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Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 05:32:37


Post by: CIsaac


Hah. I spend ten minutes angrily typing out a long book of a post and lo and behold, others have made the same point for me. Thanks guys.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 05:56:35


Post by: Sean_OBrien


 CIsaac wrote:


I never said it was 40K or Fantasy. You presumed wrong, and it was 40K. $140 gets her:



You actually did though...

Orks does not equal orcs. Orks are 40K and orcs are fantasy. Since you actually specified orks as opposed to orcs, it was rather specific. Granted, that is really neither here nor there - other than it makes the other post less relevant as they ignore what you actually said in GW's own lingo.



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 05:57:55


Post by: CIsaac


 Sean_OBrien wrote:
 CIsaac wrote:


I never said it was 40K or Fantasy. You presumed wrong, and it was 40K. $140 gets her:



You actually did though...

Orks does not equal orcs. Orks are 40K and orcs are fantasy. Since you actually specified orks as opposed to orcs, it was rather specific. Granted, that is really neither here nor there - other than it makes the other post less relevant as they ignore what you actually said in GW's own lingo.



So I did. Well played, sir. Well played.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 06:08:57


Post by: RatBot


Though the real difference is that the Ork Battleforce + Warboss .... technically substantially fewer points than the Orc and Goblin battalion, and while 40K scales down better than Fantasy, that's still gonna be ~400 points; not much of a game.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 06:14:15


Post by: xraytango


The point goes to Clsaac and S. O'Brien!

Dingdingding!

Gentlemen, congratulations, you have won the internet!

(trophies in the likenesses of Steve Jobs and Al Gore riding a bear will be delivered to your houses shortly)



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 09:14:55


Post by: Herzlos


hellpato wrote:
I read a lot of people sick of GW and changing game. I understand that and even me I'm looking other games and I'm a big fan of 40k (and I don't care about the big bad evil and all other stuff). But I don't remember or I didn't see if someone did a game who look like warhammer 40 or WHFB.

If I play Infinity, kingdom of deaht etc and look if they are better than 40k, I cannot, they are not the same "gameplay". Which game I can do this comparison?


There aren't many games like 40K at the moment, which is OK because there are many games that are better
There are a lot of smaller scale sci-fi skirmish games, and lots of small mini big battle games, but nothing of 40K's size.

There's plenty of competition for WHFB, because it's a generic Tolkienesque fantasy game. Kings Of War by Mantic seems to be biggest one at the moment because the rules are pretty streamlined and fast to play, taking up a whole 12 pages and available for free. Written by Alessio Cavatore ,who worked on most of GW's games rules. You can use any figures you want for it.

There are probably dozens of other fantasy games out there, though I'm not familiar with any of them.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 09:50:38


Post by: Nucflash


 TheDraconicLord wrote:
I just started 40k a few months ago , so nope, it hasn't priced me out.

I love the 40k universe. I REALLY love it. I have read some posts around here that makes me believe I'm in a minority, but I truly love this universe.
I knew about it before the dawn of war series, but it was my first big intro to this wonderful universe. I played it, I started reading more about it, I played the expansions, I played Dawn of War 2, I played Space Marine, I started collecting the Black Library books, many about Space Marines but a lot others about Inquisition, IG and any "xenos" based stories I found.
Heck, even with civilians! I actually have a short-story where the main character is a simple Adept with no combat experience.

And some months ago I stopped resisting and started "The Hobby". I love it. I'm actually painting and creating my own Necrons (Oh, and again, I'm in a minority. I like the NewCrons a LOT. I WILL have a Cleopatra as a "Count-as" Overlord or Nemesor ).
Yes, it's expensive and it made me quit MtG, but it just doesn't compare. I plan on starting other armies once I feel my Necrons are "done", and that is going to take a while.

Some models are very expensive, yes, but that's why I search for other online stores with better prices. I like the GW's 40k models a lot and there aren't many alternative models for Necrons (No, PuppetsWar models don't count, they are cool but are not Necrons, not one bit) so my only hope is to keep searching around the internet for the better prices. eBay helps too! As long as there are alternatives to the prices GW has in their website, I'm game for more minis.

Sorry for the long rant, but after reading so many pages of negative comments, I felt like telling my story with 40k


If you like the Lore/fluff of the universe I recomend you get into Fantasy flights RPG line of games instead, Dark Herasy, Deathwatch etc. You have to find a few friends to do it with, but its so much more fun if you want to explore the universe of 40k. And the Roleplaying games do not need the same level of balance as table top game to be fun. Also when reading your post you look to be among the few dedicated people who actually likes to paint armies .. welcome to the minority.

But the more you will play the game the more frustrated you will become. Sorry this is the truth about the GW part of the hobby...


Automatically Appended Next Post:
Herzlos wrote:
hellpato wrote:
I read a lot of people sick of GW and changing game. I understand that and even me I'm looking other games and I'm a big fan of 40k (and I don't care about the big bad evil and all other stuff). But I don't remember or I didn't see if someone did a game who look like warhammer 40 or WHFB.

If I play Infinity, kingdom of deaht etc and look if they are better than 40k, I cannot, they are not the same "gameplay". Which game I can do this comparison?


There aren't many games like 40K at the moment, which is OK because there are many games that are better
There are a lot of smaller scale sci-fi skirmish games, and lots of small mini big battle games, but nothing of 40K's size.

There's plenty of competition for WHFB, because it's a generic Tolkienesque fantasy game. Kings Of War by Mantic seems to be biggest one at the moment because the rules are pretty streamlined and fast to play, taking up a whole 12 pages and available for free. Written by Alessio Cavatore ,who worked on most of GW's games rules. You can use any figures you want for it.

There are probably dozens of other fantasy games out there, though I'm not familiar with any of them.


Warmachine/hordes hands down has the better game then GW.. and you can play it on a LARGE SCALE if you want.. people cry skirmish game, but you can if you want play Warmachine/hordes with alot of models on the table, there are special rules for this in the main rulebook... Also as Warmachine/hordes is a much more tactical game its alot more fun to play with fewer models... Give it a try Herzios I dont think you will regreat it..


Automatically Appended Next Post:
 darefsky wrote:
 Mr.Omega wrote:
 CIsaac wrote:


She spent $80 on a starter and an infantry squad and she's already got a small, playable army, with another $12 spent on a mini Rulebook from eBay. She wants to add a squad of Burrowers and one large Dire Troll and that'll top her spending off at about $140. Similar amounts spent for GW doesn't get you anywhere close with an Ork army.


Hey buddy, might want to research your point before you make it.

A Warhammer fantasy army worth $140 can look like this:

Orc Battalion
-20 Goblins
-15 Orc Boys
-10 Spider Riders
-5 Boar Boys

+£18 icing on the cake, say a box of Boys.

You've now got 50 models and only require some sort of Lord or whatever to get playing. This is at non-discount prices. When I do large orders, I always do it at discount prices. Correct if I am wrong but is that not more models than your GF's army has?

Unless you're genuinely focused on the competitive side of the hobby and want to get playing right away there's plenty of time to be building and creating the army before you get the rulebook.


The difference is that once his GF adds the Dire Troll and the Burrowers she is at a 35pt army and can actually play a standard tournament (Not a 50pt but still) 35pts is about the same as a 1500pt 40k army when it comes to tournament size.


Lets not also forget that you can only play "FAKE" Tournaments with Games workshop armies, there is NO OFFICAL SUPPORT for Torunaments from games workshop. That makes playing competetivly with GW games a total JOKE these days... Dont know how braindead you would have to be to host and play a gaming system that has ZERO support in the rules from its creators.... It just feels like a badly made farce for delusional people HAHAHA...

Compare this to Warmachine/hordes and Privateer Press and you can see how far behind Games Workshop is these days.... GW has a gaming system from the last century.. it will go the same way as KODAK, BetaMAX and all other things that did not keep up with the times... Old technology is Old.. if you dont evolve you die..


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 11:18:59


Post by: Herzlos


Nucflash wrote:

Warmachine/hordes hands down has the better game then GW.. and you can play it on a LARGE SCALE if you want.. people cry skirmish game, but you can if you want play Warmachine/hordes with alot of models on the table, there are special rules for this in the main rulebook... Also as Warmachine/hordes is a much more tactical game its alot more fun to play with fewer models... Give it a try Herzios I dont think you will regreat it..


If the local club I'm going to join plays it I'll probably get in on it. Maybe after I've got a Saga warband together though But I certainly don't doubt WM/H is the better game.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 11:20:00


Post by: Chongara


 CIsaac wrote:


How much does it cost to make a 1500 point army for Orks vs a 35 point army for Trollbloods? Well, for the Trollbloods it's not terribly much. Madrak + the starter box is 10 points. The scouts are 8 I believe. most heavy warbeasts/jacks are 8-9. Add the Pygmies and we're already there. Toss in a solo or UA as filler and you're finished (and we could easily switch out one squad box for another if we were more WAAC, but probably won't due to taste).

How much does it cost to get to 1500 for the Space Orks? A lot more.



Also by dropping a small amount of money one of the following: a single new caster, a couple of solos, a new small unit, a new light beast. She could potentially really change the way the army plays. Going further, with another $50 worth of stuff would mean being able to field what feels like functionally an entirely new list and may even bump things up to 50pts in some cases. GW armies have this odd sort of momentum to them, where all the pieces really play into a certain a style. If you want to fundamentally change how things play you can't just hot-swap a couple of pieces. You may even have to wind up buying more boxes of the exact same troops you have just so you change equipment load outs. You can never make a single purchase that changes how your army plays as much as a new caster, or even a new beast does.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 12:07:58


Post by: Ugavine


A basic 1500pt 40K Ork army will cost about £70 ($108) if you're smart about it.

A couple of AOBR Ork sets off eBay (about £25 each) plus a box of Nobz. Bit of conversion to make the second Warboss a Big Mek and a couple of Nobz to Painboyz, One unit of Boyz to be 'Ard Boyz and Deffkoptas with Rokkits and you're pretty much there.

But it's a pointless argument anyway to compare a game designed to have big armies to one designed to have small armies.

And why argue anyway, just play the one you want. Or even better, play both.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 13:04:12


Post by: Herzlos


+ about £40 for the codex & rules.

That doesn't give you much versatility though. Yes you can make a cheap army using split starter boxes from eBay and conversions, but that only works for things that were in the box sets. Want to field anything else? It'll probably cost you a lot more.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 13:13:03


Post by: Alkasyn


 Ugavine wrote:
A basic 1500pt 40K Ork army will cost about £70 ($108) if you're smart about it.

A couple of AOBR Ork sets off eBay (about £25 each) plus a box of Nobz. Bit of conversion to make the second Warboss a Big Mek and a couple of Nobz to Painboyz, One unit of Boyz to be 'Ard Boyz and Deffkoptas with Rokkits and you're pretty much there.

But it's a pointless argument anyway to compare a game designed to have big armies to one designed to have small armies.

And why argue anyway, just play the one you want. Or even better, play both.


You forget to mention that 3x AOBR boyz will make for an army boring visually.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 13:36:54


Post by: Ugavine


 Alkasyn wrote:
 Ugavine wrote:
A basic 1500pt 40K Ork army will cost about £70 ($108) if you're smart about it.

A couple of AOBR Ork sets off eBay (about £25 each) plus a box of Nobz. Bit of conversion to make the second Warboss a Big Mek and a couple of Nobz to Painboyz, One unit of Boyz to be 'Ard Boyz and Deffkoptas with Rokkits and you're pretty much there.

But it's a pointless argument anyway to compare a game designed to have big armies to one designed to have small armies.

And why argue anyway, just play the one you want. Or even better, play both.


You forget to mention that 3x AOBR boyz will make for an army boring visually.

Now you've changed the argument to aesthetics.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 14:18:27


Post by: agustin


Well, it already does rely on out of production models.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 14:41:02


Post by: darefsky (Flight Medic Paints)


This threat is turning into a PP vs GW slug fest.

Now it is a viable comparison your talking about the two biggest companies in the table top industry, one is on the rise and gaining speed rapidly and the other is in a slow downward spiral. We can talk about aesthetics and rules and all that ad nauseam.

But back on to the topic of GW pricing out players...The answer is yes. Yes in the fact that the value of the overall product from rules to paints, to mini's, to codex. GW has jumped the shark.

While lots and lots and lots of people still buy and play GW systems its not nearly as large as 5 years ago, Look at the Swap Shop on Dakka you see people wanting to get rid of GW for all kinds of others games, Look at Barter Town, Look at the pricing on eBay. The list goes on and on.

So yes Virginia there is a Santa Clause....err wait, I meant yes GW is pricing it's self out of the market. Hopefully they will learn and change course, offer a better overall product and be a truly viable gaming choice in the future again.....


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 14:52:34


Post by: cincydooley


 darefsky wrote:

While lots and lots and lots of people still buy and play GW systems its not nearly as large as 5 years ago, Look at the Swap Shop on Dakka you see people wanting to get rid of GW for all kinds of others games, Look at Barter Town, Look at the pricing on eBay. The list goes on and on.



False conclusion. Because GW is so old, it's just as likely that there are lots of people with multiple armies looking to unload them for other things. There's a lot more available, so the price will inevitably go down.

WM/H has a tighter ruleset more appropriate for competitive play, but you can't say it's better. That's purely subjective. There are plenty of folks that like the narrative beer & pretzels gameplay 40k provides.

As far as AoBR Orks being "visually boring" --> Privateer can't even put 5 unique sculpts in a 5-man unit (I'm looking square at you, Trollkin Sluggers).

As to tournaments: The largest wargaming conventions/tournaments in the country are based around 40k. Adepticon. Feast of Blades. BoLS Con. There must be some viability in the game as a tournament game if these conventions continue to grow and thrive (the major 40k events at Adepticon all sold out in the first few hours.)

Personally, I think all the sky is falling conjecture regarding GWs demise is greatly overstated.



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:11:12


Post by: Sean_OBrien


 Alkasyn wrote:
 Ugavine wrote:
A basic 1500pt 40K Ork army will cost about £70 ($108) if you're smart about it.

A couple of AOBR Ork sets off eBay (about £25 each) plus a box of Nobz. Bit of conversion to make the second Warboss a Big Mek and a couple of Nobz to Painboyz, One unit of Boyz to be 'Ard Boyz and Deffkoptas with Rokkits and you're pretty much there.

But it's a pointless argument anyway to compare a game designed to have big armies to one designed to have small armies.

And why argue anyway, just play the one you want. Or even better, play both.


You forget to mention that 3x AOBR boyz will make for an army boring visually.


Beyond that, it is relying on 3rd party, second hand markets like eBay. If you are smart about it - you could probably pick up PP armies for those prices or less. You could also sculpt your own armies from scratch for the cost of a tube or three of epoxy putty. If you are criminal about it - you could wait outside your local game store and mug the people who come out with the product you want for free. That is just as valid of a point as the second hand markets are for these sorts of discussions. Yes, someone who has been around for awhile can find cheaper sources for products...however, that normally doesn't apply to someone who is entering into the game. For these discussions to be valid, you need to compare like to like. In this case, compare retail to retail.

Rules are somewhat valid to the discussion, as the rules will dictate the cost of entry in many ways. Since several games offer inexpensive (and even free) rules compared to GW who you are getting to be well over $100 for just the rules to play the game ($50 for the new hardback Codices and $74.25 for the rulebook) - that alone is pertinent. It becomes more important when you look at what it takes to play a proper game (whether your definition of proper is a competitive tournament army or something which works within the confines of your local game groups) - in general, the GW rules favor larger armies over smaller armies and in the case of WFB they often fail entirely below a certain level.

Aesthetics are harder to work into the discussion. If you don't like the aestetics of a game like Infinity - you won't like the figures. However, that doesn't actually impact the price of the figures. It might be valid to the individual in that they won't be interested in buying them, but it still doesn't impact the cost of the game and entry into the game.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:16:44


Post by: cincydooley


 Sean_OBrien wrote:
 Alkasyn wrote:
 Ugavine wrote:
A basic 1500pt 40K Ork army will cost about £70 ($108) if you're smart about it.

A couple of AOBR Ork sets off eBay (about £25 each) plus a box of Nobz. Bit of conversion to make the second Warboss a Big Mek and a couple of Nobz to Painboyz, One unit of Boyz to be 'Ard Boyz and Deffkoptas with Rokkits and you're pretty much there.

But it's a pointless argument anyway to compare a game designed to have big armies to one designed to have small armies.

And why argue anyway, just play the one you want. Or even better, play both.


You forget to mention that 3x AOBR boyz will make for an army boring visually.


Beyond that, it is relying on 3rd party, second hand markets like eBay. If you are smart about it - you could probably pick up PP armies for those prices or less. You could also sculpt your own armies from scratch for the cost of a tube or three of epoxy putty. If you are criminal about it - you could wait outside your local game store and mug the people who come out with the product you want for free. That is just as valid of a point as the second hand markets are for these sorts of discussions. Yes, someone who has been around for awhile can find cheaper sources for products...however, that normally doesn't apply to someone who is entering into the game. For these discussions to be valid, you need to compare like to like. In this case, compare retail to retail.

Rules are somewhat valid to the discussion, as the rules will dictate the cost of entry in many ways. Since several games offer inexpensive (and even free) rules compared to GW who you are getting to be well over $100 for just the rules to play the game ($50 for the new hardback Codices and $74.25 for the rulebook) - that alone is pertinent. It becomes more important when you look at what it takes to play a proper game (whether your definition of proper is a competitive tournament army or something which works within the confines of your local game groups) - in general, the GW rules favor larger armies over smaller armies and in the case of WFB they often fail entirely below a certain level.

Aesthetics are harder to work into the discussion. If you don't like the aestetics of a game like Infinity - you won't like the figures. However, that doesn't actually impact the price of the figures. It might be valid to the individual in that they won't be interested in buying them, but it still doesn't impact the cost of the game and entry into the game.


I don't understand how we all ignore the fact that, for a new player, the starter box is intended to be the entry point. And the starter box is an exceptional value, and includes the rules.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:20:23


Post by: filbert


 cincydooley wrote:
[

I don't understand how we all ignore the fact that, for a new player, the starter box is intended to be the entry point. And the starter box is an exceptional value, and includes the rules.


Exceptional value in who's eyes, exactly? Perhaps to the gamer who is already aware of GW products and tallies up the individual cost of the items in the set but do you really think it represents exceptional value to the uninitiated parents looking to get a Christmas or birthday gift? All they see is the sticker price and for a box of plastic models £75 or whatever it is, is an awful lot of money compared to other toys and hobbies, especially when most parents wearily understand how quickly unwanted Christmas gifts get thrown to one side and lose interest. Sticker shock should not be under-estimated; its why a lot of other companies in other industries use their starter sets as loss leaders.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:30:19


Post by: CIsaac


 filbert wrote:
 cincydooley wrote:
[

I don't understand how we all ignore the fact that, for a new player, the starter box is intended to be the entry point. And the starter box is an exceptional value, and includes the rules.


Exceptional value in who's eyes, exactly? Perhaps to the gamer who is already aware of GW products and tallies up the individual cost of the items in the set but do you really think it represents exceptional value to the uninitiated parents looking to get a Christmas or birthday gift? All they see is the sticker price and for a box of plastic models £75 or whatever it is, is an awful lot of money compared to other toys and hobbies, especially when most parents wearily understand how quickly unwanted Christmas gifts get thrown to one side and lose interest. Sticker shock should not be under-estimated; its why a lot of other companies in other industries use their starter sets as loss leaders.


Also, to add to what Filbert was saying, what if you find the two factions in the start boxes unappealing? DA/CSM or HE/Skaven are the choices of the current, in production boxes. What if you find Tau more appealing to collect/paint? Or Ogre Kingdoms? Then you're left with a mass of plastic that you won't be able to do much with other than re-sell or trade. Or you could just buy the mini Rulebook from a bitz seller online, but that requires a little bit of knowledge of what you really need out of that box.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:35:14


Post by: darefsky (Flight Medic Paints)


 cincydooley wrote:
 darefsky wrote:

While lots and lots and lots of people still buy and play GW systems its not nearly as large as 5 years ago, Look at the Swap Shop on Dakka you see people wanting to get rid of GW for all kinds of others games, Look at Barter Town, Look at the pricing on eBay. The list goes on and on.



False conclusion. Because GW is so old, it's just as likely that there are lots of people with multiple armies looking to unload them for other things. There's a lot more available, so the price will inevitably go down.

WM/H has a tighter ruleset more appropriate for competitive play, but you can't say it's better. That's purely subjective. There are plenty of folks that like the narrative beer & pretzels gameplay 40k provides.

As far as AoBR Orks being "visually boring" --> Privateer can't even put 5 unique sculpts in a 5-man unit (I'm looking square at you, Trollkin Sluggers).

As to tournaments: The largest wargaming conventions/tournaments in the country are based around 40k. Adepticon. Feast of Blades. BoLS Con. There must be some viability in the game as a tournament game if these conventions continue to grow and thrive (the major 40k events at Adepticon all sold out in the first few hours.)

Personally, I think all the sky is falling conjecture regarding GWs demise is greatly overstated.



You are correct that what I see is my conjecture. However I never said PP was "better" I said it had tighter rules and better supports its player base.

As to the sculpts they are coming along. slowly but surely. Look at the gawd-awful old WGI vs the new resculpts that are plastic and cheaper.

But again we're talking semantics of astetics ect. The topic is one of GW perceived price for value, and you honestly can't deny that more and more people are seeing that the value GW provides for the price it charges isn't adding up anymore.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:35:18


Post by: TheAuldGrump


In regards to folks actually liking the GW Fantasy models, and willing to pay the prices, but not liking the rules....

The rules for Kings of War are free, and you can use the GW figures just fine. The fluff can be 'borrowed' from Fantasy, just fine.

I do that with my Empire army.

Warpath is not quite up to substituting for WH40K though... at least not yet. But it is also free, so might be worth a whirl.

The Auld Grump


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:35:33


Post by: Sean_OBrien


 cincydooley wrote:


I don't understand how we all ignore the fact that, for a new player, the starter box is intended to be the entry point. And the starter box is an exceptional value, and includes the rules.


It is a OOP starter box...which in order to make work, the poster was parting out (counting only the ork half - not the retail cost). I have no problem using starter boxes - but you need to look at retail prices, not 3rd party markets. A couple of the AOBR boxes (if you find them on the shelf) will set you back a couple hundred bucks - not the $108. You would still need to snag a copy of the Ork codex as well. Plus, your average noob does not start their first army where they need to convert over half their force to make it work.

If we look at the current starter set - yes, you do get the small rulebook...but you do still need to drop $50 on a Codex (either CSM or Dark Angels). It is a better value than buying things bit by bit - but you need to to recognize that you need more than what is in the box in order to really start playing games.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:38:01


Post by: Ugavine


 filbert wrote:
is an awful lot of money compared to other toys and hobbies

No, it really is not. Not when compared to Lego, Scalextrix, Hornby Train sets, play castles at £50, Star Wars Droid transport at £115, set of two Doctor Who action figures for £25. If you want to start comparing GW to other hobbies GW wins.

Maybe my local club is unique, maybe it's gamers are more well-to-do, but there is no this vs that, only what do we play first.



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:38:56


Post by: cincydooley


 filbert wrote:
 cincydooley wrote:
[

I don't understand how we all ignore the fact that, for a new player, the starter box is intended to be the entry point. And the starter box is an exceptional value, and includes the rules.


Exceptional value in who's eyes, exactly? Perhaps to the gamer who is already aware of GW products and tallies up the individual cost of the items in the set but do you really think it represents exceptional value to the uninitiated parents looking to get a Christmas or birthday gift? All they see is the sticker price and for a box of plastic models £75 or whatever it is, is an awful lot of money compared to other toys and hobbies, especially when most parents wearily understand how quickly unwanted Christmas gifts get thrown to one side and lose interest. Sticker shock should not be under-estimated; its why a lot of other companies in other industries use their starter sets as loss leaders.


Such as and including?

Their primary competition sells their starter for $100. And you get half the miniatures...

To get a 2P starter for pretty much any wargame you're looking at around $100.

The only thing that's really a better value is the Warpath Starter at $75, and that's precisely what they aimed for.

Want a Nintendo DS? Your buy in is significantly higher.

Want an iPod with some Apps? Significantly higher.

Perhaps you'd like to start golfing? Significantly higher.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:46:53


Post by: CIsaac


 cincydooley wrote:
 filbert wrote:
 cincydooley wrote:
[

I don't understand how we all ignore the fact that, for a new player, the starter box is intended to be the entry point. And the starter box is an exceptional value, and includes the rules.


Exceptional value in who's eyes, exactly? Perhaps to the gamer who is already aware of GW products and tallies up the individual cost of the items in the set but do you really think it represents exceptional value to the uninitiated parents looking to get a Christmas or birthday gift? All they see is the sticker price and for a box of plastic models £75 or whatever it is, is an awful lot of money compared to other toys and hobbies, especially when most parents wearily understand how quickly unwanted Christmas gifts get thrown to one side and lose interest. Sticker shock should not be under-estimated; its why a lot of other companies in other industries use their starter sets as loss leaders.


Such as and including?

Their primary competition sells their starter for $100. And you get half the miniatures...

To get a 2P starter for pretty much any wargame you're looking at around $100.

The only thing that's really a better value is the Warpath Starter at $75, and that's precisely what they aimed for.

Want a Nintendo DS? Your buy in is significantly higher.

Want an iPod with some Apps? Significantly higher.

Perhaps you'd like to start golfing? Significantly higher.


I wouldn't suggest continuing this line of reasoning. It's really easy to cherry pick hobbies that are more or less expensive than a mini wargaming buy-in. Crocheting? Needle Point? Origami? Powerwalking? Sleeping? Sudoku? Reading?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 15:55:59


Post by: filbert


Speaking as a parent, if my children wanted a GW starter set or a DS or something similar, then the DS would win. It might cost more but again, as a parent, I think more use would be gotten out of it.

Again, most of us are looking at this with through gamer's eyes when really you need to put yourself in the place of the average parent, who has no prior knowledge or understanding of GW or gaming and who is simply walking into a store, looking at the stock and the prices. Put yourself in their shoes - can you honestly say that you would pay £75 or £100 or whatever for some bits of plastic and dice for a child with the knowledge it could well be tossed aside in disinterest within a month? I wouldn't and to be fair, I wouldn't pay that price for other manufacturers or hobbies either: PP stuff is just as expensive in terms of price per model, so are a lot of kids toys but that is the dilemma that many GW customers face; they are buying stuff for their kids, stuff that looks expensive for what it is and that, for all they know, could be discarded quickly if the child doesn't like it.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 16:11:28


Post by: mattyrm


I'm not a big lover of GW at the moment, but 90% of this thread is just proper schoolboy-esque whinging. There's a few pertinent points, but its distressing that grown men get so upset about their plastic toys.

Ultimately, a product is worth what its worth to the buyer. If someone is willing to pay 50 Euros for one model (I'm not) then so be it. If most people aren't, then the model wont sell, but there's no need for people to be actively trying to discourage a guy out of spite like this..

Nucflash wrote:
 TheDraconicLord wrote:
I just started 40k a few months ago , so nope, it hasn't priced me out.

I love the 40k universe. I REALLY love it. I have read some posts around here that makes me believe I'm in a minority, but I truly love this universe.
I knew about it before the dawn of war series, but it was my first big intro to this wonderful universe. I played it, I started reading more about it, I played the expansions, I played Dawn of War 2, I played Space Marine, I started collecting the Black Library books, many about Space Marines but a lot others about Inquisition, IG and any "xenos" based stories I found.
Heck, even with civilians! I actually have a short-story where the main character is a simple Adept with no combat experience.

And some months ago I stopped resisting and started "The Hobby". I love it. I'm actually painting and creating my own Necrons (Oh, and again, I'm in a minority. I like the NewCrons a LOT. I WILL have a Cleopatra as a "Count-as" Overlord or Nemesor ).
Yes, it's expensive and it made me quit MtG, but it just doesn't compare. I plan on starting other armies once I feel my Necrons are "done", and that is going to take a while.

Some models are very expensive, yes, but that's why I search for other online stores with better prices. I like the GW's 40k models a lot and there aren't many alternative models for Necrons (No, PuppetsWar models don't count, they are cool but are not Necrons, not one bit) so my only hope is to keep searching around the internet for the better prices. eBay helps too! As long as there are alternatives to the prices GW has in their website, I'm game for more minis.

Sorry for the long rant, but after reading so many pages of negative comments, I felt like telling my story with 40k



But the more you will play the game the more frustrated you will become. Sorry this is the truth about the GW part of the hobby...

Lets not also forget that you can only play "FAKE" Tournaments with Games workshop armies, there is NO OFFICAL SUPPORT for Torunaments from games workshop. That makes playing competetivly with GW games a total JOKE these days... Dont know how braindead you would have to be to host and play a gaming system that has ZERO support in the rules from its creators.... It just feels like a badly made farce for delusional people HAHAHA...

Compare this to Warmachine/hordes and Privateer Press and you can see how far behind Games Workshop is these days.... GW has a gaming system from the last century.. it will go the same way as KODAK, BetaMAX and all other things that did not keep up with the times... Old technology is Old.. if you dont evolve you die..


Is really ridiculous. Are some people so full of bile and hate that they want to piss all over a kids chips? Im old now and as a result I enjoy the hobby less than I did ten years ago, but feth me.. I can remember what it felt like to get really IN to something, the lad states how much he loves the lore and the hobby despite the price, and he starts getting debriefed and told that GW SUX DUDE and its a "farce for delusional people HAHAHA" that you have to be "braindead" to want to play.

The only person who looks truly delusional to me is someone that goes ridiculously ape gak because a toy company has some suits at the top wringing the cash out of it. Its not a big leap to imagine them attempting to eat their keyboard and then marching into a shopping mall with a bushmaster to bring some "justice" to the streets.

Welcome to the world. If the obvious fact that everyone is out to make a buck blows your mind so much that you feel the need to mock people, I look forward to the day you snap entirely after Apple patent a rectangle or Microsoft force you to buy a new OS.

GW has plenty of issues, and sure they could do with lowering their prices.. but acting like a feth head and trying to rip the piss out of people who enjoy the hobby is not just morally wrong, it makes you look like a spoiled school girl.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 16:11:36


Post by: keezus


 cincydooley wrote:

Such as and including?

Their primary competition sells their starter for $100. And you get half the miniatures...

To get a 2P starter for pretty much any wargame you're looking at around $100.

The only thing that's really a better value is the Warpath Starter at $75, and that's precisely what they aimed for.

Want a Nintendo DS? Your buy in is significantly higher.

Want an iPod with some Apps? Significantly higher.

Perhaps you'd like to start golfing? Significantly higher.



You start by comparing starter sets, which is a logical thing to do, however, starter sets are not created equal:

Dark Vengeance: $99 USD ($74.25 @ 25% off)
Includes: Rulebook, templates and dice. Models for 2 factions: ~750 points for DA, ~550 points for Chaos. Standard game size 1500 points - 1850 points.
The DV starter does not contain legal models for STANDARD play, as the DA side contains too many HQs and not enough Troops. Contents are unbalanced and meant for scenario play. Codex required for play outside the starter box.

Warmachine / Hordes 2 Player Starter: $99 USD ($74.25 @ 25% off)
Includes: Rulebook, templates, dice. Models for 2 factions: ~20 points for Khador, ~22 points for Menoth. Standard game size 35 points to 50 points.
Paper templates included, but plastic templates highly recommended for STANDARD play. Army book is optional.

Warpath Starter: $75 USD ($60 @ Warstore - 25% discount is not unlikely.)
Includes: Rulebook, templates, dice. Models for 2 factions: ??? points, ??? points. Standard game size is ??? points.
??? Army Book. ??? Standard Play.

Nintendo DS: Not a miniature wargame 2 player starter box.

iPod with Apps: Not a miniature wargame 2 player starter box.

Golf: Not a miniature wargame 2 player starter box.

While you are comparing totally unrelated things... why not compare playing with marbles, or super-car racing? How about Yachting?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 16:11:50


Post by: weeble1000


 Ugavine wrote:
A basic 1500pt 40K Ork army will cost about £70 ($108) if you're smart about it.

A couple of AOBR Ork sets off eBay (about £25 each) plus a box of Nobz. Bit of conversion to make the second Warboss a Big Mek and a couple of Nobz to Painboyz, One unit of Boyz to be 'Ard Boyz and Deffkoptas with Rokkits and you're pretty much there.

But it's a pointless argument anyway to compare a game designed to have big armies to one designed to have small armies.

And why argue anyway, just play the one you want. Or even better, play both.


Yea, and those are not-so-great AOBR Ork models. To me it doesn't say much when the affordability option is to buy lower quality models on the secondary market. You can reduce your entry cost into any system doing stuff like that.

Edit: Shizz, Sean already said it. I should read the remaining posts before replying, shouldn't I.

P.S. Sean, you did it to me again!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 16:23:59


Post by: cincydooley


 keezus wrote:
Contents are unbalanced and meant for scenario play.


So why is this a problem? People bought sedition wars to play scenarios.......

GW doesn't care about organized play, or tournament play. They care about narrative play. I think this point is often lost.


While you are comparing totally unrelated things... why not compare playing with marbles, or super-car racing? How about Yachting?


While Golfing may be out of demographic (though I don't think so, there's plenty of 14-18 year olds near where I live that love to golf), the other examples are hobbies squarely aimed at a similar demographic as 40k.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 16:43:03


Post by: keezus


A bit OT, but considering v6 40k takes huge design cues from v2 40k, shows how forward thinking GW's game design team is. As a joke, I built a space marine (10th Company Captain Kitsch N'Sync, Master of the Armory) from leftover crap in my bits box and glued a ton equipment to it as a direct response to the "moar hobby parts" argument, with emphasis on the never used "grenades, knives and pouches" parts (Pics are WIP. Purity seals yet to be added, and added a strap to the bolter). I was hoping to show that the "moar parts" makes the model look cluttered and silly, and that if the parts are never used, their value added is zero. To my horror, I discovered that while gluing a gak-ton of stuff to a marine makes him look overdone and unbalanced - he also FITS PERFECTLY WITH THE "DRIPPING WITH GEAR AESTHETIC" EXHIBITED BY THE CURRENT RANGE OF SCULPTS!!!









I realize that is neither here-nor-there with regards to pricing players out of the hobby, but as the pricing barrier is related directly to that intangible feeling of "value", I thought I'd post this observation.


Automatically Appended Next Post:
 cincydooley wrote:
 keezus wrote:
Contents are unbalanced and meant for scenario play.


So why is this a problem? People bought sedition wars to play scenarios.......

GW doesn't care about organized play, or tournament play. They care about narrative play. I think this point is often lost.

The point that the starter box is intended for "cinematic / narrative play" isn't stated on the starter box. The scenarios included in the box are also specific to the box. People buy the starter box as a gateway to play the core game, and the starter box does NOT provide the core-game experience, which is what its competitor's starter boxes provide. Can you play the core game? Yes, but not with legal armies, with one side having almost 50% points advantage.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 17:02:32


Post by: Apologist


The point that the starter box is intended for "cinematic / narrative play" isn't stated on the starter box.

Nor is what you're calling the 'core game experience' – which I think you're implying is 'match-ups with balanced points'.

The scenarios included in the box are also specific to the box. People buy the starter box as a gateway to play the core game, and the starter box does NOT provide the core-game experience, which is what its competitor's starter boxes provide. Can you play the core game? Yes, but not with legal armies, with one side having almost 50% points advantage.


While the most common (and certainly the most-discussed) way of playing is one on one match-ups with balanced points following the missions in the big rulebook, that's far from the only way of playing or enjoying the game. I'm with cinceydooley on this one – I don't think GW ever have intended their starter kits to be balanced: they care more about them being filled with cool stuff.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 17:27:32


Post by: Herzlos


True, it provides cool stuff but you can't really split the game between 2 players; the Chaos player is going to lose more often than not unless you're playing the scenarios.

It also doesn't fit in with how most gaming (in club or store is done), which is the 'match-ups with balanced points' approach.

Scenario games are cool and all, but they are pretty hard to get to be fair; avoiding one side having an unfair advantage which quickly starts to spoil the game for the player who sees almost no chance of not getting annihilated by an opponent who has an army almost 50% better according to points. Has anyone seen chaos beat the dark angels in a straight (non-scenario) matchup using all of the minis? I'm genuinely curious as I've never played them, but I can't see it being an easy win at all.

The same isn't really true of PP, where the balance is only 10% out (22 points vs 20), or any other starter set I can think of where the starting teams are more or less equal. I don't think even Black Reach was so out of step.


I appreciate that GW are trying to steer players towards scenario and cinematic games, but they also need to appreciate that players also want balance.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 17:33:33


Post by: Mad4Minis


A gripe here....Id like to reject refereing to GW as "the hobby", which implies its the only thing there is in its catagory.

Instead the thread title probably should have been:

Has GW finally hit that magic number that will price people out of their games?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 17:58:57


Post by: jonolikespie


 keezus wrote:
A bit OT, but considering v6 40k takes huge design cues from v2 40k, shows how forward thinking GW's game design team is. As a joke, I built a space marine (10th Company Captain Kitsch N'Sync, Master of the Armory) from leftover crap in my bits box and glued a ton equipment to it as a direct response to the "moar hobby parts" argument, with emphasis on the never used "grenades, knives and pouches" parts (Pics are WIP. Purity seals yet to be added, and added a strap to the bolter). I was hoping to show that the "moar parts" makes the model look cluttered and silly, and that if the parts are never used, their value added is zero. To my horror, I discovered that while gluing a gak-ton of stuff to a marine makes him look overdone and unbalanced - he also FITS PERFECTLY WITH THE "DRIPPING WITH GEAR AESTHETIC" EXHIBITED BY THE CURRENT RANGE OF SCULPTS!!!









I realize that is neither here-nor-there with regards to pricing players out of the hobby, but as the pricing barrier is related directly to that intangible feeling of "value", I thought I'd post this observation.



...
Holy crap. Exalted.

I have to steal this post for next time someone tells me GW sculpts are "better" and "more detailed" just cos they have the most crap stuck to them.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 18:18:17


Post by: Grugknuckle


My two cents :

WHFB / WH40K is *ridiculously* expensive for what is just a game. I hesitate to use the words "over-priced," but I'll admit that the words came to mind. If this wasn't true, we wouldn't have 52 pages of discussion.Furthermore, some of the GW products have had a drastic decrease in quality in the last 5 years or so. Some examples:

White Dwarf magazine isn't what it was in the 90's. You'll pay $11 for a 70 page magazine with 50+ pages of advertisements. The battle reports don't really give you any insight into the rules and the "How To" articles are pretty weak now.

Citadel Fine-cast is an abject failure. They cost more than pewter models. They have bubbles and cracks in the casts and they're flimsy resin that breaks easily warps.

The newest line of Citadel paints remain high quality. But they're not as good as the range they're replacing and they still can't compete with Vallejo paint in any respect - quality, price or packaging. Really GW? You go through the whole process of creating a new line of paints and you STILL can't put them in dropper bottles?

However, I like WH40K. I like the fluff. I like the models. I like the books and I like the game and many of their kits have actually improved in quality. For example, how many PP model kits give you enough to build the model from the box AND have left over bits to convert other things? I just bought a box of Thunderwolf Cavalry and magnetized the arms to allow my 3 models to play as any codex legal combination available. And the models are beautiful. Can the privateer press models say the same?

EDIT : With regard to the post right above mine - you dont' have to stick ALL of the bits on the model that came in that box. You use them to kitbash with other kits.

Most importantly though, I'm already invested. I can easily justify $50 per month on a new box of dudes that I don't really need because I already have plenty of mini's to play with. So the pricetag won't stop me from playing. What it does is stops me from building a second or third army.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 18:40:19


Post by: cincydooley


 Grugknuckle wrote:

The newest line of Citadel paints remain high quality. But they're not as good as the range they're replacing and they still can't compete with Vallejo paint in any respect - quality, price or packaging. Really GW? You go through the whole process of creating a new line of paints and you STILL can't put them in dropper bottles?
.


Really? The only thing you seem to be complaining about is the packaging.

IMO, the pigments in the new GW line are superior to many of the vallejo paints I own, and are certainly more consistent.

And I definitely think they're better than the line they're replacing, especially the bases. The old bases were WAAAAAAY too thick to start off with. But again, to each his own.

As to "the hobby:" GW is one of the few manufactuers that has patrons that seem to be invested in all aspects of "the hobby" and not just limited to playing. Converting is incredibly minimal in other lines as is scratch building. And in even the highest level of other game's tournaments, painting isn't required. Clearly, that doesn't encompass all aspects of 'the hobby.'




Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 18:56:58


Post by: Surtur


 Ugavine wrote:
A basic 1500pt 40K Ork army will cost about £70 ($108) if you're smart about it.

A couple of AOBR Ork sets off eBay (about £25 each) plus a box of Nobz. Bit of conversion to make the second Warboss a Big Mek and a couple of Nobz to Painboyz, One unit of Boyz to be 'Ard Boyz and Deffkoptas with Rokkits and you're pretty much there.

But it's a pointless argument anyway to compare a game designed to have big armies to one designed to have small armies.

And why argue anyway, just play the one you want. Or even better, play both.


These prices aren't even realistic anymore. Black Reach is no longer retail and it's price on ebay has gone up significantly.

@ Grugknuckle: Yes Privateer Press can say the same.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 19:01:10


Post by: silent25


Well, prices for the Demon release are out. Via BoLS:

40K: Codex Chaos Daemons $49.50
WFB: Daemons of Chaos Army Book $49.50
WFB: Chaos Daemons Battalion/Battleforce $115.00
WFB: Burning Chariot of Tzeentch $40.00
WFB: Plague Drones of Nurgle $60.00
WFB: Blood Throne of Khorne $40.00
WFB: Herald of Nurgle $25.00

No shockers and inline with the WoC/DA releases. No greater demons right now, so my prediction of top end of kits being pushed further will have to wait.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 19:14:15


Post by: Wayshuba


I like how the comparisons seem to stay in the realm of fantasy or sci-fi here but one cannot overlook the big surge in historicals in the last few years.

