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Schepp himself wrote:
How about some new rumors/facts/models(?) about the new codex?



Ok i will give it a rest, till we get the english dex.

But more rumors? You can read the dex in every GW store. (At least in Germany...)
   
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oldone wrote:
Hollismason wrote:It is rather stupid to debate these issues when the codex has not even been release yet.


yes but this is dakka we are aloud to argue about things we can't change

out of wondering in WD it said we got 30 codex entreies but i can't count that may watch:

hive tryant
guard
alhpa warrior
tevigon
zeons
hive guard
squigface
proyove
ymarl stealers
parasit of some thing
lictor
death leaper
gaunt
hormogaunt
stealer
warriors
winged warriors
garagolyes
spore mines
raveners
harpies
bivore
fex
trygon
mawloc
on and ripers
so thats 26 beast so what have i missed ??

Crap that's a bit more than the 4th edition codex.

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Thing is with the Scytalons thing it makes Tyrant guard useless as well as Lictors.

With such few attacks why would you EVER use the talons and not the rending claws? On the charge the Lictor gets 5 attacks, you roll a single 1 on average, which even with reroll isn't a guaranteed hit or you use claws and while not getting to reroll that 1 you can possibly roll 1 or more 6 (and against vehicles S6 rending is better than rerolling one of your 1's. Sure there are times when you roll 5 1's but that is going to be rare.

Also makes talons on stealers pointless. 2pts/Stealer to reroll 1's but giving up the Rending hits. No thanks.

I mean, technically right now Talons are considered weapon biomorphs but always give +1 attack even if you don't use them.

Yeah GW messes up but to make Talons useless for anything other than taking 2 pairs and not using any other CC weapon is just a wish for the rules lawyers.

Let's also see what the English 'dex says. I know in the past there has been wording problems due to translation issues in translating from English to other languages.

--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
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Yeah wait for the English Codex , again though i would not put this past GW at al of course anyone who says this you are allowed to punch in the face you have my permission.

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Hive2003 wrote:
Schepp himself wrote:
How about some new rumors/facts/models(?) about the new codex?



Ok i will give it a rest, till we get the english dex.

But more rumors? You can read the dex in every GW store. (At least in Germany...)


Not here in Ontario, and from what I read and herd, the rest of North Amercia. You Germans are lucky.

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Nurglitch wrote:I'm sure a copy has found its way into the Warp.


If it has I haven't found it. I doubt it will hit the net until it's released to stores, unlawful release by the printers would get them in a pretty significant amount of legal trouble.

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Slave wrote:This is some great rules lawyering, but in the end, just like every nid codex before this, and after, all the bonuses will count. Period. If they do go above and beyond and change this, then they will no longer give 2 sets of close combat weapons. Space marines will not use a storm shield with a thunder hammer. Its takes up a CC weapon slot, so it is a CC weapon.


Well, ignoring your name calling, you really should have read my previous post

The storm shield is not a Special CC weapon. It is listed under "other equipment" in the SM Codex. I don't believe there is such a thing as a CC weapon slot, but if there were, then bolters, heavy weapons, ect. would also take up such a slot and they are not special CC weapons.

Slave wrote:tell me Fox, do screamer killers have to choose between which of the 4 scythes they use? They are armed with 2 pair. Its does state that one pair allows you to reroll 1's, 2 pair allow you to reroll all misses.

This rule breaks the BBB, and it does not explicitly state that it does, it just states what these weapons do.

Since it does not state that it is in exception to the BBB, then what do Carnifex do? Pic a single claw and roll? What about ones with claws and scythes? Just pic one scythe?


Well in the 4rth edition codex for nids they had a specific allowance that over-rode the BRB.

Pg 31 wrote:Tyranid creatures can use all of its close combat biomorphs in an assault and is not limmited to using one at a time like most models.


I am still waiting (and hoping) to hear if this new codex has this specific allowance. Of course, they might not reference any of these upgrades as CC weapon, in which case they are just wargear buffs and can be used without limmits. I am just not going to assume that they haven't changed the dynamics of nid weapons on purpose, especially given the massive changes they have made so far.

This message was edited 1 time. Last update was at 2010/01/04 06:00:48


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In case you missed them new city fight strats.

See the army list on page 3 too.

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oldone wrote:
Hollismason wrote:
It is rather stupid to debate these issues when the codex has not even been release yet.



yes but this is dakka we are aloud to argue about things we can't change

out of wondering in WD it said we got 30 codex entreies but i can't count that may watch:

hive tryant
guard
alhpa warrior
tevigon
zeons
hive guard
squigface
proyove
ymarl stealers
parasit of some thing
lictor
death leaper
gaunt
hormogaunt
stealer
warriors
winged warriors
garagolyes
spore mines
raveners
harpies
bivore
fex
trygon
mawloc
on and ripers
so thats 26 beast so what have i missed ??



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reds8n wrote:
In case you missed them new city fight strats.

See the army list on page 3 too.


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reds8n wrote:
In case you missed them new city fight strats.

See the army list on page 3 too.


Err . . .?

"Move Through Cover lets you roll an extra D6 when determining your movement distance, while Monstrous Creatures can re-roll one of their dice"

Ummm?

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

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Where and what are you quoting from kirsanth?

--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
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Oakland, CA -- U.S.A.

The link. page 1

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

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I followed that 'New tyranid stratagems' link, and I can honestly say I don't care about CoD special rules. However the next page of the article has a sample tyranid army list w/ specific point costs for everything.

http://www.games-workshop.com/gws/content/article.jsp?catId=&categoryId=§ion=&pIndex=2&aId=4900029a&start=3

edit: that's already been pointed out by reds8n actually, my bad. Still rather interesting though.

