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Post by: Longstrider
chaos0xomega wrote: lord_blackfang wrote:I think GW wanted Warcry to be its own thing but players didn't let it, we wanted full compatibility with AoS, both directions, and we tore a nice enough game down to just another line of mediocre bundle deals.
This.
It was originally marketed and announced as being focused on chaos factions fighting it out in the eight points, and there were comments made stating that it was distinct from AoS and not to expect the factions from AoS to show up.
What did the community do? They went, "But what about *insert x faction here*? The game seems cool but I'll wait until you release my faction before I play it." And it was all downhill from there.
We coulda had basically reverse Mordheim type experience out of it exploring a focused segment of the setting in a very distinct way with some really wild stuff. Instead the community ruined it abd made it a generic and somewhat pointless sublime that's been used as an excuse to deliver DLC content cut from the battletomes.  great job guys.
Same as the reaction to Legions Imperialis anf Horus Heresy basically, except thevspecialist studio actually has a spine. "Waaaahhhhh I wanna play with orks and Eldar because my personality is intrinsically tied to a fictional race of aliens that only exists in a single IP but I need to try to parallel and shoehorn them into every other IP because I have no imagination and am too psychologically fragile to let myself experience new things."
I do think it's a shame that Warcry wound up going whole hog on ditching the original premise* (though that's as much GW corporate or design being greedy or spineless as its on players) but it's very strange to complain that people aren't playing Warcry, LI, or HH if the game isn't offering them something they want. You can like any of them all you want (and I quite like the initial concept of Warcry) but I don't owe GW purchases any more than they owe me creating stuff I want; if they line up then great.
*The original premise was cool, but IMHO GW really dropped the ball in two ways - one, having basically no army construction rules beyond "have a leader and at least have three models" so in when the first game launched there was a lot of waffle about which factions worked best with how many boxes because you might want more of this or that model. Of course sales wants you to sell as much as possible, and design either thought people would self regulate or didn't have the time or inclination to put in some kind of balancing, and then the continued insistence at the time that every little thing MUST be defined for AoS helped matters in no ways.
The other thing, and to my mind rather more fatal to the possibility of it developing into anything like Mordheim, is the general lack (and I still think it remains) of any kind of fixed context for AoS lore. I read the Warcry novels and short stories (and the Underworlds ones) and they didn't lead to anything like a Mordheim-esque feeling despite it INITIALLY seeming like we might actually have Carngrad feel like a place with narrative resonance. We're in a time where it seems quite clear that players of various games want to smash stuff together and let their own ideas run wild (and that's fine) but that suits something like M:tG or D&D way more than it did WHFB, and I think suits AoS more as well. We don't necessarily know exactly how many kilometres it is as the crow flies from Altdorf to Nuln, but we know how those two sit in relation to each other on a map, and we know the year in which the capital moved to Altdorf from Nuln and when and so on and and so forth. What do know about the Phoenicium and the Living City? That they were founded an unspecified span of time ago, and are an unspecified distance from each other, and they presumably had some mortals in them eventually.
That doesn't make AoS bad but I do think it explains why Carngrad was never going to be of interest to players, and why they wanted to bring other models in. I think for those of us who care about imagining the worlds our painted toys live in, that thinking about how our Tilean (using Empire rules, of course) general feels about the party of Piggalo ruling Tobaro once, or how Ponsard Trudot's winery is doing in Jordan Sorcery's Marienburg Project - is different in some way to thinking about our AoS models since the context in which they exist doesn't have much definition.
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Post by: Overread
I think we can argue back and forth on if the changes to Warcry to include other factions was a good or bad move - in the end a LOT of factions have not had a warband; most are still Chaos and it was set in a Chaos Realm (well the one they have held onto at the Eightpoints).
The issue with the lore I feel is adjacent to it, but is an issue with ALL AoS lore. It's not just the geography is mindbogglingly huge; but also that early AoS didn't even have maps; didn't really want to have any structure to it and is so wildly fantasy that we actaully need a lot of books AND artwork to depict things like farms, cities, settlements, shipping and more. A LOT of Old World works because its basically faux fantasy medieval based off LotR. We don't need much meat on the factions because we can work most of it out. We can work out farming, trading, transport, travel and so forth.
For AoS ALL of that is a messy thing. Even something so simple as trade is complicated when there are whole realms of metals; foods and more. Basically how do you conduct trade when there are very few limited resources and the only one is Realmstone that's REALLY not something your average person would trade in at all.
Then you've the wildlife; the creatures; the farming. I enjoyed reading the Monster story about the new halfbreed monster Soulblight (names escape me right now); but it was based around a City that stood on huge stilts in a realm where you could have a field one day and a mountain range the next. It never really covered just how you could FARM or live in such an environment. Like how do you build any kind of static or even mobile settlement when everything can suddenly change in moments.
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Post by: Inquisitor Gideon
Can we not do this yet again in this thread?
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Post by: ingtaer
That would be great.
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Post by: lord_blackfang
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Post by: ingtaer
Why no change log? The Lumineth one is over a MB bigger but I have no idea what actually changed!
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Post by: Scottywan82
I am hopeful the changelog will be posted along with an article sometime today.
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Post by: lord_blackfang
I found Hexwraiths going from Control 2 to 1 and some nerfs to manifestation summon ranges.
Maggotkin got a well deserved nerf ("clarification") that they can't infect enemy manifestations.
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Post by: BertBert
And since half of this is AoS-related...
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Post by: Inquisitor Gideon
Nice looking marshal. I'll get him third party like the others.
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Post by: lord_blackfang
Those are all very cool. Warhammer+ models?
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Post by: Inquisitor Gideon
Aye. Here's a close up
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Post by: nels1031
Kind of wish the helmet option was more ornate.
A Steelhelm or Fusilier unit champ has a more decorative helmet. The same is also true of the Marshal on horseback though, with his barebones helmet, so I guess its a deliberate design decision.
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Post by: Shakalooloo
nels1031 wrote:Kind of wish the helmet option was more ornate.
A Steelhelm or Fusilier unit champ has a more decorative helmet. The same is also true of the Marshal on horseback though, with his barebones helmet, so I guess its a deliberate design decision.
