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Post by: Mad Doc Grotsnik
Assassins, I reckon?
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Post by: kurhanik
Wasn't Chalnath first brought up in killteam with Sisters vs Tau? Could be a continuation of that with Scion Kill Team vs a Tau one. Wasn't there some rumor of new Scion stuff and Vespids awhile back?
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Post by: Shadow Walker
'Let them darken the skies above the Alpha Asset' - Elysian Drop Troops?
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Post by: Kanluwen
kurhanik wrote:Wasn't Chalnath first brought up in killteam with Sisters vs Tau? Could be a continuation of that with Scion Kill Team vs a Tau one. Wasn't there some rumor of new Scion stuff and Vespids awhile back?
Yes, but it was also meant to be the setting for a 40k campaign book. We've seen snippets of that repurposed as material for White Dwarf.
Phil Kelly wrote a novel as well, with Shadowsun featuring. Chalnath is part of where the Startide Nexus is situated and thus ties into the whole Death Guard v Tau narrative. Automatically Appended Next Post:
It's Scions.
We could pull [CODE PHRASE OVERLAY DRAKUS FEROCITOR] out of Operation Vortex. Tempestor Magnificat Westren has a one hundred percent combat effectiveness record. Her forces only just committed to the war on Wyldreach and could be rapidly extracted with minimal disruption.
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Post by: Shadow Walker
Kanluwen wrote:
It's Scions.
We could pull [CODE PHRASE OVERLAY DRAKUS FEROCITOR] out of Operation Vortex. Tempestor Magnificat Westren has a one hundred percent combat effectiveness record. Her forces only just committed to the war on Wyldreach and could be rapidly extracted with minimal disruption.
Ah, yes, you are right
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Post by: Matrindur
Yeah next Kill Team box is rumored as Vespids vs Tempestus Scions which fits this perfectly
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Post by: Kanluwen
Matrindur wrote:Yeah next Kill Team box is rumored as Vespids vs Tempestus Scions which fits this perfectly
I mean, Scions have been due a bespoke Kill Team for as long as Mechanicus have been.
Nothing there pointed to Vespid. It might be Vespid or it might be Fire Warriors plus an upgrade frame.
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Post by: Haighus
Kanluwen wrote: kurhanik wrote:Wasn't Chalnath first brought up in killteam with Sisters vs Tau? Could be a continuation of that with Scion Kill Team vs a Tau one. Wasn't there some rumor of new Scion stuff and Vespids awhile back?
Yes, but it was also meant to be the setting for a 40k campaign book. We've seen snippets of that repurposed as material for White Dwarf.
Phil Kelly wrote a novel as well, with Shadowsun featuring. Chalnath is part of where the Startide Nexus is situated and thus ties into the whole Death Guard v Tau narrative.
Which White Dwarf? I was trying to find it a few weeks back but the White Dwarf articles from around the time the Kill Team release happened slip from warzone Octarius to Warzone Nachmund and skip Chalnath in the middle.
There was apparently stuff in Psychic Awakening, I've not read it though. Maybe there were WD articles accompanying that?
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Post by: Kanluwen
Psychic Awakening, C: Knights & Deathwatch for 9E, this month's White Dwarf.
There's other stuff but I'm not a librarian paid to do your research.
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Post by: kronk
Shadow Walker wrote:https://www.warhammer-community.com/2024/07/11/warhammer-40000-metawatch-the-pariah-nexus-companion/
Isn't that a Deathwatch Kill Team and their Deathwatch flier in the top right of this picture?
Edit: Combined with those agents of the Imperium facing the Necrons, it seems the rumor might be true of an "Imperium" or whatever codex with DeathWatch rolled in.
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Post by: Shadow Walker
kronk wrote:
Isn't that a Deathwatch Kill Team and their Deathwatch flier in the top right of this picture?
Yes.
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Post by: PoorGravitasHandling
I'm betting the redacted force is Deathwatch ("100% combat effectiveness" and fighting xenos), and that Tempestus Scions will be selectable as Ordo stormtroopers. Plus misc inquisitorial character and retinue choices.
The curveball would be Grey Knights in here as well, benefitting from more unit options but somehow locked out from joining with Deathwatch (maybe the Ordo keywords determine which half the codex comes out)
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Post by: StudentOfEtherium
kronk wrote: Shadow Walker wrote:https://www.warhammer-community.com/2024/07/11/warhammer-40000-metawatch-the-pariah-nexus-companion/
Isn't that a Deathwatch Kill Team and their Deathwatch flier in the top right of this picture?
Edit: Combined with those agents of the Imperium facing the Necrons, it seems the rumor might be true of an "Imperium" or whatever codex with DeathWatch rolled in.
that image isn't new. it was in a warcom article from a few months ago... but the fact that they're reusing it makes it feel pretty sure that the fate of DW is sealed
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Post by: kronk
StudentOfEtherium wrote:
that image isn't new. it was in a warcom article from a few months ago... but the fact that they're reusing it makes it feel pretty sure that the fate of DW is sealed
I don't have a dog in this hunt, either way. But the timing is what it is...
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Post by: Kanluwen
PoorGravitasHandling wrote:I'm betting the redacted force is Deathwatch ("100% combat effectiveness" and fighting xenos), and that Tempestus Scions will be selectable as Ordo stormtroopers. Plus misc inquisitorial character and retinue choices.
The curveball would be Grey Knights in here as well, benefitting from more unit options but somehow locked out from joining with Deathwatch (maybe the Ordo keywords determine which half the codex comes out)
Inquisitorial Stormtroopers are certainly a possibility, but the Militarum command structure isn't going to be "pulling out" Deathwatch assets from an operation. It's not in their command structure.
Worth mentioning that there's a Tempestus Regiment that was constantly having its name changed specifically to keep Tau intelligence sources from getting a fix on their assets while they operated in Tau space and sometimes alongside of Tau forces under the eyes of the Inquisition back in the Scions minidex.
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Post by: cuda1179
I'm an optimist that plans on making a long path to underscore my point. lol
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Post by: LunarSol
StudentOfEtherium wrote: kronk wrote: Shadow Walker wrote:https://www.warhammer-community.com/2024/07/11/warhammer-40000-metawatch-the-pariah-nexus-companion/
Isn't that a Deathwatch Kill Team and their Deathwatch flier in the top right of this picture?
Edit: Combined with those agents of the Imperium facing the Necrons, it seems the rumor might be true of an "Imperium" or whatever codex with DeathWatch rolled in.
that image isn't new. it was in a warcom article from a few months ago... but the fact that they're reusing it makes it feel pretty sure that the fate of DW is sealed
It's for the Pariah Nexus Crusade book I believe. Draxus's assault on the Necrons. Not saying they won't reuse it elsewhere, but the pictures in that article are in the book on a page where she's calling in Sisters and Sword Brethren. She's actually cropped out of the bottom picture from the article, standing on the balcony just to the right of the Black Templars.
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Post by: Fayric
Love that picture, a classic inquisitorial "the jig is up" move, jumping the gun while the DW are still far behind trying to get to their transport that is beeing harassed by the night scythe.
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Post by: Dudeface
Quite possible I've brain farted completely, but the only outstanding previewed items they can put infront of agents at this point is the mechanicum box and/or the LI expansion book?
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Post by: Kanluwen
Dudeface wrote:Quite possible I've brain farted completely, but the only outstanding previewed items they can put infront of agents at this point is the mechanicum box and/or the LI expansion book?
Literally anything. There's a [Redacted] bit that was on the roadmap, but it hasn't been confirmed as to what it is at all. Agents has been the one people kept shouting it would be from the day that roadmap went up, and the leaked printshop pictures have continued to have them pointing towards it.
As for outstanding previewed items?
-Mechanicum box
-Mars campaign book
- LI expansion book
-Briar and Bone for WarCry
-The individual characters from the various large boxes
-The addon items for Newcromunda Hive Secundus
Worth mentioning that the fiction piece on Friday for Chalnath Expanse was, for a brief time, labeled as the first of a new series of "Astra Militarum fiction".
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Post by: chaos0xomega
There's also the LI Titan and Knight battlefirces that were previewed around Christmas that still haven't released
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Post by: Matrindur
chaos0xomega wrote:There's also the LI Titan and Knight battlefirces that were previewed around Christmas that still haven't released
They've been previewed at the end of August last year
Only 1.5 months more and it will be one whole year without any sight of them
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Post by: Dudeface
So in reality there's at best a month of potential releases we know about before the only thing left is [REDACTED] or complete surprises.
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Post by: Matrindur
Dudeface wrote:So in reality there's at best a month of potential releases we know about before the only thing left is [REDACTED] or complete surprises.
This should be the full list of things currently revealed and not released yet:
Necromunda:
Yageloth
Malcadon, Yeld, and Jakara Spyrers
Trazior Sentry Guns
Malstrain Coalescence
Malstrain Alpha
Lady Haera Helmawr
Tech-Priest Biologis Hermiatus
Age of Sigmar
Starter sets (to be revealed this week)
SCE Torrus
Skaven Broodhorror
Warcry
Briar and Bone
Horus Heresy
Mechanicus Battlegroup + Thanatar + Achmagos
Fate of Mars
Warhammer 40k
REDACTED faction
Legions Imperialis
Knight + Titan Battlegroups
Terrax Drills
Solar-auxilia Super Heavy
Devastation Tallarn book
Sabre tank
Leman Russ variants
Sicaran variants
Of course many of these will likely be released together so less weeks than it seems at first.
For next week its apparently finally Warcry time according to someone on TGA who was right before, probably together with some smaller things like Necromunda and maybe the LI Battlegroups.
The AoS starter sets also shouldn't take too long so probably the week after that.
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Post by: xttz
Matrindur wrote:
For next week its apparently finally Warcry time according to someone on TGA who was right before, probably together with some smaller things like Necromunda and maybe the LI Battlegroups.
The AoS starter sets also shouldn't take too long so probably the week after that.
Elarin has said the AOS starter sets will be a July 27th preorder, so most likely they release alongside Warcry.
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Post by: Matrindur
xttz wrote: Matrindur wrote:
For next week its apparently finally Warcry time according to someone on TGA who was right before, probably together with some smaller things like Necromunda and maybe the LI Battlegroups.
The AoS starter sets also shouldn't take too long so probably the week after that.
Elarin has said the AOS starter sets will be a July 27th preorder, so most likely they release alongside Warcry.
True forgot about that one, that means starter sets and Warcry next week and the week after should be open again for anything
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Post by: cuda1179
New Valrak rumors about Dethwatch being rolled into Agents of the Imperium.
Their only entries will be the Corvus Blackstar, Watchmaster, Artemis, and power armor kill team. No Terminators, no bikes, no specialist marines. That's it.
I'm willing to bet that "agents" will allow you to ally into another force, like Space Marines, so you could use that to recreate a full-on Deathwatch army.
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Post by: StudentOfEtherium
when you say power armour, does that include the veterans? or are they finally getting their firstborn cull?
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Post by: LunarSol
StudentOfEtherium wrote:when you say power armour, does that include the veterans? or are they finally getting their firstborn cull?
It sounds like its only the veterans. No more Primaris Kill Teams.
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Post by: Shadow Walker
LunarSol wrote: StudentOfEtherium wrote:when you say power armour, does that include the veterans? or are they finally getting their firstborn cull?
It sounds like its only the veterans. No more Primaris Kill Teams.
At least we have some Mark VIII represented in a game so I am happy they are still there.
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Post by: Kanluwen
Good riddance to bad design, if true.
Before the inevitable swarming:
I say this because the various "Kill Teams" were just them having reproduced 7th Edition's Formations without actually having done what made Formations a bit more interesting to play with. It also (finally) addresses the issues that the constant tweaking of Deathwatch was having on the actual Marine side of things.
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Post by: LunarSol
Shadow Walker wrote: LunarSol wrote: StudentOfEtherium wrote:when you say power armour, does that include the veterans? or are they finally getting their firstborn cull?
It sounds like its only the veterans. No more Primaris Kill Teams.
At least we have some Mark VIII represented in a game so I am happy they are still there.
A bit surprised Cassius isn't still in the list but they're probably not worth the hassle. Automatically Appended Next Post: Kanluwen wrote:Good riddance to bad design, if true.
Before the inevitable swarming:
I say this because the various "Kill Teams" were just them having reproduced 7th Edition's Formations without actually having done what made Formations a bit more interesting to play with. It also (finally) addresses the issues that the constant tweaking of Deathwatch was having on the actual Marine side of things.
I just want them to rip the band aid off so I can decide what I'm doing with my army.
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Post by: StudentOfEtherium
LunarSol wrote: StudentOfEtherium wrote:when you say power armour, does that include the veterans? or are they finally getting their firstborn cull?
It sounds like its only the veterans. No more Primaris Kill Teams.
funniest option
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Post by: cuda1179
Like I said, as long as the Deathwatch guys can ally into a normal marine force I'll be okay with it.
I'll have more than a few extra Terminators with cyclone launches though. That's going to be a bummer.
I'm hoping the Deathwatch Veterans are battleline.
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Post by: bullyboy
Have to look through my current massive Deathwatch force and see what marine army it will fit best into.
