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New Sisters of Battle Codex Tactica @ 2014/12/18 17:41:21


Post by: NewTruthNeomaxim


Mavnas wrote:
If the battle conclave can't knockout or at least tarpit the enemy's biggest, baddest unit it doesn't belong in a land raider. That said, I've been tempted to experiment with smaller battle conclaves in the 100-150 point range as distraction or counter-assault units. Those could get by without without being made of pure murder.


This was kind of my worry. At some point, looking at the Landraider, and those Deathcult Assassins/Crusaders, etc... I'm thinking I might just ally in an Imperial Knight and call it a day. I'd hate to do it, because i'm generally not thrilled with what Knights brought to the game in general, but it would probably be the "best" option at those points.


New Sisters of Battle Codex Tactica @ 2014/12/18 18:17:03


Post by: Mavnas


 BlackTalos wrote:

Melta Guns? And the Battle Conclave running at something else, cause they know Termi Armour is not their thing?

I still remember the best way to get Deep Striking Terminators:
All 3 (i had 2) Exorcists in one corner of the board, moving forward while pounding the enemy every Turn.
Ultramarine player Deep Strikes awesome expensive CC Termies 3-4" behind them.

I drive 12", Flat out 6". Guess how fast they move and charge range?
Drove across craters too, and didn't roll a 1, plus he'd hidden the rest of his army out of range on the other board side, guess how the next turn went?


So you had to waste one turn of shooting running away, then got lucky while firing back? An exorcist on average will kill about one terminator per turn assuming cover is no better than their 5++.


Automatically Appended Next Post:
NewTruthNeomaxim wrote:
Mavnas wrote:
If the battle conclave can't knockout or at least tarpit the enemy's biggest, baddest unit it doesn't belong in a land raider. That said, I've been tempted to experiment with smaller battle conclaves in the 100-150 point range as distraction or counter-assault units. Those could get by without without being made of pure murder.


This was kind of my worry. At some point, looking at the Landraider, and those Deathcult Assassins/Crusaders, etc... I'm thinking I might just ally in an Imperial Knight and call it a day. I'd hate to do it, because i'm generally not thrilled with what Knights brought to the game in general, but it would probably be the "best" option at those points.


I kind of agree. The knight is somewhat limited in ways a unit you can add ICs to isn't, but there are problems Str D can solve better than lots of S4 attacks.


New Sisters of Battle Codex Tactica @ 2014/12/18 18:23:50


Post by: BlackTalos


Mavnas wrote:
So you had to waste one turn of shooting running away, then got lucky while firing back? An exorcist on average will kill about one terminator per turn assuming cover is no better than their 5++.


CC Termies: 3++

And I just gave up 1 Turn of shooting with Exorcists, on Turn 3-4 it wasn't too much of a loss if it meant they could keep firing Turn 4-5-6-7....

Never did kill the Termies, they just kept walking away from that corner of the board, 4ish Turns in difficult terrain, they got up to 18" across (or thereabout, i think the game ended Turn 5 or 6)


New Sisters of Battle Codex Tactica @ 2014/12/18 19:05:04


Post by: Mavnas


Ah fair, then yes baiting them was pretty awesome, he should have dropped them between you and escape if they were in a corner, but it's a good illustration that not everything has to die.


New Sisters of Battle Codex Tactica @ 2014/12/18 20:00:39


Post by: deviantduck


I welcome playing against Termies. I cant' remember the last time someone came close to getting their points back against me with them.


New Sisters of Battle Codex Tactica @ 2014/12/18 21:48:12


Post by: SisterSydney


"Not everything has to die" -- YES. There's actually a military term for this (I read it first in something by Robert Leonhard): it's "dislocation" -- as in, if an enemy force is so badly located and/or out-maneuvered it can't get to the fight, you don't have to bother physically destroying it.

Of course, if you're a 10,000-year-old empire, everything you outmaneuver will get back into threat range eventually, so you should genocide them all to be sure.


New Sisters of Battle Codex Tactica @ 2014/12/18 21:57:42


Post by: pretre


Mavnas wrote:
not everything has to die.

HERESY!


New Sisters of Battle Codex Tactica @ 2014/12/18 22:05:45


Post by: Mavnas


Granted, if I had played my last game against Chaos like that I would have had to deal with a Helldrake at 750 points. Luckily I pretty much tabled my opponent in three turns so he conceded before his turn 3 reserve roll. (It was 10-1 and he couldn't table me in 4-5 turns with only a Helldrake or score 9 points.)


New Sisters of Battle Codex Tactica @ 2014/12/18 22:48:50


Post by: SQRT(-2)


I am looking at the rules and I am having some difficulties with this: If I have a cannoness with the twin linked armor save cloak in a squad with feel no pain, and I want her to tank for the squad, how does that work? When can you use look out sir.


New Sisters of Battle Codex Tactica @ 2014/12/18 23:36:37


Post by: Hoitash


 pretre wrote:
Mavnas wrote:
not everything has to die.

HERESY!


Well, there is the military theory that it's better to wound the enemy, because then the enemy is out a soldier, and another soldier to grab the wounded guy.

This policy would really only apply against the tau, though, and they might be the easiest army for us to deal with (presuming no Riptides or stealth drones, at least.)


New Sisters of Battle Codex Tactica @ 2014/12/18 23:58:06


Post by: NewTruthNeomaxim


So, practical Sisters question...

Our mountain of stuff just arrived from Ebay. Awesome. We instantly own at least two of every desirable model, and loads of infantry, etc...

Only problem is, of the 50 Battle Sisters, probably 45 of them are modelled with generic bolters... Eeep.

Is there a cost effective way to pick up just a few more specialty Sisters? I assume the only non-Ebay way is to buy those obscenely priced single models from GW?

Any interesting/cool third-party Not-Sister models? I wouldn't mind diversifying this pile some, as of those 50 Sisters, 30 of 'em are identical models. :-p


New Sisters of Battle Codex Tactica @ 2014/12/18 23:58:16


Post by: pretre


It was a joke. Also, I've never had a problem with riptides. s8 ap1 to the rescue.


Automatically Appended Next Post:
How many of the ones pulling the pin on the grenade do you have? They are super popular for conversions.


New Sisters of Battle Codex Tactica @ 2014/12/19 00:02:42


Post by: NewTruthNeomaxim


 pretre wrote:
It was a joke. Also, I've never had a problem with riptides. s8 ap1 to the rescue.


Automatically Appended Next Post:
How many of the ones pulling the pin on the grenade do you have? They are super popular for conversions.


Three


New Sisters of Battle Codex Tactica @ 2014/12/19 00:13:11


Post by: pretre


Use those for melta or flamer conversions. You could also use the superior holding her holy symbol and pointing the bolter. Also, if you have extra heavy weapon bodies,'those work as well.


New Sisters of Battle Codex Tactica @ 2014/12/19 11:10:00


Post by: BlackTalos


Mavnas wrote:
Ah fair, then yes baiting them was pretty awesome, he should have dropped them between you and escape if they were in a corner, but it's a good illustration that not everything has to die.


Indeed, the smart thing would have been right in front rather than right behind....

But i recall he though the Dominions+MM Immo were too close then (they were in the center of the board)... I was also amazed at how they survived to Turn 3-4 with only an Immobilised Immolator (kinda used it as a center board strong point). His massive Grav Centurions+Tigurus combo was at the time charged by repentia (yes, same game i was referring to ).

Oh and Tigurus had decided to tank the Turn 1 Exorcist fire on his re-rollable 4++?(i think). Then he found out his man was T4 and my missiles S8 lol...

 pretre wrote:
Mavnas wrote:
not everything has to die.

HERESY!


It dies at the end =O
Target priority!

 SQRT(-2) wrote:
I am looking at the rules and I am having some difficulties with this: If I have a cannoness with the twin linked armor save cloak in a squad with feel no pain, and I want her to tank for the squad, how does that work? When can you use look out sir.


You take LoS at the moment of allocation. So:

Decide if you LoS: Yes/No
Roll save on model picked (or LoSed). (At this point, Canoness can re-roll save)
If model picked failed save and has FNP, roll FNP.

So you can't:
-Roll Saves then LoS
-Roll FNP then LoS

You then repeat for every wound.
So Wound 2: LoS? Yes/No
...etc


New Sisters of Battle Codex Tactica @ 2014/12/19 14:47:22


Post by: SQRT(-2)


Thanks BlackTalos for clearing that up.

I am thinking of using that for a heavy bolter hq squad in this list. I think I have enough melta, so some heavy bolter action would be good. Sound reasoning? Or should I go for more melta or se heavy flamers?

Sister Technicas Eureka (Canoness): The Cloak of St. Aspira; power weapon; combi-melta; rosarius 125
• Sororitas Command Squad: 4× heavy bolter; Hospitaller 115
• Immolator: twin-linked heavy bolter 60

9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Veteran Sister Superior (combi-flamer) 153
• Sororitas Rhino 40
9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Veteran Sister Superior (combi-flamer) 153
• Sororitas Rhino 40

9 Dominions: 4× meltagun; Veteran Dominion Superior (combi-melta) 177
• Sororitas Rhino 40
5 Dominions: 4× meltagun; Veteran Dominion Superior (combi-melta) 125
• Immolator: twin-linked multi-melta 60
5 Dominions: 4× meltagun; Veteran Dominion Superior (combi-melta) 125
• Immolator: twin-linked multi-melta 60

Exorcist 125
Exorcist 125
Exorcist 125

Ministorum Priests
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40

1,848 points


New Sisters of Battle Codex Tactica @ 2014/12/19 15:07:45


Post by: Mavnas


I have historically had terrible luck with plasma on priests, plus one should have the Litanies of Faith for auto succeeding his War Hymns.


New Sisters of Battle Codex Tactica @ 2014/12/19 15:53:24


Post by: BlackTalos


Mavnas wrote:
I have historically had terrible luck with plasma on priests, plus one should have the Litanies of Faith for auto succeeding his War Hymns.


Definitely take Litanies!

I've also had trouble with plasma, until I got my Dominion superior with 2 Plasma Pistols.

Overheated twice only, out of 30+ shooting attacks. Saved both Wounds. lol
Talk about odds... and HAVE FAITH!!


New Sisters of Battle Codex Tactica @ 2014/12/19 17:04:46


Post by: Mavnas


Though I guess in the BSS with their act of faith priest would be fine.


New Sisters of Battle Codex Tactica @ 2014/12/19 17:17:19


Post by: pretre


Sister Technicas Eureka (Canoness): The Cloak of St. Aspira; power weapon; combi-melta; rosarius 125
• Sororitas Command Squad: 4× heavy bolter; Hospitaller 115
• Immolator: twin-linked heavy bolter 60

Without a fort or something to hide behind, these girls are going to be in trouble.


9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Veteran Sister Superior (combi-flamer) 153
• Sororitas Rhino 40
9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Veteran Sister Superior (combi-flamer) 153
• Sororitas Rhino 40
I would drop the Simulacrum and VSS on this squad to save points.


9 Dominions: 4× meltagun; Veteran Dominion Superior (combi-melta) 177
• Sororitas Rhino 40
Get a simulacrum here. They are most likely to fire twice. Also put a laud hailer on this vehicle. It can share to all three during alpha strike

5 Dominions: 4× meltagun; Veteran Dominion Superior (combi-melta) 125
• Immolator: twin-linked multi-melta 60
5 Dominions: 4× meltagun; Veteran Dominion Superior (combi-melta) 125
• Immolator: twin-linked multi-melta 60

Exorcist 125
Exorcist 125
Exorcist 125

Ministorum Priests
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40

I see what you're doing and am interested in how it will turn out.

1,848 points


New Sisters of Battle Codex Tactica @ 2014/12/19 18:05:51


Post by: BlackTalos


 SQRT(-2) wrote:
Thanks BlackTalos for clearing that up.

I am thinking of using that for a heavy bolter hq squad in this list. I think I have enough melta, so some heavy bolter action would be good. Sound reasoning? Or should I go for more melta or se heavy flamers?


I really would not recommend the Hospitaller in the Command Squad, get 5 heavy Bolters.

Being backfield (as pretre says, usually fortified, but at least deployed in a Ruin of some sort...) they will attract enemy long-range fire or CC Units (Deep Striking).

Let me know how it goes, but from experience, they either:
A) Don't get fired at - why would you need FNP?
B) Get shot at range by S6+, battle cannons, and the like. You can't FNP against that.
C) Get charged in CC by a Deep Striking Unit or Land Raider-transported one. Why did you let them get close? And FNP will not really help either.

I probably don't need to tell you what an extra Heavy Bolter brings...


New Sisters of Battle Codex Tactica @ 2014/12/19 18:35:17


Post by: pretre


Good call.


New Sisters of Battle Codex Tactica @ 2014/12/19 18:52:20


Post by: war


I know its not the most competitive build, but I've always wanted to field a command squad with heavy flamers along side at least one ret squad with heavy flamers behind a pipe relay for the torrent rule. Would be a fun way to 'burn through the witches'


New Sisters of Battle Codex Tactica @ 2014/12/20 06:07:14


Post by: Mavnas


Yeah, my concern is that they wouldn't come at me then. I tend to find myself being the one pushing up the field.


New Sisters of Battle Codex Tactica @ 2014/12/22 13:12:05


Post by: BlackTalos


My only problem with that method: The pipes. People are uncomfortable with Stronghold Assault.
When we are an army with that many flamers, paying such a small point cost for something that gives us such a Bonus, many will call Wolf lol.

But, if we do get past that point (certainly in my local meta LoW and Fortifications are slowly trickling in...):
From 6th Ed: http://www.dakkadakka.com/dakkaforum/posts/list/0/568350.page

You can be in your Rhino and plug up to the Relay.
I mean, all those Sisters Rhinos could be Immolators, there must be an inlet somewhere =P

And as for deployment: I'd suggest deploying the relay pretty much at the mid-way line against some foes. Deploy it at your line only if you know the enemy is coming to you...


New Sisters of Battle Codex Tactica @ 2014/12/22 17:35:07


Post by: L1ttle


Today I played my first game of a Kill team campaign.

My list:
5 BSS, flamer (poisoned(4+)), HB(ignore Cover), Combi-plasma(Infiltrate)
5 Dominions, 4 melta, Combi-plasma
My Dominion superior was my leader.

His list: 5 warp talons with MoT

We played the 2nd Kill team mission were it's night the entire game and you have to roll if your model can deploy or has to outflank
He went first and just rushed all his models 12" forward. That was it.
All three objectives were on my half of the table. In my first turn his leader and one other model died of shooting. So that was Slay the Warlord and first blood for me

In his 2nd turn he charged with all his three warp talons. One failed the charge (because of bad luck, it was only 5") and another died of bolter overwatch fire (extremely lucky for me).
The BSS superior that had just killed his leader died.
In my second turn my reserves(2 melta dominions and the flamer sister) arrived. I secured all the objectives but forgot two led one of my reserve on his table edge for the Linebreaker point.
His remaining two warp talons died easily.

I won with 6-0. I was very impressed by the list.


New Sisters of Battle Codex Tactica @ 2014/12/23 09:19:55


Post by: BlackTalos


Melta Dominions are AMAZING in kill-team.

Scout gives you outflank, then you just Act of faith: Ignore cover and get 4 instant-kills across the board.

Their leader doesnt even get to LoS the melta shot and dies horribly =P

That's if you don't kill him with standard shooting first...


New Sisters of Battle Codex Tactica @ 2014/12/24 04:25:41


Post by: SQRT(-2)


Cannoness tanking wounds, cape or mantle? Which is better to take?


New Sisters of Battle Codex Tactica @ 2014/12/24 04:43:19


Post by: GoonBandito


 SQRT(-2) wrote:
Cannoness tanking wounds, cape or mantle? Which is better to take?

The Mantle of Ophelia - S6 is insta-kill for Sisters, so get that Eternal Warrior. The Cloak of St Aspira only lets you reroll Armour Saves and Shield of Faith invulns, not your Rosarius' invulns. If you attach a Priest then War Hymns let you reroll *all* saving throws in Close Combat anyway.


New Sisters of Battle Codex Tactica @ 2014/12/24 16:49:57


Post by: Celtic Strike


Speaking of which, I had a game where the Cannoness had both...

Had a bit of sound error while recording in a spot or two so watch out for that.




New Sisters of Battle Codex Tactica @ 2014/12/24 18:30:26


Post by: SisterSydney


Isn't the Canoness restricted to a single Relic though?


New Sisters of Battle Codex Tactica @ 2014/12/24 18:46:56


Post by: DaKKaLAnce


I think you are allowed to take more than one. The orks codex is where the 1 relic per model rule started , if I recall.


New Sisters of Battle Codex Tactica @ 2014/12/24 19:08:16


Post by: Mavnas


The standard interpretation has been a single relic per. The wording is the same as the SM codex IIRC which has the same restriction.


New Sisters of Battle Codex Tactica @ 2014/12/24 19:49:38


Post by: BlackTalos


It's very very debatable.

All you need to do is look at the Command Squad Dialogus and how she can "take itemS from the Relics list".

Most Codex have a "Swap one weapon for one Relic" to balance things out a bit, but it is uncertain at best ( compared to the Ork Codex)


New Sisters of Battle Codex Tactica @ 2014/12/24 21:48:42


Post by: Furyou Miko


The wording in the Sisters' dex in the wargear section is

"A model can take one of the following. Only one of each Eccelsiarchy relic may be taken per army."

So yeah, only one relic per model, with the possible exception of the Dialogous. It's not even as fuzzy as "May swap one weapon for one of the following" which could be interpreted to mean that if you swap a second weapon you can get a second relic.


New Sisters of Battle Codex Tactica @ 2014/12/24 23:23:20


Post by: BlackTalos


 Furyou Miko wrote:
The wording in the Sisters' dex in the wargear section is

"A model can take one of the following. Only one of each Eccelsiarchy relic may be taken per army."

So yeah, only one relic per model, with the possible exception of the Dialogous. It's not even as fuzzy as "May swap one weapon for one of the following" which could be interpreted to mean that if you swap a second weapon you can get a second relic.


Thing is, why would the dialogus suddenly be a very rare case and exception?
On YMDC the conclusion seemed to point towards any "take items from lists A, B & C" to let you go through the lists repeatedly, just as the Dialogus would take:

only ONE mantle, then take only ONE cloak, then take only ONE Relic, etc.
Either that or they correct the Dialogus


New Sisters of Battle Codex Tactica @ 2014/12/25 00:40:48


Post by: pretre


Least powerful interpretation in these cases is often best.


New Sisters of Battle Codex Tactica @ 2014/12/25 04:12:27


Post by: Celtic Strike


Well at least I know you watched it far enough to get to the army list. Haha. I appreciate the watches. But two things. I'm using an older hard copy of the Sisters codex, one I printed out on the day the codex was released, the wording is more nebulous in that one, apparently.

Also, campaign rules were that we can make a special commander from our main codex using up to 200 points for the entire thing. (That didn't count against our Army allowance but could only be used during certain games) That included the base cost of the model. No named characters.

Everyone else was taking Flying Hive Tyrants, Chapter Masters on bikes, Deamon princes or Lords of Change - I was left with a Cannoness. So the campaign runner decided to go with a more nebulous ruling on the relics to at least get her close to the 200 points the others were running.

I'd ask player permission to run her in a friendly game or ask a TO for a Tourney but I never run her in those situations so it would never come up. Even with all those relics, I'm still the only person with points to spare.


New Sisters of Battle Codex Tactica @ 2014/12/25 13:04:22


Post by: BlackTalos


Did the Blade make any difference? AP2 Help at all?

Even if we could take ALL the relics, i'm not sure i'd take a canoness and not sure which Relics i'd use.


New Sisters of Battle Codex Tactica @ 2014/12/25 18:57:27


Post by: Mavnas


If you could take all the relics, it would be possible to build a cannoness with S5 AP3 attacks at initiative who rerolls her 3+ and is an EW. She could single-handedly cut down MEQ squads, but I feel like Celestine still does it better (though granted the canoness wouldn't fear a power fist).

Really the canoness needs an option for 2+ armor and some sort of mobility option like a jump pack.


New Sisters of Battle Codex Tactica @ 2014/12/25 22:36:11


Post by: SisterSydney


Mavnas wrote:
Really the canoness needs an option for 2+ armor and some sort of mobility option like a jump pack.


Ahem.


New Sisters of Battle Codex Tactica @ 2014/12/26 06:16:31


Post by: Celtic Strike


 BlackTalos wrote:
Did the Blade make any difference? AP2 Help at all?

Even if we could take ALL the relics, i'm not sure i'd take a canoness and not sure which Relics i'd use.


Blade's not AP 2, it's AP3 S5 Master crafted. With all the relics combined (Or most of them, anyway) she actually turned out pretty killy. The main issue, however, is that she costs a lot of points, (Points that would make the rest of the army more robust) Many other HQ choices are way more killy or at least buff the army in a more profound way, and - this is the main killer - in an all Sisters army - there simply isn't any place to put her. She can mulch stuff but where do I put her? With Repentia? On foot? Not worth it. In a Rhino? Not worth it either. In a Celestian Squad? Hahahah. Why would you take them? In a Command squad that's made to be killy? Maybe, but once again, how do you ACTUALLY get her to combat.

It's safe to say that if I could take all the important relics. I still wouldn't take the Cannoess. That's the most damning thing about her. She just DOESN'T have a place. If we had an assault vehicle or she could take a jump pack so she could get to combat she'd be great. Right now. Not worth it. As is I'm just taking it because she's free points and might kill a guy. She will fold to the other Special commanders.


