They really understated how many new tools hackers would get.
IDK who used to say Nomads were the best hackers in Infinity, but EI is clearly superior in that field now. Being that they're sinister aliens from beyond the stars, they probably have a better IT department than anything the human sphere has to offer.
In the end it would seem hacking will be another high risk high reward tool in your arsenal. Order intensive, but very powerful if used properly.
I'm kind of glad at that for the EI - they should have that level of advantage with their Voodoo tech (and Baron Samedi etc. )
Carlos - completely see your point of everything not being ready to go, day 1. But, there was always going to be some crossover with this, it was never going to be seamless with the size of the game and the size of CBs resources. I think if you lower your expectations to a reasonable level, think at least CB are trying to narrow that crossover period with rule downloads etc. In a couple of months we'll be left with a better, sharper ruleset. That's worth a bit of a few months of me having to be careful with the army builder in my mind.
Pacific wrote: I'm kind of glad at that for the EI - they should have that level of advantage with their Voodoo tech (and Baron Samedi etc. )
Carlos - completely see your point of everything not being ready to go, day 1. But, there was always going to be some crossover with this, it was never going to be seamless with the size of the game and the size of CBs resources. I think if you lower your expectations to a reasonable level, think at least CB are trying to narrow that crossover period with rule downloads etc. In a couple of months we'll be left with a better, sharper ruleset. That's worth a bit of a few months of me having to be careful with the army builder in my mind.
My complaint had nothing to do with things being ready or not ready on day one, hell it will take me a few weeks at least to start to understand the rules and longer yet to actually arrange a game. Only that I would have preferred the main rule book of a new addition to have had all the information one needs to play. Its not a huge deal, I look forward to playing the game and I am sure it will be worth the wait and what ever effort it may take going through the FAQ's and working out will be worth it for the better more clear ruleset. I just figure it all being in one book would be clearer. As I said I am disappointed as its not ideal but its not a huge deal.
Don't really want to post any more on the matter because some people seem to have got heated about it and taken it as a far bigger complaint than I actually had. I have no wish to derail the thread any further.
That Squalos looks pretty great. A small part of me still regrets telling the GF she can have the Pan Oceana half of Ice Storm. I was never intrested in Pan O before and already had some Nomad stuff before Ice storm but the new Pan O sculpts look great.
carlos13th wrote: That Squalos looks pretty great. A small part of me still regrets telling the GF she can have the Pan Oceana half of Ice Storm. I was never intrested in Pan O before and already had some Nomad stuff before Ice storm but the new Pan O sculpts look great.
If it's just the models that are tempting you, nothing should stop you from collecting them for your glass cabinet.
All we know at this point is that there will be PDFs with minor updates to the units and some kind of errata document for the bits of HS&P that don't work with N3.
chaos0xomega wrote: so I ask again... will Human Sphere/Paradiso/Dire Foes be reprinted w updated rules or will they be released exclusively as pdf updates?
We have been given no indication that the books will ever be reprinted to bring them inline with N3, all we do know is we are getting updated profiles and pdfs for their respective rules/units.
I am not saying it may never happen, but don't hold your breath.
I would also like to be added to that extinct reptile category!
Although, for books that I already own, perfectly happy to print off some updates and stick them in if there aren't any significant updates in the background/artwork etc.
Granted it is strictly a shooting TAG, but couldn't they do something to make a more interesting pose? It looks like its sprawled out just to make sure it fills the silhouette volume nice and evenly.
Look at the cutter. The pose is half the reason there is no reason to replace that old TAG sculpt.
Still it's a vast improvement on the fluffy older squalo
My complaint had nothing to do with things being ready or not ready on day one, hell it will take me a few weeks at least to start to understand the rules and longer yet to actually arrange a game. Only that I would have preferred the main rule book of a new addition to have had all the information one needs to play. Its not a huge deal, I look forward to playing the game and I am sure it will be worth the wait and what ever effort it may take going through the FAQ's and working out will be worth it for the better more clear ruleset. I just figure it all being in one book would be clearer. As I said I am disappointed as its not ideal but its not a huge deal.
One more for me, and I'm not trying to be argumentative:
This is no different than a GW new edition.
The core rules are together. You can play the game.
Its just that the expansions tend to come with new rules. Ones that break the core rules and make for more variety, and thus draw more interest. Human Sphere and Paradiso are simply add-ons that bring new rules and new units very similar to a new Codex. The biggest difference is that CB doesn't artificially inflate the value of its rulebooks by making them limited (and sell out in hours) or by forcing you to bring them to tourneys and events. In fact, CB offer the rules for free, as is evidenced by the recent discussion in this thread.
Warmahordes is the same. Malifaux is the same. Any game that introduces a new edition has to do the same.
(Sorry if I am a CB apologist here. I do believe CB can make mistakes--like leaving profiles without models for years-or-dropping the Exrah-or-changing the meta completely by reducing model cost-or-group packing so many profiles-or-making some models limited to box sets--but I don't think this new edition book and the free download this early are mistakes. They feel good.)
It is kinds of pointless for me at this point. I already own the book so I have the fluff so the only reason I would need the "reprints" is for the rules, which of course will be on pdf as well.
Squalo looks good. I'll have to consider getting one. Then again, I've got the old one still. I'm probably one of the few people that actually likes the old one though. As for the rage fist, with the way the gun is designed, I don't think there' s a whole lot they could've done with the other arm. It doesn't seem like it'd be capable of holding the rifle with both hands since it's fixed the the arm like that.
Huh, nice Squalo. He needs a space-future oil drum crushed up in that left hand, for lewls. That may be just the model to round out my icestorm force.. pending if/how things get repointed.
Pacific wrote: I'm kind of glad at that for the EI - they should have that level of advantage with their Voodoo tech (and Baron Samedi etc. )
Carlos - completely see your point of everything not being ready to go, day 1. But, there was always going to be some crossover with this, it was never going to be seamless with the size of the game and the size of CBs resources. I think if you lower your expectations to a reasonable level, think at least CB are trying to narrow that crossover period with rule downloads etc. In a couple of months we'll be left with a better, sharper ruleset. That's worth a bit of a few months of me having to be careful with the army builder in my mind.
My complaint had nothing to do with things being ready or not ready on day one, hell it will take me a few weeks at least to start to understand the rules and longer yet to actually arrange a game. Only that I would have preferred the main rule book of a new addition to have had all the information one needs to play. Its not a huge deal, I look forward to playing the game and I am sure it will be worth the wait and what ever effort it may take going through the FAQ's and working out will be worth it for the better more clear ruleset. I just figure it all being in one book would be clearer. As I said I am disappointed as its not ideal but its not a huge deal.
Don't really want to post any more on the matter because some people seem to have got heated about it and taken it as a far bigger complaint than I actually had. I have no wish to derail the thread any further.
Sorry man If I sounded like hate-talk, not my intention
As for hacking I have a question for you guys with book, since N3 brings "levels" to hacking devices and we see types for protocols as "sword-1/claw-1/shield-1" can you post what kind(level) of devices Nomsds have? ofc those availble in main rulebook.
Pacific wrote: I'm kind of glad at that for the EI - they should have that level of advantage with their Voodoo tech (and Baron Samedi etc. )
Carlos - completely see your point of everything not being ready to go, day 1. But, there was always going to be some crossover with this, it was never going to be seamless with the size of the game and the size of CBs resources. I think if you lower your expectations to a reasonable level, think at least CB are trying to narrow that crossover period with rule downloads etc. In a couple of months we'll be left with a better, sharper ruleset. That's worth a bit of a few months of me having to be careful with the army builder in my mind.
My complaint had nothing to do with things being ready or not ready on day one, hell it will take me a few weeks at least to start to understand the rules and longer yet to actually arrange a game. Only that I would have preferred the main rule book of a new addition to have had all the information one needs to play. Its not a huge deal, I look forward to playing the game and I am sure it will be worth the wait and what ever effort it may take going through the FAQ's and working out will be worth it for the better more clear ruleset. I just figure it all being in one book would be clearer. As I said I am disappointed as its not ideal but its not a huge deal.
Don't really want to post any more on the matter because some people seem to have got heated about it and taken it as a far bigger complaint than I actually had. I have no wish to derail the thread any further.
Sorry man If I sounded like hate-talk, not my intention
As for hacking I have a question for you guys with book, since N3 brings "levels" to hacking devices and we see types for protocols as "sword-1/claw-1/shield-1" can you post what kind(level) of devices Nomsds have? ofc those availble in main rulebook.
Rage fist is bad...just soo bad.
You could look yourself http://www.infinitythegame.com/archivo/[ENG]_Rules.pdf if you can not utilize that link ckig has posted one with bookmarks in his Dropbox, link located in the consolidated N3 thread (where you should have asked that question )
Ragefist? Naw. it is the same pose as the Dragões and the Mighty Jotums-- although in the Jotums case it is holding a shield, which seems quite sensible. Of the 3 Squalo chassis, this is 3rd best. Still, an improvement over v.1.
But this is just a resculpt. Whither the Tikbalang? It has been years.
Seems like the web page is up, for the moment. Looks slick.
Snazzy new site, and the ads for the 'made for infinity' stuff are all down a few spaces which is an improvement to me.
Still has the direct link to each faction at the bottom so usability is still there for me. Except I'm not seeing anything like the 'models' tab that they used to have.... Where I can actually visually browse through all of the models for a faction. All I'm seeing is the store and it's half useless for such a thing.
Am I just missing it?
Automatically Appended Next Post: Oh ok If you click Infinity on the store you get something like what I'm familiar with but where are the neat little fluff snippets that make you want to buy the models? Hrmm. Maybe I'm still missing something.
Taking the two cover pictures on the Infinity website I was able to combine the two giving us the full picture which is awesome! It is a smaller resolution than the actual photos to be web friendly.
Will not the Merc list be back when they release the updated Army PDFs? Although they are a BRB listing, unlike ALEPH or the Tohaa. Right now, there are slim pickings for updated units in the new rulebook. Very slim pickings. And a fair number of BRB units are not in N3 yet. (no Mutts for Haqq, for example) But it may be interesting to make lists with just what is in the books.