GW have always tried to shoehorn Primaris into deathwatch and it hasn’t worked.
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Post by: cuda1179
bullyboy wrote:Have to look through my current massive Deathwatch force and see what marine army it will fit best into.
GW have always tried to shoehorn Primaris into deathwatch and it hasn’t worked.
Yeah, I tried for a non-standard color layout. My DW are sandy brown with dark green shoulder pads and white trim. Honestly, I think they would fit in best with Vanilla marines, possibly Space wolves so you can get some non-standard wargear layouts back. However, I also have a number of Sword and Shield Terminators, so I might be shoehorned into Dark Angels.
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Post by: chaos0xomega
Matrindur wrote:chaos0xomega wrote:There's also the LI Titan and Knight battlefirces that were previewed around Christmas that still haven't released
They've been previewed at the end of August last year
Only 1.5 months more and it will be one whole year without any sight of them
Were they? I thought it was around Christmas but I'll take your word for it
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Post by: StudentOfEtherium
cuda1179 wrote:Like I said, as long as the Deathwatch guys can ally into a normal marine force I'll be okay with it.
I'll have more than a few extra Terminators with cyclone launches though. That's going to be a bummer.
I'm hoping the Deathwatch Veterans are battleline.
apparently they agree, if the primaris kill teams aren't making it in
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Post by: LunarSol
I've been thinking for a while I'd like to paint up some silver armed Sword Brethren, Sanguinary, Deathwings, etc and make my Deathwatch a true omni-chapter.
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Post by: Gaen
First they change the units in the index so you have to do some conversion to be able to play them then they scrape them wholy leaving you with an army you can no longer play with half as regular space marines anymore...
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Post by: Gimgamgoo
I keep seeing those little gridded maps all the time, they've showed them, for this, and every White Dwarf always seems to have them in.
Can anyone tell me how big the small squares are on these grids? In mm/cm or inches?
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Post by: Shakalooloo
Gimgamgoo wrote:I keep seeing those little gridded maps all the time, they've showed them, for this, and every White Dwarf always seems to have them in.
Can anyone tell me how big the small squares are on these grids? In mm/ cm or inches?
97mm square, with a 12mm border
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Post by: Brickfix
With the amount of boarding action terrain I have from the past Kill team season, I'm quite happy that it's not a one and done thing. Motivates me to finish painting it
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Post by: Necroagogo
Bit unfair - it's had plenty of WD support since launch, with some pretty entertaining scenario variations.
Personally excited for this, as I primarily play Boarding Actions at the moment.
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Post by: Tastyfish
StudentOfEtherium wrote: cuda1179 wrote:Like I said, as long as the Deathwatch guys can ally into a normal marine force I'll be okay with it.
I'll have more than a few extra Terminators with cyclone launches though. That's going to be a bummer.
I'm hoping the Deathwatch Veterans are battleline.
apparently they agree, if the primaris kill teams aren't making it in
Which genuinely surprised me on at least one count - the Phobos Kill team from Kill Team is pretty much exactly what a Deathwatch version would be.
I was half expecting a pseudo tactical squad with Intercessors joined by Helblasters or Infernus members, perhaps even a Desolator.
Though in the first case, you do kind of have the options in the box for the standard squad (minus Reivers) given the shared Infiltrator/Incurser set.
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Post by: aracersss
rumor wise, what's left after the whf dwarf boxset and the necromunda secundus? Somewhere I read gencon wouldn't have warhammer previous.
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Post by: Tastyfish
Largely (if not exclusively) from Valrak:
Rest of the Year
New Chalnath Kill Team season with Drop Scions vs Vespid. (Chalnath diaries series)
[Redacted] Codex which seems like it must be Imperial Agents/Deathwatch. (Publisher leaks)
Blood Angel supplement
Imperial Guard, possibly army box first, maybe codex. (a lot of very obvious rumour engines)
Start of 2025
Craftworld Eldar, possibly one of the first books out and in between the release of an IG army box and the full codex.
Thousand Sons including new Heresy style robots and incorporating Tzeentchian Daemons (hinted at in WD)
Space wolves supplement.
Grey Knights? (Sighted missing from Warhammer world, usually for photography).
Emperor's Children codex
Some rumours of a World Eater and Votann second wave.
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Post by: StudentOfEtherium
there was also a rumor a few pages back about the chaos books getting split into four different books for each god (which could tie into the ksons rumor)
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Post by: Matrindur
StudentOfEtherium wrote:there was also a rumor a few pages back about the chaos books getting split into four different books for each god (which could tie into the ksons rumor)
Just to clarify the rumour is that the Chaos Daemons book is getting split into the god specific books which that TS rumour refers to with "incorporating Tzeentch Daemons".
Also wouldn't be too surprising as AoS does the same and it works pretty well over there
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Post by: Lord Damocles
I can't see how the studio Grey Knights being absent from Warhammer World is evidence of anything much, given that surely any new codex would be squatting basically the entire model line bar Crowe.
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Post by: Matrindur
Lord Damocles wrote:I can't see how the studio Grey Knights being absent from Warhammer World is evidence of anything much, given that surely any new codex would be squatting basically the entire model line bar Crowe.
Why would their models be squatted unless they are getting a refresh which, according to rumours, isn't happing this time?
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Post by: MajorWesJanson
Lord Damocles wrote:I can't see how the studio Grey Knights being absent from Warhammer World is evidence of anything much, given that surely any new codex would be squatting basically the entire model line bar Crowe.
They could also be using them for a different set of photography, like a history of the Grey Knights piece or as enemies in a KSons book gallery.
Grey Knights only have 3 unique kits right now, plus a few characters.
Strike Squad getting rescaled to match Crowe would be valuable.
GKTs are amazing as is, maybe a slight rescale but otherwise could get away with being left as is.
Dreadknight getting a redesign to make the pilot fit in better and parts to make the Grandmaster version would be nice.
Crowe is current. Voldus is a great kit, but scales to current terminators.
Draigo is resin and would likely see an upgrade, maybe as a more diorama character like Helbrecht
Dreadnought, Land Raider, Terminator Chaplain and Terminator Librarian are all straight borrowed from SM and could use proper GK versions.
They could do sort of a Deathguard- keep the currenty GK Terminator kit as a troop and integrate some of the paladin options into the unit- standard and apothecary, and upgrade paladins into a unit of 2-6 with a box of 3 slightly fancier and bulkier models with parts to upgrade into a librarian, chaplain, or brother captain/grandmaster.
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Post by: Dudeface
Tastyfish wrote:Largely (if not exclusively) from Valrak:
Rest of the Year
New Chalnath Kill Team season with Drop Scions vs Vespid. (Chalnath diaries series)
[Redacted] Codex which seems like it must be Imperial Agents/Deathwatch. (Publisher leaks)
Blood Angel supplement
Imperial Guard, possibly army box first, maybe codex. (a lot of very obvious rumour engines)
Start of 2025
Thousand Sons including new Heresy style robots and incorporating Tzeentchian Daemons (hinted at in WD)
Space wolves supplement.
Grey Knights? (Sighted missing from Warhammer world, usually for photography).
Emperor's Children codex
Some rumours of a World Eater and Votann second wave.
He added on the live stream last night that the agents codex is with influencers now.
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Post by: BorderCountess
Only three Codices for the rest of the year? Considering how frequently they've been double-tapping them, that seems a little light.
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Post by: Overread
Manfred von Drakken wrote:Only three Codices for the rest of the year? Considering how frequently they've been double-tapping them, that seems a little light.
Probable because AoS just launched a new editoin so might well take a lions share of new rule releases for a bit.
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Post by: Matrindur
Overread wrote: Manfred von Drakken wrote:Only three Codices for the rest of the year? Considering how frequently they've been double-tapping them, that seems a little light. Probable because AoS just launched a new editoin so might well take a lions share of new rule releases for a bit. Yeah, after 40k's edition launch last year AoS also only released two battletomes and two campaign books until the end of the year. Granted those where also the last two battletomes that we were still waiting on while 40k is still fully in the codex cycle but AoS releases still slowed down. But since 40k is the bigger game I would still expect 4-5 more codices this year instead of just three, especially if one is just a supplement and with Imperial Agents not being a big faction too
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Post by: BorderCountess
Matrindur wrote: Overread wrote: Manfred von Drakken wrote:Only three Codices for the rest of the year? Considering how frequently they've been double-tapping them, that seems a little light.
Probable because AoS just launched a new editoin so might well take a lions share of new rule releases for a bit.
Yeah, after 40k's edition launch last year AoS also only released two battletomes and two campaign books until the end of the year. Granted those where also the last two battletomes that we were still waiting on while 40k is still fully in the codex cycle but AoS releases still slowed down. But since 40k is the bigger game I would still expect 4-5 more codices this year instead of just three, especially if one is just a supplement and with Imperial Agents not being a big faction too
Also, only getting one Chaos codex in a year and half seems an odd choice.
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Post by: xttz
Manfred von Drakken wrote:Only three Codices for the rest of the year? Considering how frequently they've been double-tapping them, that seems a little light.
I suspect that this is an incomplete list which just contains major things leaked to Valrak so far. 40k is GW's primary product, and codexes have pretty consistently averaged a new book per month up until the AOS relaunch.
It was pretty common for leaks in previous editions to skip over the smaller releases with just a single character model with a codex. We're likely missing some of those; for example Death Guard or Dark Eldar could plausibly get that treatment before the end of 2024.
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Post by: Kanluwen
Feels like it would depend upon how large the accompanying releases are.
I'm expecting an army set for 40k; as in something with the army book included.
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Post by: StudentOfEtherium
Matrindur wrote: Lord Damocles wrote:I can't see how the studio Grey Knights being absent from Warhammer World is evidence of anything much, given that surely any new codex would be squatting basically the entire model line bar Crowe.
Why would their models be squatted unless they are getting a refresh which, according to rumours, isn't happing this time?
all the space marine kits which have gotten cut are ones with direct replacements. GW isn't throwing out firstborn kits indiscriminately. there's no reason to think the GK kits would get cut without replacement, unless GW is getting rid of the army entirely (And if that was happening, we would have heard about it)
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Post by: BorderCountess
xttz wrote:...Dark Eldar could plausibly get that treatment before the end of 2024.
I hope not - they need WAY more than just a single character.
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Post by: Kanluwen
I think you'll get it too. It feels telling that the Hand of the Archon Kill Team was just an upgrade frame; similar to how the old Cadians got an upgrade frame adding all kinds of goodies a year or so before the new ones dropped.
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Post by: Dudeface
I've been saying since the roadmap that this was odd and felt like it was intended to get the legions out rapid fire later to dissolve daemons.
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Post by: xttz
Oh yeah for sure. I just wonder how much room there is to squeeze in a significant update for DE this edition given what we already know or have heard about other factions.
Blood Angels, Krieg, and EC are pretty much locked in for major releases, while long-standing rumours point to Eldar, Votann, and possibly TS and/or WE also getting multiple kits.
Meanwhile there's been pretty much nothing said about DE at all.
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Post by: Dysartes
I'm starting wonder if my slightly-wishful-thinking of DE as the OpFor for 11th might end up bearing fruit.
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Post by: cuda1179
I'd be happy if DE would get an updated character or two, and RULES for more wargear. Seriously, 2-3 more items for sergeant level guys and 4-5 total options for leaders would make all the difference in the world.
Throw in Vect if you want to get really fancy.
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Post by: Dudeface
cuda1179 wrote:I'd be happy if DE would get an updated character or two, and RULES for more wargear. Seriously, 2-3 more items for sergeant level guys and 4-5 total options for leaders would make all the difference in the world.
Throw in Vect if you want to get really fancy.
I'm guessing, venom blade, agonised and utility gizmo for your squad leader types (low ap high attacks and low attacks high ap). Not sure how much stock wargear you can add to each of the hqs given as per GW mandate it needs to be on the mini.
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Post by: Dysartes
cuda1179 wrote:I'd be happy if DE would get an updated character or two, and RULES for more wargear. Seriously, 2-3 more items for sergeant level guys and 4-5 total options for leaders would make all the difference in the world.
Throw in Vect if you want to get really fancy.
I would start with plastic Grotesques, plastic Court & plastic Beastmasters + beasts, myself. Maybe plastic Urien if he's still resin.
If we're adding new stuff or restoring missing stuff, Vect would be up there, along with Bloodbrides & Trueborn, and a datasheet for the KT kit.
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Post by: cuda1179
Dudeface wrote: cuda1179 wrote:I'd be happy if DE would get an updated character or two, and RULES for more wargear. Seriously, 2-3 more items for sergeant level guys and 4-5 total options for leaders would make all the difference in the world.
Throw in Vect if you want to get really fancy.
I'm guessing, venom blade, agonised and utility gizmo for your squad leader types (low ap high attacks and low attacks high ap). Not sure how much stock wargear you can add to each of the hqs given as per GW mandate it needs to be on the mini.
That's why I said "updated character or two." Although they don't even need to do that. Every marine faction under the sun has a blister pack accessory sprue, why not Chaos/ Xenos? A single 2.5x3.5 Inch accessory sprue would be big enough for a couple helmet variants, 4-5 pistols, a rifle, and some exotic CCW's. Heck, the DE range was specifically made to interchange parts easily. It's no more "conversion" than options for marines.