New Sisters of Battle Codex Tactica @ 2014/12/26 07:42:44


Post by: GoonBandito


For 125 points you get a Canoness with a rosarius, an eviscerator and the Mantle of Ophelia. Thats not terrible. She can deal with 2+, has a 4+ Invuln herself and eternal warrior.

I do agree with the issues in getting her into combat though. I've had success running her with celestians and some Priests in a rhino (that squad is surprisingly capable in CC, with majority WS4 from the Celestians and the rerolls to hits, wounds and saves that the priests give). Timing and postioning for the bailout from the rhno is tricky though. Still, as far as melee options go for Sisters its pretty good imo.


New Sisters of Battle Codex Tactica @ 2014/12/26 23:11:01


Post by: evildrcheese


I don't run Canonesses, but I've never had problems getting my blob squad filled with Jaco, priests and inquisitors (scout book) into combat...why not just stick her in one of them?

D


New Sisters of Battle Codex Tactica @ 2014/12/27 06:37:05


Post by: Celtic Strike


I run mech. As my videos show. lol


New Sisters of Battle Codex Tactica @ 2014/12/27 11:10:07


Post by: Furyou Miko


Best use for a Canoness that I've found is as an additional pair of meltaguns in a Dominion squad, to be honest.


New Sisters of Battle Codex Tactica @ 2014/12/27 15:54:38


Post by: war


I've tried that settup before (2x inferno pistols) and it works well when the unit targets terminators/MC's, but is always lacking in range when going up against vehicles.

I generally don't bother with her due to inefficient use of points. I almost always look at her on paper and say, is that all you do for us? How about learning how to use a jump pack...


New Sisters of Battle Codex Tactica @ 2014/12/27 18:01:20


Post by: SQRT(-2)


I have taken some advice and tweaked my list. I have 4 1850 pts list I have the models for now. Any thoughts or feedback on them?

Nothing earth shattering just basic list

St Celestine list:
Spoiler:
Saint Celestine 135

9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (chainsword; combi-flamer) 143
• Sororitas Rhino 40
9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (chainsword; combi-flamer) 143
• Sororitas Rhino 40
9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (chainsword; combi-flamer) 143
• Sororitas Rhino 40

9 Dominions: boltguns; 4× meltagun; Dominion Superior (chainsword; combi-melta; melta bombs) 172
• Sororitas Rhino: laud hailer 50
5 Dominions: 4× meltagun; Dominion Superior (combi-melta) 115
• Immolator: twin-linked multi-melta; laud hailer 70
10 Seraphim: Seraphim Superior (chainsword; plasma pistol) 175

Exorcist 125
Exorcist 125
Exorcist 125

Ministorum Priests
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40

1,841 points


1850 pt Cannoness
Spoiler:
Canoness: power weapon; combi-melta; rosarius 105

9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (combi-flamer) 143
• Sororitas Rhino 40
9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (combi-flamer) 143
• Sororitas Rhino 40
9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (combi-flamer) 143
• Sororitas Rhino 40

Cannoness' Squad (9 Dominions): boltguns; 4× meltagun; Simulacrum Imperialis; Dominion Superior (chainsword; combi-melta) 177
• Sororitas Rhino: laud hailer 50
5 Dominions: 4× meltagun; Veteran Dominion Superior (combi-melta) 125
• Immolator: twin-linked multi-melta; laud hailer 70
5 Dominions: 4× meltagun; Veteran Dominion Superior (combi-melta) 125
• Immolator: twin-linked multi-melta; laud hailer 70

Exorcist 125
Exorcist 125
Exorcist 125

Ministorum Priests
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40

1,846 points


1850 pts Uriah Jacobus
Spoiler:
Uriah Jacobus 100

9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (chainsword; combi-flamer) 143
• Sororitas Rhino 40
9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (chainsword; combi-flamer) 143
• Sororitas Rhino 40
9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (chainsword; combi-flamer) 143
• Sororitas Rhino 40

Uriah's Squad (9 Dominions): boltguns; 4× meltagun; Simulacrum Imperialis; Dominion Superior (chainsword; combi-melta; melta bombs) 182
• Sororitas Rhino: laud hailer 50
5 Dominions: 4× meltagun; Veteran Dominion Superior (combi-melta) 125
• Immolator: twin-linked multi-melta; laud hailer 70
5 Dominions: 4× meltagun; Veteran Dominion Superior (combi-melta) 125
• Immolator: twin-linked multi-melta; laud hailer 70

Exorcist 125
Exorcist 125
Exorcist 125

Ministorum Priests
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40

1,846 points


1850 Sister Technicas (using hq as 4th heavy slot)
Spoiler:
Sister Technicas (Canoness): The Mantle of Ophelia; power weapon; combi-melta; rosarius; melta bombs 135
• Sororitas Command Squad: 5× bolt pistol; 4× heavy bolter; Hospitaller 115
• Immolator: twin-linked heavy bolter; dozer blade 65

9 Battle Sisters: flamer; multi-melta; Sister Superior (combi-flamer) 133
• Sororitas Rhino 40
9 Battle Sisters: flamer; multi-melta; Sister Superior (combi-flamer) 133
• Sororitas Rhino 40

9 Dominions: 4× meltagun; Simulacrum Imperialis; Dominion Superior (combi-melta) 177
• Sororitas Rhino: laud hailer 50
5 Dominions: 4× meltagun; Dominion Superior (combi-melta) 115
• Immolator: twin-linked multi-melta; laud hailer 70
5 Dominions: 4× meltagun; Dominion Superior (combi-melta) 115
• Immolator: twin-linked multi-melta; laud hailer 70

Exorcist 125
Exorcist 125
Exorcist 125

Ministorum Priests
• Ministorum Priest: The Litanies of Faith; plasma gun 55
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40

1,848 points



New Sisters of Battle Codex Tactica @ 2014/12/27 20:42:21


Post by: pretre


 SQRT(-2) wrote:
I have taken some advice and tweaked my list. I have 4 1850 pts list I have the models for now. Any thoughts or feedback on them?

Nothing earth shattering just basic list

St Celestine list:
Spoiler:
Saint Celestine 135

9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (chainsword; combi-flamer) 143
• Sororitas Rhino 40
9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (chainsword; combi-flamer) 143
• Sororitas Rhino 40
9 Battle Sisters: Simulacrum Imperialis; flamer; multi-melta; Sister Superior (chainsword; combi-flamer) 143
• Sororitas Rhino 40

9 Dominions: boltguns; 4× meltagun; Dominion Superior (chainsword; combi-melta; melta bombs) 172
• Sororitas Rhino: laud hailer 50
5 Dominions: 4× meltagun; Dominion Superior (combi-melta) 115
• Immolator: twin-linked multi-melta; laud hailer 70
10 Seraphim: Seraphim Superior (chainsword; plasma pistol) 175

Exorcist 125
Exorcist 125
Exorcist 125

Ministorum Priests
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40
• Ministorum Priest: plasma gun 40

1,841 points



I'd trade the 4 extra sisters and simulacrum in each squad (58 points x3) for another squad.
Also, if you can in your local meta, I'd go with Repressors over Rhinos.


New Sisters of Battle Codex Tactica @ 2014/12/28 01:50:17


Post by: Celtic Strike


I never considereal priests with plasma in the squad for sisters. How is that working out?


New Sisters of Battle Codex Tactica @ 2014/12/28 02:13:13


Post by: SQRT(-2)


I have really not had a chance to really try me out. I was using them with combi-framers, but they were not that good except for over watch. I hope to get some games soon, I'll report how they go.


New Sisters of Battle Codex Tactica @ 2014/12/28 08:58:15


Post by: BlackTalos


 Celtic Strike wrote:
I never considereal priests with plasma in the squad for sisters. How is that working out?


I used to run the 1 priest with Plasma gun for a while...

You tend to notice the BS3 and how you end up with a 50% chance to Hit and a 20% chance to overheat, fudging your 2 shots.....
As you can tell, i've given up on that...


New Sisters of Battle Codex Tactica @ 2014/12/28 17:01:23


Post by: pretre


Preferred enemy helps...


New Sisters of Battle Codex Tactica @ 2014/12/28 18:57:36


Post by: Rynner


Depending on your build, if you have an all Sister's Army, a Canoness with a combi melta and 1 on the command tree is a really nice buff to the rest of your army.

 Furyou Miko wrote:
Best use for a Canoness that I've found is as an additional pair of meltaguns in a Dominion squad, to be honest.


New Sisters of Battle Codex Tactica @ 2015/01/02 16:39:59


Post by: BlackTalos


 pretre wrote:
Preferred enemy helps...


I suppose if they're in a blob you'd only ever get that 1 or 2 shots...

But having him in BSS driving around in Rhinos, the purpose is relatively lost... might as well take the Melta and save the 25pts. Although i guess it would be taking him for the other bonuses


New Sisters of Battle Codex Tactica @ 2015/01/02 16:47:46


Post by: pretre


Oh, I agree that I wouldn't take him in min mech squads, but that's just me.


New Sisters of Battle Codex Tactica @ 2015/01/03 01:29:25


Post by: cycluv


Has anyone checked out Shield of Baal: Exterminatus? The Flesh Tearers Strike Force only requires a HQ, one troop, one FA. The key is that there are 6 FA slots. If you ever wanted a AS Drop Pod Assault force, you can take all 6 slots with Drop Pods and stick your Doms and Flaming Rets in them or Battle Sisters....


New Sisters of Battle Codex Tactica @ 2015/01/03 03:48:33


Post by: pretre


Good catch. I'll have to take a look.


New Sisters of Battle Codex Tactica @ 2015/01/03 04:38:41


Post by: war


That is interesting, I didn't see that one


New Sisters of Battle Codex Tactica @ 2015/01/03 04:52:17


Post by: Mavnas


Yeah, take a tac squad in a drop pod for your troop choice, and you get 4 of your sisters pods down on turn one


New Sisters of Battle Codex Tactica @ 2015/01/03 05:29:14


Post by: GoonBandito


Hmm, for 1500pts with that Flesh Tearers Strike Force you could get the following:

Cannoness - Rosarius, Mantle of Ophelia, Eviscerator, Inferno Pistol
Ministorum Priest - Litanies of Faith, Eviscerator
Ministorum Priest - Eviscerator

Battle Sisters - Flamer, Flamer, Veteran Superior w/ Meltabombs
Battle Sisters - Melta, Melta, Veteran Superior w/ Meltabombs

Celestians - Superior w/ Power Sword

Dominions - 4x Melta, Veteran Superior w/ Meltabombs
Dominions - 4x Melta, Veteran Superior w/ Meltabombs

Retributors - 4x Heavy Flamer, Veteran Superior
Exorcist
Exorcist

Sanguinary Priest

Tactical Squad w/ Lascannon

6x Drop Pods

Sanguinary Priest goes with the Cannoness, Celestians and Ministorum Priests in a Drop Pod to land and get into position to charge (they would have fearless, hatred, re-rollable saves and re-rollable To Wounds from the Ministorum Priests and Feel No Pain from the Sanguinary Priest).

Tactical Squad sits back and pings stuff with the Lascannon, along with the Exorcists.

Battle Sisters, Dominions and Retributors drop in and burninate/meltanate whatever they see fit. Could be pretty fun


New Sisters of Battle Codex Tactica @ 2015/01/03 05:43:27


Post by: Mavnas


Honestly, with all those squads being so small, I'd worry they wouldn't last long enough to charge. (At least the ones with priests in them.)

I would be tempted to put together some battle conclaves and pod them in with the crusaders facing the biggest threat. It would have to be at least 2 or 3 to prevent them from being wiped out by mass amounts of small arms fire in that first turn. Then the other 3-4 pods could be shooty units to remove some of the bigger threats.


New Sisters of Battle Codex Tactica @ 2015/01/03 07:23:31


Post by: pretre


Yeah, that list is pretty bad for what you can do.

Assuming no big surprises in the actual formation and points withstanding (I'm just spitballing points). I would take something like:
-5 Tac with double melta in Pod
- Cheap HQ or someone with reserve manipulation
- Maybe a punchy assault unit for Celestine to synergize with. If you take this, grab a couple priests to go with them depending.
- 6 Pods

Celestine (for the Faith Bubble) (Optional)
Canoness with Combi
CCS with 4 Melta or 4 HF (Pod 1)
Dominions with 4 Melta in Repressor with Laud
Dominions with 4 Melta in Repressor with Laud
Dominions with 4 Melta in Repressor with Laud
5 BSS with 2 Melta (Pod 2)
5 BSS with 2 Melta (Pod 3)
5 Rets with 4 HF (Pod 4)
5 Rets with 4 HF (Pod 5)
5 Rets with 4 HF (Pod 6)

7 Pods, so 4 on the first turn plus the Doms. Lauds and Celestine ensure that faith goes off. Reserve manipulation HQ or first turn manipulation would be great from BA. Charge with Celestine and whatever BA HQ/priests/unit, you have against whatever's left. BSS drop on objectives.


Automatically Appended Next Post:
It's too bad we dot get relentless anymore as an aof. That'd be fun on the drop.


New Sisters of Battle Codex Tactica @ 2015/01/03 10:47:53


Post by: L1ttle


But Petre, Now you are making a list for more then 1500 points... So thats not really comparable with GoonBanditos' list.

In 1500 points I would go for something like this:
A helpful HQ,
5 Tac + 2 melta guns in pod

Uriah (12" Fearless bubble)
Priest with Litanies
9 Sisters, F, HF, SI (In pod with Uriah)
9 Sisters, F, HF, SI(In pod with priest)
Dominion squad with 4x melta in MM Immo with LH
Dominion squad with 4x melta in MM Immo
Retributer squad with 4x HF (In pod)
Retributer squad with 4x HF (In pod)
Retributer squad with 4x HF (In pod)


New Sisters of Battle Codex Tactica @ 2015/01/03 10:52:57


Post by: GoonBandito


Oh btw I was trying to make it work with what models I do have - I have no where near enough models to make 3 full Ret squads and a Command Squad full of Heavy Flamers lol


New Sisters of Battle Codex Tactica @ 2015/01/03 15:39:43


Post by: cycluv


 pretre wrote:
Yeah, that list is pretty bad for what you can do.

Assuming no big surprises in the actual formation and points withstanding (I'm just spitballing points). I would take something like:
-5 Tac with double melta in Pod
- Cheap HQ or someone with reserve manipulation
- Maybe a punchy assault unit for Celestine to synergize with. If you take this, grab a couple priests to go with them depending.
- 6 Pods

Celestine (for the Faith Bubble) (Optional)
Canoness with Combi
CCS with 4 Melta or 4 HF (Pod 1)
Dominions with 4 Melta in Repressor with Laud
Dominions with 4 Melta in Repressor with Laud
Dominions with 4 Melta in Repressor with Laud
5 BSS with 2 Melta (Pod 2)
5 BSS with 2 Melta (Pod 3)
5 Rets with 4 HF (Pod 4)
5 Rets with 4 HF (Pod 5)
5 Rets with 4 HF (Pod 6)

7 Pods, so 4 on the first turn plus the Doms. Lauds and Celestine ensure that faith goes off. Reserve manipulation HQ or first turn manipulation would be great from BA. Charge with Celestine and whatever BA HQ/priests/unit, you have against whatever's left. BSS drop on objectives.


Automatically Appended Next Post:
It's too bad we dot get relentless anymore as an aof. That'd be fun on the drop.


The only restriction is all units in the formation except fortifications must be from the Blood Angels faction. This is ok because the drop pods are from the Blood Angels faction, but what you stick in them can be from another Imperium of Man faction a la the BRB...


New Sisters of Battle Codex Tactica @ 2015/01/03 16:27:17


Post by: Celtic Strike


How are you buying one tac squad and SIX pods? Am I missing something? Is it a blood angles formation from somewhere?


Automatically Appended Next Post:
Finished up another chapter of the 'Saga of Sister Kathryn'
The Sisters of battle try to reinforce and motivate flagging imperial formations under attack from an ork waaagh. Sister Kathryn finally gets promoted.




New Sisters of Battle Codex Tactica @ 2015/01/03 16:30:47


Post by: pretre


I said I wasn't under points because I didn't hae the books in front of me.


New Sisters of Battle Codex Tactica @ 2015/01/03 16:41:49


Post by: MrFlutterPie


I like how with this formation the Cannoness becomes useful to unlock the command squad for extra heavy weapon pod action

Best to keep her super cheap though and just use her to unlock the ccs.



New Sisters of Battle Codex Tactica @ 2015/01/03 16:47:06


Post by: pretre


My thoughts exactly.


New Sisters of Battle Codex Tactica @ 2015/01/03 17:08:28


Post by: MrFlutterPie


Just a rough 1500 pts list

Sang Priest
5 sniper scouts
6 drop pods

Sisters

Cannoness with up to 15pts of gear

CCS-4x melta or HF (same points) in a pod

2x BSS squads HF, flamer, combi in a pod

3x domms squads with 4x meltas in immos.

3x rets with 4x HF in pods

Scouts sit on a objective with the Priest. Domms scout forward. 3 pods of my choice come down first turn. The other 3 come down next turn.


New Sisters of Battle Codex Tactica @ 2015/01/03 17:13:07


Post by: pretre


There you go.


New Sisters of Battle Codex Tactica @ 2015/01/03 17:32:42


Post by: PanzerLeader


So I'm just starting sisters and could use some advice on the Sisters/AM list I have built. It's designed to be 1850, but right now I'm at 1790 so I have a little wiggle room. I could swap out the Canoness for Celestine or add VSS and simulacrums to the other squads. Any and all ideas are appreciated.

SOB CAD
Canoness, Litanies of Faith
10 Battle Sisters, Flamer, Heavy Flamer, Rhino
10 Battle Sisters, Flamer, Heavy Flamer, Rhino
5 Dominions, 4x Melta, VSS, Combi-Melta, Simulacrum, Immolator
5 Dominions, 4x Melta, VSS, Combi-Melta, Simulacrum, Immolator
3x Exorcist

AM Allies
Company Command Squad, 4x Melta
Veterans, 3x Plasma Gun, 1x Plasma Pistol, Chimera
Vendetta
2x Wyverns


New Sisters of Battle Codex Tactica @ 2015/01/03 17:49:30


Post by: Mr Morden


Personally Ilike the Canoness with Eternal Warrior and a combi-Melta


New Sisters of Battle Codex Tactica @ 2015/01/03 19:34:02


Post by: cycluv


 Celtic Strike wrote:
How are you buying one tac squad and SIX pods? Am I missing something? Is it a blood angles formation from somewhere?


Automatically Appended Next Post:
Finished up another chapter of the 'Saga of Sister Kathryn'
The Sisters of battle try to reinforce and motivate flagging imperial formations under attack from an ork waaagh. Sister Kathryn finally gets promoted.




Flesh Tearers Strike Force formation from Exterminatus


New Sisters of Battle Codex Tactica @ 2015/01/03 21:45:10


Post by: BlackTalos


Mavnas wrote:
Yeah, take a tac squad in a drop pod for your troop choice, and you get 4 of your sisters pods down on turn one


Yeah, get the marines to wait out in reserves while your Doms rain fire Turn 1.

I'm thinking a kitted out command squad could work well with a Pod, and even make them usable with CC canoness where the squad serves as meat-shield?


New Sisters of Battle Codex Tactica @ 2015/01/03 21:59:16


Post by: Celtic Strike


Neat, thanks. Is that out yet? I have to pick it up. And get some droppods


Automatically Appended Next Post:
How was the sound leveling on the video?


New Sisters of Battle Codex Tactica @ 2015/01/03 22:37:15


Post by: BlackTalos


 Celtic Strike wrote:
Neat, thanks. Is that out yet? I have to pick it up. And get some droppods


Automatically Appended Next Post:
How was the sound leveling on the video?


Exterminatus is the Second book from Shield of Baal, so has sold out already, but Softcover is out / coming out.


New Sisters of Battle Codex Tactica @ 2015/01/04 15:30:22


Post by: L1ttle


PanzerLeader wrote:
So I'm just starting sisters and could use some advice on the Sisters/AM list I have built. It's designed to be 1850, but right now I'm at 1790 so I have a little wiggle room. I could swap out the Canoness for Celestine or add VSS and simulacrums to the other squads. Any and all ideas are appreciated.

SOB CAD
Canoness, Litanies of Faith
10 Battle Sisters, Flamer, Heavy Flamer, Rhino
10 Battle Sisters, Flamer, Heavy Flamer, Rhino
5 Dominions, 4x Melta, VSS, Combi-Melta, Simulacrum, Immolator
5 Dominions, 4x Melta, VSS, Combi-Melta, Simulacrum, Immolator
3x Exorcist

AM Allies
Company Command Squad, 4x Melta
Veterans, 3x Plasma Gun, 1x Plasma Pistol, Chimera
Vendetta
2x Wyverns


I would drop 1 sister in the BSS and add a priest to them.
Drop the SI and VSS on the dominions squads, get a Laud Hailer instead!
The SI serve you better in the BSS squads, because they should more you could use a second turn of PE.

