoon, in order to hind at the weapon's undwinding mechanism. As has been the case with my Contemptor, I obsessed over where to add the mechanism, then ultimately decided to use this approach (and diverge from the way a similar mechanism is included on the Blood Slaughterer Impaler): While an underslung mechanism might have been slightly more pleasing from a visual standpoint, it just seemed more sensible like this
Anyway, here's a closer look at the chain and mechanism:
As always, let me know what you think!
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![[Post New]](/s/i/i.gif) 2018/05/09 17:50:33
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Longtime Dakkanaut
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Excellent work! It’s really convincing. As a side question, where’d you get the chain? I always wanted plastic chains tha I could use and were linked but never found any.
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This message was edited 1 time. Last update was at 2018/05/09 17:50:51
Adepta Sororitas: 3,800 Points
Adeptus Custodes: 8,100 Points
Adeptus Mechanicus: 8,400 Points
Alpha Legion: 4,400 Points
Astra Militarum: 7,500 Points
Dark Angels: 16,800 Points
Imperial Knights: 12,500 Points
Legio Titanicus: 5,500 Points
Slaaneshi Daemons: 3,800 Points
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![[Post New]](/s/i/i.gif) 2018/05/09 18:07:49
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Khorne Chosen Marine Riding a Juggernaut
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Cheers, mate!
The chain was a bit of a surprise discovery at a well-stocked FLGS in Hanover. That being said, it's a Gale Force Nine product, so it should be readily available if you know what to look for.
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![[Post New]](/s/i/i.gif) 2018/05/09 20:03:02
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Fixture of Dakka
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Nice work on the harpoon!
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![[Post New]](/s/i/i.gif) 2018/05/10 02:33:55
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Liche Priest Hierophant
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Here's the thing- that chain would cause a lot of issues while unspooling. Normally the chain would be attached right behind the head, in front of the launch mechanism.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2018/07/19 09:51:05
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Fresh-Faced New User
Auckland, New Zealand
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Might I ask where the chaos-y armour plate bit you've added to the upper arm of the chainsword arm is from? I have plans to kitbash a couple of armigers into counts-as helbrutes and I love the way that bit changes the look of the arm.
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![[Post New]](/s/i/i.gif) 2018/07/24 13:32:50
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Chaos Armiger WIP
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Khorne Chosen Marine Riding a Juggernaut
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![[Post New]](/s/i/i.gif) 2018/07/24 18:22:14
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger painting
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Grim Dark Angels Interrogator-Chaplain
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That thing is totally wicked! You really aced it!
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![[Post New]](/s/i/i.gif) 2018/07/25 11:13:26
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger painting
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Sinister Chaos Marine
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Truly awesome. To be honest I think it looks really cool with the top carapace off so you can see the pilot.
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++Warp rift detected please respond to heretic threat with extreme prejudice++ |
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![[Post New]](/s/i/i.gif) 2018/07/27 19:31:34
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger painting
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Khorne Chosen Marine Riding a Juggernaut
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![[Post New]](/s/i/i.gif) 2018/07/27 20:22:39
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger painting
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Liche Priest Hierophant
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Are you going to use the removable armour as wound counters?
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2018/07/28 02:19:11
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger painting
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The Marine Standing Behind Marneus Calgar
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I do think it looks better without. I know you use them in other places, so they might be worth including just to keep a similar aesthetic across your army.
Not that he looks bad with them on, I just like the cleaner lines.
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![[Post New]](/s/i/i.gif) 2018/07/28 05:24:27
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger painting
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Ragin' Ork Dreadnought
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Maybe if you move the Marauder shields to the front of the pauldrons (facing forward), rather than the centre? (You could even double up and put some on the back facings too...) Might have been nice to make the hatch removable rather than the whole top, but it works both ways (and easier this way!)
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![[Post New]](/s/i/i.gif) 2018/07/28 05:38:11
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger painting
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Liche Priest Hierophant
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Hrm.... Put 'em on as Rondels? Yeah, that could work.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2018/07/28 11:50:05
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger painting
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Longtime Dakkanaut
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Having them on top doesn't look right to me, but would they fit as tilt shelids to cover the armpit gap ?
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![[Post New]](/s/i/i.gif) 2018/07/29 14:03:21
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger painting
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Khorne Chosen Marine Riding a Juggernaut
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Cheers for the feedback, everyone! Regarding the shields, I have decided to leave them off -- something about them just doesn't quite click with me, now that everything has been painted.
Speaking of which, I can actually share the finished model with you today! YAY!
The main thing that was still left to do was to deal with the detailing of the cockpit and reactor section, and I am pretty happy with how that area came out. Take a look:
For the cockpit displays, I chose an approach I had seen earlier on a Knight by fellow hobbyist Noigrim -- I really liked the idea of approaching enemies being visible as red dots on the radar
And here's a closer look at the reactor section:
This is how the whole assembly looks when seen from the side, by the way:
From a conversion perspective, this is probably the most involved customisation on the entire model, but I do think it has been worth it.
