Inquisitor Gideon wrote: Hm, now that beasts have been kicked, the final force that is due an army sized refresh.
really hoping that happens soon. ogres are an army i've been thinking about getting into and there's a lot of potential in the range, but it just needs some better models
They're not at all a bad range. A lot of it still looks very good for it's age. But they could definitely use some more dynamic sculpts. Bring the infantry up to standard like the new gorgers.
yeah, exactly. the cavalry in particular seems pretty solid (although i'm less interested in that stuff, just visually speaking). maybe a few extra units, too, while we're at it
You can't choose, its based on being in or out of combat range with a Clan Skyre Hero. If you're within combat range you use the full rate with selfharm profile; if you're out of combat range with a hero then you use the regular profile.
So whilst you can't choose specifically, the distances involved are very short so its very easy to ensure that you are out of range and you can be for the whole game if you want. Of course we might see Skyre heroes with bonus aura buffs that could create a deadly combo
It's not a passive ability, and it's only once per turn per army, so that's not how it works.
If you have 3 of them in range of Skyre Heros, you would still have to activate the ability for a single 1 of them during your Shooting Phase. You are not obligated to activate the ability.
In fact, you can activate the ability but gain nothing from it, as the effect only does anything if you're in range of the hero.
Inquisitor Gideon wrote: Hm, now that beasts have been kicked, the final force that is due an army sized refresh.
really hoping that happens soon. ogres are an army i've been thinking about getting into and there's a lot of potential in the range, but it just needs some better models
Honestly the current baseline Ogres are really good as is - simple pose, fairly easy to paint, etc. What they could really use is a Butcher that doesn't look like trash, a Firebelly in a material other than GW resin, new Yetees, and, the biggest and most obvious, a super customizable Maneaters set with all sorts of goodies.
Even then I'm a bit unsure on it, since the modelling team seems to be about 50/50 on great models (Blackpowder, the Bloodbowl team) and kind of...weird models (Bloodpelt hunter and the really weird blindfold setup they have going). Hell, to me at least the only reason the Gorgers get a pass is because they are better than what they replaced, but...that is really not that hard considering how awful looking the old Gorger was.
I'd just be afraid of them replacing the old, good looking, easy to build and paint models with something overdesigned and tedious to build.
i was hoping the army rules would really shine here, since Idoneth is an army i'm interested in for aesthetic reasons, but the rules still feel pretty lacking. they're Fine, but nothing more than that
Kanluwen wrote: Tides of Death is basically unchanged...which is a "meh".
Really needed to see the Isharaan Rituals and units to make a decision.
The ritual(s) we've seen so far feel fairly strong. Not guaranteed anymore, but also not locked to a Tide, and you can switch between them every turn. The 5+ ward is gone, but might just be on a different model.
Also its presented that they do "farm" the costal towns. They don't want to just wipe out people, they want settlements that repopulate and just don't realise that they are being harvested from.
The only real change in the lore is that we've gone from when no one knew what was happening, to major factions knowing about them. So whilst there will be many small factions (which in AoS terms still means utterly huge) that don't know about them; but if your local Stormcast rolls in; chances are they know about them.
Grail Seeker wrote: They raid other races for souls. At that point we are firmly in the edgy camp.
They don't kidnap thousands to fulfill their torture porn festish.
No, they just steal their souls instead to keep the Namartii alive. Which, of course, is something the Drukhari do to feed themselves.
I'll also mention their society is very much Drukhari style politicking without the actual phsyical backstabbing, they can resurrect themselves like Drukhari, and the novels they've featured in have them characterized very much as cruel towards other races(just not to the same extent as Drukhari), as well as being exceedingly contemptuous of their Lumineth cousins. They're very much Drukhari with the serial numbers filed off and the knife edge slightly dulled.
I've tried reading some of the early Drizzit books and yeah Wizards went just a touch over the top with the early lore on them.
So much so before the end of the first book I was baffled at just how their society could work on any level when they all seemed to backstab each other for almost any reason and when it seems like its the only way to socially advance.
Ergo it was so brutal; so deadly and so distrusting that you just can't imagine them coming together enough to build cities or anything.
For me the Idoneth are less twisted dark and more tragic and bitter. Whilst both survive through their approach, the Drukhari we know have a choice in how they could survive and they chose the depraved option.
The Idoneth don't see any other way to survive. They are far more tragic and that in turn leads them to be bitter isolationists; which feeds their hate of land dwellers, but in a different way to the dark eldar.
Overread wrote: For me the Idoneth are less twisted dark and more tragic and bitter. Whilst both survive through their approach, the Drukhari we know have a choice in how they could survive and they chose the depraved option.
Do they, though? To start with, maybe. But at this point, they're stuck in the 'other people suffer so I don't have to' program, with the alternative being to wither, die and get eaten by a Chaos god.
Overread wrote: For me the Idoneth are less twisted dark and more tragic and bitter. Whilst both survive through their approach, the Drukhari we know have a choice in how they could survive and they chose the depraved option.
Do they, though? To start with, maybe. But at this point, they're stuck in the 'other people suffer so I don't have to' program, with the alternative being to wither, die and get eaten by a Chaos god.
The Archon in Big Dakka makes a point to mention that many Drukhari choose to leave and follow the paths of the Craftworlds or Exodites and vice versa. It's very much a choice.
Overread wrote: For me the Idoneth are less twisted dark and more tragic and bitter. Whilst both survive through their approach, the Drukhari we know have a choice in how they could survive and they chose the depraved option.