Need to avoid standing out too much so no plucky sharpshooter on top of an ogre's pole shoots you!
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Post by: Rihgu
Regarding the updates: the app has a cool feature now where FAQs and errata changelog are put in the relevant faction areas.
So without having to dig through PDFs or warscrolls, I can at a glance see that Kharadron Overlords got nerfed (albeit in the sense of making a potential feelsbad moment not happen any more). Can't drag units out of combat with boats any more.
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Post by: Shadow Walker
Squire model is my favourite. He could also be useful outside of AoS.
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Post by: Snrub
Yeah that Squire has Vampire Hunter lackey written all over him. Getting David Wenhams character from Van Helsin vibes.
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Post by: Shadow Walker
Snrub wrote:Yeah that Squire has Vampire Hunter lackey written all over him. Getting David Wenhams character from Van Helsin vibes.
He would be great parried with some witch hunter, like one from Underworlds etc.
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Post by: GaroRobe
Snrub wrote:Yeah that Squire has Vampire Hunter lackey written all over him. Getting David Wenhams character from Van Helsin vibes.
I literally only read the first sentence and I instantly went to google to respond with a photo of Carl. But then I saw you had already made the connection first lol
I now like that model much more
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Post by: ZergSmasher
Kind of cheeky, them not telling what changed in all those documents that were updated yesterday. I looked at the points one and nothing appeared different in my armies (Kruleboyz and Stormcast).
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Post by: lord_blackfang
ZergSmasher wrote:Kind of cheeky, them not telling what changed in all those documents that were updated yesterday. I looked at the points one and nothing appeared different in my armies (Kruleboyz and Stormcast).
Points changes are marked with a big bold asterisk, there's about a dozen and most of them in Nurgle
The big thing is they put the faction pack changelog at the end of the points pdf
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Post by: ZergSmasher
lord_blackfang wrote: ZergSmasher wrote:Kind of cheeky, them not telling what changed in all those documents that were updated yesterday. I looked at the points one and nothing appeared different in my armies (Kruleboyz and Stormcast).
Points changes are marked with a big bold asterisk, there's about a dozen and most of them in Nurgle
The big thing is they put the faction pack changelog at the end of the points pdf
Ah ok, my bad, guess I should look at the whole thing next time huh?
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Post by: StudentOfEtherium
gonna be busy during the show this time, so i'm glad i won't be missing much
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Post by: nels1031
I thought that was the plan, regarding just SCE being in this preview?
Certainly would've been nice to see some more stuff for sure, but my impression was that it would be the "second half" of the preview which previously featured the Skaven, just spaced out so that the loser of the event had a different show.
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Post by: Inquisitor Gideon
I think most thought that everything on the list was getting a preview. Not that i especially care as the SCE are what i've been waiting for.
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Post by: Matrindur
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Post by: Inquisitor Gideon
So those rumours were all true. Stunning.
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Post by: lost_lilliputian
Wow some impressive miniatures coming here
That big griffon piece is very nice not sure what it's called but reminds me of a hippogriff or something similar.
The skeleton guy with standard, the alternate skull head with robe reminds me of Skeletor!
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Post by: Matrindur
Some more bits of info from the article:
The Slaves to Darkness will also get a new Spearhead box featuring the Darkoath Tribes – and this will be joined in 2025 by a Spearhead for the Orruk Warclans, and an army box and individual releases for the Gloomspite Gitz
army box should mean more than just a foot hero for GSG
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Post by: nels1031
I like it all.
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Post by: Kid_Kyoto
The new Storm Cast are a real improvement, kudos.
I still don't know why they are so locked and incompatible with other kits but at well, that's what clippers and green stuff are for.
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Post by: His Master's Voice
The new Palladors look like a massive downgrade over the Vanguard ones. Technically good, but the dynamism of the previous iteration is nowhere to be seen.
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Post by: JWh85
That Griffon or Morrgryph or what it's named is really nice....except for that most tactical of tactical rocks where his rear legs are standing on. The question that popped in my head when i saw it was 'why?': it serves no purpose and in this case it makes the model look rediculous from the side...like it's stretching specifically to reach those rocks. It just makes the model look bad, which is a shame as the rest of the model looks great.
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Post by: Coenus Scaldingus
Pretty neat; had hoped for more corvid things like Skaventide's Lord-Vigilant on Gryph-stalker, but at least these won't be as tempting to obtain for Tzeentch conversions, which I'm perfectly fine with.
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Post by: Inquisitor Gideon
Now that I'm awake and actually had a chance to look at these properly, I'm in the at least one of everything camp. These are genuinely fantastic glow ups. The Morrgryph especially is wonderful.
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Post by: Geifer
Nice Relictor. I'll take one.
lost_lilliputian wrote:That big griffon piece is very nice not sure what it's called but reminds me of a hippogriff or something similar.
In instances like this it's best to just call it a chirpycat and not worry about the exact name. That's generally a good idea when it comes to AoS creatures.
JWh85 wrote:That Griffon or Morrgryph or what it's named is really nice....except for that most tactical of tactical rocks where his rear legs are standing on. The question that popped in my head when i saw it was 'why?': it serves no purpose and in this case it makes the model look rediculous from the side...like it's stretching specifically to reach those rocks. It just makes the model look bad, which is a shame as the rest of the model looks great.
I'd want to wait for a 360° view to form a firm opinion, but it looks like the tactical rock is a wall crumbling under the chirpycat's weight/forward momentum? The thought might be to give the mount some motion. Or maybe it's just landed and picked a bad spot. Or it's ready to pounce.
I do agree, though. Strange choice that stood out negatively to me the moment I saw it.
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Post by: Matrindur
Geifer wrote:
I'd want to wait for a 360° view to form a firm opinion, but it looks like the tactical rock is a wall crumbling under the chirpycat's weight/forward momentum? The thought might be to give the mount some motion. Or maybe it's just landed and picked a bad spot. Or it's ready to pounce.
I do agree, though. Strange choice that stood out negatively to me the moment I saw it.
It's probably to give it a bigger frontal appearance. Without the height in the back it would look pretty flat from the front.
