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![[Post New]](/s/i/i.gif) 2010/03/31 21:11:55
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Focused Dark Angels Land Raider Pilot
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strange custom.
now we can leave this thread as all that people want to do is burn it.
btw i have no intention in gaining 'posts', as they seem utterly pointless in the ideas of the forum. they could have it but only listing topics started, not replies.
and anyway, if i am on a forum, i will say alot on it too. if any of you play total war games, on the TW forums i seem to find myself replying to nearly everyones post. its just a habit.
if youv'e got something to say which does not offend anyone. say it.
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![[Post New]](/s/i/i.gif) 2010/04/01 02:13:26
Subject: Re:I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Monstrous Master Moulder
Sacramento, CA
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I don't really mind the current implementation. If I were doing it I would have left the conscripts as a separate troops choice and either keep the support squads in the HQ or reduced the number in a platoon, but it still works. I haven't seen anyone spamming heavy weapons squads or complaining that heavy weapons squad spam is overpowered so the option to take a lot of them really isn't a problem in practice even if it doesn't fit the usual vision of how a Guard army is supposed to work.
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Agitator noster fulminis percussus est |
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![[Post New]](/s/i/i.gif) 2010/04/01 03:35:27
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Servoarm Flailing Magos
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I noticed you changed the name of the thread.
It doesn't make it any less stupid.
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Foxphoenix135: Successful Trades: 21
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![[Post New]](/s/i/i.gif) 2010/04/01 03:42:19
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Speedy Swiftclaw Biker
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I think IG are fine. there, I think thats what everybody is trying to say. want a GW product that contains an ounce of realism? tough luck.
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skarboy wrote:People got tired of winning or having more than one useful choice per force org slot, so Necrons upticked in popularity.
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![[Post New]](/s/i/i.gif) 2010/04/01 04:35:53
Subject: Re:I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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The Dread Evil Lord Varlak
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I just realised this is the first time I've seen someone start a thread on Dakka that criticises GW and get no-one agreeing with him.
On Dakka. A negative thread. Completely rejected. That takes some doing.
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“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”
Adam Smith, who must have been some kind of leftie or something. |
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![[Post New]](/s/i/i.gif) 2010/04/01 05:28:44
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Executing Exarch
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QFT Seb. I think that somewhere in England Jervis Johnson is sweating like a Russian whore in church because even his clandestine attempts to stimulate agreement with him are an utter failure...
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DR:80+S(GT)G++M++B-I++Pwmhd05#+D+++A+++/sWD-R++T(Ot)DM+
How is it they live in such harmony - the billions of stars - when most men can barely go a minute without declaring war in their minds about someone they know.
- St. Thomas Aquinas
Warhammer 40K:
Alpha Legion - 15,000 pts For the Emperor!
WAAAGH! Skullhooka - 14,000 pts
Biel Tan Strikeforce - 11,000 pts
"The Eldar get no attention because the average male does not like confetti blasters, shimmer shields or sparkle lasers."
-Illeix |
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![[Post New]](/s/i/i.gif) 2010/04/01 06:51:41
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Member of a Lodge? I Can't Say
Australia
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Anything + Jervis Johnson = Failure
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H.B.M.C. wrote: Goood! Goooood!
Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!
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![[Post New]](/s/i/i.gif) 2010/04/01 07:02:29
Subject: Re:I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Calculating Commissar
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Save for planetstrike. He gets to live for that idea. And he's nowhere near as bad as:
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This message was edited 2 times. Last update was at 2010/04/01 07:11:26
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![[Post New]](/s/i/i.gif) 2010/04/01 08:51:12
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Lord of the Fleet
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OP, you still haven't answered my question: The IG codex lets you take troop choices ranging between 10 and 100+ men, so that the many, many different styles of regiment can be represented. Why is this a problem for you? ETA, in response to your new thread title, guardsman have become dramatically more flexible and, as a direct result, are now more competitive than they've ever been.
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This message was edited 2 times. Last update was at 2010/04/01 09:12:44
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![[Post New]](/s/i/i.gif) 2010/04/01 11:31:46
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Bryan Ansell
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I have regularly played with guard.
they are no more or less hordy than they have been since 2nd ed, even bearing in mind that RT to 2nd was skirmish gaming.
Looking at the three codexes (in front of me now) since 3rd ed to present they have always offered up the option to play as horde or as a small combined arms force.
The limitations with Guard had always been the lack of choice when taking taking vehicles which 5th ed has addressed by allowing squadrons or tanks and FA choices.
40k fluff wise Guardsmen die in droves. Its what they do. They did it in RT and they do it now only their fluff isn't as faceless. Novelization follows the fluff, to a degree. Guardsmen die in droves, only a handful survive etc.