What is your plan with the canoness? Most of us put the litanies on the priest and then take Uriah or Celestine, In your case I would take Uriah


In case of the guard, You should swap the weapons on the CCS and the veterans. Because the CCS can order themselves twinlinked (and thus a better ods against Gets Hot!) I would drop the plasma pistol to, because it is a very pricey weapon that doesn't do to much.
If you have the points left, close the cabins on the Wyverns,
So the list would be something like this:

SOB CAD
Uriah
Priest with Litanies
9 Battle Sisters, Flamer, Heavy Flamer, SI, Rhino
9 Battle Sisters, Flamer, Heavy Flamer, Si, Rhino
5 Dominions, 4x Melta, Combi-Melta, Immolator, Laud Hailer
5 Dominions, 4x Melta, Combi-Melta, Immolator, Laud Hailer
3x Exorcist

AM Allies
Company Command Squad, 4x Plasma guns
Veterans, 3x melta guns, Chimera
Vendetta
2x Wyverns, enclosed crew compartment

Total of 1836


New Sisters of Battle Codex Tactica @ 2015/01/04 19:21:54


Post by: PanzerLeader


 L1ttle wrote:
PanzerLeader wrote:
So I'm just starting sisters and could use some advice on the Sisters/AM list I have built. It's designed to be 1850, but right now I'm at 1790 so I have a little wiggle room. I could swap out the Canoness for Celestine or add VSS and simulacrums to the other squads. Any and all ideas are appreciated.

SOB CAD
Canoness, Litanies of Faith
10 Battle Sisters, Flamer, Heavy Flamer, Rhino
10 Battle Sisters, Flamer, Heavy Flamer, Rhino
5 Dominions, 4x Melta, VSS, Combi-Melta, Simulacrum, Immolator
5 Dominions, 4x Melta, VSS, Combi-Melta, Simulacrum, Immolator
3x Exorcist

AM Allies
Company Command Squad, 4x Melta
Veterans, 3x Plasma Gun, 1x Plasma Pistol, Chimera
Vendetta
2x Wyverns


I would drop 1 sister in the BSS and add a priest to them.
Drop the SI and VSS on the dominions squads, get a Laud Hailer instead!
The SI serve you better in the BSS squads, because they should more you could use a second turn of PE.

What is your plan with the canoness? Most of us put the litanies on the priest and then take Uriah or Celestine, In your case I would take Uriah


In case of the guard, You should swap the weapons on the CCS and the veterans. Because the CCS can order themselves twinlinked (and thus a better ods against Gets Hot!) I would drop the plasma pistol to, because it is a very pricey weapon that doesn't do to much.
If you have the points left, close the cabins on the Wyverns,
So the list would be something like this:

SOB CAD
Uriah
Priest with Litanies
9 Battle Sisters, Flamer, Heavy Flamer, SI, Rhino
9 Battle Sisters, Flamer, Heavy Flamer, Si, Rhino
5 Dominions, 4x Melta, Combi-Melta, Immolator, Laud Hailer
5 Dominions, 4x Melta, Combi-Melta, Immolator, Laud Hailer
3x Exorcist

AM Allies
Company Command Squad, 4x Plasma guns
Veterans, 3x melta guns, Chimera
Vendetta
2x Wyverns, enclosed crew compartment

Total of 1836


Thanks for the great feedback. The Canoness was just a cheap HQ to go with the dominions and get me a guaranteed Ignores Cover when I needed it. I don't have the models to swap weapons on the AM, but I like the plasma guns on the veterans because they start on the board and need the most flexibility. The command squad is designed for a late game ignore cover or tank/monster hunter push.

I'll see if I can dredge up some priest models to take up your suggestion there and I'm swapping out the VSS for laud hailers. Don't know how I missed that when reading the book. I do have Celestine. How would you feel about plugging her in?


New Sisters of Battle Codex Tactica @ 2015/01/05 08:37:03


Post by: L1ttle


PanzerLeader wrote:
Thanks for the great feedback. The Canoness was just a cheap HQ to go with the dominions and get me a guaranteed Ignores Cover when I needed it. I don't have the models to swap weapons on the AM, but I like the plasma guns on the veterans because they start on the board and need the most flexibility. The command squad is designed for a late game ignore cover or tank/monster hunter push.

I'll see if I can dredge up some priest models to take up your suggestion there and I'm swapping out the VSS for laud hailers. Don't know how I missed that when reading the book. I do have Celestine. How would you feel about plugging her in?


I don't think she would fit this list really, because she can't embark on a transport.
For you to play with her she would need a unit to join because she will die horribly if she were on her own. (Due to having t3 and no EW)
I would go for either of these units:
a: Seraphim with hand flamers
b: 20 BSS with Flamer, Heavy Flamer, SI and at least 2 priest.

Both units do very well in combination with Celestine.

But in case of your list and to change it the least a Canonnes would actually be more preferable than Celestine.
In this Case I would play her like this:
Canonness, Rosarius, Mantle of Ophelia, Combi-Flamer.
This way she still supports your BSS squad but is able to take a beating and support them with fire.
She is slighty more expensive then Uriah (But cheaper then Celestine) so would probably have to drop a Laud Hailer, SI or a Combi-Melta. (Which one is a personal preference)


New Sisters of Battle Codex Tactica @ 2015/01/05 17:17:42


Post by: deviantduck


wouldn't it be 3/6 first turn?

please ignore, i missed this entire page.


New Sisters of Battle Codex Tactica @ 2015/01/05 20:03:09


Post by: Celtic Strike


1745
HQ:
Saint Celestine

Troops:
5 BSS Combi, Flamer, H. Flamer, Priest W/Plasma, Drop pod
5 BSS Combi, Flamer, H. Flamer, Priest W/Plasma, Drop pod
5 BSS Combi, Flamer, H. Flamer, Priest W/Plasma, Drop pod

Fast attack:
5 Seraphim, 2 Twin Hand Flamers
5 Dominions, Combi, 4XMelta, Priest W/Plasma, Drop Pod
5 Dominions, Combi, 4XMelta, Priest W/Plasma, Drop pod

Heavy:
Avenger strike Figher
5 Retributors, Combi, 4X Heavy Flamer, Drop pod

HQ:
Libby Lv. 2

Troops:
5 Tacticals, 2X Hand flamers, H. Flamer, Drop pod


New Sisters of Battle Codex Tactica @ 2015/01/05 20:51:49


Post by: Mavnas


Well, you could stick Celestine in a DC jump pack unit with an HQ that takes that BA relic that reduces the unit's scatter. Only downside is she comes in after the pods and you lose some of the benefit of her trait.


New Sisters of Battle Codex Tactica @ 2015/01/05 21:26:37


Post by: pretre


Never deep strike Celestine. Also, why would you take an ASF over more Rets?


New Sisters of Battle Codex Tactica @ 2015/01/06 02:50:30


Post by: Celtic Strike


The models I own. Plus, that's 6 drop pods. The limit to the flesh tearer's detachment. If I want more, I have to get another Space Marine HQ and Troop squad.


New Sisters of Battle Codex Tactica @ 2015/01/06 04:04:33


Post by: Mavnas


 pretre wrote:
Never deep strike Celestine. Also, why would you take an ASF over more Rets?


Actually, deep striking her onto some enemy scouts cowering in a ruin last game turned what could have been an 8-7 loss into 10-5 win. They were making their cover saves like crazy until I used her Heavy Flamer on them. Drop pod with HF Rets could have also worked, but would have been way overkill.


New Sisters of Battle Codex Tactica @ 2015/01/06 20:07:34


Post by: ncshooter426


So, last year I did the unthinkable -- I stopped playing 40K and subsequently sold my SoB army (went to a good home).

Well, it's one of the few actions in my years of hobbying that I actually regret. Out of all the armies across countless IPs, I missed the Sisters the most. So now, here I am, trying to rectify the situation. I plan on building a new AS force - leaner, meaner, with 10% more heresy fighting power! I know there have been some shakeups with the 40K rules as of late, and who allies are these days...

but if you were to build a nice 1500pt *casual* store play army, what would you go with? My LGS has zero AS players (guy @ the store was actually sad when I sold my army :( ) so it's mostly them vs. Marines/Tau/Nids. Very few chaos players last time I checked.

Allies wise, I still have (I think...)

20-30 Kasirkin (old metal ones) IG. Just loved the old lasgun look
2 Valkyries
2 Inquisitors
2 Rhinos that were pending conversion into Exorcists
Smattering of marines from various sets (probably 20 termies, 40 tacs, etc)
2 Leviathans from Dreamforge -- Unusable at GW stores, but still fun to paint up on the odd change I play at non GW location and use as knight proxies.

10lbs (yes.. 10lbs.) of tyranids to use as target practice


So, I'd like to be able to use the inquisition/IG forces somehow in the build, but aren't opposed to using Marines (muuuch rather use IG/Inqisition though).

Budget: Let's keep it under 400$


New Sisters of Battle Codex Tactica @ 2015/01/06 22:06:35


Post by: NewTruthNeomaxim


I don't suppose you sold your SoB around December? Your name sounds familiar, and it would be ironic if it was my wife and I who bought your stuff. :-p

Sorry for the tangent.


New Sisters of Battle Codex Tactica @ 2015/01/06 22:09:37


Post by: pretre


ncshooter426 wrote:
So, last year I did the unthinkable -- I stopped playing 40K and subsequently sold my SoB army (went to a good home).

Well, it's one of the few actions in my years of hobbying that I actually regret. Out of all the armies across countless IPs, I missed the Sisters the most. So now, here I am, trying to rectify the situation. I plan on building a new AS force - leaner, meaner, with 10% more heresy fighting power! I know there have been some shakeups with the 40K rules as of late, and who allies are these days...

but if you were to build a nice 1500pt *casual* store play army, what would you go with? My LGS has zero AS players (guy @ the store was actually sad when I sold my army :( ) so it's mostly them vs. Marines/Tau/Nids. Very few chaos players last time I checked.

Allies wise, I still have (I think...)

20-30 Kasirkin (old metal ones) IG. Just loved the old lasgun look
2 Valkyries
2 Inquisitors
2 Rhinos that were pending conversion into Exorcists
Smattering of marines from various sets (probably 20 termies, 40 tacs, etc)
2 Leviathans from Dreamforge -- Unusable at GW stores, but still fun to paint up on the odd change I play at non GW location and use as knight proxies.

10lbs (yes.. 10lbs.) of tyranids to use as target practice


So, I'd like to be able to use the inquisition/IG forces somehow in the build, but aren't opposed to using Marines (muuuch rather use IG/Inqisition though).

Budget: Let's keep it under 400$


If you want a small casual army, go for:

Celestine
2 BSS with Melta/Flamer in Rhinos/Immos
2 Dominions with 4 Melta in Rhinos/Immos
Seraphim Squad
2 Exorcists

Then add in any of your allies to buff up points. Good luck keeping it under 400 though. There's a guy on Bartertown selling a butt ton of infantry for a good price right now.


New Sisters of Battle Codex Tactica @ 2015/01/06 23:19:00


Post by: ncshooter426


 pretre wrote:
ncshooter426 wrote:
So, last year I did the unthinkable -- I stopped playing 40K and subsequently sold my SoB army (went to a good home).

Well, it's one of the few actions in my years of hobbying that I actually regret. Out of all the armies across countless IPs, I missed the Sisters the most. So now, here I am, trying to rectify the situation. I plan on building a new AS force - leaner, meaner, with 10% more heresy fighting power! I know there have been some shakeups with the 40K rules as of late, and who allies are these days...

but if you were to build a nice 1500pt *casual* store play army, what would you go with? My LGS has zero AS players (guy @ the store was actually sad when I sold my army :( ) so it's mostly them vs. Marines/Tau/Nids. Very few chaos players last time I checked.

Allies wise, I still have (I think...)

20-30 Kasirkin (old metal ones) IG. Just loved the old lasgun look
2 Valkyries
2 Inquisitors
2 Rhinos that were pending conversion into Exorcists
Smattering of marines from various sets (probably 20 termies, 40 tacs, etc)
2 Leviathans from Dreamforge -- Unusable at GW stores, but still fun to paint up on the odd change I play at non GW location and use as knight proxies.

10lbs (yes.. 10lbs.) of tyranids to use as target practice


So, I'd like to be able to use the inquisition/IG forces somehow in the build, but aren't opposed to using Marines (muuuch rather use IG/Inqisition though).

Budget: Let's keep it under 400$


If you want a small casual army, go for:

Celestine
2 BSS with Melta/Flamer in Rhinos/Immos
2 Dominions with 4 Melta in Rhinos/Immos
Seraphim Squad
2 Exorcists

Then add in any of your allies to buff up points. Good luck keeping it under 400 though. There's a guy on Bartertown selling a butt ton of infantry for a good price right now.


I've tried to register over at BT before, and even post in the required section to get the account unlocked - but it never works :| I'll try again, hopefully I can ping that guy looking to unload his sisters (unless he/she also posts here...never know).


New Sisters of Battle Codex Tactica @ 2015/01/07 07:55:31


Post by: L1ttle


This month I will play a kill team battle against DE.
We have two possible missions to play. (Determind by dice roll)

The first one the mission is to kill the oppontents leader and specialists.
The other is a Defence/offence mission in wich the attacker needs to get as many models of the board in the Defenders end Zone.

Since I'm going to play against our top ranking player in our kill team campaign I would like some of your advice.

Is this a valiable list?

5 BSS, flamer, HF, Rhino
5 Seraphim, 1x hand flamer.
Specialists:
BSS random bolter sister with scout.
Serpaphim with hf: Split Fire
Last one is yet to be decided


New Sisters of Battle Codex Tactica @ 2015/01/07 07:59:59


Post by: ALEXisAWESOME


This Dark Eldar player will take either 2 Venoms or a fully packed Raider. He just will, its easily abusable in kill team where barely anything can touch you in a 3+ jinking AV 10 vehicle. You need something to break his Raiders. Not like a Melta Gun, but something like a Heavy Bolter with Ignores Cover, more shots = better.


New Sisters of Battle Codex Tactica @ 2015/01/08 11:08:00


Post by: BlackTalos


 ALEXisAWESOME wrote:
This Dark Eldar player will take either 2 Venoms or a fully packed Raider. He just will, its easily abusable in kill team where barely anything can touch you in a 3+ jinking AV 10 vehicle. You need something to break his Raiders. Not like a Melta Gun, but something like a Heavy Bolter with Ignores Cover, more shots = better.


Because a melta gun (or 4) with "Ignores Cover" will not be enough?

I seriously question Adepta Sororitas who do not take a 4-Melta Dominion Unit.
Outflank
Ignores Cover
No LoS in Kill-Team

= Melta Dominions Auto-include


New Sisters of Battle Codex Tactica @ 2015/01/08 13:25:29


Post by: L1ttle


I agree that a unit of Dominions would also work.
The downside is that I have 50% chance of rolling on the attacker/defender mission. This mission outflanking isn't allowed. On top of that if I were to be the attacker. They would have to walk across tje board...

Normally I play this:
5 BSS, Flamer, HB, combi-plasma
5 Dominions, 4 melta, combi-plasma

But because of the mission and the fast moving DE. I feel like I need more mobility.

Besides, I'm sure that a couple of Krak-grenades would also do the job.


New Sisters of Battle Codex Tactica @ 2015/01/09 10:45:13


Post by: BlackTalos


 L1ttle wrote:
But because of the mission and the fast moving DE. I feel like I need more mobility.

Besides, I'm sure that a couple of Krak-grenades would also do the job.


Ah yes, if you cannot outflank that would make sense.

Also note that every sister can now throw a Krak at range 8", as the limit is one throw per squad

Also i've seen some very nice Seraphim lists. I like the one with 9 Seraphim, 1 Hand flamer, 1 Inferno.


New Sisters of Battle Codex Tactica @ 2015/01/09 14:10:03


Post by: Green is Best!


OK... so, I am hoping to get to an 1850 tournament next week. I a am finally going to have my Repentant Host ready (whether I can use the formation or not is another matter). Either way, I plan to purge my enemies with fire. However, I would like to fine tune this list:

Canoness

BSS with Heavy Bolter
BSS with Multi Melta

Dominion Squad (4 meltaguns) + TLMM Immolator
Dominion Squad (4 meltaguns) + TLMM Immolator

Repentia x 10 w/ Rhino
Repentia x 10 w/ Rhino
Repentia x 10 w/ Rhino

3x Penitent Engine
3x Penitent Engine
2x Penitent Engine

I have about 95 points to play with. I doubt the Repentant Host formation will be legal. If that is the case, I can drop a repentia per squad and add in a priest.

Other thoughts:
- Should I just put the repentia on foot and have them run behind the penitent engines in an almost Imperial Kan Wall formation?
- If so, that would free up points (and models) to put my BSS squads in rhinos or Immolators.
- I had St. Celestine in there, but did not see any real place to put her. Adding her means adding Seraphim, which means something else has to go.


Other restrictions:
That is ALL the repentia and pen engine models I have, so no adding more. I am capped out on rhino / immolators short of borrowing ones painted for space marines. (doable, just not as visually appealing).


New Sisters of Battle Codex Tactica @ 2015/01/09 14:13:43


Post by: BlackTalos


I would really drop the canoness.

For this list, i think Jacobus would work pretty well, either in an Immolator, but better with a Repentia Squad.
Possibly upgrade said Squad to a Repressor, survivability and space rather than for the Firepoints...


New Sisters of Battle Codex Tactica @ 2015/01/09 14:49:39


Post by: Green is Best!


Yeah. I thought about adding Uriah as well.

It really comes down to if they let me use the Repentant Host formation. If they do, I need to keep my repentia squads at 10. If they don't (which I suspect they won't), I can drop some down to 9 in order to make room for Uriah and Priests. We need to keep those girls focused on their atonement!!!!


New Sisters of Battle Codex Tactica @ 2015/01/09 16:18:42


Post by: pretre


I'd ditch the Repentia rhinos and get some for the BSS. If you can add uriah or Celestine, that'd be great. Have them attach to the Repentia.


New Sisters of Battle Codex Tactica @ 2015/01/09 20:47:05


Post by: Green is Best!


So footslog the repentia behind the engines?
If I do that, I can easily put the BSS in Immolators and and in Uriah.


New Sisters of Battle Codex Tactica @ 2015/01/09 23:19:12


Post by: pretre


Yep. Do that. It's not good but it is better.


New Sisters of Battle Codex Tactica @ 2015/01/11 01:31:28


Post by: ncshooter426


So let's talk transports. Out of my 20 years of 40K, I've only actually played a handful of games. And of those games, nearly all my armies are foot sloggers.

As fate would have it, I'm now in possession of 10 rhinos (thank you craigslist! LOL) for an absurdly low price. Would it be advantageous to give every BSS/HQ unit their own dedicated transport -- and out of the BSS would it be advantageous to run 2x flamer units and fire from the top? Does the old "Dump 'em, shoot, then flat-out to block" cycle still work in the current meta?


New Sisters of Battle Codex Tactica @ 2015/01/11 02:15:12


Post by: MrFlutterPie


Transports are very much recommended for the sisters

We also believe in the "She who bails, fails' method." Keep your squads in their transports and use the 2 fire points to shoot your 2 special weapons. Remember if your transport gets assaulted you can over watch with the embarked squad. I've surprised a few opponents with 2D3 wall of fire shots from my fire points


New Sisters of Battle Codex Tactica @ 2015/01/11 02:25:33


Post by: ncshooter426


 MrFlutterPie wrote:
Transports are very much recommended for the sisters

We also believe in the "She who bails, fails' method." Keep your squads in their transports and use the 2 fire points to shoot your 2 special weapons. Remember if your transport gets assaulted you can over watch with the embarked squad. I've surprised a few opponents with 2D3 wall of fire shots from my fire points


So you leave them in, and just rush to objectives to cap or? Interesting note about overwatch, sounds like fun.


New Sisters of Battle Codex Tactica @ 2015/01/11 02:30:00


Post by: pretre


I'm so glad that 'she who bails, fails.' stuck.


New Sisters of Battle Codex Tactica @ 2015/01/11 02:42:10


Post by: MrFlutterPie


ncshooter426 wrote:
 MrFlutterPie wrote:
Transports are very much recommended for the sisters

We also believe in the "She who bails, fails' method." Keep your squads in their transports and use the 2 fire points to shoot your 2 special weapons. Remember if your transport gets assaulted you can over watch with the embarked squad. I've surprised a few opponents with 2D3 wall of fire shots from my fire points


So you leave them in, and just rush to objectives to cap or? Interesting note about overwatch, sounds like fun.


Don't worry your rides will popped fairly quickly but until then take advantage of the rhino's armour. You will want to rush up to enemy armour with meta guns and try kill enemy tanks while your flamer squads do the same against infantry. You can also use the extra mobility to start grabbing objectives. We work best at 6"-12" range so even just going flat out one turn can help us close the gap for our short range weapons.

pretre wrote:I'm so glad that 'she who bails, fails.' stuck.


Catchy ain't it

"Let it be known that St. Alicia Dominica, blessed who gave birth to our order taught her loyal followers that that she who bails from her most holy transport provided by the immortal god Emperor in which he protects the faithful shall feel the wrath of the heretics, mutants and witches and will surely fail in her most holy and scared duty. "

Select teachings of the Ecclesiarchy Vol. XXXXIIIIV
Recorded by cleric pretre


New Sisters of Battle Codex Tactica @ 2015/01/11 05:57:45


Post by: pretre


More amusing when you know what pretre means.


New Sisters of Battle Codex Tactica @ 2015/01/11 17:53:16


Post by: MrFlutterPie


 pretre wrote:
More amusing when you know what pretre means.


I love it when a plan comes together


New Sisters of Battle Codex Tactica @ 2015/01/12 08:38:29


Post by: Inevitable_Faith


At the risk of sounding ignorant what does Pretre mean?