Also it give it the typical "predator animal slowly stalking down a rock towards the main character" image thats used in every type of movie/series
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Post by: Inquisitor Gideon
Matrindur wrote: Geifer wrote:
I'd want to wait for a 360° view to form a firm opinion, but it looks like the tactical rock is a wall crumbling under the chirpycat's weight/forward momentum? The thought might be to give the mount some motion. Or maybe it's just landed and picked a bad spot. Or it's ready to pounce.
I do agree, though. Strange choice that stood out negatively to me the moment I saw it.
It's probably to give it a bigger frontal appearance. Without the height in the back it would look pretty flat from the front.
Also it give it the typical "predator animal slowly stalking down a rock towards the main character" image thats used in every type of movie/series
This is the impression i got, as if it's in a low, stalking pose.
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Post by: GaroRobe
I didn’t care for her Morrgryph until I realized it has a cute little executioner hood on
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Post by: Coenus Scaldingus
GaroRobe wrote:I didn’t care for her Morrgryph until I realized it has a cute little executioner hood on
Well, "cute little executioner hood" is not a phrase you encounter every day, but I can get behind it.
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Post by: streetsamurai
I despise SCE as much as anyone, but these are pretty neat models. Bar the lord celestant on foot whos absolutely atrocious. What a terribly goofy pose
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Post by: StudentOfEtherium
fantastic models all around!
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Post by: Gallahad
Those palladors are a big downgrade. Really lumbering stiff poses for the mounts. The old ones looked graceful and fast.
The griffon looks suitably intimidating, but the pose is a bit awkward. Copies the Kruleboyz boss pose on his giant rat thing from the Dominion box. Only one of the two griffon heads work well with the pose imo.
Reclusians still best new design.
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Post by: Shakalooloo
lost_lilliputian wrote:Wow some impressive miniatures coming here
That big griffon piece is very nice not sure what it's called but reminds me of a hippogriff or something similar.
No hooves; it's just a regular griff(i/o)n! And a very nice-looking one at that!
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Post by: ZergSmasher
Oh my wallet is crying in a corner somewhere. But that's okay, until I get some of my credit card debt paid off I'm not going to be able to afford more miniatures anyways, unless I sell some of what I already have for store credit down at the FLGS.
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Post by: Matrindur
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Post by: Inquisitor Gideon
Hm, i like that a chunk of the fluff is being written "in character" so to speak. Should make it fun.
No points in the book though. I guess it makes sense with how often they fiddle with them these days. Although i'm not going to lie, as worthless as they were, i'm going to kind of miss the old style ltd ed books. Incredibly over priced and useless, but swish looking.
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Post by: Overread
I'm a touch cautious on the idea of separating rules and lore if just because I never considered a codex/battletome to be all that cumbersome to hold. Most of the issues were never about its size, but about how GW would lay out info (And that was most often much less of an issue for AOS than 40K)
I'll be interested to see how this experiment goes. The lack of points is annoying, even if they go out of date its still nice to have them in the book to make it a "all in one functional" document.
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Post by: Inquisitor Gideon
But it's not functional anymore the second they start playing with the points. It's out of date an worthless to the book.
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Post by: StudentOfEtherium
it's nice to consider that someone could pick up the book without the internet and play a game as-is, but that's just not how people are playing games these days. there are still people without internet in their homes, but as far as warhammer is concerned, it can only be a minority, especially because the sort of person who is interested in this kind of game is probably also online to be learning about it there
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Post by: Overread
Inquisitor Gideon wrote:But it's not functional anymore the second they start playing with the points. It's out of date an worthless to the book.
You can say that about any of the warscroll info when they adjust the wording on rules too.
It's just as valid or invalid. Automatically Appended Next Post: StudentOfEtherium wrote:it's nice to consider that someone could pick up the book without the internet and play a game as-is, but that's just not how people are playing games these days. there are still people without internet in their homes, but as far as warhammer is concerned, it can only be a minority, especially because the sort of person who is interested in this kind of game is probably also online to be learning about it there
The thing is consider how popular some classic versions of the games are. If you want to play 2ndedition you can. You grab the books, the FAQ and go.
Now granted the Books are secondhand and the FAQ might be housed on a 3rd party site now, but you can do it. Or you can save your books and details now for the future.
A system that's bound to a digital distribution system is 100% going to lose that data as soon as a new edition lands. Heck even when current GW re-released old books digitally they stripped the rules out.
so in the future you won't be able to play this edition of AoS without more reliance on 3rd party sites to store more info, even if you saved all your game material.
Again I totally get that fast updating to points and rules means that the books fall out of date fast; but I still like the "its all in one" comprehensive approach.
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Post by: BorderCountess
Inquisitor Gideon wrote:But it's not functional anymore the second they start playing with the points. It's out of date an worthless to the book.
You know, not everyone plays in a hyper-competitive environment that needs up-to-the-second points updates. I'm sure that nearly everyone that plays Warhammer has internet access, but I'm also sure there are a few who don't - I think GW could've afforded the page or two it would've taken to include the points.
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Post by: Asmodai
Manfred von Drakken wrote: Inquisitor Gideon wrote:But it's not functional anymore the second they start playing with the points. It's out of date an worthless to the book.
You know, not everyone plays in a hyper-competitive environment that needs up-to-the-second points updates. I'm sure that nearly everyone that plays Warhammer has internet access, but I'm also sure there are a few who don't - I think GW could've afforded the page or two it would've taken to include the points.
Printers operate in certain multiples of pages, so adding the points in would mean something else gets cut - in this case the article implies that the new rules reference page was pretty much a one-to-one substitution. It seems more useful to me than the points were.
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Post by: Overread
You don't even have to add a page - just you know put the points on the warscroll page
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Post by: nels1031
Really like that art of Callis, Toll and Valius.
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Post by: Shakalooloo
Inquisitor Gideon wrote:But it's not functional anymore the second they start playing with the points. It's out of date an worthless to the book.
Those points won't be online forever. As with the video games industry, tying things to online functionality dooms them to inevitable unusability. The next edition rolls around, but someone wants to stick with these books, they're going to be doing so points-less.