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Post by: Tastyfish
I've added Eldar to the list as well, as I think they are rumoured to be one of the first codices next year. I think at one point it was IG box end of 2024 - Eldar in Jan - IG in Feb.
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Post by: Dudeface
cuda1179 wrote:Dudeface wrote: cuda1179 wrote:I'd be happy if DE would get an updated character or two, and RULES for more wargear. Seriously, 2-3 more items for sergeant level guys and 4-5 total options for leaders would make all the difference in the world.
Throw in Vect if you want to get really fancy.
I'm guessing, venom blade, agonised and utility gizmo for your squad leader types (low ap high attacks and low attacks high ap). Not sure how much stock wargear you can add to each of the hqs given as per GW mandate it needs to be on the mini.
That's why I said "updated character or two." Although they don't even need to do that. Every marine faction under the sun has a blister pack accessory sprue, why not Chaos/ Xenos? A single 2.5x3.5 Inch accessory sprue would be big enough for a couple helmet variants, 4-5 pistols, a rifle, and some exotic CCW's. Heck, the DE range was specifically made to interchange parts easily. It's no more "conversion" than options for marines.
That's a fair summarisation, when you said updated character or two I didn't envisage yet another archon or succubus resculpt, but yet more new characters or special characters that have been dropped.
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Post by: Shakalooloo
Lady Malys has been being mentioned a lot in the fiction recently - being the sponsor for the Kill Team DE for one - so maybe she'll be finally getting a model. A crazy space pirate queen who cut out her own heart to wedge a daemon's in her chest would be neat.
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Post by: ursvamp
xttz wrote:Oh yeah for sure. I just wonder how much room there is to squeeze in a significant update for DE this edition given what we already know or have heard about other factions.
I’m no expert on how reliable rumors are nowadays. So I can’t weigh in on that.
But going by the pattern of releases in 9th and 10th ed. (so far) it seems GW are giving special attention (i.e doing larger waves of models) to the older factions, who’s been waiting for updates since they started introducing all the new factions in 2015 and onwards.
They did about half of them in 9th (Necrons, Orks, Sisters, Black Templars, Aeldari, and Astra Militarum) and has so far continued that streak in 10th (Classic/Pre-primaris Space Marines, Tyranids, Dark Angels, and Tau), while the newer factions, and the ones who got updated in 9th, simply got a character model or teo along with their codexes (which is nice, I think!). While still having time to release a few new factions on the side (Votann, World Eaters).
If that pattern continues (though GW is pretty famous for abandoning patrerns mid-way through ?) that leaves only Blood Angels, Grey Knights, Drukhari, and Space Wolves as factions to get model waves.
Four factions in two years (assuming a three year life for 10th edition) seems like plenty of time to release them and have time & resources over to do a bunch of others along the way! ^.^
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Post by: bullyboy
I just want more info regarding the Agents dex. Have zero interest in AOS so it all seems stale right now.
Ideally, what the heck are they doing with Deathwatch and they are going to be implemented.
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Post by: StudentOfEtherium
Dysartes wrote: cuda1179 wrote:I'd be happy if DE would get an updated character or two, and RULES for more wargear. Seriously, 2-3 more items for sergeant level guys and 4-5 total options for leaders would make all the difference in the world.
Throw in Vect if you want to get really fancy.
I would start with plastic Grotesques, plastic Court & plastic Beastmasters + beasts, myself. Maybe plastic Urien if he's still resin.
If we're adding new stuff or restoring missing stuff, Vect would be up there, along with Bloodbrides & Trueborn, and a datasheet for the KT kit.
i'm still pulling for the Beastmaster to get a kill team. it, plus the beasts, could be a neat concept for the game (this is very unlikely)
the kill team is just kabbalites, tho, so it would be a matter of giving them the wargear from the upgrade sprue, if they don't have it already
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Post by: MajorWesJanson
Malys returning would give a named Kabal character back to DE.
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Post by: Dysartes
StudentOfEtherium wrote:the kill team is just kabbalites, tho, so it would be a matter of giving them the wargear from the upgrade sprue, if they don't have it already
I'm not a DE player, but I was discussing the theoretical idea of DE-in-11th-ed-starter with my local GW manager yesterday, and I know he said they're basically just alt sculpts at the moment.
I'd generally lean towards adding a "Hand of the Archon" datasheet, where the upgrades are all utilised - distinct from Trueborn, but still a bit more elite than your standard unit of Kabalites.
I'l also look to do something with the Heretek Circle in that regard, too.
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Post by: Geifer
bullyboy wrote:I just want more info regarding the Agents dex. Have zero interest in AOS so it all seems stale right now.
Ideally, what the heck are they doing with Deathwatch and they are going to be implemented.
Yeah, the long focus on the respective big summer release always makes for a dull, dragged out quarter of a year. It'll be good for GW to move on and give us a bit of variety again.
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Post by: Dysartes
Do we know when the next preview event is likely to be, aside from the results of the AOS mini-campaign?
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Post by: Nevelon
Dysartes wrote:Do we know when the next preview event is likely to be, aside from the results of the AOS mini-campaign?
GenCon is next month? They do stuff for that?
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Post by: BorderCountess
Apparently the webstore has seen a massive purge of Deathwatch and Agents kits, including the assassins.
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Post by: xttz
Nevelon wrote: Dysartes wrote:Do we know when the next preview event is likely to be, aside from the results of the AOS mini-campaign?
GenCon is next month? They do stuff for that?
Auspex & Valrak both posted videos this week with a screenshot showing that the planned Warhammer preview at GenCon had been cancelled. All we know right now is that there will be an AOS preview on Sat 10th August. That may be like last year's preview that focused solely on 40k Tyranids, or perhaps they're just going to roll in all of the other game systems on the same stream.
Given that influencers allegedly already have Imperial Agents stuff for review and GW are running out of previewed products to release, I suspect we're more likely to get another preview event before GenCon instead.
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Post by: Dysartes
Manfred von Drakken wrote:Apparently the webstore has seen a massive purge of Deathwatch and Agents kits, including the assassins.
Someone's telling porkies about the Deathwatch, at least - I can see the Veterans, Watch Master, Corvus, Kill Team Cassius and the upgrade sprue on there.
Agents has lost the Assassins, though, aside from the Warhammer+ Vindicare.
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Post by: Kanluwen
Deathwatch is 38 items compared to the roughly 80 items of all the Codex Marines.
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Post by: Geifer
xttz wrote: Nevelon wrote: Dysartes wrote:Do we know when the next preview event is likely to be, aside from the results of the AOS mini-campaign?
GenCon is next month? They do stuff for that?
Auspex & Valrak both posted videos this week with a screenshot showing that the planned Warhammer preview at GenCon had been cancelled. All we know right now is that there will be an AOS preview on Sat 10th August. That may be like last year's preview that focused solely on 40k Tyranids, or perhaps they're just going to roll in all of the other game systems on the same stream.
Given that influencers allegedly already have Imperial Agents stuff for review and GW are running out of previewed products to release, I suspect we're more likely to get another preview event before GenCon instead.
Would be nice if they did, but there's also the possibility to spread out the mystery codex reveals over a few Mondays.
They've been taken up by Necromunda model reveals lately, but I don't know if there's anything left for it. Might just switch to 40k.
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Post by: Dudeface
Dysartes wrote: Manfred von Drakken wrote:Apparently the webstore has seen a massive purge of Deathwatch and Agents kits, including the assassins.
Someone's telling porkies about the Deathwatch, at least - I can see the Veterans, Watch Master, Corvus, Kill Team Cassius and the upgrade sprue on there.
Agents has lost the Assassins, though, aside from the Warhammer+ Vindicare.
That's the first born upgrade sprue, it was released pre-8th iirc? The fact it has 10 marine and 2 terminator pads being the give away.
So it tracks that maybe only the firstborn unit survives. Fingers crossed we find out this evening to some degree.
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Post by: Dysartes
If they've only lost the Primaris upgrade sprue, then "massive purge" seems like a heck of an overstatement.
One sprue out of six does not a massive purge make.
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Post by: Kanluwen
Dysartes wrote:If they've only lost the Primaris upgrade sprue, then "massive purge" seems like a heck of an overstatement.
One sprue out of six does not a massive purge make.
There wasn't a Primaris frame. The Deathwatch sprue was surprisingly well scaled for Primaris & Firstborn.
Like I said though, they're down to 38 items out of the roughly 80 the other Codex Space Marines Chapters have. I'd assume that's where the purge commentary is coming from.
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Post by: Dysartes
Honestly, I can't rule out GW's database just being frakked.
While on a long phone call, I've gone through and compared the Ultramarines - as the archetypal Space Marines to the Deathwatch, and found the following to be true.
Units in both
Generic units in Ultramarines only
Generic units in Deathwatch only:
Ultramarines-only
Deathwatch-only
I hadn't realised the Index cards were still listed, so I'm surprised to find them missing for DW.
Basically, I don't see any pattern between what's present or missing for DW. Who knows what's going on there.
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Post by: xttz
xttz wrote:
Given that influencers allegedly already have Imperial Agents stuff for review and GW are running out of previewed products to release, I suspect we're more likely to get another preview event before GenCon instead.
Another week, another AOS preorder. However there's a soft indication that the Agents codex will get unveiled via a WarCom article in the next few days:
Next week on Warhammer Community we’ll be revealing new miniatures and books – of the fiction and rules variety
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Post by: Shakalooloo
The Jokaero is marked as sold out online, but Inquisitor Coteaz is still up for sale.
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Post by: semajnollissor
Is that the navigator from Blackstone Fortress in the battle force box? Cool.
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Post by: Scottywan82
Damn, Coteaz looks GOOD. That's a massive upgrade IMHO. Automatically Appended Next Post:
Yeah, I hope they just recut all of the BSF figures as standalone releases now. I am still irked I missed out on the Crusader and Rogue Trader models.
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Post by: Inquisitor Gideon
Really? He looks pretty damned awful compared to the original.
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Post by: Kothra
Funny that they're just reusing ancient cover art, but at least it's good art.
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Post by: Olthannon
Suspected the Imperial Agents on the way but this is nice to see. I'm guessing there was a leak which has prompted this just dropping at random on a Monday?
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Post by: Mad Doc Grotsnik
Taking the place of Necromonday is my guess, at least for now.
Will be cool to see Inquisition themed armies in the future.
Now….do similar for Chaos, or I poop through your letterbox, yes?
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Post by: Ohman
The battleforces look interesting but I did have higher hopes for Coteaz...
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Post by: Scottywan82
Mad Doc Grotsnik wrote:Taking the place of Necromonday is my guess, at least for now.
Will be cool to see Inquisition themed armies in the future.
Now….do similar for Chaos, or I poop through your letterbox, yes?
Yes, exactly. Just give us the Lost and Damned book already.
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Post by: Shadow Walker
Coteaz look a bit like another SM hero but with bird.
1
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Post by: Prometheum5
IA Codex seems like a huge improvement, but man oh man does Coteaz look bad.
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Post by: StudentOfEtherium
Olthannon wrote:Suspected the Imperial Agents on the way but this is nice to see. I'm guessing there was a leak which has prompted this just dropping at random on a Monday?
the rumor is, this is releasing very soon. apparently it's already in the hands of influencers for review Automatically Appended Next Post: anyway this is interesting. the talk about kill teams has me wondering if the rumor about kill teams getting cut is false, but we'll have to wait and see
GK codex confirmed, too
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Post by: Snrub
Absolutely huge downgrade for Coteaz right there. The proportions look absolutely jank (although I am prepared to put that down to bad photography angle.), and completely lifeless looking head and fur.
While a lot of modern GW sculpts are over cluttered with detail, this is the exact opposite. Bland as bland can be.
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Post by: Undead_Love-Machine
Coteaz is a massive downgrade.
Also, why have they given him those crazy thick Stormcast legs?
Edit:, also also, I notice that they don't show the back of the mini, I have to assume that it's because fur on a plastic mini usually looks bad
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Post by: Overread
The Ordos boxes are also interesting. Ordo Hereticus looks almost perfect as a Sisters of Battle addition with the priests and all nestled in there.
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Post by: Prometheum5
Coteaz looks to me like he's wearing a set of Fallout power armor rather than Imperial gear.
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Post by: Shadow Walker
Ordo boxes
3
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Post by: Rihgu
They've made the mistake of sculpting him with a body inside of the armour, instead of going for the usual route of having the armour be the body.
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Post by: Inquisitor Gideon
Man, all they needed to do was bring this one up to date
1
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Post by: StudentOfEtherium
i'm usually inclined to be more positive about models when they're getting trashed by the community on release, but this is a massive glow-down. the old model shows its age, but only because of the paint job
maybe this will be a case where it looks better once it's in the hands of the community. and maybe also with a headswap
love the bird, tho!
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Post by: Scottywan82
I am amazed they didn't at least roll out a plastic Inquisitor kit for this. Seems like the big missing piece for these armies.
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Post by: Kanluwen
Coteaz is awful.
The eagle is amazing though.
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Post by: Matrindur
This is the first new model in a long time where I can't see any improvement over the old version.