New Sisters of Battle Codex Tactica @ 2015/01/12 10:46:55


Post by: BlackTalos


 Inevitable_Faith wrote:
At the risk of sounding ignorant what does Pretre mean?


Not ignorant, simply not versed in all languages

http://en.wikipedia.org/wiki/Pretre

 Green is Best! wrote:
Yeah. I thought about adding Uriah as well.

It really comes down to if they let me use the Repentant Host formation. If they do, I need to keep my repentia squads at 10. If they don't (which I suspect they won't), I can drop some down to 9 in order to make room for Uriah and Priests. We need to keep those girls focused on their atonement!!!!


Not too sure about the footslogging of everyone...

I'd say take 1 Repressor. It has transport capacity 12. That means that you can still take the Repentant Host formation AND put Jacobus and a priest with them =)
It all fits in your spare 95pts, but if not, spare one Rhino and Footslog 1 Squad. With the other 2 in Rhino+Repressor, the enemy will be busy


New Sisters of Battle Codex Tactica @ 2015/01/12 14:45:44


Post by: Green is Best!


Well, I spoke to the TO over the weekend and the Repentant Host formation will not be allowed. So, I am revising the list as follows:

Uriah Jacobus
Priest w/ Mace of Valaan

5x Battle Sister Squad (2 flamers) w/ TLMM Immolator
5x Battle Sister Squad (Multimelta) w/ Rhino

5x Dominion Squad (4 meltaguns) w/ TLMM Immolator
5x Dominion Squad (4 meltaguns) w/ TLMM Immolator
5x Dominion Squad (4 meltaguns) w/ TLMM Immolator

10x Repentia Sister Squad
10x Repentia Sister Squad

3x Penitent Engine
3x Penitent Engine
2x Penitent Engine

I am not completely sold on the priest with the mace, but I have the old Kyrzimov model that I would like to use... so, there ya go. I am hoping that I have enough scouting Dominions to keep an opponent distracted in order to advance my engines and repentia.

I plan to put the priest with one repentia and Uriah with the other. It may not make the most tactical sense, but it feels right from a fluff sense.


New Sisters of Battle Codex Tactica @ 2015/01/12 15:47:38


Post by: BlackTalos


 Green is Best! wrote:
Well, I spoke to the TO over the weekend and the Repentant Host formation will not be allowed. So, I am revising the list as follows:

Uriah Jacobus
Priest w/ Mace of Valaan

5x Battle Sister Squad (2 flamers) w/ TLMM Immolator
5x Battle Sister Squad (Multimelta) w/ Rhino

5x Dominion Squad (4 meltaguns) w/ TLMM Immolator
5x Dominion Squad (4 meltaguns) w/ TLMM Immolator
5x Dominion Squad (4 meltaguns) w/ TLMM Immolator

10x Repentia Sister Squad
10x Repentia Sister Squad

3x Penitent Engine
3x Penitent Engine
2x Penitent Engine

I am not completely sold on the priest with the mace, but I have the old Kyrzimov model that I would like to use... so, there ya go. I am hoping that I have enough scouting Dominions to keep an opponent distracted in order to advance my engines and repentia.

I plan to put the priest with one repentia and Uriah with the other. It may not make the most tactical sense, but it feels right from a fluff sense.


I really preferred the old list with the Repressor option... but i guess this new one could be more competitive.
How many points to spare?

Don't like the mace: drop Mace of Valaan, take Power Maul, The Litanies of Faith. +5 pts
Much much better result. Then this priest+Jacobus with the Repentia.
I guess it's not as good with 10 Repentia than with 20 sisters, but i'm sure it'll help more...

Flamer sisters will have more fun in a Rhino, you have quite a few TL MM + 4 Meltas already.... Are you facing a full-Mech?
Same for MM Sister squad: They'd probably have more fun with a HF from their Rhino, possibly a melta-gun. Depends on points of course.

Not going to go into Exorcists. But i feel you're dropping the CC-theme for Dominion-spam, and it's back to Dominion+Exorcist Spam (Standard list)... So i preferred the first list!


New Sisters of Battle Codex Tactica @ 2015/01/12 16:19:02


Post by: Green is Best!


Well, there is the fact I don't have repressors. That is the main reason I am not fielding them. So, going back and forth on this one:

Uriah
Priest w/ Power Maul + Litanies (and I still get to use the Kyrzimov model)

Battle Sister Squad (2 Flamers) w/ TL MM Immolator
Battle Sister Squad (Storm Bolter Sgt, Flamer, MultiMelta) w/ TL MM Immolator

Dominion Squad (4 MG) w/ TL MM Immolator
Dominion Squad (4 MG) w/ TL MM Immolator

10x Repentia Sister Squad
10x Repentia Sister Squad
10x Repentia Sister Squad

3x Penitent Engine
3x Penitent Engine
2x Penitent Engine

Thanks again for the input.

And I love Exorcists. I have three. But the whole point of this was to try out the Pen Engines and Repentia. I have seen TONS of internet hate about how awful they are, etc. I would just like to try out first hand and see. Who knows? Maybe they actually do something.


New Sisters of Battle Codex Tactica @ 2015/01/12 16:34:05


Post by: pretre


 Inevitable_Faith wrote:
At the risk of sounding ignorant what does Pretre mean?

It means priest in French.

It is short for my much older screen name (from BBS days), Le Pretre De Voyou (The Hoodlum Priest).


New Sisters of Battle Codex Tactica @ 2015/01/12 16:34:28


Post by: BlackTalos


I'm quite sure you can use a Rhino as a Repressor (even by temporarily affixing a heavy flamer, etc... but up to you on that one.
You went completely the other way with the Rhino comment lol.

How i'd like to see the list, probably makes it better to get across:

Uriah
Priest w/ Power Maul + Litanies (and I still get to use the Kyrzimov model)

Battle Sister Squad (2 Flamers), Rhino or Battle Sister Squad (Heavy Flamer), Rhino (to save points)
Battle Sister Squad (Heavy Flamer), Rhino

Dominion Squad (4 MG) w/ TL MM Immolator
Dominion Squad (4 MG) w/ TL MM Immolator

10x Repentia Sister Squad, Rhino
10x Repentia Sister Squad, Rhino
10x Repentia Sister Squad, Repressor (<- Uriah + Kyrzimov)

3x Penitent Engine
3x Penitent Engine
2x Penitent Engine

I think it's still a little above points cost, but that's the general idea.
Everything Rolls up forward (T1), disembark behind your transports (T2), charge (T3). With that much stuff driving up, "Overwhelm" might be a small word...


Automatically Appended Next Post:
 pretre wrote:
 Inevitable_Faith wrote:
At the risk of sounding ignorant what does Pretre mean?

It means priest in French.

It is short for my much older screen name (from BBS days), Le Pretre De Voyou (The Hoodlum Priest).


but but but....

Your flag always says "US" for me >.>


New Sisters of Battle Codex Tactica @ 2015/01/12 16:37:50


Post by: pretre


 BlackTalos wrote:
I'm quite sure you can use a Rhino as a Repressor (even by temporarily affixing a heavy flamer, etc... but up to you on that one.

I use the sister of battle immolator kit with the turret SB and glued on a heavy flamer from the immo kit to that. Then I put on a heavy IG dozer blade on the front (as opposed to the light dozers from the SOB sprue). I use those as Repressors. For rhinos, I use rhinos without the SOB kit and Immos are just immos with the SOB kit.

 pretre wrote:
 Inevitable_Faith wrote:
At the risk of sounding ignorant what does Pretre mean?

It means priest in French.

It is short for my much older screen name (from BBS days), Le Pretre De Voyou (The Hoodlum Priest).


but but but....

Your flag always says "US" for me >.>

That's because I'm from the US but happen to be a francophone.


New Sisters of Battle Codex Tactica @ 2015/01/12 17:41:15


Post by: Green is Best!


With this:

10x Repentia Sister Squad, Repressor (<- Uriah + Kyrzimov)

What is the role of Uriah and Kyrzimov in this squad?
I am guessing one is to reroll invul saves. What is the second? Reroll to wound?

The smash attack seems wasted in a squad of str6 ap 2 armourbane attacks.

Just wondering.


New Sisters of Battle Codex Tactica @ 2015/01/12 18:42:32


Post by: Mavnas


The smash priest might get to swing and remove some things before I1 potentially saving some of your sisters.


New Sisters of Battle Codex Tactica @ 2015/01/12 18:49:21


Post by: Belac Ynnead


Mavnas wrote:
The smash priest might get to swing and remove some things before I1 potentially saving some of your sisters.


Smash-Priest. Hmm - I'm thinking some kind of pseudo-heretical SoB Repentia garage band? Maybe a little bit emo?


New Sisters of Battle Codex Tactica @ 2015/01/12 19:12:48


Post by: Green is Best!


That is just one attack however. How much is it going to save?


New Sisters of Battle Codex Tactica @ 2015/01/12 19:16:18


Post by: Mavnas


It's 3 attacks, 4 on the charge. You don't use the single attack option, you use the AP2 that the Smash rule gives to all your melee attacks.


New Sisters of Battle Codex Tactica @ 2015/01/13 09:30:59


Post by: Inevitable_Faith


Ah I see thank you for explaining that Blacktalos and Pretre. Gunna be completely honest here, I now feel dumber than when I had asked the question. You see, being the Canadian I am, I am bilingual. Did all of my schooling in French, thanks to having a Mother who hails from Quebec. The fact that I never caught onto the translation or your name on my own is honestly... depressing. lol. Anyways thanks for the clarification, I appreciate it.

Also on a side note I got a quick question for you guys. I'm thinking of going forward with my Imperial knight idea of getting the melta version built up and making it all sisters themed. how well does a Knight mesh with the sisters army and at what points level would you introduce it in?


New Sisters of Battle Codex Tactica @ 2015/01/13 09:38:48


Post by: BlackTalos


 Green is Best! wrote:
That is just one attack however. How much is it going to save?


As Manvas just said, the "Smash Priest", with Power Maul can choose to Smash or not, resulting in these two options on the charge:

1) Initiative 3: 4 Attacks, S5 AP2.
2) Initiative 1: 1 Attack, S8 AP2.

Because he has Power Maul+Las pistol for +1 and +1 on charge, and Smash doubles your Strength -> S6 +2 for Power maul. (See "multiple modifiers" )
Jacobus can also smash, but i think he'd be better off giving Armour Re-rolls


Automatically Appended Next Post:
 Inevitable_Faith wrote:
Ah I see thank you for explaining that Blacktalos and Pretre. Gunna be completely honest here, I now feel dumber than when I had asked the question. You see, being the Canadian I am, I am bilingual. Did all of my schooling in French, thanks to having a Mother who hails from Quebec. The fact that I never caught onto the translation or your name on my own is honestly... depressing. lol. Anyways thanks for the clarification, I appreciate it.

Also on a side note I got a quick question for you guys. I'm thinking of going forward with my Imperial knight idea of getting the melta version built up and making it all sisters themed. how well does a Knight mesh with the sisters army and at what points level would you introduce it in?


I've had a Melta Knight since they came out to complement my AS force.
PICTURE

Obviously Knights are strong on their own, so it is just adding a DeathStar Unit to an army that cannot have one. It has a similar effect to taking a kitted Inquisitor with Battle conclave and Land Raider: It kills quite a bit, is very resilient, but you need to synergise it.

I can only suggest you field it and test it out with your army. I usually include him at 1500pts but he has seen 1000pts games too...

It refuses flanks with your BSS and Exos on the opposite side of the board. Usually does better at shooting but is rather decent at CC against a few things, mainly enemy Tanks/Superheavies.
Avoid CC MC (Trygon especially) but it eats things like riptides. Haven't had it run at a Wraithlord yet...


New Sisters of Battle Codex Tactica @ 2015/01/13 14:16:21


Post by: war


I'm really curious how the repentia and pen engines do, every time i've fielded them they have been lack luster.... but I have never fielded more than 1 squad of repentia, and 3 pen engines.

One thing that I did notice about pen engines in the last game I played with them is worth mentioning. You don't necessarily have to charge in with them. 6 heavy flame templates can deal a LOT of damage, and 6d3 on overwatch can really do a number on a charging unit.

The only things that I see that could potentially be problematic with the list is the lack of anything that can touch a flyer, and the vulnerability to small arms fire. Ever think about a void shield generator and/or quad gun? Here's my thinking about it. you want to get close to your opponent fast. If he has the firepower to knock out the shield, then those are shots that don't pop rhinos... if he doesn't, then he'll try to run under the shield, which is that much closer to your crazy assault troops. Besides, its not like you have much that will be blocked by your own shield.

Just my thoughts.

I'm trying to figure out if I can make the trip up to the tourney as well. Its a bit of a drive, but Lewis yelled at me for not making the last couple tourneys up there. We'll see.... My army is all over my painting table right now, so I don't even know what i'd bring yet. Would be cool if we meet up there and I can get a couple pics of a sisters civil war.


New Sisters of Battle Codex Tactica @ 2015/01/13 14:58:07


Post by: Mr Morden


 Inevitable_Faith wrote:
Also on a side note I got a quick question for you guys. I'm thinking of going forward with my Imperial knight idea of getting the melta version built up and making it all sisters themed. how well does a Knight mesh with the sisters army and at what points level would you introduce it in?


Played with mine a bit and it works very well - although mine seemed to be either awesome or died horribly - in fact first turn against a Blood Angels force once. Its a good thing to distract enemies with and with Dominion support can be up close to the enemy pretty quick best to be with the enemy so when it explodes it kills more of them !

They can also look really good with the Sisters if themed

Spoiler:


New Sisters of Battle Codex Tactica @ 2015/01/13 15:12:59


Post by: BlackTalos


 Mr Morden wrote:

They can also look really good with the Sisters if themed


I saw that picture last time, great-looking Knight!

How high is re-basing your Banner-bearer and Hospitaller on your To-Do list?
Please make it N*1 and update the cool picture. My inner OCD will be pleased


New Sisters of Battle Codex Tactica @ 2015/01/13 15:42:14


Post by: Green is Best!


I have only had a chance to use Pen Engines once. At the time, I only had 4, so I ran 2 squads of 2. They performed fairly well. While AV11 open topped is fragile, they managed to survive longer than I expected.

It also helps that I had scouting Dominions. They proved to be enough of a distraction to allow the PEs to get up and do some work.

And yes, those flamers can do some work. I am looking forward to putting an Imperial Kan Wall down and seeing how well it does. My expectations are pretty low, but you never know.


New Sisters of Battle Codex Tactica @ 2015/01/13 16:03:32


Post by: Mavnas


I've generally had good luck with running lists of many small, threatening units. I never expected much from 3 plasma acolytes with flak armor and psyker in my last game, but in the absence of enemy fire, they don't kill themselves that fast.

With my every sister squad having melta in it, my opponent who ran 2x large squads of Sang Guard, 2x Vindicators, 2x Scout squads, 1x melta assault squad, Dante, and a Sang Priest had trouble prioritizing targets and he could only remove 2-4 squads/vehicles a turn.


New Sisters of Battle Codex Tactica @ 2015/01/13 17:05:53


Post by: ncshooter426


Side note: Trying to get this penitent engine to fit together makes me want to kick a puppy. I want to stab the guy who modeled this in the face with a soldering iron.

With that being said...it is a pretty cool model. Just wish it didn't get the short end of the nerf stick :(


New Sisters of Battle Codex Tactica @ 2015/01/13 17:21:25


Post by: pretre


ncshooter426 wrote:
Side note: Trying to get this penitent engine to fit together makes me want to kick a puppy. I want to stab the guy who modeled this in the face with a soldering iron.

With that being said...it is a pretty cool model. Just wish it didn't get the short end of the nerf stick :(

Pinning.


New Sisters of Battle Codex Tactica @ 2015/01/13 17:23:22


Post by: ncshooter426


 pretre wrote:

Pinning.


Yep, already did it. This is an older model, it's been tweaked a bit over the years so I had to re-adjust a few things. No biggie, but out of the box, it was a piss poor configuration with that much weight not over center.

After spending years with Heavy Gear models, you become a pro at pinning metal

I did see a cool looking conversion here somewhere, looks like they took the center section of the engine (with the female strapped to the conduits) and combined it with a "naked" GK walker. Toss on the ork buzz saws and whatnot, viola...modern engine.


New Sisters of Battle Codex Tactica @ 2015/01/13 17:33:06


Post by: pretre


I used the extra penitent 'drivers' to up-armor my immolators for when I count them as Repressors. Strap them to the front to explain that AV13.


New Sisters of Battle Codex Tactica @ 2015/01/13 17:57:55


Post by: Inevitable_Faith


Thank you for the advice Pretre and BlackTalos, Those are two very good looking knights by the way. I also took a sneak at your army pics in gallery and they look fantastic.

Currently I'm working on my two immos that transport my sister squads with flamers, just wrapped those up a couple days ago. Afterwards is my HB ret squad and canoness. From there I need to get my hands on a few exorcists and find some seraphim I think. I have the beginnings of a dom squad but I'll need another immo for them. Completely in love with the tops of the immos btw, the beefier less boxy rhino chassis looks amazing with those top pieces, even without the turrets.

Wish It was more affordable for me to buy the FW repressor and Avenger strike fighter though.


New Sisters of Battle Codex Tactica @ 2015/01/13 18:02:24


Post by: Mr Morden


 BlackTalos wrote:
 Mr Morden wrote:

They can also look really good with the Sisters if themed


I saw that picture last time, great-looking Knight!

How high is re-basing your Banner-bearer and Hospitaller on your To-Do list?
Please make it N*1 and update the cool picture. My inner OCD will be pleased


My large Sisters army is a mixture of ebay and commision work - the majority of the Sisters are ebay the knight was commissioned form this very nice lady

https://www.facebook.com/ckcommissions?fref=pb&hc_location=profile_browser

Yeah I should look at getting the models sorted _ Good call


New Sisters of Battle Codex Tactica @ 2015/01/13 18:57:10


Post by: MrFlutterPie


I need a source for cheap drop pods. I am hoping to make a cheap conversion that looks similar to Union Dropships from Battletech.

I want to try out the Rent a Drop Pod list

I figure the Flesh Tearers feel about...you know...Armageddon so they are giving us a good deal on their drop pods.

Though for the day: Only the penitent can come before the Emperor's holy light and receive absolution.

Besides it's not the first Space Marine chapter we have purged...


New Sisters of Battle Codex Tactica @ 2015/01/13 18:59:36


Post by: pretre


If you're just trying it, use solo cups.


New Sisters of Battle Codex Tactica @ 2015/01/13 19:01:34


Post by: Mr Morden


I am hoping to make a cheap conversion that looks similar to Union Dropships from Battletech.


See now I want one - 28mmm Scale Union Dropship =- damn that would be fine


New Sisters of Battle Codex Tactica @ 2015/01/13 19:02:59


Post by: MrFlutterPie


I know I can use proxies but I am a hobbyist first and foremost and I am excited at modelling something new

If GW didn't charge an arm and a leg I would buy them from them and convert the actual pods themselves but c'est la vie.


New Sisters of Battle Codex Tactica @ 2015/01/13 19:06:20


Post by: pretre


 MrFlutterPie wrote:
I know I can use proxies but I am a hobbyist first and foremost and I am excited at modelling something new

If GW didn't charge an arm and a leg I would buy them from them and convert the actual pods themselves but c'est la vie.

Just keep an eye on the swap shop. Other than that, there aren't a lot of great ones that I have seen. You could also do papercraft or scratchbuild something.


New Sisters of Battle Codex Tactica @ 2015/01/13 19:27:51


Post by: MrFlutterPie


I was thinking about the solo cups and I thought it would be funny to use them and write on the sides in marker "I'm a drop pod" and then draw a happy face

I do like to troll the swap shop but with shipping costs being so high to Canada and the fact our exchange rate got nuked recently it is usually better to try and buy local off things like cragislist or shops that sell used models.

But I really do loves me some Battletech so that is really appealing. I just need to figure it out. But fear not for the Emperor blesses his most faithful servants



New Sisters of Battle Codex Tactica @ 2015/01/14 11:07:34


Post by: BlackTalos


 MrFlutterPie wrote:
I need a source for cheap drop pods. I am hoping to make a cheap conversion that looks similar to Union Dropships from Battletech.

I want to try out the Rent a Drop Pod list

I figure the Flesh Tearers feel about...you know...Armageddon so they are giving us a good deal on their drop pods.

Though for the day: Only the penitent can come before the Emperor's holy light and receive absolution.

Besides it's not the first Space Marine chapter we have purged...


I really want to do this someday:
http://www.crimsonorc.com/makeshift-drop-pods-warhammer-40k/

I saw the guy in my local group and that Pod looked amazing on the table. Real piece of Art (for what it actually is). Could not tell the difference when walking past the table, only a side-view at one point i was like "Wait, this looks weird..." and noticed what the thing actually is...

(The pictures do not do it any favours either)


New Sisters of Battle Codex Tactica @ 2015/01/14 16:27:50


Post by: Green is Best!


Well, I have my list finalized (I hope) and I am ready for this weekend. I just need to spend the next few evenings finishing up my repentia and touching up a few girls that were never finished last time.

As stated above, this will be Uriah and a priest, 3 squads of repentia, 3 squadrons on Penitent Engines, 4 squads in immolators (2 BSS and 2 Dominion).