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Post by: Fayric
Matrindur wrote: Geifer wrote:
I'd want to wait for a 360° view to form a firm opinion, but it looks like the tactical rock is a wall crumbling under the chirpycat's weight/forward momentum? The thought might be to give the mount some motion. Or maybe it's just landed and picked a bad spot. Or it's ready to pounce.
I do agree, though. Strange choice that stood out negatively to me the moment I saw it.
It's probably to give it a bigger frontal appearance. Without the height in the back it would look pretty flat from the front.
Also it give it the typical "predator animal slowly stalking down a rock towards the main character" image thats used in every type of movie/series
Its a really common pose for monsters lately. Belthanos had almost the exact same pose for his mega bug and Tahlia Vedra the same style but wings open. I would even count Ionus Cryptborn as having the same pose for his dragon. Smaller guys include CoS general on horse is riding down a slope of random ruins like Belladamma Volga and Gnashtoof killaboss, and probably more.
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Post by: Nevelon
Shakalooloo wrote: Inquisitor Gideon wrote:But it's not functional anymore the second they start playing with the points. It's out of date an worthless to the book.
Those points won't be online forever. As with the video games industry, tying things to online functionality dooms them to inevitable unusability. The next edition rolls around, but someone wants to stick with these books, they're going to be doing so points-less.
Before a new edition drops I hit the download section and grab all the PDFs.
It’s not perfect, like legacy app support would be for old editions. But useful for archival and retro reaons.
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Post by: Overread
That's one massive update of rats!
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Post by: Inquisitor Gideon
Interestingly no mention of the new grey seer or warlock engineer. Unless i skimmed over it somewhere.
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Post by: Mad Doc Grotsnik
It’s a tide. Of Skaven.
Like some kind of…..rat associated effect of the moon on our planet’s oceans.
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Post by: StudentOfEtherium
reusing the old spearhead, but updating the clanrats... yeah that seems entirely reasonable, i think
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Post by: GaroRobe
So just like with Leviathan, the winning army not only got previewed first, but released first as well?
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Post by: lord_blackfang
That's a big honkin' wave
Prices pls?
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Post by: Fayric
And there you have it. Now wait another 3 years for the next skaven release (probably a token character at the end of edition campaign).
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Post by: lord_blackfang
Fayric wrote:And there you have it. Now wait another 3 years for the next skaven release (probably a token character at the end of edition campaign).
Yes obviously.
I pray Gitz get a real thing this edition beyond the wolf rider hero we know about from the RE.
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Post by: Overread
Honestly I'd love to see the Orruks get some proper attention. They kind of had some last edition but I feel like they need some more work. Right now the Urroks just feel like 40K Orks and that leaks into how they are displayed. Whilst AoS at the start was doing its best to try and show smarter orks being around even down to them trading and living in human habitations (eg cities of sigmar) before the Grand Alliances formally split up and their numbers dwindled.
It just felt like there was going to be a chance to look at them in terms of society, culture and all not just "ork mad, fight lots". Heck I don't think we've even seen any females in AoS and a model or two would be great to build the idea of their actual society and all.
And then just give the Grim orks their own Battletome and be their own thing
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Post by: Waaagh_Gonads
Overread wrote:Honestly I'd love to see the Orruks get some proper attention. They kind of had some last edition but I feel like they need some more work. Right now the Urroks just feel like 40K Orks and that leaks into how they are displayed. Whilst AoS at the start was doing its best to try and show smarter orks being around even down to them trading and living in human habitations (eg cities of sigmar) before the Grand Alliances formally split up and their numbers dwindled.
It just felt like there was going to be a chance to look at them in terms of society, culture and all not just "ork mad, fight lots". Heck I don't think we've even seen any females in AoS and a model or two would be great to build the idea of their actual society and all.
And then just give the Grim orks their own Battletome and be their own thing
You do realise that orcs/orruks and 40k orks are genderless and reproduce through spores like a fungus?
The singular exception appears to be blood bowl cheerleader models who do have breasts.
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Post by: StudentOfEtherium
Waaagh_Gonads wrote: Overread wrote:Honestly I'd love to see the Orruks get some proper attention. They kind of had some last edition but I feel like they need some more work. Right now the Urroks just feel like 40K Orks and that leaks into how they are displayed. Whilst AoS at the start was doing its best to try and show smarter orks being around even down to them trading and living in human habitations (eg cities of sigmar) before the Grand Alliances formally split up and their numbers dwindled.
It just felt like there was going to be a chance to look at them in terms of society, culture and all not just "ork mad, fight lots". Heck I don't think we've even seen any females in AoS and a model or two would be great to build the idea of their actual society and all.
And then just give the Grim orks their own Battletome and be their own thing
You do realise that orcs/orruks and 40k orks are genderless and reproduce through spores like a fungus?
The singular exception appears to be blood bowl cheerleader models who do have breasts.
orks aren't genderless; they're sexless, but their presentation in canon is most definitely male. however, do you have anything to back up AOS orruks operating the same way?
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Post by: Platuan4th
StudentOfEtherium wrote: orks aren't genderless; they're sexless, but their presentation in canon is most definitely male. Their presentation in canon is presented through a filter of human understanding. By their own admission in multiple novels, Orks don't understand gender as a concept. It's not something that exists in their culture.
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Post by: Matrindur
US price list:  First column is USD second is CAD Battletome is $60 Gamer's Edition Battletome is $80
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Post by: Lord Damocles
GaroRobe wrote:So just like with Leviathan, the winning army not only got previewed first, but released first as well?
Release schedules are just coincidental. Don't see the pattens!
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Post by: Matrindur
Price list in €:
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Post by: Dysartes
RATAHORROR is an amusing translation - Brood Terror?
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Post by: Inquisitor Gideon
Big rat and smaller rat chit chat:
https://www.warhammer-community.com/2024/09/03/vizzik-skour-and-krittok-foulblade-are-ready-to-lead-the-skaven-to-victory/
And a side note, the Brood Terror seems an oddly reasonable price considering the size it is.
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Post by: lord_blackfang
Oh dear lord I did not realize how enormous Vizzik was. Justifies the price, I guess (still not buying him, and just blindly hoping he's not one of them "Technically not mandatory, but the army doesn't work without him" centerpieces that 4.0 seems to be angling for.)