Now from that stand point, both GW and PP are an utter and absolute joke when in comes to pricing.

For example, in historicals for around $100 you can field:

Ancients: 144 28mm Roman Legionnaires (best equivalent in GW - 140 Empire state troops $346.50)
or
Civil War: 176 28mm Civil War Infantry or 56 Civil War Cavalry - Perry Miniatures to boot! (best equivalent in GW 170 Empire State Gunners $420.75 or 56 Rieksguard Knights $245)
or
WWII: 150 28mm Late War American Infantry (best equivalent in GW 150 Cadian Shock Troops $435)

Not to mention with historicals, there are a ton of rule sets available (both full army and skirmish level) so you are not locked into one vendor.

So, as you can see, both as a gamer and a parent I have a very, very hard time swallowing GW pricing now especially when you see it next to historical figures.

As an aside, at my FLGS in the display at the cash register there is a box set of Perry Miniature Civil War Infantry 28mm, 44 plastic figures for $28. Right next to it is a box of Cadian Shock Troops (also sculpted by the Perry twins) 28mm, 10 plastic figures for $29. Please tell me how a parent who didn't know anything about the games understand how a box of 10 "plastic men" is $1 more than the box next to it with more than 4 times the "little plastic men"? Seeing these two together made me realize just how much of a blatant rip-off GW appears (or extreme price gouging, whichever way you want to put it).

I have priced it out and for what one decent sized army in Warhammer or WH40k would cost today, I could field FOUR armies in historicals of equivalent size. Pretty pathetic on GWs part if you ask me.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 19:27:36


Post by: cincydooley


Because there are plenty of people that have no interest whatsoever in historical wargaming, I suppose.

Also, where are you getting 150 late war WWII Americans in 28mm for $100? Warlord doesn't even come close to touching that price...

Nevermind. It appears Wargames Factory has them now. Thanks!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 19:32:39


Post by: Noir


 cincydooley wrote:
Noir wrote:
 Compel wrote:
Sadly, there aren't any real alternatives to GW at this precise moment.

There's a few coming in the future.

Currently Warpath from Mantic is sort of, kind of, ish, at an early 2nd edition level of game size and rules. - A couple of armies have vehicles, but not many.

There was also Beyond The Gates of Antares, but with the kickstarter cancelled, that is currently in limbo.

Those are really the only two games that I'd say have the potential to be close to the true scale of 40k.


Dust Warfare, baby. With a reactive system, so you don't sit there for 30-60 minutes watching your force die. But the rules for Warpath look pretty soild, got to get a demo of that one.



Dust Warfare is in no way, shape, or form similar to 40k beyond the fact that they both are miniature wargames. From setting to game size, it's not really even close.

Is it a fun game for a great price? Absolutely. But a replacement for someone itching to play a large scale Sci Fi game it is not.

Guess what playing another game requires? Buying into said game, finding someone else that is playing said game, learning said game, and organizing a game so we can stumble through the rules of said game.

Playing 40k requires me to take all th stuff I already own and walk into my LGS on any of about 4 different days of the week.


No for a lagre-scale Sci Fi game you play Epic and Dropzone. 40K is a skirmish game, plan and simple, we know this becouse they have down lagre-scale sci fi before and 40K is not it. Dust is a very close fit, it a skrimish sci fi (yes set in WW2, still sci fi), uses groups of models for units, has vehicles (including legged ones), even heros that make there units better (sure they can only join a group before the game starts). That just the stuff off the top of my head, hell they even both have zombies and apes soldiers.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 19:34:16


Post by: Ugavine


Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.

So what do people realistically consider a good price for a game? And for GW products in particular - Taking into account other hobbies/toys/games on the market (RPGs, Board Games, Train sets, Scalextric, action figures, Computer Consoles, etc.).


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 19:37:22


Post by: alyxander100


I completely agree - there has been a HUGE surge in Historicals and a large exodus away from Fantasy. I personally am part in that statistic. I started playing early on in 5th ed 40K. I loved it and jumped headlong into it pumping every penny of a rather nice tax return into the hobby. I then found that I liked it too little and had a pull toward what? Flames of War. I sold off all my minis and bought into FOW with an almost Ethiopian appetite. I played for many years and then sold all my FOW off as I wanted an escape from the "reality" aspect and got into WHHB, Then hated the rules, sold all that stuff off, bought into WHFB. Played that right as 8th Ed came out, sold one army, sold another, bought back into 40K, hated it all, sold it ALL off AGAIN and bought back into what? You guessed it...Flames of War!

I also, in this FOW kick got into 15mm Napoleonic gaming (land and Naval). Loved it while the butterfly of interest landed there, and as quickly as it had landed, soon alighted and my passions changed. I sold off all my flames and historicals and now have come back full circle to 40K. I just purchased a large IG and Tau army (the Tau have been traded for more IG) with a small Contingent of Marines.

To answer the OP's question - No the price has not tipped me out of the hobby, it has made me look for people out there that ARE fed up with it and looking to get out though. I feel rather like a grave robber that steals the suit off a fresh buried corps and then wears it for a few days before selling it to the fence-men. I like taking old armies and building them, painting them and turning a profit, makes me a tidy bit on the side and I get full enjoyment out of the models for what they are. That way, I get full enjoyment from doing what I love best - the Hobby. I love the painting and building. Then once I have painted to my hearts content, I can sell the minis to someone who has not the time, desire or talent to paint and can make my profit. I have learned that the price is there and has to be paid. It is steep, yes, but every penny of it brings me some small part of happiness as I PUT full effort into the minis.

This is not to say that i would not be just as happy if the price were lower, and I do agree that they are excessive if you are building from the ground up...but there are always fresh graves to be dug up of those too fed up with the prices to carry on. To them, I tip my hat and say "Nice doing business with you"


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 19:40:33


Post by: Azreal13


 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.

So what do people realistically consider a good price for a game? And for GW products in particular - Taking into account other hobbies/toys/games on the market (RPGs, Board Games, Train sets, Scalextric, action figures, Computer Consoles, etc.).


I've made this point already in the thread, but it's not so much price but VFM that's hurting GW in my eyes. I would happily spend £15 on a single model if it was nice enough. Most of GW's recent efforts haven't been IMO.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 19:40:58


Post by: Wayshuba


 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.

So what do people realistically consider a good price for a game? And for GW products in particular - Taking into account other hobbies/toys/games on the market (RPGs, Board Games, Train sets, Scalextric, action figures, Computer Consoles, etc.).


See my post three above this one. When compared to historicals, GW pricing looks absolutely ludicrous. Someone new to the hobby who just wants to play with 'guns and tanks' will find WWII much more financially attractive than 40k, which will run you 4 times as much to field an army of equivalent size.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 20:55:19


Post by: Ugavine


Wayshuba wrote:
 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.

So what do people realistically consider a good price for a game? And for GW products in particular - Taking into account other hobbies/toys/games on the market (RPGs, Board Games, Train sets, Scalextric, action figures, Computer Consoles, etc.).


See my post three above this one. When compared to historicals, GW pricing looks absolutely ludicrous. Someone new to the hobby who just wants to play with 'guns and tanks' will find WWII much more financially attractive than 40k, which will run you 4 times as much to field an army of equivalent size.

Warlord Games have some great miniatures at excellent prices (not actually played their games yet). Although it would still be a lot cheaper to play a small skirmish game like 7TV.

But the whole noob thing still doesn't hit me as a big argument when you look at the starting prices for other hobbies such as train sets, Scalextric or Computer gaming (the amount of money I see friends spending on computer games dwarfs what what I spend on 40K).


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 20:57:33


Post by: Riquende


 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.


Other hobbies is irrelevant, or we could have a billion page thread debating gaming's merits against jogging, stamp collecting or space travel.

Other games? Yes, GW is more expensive than most, if not all (with all things considered). There are some games where the cost per figure is comparable to GW's but they are typically skirmish games that require very few figures. There are some games that require model counts comparable to GW's games, but they are usually much cheaper models. WM/His probably the one system that approaches GW in both aspects, but that's already been well covered in this thread (and I'm not a PP player, so have no interest in the debate).

Anyway, now we've got our models, this is the fun part. GW compounds their trend of 'premium pricing' by trying to add huge costs onto your participation in the hobby. Want the rules? That'll cost you. Lots. Army list for your faction? That's in another book! Paints for all your guys? Why, this handy rack next to the counter! Glue? We recommend our own! Need a battlefield? We sell that too! Trees, rivers, buildings? Yep, we've got you covered, all for more than you'd pay elsewhere!

Now obviously GW want to make as much money as they can, and this is the strategy they want to use. I'm not even suggesting there's anything wrong with the range they carry. Not all of the above is necessary to play the game, either. But their company ethos seems to be to fleece their customers at every available opportunity for every single part of the hobby, and don't dare mention to anyone that any alternative products for any of it exist.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 21:15:09


Post by: cincydooley


alyxander100 wrote:
I completely agree - there has been a HUGE surge in Historicals and a large exodus away from Fantasy. I personally am part in that statistic. I started playing early on in 5th ed 40K. I loved it and jumped headlong into it pumping every penny of a rather nice tax return into the hobby. I then found that I liked it too little and had a pull toward what? Flames of War. I sold off all my minis and bought into FOW with an almost Ethiopian appetite. I played for many years and then sold all my FOW off as I wanted an escape from the "reality" aspect and got into WHHB, Then hated the rules, sold all that stuff off, bought into WHFB. Played that right as 8th Ed came out, sold one army, sold another, bought back into 40K, hated it all, sold it ALL off AGAIN and bought back into what? You guessed it...Flames of War!


Here's the real problem, right here: serial resellers/rebuyers.

Hold on to your stuff. Then when you have to 'scratch that itch again' you don't have to friggin rebuy everything.

Yeeesh.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 21:38:47


Post by: keezus


 Grugknuckle wrote:
EDIT : With regard to the post right above mine - you dont' have to stick ALL of the bits on the model that came in that box. You use them to kitbash with other kits.

I think everyone realizes that you don't have to stick ALL the bits on the model. The model was intended as a tounge-in-cheek counter point that GW product offers more value over their competitors due to inclusion of more bits for customising your models that don't get used. (Emphasis mine). They then conclude, that GW's pricing model is reasonable due to "moar hobby stuff".

Every marine player I know has a million copies of the purity seals, knives, holsters and grenade bits because they are generally oversized and silly looking. Especially the purity seals. No matter how you glue them to the model, if you don't shave down the back, they project comically off the body. For the shooting pose space marine, you can hardly fit the pouches into logical positions on the model's waist due to the position of the arms holding the bolter and if you attach them to the shoulders or the legs, they look like they are running around the battlefield with a piece of luggage strapped to their body. Just having something included doesn't mean it is value added. If I marketed a TV which offered a 1D mode in addition to the standard 2D and 3D modes, it wouldn't be value added, because nobody uses that mode.

I'm almost done construction of the model and I'll post final pics soon.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 21:44:05


Post by: Grugknuckle


 cincydooley wrote:
 Grugknuckle wrote:

The newest line of Citadel paints remain high quality. But they're not as good as the range they're replacing and they still can't compete with Vallejo paint in any respect - quality, price or packaging. Really GW? You go through the whole process of creating a new line of paints and you STILL can't put them in dropper bottles?
.


Really? The only thing you seem to be complaining about is the packaging.

IMO, the pigments in the new GW line are superior to many of the vallejo paints I own, and are certainly more consistent.

And I definitely think they're better than the line they're replacing, especially the bases. The old bases were WAAAAAAY too thick to start off with. But again, to each his own.

As to "the hobby:" GW is one of the few manufactuers that has patrons that seem to be invested in all aspects of "the hobby" and not just limited to playing. Converting is incredibly minimal in other lines as is scratch building. And in even the highest level of other game's tournaments, painting isn't required. Clearly, that doesn't encompass all aspects of 'the hobby.'


The new GW paints are high quality in the sense that they are consistent. However, their range of colors is more limited than their old range, in the sense that they have fewer bright colors. For example, squid pink, sunburst yellow and scorpion green were all much brighter than the new "equivalents". Since it is much easier to darken a color by mixing it than to brighten a color, I prefer the old range. Really, it seems like the new range was designed entirely to cater to GW codex color schemes. If you want a full range of colors, you're better off with Vallejo (especially for airbrush) or privateer press. Furthermore, GW paints run about 25 cents per milliliter, while Vallejo costs about 16-17 cents a milliliter. So you're paying more too.

The new layer paints are good, but in my opinion they're too transparent. I prefer a more opaque color (but that's just me). I'll agree that the base range is at least as good as the old, frankly I want that thicker paint so that I can thin it to what I need. If you give me pre-thinned paint (like the layer paint) you're actually charging me the same $ for less pigment and more acrylic medium. I like the "shades" and "glazes" very much actually. But I feel that the "dry" and "texture" range are a complete waste of money. If you want texture, you can do it much cheaper by just painting over sand, or mixing sand into your paint.

As for the packaging; while I can still spray layer paints through my airbrush it is both messy and wasteful when you have pots. Dropper bottles are superior for measuring and for loading an airbrush.

As you said - each to his own.


Automatically Appended Next Post:
 cincydooley wrote:

Because there are plenty of people that have no interest whatsoever in historical wargaming, I suppose.


To be fair, there are just as many (or more) who have no interest in Sci-Fi or Fantasy wargaming. They just tend to be older, and you probably won't see them at your FLGS.



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 21:56:47


Post by: Ugavine


Riquende wrote:
 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.


Other hobbies is irrelevant, or we could have a billion page thread debating gaming's merits against jogging, stamp collecting or space travel.

Other hobbies would be irrelevant if others in the argument didn't keep comparing 40K against wargames that use fewer models.
GW games are designed to use more models, yes I'm aware that, that is a marketing plan to get players to buy more - I did a year on marketing at college.

Other games? Yes, GW is more expensive than most, if not all (with all things considered). There are some games where the cost per figure is comparable to GW's but they are typically skirmish games that require very few figures. There are some games that require model counts comparable to GW's games, but they are usually much cheaper models. WM/His probably the one system that approaches GW in both aspects, but that's already been well covered in this thread (and I'm not a PP player, so have no interest in the debate).

GW prices, model for model, are around the same price as those others, mostly costing a fraction more. But it is just that, a fraction more and GW models generally come with a lot more options from their kit.

Anyway, now we've got our models, this is the fun part. GW compounds their trend of 'premium pricing' by trying to add huge costs onto your participation in the hobby. Want the rules? That'll cost you. Lots. Army list for your faction? That's in another book! Paints for all your guys? Why, this handy rack next to the counter! Glue? We recommend our own! Need a battlefield? We sell that too! Trees, rivers, buildings? Yep, we've got you covered, all for more than you'd pay elsewhere!

Now obviously GW want to make as much money as they can, and this is the strategy they want to use. I'm not even suggesting there's anything wrong with the range they carry. Not all of the above is necessary to play the game, either. But their company ethos seems to be to fleece their customers at every available opportunity for every single part of the hobby, and don't dare mention to anyone that any alternative products for any of it exist.

Maybe it's that I've studied marketing that makes me numb to it. I only buy what I want. I buy my Primer from Model Zone and I really like PP paints. I buy what I like be it GW, Warlord Games, Crooked Dice or whatever.

Sure GW go on about only their own products. Why shouldn't they? Do PP or the other companies ever suggest buying from GW?





Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 21:59:27


Post by: Grugknuckle


 keezus wrote:
 Grugknuckle wrote:
EDIT : With regard to the post right above mine - you dont' have to stick ALL of the bits on the model that came in that box. You use them to kitbash with other kits.

I think everyone realizes that you don't have to stick ALL the bits on the model. The model was intended as a tounge-in-cheek counter point that GW product offers more value over their competitors due to inclusion of more bits for customising your models that don't get used. (Emphasis mine). They then conclude, that GW's pricing model is reasonable due to "moar hobby stuff".


I'm not saying that GW's pricing is reasonable. Quite the opposite. What I'm saying is that GW models (for the most part) are high quality. The plastic kits in particular are really well cast. Sure, I have enough un-used bits to sink a ship (all those wolf tails, space wolf heads and plasma pistols) and of course I'm not going to use them all. But hear me out - Isn't it nice that the space marines are plastic and you can pose them how you want? Or convert them how you want? It used to be that all of the mini's were lead and you could only have one pose or wargear option. Do other miniature companies offer you the same? I don't think so.

I have a TON of FOW stuff and I like it - the models are fine for what I'm doing with them. But the "quality" of those resin cast tanks and pewter nazis is very poor compared to an average GW plastic mini. And they aren't much cheaper either. One Tiger IE tank costs like $15 and is likely to have a bubble in the cast and a boat load of flash. Compare that to say the Chaos Space Marine Aspiring Champion plastic kit (not fine cast) which is about $20. It costs more, but it's also a cleaner cast.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 22:40:48


Post by: keezus


 Grugknuckle wrote:
 keezus wrote:
 Grugknuckle wrote:
EDIT : With regard to the post right above mine - you dont' have to stick ALL of the bits on the model that came in that box. You use them to kitbash with other kits.

I think everyone realizes that you don't have to stick ALL the bits on the model. The model was intended as a tounge-in-cheek counter point that GW product offers more value over their competitors due to inclusion of more bits for customising your models that don't get used. (Emphasis mine). They then conclude, that GW's pricing model is reasonable due to "moar hobby stuff".


I'm not saying that GW's pricing is reasonable. Quite the opposite. What I'm saying is that GW models (for the most part) are high quality. The plastic kits in particular are really well cast. Sure, I have enough un-used bits to sink a ship (all those wolf tails, space wolf heads and plasma pistols) and of course I'm not going to use them all. But hear me out - Isn't it nice that the space marines are plastic and you can pose them how you want? Or convert them how you want? It used to be that all of the mini's were lead and you could only have one pose or wargear option. Do other miniature companies offer you the same? I don't think so.

Hi. To answer your questions directly:

1. I agree that posability is nice. However, IMHO, in order to facilitate posability, GW kits are modular by design. However, the freedom of posing, while limitless, -is- limited by the fact that only a fixed number of poses and combinations look natural. Finally (and this is subjective), a multi-part posable piece generally never reaches the same aesthetic (profile and pose) than a dedicated one pose cast (metal, plastic or resin).

2. IMHO, kit-bashing != converting. GW has deliberately blurred the lines here to make the hobby more accessible - These days, White Dwarf considers head swaps and weapon swaps conversions. Converting, in my mind means that parts need to be adapted in some way be it cutting, joining or sculpting in order to change their base form. Kit bashing involves just gluing together parts from multiple kits without any modifications. The "moar" hobby model that I made is largely a kitbash, but I'd consider it to be a conversion as the chainsword arm needed to be cut and reposed to fit the bolter and a new armpit was sculpted and a plasticard lanyard was added for the bolter (not shown).

3. Personal preference only, IMHO, the old metal models have better character than the new multipart plastic characters. Compare a guy like the old maligned Captain Tycho to the new multipart Captain. Sure the captain has more options, but he's mostly stuck in a half-charging waving his weapons around pose. The cape severely limits torso rotation, where as Tycho is standing there, hands on his hips... like a BAWS. The model doesn't have to be metal necessarily, as I feel that new one-pose plastic Fantasy characters typically have superior posing as you don't have to worry about modular requirements of multi-pose. Even the Black Reach captain is superior to the multipart marine captain. He's got bling, but not the bling explosion the DV characters have. IMO, the Empire Wizard is a good compromise between customization and design and is one of GW's best multipart kits. The marine kit, which dates back to V3 is terribly primitive in comparision.

I am not one to sugar coat anything. By in large, I rate GW's casts are a 9/10. Details are usually well cast. Mould lines are plentiful, but easily removed. The kits still suffer infrequent mold slip. In comparison, I'd consider Malifaux's plastic as a 8/10. Details are crisp, mould line removal a bit more of a pain. PP's plastics only rate 6/10. Detail is mediocre, but mouldline removal is a nightmare. PP's resins are nice and sharp but I've had lots of problems with bubbles, and mould slips on their Colossal kits, which is frankly, really disapointing considering their size AND PRICE. No problems reported in their metal/resin hybrids of older kits, and minor problems only with the resin battle engines.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 23:03:25


Post by: Antario


Wayshuba wrote:
 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.

So what do people realistically consider a good price for a game? And for GW products in particular - Taking into account other hobbies/toys/games on the market (RPGs, Board Games, Train sets, Scalextric, action figures, Computer Consoles, etc.).


See my post three above this one. When compared to historicals, GW pricing looks absolutely ludicrous. Someone new to the hobby who just wants to play with 'guns and tanks' will find WWII much more financially attractive than 40k, which will run you 4 times as much to field an army of equivalent size.


Difference is that the price you pay for GW products does not only cover the manufacturing and material costs (15-20% of retail) and a profit. The lion share of the money you pay is upkeep for their hobby-store system, it's staff and the company organization(40-50%). Most other games don't have such elaborate (read: expensive) retail distribution systems. It's all in their annual reports.

The stores really are the key to GW's market position over the last 20 years. It's a recruitment tool for new victims/customers. The average player will only spend heavily on a game in the first few years so they need a constant supply of new blood. And it's needed given their less then optimal business practices. The only similar company (and price tag) I can think of is Wizards of the Coast with their 'Magic the Gathering' card game.


If seen purely as miniatures and model kits then I agree it's silly expensive. My primary hobby is model building and some companies in that industry are light years ahead in terms of engineering and design compared to what GW puts out at a fraction of the cost.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/19 23:42:30


Post by: Riquende


 Ugavine wrote:

Other hobbies would be irrelevant if others in the argument didn't keep comparing 40K against wargames that use fewer models.


No matter the scale of wargame, we can make broad comparisons over:

Average 'per model' cost
Cost of average army to play
Cost of gaming ancillaries (rulebooks being the most obvious)

How that relates to Scalextric I don't know, nor care.

GW games are designed to use more models, yes I'm aware that, that is a marketing plan to get players to buy more - I did a year on marketing at college.


Okay, so? It doesn't change the fact it's expensive, which was the point. I don't need to know why they want to charge me twice the price of other manufacturers for (IMO) worse product. Your defence of the statement "GW being .. more expensive as other games ... not really." is to say "yes they're more expensive, that's their marketing plan" needs some work.

GW prices, model for model, are around the same price as those others, mostly costing a fraction more. But it is just that, a fraction more and GW models generally come with a lot more options from their kit.


We obviously shop in different places, for very different types of miniatures.

Oh, and not all games include 'wargear options' so don't actually need to have lots of options included (this is a plus or minus depending on point of view, before leaving GW behind I'd have said it was a big minus but to be honest I don't miss it).

Maybe it's that I've studied marketing that makes me numb to it. I only buy what I want. I buy my Primer from Model Zone and I really like PP paints. I buy what I like be it GW, Warlord Games, Crooked Dice or whatever.

Sure GW go on about only their own products. Why shouldn't they? Do PP or the other companies ever suggest buying from GW?


As I said, they're welcome to implement whatever sales/marketing strategy they want. I don't expect them to suggest people buy from anywhere else at all. It just reveals their overall attitude to the sort of customers they want in their shoos, who have deep pockets and no idea about the wider variety of the wargaming hobby.

However, the main part of that (which did get a little lost as I kept typing) was that in addition to all these 'fractionally more expensive' figures, you're required to buy a big, expensive rulebook, and a big, expensive army book to play.

Anyway, the real answer to the OP's question is: Yes (as long as you mean the GW hobby), for an increasing number of people; but no for an undefined number of people that is probably stagnant (dwindling veterans plus hobby-newbies). If you, personally, have no problem paying those prices and have a group of players with a similar outlook then by all means keep spending the money if you're finding value in the models. Accept that there are other people who don't see any value in GW's product and move on, you don't need to mount a staunch defence of the pricing structure, the 'bitz' included in the kits or anything like that - if it works for you, that should be enough.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 00:08:29


Post by: KalashnikovMarine


Nucflash wrote:

If you like the Lore/fluff of the universe I recomend you get into Fantasy flights RPG line of games instead, Dark Herasy, Deathwatch etc. You have to find a few friends to do it with, but its so much more fun if you want to explore the universe of 40k. And the Roleplaying games do not need the same level of balance as table top game to be fun. Also when reading your post you look to be among the few dedicated people who actually likes to paint armies .. welcome to the minority.

But the more you will play the game the more frustrated you will become. Sorry this is the truth about the GW part of the hobby...
.


That's the minority? ...I feel weird now, I don't even like to play an army unless it's fully painted.... ^^;


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 01:06:58


Post by: Sean_OBrien


 Grugknuckle wrote:
It used to be that all of the mini's were lead and you could only have one pose or wargear option. Do other miniature companies offer you the same? I don't think so.


You know - you can actually repose metal and resin too, don't you? Believe it or not - lots of people do do that.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 01:15:58


Post by: hellpato


Riquende wrote:
 Ugavine wrote:

Other hobbies would be irrelevant if others in the argument didn't keep comparing 40K against wargames that use fewer models.


No matter the scale of wargame, we can make broad comparisons over:

Average 'per model' cost
Cost of average army to play
Cost of gaming ancillaries (rulebooks being the most obvious)

.


Name me one game that I can compared (number of models, the kind of models they use like troop, tanks, flyers, rules they share and strategies) to 40K or WHFB.

If you comparing only on the money value of the game, every other games cost less but every core books are not cheap.

If you compare games like Infinity, Warmahorde or Flame of War, I give you that but you cannot compare 40k and Infinity. They are not the same game.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 01:38:05


Post by: Riquende


hellpato wrote:
If you compare games like Infinity, Warmahorde or Flame of War, I give you that but you cannot compare 40k and Infinity. They are not the same game.


As I said, we can make BROAD comparisons based on the fact that they're difference facets of the SAME hobby. We can judge the value for money inherent in a wargaming rules publication, for example, by comparing it to other, similar publications that serve the same purpose. We can't compare it to the safety booklet that came with your Scalextric set, nor the assembly instructions for your moon rocket.

Similarly, we can judge whether a particular model is good value for money by comparing it to similar scaled and detailed models from different ranges. If a company was to make a hard plastic Space Marine styled miniature of similar scale and sculpt quality to GW, and price each one at £100,000, could we reasonably say it's too expensive? Or is it impossible to compare because it's for a different game?

Oh, and not all games have expensive core rulebooks (many of them are actually free!)

As I said before if you find value in 40K and enjoy it then more power to you, but you can post that fact until you're blue in the face and it's not going to convince someone to part with their money if they don't see the same value you do. Likewise, there's no point trying to convince someone they're wasting money if they've already carefully considered the purchase and decided it's worth their while.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 02:25:53


Post by: darefsky (Flight Medic Paints)


So I'm gonna take a few points from a few posts without using the quote system cuz frankly I dont feel like going back and doing it.

Can you compare GW games to other systems? Absolutely you can. If i play 50 to 75pt game of WM/H its more intense and has more interactions than a 2500pt game of 40k. Why? because each model in each unit has its own thing to do. And while I have 50-60 models on the table it takes skill timing and thinking it through to make it work right.

Now I am someone who got into the hobby the same way most did with 40k back at the very very end of 3rd and finally
had enough right as 6th Ed hit.

If the game is great for you and you precieve there is a value for your money in it more power to you. I will never be able to change your mind.

I am saying that if you opened your mind and actually gave another system a try you would in short turn find that you are in the same line of thinking as many of us when we say that the Value provided for the Price you are paying GW simply isnt worth it.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 02:35:34


Post by: HiveFleetPlastic


Riquende wrote:
Oh, and not all games include 'wargear options' so don't actually need to have lots of options included (this is a plus or minus depending on point of view, before leaving GW behind I'd have said it was a big minus but to be honest I don't miss it).

I came back to 40k via Lord of the Rings Strategy Battle Game. Most of the LotR SBG kits don't really have options - you might buy a box of 12 guys, 4 of whom will have shields, 4 spears and 4 bows.

The breadth of options in 40k is nice on paper, but combined with the high model prices it's pretty nightmarish for me. I don't feel like I'm choosing one option so much as locking myself out of all the others. We tried magnets but they have some pretty heavy downsides compared to having a model that's actually stuck together, like the willingness of arms and scything talons and so on to come off or twist their way into unnatural-looking positions.

All in all, WYSIWYG plus options seems to have huge downsides to me with the current prices. If they were cheaper then it would be fine. If there were no options then that would work too, or if it wasn't obsessively WYSIWYG.

Er. Anyway!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 02:41:34


Post by: SentientFrog


I only buy used models now.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 03:23:18


Post by: -Loki-


 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.

So what do people realistically consider a good price for a game? And for GW products in particular - Taking into account other hobbies/toys/games on the market (RPGs, Board Games, Train sets, Scalextric, action figures, Computer Consoles, etc.).


My Tyranid army, at 1500pts, cost me approximately $800au. Bump that to $1000au for the extra 500pts I have bought. One army, at my local areas 'normal' gamesize, with some extra units for variation.

My Vampire Counts army has cost me less (ironically, since Fantasy armies are notoriously expensive), having sunk about $700au into it for about 3500pts. Granted, I have enough Core for 2000pts, so really I have a 2000pt army with 1500pts of various extra units for variation.

For Infinity, I have approximately 450pts of Haqqislam. Scenarios are based around 200pt and 300pt armies. So I have a legal army with almost the same amount again for variation - though due to Infinities mechanics, I could actually make 2-3 armies out of that. It's cost me about $200au, and that's being overly cautious and guessing high.

I'm planning a second Infinity army, Combined Army, based around a TAG (Dreadnought+ sized model). They're rather expensive, especially this one, essentially the size of a Dreadknight, but the bulk of a GUO, all metal. This will run be about $150au for the 300pt army. Again, maximum legal size.

For Games Workshop games, this edition, I have paid nearly $400au for various rulebooks, codices and expansions (like Blood in the Badlands). For Infinity, I have bought all three core rulebooks, which are the same high quality hardback types as GW does now, for $180au. I didn't even need two of them, as the rules are entirely free online, but the third book has campaign rules that are not free.

All three games are skirmish games. GW likes to try to act like they make large scale wargames, but the reality is you're generally using 3-4 squads, a few tanks, and some characters in 40k, and 4-5 regiments with supporting Warmachines and characters in Fantasy. That still skirmish territory when considering real large scale engagments (especially compared to 40k's fluff).

Don't get me wrong. I'm not belittling 40k or Fantasy. I adore my Tyranids. No other game system has anything that even comes close to capturing an entire race that is so utterly alien, carried over with great consistency across the entire model range. I love my Vampire Counts - the army oozes character, the Vampires themselves reclaim the idea that Vampires are powerful, bloodthirsty individuals (regardless of what some recent movies have had to say). A shambling horde of Vampire Count Undead looks truly disgusting and incredible at the same time.

But it has gotten to the point where, as a huge fan of 40k and Fantasy. I can't justify buying anything else. I have large armies for both and they've cost me a lot of money. I enjoy having, painting and playing with them. But I'm not going to add to them, regardless of how much I might want something new for them, because the prices (especially in Australia) are just ludicrous.

And I don't need to. If I want new stuff to paint, Corvus Belli has me covered. They have a game that is fun, cheap, and extremely balanced. I'm not going to sell my Tyranids or Vampire Counts to buy more Infinity - I don't want to, and I still enjoy playing those games. But GW definitely are expensive. Privateer Press are just as expensive, but that's not an argument I want to get into again.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 03:30:55


Post by: cincydooley


 darefsky wrote:
.

I am saying that if you opened your mind and actually gave another system a try you would in short turn find that you are in the same line of thinking as many of us when we say that the Value provided for the Price you are paying GW simply isnt worth it.


Or maybe many of us don't like the necessity to memorize every possible combo for every faction to maintain some semblance of Competetive play. Or perhaps some of us don't like having to deal with people that use "page 5" as an excuse to be a douche.

Or maybe some of us like narrative game play and the expansive background that 40k has.

Or maybe some of us don't like the Steampunk aesthetic.

Or maybe some of us prefer plastic models that give us the option to customize.

No. You're right. It couldn't be any of those reasons. It has to be that the GW game were playing just isn't worth it and we don't have open minds.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 03:41:16


Post by: -Loki-


 cincydooley wrote:
Or maybe many of us don't like the necessity to memorize every possible combo for every faction to maintain some semblance of Competetive play. Or perhaps some of us don't like having to deal with people that use "page 5" as an excuse to be a douche.

Or maybe some of us like narrative game play and the expansive background that 40k has.

Or maybe some of us don't like the Steampunk aesthetic.


I see those are all digs at Warmachine.

You know Warmachine isn't the only other game on the market right?

Also, randomising charge distances doesn't give a game a narrative. Again, I adore 40k, but their excuse 'forging a Narrative' just feels ridiculously forced. If anything, a narrative requires something to be more predictable, not less.

Other games also have expansive backgrounds. To continue my adoration of Infinity, not only does it have an expansive, well developed background, it's progressing with campaign books. Sort of like what GW attempted to do with Armageddon and the 13th Black Crusade, only done with an actual narrative structure. With two types of narrative for each scenario - one where you have the forces there in the story, and one where you dont.

It's like you are forging a narrative.

 cincydooley wrote:
Or maybe some of us prefer plastic models that give us the option to customize.


This is the only thing GW does that I wish other companies would do. Corvus Belli tried adding customisation with their Spec Ops, but missed the shot by making it ridiculously hard to even use the weapon packs the models came with.

 cincydooley wrote:
No. You're right. It couldn't be any of those reasons. It has to be that the GW game were playing just isn't worth it and we don't have open minds.


The real question is - have you actually tried any other games that aren't Warmachine or 40k/Fantasy?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 03:50:50


Post by: darefsky (Flight Medic Paints)


 cincydooley wrote:
 darefsky wrote:
.

I am saying that if you opened your mind and actually gave another system a try you would in short turn find that you are in the same line of thinking as many of us when we say that the Value provided for the Price you are paying GW simply isnt worth it.


Or maybe many of us don't like the necessity to memorize every possible combo for every faction to maintain some semblance of Competetive play. Or perhaps some of us don't like having to deal with people that use "page 5" as an excuse to be a douche.

Or maybe some of us like narrative game play and the expansive background that 40k has.

Or maybe some of us don't like the Steampunk aesthetic.

Or maybe some of us prefer plastic models that give us the option to customize.

No. You're right. It couldn't be any of those reasons. It has to be that the GW game were playing just isn't worth it and we don't have open minds.




Looks like I struck a nerve.

Look back through my posts in just this thread. I have said that I love the 40k back round. I enjoy most of the Black Library books. Hell I used to love my Orc, Elder,and original Daemon hunters Armies. I just got to the point where the game became dull, nothing changed. Codex creep and unbalanced junk really took over. I had to shelve my DH when 5th ed came out because there truly was no way to win with them. My orcs were fun for a minute and expensive as heck to field 2500pts, My eldar got boring especially as the the codex got older. And when the new GK codex came out I got it, heck I even spent the money to update it and just couldn't bring myself to put it on the table. Why? Cuz where is the generalship in just about an auto win?

I get that you don't like the PP games. Not a problem, What I am saying is that the rules for GW are complete GAK. I'm sorry but they are. Look at the errata, they create more questions than real answers. And seriously man, there is a friggen errata out for a book that hasn't even been released yet? Are you kidding me?

I am saying and using other established big games that have Tight rule sets that support the player base as an example of what GW should and honestly USED to be. They do not offer you the best value for your money and hence are pricing themselves out of the market.

There is an old saying "Rocks are hard, and water is wet. All the wishful thinking in the world isn't gonna change that"

So if your good with GW, and your happy with the rules go for it, its your money, you worked for it, its your choice.

I'm honestly trying to tell you that the Emperor isn't wearing any clothes....


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 03:54:23


Post by: cincydooley


 -Loki- wrote:
 cincydooley wrote:
Or maybe many of us don't like the necessity to memorize every possible combo for every faction to maintain some semblance of Competetive play. Or perhaps some of us don't like having to deal with people that use "page 5" as an excuse to be a douche.

Or maybe some of us like narrative game play and the expansive background that 40k has.

Or maybe some of us don't like the Steampunk aesthetic.


I see those are all digs at Warmachine.

You know Warmachine isn't the only other game on the market right?

Also, randomising charge distances doesn't give a game a narrative. Again, I adore 40k, but their excuse 'forging a Narrative' just feels ridiculously forced. If anything, a narrative requires something to be more predictable, not less.

Other games also have expansive backgrounds. To continue my adoration of Infinity, not only does it have an expansive, well developed background, it's progressing with campaign books. Sort of like what GW attempted to do with Armageddon and the 13th Black Crusade, only done with an actual narrative structure. With two types of narrative for each scenario - one where you have the forces there in the story, and one where you dont.

It's like you are forging a narrative.

 cincydooley wrote:
Or maybe some of us prefer plastic models that give us the option to customize.


This is the only thing GW does that I wish other companies would do. Corvus Belli tried adding customisation with their Spec Ops, but missed the shot by making it ridiculously hard to even use the weapon packs the models came with.

 cincydooley wrote:
No. You're right. It couldn't be any of those reasons. It has to be that the GW game were playing just isn't worth it and we don't have open minds.


The real question is - have you actually tried any other games that aren't Warmachine or 40k/Fantasy?


Absolutely. I have about 400 points of Ariadna.

I have the full Cygnar line (minus the trencher commandos) and the full Trollbloods line (minus the Sluggers; I refuse to buy a 5 model box that they couldn't bother to make 5 unique sculpts for).

I have a full Zenit Nemesis Orphans army.

I have a gigantic Dust Tactics/Warfare Allies army.

I have full Guild and Arcanist Malifaux factions.

I think infinity has great rules. I think it has beautiful models. The rules are complicated and we have little to no community for it. It rarely gets played.
I like playing my friends in Warmahordes. I won't play people I don't know. I don't have the time to play and learn every single combo on the damn game. The Competetive guys here are all try hards over compensating for the fact that they were never good at sports (my editorial opinion here) and they're no fun to play with.

Love dust. Great game. Relatively clean rules. No community playing it. Shame because the models are silly affordable.

Malifaux is our 2nd most played game. The models are hit or miss (though the new plastics all look great aside from some absurdly small and fiddly bits). Actually has a player base.

40k has a huge local community (like many places in the US) where there are routinely campaigns with narratives, mission types that utilize the battle missions books, the planetstrike book, etc. it's easy to get a game and the rules for 40k, while not the tightest, are easy and familiar. I can get drunk at a buddy's place and still have fun playing it. For me, that can't be said for any of those other games save Dust.


Automatically Appended Next Post:
 darefsky wrote:



I'm honestly trying to tell you that the Emperor isn't wearing any clothes....


I'm honestly trying to tell you that for some people the "looseness" of the rules doesn't matter.

gak, I must be one of the last people on earth willing to roll off for a rule ambiguity like the rule book suggests.

I guess while I'm drinking bourbon and BSing while I play, I'm just not that concerned.

Favorite part of my Saturday 40k game? My buddies heldrake getting shot down, careening into my long fangs with a fortuitous dice roll, and killing half of them. Fun. Cinematic. We laughed our asses off.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 04:04:16


Post by: -Loki-


 cincydooley wrote:
 -Loki- wrote:
 cincydooley wrote:
Or maybe many of us don't like the necessity to memorize every possible combo for every faction to maintain some semblance of Competetive play. Or perhaps some of us don't like having to deal with people that use "page 5" as an excuse to be a douche.

Or maybe some of us like narrative game play and the expansive background that 40k has.

Or maybe some of us don't like the Steampunk aesthetic.


I see those are all digs at Warmachine.

You know Warmachine isn't the only other game on the market right?

Also, randomising charge distances doesn't give a game a narrative. Again, I adore 40k, but their excuse 'forging a Narrative' just feels ridiculously forced. If anything, a narrative requires something to be more predictable, not less.

Other games also have expansive backgrounds. To continue my adoration of Infinity, not only does it have an expansive, well developed background, it's progressing with campaign books. Sort of like what GW attempted to do with Armageddon and the 13th Black Crusade, only done with an actual narrative structure. With two types of narrative for each scenario - one where you have the forces there in the story, and one where you dont.

It's like you are forging a narrative.

 cincydooley wrote:
Or maybe some of us prefer plastic models that give us the option to customize.


This is the only thing GW does that I wish other companies would do. Corvus Belli tried adding customisation with their Spec Ops, but missed the shot by making it ridiculously hard to even use the weapon packs the models came with.

 cincydooley wrote:
No. You're right. It couldn't be any of those reasons. It has to be that the GW game were playing just isn't worth it and we don't have open minds.


The real question is - have you actually tried any other games that aren't Warmachine or 40k/Fantasy?


Absolutely. I have about 400 points of Ariadna.

I have the full Cygnar line (minus the trencher commandos) and the full Trollbloods line (minus the Sluggers; I refuse to buy a 5 model box that they couldn't bother to make 5 unique sculpts for).

I have a full Zenit Nemesis Orphans army.

I have a gigantic Dust Tactics/Warfare Allies army.

I have full Guild and Arcanist Malifaux factions.

I think infinity has great rules. I think it has beautiful models. The rules are complicated and we have little to no community for it. It rarely gets played.
I like playing my friends in Warmahordes. I won't play people I don't know. I don't have the time to play and learn every single combo on the damn game. The Competetive guys here are all try hards over compensating for the fact that they were never good at sports (my editorial opinion here) and they're no fun to play with.

Love dust. Great game. Relatively clean rules. No community playing it. Shame because the models are silly affordable.

Malifaux is our 2nd most played game. The models are hit or miss (though the new plastics all look great aside from some absurdly small and fiddly bits). Actually has a player base.