This message was edited 1 time. Last update was at 2010/01/04 18:16:42


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I noticed that now. Just wondering what you are questioning or wondering?

--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
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Oakland, CA -- U.S.A.

Monstrous Creatures in 5e do not reroll terrain movement (or anything, iirc), they get Move Through Cover.

Unless I missed something different in CoD?

This message was edited 1 time. Last update was at 2010/01/04 18:36:15


"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

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England

Well... If you want some point values, just check the Astronomican (spelling?) on GW site. The 1 Jan of 40K is Tyranids in Cities of Death but on the final gives BASE VALUES of the Pyrovore, Trygon and others.

If you want some solid evidence, check it out.

EDIT: Sorry, I just zoomed straight to the bottom of the page; others have commented already.

EdM

This message was edited 1 time. Last update was at 2010/01/04 18:48:14


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CoD I think lets montrous reroll because you are right about no rerolls for MC's in normal 40k.

--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
Made in us
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Oakland, CA -- U.S.A.

I do not see an allowance for it in CoD either.

/shrug

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

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That GW link is not working for me. Have they taken the article down already...

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Yep, looks like they took the article back down already. Astronomicon has zero articles listed for this month currently.

 
   
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Did anyone save the article? Damnit. I hate GW's disinformation policy. That is some serious corporate BS.



Automatically Appended Next Post:
Double-damnit: it looks like Google doesn't cache things quickly enough for there to be a saved version of the page. The link pops up, but GW has of course scrubbed it. Lame. Does anyone else with better Google-fu (or other search-engine-fu) have the wherewithal to find an archive of the page?

This message was edited 1 time. Last update was at 2010/01/04 22:03:53


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Savnock wrote:Did anyone save the article? Damnit. I hate GW's disinformation policy. That is some serious corporate BS.



Automatically Appended Next Post:
Double-damnit: it looks like Google doesn't cache things quickly enough for there to be a saved version of the page. The link pops up, but GW has of course scrubbed it. Lame. Does anyone else with better Google-fu (or other search-engine-fu) have the wherewithal to find an archive of the page?


I didn't get a chance to save it, but I remember a limited amount of stuff from the article (Not sure if this is already known).
The army list had some point values:
Pyrovores cost the same as a SM Rhino with a Hunter-Killer Missile.
Deathleaper was slightly more expensive than an Ironclad Dreadnought.
Hive Guard cost the same as a basic SM Land Speeder.
Hive Tyrant had an ability called 'Hive Commander', which i THINK made Reserve rolls easier.

Those are the main ones I remember. There wasn't too much in the article, just some Stratagems for CoD and a CoD-themed army list.

I don't remember much else, sorry. Also, if any of that is putting Dakka at risk of C&D, feel free to remove it.

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If it's points values you are after, pick up WD361. Battle Report lists them pretty openly.

Not going to post them up meself, just in case, but I figure it's been pretty much published now.

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Canada

Got the whole thing while it was up. Rather than list point costs, I'll refer to multiples of the old SpineGaunt cost (OSG). Hope that's not too transparent for posting; if so, take it down and I'll repost in terms of Rhinos and Greater Demons.

HQ: 1 Tyrant 38 OSG (Lash Whip + Bonesword free, Heavy Venom Cannon +5 OSG, Hive Commander +5 OSG, Shreddershard Beetles +5 OSG, Toxic Miasma +3 OSG)

ELITE: 1 Deathleaper 28 OSG

ELITE: 1 Pyrovore 9 OSG

ELITE: 3 Hive Guard for 30 OSG

TROOPS: 4 Warriors for 24 OSG (Rending Claws free, Adrenal Glands + 4 OSG for the brood, 1 Venom Cannon + 3 OSG)

TROOPS: 10 Genestealers for 28 OSG (Broodlord w Scytals just under +10 OSG, Adrenal Glands + 6 OSG for the brood)

TROOPS: 23 (?) Termagaunts for just under 24 OSG (must be a miscalculation, does not divide to even points cost)

TROOPS: 20 Hormagaunts for 24 OSG

FAST ATTACK: 3 Raveners for 18 OSG

FAST ATTACK: 20 Gargoyles for 24 OSG

FAST ATTACK: 5 Spore Mines for 10 OSG

HEAVY SUPPORT: 1 Trygon for 40 OSG (Regenerate for + 5 OSG)

HEAVY SUPPORT: 1 Carnifex for 38 OSG (Crushing Claws for +5 OSG)

HEAVY SUPPORT: 2 Biovores for 18 OSG


GW may have pulled it down temporarily to fix some errors in the file - the Termagaunt cost or number is off for sure, and they listed some Brood sizes (eg Hormagaunts) but not others (eg Hive Guard).


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Outflanking

kirsanth wrote:Monstrous Creatures in 5e do not reroll terrain movement (or anything, iirc), they get Move Through Cover.

Unless I missed something different in CoD?


New Army Rule, Maybe?

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Crazy_Carnifex wrote:
kirsanth wrote:Monstrous Creatures in 5e do not reroll terrain movement (or anything, iirc), they get Move Through Cover.

Unless I missed something different in CoD?


New Army Rule, Maybe?


all tyranids have move through cover as default, also, there's no difference between rolling 3 and picking the highest and rolling two and picking the highest with one reroll. More people trying to use babelfish and coming up with nonsense imo

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Grundz wrote:all tyranids have move through cover as default


Not anymore...

   
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England

Well, from what I remember, Warriors are going up (a bit more than double current points cost.
Trygon are fairly expensive, Broodlord has gone down - most definitely worse at the labelled cost. Hive Tyrants have gone up, I second Neith on most of the point approximations. A clear message I found was that the big bugs got a price hike and the gribblies got cheaper.

EdM

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