I like the old coat, the old head, the old armour, the old decorations and the old eagle (the pose at least) more than on the new version which is pretty much all there is. The hammer is the only other thing and while it just looks the same so not better or worse I liked the old pose more.
And even the proportions have something off about them.
What happened to all that bling he had? Now he only has the coat and the two inquisition symbols on his shoulder and waist. Other than that his armour is just a shiny blank space. I thought SM (and in turn PA models) were finally getting back some of their style back after the DA update
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Post by: Olthannon
It does look like he's had some plastic surgery done. Hopefully there's a helmeted version..
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Post by: The Phazer
Yikes, you can see why they didn't want to do a reveal show for that Coteaz.
That is... dire compared to the old model. Eesh. Moving the eagle off his arm was a bad thematic idea anyway, but I thought it would be better executed than that.
I guess we're gonna continue to get the Blackstone Fortress models parted out at huge expense rather than just do an MTO of the supplements :-(
The Hereticus box is interesting to me though.
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Post by: GaroRobe
Coteaz's right armor looks like its merged with his armor. Maybe its the paint job, but it doesn't look like there's any separation
Kinda cool to see them repurpose the Blackstone Fortress models. Always liked the Navigator
Is that a 30k Tank in the Ordo Malleus set?
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Post by: lord_blackfang
So does this book replace codex deathwatch and codex gray knights (and SoB??) wholesale or is it an alternative book specifically for soup?
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Post by: Inquisitor Gideon
Soup book. The article says Grey Knights get their own book some point later.
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Post by: VladimirHerzog
This codex feels so hamfisted, sorry inquistion lovers, but i think it shouldve been a soup only faction.
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Post by: Tastyfish
GaroRobe wrote:Coteaz's right armor looks like its merged with his armor. Maybe its the paint job, but it doesn't look like there's any separation
Kinda cool to see them repurpose the Blackstone Fortress models. Always liked the Navigator
Is that a 30k Tank in the Ordo Malleus set?
Just a Chimera, but not sure if it's an old conversion or if there's some additional sprue for a turret bolter.
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Post by: Mad Doc Grotsnik
You can tell that from a single article?
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Post by: bullyboy
lord_blackfang wrote:So does this book replace codex deathwatch and codex gray knights (and SoB??) wholesale or is it an alternative book specifically for soup?
There will be no Codex Deathwatch, they are regular marines now. This doesn’t affect grey knights or sisters at all.
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Post by: StudentOfEtherium
lord_blackfang wrote:So does this book replace codex deathwatch and codex gray knights (and SoB??) wholesale or is it an alternative book specifically for soup?
soup. AdSor already have their codex, and it says in the article that GK are getting their own codex later
VladimirHerzog wrote:This codex feels so hamfisted, sorry inquistion lovers, but i think it shouldve been a soup only faction.
we've seen one of the detachments from the codex, and it's the only one that doesn't relate to the inquisition. it's unreasonable to make a judgement already based on that
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Post by: The Phazer
lord_blackfang wrote:So does this book replace codex deathwatch and codex gray knights (and SoB??) wholesale or is it an alternative book specifically for soup?
It replaces Codex Deathwatch, not Grey Knights (who are getting their own codex) or Sisters (who already have one).
You can take a squad of Grey Knights or Sisters without needing another detachment essentially, in a similar way to how Genestealer Cult Brood Brothers used to work. But standalone armies for those factions will continue to work as is.
Deathwatch will need you to take a detachment from this and one from Codex Space Marines to work as a standalone army, unless there is some allowance not mentioned here.
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Post by: Mentlegen324
That new Coteaz miniature just looks terrible. There's not a single thing about it that doesn't look worse than the original. Everything from the armour design with it lacking detail as if they forgot to finish the model, the proportions, the head completely changing the feel of him, to the bird just being yet another generic flying bird pose just seems like a downgrade.
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Post by: bullyboy
So I’m guessing that the kill team will be deathwatch veterans only (no terminators, vanvets etc) as they’re not in the box they sell. No real issue there, I just need to figure out how my current Deathwatch will best be played (probably Gladius).
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Post by: StudentOfEtherium
gladius souping vets is probably going to be fine
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Post by: John Prins
So basically it looks like all the Primaris DW units are basically vanishing?
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Post by: GaroRobe
I wish that exclusive Inquisitor was re-released. More plastic options isn't a bad thing
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Post by: BrookM
Damn, talk about a downgrade. The original had a good solid pose to it, this new one.. ??
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Post by: Dudeface
John Prins wrote:So basically it looks like all the Primaris DW units are basically vanishing?
Yes.
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Post by: GaroRobe
Kinda funny that they just repeated the Inquisitorial Agent models in the malleus box instead of using the second build option some of the models have
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Post by: Geifer
Wow, Coteaz got fat. It's not easy to compete with the excellent original, but to fail so hard at it? Very unfortunate.
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Post by: The Power Cosmic
Coteaz just gets worse the more I look at him. Compare him to the brand spanking new Sigmarines and he's a hollow shell of a model. He's lost all of his menace, and is basically bling-less. Can't be a proper Inquisitor without some proper bling. Also, that belt holding his cloak on is about 6 inches wide. It's so much less than expected, even for a bottom-tier army book that (apparently) the current studio has no interest in building as an army.
1
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Post by: LunarSol
Well, I've got the resin Coteaz so I'm happy there.
Overall, I'm just glad we finally know. I'll rework my marines as an omni-chapter and depending on how this book turns out, I might make something from it. I've always wanted to run the Inquisition as an army and I get my wish. I just need to see that its something that will actually see support and not get abandoned in a year or two.
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Post by: Haighus
Coteaz is terrible. Looks like a bad cosplay of the original model. Why does it have vaguely Space Marine proportions, except done badly? So many why's...
Looks like I still need to track down a metal Coteaz...
Tastyfish wrote: GaroRobe wrote:Coteaz's right armor looks like its merged with his armor. Maybe its the paint job, but it doesn't look like there's any separation
Kinda cool to see them repurpose the Blackstone Fortress models. Always liked the Navigator
Is that a 30k Tank in the Ordo Malleus set?
Just a Chimera, but not sure if it's an old conversion or if there's some additional sprue for a turret bolter.
The current Chimera kit (from 5th edition) has the option for turret multilaser, heavy bolter, or heavy flamer on the sprues. It just looks like the current kit with an Inquisition paintjob.
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Post by: Memnoch
Despite the fact that its out decades and my regular opponent has that model I never once noticed that his bird has 2 heads somehow.
Oh and new one is.terrible.
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Post by: bullyboy
Wish they had made a Tyrus model instead
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Post by: Lord Damocles
Dayum. My boy Cortez has been on the pies.
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Post by: NAVARRO
Probably just a bad angle... A very bad angle.
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Post by: Gaen
Those with full Deathwatch Space Marine armies needn’t worry – they can add the Deathwatch-specific units to a Space Marine army of black-clad units like Intercessors
Because Intercessors is probably the only part of the army that you can still use after every one had to redo their squads after the index... No im not bitter what makes you think that?
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Post by: deleted20250424
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Post by: The Phazer
How many bad angles are on him exactly?
(I really am a bit worried about the 40K studio's model output at the moment tbh. It does not feel like it's in the best place? At least in the 90s when you got a stinker it was due to a rushed production or a mistake but GW need to have a think about their editorial control on some of the plastic kits before going into production IMO.)
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Post by: Not Online!!!
Scottywan82 wrote:I am amazed they didn't at least roll out a plastic Inquisitor kit for this. Seems like the big missing piece for these armies.
....
This. But then again they didn't do a good job with plastic HQ for quite some time.
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Post by: nels1031
As a miniature, I don't dislike it. Pretty minimalist for a GW model, but as an "update/upgrade" to the metal version, its pretty bad. Went from a grizzled mean mugging bald head, to a head that looks like a generic Space Marine Sergeant that's been on every sprue for the past 20 years.
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Post by: Geifer
Why? Do you hate Tyrus that much?
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Post by: Roll Three Dice
Ho boy, that is one incredibly ugly sculpt. Is it the same person that made the mkvi assault marines by any chance? I shudder to think about what they are charging for this monstrosity.
Honestly, between this and the laughable Tyranid attack gateway boxset that just dropped, I think GW HQ have finally, properly lost the plot.
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Post by: CragHack
God damn, new Coteaz is ugly. Even the new one, with the silly flaming sword, is tolerable compared to this monstrosity.
And then there used to be Hector fething Rex from Forge World.
Eh, just just as I've always said, FW sculpting>GW sculpting.
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Post by: Gibblets
Coteaz looks like they made a set of seniors depends power armour for either the Baron Harkonnen or the Fat Bastard from Austin Powers.
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Post by: Gert
Wasn't he bald before? Benefits of de-aging tech I guess.
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Post by: LunarSol
Gert wrote:Wasn't he bald before? Benefits of de-aging tech I guess.
The art they're using for this book has him balding with long wispy hair. The resin sculpt is indeed bald.
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Post by: Das_Ubermike
The Power Cosmic wrote:Coteaz just gets worse the more I look at him. Compare him to the brand spanking new Sigmarines and he's a hollow shell of a model. He's lost all of his menace, and is basically bling-less. Can't be a proper Inquisitor without some proper bling. Also, that belt holding his cloak on is about 6 inches wide.
It's so much less than expected, even for a bottom-tier army book that (apparently) the current studio has no interest in building as an army.
Thanks for this. Had a good chuckle.
He has an expression like someone who just realized that he dumped in his power armor but forgot to hook in the waste recycling unit. A really, really bad sculpt.
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Post by: StudentOfEtherium
LunarSol wrote:Well, I've got the resin Coteaz so I'm happy there.
Overall, I'm just glad we finally know. I'll rework my marines as an omni-chapter and depending on how this book turns out, I might make something from it. I've always wanted to run the Inquisition as an army and I get my wish. I just need to see that its something that will actually see support and not get abandoned in a year or two.
GW has never handled any of the agents factions consistently. Agents list in 2nd ed plus the SoB book, two different books in 3rd edition, assassins had their own books at times but would also show up in codexes. rogue traders having their own book once, and then also the legion of the damned. if you want to build around anything in Agents, the safest bet is to assume there will be no consistency whatsoever
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Post by: Crimson
Glad to see that they have a proper book and it seems there are many different ways to play them, either as allies or standalone, so that's good.
Coteaz looks weird. Very cartoony. I'm interest in seeing whether skilled converters can do something cool with the model.
I am also disappointed that there is no new kit for normal inquisitors, and it makes me worried for the longevity of their existence in the rules.
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Post by: LunarSol
StudentOfEtherium wrote: LunarSol wrote:Well, I've got the resin Coteaz so I'm happy there.
Overall, I'm just glad we finally know. I'll rework my marines as an omni-chapter and depending on how this book turns out, I might make something from it. I've always wanted to run the Inquisition as an army and I get my wish. I just need to see that its something that will actually see support and not get abandoned in a year or two.
GW has never handled any of the agents factions consistently. Agents list in 2nd ed plus the SoB book, two different books in 3rd edition, assassins had their own books at times but would also show up in codexes. rogue traders having their own book once, and then also the legion of the damned. if you want to build around anything in Agents, the safest bet is to assume there will be no consistency whatsoever
Oh... I know. I have dozens of models from previous failures. The question this time is how much of an investment in models this takes to run and how many potential models fall by the wayside if/when GW changes their mind again.
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Post by: Shakalooloo
Crimson wrote:Glad to see that they have a proper book and it seems there are many different ways to play them, either as allies or standalone, so that's good.
Coteaz looks weird. Very cartoony. I'm interest in seeing whether skilled converters can do something cool with the model.
I am also disappointed that there is no new kit for normal inquisitors, and it makes me worried for the longevity of their existence in the rules.
They display Puritan Hat McFlamey in the article, so hopefully that's an indicator that that model will be sticking around, at lest.
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Post by: Crimson
Shakalooloo wrote: Crimson wrote:Glad to see that they have a proper book and it seems there are many different ways to play them, either as allies or standalone, so that's good.
Coteaz looks weird. Very cartoony. I'm interest in seeing whether skilled converters can do something cool with the model.
I am also disappointed that there is no new kit for normal inquisitors, and it makes me worried for the longevity of their existence in the rules.
They display Puritan Hat McFlamey in the article, so hopefully that's an indicator that that model will be sticking around, at lest.
Sure. For now.
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Post by: Mentlegen324
Gert wrote:Wasn't he bald before? Benefits of de-aging tech I guess.
His new 'hair' is completely smooth and flat with no detail, so maybe Coteaz has just used paint or is wearing a piece of plastic/rubber ontop of his head to give the illusion of having hair. Being an Inquisitor Lord, no ones going to tell him that it doesn't work and just looks silly.
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Post by: Dawnbringer
Shakalooloo wrote:
I am also disappointed that there is no new kit for normal inquisitors, and it makes me worried for the longevity of their existence in the rules.
I get the fear of NMNR, but what exactly does a generic Inquisitor look like? The point about Inquisitors is how varied in appearance they can be so I'm not sure a single character kit would really work that well. I think the Henchmen kit however could easily do up an Inquisitor or three, just a shame it's lacking a bit in terms of melee weapons.