40k has a huge local community (like many places in the US) where there are routinely campaigns with narratives, mission types that utilize the battle missions books, the planetstrike book, etc. it's easy to get a game and the rules for 40k, while not the tightest, are easy and familiar. I can get drunk at a buddy's place and still have fun playing it. For me, that can't be said for any of those other games save Dust.


Fair enough. Good to know some people are playing the other games when they start talking the virtues of 40k compared to them.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 04:12:04


Post by: cincydooley


Listen, I totally see the"problems" 40k has but it serves me well for beer and pretzels gaming, which is what I want to do most of the time. I want to game to relax. Which is part of the reason I decided to stop playing Call of Duty online. gak just gets me worked up and is the antithesis of relaxing.

I like Warmahordes and I enjoy the universe (and maybe even more so that they're doing some novels!) but I can't stand the local community. Can't stand it. And sadly, when I've taken stuff to Adepticon or GenCon, the general attitude in the iron arena is similar. I played a league once locally until, a week in, two guys already had their stamp books filled. I don't have that kind of time. Not very fun.

I'd like to play infinity more, but the community isn't there. Which is a shame because I love the models.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 09:00:07


Post by: Ugavine


 darefsky wrote:
I am saying that if you opened your mind and actually gave another system a try you would in short turn find that you are in the same line of thinking as many of us when we say that the Value provided for the Price you are paying GW simply isnt worth it.

I've stated several times that I play lots of games. 3 gaming nights a week varying games weekly.

40K, 7TV, Doctor Who minis, Malifaux, Board Games (Eclipse, Settlers of Catan, Twilight Imperium, Ticket to Ride, etc.), lots of RPGs, Heroclix, D&D minis, Star Wars minis. I have over £4000 worth of Star Wars minis and have spent nearly £1000 on Heroclix in the last year. And I'd have no problem with playing WM or Infinity if the group wanted to. I have no 'loyalty' to any game or company.

I'm pretty apathetic towards GW or any other gaming company but I do not find GW prices unreasonable compared to everything else I'm buying.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 09:26:49


Post by: Herzlos


 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.


Ok. Show me another wargaming system where I, as a complete beginner, can buy everything I need for a reasonable pick up army (mini's up to a standard tourney level points value with the required rules. Assume I already have tape measures, dice, glue and paints) at RRP for more than I can get the equivalent from GW (40K or WHF) at RRP.

I'm actually at a loss as to even suggest where you can begin looking.

For what a GW army costs, I can often get 2 from other companies. For every other gaming system I'm into at the moment I've bought/will buy multiple factions (Hail Ceasar: Romans* & Celts*, Bolt Action: Russians* & Germans*, EOTD: Brotherhood,Vampires & Bobbies, 6mm WWII: Brits & Germans). For GW systems I have a single army (IG) because the cost of collecting & maintaining another one makes it feel like poor value for money. I'll easily spend enough to get started on a new 40K army in a month (£180 on EOTD this month), but I feel like I get more out of it if I spend it on other companies ranges.

*Armies with similar figure size and counts to 40K/WHF, the rest are skirmish games or an incompatible scale.


So what do people realistically consider a good price for a game? And for GW products in particular - Taking into account other hobbies/toys/games on the market (RPGs, Board Games, Train sets, Scalextric, action figures, Computer Consoles, etc.).


I reckon a price drop of about 30% across the board would allow them to be more competitive whilst still remaining 'premium'. They should easily be able to produce better figures for less than smaller companies producing figures of similar size & detail by the same sculptures in the same material.

Scrapping the rules (including army books) and hiring someone (Allesio or Rick P both work freelance) to start a new set would also help greatly, because a lot of the value in the figures comes from how good the game is, and compared to everything else I've read/played, the GW rules are awful; badly written, hard to follow, overly complicated and relying on an absolute overabundance of special rules to add 'character' which turns games into a rule searching exercise.


Don't get me wrong, I still enjoy 40K and it's currently my most played game, partially because it's still the biggest player, but I can't pretend it's the best or best value out there.



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 09:44:36


Post by: Howard A Treesong


Noir wrote:
No for a lagre-scale Sci Fi game you play Epic and Dropzone. 40K is a skirmish game, plan and simple, we know this becouse they have down lagre-scale sci fi before and 40K is not it. Dust is a very close fit, it a skrimish sci fi (yes set in WW2, still sci fi), uses groups of models for units, has vehicles (including legged ones), even heros that make there units better (sure they can only join a group before the game starts). That just the stuff off the top of my head, hell they even both have zombies and apes soldiers.


40k is too big for a skirmish game. Necromunda was a skirmish game, 1st edition 40k was a skirmish game. 2nd was bigger but you still limited the total figures on the table unless it was a really big game. Since then the game has expanded so much, unless you play 'kill team' rules, the expectation is for a huge number if figures to be used. Then removed piles of them at the role of a die, that's not a skirmish game. Alongside the price increases is a restructuring if their games to make them bigger and bigger, fantasy is just ridiculously expensive now. You same that they've done large scale wargames before, presumably Epic, but now they encourage Apocalypse, which is almost Epic in 40k scale.

In 2nd edition you only needed a rhino, a couple of squads, an elite unit like terminators and a few characters and you were easily at 2000 points with wargear. That was skirmish, when your army was less than 30 marines and you still had a game that would last all afternoon. But then it changed with 3rd edition and everything got cheaper in army lists and armies ballooned.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 09:47:00


Post by: IPS


What I'm getting out of the last pages seems to be that GW truly has a unique position at wargaming,
and that the prices are high, but the main problem seems to be that they care less for their customers
than other companies do, while constantly increasing prices.

So to say, they raise the prices without increasing the value of the product.

Which makes it easier, even for GW lovers to give other games a try and maybe get away from GW products.

And while that process has been going on for quite a while, it seems to have reached a point where it actually
became a valid argument for starting another wargame than 40k or fantasy.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 10:07:35


Post by: Riquende


 IPS wrote:
What I'm getting out of the last pages seems to be that GW truly has a unique position at wargaming,
and that the prices are high, but the main problem seems to be that they care less for their costumers
than other companies do, while constantly increasing prices.

So to say, they raise the prices without increasing the value of the product.

Which makes it easier, even for GW lovers to give other games a try and maybe get away from GW products.

And while that process has been going on for quite a while, it seems to have reached a point where it actually
became a valid argument for starting another wargame than 40k or fantasy.


That certainly seems to be a growing opinion, yes.

Personally a valid argument for me for starting a new wargame was "because it's there to try, and I like gaming, so I'll try it" (and once I realised how much more fun and well-designed other games were, and how much cheaper they were, I never looked back). Different people have different buttons that need pressing though in order to instigate change, and cost/value is probably the most common one.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 10:15:26


Post by: Sigvatr


Just dropping in, but really, you *can* get into the hobby for cheap. I bought an entire Goblin army with 250 Goblins, 6 Fanatics, 3 trolls and a few character models for ~90€ via ebay. All war machines, mangler squigs and Chariots have been scratch-built - using Chaos Hounds as wolfs for the chariots or Horrors as a base for squigs. All in all, with the cost for the material included, it's about 140€ for a 2500 points army...and for one of the most expensive armies out there too.

Sure, you'll say that it's an exception. And I will reply that yes, it might be. But you can frequently come by such cheap offers at ebay. You just need to be patient. And yes, scratch-building stuff takes time and patience too. But...the entry point can be low. If you want to.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 10:18:34


Post by: Alkasyn


 Sigvatr wrote:
Just dropping in, but really, you *can* get into the hobby for cheap. I bought an entire Goblin army with 250 Goblins, 6 Fanatics, 3 trolls and a few character models for ~90€ via ebay. All war machines, mangler squigs and Chariots have been scratch-built - using Chaos Hounds as wolfs for the chariots or Horrors as a base for squigs. All in all, with the cost for the material included, it's about 140€ for a 2500 points army...and for one of the most expensive armies out there too.

Sure, you'll say that it's an exception. And I will reply that yes, it might be. But you can frequently come by such cheap offers at ebay. You just need to be patient. And yes, scratch-building stuff takes time and patience too. But...the entry point can be low. If you want to.


I'm afraid this anecdote proves nothing. You can also find other systems on EBay and your saving will be similarly cheap. Most of the posters here are concerned with the entry barrier at the SRP.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 10:21:47


Post by: Ugavine


I could go to a thrift store and buy a bag of plastic soldiers for a quid. Doesn't mean I consider the cost of other games unreasonable.

As a customer GW gives me more than any other games companies do. Free painting advice, and the guys in my local GW stores are good. Warhammer World lets me game on their tables using their terrain all day for free.

Everyone has their own opinon on right & wrong, cheap & expensive. And personal experience will also taint individuals opinons. It does still bug me a little that GW no longer stocks role-playing games. But I've generally had bad experiences of LGS.

At the end of the day you buy and play the games you want to and have fun.



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 10:25:59


Post by: BryllCream


 Alkasyn wrote:
 Sigvatr wrote:
Just dropping in, but really, you *can* get into the hobby for cheap. I bought an entire Goblin army with 250 Goblins, 6 Fanatics, 3 trolls and a few character models for ~90€ via ebay. All war machines, mangler squigs and Chariots have been scratch-built - using Chaos Hounds as wolfs for the chariots or Horrors as a base for squigs. All in all, with the cost for the material included, it's about 140€ for a 2500 points army...and for one of the most expensive armies out there too.

Sure, you'll say that it's an exception. And I will reply that yes, it might be. But you can frequently come by such cheap offers at ebay. You just need to be patient. And yes, scratch-building stuff takes time and patience too. But...the entry point can be low. If you want to.


I'm afraid this anecdote proves nothing. You can also find other systems on EBay and your saving will be similarly cheap. Most of the posters here are concerned with the entry barrier at the SRP.

Most posters are concerened with the price of the entry barrier? Despite that DV is a very good deal? Pfft.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 10:27:56


Post by: Sigvatr


 Alkasyn wrote:
 Sigvatr wrote:
Just dropping in, but really, you *can* get into the hobby for cheap. I bought an entire Goblin army with 250 Goblins, 6 Fanatics, 3 trolls and a few character models for ~90€ via ebay. All war machines, mangler squigs and Chariots have been scratch-built - using Chaos Hounds as wolfs for the chariots or Horrors as a base for squigs. All in all, with the cost for the material included, it's about 140€ for a 2500 points army...and for one of the most expensive armies out there too.

Sure, you'll say that it's an exception. And I will reply that yes, it might be. But you can frequently come by such cheap offers at ebay. You just need to be patient. And yes, scratch-building stuff takes time and patience too. But...the entry point can be low. If you want to.


I'm afraid this anecdote proves nothing. You can also find other systems on EBay and your saving will be similarly cheap. Most of the posters here are concerned with the entry barrier at the SRP.


So? That is their fault then. There aren't multiple entry barriers. If you do not want to look for second-hand armies, you are to blame yourself. The entry barrier is where you want it to be. Nobody forces you to pay the SRP. It's your decision.

I therefore disagree. My anecdote proves that you can lower the entry barrier. With work and patience. And perseverance.

And your army will stay valid for a LONG time. My Necron army is at 1850 points and thus complete. Paid 200€ for it. Sounds like a lot. But I got it for a few months now and it will stay valid until either a new codex or a new BRB comes out. That's a hell of a long time. We're talking of several YEARS here.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 10:36:52


Post by: Riquende


 BryllCream wrote:

Most posters are concerened with the price of the entry barrier? Despite that DV is a very good deal? Pfft.


What if the prospective player doesn't want either army that is in it? I'm not actually overly concenred with the 'entry barrier' issue myself, but I wonder why you think a faction-limited starter set is some sort of magic answer to it.

My anecdote proves that you can lower the entry barrier. With work and patience. And perseverance.


I can't wait to use that line to sell wargaming as a potential hobby!

"Take up GW in your free time. It's expensive, but with work, patience and perseverance it can be less expensive!"


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 10:39:30


Post by: Sigvatr


Riquende wrote:


"Take up GW in your free time. It's expensive, but with work, patience and perseverance it can be less expensive!"


Consistently pursuing an activity by investing money, time and work in it sounds pretty much like a textbook definition for a hobby to me.

And: freedom of choice. You don't have to. You can buy stuff directly from GW - and then pay more. It's your decision.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 10:45:37


Post by: Compel


Fantasy players really do have Kings of War as a viable alternative. A lot of gamers at my club are playing that now.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 11:11:26


Post by: Elemental


 IPS wrote:
What I'm getting out of the last pages seems to be that GW truly has a unique position at wargaming,
and that the prices are high, but the main problem seems to be that they care less for their customers
than other companies do, while constantly increasing prices.

So to say, they raise the prices without increasing the value of the product.


That's a big part of it. With the public relations of say, Privateer or Wyrd (as well as how they handle new releases and pay attention to their game balance), I get the impression that they like their fans, and want them to enjoy their games. With GW, they want to make money out of me, and that's about it. Collecting a competitive army for a reasonable price feels like a battle of wits where I have to thwart their constant attempts to get me to spend more and more and more.

Another factor might be that the Warhammers are kind of....finished. All the factions are out, and have all of their stuff, so the only way to keep producing models is to add gimmicks onto armies or rulesets, or re-release old models, only busier in sculpts and with a why-not price hike attached.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 11:17:16


Post by: Herzlos


 Sigvatr wrote:
 Alkasyn wrote:

I'm afraid this anecdote proves nothing. You can also find other systems on EBay and your saving will be similarly cheap. Most of the posters here are concerned with the entry barrier at the SRP.


So? That is their fault then. There aren't multiple entry barriers. If you do not want to look for second-hand armies, you are to blame yourself. The entry barrier is where you want it to be. Nobody forces you to pay the SRP. It's your decision.


But then you're assuming that beginners in the hobby already have enough experience in it to know how to go about getting it 2nd hand, and are willing to put in that extra effort. 2nd hand sales aren't where new customers go, otherwise GW would have folded long ago.

We're, as vets, all aware you can get GW stuff cheap (I got most of my army on ebay), but that doesn't have any impact on the barrier to entry.

I therefore disagree. My anecdote proves that you can lower the entry barrier. With work and patience. And perseverance.


So you're saying that GW isn't that expensive because you can buy it 2nd hand? But you can buy other games systems for less 2nd hand, or even new.
And the reason why GW is so cheap 2nd hand? Because of the volume of people ditching it for other things.

I don't think I could get into any other hobby if I was told "well yeah, it's expensive, but if you work hard enough you can find most of it 2nd hand". I'd rather buy it new, and if I've no allegience to GW or buy-in to any existing system, why should I choose GW over anything in my FLGS, assuming I don't know much about any of it?

And your army will stay valid for a LONG time. My Necron army is at 1850 points and thus complete. Paid 200€ for it. Sounds like a lot. But I got it for a few months now and it will stay valid until either a new codex or a new BRB comes out. That's a hell of a long time. We're talking of several YEARS here.


Once you've got a suitable army it may be valid for a long time, particularly since updates are so slow. But the reality is that to keep valid you need to drop at least $100 a version, assuming none of your units have been invalidated or nerfed. For that 'keeping up to date' cost, you could move to a new system entirely.

I've been bitten by this in the past; my Chaos Dwarf army hasn't been valid in WHF for a long time (unless you're allowing ForgeWorld). The cost to maintain it was too high so I sold it all off last year.


Automatically Appended Next Post:
 Elemental wrote:
Collecting a competitive army for a reasonable price feels like a battle of wits where I have to thwart their constant attempts to get me to spend more and more and more.


That's how it feels to me too. I actually probably get more enjoyment out of beating GW at this game than I do from playing 40K. Like buying stuff before the price jumps up or it goes to finecast gives me a small victory despite the fact I'm giving them money anyway.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 11:34:54


Post by: Sigvatr


Herzlos wrote:

But then you're assuming that beginners in the hobby already have enough experience in it to know how to go about getting it 2nd hand, and are willing to put in that extra effort. 2nd hand sales aren't where new customers go, otherwise GW would have folded long ago.


People that get into the hobby are most likely either people who

a) know veterans that made them join the hobby and thus know about 2nd hand

or

b) people who buy the beginner set which is pretty good value

I assume the latter picking up the hobby soon going on the internet and joining forums, judging, among other facts, by the pretty considerable amount of people asking for list advice for their first army among all forums related to the hobby of some sort.

Most FLGS I know also offer second hand armies.

So you're saying that GW isn't that expensive because you can buy it 2nd hand? But you can buy other games systems for less 2nd hand, or even new.
And the reason why GW is so cheap 2nd hand? Because of the volume of people ditching it for other things.


Again, no. That is not what I said. GW is still expensive. I merely pointed out that the entry barrier is lower than some people make it out to be. Even when buying first hand, you can easily save 20% off the normal retail price by buying via online retailers. The reason why second hand is so cheap doesn't matter either, especially for newcomers. Sure, other systems are cheaper. But why do you care for GW then if you seek cheaper systems

Once you've got a suitable army it may be valid for a long time, particularly since updates are so slow. But the reality is that to keep valid you need to drop at least $100 a version, assuming none of your units have been invalidated or nerfed. For that 'keeping up to date' cost, you could move to a new system entirely.


If you are not willing to pay 50$ every few YEARS, you got issues. Seriously. I could not talk straight to someone complaining about paying 100$ every few years for a hobby. Hell, joining a football club is more expensive than that and I don't see people complaining about it either. Sure, you could change to another system. Or go having dinner with your girlfriend. Or filling up on gas. I don't see your point.

I've been bitten by this in the past; my Chaos Dwarf army hasn't been valid in WHF for a long time (unless you're allowing ForgeWorld). The cost to maintain it was too high so I sold it all off last year.


You picked a niche army that has not been supported for a long time and expect it to be valid? That's your own fault. Also: Chaos Dwarfs are viable and allowed at bigger tournaments, e.g. the ETC.

No offense, but I currently judge you as someone who used to play Warhammer, then stopped and is now rambling about the prices etc. It's a hobby...and if you don't like it, you drop it.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 11:57:55


Post by: Herzlos


 Sigvatr wrote:
Herzlos wrote:

But then you're assuming that beginners in the hobby already have enough experience in it to know how to go about getting it 2nd hand, and are willing to put in that extra effort. 2nd hand sales aren't where new customers go, otherwise GW would have folded long ago.


People that get into the hobby are most likely either people who

a) know veterans that made them join the hobby and thus know about 2nd hand

or

b) people who buy the beginner set which is pretty good value

I assume the latter picking up the hobby soon going on the internet and joining forums, judging, among other facts, by the pretty considerable amount of people asking for list advice for their first army among all forums related to the hobby of some sort.

Most FLGS I know also offer second hand armies.


Ok then, maybe the question should be "Has GW finally that magic number that will price people out of GW retail?". But you also need to bear in mind that not everything is available 2nd hand or discounted. I don't believe that the majority of people new to the hobby are aware of 2nd hand, otherwise why is GW marketting at them? Who's buying all the new stuff?

The starter set is good value for DA or C:SM players, new and old. But it's pretty poor value for anyone else. If I'm new and want to play any other army, I have to choose between buying the DV set for the book, and trade out the figures, or buy the BRB + whatever figures I want.

So you're saying that GW isn't that expensive because you can buy it 2nd hand? But you can buy other games systems for less 2nd hand, or even new.
And the reason why GW is so cheap 2nd hand? Because of the volume of people ditching it for other things.


Again, no. That is not what I said. GW is still expensive. I merely pointed out that the entry barrier is lower than some people make it out to be. Even when buying first hand, you can easily save 20% off the normal retail price by buying via online retailers. The reason why second hand is so cheap doesn't matter either, especially for newcomers. Sure, other systems are cheaper. But why do you care for GW then if you seek cheaper systems


I don't seek cheaper systems, I'm just comparing it to other systems which happen to be cheaper, just as if I was browsing an LGS.

Once you've got a suitable army it may be valid for a long time, particularly since updates are so slow. But the reality is that to keep valid you need to drop at least $100 a version, assuming none of your units have been invalidated or nerfed. For that 'keeping up to date' cost, you could move to a new system entirely.


If you are not willing to pay 50$ every few YEARS, you got issues. Seriously. I could not talk straight to someone complaining about paying 100$ every few years for a hobby. Hell, joining a football club is more expensive than that and I don't see people complaining about it either. Sure, you could change to another system. Or go having dinner with your girlfriend. Or filling up on gas. I don't see your point.


I can afford the money easily, my objection is more than to keep current I need to re-buy something grossly overpriced that has barely changed. The fluff and 90% of the rules are the same, so I only really need 10% of the rules section of the book, yet it's a £45 ($70?) purchase. The same goes for the army books. It just feels like a cynical cash grab.

I've been bitten by this in the past; my Chaos Dwarf army hasn't been valid in WHF for a long time (unless you're allowing ForgeWorld). The cost to maintain it was too high so I sold it all off last year.


You picked a niche army that has not been supported for a long time and expect it to be valid? That's your own fault. Also: Chaos Dwarfs are viable and allowed at bigger tournaments, e.g. the ETC.

No offense, but I currently judge you as someone who used to play Warhammer, then stopped and is now rambling about the prices etc. It's a hobby...and if you don't like it, you drop it.


Nope. You said that once you've got an army it's valid for years and I just pointed out an example where it isn't and where I was caught out. My point was that it was valid when I bought it and then became invalid overnight*. It's not the only army or unit to become useless, it's just the only one I happened to own. Is it an invalid observation because it's not recent enough for you? It's still a precedent that your GW purchase may not be valid in the future.

I'm someone who used to play Warhammer, dropped out when my army got canned, and hasn't been able to justify getting back into it (I've nearly bought into a new dwarf army 3 or 4 times in the last couple of years and decided against it when I've seen something better).


*14 years ago, which makes me feel old.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 12:13:56


Post by: Ugavine


Herzlos wrote:
 Ugavine wrote:
I reckon a price drop of about 30% across the board would allow them to be more competitive whilst still remaining 'premium'. They should easily be able to produce better figures for less than smaller companies producing figures of similar size & detail by the same sculptures in the same material.

Scrapping the rules (including army books) and hiring someone (Allesio or Rick P both work freelance) to start a new set would also help greatly, because a lot of the value in the figures comes from how good the game is, and compared to everything else I've read/played, the GW rules are awful; badly written, hard to follow, overly complicated and relying on an absolute overabundance of special rules to add 'character' which turns games into a rule searching exercise.


Don't get me wrong, I still enjoy 40K and it's currently my most played game, partially because it's still the biggest player, but I can't pretend it's the best or best value out there.



30%. Screw GW, I'd like food & petrol to drop by 30%. And my mortgage for that matter

I don't think that GW minis are cheap.
I don't think GW are the best value for money, but don't think they are the worst.
I just don't think they are unreasonably expensive when compared not only to the gaming industry but goods in general.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 12:14:53


Post by: Howard A Treesong


Herzlos wrote:
I've been bitten by this in the past; my Chaos Dwarf army hasn't been valid in WHF for a long time (unless you're allowing ForgeWorld). The cost to maintain it was too high so I sold it all off last year.


You picked a niche army that has not been supported for a long time and expect it to be valid? That's your own fault. Also: Chaos Dwarfs are viable and allowed at bigger tournaments, e.g. the ETC.

No offense, but I currently judge you as someone who used to play Warhammer, then stopped and is now rambling about the prices etc. It's a hobby...and if you don't like it, you drop it.


Nope. You said that once you've got an army it's valid for years and I just pointed out an example where it isn't and where I was caught out. My point was that it was valid when I bought it and then became invalid overnight*. It's not the only army or unit to become useless, it's just the only one I happened to own. Is it an invalid observation because it's not recent enough for you? It's still a precedent that your GW purchase may not be valid in the future.

I'm someone who used to play Warhammer, dropped out when my army got canned, and hasn't been able to justify getting back into it (I've nearly bought into a new dwarf army 3 or 4 times in the last couple of years and decided against it when I've seen something better).


My dad collects Chaos Dwarves, I collected Dogs of War (still do actually), so not choices with great longevity. I called it a day after 5th edition but still play it on rare occasion because I bought all the books when GW sold them off cheap. I can't play with anyone outside close friends/family though as finding older edition players is difficult.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 13:13:12


Post by: cincydooley


Herzlos wrote:
 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.


Ok. Show me another wargaming system where I, as a complete beginner, can buy everything I need for a reasonable pick up army (mini's up to a standard tourney level points value with the required rules. Assume I already have tape measures, dice, glue and paints) at RRP for more than I can get the equivalent from GW (40K or WHF) at RRP.


This right here is the disconnect.

Everyone on this forum insists on placing the "entry" level at some artificial tournament points level. GW doesn't give two jolly feths about tournament points levels. The game is ENTIRELY playable at 500 points all the way up to 5000 points.

Is 40k perfectly playable out of the DV box. Absolutely.

As to GW caring about their customers vs. Privateer or Wyrd: there's your difference between a multimillion dollar publicly owned company and a private one generating far less revenue. I don't know where people got this impression that a company they patronized had to "care" about them.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 13:45:42


Post by: Herzlos


I said standard tourney points level as that's the easiest way to get a clear gauge of a standard game size.

My underlying point was the cost of getting enough of an army together to go into a club and take part in whatever campaign/pick up games they are running.

So ignore my mention of tournaments. How much will it cost for me to get involved in a club or store community in a given game system?

I agree that 500 points is playable if you fudge the org charts a bit, but the reality is that you'll rarely see anyone offering 500pt campaign or pick up games. 1000pt seems to be the min for 40K from what I can tell.

I certainly need at least 1000 points to take part in any events at warhammer world, or are GW's own events unrealistic of how they expect people to be playing?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 13:50:28


Post by: weeble1000


 cincydooley wrote:


Or maybe many of us don't like the necessity to memorize every possible combo for every faction to maintain some semblance of Competetive play. Or perhaps some of us don't like having to deal with people that use "page 5" as an excuse to be a douche.

Or maybe some of us like narrative game play and the expansive background that 40k has.

Or maybe some of us don't like the Steampunk aesthetic.

Or maybe some of us prefer plastic models that give us the option to customize.

No. You're right. It couldn't be any of those reasons. It has to be that the GW game were playing just isn't worth it and we don't have open minds.


The GW kryptonite on the last point there is Perry Bros plastics. With those box sets you generally spend less than 1 dollar per model. The sculpting quality is fantastic, the casts are always excellent with very good mold design and sprue layout, the models offer a variety of poses and options, and the frames are simply packed with extra bits.

Out of one box of Perry War of the Roses Mercenaries I've made two Mordheim warbands and a full 16 model Blood Bowl team, and I am still mining the sprues for bits, some of which I have used to customize my ACW Confederate Infantry (which are being used for a weird west game). Perry's plastic box sets are very compatible across different sets and ranges, allowing for a whirl of conversion and kitbashing opportunities, just like GW.

And all for the price of less than 1 dollar per model and models that require virtually no cleanup prior to assembly because of carefully designed molds.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 15:05:21


Post by: Herzlos


 cincydooley wrote:
Herzlos wrote:
 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.


Ok. Show me another wargaming system where I, as a complete beginner, can buy everything I need for a reasonable pick up army (mini's up to a standard tourney level points value with the required rules. Assume I already have tape measures, dice, glue and paints) at RRP for more than I can get the equivalent from GW (40K or WHF) at RRP.


This right here is the disconnect.

Everyone on this forum insists on placing the "entry" level at some artificial tournament points level. GW doesn't give two jolly feths about tournament points levels. The game is ENTIRELY playable at 500 points all the way up to 5000 points.

Is 40k perfectly playable out of the DV box. Absolutely.

As to GW caring about their customers vs. Privateer or Wyrd: there's your difference between a multimillion dollar publicly owned company and a private one generating far less revenue. I don't know where people got this impression that a company they patronized had to "care" about them.


As for the disconnect, I've started a thread to try and establish what the minimum commonly playable size is here : http://www.dakkadakka.com/dakkaforum/posts/list/508912.page

Yes you can play DV out of the box, but only the scenarios without adding other items because: the armies aren't codex legal, or balance, and IMHO don't provide enough for any real game. They are a great starting point though and ideal for allies. But you couldn't just expect to buy the DV set and nothing else for the entirety if you want to play outwith a home game with friends.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 15:34:05


Post by: darefsky (Flight Medic Paints)


 cincydooley wrote:
Herzlos wrote:
 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.


Ok. Show me another wargaming system where I, as a complete beginner, can buy everything I need for a reasonable pick up army (mini's up to a standard tourney level points value with the required rules. Assume I already have tape measures, dice, glue and paints) at RRP for more than I can get the equivalent from GW (40K or WHF) at RRP.


This right here is the disconnect.

Everyone on this forum insists on placing the "entry" level at some artificial tournament points level. GW doesn't give two jolly feths about tournament points levels. The game is ENTIRELY playable at 500 points all the way up to 5000 points.

Is 40k perfectly playable out of the DV box. Absolutely.

As to GW caring about their customers vs. Privateer or Wyrd: there's your difference between a multimillion dollar publicly owned company and a private one generating far less revenue. I don't know where people got this impression that a company they patronized had to "care" about them.


Everything you said here is completely valid. I want to add that no company has to care about its customers but it does have to "Give the Appearance" That it does. This can be done lots of ways. GW tries through excellent customer service (say what you will about everything else with the company but they do have amazing support for model issues).

Where PP and Wyrd are ahead is in the customer communications area. They both have a very concerted effort to reach out and engage with the player base, Be it on the forums, at Cons, heck its been said that time and time again if your playing at a FLGS in the Seatle area, chances are some of the Big Wigs from PP will show up to play a game and talk to folks. These companies also actively seek feedback and play testing.

Now PP is a multi-million dollar company, they are still private and who knows how long it will be before they go public which I sincerely hope they never do, but hey ya never know.



Oh yea, as to tournament level talk, That's pretty much what most people play the games at. I honestly cant think of a 500pt 40k game I have ever seen that wasn't a quick demo.




Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 15:42:32


Post by: mattyrm


 cincydooley wrote:
Herzlos wrote:
 Ugavine wrote:
Okay, I'm still not buying into GW being as overly expensive as some are making out. Expensive, yes. But that more expensive as other games & hobbies, not really.


Ok. Show me another wargaming system where I, as a complete beginner, can buy everything I need for a reasonable pick up army (mini's up to a standard tourney level points value with the required rules. Assume I already have tape measures, dice, glue and paints) at RRP for more than I can get the equivalent from GW (40K or WHF) at RRP.


This right here is the disconnect.

Everyone on this forum insists on placing the "entry" level at some artificial tournament points level. GW doesn't give two jolly feths about tournament points levels. The game is ENTIRELY playable at 500 points all the way up to 5000 points.

Is 40k perfectly playable out of the DV box. Absolutely.

As to GW caring about their customers vs. Privateer or Wyrd: there's your difference between a multimillion dollar publicly owned company and a private one generating far less revenue. I don't know where people got this impression that a company they patronized had to "care" about them.


Couldn't have said it better myself.

Well, Id have added a few swear words, but other than that, gold standard post.

As if any company "cares" about you. They "care" how much you spend, and some companies think its worth making you think that they give a feth about you, some don't, it depends on their strategy and how much they believe that making you feel special will impact on their sales.

Each to their own.. generally speaking, companies that can smell a guaranteed sale either way don't much give a gak if you think they care about you or not, but either way they don't REALLY care, its just an illusion, designed to make more cash.

All they care about is profit, and frankly If I was a shareholder in a company, I would be mortally offended if the CEO was doing anything other than try and make me more money for my investment, I don't give a flying feth if the unwashed strangers (customers) think I actually give two feths about them.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 15:47:41


Post by: PhantomViper


 darefsky wrote:
GW tries through excellent customer service (say what you will about everything else with the company but they do have amazing support for model issues).


They actually don't. They have the exact same support as every other big company that I've tried, from Wyrd to PP to CB, and they have a worse level than some smaller companies like Liberation and Empress miniatures (understandably IMO because they have a smaller customer base they can afford to pay more attention to each client's issues).


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 15:54:49


Post by: mattyrm


PhantomViper wrote:
 darefsky wrote:
GW tries through excellent customer service (say what you will about everything else with the company but they do have amazing support for model issues).


They actually don't. They have the exact same support as every other big company that I've tried, from Wyrd to PP to CB, and they have a worse level than some smaller companies like Liberation and Empress miniatures (understandably IMO because they have a smaller customer base they can afford to pay more attention to each client's issues).


Nonsense.

I emailed GW because I was missing two pairs of legs from a veterans box, I have loads of spare legs, but after reading about their customer service I sent a quick email "Hi normally I wouldnt even mention it but...." and after they asked for my order number, a week later I got an entire new box full, and I had to do nothing. Send them nothing, ask for nothing, literally feth all.

So what pray tell, is this "worse" than? And exactly how do you "better" sending you a box full of free miniatures, not requiring any forms filled in, phone calls made or postage charges?

Do liberation or Empress miniatures send a high class hooker round your house with your extra miniatures wedged between her arse cheeks?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 15:56:30


Post by: darefsky (Flight Medic Paints)


PhantomViper wrote:
 darefsky wrote:
GW tries through excellent customer service (say what you will about everything else with the company but they do have amazing support for model issues).


They actually don't. They have the exact same support as every other big company that I've tried, from Wyrd to PP to CB, and they have a worse level than some smaller companies like Liberation and Empress miniatures (understandably IMO because they have a smaller customer base they can afford to pay more attention to each client's issues).


I've dealt with PP and GW customer care. Both are friendly and extremely professorial, where GW has been better in my experience is that they were able to get the new models/pieces to me much much faster.

Where it has taken me 3 weeks to get the missing lower torso for my Conquest and over a month to get a replacement card for my Behemoth that wasn't in the box. I don't remember waiting more than about a week or so for stuff from GW.

And yea before anyone goes saying that I am now going soft on GW I still don't like their rules/prices and have stopped playing their games, but I will always strive to be honest and give credit where credit is begrudgingly due.....


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 16:06:25


Post by: keezus


The OP's question refers to "people". Veterans and Beginners are subsets of "people". Veterans are formed into two groups. Those who love the hobby and will continue to spend, and those who have reached their limit. It is clear from this 50+ page thread that veterans have well formed opinions that are unlikely to be swayed. Even newcomers to the hobby who have already started their armies have strongly formed opinions based on whether they are currently continuing their army building process or have quit because of cost. This leaves newcomers to the hobby, who don't have as stronly entrenched opinions.

Ergo, barrier to entry is IMHO the main deciding factor as to whether GW's pricing has reached the tipping point where it is pricing people (in this case, prospective customers) out of the hobby. To this effect, I'd like to address the two main arguements in support of GW's current pricing approach as it relates to "starting the hobby". I'd like to clarify that when I refer to the "hobby", my definition for this is:

1. Assemble the product as described by the product packaging.
2. Play the core game as described by the rulebook.
3. Play the core game at a points level recognized as a "standard" sized game for the purposes of pick-up games. In my area, 1700-1850 is most common. For this discussion I will use 1500, though I recognize that 1000 is common in some areas as well.
I realize this is arbitrarily removing "value" from extra bits gleaned from GW's kits, it is ignoring scenario and low points value play. However, IMHO, from a beginner POV, I would expect that the goal of anyone starting the hobby is to reach "standard" game size ASAP so that they have access to the greatest player base for pick up games. At low points values or scenario play levels, I would conservatively say that one would be artificially cutting off participation with at least half the installed player base. (In my experience, YMMV, the actual number would probably be closer to 75-80%). If the player can't get games, IMHO, the value proposition drops precipitously as IMHO GW product is very expensive from the "build and paint" only perspective. (I am comparing them to other build-and-paint such as model kits and RPG minis. I agree that the arbitrary removal of "value" regarding extra bits is unfair, as it does cut down on cost of entry to reach minimum "standard" points values, but as the usability of bits and options varies greatly from army to army, AND they generally require addition of a base kit, I felt it was safest to ignore it for the sake of this discussion.

The first stumbling block is Dark Vengeance. I am going to immediately ignore the fact that it only contains 2 of many factions as this is what ALL 2 PLAYER STARTERS DO. Penalizing DV on only having Dark Angels and Chaos is assinine. The main issue with DV is that it is NOT an actual starter box, and is unsuited for playing "standard missions" out of the rulebook. It is a DEMO box as the points values are uneven, the FOC are not legal for both sides, and Codexes are required. At best, you will get 750 points DA out of it by adding a Codex (unlocking the full version of 40k). IMHO, this is a real "psychological" barrier to entry and can dissuade potential buyers.

@MSRP
$100 DV to reach goal 1 stated above:
$100 DV + $50 Codex to reach goal 2 stated above:
$100 DV + $50 Codex + $50 other kit to reach goal 3 stated above: Best possible case scenario is trading the Chaos for another set of DV Dark Angels, and buying another squad / vehicle to make up the points for the duplicated character models. We'll assume +$50 to round it out. Lowest barrier to entry for 40k is thus $200. Doing the same for Chaos gets you to 1000 points only, meaning another 500 points needs to be purchased to get to the lowest level of standard play (assumed at 1500)
To conclude: For a beginner: If done smartly, and at discount, one can start 40k, and play at 1500 for as little as $150. So in reality, in the best case scenario, the difference in cost of entry between this system and Warmahordes / Infinity isn't all that great, as Warmahordes cost about $150 to get to 35 points (standard, rulebook included) and Infinity costs about $100 to get to 300 points (standard, rulebook free).

CAVEAT... I REALIZE INFINITY/WH REQUIRE LESS MODELS.
CAVEAT... I also realize GW's competitors all alow for immediately jumping into playing with the full ruleset immediately with the starter contents (Warmahordes with quick-start get-you-by rules), and have identically priced 1P starter boxes for roughly the same price, where as GW's cost of entry increases significantly once the player is not using DV as a starting point.

IMHO the arguement that GW hasn't priced people out of the hobby based on the secondary market is assinine since GW doesn't set those prices.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 16:38:39


Post by: darefsky (Flight Medic Paints)


 keezus wrote:
The OP's question refers to "people". Veterans and Beginners are subsets of "people". Veterans are formed into two groups. Those who love the hobby and will continue to spend, and those who have reached their limit. It is clear from this 50+ page thread that veterans have well formed opinions that are unlikely to be swayed. Even newcomers to the hobby who have already started their armies have strongly formed opinions based on whether they are currently continuing their army building process or have quit because of cost. This leaves newcomers to the hobby, who don't have as stronly entrenched opinions.

Ergo, barrier to entry is IMHO the main deciding factor as to whether GW's pricing has reached the tipping point where it is pricing people (in this case, prospective customers) out of the hobby. To this effect, I'd like to address the two main arguements in support of GW's current pricing approach as it relates to "starting the hobby". I'd like to clarify that when I refer to the "hobby", my definition for this is:

1. Assemble the product as described by the product packaging.
2. Play the core game as described by the rulebook.
3. Play the core game at a points level recognized as a "standard" sized game for the purposes of pick-up games. In my area, 1700-1850 is most common. For this discussion I will use 1500, though I recognize that 1000 is common in some areas as well.
I realize this is arbitrarily removing "value" from extra bits gleaned from GW's kits, it is ignoring scenario and low points value play. However, IMHO, from a beginner POV, I would expect that the goal of anyone starting the hobby is to reach "standard" game size ASAP so that they have access to the greatest player base for pick up games. At low points values or scenario play levels, I would conservatively say that one would be artificially cutting off participation with at least half the installed player base. (In my experience, YMMV, the actual number would probably be closer to 75-80%). If the player can't get games, IMHO, the value proposition drops precipitously as IMHO GW product is very expensive from the "build and paint" only perspective. (I am comparing them to other build-and-paint such as model kits and RPG minis. I agree that the arbitrary removal of "value" regarding extra bits is unfair, as it does cut down on cost of entry to reach minimum "standard" points values, but as the usability of bits and options varies greatly from army to army, AND they generally require addition of a base kit, I felt it was safest to ignore it for the sake of this discussion.

The first stumbling block is Dark Vengeance. I am going to immediately ignore the fact that it only contains 2 of many factions as this is what ALL 2 PLAYER STARTERS DO. Penalizing DV on only having Dark Angels and Chaos is assinine. The main issue with DV is that it is NOT an actual starter box, and is unsuited for playing "standard missions" out of the rulebook. It is a DEMO box as the points values are uneven, the FOC are not legal for both sides, and Codexes are required. At best, you will get 750 points DA out of it by adding a Codex (unlocking the full version of 40k). IMHO, this is a real "psychological" barrier to entry and can dissuade potential buyers.

@MSRP
$100 DV to reach goal 1 stated above:
$100 DV + $50 Codex to reach goal 2 stated above:
$100 DV + $50 Codex + $50 other kit to reach goal 3 stated above: Best possible case scenario is trading the Chaos for another set of DV Dark Angels, and buying another squad / vehicle to make up the points for the duplicated character models. We'll assume +$50 to round it out. Lowest barrier to entry for 40k is thus $200. Doing the same for Chaos gets you to 1000 points only, meaning another 500 points needs to be purchased to get to the lowest level of standard play (assumed at 1500)
To conclude: For a beginner: If done smartly, and at discount, one can start 40k, and play at 1500 for as little as $150. So in reality, in the best case scenario, the difference in cost of entry between this system and Warmahordes / Infinity isn't all that great, as Warmahordes cost about $150 to get to 35 points (standard, rulebook included) and Infinity costs about $100 to get to 300 points (standard, rulebook free).

CAVEAT... I REALIZE INFINITY/WH REQUIRE LESS MODELS.
CAVEAT... I also realize GW's competitors all alow for immediately jumping into playing with the full ruleset immediately with the starter contents (Warmahordes with quick-start get-you-by rules), and have identically priced 1P starter boxes for roughly the same price, where as GW's cost of entry increases significantly once the player is not using DV as a starting point.

IMHO the arguement that GW hasn't priced people out of the hobby based on the secondary market is assinine since GW doesn't set those prices.


Well done and thought out argument. I would also add things like painting supplies, modeling supplies ect but that comes with each and every game....