While I doubt I will be seeing anything close to the top table, I would like to win at least one game with this list. I will try to take some pics and post them up next week, as I have seen comments on the past about seeing this formation on a game table. I mean, sisters on the table top are rare enough. I've only seen them once (outside of my own) and I had to drive to Philly to see them (Don Mondo's list). And I have never seen anyone brave (dumb?) enough to field this list.

If anyone has input on how to run this list, I am all ears.


New Sisters of Battle Codex Tactica @ 2015/01/14 16:50:31


Post by: the_Armyman


I think you'll do better with the list than you think. Sisters are a surprise enough, but running a Repentia/pengine list will definitely be something people have never seen before. It's an unknown quantity and people will make mistakes that you can hopefully capitalize on. Good luck on Saturday!


New Sisters of Battle Codex Tactica @ 2015/01/14 17:00:31


Post by: BlackTalos


Yeah, i hope you face an army with Grav-Centurions spam.

Run your Repentia at them and laugh when they shoot you and go "oh bugger" lol


New Sisters of Battle Codex Tactica @ 2015/01/14 17:17:13


Post by: Green is Best!


 BlackTalos wrote:
Yeah, i hope you face an army with Grav-Centurions spam.

Run your Repentia at them and laugh when they shoot you and go "oh bugger" lol


That would be epic. I will keep my fingers crossed for that matchup.


New Sisters of Battle Codex Tactica @ 2015/01/14 18:00:53


Post by: MrFlutterPie


Opponent "Ok I'm shooting your weird chainsword unit with my grav cannons. What armour do they have?"

Sob player "None!"

Opponent:

Thought for the day: Let faith be your armour for the Emperor protects the faithful!


New Sisters of Battle Codex Tactica @ 2015/01/14 18:15:09


Post by: Mavnas


He'd still wound on a 6, which means about half your unit would die, then there's the other weapon on the centurions. They are not so easily denied unfortunately.


New Sisters of Battle Codex Tactica @ 2015/01/14 18:51:23


Post by: Green is Best!


Mavnas wrote:
He'd still wound on a 6, which means about half your unit would die, then there's the other weapon on the centurions. They are not so easily denied unfortunately.


But you forget that whatever they have, I have my faith in the Emperor.
None can prevail against my Imperial might.....

....well, nothing except wave serpents, riptides, centurions, and .....


New Sisters of Battle Codex Tactica @ 2015/01/14 18:56:53


Post by: MrFlutterPie


It's ok the Imperium is built on the blood of the martyrs !


New Sisters of Battle Codex Tactica @ 2015/01/14 20:38:00


Post by: ncshooter426


 BlackTalos wrote:
Yeah, i hope you face an army with Grav-Centurions spam.

Run your Repentia at them and laugh when they shoot you and go "oh bugger" lol


OK, translate this for someone who's not familar with grav-cents...


New Sisters of Battle Codex Tactica @ 2015/01/14 21:15:52


Post by: MrFlutterPie


 ncshooter426 wrote:
 BlackTalos wrote:
Yeah, i hope you face an army with Grav-Centurions spam.

Run your Repentia at them and laugh when they shoot you and go "oh bugger" lol


OK, translate this for someone who's not familar with grav-cents...


Grav weapons wound on their targets armour save. So if you shoot a Space Marine you wound on a 3+ no matter what.

Repentia have the advantage of not wearing armour so they only get wounded on a 6+


New Sisters of Battle Codex Tactica @ 2015/01/14 21:57:10


Post by: Mavnas


Grav cents also have a second gun and grav amps which let them reroll to wound on their 5 shots with a grav cannon.


New Sisters of Battle Codex Tactica @ 2015/01/14 23:25:51


Post by: ncshooter426


 MrFlutterPie wrote:
 ncshooter426 wrote:
 BlackTalos wrote:
Yeah, i hope you face an army with Grav-Centurions spam.

Run your Repentia at them and laugh when they shoot you and go "oh bugger" lol


OK, translate this for someone who's not familar with grav-cents...


Grav weapons wound on their targets armour save. So if you shoot a Space Marine you wound on a 3+ no matter what.

Repentia have the advantage of not wearing armour so they only get wounded on a 6+



That is awesome!


New Sisters of Battle Codex Tactica @ 2015/01/14 23:33:40


Post by: SisterSydney


 MrFlutterPie wrote:
It's ok the Imperium is built on the blood of the martyrs !


And duct tape. Millennia of accumulated duct tape, layer upon layer, to the point the original structure has long since decayed and only duct tape remains.


New Sisters of Battle Codex Tactica @ 2015/01/15 00:11:03


Post by: ncshooter426


 SisterSydney wrote:
 MrFlutterPie wrote:
It's ok the Imperium is built on the blood of the martyrs !


And duct tape. Millennia of accumulated duct tape, layer upon layer, to the point the original structure has long since decayed and only duct tape remains.


So....the Fed.



New Sisters of Battle Codex Tactica @ 2015/01/15 11:19:01


Post by: BlackTalos


Mavnas wrote:
He'd still wound on a 6, which means about half your unit would die, then there's the other weapon on the centurions. They are not so easily denied unfortunately.


Sorry, Missile-launcher equipped Grav-Cents on Overwatch is the scenario i was looking at

Yeah, Green is Best!, those Repentia really need a Rhino....


New Sisters of Battle Codex Tactica @ 2015/01/15 12:12:51


Post by: Green is Best!


 BlackTalos wrote:


Yeah, Green is Best!, those Repentia really need a Rhino....


I agree. I would love to mech these girls up. But, I am not sure where to squeeze the points from. I think I am going to run this list as is to see how it fares. My expectations are fairly low, so if I get clubbed like a baby seal, I won't lose too much sleep over it.

I spent most of yesterday evening getting my unfinished repentia to a passable table top standard. (I am honest with myself, I will never win a golden daemon, I doubt I could win a golden nurgling.... get it? codex daemon humor? OK, nevermind) Tonight, I need to finish off 3 melta gun girls and 3 sisters of repentance. Once they are done, I will base them up and actually have a fully (but not very good) painted army going into this weekend.


Automatically Appended Next Post:
Mavnas wrote:
He'd still wound on a 6, which means about half your unit would die, then there's the other weapon on the centurions. They are not so easily denied unfortunately.


So, you're telling me my toughness 3 girls with a only a 6+ save are going to have a hard time surviving being shot at?

This changes everything.


New Sisters of Battle Codex Tactica @ 2015/01/15 12:40:50


Post by: MrFlutterPie


 BlackTalos wrote:
Mavnas wrote:
He'd still wound on a 6, which means about half your unit would die, then there's the other weapon on the centurions. They are not so easily denied unfortunately.


Sorry, Missile-launcher equipped Grav-Cents on Overwatch is the scenario i was looking at

Yeah, Green is Best!, those Repentia really need a Rhino....


Just remember everybody Centurions are slow and purposeful so they can't over watch. It sometimes get missed so be ever vigilant when facing these heretics. So in the case of Repentia when you assault in you can't be shot


New Sisters of Battle Codex Tactica @ 2015/01/15 13:22:57


Post by: BlackTalos


 MrFlutterPie wrote:
 BlackTalos wrote:
Mavnas wrote:
He'd still wound on a 6, which means about half your unit would die, then there's the other weapon on the centurions. They are not so easily denied unfortunately.


Sorry, Missile-launcher equipped Grav-Cents on Overwatch is the scenario i was looking at

Yeah, Green is Best!, those Repentia really need a Rhino....


Just remember everybody Centurions are slow and purposeful so they can't over watch. It sometimes get missed so be ever vigilant when facing these heretics. So in the case of Repentia when you assault in you can't be shot


Was told so before too, and keep forgetting it lol


Automatically Appended Next Post:
 Green is Best! wrote:
 BlackTalos wrote:


Yeah, Green is Best!, those Repentia really need a Rhino....


I agree. I would love to mech these girls up. But, I am not sure where to squeeze the points from. I think I am going to run this list as is to see how it fares. My expectations are fairly low, so if I get clubbed like a baby seal, I won't lose too much sleep over it.


Drop Specials on the BSS and give them Rhinos? Does that give enough?

As you said no formation allowed, dropping the 2 Repentia to fit Priest and Jacobus in the Rhino might also pay for itself (almost).

All in All you'd probably only need 2 Rhinos for the 2 Repentia Squads. The 3rd with Jacobus and priest could do pretty well Foot-slogging with their 4++ and 5++, especially if they entire rest of the army is driving Up-board....

Some opponents might even Deep Strike Close to them


New Sisters of Battle Codex Tactica @ 2015/01/15 15:14:46


Post by: war


 Green is Best! wrote:



(I am honest with myself, I will never win a golden daemon, I doubt I could win a golden nurgling.... get it? codex daemon humor? OK, nevermind)



HERESY!!!!! Your love of daemons has now been brought to the light and you shall be PURGED!


New Sisters of Battle Codex Tactica @ 2015/01/15 15:58:29


Post by: Green is Best!


war wrote:

HERESY!!!!! Your love of daemons has now been brought to the light and you shall be PURGED!


And I tend to run daemonettes when I play daemons.... Maybe I just like girls?


New Sisters of Battle Codex Tactica @ 2015/01/15 16:13:06


Post by: pretre


I don't really see the point of a repentia rhino. Seems like a waste of points.


New Sisters of Battle Codex Tactica @ 2015/01/15 16:15:12


Post by: Zoidbergz


/praying for new sisters !


New Sisters of Battle Codex Tactica @ 2015/01/15 17:13:56


Post by: Green is Best!


 pretre wrote:
I don't really see the point of a repentia rhino. Seems like a waste of points.


That was the conclusion my friend and I came to. Yes, it keeps them alive for a bit, but it means you are not assaulting until at least turn 3.

Thought process was that it was just better to saturate the board with more pressing targets and hope the repentia get there in time to clean up the remainders.

Either way, I will let you all know how things play out this weekend.


New Sisters of Battle Codex Tactica @ 2015/01/15 17:27:18


Post by: BlackTalos


Oh, i guess... If it limits you to turn 3, you can pretty much do that distance by foot...

I just though foot-slogging them would be a bit slow... Not for the "live longer" at all.


New Sisters of Battle Codex Tactica @ 2015/01/15 17:35:44


Post by: Green is Best!


 BlackTalos wrote:
Oh, i guess... If it limits you to turn 3, you can pretty much do that distance by foot...

I just though foot-slogging them would be a bit slow... Not for the "live longer" at all.


Well, you have to figure it would go like this:


Turn 1: Move 12" and flat out 6"
Turn 2" Move 6" and disembark
**Wait and hope they aren't shot to pieces**
Turn 3: Hope that whatever you wanted to charge is still in range. CHARGE!!!!!!


New Sisters of Battle Codex Tactica @ 2015/01/15 17:43:29


Post by: BlackTalos


Yeah, i realised that when you said Turn 3.

It is still a 97" Charge bubble (counting a 7" Charge), compared to the 37" you get on foot.

Turn 1: Move 12" and flat out 6"
Turn 2" Move 6" and disembark 6"
**Wait and hope they aren't shot to pieces**
Turn 3: Move 6" and Hope that whatever you wanted to charge is still in range. CHARGE!!!!!! (7")

or

Turn 1: Move 6" and run 6"
**hope they aren't shot to pieces**
Turn 2" Move 6" and run 6"
**hope they aren't shot to pieces**
Turn 3: Move 6" and Hope that whatever you wanted to charge is still in range. CHARGE!!!!!! (7")

Dunno, i guess it turns out about the same. In both cases you need to make sure the Penitent E and Dominions are saturating things enough...


New Sisters of Battle Codex Tactica @ 2015/01/15 17:45:38


Post by: Green is Best!


Yeah. There really is no good solution for Repentia, short of allying in a Storm Raven or a Land Raider. I may give the latter a go with some Inquisition allies to try that out at a later time.



New Sisters of Battle Codex Tactica @ 2015/01/15 17:55:26


Post by: BlackTalos


Well a local player of ours actually has 3 PE in his standard list, and they can do much better than the current views seem to think.
I've used Repentia rather successfully a few times. Sure they're not Grey Knight Terminators type of effectiveness, but i think they can be surprising. Especially with an army comp like you have.

Go there expecting to loose, but make the best effort and i'm sure there will be some surprises
Possibly even 1st place. And that is actually semi-serious.


New Sisters of Battle Codex Tactica @ 2015/01/15 18:01:51


Post by: Mavnas


You could ally in GK and add Brother Captain Stern and Uriah to the squad to give them a 4++ rerollable and S8 attacks. Of course for that many points...


New Sisters of Battle Codex Tactica @ 2015/01/15 18:08:46


Post by: ncshooter426


Q: Celestine is classified as a "living saint" due to her unkillable nature.

In DoW:SS, she's an avatar-sized entity.
On TT, she's just another trooper with creepy cherubs and special effects.

How do you think of her when mentioned? I


New Sisters of Battle Codex Tactica @ 2015/01/15 18:12:12


Post by: pretre


I think of her as a human-sized entity with magical powers. I like SS but thought the gigantic Living Saint was silly.


New Sisters of Battle Codex Tactica @ 2015/01/15 18:13:24


Post by: Green is Best!


I used four PEs before and they did better than I thought they would. I think part of their problem is they are competing against Exorcists and Retributor Squads. One could make a strong case that the exorcist is the best battle tank in the game right now. So, it only makes sense that they see table time while the Penitent Engines sit on the shelf, gathering dust whilst sobbing gently "Forever Alone."

Repentia on the other hand, are a new one for me. I have never run them before, so I am not sure what to expect. I just look at them as 14 point chainfists walking up the board. While they die quickly, you don't need that many to make it to a vehicle to make it go boom.


New Sisters of Battle Codex Tactica @ 2015/01/15 19:03:22


Post by: confoo22


I've tried running 3 PE's in my sisters list quite a few times and my results are always the same:

Pre game: Carefully try to place the PE's so that they can run straight at my opponent's closest unit.

Turns 1 - 3: Run across the middle of the board while everything else zips past in tanks. Maybe lose one or two PE's if my opponent bothers with them (which they usually don't)

Turns 4 - 5: Flame and kill one, maybe two units, usually the ones my opponent doesn't care about since he's had 3 - 4 turns to move the good ones away.

Turns 6 - 7 (if necessary): Run around in circles while my PE's try to find any other target in range, usually ending the game about 10" from any other unit.

Post game: Pick up 240 points of metal that killed maybe 200 points of models and silently question why I didn't bring another exorcist and a unit of seraphim / dominions instead.

Obviously this isn't always the case, but in a majority of the games I'm played with them PE's just aren't worth the size of the hole they eat in your list. The best you can hope for is an opponent who gets spooked by them and spends AA attacks on them that you don't want focused on your immolators or exorcists. Which is too bad because I've been wanting PE's to work as a unit for like three editions now.


New Sisters of Battle Codex Tactica @ 2015/01/15 19:14:57


Post by: pretre


confoo22 wrote:
silently question why I didn't bring another exorcist and a unit of seraphim / dominions instead.

Yep. This is the problem.


New Sisters of Battle Codex Tactica @ 2015/01/16 10:48:15


Post by: BlackTalos


confoo22 wrote:
I've tried running 3 PE's in my sisters list quite a few times and my results are always the same:

Pre game: Carefully try to place the PE's so that they can run straight at my opponent's closest unit.

Turns 1 - 3: Run across the middle of the board while everything else zips past in tanks. Maybe lose one or two PE's if my opponent bothers with them (which they usually don't)

Turns 4 - 5: Flame and kill one, maybe two units, usually the ones my opponent doesn't care about since he's had 3 - 4 turns to move the good ones away.

Turns 6 - 7 (if necessary): Run around in circles while my PE's try to find any other target in range, usually ending the game about 10" from any other unit.

Post game: Pick up 240 points of metal that killed maybe 200 points of models and silently question why I didn't bring another exorcist and a unit of seraphim / dominions instead.

Obviously this isn't always the case, but in a majority of the games I'm played with them PE's just aren't worth the size of the hole they eat in your list. The best you can hope for is an opponent who gets spooked by them and spends AA attacks on them that you don't want focused on your immolators or exorcists. Which is too bad because I've been wanting PE's to work as a unit for like three editions now.


From the sounds of it though, that sounds like pretty amazing board denial... I mean if the enemy "my opponent's closest unit" if on the very far left flank, i can see them not being too effective.
But "Flame and kill one, maybe two units, usually the ones my opponent doesn't care about since he's had 3 - 4 turns to move the good ones away"
If that's a 20" denial zone in the middle of the board, i can see purpose for it.
With 2 Units of PE (Or 3 like Green Tide), that's pretty much the whole board covered.. can't run from that


Automatically Appended Next Post:
 ncshooter426 wrote:
Q: Celestine is classified as a "living saint" due to her unkillable nature.

In DoW:SS, she's an avatar-sized entity.
On TT, she's just another trooper with creepy cherubs and special effects.

How do you think of her when mentioned? I


Yeah, in DoW Marines have building that act as Drop Pod landing pads....... so i would not base much on that.
Same for the saint, she's a lot more like the Legion of the Damned. Probably uses the same powers....

It's the "Arrive in time of need" Psychic power. It requires a lot of training and tenfold that of Zeal. Emperor-sanctioned of course.


New Sisters of Battle Codex Tactica @ 2015/01/16 12:18:28


Post by: ncshooter426


Yay! My sisters arrived and my new army has begun! Total infantry model count stands at 92 (woooooh!!!!)


New Sisters of Battle Codex Tactica @ 2015/01/16 12:42:21


Post by: Green is Best!


 ncshooter426 wrote:
Yay! My sisters arrived and my new army has begun! Total infantry model count stands at 92 (woooooh!!!!)


Welcome to the fold.

Now you too can know what it is like to feel the love of the Emperor..... AAAAAAAND the complete ignorance of Games Workshop.


Automatically Appended Next Post:
On a different note, I have lost 3 of the clear canopies for the immolators turret. I figured I would ask here first if anyone has some they are willing to part with. If you have some, PM me and we can work out a deal. I have a pretty large selection of 40K stuff, so I am sure we can come to an arrangement that makes us both happy.


New Sisters of Battle Codex Tactica @ 2015/01/16 14:16:04


Post by: BlackTalos


On the Tactica side of things, i'm curious as to how most of you play the Repressor?

For those who have some/play some. Usually BSS? Dominions? Drive-by shootings? 4 meltas through ports+ hatch?

Also, looking at the latest version (IA2 2nd Edition), it seems Repressors can only carry 10, but i keep thinking 12 spaces, why?


New Sisters of Battle Codex Tactica @ 2015/01/16 14:27:05


Post by: Zefig


 Green is Best! wrote:
 ncshooter426 wrote:
Yay! My sisters arrived and my new army has begun! Total infantry model count stands at 92 (woooooh!!!!)


Welcome to the fold.

Now you too can know what it is like to feel the love of the Emperor..... AAAAAAAND the complete ignorance of Games Workshop.


Automatically Appended Next Post:
On a different note, I have lost 3 of the clear canopies for the immolators turret. I figured I would ask here first if anyone has some they are willing to part with. If you have some, PM me and we can work out a deal. I have a pretty large selection of 40K stuff, so I am sure we can come to an arrangement that makes us both happy.


Yanno, I'd designed some replacement canopies in cad to cast up, I should get back on that. There's a sample pic in my gallery somewhere.


So, ladies and gents, I'm thinking about starting back with 40k after a vacation since 5th. Have a ton of sisters and some BA. I'm still getting up to speed but my flgs is running a casual league starting in a couple weeks. It kicks off with killteam and 1500 pt lists. Should I still be trying to cram as many melta doms , immos, and exorcists into a list as I can?



New Sisters of Battle Codex Tactica @ 2015/01/16 14:37:11


Post by: Green is Best!


 Zefig wrote:


So, ladies and gents, I'm thinking about starting back with 40k after a vacation since 5th. Have a ton of sisters and some BA. I'm still getting up to speed but my flgs is running a casual league starting in a couple weeks. It kicks off with killteam and 1500 pt lists. Should I still be trying to cram as many melta doms , immos, and exorcists into a list as I can?



The most competitive list I found with sisters involved some variation of
3 Exorcists
2 Dominions (4 MGs with Immolator)
Choose one of the below:
1 Dominion (same as above)
1 Dominion (4 flamers and rhino/repressor)
1 Serpahim squad (only if taking St. Celestine)

BSS - suit to taste usually MSU with rhinos/immolators OR two large blobs backed up with priests and Uriah


New Sisters of Battle Codex Tactica @ 2015/01/16 14:41:15


Post by: BlackTalos


 Zefig wrote:
So, ladies and gents, I'm thinking about starting back with 40k after a vacation since 5th. Have a ton of sisters and some BA. I'm still getting up to speed but my flgs is running a casual league starting in a couple weeks. It kicks off with killteam and 1500 pt lists. Should I still be trying to cram as many melta doms , immos, and exorcists into a list as I can?


Welcome back! And yes, that's pretty much how it goes for competitive play. Avenger Strike Fighter and Retributors are not so bad either. Especially with BA allies.

Also my Celestine is copied from yours
Great Conversion!


New Sisters of Battle Codex Tactica @ 2015/01/16 14:53:30


Post by: Zefig


Ermaemprah it is, that's awesome! Warm fuzzies all over.

The Avenger intrigues me...what are the rules for that in now? Anything easily accessible?


New Sisters of Battle Codex Tactica @ 2015/01/16 15:21:35


Post by: deviantduck


i'm still de-sprue-ing my avenger. i hope i get it done by LVO next month.