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Post by: chaos0xomega
Yeah, didn't realize vizzik was the size of a knight or a mega gargant
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Post by: lord_blackfang
Not that much difference between gun profiles but I guess I would build the new one.
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Post by: Dysartes
Is it really a Ratling gun if it doesn't have en explicit chance to shoot your own unit and/or explode?
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Post by: Geifer
Dysartes wrote:Is it really a Ratling gun if it doesn't have en explicit chance to shoot your own unit and/or explode?
Obviously not. It's a shame that GW's current designers have ditched random results almost entirely over the last decade, in the process of which some of my favorite things completely lost their flavor. Both in 40k and on the fantasy side.
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Post by: chaos0xomega
There's good reason for that though, random result tables may make for great flavor but are awful for gameplay. Most people don't enjoy losing games because they rolled badly and had their own stuff blow up or kill their own guys.
Of course, gw being gw they overcorrected and instead of finding a way to keep the flavor there without making it entirely debilitating or a major source of feels bad, they just took an axe to it. Automatically Appended Next Post: https://www.warhammer-community.com/2024/09/05/sprinkle-ratmen-into-your-chaos-armies-and-command-vizziks-personal-army-with-battletome-skaven/
New article, I like how they can't spell their own characters name correctly (in the span of 2 paragraphs + a screen snippet from the battletome they spell the name "Volk", "Volkt", and "Volt").
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Post by: lord_blackfang
We know that Skryre and Moulder Battle Formations have units self-destruct on a 1 The Warlock Engineer can buff a thing at the risk of mortal wounds on a 1 Bombardier can buff itself or self-destruct Warp Lightning Cannon can buff itself or self-destruct Rat Ogors have the option of killing one 5-attack model to give the other 5 models +1 attack Ratling Warpblaster can buff itself or self-destruct Eh seems plenty of "flavour" to me
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Post by: Coenus Scaldingus
chaos0xomega wrote:There's good reason for that though, random result tables may make for great flavor but are awful for gameplay. Most people don't enjoy losing games because they rolled badly and had their own stuff blow up or kill their own guys.
Of course, gw being gw they overcorrected and instead of finding a way to keep the flavor there without making it entirely debilitating or a major source of feels bad, they just took an axe to it.
Eh. If that's not someone's cup of tea, there are a dozen armies with more reliable weapons, and a dozen other more reliable units within the Skaven army. If someone doesn't like randomness at all, maybe dice-based games aren't for them. But hey, to what extent randomness can be fun is an endless debate.
More importantly however, Ratling Guns were one of the best designed "randomly" blowing up things in the game, as they effectively punished greed (while at other times rewarding it) - very Skaveny! Instead of misfires being fully random, there was a level of control: you'd first roll a D6, and get that many shots. Not enough? You could roll another D6 after, and get that many shots added to them. And you'd keep going until either rolling a duplicate value, or deciding to stop. The former resulted in a misfire, the latter would mean rolling that many dice To Hit. Fully impossible to misfire at one die, guaranteed if having one of each results (1-6) already; increasing odds of misfires in between. Perfect rule as far as I'm concerned.
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Post by: Shakalooloo
Coenus Scaldingus wrote:More importantly however, Ratling Guns were one of the best designed "randomly" blowing up things in the game, as they effectively punished greed (while at other times rewarding it) - very Skaveny! Instead of misfires being fully random, there was a level of control: you'd first roll a D6, and get that many shots. Not enough? You could roll another D6 after, and get that many shots added to them. And you'd keep going until either rolling a duplicate value, or deciding to stop. The former resulted in a misfire, the latter would mean rolling that many dice To Hit. Fully impossible to misfire at one die, guaranteed if having one of each results (1-6) already; increasing odds of misfires in between. Perfect rule as far as I'm concerned.
They weaponised the Gorkamorka Big Red Button.
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Post by: BorderCountess
Shakalooloo wrote: Coenus Scaldingus wrote:More importantly however, Ratling Guns were one of the best designed "randomly" blowing up things in the game, as they effectively punished greed (while at other times rewarding it) - very Skaveny! Instead of misfires being fully random, there was a level of control: you'd first roll a D6, and get that many shots. Not enough? You could roll another D6 after, and get that many shots added to them. And you'd keep going until either rolling a duplicate value, or deciding to stop. The former resulted in a misfire, the latter would mean rolling that many dice To Hit. Fully impossible to misfire at one die, guaranteed if having one of each results (1-6) already; increasing odds of misfires in between. Perfect rule as far as I'm concerned.
They weaponised the Gorkamorka Big Red Button.
The Dread Mob detachment is a pretty good example of things self-destructing when you get too greedy. Skaven not blowing themselves just feels... wrong.
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Post by: lord_blackfang
Apart from most of their shooty units blowing themselves up and 2 of 4 Battle Formations being about blowing themselves up.
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Post by: BorderCountess
lord_blackfang wrote:Apart from most of their shooty units blowing themselves up and 2 of 4 Battle Formations being about blowing themselves up.
But I miss Jezzails being "reliable" and "almost safe". Besides, watching a Ratling Gun spin in place and shoot at whatever they're now pointing at was funny.
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Post by: Overread
With wargames the line between "That's funny" and "That cost me the game" is a very very fine line when it comes to stuff like that.
At least when only one faction in the game is going to do that kind of thing.
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Post by: Geifer
The biggest hindrance to interesting random effects is the rules framework (and the skill of the rules designers - this stuff isn't easy to get right). The last instance of a good and engaging random rule I remember is the 8th Fantasy Mutalith. Its magic had a D6 random table that ranged from doing considerable damage to being hilariously unhelpful as two of the effects might benefit the target enemy unit. Tie that in with the dice resource management of the magic phase you don't just get characterful random effects but also ask meaningful choices of both players. The owner needs to select a good target and if that's not available, decide if the chance for damage is worth the risk of buffing the enemy unit. The opposing player has the choice to dispel or let it through in the hopes of a buff. Plus the question of whether that's a good use of one's limited magic dice.