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 19:23:14


Post by: Wayshuba


 keezus wrote:
...snip...

@MSRP
$100 DV to reach goal 1 stated above:
$100 DV + $50 Codex to reach goal 2 stated above:
$100 DV + $50 Codex + $50 other kit to reach goal 3 stated above: Best possible case scenario is trading the Chaos for another set of DV Dark Angels, and buying another squad / vehicle to make up the points for the duplicated character models. We'll assume +$50 to round it out. Lowest barrier to entry for 40k is thus $200. Doing the same for Chaos gets you to 1000 points only, meaning another 500 points needs to be purchased to get to the lowest level of standard play (assumed at 1500)
To conclude: For a beginner: If done smartly, and at discount, one can start 40k, and play at 1500 for as little as $150. So in reality, in the best case scenario, the difference in cost of entry between this system and Warmahordes / Infinity isn't all that great, as Warmahordes cost about $150 to get to 35 points (standard, rulebook included) and Infinity costs about $100 to get to 300 points (standard, rulebook free).

CAVEAT... I REALIZE INFINITY/WH REQUIRE LESS MODELS.
CAVEAT... I also realize GW's competitors all alow for immediately jumping into playing with the full ruleset immediately with the starter contents (Warmahordes with quick-start get-you-by rules), and have identically priced 1P starter boxes for roughly the same price, where as GW's cost of entry increases significantly once the player is not using DV as a starting point.

IMHO the arguement that GW hasn't priced people out of the hobby based on the secondary market is assinine since GW doesn't set those prices.


Well thought out but needs a bit more IMHO.

First, most new players are not going to know the ins and outs of a gaming system enough to know about buying in a secondary market or get a discount on retail.

Second, as has been evidenced in my FLGS. The problem with GWs entry sets is that, out of 14 armies, a beginner will like Dark Angels or Chaos. The chances are much, much higher that there are more that will like one of the other twelve armies in the range. With that, there is no way in heck a player can start for $150-$200. With the other systems, the starting costs are roughly the same right across the board for any faction the player wants to play.

The problem I see is, to support the argument that GW isn't that expensive to get into to versus other systems requires a very specific path of getting the cost down whereas their competition doesn't.

Lastly, I will add this. The main reason Warhammer and 40k became so big was new players seeing a lot of other players playing the game. Now, in my FLGS at least, it is mainly historicals (primarily FoW, Bolt Action, Black Powder) and/or Warmahordes.

Now, here is where pricing the veterans out comes to hurt GW. The veterans in my neck of the woods have given up on GW in almost entirety and mainly switched to historicals with some Warmahordes.

Now this is how this really hurts GW:

A new player comes into the store wanting to get into wargaming. Inevitably, it always happens the same way. They walk over to the tables, gawking over the gorgeous terrain and painted minis (historical players NEVER put unpainted minis on the table - proxies yes, but never unpainted). They see two games of FoW going on, a game of Bolt Action, two games of Black Power (one Civil War and the other AWI) and a game of Warmahordes. They eventually stop and watch one of the games (in this case it was Bolt Action this particular evening). One of the players notices the kid standing there and offers him to run a unit of his in the game. He helps him and kindly explains the rules as he plays (btw, another thing I noticed is just how willing historical players are to get new people into the hobby). The kid plays for a little while then goes over to look at the Warlord stuff (the Bolt Action manufacturer). The guy that let him play one of his units takes a break for a few minutes and goes over to the kid and asks if he has any questions (that guy is just a customer of the store, he doesn't work there). The kid does and eventually walks out with two boxed sets of American Infantry, an M4 Sherman tank, a set of Bolt Action rules and the Americans sourcebook. How much Warhammer or 40k do you think he is going to be playing in the future?

The point of this story, is this is a rather common occurence in my current local FLGS and has always been this way in other FLGS I have frequented. Point is, most people getting into the HOBBY, are getting into wargaming in general - which isn't just GW. And most are going to get into what is mainly played at their FLGS or that their friends are playing. GW has forgotten that THIS is the main reason people get into the hobby and that they do have a lot of competition today, unlike they had in the 90s.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 19:40:55


Post by: keezus


@Wayshuba: I agree 100% with your points. I wanted to give the lowest entry point possible as an exercise, and to be honest, it was much lower than I expected as I always had a mental image of around $400. In my area, it appears that most of the GW store sales happens in the GW stores where you don't have the intrusion of other games. The environment at the independents is exactly how you describe it with players of other games actively steering new players away from GW products.

With regards to 40k: at my FLGS the usual exchange is.

Customer: "Hey man, got the new DA codex?"
Owner: "Yeah... got a copy right here"
Customer: "Cool. How much is it? (Bracing self for the $45 range)
Owner: "$60." (I am in Canada)
Customer: "$*#&&#!!!!" and puts it back.

Another common exchange is:

Customer: "This DV box has everything you need to play?"
Owner: "Yup! It even has the rulebook included."
Customer: "Ok. My son can play with his friends at school with the contents?"
Owner: "Well... he might need some add-ons."
Customer: "Oh. OK. How much is this" (motions to an add-on)
Owner: "Oh. That's $40. But you need a codex to use it... that lists all the units in the army."
Customer: "How much is that?"
Owner: "$60"
Customer: "OK little Timmy. Mommy will have to think about this. Let's go."


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 19:45:47


Post by: Wayshuba


 keezus wrote:
@Wayshuba: I agree 100% with your points. I wanted to give the lowest entry point possible as an exercise, and to be honest, it was much lower than I expected as I always had a mental image of around $400. In my area, it appears that most of the GW store sales happens in the GW stores where you don't have the intrusion of other games. The environment at the independents is exactly how you describe it with players of other games actively steering new players away from GW products.

With regards to 40k: at my FLGS the usual exchange is.

Customer: "Hey man, got the new DA codex?"
Owner: "Yeah... got a copy right here"
Customer: "Cool. How much is it? (Bracing self for the $45 range)
Owner: "$60." (I am in Canada)
Customer: "$*#&&#!!!!" and puts it back.

Another common exchange is:

Customer: "This DV box has everything you need to play?"
Owner: "Yup! It even has the rulebook included."
Customer: "Ok. My son can play with his friends at school with the contents?"
Owner: "Well... he might need some add-ons."
Customer: "Oh. OK. How much is this" (motions to an add-on)
Owner: "Oh. That's $40. But you need a codex to use it... that lists all the units in the army."
Customer: "How much is that?"
Owner: "$60"
Customer: "OK little Timmy. Mommy will have to think about this. Let's go."


Thanks for the laugh. The second one reminds me of an earlier post I made in this thread when a father saw the figures rung up and he said "I'm not paying two hundred dollars for some plastic men."


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 19:46:47


Post by: Mattman154


Wayshuba wrote:
A new player comes into the store wanting to get into wargaming. Inevitably, it always happens the same way. They walk over to the tables, gawking over the gorgeous terrain and painted minis (historical players NEVER put unpainted minis on the table - proxies yes, but never unpainted). They see two games of FoW going on, a game of Bolt Action, two games of Black Power (one Civil War and the other AWI) and a game of Warmahordes. They eventually stop and watch one of the games (in this case it was Bolt Action this particular evening). One of the players notices the kid standing there and offers him to run a unit of his in the game. He helps him and kindly explains the rules as he plays (btw, another thing I noticed is just how willing historical players are to get new people into the hobby). The kid plays for a little while then goes over to look at the Warlord stuff (the Bolt Action manufacturer). The guy that let him play one of his units takes a break for a few minutes and goes over to the kid and asks if he has any questions (that guy is just a customer of the store, he doesn't work there). The kid does and eventually walks out with two boxed sets of American Infantry, an M4 Sherman tank, a set of Bolt Action rules and the Americans sourcebook. How much Warhammer or 40k do you think he is going to be playing in the future?.


Kid's lucky he didn't go to the Warmahordes table. Would've been punched in the face while the players screamed "PAGE 5, NOOB!"


Automatically Appended Next Post:
 mattyrm wrote:
PhantomViper wrote:
 darefsky wrote:
GW tries through excellent customer service (say what you will about everything else with the company but they do have amazing support for model issues).


They actually don't. They have the exact same support as every other big company that I've tried, from Wyrd to PP to CB, and they have a worse level than some smaller companies like Liberation and Empress miniatures (understandably IMO because they have a smaller customer base they can afford to pay more attention to each client's issues).


Nonsense.

I emailed GW because I was missing two pairs of legs from a veterans box, I have loads of spare legs, but after reading about their customer service I sent a quick email "Hi normally I wouldnt even mention it but...." and after they asked for my order number, a week later I got an entire new box full, and I had to do nothing. Send them nothing, ask for nothing, literally feth all.

So what pray tell, is this "worse" than? And exactly how do you "better" sending you a box full of free miniatures, not requiring any forms filled in, phone calls made or postage charges?

Do liberation or Empress miniatures send a high class hooker round your house with your extra miniatures wedged between her arse cheeks?


Seems like the only difference between that and PP's service is that they don't give you a full box (Although GW probably does that because they don't have separate bits).


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 20:01:58


Post by: Wayshuba


Mattman154 wrote:

Kid's lucky he didn't go to the Warmahordes table. Would've been punched in the face while the players screamed "PAGE 5, NOOB!"


This is too funny, but does make me think of another point. I have to admit, only being into historicals for the last five years (of the 32 years I've been playing hobby games) and I have come to find that historical players, in general, are some of the nicest and most laid-back group of people I have ever had the opportunity to game with. They truly understand the hobby aspect of having a good time with friends playing a game. In five years, I have not met one single aggressive or unfriendly player in historicals. It really does up the enjoyment of the hobby in general with these types of people. Reminds me of my D&D days back in high school and college (which was quite a long time ago).


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 20:43:51


Post by: Motograter




Kid's lucky he didn't go to the Warmahordes table. Would've been punched in the face while the players screamed "PAGE 5, NOOB!"


Not every warmahordes player is an a$$ surprisingly enough


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 21:14:05


Post by: Mattman154


Motograter wrote:


Kid's lucky he didn't go to the Warmahordes table. Would've been punched in the face while the players screamed "PAGE 5, NOOB!"



Not every warmahordes player is an a$$ surprisingly enough


I'm very aware, I am a Warmachine player myself


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 22:00:07


Post by: Surtur


 keezus wrote:

1. Assemble the product as described by the product packaging.
2. Play the core game as described by the rulebook.
3. Play the core game at a points level recognized as a "standard" sized game for the purposes of pick-up games. In my area, 1700-1850 is most common. For this discussion I will use 1500, though I recognize that 1000 is common in some areas as well.
I realize this is arbitrarily removing "value" from extra bits gleaned from GW's kits, it is ignoring scenario and low points value play. However, IMHO, from a beginner POV, I would expect that the goal of anyone starting the hobby is to reach "standard" game size ASAP so that they have access to the greatest player base for pick up games. At low points values or scenario play levels, I would conservatively say that one would be artificially cutting off participation with at least half the installed player base. (In my experience, YMMV, the actual number would probably be closer to 75-80%). If the player can't get games, IMHO, the value proposition drops precipitously as IMHO GW product is very expensive from the "build and paint" only perspective. (I am comparing them to other build-and-paint such as model kits and RPG minis. I agree that the arbitrary removal of "value" regarding extra bits is unfair, as it does cut down on cost of entry to reach minimum "standard" points values, but as the usability of bits and options varies greatly from army to army, AND they generally require addition of a base kit, I felt it was safest to ignore it for the sake of this discussion.

The first stumbling block is Dark Vengeance. I am going to immediately ignore the fact that it only contains 2 of many factions as this is what ALL 2 PLAYER STARTERS DO. Penalizing DV on only having Dark Angels and Chaos is assinine. The main issue with DV is that it is NOT an actual starter box, and is unsuited for playing "standard missions" out of the rulebook. It is a DEMO box as the points values are uneven, the FOC are not legal for both sides, and Codexes are required. At best, you will get 750 points DA out of it by adding a Codex (unlocking the full version of 40k). IMHO, this is a real "psychological" barrier to entry and can dissuade potential buyers.

@MSRP
$100 DV to reach goal 1 stated above:
$100 DV + $50 Codex to reach goal 2 stated above:
$100 DV + $50 Codex + $50 other kit to reach goal 3 stated above: Best possible case scenario is trading the Chaos for another set of DV Dark Angels, and buying another squad / vehicle to make up the points for the duplicated character models. We'll assume +$50 to round it out. Lowest barrier to entry for 40k is thus $200. Doing the same for Chaos gets you to 1000 points only, meaning another 500 points needs to be purchased to get to the lowest level of standard play (assumed at 1500)
To conclude: For a beginner: If done smartly, and at discount, one can start 40k, and play at 1500 for as little as $150. So in reality, in the best case scenario, the difference in cost of entry between this system and Warmahordes / Infinity isn't all that great, as Warmahordes cost about $150 to get to 35 points (standard, rulebook included) and Infinity costs about $100 to get to 300 points (standard, rulebook free).


I guestimate the points of 2 DV Dark Angel sets at about 1100 or 1200 points because of the excess HQs. I don't know of any one kit that makes up for the 300-400 points you would need for 1500 for Dark Angels as you described. I figure you would need to spend at least $150 ish. I'm also not 100% sure that the trade follows your thesis of MSRP. Just little quibbles I had.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 22:20:37


Post by: CIsaac


Mattman154 wrote:
Motograter wrote:


Kid's lucky he didn't go to the Warmahordes table. Would've been punched in the face while the players screamed "PAGE 5, NOOB!"



Not every warmahordes player is an a$$ surprisingly enough


I'm very aware, I am a Warmachine player myself


Isn't there an additional rule on Page 5 that says "Don't be a Dick"? or something to that effect?

My GF just got her own copy of the rules and was very studious about mentioning that to me when I told her to be wary of Page 5 jerks.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 22:25:39


Post by: Mattman154


 CIsaac wrote:
Mattman154 wrote:
Motograter wrote:


Kid's lucky he didn't go to the Warmahordes table. Would've been punched in the face while the players screamed "PAGE 5, NOOB!"



Not every warmahordes player is an a$$ surprisingly enough


I'm very aware, I am a Warmachine player myself


Isn't there an additional rule on Page 5 that says "Don't be a Dick"? or something to that effect?

My GF just got her own copy of the rules and was very studious about mentioning that to me when I told her to be wary of Page 5 jerks.


Not sure if you're calling me a dick, page 5 jerk, both, or neither


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 22:29:31


Post by: Buzzsaw


 CIsaac wrote:
Mattman154 wrote:
Motograter wrote:


Kid's lucky he didn't go to the Warmahordes table. Would've been punched in the face while the players screamed "PAGE 5, NOOB!"



Not every warmahordes player is an a$$ surprisingly enough


I'm very aware, I am a Warmachine player myself


Isn't there an additional rule on Page 5 that says "Don't be a Dick"? or something to that effect?

My GF just got her own copy of the rules and was very studious about mentioning that to me when I told her to be wary of Page 5 jerks.


In fact it does. Page 5 contains the following "Five Rules of Page 5"

1) Thou shalt not whine,

2) Come heavy, or Don't come at all,

3) Give as Good as you get,

4) Win Graciously and Lose Valiantly,

5) Page 5 is not an Excuse.

Specifically under #5 is the following admonishment "Most importantly - and let's state this loud and clear for the record- Page 5 is not permission to be a jackass in the name of competition."


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 22:34:06


Post by: CIsaac


Mattman154 wrote:
 CIsaac wrote:
Mattman154 wrote:
Motograter wrote:


Kid's lucky he didn't go to the Warmahordes table. Would've been punched in the face while the players screamed "PAGE 5, NOOB!"



Not every warmahordes player is an a$$ surprisingly enough


I'm very aware, I am a Warmachine player myself


Isn't there an additional rule on Page 5 that says "Don't be a Dick"? or something to that effect?

My GF just got her own copy of the rules and was very studious about mentioning that to me when I told her to be wary of Page 5 jerks.


Not sure if you're calling me a dick, page 5 jerk, both, or neither


Not calling anyone anything. Buzzsaw got what I was saying.

Sorry for not parsing it out well. I'm American, so English is a second language, after all.


Automatically Appended Next Post:
 Buzzsaw wrote:

Specifically under #5 is the following admonishment "Most importantly - and let's state this loud and clear for the record- Page 5 is not permission to be a jackass in the name of competition."


I guess this would be a bit of an assault on the Page 5 stereotype.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 22:43:44


Post by: cincydooley


I'm guessing that's the rule that gets ignored the most.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 22:43:53


Post by: Mattman154


Yea, I don't get how people can use Page 5 as a tool to be an ass. I interpret that as be a good sport but give your best.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 23:38:51


Post by: Grimtuff


 cincydooley wrote:
I'm guessing that's the rule that gets ignored the most.


Like about half of 40k's rules. 4+ I get to cheat. WOOOO!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 23:50:45


Post by: cincydooley


 Grimtuff wrote:
 cincydooley wrote:
I'm guessing that's the rule that gets ignored the most.


Like about half of 40k's rules. 4+ I get to cheat. WOOOO!


Huh?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/20 23:58:29


Post by: Mattman154


 cincydooley wrote:
 Grimtuff wrote:
 cincydooley wrote:
I'm guessing that's the rule that gets ignored the most.


Like about half of 40k's rules. 4+ I get to cheat. WOOOO!


Huh?


I believe he's talking about the "Roll off for rules debate" point.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 00:37:37


Post by: gr1m_dan


Not replied to anything on Dakka for ages but couldn't resist.

I don't personally find GW that expensive when compared to some other activities I do. In fact I find it to be quite good value for money in retrospect. For example I am not a "must buy every army"kind of guy. I have played Tau for the past 9 years almost exclusively only recently starting Necrons. Most of that army has been bought from eBay or Online but I have bought a couple of units from Warhammer World direct when I visit. These models provide me with HOURS/DAYS of fun - I enjoy putting them together, I enjoy spending time painting them and I love spending a few hours a week playing. I just plan my buying more these days I guess.

I play Airsoft a lot and that to me offers a lot less £ per Hour entertainment value than Wargaming/GW. £20 Entry fee, £7-10 per 3000's BBs, £250 Gun plus accersories, MOLLE vests, boots. Etc. I know it's not ideal to compare completely different hobbies but I really get my monies worth from Wargaming.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 00:53:51


Post by: pax_imperialis


I've recently got back into 40k, well tried to, and i actually think it may have been more affordable when I was at high school. A tac squad back then was $40, now it's $75 (I live in NZ). I heard it was because a whole load of people stopped playing when Dawn of War came out, so GW wanted to maintain their profit. Is there any truth to that?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 00:56:26


Post by: Gentleman_Jellyfish


pax_imperialis wrote:
I've recently got back into 40k, well tried to, and i actually think it may have been more affordable when I was at high school. A tac squad back then was $40, now it's $75 (I live in NZ). I heard it was because a whole load of people stopped playing when Dawn of War came out, so GW wanted to maintain their profit. Is there any truth to that?


Not sure about the Dawn of War part, but yes. Sales declined, so in order to make up for it, prices increased. Which causes more sales decline and more price increases


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 02:49:31


Post by: Surtur


Gentleman_Jellyfish wrote:
pax_imperialis wrote:
I've recently got back into 40k, well tried to, and i actually think it may have been more affordable when I was at high school. A tac squad back then was $40, now it's $75 (I live in NZ). I heard it was because a whole load of people stopped playing when Dawn of War came out, so GW wanted to maintain their profit. Is there any truth to that?


Not sure about the Dawn of War part, but yes. Sales declined, so in order to make up for it, prices increased. Which causes more sales decline and more price increases


Sales dropped because the LotR bubble popped. DoW has pretty much been an attraction to the game, not a deterrent.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 03:17:47


Post by: H.B.M.C.


Christ... we're becoming a bunch of X-Box vs Playstation console-tards, only it's GW vs PP and it's coming up more and more, and often completely out of no where (someone just off-hand mentions PP and suddenly it's on mother fether!!!!!!).

It's really sucking the fun out of threads like this.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 03:29:59


Post by: Rainbow Dash


 H.B.M.C. wrote:
Christ... we're becoming a bunch of X-Box vs Playstation console-tards, only it's GW vs PP and it's coming up more and more, and often completely out of no where (someone just off-hand mentions PP and suddenly it's on mother fether!!!!!!).

It's really sucking the fun out of threads like this.


Sega Genesis was the best console of all time, 16 bit, it did what the Nintendon't!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 03:48:41


Post by: Jehan-reznor


It seems to be the trend these days, GW vs. PP, Xbox Vs Ps3, PC versus console, Apple Vs Android. There is not a subject where some fanboys start to rage because they see your opinion as a grave heresy! Burn the witch!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 03:59:15


Post by: -Loki-


 H.B.M.C. wrote:
Christ... we're becoming a bunch of X-Box vs Playstation console-tards, only it's GW vs PP and it's coming up more and more, and often completely out of no where (someone just off-hand mentions PP and suddenly it's on mother fether!!!!!!).

It's really sucking the fun out of threads like this.


So does that make Malifaux, Infinity, FoW, etc the elitist PC users who totally know theirs is better and need to tell people?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 04:00:09


Post by: darefsky (Flight Medic Paints)


Honesty thought he dig between consoles and phones is kinda a misnomer. All the phones work well. Consoles all play great games. They all cost about the same.

The issue at hand is perceived value for your money with GW products. We tend not to look at the cost and quality of their paints, hobby tools ect and focus on the big stuff. The fact is the game is more and the rules are weak. It sucks but it's the truth. At the end if the day it's sad but true Nd maybe one day it will get better and the value will be there. Until then I am glad there are other games to feed my addiction.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 04:09:02


Post by: RuneGrey


People are ultimately afraid that a rival game will wipe out their favorite game.

Personally, I am a big fan of PP. But I also like GW stuff. But I want PP to completely and utterly dominate GW - stomp it into the ground, and see 40k as something like 4th or 5th on the national sales charts behind Privateer Press, Wyrd, and Corvis Belli.

Because its only when GW actually sees a serious threat of not holding their market share that we'll see real changes that will make the game accessible and well balanced again. We need companies that do have a heavy rules ethos and a fairly aggressive balancing schedule to crush GW before they're going to admit that rules actually are important.

I am a fan of GW, but I'm also a realist about what needs to happen for them to improve. And if that means pushing people away from 40k in favor of Malifaux, Warmachines / Hordes, Flames of War, and Infinity for a while, then so be it. The rapidly increasing prices only help to make the other options much more attractive - enough so that I actually expect we may see Necromunda and Mordenheim get a push in the next few years as GW watches Malifaux and Infinity continue to take bites out of their market share.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 04:12:34


Post by: infinite_array


 -Loki- wrote:
 H.B.M.C. wrote:
Christ... we're becoming a bunch of X-Box vs Playstation console-tards, only it's GW vs PP and it's coming up more and more, and often completely out of no where (someone just off-hand mentions PP and suddenly it's on mother fether!!!!!!).

It's really sucking the fun out of threads like this.


So does that make Malifaux, Infinity, FoW, etc the elitist PC users who totally know theirs is better and need to tell people?


I'd like to think their players are fine with standing on the sidelines and watch as PP and GW fans go at it, chuckling as they go back to play with their toy soldiers.

For what it's worth, FoW's got enough problems trying to hold off the Grognards in the Historicals community. I don't think it needs to go waging a two-front war against GW as well.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 04:46:31


Post by: Sean_OBrien


 Surtur wrote:
Gentleman_Jellyfish wrote:
pax_imperialis wrote:
I've recently got back into 40k, well tried to, and i actually think it may have been more affordable when I was at high school. A tac squad back then was $40, now it's $75 (I live in NZ). I heard it was because a whole load of people stopped playing when Dawn of War came out, so GW wanted to maintain their profit. Is there any truth to that?


Not sure about the Dawn of War part, but yes. Sales declined, so in order to make up for it, prices increased. Which causes more sales decline and more price increases


Sales dropped because the LotR bubble popped. DoW has pretty much been an attraction to the game, not a deterrent.


Not to get off topic too much (pardon my meandering mods), but 2004 was the high point for GW. That year they had £151.8 million in total sales. The final movie of the LotR trilogy came out in the middle of that FY for GW (it was December of 2003). The first DoW game came out in the fall of 2005 (I think October...though it might have been late September). The 2005 FY already showed a drop in sales of £15 million - the entirety of that FY would have been without DoW (and without a LotR movie to help prop up sales of those figures). Sales continued to drop until 2007 where they hit £109.5m. What is interesting about all of that is that in 2002, they had sales of £108.6m - the first LotR movie was released halfway through that FY. It is eerily close to the post LotR sales figures.

Since that low point in 2007, sales figures have increased somewhat, with a large jump in 2009 FY (from £110.3 in 2008 to £125.7 in 2009). 2008 FY saw the release of Dark Heresy RPG. 2009 saw the release of DoW:II in the early part of the year. Since 2009 - GW sales have been fairly flat (£126.5 in 2010, £123.1 in 2011 and £131.0 in 2012).

Prices had been fairly constant throughout most of the LotR period (both up and down - though there was a spike in 2003 IIRC). Since 2009 though (though the hike was in Calender year 2008), there have been significant price hikes on a yearly basis (just for a point of reference, battleforces went from $90 or so in 2008 to $105-125 now...they were all the same price IIRC).


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 05:08:57


Post by: DiabolicAl


GW would like to think they ARE the hobby but the fact is they are probably losing more ground all the time. Poor quality, their lack of community care and high prices all driving customers to other more attractive alternatives

To Paraphrase Princess Leia Organa

"Games Workshop, only you could be so bold. The gaming community will not sit still for this. The more you raise your prices the more hobbyists will slip though your fingers."



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 05:27:50


Post by: Adam LongWalker


@ Sean

I have the 2011GW trade price change index. What is shown here, as an example, the chaos, Space marine, and Tau battle force bax sets went from $90 US Dollars to $110 US Dollars a +22% increase from 2010 to 2011.

The price increase have accelerated in recent years. This is not the usual 10% increase per year we are talking about anymore. The other aspect are the changes in product build such as the increase of the amount of product line being scheduled for release. Or how interlocked the product line is being made. Such as the new flyer codex.

GW would like to think they ARE the hobby but the fact is they are probably losing more ground all the time. Poor quality, their lack of community care and high prices all driving customers to other more attractive alternatives

To Paraphrase Princess Leia Organa

"Games Workshop, only you could be so bold. The gaming community will not sit still for this. The more you raise your prices the more hobbyists will slip though your fingers."


Which is to me what is happening. The older customer base is leaving faster than they are able to replace them.





Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 05:36:31


Post by: H.B.M.C.


 -Loki- wrote:
So does that make Malifaux, Infinity, FoW, etc the elitist PC users who totally know theirs is better and need to tell people?


Are you trying to be funny or are you trying to pour fuel on the fire?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 05:41:58


Post by: Gentleman_Jellyfish


 H.B.M.C. wrote:
 -Loki- wrote:
So does that make Malifaux, Infinity, FoW, etc the elitist PC users who totally know theirs is better and need to tell people?


Are you trying to be funny or are you trying to pour fuel on the fire?


I think he might actually believe those are better games


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 07:57:32


Post by: -Loki-


 H.B.M.C. wrote:
 -Loki- wrote:
So does that make Malifaux, Infinity, FoW, etc the elitist PC users who totally know theirs is better and need to tell people?


Are you trying to be funny or are you trying to pour fuel on the fire?


A little bit of both?

Oh I'm definitely finding Infinity to be the better game these days. I also like to recommend it whereever I can. So I fall into 'Infinity elitist'.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 09:11:43


Post by: Herzlos


Wayshuba wrote:
...snip...
Lastly, I will add this. The main reason Warhammer and 40k became so big was new players seeing a lot of other players playing the game. Now, in my FLGS at least, it is mainly historicals (primarily FoW, Bolt Action, Black Powder) and/or Warmahordes.
...snip...


What amuses me most about this is that the historicals you mentioned are all written/run by ex-GW staff (as far as I understand it, FoW was even offered to GW but declined because kids aren't into historicals). Imagine what'd have happened if they'd stayed in house, or how GW will cope if they are losing all of their talent.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 11:15:51


Post by: Surtur


 -Loki- wrote:
 H.B.M.C. wrote:
 -Loki- wrote:
So does that make Malifaux, Infinity, FoW, etc the elitist PC users who totally know theirs is better and need to tell people?


Are you trying to be funny or are you trying to pour fuel on the fire?


A little bit of both?

Oh I'm definitely finding Infinity to be the better game these days. I also like to recommend it whereever I can. So I fall into 'Infinity elitist'.


Infinity is the Linux of wargames.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 12:02:11


Post by: Fenrir Kitsune


Herzlos wrote:
Wayshuba wrote:
...snip...
Lastly, I will add this. The main reason Warhammer and 40k became so big was new players seeing a lot of other players playing the game. Now, in my FLGS at least, it is mainly historicals (primarily FoW, Bolt Action, Black Powder) and/or Warmahordes.
...snip...


What amuses me most about this is that the historicals you mentioned are all written/run by ex-GW staff (as far as I understand it, FoW was even offered to GW but declined because kids aren't into historicals). Imagine what'd have happened if they'd stayed in house, or how GW will cope if they are losing all of their talent.


Well, GW did close down the historical branch not long after launching WAB 2.0 which has a stunning rulebook.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 12:05:09


Post by: Compel


It wouldn't surprise me if that was one of the last straws that got Rick Priestley to leave.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 17:54:33


Post by: Gentleman_Jellyfish


 Surtur wrote:
 -Loki- wrote:
 H.B.M.C. wrote:
 -Loki- wrote:
So does that make Malifaux, Infinity, FoW, etc the elitist PC users who totally know theirs is better and need to tell people?


Are you trying to be funny or are you trying to pour fuel on the fire?


A little bit of both?

Oh I'm definitely finding Infinity to be the better game these days. I also like to recommend it whereever I can. So I fall into 'Infinity elitist'.


Infinity is the Linux of wargames.


Makes sense.
Warmachine - Windows
Warhammer - Mac
Other stuff - Linux


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 18:02:12


Post by: Rainbow Dash


I would have assumed Warhammer was windows but who cares really


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 18:44:11


Post by: jonolikespie


Yea, Warhammer is windows, Warmachine is Mac... this line of thought has the potential to go downhill fast.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 18:45:53


Post by: Compel


Mantic is android?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 18:54:04


Post by: Pacific


 Surtur wrote:
 -Loki- wrote:
 H.B.M.C. wrote:
 -Loki- wrote:
So does that make Malifaux, Infinity, FoW, etc the elitist PC users who totally know theirs is better and need to tell people?


Are you trying to be funny or are you trying to pour fuel on the fire?


A little bit of both?

Oh I'm definitely finding Infinity to be the better game these days. I also like to recommend it whereever I can. So I fall into 'Infinity elitist'.


Infinity is the Linux of wargames.


Funny you should say that - I've heard someone say that they couldn't go back to playing 40k again after Infinity, as it felt like playing a 16-bit version of a game after playing something on a Playstation or N64.

Although that's clearly nonsense as I have to say there is stuff on the SNES and Megadrive that still kicks ass even today I would liken it more to a different type of experience. A better analogy might be food: 40k is like guzzling a litre of coke, with fries, a big hamburger then topping it all off with a mega pack of chips/snacks. Infinity is more like a finely prepared gourmet meal, where some overpaid chef has spent 10 minutes agonising over where to place the carrot shavings on the Peruvian mountain goat cheese and spinach sauce. You can spend time savouring and enjoying each measured bite, looking at it and appreciating the effort and artistry involved in bringing you such culinary perfection.

But on the other hand, sometimes you just want to ram a pile of sweating, greasy carbs straight into your face, down the litre of coke, and then release a fog-horn of a belch afterwards despite feeling like a dirty bastard afterwards for doing so.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 19:01:26


Post by: hellpato


 Pacific wrote:
 Surtur wrote:
 -Loki- wrote:
 H.B.M.C. wrote:
 -Loki- wrote:
So does that make Malifaux, Infinity, FoW, etc the elitist PC users who totally know theirs is better and need to tell people?


Are you trying to be funny or are you trying to pour fuel on the fire?


A little bit of both?

Oh I'm definitely finding Infinity to be the better game these days. I also like to recommend it whereever I can. So I fall into 'Infinity elitist'.


Infinity is the Linux of wargames.


Funny you should say that - I've heard someone say that they couldn't go back to playing 40k again after Infinity, as it felt like playing a 16-bit version of a game after playing something on a Playstation or N64.

Although that's clearly nonsense as I have to say there is stuff on the SNES and Megadrive that still kicks ass even today I would liken it more to a different type of experience. A better analogy might be food: 40k is like guzzling a litre of coke, with fries, a big hamburger then topping it all off with a mega pack of chips/snacks. Infinity is more like a finely prepared gourmet meal, where some overpaid chef has spent 10 minutes agonising over where to place the carrot shavings on the Peruvian mountain goat cheese and spinach sauce. You can spend time savouring and enjoying each measured bite, looking at it and appreciating the effort and artistry involved in bringing you such culinary perfection.

But on the other hand, sometimes you just want to ram a pile of sweating, greasy carbs straight into your face, down the litre of coke, and then release a fog-horn of a belch afterwards despite feeling like a dirty bastard afterwards for doing so.


I don't think Infinity is that kind of food because peruvian mountain goat cheese, gourmet meal and overpaid chef will cost more than playing 40k.... that mean Infinity will cost more than GW.... The indy wargamming are like sushi and Warhammer stuff are like good hot dog stand.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 19:13:24


Post by: cincydooley


Everyone is talking about rules here and now, but does anyone think that part of the popularity is the fact that of those "big 3 or 4" and not including historicals, GW is making the most appealing kits?

I'd rather buy their multi part plastics than most of the Warmachine or Hordes kits, simply because they're plastic and have options. I've refused to buy the Trollblood Sluggers because there were only 3 sculpts in the 5 man box.

You've got to remember that for plenty of people, the rules are secondary or tertiary and the building and painting and collecting are the main reasons they're in the hobby.

If Privateer came out with a multipart plastic kit for an infantry unit like the Winterguard, they'd sell a metric gak-ton of them. And not to just Warmachine players. However, they're content with using metal and restic, and their restic was, at least initially, pretty poor. The kits have gotten better, but they certainly weren't up to the standards of the GW multipart plastics released at similar times.

And now Wyrd is stepping up to the plate and releasing high quality plastic kits. IMO, they're not AS good as the GW (the detail seems to be less defined, and some of cuts made to get a model on the sprue are...interesting) but I'd rather work with them than the Privateer Models. At this point in wargaming history, there are just a lot of people that want uniqueness to their models but don't want the hassle of converting metal. Despite some of the very real pitfalls, this was one of the primary benefits of Finecast.

And that's really, IMO, the only shortcoming of Infinity. Great models. Great rules, but man.... I hate dealing with the big chunks of metal in the larger models. If they moved some of those to resin, they'd be golden.

Again, I think we have to consider that for many people the rules aren't at the forefront of what they're looking for. In that respect, the cost per model really is applicable, regardless of how many you need to play.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 19:21:24


Post by: CIsaac


 cincydooley wrote:
Everyone is talking about rules here and now, but does anyone think that part of the popularity is the fact that of those "big 3 or 4" and not including historicals, GW is making the most appealing kits?

I'd rather buy their multi part plastics than most of the Warmachine or Hordes kits, simply because they're plastic and have options. I've refused to buy the Trollblood Sluggers because there were only 3 sculpts in the 5 man box.

You've got to remember that for plenty of people, the rules are secondary or tertiary and the building and painting and collecting are the main reasons they're in the hobby.

If Privateer came out with a multipart plastic kit for an infantry unit like the Winterguard, they'd sell a metric gak-ton of them. And not to just Warmachine players. However, they're content with using metal and restic, and their restic was, at least initially, pretty poor. The kits have gotten better, but they certainly weren't up to the standards of the GW multipart plastics released at similar times.

And now Wyrd is stepping up to the plate and releasing high quality plastic kits. IMO, they're not AS good as the GW (the detail seems to be less defined, and some of cuts made to get a model on the sprue are...interesting) but I'd rather work with them than the Privateer Models. At this point in wargaming history, there are just a lot of people that want uniqueness to their models but don't want the hassle of converting metal. Despite some of the very real pitfalls, this was one of the primary benefits of Finecast.

And that's really, IMO, the only shortcoming of Infinity. Great models. Great rules, but man.... I hate dealing with the big chunks of metal in the larger models. If they moved some of those to resin, they'd be golden.

Again, I think we have to consider that for many people the rules aren't at the forefront of what they're looking for. In that respect, the cost per model really is applicable, regardless of how many you need to play.


This is a major part of why I still keep coming back to Games Workshop myself. I, along with my GF, have decided to expand back into WM/H, but for me nothing could beat the new Deathwing kits. I love them. I love how they look. I love the gak-ton of bits that come with them extra (already planning on kitbashing other squads with them). I love the FW stuff too. My Cataphractii Terminators are beautiful sculpts and I keep dreamily staring at Contemptor Dreads as I so badly want one done up in Deathwing colors.

At the same time, there are some nice sculpts on the PP side of the pond. They're just rougher to put together and less friendly to conversion.

It was rather amusing this weekend when I was subjected to a rant about how plastic is gak and I shouldn't be using it if I was a real modeller/painter and THAT was one of GW's flaws in production (really, of all the things to kvetch about, their plastics are the best of the plastic using miniature companies). I just don't get it sometimes, I guess. But I don't mind. I'll enjoy my Deathwing terminators AND I'll enjoy my Knights Exemplar.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 19:27:56


Post by: Surtur


hellpato wrote:
 Pacific wrote:
 Surtur wrote:
 -Loki- wrote:
 H.B.M.C. wrote:
 -Loki- wrote:
So does that make Malifaux, Infinity, FoW, etc the elitist PC users who totally know theirs is better and need to tell people?


Are you trying to be funny or are you trying to pour fuel on the fire?


A little bit of both?

Oh I'm definitely finding Infinity to be the better game these days. I also like to recommend it whereever I can. So I fall into 'Infinity elitist'.


Infinity is the Linux of wargames.


Funny you should say that - I've heard someone say that they couldn't go back to playing 40k again after Infinity, as it felt like playing a 16-bit version of a game after playing something on a Playstation or N64.

Although that's clearly nonsense as I have to say there is stuff on the SNES and Megadrive that still kicks ass even today I would liken it more to a different type of experience. A better analogy might be food: 40k is like guzzling a litre of coke, with fries, a big hamburger then topping it all off with a mega pack of chips/snacks. Infinity is more like a finely prepared gourmet meal, where some overpaid chef has spent 10 minutes agonising over where to place the carrot shavings on the Peruvian mountain goat cheese and spinach sauce. You can spend time savouring and enjoying each measured bite, looking at it and appreciating the effort and artistry involved in bringing you such culinary perfection.

But on the other hand, sometimes you just want to ram a pile of sweating, greasy carbs straight into your face, down the litre of coke, and then release a fog-horn of a belch afterwards despite feeling like a dirty bastard afterwards for doing so.


I don't think Infinity is that kind of food because peruvian mountain goat cheese, gourmet meal and overpaid chef will cost more than playing 40k.... that mean Infinity will cost more than GW.... The indy wargamming are like sushi and Warhammer stuff are like good hot dog stand.


Warhammer is fondue. It costs a lot, but really, you're just eating hot cheese.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 19:35:37


Post by: Wayshuba


Herzlos wrote:
Wayshuba wrote:
...snip...
Lastly, I will add this. The main reason Warhammer and 40k became so big was new players seeing a lot of other players playing the game. Now, in my FLGS at least, it is mainly historicals (primarily FoW, Bolt Action, Black Powder) and/or Warmahordes.
...snip...


What amuses me most about this is that the historicals you mentioned are all written/run by ex-GW staff (as far as I understand it, FoW was even offered to GW but declined because kids aren't into historicals). Imagine what'd have happened if they'd stayed in house, or how GW will cope if they are losing all of their talent.


Actually I think it is more than that. Warlord Games was started by two ex GWers. So they have wrapped up the whole package - well done rules, by experienced designers, gorgeous books (for a normal price), regular miniature releases (at sane prices), etc.

Also, in speaking with those at my FLGS, the main reasons the historicals have taken off - 1.) GW rules haven't moved in ages, they just change things to sell models and third edition was better than current one, 2.) the new army books (and prices) seem to be the real kicker that has turned people off when coupled with the new model prices (though everyone laughs at the ludicrous pricing on the core rulebooks as well) and 3.) quite frankly, the historicals in the last few years have really had some quality and marketing put behind them to make them less niche and more mainstream.

So it is a combination of GW acting like Kodak and thinking everyone still wants the same film cameras they bought in the early 90s, while other companies are selling really nice digital cameras for the 2010s.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 19:37:54


Post by: Khorneandpotatoes


It's not gonna put me out, I'll shell out the bucks because I love playing Warhammer, as long as I got a place to live and food to eat, my job is decent enough to allow me to afford GW prices still. Although, I do agree, they are pretty bad.. but most of the time I just order from miniature market. 25% off.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 19:46:36


Post by: cincydooley


Wayshuba wrote:
So it is a combination of GW acting like Kodak and thinking everyone still wants the same film cameras they bought in the early 90s, while other companies are selling really nice digital cameras for the 2010s.


Well, sure... Except that GW makes the best digital cameras (multipart plastic miniatures) and other companies are still selling film cameras they bought in the early 90s (metal models).....

Jussayin.

Also, Agree completely with CIssac. That Deathwing box can make about 13 terminators if you have other bits lying around. And guess what? Most GW veterans have other terminator bits just lying around... Be it from old ass models or an over abundance of Black Reach Terminators. Or hell, even the new DV terminators can be pretty easily weapon swapped.

And I think GW plans on this, as they know there are going to be plenty of vets that can take that $60 deathwing box and make more than just the 5 models included...