An avenger is a flying chimera with 2 lascannons and a beefier autocannon main gun for the price of a vindicare assassin..


New Sisters of Battle Codex Tactica @ 2015/01/16 15:29:33


Post by: confoo22


 BlackTalos wrote:
From the sounds of it though, that sounds like pretty amazing board denial... I mean if the enemy "my opponent's closest unit" if on the very far left flank, i can see them not being too effective.
But "Flame and kill one, maybe two units, usually the ones my opponent doesn't care about since he's had 3 - 4 turns to move the good ones away"
If that's a 20" denial zone in the middle of the board, i can see purpose for it.
With 2 Units of PE (Or 3 like Green Tide), that's pretty much the whole board covered.. can't run from that


Well, it really depends on the opponent. My area is pretty heavy with Dark Eldar, CSM and IG. Against the Dark Eldar PE's are absolutely a joke. The only units I kill are ones that have been shot out of their transports. With CSM PE's can usually only get in range of their non-important troops while the more priority targets (bikers, spawn, juggerlords, heldrakes, the odd land raider) just flip the finger as they scoot away. Although there was one match where the PE's were able to shred a land raider on turn two, ah, the memories. And the IG, people usually bring tanks which usually just sort of spread out as the PE's approach meaning that they may be able to kill one, but a smart opponent will simply do a little kiting. Or there are priest-enhanced blobs, which can just tarpit PE's for pretty much the whole match.

I do believe that if you run three full squadrons of them then they can eventually corral and have a field day on the other side of the board, but that's almost 800 points for and there are definitely hard counters (hello Mr. Vindicator with your happy little cannon). Overall though, I feel that the biggest problem they suffer from is what almost all melee-centric units do: They're just too damn slow. I judge a unit's value by how killy they are versus their survivability balanced with their cost. As an open topped vehicle with rhino armor, they're not very survivable and will melt against dedicated AA, and because they're so slow it's going to take them forever to get across the board and actually get you returns on kills. Board control is nice especially once your opponent realizes how crushing they are in CC and tries to avoid that, but I'm just not sure that they're worth the cost considering how difficult it is to get them there and at 240 points for a full squad they're going to be one of the most expensive units in a Sister's list.

Which again, I'm sad for because I love the model and wish I could bring them to every game, but as of right now they're really just for casual fluff matches.


New Sisters of Battle Codex Tactica @ 2015/01/16 15:41:13


Post by: BlackTalos


 Zefig wrote:
Ermaemprah it is, that's awesome! Warm fuzzies all over.

The Avenger intrigues me...what are the rules for that in now? Anything easily accessible?


This image is readily available:
http://i34.servimg.com/u/f34/16/24/55/15/avenge11.jpg

But where it says "Can take 2 of the following", it's actually just 1 option.


New Sisters of Battle Codex Tactica @ 2015/01/16 15:42:51


Post by: pretre


 Green is Best! wrote:
 Zefig wrote:


So, ladies and gents, I'm thinking about starting back with 40k after a vacation since 5th. Have a ton of sisters and some BA. I'm still getting up to speed but my flgs is running a casual league starting in a couple weeks. It kicks off with killteam and 1500 pt lists. Should I still be trying to cram as many melta doms , immos, and exorcists into a list as I can?



The most competitive list I found with sisters involved some variation of
3 Exorcists
2 Dominions (4 MGs with Immolator)
Choose one of the below:
1 Dominion (same as above)
1 Dominion (4 flamers and rhino/repressor)
1 Serpahim squad (only if taking St. Celestine)

BSS - suit to taste usually MSU with rhinos/immolators OR two large blobs backed up with priests and Uriah

Yeah, mech is the best solution. I prefer putting my Doms in Repressors so they don't have to get out though.


New Sisters of Battle Codex Tactica @ 2015/01/16 15:48:20


Post by: Green is Best!


confoo22 wrote:

Well, it really depends on the opponent. My area is pretty heavy with Dark Eldar, CSM and IG. Against the Dark Eldar PE's are absolutely a joke. The only units I kill are ones that have been shot out of their transports. With CSM PE's can usually only get in range of their non-important troops while the more priority targets (bikers, spawn, juggerlords, heldrakes, the odd land raider) just flip the finger as they scoot away. Although there was one match where the PE's were able to shred a land raider on turn two, ah, the memories. And the IG, people usually bring tanks which usually just sort of spread out as the PE's approach meaning that they may be able to kill one, but a smart opponent will simply do a little kiting. Or there are priest-enhanced blobs, which can just tarpit PE's for pretty much the whole match.

I do believe that if you run three full squadrons of them then they can eventually corral and have a field day on the other side of the board, but that's almost 800 points for and there are definitely hard counters (hello Mr. Vindicator with your happy little cannon). Overall though, I feel that the biggest problem they suffer from is what almost all melee-centric units do: They're just too damn slow. I judge a unit's value by how killy they are versus their survivability balanced with their cost. As an open topped vehicle with rhino armor, they're not very survivable and will melt against dedicated AA, and because they're so slow it's going to take them forever to get across the board and actually get you returns on kills. Board control is nice especially once your opponent realizes how crushing they are in CC and tries to avoid that, but I'm just not sure that they're worth the cost considering how difficult it is to get them there and at 240 points for a full squad they're going to be one of the most expensive units in a Sister's list.

Which again, I'm sad for because I love the model and wish I could bring them to every game, but as of right now they're really just for casual fluff matches.


I have heard rumor that Sisters are to get a hardback codex this year. That would be nice. What would be even more nice is if PEs became Monstrous Creatures (akin to Dreadknights) as opposed to being walkers. That would change things a bit. But, I don't know if even my faith in the Emperor is strong enough to make that happen.


New Sisters of Battle Codex Tactica @ 2015/01/16 17:23:40


Post by: BlackTalos


 BlackTalos wrote:
On the Tactica side of things, i'm curious as to how most of you play the Repressor?

For those who have some/play some. Usually BSS? Dominions? Drive-by shootings? 4 meltas through ports+ hatch?

Also, looking at the latest version (IA2 2nd Edition), it seems Repressors can only carry 10, but i keep thinking 12 spaces, why?


My post might have been missed because it was the last one on the page?


New Sisters of Battle Codex Tactica @ 2015/01/16 17:27:38


Post by: pretre


I use repressors to replace both Immos and Rhinos and put everything in them. I only use an Immo if points require it.

Drive-by shootings mainly. The number of fire points is one of the best parts of the repressor.


New Sisters of Battle Codex Tactica @ 2015/01/16 17:30:57


Post by: BlackTalos


Yeah, but do you get its worth on BSS, or would it only work well with Dominions?

And "if points require it": If it's a large Game or if you have spare points?


New Sisters of Battle Codex Tactica @ 2015/01/16 17:37:37


Post by: pretre


Yes, it is totally worth it for BSS as well.

Points-wise, I mean if my list is at 1870, I could drop a repressor to a rhino/immo to get to 1850.


New Sisters of Battle Codex Tactica @ 2015/01/16 17:43:44


Post by: BlackTalos


Oh i missed "immo", i thought it was in reference to the repressor.

So you mean that you fully mechanise with repressors, dropping to an immo here or there? And on what squads, Doms?

I guess it's the "AV13 Wall" technique right?

I'm just considering a Rhino "upgrade" on some squads and was wondering if there were special notes to using the Repressor.

Also, you can rarely make use of all 6 firepoints, right? Unless you Tank shock to the middle of something?


New Sisters of Battle Codex Tactica @ 2015/01/16 18:48:54


Post by: Green is Best!


Dumb question, but what book has the most up to date repressor rules?


New Sisters of Battle Codex Tactica @ 2015/01/16 19:01:12


Post by: SisterSydney


Not a dumb question, I'm confused myself....


New Sisters of Battle Codex Tactica @ 2015/01/16 19:05:51


Post by: Green is Best!


Hooray! We can be dumb together..... :-)


New Sisters of Battle Codex Tactica @ 2015/01/16 19:09:13


Post by: Zefig


Imperial Armour 2.


I think.


New Sisters of Battle Codex Tactica @ 2015/01/16 19:15:40


Post by: deviantduck


 BlackTalos wrote:
Also, you can rarely make use of all 6 firepoints, right? Unless you Tank shock to the middle of something?


3 left side.
3 right side.
2 from the hatch.
8 total.

Which means every member of a 5 (wo)man squad can shoot at the same target every turn.


 Green is Best! wrote:
Dumb question, but what book has the most up to date repressor rules?


Imperial Armour Volume 2: Second Edition
Page 239


New Sisters of Battle Codex Tactica @ 2015/01/16 19:46:48


Post by: Green is Best!


 deviantduck wrote:
 BlackTalos wrote:
Also, you can rarely make use of all 6 firepoints, right? Unless you Tank shock to the middle of something?


3 left side.
3 right side.
2 from the hatch.
8 total.

Which means every member of a 5 (wo)man squad can shoot at the same target every turn.



3 from one side and two from the hatch I get. But how can the two on the opposite side shoot at the same target (assuming you are not surrounded)?

Thanks,


New Sisters of Battle Codex Tactica @ 2015/01/16 20:08:00


Post by: pretre


 Green is Best! wrote:
 deviantduck wrote:
 BlackTalos wrote:
Also, you can rarely make use of all 6 firepoints, right? Unless you Tank shock to the middle of something?


3 left side.
3 right side.
2 from the hatch.
8 total.

Which means every member of a 5 (wo)man squad can shoot at the same target every turn.



3 from one side and two from the hatch I get. But how can the two on the opposite side shoot at the same target (assuming you are not surrounded)?

Thanks,

Three plus two is five. So every member of a five man squad can shoot at the same target.


New Sisters of Battle Codex Tactica @ 2015/01/16 20:12:29


Post by: Zefig


They probably can't. The sisters sitting on the wrong side of the tour bus will just have to be patient.

Unless it's a 5-strong squad, of course. Then the three most junior ranking sisters have to run from one side of the bus to the other every time they pass a new spot on the tour to shoot at with melta guns.

I was ninja'd by priestly ninja powers, but I'm keeping it.


New Sisters of Battle Codex Tactica @ 2015/01/16 20:13:16


Post by: pretre


That's why 5 girls in a repressor is so nice.


New Sisters of Battle Codex Tactica @ 2015/01/16 20:15:49


Post by: Zefig


Because it gives 3 sisters a workout as they cruise around in style?


New Sisters of Battle Codex Tactica @ 2015/01/16 20:22:58


Post by: SisterSydney


SISTER SUPERIOR: Target left!
SISTER KORIANDER: Oops!
SISTER RAVEN: Gak!
[they throw themselves to the other side of the Repressor and fire]
SUPERIOR: Target right!
KORIANDER: We were just....
RAVEN: Hurry!
[they throw themselves back]
SUPERIOR: Target widdershins!
KORIANDER: Wha -- ?
RAVEN: Okay, now you're just fething with us.
SUPERIOR: I beg your pardon?
RAVEN: Ma'am, now you're just fething with us, ma'am!
SUPERIOR: Much better. Yes, yes I am.


New Sisters of Battle Codex Tactica @ 2015/01/17 01:03:00


Post by: Kilgore Trout 420


Hey fellow SOB players I have a quick question for you as I'm relatively new to 7th with all the different formations, Dataslates, etc. but can I field an Adepta Sororitas CAD with an Adeptus Arbites Storm Wing?


New Sisters of Battle Codex Tactica @ 2015/01/17 01:07:26


Post by: MrFlutterPie


 Kilgore Trout 420 wrote:
Hey fellow SOB players I have a quick question for you as I'm relatively new to 7th with all the different formations, Dataslates, etc. but can I field an Adepta Sororitas CAD with an Adeptus Arbites Storm Wing?


Goodness I wish that was true

To answer you question yes you can have more the one detachment. So you can take the sob cad and a a Storm Wing formation.

I'm playing around with a sob cad and a Flesh Tearers 's detachment.


New Sisters of Battle Codex Tactica @ 2015/01/17 01:10:31


Post by: Kilgore Trout 420


 MrFlutterPie wrote:
 Kilgore Trout 420 wrote:
Hey fellow SOB players I have a quick question for you as I'm relatively new to 7th with all the different formations, Dataslates, etc. but can I field an Adepta Sororitas CAD with an Adeptus Arbites Storm Wing?


Goodness I wish that was true

To answer you question yes you can have more the one detachment. So you can take the sob cad and a a Storm Wing formation.

I'm playing around with a sob cad and a Flesh Tearers 's detachment.


Awesome, thanks for the reply MrFlutterPie. I wanted a way to bring a Stormraven for my Battle Conclave without having to bring a mandatory Troop and HQ Allied Detachment.


New Sisters of Battle Codex Tactica @ 2015/01/17 03:46:19


Post by: war


So I was talking with an interesting source. Of course I will not believe it until its in my hands, but apparently:

"Sisters of Battle Codex is done, the models are in production, and it’s rumored as a Spring release"

Take that for what it is worth. I remain hopeful. New figs would be very cool


New Sisters of Battle Codex Tactica @ 2015/01/17 04:00:49


Post by: SQRT(-2)


war wrote:
So I was talking with an interesting source. Of course I will not believe it until its in my hands, but apparently:

"Sisters of Battle Codex is done, the models are in production, and it’s rumored as a Spring release"

Take that for what it is worth. I remain hopeful. New figs would be very cool


Would be nice, but I already have a bunch of sisters of battle and I am not replacing them. I guess we will all be playing 'vintage' armies once that happens.


New Sisters of Battle Codex Tactica @ 2015/01/17 04:12:12


Post by: pretre


Your source probably read all the sites the re posted CZs rumor.


New Sisters of Battle Codex Tactica @ 2015/01/17 04:39:43


Post by: war


Nah, this guy doesn't really do the internet much. (think older, has pretty much a full chapter of space marines from 1st edition on) I never really ask him about his connections, but the rumor gives me hope that it could happen.

Even if the new figures are amazing I have no plan on 'updating' my army by getting rid of my current ones. That said, if there is something really cool that comes out then i'm totally for it! Either way it would be cool to see what they will do. The quality of the new stuff that comes out from GW is, frankly, amazing.

Here's hoping


New Sisters of Battle Codex Tactica @ 2015/01/17 08:11:12


Post by: Mavnas


Yeah, I have 100+ metal sisters. I'm not going to need any of the new ones unless we get significant rules changes.

The one thing I would get are sisters superior with plasma pistols if I can get some that don't have a chainsword. There is literally no reason to have a chainsword over a bolt pistol in the other hand.


New Sisters of Battle Codex Tactica @ 2015/01/17 16:01:01


Post by: BlackTalos


 Green is Best! wrote:
Dumb question, but what book has the most up to date repressor rules?
 SisterSydney wrote:
Not a dumb question, I'm confused myself....


Yeah Imperial Armour 2 Volume 2.

But it only has 10 Capacity...
did i get confused with a Land Raider or something? =S
 deviantduck wrote:
 BlackTalos wrote:
Also, you can rarely make use of all 6 firepoints, right? Unless you Tank shock to the middle of something?


3 left side.
3 right side.
2 from the hatch.
8 total.

Which means every member of a 5 (wo)man squad can shoot at the same target every turn.


Sorry, yes, i meant the 3 on each side:
You can rarely make use of all 8 firepoints right? What are the angles?

Cause you have to "present your flanks" right? Unless you're lucky and the enemy has a Unit close enough?


New Sisters of Battle Codex Tactica @ 2015/01/17 17:24:31


Post by: Shandara


Mavnas wrote:
Yeah, I have 100+ metal sisters. I'm not going to need any of the new ones unless we get significant rules changes.

The one thing I would get are sisters superior with plasma pistols if I can get some that don't have a chainsword. There is literally no reason to have a chainsword over a bolt pistol in the other hand.


I have like 200 metal sisters but I could always use more plastic ones! Converting sergeants is such a pain (if you don't want to use the same sergeant every time). When I look what ease Marine players have with converting truly individual models I always get jealous.


New Sisters of Battle Codex Tactica @ 2015/01/17 17:48:42


Post by: DayOne916123


I feel your pain with the conversion nightmare... I painstakingly converted ten vanguard vets to the exact super load out I wanted, only to have them make plastic shortly after I finished. I'm still very happy with the models and the level of detail I was able to achieve with getting the exact bits and modeling to fit, but it sure would have been convenient to just wysiwyg straight out of the box with plastic


New Sisters of Battle Codex Tactica @ 2015/01/18 00:26:26


Post by: ncshooter426


Slightly OT: I remember someone had some nice sisters themed tokens once upon a time. Some for wounds, some for AoF... anyone remember that?

If I can't find 'em, I'm going to have the wife design some and use her vinyl cutting machine to spit them out. I hate tracking things with dice, as I learned yesterday (I keep wanting to pick them up)


New Sisters of Battle Codex Tactica @ 2015/01/18 13:27:39


Post by: ncshooter426


An repressors, since they're currently on topic:

They're the same points cost as a chimera w/ dozer/flamer/pinnacle bolter upgrade yeah? 1 less fire point (5vs6) but 1 more point of armor (and the ability to take up-armor for 15pts)

Just in case someone balks at the idea of me running them, the IG stuff is pretty close right out of the box...and since allies can now use transports, shouldn't be an issue.



New Sisters of Battle Codex Tactica @ 2015/01/18 13:35:42


Post by: Green is Best!


So... I fielded the pen engine army this weekend. Went 1-2, but the two I lost were kill point missions. Needless to say, the deck was stacked against me.

I faced a khorne berzerker army with a spartan LR. Kharn wrecked those things quick.

Against the other two, they lasted a long time. The last game, all my opponent had left was a fire raptor. So, overall the list did better than expected. Definitely not a power list, but fun to play.

Will post pics later on this week.


New Sisters of Battle Codex Tactica @ 2015/01/18 17:06:38


Post by: PanzerLeader


Hey guys/girls,

Thanks for the help earlier. Here is the list I'm planning on taking to an RTT next weekend assuming I get the last couple vehicles finished. Please let me know any other thoughts you have. I kept St. Celestine in because I figure I can use her as a disruption unit. Maybe deep strike into the backfield, pick on some weak units with her heavy flamer and AP3 attacks. She should be able to handle basic infantry fairly well. I don't have the right models to do priests right now, but I have a canoness if someone has suggestions for replacing the Saint. All thoughts welcome.

Adepta Sororitas Combined Arms Detachment

Saint Celestine (135 points)

Battle Sister Squad: Sister Superior [WARLORD] + 9 sisters, flamer, heavy flamer, simulacrum imperialis, melta bombs, Rhino APC (190 points)

Battle Sister Squad: Sister Superior + 9 sisters, flamer, heavy flamer, simulacrum imperialis, melta bombs, Rhino APC (190 points)

Dominion Squad: Sister Superior + 4 sisters, 4x meltagun, combi-melta, melta bombs, Immolator APC with twin-linked multi-melta and laud hailers (190 points)

Dominion Squad: Sister Superior + 4 sisters, 4x meltagun, combi-melta, melta bombs, Immolator APC with twin-linked multi-melta and laud hailers (190 points)

Exorcist (125 points)

Exorcist (125 points)

Exorcist (125 points)

Astra Militarum Allied Detachment

Company Command Squad: Captain + 4 veterans, 4x meltagun (100 points)

Veteran Squad: Sergeant + 9 veterans, 3x plasma rifle, demolitions doctrine, Chimera APC with heavy flamer (180 points)

Vendetta (170 points)

Wyvern Battery with 2x Wyverns (130 points)

Total Points: 1850


New Sisters of Battle Codex Tactica @ 2015/01/18 17:13:32


Post by: the_Armyman


 Green is Best! wrote:
So... I fielded the pen engine army this weekend. Went 1-2, but the two I lost were kill point missions. Needless to say, the deck was stacked against me.

I faced a khorne berzerker army with a spartan LR. Kharn wrecked those things quick.

Against the other two, they lasted a long time. The last game, all my opponent had left was a fire raptor. So, overall the list did better than expected. Definitely not a power list, but fun to play.

Will post pics later on this week.


Nice job, Green! One win normally isn't much to be happy with, but you took a list that was somewhat handicapped but still very cool. Sorry I couldn't make it down to Legions in person. Definitely get some pics up when you have a moment.


New Sisters of Battle Codex Tactica @ 2015/01/18 17:43:41


Post by: war


 Green is Best! wrote:
So... I fielded the pen engine army this weekend. Went 1-2, but the two I lost were kill point missions. Needless to say, the deck was stacked against me.

I faced a khorne berzerker army with a spartan LR. Kharn wrecked those things quick.

Against the other two, they lasted a long time. The last game, all my opponent had left was a fire raptor. So, overall the list did better than expected. Definitely not a power list, but fun to play.

Will post pics later on this week.


I finally crossed paths with Green at the tourney this past weekend. I ended up bringing an entirely different list, but I have to admit that I was impressed with Green's pen list. Looked awesome!

My list was:

Uriah
priest with LoF
3x BSS (H.flamer, flamer) in immolator (MM)
3x Dominion (4x melta) in immolator (H.flamer)
2x Exorcists

Hereticus inquisitor with psyocculum and hereticus relic
Inq squad (3x crusaders, 3x plasma accolytes, 1x DCA, Priest, psyker)
Inq squad (6x crusaders, 3x DCA, loser carrying a melta bomb)

Anti psyker assassin


I ended up facing:

1: Guard, tank heavy + imperial knight
2: The Chaos SM list that Green faced in turn 1
3: Dark eldar/eldar list

Went 3 and 0 and only lost a total of 2 points (out of 72) in the entire tourney, but ended up placing 3rd overall. Had three very good games, but I do wish I would have been able to face Green's list, just to see another sisters player across the table.

