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![[Post New]](/s/i/i.gif) 2011/01/21 06:49:25
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Jaon wrote:As people have said, Assassins are waist deep in fluff, and cannot be changed very much. GW can change fluff as they see fit, adding units to the game in order to sell new kits. This is why the fluff is arbitrary, and why saying "But that's not canon" has no meaning with 40K or Fantasy. Jaon wrote:How can assassins be 0-3 in a slot...when never more than one assassin is ever on the field at any one battle? Because allowing more of them in a force means they can sell more models, that's why.
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This message was edited 1 time. Last update was at 2011/01/21 06:49:53
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![[Post New]](/s/i/i.gif) 2011/01/21 06:54:10
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Battle-tested Knight Castellan Pilot
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vampyrehntrd wrote: I got lucky when my local hobby town USA was selling GW blisters for 50% off and picked up 4 termies and 1 GK in power armor. I am still having issues finding box sets of the power armor GK.
well i know a store who has the box set of power armour knights. there is only one problem its in Holland
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2011/01/21 06:56:17
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Sinewy Scourge
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Jaon wrote:Guys just had a realization....
As people have said, Assassins are waist deep in fluff, and cannot be changed very much.
How can assassins be 0-3 in a slot...when never more than one assassin is ever on the field at any one battle?
They did field a group, when trying to eliminate Abbadon's chosen.
The Storm Raven does look nice in GK colours. What I don't get is why the Inquisition, which is a super-secret organization within the Imperium, keeps putting these giant "I"'s everywhere.
I bet there's someone out there turning up a tidy profit just churning out these "I"s for Inquisitors. Special gold plated I's! Get them on your capes, your bolt pistols, your reading glasses, your morning-coffee mugs. I can imagine a 70's tv commercial right now, "Puts the I on your iPhonum!".
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![[Post New]](/s/i/i.gif) 2011/01/21 08:15:44
Subject: Re:Grey Knight Compiled Rumors (Updated Jan. 4th)
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Devestating Grey Knight Dreadknight
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Get your  tunes on your  phone or  pod!
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![[Post New]](/s/i/i.gif) 2011/01/21 15:02:51
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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[DCM]
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H.B.M.C. wrote:Jaon wrote:As people have said, Assassins are waist deep in fluff, and cannot be changed very much.
GW can change fluff as they see fit, adding units to the game in order to sell new kits. This is why the fluff is arbitrary, and why saying "But that's not canon" has no meaning with 40K or Fantasy.
Jaon wrote:How can assassins be 0-3 in a slot...when never more than one assassin is ever on the field at any one battle?
Because allowing more of them in a force means they can sell more models, that's why.
H.B.M.C. - winner!
Sdly, GW does make some bizarre changes to the background - and yes, these changes are often financially motivated, as, I suppose, they 'should' be.
Some though, are not. Like the foolish change to the Council of Nikea...
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![[Post New]](/s/i/i.gif) 2011/01/21 15:20:06
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Death-Dealing Devastator
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Alpharius wrote:Some though, are not. Like the foolish change to the Council of Nikea...
O_o what change was that?
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![[Post New]](/s/i/i.gif) 2011/01/21 15:27:41
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Devestating Grey Knight Dreadknight
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Alpharius wrote:H.B.M.C. wrote:Jaon wrote:As people have said, Assassins are waist deep in fluff, and cannot be changed very much.
GW can change fluff as they see fit, adding units to the game in order to sell new kits. This is why the fluff is arbitrary, and why saying "But that's not canon" has no meaning with 40K or Fantasy.
Jaon wrote:How can assassins be 0-3 in a slot...when never more than one assassin is ever on the field at any one battle?
Because allowing more of them in a force means they can sell more models, that's why.
H.B.M.C. - winner!
Sdly, GW does make some bizarre changes to the background - and yes, these changes are often financially motivated, as, I suppose, they 'should' be.
Some though, are not. Like the foolish change to the Council of Nikea...
I have to disagree here. GW can, by all rights, change space marine armour save to 2+. But they dont. Nor do they throw fluff out the window. SURE! SOMETIMES THEY DO! But they dont make a habbit of it. Ill agree with the 0-3 slot point that you made, and saying GW can change fluff as they see fit is quite true, with the operative word being "can". They know fans hate it when they drastically change fluff for no apparent reason.
As a fan, I scream "This is madness!"
And as a long time player of 40k, your next argument will inevitably be "THIS IS GW"
And that, my friend, is undeniable
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![[Post New]](/s/i/i.gif) 2011/01/21 15:40:29
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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[DCM]
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Jaon wrote:They know fans hate it when they drastically change fluff for no apparent reason.
I'd argue that GW doesn't care at all what the fans think about changes to the background, and we see this a lot with every new release...