This is GW's 'reality' if you don't like GW's portrayal just ignore it and get on with creating a codex legal force that you are happy playing with.
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![[Post New]](/s/i/i.gif) 2010/04/01 12:02:34
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Lord of the Fleet
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I wouldn't agree with that. Platoons can now be much bigger or vet squads allow for much smaller amounts of troops.
Likewise squadrons allow for much larger numbers of tanks.
Aside from this, the many smaller tweaks have made a much bigger range of builds viable.
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![[Post New]](/s/i/i.gif) 2010/04/01 13:07:52
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Bryan Ansell
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What are you disagreeing with?
Haven't I pretty much said that IG offers a range of options? from horde to smaller forces to combined arms options?
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![[Post New]](/s/i/i.gif) 2010/04/01 15:35:52
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Lord of the Fleet
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I would say that the range of options has is considerably broader now. The min to max range of infantry is much wider and a lot more armour and artillery can be taken.
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![[Post New]](/s/i/i.gif) 2010/04/01 15:40:37
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Focused Dark Angels Land Raider Pilot
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on the topic of more armour and artillery, does anyone know if that mini codex about Armoured companies on GW years ago, is that still legal?
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![[Post New]](/s/i/i.gif) 2010/04/01 17:14:38
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Servoarm Flailing Magos
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No, it is not allowed at tournaments, if that is what you mean by legal.
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![[Post New]](/s/i/i.gif) 2010/04/01 18:15:52
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Lord of the Fleet
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It's not even relevant to the current codex. If you want to do that use the armoured battlegroup list from IA1-update (you used to be able to download it but the download section is gone while they're updating the website).
I can email it if you want it but, to be honest, you can make a better armoured battlegroup from the codex.
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![[Post New]](/s/i/i.gif) 2010/04/01 19:37:18
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Servoarm Flailing Magos
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I think its funny how you don't think the current codex represents the guard correctly, but in the 4th edition codex you could not take a fully armored/mechanized list like you can with the current codex, which you now want to do? A bit of hypocrisy to go with the whine?
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![[Post New]](/s/i/i.gif) 2010/04/01 19:45:25
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Automated Rubric Marine of Tzeentch
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You are complaining that a miniature game of toy soldiers set 40,000 years from now, with psychic people, evil destructive gods, Daemons, and 7.5 foot tall screaming bald men that have the strength equivalent to an elephant that are impossible to kill and carry fully automatic 40mm grenade launchers as standard issue weapons, isn't realistic? OF COURSE IT'S NOT REALISTIC. If you want to play a game that's realistic you are in the wrong hobby.
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![[Post New]](/s/i/i.gif) 2010/04/01 19:57:11
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Arch Magos w/ 4 Meg of RAM
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ZacktheChaosChild wrote:the wrong hobby.
You're wrong because of three words: Flames of War.
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![[Post New]](/s/i/i.gif) 2010/04/01 20:02:57
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Servoarm Flailing Magos
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I think he meant the 40k hobby, not miniature games as a whole.
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![[Post New]](/s/i/i.gif) 2010/04/01 20:08:39
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Savage Minotaur
Chicago
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This thread hurts my brain.
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![[Post New]](/s/i/i.gif) 2010/04/01 20:40:21
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Decrepit Dakkanaut
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Karon wrote:This thread hurts my brain.

Awesome picture is awesome
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![[Post New]](/s/i/i.gif) 2010/04/01 20:53:51
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Servoarm Flailing Magos
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More hordey? Did you even READ the 4th edition codex? That is all you COULD take in 4th ed. is horde. At 140 points minimum, you could get a platoon command and 2 infantry squads. You could max out at 5 squads per platoon. You HAD to take an infantry platoon if you wanted Armored Fist squads. At BEST, you could only take a semi-mech list. The points are only slightly cheaper for hordes in the new codex, the only difference being that you can combine the squads into "mega-blobs" of infantry that you formerly could not do.
Wake up man and smell the chimeras.
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![[Post New]](/s/i/i.gif) 2010/04/01 21:14:41
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Member of the Malleus
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The only change they made with the new codex that I did not like right away was the removal of Gaunt's Ghosts. I loved the books and made a tanth light inf with the previous codex, much harder to do with the new one.
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![[Post New]](/s/i/i.gif) 2010/04/01 22:19:22
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Monstrous Master Moulder
Sacramento, CA
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FoxPhoenix135 wrote:More hordey? Did you even READ the 4th edition codex? That is all you COULD take in 4th ed. is horde. At 140 points minimum, you could get a platoon command and 2 infantry squads. You could max out at 5 squads per platoon. You HAD to take an infantry platoon if you wanted Armored Fist squads. At BEST, you could only take a semi-mech list. The points are only slightly cheaper for hordes in the new codex, the only difference being that you can combine the squads into "mega-blobs" of infantry that you formerly could not do.
