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2014/06/23 20:01:01
Subject: Ork rumours - First post updated 20th June
wow we are getting even more releases it looks like with red waaagh...
thats awesome, buffed codex, viable CC formation with multi waaghs and HOW's, more special formations on the way... stompa in codex to finally quite the QQ'ers who want to housrule away my solution to 90%+ of their crazy stuff that they dont want to housrule away.
loving it...
sure prices are not cheap, but they got cheaper on lots of stuff, the MANZ look great, new sculpts and in plastic, oh yes!
2014/06/23 20:11:02
Subject: Ork rumours - First post updated 20th June
Zog Off wrote: Any of you math geniuses want to compare the morale check for a 5-strong squad of Deffkoptas in the last edition to a 5-strong squad of Deffkoptas in the new edition?
I always wanted to max out a squad instead of taking singles, but their morale was too bad. I would like to see if the new Mob Rule helps them.
Err... it's basically identical under both rules sets.
Deffkoptas can't be taken in a large enough unit to benefit from either the old mob rule or squabble, they can't have characters and they can't have bosspoles. The only possible difference under the new rules is that if they are locked in combat there is a slightly better chance of them passing a morale test. For all other circumstances they are simply a Ld 7 unit, under both old and new rules.
GW's business plan (if you can call it that) for a while now has been to have high margins on low volume, and the prices have just hit the point were I've been priced out, regardless of disposable income.
That was me with the Warboss Edition. I AM the target audience for that, but I could buy the rulebook, the supplement, and the cards (which may or may not come with it, depending on whether you believe White Dwarf or the website) from my FLGS, supporting them, and pay about $50 less (even if I didn't get a discount and a rebate from them). I can't justify $50 for art prints of covers I already own, and objective coins, no matter how much I want them (and I do want those orky counters).
It's not just the high price, it's the value for cost, and, for me, GW's decision to hose the gaming stores on this limited stuff.
Gaming stores can get web exclusives, if yours cannot then they are not trying hard enough.
This message was edited 1 time. Last update was at 2014/06/23 20:30:39
2014/06/23 20:17:03
Subject: Ork rumours - First post updated 20th June
Makinit wrote: Is one of the mega nobz in that box suppose to be Nazdreg?
I believe the Megamek can be Nazdreg.
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2014/06/23 20:23:56
Subject: Ork rumours - First post updated 20th June
Any word on whether or not the MANz kit will allow you to make a Megamek with KFF? It does seem to include the tellyporta blasta bits, but I'm also hoping the option to add a KFF to your mek is in there.
2014/06/23 20:26:40
Subject: Ork rumours - First post updated 20th June
DaKrumpa wrote: Gaming stores can get web exclusives, if yours cannot then they army trying hard enough.
At a much smaller margin.
It basically boils down to whether they give enough of a gak about you to do you a favor. A store that says they can't get you a web exclusive is really saying they're not going to move a finger for you unless it gives them an immediate return.
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
2014/06/23 20:27:30
Subject: Ork rumours - First post updated 20th June
The old meganobs were ludicrously overpriced, so I suppose the new kit just being stupidly expensive is an improvement of sorts. Outside my price range. Which is a shame as I quite like them, especially the megamek.
Play up Pompey!
2014/06/23 20:34:09
Subject: Ork rumours - First post updated 20th June
DaKrumpa wrote: Gaming stores can get web exclusives, if yours cannot then they army trying hard enough.
At a much smaller margin.
It basically boils down to whether they give enough of a gak about you to do you a favor. A store that says they can't get you a web exclusive is really saying they're not going to move a finger for you unless it gives them an immediate return.
It's not even that hard for them to do it though! I think there is a 50 dollar minimum order, which is a joke when you look at the prices anyways. I do realize that their margins for "direct sales" are lower but they are not non-existent.
2014/06/23 20:50:21
Subject: Ork rumours - First post updated 20th June
The Good Green wrote: Yeah, the morale table looks very painful. On first reading it, I'm expecting every small squad to get wiped of the table by it's own nob the first time they take shooting attacking. :( Hopefully an faq deals with some of our concerns.
You have to fail the morale check, and its hits, not wounds, so only half of the D6 will be wounds, so on average you're looking at 1.5 wounds, and you still get your 6+ t-shirt save that probably reduces that a tiny bit more.
Well, say a trukk boyz mob assaults in. They probably take a wound from the trukk popping. Then there's overwatch. They will likely be swinging last in combat, right? If the dice are with you, they might not do so bad, but mathammer and rolling dice don't always agree. Have you guys ever had a game that seemed like the dice were against you? It just seems rough to have a potential 6 hits on an already small unit as 2 out of 3 options on the moral chart.
The mathammer does make me feel better about it, but without the 10+ leadership for the 10+ units it seems like they'll be failing more moral checks too. I'm sure the nob wiping out a scrawny squad of boyz to face the firing squad on his own won't happen every time... but I'm sure it will happen enough of the time. Still a very orky rule, tho.
You know, for a second I thought the Red Waaagh might be rebel grots, but GW wouldn't be that nice. Though it's likely to be Speed Freaks, which will be awesome. I'm excited to have rules for different clans and cults again. With a Ghaz codex in the wings, I hope we get quite a few supplements to pic and choose from.