It usually isn't bad, but sometimes it is.
As for the changes to the Council of Nikea, start here:
http://www.dakkadakka.com/dakkaforum/posts/list/206403.page
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![[Post New]](/s/i/i.gif) 2011/01/21 15:50:33
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Ragin' Ork Dreadnought
Monarchy of TBD
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Aren't there already apocalypse formations for Assassin squads?
I'd have thought that, given their insular and secretive nature, that any target that upset the Inquisition enough to summon the Grey Knights would probably already have been targeted for assassination by several Inquisitors. If that means that 3 or 4 Eversors wind up after the same guy at the same time, well, the kill goes to the first one to find him!
Honestly, given the existing fluff, that's much easier to swallow than armies of Grey Knights attacking anything but Daemonworlds or heretical Space Marine chapters.
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Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.
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![[Post New]](/s/i/i.gif) 2011/01/21 16:37:43
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Slippery Scout Biker
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anyone have a pic of the stormraven painted in GK colors?
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![[Post New]](/s/i/i.gif) 2011/01/21 16:48:54
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Dakka Veteran
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It was posted on the last page by yours truly.
As for the multiple Assassins thing, who says you shouldn't be allowed to field more than one? I could think of a few situations that allow for more, Nemesis aside. It isn't a retcon or anything.
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![[Post New]](/s/i/i.gif) 2011/01/21 17:30:03
Subject: Re:Grey Knight Compiled Rumors (Updated Jan. 4th)
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Dakka Veteran
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If i can field 9 vindicare assasins i will XD, why that lovely model in your unit with the Special weapon or that nice IC to bad he wont see combat this game...
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![[Post New]](/s/i/i.gif) 2011/01/21 17:44:00
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Battle-tested Knight Castellan Pilot
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why would the inqisition send 9 assassins and then a complete army?
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2011/01/21 18:33:11
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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fatty wrote:why would the inqisition send 9 assassins and then a complete army?
They didn't! 9 Assassins happened to form a kill team that is using this particular theater of war to mask their mission. As an example, Nemesis.
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Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2011/01/21 19:00:30
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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The New Miss Macross!
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AgeOfEgos wrote:fatty wrote:why would the inqisition send 9 assassins and then a complete army?
They didn't! 9 Assassins happened to form a kill team that is using this particular theater of war to mask their mission. As an example, Nemesis.
wasn't there only like 4 or 5 assassins in the team from nemesis? and there target was a heck of alot more important than ANYTHING in the current timeline (i don't want to spoil the actual target for those who haven't read the book). i'd say 9 assassins is just blatant wishlisting (much like the last 5+ pages of this thread in the absence of any real rumors in weeks).
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![[Post New]](/s/i/i.gif) 2011/01/21 19:02:29
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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[DCM]
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warboss wrote:
wasn't there only like 4 or 5 assassins in the team from nemesis? and there target was a heck of alot more important than ANYTHING in the current timeline (i don't want to spoil the actual target for those who haven't read the book).
I'd say that "YES!" would be an understatement...
warboss wrote:i'd say 9 assassins is just blatant wishlisting (much like the last 5+ pages of this thread in the absence of any real rumors in weeks).
Outside of the old "Deathcult" version, I'd agree with you.
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This message was edited 1 time. Last update was at 2011/01/21 19:02:52
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![[Post New]](/s/i/i.gif) 2011/01/21 20:12:37
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Battle-tested Knight Castellan Pilot
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well on the subject of wishfull thinking KNIGHT TITAN! it would be awesome if we got both 9 assassins and KNIGHT TITANS
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2011/01/21 20:27:35
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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The New Miss Macross!
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fatty wrote:well on the subject of wishfull thinking KNIGHT TITAN! it would be awesome if we got both 9 assassins and KNIGHT TITANS
and the emperor in a grimdark stephen hawking motorized wheelchair dragging some psykers to snack on!! ZOMG! lol, this is what we've come to...
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![[Post New]](/s/i/i.gif) 2011/01/21 21:31:52
Subject: Re:Grey Knight Compiled Rumors (Updated Jan. 4th)
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Sadistic Inquisitorial Excruciator
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I think maybe a special rule for Inquisitors/Inquisitor Lords to be able to field upto 3 assassins could be good. It could help promote an Inquisition army if the Allies rule is really gone (which I'll never understand why...it was so fluffy)
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![[Post New]](/s/i/i.gif) 2011/01/21 22:45:22
Subject: Re:Grey Knight Compiled Rumors (Updated Jan. 4th)
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Servoarm Flailing Magos
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Mr Hyena wrote:I think maybe a special rule for Inquisitors/Inquisitor Lords to be able to field upto 3 assassins could be good. It could help promote an Inquisition army if the Allies rule is really gone (which I'll never understand why...it was so fluffy)
Assuming it's gone, it's presumably a victim of a desire to remove interdependencies between codices. It helps control rules weirdness, especially if there's any items that share names but have different rules in the two linked codices. Of course, I hear the most recent FAQs equalized some gear between various Imperial factions anyway...