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 20:17:25


Post by: nolzur


 Pacific wrote:

Funny you should say that - I've heard someone say that they couldn't go back to playing 40k again after Infinity, as it felt like playing a 16-bit version of a game after playing something on a Playstation or N64.

Although that's clearly nonsense as I have to say there is stuff on the SNES and Megadrive that still kicks ass even today


Perhaps you did not realize, but the original playstation was originally a cooperative design between Nintendo and Sony to make a CD version of the SNES. Nintendo decided people would not want to have to use a seperate memory card or have easily scratched discs for their games.

The playstation had, literally, the exact same capabilities as the SNES did, Nintendo just dropped the SNES for a better system and made very few English games that showed the full range of what the system could do. Check out some of the later Japanese games for the Super Famicom (their version of the SNES, spelling may be wrong).

N64 actually was a far better machine than the playstation, but games developers were developing games for both systems, so did not do as much as they could have for the most part - the same happens with a lot of the newer games that are multi-platform nowadays.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 20:31:57


Post by: keezus


GW management is stuck in a mental rut, and is loosing touch with their clients think. The issue is threefold:

1: GW is following the trend of front-loading the starter box to haul in new customers. This is a fine strategy, with a caveat: the better value the starter is, the worse value the normal GW products look like in comparison. A new customer isn't going to give 2 gaks that the Deathwing Command Squad is multipart vs. the awesome new fixed pose ones in DV. They don't even have the codex to compare. All they know is that for $40 more than the new terminator box, they got a rulebook, dice, bikes, tactical squad, character models, and a Chaos army. The price for the add-ons seems downright insulting when you stop to consider it.

2. As mentioned before... DV needs the codex before you unlock the core rulebook. This would be like buying a $60 retail box for World of Warcraft and being restricted to the starting zone in with a level cap of 10, then for 1/2 the cost of the retail box, you can buy a download code that unlocks your levels from 10-max, but you have to buy seperate codes for each character. Then, if you want additional dungeons/zones, you can buy those too, again, for 1/2 as much as the starter. I realize that video games are not exactly analagous to the wargaming industry, but the fact remains that if you expect users to buy the DLC, they better have good content - or expect low sales. Almost every game that has had advertised functionality removed and turned into DLC has suffered accordingly.

3. GW dictates to their customer base what they should buy. This is a recipie for disaster. I realize this is a contentious assertion, as the army books theoretically allow for a wide variety of army builds. However as the army books ARE written with a slant towards shifting models, one can hardly consider this true freedom of choice. This attitude made sense when veterans with existing armies made up a substantial proportion of their client base, but now that they are almost exclusively targetting new customers - one wonders why they continue with such unevenly balanced books to shift sales, since if every unit was able to stand on its own merits, then sales would be equally distributed over the whole line. New customers won't know what the latest and greatest is... they just know the hobby is cool and they want to participate.


Automatically Appended Next Post:
-edit- Actually, now that I think about it more, the trend of shifting armybook balance towards the new units might be because GW is noticing decreased sales to the secondary market - ergo, they are FORCED to push the new units which have not made it to the secondary market yet. If this is the case (and it is conjecture), then GW's management have their heads further up their arses than I could imagine.

Merely fixing game balance would help stem that exodus of existing players, redistribute sales across the whole line AND reduce the flood of models to the secondary market. Then again, I am not an expert.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 20:40:37


Post by: RuneGrey


I never understood the appeal of having lots of extra bits in a single box - if I could have just the models I wanted to buy, and shave $5-$10 off the price, I'd much rather take the box without the options and just what I wanted in it without all of the extraneous bits. If you're never going to use them, where is the extra value? It just strikes me as extra cost.

Really, the only time you can actually say there is extra value is if you can magnetize a kit so you can use one model kit for several different purposes - the Warmachine plastic warjack kits can easily be magnetized to operate as several different jacks, and the same can be said for the new Warriors of Chaos Chariot, which only varies as to if it is the Gorebeast or Chaos Steeds pulling it. That is what is extra value out of a kit to me, not a bunch of extra parts that I'm just going to throw out.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 20:53:20


Post by: weeble1000


 RuneGrey wrote:
I never understood the appeal of having lots of extra bits in a single box - if I could have just the models I wanted to buy, and shave $5-$10 off the price, I'd much rather take the box without the options and just what I wanted in it without all of the extraneous bits. If you're never going to use them, where is the extra value? It just strikes me as extra cost.

Really, the only time you can actually say there is extra value is if you can magnetize a kit so you can use one model kit for several different purposes - the Warmachine plastic warjack kits can easily be magnetized to operate as several different jacks, and the same can be said for the new Warriors of Chaos Chariot, which only varies as to if it is the Gorebeast or Chaos Steeds pulling it. That is what is extra value out of a kit to me, not a bunch of extra parts that I'm just going to throw out.


It depends on what you are looking for, really. I like extra bits, and GW is good at providing that. However, I do like extra bits that are worth something to me in that they are standalone pieces, such as an extra weapon, or head option, or other standalone pieces of kit. What I don't like are bits that are relatively useless once the model is assembled a certain way, like the extra half faces of the Carnifex kit. There may be uses for those, but they don't stick out to me.

I do not like that GW goes out of its way to make sure that variant option bits are virtually impossible to use once the model is assembled a certain way. That definitely feels like giving customers the shaft. In many of GW's large multi-option kits in the last several years I have seen that trend. Its like GW wants to make sure that you can't kitbash out an extra model from spare bits. Thanks for putting time and effort into charging me more money for something I can't use.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 20:55:32


Post by: Chongara


I feel like these lower end estimates for the buy-in to 1500+pts in Warhammer40k is a bit of Cherry picking. When I played (and this was before the last couple rounds of price increases) it cost me way more than that. I was only trying to be marginally competitive too.

If I'd wanted something remotely close to a list that could win I'd have had to spend a lot of money scourging around for the really popular weapon bitz that were way expensive on the secondary market. Unless I wanted to scratch build all that stuff.

I can pull something similar with Warmahordes if I really wanted:

2 Player Battle Box (Split with another Player): ($50 MSRP) / $35.00 online
Typical 6-man Infantry Unit (~$28MSRP)/ $18.00 onlnie
Heavy Kit ($35.00 MSRP)/ $25.00 online

Suddenly I'm in the game at 35pts for under $120 MSRP or $80 in "Real" prices. It's not really a great list however. So I'm not really sure it's the fairest representation of getting into the game. It's cherry picking.

I suspect it might be better than what you'd get out mashing together 40k starters if the current ones are anything like the 5th edition ones. Which would have left you with a god awful mess that really couldn't win much.

Under $200 will get you tournament ready in any faction at 35pts and maybe even 50 in something like legion.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 21:02:47


Post by: cincydooley


 RuneGrey wrote:
I never understood the appeal of having lots of extra bits in a single box - if I could have just the models I wanted to buy, and shave $5-$10 off the price, I'd much rather take the box without the options and just what I wanted in it without all of the extraneous bits. If you're never going to use them, where is the extra value? It just strikes me as extra cost.


I mentioned it before, and maybe you missed it, but I was able to turn my 5-man Deathwing box into 13 unique models. Just because RuneGrey isn't going to use them doesn't mean there aren't a ton of other people that will use them. I'd rather pay the $5 extra and convert a bunch of old models than spend $55 twice so I can make 3 less models. Again, I think this an integral part to 'the hobby' that GW gets and other companies miss out on.

Wyrd is finally getting this with their plastics: I've been tempted to buy two of Mr Graves and the Relic Hunters boxed set simply because they offer me different looks for my models. Infinity has also seen how this can benefit with some of their new models. The Ariadna Intel Spec Ops model gives you the option to make 6 different models mixing the head and weapon choices. If I end up getting them, I'll probably get two so I can at least utilize both heads.

There are tons of people that like the extra bits so they can make every model unique. I know with my Space Marine squads I go out of my way to ensure that no one in the same squad has the same bare head. If they offered a Space Wolf head sprue with 50 unique heads on it, I'd be all over it.


Really, the only time you can actually say there is extra value is if you can magnetize a kit so you can use one model kit for several different purposes - the Warmachine plastic warjack kits can easily be magnetized to operate as several different jacks, and the same can be said for the new Warriors of Chaos Chariot, which only varies as to if it is the Gorebeast or Chaos Steeds pulling it. That is what is extra value out of a kit to me, not a bunch of extra parts that I'm just going to throw out.


And it directly relates to what I've said above, but while it's entirely within my abilility to magnetize stuff, I don't always want to. You know what you can do with the extra bits on your Warjack Kits? You can make really cool Battlefield Gun Emplacements. I think these are great! Privateer Even gives you some options for using them in game. But sadly, they won't be on the radar of many because they're more for narrative play and not for competitive play. Which is a huge shame, because the Privateer Hobby Blog is amazing.

Again, just because you're going to be throwing stuff out doesn't mean that there aren't a ton of people that participate fully in 'the hobby' and use those bits and bobs to create unique models, scratchbuild, or convert.


Automatically Appended Next Post:
Chongara wrote:
I feel like these lower end estimates for the buy-in to 1500+pts in Warhammer40k is a bit of Cherry picking. When I played (and this was before the last couple rounds of price increases) it cost me way more than that. I was only trying to be marginally competitive too.

If I'd wanted something remotely close to a list that could win I'd have had to spend a lot of money scourging around for the really popular weapon bitz that were way expensive on the secondary market. Unless I wanted to scratch build all that stuff.

I can pull something similar with Warmahordes if I really wanted:

2 Player Battle Box (Split with another Player): ($50 MSRP) / $35.00 online
Typical 6-man Infantry Unit (~$28MSRP)/ $18.00 onlnie
Heavy Kit ($35.00 MSRP)/ $25.00 online

Suddenly I'm in the game at 35pts for under $120 MSRP or $80 in "Real" prices. It's not really a great list however. So I'm not really sure it's the fairest representation of getting into the game. It's cherry picking.

I suspect it might be better than what you'd get out mashing together 40k starters if the current ones are anything like the 5th edition ones. Which would have left you with a god awful mess that really couldn't win much.

Under $200 will get you tournament ready in any faction at 35pts and maybe even 50 in something like legion.


GW has rules for Killteam missions that are STUPENDOUSLY fun to play. There are tournaments for a free version of Killteam at Adepticon. Just because 1850 is the "tournament standard" doesn't mean it's the only way to "really" play the game.

Again, GW has no interest in being "tournament ready." They've said as much. I don't get why everyone is intent on forcing that on the system as the only way to play.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 21:10:09


Post by: Etna's Vassal


Having read a lot of this thread (but honestly not all 56 pages) I'd have to say that yes, GW has priced me out of their game systems. $80+ just for a core rulebook, plus $50 per codex? And that's just to get my armies up to speed with the new edition, let alone adding even a few of the new units to my armies in order to keep them up to speed (I don't own even a single flyer, and from what I hear they're kind of required these days). I'm sorry, but even with other companies that are more expensive on a per-model basis I just feel that I'm getting more bang for my buck.

For example, I can justify spending $15-$20 on a new squad for Dust Warfare, but I cannot drop $35-$60 on a squad for Warhammer 40k. Even Malifaux or Infinity, which are, I will admit, much more expensive on a per-model basis than GW, present a much smaller barrier to new players in terms of buy-in cost. I got my Dust Warfare rules for $20, and my Infinity rules for free. That's a lot cheaper than $80, even if the rules are in .pdf format. And before you go telling me that you don't get a hardcover book for that price, I would direct you to the GW Apple Store, and to check out their prices for non-hardcover rulebooks.

Really, what I'm saying is there are better values out there in pure terms of how much money you need to get into a game. Before you say "well those games just don't give you as many miniatures in the end as 40k or WHFB" I would direct you to check out War & Conquest, where I can get the rules ($50), army list ($0) and miniatures ($100) for a samurai army for the same price as a GW starter set ($100) and army book ($50) which doesn't give you more than a bare-bones starter for your army, More miniatures, and a better price point.

To the argument that GW makes the best quality miniatures on the market, I'd put any of the Malifaux plastics up against a GW plastic any day of the week, and I'll happily compare an Infinity (apparently obsolete) metal mini against a Finecast mini. GW does not make the finest miniatures on the market any more. It could even be argued that they haven't made the best looking models in years. Remember the old metal Confrontation minis? If not, take a minute and go look them up, then compare them to any GW mini from the same time period. Rackham just plain wins.

I'm sorry to say it, as I grew up playing GW games (I've been playing since 40k 2nd ed. dropped) but GW has just plain fallen off for me. They're too expensive on a per-purchase basis, as well as a total buy in one. I know you can spend as much, if not more, money on other systems, but the unfortunate fact is that you don't have to.

But that's just how I see things.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 21:24:06


Post by: cincydooley


 Etna's Vassal wrote:

To the argument that GW makes the best quality miniatures on the market, I'd put any of the Malifaux plastics up against a GW plastic any day of the week, and I'll happily compare an Infinity (apparently obsolete) metal mini against a Finecast mini. GW does not make the finest miniatures on the market any more. It could even be argued that they haven't made the best looking models in years. Remember the old metal Confrontation minis? If not, take a minute and go look them up, then compare them to any GW mini from the same time period. Rackham just plain wins.
.


I think you should do a side by side comparison of the GW single sprue clampacks and the Malifaux ones. I think if you do, you'll find that the details on the GW ones are much more crisp and, as a whole, the models go together with less green stuffing required. And I own most of the Malifaux plastics.

The Rackham models are fantastic, you're right. Potentially the best metals I've ever worked with. That quality came with an anal retentive attention to detail that was a contributing factor to the company going under. Rackham metals were also more expensive than GW metals when they were being produced new. Jussayin.

I don't intend for this post to be antagonistic because I think you bring some valid points, but I think people are far too picky about Citadel/GWs tagline "the finest miniatures in the world." Mentos are called the freshmaker and I can verify that after a nice oniony or garlicy meal, they certainly aren't making my breath that fresh.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 21:26:06


Post by: Compel


So, I've just had a quick go at making up an exact copy of my 1500pt Imperial Guard army, with a minimal of wasted models.

£489.30

Imperial Guard Cadian Battleforce
3 Imperial Guard Chimeras
Guardsman Marbo
1 Leman Russ Battletank
1 Imperial Guard Manticore
2 Imperial Guard Valkyries
3 Mordian Iron Guard Squads
4 Mordian Iron Guard Flamers + Meltas
4 Mordian Iron Guard Grenade Launchers
1 Mordian Sergeant
1 Mordian Lascannon
4 Mordian Autocannons
1 Steel Legion Commissar
1 Mordian Lieutenant


Wasted Models: 1 Sentinel.
Needed Additional Models: 2 Melta Guns, 2 Plasma guns

Sure, I could try adjusting and money saving by using purely Cadians and the 5 man packs. But I'd bet, we'd still be at about £400 and would have a whole lot more 'leftover' models.

EDIT: Dropping all the Mordians, Adding in another Battleforce, 4 packs of 5 man cadians, another heavy weapon squad, 2 sets of special weapon guard: £435.10
Edit2: Just did my Blood Angels army at 1500 points. Although I did a lot of converting, roughly speaking: 2 Battleforces, Sanguinary Guard, Devastator Squad, 2 Jump Pack packs, Land Raider Crusader, Librarian in Terminator Armour, Assault Terminator squad.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 21:40:46


Post by: xxvaderxx


 Compel wrote:
So, I've just had a quick go at making up an exact copy of my 1500pt Imperial Guard army, with a minimal of wasted models.

£489.30

Imperial Guard Cadian Battleforce
3 Imperial Guard Chimeras
Guardsman Marbo
1 Leman Russ Battletank
1 Imperial Guard Manticore
2 Imperial Guard Valkyries
3 Mordian Iron Guard Squads
4 Mordian Iron Guard Flamers + Meltas
4 Mordian Iron Guard Grenade Launchers
1 Mordian Sergeant
1 Mordian Lascannon
4 Mordian Autocannons
1 Steel Legion Commissar
1 Mordian Lieutenant


Wasted Models: 1 Sentinel.
Needed Additional Models: 2 Melta Guns, 2 Plasma guns

Sure, I could try adjusting and money saving by using purely Cadians and the 5 man packs. But I'd bet, we'd still be at about £400 and would have a whole lot more 'leftover' models.

EDIT: Dropping all the Mordians, Adding in another Battleforce, 4 packs of 5 man cadians, another heavy weapon squad, 2 sets of special weapon guard: £435.10


Replace all of the above infantry with With war games factory´s gray coats and it will be even cheaper.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 21:44:49


Post by: Compel


Hmm, my posting is going a bit haywire, anyhows...

I just did my Blood Angels army at 1750 points. Although I did a lot of converting, roughly speaking: 2 Battleforces, Sanguinary Guard, Devastator Squad, 2 Jump Pack packs, Land Raider Crusader, Librarian in Terminator Armour, Assault Terminator squad.

£279.00

Better value, but not exactly cheap.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 22:10:38


Post by: pax_imperialis


also, whats with the massive difference in battleforce value? the sm one is good, like a solid 600pt starter force that just requires a character to be a legal force. but then the guard one, which is only half a platoon? they need to at least put a russ back into it, or else just make it an entire infantry platoon. the eldar battleforce is pretty crap too. I haven't looked at eldar since I played 3rd edition, don't know what they are like now. better? GW could do a lot with battleforces, as i can see how the sm or chaos or dark eldar ones are really good as both starter armies for newbies or quality add ons for vets. they just seem unfairly balanced.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 22:15:51


Post by: Amaya


It is a given that high model/vehicle armies are going to be expensive than low model/vehicle armies.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 22:18:35


Post by: pax_imperialis


 Compel wrote:
Hmm, my posting is going a bit haywire, anyhows...

I just did my Blood Angels army at 1750 points. Although I did a lot of converting, roughly speaking: 2 Battleforces, Sanguinary Guard, Devastator Squad, 2 Jump Pack packs, Land Raider Crusader, Librarian in Terminator Armour, Assault Terminator squad.

£279.00

Better value, but not exactly cheap.



Agree, very similar to what i've done. battleforce, devastator squad, librarian, combat squad and tac squad so far, land raider and storm talon are next buys. Weirdly i ended up with enough parts for an extra five marines except legs, found some on ebay though so free extra 5 marines which i'm thinking of converting to powerfist/stormshield vanguard. by the way, are they any good? 3+ inv. save seems excessively powerful to someone who hasn't played since 3rd edition.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 22:24:48


Post by: Compel


Generally speaking the problem is, anytime you start building up nasty units like that... You end up realising assault terminators are cheaper and better.

However, it might be worth having a vanguard just with a storm shield and bolt pistol, then a different vanguard with the fist.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 22:35:33


Post by: Chongara


 Amaya wrote:
It is a given that high model/vehicle armies are going to be expensive than low model/vehicle armies.


Thing is, unless you're MEQs (maybe Necrons now that they're a thing) you're going to have a high body count, more vehicles or possibly both. Even in the former case you've got to kind of weigh down your dudes with inefficient wargear choices to get the points per model up to decent values relative to $ investment. Which can be seriously inefficient.

I realize that GW may claim to not aim to be a tournament-centric game, but if you're playing in a public meta you've got to have some level game to bring unless you've been blessed with A) Opponents with varied enough collections to have a more relaxed build than their main one, and B) Are generous enough to want to play these against the new guy. If either isn't true, true you're just going to get curb stomped into oblivion since that's what you have to play against. This is especially true since 85%+ of a 40k battle is decided at the list building stage.



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 22:48:16


Post by: Amaya


Oh yeah. This is not the easiest hobby to get into by any means. I know a guy who lost something like his first 50-60 games in a row. Eventually he became one of the better local players. The learning and expense curve is not very forgiving. I'm sure everyone has wasted money on models that amounted to nothing on the tabletop.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 22:59:36


Post by: pax_imperialis


 Compel wrote:
Generally speaking the problem is, anytime you start building up nasty units like that... You end up realising assault terminators are cheaper and better.

However, it might be worth having a vanguard just with a storm shield and bolt pistol, then a different vanguard with the fist.


Cheers, good advice. Yeah it was more that i just had these bits lying about so i thought i could save myself the money and make a cc unit that has basically the same save and melee ability, even if points wise they are more. Have another question, i'm wading my way through the new rule book and under transports it says a transport can only carry one infantry unit and/or an independent character. so what's the point of the crusader or regular raider carrying 12 or 16 models? no unit is that size. i seem to remember in apocalypse you can carry multiple units in super heavy transports, is that simply not an option in regular 40k? i know raiders have terminators in mind but even then why would you want an 8 man squad?

Sorry for taking this further off topic, but i appreciate the reply!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 23:03:04


Post by: Amaya


ASFAIK there is no limit as to how many ICs can be attatched to a squad.

I believe Space Wolves and Black Templars both have troop choices that can reach or exceed 16, so they could use the full capacity of the more spacious Land Raiders.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 23:07:34


Post by: Harriticus


 cincydooley wrote:
Wayshuba wrote:
So it is a combination of GW acting like Kodak and thinking everyone still wants the same film cameras they bought in the early 90s, while other companies are selling really nice digital cameras for the 2010s.


Well, sure... Except that GW makes the best digital cameras (multipart plastic miniatures) and other companies are still selling film cameras they bought in the early 90s (metal models).....
..


It's really not true anymore. GW models are increasingly low quality (in combination with overpriced), looking poorly designed/"chaotic" (too many attachments/skulls/flames/so on)/clunky (often resembling large toys rather then models), and stuff like finecast is just poorly crafted low-quality garbage.

The last GW model released that I think looks any good was the Tervigon/Flying Hive Tyrant, which was like a year ago. The WoC, CSM, DA, and now Daemon releases have all been rather poor.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 23:07:44


Post by: pax_imperialis


Oh cool, didn't know that. damn, want to keep them vanilla! basically want a crusader with my two devastator squads, fisty vanguards and librarian, rolling fortress of doom lol. Cheers again for the advice, so much has changed since 3rd!


Automatically Appended Next Post:
 Harriticus wrote:
 cincydooley wrote:
Wayshuba wrote:
So it is a combination of GW acting like Kodak and thinking everyone still wants the same film cameras they bought in the early 90s, while other companies are selling really nice digital cameras for the 2010s.


Well, sure... Except that GW makes the best digital cameras (multipart plastic miniatures) and other companies are still selling film cameras they bought in the early 90s (metal models).....
..


It's really not true anymore. GW models are increasingly low quality (in combination with overpriced), looking poorly designed/"chaotic" (too many attachments/skulls/flames/so on)/clunky (often resembling large toys rather then models), and stuff like finecast is just poorly crafted low-quality garbage.

The last GW model released that I think looks any good was the Tervigon/Flying Hive Tyrant, which was like a year ago. The WoC, CSM, DA, and now Daemon releases have all been rather poor.


Yeah, whats with the multipart vs clip kits? i remember you used to get the clip ones with paint sets back in the day. The new ons in the dv set actually look pretty cool, maybe GW should sell more of the clip ones for guys like me who are new and generally can't paint to save themselves anyway, but like the game for the gameplay. if they can pack the dv set with so much, it must mean the clippys cost sod all to make. I'm prepared for all you vets to object to this btw lol


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 23:15:21


Post by: Amaya


 Harriticus wrote:
 cincydooley wrote:
Wayshuba wrote:
So it is a combination of GW acting like Kodak and thinking everyone still wants the same film cameras they bought in the early 90s, while other companies are selling really nice digital cameras for the 2010s.


Well, sure... Except that GW makes the best digital cameras (multipart plastic miniatures) and other companies are still selling film cameras they bought in the early 90s (metal models).....
..


It's really not true anymore. GW models are increasingly low quality (in combination with overpriced), looking poorly designed/"chaotic" (too many attachments/skulls/flames/so on)/clunky (often resembling large toys rather then models), and stuff like finecast is just poorly crafted low-quality garbage.

The last GW model released that I think looks any good was the Tervigon/Flying Hive Tyrant, which was like a year ago. The WoC, CSM, DA, and now Daemon releases have all been rather poor.


Can you provide an unbiased example of where quality has actually declined in a quanitifiable fashion? Personally, I think they are looking more cartoonish and I dislike the aesthetic that GW is moving towards, but the level of detail seems to be improving or at least consistent with recent works. I would agree with the sentiment that there are other miniature companies providing superior figurines.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/21 23:19:22


Post by: Micky


I wonder how much of this stuff can be blamed on GW being a PLC - it seems to me that if they were private and didn't have a board of directors or a bunch of shareholders to answer to, there'd be a lot less of this sort of thing going on.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 03:01:19


Post by: darefsky (Flight Medic Paints)


 Micky wrote:
I wonder how much of this stuff can be blamed on GW being a PLC - it seems to me that if they were private and didn't have a board of directors or a bunch of shareholders to answer to, there'd be a lot less of this sort of thing going on.


At the end of the day the ONLY thing a public company is there to do is MAXIMIZE SHAREHOLDER PROFITABILITY.

There are an insane amount of ways to do this. The most basic and common would be to provide a great product that your customers want, while constantly acquiring new customers and reducing costs. Now does this sound like what GW is doing? Apple can charge what they do for the phones and computers and shiny iPads because the market wants the product and is willing to pay the price for it. When new and better products come on the market Apple can adapt and overcome or go the way they did in the 90s and almost go under.

I personally believe that GW is very much like the Apple of the 90s they are at a crossroads if they see it or not. If they address the issues of their rules, Finecast, pricing and pissed off fans they have a chance. If not someone else will buy the IP and hopefully do a better job with the games.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 03:22:28


Post by: Nucflash


 cincydooley wrote:
Everyone is talking about rules here and now, but does anyone think that part of the popularity is the fact that of those "big 3 or 4" and not including historicals, GW is making the most appealing kits?

I'd rather buy their multi part plastics than most of the Warmachine or Hordes kits, simply because they're plastic and have options. I've refused to buy the Trollblood Sluggers because there were only 3 sculpts in the 5 man box.

You've got to remember that for plenty of people, the rules are secondary or tertiary and the building and painting and collecting are the main reasons they're in the hobby.

If Privateer came out with a multipart plastic kit for an infantry unit like the Winterguard, they'd sell a metric gak-ton of them. And not to just Warmachine players. However, they're content with using metal and restic, and their restic was, at least initially, pretty poor. The kits have gotten better, but they certainly weren't up to the standards of the GW multipart plastics released at similar times.

And now Wyrd is stepping up to the plate and releasing high quality plastic kits. IMO, they're not AS good as the GW (the detail seems to be less defined, and some of cuts made to get a model on the sprue are...interesting) but I'd rather work with them than the Privateer Models. At this point in wargaming history, there are just a lot of people that want uniqueness to their models but don't want the hassle of converting metal. Despite some of the very real pitfalls, this was one of the primary benefits of Finecast.

And that's really, IMO, the only shortcoming of Infinity. Great models. Great rules, but man.... I hate dealing with the big chunks of metal in the larger models. If they moved some of those to resin, they'd be golden.

Again, I think we have to consider that for many people the rules aren't at the forefront of what they're looking for. In that respect, the cost per model really is applicable, regardless of how many you need to play.


Man where are all these people you all keep talking about who like to paint Models??? off all the people I have played with over the years I have found 3, that likes to paint as much as me.. I have found 2-5 that atleast give it a little effort.. The rest play with unpainted models, or they paint it up as fast as they can.. Or they look at my models and try to sneak in a few of theirs when im down at my local club painting, so I will get exited about painting their models and end up doing it for them... In my experience like 90% likes to play and 10% likes to paint... Its funny to read all these people saying they suport GW for the models... Who actually paints?? and think its fun? I know I do but I have through all my life been in the MINORITY in the gaming community's I have been a part of hahah...

text removed.
reds8n




Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 04:17:21


Post by: Kasrkin_Seath


I've read a good portion of the thread, and while I may be new to the hobby, I figure I can still give some input on this from the perspective of those of us who are just starting. Before continuing, I should say that I jumped into the hobby with virtually no research,

I bought roughly a 500 point IG army second-hand and now regret my decision upon finding out that it is of minimum size. A friend of mine who went with orks has only reflected my thoughts back at me. With around $70 already in the hole for models, I am unwilling to invest more into it. Even at roughly 2/3's of retail price, I still feel like the value of what I received did not match the price tag. In retrospect I think I should have gone with Warmachine, or maybe Dust. At least with those I can field the bare minimum army for the price of a couple hundred points of 40K models, assuming I'm buying retail. (~$50 for minimum with Warmachine, ~$30 with Dusk from what I gathered).

It's not that I dislike 40K or GW; the reason I went with 40K in the first place is because of how well known it is and how much I like it.... which is a lot. However, after putting a bit of effort into investigating the various systems available I believe that it is only a matter of time before GW is lagging behind the competitors as they gain renown. But hey, just the thoughts of two newbies...



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 04:20:25


Post by: cincydooley


Nucflash wrote:
]

Man where are all these people you all keep talking about who like to paint Models??? off all the people I have played with over the years I have found 3, that likes to paint as much as me.. I have found 2-5 that atleast give it a little effort.. The rest play with unpainted models, or they paint it up as fast as they can.. Or they look at my models and try to sneak in a few of theirs when im down at my local club painting, so I will get exited about painting their models and end up doing it for them... In my experience like 90% likes to play and 10% likes to paint... Its funny to read all these people saying they suport GW for the models... Who actually paints?? and think its fun? I know I do but I have through all my life been in the MINORITY in the gaming community's I have been a part of hahah...
.


I promise they exist. I'd paint even more if I didn't live in Ohio or had an in house workshop where I can prime. Working on my first titan right now and I've got my base coats on my first batch of Heresy Space Wolves right now.

And I have about 150 points of Cygnar painted up to a pretty quality standard. I usually only play with my painted models.


Automatically Appended Next Post:
Kasrkin_Seath wrote:
I've read a good portion of the thread, and while I may be new to the hobby, I figure I can still give some input on this from the perspective of those of us who are just starting. Before continuing, I should say that I jumped into the hobby with virtually no research,

I bought roughly a 500 point IG army second-hand and now regret my decision upon finding out that it is of minimum size. A friend of mine who went with orks has only reflected my thoughts back at me. With around $70 already in the hole for models, I am unwilling to invest more into it. Even at roughly 2/3's of retail price, I still feel like the value of what I received did not match the price tag. In retrospect I think I should have gone with Warmachine, or maybe Dust. At least with those I can field the bare minimum army for the price of a couple hundred points of 40K models, assuming I'm buying retail. (~$50 for minimum with Warmachine, ~$30 with Dusk from what I gathered).

It's not that I dislike 40K or GW; the reason I went with 40K in the first place is because of how well known it is and how much I like it.... which is a lot. However, after putting a bit of effort into investigating the various systems available I believe that it is only a matter of time before GW is lagging behind the competitors as they gain renown. But hey, just the thoughts of two newbies...



Appreciate your anecdote but GW really isn't in any danger of lagging behind the others. Privateer can make some headway, but they have miles to go before their player base is remotely close to that of 40k. It isn't going to happen with Dust. At best it's going to be popular in the tactics version. I did all the demoing for it at GenCon and we only did a single unscheduled demo of the Warfare rules at the largest gaming convention in the country. Tactics and boardgamers is where the money will be with that brand.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 09:15:30


Post by: Herzlos


Wayshuba wrote:
Herzlos wrote:
Wayshuba wrote:
...snip...
Lastly, I will add this. The main reason Warhammer and 40k became so big was new players seeing a lot of other players playing the game. Now, in my FLGS at least, it is mainly historicals (primarily FoW, Bolt Action, Black Powder) and/or Warmahordes.
...snip...


What amuses me most about this is that the historicals you mentioned are all written/run by ex-GW staff (as far as I understand it, FoW was even offered to GW but declined because kids aren't into historicals). Imagine what'd have happened if they'd stayed in house, or how GW will cope if they are losing all of their talent.


Actually I think it is more than that. Warlord Games was started by two ex GWers. So they have wrapped up the whole package - well done rules, by experienced designers, gorgeous books (for a normal price), regular miniature releases (at sane prices), etc.


From what I can tell, Warlord is mostly made up of ex GW staff, down to the casters.

Also, in speaking with those at my FLGS, the main reasons the historicals have taken off - 1.) GW rules haven't moved in ages, they just change things to sell models and third edition was better than current one, 2.) the new army books (and prices) seem to be the real kicker that has turned people off when coupled with the new model prices (though everyone laughs at the ludicrous pricing on the core rulebooks as well) and 3.) quite frankly, the historicals in the last few years have really had some quality and marketing put behind them to make them less niche and more mainstream.

So it is a combination of GW acting like Kodak and thinking everyone still wants the same film cameras they bought in the early 90s, while other companies are selling really nice digital cameras for the 2010s.


I'd agree with that. The 40K I'm playing now feels very much like a clunky version of the 40K I used to play in the 90's, but with more complications shoehorned in and more figures. Whereas from what I've read of Hail Caesar (Ancients), Bolt Action (WW2) and Saga (Dark Ages, though I'm not sure there's any GW connection, it's from Gripping Beast), the games are a lot more engaging and faster to play, with some quite interesting mechanics based around fun 'beer and pretsels' gaming.

Pin markers to affect units Moral which affects their performance fits in with small arms fire skirmish games. You keep your opponent pinned with one unit so they can't harm you and move in with another to wipe them out when they are softened up involves a bit more strategic depth than deciding which unit to charge with first and take the snap fire.

Issuing orders and rolling to see how they are performed based on a leadership value (as intended, badly, too well) also makes things interesting as controlling units on a battlefield becomes fairly unpredictable but no too much.

Having fatigue markers which affect combat effectiveness also adds an interesting challenge; do you rest your unit to recover or just go for it? It's a lot more realistic than having units run across a battlefield at full speed and begin combat as if they haven't moved.

The quality and value of historicals has come along some way as well, previously armies like ancients and napoleonics were scary to collect because of the volume of metal figures you needed, with with plastics it's pretty affordable (if you can face gluing together hundreds of figures!)


Automatically Appended Next Post:
 cincydooley wrote:
Wayshuba wrote:
So it is a combination of GW acting like Kodak and thinking everyone still wants the same film cameras they bought in the early 90s, while other companies are selling really nice digital cameras for the 2010s.


Well, sure... Except that GW makes the best digital cameras (multipart plastic miniatures) and other companies are still selling film cameras they bought in the early 90s (metal models).....


Nah. I've got multipart plastics and metal models that are at least as good as GW, and resins that are far superior. A few years ago your analogy might have been valid but everyone else has moved on vastly since then whilst GW has stagnated.

Also, Agree completely with CIssac. That Deathwing box can make about 13 terminators if you have other bits lying around. And guess what? Most GW veterans have other terminator bits just lying around... Be it from old ass models or an over abundance of Black Reach Terminators. Or hell, even the new DV terminators can be pretty easily weapon swapped.

And I think GW plans on this, as they know there are going to be plenty of vets that can take that $60 deathwing box and make more than just the 5 models included...


But they are pricing it as if you can make everything they provide. Yes many vets will have enough bits to make 13 terminators from the kit. But many others won't (I don't, and my BA playing friend doesn't), and dislike the idea of paying more for extra bits they'll never need.


Automatically Appended Next Post:
 cincydooley wrote:

Appreciate your anecdote but GW really isn't in any danger of lagging behind the others. Privateer can make some headway, but they have miles to go before their player base is remotely close to that of 40k. It isn't going to happen with Dust. At best it's going to be popular in the tactics version. I did all the demoing for it at GenCon and we only did a single unscheduled demo of the Warfare rules at the largest gaming convention in the country. Tactics and boardgamers is where the money will be with that brand.


Warhammer Fantasy has already fallen behind Warmachine/Hordes in some of the popularity charts, so I can't say I agree that GW is in no danger of lagging behind. 40K is still by far the most popular game, but it's lead seems to be diminishing fairly rapidly to it's competitors*, so unless they do something drastic it's only a matter of time before it starts critical mass.


*It's not growing, it's competitors are.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 09:48:39


Post by: Riquende


everyone else has moved on vastly since then whilst GW has stagnated.


I appreciate that the quote is specifically about model quality but it can be applied to most aspects of the hobby, from the awful rules to the total lack of online social interaction. GW want gaming to be like it was 20 years ago (when ironically people liked them for their varied range of games and their attitude).


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 13:06:19


Post by: Howard A Treesong


 cincydooley wrote:
Wayshuba wrote:
So it is a combination of GW acting like Kodak and thinking everyone still wants the same film cameras they bought in the early 90s, while other companies are selling really nice digital cameras for the 2010s.


Well, sure... Except that GW makes the best digital cameras (multipart plastic miniatures) and other companies are still selling film cameras they bought in the early 90s (metal models).....

Jussayin.


That just isn't a fair representation of wargaming products currently available at all. There are lots of plastic models out there from other manufacturers, and some are of a very high standard. I don't really get the hate for metal, metal casting allows for things you just can't do in plastic, they are different materials with different casting properties. And GW replaced their metal with finecast, that's nothing to cheer about.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 13:57:08


Post by: Chongara


 Howard A Treesong wrote:
 cincydooley wrote:
Wayshuba wrote:
So it is a combination of GW acting like Kodak and thinking everyone still wants the same film cameras they bought in the early 90s, while other companies are selling really nice digital cameras for the 2010s.


Well, sure... Except that GW makes the best digital cameras (multipart plastic miniatures) and other companies are still selling film cameras they bought in the early 90s (metal models).....

Jussayin.


That just isn't a fair representation of wargaming products currently available at all. There are lots of plastic models out there from other manufacturers, and some are of a very high standard. I don't really get the hate for metal, metal casting allows for things you just can't do in plastic, they are different materials with different casting properties. And GW replaced their metal with finecast, that's nothing to cheer about.




Seriously. The comparison of "Multi-part Plastic" to "Metal" as "Modern Digital" to "Early 90s Film" is somewhere between "Lacking in perspective" to "Wholly out of touch with reality". Plastic is light, and easy to cut but that's about all I'm willing to give in the "Win" column. Most everything else is a trade off. Also having a billion different parts and gubbins to stick everywhere is really only relevant in a rule set that requires a lot of gear swapping. If your armies consistent of relatively consistently equipped combatants suddenly being able to mix-and-match loses a ton of utility.

EDIT: I'll grant I like the casting quality and sharpness of GWs plastics more than a lot of other companies plastics, including those of my preffered game (WM/H) just to show I'm willing to give them something. However, as has been pointed out metal is fine material that does a lot of good stuff.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 14:02:07


Post by: Lost Vyper


e to the Bay is the way i go...last new models were three Eldar War Walkers around 25-30€ that i bought from GW...i´m not so much in to painting that i am into gaming, so, i get painted models home brought with the same prize (or cheaper) than from a GW-shop. Oh, and i bought three Hornets from Forgeworld due to the fact that, they weren´t available in eBay...I will buy next Eldar codex immediately, but that´s about it...


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 14:28:18


Post by: keezus


 cincydooley wrote:
Appreciate your anecdote but GW really isn't in any danger of lagging behind the others.

You keep telling yourself that... years ago, everyone was ripping PP for being some small startup that was going to die the same horrible death as Warzone, Void and Confrontation. The naysayers complained that the models were ugly and primitive and the range was tiny. Now they are No. 2. This attitude is EXACTLY how the sector leader gets supplanted.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 14:43:30


Post by: Nucflash


As reds8n saw fit to remove part of my post.. I will ad the Important part back with a less agressive attitude. "I Started Tabletop gaming in the late 1980s early 1990s.. Me and my friends made several attempts from the 1990-2000s to get into Warhammer 40k/WHFB. They all failed, and it just ended up costing me Money. During the last decade I have tried again but it Failed and it cost me some more money. I then started Warmachine in 2010 and I have been playing non-stop ever since. And I have started asking myself why this is...

The Reasons Games Workshop always failed to hold our interest and just became a money pit/sink is the following

1: When a group of friends pick up the games workshop hobby , everyone wants to pick their own army. But because of slow Codex uppdates, several of the people in the "friends group" soon find themselves with outdated Armies, and just cant win anymore. They lose interest and soon after quit (not many people I know are interested in buying more armies to stay competetive, its just easier to quit and call your losses). Those that are left either have to find new people to play with or join their friends doing something ells, that everyone finds fun... I have always ended up "leaving my armies in the basement collecting dust". This has happend 3 times during the last two decades.. GW has only done one thing for me "COST ME MONEY". I also play RPG games and those we have played Non-stop for decades, with no breaks.. It has just been a way better way to have fun with my friends then sinking thousands of dollars into Games workshop games. A decade back there where no alternatives to Games Workshop (accept Historical Wargaming, and I never could get anyone to try that with me hehe).

2: It takes to much effort and money to get an army going, I always painted up my stuff, but others thought it was a chore, and just wanted to play..

3: When you are finaly done (spent tons of Cash and effort building your armies). And are getting ready to play you soon come to understand that there are hughe HOLES in the game design. Making for an Unfair and Unbalanced gaming experince..

These are the 3 Main Reasons Why you should never buy any Games Workshop product, Because It is a SCAM. Take 6th edition for example its geard Towards shooting, do you all think its an accident that Eldar, TAU and IPG might be ready for a new Codex Release??

I personaly think that We as a Community of Wargamers should acknowledge the fact that Games Workshop has become "bad business". And take some MORAL responsibility towards the next generation of Wargamers and stop advocating Games Workshop games.. And show them better and cheaper games... The Games Workshop Hobby is overpriced, not fun to play and the business model behind it is really awful, as its mainly focused towards childrean..

You can think what you want about this. But I think those 3 reasons have happend to many people that have tried to get into table top wargaming, but Because Games Workshop was the first game they got into, they never stuck with it. I really feel that GW is bad for our Hobby.. they need to get shut down. Or man up to their mistakes and change the Game design of their games and stop selling overpriced plastic men to childrean..


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 14:48:03


Post by: Talizvar


***Warning turned into a rant... soooo sorry****

I would think with how GW is focused is a two tier approach:

Starter box set for the beginners.

All other releases for those "updating" their existing armies.