This message was edited 1 time. Last update was at 2014/06/23 20:54:23
Love the new MANZ, especially that clamp-klaw, and $63 for 4 models plus bits is not too expensive. If anything we get more, since 3 would cost you $60+ anyway. This pricing was expected as well, so no real big change in that regard.
At least they're not Centruion prices - now THAT is overpriced. Whoops, double posted. How did that happen?
This message was edited 2 times. Last update was at 2014/06/23 20:58:46
2014/06/23 20:56:58
Subject: Ork rumours - First post updated 20th June
Dakkafang Dreggrim wrote: So if mega armor still.grants slow and purposefull, if they take a git finder do they always have the BS3 since they count as stationary ?
I wish we could over watch with slow and purposefull, it kills putting my big mek in mega armor with a bunch of shoota boy's =(
S&P, as well as Relentless, only affects weapons which are Heavy, Ordnance or Rapid fire. Since most ork weapons are assault, the Git Finda wouldn't improve them much.
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
2014/06/23 21:12:21
Subject: Ork rumours - First post updated 20th June
Dakkamite wrote: So whats this red waaagh thing? Is it an alternative 'Ork codex' type thing? Is it Tyranid formation dataslates?
Also I read Dreads are cheaper, what do they cost base now?
Da Red Waaagh! is a Waaagh! led by Grukk da Face-Rippa, a violent ork warboss who has been mentioned in the rulebook and WDW 20 (I think). Apparently he's doing pretty well for himself and becoming kind of an unstoppable killing machine and a massive thorn in the Imperium's side.
Krush, stomp, kill!
2014/06/23 21:28:18
Subject: Re:Ork rumours - First post updated 20th June
"Grukk is still alive today, albeit covered in a grotesque patchwork of thick, knotted scars."
That rat ogre is all sewn up and his back is scar patterned.
"It features a kustom buzz-saw that Grukk uses to live up his nickname as often as he can. It also magnifies his strength from merely impressive to utterly terrifying."
Deff dread bit with a good strong jawed Nob head, chop off that tale and cover his delicates with some tank tread bits... KABLAMASS.
Sounds like a powerful, scarred, and furry Warboss. Never been Ghazghkull man. Grukk might be my new Warboss.
Glad I held off on preordering the codex now.
This message was edited 1 time. Last update was at 2014/06/23 21:29:02
Esq.
2014/06/23 21:57:00
Subject: Ork rumours - First post updated 20th June
You get a few pages on Da Red Waaagh in the codex, notably his destruction of a space marine home world and how he came to lead the waaagh. He's got a Mek basically whispering in his ear to guide him on the Waaagh. There's also a breakdown of notable mobs within his waaagh that are named, so perhaps we will see rules for them.
"When, during the Battle of Bonewash, Grukk’s Skullcrackers were ambushed by rebel grots of the Red-toe Tribe it was Mogrok’s shokk-traktor truck that sucked up the diminutive warriors and sprayed them across the desert like green and red confetti."
May have to make up a Mekboy junka to represent this.
This message was edited 1 time. Last update was at 2014/06/23 22:03:51
Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex
I've recently started taking on commissions, if you'd like to talk a project over feel free to PM me here, or find me at:
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2014/06/23 22:02:07
Subject: Re:Ork rumours - First post updated 20th June
US is sold out too. Tbh I'm surprised the Warboss book is still available.
"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB
2014/06/23 22:04:19
Subject: Re:Ork rumours - First post updated 20th June
Currently bidding on ebay to get ahold of the limited edition runtbot model for my Mega Armour warboss. Awesome looking model and something I'd love to put to use in my newly formed Mekish army.
Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex
I've recently started taking on commissions, if you'd like to talk a project over feel free to PM me here, or find me at:
Facebook: https://www.facebook.com/BasiliskStudios Email: Basilisk.Studios@yahoo.co.uk
2014/06/23 22:22:47
Subject: Re:Ork rumours - First post updated 20th June
Dez wrote: US is sold out too. Tbh I'm surprised the Warboss book is still available.
Does that mean they're gone for good? Kinda bummed I snoozed on those, but I assume the codex has a table with the same objectives on it, right? Cards would be cool, but I guess, when models are so expensive, I shouldn't spend on extras like cards.
2014/06/23 22:23:18
Subject: Ork rumours - First post updated 20th June
"Background, rules and missions" so says the last page of the codex.
Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex
I've recently started taking on commissions, if you'd like to talk a project over feel free to PM me here, or find me at:
Facebook: https://www.facebook.com/BasiliskStudios Email: Basilisk.Studios@yahoo.co.uk
2014/06/23 22:34:33
Subject: Ork rumours - First post updated 20th June
l0k1 wrote: Any word on what the Ghazzy book has in it? Is it fluff or does it have rules?
It looks like you have datasheets in it to play formations. Da Vulcha Skwad (Stormboyz) and Blitz Brigade (BWs) are included.
We might actually get cool stuff in it, I'm keeping my hopes up.