AoS and 8th ed 40k onwards are so simplistic in their basic rules that random effects rarely go beyond "roll a 1 and miss/remove model/suffer mortal wound" and fifty was of "inflict and average of 2 mortal wounds to this or the closest unit". There isn't a whole lot you can do if you limit your options so much. You also get into severe issues with immersiveness the more limited and abstracted your mechanics are. Which is ironic especially in the case of 40k. For all the marketing talk about bespoke rules they were on about during 8th ed, the actual implementation offered precious little variety. Far, far less than we used to have.
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Post by: lord_blackfang
Manfred von Drakken wrote:But I miss Jezzails being "reliable" and "almost safe". Besides, watching a Ratling Gun spin in place and shoot at whatever they're now pointing at was funny.
Oh yea I love the ol' complex misfires, all the way back to Chorfs, but this is a ruleset that doesn't even have scatter dice...
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Post by: Inquisitor Gideon
That was a fun little read:
https://www.warhammer-community.com/2024/09/06/chronicles-of-ruin-wrack-and-ruin/
It's amusing to see even a Skaven have a limit about crossing a line of betrayal.
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Post by: Dysartes
So, the Clan Moulder preview article is up, including details of Thanquol's Army of Renown.
The army features this ability:
Note the point about assigning damage - would that get around the Ward from the line above?
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Post by: lord_blackfang
Where has Combat Range gone? Why are "melee" powers 6" now?
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Post by: Dysartes
Not sure which one you're looking at there, blackfang - I do like that Skaven have powers which cover 13", though, that's a nice little touch of flavour.
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Post by: lord_blackfang
Both Rampages in the article affect enemy units within 6" and I feel like that's a departure from the stated design ethos of the edition already.
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Post by: stahly
Here comes part 1 of my Skaven mega review. High-res sprue images & all assembly options for the new Stormvermin, Globadiers, weapon teams & Krittok: https://taleofpainters.com/2024/09/review-skaven-stormvermin-acolyte-globadiers-warpspark-weapon-battery-krittok-foulblade/
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Post by: Inquisitor Gideon
Thanks Stahly. I'm actually a bit surprised with the prices. Wasn't expecting the characters to drop below £20 from third parties and certainly not vizzik being below a hundred.
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Post by: BorderCountess
$52 for 20 Clanrats seems almost reasonable.
$52 for 3 Jezzails... much less so.
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Post by: lost_lilliputian
Thanks for this! The sprue pics show the pieces clearly. The globadiers on 28mm bases help convey the scale and the weapons batteries look really good with the little custom bits.
Looks like Krittok and his helper ratmen holding his scabbard and other blade can be assembled completely separately too? Meaning if someone really wanted to they could put them on separate bases, whether for painting or just because.
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Post by: stahly
Cheers guys, glad you like my work, really motivating  This is part 2 of my mega review, covering all the Skryre models with high-res sprue images and build options: the Warp-Grinder, Arch-Warlock, Galvaneer, and Doom-flayers.
https://taleofpainters.com/2024/09/review-skaven-warp-grinder-doom-flayers-arch-warlock-warlock-galvaneer/
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Post by: Inquisitor Gideon
Thanks again Stahly. Interesting that the Doom Flayers are identical but with just enough variation on them. Should be able to do four unique ones just about.
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Post by: Kid_Kyoto
Age of Sigmar Beginners Set at Barnes and Noble (US)
$35 for 25 models, but I don't feel like squinting to see what the models are.
(OK I squinted, it looks like 5 Liberators and 20 clanrats, better than a poke in the eye with a sharp stick)
https://www.barnesandnoble.com/w/warhammer-age-of-sigmar-beginner-set-games-workshop/1145026373
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Post by: Prometheum5
Oh it's the Intro Set without the paints for a much better price. Not bad. That makes the no-tool sprues make more sense as a mainstream retail product.
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Post by: Lord Damocles
They'll be even less expensive when Hachette puts them in the next partwork in a year or two.
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Post by: NightReconnaissance
A bit sneaky in that it's hardly made very clear the models come unpainted. I can't see it written anywhere on the box that they are supplied unpainted. The CAD illustration of their assembly isn't painted but, still a bit sneaky, it doesn't by itself make it clear.
The line "This set contains everything you need to get started with all aspects of this exciting hobby." seems a bit rich.
The Stormcast Heroes box is interestingly only in that we now have a precedent of going with non-40k subject matter. The models suffer from the problems of the Primaris one of not really being different or interest with respect to the original kits they are reposes of. Unlike the "first born" and Death Guard boxes where there is scope to give them interesting and unique designs, Primaris ones kept the clone trooper aesthetic and lacked the same kind of dynamic posing (And slightly upscaling) and cool alt heads of the first born heroes. I hope for World Eater Heroes one day, excellent subject matter. (Any CSM would be)
These Stormcast lack any interesting or unique details, designs or interesting posing. Like the Primaris the Stormcast are clone troopers. And unlike the Primaris one which formed a full killteam (Now to be retired. It's weird how GW don't have an evergreen Space Marine kill team in normal armour) there isn't much of a reason to collect these disparate Stormcasts with the only of use on it's own being 1/24. It is interesting that they are really leaning into being a Japanese blindbox product with such intense differences in rarities compared to the more subtle ones in previous boxes.
But GW is probably not concerned with the lack of appeal to existing people since they want these to reach out to new people, (Obviously primarily to the unsaturated but very scale model mad market of Japan) rather than be an alternative product to existing kits like the Death Guard (But Chaos players being Chaos players we do love alternative designs and probably a lot of DG players bought these when they had no design to get another box of Plague Marines) and original Space Marines one were. Though if that be the case, why did they bring them over to the West? The Primaris one was to appeal to existing people too but without directly cannibalising sales directly by being a full killteam.
But it does open the door to other AoS forces that do have scope to have unique and interesting designs and be much desired alternative models that might not be practical for the standard kits. Chaos, Orcs, Goblins, Soulblight, FEC and Skaven come to mind. I actually think they might do better in a place like Japan too.