I believe that CB is still in the process of migrating things to the new website, and I hope that the gallery of minis will be migrated. However, It's not like they spent, oh what was it, £4 million on it
Got my copy today, UPS man drove up as I was pulling out to go to work. I won't be able to read anything till Thursday though .
A few interesting things though, at least on my copy. The books don't fit all the way into the slipcase. They stick out about 1/8", not sure if it's a design to be able to pull the books out easier or just a goof. Also one of the books cover is 1/16" wider than the pages. It helps both books stick out the same distance in the case, but eventually theirs going to be page wear on the cover.
Hopefully Thursday I can begin working on the ABH, I have a resin beer/soda bottle that's just the right size for the rage fist. Might even make a 6 pack case for him to be carrying them in
carlos13th wrote: That Squalos looks pretty great. A small part of me still regrets telling the GF she can have the Pan Oceana half of Ice Storm. I was never intrested in Pan O before and already had some Nomad stuff before Ice storm but the new Pan O sculpts look great.
If it's just the models that are tempting you, nothing should stop you from collecting them for your glass cabinet.
Thats very true (Well need a glass cabinet first. Got plenty to be getting on with for now even without icestorm anyway so its no big issue.
I need one of those things too... With locks. I don't remember my dreams but I've probably had nightmares of my daughter smashing my poor models into her little people house, broken arms Moira as mommy, Moderator daddy, and baby crazy koala...
I gotta wait to see how the points work out (was having trouble fitting squalo and two others into a 300 pt list with icestorm stuff) but I definitely want a Pan-O tag, probably for Vanilla. That basically means the new Squalo is what I'm looking at, yeah?
Without getting into rage fist complaints. What does everyone think with the CB design choice to try not to cover the chest area as much anymore? Did anyone have a problem with weapons that covered the chest area?
carlos13th wrote: Without getting into rage fist complaints. What does everyone think with the CB design choice to try not to cover the chest area as much anymore? Did anyone have a problem with weapons that covered the chest area?
It's somewhat excusable with the Squalo because of the way he holds the gun. He cannot hold it any other way because it covers his arm & shoulder.
It's also exclusively a shooting TAG.
No camo: not sneaky like Cutter or Sphinx.
No CCW: no swordhandling like O-Yoroi, Scarface, or Anaconda.
But still, Geckos & Iguana have either realistic looking or interesting poses. No umbrella arms.
Stuff like the Jotum or Raicho at least have something going on in that idle hand, a shield & GL respectively.
Ultimately the umbrella arm or ragefist isn't very exciting to look at, but it's forgivable if only a few minis in the range are posed that way.
Hopefully as they get better at the 3D sculpting they'll make the poses more dynamic than they currently are.
Micky wrote: Loving the Assault Hacking Devices on some drop troops... <3
Automatically Appended Next Post: So you sad Exrah fans, did you get to the minor mention of Exrah in the core book?
I got to it around 2am last night, but I believe it hinted that we'll see your precious bugs return in the AF expansion.
Page?
Page 133 in the Core Book
Automatically Appended Next Post:
Enigma Crisis wrote: Taking the two cover pictures on the Infinity website I was able to combine the two giving us the full picture which is awesome! It is a smaller resolution than the actual photos to be web friendly.
This would have been such a rad cover.
It would have looked better IMO to keep the original style and use this image as the cover for one book.
I have a hard time picking out the Anaconda's face/head on the Rulebook cover.
Its not a big deal though. I'm so pumped to try the shiny new rules and hack the world.
A few interesting things though, at least on my copy. The books don't fit all the way into the slipcase. They stick out about 1/8", not sure if it's a design to be able to pull the books out easier or just a goof. Also one of the books cover is 1/16" wider than the pages. It helps both books stick out the same distance in the case, but eventually theirs going to be page wear on the cover.
Mine is also like that. I'd have preferred one book, but it's not a big deal really.
carlos13th wrote: Without getting into rage fist complaints. What does everyone think with the CB design choice to try not to cover the chest area as much anymore? Did anyone have a problem with weapons that covered the chest area?
If you're not on Giraldez or at advanced painting level there will be other distracting details than a surface that wasn't painted because the gear obstructed the brush. If you are at advanced painting level, you likely have an air brush that can cover those surfaces very neatly. Painting-stage-by-stage is also always a valid solution on how to maximise your painting, even though it can cause the entire process to take longer. It took me a while to learn this, but similar with putting their miniatures together, (poor fitting on certain joints, learning the exact positioning of the part, putting TAG together), I simply take it as a learning process.
Older models that don't carry guns are my favourite models in the range, however I suspect many others prefer their models armed with firearms.
GrimDork wrote: I need one of those things too... With locks. I don't remember my dreams but I've probably had nightmares of my daughter smashing my poor models into her little people house, broken arms Moira as mommy, Moderator daddy, and baby crazy koala...
I gotta wait to see how the points work out (was having trouble fitting squalo and two others into a 300 pt list with icestorm stuff) but I definitely want a Pan-O tag, probably for Vanilla. That basically means the new Squalo is what I'm looking at, yeah?
Aww, smashing Nomads from their early age. Adorable.
There should be no rush to get Squalo. The miniature isn't going anywhere and perhaps lighter TAG will be easier fit in your army, once they're released.
The Szally hasn't been dropped, it's even in a photo somewhere - but like the Securitate it's getting a proper rework when Tunguska comes out as a playable Sectorial. For now I believe it's going to be in the army list PDF for Human Sphere and Paradiso units.
I like that Anaconda art, and am I only one who would swap actual cover for that? Action is what Infinity have and curent covers dosnt scream ACTION, this art dose.
Barzam wrote: Squalo looks good. I'll have to consider getting one. Then again, I've got the old one still. I'm probably one of the few people that actually likes the old one though. As for the rage fist, with the way the gun is designed, I don't think there' s a whole lot they could've done with the other arm. It doesn't seem like it'd be capable of holding the rifle with both hands since it's fixed the the arm like that.
...I like the old one too ^^
As for pose, personally instead of the ragefist I think I would have preferred to see them do a pose more along this lines:
A kneeling pose, with the ragefist maybe holding a secondary handler for the HMG...
I dunno why but I dont' like doing models in parts, especially metals. So if there's a rifle covering the chest or a hand in the way of the face, I just grit my teeth and paint around it the best I can. I don't particularly love the look of the ragefist or similar... but I can certainly get behind painting them.
I still think the BS Riot Grrrl is the best example of doing the 'ragefist' right
Shame that it has been so long for Plastcraft Games to do any Infinity stuff; the N&R thread I started for them is now Necro territory--with the last post being June 19th of this year.
That is bizarre... Those colors... Where's the door? What is up with the roof? I'm guessing the roof is meant to look like it can close but blah. Then what about those big gaps that would still be on the sides. Oooh store your tags in our building, it's 75% more grenade-vulnerable than the competition!
Sangarn wrote: So CB decide to KILL (non ITS) merc list.
I cant play my mini anymore
Are you saying that you had a collection of models that you were using only the out-of-faction mercenary availability to field?
Exactly, I've use the merc list rule for inspiration for making conversions based on 3 different army (PanO Nomad and ALEPH)
without this rule i would have never done this ...
GrimDork wrote: That is bizarre... Those colors... Where's the door? What is up with the roof? I'm guessing the roof is meant to look like it can close but blah. Then what about those big gaps that would still be on the sides. Oooh store your tags in our building, it's 75% more grenade-vulnerable than the competition!
It's a TAG hangar that is likely for a manufacturing facility rather than a frontline base.
Remember that Infinity games aren't "frontline combat" but rather urban/remote outpost intrusions.
Automatically Appended Next Post: Oh also, did anyone else notice that the old Yu Jing invincibles have been totally phased out in the fluff?
They used to be the same sort of unit as Janissaries, ORCs & Mobile Brigada.
I'm not complaining at all. Between all the new HI Yu Jing is getting or better kits for existing units plain invincibles were squeezed out.
Yeah I know Infinity =/= 40k, but the building is still going to take on rain, even if the ceiling *can* close. If it was inside a facility like the Mototronica stuff it would be more at home, I guess.
The size *is* nice though, definitely something big to go around.
GrimDork wrote: Yeah I know Infinity =/= 40k, but the building is still going to take on rain, even if the ceiling *can* close. If it was inside a facility like the Mototronica stuff it would be more at home, I guess.
The size *is* nice though, definitely something big to go around.
Glad I didn't fall in love with it because it's too big for smaller 4x4 tables IMO
It *is* the space-future, bad engineering can certainly be explained away by even better engineering I can't see
It definitely 100% looks Infinity and while I'm not buying one (clean digit in my pile of sore thumb rough and tumble pre-fab buildings), I would have no problems playing on a table with one. The open roof and portals seem to be great for actual gameplay, probably won't need to remove the roof to position models.
Kanluwen wrote:Shame that it has been so long for Plastcraft Games to do any Infinity stuff; the N&R thread I started for them is now Necro territory--with the last post being June 19th of this year.
I don't consider it necro if you want to update that thread.
I'm giving you the A-OK in fact!
Barzam wrote: It looks to me like the two roof halves might actually slide together. Might explain the odd design. I think I prefer Antenocitis design though.
I too prefer the AW one, but I do want to see the interior on this one first, before making my final decision...
It's an interesting-looking building that seems to actually put gameplay first for once. The top is permanently open for easy access, it's two floors, and it's the first building I've seen that actually accommodates for fat TAGs.
I agree that it was almost certainly built with gameplay as the primary concern, but they did so, in my mind, at the expense of making it actually look like a building. I understand why they did so, but it still doesn't work for me.
I find that to be a recurring problem in a lot of sci-fi terrain designed for Infinity. They look very "sci-f," but fail to really look like a real building.
I've got the opposite problem. Those scale models that the architecture students produce sure look nice, but they sure don't produce playable game tables.
I like it a lot. I might consider getting one for my city table terrain if the price is right - and seeing their other Infinity stuff, it will be.