Bright side is they are at parity with Forge World!

To get pretty much everything that is Dark Angels it would cost ~$1200 not including the standard marine transports, tanks and dreadnaughts (??!!). I could get a decent dirt bike, computer or three different game systems for that cost.

I guess I am trying to say is they now are competing with large ticket items of disposable income and are now outside of the $20 impulse buy products they used to have easily available.

My local gaming store refuses to deal with them, saying that GW's sense of entitlement and dictating terms was getting them angry so Magic the Gathering, Flames of War, Hordes and Warmachine are the games of choice.

"I" get angry with the new White Dwarf when I see an item for the USA is $60 and in Canada it is $75 and our dollar is more (they were right in hiding it in the past, now my nose is rubbed in it monthly!).

Bottom Line: Wish they could get a clue about their pricing.
I now buy 1/5 what I used to due to the prices. I am afraid what their next "plan" will be if this present course is not working out.



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 14:51:06


Post by: cincydooley


 keezus wrote:
 cincydooley wrote:
Appreciate your anecdote but GW really isn't in any danger of lagging behind the others.

You keep telling yourself that... years ago, everyone was ripping PP for being some small startup that was going to die the same horrible death as Warzone, Void and Confrontation. The naysayers complained that the models were ugly and primitive and the range was tiny. Now they are No. 2. This attitude is EXACTLY how the sector leader gets supplanted.


Sigh. And who, really, did they have to supplant to be #2? Not really anyone. We won't be able to compare anything apples to apples unless Privateer releases a yearly or even quarterly earnings statement, and they under no onus to as they're private. But even if they do, I'd be INCREDIBLY surprised if their revenue and/or profit margin even outstripes Forge World, let alone GW as a whole.

And seriously. I need someone to link me to these plastics that are so superior to GWs. I've worked with both the new Malifaux and Bolt Action plastics, and while they're nice, they do not have the level of detail or the crispness of detail that the GW ones do. I'd love to buy these mythical superior multi part plastics and work with them.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 15:03:11


Post by: Talizvar


 Nucflash wrote:

1: When a group of friends pick up the games workshop hobby , everyone wants to pick their own army. But because of slow Codex uppdates, several of the people in the "friends group" soon find themselves with outdated Armies, and just cant win anymore. They lose interest and soon after quit (not many people I know are interested in buying more armies to stay competetive, its just easier to quit and call your losses). Those that are left either have to find new people to play with or join their friends doing something ells, that everyone finds fun... I have always ended up "leaving my armies in the basement collecting dust". This has happend 3 times during the last two decades.. GW has only done one thing for me "COST ME MONEY". I also play RPG games and those we have played Non-stop for decades, with no breaks.. It has just been a way better way to have fun with my friends then sinking thousands of dollars into Games workshop games. A decade back there where no alternatives to Games Workshop (accept Historical Wargaming, and I never could get anyone to try that with me hehe).


Hit the nail on the head in this part here.
My friends and I get sucked into different armies that we identify with but any time someone gets a shiny new codex or some addendum or rules change the crying and nashing of teeth cycle begins again. We keep falling back to Batteltech, Epic or Field of Glory when the "Holes" get to be too much. However, we have successfully got our friend to play Squats since we keep using the original Codex and "update" to match the flavor of the month and it works out well, sometimes it can be funny in the extreme.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 15:15:36


Post by: Nucflash


 cincydooley wrote:
 keezus wrote:
 cincydooley wrote:
Appreciate your anecdote but GW really isn't in any danger of lagging behind the others.

You keep telling yourself that... years ago, everyone was ripping PP for being some small startup that was going to die the same horrible death as Warzone, Void and Confrontation. The naysayers complained that the models were ugly and primitive and the range was tiny. Now they are No. 2. This attitude is EXACTLY how the sector leader gets supplanted.


Sigh. And who, really, did they have to supplant to be #2? Not really anyone. We won't be able to compare anything apples to apples unless Privateer releases a yearly or even quarterly earnings statement, and they under no onus to as they're private. But even if they do, I'd be INCREDIBLY surprised if their revenue and/or profit margin even outstripes Forge World, let alone GW as a whole.

And seriously. I need someone to link me to these plastics that are so superior to GWs. I've worked with both the new Malifaux and Bolt Action plastics, and while they're nice, they do not have the level of detail or the crispness of detail that the GW ones do. I'd love to buy these mythical superior multi part plastics and work with them.


To be honest man. And I'm talking as a fellow gamer to another. Why do you keep suporting Games Workshop? I think its very clear what they stand for. They push Vetrans out of their shops because they do not want negative feedback, that might effect sales. They design the Rules with one purpose in mind "sell more armies". They slow down Codex updates to try and force their customers to pick up a new army's instead. Each edition of the main rules, changes things that will sell the type of models they are planing on releasing in the future. White Dwarf has gone from a good gaming magazine with lots of articals back in the 90s to anadvertisement magazine, that really should be handed out for free.. They constantly Up the prices of the models.. They sell the models for diffrent amounts around the world, if you live in Australia, you pay alot more then in the rest of the world for example. They enforce Trade embargos on their retailers. Saying that they cant sell to certain regions of the world. This goes against Free trade rules of the EU. And with the US/EU new legislation on trade in the works, you could probably soon sue them in the EU courts. They themselves sue little companies that try to make a living, claiming ridicules patent infringements, that they dont even hold. Their Store employee's harass people who walk into their stores (forced to do so because of company policy's)

Seriously dude its not FUN anymore, this company needs to be stoped and the only people who can do it is US the customers.. Stop buying their products, You have a moral responsibility to do so. Saying you like their plastics is not a good enough reason. It is like saying you like a companies carpets, and you will keep buying from them (even when you know they are using child labourers to make them)


Automatically Appended Next Post:
 Talizvar wrote:
 Nucflash wrote:

1: When a group of friends pick up the games workshop hobby , everyone wants to pick their own army. But because of slow Codex uppdates, several of the people in the "friends group" soon find themselves with outdated Armies, and just cant win anymore. They lose interest and soon after quit (not many people I know are interested in buying more armies to stay competetive, its just easier to quit and call your losses). Those that are left either have to find new people to play with or join their friends doing something ells, that everyone finds fun... I have always ended up "leaving my armies in the basement collecting dust". This has happend 3 times during the last two decades.. GW has only done one thing for me "COST ME MONEY". I also play RPG games and those we have played Non-stop for decades, with no breaks.. It has just been a way better way to have fun with my friends then sinking thousands of dollars into Games workshop games. A decade back there where no alternatives to Games Workshop (accept Historical Wargaming, and I never could get anyone to try that with me hehe).


Hit the nail on the head in this part here.
My friends and I get sucked into different armies that we identify with but any time someone gets a shiny new codex or some addendum or rules change the crying and nashing of teeth cycle begins again. We keep falling back to Batteltech, Epic or Field of Glory when the "Holes" get to be too much. However, we have successfully got our friend to play Squats since we keep using the original Codex and "update" to match the flavor of the month and it works out well, sometimes it can be funny in the extreme.


Haha Squats those were the days.. I have the rules for them still lying around myself... But yes the games can be played.. but you need a book as large as a Codex with "house RULES" to make it fair and even.. We used to have fun times sitting around comming up with ways of making the rules work. Sadly we are "paying Customers" and we should not have to freelance as Hobby Game/rules desingers on our free time, to make the game playabal hehe. That is GWs Jobb, that is what we should be paying them for but sadly they dont give a crap about that. I'm guessing when they do rules it goes a little like this "What rules can we change and make OP so that we can sell these new models"


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 15:28:33


Post by: cincydooley


 Nucflash wrote:

To be honest man. And I'm talking as a fellow gamer to another. Why do you keep suporting Games Workshop? I think its very clear what they stand for. They push Vetrans out of their shops because they do not want negative feedback, that might effect sales. They design the Rules with one purpose in mind "sell more armies". They slow down Codex updates to try and force their customers to pick up a new army's instead. Each edition of the main rules, changes things that will sell the type of models they are planing on releasing in the future.


I enjoy the background that they've worked very hard to engage the public in. No other miniature game has a universe even remotely as expansive as the WHFB or 40k universes. Plus I already have armies and the cost for me to play each new edition has been minimal. They design rules to have fun. I appreciate that I don't need to know every combo. I enjoy having a few cocktails with friends and if there's a rule we're unclear on, just going with the common sense result. I'm still playing Space Wolves and Blood Angels plenty competetively. I had no reason to pick up Dark Angels beyond, "oh, those Dark Vengence models are pretty."

White Dwarf has gone from a good gaming magazine with lots of articals back in the 90s to anadvertisement magazine, that really should be handed out for free..


To this I say, "so?" If that's what they choose to make it, then so be it. No one is forcing your hand to buy it. And with the internet and youtube, there are an absolute glut of tutorials out there. It would be cool if GW included new rules in the magazine from time to time, which they have, but with the backlash about not being able to find certain issues after they've gone OOP, I can understand their hesitance to do so anymore.

They constantly Up the prices of the models..


Yes they do. I also paid more for my Cygnar Stormwall than I've ever paid for a non Forge World GW model. So there's that. My gas was under $3 a gallon about a month ago. It's nearly $4 now. I drive less to compensate for my displeasure with this.


Seriously dude its not FUN anymore, this company needs to be stoped and the only people who can do it is US the customers.. Stop buying their products, You have a moral responsibility to do so.


I have no moral responsibility whatsover. I have a moral responsibility to stop a woman from being raped. I have a moral responsibility to stop a child from being abused. I have no moral responsibility to stop a business from trying to sell their product.

And as it stands, I still have a lot of fun with 40k. In April at Adepticon, another 3000 people will also be having fun playing a multitude of wargames, the largest of which will be 40k.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 15:41:03


Post by: gunslingerpro


 cincydooley wrote:
Sigh. And who, really, did they have to supplant to be #2? Not really anyone. We won't be able to compare anything apples to apples unless Privateer releases a yearly or even quarterly earnings statement, and they under no onus to as they're private. But even if they do, I'd be INCREDIBLY surprised if their revenue and/or profit margin even outstripes Forge World, let alone GW as a whole.


May I remind you that WARMACHINE alone supplanted WHFB. HORDES is in fourth. They supplanted an entire GW range with one of their own.

Why can't we compare apples to apples? We're not comparing revenue, we're comparing sales, a generally accepted indicator of popularity.

Why the stawman?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 15:46:17


Post by: cincydooley


 gunslingerpro wrote:
 cincydooley wrote:
Sigh. And who, really, did they have to supplant to be #2? Not really anyone. We won't be able to compare anything apples to apples unless Privateer releases a yearly or even quarterly earnings statement, and they under no onus to as they're private. But even if they do, I'd be INCREDIBLY surprised if their revenue and/or profit margin even outstripes Forge World, let alone GW as a whole.


May I remind you that WARMACHINE alone supplanted WHFB. HORDES is in fourth. They supplanted an entire GW range with one of their own.

Why can't we compare apples to apples? We're not comparing revenue, we're comparing sales, a generally accepted indicator of popularity.

Why the stawman?


Do we have concrete sales figures from Privateer? I simply couldn't find them. If we do, please share. I'm more than willing to listen to numbers.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 15:48:50


Post by: CIsaac


Moral obligations?

That's just amusing. The only argument anyone might have in regards to making a moral stand versus GW is in regards to their IP / Trademark bullying. Even then, every attempt they've made has been laughably hamfisted. Spots the Space Marine is already back on Amazon and the Chapterhouse lawsuit has turned into pure farce. In this instance, I think the old saying "Never attribute to malice what can be attributed to rank incompetence" applies. They've been getting some fairly bad legal counsel of late and that doesn't make them unethical, just dumb.

Aside from that, if you don't like them while you're free to vote with your wallet, no one else is obligated (morally or otherwise) to follow along. Yes, their game balance is bad. Their rules are downright awful sometimes. Yes, these ARE good reasons to stop buying from a player's / hobbyists standpoint. Morals have nothing to do with it though. You're not changing the world for the better for forgoing GW product. You're making YOUR PLAY/HOBBY EXPERIENCE better.

But it's entirely that. Yours. Your opinion and your experiences. I wholeheartedly agree you should do what makes you happy and pleases you. But also realize what makes other happy can be completely different. I know people who honestly like GW's rules instead of Privateer's or Infinity's. I honestly do it for the models because I love them. I know the faults of the system and of GW. It's an informed choice.

Alternatively, I'm also getting back into WM/H precisely so I can take the occasional break from GW's balance issues. That's my choice. Doesn't mean I don't love my Deathwing still.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 15:52:16


Post by: Nucflash


 cincydooley wrote:
 Nucflash wrote:

To be honest man. And I'm talking as a fellow gamer to another. Why do you keep suporting Games Workshop? I think its very clear what they stand for. They push Vetrans out of their shops because they do not want negative feedback, that might effect sales. They design the Rules with one purpose in mind "sell more armies". They slow down Codex updates to try and force their customers to pick up a new army's instead. Each edition of the main rules, changes things that will sell the type of models they are planing on releasing in the future.


I enjoy the background that they've worked very hard to engage the public in. No other miniature game has a universe even remotely as expansive as the WHFB or 40k universes. Plus I already have armies and the cost for me to play each new edition has been minimal. They design rules to have fun. I appreciate that I don't need to know every combo. I enjoy having a few cocktails with friends and if there's a rule we're unclear on, just going with the common sense result. I'm still playing Space Wolves and Blood Angels plenty competetively. I had no reason to pick up Dark Angels beyond, "oh, those Dark Vengence models are pretty."

White Dwarf has gone from a good gaming magazine with lots of articals back in the 90s to anadvertisement magazine, that really should be handed out for free..


To this I say, "so?" If that's what they choose to make it, then so be it. No one is forcing your hand to buy it. And with the internet and youtube, there are an absolute glut of tutorials out there. It would be cool if GW included new rules in the magazine from time to time, which they have, but with the backlash about not being able to find certain issues after they've gone OOP, I can understand their hesitance to do so anymore.

They constantly Up the prices of the models..


Yes they do. I also paid more for my Cygnar Stormwall than I've ever paid for a non Forge World GW model. So there's that. My gas was under $3 a gallon about a month ago. It's nearly $4 now. I drive less to compensate for my displeasure with this.


Seriously dude its not FUN anymore, this company needs to be stoped and the only people who can do it is US the customers.. Stop buying their products, You have a moral responsibility to do so.


I have no moral responsibility whatsover. I have a moral responsibility to stop a woman from being raped. I have a moral responsibility to stop a child from being abused. I have no moral responsibility to stop a business from trying to sell their product.

And as it stands, I still have a lot of fun with 40k. In April at Adepticon, another 3000 people will also be having fun playing a multitude of wargames, the largest of which will be 40k.


Yes I undestand that you are the type of person who would buy a carpet if you think its nice. even if the company who made it used Child Labourers, because you think you have zero accountability. But guess what you do. Your enabling them to continue their bad business practises. And your actions do have effect. They effect me and thosuands of other people who would like a change for the better. So your actions are indirectly causing Abuse to our wallets, and gaming experinces. If you had some backbone you would undestand that. And you would be Joining the boycott of Games Workshop, You would work for a better tomorrow. But instead you are being selfish and arrogant.

When you Buy a games workshop Product you are in fact suporting their policy that its okey to push overpriced plastic soldiers to little kidds with mommys credit card. Its okey to make Unbalanced rules. Its okey to make rules that are ment to suport more sales (and by this I mean bad rules to force people to buy new armies). The list goes on and on

It is people like you that are the main problem to be honest. Your actions as a group is keeping this going, If you took a stand with the rest of us.. You would bring back more people to your hobby (becuase then GW would have to change for the better) But the fact that you fail to understand this is beyond me...


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 16:00:51


Post by: cincydooley


 Nucflash wrote:

Yes I undestand that you are the type of person who would buy a carpet if you think its nice. even if the company who made it used Child Labourers, because you think you have zero accountability. But guess what you do. Your enabling them to continue their bad business practises. And your actions do have effect. They effect me and thosuands of other people who would like a change for the better. So your actions are indirectly causing Abuse to our wallets, and gaming experinces. If you had some backbone you would undestand that. And you would be Joining the boycott of Games Workshop, You would work for a better tomorrow. But instead you are being selfish and arrogant.


I own Nike's and Adidas's and tons of other garments made in the 3rd world, so you're right. I am apparently a morally bankrupt individual that isn't concerned with accountibility. Oh wait, no, I'm not. I think it's hilarious that you use the Child Laborers example with GW, because that is one instance where you have to find that they're on the moral right side. They keep nearly all of their manufacturing in the UK as opposed to outsourcing it to China or Laos. Calling me selfish and arrogant in this respect is laughable. You're already said there are other, better rulesets out there. Go play those! Warmachine is a MUCH tighter ruleset than 40k or WHFB. Tons. Loads.

When you Buy a games workshop Product you are in fact suporting their policy that its okey to push overpriced plastic soldiers to little kidds with mommys credit card. Its okey to make Unbalanced rules. Its okey to make rules that are ment to suport more sales (and by this I mean bad rules to force people to buy new armies). The list goes on and on


Overpriced is completely subjective. No one is forcing mommy or daddy to buy them either. It's absolutely okay to make unbalanced rules. And as a consequence, it's absolutely okay for a company like Privateer to spring up and nab a good portion of the market that want a tighter ruleset. No one is forced to buy a thing. Not a thing.

It is people like you that are the main problem to be honest. Your actions as a group is keeping this going, If you took a stand with the rest of us.. You would bring back more people to your hobby (becuase then GW would have to change for the better) But the fact that you fail to understand this is beyond me...


Without getting too far into a pissing contest, I'd argue it's people like you, with your inarticulate, poorly reasoned arguments, and overwhelming sense of entitlement that are the problem.

Vote with your wallet. That's great. But please, don't go acting like some moral crusader here when the crux of your argument is that "I want to pay less." I still like playing 40k, I love the universe, and if they release a set of models I like, like the Deathwing box, I'll buy it.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 16:08:42


Post by: Azreal13


@cinceydooley

Just don't feed nucflash.

He tried a similar tactic with me, I now have him on ignore, but as you're quoting him I can still see his bilge!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 16:10:48


Post by: cincydooley


 azreal13 wrote:
@cinceydooley

Just don't feed nucflash.

He tried a similar tactic with me, I now have him on ignore, but as you're quoting him I can still see his bilge!


Good looking out. Thanks, brother!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 16:24:03


Post by: keezus


 cincydooley wrote:
Do we have concrete sales figures from Privateer? I simply couldn't find them. If we do, please share. I'm more than willing to listen to numbers.

ICv2 is aggregating their data from distributors, so it should be a good indicator to overall sales by product line. Even if full numbers are not disclosed, the fact that WM has overtaken GW's second flagship line (in terms of sales through distributors) would suggest robust sales. It is not a complete picture of course, as it does not cover direct sales by GW. Your assertion that PP can not even match Forgeworld's sales numbers would also mean that Forgeworld also outstrips Fantasy in sales.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 16:43:21


Post by: Azreal13


 cincydooley wrote:
 azreal13 wrote:
@cinceydooley

Just don't feed nucflash.

He tried a similar tactic with me, I now have him on ignore, but as you're quoting him I can still see his bilge!


Good looking out. Thanks, brother!


No probs. he even boasted how many users he got to quit or ignore him or how often he got banned on other boards. We don't need his kind here, mods alerted.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 16:57:48


Post by: Nucflash


 cincydooley wrote:
 Nucflash wrote:

Yes I undestand that you are the type of person who would buy a carpet if you think its nice. even if the company who made it used Child Labourers, because you think you have zero accountability. But guess what you do. Your enabling them to continue their bad business practises. And your actions do have effect. They effect me and thosuands of other people who would like a change for the better. So your actions are indirectly causing Abuse to our wallets, and gaming experinces. If you had some backbone you would undestand that. And you would be Joining the boycott of Games Workshop, You would work for a better tomorrow. But instead you are being selfish and arrogant.


I own Nike's and Adidas's and tons of other garments made in the 3rd world, so you're right. I am apparently a morally bankrupt individual that isn't concerned with accountibility. Oh wait, no, I'm not. I think it's hilarious that you use the Child Laborers example with GW, because that is one instance where you have to find that they're on the moral right side. They keep nearly all of their manufacturing in the UK as opposed to outsourcing it to China or Laos. Calling me selfish and arrogant in this respect is laughable. You're already said there are other, better rulesets out there. Go play those! Warmachine is a MUCH tighter ruleset than 40k or WHFB. Tons. Loads.

When you Buy a games workshop Product you are in fact suporting their policy that its okey to push overpriced plastic soldiers to little kidds with mommys credit card. Its okey to make Unbalanced rules. Its okey to make rules that are ment to suport more sales (and by this I mean bad rules to force people to buy new armies). The list goes on and on


Overpriced is completely subjective. No one is forcing mommy or daddy to buy them either. It's absolutely okay to make unbalanced rules. And as a consequence, it's absolutely okay for a company like Privateer to spring up and nab a good portion of the market that want a tighter ruleset. No one is forced to buy a thing. Not a thing.

It is people like you that are the main problem to be honest. Your actions as a group is keeping this going, If you took a stand with the rest of us.. You would bring back more people to your hobby (becuase then GW would have to change for the better) But the fact that you fail to understand this is beyond me...


Without getting too far into a pissing contest, I'd argue it's people like you, with your inarticulate, poorly reasoned arguments, and overwhelming sense of entitlement that are the problem.

Vote with your wallet. That's great. But please, don't go acting like some moral crusader here when the crux of your argument is that "I want to pay less." I still like playing 40k, I love the universe, and if they release a set of models I like, like the Deathwing box, I'll buy it.


Azreal you really should stop your passive agressive attitude... and if I'm not on another ignore list here goes hehe..

The Crux of the argument for me personaly is that " I LIKE THE LORE" but hate the game, because it is unblanced, poorly updated and for me personaly unfun to play at this point. I know that I have little effect in my Solo boycott of GW. So I activly try and recruit more people to my side. I do this in Real life and i do this on the internet. I put up the Facts, some people find them good to have. Others like yourself like to defend Games Workshop, or maybe you are defending your Hobby I dont know. But for some reason you chose to ignore Facts. From my point of view, I'm trying to be as clear as possible now "THE GAME REALY IS BORING AND UNFUN". Having this in mind it is hard for me to understand that you migh actually think its fun, I have to struggle with this. Because in my mind no sane person would enjoy playing 40k/WHFB as it is today.... Then when you add-in all the other negative things about GW as a company, it actually starts to bother me outside the gaming experince aswell. For example I have heard employees tell little childrean to go home to mommy and daddy and tell them to buy them the BIG Spacemarine BOX for Christmas. When you put all these things together. It becomes very clear in my Mind that I have to Boycott GW. Because not only are they making a game I dont like to play, they are also using shady business tactics, that I personaly dont want to suport. And I feel moraly obligated to inform people "who might not be in the know" about them. If they just made an Overpriced and bad game I would shut the feth up and just vote with my Wallet. But there aggressive attitude towards little childrean in the stores really triggers me to be more Vocal about what I think. I dont like Magic the gathering either, putting random cards in a closed Booster Pack is really horrible, and I have boycotted that game from day one....

But the " I want to pay less" argument is not true for me personaly. I would pay what it cost if the Game Was fun for sure (and GW dident use shady tactics to push their products)... Now that it is not, Not so much..


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 16:58:48


Post by: cincydooley


 keezus wrote:
 cincydooley wrote:
Do we have concrete sales figures from Privateer? I simply couldn't find them. If we do, please share. I'm more than willing to listen to numbers.

ICv2 is aggregating their data from distributors, so it should be a good indicator to overall sales by product line. Even if full numbers are not disclosed, the fact that WM has overtaken GW's second flagship line (in terms of sales through distributors) would suggest robust sales. It is not a complete picture of course, as it does not cover direct sales by GW. Your assertion that PP can not even match Forgeworld's sales numbers would also mean that Forgeworld also outstrips Fantasy in sales.


Do you think you could link this. I'm having trouble finding it.

Also, does GW put out a better formatted version of their intakes in their earnings reports? I looked at the most recent and didn't see any breakdowns by Business Line (FW, Black Library, etc).

Then when you add-in all the other negative things about GW as a company, it actually starts to bother me outside the gaming experince aswell. For example I have heard employees tell little childrean to go home to mommy and daddy and tell them to buy them the BIG Spacemarine BOX for Christmas. When you put all these things together. It becomes very clear in my Mind that I have to Boycott GW. Because not only are they making a game I dont like to play, they are also using shady business tactics, that I personaly dont want to suport.


I assume you've never watched a kids television station during Christmas. That's pretty basic salesmanship and marketing, and if you don't like that kind of overt, direct statement, you must abhor all the subversive advertising elements to any ad in existence. You must be boycotting TONS of companies. What's that Smirnoff? If I drink your vodka I'll hang around with tons of attractive people and have a really great time? SWEET!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 17:03:56


Post by: Nucflash


 azreal13 wrote:
 cincydooley wrote:
 azreal13 wrote:
@cinceydooley

Just don't feed nucflash.

He tried a similar tactic with me, I now have him on ignore, but as you're quoting him I can still see his bilge!


Good looking out. Thanks, brother!


No probs. he even boasted how many users he got to quit or ignore him or how often he got banned on other boards. We don't need his kind here, mods alerted.


Azreal dident like what I had to say so he is now on a personal vendetta against me.. "we don't need his kind here" come on man.. I know I shut you down completely forcing your last passive agressive card, putting me on your Ignore list.. But take it like a man... But saying stuff like that you now sound like a "bigot"


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 17:04:50


Post by: keezus


There's no numbers, but it states "This chart of the Top 5 Non-Collectible Miniature Lines (hobby channel) reflects sales in Summer 2012. The charts are based on interviews with retailers, distributors, and manufacturers." They run this quarterly it looks like.

http://www.icv2.com/articles/news/24225.html


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 17:22:52


Post by: cincydooley


 keezus wrote:
There's no numbers, but it states "This chart of the Top 5 Non-Collectible Miniature Lines (hobby channel) reflects sales in Summer 2012. The charts are based on interviews with retailers, distributors, and manufacturers." They run this quarterly it looks like.

http://www.icv2.com/articles/news/24225.html


Thanks for the link. I don't want to state the obvious, but this is clearly missing a huge portion of the market that is sold through self-distribution. I'm a bit shocked that Battlefront isn't on there, but then again, they don't go through distributors.

I don't know anything about the GW stores, but if we make the conservative assumption that each store must make at least enough to pay it's manager, then each GW store alone should be making between $35K-$50K a year, right? If we use that low figure and multiply it by the some 300 stores GW has worldwide, you're looking at anywhere from $1M to $1.5M in unaccounted for sales. And that doesn't even include their webstore sales.

I think that's a good look, but clearly it's in no way indicative of actual numbers or figures. I mean, I hate to say it, but it's really not any different than if I called a bunch of local stores and said, "hey, what are your best sellers."

Insightful, but missing huge pieces.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 17:22:56


Post by: Amaya


It's not really a feat to surpass WHFB. I'd be amazed if it had a quarter of the players in 40k.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 17:39:31


Post by: Samurai_Eduh


Frankly, I hope GW does price all of the whiners/kids out of the hobby. The whole warhammer scene was much more fun and laid back before its popularity exploded with the internet anyway. Now its nothing but WAAC tournament gamers everytime I go into the shop to play. No one wants to play the game for the game's sake anymore, they just want to min/max the latest hot off the press army.

I don't think that GW products are that expensive for the value you get anyway, and I'm not talking about value as in the amount of product that you get on the sprue. I'm talking about the value of hours of game time with your friends, exploring one of the greatest sci-fi universes out there.

Let's put it this way, say GW goes off the deep end and starts charging $100 for a squad. At my pay rate, thats only two hours of work to be able to buy it, no big deal. How many hours will that unit keep me entertained and how much value will I get out of it? A lot more than $100 worth thats for sure.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 17:42:33


Post by: mattyrm


The "moral responsibility" gak was laugh out loud funny.

For the record, you don't have a moral responsibility to do jack gak, cincydooley was being polite.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 17:48:29


Post by: keezus


 cincydooley wrote:
Thanks for the link. I don't want to state the obvious, but this is clearly missing a huge portion of the market that is sold through self-distribution. I'm a bit shocked that Battlefront isn't on there, but then again, they don't go through distributors.

Holy crap Batman. I already conceeded this in my earlier post and noted that it only implies a trend.

-edit- Just conjecture based on the oft used "get it at discount" argument seen in this thread: While the portion of the market that is supplied through self-distribution is considerable, I suspect that this percentage is decreasing year-over-year as more customers move towards the discounts that suppliers can offer. There is little incentive to purchase from their brick and mortar stores over the webstore as GW stores don't stock their whole range. If going on line, there is little incentive to buy direct from GW at full price when a discount can be had with the change of a URL.

YMMV, but the last 3 things I bought directly from GW were tied into GW promotions - one for the 6th ED Gamers Ed pack, one for a GW birthday promotional item and one to get a promotional marine sgt.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 17:49:59


Post by: Gentleman_Jellyfish


 cincydooley wrote:
 keezus wrote:
There's no numbers, but it states "This chart of the Top 5 Non-Collectible Miniature Lines (hobby channel) reflects sales in Summer 2012. The charts are based on interviews with retailers, distributors, and manufacturers." They run this quarterly it looks like.

http://www.icv2.com/articles/news/24225.html


Thanks for the link. I don't want to state the obvious, but this is clearly missing a huge portion of the market that is sold through self-distribution. I'm a bit shocked that Battlefront isn't on there, but then again, they don't go through distributors.


Do we know for sure if they didn't take that in to account? From the link:

The charts are based on interviews with retailers, distributors, and manufacturers.


Surely that could mean total product moved through their production facilities?


Automatically Appended Next Post:
Also, what would people estimate Privateer's revenue at? High hundred-thousands? Millions? 10's of millions?


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 17:58:58


Post by: Chongara


Samurai_Eduh wrote:
No one wants to play the game for the game's sake anymore, they just want to min/max the latest hot off the press army.




You do realize it's awful design choices and poor rules construction far more than it is "Kids/Whiners" that causes that, right? The fact that silly concepts like "WAAC" even exist are screaming evidence of this. I do love the 40k IP, but the game is just a borderline unplayable mess. The overwhelming majority of play & "Casual vs Competitive" issues that show up could be curbed immensely by rules that were designed halfway decently.

Seriously, point the finger where it belongs at the poor design choices make that an issue. Wanting to win is natural in game that has and is geared entirely twoards win/lose states. It's not the player's fault that the means to do so in 40k is wholly degenerate. No amount of earning-way-more-money than all those little "Whiners and Kids" that are so beneath you is going to change that, or make the game healthier.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 18:01:46


Post by: Rainbow Dash


Samurai_Eduh wrote:
Frankly, I hope GW does price all of the whiners/kids out of the hobby. The whole warhammer scene was much more fun and laid back before its popularity exploded with the internet anyway. Now its nothing but WAAC tournament gamers everytime I go into the shop to play. No one wants to play the game for the game's sake anymore, they just want to min/max the latest hot off the press army.

I don't think that GW products are that expensive for the value you get anyway, and I'm not talking about value as in the amount of product that you get on the sprue. I'm talking about the value of hours of game time with your friends, exploring one of the greatest sci-fi universes out there.

Let's put it this way, say GW goes off the deep end and starts charging $100 for a squad. At my pay rate, thats only two hours of work to be able to buy it, no big deal. How many hours will that unit keep me entertained and how much value will I get out of it? A lot more than $100 worth thats for sure.


yeah its fine and well if you make a lot of money or if its your only hobby but... well according to many, it is my fault if I don't have enough or have another hobby
GW is the hobby after all


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 18:22:11


Post by: Gentleman_Jellyfish


Samurai_Eduh wrote:
Frankly, I hope GW does price all of the whiners/kids out of the hobby.


Samurai_Eduh wrote:
Let's put it this way, say GW goes off the deep end and starts charging $100 for a squad. At my pay rate, thats only two hours of work to be able to buy it, no big deal. How many hours will that unit keep me entertained and how much value will I get out of it? A lot more than $100 worth thats for sure.


Let them eat cake!



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 18:27:05


Post by: Dawnbringer


Samurai_Eduh wrote:
Frankly, I hope GW does price all of the whiners/kids out of the hobby. The whole warhammer scene was much more fun and laid back before its popularity exploded with the internet anyway. Now its nothing but WAAC tournament gamers everytime I go into the shop to play. No one wants to play the game for the game's sake anymore, they just want to min/max the latest hot off the press army.

I don't think that GW products are that expensive for the value you get anyway, and I'm not talking about value as in the amount of product that you get on the sprue. I'm talking about the value of hours of game time with your friends, exploring one of the greatest sci-fi universes out there.

Let's put it this way, say GW goes off the deep end and starts charging $100 for a squad. At my pay rate, thats only two hours of work to be able to buy it, no big deal. How many hours will that unit keep me entertained and how much value will I get out of it? A lot more than $100 worth thats for sure.


Man, if you want a hobby only people who earn $50 an hour can afford, go play polo or some such. I understand your point about wanting people to play with who just play for the games sake, but coming off as you do, you just sound condescending toward those who don't earn as much as you do (i.e. the majority of people).


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 18:40:52


Post by: gunslingerpro


 Gentleman_Jellyfish wrote:
Samurai_Eduh wrote:
Frankly, I hope GW does price all of the whiners/kids out of the hobby.


Samurai_Eduh wrote:
Let's put it this way, say GW goes off the deep end and starts charging $100 for a squad. At my pay rate, thats only two hours of work to be able to buy it, no big deal. How many hours will that unit keep me entertained and how much value will I get out of it? A lot more than $100 worth thats for sure.


Let them eat cake!



The Monocled Cephalopod has spoken!

+1 good sir.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 19:31:27


Post by: Deadnight


 cincydooley wrote:


I enjoy the background that they've worked very hard to engage the public in. No other miniature game has a universe even remotely as expansive as the WHFB or 40k universes. Plus I already have armies and the cost for me to play each new edition has been minimal. They design rules to have fun. I appreciate that I don't need to know every combo. I enjoy having a few cocktails with friends and if there's a rule we're unclear on, just going with the common sense result. I'm still playing Space Wolves and Blood Angels plenty competetively. I had no reason to pick up Dark Angels beyond, "oh, those Dark Vengence models are pretty."


sorry - had to pitch in here.

I dont think GW design rules to have fun. they design rules as part game, as pretty much an afterthought, with the aim of selling miniatures. i would like to expand this point. Can you say you had fun because the rules were designed as such? i dont. to be fair, when i play 40k, i dont have fun because they designed the rules a certain way. i have fun because i'm having a good time with my mates, blowing stuff up and having a beer. I have fun, in spite of the rules, not because of them. as do most others.

designing a game with "fun" in mind isnt exclusive to GW (and bear in mind, i know this isnt the thrust of your argument). i can (and have) play a game of warmachine perfectly casually and for "fun" just as i can with my tau versus my mates second ed space wolf army with a bashed up 40k for beginners style rules set mixing fourth, fifth and sixth ed rules.

 cincydooley wrote:


To this I say, "so?" If that's what they choose to make it, then so be it. No one is forcing your hand to buy it. And with the internet and youtube, there are an absolute glut of tutorials out there. It would be cool if GW included new rules in the magazine from time to time, which they have, but with the backlash about not being able to find certain issues after they've gone OOP, I can understand their hesitance to do so anymore.


i think the issue is when you compare it to the likes of PP's no quarter, which shows it up remarkably. here's the difference. i want to buy No quarter. i couldnt care less about White Dwarf. and personally, i think its a shame. Not that i actually blame GW. they have their own priiorities and policies as a company, and its simply not in line with mine. i also think GW cannot win. look at the "GW should have foums" argument. last time they did, they were awful and an abdsolute sham. So they dont do it, and i cant really blame them. there are probably thoughts behind what white dwarf is too, but because its GW, people are quite happy to go sniping, regardless.

 cincydooley wrote:


Yes they do. I also paid more for my Cygnar Stormwall than I've ever paid for a non Forge World GW model. So there's that. My gas was under $3 a gallon about a month ago. It's nearly $4 now. I drive less to compensate for my displeasure with this.


have to agree here. price isnt a valid argument for me. Yes its cheaper to start warmachine than 40k, and cheaper still to start infinity. but at my last count, i'd spent over £1500 on warmachine stuff over the last few years!

 cincydooley wrote:

Seriously dude its not FUN anymore, this company needs to be stoped and the only people who can do it is US the customers.. Stop buying their products, You have a moral responsibility to do so.


I have no moral responsibility whatsover. I have a moral responsibility to stop a woman from being raped. I have a moral responsibility to stop a child from being abused. I have no moral responsibility to stop a business from trying to sell their product.

And as it stands, I still have a lot of fun with 40k. In April at Adepticon, another 3000 people will also be having fun playing a multitude of wargames, the largest of which will be 40k.


I agree, funnily enough. moral responsibility? yeah... save that for something actually worth a damn. 40k? dont like it, dont buy/play it. leave it at that.




Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 19:47:48


Post by: cincydooley


Deadnight wrote:
[sorry - had to pitch in here.

I dont think GW design rules to have fun. they design rules as part game, as pretty much an afterthought, with the aim of selling miniatures. i would like to expand this point. Can you say you had fun because the rules were designed as such? i dont. to be fair, when i play 40k, i dont have fun because they designed the rules a certain way. i have fun because i'm having a good time with my mates, blowing stuff up and having a beer. I have fun, in spite of the rules, not because of them. as do most others.

designing a game with "fun" in mind isnt exclusive to GW (and bear in mind, i know this isnt the thrust of your argument). i can (and have) play a game of warmachine perfectly casually and for "fun" just as i can with my tau versus my mates second ed space wolf army with a bashed up 40k for beginners style rules set mixing fourth, fifth and sixth ed rules.


I see where you're coming from here, and I think you're right. I used the wrong phrase. Let's replace "fun" with "casual." Fun is dictated by the situation and who you're playing with, not the game itself.

I tend to have more fun playing 40k simply because I don't have to think as much, and when I'm drinking, this is a benefit

I get REALLY frustrated with warmachine, despite really enjoying that universe and most of the models, because I simply dont have the time to memorize all of the combos and tricks of each faction. If I play against my friends, I typically know their armies, but I've been in the situation enough before where I lost not due to poor generalship, but because a combo occured that I didn't realize was possible. Couple that with the fact that, in the last league I played in, two dudes had their stamp booklets full in 2 days, and I realized I just dont have the time required to play Warmachine competitively. As such, I'll play it with friends, and thats about it. And even then we probably don't get the most out of our games. The learning curve for Warmachine is a ton higher, and like I said, I don't have the time nor the inclination to learn everything about every faction. However, if someone tells me that dark eldar super spinny blaster is melta, I know what that means. Hell, the Black 13th don't even have the same rules for all of their magelock pistols.

I think Infinity is probably the "right" middle ground for me. Better rules with less combos/MtG elements; sadly, it isn't played in my area pretty much at all.

As such, 40k gets my gaming time. It's easy to find a game and I don't have to be super competitive. Its not because I'm not competitive (I'm violently competetive) but not about a hobby activity that is supposed to be relaxing.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 20:11:26


Post by: Chongara


 cincydooley wrote:
Deadnight wrote:
[sorry - had to pitch in here.

I dont think GW design rules to have fun. they design rules as part game, as pretty much an afterthought, with the aim of selling miniatures. i would like to expand this point. Can you say you had fun because the rules were designed as such? i dont. to be fair, when i play 40k, i dont have fun because they designed the rules a certain way. i have fun because i'm having a good time with my mates, blowing stuff up and having a beer. I have fun, in spite of the rules, not because of them. as do most others.

designing a game with "fun" in mind isnt exclusive to GW (and bear in mind, i know this isnt the thrust of your argument). i can (and have) play a game of warmachine perfectly casually and for "fun" just as i can with my tau versus my mates second ed space wolf army with a bashed up 40k for beginners style rules set mixing fourth, fifth and sixth ed rules.


I see where you're coming from here, and I think you're right. I used the wrong phrase. Let's replace "fun" with "casual." Fun is dictated by the situation and who you're playing with, not the game itself.

I tend to have more fun playing 40k simply because I don't have to think as much, and when I'm drinking, this is a benefit

I get REALLY frustrated with warmachine, despite really enjoying that universe and most of the models, because I simply dont have the time to memorize all of the combos and tricks of each faction. If I play against my friends, I typically know their armies, but I've been in the situation enough before where I lost not due to poor generalship, but because a combo occured that I didn't realize was possible. Couple that with the fact that, in the last league I played in, two dudes had their stamp booklets full in 2 days, and I realized I just dont have the time required to play Warmachine competitively. As such, I'll play it with friends, and thats about it. And even then we probably don't get the most out of our games. The learning curve for Warmachine is a ton higher, and like I said, I don't have the time nor the inclination to learn everything about every faction. However, if someone tells me that dark eldar super spinny blaster is melta, I know what that means. Hell, the Black 13th don't even have the same rules for all of their magelock pistols.

I think Infinity is probably the "right" middle ground for me. Better rules with less combos/MtG elements; sadly, it isn't played in my area pretty much at all.

As such, 40k gets my gaming time. It's easy to find a game and I don't have to be super competitive. Its not because I'm not competitive (I'm violently competetive) but not about a hobby activity that is supposed to be relaxing.


The cards are all public information. While I wouldn't expect anyone to memorize everything, most of the stuff that will blow you out of the water is either threat range multipliers or things that bypass specific defensive abilities. If you don't have time to review their list ahead of time. Asking simple questions like "How many speed buffs do you have" or "What models do you have can cause damage rolls without making attacks" or insert "Do you have anything that can [Get around what you know your schtick is]" goes a long way. It's public information so your opponent really has no basis to deny you it.

Techically they're allowed to just kind of gesture at their cards and say "Figure it out" but that kind of attitude is rare, even competitively.