Do they, though? To start with, maybe. But at this point, they're stuck in the 'other people suffer so I don't have to' program, with the alternative being to wither, die and get eaten by a Chaos god.
True, they are stuck in their ways now; however the Craftworld and Exodites as well as Facedancers show that there are at least 3 alternatives for them to take which don't rely on them torturing and murdering and all the other various nasty things they do.
Of course the concept of choice is always complicated and its easy to say there are alternatives without realising or appreciating the chain of choices and situations that binds a Dark Elf into their lifestyle and outlook on life.
Of course I'd still say that they are less bound to their situation than the Idoneth who basically have no other way to obtain souls when you've got the likes of Sigmar, Nagash and Chaos fighting and stealing every soul that dies in the realms. Soul Wars is a very apt name for the setting since a huge part of the setting revolves around the dead.
that's... interesting. the fact that the ability to make an enemy unit diseased is limited to once per turn is pretty concerning, since that limits the power of the army a lot. far from the encroaching inexorable tide of 3rd edition. how strong this is will depend on the strength of other methods to doll out that keyword. we only saw one so far, which is a little concerning
StudentOfEtherium wrote: that's... interesting. the fact that the ability to make an enemy unit diseased is limited to once per turn is pretty concerning, since that limits the power of the army a lot. far from the encroaching inexorable tide of 3rd edition. how strong this is will depend on the strength of other methods to doll out that keyword. we only saw one so far, which is a little concerning
And they have to be in melee to infect in the first place, and enemy units have to be really close together for spread to work. And then the '2+ to do 2 or 3 MW' mechanic (which is already getting tiresome to see). Its possible for that sort of thing to get out of hand, but I think modifiers would've been more interesting than awkwardly delivered direct damage. That you'll inflict maybe a couple times over the course of a game.
Edit: just noticed how they're doing ward saves on these cards (down in the keywords only). Rather hate that- it should definitely be part of the at-a-glance stat block.
StudentOfEtherium wrote: that's... interesting. the fact that the ability to make an enemy unit diseased is limited to once per turn is pretty concerning, since that limits the power of the army a lot. far from the encroaching inexorable tide of 3rd edition. how strong this is will depend on the strength of other methods to doll out that keyword. we only saw one so far, which is a little concerning
Except there are other ways to make units diseased. Which adds up potential for expanding further to multiple units at the end of turn etc
StudentOfEtherium wrote: that's... interesting. the fact that the ability to make an enemy unit diseased is limited to once per turn is pretty concerning, since that limits the power of the army a lot. far from the encroaching inexorable tide of 3rd edition. how strong this is will depend on the strength of other methods to doll out that keyword. we only saw one so far, which is a little concerning
Except there are other ways to make units diseased. Which adds up potential for expanding further to multiple units at the end of turn etc
that's what i said, yes. there are other ways, but how strong those other ways are is going to be very important to the power of the index
i like leaning into orders here, turning the army into CoS But What If Bones. leans a bit more into the roman legion style of the army, which is what appeals to me most. wish they would get another unit in that style, tho
For now. I really liked the line about Archaon having to suppress his unease. Like he knows the response from the other Alliances could upend any progress he might make, or (most likely) that the Skaven will betray him.
For now. I really liked the line about Archaon having to suppress his unease. Like he knows the response from the other Alliances could upend any progress he might make, or (most likely) that the Skaven will betray him.
The Skaven will absolutely betray him. That's their whole schtick. It's only a question of when - and whether or not Archaon betrays them, first.
From Vizzik's description, he seems to be another kind of Verminlord or a new type of Skaven demon so can't truly be killed, though his description is self-proclaimed.
Has anyone worked out the pre-order date based on the Previews? I imagine it'll be a mega-epic-three-to-four-week-pre-order-extravaganza complete with underwhelming tchotchkes to incentivize people to pay full sticker price? If not this weekend, it'll be the 22nd?
Also, I'm betting they way underproduce this one following the Dominion fiasco and this one actually sells out in a weekend.
Well the previews should carry it through all the way to the end of the month. After that, sometime in early July presumably.
Doubt it will be anymore than the usual two weeks. Leviathan wasn't if memory serves. As for production, impossible to say. Leviathan didn't sell out and that can still be found all over the place.
Hardly a global campaign when its only for Stormcast and Skaven players. GW haven't really thought this one through at all, much like everything they do these days...
SamusDrake wrote: Hardly a global campaign when its only for Stormcast and Skaven players. GW haven't really thought this one through at all, much like everything they do these days...
Huh? Theyre just repeating the Oghram campaign, but now for AoS. The winner gets to see their 2nd waves earlier.
SamusDrake wrote: Hardly a global campaign when its only for Stormcast and Skaven players. GW haven't really thought this one through at all, much like everything they do these days...
As the Stormcast and Skaven battle inside the city, other factions will take their chance to seize power in the area. You will be able to enter battle results between Order and all other factions at the same site.
It's more than just the 2 sides, but it looks like only the codes will be counted towards the campaign for the reveals/prize drawings.
SamusDrake wrote: Hardly a global campaign when its only for Stormcast and Skaven players. GW haven't really thought this one through at all, much like everything they do these days...
If it's like the 40K version, you just report your win for which side you choose but play any army.
And I'd remind people that TYRANIDS won the last one of these they did and that was against the Marines, who are GW's big golden shiny sells the most army.
Overread wrote: And I'd remind people that TYRANIDS won the last one of these they did and that was against the Marines, who are GW's big golden shiny sells the most army.