Guildsman wrote: I agree that it was almost certainly built with gameplay as the primary concern, but they did so, in my mind, at the expense of making it actually look like a building. I understand why they did so, but it still doesn't work for me.
I find that to be a recurring problem in a lot of sci-fi terrain designed for Infinity. They look very "sci-f," but fail to really look like a real building.
I'd much prefer terrain that looks good and is possible to play a game on without ocnstantly needing to remove parts to access the interiors. We tend to not even use building interiors because it's such a hassle. If you've got someone on top, and want someone inside, you've got to somehow take the roof off but remember the position and facing of the unit on top. It's made worse then you've got other bits and bobs on the roof for cover as well. Multi storey buildings? Complete nightmare.
This walks the line between looking great and also providing easy internal access for gameplay. Same reason I like their Bourak terrain. It's not complicated, you can easily use the interiors, and it still looks good.
In all honestly its the toyish paint scheme that's killing it. Their is no weathering or shading and they used several bright colors. I guarantee I can paint one so most people love it.
Ours came in yesterday. Picked it up and (not to sound weird) but it smells amazing. That fresh print smell. The books is event set up with the cover to save your page. Lots of reading to do. I just hope soon they release the PDF of the other updated units
Red Corsair wrote: In all honestly its the toyish paint scheme that's killing it. Their is no weathering or shading and they used several bright colors. I guarantee I can paint one so most people love it.
A messenger tried to deliver the books yesterday when I wasn't at home, but I got them today. Yay! Reading time.
I'm loving the art, there is a combination of a lot of styles, and a few illustrations from the N2 rulebook are still there, but it's mostly new stuff.
I got my books today. The only complaint, small but there, is that the books don't really fit in the case. They hang over the edges of it. If they were hard case it wouldn't be too bad but since they are soft cases I can see the edges getting damaged by the spine.
Other than that they are great and now I have a lot of reading to do.
Red Corsair wrote: In all honestly its the toyish paint scheme that's killing it. Their is no weathering or shading and they used several bright colors. I guarantee I can paint one so most people love it.
Books arrived in my FLGS yesterday. I got around to pick it up today. Having a great time with it.
Also I must agree with the dinosaur faction. Feels and reads way better with an actual book in hand.
Plus the fluff is awesome! Can't wait for the weekend to dig in properly.
For a moment that got me wondering what CB were smoking and where I could get some myself. Count me in as someone that also prefers to read a book on paper rather than digital format then.
Who would want to bring TAGs when they could take the T-Rex
A warning.. I'm 32 years old and LOVED Dinoriders as a child. When I found and bought a VHS of that show a few years ago, I was utterly dissapointed :(
The show did not age well.
Saber Rider is quite the opposite... that show still is amazing.
The 'Core Book', ie fluffbook seems to be a much re-edited and rewritten sort of version of the original. Some bits are similar, some are totally new.
They introduced fluff retcons for things. So for example, the new Scorpion-type Maghariba Guard is explicitly called out as an upgrade of older model 'Beetle'-type TAGs from that unit, though some groups are still equipped with the older model.
The Exrah of course are explained away.
One of my favorite bits is the Sygmaa. It paints them in an incredibly sympathetic light for a bunch of guys who look like space satan, despite being 'badder' versions so to speak of donkey-caves who shoot farmers and poison colonists.
The Umbra hardly get explained at all, alas. It's just 'this sith lord guy is freaking evil'.
Alpharius wrote: While I'm certainly glad that people are getting their N3 books, I don't think it quite qualifies as news that 'you' (i.e., anyone) got your book!
If 'you' want to post to that effect, please at least give us something else in your post as well - some snippet from the book maybe?
...Alpharius is slightly miffed he doesn't have his book(s) yet?
The 'Core Book', ie fluffbook seems to be a much re-edited and rewritten sort of version of the original. Some bits are similar, some are totally new.
They introduced fluff retcons for things. So for example, the new Scorpion-type Maghariba Guard is explicitly called out as an upgrade of older model 'Beetle'-type TAGs from that unit, though some groups are still equipped with the older model.
The Exrah of course are explained away.
One of my favorite bits is the Sygmaa. It paints them in an incredibly sympathetic light for a bunch of guys who look like space satan, despite being 'badder' versions so to speak of donkey-caves who shoot farmers and poison colonists.
The Umbra hardly get explained at all, alas. It's just 'this sith lord guy is freaking evil'.
They also explained away the old Yu Jing Invincibles. Apparently it was now an older model (light-heartedly called beakies) & they've been phased out. They're no longer on the infinity website; like the old Exrah they're gone.
The 'Core Book', ie fluffbook seems to be a much re-edited and rewritten sort of version of the original. Some bits are similar, some are totally new.
They introduced fluff retcons for things. So for example, the new Scorpion-type Maghariba Guard is explicitly called out as an upgrade of older model 'Beetle'-type TAGs from that unit, though some groups are still equipped with the older model.
The Exrah of course are explained away.
One of my favorite bits is the Sygmaa. It paints them in an incredibly sympathetic light for a bunch of guys who look like space satan, despite being 'badder' versions so to speak of donkey-caves who shoot farmers and poison colonists.
The Umbra hardly get explained at all, alas. It's just 'this sith lord guy is freaking evil'.
They also explained away the old Yu Jing Invincibles. Apparently it was now an older model (light-heartedly called beakies) & they've been phased out. They're no longer on the infinity website; like the old Exrah they're gone.
In fact, do we have any official/unofficial accounting of everything that has been or will be removed from the range & the army lists??
Example: Obviously Ko Dali & the old Tiger Soldiers are gone from their site now.
However there are a few paragraphs in the Core Book about her. It seemed to indicate she was still with Yu Jing or something...
I'm very confused, but not particularly interested in the truth here. She's not some super interesting character to me **shrug**
Until we get the updated HS+ profiles, we don't know for certain exactly what's been removed. There are some core rulebook profiles missing like Halqa, Daylami, Ahl Fassed, Securitate, Szalmandra, and especially Mutt Ghazi which recently even had a new boxed set.
EDIT: I've just realized that the Halqa, Ahl Fassed, Securiate, and even the Securiate-containing Nomads starter have been removed from the site. I have no idea anymore.
Most of the disappeared units are getting reworked for their respective sectorials and will reappear with them, in the meantime they will get an army v5 entry.
The Nomads starter set is logically missing since the OI set minus the exclusive figure is the new Nomads starter set.
Example: Obviously Ko Dali & the old Tiger Soldiers are gone from their site now.
However there are a few paragraphs in the Core Book about her. It seemed to indicate she was still with Yu Jing or something...
I'm very confused, but not particularly interested in the truth here. She's not some super interesting character to me **shrug**
This is because the story that explains her sepsitorisation is in Campaign: Paradiso, her original fluff was in the second edition rulebook. So it's just an update on her fluff pre-sepsitorisation.
I wouldn't actually mind seeing a new Ko Dali figure made. Like the Exrah, I don't really care for the idea of removing figures, characters, or entire ranges from the line to coincide with changes to the fluff. It'd be nice to keep those profiles around in case people actually wanted to continue playing them. But yeah, I wouldn't mind seeing a new human Ko Dali figure. Maybe as a Bootleg or something.
Rather than a new Ko Dali, they could just give ISS or Yu Jing another character with a different name and a different backstory similar to what was done with Izzat Beg and Kaysim Beg. That way, people can still use their old model as a perfect proxy. Hell, they could even do a Dire Foes with an ISS figure representing Yu Jing this time around. Dire Foes works as a great way to introduce interesting alternative personalities that don't have a tremendous impact on the storyline while still having a model that suits a nice proxy for generic troopers.
I really don't know why Izzat Beg got replaced, but in a way, I rather like the idea. Nobody is immortal. Even as an Aleph player I was hoping that Achilles would die and be replaced ever since the Skeskiin bio-scan rumors floated about.
Please, a Chinese character, not a Toaster, not a Japanese traitor, a Chinese character, or Mongolian, or Korean, or from any minority or majority that's not Japanese, resurrect Ko Dali's dad and send him to hunt her down (as a IS dire foe if possible), create someone new, anyone, Yu Jing needs heros.
Eying that Squalo, I'm starting to wonder if one couldn't hack up the left arm a bit, and pull the right arm closer to center... get the left arm maybe holding the gun by the top rail in one configuration or another.... I may have to get one sometime and find out.
I think BobbaFett summed it up with the comment below. I would say the cover is a candidate for 'best cover of the year', it absolutely oozes cool. And although I've only had a quick look through the internals look better as well Things seem better laid out than before.
BobbaFett wrote:The improvement with the N3 book compared with 2nd Ed. is similar to this:
Spoiler:
It is like 2nd Edition book was the old KUM and now N3 is the new KUM.
The step forward for a better game is HUGE.
GrimDork wrote:Never saw it, I don't think, just knew it was a thing
A lot of older shows did not age well. Heck, even Hercules and Xena seem terrible to me now
I assume by that you are being sarcastic? Remember thinking that show was fething terrible even back when it was first released!
Oh man, those rasail are definitely going on the list. And that Hac Tao... incredible. Such a subtle pose.
Regarding the Squalo and other TAGs, I had the idea of replacing the hand with one from a gunpla kit. Anyone have an idea if 1:100 or 1:144 scale hands would fit?
Pacific wrote: I think BobbaFett summed it up with the comment below. I would say the cover is a candidate for 'best cover of the year', it absolutely oozes cool. And although I've only had a quick look through the internals look better as well Things seem better laid out than before.
While I agree, I think I'm going to have to print out the rules from online and bind them at Kinkos, as I have a lot of concerns that the book itself may not stand up to repeated handling.... :/
aldo wrote: Please, a Chinese character, not a Toaster, not a Japanese traitor, a Chinese character, or Mongolian, or Korean, or from any minority or majority that's not Japanese, resurrect Ko Dali's dad and send him to hunt her down (as a IS dire foe if possible), create someone new, anyone, Yu Jing needs heros.
Guildsman wrote: Oh man, those rasail are definitely going on the list. And that Hac Tao... incredible. Such a subtle pose.