EDIT: This isn't to say anyone's choice of games or distribution of money/time is "Wrong". Simply trying to offer constructive advice on a game that I've often found helps a great deal for people voicing that same complaint about it.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 20:19:32


Post by: cincydooley


Chongara wrote:

Techically they're allowed to just kind of gesture at their cards and say "Figure it out" but that kind of attitude is rare, even competitively.

EDIT: This isn't to say anyone's choice of games or distribution of money/time is "Wrong". Simply trying to offer constructive advice on a game that I've often found helps a great deal for people voicing that same complaint about it.


i think this is the problem. in our meta, when i tried to play league, this is what i was met with.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 20:39:42


Post by: Chongara


 cincydooley wrote:
Chongara wrote:

Techically they're allowed to just kind of gesture at their cards and say "Figure it out" but that kind of attitude is rare, even competitively.

EDIT: This isn't to say anyone's choice of games or distribution of money/time is "Wrong". Simply trying to offer constructive advice on a game that I've often found helps a great deal for people voicing that same complaint about it.


i think this is the problem. in our meta, when i tried to play league, this is what i was met with.


Sucks that's what you ran up against. It can make learning very hard if the meta is hostile to asking questions. I mean wouldn't expect anyone to go out of their way to tip their hand, but answering questions about basic stats and types of abilities available derived from public information should be common courtesy. Though I'll admit the difference between public/private information is perhaps a bit more opaque than it should be.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 21:08:17


Post by: cincydooley


Chongara wrote:
 cincydooley wrote:
Chongara wrote:

Techically they're allowed to just kind of gesture at their cards and say "Figure it out" but that kind of attitude is rare, even competitively.

EDIT: This isn't to say anyone's choice of games or distribution of money/time is "Wrong". Simply trying to offer constructive advice on a game that I've often found helps a great deal for people voicing that same complaint about it.


i think this is the problem. in our meta, when i tried to play league, this is what i was met with.


Sucks that's what you ran up against. It can make learning very hard if the meta is hostile to asking questions. I mean wouldn't expect anyone to go out of their way to tip their hand, but answering questions about basic stats and types of abilities available derived from public information should be common courtesy. Though I'll admit the difference between public/private information is perhaps a bit more opaque than it should be.


I wish it was isolated. That particular group takes Page 5 (minus the last rule) pretty seriously.

Fortunately a new group is starting up a league, so I should be able to put my tons of painted Cygnar to work.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 21:20:54


Post by: Chongara


 cincydooley wrote:
Chongara wrote:
 cincydooley wrote:
Chongara wrote:

Techically they're allowed to just kind of gesture at their cards and say "Figure it out" but that kind of attitude is rare, even competitively.

EDIT: This isn't to say anyone's choice of games or distribution of money/time is "Wrong". Simply trying to offer constructive advice on a game that I've often found helps a great deal for people voicing that same complaint about it.


i think this is the problem. in our meta, when i tried to play league, this is what i was met with.


Sucks that's what you ran up against. It can make learning very hard if the meta is hostile to asking questions. I mean wouldn't expect anyone to go out of their way to tip their hand, but answering questions about basic stats and types of abilities available derived from public information should be common courtesy. Though I'll admit the difference between public/private information is perhaps a bit more opaque than it should be.


I wish it was isolated. That particular group takes Page 5 (minus the last rule) pretty seriously.

Fortunately a new group is starting up a league, so I should be able to put my tons of painted Cygnar to work.


Well, I don't recall anything about page 5 about "Make sure to leave your opponent in the dark about the game state". Good Luck. I think PP wrote page 5 to mostly mean "Do your best to step up your game, and don't assume something is unfair just because it beat you". Sounds like your meta may have some folks who don't realize the overly macho wording was meant to be tongue in cheek (a regrettable decision on PPs part imo).


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 22:06:03


Post by: Smacks


Samurai_Eduh wrote:
I don't think that GW products are that expensive for the value you get anyway, and I'm not talking about value as in the amount of product that you get on the sprue. I'm talking about the value of hours of game time with your friends, exploring one of the greatest sci-fi universes out there.

Let's put it this way, say GW goes off the deep end and starts charging $100 for a squad. At my pay rate, thats only two hours of work to be able to buy it, no big deal. How many hours will that unit keep me entertained and how much value will I get out of it? A lot more than $100 worth thats for sure.


This argument is a complete fallacy. Personally, I quite like drawing and writing. Give me a pen/pencil and a bit of paper and I'll be able to amuse myself for months maybe years. Hell, I might even be able to produce something I can sell. But that does not mean a pencil is suddenly worth $100. Being creative, spending time with your friends, using your imagination... These things are free; they are not the property of GW, and you can't buy them there.

All you buy from GW are a few material things. And those material things are not good value. I know they are not good value because I know I could recast their models myself for a fraction of the price... If I really wanted to that is (I could probably get the bubbles out too). Of course it would infringe their copyright, but the legalities are beside the point: why is it a person on their own at home can produce <50 casts, and be able to sell them for cheaper than GW, who mass produce thousands of casts? Clearly GW are just price gauging. That is what annoys people. It is not the cost, it is the principle. They are taking something that costs very little, and they are selling it for an excessive amount. I say excessive because they appear to be pricing out a large portion of the people who want to buy their product. They are suffocating their own sales, consequently their own hobby, and the profits are not even being reinvested. They are being paid out as dividends to make rich people richer.



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/22 23:08:10


Post by: Deadnight


 cincydooley wrote:


I see where you're coming from here, and I think you're right. I used the wrong phrase. Let's replace "fun" with "casual." Fun is dictated by the situation and who you're playing with, not the game itself.



indeed.

 cincydooley wrote:

I tend to have more fun playing 40k simply because I don't have to think as much, and when I'm drinking, this is a benefit


casual and fun is all well and good, but personally, the sheer lack of balance kills the whole "casual and fun" thing dead in the water for me. Sure, you can get around it with social contracts and gentemen's agreements, but that annoys me no end as well, because in my mind it condones and justifies GW producing what amounts to a half finished product. i dont think these things should be required as fixes to play a game. you should just be able to "play the damned game" and not worry about it, and not have to allow this, or ban that or house rule the other thing, when in my mind those imbalances (and a lot of them are quite cynically deliberate) should have been sorted out in the first place.

and at the end of the day, drinking is its own benefit anyway!

 cincydooley wrote:

I get REALLY frustrated with warmachine, despite really enjoying that universe and most of the models, because I simply dont have the time to memorize all of the combos and tricks of each faction. If I play against my friends, I typically know their armies, but I've been in the situation enough before where I lost not due to poor generalship, but because a combo occured that I didn't realize was possible. Couple that with the fact that, in the last league I played in, two dudes had their stamp booklets full in 2 days, and I realized I just dont have the time required to play Warmachine competitively. As such, I'll play it with friends, and thats about it. And even then we probably don't get the most out of our games. The learning curve for Warmachine is a ton higher, and like I said, I don't have the time nor the inclination to learn everything about every faction. However, if someone tells me that dark eldar super spinny blaster is melta, I know what that means. Hell, the Black 13th don't even have the same rules for all of their magelock pistols.


Funny thing is, i actually enjoy those things. getting tabled by something i didnt see coming? Right, well i'll have you next time. and its as much generalship as anything else - how many guys lost battles and wars because he didnt know what those troops over there were capable of? Or what they could do with this tactic in combination with those guys over there? its as relevant as fighting really hard, if you ask me. Im quite the opposite of you. I actually like the learning curve of warmahordes. i like the combos. I like how every little thing can be built into a winning strategy, and by swapping x out with y, you get something completely different. i like seeing completely new. I like the "liquid meta" where nothing stands still, where the arms race is constantly evolving, ever in flux, the yearly changes to steamroller, the fact that i can never sit on my laurels because there is something else out there. then again, as i mentioned, i enjoy things that push me, and i enjoy pushing myself. Im doing a 6mile run tomorrow over a mountain, in preparation for a 10mile race over a mountain (at night) next month that i've done the last two years. Why/ because i can. because i enjoy it. Because to me, that is the essense of fun. Normally, i quite like to approach my wargaming in the same way.

 cincydooley wrote:

I think Infinity is probably the "right" middle ground for me. Better rules with less combos/MtG elements; sadly, it isn't played in my area pretty much at all.


then start something yourself, my good man. Its what i've done here. and i've gotten quite a few guys invested in one of the gaming clubs i go to, even if its to small warband scales. Just via demos and chat. And then i came across a bunch of other guys doing the same thing. thats how we grow things. Infinity is a great game. you should invest a bit (buy in costs are small), learn your quick start rules and get your mates involved. As much as i love warmahordes, i dont want to play it 24/7 and infinity scratches all kinds of itches warmahordes cant do. its a perfect game to waste half an hour with here or there before the big game. Plus, whats stopping you using it as part of a grander campaign?

 cincydooley wrote:

As such, 40k gets my gaming time. It's easy to find a game and I don't have to be super competitive. Its not because I'm not competitive (I'm violently competetive) but not about a hobby activity that is supposed to be relaxing.


*nods head* your mileage does vary. Running. i can do a 6mile jog to clear my head. and i can do a 6mile jog to push myself as far as i can go. same thing. different attitude. whilst you dont have to be super competitive with 40k, you can be, and its that lack of communication, and if that guy turms up playing his 40k against yours, someone is going to end up miserable. as much as "casual and fun" appeals, the lack of balance frustrates, and the frustration edges out everything that the 40k ideal tries to be - i honestly think, as a rule, people are more infatuated with this unreal idealistic vision of what 40k could be "some day" rather than what 40k actually is, in real life. at least with WM, i find i'm on the same page as my opponent. i can generally find everything there that you look for in 40k. then again, i suppose its good to have one place where you dont try and push things either - and i can appreciate that side of things with how you seem to play as well. my mate (proper gym rat) found a bunch of old second ed space wolves lying in his old home. got his stuff together, and got me out for a game of 40k (as i knew the rules) with his wolves versus my tau. No proper force org charts or anything, and no defined edition rules (mainly 4th +/- bits of the others) and it was a blast. couldnt kill his terminators to save my life! we were just cracking one liners, rolling dice and cheering our wee doods on, regardless of the outcome. no competitition at all. proper fun, and quite nice for a change. But i dont think its something i'd want out of my gaming as a general rule though.



Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 14:16:30


Post by: MikeMcSomething


Real quick, anyone that thinks you get a legitimate quality game out of fielding the base 1 HQ 2 troops is fooling themselves, and Kill-Team or Combat Patrol or whatever isn't 40k. People aren't buying 40k starters to play a half-thought out expansion/campaign system for 10 minute games. To pretend otherwise is to abstrusely ignore the obvious merely for the sake of continuing an argument.

Now as to quoting other hobby prices, If the question presented is ''How much cheaper are GW games compared to other similar tabletop wargaming experiences?" then obviously saying "Well I'm ok paying retail for a new set of ping golf clubs!" is irrelevant, but if the question is "Has sustaining a relationship with GW in such a way that I can still play a decent game with their products a reasonable amount of the times I want to require too much of a financial commitment relative to whatever else I could be doing with my time?" then it is very relevant. A playgroup (and this is what' actually matters here, a set of people that can consistently play legitimate games vs each other, and no, having garbage 837 point armies isn't a legitimate game) will pay considerably more than any of the estimates presented in this thread. The fact that GW products are being compared to things like paintballing and airsoft instead of (cost of any random game from the top 500 games on boardgamegeek divided by the number of players in the group pitching in to help pay for it) or (x amount of friday nights spent out doing any number of activities instead of wargaming) actually does an excellent job of showcasing just how expensive the game is.

There's also not alot of people mentioning how much 8th ed WHFB armies cost retail, presumably because they are so expensive that just about everyone's been effectively ''priced out'' - if I can't find enough players who could afford the game to provide a reasonable number of interesting games then it doesn't really matter if I'm willing to pay thousands of dollars for my army.

A cursory rebuild of my 2000 Skaven army (~200 slaves, 40 vermin, a couple characters, one on a rat ogre, ~9 jezzails, 30 skirmishers, and a HPA) with a single dice cube, 4 movement tray sets, and measuring tape is USD $973 at retail. That's not counting a 75$ sabol army transport (because the 100$ GW one can't actually carry the whole army in one case) and I probably left some stuff out because it's been awhile. That's not counting assembly materials or a core rulebook but the playgroup will share those.

This is to make an army that doesn't suck, so that you're not playing a game that sucks, because you're getting randomly tabled by someone who took stuff that didn't suck. So add 3 more actually worthwhile armies from factions I've picked at random:

High Elves (High elves are bad because GW balance is a joke but let's give it a go with some approximates) - Around 80 spearmen, 40 phoenix guard, 40 white lions, 3 bolt throwers, horse + foot wizards and stuff + book dice measuring tape - 592.65 (oh snap we can use AOBR to save money I'll get to that later)

Orks or Orcs or whatever - GW's site appears to have gone down. As a test, I have checked infinitythegame.com, that site works just fine. Maybe I'll buy something when I'm here. Anyway, we'll do giant hordes of infantry, boys and black orks and a bunch of goblins, with few boar riders. If it costs significantly less than 650 dollars to build I would be legitimately surprised.

Chaos - This army has a few cheap kits (like knights) but they usually suck. With a big horde of marauders and then some heavy foot and a few characters the army is probably going to clock in alot cheaper, maybe even 400-450 with everything.

So far we're at about USD $2665 for a group of friends to have fantasy models in a box and look at them while they hang out together. 4 Sabol transports brings it up to ~2965, assembly materials are shared, paint can be shared, and the small from AOBR saved us from having to buy one while probably saving around 60 dollars in models that didn't need to be purchased for the group, so $2905, add another hundred or so for rattlecan + glue + clearcoat + enough paints for a crappy paint job - close to three thousand bucks for some friends to play fantasy together.

If you're generous and spend 250$ per infinity army (for several armies this is equivalent to having hundreds of extra points to swap units around in fantasy/40k) and print the rules you've barely spend more than a fantasy player on a single army and realistically that fantasy army only has a very limited number of useful configurations it could be deployed in.

For what this fantasy group spent to get established (assuming free tables of course) you're looking at several times the cost of Infinity even though the models aren't cheaper.

You can do alot with 3 grand with your buddies - you can go drinking and rack up a 200$ tab for your table every Friday for a full year and still have enough money left over to buy each other several of the top BoardGameGeek games for when you're tired of spending 200$/night at the bar.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 16:07:48


Post by: hellpato


Funny, when I read this forum I got the feeling that everybody hate GW and what to see it die in the nine pits of hell and for PP rise above all and become the next One Ring who Rules them All...

But when I play at my FLGS, everybody like playing 40k and WHFB (and bloodball) and they all have a good time.

The rising price of GW didn't pull out people of the hobby, they buy there stuff more intelligently. A new book come out, people buy the book, adjust they army and keep going playing.

If they stop playing warhammer and goes to other game, they are not out of the hobby, they expending they hobby. Other companies are rising and have more choice.

When each company reach the same price, now they will put people out of the hobby. For now, we have more choice than ever.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 16:46:27


Post by: jonolikespie


hellpato wrote:
Funny, when I read this forum I got the feeling that everybody hate GW and what to see it die in the nine pits of hell and for PP rise above all and become the next One Ring who Rules them All...


That is actually the opposite of what most of us that would fit under the label 'GW hater' want.
We don't complain all the time because we think warhammer sucks and want it to be replaced by warmahores, we love warhammer and want to continue playing it and see the hobby grow. GWs buisness practices however are sucking the fun out of it.

We want the company to change, not die.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 16:50:02


Post by: Adam LongWalker


Real quick, anyone that thinks you get a legitimate quality game out of fielding the base 1 HQ 2 troops is fooling themselves, and Kill-Team or Combat Patrol or whatever isn't 40k. People aren't buying 40k starters to play a half-thought out expansion/campaign system for 10 minute games. To pretend otherwise is to abstrusely ignore the obvious merely for the sake of continuing an argument.

To me this part of your argument is partially flawed. As stated before my best and always filled tournament is a 500 point combat patrol. The reason why this tournament is so popular is so because I used the philosophy that was practiced by the GW staff (before 2005) of having themed tournaments, with cash prize support, that rivals the current and bigger events. People from all skill sets come in and have competitive fun. And the key word is fun.

Small games being played on 4x4 tables was a key selling point by the corporation at their corporate store before 2006. Customers started small then went to the GW Boot Camp which was you paid 50 bucks and had 6 weeks of training on how to paint and play your army and when you completed boot camp you received the small GW army transport case. Then they played Small games on 4x4 tables before being seduced (quickly mind you to some) into playing bigger point games. You even had Outrider support which went to schools and LFGS to teach the game to kids and adults. All played out on 4x4 games.

This business model worked until 2006 and it was changed due to the financial difficulties of that time to a more aggressive model of providing lees quality services (the removal of black gobbo, the closing of the forums, the less and less of a deal in doing this kind of boot camp, Painting carousels, remember that disaster of leaving all the paint supplies out freely to the children?). Everything that was considered non essential was removed. From 2006 to 2009 the business model changed to a more aggressive stance of selling models to Timmy 10 year olds. Originally models sales were more or less restricted to 12 years and older, then it was any breathing body that came into the store. Saw sells to 7 years old, with consent of course, many of times. GW sales pitch was Bigger games begin played on 4x6 tables and for 7 years concept of playing games on a 4x4 table in any serous manner became a faded memory.

Where do you think PP got the idea on playing on a 4x4 table. Straight influence from the games being played by GW at that time period.

From 2010 to current, the business model charged once more to what you see today. Incredibly aggressive on their continue revenue streaming process and the reason to me is on how it is becoming difficult to keep within their profit margins at a level to keep investors happy.

5 hedge funds and Kirby holds the majority of stock. As far as the rest, they have to tow the line.

The mindset of Corporate culture is what I dislike. They took a game that was a very good tactical game that sharpen the minds of youth into the crap that they are pushing out now at a price that most people can not get into.

It is what it is.






Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 17:32:00


Post by: hellpato


 jonolikespie wrote:
. GWs buisness practices however are sucking the fun out of it.



That something I have difficulty to understand. Is a game, enjoyed it. When you start looking how a company run is business and that removed the fun of a game. IMO, is time open the door have a life. Ok, I know is scary outside but is good the breath the fresh air of the street (koff koff,,, *&?*% cars)....


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 17:38:16


Post by: Sean_OBrien


 Adam LongWalker wrote:


Where do you think PP got the idea on playing on a 4x4 table. Straight influence from the games being played by GW at that time period.



Just a quick point - most games use a 4x4 table. It has little to do with GW or what GW was doing, rather that that is a convenient dimension for a table that is readily available to everyone and has been since long before I began gaming in the early 1980s. Whether it is a folding card table, half a sheet of plywood or a portion of the family dinner table - it is much easier to find or make space for than larger tables.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 17:48:22


Post by: jonolikespie


hellpato wrote:
 jonolikespie wrote:
. GWs buisness practices however are sucking the fun out of it.



That something I have difficulty to understand. Is a game, enjoyed it. When you start looking how a company run is business and that removed the fun of a game. IMO, is time open the door have a life. Ok, I know is scary outside but is good the breath the fresh air of the street (koff koff,,, *&?*% cars)....


GW have seemingly made no attempt to balance 40k, I stopped enjoying it when I couldn't both play an army I liked theme wise and still have a chance of winning. I still love fantasy but I am unable to start a new army because A) the recent releases have been very underwhelming imo and B) the armies that appeal to me I can't justify the cost of. At the moment I feel like GW needs to either lower prices or release some better models for me to get excited about warhammer again.

There there are all the unethical (and occasionally downright illegal) things they do which does lower my opinion of the company and make me even less interested in their game, and saying I don't have a life doesn't change that fact.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 17:58:50


Post by: Wayshuba


MikeMcSomething wrote:
...snip...

A cursory rebuild of my 2000 Skaven army (~200 slaves, 40 vermin, a couple characters, one on a rat ogre, ~9 jezzails, 30 skirmishers, and a HPA) with a single dice cube, 4 movement tray sets, and measuring tape is USD $973 at retail. That's not counting a 75$ sabol army transport (because the 100$ GW one can't actually carry the whole army in one case) and I probably left some stuff out because it's been awhile. That's not counting assembly materials or a core rulebook but the playgroup will share those.

...snip again...

High Elves (High elves are bad because GW balance is a joke but let's give it a go with some approximates) - Around 80 spearmen, 40 phoenix guard, 40 white lions, 3 bolt throwers, horse + foot wizards and stuff + book dice measuring tape - 592.65 (oh snap we can use AOBR to save money I'll get to that later)

...snip once more...


And, as I mentioned earlier in this thread, you can even compare it to building a like number of models in historicals...

So for Skaven, I will substitute Civil War - 270 Infantry (for the slave, vermin, skirmishers) + 12 Cavalry (for the jezzails and rat ogre) and three mounted officers - all from Perry Miniatures = $202.75 retail add in a dice cube and tape measure you are at about $230 retail (versus the $973 above). That is not even mentioning that, on average, you can get the Civil War rules AND army lists for about $50 retail versus a new player needing to spend $125 for GW. So, assuming a new player getting into wargaming, they save about $818 on one army for historicals. In other words, what it cost to build one decent GW army, a historical player can build four armies comparable size armies.

This is why in my FLGS, I see more kids getting into historicals than GW. Coincidentally, I was there last night when a kid looked at Black Powder (there were two BP games going on last night, one AWI and one Napoleonics). The book is $48 for the rules (and you can't start an army just from the book). Then he also looked at the new WoC Army Book. When he sae that book was $50 (just for the army list) then realized he also needed the $75 rulebook - his comment to the owner was "this pricing is freakin' insane" and promptly put the GW stuff down. The proceeded to buy the Black Powder rules, two confederate infantry boxes and one confederate cavalry box.

As I noted before, forget the price of the miniatures for GW. New players don't seem to be able to get past the exorbitant price on the rules and army books versus other systems out there. So, in my neck of the woods at least, I see new wargamers picking up historicals over GW. In fact, in the last few weeks, the eight or nine times I have been in the store, there have been several new kids picking up wargaming. Not a single one went for GW because of the ridiculous pricing.

So yes, in my neck of the woods GW is definitely losing market share and it is mainly over their pricing. New players aren't adopting it because of the insane book pricing and veterans around here have abandoned it because of the model pricing. It seems the trend is accelerating and I'd be willing to bet that if GW does another 10-25% price increase this year, they are going to seal their fate even with the most die hard GW supporters.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 17:59:04


Post by: TheAuldGrump


 Sean_OBrien wrote:
 Adam LongWalker wrote:


Where do you think PP got the idea on playing on a 4x4 table. Straight influence from the games being played by GW at that time period.



Just a quick point - most games use a 4x4 table. It has little to do with GW or what GW was doing, rather that that is a convenient dimension for a table that is readily available to everyone and has been since long before I began gaming in the early 1980s. Whether it is a folding card table, half a sheet of plywood or a portion of the family dinner table - it is much easier to find or make space for than larger tables.
Most Warhammer, 40K, and Kings of War, that I have played has been on a 4X6 table - my preference is 4X8, but 4X6 is a lot easier - typically a dinner table and a sheet of plywood covered by a green blanket. (A special green blanket, mind - designed just for covering gaming tables... but a blanket.)

These days that blanket sees a lot more Kings of War than Warhammer, but still sees a lot of Mordheim - typically two games at a time.

Our group has no problem with the idea of running Warhammer Fantasy with Mantic figures, but none of us much like the current WHFB rules.

In our case 40K has faded away... which is not something that I think at all common. Most folks seem more likely to stick with Orks over Orcs. But a lot of us have been playing WFB since first, second, or third editions. KoW is doing a very nice job of sliding into that place.

A little Warmahordes does still happen, but not all that much. We like the bigger battles. (And a lot of us are in the SCA... beating each other up with rattan swords come summer.)

The Auld Grump


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 18:06:32


Post by: cincydooley


Does anyone have any photos of how the various Perry's fit with the GW empire stuff? I love diversity in my models and would be interested in trying them out.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 18:24:06


Post by: Riquende


This is on the Mantic board:





Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 19:57:57


Post by: Fafnir


Samurai_Eduh wrote:
Frankly, I hope GW does price all of the whiners/kids out of the hobby. The whole warhammer scene was much more fun and laid back before its popularity exploded with the internet anyway. Now its nothing but WAAC tournament gamers everytime I go into the shop to play. No one wants to play the game for the game's sake anymore, they just want to min/max the latest hot off the press army.

I don't think that GW products are that expensive for the value you get anyway, and I'm not talking about value as in the amount of product that you get on the sprue. I'm talking about the value of hours of game time with your friends, exploring one of the greatest sci-fi universes out there.

Let's put it this way, say GW goes off the deep end and starts charging $100 for a squad. At my pay rate, thats only two hours of work to be able to buy it, no big deal. How many hours will that unit keep me entertained and how much value will I get out of it? A lot more than $100 worth thats for sure.


Go ahead, stroke it harder.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/23 20:27:59


Post by: Adam LongWalker


 Sean_OBrien wrote:
 Adam LongWalker wrote:


Where do you think PP got the idea on playing on a 4x4 table. Straight influence from the games being played by GW at that time period.



Just a quick point - most games use a 4x4 table. It has little to do with GW or what GW was doing, rather that that is a convenient dimension for a table that is readily available to everyone and has been since long before I began gaming in the early 1980s Whether it is a folding card table, half a sheet of plywood or a portion of the family dinner table - it is much easier to find or make space for than larger tables.


Friendly Counter point. I grew up on the beginnings of the popularity of miniatures during the 60's. Standard sizes were 4x8 Sandbox sculpting tables. These ideas on sizes came from older types of games as well as from model railroads. 4x4 tables came from the evolutionary part the gaming in general and that did start in the early 80's, but slowly in miniatures my area. I did invest in a comic/game store in the 80's/90's I'm the one that did the clean up and set up and take down for that shop. I can only rely on the data that I have and done first hand and the gaming meta in my region.

Each region that we all come from have different areas of growth and evolutionary processes concerning games (rpg games/board games/miniatures and so on). I wished I had the opportunity to invest into that company, PP that is. I like their concept and where I believe they took their ideas from. I instead investing into commercial properties. But I did throw some money into a company called Activision, before they merged with Blizzard. Made some good money on that one.

Fantasy Flight Games is another Game company that is ran well. Nothing but praise there for that company.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 02:44:43


Post by: cincydooley


Riquende wrote:
This is on the Mantic board:





So not even close. That's a shame :-/


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 02:56:51


Post by: AllSeeingSkink


 cincydooley wrote:
Riquende wrote:
This is on the Mantic board:





So not even close. That's a shame :-/
They look basically the same scale but with realistic proportions. Every time I see realistic proportioned models next to my 40k and Fantasy models it makes them look like such toy like bobble heads, which is why I think I fell in love with GW's LOTR range. I'd love if GW Cadians were realistic scale, as I love the style of them but hate the bobble-headedness.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 03:47:39


Post by: Sasori


The Chaos Daemon Kits were priced fairly decently. Nothing crazy there. Of course, we didn't get any big monsters either.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 04:03:51


Post by: cincydooley


That's great about the scale looking more realistic I'd I didn't alread have a boatload of the GW empire stuff. :-(


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 05:07:37


Post by: Fafnir


 Sasori wrote:
The Chaos Daemon Kits were priced fairly decently. Nothing crazy there. Of course, we didn't get any big monsters either.


I would not consider $30 for a single plastic miniature that's not very different from a standard infantry model to be 'decently priced.'


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 05:18:45


Post by: Surtur


 Fafnir wrote:
 Sasori wrote:
The Chaos Daemon Kits were priced fairly decently. Nothing crazy there. Of course, we didn't get any big monsters either.


I would not consider $30 for a single plastic miniature that's not very different from a standard infantry model to be 'decently priced.'


Yeah, that's only 3 times what many companies are charging for a single metal model. Totes reasonable.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 06:29:52


Post by: jonolikespie


 Surtur wrote:
 Fafnir wrote:
 Sasori wrote:
The Chaos Daemon Kits were priced fairly decently. Nothing crazy there. Of course, we didn't get any big monsters either.


I would not consider $30 for a single plastic miniature that's not very different from a standard infantry model to be 'decently priced.'


Yeah, that's only 3 times what many companies are charging for a single metal model. Totes reasonable.


Sadly by GW standards that actually is.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 07:35:44


Post by: Smacks


If we're talking reasonable, I picked up some of these guys the other day from EM4 miniatures. They are £2.55 for a squad of 5 guys with a selection of weapons.


Admittedly they are a little bit 80s, but still quite a bargain. I ended up buying 6 squads just to mess about with. Even with postage the whole lot cost me less than a tac squad.

The funny thing is... I didn't even want them that badly. If they had been £8 a box I probably would have passed them up, and not bought anything. But because they were great value I ended spending £20. I probably would have spent a lot more if there had been a bit more variety: maybe some little vehicles or HQs to go with them.

Contrast that with GW. GW have stuff that I do really really want. For example the Death Wing Command/Knights box. I would have loved to pick one of those up. I probably would have been willing to pay as much as £20 for that kit (and GW would have made a big profit on that sale). But for friggin £35 they can stick it up their @#% keep it.

I'm SURE that can't be good business. If GW did value even half as good as EM4, I think I would buy everything they make! I'd have like 20,000 points worth of every army, every kit, every book. Definitely would have picked up Dreadfleet. And a T-Shirt that say's I'm GW's bitch. I would spend thousands there! ... However as it stands now: in about the last 2 years, I've spent a grand total of £0 at GW. I don't even buy their paint any more just on principle. That's thousands of pounds of sales they are missing out on from me, people like me, and probably every other war-gamer who doesn't already have an apocalypse sized army in every colour (you know you would). There is no way the few people who are still willing to tentatively shell out £45 for a Land Raider (maybe once or twice a year), are covering that, even with bigger profit margins. I don't believe it.




Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 08:13:27


Post by: Wayshuba


 Smacks wrote:
...snip...

There is no way the few people who are still willing to tentatively shell out £45 for a Land Raider (maybe once or twice a year), are covering that, even with bigger profit margins. I don't believe it.


I believe you are correct here. I also believe GW has completely lost it with pricing, even among their own product lines.

When I look at an Ogre Kingdoms named character priced at $40 US retail and the new named troll from WoC costing $58, I actually had to laugh at the absurdity. I mean almost 50% more in price than another 40mm named character model?

Then, let's take the Slaughterbeast at $85, then compare it to the Ogre Kingdoms Thundertusk at $57.75. Same size and detail models, both made for 8th edition Warhammer, yet the Chaos one is almost 70% more than a comparable model.

Finally, look at the new Troops Forsaken at $50 for 10 models. Right next to it, on GWs website is a box of 12 Chaos Warriors, comparable in detail and sprues, for $35. So $5/model versus $2.92/model? It doesn't make sense whatsoever.

Although, in my area, I see more people choke on the thin (96-pg) $50 army book than anything else. These have actually become a very poor reflection on GW as a whole since they are actually stopping people from even getting to looking at model pricing. $125 to get started in a model game ($75 rules+$50 army book) without a single model is just plain stupidity. Just think for a moment if you are a new player wanting to get into Empire today. $125 for rules and army book plus another $130 for 360 points worth of starting the army (1 general and 40 state troops). That is $250 just to get started. Warmahordes will cost about $65 to get started ($25 rules+$40 starter box). For the same $250, I can get rules and an ENTIRE ARMY for just about any historical game. How can anyone argue that GW pricing isn't insane at any level in comparison to what else is in the market today? How can anyone think new players will spend $250 for the bare minimum to get started when that is four time more than another fantasy game or can build the entire army in a historical game?

Before anyone jumps in on the $100 Island of Blood, think about that set for a minute. First, it is Skaven and High Elves. Not the two most popular armies - Empire and Chaos would have been smarter. Secondly, those two armies don't even have an eighth edition army book yet. No, it appears to be a suckers box to get people into the game instead of a legitimate start in the hobby.

When I look at almost any historical war game and can build an infantry unit of 50 models for about $30-$40 but the same size unit in Warhammer will cost me $150 (and these are GWs cheap models) minimum - five times the going market price just doesn't cut it. GWs quality is NOT five times better than other games on the market, contrary to what their senior management may think. No wonder why their has been a major surge in historical gaming in the last five years.

I have a funny feeling that the new WoC models are a reflection of the forth coming price increases. Your point about getting those that still play to cover those that are leaving is causing GW to accelerate price increases to cover this spread. Rather they should be thinking they should lower prices to be more competitive with the market, they continue to raise prices to cover the player losses from their pricing. By July of this year we should see $100 Land Raiders, $50 generals, and $75 terminators. Although the core troops will stay the same in price, they will probably drop from ten models to five models in a box for the same $30. I wish this last line was a joke, but the recent pricing on WoC models is making it appear less so.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 10:17:20


Post by: shasolenzabi


Loved those "Space Rangers" EM4 adopted from old Iron Crown, not a bad bunch of troops.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 11:59:55


Post by: xraytango


As long as GW has an overabundance of B&M stores to prop up and still show a profit to the stockholders, we will see prices continue to rise.

Think on how much print advertisement in geek-centric magazines they could buy for one year at the same price as the salary (not considering operating costs) of a few managers of the one-man stores. This is a US view, as we don't have the need of their stores here noting that FLGS have carried the product lines for the last thirty years.

Marvel, DC, Geek Magazine, Fine Scale Modeler, Rolling Stone, Revolver (IMHO WHFB and 40k would appeal to the metal-heads), Star Wars Insider,

If they want to keep WD as a house magazine they could defray the cost by accepting ads for Clearasil, Axe, Soap, Shampoo or other products that would a) not detract from their product, b) be of use to their readership, c) allow a wider distribution of WD on supermarket newstands. I shouldn't even have to mention that this would also bring the cost back into the reasonable range of $5.00-$7.00 US. As other magazines are currently about that range. Not to mention that it would also advertise their product to a wider audience and aid in brand recognition. Cast a wide net and you will get the fish that you want.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 12:09:00


Post by: GreySkull


 Smacks wrote:
If we're talking reasonable, I picked up some of these guys the other day from EM4 miniatures. They are £2.55 for a squad of 5 guys with a selection of weapons.


Admittedly they are a little bit 80s, but still quite a bargain. I ended up buying 6 squads just to mess about with. Even with postage the whole lot cost me less than a tac squad.

The funny thing is... I didn't even want them that badly. If they had been £8 a box I probably would have passed them up, and not bought anything. But because they were great value I ended spending £20. I probably would have spent a lot more if there had been a bit more variety: maybe some little vehicles or HQs to go with them.

Contrast that with GW. GW have stuff that I do really really want. For example the Death Wing Command/Knights box. I would have loved to pick one of those up. I probably would have been willing to pay as much as £20 for that kit (and GW would have made a big profit on that sale). But for friggin £35 they can stick it up their @#% keep it.

I'm SURE that can't be good business. If GW did value even half as good as EM4, I think I would buy everything they make! I'd have like 20,000 points worth of every army, every kit, every book. Definitely would have picked up Dreadfleet. And a T-Shirt that say's I'm GW's bitch. I would spend thousands there! ... However as it stands now: in about the last 2 years, I've spent a grand total of £0 at GW. I don't even buy their paint any more just on principle. That's thousands of pounds of sales they are missing out on from me, people like me, and probably every other war-gamer who doesn't already have an apocalypse sized army in every colour (you know you would). There is no way the few people who are still willing to tentatively shell out £45 for a Land Raider (maybe once or twice a year), are covering that, even with bigger profit margins. I don't believe it.




I have quite a few of these guys from Iron Crown and I liked them a lot. I sub them in for GW SM since I can't afford the real thing...and I refuse to pay that much when I could...I dunno...fix the windshield on my car, detail said car, and wash it for what it would cost to start up an army of plastic and metal...I guess I'd rather have a running car than give my money to a bunch of greedy t%^ts.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 16:16:04


Post by: KalashnikovMarine


Yeah that's where I feel GW has ALWAYS hurt itself the most. I'd have bought one of those DW knights boxes as well, albeit enough bitz to turn it into roughly 13 termies as I've been told you can pull off with that, but with more reasonable pricing I'd have Valkyries, Land Raiders, at least one Bane Blade, more SoB stuff... but when the two land raiders alone, which are albeit large models would run me $75 a piece, I start to get a bit skittish. There's only so much discounters can help that.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 16:35:08


Post by: cincydooley


 Smacks wrote:
If we're talking reasonable, I picked up some of these guys the other day from EM4 miniatures. They are £2.55 for a squad of 5 guys with a selection of weapons.






I would not have paid what you did for those models. I think they look awful and would pay more for stuff I like than less to have a bunch of garbage clutter up my home. But that's just me.

@xray -- agreed.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 16:39:10


Post by: ExNoctemNacimur


I actually quite like those models! I like old school minis, I'd love to have a WFB army made up totally of 3rd edition minis!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 17:12:48


Post by: Rainbow Dash


I like them too, but I am a sucker for old stuff, which the local GW staff seems not to like as they always tell me the newer one is better when I say to liking older versions or editions


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 19:17:50


Post by: cincydooley


To be fair, I hate my Ragnar, Mephiston, Corbulo, and Tychi models as well. :-)


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 20:02:57


Post by: Fenrir Kitsune


 Rainbow Dash wrote:
I like them too, but I am a sucker for old stuff, which the local GW staff seems not to like as they always tell me the newer one is better when I say to liking older versions or editions


Don't really get the choice with the SW characters!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 20:05:58


Post by: cincydooley


No kidding right? I wish they'd have redone Ragnar and Mephiston at least...people actually use them!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 21:28:08


Post by: Fenrir Kitsune


My Ragnar, Njal and Ulrik all cost me £5 each when I bought them!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 21:38:13


Post by: pax_imperialis


They used to base their prices on pts value as well, like when i last played way back with 3rd edition the ork battleforce was huge compared to the marine one. Now, example, Ogryns are $45 nz. Why are Ogryns $45? If i want to make an Orgyn squad it will cost me $220. For $200 I can get a space marine battleforce of 600 pts. And it would mess those Ogryns up. That makes no sense. Even the ork force comes with sod all now. I really like the 40k universe, like i did back in 3rd ed high school days, and since then ive read heaps of the books and enjoy them immensely, but GW seems to be killing itself off. And this is me talking, who unitl recently joining dakka had no idea GW even had any competition.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 21:46:28


Post by: cincydooley


$$ wise they still don't. Not really.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 22:24:45


Post by: Riquende


It's funny, because that's exactly how GW corporate sees it too!

How can you claim 'no competition'? If I walk into a store now, I not only see GW kits, but Mantic's or Warlord's box sets. I see racks of blisters for Warmachine, or Infinity. All of these products are competing for my money, and to be honest, GW isn't trying very hard.

The whole "well there are no companies anywhere near them in terms of revenue, so therefore no competition" is a complete sham.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 22:53:47


Post by: cincydooley


Of course they do. Their shareholders are concerned about profits. If they're growing, they're happy.

Just because there are other options doesn't mean those options are hurting GWs bottom line. Once they do, well see change. Until them, no, they don't really have any competitors that are stealing any real market share, at least not that we can prove.

I mean, everyone's anecdotal evidence is great, but it proves absolutely nothing.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/24 23:35:11


Post by: -Loki-


While there are other companies competing with GW, they're still not at GW level, let alone surpassing them, in terms of sales. Even with GW having an monkey from an asylum setting prices.

They are, however, very slowly bleeding GW's sales. You can see it in every financial report, where GW talks about how their profits are relatively stable, slightly above previous years. That's not growth - that's stagnation. Prices rice, and profits remain stable, shows people are buying less.

However, it's a bit hard to cry dooooom. There's a lot we don't know as well. While sales have dropped, and other games are growing, it's obvious people are buying into new games. That doesn't mean people are getting rid of their GW stuff - not everyone lives in America where, by law, you are only allowed to play one game.

For example, what prices might have done is made a lot of people stick to single armies. Rather than have 3-4, and buy all year round to expand them, people might be falling back to a single GW army, and only expand them around codex releases. Again, this is an assumption, just like pretty much any theory, good or bad, around GW. Because aside from knowing sales are falling, that's all we know. We don't even know if people who have stopped buying into GW in fact are the people buying into other games.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 00:00:43


Post by: Sasori


 Fafnir wrote:
 Sasori wrote:
The Chaos Daemon Kits were priced fairly decently. Nothing crazy there. Of course, we didn't get any big monsters either.


I would not consider $30 for a single plastic miniature that's not very different from a standard infantry model to be 'decently priced.'


Reasonably priced to my income level, may not be the same as yours.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 00:14:56


Post by: Sean_OBrien


 Sasori wrote:
 Fafnir wrote:
 Sasori wrote:
The Chaos Daemon Kits were priced fairly decently. Nothing crazy there. Of course, we didn't get any big monsters either.


I would not consider $30 for a single plastic miniature that's not very different from a standard infantry model to be 'decently priced.'


Reasonably priced to my income level, may not be the same as yours.


There is a world of difference between being able to afford something, and being reasonably priced. I happen to be in a position where I can afford to do a whole lot - but IMO, GW is no longer reasonably priced for what you get...and they haven't been for awhile.

It would be like going into a grocery store to buy a bottle of water. GW's water is $50 per liter. If I were dieing of thirst - I could spend that without batting an eye, however it is an unreasonable price for a bottle of water...whether I can afford it or not is irrelevant.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 00:27:01


Post by: Eggs


I'm a pretty impulsive buyer (with regards to all my toys - I have a ludicrous guitar effect pedal collection. And guitar collection for that matter). I recently got back into minis, and bought up a stack of GW stuff. Probably about £700 worth. Then I started realising that there was more than GW out there these days. Kind of wish I'd picked up war machine and a couple of other starters.