So by all means Skaven have a good chance
Or, just exactly because nids won last time, now there will be the Sigmarines who are the champions
Good to hear they are streamlining the Lumineth though I am concerned that it says that the army is going to rely more heavily on using Vanari and Temple units together. I personally hate the Temple units but love the Vanari.
I'm a big fan of the temple units and the Vanari units, but am definitely disappointed that they're trying to mash everything together. It feels too much like the designers are trying to mimic the Eldar setup.
It's been torture waiting for them to do the faction focus for one of the armies I play (sylvaneth, soulblight, slaves to darkness). It feels like I'm being mocked at this point
Billicus wrote: It's been torture waiting for them to do the faction focus for one of the armies I play (sylvaneth, soulblight, slaves to darkness). It feels like I'm being mocked at this point
I feel ya. I have a Kruleboyz army and am waiting with bated breath to see if they have fun rules or not. Luckily my other army is Stormcast and so I've already had their rules.
Billicus wrote: It's been torture waiting for them to do the faction focus for one of the armies I play (sylvaneth, soulblight, slaves to darkness). It feels like I'm being mocked at this point
I feel ya. I have a Kruleboyz army and am waiting with bated breath to see if they have fun rules or not. Luckily my other army is Stormcast and so I've already had their rules.
For Kuleboyz, useable rules that make it feel like you have a chance would be nice.
They were woeful in 3rd edition, even with multiple points drops.
Waaagh_Gonads wrote: For Kuleboyz, useable rules that make it feel like you have a chance would be nice.
They were woeful in 3rd edition, even with multiple points drops.
I know it was just a typo, but I kind of want to make a force or Kruleboyz with sunglasses and surf boards and such to name them Kuleboyz. That would be fun.
My first thought was it could be a new duel kit which also serves as the foundation for a new Boneripper, but the Thanquol And Boneripper kit is already plastic and fairly modern.
Though it would be good to see a focus on some named Skaven heroes and the like. Thanquol hasn't even faced off against Gotrek yet!
To be honest, Thanquol himself has only faced off against Gotrek once, in Elfslayer.
His reaction to discovering Gotrek and Felix have no idea who he is, and their repeated foiling of his plan has indeed always been a matter of bad luck is superb,
Mad Doc Grotsnik wrote: To be honest, Thanquol himself has only faced off against Gotrek once, in Elfslayer.
His reaction to discovering Gotrek and Felix have no idea who he is, and their repeated foiling of his plan has indeed always been a matter of bad luck is superb,
Oh true, facing off doens't meant Gotrek and him have to fight, but Gotrek should be foiling some grand scheme that Thanquol has put into motion.
Shadow Walker wrote: New Rat Ogre could be some Hero allowing for pure Rat Ogres army?
Rat Ogres are normally down in the slave/animalistic level of intelligence. More tools used by other smarter rats than ones that are leading their own ideas.
Shadow Walker wrote: New Rat Ogre could be some Hero allowing for pure Rat Ogres army?
Rat Ogres are normally down in the slave/animalistic level of intelligence. More tools used by other smarter rats than ones that are leading their own ideas.
Normally yes but that one has a twin sharing his body who could be a brain there
Overread wrote: My first thought was it could be a new duel kit which also serves as the foundation for a new Boneripper, but the Thanquol And Boneripper kit is already plastic and fairly modern.
Mad Doc Grotsnik wrote: To be honest, Thanquol himself has only faced off against Gotrek once, in Elfslayer.
His reaction to discovering Gotrek and Felix have no idea who he is, and their repeated foiling of his plan has indeed always been a matter of bad luck is superb,
Gotrek and Thanquoul face off again in the 2nd AoS Gortrek audio drama and Gotrek definitely remembers who he is, even referring to him by name.
Mad Doc Grotsnik wrote: To be honest, Thanquol himself has only faced off against Gotrek once, in Elfslayer.
His reaction to discovering Gotrek and Felix have no idea who he is, and their repeated foiling of his plan has indeed always been a matter of bad luck is superb,
Gotrek and Thanquoul face off again in the 2nd AoS Gortrek audio drama and Gotrek definitely remembers who he is, even referring to him by name.
The Azyros is... really weak. I don't know what's happening with this set of Stormcast. The silhouette makes it look like he has no legs, and just stood in mid-air rather than flying or dynamic. It's way worse than the old one. The lantern is bland, the head looks like it's copy/pasted from other models, there's no dynamism. How does he land without tripping over his robes? I still hate the flaming wing design.
Not a fan of the new Azyros. Its so static compared to its previous incarnation.
Cool to see Tornus get some love. I always liked the concept that Champions of Chaos can be redeemed and actively fighting against Chaos, which is a narrative flip on so much of previous Warhammer lore.
The art of Tornus reborn as a Knight-Venator in the back of the Realmgate Wars book was probably my favorite art from early AoS.
Really lazy to not include an "alternative build" for the named guy. Looks like there is options for helmet/face and sword/spear (probably the same rules, right), but none of those seems to be specific to the dude. So I guess the Hallowed Knights coulours are it?
That Skaven Brood Terror looks huge and bulky. At least twice as tall as a Rat Ogre? Would it compare height wise to a mancrusher gargant? Not sure what size base it's on.
lost_lilliputian wrote:That Skaven Brood Terror looks huge and bulky. At least twice as tall as a Rat Ogre? Would it compare height wise to a mancrusher gargant? Not sure what size base it's on.
The height can be seen in this leaked image here. Looks slightly below double the size of the new rat ogres to me.