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Post by: YodhrinsForge
Oh. Oh dear me. No, I think I can live without Inquisitor Leftenover Stormcastian.
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Post by: Olthannon
I feel like this is one of the few GW sculpts where I've not really seen much positivity. (beyond the bird looking nice).
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Post by: Flinty
Surely the best thing ever is for GW not to release new inquisitor models so people can make their own ones up. Alternatively, ask ally the whole of the Necromunda resin line would make for pretty awesome inquisitors.
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Post by: Fayric
Part of me love that they did coteaz as an old chunky guy that wear soft roamy armour -that happen to old men after all, and its been some considerable time (in fluff years) since that older sculpt.
But obviously, its not a model most people will want to use.
And when you seriously consider using a stormcast as stand in for Coteaz, you know the sculpt is in in a bad place.
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Post by: MajorWesJanson
I am mixed on new Coteaz. May add some bits from grey knight and black templar sprues to give him back his bling.
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Post by: LunarSol
Fayric wrote:Part of me love that they did coteaz as an old chunky guy that wear soft roamy armour -that happen to old men after all, and its been some considerable time (in fluff years) since that older sculpt.
But obviously, its not a model most people will want to use.
And when you seriously consider using a stormcast as stand in for Coteaz, you know the sculpt is in in a bad place.
I'd actually agree with this if the face sold that image better.
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Post by: Dryaktylus
MajorWesJanson wrote:I am mixed on new Coteaz. May add some bits from grey knight and black templar sprues to give him back his bling.
And changing his head, letting the eagle not damaging its wings while flying over a ruin... it's just too much. When you look at a model and don't think 'I can improve it' but 'maybe I can rescue it' it's far too late.
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Post by: OrlandotheTechnicoloured
Is he meant to be in some sort of Artificer Armour ? That might explain the odd 'he ate all the pies' take on his looks
(no real forgiving the face though)
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Post by: Sgt. Cortez
Dryaktylus wrote: MajorWesJanson wrote:I am mixed on new Coteaz. May add some bits from grey knight and black templar sprues to give him back his bling.
And changing his head, letting the eagle not damaging its wings while flying over a ruin... it's just too much. When you look at a model and don't think 'I can improve it' but 'maybe I can rescue it' it's far too late.
Especially considering what GW is asking for these single models these days. If it was a 9€ model, yeah whatever, buy it to chop it, but for 35€? Go away.
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Post by: Lord Damocles
OrlandotheTechnicoloured wrote:Is he meant to be in some sort of Artificer Armour ? That might explain the odd 'he ate all the pies' take on his looks
(no real forgiving the face though)
He was in artificer armour (one presumes the same suit!) before...
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Post by: bullyboy
Lord Damocles wrote: OrlandotheTechnicoloured wrote:Is he meant to be in some sort of Artificer Armour ? That might explain the odd 'he ate all the pies' take on his looks
(no real forgiving the face though)
He was in artificer armour (one presumes the same suit!) before...
Yeah, but I think they fitted this armour over his original suit.
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Post by: BorderCountess
bullyboy wrote: Lord Damocles wrote: OrlandotheTechnicoloured wrote:Is he meant to be in some sort of Artificer Armour ? That might explain the odd 'he ate all the pies' take on his looks
(no real forgiving the face though)
He was in artificer armour (one presumes the same suit!) before...
Yeah, but I think they fitted this armour over his original suit.
Nah, his new armor ate the old one.
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Post by: Hulksmash
I wonder how they are going to make it an actual functional army. None of the units they're showing have any real anti tank as the units they've mentioned would have trouble killing a sentinel out of combat. I'm assuming some kind of inducted guard type units for fire support but I guess we'll see. That's if they aren't producing any cool transport/support vehicle for the army. A kit like the GSC transport/tank would be ideal.
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Post by: Gibblets
It doesn't matter what it is the whales will buy this and do some conversion work to make it something you'd want to look at or just leave it in the pack.
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Post by: xttz
Are these whales in the room with you now?
While the Sisters box will probably sell because people want the tank, the other two boxes are going to be competing with the Kroot one for which battleforce gets left collecting dust on FLGS shelves longest.
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Post by: Mad Doc Grotsnik
Whales = anyone with a differing opinion.
Looking at Coteaz, I think what’s bugging my eyes is that strap across his chest is really, really wide
In other pics he’s clearly quite a big fella - so it may be in better context he looks a bit better.
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Post by: Overread
Yeah esp in the image on the main community website it really makes that belt look huge on him.
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Post by: RaptorusRex
Why did they feel the need to overly differentiate that human-worn power armor from the transhuman stuff?
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Post by: dienekes96
I was there for the original Coteaz with Daemonhunters. I think this new one, twenty plus years later, is…quite bad.
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Post by: bullyboy
xttz wrote:
Are these whales in the room with you now?
While the Sisters box will probably sell because people want the tank, the other two boxes are going to be competing with the Kroot one for which battleforce gets left collecting dust on FLGS shelves longest.
I’m tempted by the malleus box but have all of the models in the other boxes (even though Ordo Hereticus is my jam)
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Post by: streetsamurai
Damn, hard to understand how this one got past quality control (if there is any). What a terrible downgrade compared to the previous one
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Post by: ZergSmasher
I actually kind of hope I'm somehow able to get the Xenos box. I've wanted the Elucidian Starstriders for a while (such cool models, plus some actual Voidsmen for my 40k needs!), I wouldn't mind having the Inquisition Kill Team set (the models are awesome looking), Kyria Draxus and those Deathwatch wouldn't go amiss with me either. The Corvus Blackstar might be the sexiest Imperial flyer of all time!
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Post by: Snord
I have to join the pile-on regarding Coteaz. What a dreadful model. He looks like he's wearing armoured diapers. The face lacks any character, and even the pose is lifeless. I suspect it's another trainee effort. This book looks like a very low-effort product all round - I guess they don't expect it to be popular.
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Post by: ZergSmasher
At first I didn't mind Coteaz, but the more I look at it the more I realize how cursed it is...
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Post by: ccs
ZergSmasher wrote:I actually kind of hope I'm somehow able to get the Xenos box. I've wanted the Elucidian Starstriders for a while (such cool models, plus some actual Voidsmen for my 40k needs!), I wouldn't mind having the Inquisition Kill Team set (the models are awesome looking), Kyria Draxus and those Deathwatch wouldn't go amiss with me either. The Corvus Blackstar might be the sexiest Imperial flyer of all time!
Agree. While I don't really have any interest in the DW squad, everything else in the box.... It'll depend upon the price.
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Post by: Hellebore
Coteaz looks like he's wearing wading pants.
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Post by: RedSarge
Ok, so twenty years or later... new Coteaz.
* Armored Diaper - check
* Impossible thigh armor to allow movement at the hip - Check
* Weird grimace face... - Check
* Ultra INQ symbol lazy no clipped onto front of crotch.. - Check!
Definitely beats FW Hector Rex! I'd say... $75 CAD or so?
This new Coteaz is the worst model I have ever seen from GW. In direct competition with the new Wulfen.
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Post by: rokksville
With all the hate against the new Corteaz, I just hope that people are going to sell him cheap-ish on eBay. Because I really like the model, mostly as source for kitbashing material.
I can see that for some people he would have benefitted from a more ornamental armor or some additional details, like the purity seal wrapped around his leg, but:
Overall I think the model is good, better than all the haters make it appear. I actually like the blandness and chunkyness, more than another model drowned in tabards and purity seals. Pose and proportions seem like an easy fix for me as seasoned kitbasher.
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Post by: kodos
You just need to put the head, cloak and hammer on a Primaris body to fix the model
Not that hard to do but nothing that cannot be already done with existing parts or 3rd party bits
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Post by: JWBS
OrlandotheTechnicoloured wrote:Is he meant to be in some sort of Artificer Armour ? That might explain the odd 'he ate all the pies' take on his looks
(no real forgiving the face though)
They're trying to recreate theTyrus look, as they did before with the Draxus model, but they've again failed.
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Post by: Fayric
kodos wrote:You just need to put the head, cloak and hammer on a Primaris body to fix the model
Not that hard to do but nothing that cannot be already done with existing parts or 3rd party bits
Actually, I think a part of him looking the way he looks now is because they dont want him confused with a marine. Because many people historically assume he is just another marine, they might have opted for an armour that would actually stand out among the marine range.
I wonder if the bird has some abilities tied to the actual model now, forcing you to be creative if you want to use the old model.
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Post by: Geifer
Fayric wrote: kodos wrote:You just need to put the head, cloak and hammer on a Primaris body to fix the model
Not that hard to do but nothing that cannot be already done with existing parts or 3rd party bits
Actually, I think a part of him looking the way he looks now is because they dont want him confused with a marine. Because many people historically assume he is just another marine, they might have opted for an armour that would actually stand out among the marine range.
I wonder if the bird has some abilities tied to the actual model now, forcing you to be creative if you want to use the old model.
They could have started by not making him as tall as a Marine, then. Could have made him slimmer as well instead of a brick like Marines tend to be.
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Post by: His Master's Voice
Fayric wrote: kodos wrote:You just need to put the head, cloak and hammer on a Primaris body to fix the model
Not that hard to do but nothing that cannot be already done with existing parts or 3rd party bits
Actually, I think a part of him looking the way he looks now is because they dont want him confused with a marine. Because many people historically assume he is just another marine, they might have opted for an armour that would actually stand out among the marine range.
But his proportions, especially the legs, are more marine like than they were before...
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Post by: Gimgamgoo
To me, that new Coteaz feels like it was designed and painted by Raymond Briggs. Dunno why, it just has that same feel to it.
And for the self proclaimed best miniature company in the world, it really sucks. (No offense to The Snowman)
I hope GW see the error of their ways and re-make the original one.
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Post by: Sgt_Smudge
Not too fond of the head and belt (definitely in need of a headswap, preferably the original) and maybe could do with one greebly on the left leg (the purity seal wrapped around was nice), but I actually quite like it. I actually especially like the thicker legs and chunkiness of the armour, as I feel that non-Sororitas human-tier power armour should look clunky and chunky. I'm a fan of the legs, honestly.
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Post by: Dawnbringer
All they had to do was make the codex cover miniature form. Coteaz will have to be converted from something else, as it isn't even a great base model to me.
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Post by: Sgt. Cortez
GW apparently was envious of WGA's giant zippers and wanted to counter with a giant belt.
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Post by: Lord Damocles
Geifer wrote:
They could have started by not making him as tall as a Marine, then.
1. Re-scale Marines
2. Re-scale everyone else to negate the re-scaling of Marines
3. ???
4. Profit (?)
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Post by: lost_lilliputian
Hmm I don't normally like to sound negative when new minis are revealed but Coteaz definitely seems off, or at least very different.
His legs look like he got elephantiasis with the swollen ankles and feet. His leg thickness seems the same all the way down which doesn't help. Guess in the far future there's still infected mosquitoes spreading parasites that affect the lymph nodes. Anyway I'm sure he'll put his thickened legs to good use kerb stomping or head stomping some unfortunate daemon soon enough.
One of the heads on the eagle seems fatter than the other too. Mind you I do like that sculpt a fair bit.
I noticed an hourglass under the left arm of Coteaz which is a nice touch. Maybe some more icons/glyphs or even ornate transfers on his plain looking armour panels might lift him a bit.
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Post by: Belthanos
Flinty wrote:Surely the best thing ever is for GW not to release new inquisitor models so people can make their own ones up. Alternatively, ask ally the whole of the Necromunda resin line would make for pretty awesome inquisitors.
Then no inquisitor rules  only thing that keeps rules outside legends is model on sale
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Post by: Geifer
lost_lilliputian wrote:One of the heads on the eagle seems fatter than the other too. Mind you I do like that sculpt a fair bit.
I think that's just the angle combined with the bionics. The left head is angled down and closer to the camera. The organic parts are probably the same size. Probably even just the digital asset copy pasted.
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Post by: Moloch
rokksville wrote:With all the hate against the new Corteaz, I just hope that people are going to sell him cheap-ish on eBay. Because I really like the model, mostly as source for kitbashing material.
I can see that for some people he would have benefitted from a more ornamental armor or some additional details, like the purity seal wrapped around his leg, but:
Overall I think the model is good, better than all the haters make it appear. I actually like the blandness and chunkyness, more than another model drowned in tabards and purity seals. Pose and proportions seem like an easy fix for me as seasoned kitbasher.
If anyone on this planet can make it work it is you. Keen to see you attack it.
Also welcome to Dakka !
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Post by: Mad Doc Grotsnik
Keep looking at it, and I think I’m softening a bit.
I like the unornamented look. It suggests a no-nonsense wearer and it being purely practical rather than ornamental.
The proportions do look a bit off, but my head canon is not being Astartes and so no black carapace, that extra bulk is a larger underlying armature to better help with the weight and movement, quite possibly increasing his height.
But that fur looks awkward. Like it’s not something meant to be there, but landed on his armour like a wet plastic bag.
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Post by: Scottywan82
GaroRobe wrote:I wish that exclusive Inquisitor was re-released. More plastic options isn't a bad thing
That would be ideal.