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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![[Post New]](/s/i/i.gif) 2011/01/21 22:52:27
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Jaon wrote:I have to disagree here. GW can, by all rights, change space marine armour save to 2+. But they dont. Nor do they throw fluff out the window. SURE! SOMETIMES THEY DO! But they dont make a habbit of it.
Yeah they do.
Look at every Codex since the start of 5th Ed. New units are being retconned into the fluff with each book.
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![[Post New]](/s/i/i.gif) 2011/01/21 22:55:35
Subject: Re:Grey Knight Compiled Rumors (Updated Jan. 4th)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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"What do you mean, the inquisition has hellguns and I have what? Pot-shot lasguns?"
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2011/01/22 08:07:13
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Battle-tested Knight Castellan Pilot
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H.B.M.C. wrote:Jaon wrote:I have to disagree here. GW can, by all rights, change space marine armour save to 2+. But they dont. Nor do they throw fluff out the window. SURE! SOMETIMES THEY DO! But they dont make a habbit of it.
Yeah they do.
Look at every Codex since the start of 5th Ed. New units are being retconned into the fluff with each book.
not everybook the DE had almost no fluff but i still disagree with you. they havent changed that much in my opinion they did add a lot of new units too books. and for some reason flyers in every book since IG
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2011/01/22 08:32:32
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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they havent changed that much in my opinion *clears throat* Vanguard. Sternguard. Thunderfire Cannons. Land Speeder Storm. Land Raider Redeemer. Librarian Dreads. Stormraven Gunships. Sanguinary Guard. The mother fething Sanguinor. Psyker Battle Squads. Leman Russ Eradicator. Leman Russ Punisher. Devil Dog. Bane Wolf. Colossus (not matter how similar it is to the Bombard, it's still not a Bombard). Vendetta Gunship Harpies. Venomthropes. Hive Guard. Pyrovores. Mawlocs. Tervigons. Tyrannofexes. The Swarmlord (and the changes to the fluff that see Calgar getting munted by the guy, even though in previous fluff Calgar was up in space leading his fleet against Hive Fleet Behemoth) The Doom of Malan'tai Parasite of Mortrex Lone Wolves. God-damned Thunderwolf Cavalry (and Canis Wolfborn as well). Wracks*. Cronos Parasite Engine*. Razorwing Jetfighters*. Voidraven Bombers*. None of these things existed until they were retconned into the fluff (with the exception of the Harpie, but it's description says 'Flying Trygon' and not 'Flying Warrior', so that's open for debate). And these are just the ones I can think of off the top of my head. GW adds and takes away from the fluff whatever they need to pretty much push new kits. To claim that the fluff is sacred and that once its written it can never be changed is quite simply ignorant. All one needs to do is look at the above list to see how malleable the fluff (and therefore the rules) are. This will happen again with Codex Grey Knights. We already know about the Dreadknight from various reports, and that won't be the last change, we can be assured of that. *I temper my statements about the Dark Eldar somewhat as they completely redesigned the race from the ground up, something that I'm sure most people feel was necessary.
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This message was edited 3 times. Last update was at 2011/01/22 08:36:03
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![[Post New]](/s/i/i.gif) 2011/01/22 10:04:45
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Devestating Grey Knight Dreadknight
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H.B.M.C. wrote: To claim that the fluff is sacred and that once its written it can never be changed is quite simply ignorant.
Nobody said that. And now explain how adding new units is throwing fluff out the window?
Ill give an example of what I think throwing fluff out the window is (which I admit has been done):
4th ed: Space marines fight in tactical squads after scouthood, and if they show enough skill and vigor in a ranged or melee combat, will be put into a devastator or assault squad, respectively.
5th ed: Space marines enter devastator and assault squads after scouthood, and then once all manner of weapons and tactics are learnt, are putten into the veteran tactical squads, so that they may fulfill both [see: neither] roles.
That is fluff window throwing. New point tho. If assassins are 0-3, why cant we take 9...? Anyone, please step up and explain why 3 slots couldnt be taken worth of 0-3 assassins. I very highly doubt they will say 0-1 choices of 0-3 assassins.
quote is screwed, IDK why.
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This message was edited 2 times. Last update was at 2011/01/22 10:06:08
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![[Post New]](/s/i/i.gif) 2011/01/22 13:17:17
Subject: Re:Grey Knight Compiled Rumors (Updated Jan. 4th)
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Longtime Dakkanaut
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Dreads
They will not get bogged down e.g. like what they did with the BA dreads.