Regarding the Squalo and other TAGs, I had the idea of replacing the hand with one from a gunpla kit. Anyone have an idea if 1:100 or 1:144 scale hands would fit?
The Hac Tao pose is quite reminiscent of the Kaplans. A good thing. How large, in mm or inches are these gunpla kits? That would be a better way to tell, rather than going by scale.
I think I like this new background more than the old azure one. Less distracting.
Welp, looks like a few items in there I'll have to pick up. I'm really liking that nice, basic posing for the Spetznas. They don't all need to be over the top action poses or rage fisting all over the place. He just looks very naturally poses and with some really cool gear.
I still feel that this Hac Tao was needless, but he does look very nice. I thought those funky shoulder rigs were designed for the hacker version though? Even the new rule book itself shows the standard Hac Tao without those.
He really wasn't, which is why I feel the new one was unwarranted. Maybe CB will salvage the previous version and re-release him with new arms that have the regular MULTI Rifle.
That new one does look awesome though - and makes sense if they are going to re-design the entire concept/line for the miniature. Looks like it has a lot more detail too with all the little fibre-bundles in between the armour plates, although the shots shown so far have been frustratingly small.
Absolutely loads of new artwork in the book, some repeated stuff from the last rulebook and Paradiso, but I'm shocked at how much new stuff there is in there. Quite like how there are obviously a number of different artists' work also, as evident by the different styles; you've got the super-detailed, airbrush-type art, to more abstract and even comic-book style. Pretty sure for the latter I recognise some of the guys work from Dark Horse comics but I will have to check the names.
Barzam wrote: He really wasn't, which is why I feel the new one was unwarranted. Maybe CB will salvage the previous version and re-release him with new arms that have the regular MULTI Rifle.
Unlikely.
The new Hac Tao design is CAD and the body is likely to be used for other HI types as well.
The female rasail looks beefier than the male one :O. That's new for CB.
I honestly don't mind the squalo's hand. Actually I like it even. I like the new 'more open chest area' approach CB is doing.
And I'm glad they redid the hac tao. Really want to use him in N3 since he has executive order now, but I really hate the old HMG which would of put me off from ever getting it.
Well, not sure if a new but you can have a good laugh, looks like in the Spanish Rulebook (not only the pdf, also the physical rulebook) there is no mention of the Command Token's Strategic Use, the section is gone, makes you think, right?
So CB figures that their fellow Iberians are smart enough to use the Command Tokens thusly... and the rest of us, not? Ni modo.
There is an update to the marker sheets. It now has 40mm and 55 mm camo tokens. and a few other additions. Although placing downloads under the 'Archives' heading is... anyway, if you need/want them, they are there now.
GrimDork wrote: The thing about the chaska or whatever though is that the other two dudes in the set are bigger than they are even.
Pretty sure Tohaa are meant to be taller than Chaksa. I always thought that was the point - Tohaa are tall, lithe and fragile, Chaksa are short, built and solid.
Red Harvest wrote: So CB figures that their fellow Iberians are smart enough to use the Command Tokens thusly... and the rest of us, not? Ni modo.
Nope, Spaniards are too OP so they can't strategically use Command Tokens, In the English rules if you are going second you can spend 1 Command Token to
A: destroy (only for that turn) 2 of your enemiy's orders
or
B: cut (only for that turn) his Command Token usage to only one
this doesn't appear in the Spanish rules, so the OP Spaniards have been nerfed, in fact Spanish Hac Tao has 16 CC while all other Hac Taos have CC19.
GrimDork wrote: The thing about the chaska or whatever though is that the other two dudes in the set are bigger than they are even.
Pretty sure Tohaa are meant to be taller than Chaksa. I always thought that was the point - Tohaa are tall, lithe and fragile, Chaksa are short, built and solid.
Looking at one of the pictures with a grey background again, I think they might not all be to the same scale. The base on the female Rasail looks way bigger than the others. In the pictures with scenery, the chaksa look much bigger.
EDIT: On second thought, maybe not. The one picture is definitely not to scale though. How do the figures in the Tohaa support pack compare?
Not only does this new female Tohaa have male hair, but the Chaksa are also much shorter. This may be a new direction for the Tohaa or maybe just variation on their genetically engineered bodies. Some people are tall, some are short. It's really that Rasail female that's really oddly scaled and haired.
Absolutionis wrote: Rather than a new Ko Dali, they could just give ISS or Yu Jing another character with a different name and a different backstory similar to what was done with Izzat Beg and Kaysim Beg. That way, people can still use their old model as a perfect proxy. Hell, they could even do a Dire Foes with an ISS figure representing Yu Jing this time around. Dire Foes works as a great way to introduce interesting alternative personalities that don't have a tremendous impact on the storyline while still having a model that suits a nice proxy for generic troopers.
I really don't know why Izzat Beg got replaced, but in a way, I rather like the idea. Nobody is immortal. Even as an Aleph player I was hoping that Achilles would die and be replaced ever since the Skeskiin bio-scan rumors floated about.
Yu Jing tears are delicious! I can't believe people are still bitching about Ko Dali. It was one fricking model! Think about all the players with Exrah models, including a very expensive TAG. I haven't heard nearly as much bitching from them... /sigh
Absolutionis wrote: Rather than a new Ko Dali, they could just give ISS or Yu Jing another character with a different name and a different backstory similar to what was done with Izzat Beg and Kaysim Beg. That way, people can still use their old model as a perfect proxy. Hell, they could even do a Dire Foes with an ISS figure representing Yu Jing this time around. Dire Foes works as a great way to introduce interesting alternative personalities that don't have a tremendous impact on the storyline while still having a model that suits a nice proxy for generic troopers.
I really don't know why Izzat Beg got replaced, but in a way, I rather like the idea. Nobody is immortal. Even as an Aleph player I was hoping that Achilles would die and be replaced ever since the Skeskiin bio-scan rumors floated about.
Yu Jing tears are delicious! I can't believe people are still bitching about Ko Dali. It was one fricking model! Think about all the players with Exrah models, including a very expensive TAG. I haven't heard nearly as much bitching from them... /sigh
I don't play Yu Jing. I play Aleph. Read what you quoted.
To be fair, Izzat isn't a 'perfect proxy' for Kasym. The only thing on there you need to be the same, the gun (the rest is just 'biker badass') is completely different. Izzat had a Nomad Combi Rifle, Kasym has a Haqqislam Chain Rifle.
Absolutionis wrote: Rather than a new Ko Dali, they could just give ISS or Yu Jing another character with a different name and a different backstory similar to what was done with Izzat Beg and Kaysim Beg. That way, people can still use their old model as a perfect proxy. Hell, they could even do a Dire Foes with an ISS figure representing Yu Jing this time around. Dire Foes works as a great way to introduce interesting alternative personalities that don't have a tremendous impact on the storyline while still having a model that suits a nice proxy for generic troopers.
I really don't know why Izzat Beg got replaced, but in a way, I rather like the idea. Nobody is immortal. Even as an Aleph player I was hoping that Achilles would die and be replaced ever since the Skeskiin bio-scan rumors floated about.
Yu Jing tears are delicious! I can't believe people are still bitching about Ko Dali. It was one fricking model! Think about all the players with Exrah models, including a very expensive TAG. I haven't heard nearly as much bitching from them... /sigh
Your post makes no sense in reply to his. Did you even read it?
There was a fair amount of complaint when the development of the story to Ko Dali happened, so it's possible Nocturnus just read the first line of Absolutionis' comment and then jumped to that conclusion.. ?
Good to see I'm not the only one wishing for similar treatment for the Achilles then Although I thought the bit of background in Paradiso, where Achilles squared off against the Avatar for the final showdown was particularly cool.
Red Harvest wrote: So CB figures that their fellow Iberians are smart enough to use the Command Tokens thusly... and the rest of us, not? Ni modo.
Nope, Spaniards are too OP so they can't strategically use Command Tokens, In the English rules if you are going second you can spend 1 Command Token to
A: destroy (only for that turn) 2 of your enemiy's orders
or
B: cut (only for that turn) his Command Token usage to only one
this doesn't appear in the Spanish rules, so the OP Spaniards have been nerfed, in fact Spanish Hac Tao has 16 CC while all other Hac Taos have CC19.
And is the verb really nerfear? As in: Caramba, CB ha nerfeado el Hac Tao?
Marking the LoF on the bases? Mandatory in the Spanish ruleset? It seems to me, yes ?
Spoiler:
El jugador debe señalar en la peana de la tropa, de una manera visible, cuáles son estos 180o para facilitar su jugabilidad.
Izzat would need to be placed on a 55mm base, but you could use him as Kasym given that there is pretty much nothing else that he would be.
Achilles? You mean Jerkilles? He's far too much fun as the butt of so many jokes for CB to off him.
And for news, hmmm, What are the January releases supposed to be again?
well, we use the word thanks to the influence of English speaking communities, but it's not a real word and some people dislike it and all other English influences in the Spanish language
yeah, the Spanish rules state it pretty clearly but there is a problem, in Spanish we don't have should and must, we use debe in both cases. But I don't really see anyone enforcing this more than the ITS proxy rules, and very few people strictly adere to them.
EDIT: nothing, Koni posted in the Spanish forums that they were going to reupload the pdf with the corrected version that includes the strategic use
aldo wrote: yeah, the Spanish rules state it pretty clearly but there is a problem, in Spanish we don't have should and must, we use debe in both cases. But I don't really see anyone enforcing this more than the ITS proxy rules, and very few people strictly adere to them.
Hm... I don't think so, we do have should and must exactly the same: "debe" for "must" and "debería" for "should". Yes, it is the same verb, but one is an imperative form and the other is conditional. Personally, I don't think I've ever mixed up the two.
Automatically Appended Next Post:
Kanluwen wrote: And he's not wearing a power corset...impressive.
Yeah, it kinda looks like someone might actually fit inside ^_^
aldo wrote: well, we use the word thanks to the influence of English speaking communities, but it's not a real word and some people dislike it and all other English influences in the Spanish language.
yeah, the Spanish rules state it pretty clearly but there is a problem, in Spanish we don't have should and must, we use debe in both cases. But I don't really see anyone enforcing this more than the ITS proxy rules, and very few people strictly adere to them.