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Post by: LunarSol
Fayric wrote: kodos wrote:You just need to put the head, cloak and hammer on a Primaris body to fix the model
Not that hard to do but nothing that cannot be already done with existing parts or 3rd party bits
Actually, I think a part of him looking the way he looks now is because they dont want him confused with a marine. Because many people historically assume he is just another marine, they might have opted for an armour that would actually stand out among the marine range.
I wonder if the bird has some abilities tied to the actual model now, forcing you to be creative if you want to use the old model.
While not the ideal answer, Malifaux does sell a kit that includes a pair of two headed eagles:
https://giveusyourmoneypleasethankyou-wyrd.com/products/survival-of-the-fittest?_pos=2&_sid=3321733d6&_ss=r
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Post by: kodos
Lord Damocles wrote: Geifer wrote:
They could have started by not making him as tall as a Marine, then.
1. Re-scale Marines
2. Re-scale everyone else to negate the re-scaling of Marines
3. ???
4. Profit (?)
1. release re-scaled Marines
2. profit
3. release Nu-Marines that are bigger than than the re-scaled ones
3. profit
4. re-scale everyone else
5. profit
6. release re-scaled Nu-Marines
7. profit
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Post by: LunarSol
kodos wrote: Lord Damocles wrote: Geifer wrote:
They could have started by not making him as tall as a Marine, then.
1. Re-scale Marines
2. Re-scale everyone else to negate the re-scaling of Marines
3. ???
4. Profit (?)
1. release re-scaled Marines
2. profit
3. release Nu-Marines that are bigger than than the re-scaled ones
3. profit
4. re-scale everyone else
5. profit
6. release re-scaled Nu-Marines
7. profit
Release 1:1 scale marines.
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Post by: Overread
You guys have missed the other trick - cease production and simply licence everything to JoyToy (or whatever they are called) to keep making Marine action figures!
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Post by: PenitentJake
Snord wrote:I have to join the pile-on regarding Coteaz. What a dreadful model. He looks like he's wearing armoured diapers. The face lacks any character, and even the pose is lifeless. I suspect it's another trainee effort. This book looks like a very low-effort product all round - I guess they don't expect it to be popular.
Someone at B&C did some digital remodeling- adding a tabard like the original had really makes a hug difference- completely hides the over-emphasized codpiece and even minimizes the impact of oversized legs. A head swap is a no-brainer. They also converted him as an Arbites Marshall/ Judge in another pic and reattached the bird in another.
I won't defend the model- other than to say I like the Psyber-Eagle being separate, and being modeled in flight. I'm a narrative dude, and it will be nice to be able to give a Psyber Eagle to a generic Inquisitor as a Battle Honour.
But my reason for the post, and my response to you is that I actually think the book sounds great- they just don't have new units in it, which is more a modeling issue than a book issue.
Having Chambers militant behave like Chambers Militant again is freakin awesome. Having actual detachments for Agents is pretty awesome. Being able to include Chamber units as attached Agents to create mixed armies is also really amazing. And Crusade content for Agents is also awesome- especially for Inquisition armies. And because of the way rosters work in Crusade, it will be possible for Chamber units to take upgrades and perform Agendas from both their own dex and the Agents book... And I can't wait for that.
Anyway, don't let the modeling issues cloud your judgement of the dex- this will be the best version of Agents we've had in the post-7th ed era. There's a lot of fine details we don't have yet, but in broad strokes, the book looks pretty darn good.
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Post by: The Power Cosmic
I was there when OG Coteaz came out and plenty of people tried to make him into a Marine commander. It never worked. He was too short and sticking a marine helmet on him and a couple weapon arms make him look like one of those old Gary Morley possessed marines.
This guy will never be confused for a marine because GW would never let a model like this into the Marine range (prove me wrong, kids).
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Post by: SnotlingPimpWagon
New Coteaz sucks. Dull overall, horrible face, ugly haircut, ugly armour, very artificial looking bird, no character whatsoever, poor 3d texture work. Looks cheap. He could belong to any generic space fantasy universe or mobile cashgrab game. Completely sterile looking mini.
This sculpt does a massive disservice to CAD miniature design. Dear sculptor, if you’re reading this, please don’t make the same mistakes.. or maybe there was a committee behind this abomination, which just left a husk of the former sculpt by scraping off any new and old design choices, that didn’t overlap with another person’s view.
Tbh I wouldn’t care as much, if it wasn’t a remake of a wonderful, albeit dated, miniature. But.. damn, can’t remember the last swing and miss that big.
The only silver lining - the ordo hereticus box- has the minis I like packed in one bundle, hopefully with a 30% discount.
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Post by: LunarSol
Coteaz is doing a fine job of distracting people from the Death Watch removal though
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Post by: SnotlingPimpWagon
LunarSol wrote:Coteaz is doing a fine job of distracting people from the Death Watch removal though 
Hahah, turns out it was a gambit!
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Post by: Kanluwen
LunarSol wrote:Coteaz is doing a fine job of distracting people from the Death Watch removal though 
It's not really a removal though?
You're just not allowed to have your special rules AND the entire Space Marine Codex anymore.
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Post by: LunarSol
Kanluwen wrote: LunarSol wrote:Coteaz is doing a fine job of distracting people from the Death Watch removal though 
It's not really a removal though?
You're just not allowed to have your special rules AND the entire Space Marine Codex anymore.
No real idea what it will be but it seems pretty clear mixed Kill Teams are gone. If anything though it seems like you can have special rules AND whatever entire Imperium Codex you want. Not sure I follow. DW didn't really have special rules worth mentioning anyway.
I'm not actually salty about it mind you. I'd much rather have my Deathwatch easily swappable between whatever chapter I want to play it as and add some Kill Team Vets as allies. If the Ordo Xenos detachment is cool all the better, but I've very wait and see on that.
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Post by: endlesswaltz123
The mixed primaries kill teams were always just papering over cracks…. No official model kits dedicated to them, they were just a fudge it attempt by GW to make what should never have been made into a full army have some perceived options.
Whilst they were more lore friendly, the mixed units work better in RPG’s, novels, stand alone games and kill teams.
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Post by: StudentOfEtherium
LunarSol wrote:Coteaz is doing a fine job of distracting people from the Death Watch removal though 
unless you're one of the 50 people who played DW, or an Agents fan like me, you don't really have a reason to care about that. DW is the nichest of the niche armies
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Post by: Quasistellar
Damn, Coteaz got done dirty af by GW. This is one of the worst models I've seen from GW since the original stormcast.
Speaking of which, he actually looks like a stormcast model that someone was working on, but abandoned because they changed to the new style. Then 4 years later GW was like "hey anyone got a wip cad model we can use for an inquisitor?" Slap on two =I= and throw in the psyber-eagle and bob's your uncle. Those inquisition symbols look added on after the fact, and it would also account for the eagle being separate.
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Post by: No One Important
At least the original stormcast were the originals with nothing to really compare them to. We know what Coteaz is supposed to look like.
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Post by: LunarSol
StudentOfEtherium wrote: LunarSol wrote:Coteaz is doing a fine job of distracting people from the Death Watch removal though 
unless you're one of the 50 people who played DW, or an Agents fan like me, you don't really have a reason to care about that. DW is the nichest of the niche armies
Dozens of us! Dozens!
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Post by: StudentOfEtherium
LunarSol wrote: StudentOfEtherium wrote: LunarSol wrote:Coteaz is doing a fine job of distracting people from the Death Watch removal though 
unless you're one of the 50 people who played DW, or an Agents fan like me, you don't really have a reason to care about that. DW is the nichest of the niche armies
Dozens of us! Dozens!
funnily enough, this news actually has me more interested to pick up some veterans than i was before, now that i know i can toss them in my custodes army or something (they would mostly be used for kill team, which only feels right)
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Post by: BorderCountess
StudentOfEtherium wrote: LunarSol wrote: StudentOfEtherium wrote: LunarSol wrote:Coteaz is doing a fine job of distracting people from the Death Watch removal though 
unless you're one of the 50 people who played DW, or an Agents fan like me, you don't really have a reason to care about that. DW is the nichest of the niche armies
Dozens of us! Dozens!
funnily enough, this news actually has me more interested to pick up some veterans than i was before, now that i know i can toss them in my custodes army or something (they would mostly be used for kill team, which only feels right)
I just hope that they get rules for Blackshields, or at least a valid option of having two power weapons - since they still insist on showing off a Blackshield with two power swords.
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Post by: Kid_Kyoto
As an Inquisition and Arbies collector what can I say but...
You son of a Chaos Spawn, I'm in!
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Post by: Prometheum5
GW should really fold Grey Knights into the Inquisition book and remove them as a full army like Death Watch. SoB has enough model like to stand on its own, and has been its own army for much longer, but the Ordo marines should be treated consistently.
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Post by: insaniak
I actually don't mind the Coteaz model ... It's bland, but an interesting take on non-Astartes power armour. I just don't much care for it as an update to Coteaz. If they had released it as an entirely different Inquisitor, it would be fine.
The bird is ok, but the heads should be angled perpendicular to the ground, rather than aligned with its body.
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Post by: kodos
SnotlingPimpWagon wrote:This sculpt does a massive disservice to CAD miniature design. Dear sculptor, if you’re reading this, please don’t make the same mistakes.. or maybe there was a committee behind this abomination, which just left a husk of the former sculpt by scraping off any new and old design choices, that didn’t overlap with another person’s view.
I doubt there was just a single person involved but rather 1 designer taking the default templates made by different people from the database and combining them into a new model while rescaling the individual parts
3d sculpting or CAD design is not the problem here, but comining pre-made parts into a new model without understanding how those fit together
same difference as someone sculpting a model from scratch in greenstuff or just doing a kitbash with parts from the box that don't really fit together
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Post by: NAVARRO
kodos wrote:SnotlingPimpWagon wrote:This sculpt does a massive disservice to CAD miniature design. Dear sculptor, if you’re reading this, please don’t make the same mistakes.. or maybe there was a committee behind this abomination, which just left a husk of the former sculpt by scraping off any new and old design choices, that didn’t overlap with another person’s view.
I doubt there was just a single person involved but rather 1 designer taking the default templates made by different people from the database and combining them into a new model while rescaling the individual parts
3d sculpting or CAD design is not the problem here, but comining pre-made parts into a new model without understanding how those fit together
same difference as someone sculpting a model from scratch in greenstuff or just doing a kitbash with parts from the box that don't really fit together
Dont think this ones fault but rather a team fail. Do we even know who actually sculpts and what in digital GW? Thats something long gone. Soon you will have Marketing self entitled "sculptors" combining Prompts in AI.
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Post by: Twinoni
I do kind of like the new Coteaz model. It reminds of when you find older models of power armour in Fallout. This makes me think of the type of older armour an inquisitor would likely own - an unadorned, classic piece, not as refined as modern power armour.
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Post by: Kanluwen
Twinoni wrote:I do kind of like the new Coteaz model. It reminds of when you find older models of power armour in Fallout. This makes me think of the type of older armour an inquisitor would likely own - an unadorned, classic piece, not as refined as modern power armour.
He's wearing Artificer Armor.
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Post by: a_typical_hero
The new sculpt is just horrible.
Power armour does not have to look as ugly and bulky on non augmented humans, as evidenced by every Sororita.
Inquisitors in models and artwork have always been depicted wearing some of the most detailed armor/equipment. Apart from being bland and with ugly proportions, the pose is boring and uninspired.
If GW just upscaled the old model to current mini heights it would have been a 11/10.
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Post by: Geifer
I beg to differ on the boring part. He appears to be walking while simultaneously resting his hammer as if standing. If that isn't new and exciting, I don't know what is.
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Post by: Mozzamanx
It does look as though he's using his hammer as a walking stick, and with the head down for added impact.
An absurdly horrible resculpt. Can't wait to see the price attached.
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Post by: lost_lilliputian
Geifer wrote:
I beg to differ on the boring part. He appears to be walking while simultaneously resting his hammer as if standing. If that isn't new and exciting, I don't know what is.
Hahaha yes quite. His torso is having a rest while his Elephant Legs™ catch up
Reminds me of Wallace and Gromit 'The Wrong Trousers' but at least they were cute
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Post by: Voss
Prometheum5 wrote:GW should really fold Grey Knights into the Inquisition book and remove them as a full army like Death Watch. SoB has enough model like to stand on its own, and has been its own army for much longer, but the Ordo marines should be treated consistently.
This is incorrect. GK had their own independent army list in Realms of Chaos during the RT days. I don't personally think they're great as their own army, but they're the oldest by far, and its much too late to shove them back in the box.
Deathwatch are the ones GW has treated inconsistently, and that's entirely an own goal on GW's part. Part of it simply stems from the fact that they aren't really a stand-alone model range, and Sisters and GK definitely are.
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Post by: Shadow Walker
102537
Post by: Sgt. Cortez
What is the Emperor's Children "New model"? Kitbash or spoiler?
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Post by: Dudeface
Just a paint job it has "9th edition" under it.
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Post by: Gert
It's just a Chosen model, nothing new.