Snord wrote: I don't know if that Skaven monstrosity is the ugliest model I've seen, or the coolest. It's genuinely disturbing, that's for sure.
It really does feel like an extra step of horrific; not sure if it's the fleshy claw section, the much more sore looking paintjob than the Hell Pit Abomination, the pained expression on the ogre head, or indeed all of the above!
If you were to give that a pro paint job with sore wound like skin edges and all you could have on properly scary horror creation, which yep that's exactly what it should be and is!
Yeah as you can see with this one not only is the Warclans keyword gone and they only have Kruleboyz now, at the top it also says Kruleboyz Warscroll instead of Orruk Warclans. So at least for the index they are very likely split
Probs not the place for it, but I got an e-mail that Avatars of War will no longer be in the market for physical miniatures and putting all of their current physical stock on sale.
Think there is a lot of overlap for some of the mini's that have uses for various AoS factions. Might be the time if you want some alternatives to GW mini's.
(All of the above is news to me, as I just received the e-mail. Apologies if its already been discussed here or a different thread and I missed it)
big fan of these kruleboy rulez. i have about 1500 points from the couple of dominion boxes i picked up, so maybe i can fill out the rest and finish the army
StudentOfEtherium wrote: they really like deep strike this edition, huh? love the flavor here, tho
Mostly it's existing mechanics for Soulblight, although they changed it from "within 12 of four arbitrary points" to "within 6 of any terrain," which I greatly prefer. The only really new thing is the teleporting Vargheists, which is going to be fantastic.
Done right it might also help get around shooty factions being too powerful and also allow for less of a "draw lines march forward" style that people complain about
Loot Group is sticking to our usual pre-order pricing of 20% of boxed set RRP. This is because by ordering from GW direct, you’re giving up any potential online discount. So our 20% price makes up for that, should someone wish to do those without local stories a solid, without them missing out on a saving.
I’m gonna have to think carefully. With my Hobby Odyssey now starting to clear out my Necromunda backlog, then coming on to HeroQuest, I’m not sure I can be arsed with a third GW game being added.
rybackstun wrote: NGL, the Lizardmen Battle Traits feel like the best we've seen out of everything spoiled so far.
Almost makes me want to start an army.
Huh, I thought they were amongst the weakest and blandest so far, +2 move is the only one that's good and that's your whole Trait, no teleports, no respawning, nothing interesting.
lord_blackfang wrote: Useful yes, but not "this is literally the only thing I get for being this faction" good.
I think you're not really taking into account the flexibility of the abilities and the fact that it can actually be useful for the various builds the army has. Yes, the +2 movement is the most overall useful choice, but the others really lend themselves to building into them, which is something I feel the rest of the Faction Abilities shown don't really do.
Have they announced if the Spearhead rules and cards and boards etc are going to be available separately yet? Don't really need the whole launch box but I want that stuff.
Shadow Walker wrote: So Spearhead Chaos Warriors warscroll gives only halberds as a weapon option, and at the same time shows a warrior armed with a sword.
They've generally gotten rid of weapon options, so this is pretty normal.
My impression is that GW wants to simplify the game but also create more niches for more models and one way to do that is take units that have multiple weapons and cut them down to one weapon. Then you can release another model for the other weapon types.
We've seen the same in 40K.
It has upsides and downsides - the upside is that it does generally mean that GW can add more units to the game without them tripping over each other or having one outright better all the time every time.
Overread wrote: My impression is that GW wants to simplify the game but also create more niches for more models and one way to do that is take units that have multiple weapons and cut them down to one weapon. Then you can release another model for the other weapon types.
We've seen the same in 40K.
It has upsides and downsides - the upside is that it does generally mean that GW can add more units to the game without them tripping over each other or having one outright better all the time every time.
Yeah, pretty much this. I feel like it's less of an issue for AoS than it is for 40K, as loadouts are already pretty static, with basically one choice between weapons at most (Excepting Stormfiend Georg, who picks between from 100 weapons a day. He is an outlier and should not have been counted). If units do get split up, it also frees up some design space to give them more interesting and thematic abilities to go with said weapons as well.
Shadow Walker wrote: So Spearhead Chaos Warriors warscroll gives only halberds as a weapon option, and at the same time shows a warrior armed with a sword.
They've generally gotten rid of weapon options, so this is pretty normal.
Yeah, I get it but why not do it like for ghouls where Crypt Guard has both weapons under one name?
Billicus wrote: Have they announced if the Spearhead rules and cards and boards etc are going to be available separately yet? Don't really need the whole launch box but I want that stuff.
They will more than likely sell them as a bundle not long after release, but I suspect you will be able to pick them up really cheap a day after release.
A lot of old world folk are going to be picking the set up for the skaven alone.
I'll give the spearhead book a flick through but the cards and boards are likely to be chucked in my groups 'charity gak box', as once again we are sticking with earlier versions.
Anyone wanting the rules/gubbinz will find them easy enough, its the models most people are going to be after!
Inquisitor Gideon wrote: A "lot" of people are going to be unhappy if they shell out that sort of money for an army that's going to be unplayable sooner rather than later.
Really? The speed they are releasing books, its going to take 2-3 years before we see the basic 9 armies even close to 'complete'. Let alone anything new (unless they do a full blown necromunda and stop releasing rules in the current format before restarting a new format) so chances are they won't change the pity PDF rules in that time either.
Though if anyone is worried about them changing rules and still buying models based on that knowledge of past GW, then really they should be in a different hobby at this point. Nothing is unplayable unless you really are buying into the stupid marketing ploys.