What does this mean, how will they not get "bogged down"?
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Salamanders W-78 D-55 L-22
Pure Grey Knights W-18 D-10 L-5
Orks W-9 D-6 L-14
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![[Post New]](/s/i/i.gif) 2011/01/22 13:55:22
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Posts with Authority
South Carolina (upstate) USA
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Anyone else getting the vibe of 2 different kinds of GKT? Im picturing the regular GKT box (now in plastic) with options to make the "Templars". After all, if they are some kind of uber GKT they will likely have something that distinguishes them from regular GKT.
Maybe they will be a release all their own, but Im picturing upgrade bits for the new GKT.
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Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
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![[Post New]](/s/i/i.gif) 2011/01/22 14:09:07
Subject: Re:Grey Knight Compiled Rumors (Updated Jan. 4th)
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Fixture of Dakka
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I want there to be NFW and SS-armed TDA GK. That'd be cool.
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DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+
JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles.
corpsesarefun: Thank god I missed be nice to shrike day.
greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid. |
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![[Post New]](/s/i/i.gif) 2011/01/22 14:24:27
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Kinebrach-Knobbling Xeno Interrogator
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H.B.M.C. wrote:they havent changed that much in my opinion
*clears throat*
Vanguard.
Sternguard.
Thunderfire Cannons.
Land Speeder Storm.
Land Raider Redeemer.
Librarian Dreads.
Stormraven Gunships.
Sanguinary Guard.
The mother fething Sanguinor.
Psyker Battle Squads.
Leman Russ Eradicator.
Leman Russ Punisher.
Devil Dog.
Bane Wolf.
Colossus (not matter how similar it is to the Bombard, it's still not a Bombard).
Vendetta Gunship
Harpies.
Venomthropes.
Hive Guard.
Pyrovores.
Mawlocs.
Tervigons.
Tyrannofexes.
The Swarmlord (and the changes to the fluff that see Calgar getting munted by the guy, even though in previous fluff Calgar was up in space leading his fleet against Hive Fleet Behemoth)
The Doom of Malan'tai
Parasite of Mortrex
Lone Wolves.
God-damned Thunderwolf Cavalry (and Canis Wolfborn as well).
Wracks*.
Cronos Parasite Engine*.
Razorwing Jetfighters*.
Voidraven Bombers*.
None of these things existed until they were retconned into the fluff (with the exception of the Harpie, but it's description says 'Flying Trygon' and not 'Flying Warrior', so that's open for debate). And these are just the ones I can think of off the top of my head. GW adds and takes away from the fluff whatever they need to pretty much push new kits. To claim that the fluff is sacred and that once its written it can never be changed is quite simply ignorant. All one needs to do is look at the above list to see how malleable the fluff (and therefore the rules) are. This will happen again with Codex Grey Knights. We already know about the Dreadknight from various reports, and that won't be the last change, we can be assured of that.
*I temper my statements about the Dark Eldar somewhat as they completely redesigned the race from the ground up, something that I'm sure most people feel was necessary.
Those (mostly) are just new units, which is different than realy changing an old unit with lots of fluff.
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![[Post New]](/s/i/i.gif) 2011/01/22 14:54:43
Subject: Grey Knight Compiled Rumors (Updated Jan. 4th)
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Sinewy Scourge
Lawrence, KS
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Gitzbitah wrote:Aren't there already apocalypse formations for Assassin squads?
I'd have thought that, given their insular and secretive nature, that any target that upset the Inquisition enough to summon the Grey Knights would probably already have been targeted for assassination by several Inquisitors. If that means that 3 or 4 Eversors wind up after the same guy at the same time, well, the kill goes to the first one to find him!
Honestly, given the existing fluff, that's much easier to swallow than armies of Grey Knights attacking anything but Daemonworlds or heretical Space Marine chapters.
You send assassins instead of GK because sending in an army of 8ft tall psychic supermen is overplaying your hand just a touch. Also it's often easier to defend against an army than one highly trained, appearance shifting/expert sniper/neural shredding super ninja.
Also I had noticed the Nikaea issue myself recently while looking up info on the Heresy. It seemed counterproductive to outlaw all psykers, as not only would it invalidate astropaths and librarians, but also the Imperium itself! The Emperor feeds on the souls of a thousand specially trained psykers every day to keep the Astronomicon functioning. Without psykers, there are no Black Ships. No Black Ships means no Chorus. No Chorus means no Emperor, which means no Psychic beacon for navigation, which means no more interstellar navigation. How long could the Empire last as individual worlds against the darkness between worlds?
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This message was edited 2 times. Last update was at 2011/01/22 16:11:55
Therion wrote:6th edition lands on June 23rd!
Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
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