Edit: Turns out the stormcast heroes have official Warcry stats so there is incentive for existing AoS or general Warhammer people to get them but given the odds, it looks like you can't just buy a box to get the whole team. And I finally found the legally-required notice of the models being unpainted unlike the display pictures, a tiny note under the "skill level" notice.
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Post by: Platuan4th
Hmmm, website says my local one has them, might be worth a trip.
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Post by: StudentOfEtherium
closest store that has it is 50 miles away... but i still might order it online, if it's still available in a little bit. been thinking about starting a TOW skaven army with my girlfriend, and cheap clanrats would be a must for that (and then i can find ways to make use of the Stormcast models as well)
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Post by: CorwinB
I really hate that they went away from the "1 display = guaranteed all models" here. I'm certainly not getting those considering my awful luck for randomized collectibles (last try was the D&D minifigures with 12 different models, I bought 14 boxes and only got 6 different).
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Post by: Inquisitor Gideon
The way the odds read, the only one you're not guaranteed is the arcanum. Everything else should be at least one per case.
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Post by: NewTruthNeomaxim
Thanks for the head's up! I actually wanted 40 more Clanrats, and my wife is sitting on a boatload of B&N gift-cards. Just grabbed two of these on her lunch!
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Post by: GaroRobe
Othar the Half King.
Leaked wight king found on reddit
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Post by: Matrindur
Here's the image again since the above seems to be gone:
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Post by: GaroRobe
That's weird. The post on reddit was deleted as well
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Post by: Snrub
Yep, I'll have him. And his little homunculus minion.
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Post by: ingtaer
That is one lovely model, very LotR barrow wight feel.
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Post by: Kid_Kyoto
Half king? I guess because his legs are missing?
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Post by: Inquisitor Gideon
Well he's rather fine. New grave guard character?
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Post by: GaroRobe
At what point does he go from being soulblight to becoming a nighthaunt?
They're all basically legless skeletons with nice cloaks
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Post by: lord_blackfang
Decent 35€ upgrade to the 15€ model
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Post by: Fayric
In my humble opinion, the old wight king is way better than this new guy, but perhaps the new guy is a better match to the modern skellies.
I have the old guy painted up in ethereal blue just to stalk some ruins for some scenery flavour. Great model!
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Post by: Overread
I think the old Wight King had a sense of volume to him; a kind of stockyness to the build.
This new one is likely going to be taller and in line with the current crop of models, but is more light in style and less broad
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Post by: lord_blackfang
Pretty taller
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Post by: ScarletRose
I like it, it has a real classic 80s skeleton warrior feel, the sort of thing I'd see on the box art for Eye of the Beholder.
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Post by: GaroRobe
Rescale it so that the lil ghost dude is the size of a standard night haunt. Make him Nagash sized
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Post by: daemonish
So I don't keep up with AoS stuff so apologies if this has been covered but TLDR when the Skaventide box was coming there was a lot of talk about Skaven getting a massive range refresh. However looking at the Skaven book reviews it seems Plague Monks & Gutter runners are still the super old sculpts. Is that confirmed they are not getting done anytime soon or could it still be possible that they will get updated soon?
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Post by: Dysartes
We've seen what's going to be the Skaven wave for this release - it was previewed here - and I'd be surprised if we see a second wave during the edition to cover those kits.
I am curious why the Clans Pestilens and Eshin didn't get a single thing in the release, though - you might've thought a new Plague Priest and/or Assassin could've been a thing, even if they held fire on new kits for the infantry until their next release.
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Post by: Geifer
Don't Eshin and Pestilens have fairly recent Underworlds warbands? Maybe GW thinks those kits cover the clans' need for modern characters well enough for the time being.
GaroRobe wrote:
At what point does he go from being soulblight to becoming a nighthaunt?
They're all basically legless skeletons with nice cloaks
I think all Nighthaunt have fleshy hands and bony faces. We can't see the king's arms, so it's a bit hazy, but if what's there is assumed to be all bony, that will put him in Soulblight. Even if he doesn't have legs.
Fayric wrote:In my humble opinion, the old wight king is way better than this new guy, but perhaps the new guy is a better match to the modern skellies.
I have the old guy painted up in ethereal blue just to stalk some ruins for some scenery flavour. Great model!
The old one is great. It definitely has more presence than the new one.
But I like the new one as well, for someone who skipped leg day entirely. Stylistically he's a better match for the AoS skeletons, so there's some sense in updating the model. Would be better for him to have legs, though. Unless GW intends to release a generic model alongside this named character, it'll be a bit silly to have all royalty in the vampire legions forego legs.
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Post by: Matrindur
Dysartes wrote:We've seen what's going to be the Skaven wave for this release - it was previewed here - and I'd be surprised if we see a second wave during the edition to cover those kits. I am curious why the Clans Pestilens and Eshin didn't get a single thing in the release, though - you might've thought a new Plague Priest and/or Assassin could've been a thing, even if they held fire on new kits for the infantry until their next release. Thats kinda how GW works for armies with multiple themes, update one theme with a big wave (or three since Skaven are the poster boys this edition) and leave the others for future editions. Between the five, Pestilens probably didn't get something since they where already better off than the others with the exception of Skyre who are the golden child since the Plague Furnace, Plague Claw and the Verminlord are still completely fine and they now have a Plaguepriest on foot in the form of the Plague Pack. They only really need the Plague Monks to be updated and then maybe one more new kit and I would call them done. That perfectly fits a small wave in 11th edition like Nighthaunt got with their character/unit combo in 3rd after the big introduction in 2nd. Eshin is another case entirely since they only got the Deathmaster and Verminlord right now as acceptable models. I actually expect a new Night Runners (or whatever replaces them) kit this edition just not via AoS but via Warcry. That seems like the perfect setting for a group of Skaven assassins. After that they still only have three units but GW also might just want to leave them with a smaller selection since they also removed the Gutter Runners. Or maybe Gutter Runners will be the WarCry release and Night Runners stay as monkeys? But still, not accounting for the wish for new models that is obviously always present, for the currently available kits only the Plague Monks and Night Runners need to be replaced now to have a fully acceptable range which I would say fulfilled the promise of a massive refresh when you look at where they were sitting before this edition
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Post by: GaroRobe
Othar is a commemorative model
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Post by: Overread
Fancy King!