Buy things you like, play older editions, and stop letting GW boss you about.
I'm buying the set for the skaven and they'll still be on played as long as I can manage to physically put them on the table. I really couldn't care what rules GW put out. There is always 6th Edition or other games to play with them.
Obviously this is scripted to make all the abilities come up at least once, but probably still a decent representation of gameplay.
And the gameplay looks good to me, a fine balance of consistent core mechanics and some fun exceptions. I'm just really not enjoying the completely abstract progressive scoring. It's fiddly and gamey and doesn't make it feel like they're fighting for anything, it looks like two forces just running around trying to catch victory coins as they shower down from the sky.
I honestly am loving how GW is handling the army wide special rules. It's so much simpler and easy to follow than what they've done in the past (and way better than how they've handled 40kimo), but imparts so much distinct flavor into how the army plays
chaos0xomega wrote: I honestly am loving how GW is handling the army wide special rules. It's so much simpler and easy to follow than what they've done in the past (and way better than how they've handled 40kimo), but imparts so much distinct flavor into how the army plays
The... format... irks me a little bit because it looks a lot like D&D 4th edition, but I agree on content, it looks like they hit the balance of simple rules and a meaningful but manageable amount of flavour. We still have to see all the data cards, however - 40k also looked good until the pdfs dropped.
I have to say I always find the strategems in 40K a pain. A whole layer of quite powerful and important abilities and I find in most games I'm either using one or two over and over or forgetting the rest exist.
There's fewer of them now and they're written in a clearer way but yes I agree, I don't like strategems/reactions as a design philosophy generally - slows the game down too much if everything could be a potential decision point for either player and means you need to keep up with all the things your opponent's army *could* do on your own turn, I don't care for it. Alright for casual play with mates, where you can kind of grow into it together and play the same couple of armies regularly, but makes pickup games horrific
One thing I found funny is Gordrakk having W20/3+ when most other centrepieces have just W14/4+. Hell, Kragnos, the god/centrepiece of his whole superfaction is W18/4+ (and he would most likely be completely trashed by Gordrakk's mountain of anti-hero/monster abilities and waaagh combo, too). I thought according to Dakka lolconspiracy theories one of the earliest AoS models would have the worst statline while new big shiny one would be the best to drive up sales?
Also kind of funny how Warchanter, a glorified support unit, sports six power fist (8th edition statline) attacks. Remember when 40K was being called 'too lethal' when big beatstick captains sported just three of those?
I have not played Sylvaneth since 1st edition, but always kept adding the occasional new models they get -one of my favourite factions ever produced by games workshop for any system.
Im not thrilled to see them go back to every rule mentioning awakenend wyldwood, but atleast its easy to remember.
Im really hoping this is the edition I can convince my friends to try out AoS.
Manfred von Drakken wrote: So, they wanted to get rid of summoning. Okay. But why does it appear that Khorne is the only one that gets to recycle its greater daemons?
Its to compensate for their smaller stature compared to the other 3 GD's!
So looking at the sprues in the order of the images it seems like the Lord-Terminos, Reclusians and the Knight-Questor are on a combined sprue so the Reclusians will very likely get a solo release with the other characters locked to this special sprue in the same way the combined Kruleboyz/Stormcast sprues from Dominion got turned into those expensive webstore only sprues.
The Lord-Veritant, the Grey Seer and the Warlock Engineer are on a detachable sprue so likely as expected part of the starter sets. Which makes it pretty likely the two Spearheads buildable from the contents will just be the highest tier starter set
Everything else looks separate so ready for a solo release and likely extra multipart releases for any of them.
Sounds the same as the Annhilators. Got their own box along with the three originals attached to Yndrasta. I wish they hadn't done that again this time.
Inquisitor Gideon wrote: Sounds the same as the Annhilators. Got their own box along with the three originals attached to Yndrasta. I wish they hadn't done that again this time.
At least its only the Stormcast this time, Skaven don't seem to have a combined sprue.
Also since the Reclusians should be getting a multipart kits the only real locked models are the Lord-Terminos and the Knight-Questor and the Questor is just a new sculpt so only really one character actually locked without realistic chances of being available outside of a expensive bundle
I really hope GW puts the effort into making sure Spearhead is an actual game type people will play instead of an after thought. Honestly I didn't even play a single game of 3rd for various reasons. One of which was I simply did not have the time.
Something quick I can play on my kitchen table is very much something I would love to do more often.
Chaos Dwarves, Regular Dwarves (GW keeps dropping all kinds of hints in the Gotrek adventures), Whatever the heck GW is going to do with the Dark Elves in Cities of Sigmar and Malarion
All 4 are things that have either been outright said should happen and haven't or are heavily hinted at. All 4 should happen this edition - heck I'm shocked that Dark Elves stuff is still kicking around with no clear plan and that Malarion isn't in the game yet.
None of those things have been outright said they should happen. In fact out of all of them, it's only chaos dwarves that have been confirmed by whitefang.
Malarion appears in the very first stories about AoS in 1st edition. His faction even rules the greater bulk of the Shadow Realm and he's appeared several times to Morathi.
If he's never going to appear its really odd that GW would create such a huge faction that spans a whole Realm and then abandons it.