EDIT: nothing, Koni posted in the Spanish forums that they were going to reupload the pdf with the corrected version that includes the strategic use
Ah, normally the translation is debe (present tense)= it/he/she must and debería (conditional tense) =it/he/she should, or so I learned anyway. I think the rule is one of those clarity and streamlining things. It is a PITA to have to ask "which way is the mini facing?" with any sort of frequency. It is certainly a courtesy to your opponent to mark the LoF. It makes it easier on yourself too, IMHO. And you know, TFG likes the ambiguity unmarked bases create. He can exploit it.
Spanglish. Yeah. Very common in the USA, as you can imagine. And sometimes very funny. But it goes both ways. We borrow from Spanish all the time.
Hac Tao is amazing. But I don't want to like Yu Juing
well, that's what I get for not caring during class (my curse, worst thing is that last year I already got burned and this year I can't allow myself to do the same, but everything is soooo boring), in my defence I will say that I get Spanish and Catalan mixed up quite a bit so my speaking and informal writting are plagued with those kind of problems (like writting seqüel·la when I should have written secuela)
Models that have LoF to the firer get to Dodge with no penalty (assuming they have an ARO or the second skill of an Order) compared to a -6 penalty in N2.
Models that have LoF to the firer get to Dodge with a -3 penalty (assuming they have an ARO or the second skill of an Order) compared with being auto-hit in N2.
I'll assume a word "no" is missing in one of those sentences.
N3 removed the option for me to play mercs as my primary faction :C
Also, did the templates change for the new edition? I saw some people discussing purchasing new templates for N3, but as far as I can tell they're still the same size, not sure what would require a new set
Yes, the circular template has 10 directions now instead of the 9(?) it was before. However, dispersion direction is now determined by a fresh roll and is unrelated to the roll that was made for successful placement. This means that it is purely a random number generator now and you could just as accurately use the old template or even a dreaded scatter die from another game.
Any clue when we'll get complete updated army lists for N3 with HS & Paradiso profiles?
When they're done? AB5 is in the works, and (again) has been slated for late January. February is the tentative start for ITS 2015 season.
We'll be extremely lucky to get them any update PDFs before then. Feel free to play with your lists as is until then.
Don't get me wrong here. Army Builder is a nice bonus in my accounting of things. CB is in no way obligated to make that work any time soon & there are plenty of fan made alternatives that will pop up.
I just thought we'd have an idea when to expect the full army list PDF.
I'm not really sure what we're supposed to do with the new but limited profiles in the new book. They're more of a sampling of what to expect when everything is finalized than anything you'll be able to play with.
Either way, I need to re-read the N3 rules anyway to be sure I understand all the changes. Feels like I just bought a textbook for an upcoming class...
Template is still 120mm. Icestorm template at 125mm was an Oops moment.
Textbook, yes, exactly. I feel compelled to take notes while reading the PDF, so I figure I might be tempted to highlight the physical book when I get it. i won't actually highlight it, but I will probably take notes.
Will the test be multiple choice?
Army builder, according to its programmer, they want to release when ITS 2015 emerges. Maybe they'll have it ready sooner.
I get the feeling that always being able to dodge a template weapon, and on base physique if you see it, and only a paltry -3 if you can't, was meant to drastically tone down template spam or cheese.
Heck, before I got into infinity, one of the things I heard others complaining about was the situation with templates.
Really sad to see the army wheel missing from the new site. I liked to use that to plan out purchases where I could see all the models of the same faction on the same page.
GiraffeX wrote: Really sad to see the army wheel missing from the new site. I liked to use that to plan out purchases where I could see all the models of the same faction on the same page.
Someone on the official board said it's apparently coming back, but wasn't ready for this version of the new website. Just give it a little time.
GiraffeX wrote: Really sad to see the army wheel missing from the new site. I liked to use that to plan out purchases where I could see all the models of the same faction on the same page.
Someone on the official board said it's apparently coming back, but wasn't ready for this version of the new website. Just give it a little time.
While that Tohaa Rasail boarding team is absolutely awesome looking, I'm not sure I need them.
I already have models of the same type equipped the same way for each of these, so it seems like I could use those models to represent this team if needed.
I.e., I have two Chaksa with heavy flame throwers, and a Kamael with spitfire and combirifle. Is there any good reason I could not just use my existing models?
As far as I can tell, they are even WYSIWYG (which I know is more relaxed in Infinity, but is actually fulfilled in this case).
RiTides wrote: While that Tohaa Rasail boarding team is absolutely awesome looking, I'm not sure I need them.
I already have models of the same type equipped the same way for each of these, so it seems like I could use those models to represent this team if needed.
I.e., I have two Chaksa with heavy flame throwers, and a Kamael with spitfire and combirifle. Is there any good reason I could not just use my existing models?
As far as I can tell, they are even WYSIWYG (which I know is more relaxed in Infinity, but is actually fulfilled in this case).
Thoughts appreciated!
Not technically WYSIWIG, those Rasail have Symbiont armour, and Kamael don't.
I don't think you'll have too much opposition outside of some people not liking proxying if there's a model available and all you're doing is proxying standard models for them (conversions or alternate range models are the obvious exceptions).
While that Tohaa Rasail boarding team is absolutely awesome looking, I'm not sure I need them.
I already have models of the same type equipped the same way for each of these, so it seems like I could use those models to represent this team if needed.
I.e., I have two Chaksa with heavy flame throwers, and a Kamael with spitfire and combirifle. Is there any good reason I could not just use my existing models?
As far as I can tell, they are even WYSIWYG (which I know is more relaxed in Infinity, but is actually fulfilled in this case).
Thoughts appreciated!
The Rasail Boarding Team is meant to be similar to the ALEPH "Deva+Devabot" or PanOceania "Auxilia and Auxbots"--or in the Tohaa's own Gorgos and Chaksa Perifical. They're two models synchronized and working together.
Plus, unlike the Kamael you put in your example? The Rasail comes with Symbiont Armor on the Tohaa portion of the synchronized team.
The biggest thing they offer is another non-Tohaa Triad choice where you don't need to have three models Linked up.
Seems that nobody can really read it due to the site being down.
Did anybody get a chance to read this article before the website went down?
We'd all love to know what they've got to say
It's just an overview of the changes of template weapons from N2 to N3. Reposting here:
Spoiler:
N3 - TEMPLATES OF MASS DESTRUCTION (Part One)
This article is a brief explanation about Template Weapons in Infinity N3 for Infinity N2 players. However, it will be useful to all newcomers who want to know more about the game mechanics of these weapons.
There are some major changes in how template weapons work in the new edition.
There's a clearer distinction between Direct Template Weapons (DTWs) like Chain Rifles and Impact Template Weapons (ITWs) like Missile Launchers, rather than them being called Direct Template Weapons and Template Weapons.
Both share a number of qualities:
The ARM or BTS bonus for partial cover is ignored - something that's always seemed a little odd in N2 for flamethrowers etc.
Whether a trooper can be hit by the template depends on whether Line of Fire can be drawn from the Blast Focus of the template - the middle of the circular template and the small end of the teardrop templates.
Models that have LoF to the firer get to Dodge with no penalty (assuming they have an ARO or the second skill of an Order) compared to a -6 penalty in N2.
Models that have LoF to the firer get to Dodge with a -3 penalty (assuming they have an ARO or the second skill of an Order) compared with being auto-hit in N2.
The template is placed as soon as the firing skill is declared.
DTWs still auto-hit and still offer no 'protection' for the firer in terms of an opposed roll.
ITWs roll to hit the main target but any of those hits are then used against everyone else under the template in opposed Face to Face rolls.
In this article and also in a further one we will review the changes in each type of Template Weapon.
BALANCE CHANGES - DIRECT TEMPLATE WEAPONS
For cheap Warbands with DTWs, the DTWs become an option rather than their main purpose. On the one hand the template is far easier to avoid so is less powerful, on the other hand because the template is much easier to avoid the targets are less likely to be shooting back. That cover bonuses don't apply just reinforces this. In N2 the targets would almost always choose to shoot back because a normal PH10 trooper would need to roll against PH4 (20%) to not get hit. Now that's bumped up to 50% it's worth considering. Overall, this moves Chain Rifles away from being primarily offensive weapons and closer to being harassment weapons, forcing enemy troopers to duck their heads down as the Warband charges in.
For Camouflaged troops with DTWs (mainly the Ariadnan Chasseurs and Nomad Prowlers with Light Flamethrower or the Ariadnan SAS with Chain Rifle) things are a bit more awkward - they're no longer getting auto-hits followed by unopposed rolls from the survivors - on the other hand because the targets can Dodge with a reasonable chance of success they may be getting shot less.
Against Camouflaged troops, DTWs become exceptionally useful - because the 'first strike' effect of uncloaking has been replaced by the -3 Modifier for Surprise Shot, there's no way to kill the template-wielder before they get to template you, other than shooting them from outside template range. In addition, being charged by a Camo or Impersonation marker now lets you use a DTW in response because the enemy marker gets revealed back along their whole movement path.
The models Corus Beli are putting out keep getting better and better. It's a shame I can't seem to get my gaming buddies to give it a try.
As an aside, does anyone have an idea which yellow was used on the Rasail boarding team? I need it.
the_ampersand_man wrote: The models Corus Beli are putting out keep getting better and better. It's a shame I can't seem to get my gaming buddies to give it a try.
As an aside, does anyone have an idea which yellow was used on the Rasail boarding team? I need it.
Please avoid making posts all in 'alternate colors' - thanks!
Is there any possibility there will be new units when the profiles for HS, Paradiso & anything else come out?
Corregidor got new units in N3; jaguars & bandits. Hassassins got new Govads. There's a few other examples. It would seem they're making an effort to add some missing unit types to sectorials, Corregidor for example getting WB & infiltrating camo units.
I thought the point of a sectorial was that while excluding some unit types, you can take more of other types with link teams. Continuing with Corregidor as the example, they've lacked smoke, infiltration & WB, but get more of the hard hitting straight up combat units with MI & AD choices.