I'll post more on it later.


New Sisters of Battle Codex Tactica @ 2015/01/18 18:47:29


Post by: Green is Best!


Also, please note that 3 pen engines are more then enough to wreck an invisible land raider. That vile chaos worshipping heretic thought he was safe from the emperor's wrath!!!


New Sisters of Battle Codex Tactica @ 2015/01/18 19:20:50


Post by: war


Lol! That's the only thing of his that survived when I played him


New Sisters of Battle Codex Tactica @ 2015/01/18 21:43:35


Post by: pretre


PanzerLeader wrote:
Hey guys/girls,

Thanks for the help earlier. Here is the list I'm planning on taking to an RTT next weekend assuming I get the last couple vehicles finished. Please let me know any other thoughts you have. I kept St. Celestine in because I figure I can use her as a disruption unit. Maybe deep strike into the backfield, pick on some weak units with her heavy flamer and AP3 attacks. She should be able to handle basic infantry fairly well. I don't have the right models to do priests right now, but I have a canoness if someone has suggestions for replacing the Saint. All thoughts welcome.

First thought: Too many toys. I would cut a lot of the extra stuff you have to get more units.
Examples: 6-9 sisters on BSS, Simulacrums, Melta Bombs. That's what, 75 points each unit? That's almost a dominion squad there.
Demo Doctrine. Seems like a waste since they're not going to get very close to use the demo charge/mb. They are a shooty unit.
Trade that stuff in for another dom squad and you're probably golden.

Second thought: Celestine should always be your warlord. Let him your opponent kill them and then choose not to use her faith power. They can't get slay the warlord. (Make sure they know this before the start of the game.)

Adepta Sororitas Combined Arms Detachment

Saint Celestine (135 points)

Battle Sister Squad: Sister Superior [WARLORD] + 9 sisters, flamer, heavy flamer, simulacrum imperialis, melta bombs, Rhino APC (190 points)

Battle Sister Squad: Sister Superior + 9 sisters, flamer, heavy flamer, simulacrum imperialis, melta bombs, Rhino APC (190 points)

Dominion Squad: Sister Superior + 4 sisters, 4x meltagun, combi-melta, melta bombs, Immolator APC with twin-linked multi-melta and laud hailers (190 points)

Dominion Squad: Sister Superior + 4 sisters, 4x meltagun, combi-melta, melta bombs, Immolator APC with twin-linked multi-melta and laud hailers (190 points)

Exorcist (125 points)

Exorcist (125 points)

Exorcist (125 points)

Astra Militarum Allied Detachment

Company Command Squad: Captain + 4 veterans, 4x meltagun (100 points)

Veteran Squad: Sergeant + 9 veterans, 3x plasma rifle, demolitions doctrine, Chimera APC with heavy flamer (180 points)

Vendetta (170 points)

Wyvern Battery with 2x Wyverns (130 points)

Total Points: 1850


New Sisters of Battle Codex Tactica @ 2015/01/18 22:10:25


Post by: war


Here our servo-skull has taken an image of the purging of the vile Chaos worshipers. The foul magics of the warp clearly had protected the defiled land raider as the Emperor's melta was not able to destroy the construction in a reasonable time.

So during the game it was the off kilter map (corners, not edges). I scouted with my chimera and all the dominion. I snapped the pic after the end of my first turn. The single CSM standing alone had just fallen out of his blown up rhino and his squad was decimated by the inquisitor's plasma. The other squad on the other side of the map had a similar fate, but not quite as quickly. In the forest there was once two predators, but one was just in range of a dominion squad. No-cover melta is a wonderful thing sometimes.

Soon after, Karn shot out and killed the dominion in the front of the pic, but lucky for me two of the other dom squad survived and rolled amazing to pen and blow up the last predator. The rest of the game was mostly just cleaning up what was left and waiting for his reserves to show up and get shot up.

Rough game on my opponent, but I rolled wonderfully in turn 1 and he couldn't make a save for anything. When the dice decide you are going to lose.... you are going to lose.



New Sisters of Battle Codex Tactica @ 2015/01/18 22:59:56


Post by: PanzerLeader


 pretre wrote:

First thought: Too many toys. I would cut a lot of the extra stuff you have to get more units.
Examples: 6-9 sisters on BSS, Simulacrums, Melta Bombs. That's what, 75 points each unit? That's almost a dominion squad there.
Demo Doctrine. Seems like a waste since they're not going to get very close to use the demo charge/mb. They are a shooty unit.
Trade that stuff in for another dom squad and you're probably golden.

Second thought: Celestine should always be your warlord. Let him your opponent kill them and then choose not to use her faith power. They can't get slay the warlord. (Make sure they know this before the start of the game.)


I did not realize that about Celestine. I was going to fish on strategic traits but I'm going to reconsider now. That would be a key point to deny in the BAO format. I don't know if it'll matter as much at the RTT since it'll be using the ETC format where points will be plentiful (Eternal War Mission + Maelstrom Mission + Modified KP).

The main constraint right now is models. I only have 2 dominion squads and 2 immolators. The combi-meltas, melta bombs and demo doctrine all came after I poured all my models into the list and came up with 1800 points. Looks like investing in the third dominion squad will be next as I continue building this force.


New Sisters of Battle Codex Tactica @ 2015/01/19 00:02:36


Post by: Mavnas


Yeah, that interpretation may not stand. I can't remember the exact references anymore. (It might have been dependent on old FAQs.)


New Sisters of Battle Codex Tactica @ 2015/01/19 03:33:39


Post by: pretre


Mavnas wrote:
Yeah, that interpretation may not stand. I can't remember the exact references anymore. (It might have been dependent on old FAQs.)
it does stand. Raw from the book; no FAQs.


New Sisters of Battle Codex Tactica @ 2015/01/19 05:05:35


Post by: SisterSydney


When in doubt, ask the TO in advance....

"Is the sky blue?"
"No. Our ruling is that the sky is cyan."


New Sisters of Battle Codex Tactica @ 2015/01/19 18:26:28


Post by: Farseer Anath'lan


So, I have a 2'000pt game vs the 'new' orks come wednesday, and seeing as it's not cut throat competitive thought I'd go with something a little crazy. What do you guys think?

*We allow template weapons to fire simultaneously.

Adepta Sororitas
Saint Celestine
10 Seraphim, 2x hand flamers, Superior, Melta bombs
2x (9 Sisters, flamer, heavy flamer, sister superior, meltabombs, priest, meltabombs
-Repressor)
Retributors, 4x heavy bolter
Penitent Engine
Penitent Engine

Elysian Drop Troops
Command Squad, 4x snipers, carapace
Veteran Squad, carapace, 3x flamers, heavy flamer
-Valkyrie, heavy bolters, MRP


Inquisitorial Detachment
Ordo Hereticus, Power armor, 3 servo skulls, ML1, Pysocculum
10 DCA, 2 Priests
-Land Raider Crusader, Pysbolt

The Inquisitor sits back with the Retributors, and has fun casting guide, while keeping my Slay the Warlord point safe.

I realise that the henchmen squad is stupidly expensive, and insanely pointless, but hey, I want to put the fear of the Emperor in these green skins, dammit!

The Elyians provide objective sitters and harassing fire (command squad), while the veterans are there for jumping out and burning something that needs burning, while also providing air support.

So, critiques?


New Sisters of Battle Codex Tactica @ 2015/01/19 19:06:12


Post by: pretre


If you're not going competitive, then it looks fine.


New Sisters of Battle Codex Tactica @ 2015/01/19 19:10:35


Post by: Mavnas


You should drop the priests and take them from the SoB codex. Then give one of them the litanies of faith. Swap a couple DCAs for crusaders, maybe to allow the unit to survive a bit longer. You really just need to kill enough that you force him to fail the LD check and you can sweep the rest of the enemy unit.


New Sisters of Battle Codex Tactica @ 2015/01/20 02:30:45


Post by: Green is Best!


So, here are some pictures of the Repentant Host.
I uploaded more into my gallery as well as some pics from the three battles.

[Thumb - IMG_0929.JPG]
[Thumb - IMG_0934.JPG]
[Thumb - IMG_0933.JPG]


New Sisters of Battle Codex Tactica @ 2015/01/20 02:34:39


Post by: war


I was looking at the 'drop troop' list and I have a question. Do you have to have the transport plane to benifit from the deep strike rule? Do the troops automatically get the deep strike, or is it something that happens when they get loaded on a plane?

The list seems like it would be a potentially good ally for a sisters force. It provides cheap-ish bodies to go collect strategic points, they come in planes so AA is built in, and they fit the theme of an elite force.

If I was going to add guard, it would probably be either drop troops or the tempest guys


New Sisters of Battle Codex Tactica @ 2015/01/20 02:42:14


Post by: Green is Best!


Mavnas wrote:
You should drop the priests and take them from the SoB codex. Then give one of them the litanies of faith. Swap a couple DCAs for crusaders, maybe to allow the unit to survive a bit longer. You really just need to kill enough that you force him to fail the LD check and you can sweep the rest of the enemy unit.


While sisters' priests are better, doing it that way adds 2 easy kill points to the list. Just something to be aware of.


New Sisters of Battle Codex Tactica @ 2015/01/20 03:25:04


Post by: SisterSydney


 Green is Best! wrote:
So, here are some pictures of the Repentant Host.
I uploaded more into my gallery as well as some pics from the three battles.


Some awesome semi-naked psychos you got there. I'd be scared facing them across the table.


New Sisters of Battle Codex Tactica @ 2015/01/20 03:49:02


Post by: MrFlutterPie


Damn that is a awesome looking army!

Waaaagh da choppy army!!!

Sorry I sometimes revert back to my Ork roots

(First army, first love. Ahh the summer of 97)


New Sisters of Battle Codex Tactica @ 2015/01/20 06:54:07


Post by: evildrcheese


The Repentant Host look brilliant, great work green.

D


New Sisters of Battle Codex Tactica @ 2015/01/20 07:08:13


Post by: Mavnas


You almost make me want to run Repententia... almost.


New Sisters of Battle Codex Tactica @ 2015/01/20 08:13:54


Post by: Green is Best!


To be honest, they lasted longer than I expected.


New Sisters of Battle Codex Tactica @ 2015/01/20 08:41:15


Post by: Farseer Anath'lan


war wrote:
I was looking at the 'drop troop' list and I have a question. Do you have to have the transport plane to benifit from the deep strike rule? Do the troops automatically get the deep strike, or is it something that happens when they get loaded on a plane?

The list seems like it would be a potentially good ally for a sisters force. It provides cheap-ish bodies to go collect strategic points, they come in planes so AA is built in, and they fit the theme of an elite force.

If I was going to add guard, it would probably be either drop troops or the tempest guys


No, Elysians really are space paras. Damn near everything in the list gets deepstrike (including the valkyries-drop pod assault counting valks, sentinels and sentry guns). You 'can' deep strike 50 man blobs all over the field, probably not advisable, but hey. Yeah, they add cheapish bodies. Good allies. They put the heat on early, and allow your close-ranged sisters to get close relatively intact.


New Sisters of Battle Codex Tactica @ 2015/01/20 12:59:19


Post by: BlackTalos


 Green is Best! wrote:
So, here are some pictures of the Repentant Host.
I uploaded more into my gallery as well as some pics from the three battles.


That army looks AMAZING!!

I really like the colour combination too... Works really well!


New Sisters of Battle Codex Tactica @ 2015/01/20 16:23:04


Post by: pretre


Yeah, great army! I love the looks of repentia and PEs. Which makes it so sad when I can't field them.


New Sisters of Battle Codex Tactica @ 2015/01/20 17:19:37


Post by: Zefig


I had a thought for a killteam squad for my league coming up, what do you all think? It's 11 models, half being highly mobile. Not sure about the poison, but it could be helpful against huge swarms.

BSS
Sister superior, leader, combi-plas
Heavy Bolter, ignores cover
Melta, infiltrate
3x Bolter sisters

Seraphim
Hand flamers, poisoned
Hand flamers
3x Bolt pistols

197 pts


New Sisters of Battle Codex Tactica @ 2015/01/20 17:23:48


Post by: Furyou Miko


Have you considered Armourbane for the Hand Flamers instead?

Also, on Repentia: Has anyone tried using Celestine to tank for their Repentia like the Marines use the Shield-Master? I gave it a go in a small game, but some Deathmarks got in behind them. ^^;


New Sisters of Battle Codex Tactica @ 2015/01/20 17:26:24


Post by: pretre


Why would you take Armourbane on a hand flamer?


New Sisters of Battle Codex Tactica @ 2015/01/20 17:29:13


Post by: Zefig


 Furyou Miko wrote:
Have you considered Armourbane for the Hand Flamers instead?


I don't think that's an option. Rending would be cool, but think I'd rather have Ignores Cover on the HB


New Sisters of Battle Codex Tactica @ 2015/01/20 17:32:36


Post by: Furyou Miko


 pretre wrote:
Why would you take Armourbane on a hand flamer?


Because it's two attacks that ignore cover, automatically hit and are on a jump pack, meaning that they have a very good chance of murderizing any light vehicles that may show up... such as Raiders and other Jinky-things. 2d6+3 is potentially 15.


New Sisters of Battle Codex Tactica @ 2015/01/20 17:45:05


Post by: Zefig


I kind of like the idea in theory but armourbane isn't on the list of killteam upgrades.


New Sisters of Battle Codex Tactica @ 2015/01/20 19:58:33


Post by: ncshooter426


Someone school me: The proper way to use outflank+scout of a dominion squad in a immolator (4melta, twin MM immo)


New Sisters of Battle Codex Tactica @ 2015/01/20 20:56:14


Post by: pretre


 Furyou Miko wrote:
2d6+3 is potentially 15.
And usually 10. Not impressive.


Automatically Appended Next Post:
 ncshooter426 wrote:
Someone school me: The proper way to use outflank+scout of a dominion squad in a immolator (4melta, twin MM immo)

Do you have first turn and aren't going against a null-deployment army? Put them on the board and scout them. Nuke the crap out of something first turn.
Do you have second turn or are going against a null-deployment army? Put them in outflank reserve. Bring them in. Nuke the crap out of something.


Automatically Appended Next Post:
I prefer a Repressor over an immo though. Getting out is a bad idea.


New Sisters of Battle Codex Tactica @ 2015/01/20 21:26:22


Post by: war


One thing to add to Codex: Outflanking.

If you end up playing on the long board (4 foot wide x 2 foot deep deployment zones) then think about outflanking regardless of first/second turn.

As a second note, Remember that if you set up first, you can choose to go second. Basically that means that you can always go second and set up your army to do exactly that.


New Sisters of Battle Codex Tactica @ 2015/01/21 01:32:26


Post by: ncshooter426


 pretre wrote:
[
Do you have first turn and aren't going against a null-deployment army? Put them on the board and scout them. Nuke the crap out of something first turn.
Do you have second turn or are going against a null-deployment army? Put them in outflank reserve. Bring them in. Nuke the crap out of something.


So, when scouting I get to place them as normal, then move 12" in any direction *after* everyone has deployed (but before we start)? Sorry, want to make sure I understand it. So the idea would be to get LoS on something I want to nuke right out of the gate, and get within melta range with the scout? I'd pretty much have to be within 12" in order to use the girls inside the transport, the MM would be ok at that range...yeah? Edit: Duh, I can still move on turn 1 to get in range. :|

Outflanking allows me to pull a reserve in, and I roll for where it appears (what side/my choice depending on the roll) yeah?

Oh, and I have a repressor kit (hopefully) on order. It's a cool looking conversion if nothing else


New Sisters of Battle Codex Tactica @ 2015/01/21 05:26:20


Post by: pretre


Yes and yes.


New Sisters of Battle Codex Tactica @ 2015/01/21 10:22:45


Post by: BlackTalos


 ncshooter426 wrote:
Edit: Duh, I can still move on turn 1 to get in range.

Oh, and I have a repressor kit (hopefully) on order. It's a cool looking conversion if nothing else


I'm curious as to how you've done that? Recently decided to do the same but the big black "OUT OF STOCK" button won't let me....

As for scout:
-Exactly, if you deploy somewhere relatively central, you can: Scout 12", move 6", disembark 6". Which should put your Melta dominions 24" forward. What is the deployment distance between players?

If your opponent has played Sisters before he will deploy further back on his deployment line. But some players find it hard to resist putting their Land Raider in the middle and as close as possible.... Which is obviously your target.

Saying this, your 6" Melta range should give you a fair bit of space if this does not happen, and don't forget (If, say, playing Tau and they deployed hugging their back wall) that you can scout move 12" on the other side of your deployment line, you don't have to go forward.


New Sisters of Battle Codex Tactica @ 2015/01/21 11:57:39


Post by: Oberron


I'm confused did the ebook codex get updated for 7th?


New Sisters of Battle Codex Tactica @ 2015/01/21 12:18:41


Post by: BlackTalos


Oberron wrote:
I'm confused did the ebook codex get updated for 7th?


It has had a few minor corrections, but no general Update, no.


New Sisters of Battle Codex Tactica @ 2015/01/21 13:32:38


Post by: Andilus Greatsword


 BlackTalos wrote:
 ncshooter426 wrote:
Edit: Duh, I can still move on turn 1 to get in range.

Oh, and I have a repressor kit (hopefully) on order. It's a cool looking conversion if nothing else


I'm curious as to how you've done that? Recently decided to do the same but the big black "OUT OF STOCK" button won't let me....

I think he said it's a conversion. You could make a good conversion out of the Immolator kit though, you just need the top add-on and a Vindicator's dozer blade/extra-armour really.


New Sisters of Battle Codex Tactica @ 2015/01/21 15:25:06


Post by: Mavnas


 BlackTalos wrote:
 ncshooter426 wrote:

As for scout:
-Exactly, if you deploy somewhere relatively central, you can: Scout 12", move 6", disembark 6". Which should put your Melta dominions 24" forward. What is the deployment distance between players?

If your opponent has played Sisters before he will deploy further back on his deployment line. But some players find it hard to resist putting their Land Raider in the middle and as close as possible.... Which is obviously your target.

Saying this, your 6" Melta range should give you a fair bit of space if this does not happen, and don't forget (If, say, playing Tau and they deployed hugging their back wall) that you can scout move 12" on the other side of your deployment line, you don't have to go forward.


Yeah, last game my opponent inexplicably let me go first then put his Vindicators too far forward. I couldn't get into 6" melta range, but I still got one pen that turned it into an explosion/First Blood.


New Sisters of Battle Codex Tactica @ 2015/01/21 15:32:17


Post by: ncshooter426


 BlackTalos wrote:
 ncshooter426 wrote:
Edit: Duh, I can still move on turn 1 to get in range.

Oh, and I have a repressor kit (hopefully) on order. It's a cool looking conversion if nothing else


I'm curious as to how you've done that? Recently decided to do the same but the big black "OUT OF STOCK" button won't let me....


A FLGS in GA that was recommended to be by a colleague. I ping'd them, they said they should still have one in the box in back storage, and are checking on it. Failing that, I might have to just get creative w/ a dozer blade and some plasticard for the "raised" gunslit area. Just enough to distinguish from a regular rhino.

Alright, back into the fray: Taking marine allies (small unit) good idea/bad idea? Chapter -- templars? Violent purge and whatnot... thatsmyfetish.jpg

Right now, It's sisters+Inquisition+Knight. What about running old kasrkins as Militarum Tempestus fillins with valk support? I don't really need more tanks/IG foot troops... I dunno.


New Sisters of Battle Codex Tactica @ 2015/01/21 19:07:06


Post by: Furyou Miko


Repressor 'box tops' can be done fairly easily with a slab of polystyrene and some plasticard and bitz to do cladding. The dozer is more complicated, but it's doable, again with plasticard, although thicker plastic might be easier.


New Sisters of Battle Codex Tactica @ 2015/01/21 19:44:11


Post by: ncshooter426


 Furyou Miko wrote:
Repressor 'box tops' can be done fairly easily with a slab of polystyrene and some plasticard and bitz to do cladding. The dozer is more complicated, but it's doable, again with plasticard, although thicker plastic might be easier.


Good idea. If this doesn't pan out I'll just build one from scratch


New Sisters of Battle Codex Tactica @ 2015/01/21 21:02:38


Post by: pretre


 ncshooter426 wrote:
 Furyou Miko wrote:
Repressor 'box tops' can be done fairly easily with a slab of polystyrene and some plasticard and bitz to do cladding. The dozer is more complicated, but it's doable, again with plasticard, although thicker plastic might be easier.


Good idea. If this doesn't pan out I'll just build one from scratch

Just do what I do:
Spoiler:


Immolator kit with a HF on the turret.
Real dozer blade on the front (I swapped these to Leman Russ dozers later)
Penitent Engine Drivers for more front armor.

All of that is magnetized so that I can swap it to normal rhino or Immolator.


New Sisters of Battle Codex Tactica @ 2015/01/22 00:06:09


Post by: toocool61


Hey curious what you guys think of this 1850 list I am forming for Adepticon. Give me your thoughts.