Something has to happen with the Dark Elf stuff in Cities of Sigmar - that's models on the shelf right now to buy but with no clear intention now that Cities has a new model range and Old World is kicking into gear. It's actually a shock that they pulled Beastmen out of AoS, where they were selling and into Old World and not the Dark Elf stuff (methinks could be more internal politics than anything else - esp as the "very clearly a beastmen model" got put into Destruction and not even the same Grand Alliance*)
So yes I agree Whitefang has only confirmed the Chaos Dwarves, but the other parts have so many strings attached something should be ni the works or plans
*heck maybe that's ~GW's plan. No demonic beastmen; have a destruction force of them instead?
I have a feeling the dark elves are sitting in the position squats did way back in 40K, nobody has got any real idea or passion about what to do with them
(and maybe the person who did and the initial hints etc were intended to set up has either left/moved away from AoS or just lost an internal power play and isn't getting to run with the intended vision)
That was more units for Morathi, who shares the same realm of Shadow, but her forces are always described as being tiny. Even when she claimed a City of Sigmar she is still a minor player. She mostly comes to the fore because of how she entered the world through Slaanesh's belly and also because she, and her faction, are perhaps second only to Stormcast in their fevered hatred of Chaos and desire to fight. Plus Morathi backstabs everyone first chance she can get. So the Daughters of Khaine keep being at the forefront of the battle whilst their leader keeps going things that upset everyone as she claws for as much power as she can get.
Honestly after Sigmar and Nagash, she's the most active "god" against Chaos. Many of the others are kind of in a limbo/hiding/waiting/passive phase where they still fight but they aren't pushing their peoples and themselves to the forefront of the fight unless it comes to their door directly.
275 american!? Holy hell that's steep. Dominion was what, $200? And Leviathan was $250? AoS has traditionally been priced lower than 40k, that's tough to believe
chaos0xomega wrote: 275 american!? Holy hell that's steep. Dominion was what, $200? And Leviathan was $250? AoS has traditionally been priced lower than 40k, that's tough to believe
Like I say, it's from their competition price values so it's definitely the price. I felt it was a worse box with worse variety than leviathan and was told to shush lol
chaos0xomega wrote: 275 american!? Holy hell that's steep. Dominion was what, $200? And Leviathan was $250? AoS has traditionally been priced lower than 40k, that's tough to believe
I think those walls included are probably increasing the price. Leviathan was an amazing deal and probably hard to beat.
chaos0xomega wrote: 275 american!? Holy hell that's steep. Dominion was what, $200? And Leviathan was $250? AoS has traditionally been priced lower than 40k, that's tough to believe
Like I say, it's from their competition price values so it's definitely the price. I felt it was a worse box with worse variety than leviathan and was told to shush lol
chaos0xomega wrote: 275 american!? Holy hell that's steep. Dominion was what, $200? And Leviathan was $250? AoS has traditionally been priced lower than 40k, that's tough to believe
I think those walls included are probably increasing the price. Leviathan was an amazing deal and probably hard to beat.
The separate book for Spearhead(Fire and Jade)is probably bumping the price too.
And some card decks for Spearhead, and a board, etc. If you've no intention of playing Spearhead I think it's a relatively tough sell. Having watched some videos of people enthusing about how well it plays though I'm pretty interested in Spearhead so I'm in
I'm at that awkward point where I'm interested in the Skaven models and curious about Spearhead and I'd take the core book whatever, but unless I'm going to sell off the set of Stormcast myself I'm probably right on the line of it costing around the same to buy the parts I want split out by somebody else.
The value of the contents of each prize is GBP £160 (one hundred and sixty) / AUD $450(four hundred and fifty) Australian Dollars/ USD $265 (two hundred and sixty five US dollars/ EU €210 (two hundred and ten) Euros.
The value of the contents of each prize is GBP £160 (one hundred and sixty) / AUD $450(four hundred and fifty) Australian Dollars/ USD $265 (two hundred and sixty five US dollars/ EU €210 (two hundred and ten) Euros.
That was prior to the recent price increase though, that only went live this month. I'd not be surprised if we see a 11% increase on this set too.
Its a little annoying they are bundling the spearhead stuff with it knowing full they are charging for it, but at the same time it will still likely be cheaper than buying the model contents separately. I just want the models for other editions/games as this point. These FOMO launch sets are kind of annoying, even if they do still work out cheaper over all. It just feels like it creates a lot of waste for me.
Stormcast are in a strange spot - poster-boy of the game but at the same time a lot of this set is repeat models replacing models that were not really that old before. Cool models, but not the same fire as there will be for Skaven adding new things and replacing some REALLY old models. Even if those models aren't in the box, the spark is lit and Skaven fans will go nuts for that box.
Oh plus Skaven are a swarmy army whilst Stormcast are elite, so that's even more reason for individual skaven fans to get hold of more copies.
Split set wise I expect to see prices rise from now till when the sets release. At that point I expect a lowering of value, esp on trader sites like FB.
Then as the actual stock starts to get bought up I'd expect one of two things
1) Rising prices as sets sell out at retail.
2) Stable or dropping prices if sets remain on shelves.
Noting that each army might react differently Eg stock might sell out and skaven might still be doing really well price wise; but stormcast might have a flooded market.
if i can pick up a copy or two of the stormcast side for cheap, i'll be happy. i'd also like the skaven stuff, but it's far from a priority, so if people are buying for that and dumping the second half, i'll still take it
GrosseSax wrote: I'll wait until its sitting alongside Dominion at $125.
I wouldn't. I imagine GW may cut back on production #s for those one after the glut of Dominion boxes. There's also a *lot* of TOW players who are going to try buying the box for skaven that may make it higher demand.
I keep hearing how Olde Wirlde players will snatch this box up for Skaven but by all reports AoS outsells WHFB so I cant imagine New WHFB suddenly cannibalizing AoS.