Hey ho. There's always next month. Don't think I'll be nearly as rash with GW now though.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 00:44:13


Post by: Ugavine


 Sean_OBrien wrote:
 Sasori wrote:
 Fafnir wrote:
 Sasori wrote:
The Chaos Daemon Kits were priced fairly decently. Nothing crazy there. Of course, we didn't get any big monsters either.


I would not consider $30 for a single plastic miniature that's not very different from a standard infantry model to be 'decently priced.'


Reasonably priced to my income level, may not be the same as yours.


There is a world of difference between being able to afford something, and being reasonably priced. I happen to be in a position where I can afford to do a whole lot - but IMO, GW is no longer reasonably priced for what you get...and they haven't been for awhile.

It would be like going into a grocery store to buy a bottle of water. GW's water is $50 per liter. If I were dieing of thirst - I could spend that without batting an eye, however it is an unreasonable price for a bottle of water...whether I can afford it or not is irrelevant.

As this whole thread has demonstrated, reasonably priced is just an opinion.
Price. Aesthetics. Customer Service. Everyone has their own expectations often influenced by experiences. And as also demonstrated by this thread you can't change someones opinion on an internet forum.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 00:50:27


Post by: Sean_OBrien


Even beyond the other game systems like Warmachine - there are a host of independent companies out there who make great miniatures which can be used with any rules you like. The only time you would really need to limit yourself is if you plan on gaming in GW stores (now that they pretty much dropped their tournaments...).

Companies like Heresy, Hasslefree, Black Hat, Copplestone, Olley's Armies...(the list goes on ad infinitum) Not to mention the companies who are a bit bigger, like Reaper (for the fantasy crowd...though their sci-fi line is expanding fast) and old school stuff from Iron Wind Metals (or Ral Partha Europe on your side of the pond), EM-4, Mega Miniatures...(another very long list). And some of the less popular game systems like RAFM's USX, Reaper's Warlord, Brushfire, Dark Age, Urban War, Freebooter's Fate... And of course all the rules which exist that are independent of miniatures.

There is a whole lot out there.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 00:52:10


Post by: cincydooley


We keep forgetting one big thing : what can we easily find games for in our local meta.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 01:04:27


Post by: Fafnir


 Sasori wrote:
 Fafnir wrote:
 Sasori wrote:
The Chaos Daemon Kits were priced fairly decently. Nothing crazy there. Of course, we didn't get any big monsters either.


I would not consider $30 for a single plastic miniature that's not very different from a standard infantry model to be 'decently priced.'


Reasonably priced to my income level, may not be the same as yours.


It's not a matter of being able to afford it. It's being able to not feel like a swindled idiot every time you purchase one of their products.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 01:13:46


Post by: Sean_OBrien


 cincydooley wrote:
We keep forgetting one big thing : what can we easily find games for in our local meta.


What ever you like...

Never really understood that position, it is like people know no one who is willing to play a new game with them. From when I was a kid, through my time in the service, as a computer contractor and now in my somewhat more settled older age...I have never had a problem getting people to try new games and even starting new armies if we find we like those rule sets. Buy a copy of the rules, read through them. If they seem like they would be fun - hand them off to a gamer friend and see if they want to play. Set aside an afternoon or night to play a quick short game or two using miniatures you already have. Very little that might be lost. If you like them - you can look at getting the specific miniatures (if they exist) or putting together purpose built armies.

As this whole thread has demonstrated, reasonably priced is just an opinion.

Price. Aesthetics. Customer Service. Everyone has their own expectations often influenced by experiences. And as also demonstrated by this thread you can't change someones opinion on an internet forum.


To a point, however the argument that I have a pile of money...so it is reasonably priced isn't valid. You might think they are reasonably priced for any number of different reasons, but just having a pile of money doesn't justify things being a higher price than something else that is effectively identical.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 01:42:31


Post by: Trasvi


 Sean_OBrien wrote:
 cincydooley wrote:
We keep forgetting one big thing : what can we easily find games for in our local meta.


What ever you like...

Never really understood that position, it is like people know no one who is willing to play a new game with them. From when I was a kid, through my time in the service, as a computer contractor and now in my somewhat more settled older age...I have never had a problem getting people to try new games and even starting new armies if we find we like those rule sets. Buy a copy of the rules, read through them. If they seem like they would be fun - hand them off to a gamer friend and see if they want to play. Set aside an afternoon or night to play a quick short game or two using miniatures you already have. Very little that might be lost. If you like them - you can look at getting the specific miniatures (if they exist) or putting together purpose built armies.


My gaming group has recently had a problem with this.
After the embargo to Australia, a huge number of players ragequit and started other games that they liked more. My club went from having 8 tables of 40k and 2 of Fantasy, to 1 40k 1 FB, 2 Warmahordes, 2 Malifaux, 1 Dystopian Wars, 1 Dust, 2 board games. But there wasn't a concerted effort to move towards any particular game system - people just bought what they wanted and showed up at the club with a variety of armies looking to play. No system reached the critical mass that you could show up with an army and always find an opponent. After about 6 months of this, and with the release of 6th edition 40k, we nearly universally went back to 40k.

I've tried to get people into other games, I play Dust, Warmachine, Dystopian Wars, and I've run about 10 demo games for each one. But you need to convince not just one or two, but about 6-10 people to get a decent community going. Which can be difficult..., especially without support from the single store in the area.
40k still reigns supreme because it has the largest player base. Warmachine is pretty much there in other clubs in the city, but not at mine. The various Spartan games, Malifaux, Infinity - still nowhere near there unfortunately.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 01:46:55


Post by: cincydooley


 Sean_OBrien wrote:
 cincydooley wrote:
We keep forgetting one big thing : what can we easily find games for in our local meta.


What ever you like...

Never really understood that position, it is like people know no one who is willing to play a new game with them. From when I was a kid, through my time in the service, as a computer contractor and now in my somewhat more settled older age...I have never had a problem getting people to try new games and even starting new armies if we find we like those rule sets. Buy a copy of the rules, read through them. If they seem like they would be fun - hand them off to a gamer friend and see if they want to play. Set aside an afternoon or night to play a quick short game or two using miniatures you already have. Very little that might be lost. If you like them - you can look at getting the specific miniatures (if they exist) or putting together purpose built armies.
/


But to convince someone else to play a new game requires them to buy in, or you have to buy enough for two armies....


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 01:54:56


Post by: Chongara


 cincydooley wrote:
 Sean_OBrien wrote:
 cincydooley wrote:
We keep forgetting one big thing : what can we easily find games for in our local meta.


What ever you like...

Never really understood that position, it is like people know no one who is willing to play a new game with them. From when I was a kid, through my time in the service, as a computer contractor and now in my somewhat more settled older age...I have never had a problem getting people to try new games and even starting new armies if we find we like those rule sets. Buy a copy of the rules, read through them. If they seem like they would be fun - hand them off to a gamer friend and see if they want to play. Set aside an afternoon or night to play a quick short game or two using miniatures you already have. Very little that might be lost. If you like them - you can look at getting the specific miniatures (if they exist) or putting together purpose built armies.
/


But to convince someone else to play a new game requires them to buy in, or you have to buy enough for two armies....


Or you can just proxy with something like print-out standees on bases before anyone buys in to see if the other players like it (or if you really do even).


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 01:56:23


Post by: Sean_OBrien


You don't nescessarily need to make a concerted effort to get to one game - rather just an effort to game in an organized manner.

We don't have a club per se here - just a bunch of guys who game. We generally figure out what we are going to do a few days ahead of time (unless it is a new system, in which case we like to have a good month or so to go over rules and make any specific arrangements needed to acomodate those rules).

If you are talking about just showing up at a store/club and expecting to play - then that is something more difficult (though I have never cared for that sort of thing anyway). Even then though, you should be able to work something out with reasonable people.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 02:01:16


Post by: pax_imperialis


I suppose compared to some other hobbies of the kind that the 40k demographic will be into, it's still pretty standard as far as outlay costs go. At the local 40k store they also do magic, and that's so unbelievably popular. I never got into Magic, but i know people spend a s**t ton on that, and it's just bits of card. Maybe GW just figure that people into 40k are people who have that amount of disposable income and aren't disposing it on booze or cars.

Hey being a total noob, what's a meta? Lol sorry. You can tell i'm passionate about 40k cos this is the only forum I've ever joined.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 02:01:42


Post by: Sean_OBrien


Chongara wrote:
 cincydooley wrote:
 Sean_OBrien wrote:
 cincydooley wrote:
We keep forgetting one big thing : what can we easily find games for in our local meta.


What ever you like...

Never really understood that position, it is like people know no one who is willing to play a new game with them. From when I was a kid, through my time in the service, as a computer contractor and now in my somewhat more settled older age...I have never had a problem getting people to try new games and even starting new armies if we find we like those rule sets. Buy a copy of the rules, read through them. If they seem like they would be fun - hand them off to a gamer friend and see if they want to play. Set aside an afternoon or night to play a quick short game or two using miniatures you already have. Very little that might be lost. If you like them - you can look at getting the specific miniatures (if they exist) or putting together purpose built armies.
/


But to convince someone else to play a new game requires them to buy in, or you have to buy enough for two armies....


Or you can just proxy with something like print-out standees on bases before anyone buys in to see if the other players like it (or if you really do even).


What he said...and in fact I said too...though you might have missed that. I went ahead and bolded it this time.

Here is the thing though - the vast majority of games use common tropes to get things done. Whether it is fantasy, sci-fi, steam punk or other genres...chances are pretty good, it isn't new or unique. You don't nescessarily need to buy new figures to play a new system. Worst case - you might need a few special things for a set of rules...though in most cases, you can throw something like a shot-glass or other object in as a temporary stand in to try things out. Even if the rules are out of scale - you can fudge things with what you have. Either multiply up/down measurements...or leave them the same. It can cause a few minor problems, but nothing that is too substantial.


Automatically Appended Next Post:
pax_imperialis wrote:
I suppose compared to some other hobbies of the kind that the 40k demographic will be into, it's still pretty standard as far as outlay costs go. At the local 40k store they also do magic, and that's so unbelievably popular. I never got into Magic, but i know people spend a s**t ton on that, and it's just bits of card. Maybe GW just figure that people into 40k are people who have that amount of disposable income and aren't disposing it on booze or cars.

Hey being a total noob, what's a meta? Lol sorry. You can tell i'm passionate about 40k cos this is the only forum I've ever joined.


meta is what people use to refer to "stuff" when they are too lazy to type out what they actually mean. In this case, it refers to the local gaming community - though it won't always be used in that manner.

BTW - MtG is only expensive if you choose it to be expensive. The actual costs are dirt cheap to get started - and there is no reason that you would need to spend large sums of money on single cards. Some people do - but the vast majority of people who play the game do not. Even if you were to pick up a sealed box of boosters everytime they released a new set (which would give you a metric crap load of cards) it would take you a few years to spend as much as you would on an average 40K army.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 02:06:36


Post by: pax_imperialis


cool, thanks!

Oh and yeah I was just it sounded expensive for some because two of my friends sold their decks for about 400-500 each. They had heaps though. Like boxes and boxes.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 02:52:18


Post by: Inquisitor Jex


I do not have time to read 60 pages of it, and it seems the last messages were about learning a new game or something, but those flyers specials are a lie.

2 Valkyries and 2-10 man Karskin Squad for 258$!! Buy them separately and it comes to..258$!

It is like they are not even trying to make special bundles to save money.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 03:10:31


Post by: Sean_OBrien


Inquisitor Jex wrote:
I do not have time to read 60 pages of it, and it seems the last messages were about learning a new game or something, but those flyers specials are a lie.

2 Valkyries and 2-10 man Karskin Squad for 258$!! Buy them separately and it comes to..258$!

It is like they are not even trying to make special bundles to save money.


That's because they aren't an actual special...rather it is for people who are too lazy to click the "Add to Cart" button more than once...


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 03:10:39


Post by: CIsaac


Inquisitor Jex wrote:
I do not have time to read 60 pages of it, and it seems the last messages were about learning a new game or something, but those flyers specials are a lie.

2 Valkyries and 2-10 man Karskin Squad for 258$!! Buy them separately and it comes to..258$!

It is like they are not even trying to make special bundles to save money.


That's because they're not. They're trying to encourage impulse purchasing.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 03:16:10


Post by: AllSeeingSkink


 Sean_OBrien wrote:
Inquisitor Jex wrote:
I do not have time to read 60 pages of it, and it seems the last messages were about learning a new game or something, but those flyers specials are a lie.

2 Valkyries and 2-10 man Karskin Squad for 258$!! Buy them separately and it comes to..258$!

It is like they are not even trying to make special bundles to save money.


That's because they aren't an actual special...rather it is for people who are too lazy to click the "Add to Cart" button more than once...
I actually find it rather insulting. It's either telling your customer "Hey, you're too stupid to figure out what you want, so here's a bundle!", or "Hey! You're too stupid to assemble an online shopping cart, let us do that for you!". I mean, come on, half the flier bundles are just 2 or 3 of the same flier, do GW really think their customers are too stupid to input the number "2" or "3" before clicking "add to cart".


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 03:23:59


Post by: cincydooley


There are a bunch if best practices associated with the number of clicks a person has to make on a website; the more they have to clock, the less they're likely to stay on the website.

I don't know why you are insulted.... :(


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 03:24:44


Post by: Sean_OBrien


AllSeeingSkink wrote:
 Sean_OBrien wrote:
Inquisitor Jex wrote:
I do not have time to read 60 pages of it, and it seems the last messages were about learning a new game or something, but those flyers specials are a lie.

2 Valkyries and 2-10 man Karskin Squad for 258$!! Buy them separately and it comes to..258$!

It is like they are not even trying to make special bundles to save money.


That's because they aren't an actual special...rather it is for people who are too lazy to click the "Add to Cart" button more than once...
I actually find it rather insulting. It's either telling your customer "Hey, you're too stupid to figure out what you want, so here's a bundle!", or "Hey! You're too stupid to assemble an online shopping cart, let us do that for you!". I mean, come on, half the flier bundles are just 2 or 3 of the same flier, do GW really think their customers are too stupid to input the number "2" or "3" before clicking "add to cart".


Yes, as a matter of fact, I do think GW feels that way.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 03:40:17


Post by: privateer4hire


 Sean_OBrien wrote:
 cincydooley wrote:
We keep forgetting one big thing : what can we easily find games for in our local meta.

...Never really understood that position, it is like people know no one who is willing to play a new game with them. From when I was a kid, through my time in the service, as a computer contractor and now in my somewhat more settled older age...I have never had a problem getting people to try new games and even starting new armies if we find we like those rule sets....


And that's the rub. Glad you've had successes but they're far from universal and if virtually nobody will even try the new games, it's hard to get them to see if they like new rules.

I've tried for 4 months to get Flames of War and Kings of War started at the LGS.
I've run demos, providing both sides AND even gave models away from both games to try to entice interest.
I post polite demo opportunites on our community's well-travelled local internet forum.

Result? I've had about 3 people take me up on demos. They say they like the game and then go back to playing GW or WarmaHordes.
Overcoming that intertia in a well entrenched community sometimes just isn't workable or worth the flipping bother.

My choices then become (other than stopping gaming altogether):
-Continue to demo week after week like some sad sack selling something on a street corner
-Convert to a GW game or WarmaHordes player
-Drive an hour to a place that at least plays FoW---(Kings of War apparently being a non-starter even in a store that carries the stuff)





Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 03:54:50


Post by: VanHammer


When you try to convert someone to a different system you are looking at way more than just the price barrier.
There is also the time investment into learning a new rule set, time to build and paint the army, finding new players, etc.

Whereas to add to their existing armies from other game systems (40k for this example) they just spend a couple bucks when the new codex/rules come out and it is cheaper in the long run because they already had the initial core investment.
It is way easier to keep playing 40k spending this 100-500 a year to update your army versus starting a whole new game system and starting from scratch again.
I can see new players to the entire hobby being open to any system, but asking someone to switch systems who has been a long time GW player isnt easy.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 03:55:11


Post by: Smacks


KalashnikovMarine wrote:I'd have bought one of those DW knights boxes as well, albeit enough bitz to turn it into roughly 13 termies as I've been told you can pull off with that.

That was my plan too. I really only wanted about 3 termies to be able to finish of my DW Space Hulk team, but when I looked at buying that many bits separately it just wasn't economical compared to the box. I tried to justify it to myself that I was really getting 10 termies... but even for 10 full terminators it seems steep. And really it isn't 10. It is more like 5, and conversion bits for models I already own. That would add another 70% onto the true cost. I even tried to tell myself: "Hell with it! you can afford it. Just buy it, It's done. Write it off as an indulgence". But I'm fed up of doing that with GW. Why does every purchase have to be a wrestle with my conscience? "Hmmm I could buy this box set.. Or I could feed an entire village in Africa for the next 6 months... Or just flush money down the toilet". I think judging by the new DA prices, I've definitely been priced out now. When I think of the other things I could buy with the money, it's just no contest anymore.

cincydooley wrote:I would not have paid what you did for those models. I think they look awful and would pay more for stuff I like than less to have a bunch of garbage clutter up my home. But that's just me.


Personally I wouldn't pay anything to have an actual bunch of garbage clutter up my home (I pay to have that taken away). But if we could pull back the hyperbole for a moment. I expect what you don't like about those models is largely related to the sculpts. That probably has little bearing on the cost. For example GW have some sculpts I like far less than Space Rangers, yet obviously cost far more. I will concede however than GW do better quality sculpts, and I would be willing to pay more for that. It is not just you, I think we would all be willing to pay more for stuff we like. That's fairly universal. But how much more is obviously dependant on how much we like it, how much we can afford, and how it compares to other stuff we like. No one was suggesting that GW lower their quality. My argument was that lowering their prices would increase sales and profits. This could probably be expressed quite well as a bell curve...

So I made one:


I think this shape is going to be pretty accurate no matter what the business (give or take some skewing). As prices go up profits will go up too. Up to a point where the price is too high and starts to drive down sales. Thus profits go back down. On the left side sales are limited mainly by market saturation; on the right sales are limited mainly by price. Obviously the further right you go, the larger your profits are in proportion to your sales. However the total profits are less. I think most people would agree that GW is somewhere on the right. Exactly how far along is speculation (and somewhat dependant on location).

pax_imperialis wrote:
Hey being a total noob, what's a meta? Lol sorry. You can tell i'm passionate about 40k cos this is the only forum I've ever joined.


Meta is short for metagame, which sort of describes the environment a game is played in, which in turn effects how the game is played. People from different areas will often experience games differently because different armies, or game sizes are more popular where they live. This has a big effect on how they think about the game, and how they judge certain strategies etc...


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 04:17:39


Post by: KalashnikovMarine


Oh hell, we're busting out the graphs!


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 04:38:19


Post by: clively


Smacks, that is a pretty good diagram.

I only have two minor quibbles with it. First is your statement that "left side sales are limited mainly by market saturation". That's not entirely true. I believe the left side is driven more by perceived value. To the point that if it's too cheap, then sales stay low because no one thinks it's worth anything. Once the price starts rising then people take notice and think they need to get on board which helps drive sales up. However, that's a small thing to discuss and certainly I agree that GW has moved well beyond the "should be here" spot and has entered territory where perceived value is less than the price paid. Now that perceived value is different depending on an individuals situation. For example, a new person is more likely to compare the initial investment in 40k/WFB to the initial of warmahordes or Infinity (depending on what's available). If the other game systems have a large enough following in the area and are cheaper then the perceived value is lower. However, a person already in 40k will place a higher perceived value on the models and are likely to continue. So the right hand X is really two different X's: new comers and old timers.

The second item is that the "curve" really isn't a bell curve. The right hand side should have a point where it ceases to be a curved downward trend and instead has two drops. The first occurs when new people stop buying in, which then heads into a short flat line leading to the second. The second occurs when the old timers quit.

The interesting thing is, once a company hits that first barrier they have to react immediately to pull back. If not, then the second drop will occur regardless of continued increases. That pull back has to be coupled with some good PR in order to let the old timers know they are not dying; otherwise it becomes too little to late.


Automatically Appended Next Post:
pax_imperialis wrote:
Hey being a total noob, what's a meta? Lol sorry.

Simply put, it's the game environment in your area. It involves things such as the most common armies and their makeup at your local FLGS. Some areas haven't bothered with the new fliers, others went in on them heavily. Some areas only play IG and Marines; others might have heavy Xenos presence. It also encompasses things like whether you commonly see fortifications, gun lines, assault based armies etc. Another thing that impacts meta is the general feelings towards certain builds or even rule issues. Some areas are dominated by heavy power gamers where RAW is king, others just want to kick back and roll some dice for a couple hours with more of a HWPI feel, and still others are somewhere in between.

Depending on what you see and run into the games you play may have a different feel (or meta) than the games I do. Ultimately it will impact how you construct your army and generally impact your enjoyment of it.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 05:10:13


Post by: TheAuldGrump


 Sean_OBrien wrote:
You don't nescessarily need to make a concerted effort to get to one game - rather just an effort to game in an organized manner.

We don't have a club per se here - just a bunch of guys who game. We generally figure out what we are going to do a few days ahead of time (unless it is a new system, in which case we like to have a good month or so to go over rules and make any specific arrangements needed to acomodate those rules).

If you are talking about just showing up at a store/club and expecting to play - then that is something more difficult (though I have never cared for that sort of thing anyway). Even then though, you should be able to work something out with reasonable people.
The method that I used to hook players for Kings of War at the late and lamented FLGS was to put up a poster telling folks to bring their Warhammer armies to try a different game.

I had plenty of players for the three sessions we managed before the game store closed.

We never even got to play the new and shiny hardcover rules that came out the last week that the store was open.

The Auld Grump


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 05:27:21


Post by: Sean_OBrien


privateer4hire wrote:
 Sean_OBrien wrote:
 cincydooley wrote:
We keep forgetting one big thing : what can we easily find games for in our local meta.

...Never really understood that position, it is like people know no one who is willing to play a new game with them. From when I was a kid, through my time in the service, as a computer contractor and now in my somewhat more settled older age...I have never had a problem getting people to try new games and even starting new armies if we find we like those rule sets....


And that's the rub. Glad you've had successes but they're far from universal and if virtually nobody will even try the new games, it's hard to get them to see if they like new rules.

I've tried for 4 months to get Flames of War and Kings of War started at the LGS.
I've run demos, providing both sides AND even gave models away from both games to try to entice interest.
I post polite demo opportunites on our community's well-travelled local internet forum.

Result? I've had about 3 people take me up on demos. They say they like the game and then go back to playing GW or WarmaHordes.
Overcoming that intertia in a well entrenched community sometimes just isn't workable or worth the flipping bother.

My choices then become (other than stopping gaming altogether):
-Continue to demo week after week like some sad sack selling something on a street corner
-Convert to a GW game or WarmaHordes player
-Drive an hour to a place that at least plays FoW---(Kings of War apparently being a non-starter even in a store that carries the stuff)


 VanHammer wrote:
When you try to convert someone to a different system you are looking at way more than just the price barrier.
There is also the time investment into learning a new rule set, time to build and paint the army, finding new players, etc.

Whereas to add to their existing armies from other game systems (40k for this example) they just spend a couple bucks when the new codex/rules come out and it is cheaper in the long run because they already had the initial core investment.
It is way easier to keep playing 40k spending this 100-500 a year to update your army versus starting a whole new game system and starting from scratch again.
I can see new players to the entire hobby being open to any system, but asking someone to switch systems who has been a long time GW player isnt easy.


Since they are both on the same train of thought...

A few years back (few for an old guy like me), Wizards of the Coast went through and did what was the largest (and likely only) general population survey of what they collectively referred to as "adventure games". They found that 4% play or have played miniature wargames, with 2% playing at least once a month. Roughly a third of that population is over the age of 25. Roughly 20% are female. If you look around at what you percieve your local game community is (either a club, or the people who show up at a local store on any given game night) and you see something that doesn't quite match that...you are missing a part of the local game community. Seek them out.

The reason that I say this, is that when I look at the people who show up at most stores and game clubs - they are much younger than 25 (a majority being under 18 it seems) and you very rarely see a female. It also is never 2%, let alone even a fraction of a percent of the local population. The ones who don't hang out in the stores tend to be much more laid back and willing to try new things. They may already be playing many of the rules which you are collecting miniatures for and would like to game with.

http://www.seankreynolds.com/rpgfiles/gaming/WotCMarketResearchSummary.html


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 05:45:48


Post by: AllSeeingSkink


 Sean_OBrien wrote:
Since they are both on the same train of thought...

A few years back (few for an old guy like me), Wizards of the Coast went through and did what was the largest (and likely only) general population survey of what they collectively referred to as "adventure games". They found that 4% play or have played miniature wargames, with 2% playing at least once a month. Roughly a third of that population is over the age of 25. Roughly 20% are female. If you look around at what you percieve your local game community is (either a club, or the people who show up at a local store on any given game night) and you see something that doesn't quite match that...you are missing a part of the local game community. Seek them out.

The reason that I say this, is that when I look at the people who show up at most stores and game clubs - they are much younger than 25 (a majority being under 18 it seems) and you very rarely see a female. It also is never 2%, let alone even a fraction of a percent of the local population. The ones who don't hang out in the stores tend to be much more laid back and willing to try new things. They may already be playing many of the rules which you are collecting miniatures for and would like to game with.

http://www.seankreynolds.com/rpgfiles/gaming/WotCMarketResearchSummary.html
If that's the percentages they hide themselves pretty damned well :p Between clubs/stores/forums I've not seen that percentage of females, ever. Even when I've actively sought out players, I've only ever found a handful of females in among hundreds of males. A third being over 25 I could believe. Some of the clubs I've been to are almost exclusively over 25, others are almost exclusive under 25. But these females of which you speak, I've not seen them, tis a sausage fest everywhere I've been in the miniature wargames hobby. I'd like to know what the definition of "miniature wargames" was to see if that skewed the number.

As for willingness to try new things, among my friends I've never had problems convincing them to try new games with proxy models, but at the end of the day actually starting a new game I've had little to no luck. Personally it takes me months to paint even a small force, my Tyranids which are only about 2000pts took me over a year, I tend to not be inclined to actually start a new system and I find my friends are all much the same. "Try" a new system, sure, "start" a new system, not unless there's already an established community to play with.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 05:51:58


Post by: clively


It would be great to see how things have changed in the past 10+ years. A survey like that would benefit all of the companies currently putting out kickstarters....


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 06:01:48


Post by: Smacks


clively wrote:
Smacks, that is a pretty good diagram.

I only have two minor quibbles with it. First is your statement that "left side sales are limited mainly by market saturation". That's not entirely true. I believe the left side is driven more by perceived value. To the point that if it's too cheap, then sales stay low because no one thinks it's worth anything. Once the price starts rising then people take notice and think they need to get on board which helps drive sales up.


Thanks. Actually I was a bit perplexed by the left hand side of the graph. For example (hypothetically) if GW slashed prices tomorrow 99% off everything, I imagine sales would sky rocket over the next few weeks. But in 2 years time it is less clear what sales would look like. Obviously there is a risk that the company would just fold, which means sales drop to zero. So sales might actually be a bell curve too if you thought about it that way. The way I decided to look at it was as a simple stable business model, that was not new or expanding/contracting.

This did actually get me thinking about GW, because their business model (charging a lot) does actually date back to when they were a growing business, trying to sell Warhammer to people who were primarily D&D fans. The prices were lower back then but they were still on the right hand side of the chart. Probably just ahead of saturation, which is where they wanted to be. The thing is, over the last 30 years GW have been steadily moving further and further to the right. But I also think the market itself has moved further to the left. They aren't just selling to D&D fans now. They are a market leader selling to their own fanbase. People now aren't saturated as easily as 30 years ago. they don't just want 2 land raiders, they want 10, and maybe a couple more to use as scenery. But at the current prices, very few people are willing to pay for that.


clively wrote:
The right hand side should have a point where it ceases to be a curved downward trend and instead has two drops. The first occurs when new people stop buying in, which then heads into a short flat line leading to the second. The second occurs when the old timers quit.

The interesting thing is, once a company hits that first barrier they have to react immediately to pull back. If not, then the second drop will occur regardless of continued increases.


I think different people will quit at different times, so I don't know if there will be distinct cliffs as such. Just a smooth trend down until there is only 1 guy left; willing to pay £1,000,000 for a tac squad, and prop up the company for another year.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 06:08:59


Post by: Sean_OBrien


AllSeeingSkink wrote:
If that's the percentages they hide themselves pretty damned well :p Between clubs/stores/forums I've not seen that percentage of females, ever. Even when I've actively sought out players, I've only ever found a handful of females in among hundreds of males. A third being over 25 I could believe. Some of the clubs I've been to are almost exclusively over 25, others are almost exclusive under 25. But these females of which you speak, I've not seen them, tis a sausage fest everywhere I've been in the miniature wargames hobby. I'd like to know what the definition of "miniature wargames" was to see if that skewed the number.

As for willingness to try new things, among my friends I've never had problems convincing them to try new games with proxy models, but at the end of the day actually starting a new game I've had little to no luck. Personally it takes me months to paint even a small force, my Tyranids which are only about 2000pts took me over a year, I tend to not be inclined to actually start a new system and I find my friends are all much the same. "Try" a new system, sure, "start" a new system, not unless there's already an established community to play with.


Most the time, people are left to define things themselves in surveys, though in the intro to the survey the examples given for miniature wargames were Warhammer, Battletech and Historical wargames...so there really doesn't look to be much there to skew the numbers. Right now we have about 30% who are females depending on how many people are actively playing at any given time (4 girls and between 6 and 10 guys - the girls tend to show up all the time). Two of them are spouses of two of the guys, one is single and one is married to a non-gamer. I've been in groups with none, and I have been in groups where women outnumbered the guys 3 to 1.

Painting up new armies can be a bit of an issue. We have one who is very, very slow painting (but each one is painted extremely well). I think he has only one fully painted army out of a half dozen or so. Another ships his stuff off to Sri Lanka to have them painted up by slave labor or something. Quite often we swap stuff around and trade things back and forth for that sort of thing though. I can paint a descent sized army (50 figures and a half dozen vehicles or so) in a months time, and there are a couple who paint faster than me. They buy the beer, or throw in a bit extra when we are building the next army set that we are producing and we put in some brush time. I've also got enough completed armies to go around that no one really has to feel obligated to start their own unless they feel like it. Between historicals, sci-fi and fantasy...we have them all covered (hard to say exactly how many armies it would break down in in the traditional sense...but it is around 80 square feet of shelves packed pretty tight).

That said though, if you look at something like Urban Mammoth, you can use their figures as a "Counts-as" IG regiment...maybe as allies under the new rules, and justify it that way if you prefer. Pick up things which allow you to build a workable army under the other rule set, and in short order you are good to go for both games.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 07:26:11


Post by: vir6


Mmmm, putting off posting in this thread but as someone new to the "miniature" gaming shenanigans price is a issue I face.

After prodding from from pen and paper RPG friends I decided to start a 40k army, I picked Sisters of battle (STOP LAUGHING!) I had thought about starting it before the white dwarf codex but there was talks of plastic sisters and I waited for that (I SAID STOP!), well it never came to be so I have been buying here and there, my most recent purchase included a exorcist tank! I opened the box with joy and then felt a tad cheated.... I got a brown box with a metal blister and immolator sprue with no instructions..... all for like 50 or 60 dollars! The lack of instructions was less of a problem since I have built a immolator and repressor from forgeworld so that plus the dakka article it was easy goings, but anyway I mention the exorcist because from what I can tell a strong list would include a few and I have to say 60 bucks for 1-3 each is alot for me not a lot a lot but when im buying a tank for my plastic soldiers its a lot.

But as this all stands I have a "small" force maybe a few hundred points and I look at it and think how much I have spent and...its pricey and I still have to buy more plus a codex thats the size of a bible, if I recall three sisters of battle from GW is like 20$ plus special weapons going from 9-14$ and seraphims about 10ish, I recall looking at all this and going "uhhghhh I have to buy more" with a sinking feeling in my chest and it just struck me as...not fun? Maybe its because I come from pen and paper stuff that this all seems to be so expensive after I get over the buy-in for all of this I wont have to look at this the same way but it doesn't make it suck any less, and this is all before paint, brushes, and other hobby things(I have most of that but just saying).

So as from someone who's getting into this I have to say I have asked myself "when does this become fun?" I enjoy the painting (trying to paint ) and the fact that this is another thing I can do with my friends but I can honestly say I dont think I will start another army and I dont think I will be buying anything else from GW save for any future SOB things to add to my army IE plastics,new units ect... but not in large numbers its really fething expensive...

I hope this was somewhat readable and stuffs.

/me stares at forge worlds avenger strike fighter


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 09:34:49


Post by: pax_imperialis


Plus one to this guy for sticking with sob, the only still all metal army in 40k. Yeah it used to be if you wrre looking for a "fun" army you went orks but even their stuff is pricey as. Their battlesquad was 16 models when i played 3rd, now its ten for like 20mpercent more money. Im sure gw think theyre doing a good job keeping jobs in britain and stuff but whoever was nice enough to make that graph proved that they could be roping a lot more people into getting th 40k addiction if they took a small short term profit hit. Hedk, even if they made the battleforces heaps cheaper or made "infantry only" deals, you know where you get enough to play for not much, then people woild be encouraged to indulge later on the fancy stuff. I for one really want a minotaur tank, and fw prices are actually getting pretty reasonable when you look at gw now. Remember whent the thunderhawk all metal fw kit was 900 dollars lol.

Forgive my shockjng spelling, still learning to type on a tablet lol


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 16:28:12


Post by: Shandara


 vir6 wrote:
Mmmm, putting off posting in this thread but as someone new to the "miniature" gaming shenanigans price is a issue I face.

After prodding from from pen and paper RPG friends I decided to start a 40k army, I picked Sisters of battle (STOP LAUGHING!) I had thought about starting it before the white dwarf codex but there was talks of plastic sisters and I waited for that (I SAID STOP!), well it never came to be so I have been buying here and there, my most recent purchase included a exorcist tank! I opened the box with joy and then felt a tad cheated.... I got a brown box with a metal blister and immolator sprue with no instructions..... all for like 50 or 60 dollars! The lack of instructions was less of a problem since I have built a immolator and repressor from forgeworld so that plus the dakka article it was easy goings, but anyway I mention the exorcist because from what I can tell a strong list would include a few and I have to say 60 bucks for 1-3 each is alot for me not a lot a lot but when im buying a tank for my plastic soldiers its a lot.

But as this all stands I have a "small" force maybe a few hundred points and I look at it and think how much I have spent and...its pricey and I still have to buy more plus a codex thats the size of a bible, if I recall three sisters of battle from GW is like 20$ plus special weapons going from 9-14$ and seraphims about 10ish, I recall looking at all this and going "uhhghhh I have to buy more" with a sinking feeling in my chest and it just struck me as...not fun? Maybe its because I come from pen and paper stuff that this all seems to be so expensive after I get over the buy-in for all of this I wont have to look at this the same way but it doesn't make it suck any less, and this is all before paint, brushes, and other hobby things(I have most of that but just saying).

So as from someone who's getting into this I have to say I have asked myself "when does this become fun?" I enjoy the painting (trying to paint ) and the fact that this is another thing I can do with my friends but I can honestly say I dont think I will start another army and I dont think I will be buying anything else from GW save for any future SOB things to add to my army IE plastics,new units ect... but not in large numbers its really fething expensive...

I hope this was somewhat readable and stuffs.

/me stares at forge worlds avenger strike fighter


Ebay is your friend. Since SoB are all metal they are painless to strip and re-use. I only bought vehicles and some special weapons from GW itself, mostly because I hate dismantling vehicles, stripping and cleaning the plastic.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 16:33:31


Post by: Kiwidru


+1 to the graph, however most relationships don't break down to a bell curve (not that it isn't accurate, it's just overly simplified) but rather a predator-prey model based on differential equations.

Unfortunately I'm on a phone or I'd paint one up, but basically you have the same axis definitions (price on the X, population on the Y). What you will discover is a cyclical, rounded square pattern.

This method is very accurate in depicting a large range of dual variable interactions, such as foxes and rabbits. Rabbit population along the Y and fox population along the X.
Step 1 (1,1): few foxes, few rabbits=rabbits grow. Go to step 2
Step 2 (1,2): few foxes, peak rabbits= foxes grow. Go to step 3
Step 3 (2,2): peak foxes, peak rabbits= rabbits decline. Go to step 4
Step 4 (2,1): peak foxes, few rabbits= foxes decline. Go to step 1.
The same path can be found replacing foxes with prices, and rabbits with customers.


If the price is lower than the optimal (in this case the lower left of the bell curve, for the fellow maths freaks out there lets arbitrarily name it (1,1)) then you will see the system move vertically as the conditions are ripe for population growth.

At some point you reach peak saturation, for simplicity (1,2). This would be relative to the left slope of the bell curve on the previous graph, and the upper left corner of the pred-prey model, this is where the population levels off because no new customers are interested.

This influx of population leads to an increase in prices, as there is no other way to 'grow' the overall profits now that the population pool has leveled off. This moves the p-p model right eventually passing the peak of the previous graph, aka the optimal area where population is still high and prices are acceptable, to the population threshold (2,2).

Once the prices increase past the equallibrium point the population begins to decline, eventually dropping to (1,2). This is where GW is currently IMHO. Once the population declines, prices must be dropped or risk waste/loss... Which brings the cycle back to (1,1) and it begins again.

The difficult part becomes an artificial nudge off the self correcting track (for instance if the rabbits were to be taken below their ability to procreate the next generation)... Their growth would never occur, and eventually the foxes would starve/displace for lack of a food source, and a new set of prey-predator would eventually muscle into the territory. I see this correlating to the ever increasing prices from GW, it's like they expect larger and larger fox populations to feed off smaller and smaller rabbit populations for indefinite growth... And that mentality is flawed to the rotten core. Despite the overall profit margins the company might temporarily see, they are trying to milk every last cent out of the upper limits instead of doing the healthy choice and nurturing their rabbit population back from the brink.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 16:40:54


Post by: weeble1000


 cincydooley wrote:
Of course they do. Their shareholders are concerned about profits. If they're growing, they're happy.

Just because there are other options doesn't mean those options are hurting GWs bottom line. Once they do, well see change. Until them, no, they don't really have any competitors that are stealing any real market share, at least not that we can prove.

I mean, everyone's anecdotal evidence is great, but it proves absolutely nothing.


It aint hard to infer from the available data that GW's unit sales have been declining. I'm not a business genius, but the growth of competitors and declining unit sales seems to me to be declining market share.

Even if the size of GW's piece of the pie isn't changing, if the size of the pie is increasing, i.e. the market is expanding, GW would be losing market share, right?


Automatically Appended Next Post:
 Sean_OBrien wrote:
You don't nescessarily need to make a concerted effort to get to one game - rather just an effort to game in an organized manner.

We don't have a club per se here - just a bunch of guys who game. We generally figure out what we are going to do a few days ahead of time (unless it is a new system, in which case we like to have a good month or so to go over rules and make any specific arrangements needed to acomodate those rules).

If you are talking about just showing up at a store/club and expecting to play - then that is something more difficult (though I have never cared for that sort of thing anyway). Even then though, you should be able to work something out with reasonable people.


My gaming habits have steadily moved into independently organized play over the last several years. It probably has something to do with buying a home, having kids, and increasing work responsibilities, i.e. life.

I vastly prefer to plan out which game or games I will be playing ahead of time, and the type of people I typically play with nowadays have pretty similar opinions. As a result we usually run a lot of campaigns. The campaign goes as long as interest holds out. It has its life cycle, and we have 2 or 3 other campaigns on deck ready to rock. These fold into the league cycle of the FLGS to create a pretty healthy rotation of games and manageable expectations.

If I do want to head down the the FLGS with no specific plan, I pack up a gaming bag with miniatures for 3, 4, or even 5 different skirmish games. I also leave rules and materials to play various games at the shop, which the FLGS does not mind (and I don't see why it would). There's always someone around willing to play a different game. The only bottleneck is honestly table-space. If I wanted to play Warmahordes, for example, I could quite easily sneak a Warmahordes tray into my skirmish bag.

40K requires so many darn models. Most of the time I just don't want to deal with it. To play 40K I've got to lug down a dedicated bag of models and 1/3 of the play time involves unpacking, setting up, and repacking the models. Every little guardsman individually inserted into a foam cell...it can drive me mad. GW killed my business with predatory practices that are unethical and bad for the hobby. GW killed any possibility of ever getting my business back by raising prices to unreasonable levels. The final nail in the coffin was realizing that I could personally carry materials for 5 times as many games with half of the effort.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 18:35:00


Post by: ExNoctemNacimur


Riquende wrote:
It's funny, because that's exactly how GW corporate sees it too!

How can you claim 'no competition'? If I walk into a store now, I not only see GW kits, but Mantic's or Warlord's box sets. I see racks of blisters for Warmachine, or Infinity. All of these products are competing for my money, and to be honest, GW isn't trying very hard.

The whole "well there are no companies anywhere near them in terms of revenue, so therefore no competition" is a complete sham.


To be fair, if your store doesn't stock other games, you're not going to be aware of them, are you? One of my stores used to stock GW and only GW for wargaming, so it was a bit difficult to get into anything else. And I was about 12 at the time so I didn't join any forums, and if I saw a forum post I'd go straight into looking for what I wanted.


Has GW finally hit that magic number that will price people out of the hobby? @ 2013/02/25 18:40:08


Post by: keezus


Kiwidru wrote:
I see this correlating to the ever increasing prices from GW, it's like they expect larger and larger fox populations to feed off smaller and smaller rabbit populations for indefinite growth... And that mentality is flawed to the rotten core. Despite the overall profit margins the company might temporarily see, they are trying to milk every last cent out of the upper limits instead of doing the healthy choice and nurturing their rabbit population back from the brink.

According to GW's defenders, GW can magically feed the entire population of foxes with one rabbit, because that one rabbit is infinitely fat.