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Post by: LunarSol
Voss wrote: Prometheum5 wrote:GW should really fold Grey Knights into the Inquisition book and remove them as a full army like Death Watch. SoB has enough model like to stand on its own, and has been its own army for much longer, but the Ordo marines should be treated consistently.
This is incorrect. GK had their own independent army list in Realms of Chaos during the RT days. I don't personally think they're great as their own army, but they're the oldest by far, and its much too late to shove them back in the box.
Deathwatch are the ones GW has treated inconsistently, and that's entirely an own goal on GW's part. Part of it simply stems from the fact that they aren't really a stand-alone model range, and Sisters and GK definitely are.
Releasing them right before Primaris without a plan for incorporating Primaris was a stumble that never got smoothed out.
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Post by: Kanluwen
Ehh...the issue was more that they kept Kill-Teams.
Those were made to be Formations. They were just a mess otherwise.
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Post by: Smaug
Another miss for GW. Would have been fitting for the Ordo Hereticus to get frateris militia in the form of Cawdor gangers. It would never happen for the same reason the new tech thralls not get rules for 40K.
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Post by: Kid_Kyoto
Given the number of models lately that are stabbing their swords into the ground or bashing their hammers down, I conclude that the Imperium has given up on bombarding planets from orbit and seeks to destroy planets in close assault.
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Post by: GaroRobe
I wonder if there’s a possibility GW will end up resculpting Coteaz? Big difference since it was FW, but they redid the space wolf helmets I may try to pick him up in the off chance he goes OOP in a few years
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Post by: Lord Damocles
Who knew that the sword on the Sororitas Rhino is supposed to actually be used for close defence
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Post by: Flinty
a_typical_hero wrote:The new sculpt is just horrible.
Power armour does not have to look as ugly and bulky on non augmented humans, as evidenced by every Sororita.
Yeah, but there is no way that an actual person with muscles and organs could actually fit inside Sororitas armour.
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Post by: Shakalooloo
Smaug wrote:Another miss for GW. Would have been fitting for the Ordo Hereticus to get frateris militia in the form of Cawdor gangers. It would never happen for the same reason the new tech thralls not get rules for 40K.
The Frateris militia does get mentioned a LOT in the 10th edition Sororitas codex, so I'm predicting (hoping!) this is a sign that they're coming in the 11th edition book.
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Post by: Haighus
Shakalooloo wrote:Smaug wrote:Another miss for GW. Would have been fitting for the Ordo Hereticus to get frateris militia in the form of Cawdor gangers. It would never happen for the same reason the new tech thralls not get rules for 40K.
The Frateris militia does get mentioned a LOT in the 10th edition Sororitas codex, so I'm predicting (hoping!) this is a sign that they're coming in the 11th edition book.
Frateris Militia strike me as a group the Sororitas tolerate, but the Ordo Hereticus are much more sceptical of. The Hereticus was created to monitor the charismatic preachers who gather frateris to them. Frateris make much more sense in the Sisters book than the Agents book IMO.
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Post by: Fayric
Forget internet, here comes 334 pages of Ulitmate Guide!
Sarcasm aside, this looks pretty useless to me.
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Post by: Polonius
Fayric wrote:
Forget internet, here comes 334 pages of Ulitmate Guide!
Sarcasm aside, this looks pretty useless to me.
The old catalog and hobby reference books from the early 2000s were ragged on when they were released, but became really valuable tomes of knowledge. I don't think these will be as comprehensive, but one thing we're learning is that the internet actually isn't forever. A lot of stuff we thought would stay saved won't be, and having hard copies of stuff might be cool.
That said, I'm in for $40, at $50 it's a maybe, above that I'll probably pass.
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Post by: Dysartes
Prometheum5 wrote:GW should really fold Grey Knights into the Inquisition book and remove them as a full army like Death Watch. SoB has enough model like to stand on its own, and has been its own army for much longer, but the Ordo marines should be treated consistently.
I'm curious, Prometheum - which factions do you play, just so I know which ones we should be wishing get removed.
No hobbyist should ever be hoping another player's faction gets removed - well, except for the Tau.
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Post by: Polonius
I have about 3000 points of painted grey knights, and I think it's pretty clear that it's just not a very deep army. I don't' think there's a problem with small, focused armies (AOS thrives on it), but It's also an army with three unit kits and a couple of plastic characters. One box literally builds four units (plus a character), another builds two units plus two different characters. They're super cool and fun, but If they got bundled into a larger agents army, I wouldn't be sad.
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Post by: bullyboy
I don’t think asking for a faction to be rolled in is the same as “squatting” it. To be fair, Deathwatch as it looks to be now is really how both they and Grey Knights should be implemented. Grey knights as an entire army is a bit excessive and hard to justify narratively (like Custodes), but I do agree once you have expanded an army, taking it backwards is not kosher.
I love the idea of having a single unit of grey knight terminators allying in to fight against chaos, but don’t really want a full army. I will wait til next year to see if they upgrade the terminators however.
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Post by: Overread
Rolling factions together can sometimes be the best thing. Eg I'm fully behind Skaven in AoS being in one book because I feel like it helps highlight how united they are when engaging in largescale warfare; and because I don't feel that GW can do 4 Skaven armies on their own and have them have as many diverse options. Esp for the Assassin group which basically has a very limited model range and lore range and always has; and when all the skaven forces basically rely on clanrats and a few other core models shared between them.
Sometimes splitting is good - GW did great splitting the 4 Chaos God armies in AoS into separate forces. That each God was entirely unique from the others in style, lore and so forth; made it much easier to separate and retain unique elements and there were no common units that each faction used.
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Post by: Prometheum5
Dysartes wrote: Prometheum5 wrote:GW should really fold Grey Knights into the Inquisition book and remove them as a full army like Death Watch. SoB has enough model like to stand on its own, and has been its own army for much longer, but the Ordo marines should be treated consistently.
I'm curious, Prometheum - which factions do you play, just so I know which ones we should be wishing get removed.
No hobbyist should ever be hoping another player's faction gets removed - well, except for the Tau.
Lol. GK doesn't have the model range or narrative justification to support a full army. Same as DW, they're supposed to be an elite splash force in a larger context. An Ordo Malleus army allows for a lot more list building and hobby options than a GK army does. I was mistaken about them not being a full army in the RT days, but even then they didn't have the model range or support to be something people'd actually play like that. 'Cat's out of the bag' and all that with them being a full Codex previously, but the redo of Death Watch absolutely shows that GW could have made the same call for GK and that would have led to a better game experience.
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Post by: LunarSol
I will say I'd much rather see the Inquisition as an army than either Deathwatch or Grey Knights, but their detachments need to treat them like real armies rather than serving as a placeholder.
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Post by: Tyran
The elephant in the room difference bewteen Deathwatch and Grey Knights is that Grey Knights have like 10 times the player base of Deathwatch.
Moreover GW seems to have at least some design goals with GK (super psychic Space Marines with Force Weapons galore) while DW seems to have been a design mess from the very beginning.
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Post by: Overread
Agents/Assassins etc... are also pretty messy on the GW front. Jumping from being individual armies to wrapped into other forces and such.
They also speak of a force that GW hasn't been sure what to do with and has jumped them around some.
Sometimes I wonder if its just that the creative team makes a few models; gets bumped up to a full army and then no one on the creative front wants to make any more; other times I wonder if its management pushing for a new army but then losing the budget for moulds when the "tiny" starter army doesn't sell enough/fast enough to justify more investment.
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Post by: kodos
GW is always models first and rules later
Someone down the line gets told which models are going to be released the next 3 years and need to figure out how to place those within the release windows and passes it down to the designers to write some background and rules that fit
Like the only real reason for Marines to get multiple books is because there are too many models for a single release and GW figured out in the past that models sell best combined with a book release
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Post by: Geifer
Tyran wrote:The elephant in the room difference bewteen Deathwatch and Grey Knights is that Grey Knights have like 10 times the player base of Deathwatch.
You have to wonder how well GW actually knows how many "Deathwatch" models they sold. Grey Knights are easy to track outside of generic Marine vehicles. They had their own models in the 90s that were refreshed and expanded on for Codex Daemonhunters when people were first enabled to play an exclusively Grey Knights army with a substantial model count. Same with the plastic replacements in 5th ed that last to this day.
Deathwatch only got their own models right before GW introduced Primaris. GW can track sales of the Deathwatch box and Start Collecting/Combat Patrol, but they wouldn't be able to attribute any sales of Primaris for Primaris Kill Teams to Deathwatch with any amount of certainty.
That may have had an influence on GW's decision as well.
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Post by: Slipspace
Geifer wrote: Tyran wrote:The elephant in the room difference bewteen Deathwatch and Grey Knights is that Grey Knights have like 10 times the player base of Deathwatch.
You have to wonder how well GW actually knows how many "Deathwatch" models they sold. Grey Knights are easy to track outside of generic Marine vehicles. They had their own models in the 90s that were refreshed and expanded on for Codex Daemonhunters when people were first enabled to play an exclusively Grey Knights army with a substantial model count. Same with the plastic replacements in 5th ed that last to this day.
Deathwatch only got their own models right before GW introduced Primaris. GW can track sales of the Deathwatch box and Start Collecting/Combat Patrol, but they wouldn't be able to attribute any sales of Primaris for Primaris Kill Teams to Deathwatch with any amount of certainty.
That may have had an influence on GW's decision as well.
Good point. I have about 3 boxes of "proper" DW models and a single Watchmaster. Every other DW marine I own is some form of basic SM (Sternguard, Intercessor, Terminator, etc) with a shoulder pad swap. All those pads are either from DW upgrade sprues bought form eBay or 3d-printed versions. As far as GW are concerned, my roughly 3k DW army is about ÂŁ120 of DW-specific purchases.
The good thing is, outside of the actual kill teams, all the Primaris stuff can easily be used as regular SM, so it's not like the models are now useless. I think the only time they really got DW right was with the Army of Renown which was purely kill teams, characters, transports and dreads. That made them play very differently to regular SM and applied meaningful restrictions that made the army look like a DW force rather than a normal SM army trying to take advantage of weird rules interactions.
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Post by: Billicus
The inverse is true too though - it's tough for GW to gauge what proportion of vanilla marine sales were people building deathwatch armies
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Post by: Dawnbringer
Billicus wrote:The inverse is true too though - it's tough for GW to gauge what proportion of vanilla marine sales were people building deathwatch armies
You could get a rough idea based on upgrade sprues sold. But that's only if the bean counters cared enough to that bit of the maths. Based on my experience in large organisations I'd only give that about a 30% chance.
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Post by: Slipspace
Billicus wrote:The inverse is true too though - it's tough for GW to gauge what proportion of vanilla marine sales were people building deathwatch armies
Sure, but I think given the sheer volume of SM models sold, you can safely disregard the proportion that went towards a DW army.
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Post by: Dysartes
Slipspace wrote:Billicus wrote:The inverse is true too though - it's tough for GW to gauge what proportion of vanilla marine sales were people building deathwatch armies
Sure, but I think given the sheer volume of SM models sold, you can safely disregard the proportion that went towards a DW army.
That would be a kinda pointless thing to do if you were trying to estimate the sales given by DW purchases, though, wouldn't it?
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Post by: StudentOfEtherium
Dysartes wrote:Slipspace wrote:Billicus wrote:The inverse is true too though - it's tough for GW to gauge what proportion of vanilla marine sales were people building deathwatch armies
Sure, but I think given the sheer volume of SM models sold, you can safely disregard the proportion that went towards a DW army.
That would be a kinda pointless thing to do if you were trying to estimate the sales given by DW purchases, though, wouldn't it?
but the point is, you can't really estimate this number based on the generic marines sold— but, given the low playerbase for the army in general, we can assume it's a negligible number of people painting those generic marines black compared to people who want to paint them blue, red, or black
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Post by: cuda1179
The only "Deathwatch" purchases I made for my Deathwatch army were the Watchmaster, Artemis, Corvus Blackstar, and the special deathwatch Landraider that they sold for a while.
The only reason I bought the DW Raider was that it was the same price as the normal Land Raider, but also came with the upgrade sprues for the Crusader/Redeemer, AND a DW upgrade sprue. (only Sergeants got a DW shoulder pad)
Most of my army was made from splitting a Battle of Calth box with a friend. I got the Dreadnought, Dark apostle, and 30 marines.
Everything else was a raid on my bits box, 3rd party frag cannons, and some 8th edition Intercessors I picked up on the cheap.
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Post by: Gaen
Tyran wrote:The elephant in the room difference bewteen Deathwatch and Grey Knights is that Grey Knights have like 10 times the player base of Deathwatch.
Moreover GW seems to have at least some design goals with GK (super psychic Space Marines with Force Weapons galore) while DW seems to have been a design mess from the very beginning.
And thats the reason we like them, why stick to one team when you do your conversion when you can have all if them. Also the reason i like the 10ed kill teams because it encouraged you to mix loadouts.
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Post by: Polonius
I would think that GW has the ability to weight the sale of the handful of DW specific kits against the slightly greater handful of GK kits. They can also track things like sales of codexes, dice, or cards.
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Post by: Shadow Walker
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Post by: StudentOfEtherium
our honoured auxiliaries
so we're definitely getting vespids
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Post by: Scottywan82
Hell yes. Bring on the new Kill Team box.