Kid_Kyoto wrote: I keep hearing how Olde Wirlde players will snatch this box up for Skaven but by all reports AoS outsells WHFB so I cant imagine New WHFB suddenly cannibalizing AoS.
We will see I guess.
At risk of being somewhat pedantic, that's not what sales cannibalisation is, it would only be cannibalisation if the TOW players were buying AoS Skaven instead of an army in the existing TOW range.
GrosseSax wrote: I'll wait until its sitting alongside Dominion at $125.
I wouldn't. I imagine GW may cut back on production #s for those one after the glut of Dominion boxes. There's also a *lot* of TOW players who are going to try buying the box for skaven that may make it higher demand.
I still don't see how "a lot" of these people are going to drop triple figures on one part of a box and then have to piece out the rest. And that the army is for all intents and purposes dead for fantasy.
And I'm still not convinced skaven are actually that popular as an army. During my time playing fantasy, I think I came across like six different skaven armies over a ten year period.
Kid_Kyoto wrote: I keep hearing how Olde Wirlde players will snatch this box up for Skaven but by all reports AoS outsells WHFB so I cant imagine New WHFB suddenly cannibalizing AoS.
We will see I guess.
At risk of being somewhat pedantic, that's not what sales cannibalisation is, it would only be cannibalisation if the TOW players were buying AoS Skaven instead of an army in the existing TOW range.
Considering that the 'existing Old World range' consists of exactly three factions...
Kid_Kyoto wrote: I keep hearing how Olde Wirlde players will snatch this box up for Skaven but by all reports AoS outsells WHFB so I cant imagine New WHFB suddenly cannibalizing AoS.
We will see I guess.
If you're actually interested, waiting in the hope of clearance sales is a risk.
Regardless of the exact number of interested Old World players, it does add demand. Who knows if GW even figured that appeal in at all when they settled on how many boxes they produced.
I don't think I'd trust the same GW that underproduced one-off boxes for the last couple of years to make enough of this box regardless of other factors.
And as people say, Dominion didn't sell to expectations. To underline this, GW sold it on their own website on the first Warhammer Day at 50% off just to get rid of excess stock. A clearance sale like that from a company that simply doesn't do that doesn't inspire confidence that they'd be willing to overestimate demand once more.
Then there's the combination of strained production and FOMO as GW's standard MO.
Maybe they'll produce excessive amounts after all, but there's every reason to believe that it's not going to go that way.
They'll make a quarter of the amount of Dominion, hype it up so much that there's more customers than product...
AoS4 finally brings balance to the fomo.
Skaven side could be cool to add to my Island of Blood Skaven, but not at that asking price lol. I'll wait and see if the Skaven side comes down in price.
One thing I really dislike about buying GW is everything feels so low quality and effort. The boxes are like cereal box quality, cardboard tokens are poorly done on cheapo stock, all the miniatures sprues are just slapped in the box loose, then I have to spend a bunch of time assembling miniatures that only go together one way, the rules are fire and forget... it increasingly just feels like an IKEA experience at a luxury price point.
$265 is premium board game territory with sturdy, premium boxes, aesthetic tokens, nice card art, a fun game, 100+ crisp preassembled miniatures... Only thing it doesn't do is smash the WHFB nostalgia button for me.
Gallahad wrote: One thing I really dislike about buying GW is everything feels so low quality and effort. The boxes are like cereal box quality, cardboard tokens are poorly done on cheapo stock, all the miniatures sprues are just slapped in the box loose, then I have to spend a bunch of time assembling miniatures that only go together one way, the rules are fire and forget... it increasingly just feels like an IKEA experience at a luxury price point.
$265 is premium board game territory with sturdy, premium boxes, aesthetic tokens, nice card art, a fun game, 100+ crisp preassembled miniatures... Only thing it doesn't do is smash the WHFB nostalgia button for me.
The boxes used for the heavier starter sets (like this one will be) are made with thick card and are very sturdy, very much unlike cereal boxes. The sprues fit very snuggly, not "slapped in the box loose". Assembling miniatures is a massive part of the hobby, moaning about it just seems like moaning for the sake of moaning.
Also, it's nothing like Ikea, assembling a wardrobe and assembling miniatures really isn't comparable.
Yeah these limited box sets are far from a cereal box, the quality is there. I would also take any plastic hips for any other boardgame resin to be fair. Oh and preassembled cheap fits is as bad as it can be.
Rules we dont talk about that... but the rest does have quality guaranteed.
As someone who is interested in getting into AoS (including spearhead), but does not care for the two armies, is it worth trying to source the non-mini parts of this box? Or wait and grab things later?
My e-bay skills are weak, is there a good search tag to find the rules/tokens/cards in the box? I noticed some pre-order parts sales, but not for everything. Will more dump on the market after the actual release date?
Nevelon wrote: As someone who is interested in getting into AoS (including spearhead), but does not care for the two armies, is it worth trying to source the non-mini parts of this box? Or wait and grab things later?
My e-bay skills are weak, is there a good search tag to find the rules/tokens/cards in the box? I noticed some pre-order parts sales, but not for everything. Will more dump on the market after the actual release date?
Once the box's actually going on sale and shipping the stock on ebay and trade groups will grow a lot in that first week. The books are likely to be easy to get hold of because a lot of people will buying more than one boxed set and thus will have spares of the books. Otherwise I'd suggest checking out Facebook trade groups as well as ebay - a lot of trade for the hobby now happens through FB as ebay has more fees and forums are not as active as they once were
Nevelon wrote: As someone who is interested in getting into AoS (including spearhead), but does not care for the two armies, is it worth trying to source the non-mini parts of this box? Or wait and grab things later?