And here's the finished model, based and ready to crush the servants of the False Emperor:
The Hound
Enkidu Lance
attached to the XII Legion's 4th assault company
And a couple of detail shots:
First up, the Armiger with its carapce removed and a closer look at the pilot:
In fact, the entire model retains a certain amount of modularity:
Here's a side view that gives you a better idea of the detail work on the undercarriage:
A detail impression of the Hound's battle honours:
Seeing how Armigers could possibly serve their masters for centuries in the Great Eye, I thought it was only appropriate to include a banner showing off the pilot's personal feats -- at the same time, I also wanted to make it more rugged than the banner on the bigger Knight, so I painted it as some kind of roughly tanned hide. I am pretty happy with the finished effect.
I have also finally managed to take a picture of the face that shows of the glowing eye:
Oh, and here's a picture of "Father and Son", so to speak:
In fact, I discovered that my older Wargrinder conversion could actually work as an Armiger fairly well, at least from a scale perspective:
As always, let me know what you think!
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![[Post New]](/s/i/i.gif) 2018/07/29 14:14:25
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger finished!
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Leader of the Sept
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Brilliant work. The red is amazing.
I agree with you on the shoulder shields. If They has been a bit more flush it might have worked better. As they were they looked a bit lime someone had stuck some shields on there rather than being integrated bits of the suit.
That is an angry looking stompy robot. Well done.
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This message was edited 1 time. Last update was at 2018/07/29 14:14:37
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2018/07/29 15:45:40
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger finished!
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Ghost of Greed and Contempt
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Really cool, and I like the glowing eye. Love the "father and son" shot too
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![[Post New]](/s/i/i.gif) 2018/07/30 00:17:30
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger finished!
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Grim Dark Angels Interrogator-Chaplain
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That Armiger turned out great. The cockpit details are very well done, and I definitely agree with your decision to leave the shields off. They broke up the lines of the model and not in a good way.
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![[Post New]](/s/i/i.gif) 2018/07/30 00:59:16
Subject: Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger finished!
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The Marine Standing Behind Marneus Calgar
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And yet more Ultramarines die to decorate your bases.
<makes another tally in the book of vengeance>
Love the group shot!
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![[Post New]](/s/i/i.gif) 2018/07/30 21:13:24
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger finished!
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Sinister Chaos Marine
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Looks fantastic, him next to Gilgamesh is a frightening sight.
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++Warp rift detected please respond to heretic threat with extreme prejudice++ |
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![[Post New]](/s/i/i.gif) 2018/07/31 18:52:17
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger finished!
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Fixture of Dakka
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Glorious work, but expected nothing less
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![[Post New]](/s/i/i.gif) 2018/08/05 13:18:29
Subject: Re:Khorne's Eternal Hunt - The World Eaters' 4th assault company: Renegade Armiger finished!
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Khorne Chosen Marine Riding a Juggernaut
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Cheers for the kind words, everyone!
@ Nevelon: Look, it's just a helmet and half a shoulderpad on that base -- maybe... the guy got away?
...
HAHAHAHAHAHAHAHA! Fat chance!
So the heat is back in force at the moment, and I am also still feeling a bit drained from the last paintjob, so I have been doing some light kitbashing ovet the last few days, creating some early mockups for my second Renegade Armiger. First of all, I tried to come up with a suitably original, and slightly sinister, head.
I didn't want the head to look like a daemon face or another "classic" skull face, because that approach has already been sufficiently explored with the skull-like face on the first Armiger. This time around, I wanted to experiment with something that looks like a more robotic, mask like design that has had some elements grafted on to look intimidating and sinister, When building the mockup for the facemask, my inspirations were Biohazard's recent try to channel Darth Nihilus' facemask on his own Armigers, a couple of the creepier bug creatures I've encountered during my recent playthrough of Hollow Knight -- oh, and if there was one direct visual influence, it's Volund, a creepy automaton from ADB's and David Sondered's very cool webcomic series "The Road to Jove":
artwork by David Sondered
Anyway, here's what I have come up with:
I am still not quite sure whether I like it better with or without the lower jaw: I think it looks really cool in the above picture, but there's also something very sinister (almost insectile) about the setup without a lower jaw:
Maybe it's a decision I have to make once the head has been painted...
Here's a - very early - mockup of the second Armiger:
Unfortunately, this model can only really take shape once I've managed to get my hands on another set of Bloodthirster vambraces - or, failing that, vambraces from Skarbrand. If anyone has those bitz and would be willing to trade, please let me know!
Oh, and I have also started with the assembly of the cockpit and the pilot -- meet "The Huntress":
Still early days, I mostly focused on trying to at least get all the elements that need to be present in there
As always, let me know what you think!
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