What I'm really getting at is:
Should we expect new units across the board for each faction in an effort to give existing sectorials an all encompassing selection of unit types?
Or will new releases be strictly confined to what will soon be new sectorials, Tunguska, USAriadna, etc?
I'd like to see some new units for JSA. However, as they're meant to be an all out assault force I don't see them getting that kind of attention any time soon. They have everything to achieve that, but something like a WB or a tougher HI choice might be interesting. I hope Raiden Seibutai are tweaked to stack up better against other factions' MI fire support choices. The obvious effort to overhaul vanilla Yu Jing would seem to take precedent for now though.
Yeah, every faction included the core book received ~2 new units. I figure that when Aleph and Tohaa drop, they will get +2 units or so. But HS/Paradiso wont get any new units (maybe new profiles on existing units, but not whole new units). It is simply meant to bring N3 up to speed with where 2nd Edition was sitting at the end of its life.
I noticed the N3 rulebook at a local store the other day. Was interested in picking it up because I've been wanting to try out Infinity but still haven't really taken the plunge yet, but uh...is it supposed to be $80? That just feels like a mistake.
If it's not, then...wow. Why?
Also, I assume Icestorm doesn't have the full rules in it, either?
Do they still offer the complete rules for free on their website like the old rules? Because at $80 I don't see them selling any of those books, but especially if that's still the case.
If you preordered then you also got a free mini too. The book is actually two books in a slipcase. One is the rules, one is a fluff book. Well worth it in my opinion
Bladerunner2019 wrote:Is there any possibility there will be new units when the profiles for HS, Paradiso & anything else come out?
Kanluwen wrote:I would not expect to see any new units in the PDF updates.
Aleph got a unit recently, the Dactyl, which still doesn't have a profile. Between her, the supposed upcoming Dactyl character, and the supposed upcoming Agema heavy weapons guy, I fully expect the updated profiles to have new units. However, the new units will probably be relegated to only Aleph and Tohaa considering the other factions already have their new stuff in the main N3 rulebook.
Sidstyler wrote:I noticed the N3 rulebook at a local store the other day. Was interested in picking it up because I've been wanting to try out Infinity but still haven't really taken the plunge yet, but uh...is it supposed to be $80? That just feels like a mistake.
If it's not, then...wow. Why?
Also, I assume Icestorm doesn't have the full rules in it, either?
Icestorm rules are very base-bones, but it contains enough to at least learn how the game works. It's also wonderfully structured to give you and a friend introductory scenarios that escalate in complexity/
The $80 rulebook is not required. All the rules are available for free online with both unit profiles and rules to play. You're mostly paying for convenience, pretty pictures, and the fluff book. I enjoy the game enough to think it's worth it. YMMV. You could always just read up on rules online, learn the game, play with friends, and consider picking up the rulebook at a later date. It's not going anywhere.
Do note that the game is in flux right now between editions and many units don't have updated profiles yet that we know will change. Everything in the core rulebook is solid, but PDF updates of the explansion units have yet to come out.
Bladerunner2019 wrote: Is there any possibility there will be new units when the profiles for HS, Paradiso & anything else come out?
Corregidor got new units in N3; jaguars & bandits. Hassassins got new Govads. There's a few other examples. It would seem they're making an effort to add some missing unit types to sectorials, Corregidor for example getting WB & infiltrating camo units.
I thought the point of a sectorial was that while excluding some unit types, you can take more of other types with link teams. Continuing with Corregidor as the example, they've lacked smoke, infiltration & WB, but get more of the hard hitting straight up combat units with MI & AD choices.
What I'm really getting at is:
Should we expect new units across the board for each faction in an effort to give existing sectorials an all encompassing selection of unit types?
Or will new releases be strictly confined to what will soon be new sectorials, Tunguska, USAriadna, etc?
I'd like to see some new units for JSA. However, as they're meant to be an all out assault force I don't see them getting that kind of attention any time soon. They have everything to achieve that, but something like a WB or a tougher HI choice might be interesting. I hope Raiden Seibutai are tweaked to stack up better against other factions' MI fire support choices. The obvious effort to overhaul vanilla Yu Jing would seem to take precedent for now though.
Well I was suprised by new units for Corr, I thought same thing as you do, but now I think they want to give sectorials an option...to cover their weak side...Corr didnt had a infiltration unit now, It is not the best infiltrator in game but we are no longer disabled by not having one.
And I like to have a choice, do I want ton of bad ass AD units or try my luck with Bandits, or make more assault list and have WB. Choices are fun.
Kanluwen wrote: The biggest thing they offer is another non-Tohaa Triad choice where you don't need to have three models Linked up.
Could you explain this more? Are there rules posted for these Rasail models somewhere? Could I just take one of these Chaksa as part of a link team of other Tohaa models, unlike normal Chaksa which can't form Triads?
I bought N3 but there are no Tohaa entries, right? So where would I find the rules for new Tohaa units?
Sorry if this is obvious and thanks for any tips, particularly about the Rasail rules.
Kanluwen wrote: The biggest thing they offer is another non-Tohaa Triad choice where you don't need to have three models Linked up.
Could you explain this more? Are there rules posted for these Rasail models somewhere? Could I just take one of these Chaksa as part of a link team of other Tohaa models, unlike normal Chaksa which can't form Triads?
I bought N3 but there are no Tohaa entries, right? So where would I find the rules for new Tohaa units?
Sorry if this is obvious and thanks for any tips, particularly about the Rasail rules.
We don't have the full rules yet for the Rasail, but we have been told so far that they're a G: Synchronized team.
You wouldn't be able to separate those Chaksa from the Rasail.
ski2060 wrote: Yes, the N3 rules are out 3 months early to appease the masses whining like kids that they didn't get their free shinies.
No need for that at all.
They released the free rules at the requests of the community due to ITS 2015 starting in February. People need time to adjust to a new ruleset, no matter how similar to an old ruleset, before jumping into a tournament season. The people whining didn't have anything to do with it. Just well reasoned arguments from one of the parts of the community CB actively take part in that have reason to need the rules sooner rather than later.
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Sidstyler wrote: I noticed the N3 rulebook at a local store the other day. Was interested in picking it up because I've been wanting to try out Infinity but still haven't really taken the plunge yet, but uh...is it supposed to be $80? That just feels like a mistake.
If it's not, then...wow. Why?
Also, I assume Icestorm doesn't have the full rules in it, either?
Yeah, this was more expensive than the N2 books. However, consider - the set is roughly double the page count of the previous book and, as someone who works in the print industry, using some pretty good quality material even if they are soft cover. It's a high quality product, and much higher page count than the previous books. The price is actually justified.
But if you don't want the fluff at all or just want to try before you buy, you don't have to pay it. The free download on the website is the exact one they used for the rules book.
ski2060 wrote: Yes, the N3 rules are out 3 months early to appease the masses whining like kids that they didn't get their free shinies.
No need for that at all.
They released the free rules at the requests of the community due to ITS 2015 starting in February. People need time to adjust to a new ruleset, no matter how similar to an old ruleset, before jumping into a tournament season. The people whining didn't have anything to do with it. Just well reasoned arguments from one of the parts of the community CB actively take part in that have reason to need the rules sooner rather than later.
So, what was stopping the people that HAD to have the rules to play in ITS tournaments from purchasing the book and supporting the company? Playing in an ITS tournament with free rules and figures you already own doesn't do anything for their bottom line.
Going out and buying the rules set does.
I liked having the rules early, to help combat my information ADD. I also pre-ordered the rules to make sure I got them and the mini as soon as it was released. If people were really that concerned about having the rules, they should have pre-ordered. Or bought from the many retailers that now have the set in stock.
It just seemed like a vocal minority complaining about not being given the rules as soon as THEY wanted, not when CB wanted to release them.
Thanks for clearing that up for me, Kan! I think I'm passing on these since I have a lot of models that could stand in for them if I want to try them out. Looking forward to seeing their rules at the least, though
So, what was stopping the people that HAD to have the rules to play in ITS tournaments from purchasing the book and supporting the company? Playing in an ITS tournament with free rules and figures you already own doesn't do anything for their bottom line.
Going out and buying the rules set does.
A lot of people who were complaining did "go out and buy the rules set". They also had events planned prior to the announcement of N3, which would be obligated to become N3 events because of the way ITS works.
Another reason for the complaints is due to the complexity of Infinity itself. A large number of groups had just flatout ceased playing in the run-up to N3 and a lot of new players were just waiting to start, because the complexity of N2's rules set was very offputting and the promises of a "more streamlined system in N3" was appealing to them.
I liked having the rules early, to help combat my information ADD. I also pre-ordered the rules to make sure I got them and the mini as soon as it was released. If people were really that concerned about having the rules, they should have pre-ordered. Or bought from the many retailers that now have the set in stock.
It just seemed like a vocal minority complaining about not being given the rules as soon as THEY wanted, not when CB wanted to release them.
I don't think you actually were paying attention to what was happening.
A lot of the "vocal minority complaining" were not complaining about "not being given the rules as soon as they wanted", but rather because of the lack of communication surrounding the release. It should not have been the case that a retailer(Wayland Games) made the announcement about a delay before CB did.
They lucked out significantly in the timeframe of them receiving the books and then pushing them out the door, as it seems that one minor slipup could have thrown the whole thing into next year rather than being already done.
The other part of the complaints was the simple fact that rather than giving any kind of tentative update about when the PDFs updating Human Sphere and Paradiso would be out; they ignored the problem and said "It will be out when Army Builder 5 is out"--more or less pushing any potential blame onto the shoulders of -V-, the man who does the AB program.
The PDF Updates really should have been ready to go with N3's release, especially considering they have pushed "Acheron Falls" back until 2016 at the earliest.
Bladerunner2019 wrote: Ok so the N3 book has 2 new units for each faction.
Off the top of my head, that would be...
Nomads: Jaguars & Bandits, but are Rev. healers & Grenzers "new" too
Ariadna: USAriadna Grunts & ... idk
PanO: no clue, Father Knight maybe?