Hq
Celestine 135
Canoness 185
-Book of St. Lucius
-Command Squad
-5 Heavy Bolters
Priest 170
-2 Crusaders
-5 Deathcult Assassins
-Rhino

Troops
4x5 Battle Sister Squad 370
-Heavy Bolter in each Squad
-2 Rhinos

Fast Attack
2x5 Dominions 350
-4 meltas
-VSS
-Immolator
-TL MM

Heavy
3 Exorcist 390
-Storm Bolter

Fort.
Firestorm Redoubt 255
-Magos Machine Spirit
-Void Shield

Celestine rides with the priest and battle conclave. Canoness hangs in the Firestorm Redoubt and 2 battle sisters hang on top with them. Other 2 choose between hanging back with the other Battle Sister Squads or ride in the Rhinos. Question is if the Firestorm Redoubt worth the points? Will face lots of Knights, or Titans. Not sure if I am optimizing. Thanks ahead of time for the advice.


New Sisters of Battle Codex Tactica @ 2015/01/22 00:15:17


Post by: Shandara


 Green is Best! wrote:
So, here are some pictures of the Repentant Host.
I uploaded more into my gallery as well as some pics from the three battles.


Shame you live across the pond... I'd love to pit my host against yours


New Sisters of Battle Codex Tactica @ 2015/01/22 00:31:07


Post by: GoonBandito


toocool61 wrote:
Hey curious what you guys think of this 1850 list I am forming for Adepticon. Give me your thoughts.

Hq
Celestine 135
Canoness 185
-Book of St. Lucius
-Command Squad
-5 Heavy Bolters
Priest 170
-2 Crusaders
-5 Deathcult Assassins
-Rhino

Troops
4x5 Battle Sister Squad 370
-Heavy Bolter in each Squad
-2 Rhinos

Fast Attack
2x5 Dominions 350
-4 meltas
-VSS
-Immolator
-TL MM

Heavy
3 Exorcist 390
-Storm Bolter

Fort.
Firestorm Redoubt 255
-Magos Machine Spirit
-Void Shield

Celestine rides with the priest and battle conclave. Canoness hangs in the Firestorm Redoubt and 2 battle sisters hang on top with them. Other 2 choose between hanging back with the other Battle Sister Squads or ride in the Rhinos. Question is if the Firestorm Redoubt worth the points? Will face lots of Knights, or Titans. Not sure if I am optimizing. Thanks ahead of time for the advice.


Celestine can't embark in the Rhino since she's Jump Infantry. I think she's out of place here - she doesn't have either Seraphim or a blob of foot-slogging Sisters to join up with. I'd consider dropping her and spending the points elsewhere (on Repressors maybe?). The other thing is those Heavy Bolters in the Battle Sister squads will probably be pretty useless - you'll be snap-shotting them everytime the Rhino moves. 2 Flamers for the same price as 1 Heavy Bolters I think is a much better use of the points, since you can pile on the wounds with two templates pretty easily.

Can't comment on of the Firestorm Redoubt because I've never played with or against one .


New Sisters of Battle Codex Tactica @ 2015/01/22 01:14:58


Post by: toocool61


She can't? I thought Jump Infantry counted as Bulky and took up two spots in a transport. Should I take the priest squad out too? If I do then maybe I invest in another canoness and command squad or dominion squad. I agree with the heavy bolters. Originally I was going to just keep them back with the other squads and use the rhinos as cover for the priest squad.


New Sisters of Battle Codex Tactica @ 2015/01/22 01:49:29


Post by: Mavnas


You could build an eternal warrior cannoness with an eviscerator for the same cost as Celestine who would give that squad an answer to 2+ saves and tank pretty well with the rerolls from the priest.

You should also give the priest the Litanies of the Faith to take the guesswork out of Hymns (Celestine would have handled that.) The squad could also probably stand to have another crusader or two seeing as you don't have an assault transport and they can get shot up for a turn. 3++ sounds awesome, until you realize it's not more impressive than power armor against small arms fire.


New Sisters of Battle Codex Tactica @ 2015/01/22 02:25:54


Post by: pretre


Conclave in a rhino is a dead conclave. :(


New Sisters of Battle Codex Tactica @ 2015/01/22 02:54:52


Post by: Celtic Strike


They are bulky, but it specially calls out all rhino chassis as not being able to carry any bulky troops. For, "reasons." She can ride in a chimera though, or a land raider


New Sisters of Battle Codex Tactica @ 2015/01/22 02:56:19


Post by: GoonBandito


 Celtic Strike wrote:
They are bulky, but it specially calls out all rhino chassis as not being able to carry any bulky troops. For, "reasons." She can ride in a chimera though, or a land raider

No she can't - only Infantry units can embark on transports (unless specifically stated otherwise). Celestine is "Jump Infantry", not "Infantry".


New Sisters of Battle Codex Tactica @ 2015/01/22 03:40:34


Post by: ncshooter426


 Celtic Strike wrote:
They are bulky, but it specially calls out all rhino chassis as not being able to carry any bulky troops. For, "reasons." She can ride in a chimera though, or a land raider


Pg 78 of the 6th edition rulebook states that jump infantry, while "infantry", cannot board transports (of any kind) unless the transport specifically calls out an exception.The space they take up is irrelevant unless called out by the transport.


New Sisters of Battle Codex Tactica @ 2015/01/22 05:51:33


Post by: Inevitable_Faith


I think it's interesting with the heavy bolter focus though. perhaps swap the heavy bolters out on two mobile sister squads and throw in 2 storm bolters to keep with the bolter theme and still maintain a decent RoF? Haven't looked into this, I think 2 specials is legal in a BSS squad?
The two BSS squads that stay back though might still be able to make good use of their HB.

I agree with others that Celestine seems out of place here. Her points might be better spent elsewhere.

As for the redoubt, I own one and while it is expensive I feel it makes for a nice firebase. The HB command squad or retributors really feel at home there.

I do like the list overall though and it looks very fun, lotsa good tips here too, this thread has some amazing pros in it. I know they won't steer you wrong despite my best efforts here! lol


New Sisters of Battle Codex Tactica @ 2015/01/22 06:24:55


Post by: toocool61


Thank you guys for the replies! Unfortunately only one special weapon per squad. But after some of the advice I have decided to drop the priest unit alo together as well as the two rhinos for the battle sisters squad. That leaves me with 250pts. I was thinking another canoness with command squad and another five man sister squad with heavy bolsters. Alternatively I could go with four immolators for the battle sister squads and I've two Flanders. The second canoness squad would have MM or heavy bolsters as well. I can do three hqs due to allying a AS with itself which adepticon is allowing. Thanks again for all the advice so far!


New Sisters of Battle Codex Tactica @ 2015/01/22 06:50:36


Post by: Inevitable_Faith


I personally love immolaters so they are never a bad choice in my mind. If choosing a second cannoness with command squad I'd go with HB again cause I feel with 3 exorcists and all those doms with melta you got the AV side of things covered. That many HB can really lay down some hurt and if you choose the 4 immos then you can kit them however you like. TLMM is my favourite but I don't have exorcists or a plethora of dominions to throw out there so I need to rely on them for AV. Alternatively TLHF are great especially against static cover campers or swarm nids. The TLHB are probably the least used but they would synergise with your command squad

On the note of immos, I think they are a great idea cause you may need a method of moving forward to cap some objectives. Immos are a decent way to move those girls up in relative safety while dishing out some fire/bolt/OMGLAZORHEETBEAM on the enemy. And since every dedicated transport for a troop is also a "troop choice" then it gets the benefits of obsec!


New Sisters of Battle Codex Tactica @ 2015/01/22 07:11:30


Post by: GoonBandito


toocool61 wrote:
Thank you guys for the replies! Unfortunately only one special weapon per squad. But after some of the advice I have decided to drop the priest unit alo together as well as the two rhinos for the battle sisters squad. That leaves me with 250pts. I was thinking another canoness with command squad and another five man sister squad with heavy bolsters. Alternatively I could go with four immolators for the battle sister squads and I've two Flanders. The second canoness squad would have MM or heavy bolsters as well. I can do three hqs due to allying a AS with itself which adepticon is allowing. Thanks again for all the advice so far!

Battle Sister Squads can definitely take 2 Specials (or 1 Special and 1 Heavy). However Storm Bolters are rarely worth the points - 2 extra Boltgun shots at 24" are not going to affect the outcome of the game. Battle Sister Squads are far better suited with either 2 Meltaguns or 2 Flamers imo.

If you are keen on the Heavy Bolter focus, take a Retributor squad with Heavy Bolters rather than another Command Squad. I'm not sure on the rules for Adepticon, but if you said you can at least take an Allied Detachment with yourself then that will give you the extra Heavy Support slot to take a Ret squad alongside your 3 Exorcists. Rending Heavy Bolters are actually pretty decent, and if you put a Simulacrum in that squad you can get 2 turns of Rending. Put your Cannoness in that squad to make them Ld10 for the Act of Faith to make sure it goes off (or keep a Laud Hailer on an Exorcist or something nearby).


New Sisters of Battle Codex Tactica @ 2015/01/22 07:16:53


Post by: L1ttle


It is possible to have two special weapons in your BSS squads.

Besides, It would be better to swap the VSS on the Dominions for Laud hailers. Ld 8 with rerolls is better then just Ld 9.

I would drop the HB on the BSS and go for either: Double flamer, Melta gun or flamer HF. Put these in a rhino (so you can make use of the firepoints) and shoot away.
She who bails, fails


New Sisters of Battle Codex Tactica @ 2015/01/22 16:01:09


Post by: BlackTalos


So, I was thinking of trying this soon, and finally decided to. If i could get everyone's help

 BlackTalos wrote:
The idea here is to get most players who collect Adepta Sororitas armies to purchase a single model in order to show our support for GW, and entice them to update their Battle Sisters range.
The plan is very simple, and will simply work on the spread in Social media and gaming groups.

On the 4th of March 2015, i would kindly ask that you purchase THIS MODEL.
You may select an alternative, such as THIS or THIS.

The most important thing is to try and do this as close as you can to a selected time:
8am PST
10am CST
11am EST for the US

4pm GMT in the UK

5pm CET for most of Europe

Or the equivalent time in your time zone.


If you own an Adepta Sororitas army, that model will surely find a home and be useful. Even fully equipped collectors of AS could make use of this 1 model, and would show support for the cause. I know you might be happy with the amount of models you have, but this is a message that you want more attention given to your Faction.

The next step is simply to spread this message as far and wide as you can, and make the purchase on the stated date.
As a bonus, you may also send the following email, or an amended version of your own, to the following address: custserv@gwplc.com or uk.custserv@gwplc.com in conjunction with your order.

Spoiler:
Dear Madam/Sir,

I am contacting you in regards to my recent order of an Adepta Sororitas model.

First of all, I do apologise for the high amount of administration work this has probably caused. Secondly, I do not expect a delivery of the model if the stocks have been emptied as a result, but would greatly appreciate a refund if this is the case and if it is within your means.

Lastly I would explain the reason for this purchase: I am an earnest collector of Adepta Sororitas models, and have been waiting for an update to this Faction for some time now. This purchase shows my interest in this range of models, and shows that an Update, or simply more attention to this Faction would bring me great joy.

Kind Regards,
A Sisters of Battle players.


I do really want to emphasise on the fact that this petition will probably create some chaos for GW, but hopefully the spread of the campaign will provide them with warning, as i do not this to be a 'surprise', rather a evaluation of how many would support this cause.

Please spread the word, including translations and adaptations where necessary.


New Sisters of Battle Codex Tactica @ 2015/01/22 16:41:10


Post by: pretre


Interesting, but not sure that it will do much.


New Sisters of Battle Codex Tactica @ 2015/01/22 16:56:46


Post by: BlackTalos


 pretre wrote:
Interesting, but not sure that it will do much.


I'm sure you can spare the $9 though

It'll show our conviction to the cause! (and see how many SoB players "can be bothered" to ask for some TLC for their army lol)


New Sisters of Battle Codex Tactica @ 2015/01/22 17:02:09


Post by: pretre


 BlackTalos wrote:
 pretre wrote:
Interesting, but not sure that it will do much.


I'm sure you can spare the $9 though

It'll show our conviction to the cause! (and see how many SoB players "can be bothered" to ask for some TLC for their army lol)

$9.90 plus $10 shipping. :(


Automatically Appended Next Post:
You should probably start trying to get it on places like Faeit, BOLS, etc. and a separate thread here though, if you want it to succeed.


New Sisters of Battle Codex Tactica @ 2015/01/22 17:34:55


Post by: BlackTalos


 pretre wrote:
 BlackTalos wrote:
 pretre wrote:
Interesting, but not sure that it will do much.


I'm sure you can spare the $9 though

It'll show our conviction to the cause! (and see how many SoB players "can be bothered" to ask for some TLC for their army lol)

$9.90 plus $10 shipping. :(


Automatically Appended Next Post:
You should probably start trying to get it on places like Faeit, BOLS, etc. and a separate thread here though, if you want it to succeed.


I had no idea the shipping charges were so..... I'm from the UK, a GW store is usually within 30min drive too... :(

I don't have a BOLS account, put i posted it up in the SoB rumours thread there. Hopefully someone with a few more rights might pick it up....
I'll ask over if Faeit can put something up, though he'd pick up on it anyway =P


New Sisters of Battle Codex Tactica @ 2015/01/22 17:35:06


Post by: Furyou Miko


Pretre, shipping is free if you get it delivered to a GW store. Even if there isn't one in your area, $10 for a new model range?


New Sisters of Battle Codex Tactica @ 2015/01/22 18:01:48


Post by: pretre


 Furyou Miko wrote:
Pretre, shipping is free if you get it delivered to a GW store. Even if there isn't one in your area, $10 for a new model range?

$10 for a miniscule chance of a new range.


New Sisters of Battle Codex Tactica @ 2015/01/22 18:22:07


Post by: BlackTalos


 pretre wrote:
 Furyou Miko wrote:
Pretre, shipping is free if you get it delivered to a GW store. Even if there isn't one in your area, $10 for a new model range?

$10 for a miniscule chance of a new range.


It's a side note to having another Sister with meltagun to play around with

In the end i don't really mind what it does or doesn't do for us.... It'll show we still care lol
Especially if i can get all the players who already have full armies on-board...


New Sisters of Battle Codex Tactica @ 2015/01/22 18:48:27


Post by: Zefig


I was planning on getting a couple of those anyway, the used market is absurd for them.

Better get them now before everyone buys up the stock...


New Sisters of Battle Codex Tactica @ 2015/01/22 18:49:21


Post by: BlackTalos


 Zefig wrote:
I was planning on getting a couple of those anyway, the used market is absurd for them.

Better get them now before everyone buys up the stock...


Lol, but that's not going to help the cause!

If you plan on getting 3, can you get 2 and the 3rd on that date?


New Sisters of Battle Codex Tactica @ 2015/01/22 19:16:06


Post by: L1ttle


my greatest fear is that when only a few of us buy this model (lets say 50 around the globe) then that's a death sentence right there!

For a company of GWs' size, 50 people ain't worth it


New Sisters of Battle Codex Tactica @ 2015/01/22 19:22:45


Post by: Zefig


 BlackTalos wrote:
 Zefig wrote:
I was planning on getting a couple of those anyway, the used market is absurd for them.

Better get them now before everyone buys up the stock...


Lol, but that's not going to help the cause!

If you plan on getting 3, can you get 2 and the 3rd on that date?


Sure

Might even end up being a birthday present.


New Sisters of Battle Codex Tactica @ 2015/01/22 19:40:16


Post by: pretre


 L1ttle wrote:
my greatest fear is that when only a few of us buy this model (lets say 50 around the globe) then that's a death sentence right there!

For a company of GWs' size, 50 people ain't worth it

I think that it is the same either way. 50 or 50,000, GW doesn't listen.


New Sisters of Battle Codex Tactica @ 2015/01/23 00:57:52


Post by: Inevitable_Faith


I feel the intent behind this is solid. It shows that we care about the army, that we want to continue supporting it and that we are willing to open our wallets to do so. As long as the word gets out there and that enough players jump on board (heck I know my local group, though not SoB players themselves would probably chip in an make an order under their own accounts and I could just pay them for the models, that gets like 8 models for me that are all under different names to help further the cause. I know even though they don't play SoB they enjoy facing it and it's a good time whenever I deploy them).

My faith in the empo... GW is lacking however and I'm not certain if this will change any big-wigs minds over there about doing the line justice. It's worth a shot anyways though right? And doesn't hurt me at all anyways because I'd need the models to grow my force in either case.

Count me in, I'll print out that poster and post it by my comp so I don't forget.


New Sisters of Battle Codex Tactica @ 2015/01/23 03:50:48


Post by: SQRT(-2)


Today the Sisters had there first victory under my command!

I had a simple list, Three troop squads in rhinos, two domination squads in imolators, three Exorcist, four priest with plasma guns and the crazy old man.

I was up against guard. Two of the tanks with the 20 shot cannon, a basilisk, some chimeras with veterans, a flyer and a HUGE blob of guys with lots of heavy weapons.




New Sisters of Battle Codex Tactica @ 2015/01/23 11:47:43


Post by: evildrcheese


Spoiler:
 BlackTalos wrote:
So, I was thinking of trying this soon, and finally decided to. If i could get everyone's help

 BlackTalos wrote:
The idea here is to get most players who collect Adepta Sororitas armies to purchase a single model in order to show our support for GW, and entice them to update their Battle Sisters range.
The plan is very simple, and will simply work on the spread in Social media and gaming groups.

On the 4th of March 2015, i would kindly ask that you purchase THIS MODEL.
You may select an alternative, such as THIS or THIS.

The most important thing is to try and do this as close as you can to a selected time:
8am PST
10am CST
11am EST for the US

4pm GMT in the UK

5pm CET for most of Europe

Or the equivalent time in your time zone.


If you own an Adepta Sororitas army, that model will surely find a home and be useful. Even fully equipped collectors of AS could make use of this 1 model, and would show support for the cause. I know you might be happy with the amount of models you have, but this is a message that you want more attention given to your Faction.

The next step is simply to spread this message as far and wide as you can, and make the purchase on the stated date.
As a bonus, you may also send the following email, or an amended version of your own, to the following address: custserv@gwplc.com or uk.custserv@gwplc.com in conjunction with your order.

[spoiler]Dear Madam/Sir,

I am contacting you in regards to my recent order of an Adepta Sororitas model.

First of all, I do apologise for the high amount of administration work this has probably caused. Secondly, I do not expect a delivery of the model if the stocks have been emptied as a result, but would greatly appreciate a refund if this is the case and if it is within your means.

Lastly I would explain the reason for this purchase: I am an earnest collector of Adepta Sororitas models, and have been waiting for an update to this Faction for some time now. This purchase shows my interest in this range of models, and shows that an Update, or simply more attention to this Faction would bring me great joy.

Kind Regards,
A Sisters of Battle players.


I do really want to emphasise on the fact that this petition will probably create some chaos for GW, but hopefully the spread of the campaign will provide them with warning, as i do not this to be a 'surprise', rather a evaluation of how many would support this cause.

Please spread the word, including translations and adaptations where necessary.
y[/spoiler]

If we're serious about this thing it might be worth trying to get some of the big podcasts to mention it. The Independent Characters and the Overlords spring to mind, some of the more community facing/fluffy podcasts might give it a mention too (Imperial Voxcast, Life after the cover save, Masters of the Forge). I'd be up for it, there's a few models I've been wanting to pick up for a while.

D


New Sisters of Battle Codex Tactica @ 2015/01/23 12:50:24


Post by: BlackTalos


 L1ttle wrote:
my greatest fear is that when only a few of us buy this model (lets say 50 around the globe) then that's a death sentence right there!

For a company of GWs' size, 50 people ain't worth it


That's always a danger with these.... but it seems that within 2 days of launch, we're already past that number

Give it another month of spreading, and we're golden.

 evildrcheese wrote:

If we're serious about this thing it might be worth trying to get some of the big podcasts to mention it. The Independent Characters and the Overlords spring to mind, some of the more community facing/fluffy podcasts might give it a mention too (Imperial Voxcast, Life after the cover save, Masters of the Forge). I'd be up for it, there's a few models I've been wanting to pick up for a while.

D


Yeah, any spread would be good


New Sisters of Battle Codex Tactica @ 2015/01/23 13:30:30


Post by: dracpanzer


I just ordered two more immolators. Don't need any more meltagunners (have 36 already) so count my immo's as support. Or, assume that I'm okay with the codex we have, the figs we have. I just want a faq or dataslate fix for repentia and penengines, maybe do something with celestians.

Of course, I don't think you have a prayer of doing anything to change gw's release schedule. That being said, good luck and happy hunting!


New Sisters of Battle Codex Tactica @ 2015/01/23 13:38:04


Post by: BlackTalos


lol, it had to be on the Date listed though

And i realised it is a bit of a stupid date, cause now we're going to have to US make purchases on the 3rd of April while all the Europeans will go for the 4th of March lol


New Sisters of Battle Codex Tactica @ 2015/01/23 15:54:34


Post by: pretre


Oh wow. I totally set a reminder for the 3rd of April. Stupid Europeans.


New Sisters of Battle Codex Tactica @ 2015/01/23 17:46:32


Post by: BlackTalos


 pretre wrote:
Oh wow. I totally set a reminder for the 3rd of April. Stupid Europeans.


And i think we'll just have to come to terms with the fact that the pledge will happen on 2 different days... I really really should've put 03/03/15, much much clearer..... Oh well...


New Sisters of Battle Codex Tactica @ 2015/01/23 17:52:00


Post by: SQRT(-2)


United in our support of the sisters of battle, not in our dating conventions. .