My e-bay skills are weak, is there a good search tag to find the rules/tokens/cards in the box? I noticed some pre-order parts sales, but not for everything. Will more dump on the market after the actual release date?
Once the box's actually going on sale and shipping the stock on ebay and trade groups will grow a lot in that first week. The books are likely to be easy to get hold of because a lot of people will buying more than one boxed set and thus will have spares of the books. Otherwise I'd suggest checking out Facebook trade groups as well as ebay - a lot of trade for the hobby now happens through FB as ebay has more fees and forums are not as active as they once were
In the first weeks I would pay attention for Ebay splits and FB trades since you probably can get those books for a fraction of the price for when they are actually released on their own.
Well there goes one of their best free warscrollbuilder aids. I imagine that the new version will be paid for as part of Warhammer+ and be an app paired with the launch.
Overread wrote: Well there goes one of their best free warscrollbuilder aids. I imagine that the new version will be paid for as part of Warhammer+ and be an app paired with the launch.
Gallahad wrote: One thing I really dislike about buying GW is everything feels so low quality and effort. The boxes are like cereal box quality, cardboard tokens are poorly done on cheapo stock, all the miniatures sprues are just slapped in the box loose, then I have to spend a bunch of time assembling miniatures that only go together one way, the rules are fire and forget... it increasingly just feels like an IKEA experience at a luxury price point.
$265 is premium board game territory with sturdy, premium boxes, aesthetic tokens, nice card art, a fun game, 100+ crisp preassembled miniatures... Only thing it doesn't do is smash the WHFB nostalgia button for me.
The boxes used for the heavier starter sets (like this one will be) are made with thick card and are very sturdy, very much unlike cereal boxes. The sprues fit very snuggly, not "slapped in the box loose". Assembling miniatures is a massive part of the hobby, moaning about it just seems like moaning for the sake of moaning.
Also, it's nothing like Ikea, assembling a wardrobe and assembling miniatures really isn't comparable.
Do they use a different cardboard than the big Warcry boxes? Or the army boxes? All the Warcry big boxes and the Darkoath box I got aren't much more than glossy cereal boxes. I hope you are right and at least you guys will get a decent box for your $260 spend.
I think you've just been tricked into believing that assembling monopose minis is a "huge part of the hobby(tm)". It is a chore, and directly comparable to assembling a wardrobe in my opinion. Just something else you have to do before using the thing you bought. I really enjoyed assembling the old Empire militia kit and other kits from that era because they lent themselves to kitbashing and conversion. Now GW is just asking me to spend time assembling something that can frequently be bought for cheaper as a one piece 3d print. For me the lack of true options has turned the "build" into the "assembly chore". There is no benefit I can perceive to me spending my time assembling something that goes together one way over getting a single piece cast or print. In fact, there are only downsides for me.
But if you enjoy that process, good for you! GW will surely provide you many hours of hunting for numbered parts, clipping, filing and glueing in the future.
assembling models is always a bit fun for me. like assembling legos. some kits suck, but for a lot of kits, especially modern ones, the process of putting it together is itself something i can enjoy
Gallahad wrote: Do they use a different cardboard than the big Warcry boxes? Or the army boxes? All the Warcry big boxes and the Darkoath box I got aren't much more than glossy cereal boxes. I hope you are right and at least you guys will get a decent box for your $260 spend.
Pre-Covid, all GW big game boxes were made of thicker cardstock than the current - the Warhammer Quest and original Warcry boxes are pretty thick - but now they've downgraded the quality on everything save for the banner main game release sets.
Imagine a cereal box card like the Leviathan, truly epic...
Snap fits models are popular and less and less exclusive to these big box sets but they do make sense for many reasons... weirdly enough I have seen many seasoned veterans saying they cannot convert anymore, I mean, maybe its our age playing up with your memory but hell, we come from single part metals and THAT did not stop us in the slightest.
Not really a good argument.
Do they use a different cardboard than the big Warcry boxes? Or the army boxes? All the Warcry big boxes and the Darkoath box I got aren't much more than glossy cereal boxes. I hope you are right and at least you guys will get a decent box for your $260 spend.
To be fair to GW the game boxes - like Leviathan - are proper hard boxes. If this is a concern then just check with an unboxing video of the product before handing over the money.
Being put under a Voight-Kampff, I'd answer truthfully that I can build furniture much faster than GW miniatures. Removing components from sprues isn't a problem but smoothing down the plastic cuts after that process is fragile and time consuming work. And whether it's peeling spuds, whittling wood, settling duels between the Great Houses of the Landsradd, or fending off female assassins who pretend to be my wife but really working for Vilos Cohaagen, I'm quite handy with a hobby knife.
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skrulnik wrote: Have there been leaks for the starter sets contents yet?
Interested in this myself, but hoping that the Knight Questor makes it to the front cover of the getting started magazine, maybe along with some suitably evil looking Skaven chap who also does his own thing but answers only to the Horned Rat, instead of Sigmar.
Inquisitor Gideon wrote: Not sure what cereal boxes you're used too, but i've got the darkoath box right here and it's a hell of a lot more solid than that.
But you sound like a direct case of "stop liking what i don't like."
Some of the big boxes are "cereal" (same as Start Collecting! boxes etc) including the latest Kill Team - Nightmare