CA: well actually 4 right? Bactoids, Umbra & 2 "evil Tohaa"
... as you see I'm failing at this endeavor.
Is there a complete list of "new units" in the N3 book?
I don't think there is a complete list. Ariadna also got the Hardcases which are part of USAriadna, but with all the recosting of profiles I feel like Ariadna gained a lot of units that will actually see the table now. PanO just got the Father Knight by the looks of it, but they also have probably the most profiles available to them with just the unit entries in the rulebook.
So no, not removed permanently. The only confirmed removals of entire units are the CA Operators and the Caskuda. The other confirmed removals are just some HMG options and a Tiger Soldier with a boring rifle.
A very intriguing bit in the background section of the new book, when discussing TAGs; it describes some as human-like, some arachnid-like and some as 'bird-like'.
Makes you wonder if it's just some conjecture with the writer, or we might well see a new type of TAG at some point in the future? Perhaps even a 'flying' type unit, beyond the Meteor Zond?
My guess is bird-like probably means more along the lines of being digitigrade (what some mech-lovers call "chicken legs").
Maybe the Blue Wolf will be close to its namesake and be a digitigrade? And if they stick close to the early art of the supposed Ariadna TAG, then I believe it was digitigrade as well.
Seems like a Scarface repaint with a lot more weathering and a changed symbol. White Stars, clearly.
Spoiler:
Hasn't he been rebasing all the studio models as per the changes we recently saw? Perhaps this is his new take on Scarface with the larger base this time.
It would seem he's got the bracers on the forearms reversed on this new Scarface, so I'm thinking its not the old model retouched.
I actually saw the Scarface model in the flesh at Wayland Games a year or so ago, it's absolutely stunning and even more so when you see the actual size of the thing.
Not sure he would deface the existing studio mini, especially as this one has had some physical damage effect applied to it - I spoke to one of the CB guys, apparently Angel has an unbelievable painting speed and knocks out miniatures of this quality at the speed most people paint regiment-type minis (while he is sat chatting and looking over his shoulder - it makes you sick! ). He's done multiple versions of the same mini before, both for CB and for commission works, wouldn't be at all surprised if he did the same with Scarface.
Pacific wrote: I actually saw the Scarface model in the flesh at Wayland Games a year or so ago, it's absolutely stunning and even more so when you see the actual size of the thing.
Not sure he would deface the existing studio mini, especially as this one has had some physical damage effect applied to it - I spoke to one of the CB guys, apparently Angel has an unbelievable painting speed and knocks out miniatures of this quality at the speed most people paint regiment-type minis (while he is sat chatting and looking over his shoulder - it makes you sick! ). He's done multiple versions of the same mini before, both for CB and for commission works, wouldn't be at all surprised if he did the same with Scarface.
He did the same thing actually to the components of the Neoterra Starter that had been previously painted. The Swiss Guard with ML was the one which saw the most work done.
Have to be honest, I'm not sold at all on parts of the new website.
Specifically, not having the whole miniature ranges in the general 'gallery' section is a massive minus - was great before, just being able to look through the whole miniature range for each faction, and then being able to view some of the background at the same time.
Pacific wrote: Have to be honest, I'm not sold at all on parts of the new website.
Specifically, not having the whole miniature ranges in the general 'gallery' section is a massive minus - was great before, just being able to look through the whole miniature range for each faction, and then being able to view some of the background at the same time.
Pretty sure that's temporary. It's been said the website is still in progress.
Pacific wrote: Have to be honest, I'm not sold at all on parts of the new website.
Specifically, not having the whole miniature ranges in the general 'gallery' section is a massive minus - was great before, just being able to look through the whole miniature range for each faction, and then being able to view some of the background at the same time.
Pretty sure that's temporary. It's been said the website is still in progress.
Hey do we know if CB will be involved in creating a mobile app or iPad app for the new army builder?
No biggie if there isn't. I'm sure MayaNet or one of the other few will get a N3 update when there are new profiles to look at.
They planned to use HTML5, which is a cross platform standard that does away with the need for flash or native apps. You'll be able to just use the site with any browser that supports the HTML5 standard, and it should do away with that annoying loading every other time you try to access ARMY4.
The only problem is that HTML5, when used as such, is still in its infancy as a fully cross platform app platform. Many big name companies have expressed frustration at HTML5 implementations in platforms, preferring to go with natively developed apps (coded in a dedicated programming language for one platform specifically).
Thing is, natively developed apps are expensive to develop, so that's why CB is using HTML5.
Vertrucio wrote: They planned to use HTML5, which is a cross platform standard that does away with the need for flash or native apps. You'll be able to just use the site with any browser that supports the HTML5 standard, and it should do away with that annoying loading every other time you try to access ARMY4.
The only problem is that HTML5, when used as such, is still in its infancy as a fully cross platform app platform. Many big name companies have expressed frustration at HTML5 implementations in platforms, preferring to go with natively developed apps (coded in a dedicated programming language for one platform specifically).
Thing is, natively developed apps are expensive to develop, so that's why CB is using HTML5.
Yah this is why I wish they'd drop the complete army list PDF.
Updating their army builder isn't necessary right this instant, it's more of a bonus for those of us too lazy to open an excel spreadsheet.
All the existing 3rd party tools out there will be diligently updated by us CB cultists.
Army building programs are important nowadays, well, they've always been important. It's just that they've been hard to make and use up until now.
I would argue that some of the most successful games out there are successful because they either made army building easy, or had software that made it easy.
Thing is, with games like 40k or wm/h you'd use much more standard lists repeatedly than with infinity. The reason those AB etc apps are so popular is that outside of tournaments, many of us write lists <5m prior to deployment. In games where pulling up a couple of books is AOK, that's usually not really a thing...
I'm also pretty sure that within minutes of either the updated army profile PDFs and/or the updated army builder getting released, we'll hear about it here.
Damn Straight we will. But not for another few weeks, according to rumor. So, play 150-200 point games and learn, learn, learn. So much is just different enough now.
A new little snippet is up on their homepage. It's nothing new, just a little text about how they reacted when they proposed shooting from camo would be a ftf roll.
Have any of you out there tried a game using the few units in the N3 rule book?
I'm curious to see how it would be. The choice of units doesn't vary all that much between the factions, but I don't see why we should wait to start getting a feel for things with the new rules.
In other news and rumors.... Any speculation on Gencon releases for next year?
New sectorial boxes? I figure they will want to push out boxes and models from the core books, as well as start releasing models that will be found in the upcoming new sectorials.
What ever happened to that special Joan of Arc if you preorder the paint book? I cant find any art on it and want to know if its worth waiting or grabbing one of her already out versions.
str00dles1 wrote: What ever happened to that special Joan of Arc if you preorder the paint book? I cant find any art on it and want to know if its worth waiting or grabbing one of her already out versions.
Spoiler:
Note that it's been confirmed that Joan will have a normal release. The Giraldez book mini will simply be a unique pose only. Due to digital sculpting, both the special and normal releases will essentially be the same scupt but in different poses.
I got the N3 books from my local FLGS and he was pretty pissed as many had pre ordered the book but were cancelling after he had received stock because they got the free PDF instead, he was out of pocket by a fair amount as retailers had been told that the PDF wouldn't be available for 3 months so foilk could buy the book. A fair few of us bought the book anyway but one guy just came up to him with the pdf on an ipad and said "Oh I don't need the book as I can get it free" I had to hold him back lol.
However the books, while very nice printing are packed in cheap card and it crumples easily (almost all sets received have some crumpling, and the book dotn fit in the case, which is annoying as they will dog ear quicker.
At £50 I was shocked, as the 40K 7Th ed boom is hard bound, 3 books and in a sturdier slipcase for the same money, I thought the N3 books were going to be hardbound like the N2 book in a slipcase, so when I saw they were softback I was surprised, especially given the cost.
Did make me laugh a bit that I felt that the infinithy product was too expensive for what you got, when seen against the 7th ed rulebook from GW.
However, its only a observation.
One thing most of us in our club we run agree on, the fact that Tohaa and Aleph and some rules from human sphere weren't in the N3 book (and we know the reasons why) was a poor decision as a lot of people are asking us older players why they have to buy old books to play a new edition.
Also the PDF's not being ready at the same time was a missed goal too, again we know why and we aren't whining, it just made the release seem very hap hazard and not joined up.
It will all sort itself out by Feb, but a lot of people are put off the game because of the faffing about at release.
Rick_1138 wrote: One thing most of us in our club we run agree on, the fact that Tohaa and Aleph and some rules from human sphere weren't in the N3 book (and we know the reasons why) was a poor decision as a lot of people are asking us older players why they have to buy old books to play a new edition.
They have said since N3's announcment that Aleph and Tohaa would not factor into the book, for one simple reason. The books form a storyline, and this book replaces the core rulebook. Aleph and Tohaa haven't been introduced yet.
Since you put your trolling hat on, let me put mine on?
It's not CB's fault you didn't do any research into the product and set false expectations to let yourself down.
Rick_1138 wrote: Also the PDF's not being ready at the same time was a missed goal too, again we know why and we aren't whining, it just made the release seem very hap hazard and not joined up.
Not many would disagree, but I can definitely see the difference. The PDF for the rules is just the same PDF that was sent to the printers for the Rulebook part of the set, just with some lower quality imagery to bring the size down.
The overall army list PDFs are the complete rebalancing of the game. I'd much prefer they take their time on that.
I actually knew they wouldn't be in the book, but a LOT of people at the club had no idea, they just knew CB was releasing a 'New edition'.
It has also been mentioned on here and a couple of other forums, while it was more common knowledge that it was basically a reprint, the official Infinity website didn't make it very clear at all.
Not everyone scours forums for news, they expect it from the company itself or Social media updates etc.
Its not beyond the realms of possibility to expect that not everyone reads forums but does play wargames.
Of course, but if you do no research, you don't have much grounds to be disappointed, unless you like living in a permanently disappointed state.
To use the always inappropriate car industry comparison, you don't buy a new car without first researching not only the officially announced features, but other feedback as well.