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Post by: Kanluwen
Not sure why the continued insistence on this being Vespids for Kill Team?
Until definitively proven, rumors are rumors. We know Chalnath has Kroot, Gue'vesa and Fire Caste explicitly called out as being in operation there for the Tau.
We also know this kind of 'teaser' element lines up more with significant releases than it does with KT.
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Post by: Dudeface
Kanluwen wrote:Not sure why the continued insistence on this being Vespids for Kill Team?
Until definitively proven, rumors are rumors. We know Chalnath has Kroot, Gue'vesa and Fire Caste explicitly called out as being in operation there for the Tau.
We also know this kind of 'teaser' element lines up more with significant releases than it does with KT.
Because the game is quiet atm, Chalnath is quiet atm and like it or not, popular rumour mongers are saying it will be.
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Post by: Gert
Kroot got new models very recently and unless I'm mistaken Vespids are still in the T'au Codex.
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Post by: aracersss
Honestly, it almost feels like Chalnath will be the next big fight with SM/IA /DW vs Tau vs GSC as hinted before; 5th expansion and all.
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Post by: Flinty
I really liked the idea of Vespid when Tau were first released, and the idea of the controller helmet was suitably grimdark, but the models never really did it for me. If they get a decent glow up I could go for a box for old times sake.
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Post by: Kanluwen
aracersss wrote:Honestly, it almost feels like Chalnath will be the next big fight with SM/ IA / DW vs Tau vs GSC as hinted before; 5th expansion and all.
Yep!
That's why I'm so questioning of the whole Scions v Vespid thing for Kill Team. It feels...regressive, maybe?
They seem to want the setting to be independent of 40k proper. It feels like we're going to see Chalnath expanded upon. We know the players:
-Tau
-Orks
-Genestealer Cults
-Death Guard
-Imperium
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Post by: deleted20250424
Update from VALRAK.
Late August / Early September
He's saying the current rumor of the BA box set is:
Astorath new model (with wings)
Lemartes new model
10 Assault Intercessors
10 Jump Pack Assault Intercessors
Brutalis Dreadnought
Limited Edition Codex
BA Upgrade sprue (he doesn't say if it's 1x or 2x)
Outside of the box, a new Sanguinor model, just updated and a new Sanguinary Guard models without wings.
Not sure I like the sound of wingless SG.
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Post by: StudentOfEtherium
would be weird for the iconic blood angels unit to not longer be an angel
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Post by: Tastyfish
I wonder if they are just made up with parts from the accessory sprue - replacing the grav vanes with angel wing versions.
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Post by: LunarSol
Good value box if that's the contents. One way to add to the Deathwatch....
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Post by: alextroy
Kanluwen wrote:Not sure why the continued insistence on this being Vespids for Kill Team?
Until definitively proven, rumors are rumors. We know Chalnath has Kroot, Gue'vesa and Fire Caste explicitly called out as being in operation there for the Tau.
We also know this kind of 'teaser' element lines up more with significant releases than it does with KT.
The story all be screams out "Tau Allies in Kill Team incoming". They've already done Kroot, so it must be either Vespids or something entirely new. The safe bet is on them replacing the Online Only Resin Vespid Stingwing kit with a new Kill Team kit.
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Post by: Dysartes
StudentOfEtherium wrote:would be weird for the iconic blood angels unit to not longer be an angel
Ah, I see your expectations have been appropriately set by the Primarishing of things so far.
aracersss wrote:Honestly, it almost feels like Chalnath will be the next big fight with SM/IA /DW vs Tau vs GSC as hinted before; 5th expansion and all.
As long as it ends up with GS-infected Ethereals heading back to Tau colonies, I'm all for it.
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Post by: Kanluwen
alextroy wrote: Kanluwen wrote:Not sure why the continued insistence on this being Vespids for Kill Team?
Until definitively proven, rumors are rumors. We know Chalnath has Kroot, Gue'vesa and Fire Caste explicitly called out as being in operation there for the Tau.
We also know this kind of 'teaser' element lines up more with significant releases than it does with KT.
The story all be screams out "Tau Allies in Kill Team incoming". They've already done Kroot, so it must be either Vespids or something entirely new. The safe bet is on them replacing the Online Only Resin Vespid Stingwing kit with a new Kill Team kit.
The Kill Team bit is basically confirmed as of now. They reposted some of their stuff on social media with "#KillTeam" since I'd posted.
I really just can't see Vespid. They've shied away from anything with super movement and Shadowsun's commenta about the "honoured auxiliaries" just doesn't vibe.
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Post by: Tastyfish
Surely you honour all the auxiliaries Kan? All those that do their part for the Tau'va are worthy of respect.
As for any Kill Team 'Season of Flyers' theme for the sets, that I'll agree does seem strange but for the rumours to nail the factions and the name of the planet makes them pretty compelling.
There's a few reason I could see though;
Firstly, until Bheta Decima we already had a full flying team with the Harlequins and at the time it didn't seem completely broken...
Secondly, that the total number of teams is getting a little unwieldy and this is a way of hard or softlocking which teams are in this season. The spires of the hive are a strange environment so you'd better bring a team that can cope with this with climbing gear or some innate bonus on this sort of ground. Whether that means we're in for Swooping Hawks vs Jump pack assault marines and Deldar Beastmasters/Helions vs Stormboyz who knows...(and who's left, Gargoyles and Shrikes vs Chaos Furies?)
Finally, something about the terrain means there are bonuses and penalties for flying - high winds, walls, obstacles and drops as risks for those that chose to fly last turn. Or the flying teams have some 'bulky' rule that hampers them in more close in areas and the map this time is a mix of chasms, small rooms and open areas. Automatically Appended Next Post: Surely you honour all the auxiliaries Kan? All those that do their part for the Tau'va are worthy of respect.
As for any Kill Team 'Season of Flyers' theme for the sets, that I'll agree does seem strange but for the rumours to nail the factions and the name of the planet makes them pretty compelling.
There's a few reason I could see though;
Firstly, until Bheta Decima we already had a full flying team with the Harlequins and at the time it didn't seem completely broken...
Secondly, that the total number of teams is getting a little unwieldy and this is a way of hard or softlocking which teams are in this season. The spires of the hive are a strange environment so you'd better bring a team that can cope with this with climbing gear or some innate bonus on this sort of ground. Whether that means we're in for Swooping Hawks vs Jump pack assault marines and Deldar Beastmasters/Helions vs Stormboyz who knows...(and who's left, Gargoyles and Shrikes vs Chaos Furies?)
Finally, something about the terrain means there are bonuses and penalties for flying - high winds, walls, obstacles and drops as risks for those that chose to fly last turn. Or the flying teams have some 'bulky' rule that hampers them in more close in areas and the map this time is a mix of chasms, small rooms and open areas.
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Post by: Dysartes
Tastyfish wrote:Surely you honour all the auxiliaries Kan? All those that do their part for the Tau'va are worthy of respect.
The only thing anything involved with the Tau are worthy of is extermination.
And, in the case of the models, recycling the raw materials.
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Post by: twoseventwo
With KT being one of the "deep cuts" games, a T'au human auxiliaries kit wouldn't seem out of the question.
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Post by: Haighus
twoseventwo wrote:With KT being one of the "deep cuts" games, a T'au human auxiliaries kit wouldn't seem out of the question.
Gue'vesa are possible (they've had rules before) but I think Vespids are more likely. Funnily enough humans are probably the second or first most common species in the Tau empire now they annexed hive worlds.
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Post by: StudentOfEtherium
Dysartes wrote:
aracersss wrote:Honestly, it almost feels like Chalnath will be the next big fight with SM/IA /DW vs Tau vs GSC as hinted before; 5th expansion and all.
As long as it ends up with GS-infected Ethereals heading back to Tau colonies, I'm all for it.
would kill for T'au genestealers. stealing from IG's armory is plenty fun already, but genestealers in battlesuits, especially if they have custom three-armed battlesuits, would be incredible
Haighus wrote:twoseventwo wrote:With KT being one of the "deep cuts" games, a T'au human auxiliaries kit wouldn't seem out of the question.
Gue'vesa are possible (they've had rules before) but I think Vespids are more likely. Funnily enough humans are probably the second or first most common species in the Tau empire now they annexed hive worlds.
i think, after vespids, T'au are going to have enough kill teams for a while, but i would definitely want them to return to this down the road
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Post by: BorderCountess
Seriously, GW is just leaving a crap-ton of money on the table by not making Chaos and T'au upgrade sprues for basic Guardsmen.
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Post by: Kanluwen
Manfred von Drakken wrote:Seriously, GW is just leaving a crap-ton of money on the table by not making Chaos and T'au upgrade sprues for basic Guardsmen.
That implies they sell a "basic Guardsman" kit...which they don't.
Guard are the only army which don't have their basic troop choice(Infantry Squad) available as a single box.
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Post by: Fayric
Kanluwen wrote: Manfred von Drakken wrote:Seriously, GW is just leaving a crap-ton of money on the table by not making Chaos and T'au upgrade sprues for basic Guardsmen.
That implies they sell a "basic Guardsman" kit...which they don't.
Guard are the only army which don't have their basic troop choice(Infantry Squad) available as a single box.
And still GW make different upgrade kits for guard already, so perhaps its not as big problem as one might think.
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Post by: Kanluwen
Fayric wrote: Kanluwen wrote: Manfred von Drakken wrote:Seriously, GW is just leaving a crap-ton of money on the table by not making Chaos and T'au upgrade sprues for basic Guardsmen.
That implies they sell a "basic Guardsman" kit...which they don't. Guard are the only army which don't have their basic troop choice(Infantry Squad) available as a single box. And still GW make different upgrade kits for guard already, so perhaps its not as big problem as one might think.
They make two. Two upgrade kits. One is for Cadian Shock Troops, explicitly, and the other is another uninspired Brood Brothers upgrade frame "intended" just to work with a Cadian kit while they billed Brood Brothers as getting a big modeling section in the GSC book. Additionally, a good chunk of what is on the BB upgrade frame? It's stuff that SHOULD have been in the Cadian kit anyways. Why they left off sniper rifles, again, I will never know.
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Post by: Gert
So that's two upgrade sprues...
Just because you don't like it doesn't make it not real.
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Post by: Kanluwen
Gert wrote:So that's two upgrade sprues... Just because you don't like it doesn't make it not real.
Implying that it's two sets "for Guard" doesn't make it real either, Gert. Especially since a good chunk of the Brood Brothers KT stuff can't even be used in regular 40k. Guard currently don't get shotguns outside of Straken and Preachers, for example.
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Post by: Gert
It's an upgrade sprue for the Cadian kit to represent an alternative aesthetic, Brood Brothers.
There is the Cadian upgrade sprue as well to add more character to models.
Doing the same for other Regiments or Gue'vesa is not a farfetched idea.
And as far as I can tell, the only parts of the Brood Brothers sprue that wouldn't work across the 40k Guard range is the dude with two knives. Everything else is seems pretty usable to me. Unless of course you mean it doesn't have an exact 1/1 translation for Iconwards in Brood Brothers squads which is being rather pedantic IMO.
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Post by: Kanluwen
Gert wrote:It's an upgrade sprue for the Cadian kit to represent an alternative aesthetic, Brood Brothers.
It's an upgrade sprue for the Cadian kit to create a Kill Team.
Brood Brothers aren't a unique datasheet and there is no loadout that matches their special upgrades.
There is the Cadian upgrade sprue as well to add more character to models.
Which also is ignored for the actual Cadian & Infantry Squad setups, because it allows for a Sergeant with Lasgun.
There's a reason why I laugh at the idea of NMNR being such a huge driver for things. Guard has several instances of stuff literally in the kits(Scions+Kasrkin) that are ignored for rules, or in the case of Scions that you actively have to destroy in order to match the loadouts they tell you to make.
Doing the same for other Regiments or Gue'vesa is not a farfetched idea.
As usual though, you've missed the point:
Cadians might be a common aesthetic, but there is literally no single kit in the Guard range that builds the entirety of an Infantry Squad and its options. Death Korps are ironically the closest, only missing heavy weapons in plastic.
This is the thing that I have said over and over and over and over and that you continually ignore or do not understand why I say it this way. It's frustrating to keep having to repeat it, and it genuinely makes me feel like you're trolling any time you try to paint it as me misrepresenting things.
And as far as I can tell, the only parts of the Brood Brothers sprue that wouldn't work across the 40k Guard range is the dude with two knives. Everything else is seems pretty usable to me. Unless of course you mean it doesn't have an exact 1/1 translation for Iconwards in Brood Brothers squads which is being rather pedantic IMO.
Twin knives, shotgunner, and demo charges can't be built as part of any unit.
Medic and Iconwards can be part of a Command Squad, with the Iconward being a good stand-in for a Regimental Standard.
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Post by: cuda1179
I've said it before and I'll say it again, they should just start selling 2x3 upgrade blisters for every race like they do special flavor Marine armies. That way they don't need to waste space on main sprues, NMMR is less of an issue, and basic infantry boxes aren't super expensive for needing an extra sprue.A couple heads, a handful of weapons and a couple pieces of wargear go a long way.
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