Wake up man and smell the chimeras.
Mechanized doctrine. That forced all of your guard infantry to take chimeras even if they didn't have the option, including heavy weapon teams. Of course that was the old codex chimera that cost a minimum of 80 points.
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Agitator noster fulminis percussus est |
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![[Post New]](/s/i/i.gif) 2010/04/01 23:06:41
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Unrelenting Rubric Terminator of Tzeentch
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OP; is there any chance you could give us your dream 4th edition Imperial Guard list? Automatically Appended Next Post: dark6spectre wrote:B company (my force. i doubt i will ever get over 1 company by the way prices are and the time i have) Company HQ Senior Officer Medic Plasma Gun Vox Colour sergeant (ex- bearer, now veteran gaurdsman) (possibly a priest) Company HQ Platoon 3 Sentinels 3 Mortar Teams 3 Heavy Bolter teams 1 Sniper squad 3 missile launcher teams 1st Platoon HQ: junior officer with power fist and laspistol (the old metal officers); medic; sniper; grenade launcher; vox 1st Squad: 1 sergeant + 9 guardsmen: 1 flamer 2nd Squad: || || 3rd Squad: || 1 grenade launcher, 1 heavy bolter/autocannon 2nd Platoon Same as 1st Platoon, just CO has a chainsword and bolt pistol 3rd Platoon 1st Squad: 1 sergeant + 9 guardsmen: 1 grenade launcher 2nd Squad: || 1 grenade launcher 1 heavy bolter/ autocannon 3rd Squad: || 1 grenade launcher 1 heavy bolter/autocannon " support Platoon" just for organisation purposes 3 Leman Russ Tanks 1 Kasrkin Armoured Fist squad 1 Imperial Guard Exchange Programme (IGEP) Elysian drop squad 1 Basilisk ( not meant to be in the company but could be used for gameplay purposes)
This is the hypothetical dream list I found over in Army Lists. Here it is with the fifth edition IG codex: Company Command Squad- Medi-pack, Regimental Standard, Plasma Gun, Vox-Caster- 115 Platoon Command Squad- Powerfist, Medi-pack, Grenade Launcher-80 Infantry Squad- Flamer, Vox-Caster-60 Infantry Squad- Flamer-55 Infantry Squad- Grenade Launcher, Autocannon- 65 Heavy Weapon Squad- Mortars- 60 Platoon Command Squad- Medi-pack, Grenade Launcher-65 Infantry Squad- Flamer, Vox-Caster-60 Infantry Squad- Flamer-55 Infantry Squad- Grenade Launcher, Autocannon- 65 Heavy Weapon Squad- Missile Launcher- 75 Platoon Command Squad- Medi-pack, Grenade Launcher-65 Infantry Squad- Grenade Launcher, Vox-Caster-60 Infantry Squad- Grenade Launcher, Autocannon- 65 Infantry Squad- Grenade Launcher, Autocannon- 65 Heavy Weapon Squad- Heavy Bolters- 75 Special Weapon Squad- Snipers (3)- 50 Veterans- Chimera, Melta (3), Grenadiers- 185 Scout Sentinel (3)- 105 Leman Russ Battle Tanks (3)- 450 Basilisk- 125 Total- 2000 Voici! I created your entire list (excluding of course the IGEP, but you could easily add Valks to replicate and a few changes to make it fit into 2000 points).
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This message was edited 2 times. Last update was at 2010/04/01 23:28:36
DR:90S+G++MB+I+Pw40k07++D++A++/eWD-R+++T(Ot)DM+
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![[Post New]](/s/i/i.gif) 2010/04/02 00:51:54
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
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Not sure if this has been stated yet, but a Platoon in the real world generally has 50 or men in it, plus support.
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![[Post New]](/s/i/i.gif) 2010/04/02 02:50:14
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Calculating Commissar
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BrotherStynier wrote:Not sure if this has been stated yet, but a Platoon in the real world generally has 50 or men in it, plus support.
Really?
Man, Platoons here are like 20-30 +Support.
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![[Post New]](/s/i/i.gif) 2010/04/02 02:54:50
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
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Okay so maybe not 50 but most US Military Platoons are around 42 men strong. plus support.
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![[Post New]](/s/i/i.gif) 2010/04/02 04:27:20
Subject: I am beginning to think that Imperial guard are getting more hordy and worse, what do you think?
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Servoarm Flailing Magos
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My platoon was 36 men, in 4 squads.
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