Tohaa and Aleph HAVE been introduced now, so many do see it as odd that they aren't in the new book, even just as fluff sections.
Its a bit like 40k 3rd edition rulebook when it was released just having the original 2nd edition forces, but making no mention of Dark Eldar, when they were the big new release for that edition.
People expect all the stuff to date that has been made part of the game to be in the most recent core rulebook if its printed after those factions have been released.
Also it would make sense to state Tohaa and Aleph can be found in Human Sphere\Paradiso etc, just making mention of those books would help.
A lot of folks starting the game and getting tohaa were very worried their army was being killed off, its poor business marketing to not have the neon lights on what other things people could be buying from your company etc.
However I am saying all this with a slightly jaunty troll side, as I play Ariadna and Pan -o so my stuff is happy days, but many found it a bit odd after new editions usually meaning clean slate\updates for all.
Closest analogy is a new 40k edition but still on a previous edition codex, but you could still play with that codex. The issue for CB was that Aleph and Tohaa and a lot of other factions stuff had no current costs and special rules updated, making the new edition effectively pointless at time of purchas. If yu want to play N3, not N2.5.
Again I am not whining I am just stating what a lot of local people feel.
Tohaa and Aleph HAVE been introduced now, so many do see it as odd that they aren't in the new book, even just as fluff sections.
They have been introduced in later books. The core rulebooks narrative arc takes place before Alephs armed forces were known and before the Tohaa revealed themselves. It makes no sense considering the narrative material to include them, even as fluff.
Note that Aleph is in there, like it was in the second edition book, as a small fluff peice describing what it is. Nothing, however, about the A.S.S or O.S.S, as they weren't at that point of the storyline known.
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Rick_1138 wrote: Its a bit like 40k 3rd edition rulebook when it was released just having the original 2nd edition forces, but making no mention of Dark Eldar, when they were the big new release for that edition.
That's a bad example, because Games Workshop aren't creating a narrative arc with 40k. The fluff is stagnant, and has been for over 20 years. They expand sideways, adding new races and characters to the current background, but not much further. 40k is a setting, and while Infinity is a setting as well, CB are actually telling a progressing story with Infinity.
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Rick_1138 wrote: Again I am not whining I am just stating what a lot of local people feel.
And I'm just saying, 5 minutes in google would have answered those questions a month before they pre ordered the book.
Or, like you said, if you knew like you said you did, you could have let them in on your little secret.
A lot of folks starting the game and getting tohaa were very worried their army was being killed off, its poor business marketing to not have the neon lights on what other things people could be buying from your company etc.
One of the First N3 things shown off a good bit ago was the new profile for the Tohaa Makriel, or however its spelled and the Aleph Daysus. Makes it clear enough to me they wouldnt be killed off, plus anyone who plays the armies and has the internet should realise that they have recent releases for both armies.
As for your store owner getting pissed for digital, it does suck, but what he should be doing it preorder prepay and just not do returns unless its actually badly damaged or something. Thats what ours does and has no problems.
My slip cover its pretty sturdy and I like paperback far more then hardback
I've never thought it was a matter of knowing what stuff was going into what book.
The stupidity in question is CB's stupid choice not to consolidate books for a new edition.
It is a general assumption for the entire industry, and for many things in existence, that when you release a new edition you consolidate the rules to enable a smoother transition, and provide a better jumping off point for new players.
All the fanboys constantly putting people down for "not knowing" is trying to use a smoke grenade on the really stupid move. Trying to put the blame on reasonable questions and criticisms based on the more reasonable assumption of consolidation.
Most people roll better on their ARO to discern that fact.
For as much as you might get annoyed by people asking about, or bringing out the lack of consolidation, it's way more annoying to see you fanboys go for the throat of anyone who dares question CB's decision.
str00dles1 wrote: What ever happened to that special Joan of Arc if you preorder the paint book? I cant find any art on it and want to know if its worth waiting or grabbing one of her already out versions.
Spoiler:
Note that it's been confirmed that Joan will have a normal release. The Giraldez book mini will simply be a unique pose only. Due to digital sculpting, both the special and normal releases will essentially be the same scupt but in different poses.
Thanks for the pic! I hope she is a Jan release considering Giraldez book is printing in Jan (according to his facebook)
Vertrucio wrote: I've never thought it was a matter of knowing what stuff was going into what book.
The stupidity in question is CB's stupid choice not to consolidate books for a new edition.
It is a general assumption for the entire industry, and for many things in existence, that when you release a new edition you consolidate the rules to enable a smoother transition, and provide a better jumping off point for new players.
All the fanboys constantly putting people down for "not knowing" is trying to use a smoke grenade on the really stupid move. Trying to put the blame on reasonable questions and criticisms based on the more reasonable assumption of consolidation.
Most people roll better on their ARO to discern that fact.
For as much as you might get annoyed by people asking about, or bringing out the lack of consolidation, it's way more annoying to see you fanboys go for the throat of anyone who dares question CB's decision.
In a few months this will all be an unpleasant memory.
We'll have consolidated rules & errata for HS & Paradiso in PDFs, updated army lists, a functioning wiki & Army builder 5 all free to use.
Yeah GW made a hardcover tome that's super nice for the same-ish price, but any PDFs or tools you're using to supplement that are violating marketing scheme.
It's a raw deal to brick & mortar stores when people renege on expensive pre-orders. Gotta get a deposit, but also make sure people fully understand CB will provide rules for free.
I'm disappointed in the content and quality of N3 compared to pretty much every other rulebook set I own or know of tbh. Feel ripped off at £40 let alone the full asking price.
Not yet, but we don't usually have a release schedule until the first week of the month.
Plus they might just be too swamped getting things in order.
As it stands though, if I were to make an educated guess?
-Teucer(ALEPH)
-Hac Tao Hacker(YJ)
-A special weapons box for either Nomads(although apparently the Alguaciles are suffering production issues--y'know, because it was mentioned on a Spanish podcast by Bostria ) or a special weapons box for the new Unidron Batroids for Combined Army
Potentially though? We might just see the PanO and Nomad starters from Icestorm finally released by themselves.
Rick_1138 wrote: One thing most of us in our club we run agree on, the fact that Tohaa and Aleph and some rules from human sphere weren't in the N3 book (and we know the reasons why) was a poor decision as a lot of people are asking us older players why they have to buy old books to play a new edition.
Also the PDF's not being ready at the same time was a missed goal too, again we know why and we aren't whining, it just made the release seem very hap hazard and not joined up.
It will all sort itself out by Feb, but a lot of people are put off the game because of the faffing about at release.
-Loki- wrote: Not many would disagree, but I can definitely see the difference. The PDF for the rules is just the same PDF that was sent to the printers for the Rulebook part of the set, just with some lower quality imagery to bring the size down.
The overall army list PDFs are the complete rebalancing of the game. I'd much prefer they take their time on that.
Could someone clarify for me, as I am a Tohaa player - can I go ahead and start making lists with confidence for N3, or is there an update to our army lists coming via PDF?
I'm getting my commissioned Tohaa models back in early January, so am looking forward to playing N3 but don't want to start making lists if the profiles / etc are about to change.
RiTides wrote: Okay, I'll wait for the PDFs before planning out any lists, then!
Changes to the basic rules have done more to change army lists than revisions to the lists themselves. WBs will be used differently, HI are more mobile, camp troops see significant changes, etc...
I can't imagine aleph & tohaa will look significantly different.
Rick_1138 wrote: One thing most of us in our club we run agree on, the fact that Tohaa and Aleph and some rules from human sphere weren't in the N3 book (and we know the reasons why) was a poor decision as a lot of people are asking us older players why they have to buy old books to play a new edition.
Also the PDF's not being ready at the same time was a missed goal too, again we know why and we aren't whining, it just made the release seem very hap hazard and not joined up.
It will all sort itself out by Feb, but a lot of people are put off the game because of the faffing about at release.
-Loki- wrote: Not many would disagree, but I can definitely see the difference. The PDF for the rules is just the same PDF that was sent to the printers for the Rulebook part of the set, just with some lower quality imagery to bring the size down.
The overall army list PDFs are the complete rebalancing of the game. I'd much prefer they take their time on that.
Could someone clarify for me, as I am a Tohaa player - can I go ahead and start making lists with confidence for N3, or is there an update to our army lists coming via PDF?
I'm getting my commissioned Tohaa models back in early January, so am looking forward to playing N3 but don't want to start making lists if the profiles / etc are about to change.
As you make lists up before any mission, id use the N2 profiles from Mayanet or Aleph Box (or even their own army builder and print em) and play games.
The biggest hing that changed with Tohaa was the Zero Smoke. Since MSV2 sees right through it, you cant just toss tons of smoke around as you could in N2. Might be replaced with Numbis.
Eitherway id get games in with the new rules as the changes to armies will be very minor
By the way, Battlefoam now offers their Infinity bag with a custom loadout option. You all can thank me for this , as I sent them like a dozen emails and had a few phone calls persuading them about this in the summer, and asked them to talk to Corvus Belli at GenCon about it... soon thereafter, my friend was able to order a bag with a custom loadout!
Unfortunately, it didn't happen in time for me, and I had already ordered the standard loadout plus all the extra trays
I think these bags work best by far with the "horizontal" loadout (with which you put in more smaller trays). All the locals prefer them this way with the thicker trays (2" preferably) so that models can sit in the bags standing up as they would normally, instead of laying down in the foam.
Before everyone explodes into talk about the N3 profiles that we're awaiting, have these been seen/reported?
They're 2mo old, but I don't recall anyone talking about them on this thread. People on Instagram are wild guessing the first to be Aleph. Doesn't look like Teucer, though.
Absolutionis wrote: Before everyone explodes into talk about the N3 profiles that we're awaiting, have these been seen/reported?
They're 2mo old, but I don't recall anyone talking about them on this thread. People on Instagram are wild guessing the first to be Aleph. Doesn't look like Teucer, though.
At the time I assumed the 2nd one was a CA Batroid, but their crotches don't look like that...
No clue what the first one is. Looks like a boot or foot.