Not sure about the bare-skull look but the helmed version looks solid!
Interesting that he's commemorative and not standard, but that means even more king models!
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Post by: Inquisitor Gideon
Interesting, last time a commemorative leaked it was the stormcast and kruleboy for the swansong of third. It was like a year from the leak to actual release.
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Post by: Mad Doc Grotsnik
I’d reckon Store Anniversary for next year if it’s Commemorative Series?
Must make sure I go to WHW’s this year. They’ve always got good loot at their Anniversary.
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Post by: Geifer
The next thing to come up that has consistently had a commemorative series model should be Warhammer Day around the latter half of October. Chances are he's for that if he's leaking now.
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Post by: Inquisitor Gideon
Shouldn't they have already started advertising for that if it was happening?
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Post by: Geifer
As best as I can remember and with as much verification as the lacking search functionality of Warhammer Community provides, I believe this is how it went last year:
https://www.warhammer-community.com/2023/10/02/warhammer-day-is-coming-and-so-are-all-these-juicy-reveals/
Because Warhammer Day is effectively "please buy our things, oh and here's a preview and limited edition miniature", I think this announcement of Warhammer Day on the 2nd of October for the preview on the 14th was also the first time the associated Squat miniature was shown off.
Others may remember better, but my expectation is that anything associated with Warhammer Day will be announced on Warhammer Community and not as part of a prior preview event, and the timing for such announcements tends to be around one or two weeks ahead of the event. Unless GW places Warhammer Day right at the start of October, or drops it this year, I would think we still have a few weeks before an official announcement.
With the caveat that GW may feel their hand is forced by the leak, of course.
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Post by: lord_blackfang
I love that hot on the heels of clarifying that the Nurgle debuff can't affect Manifestations we're getting a clarification that the almost identical but better Tzeentch ability does.
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Post by: NewTruthNeomaxim
Good changes all around, as it should rein in Nighthaunt and Lumineth some between points-hikes and rules tweaks.
I honestly suspect Tzeentch is going to keep sneakily being too good, and Warpcog Skaven are going to way over perform as people abuse the Weapon Team efficiency.
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Post by: ZergSmasher
Kruleboyz needed more help than they got. Gutrippaz should have dropped to 150, if for no other reason than to give players a reason to take them over Monsta-Killaz. Having the Gnashtoof boss, the Marshcrawla Sloggoth, Gobsprakk, and Skumdrekk come down a small amount was nice, but not really what was needed. Hobgrots could have probably used a points drop as well.
To harp further about Gutrippaz, I will compare them to Seraphon Saurus Warriors. The Saurus Warriors cost the exact same and have the same movement, health, and control as Gutrippaz, but have a better save. Their weapons have the same number of attacks, hit better, wound the same, and actually have rend. The Gutrippaz' weapons only have one thing the Saurus warriors don't, and that is Crit Mortals. And having played a few Spearhead games, I can tell you those crit mortals just don't occur often enough to matter. Or else I've just had crap dice in more than one game. When looking at the unit abilities, the Saurus Warriors actually get +1 to their saves when they are within range of an objective, compared to the Gutrippaz' Skare Taktiks ability, which gives them a 2/3 chance to reduce enemy hit rolls. Now, in a non-Spearhead game, I'm aware that Kruleboyz have Dirty Tricks that can help their troops out, particularly Venom-Encrusted Weapons to buff their crit mortals, but I still say Gutrippaz cost too many points. There's a reason most "competitive" (as much as Kruleboyz can be at any rate) lists use Monsta-Killaz instead, as they are much more efficient on a per model basis.
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Post by: lord_blackfang
Looked at my army (Gitz), looks like the old "hike everything people take" method is alive an well, no matter if people take the thing just because it's the only thing that's playable.
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Post by: BorderCountess
lord_blackfang wrote:Looked at my army (Gitz), looks like the old "hike everything people take" method is alive an well, no matter if people take the thing just because it's the only thing that's playable.
You make things playable by making other things UNplayable, right? /sarcasm
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Post by: LunarSol
lord_blackfang wrote:Looked at my army (Gitz), looks like the old "hike everything people take" method is alive an well, no matter if people take the thing just because it's the only thing that's playable.
Yeah, I was waiting for this to see if I was finally going to break down and pick up some Troggs, but I'll probably stick to other games for a while it seems.
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Post by: Inquisitor Gideon
Hm, something to note. A slow burn, but it's done better than Dominion and Leviathan
1
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Post by: NewTruthNeomaxim
I mean they did literally start giving them away over the last two weeks...
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Post by: Mchagen
Based on what exactly, overall sales numbers that you have in your pocket?
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Post by: Inquisitor Gideon
The fact that Dominion is still relatively easy to find and Leviathan never sold out.
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Post by: Mchagen
So pocket lint.
Anecdotal evidence based on superficial extrapolation.
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Post by: NewTruthNeomaxim
For those who weren't aware, specifically to avoid the bad look of Dominion rotting on shelves, a few weeks ago GW started mass giving away Skaventide. The Aussie Open GT for example was given over 200 boxes to give to every single entrant, and other events are slowly reporting the same.
They really wanted an excuse to list that box as sold out... which is a shame, as priced more aggressively it would actually be an amazing product. Spearhead is an AMAZING intro to the hobby, and the models themselves are gorgeous.
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Post by: Gallahad
Yeah, I bought a cheap copy of Dominion and 3x the Kruleboyz half even though I don't play AOS but it doesn't look like I'll be buying even a single copy of Skaventide even though I'm interested in Spearhead and the Skaven. It just costs too much for me compared to everything else I can buy for US $225
And the new Stormcast helmets look terrible. And their hammers look stupidly large. Like an anvil on a stick.
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Post by: Chikout
NewTruthNeomaxim wrote:For those who weren't aware, specifically to avoid the bad look of Dominion rotting on shelves, a few weeks ago GW started mass giving away Skaventide. The Aussie Open GT for example was given over 200 boxes to give to every single entrant, and other events are slowly reporting the same.
They really wanted an excuse to list that box as sold out... which is a shame, as priced more aggressively it would actually be an amazing product. Spearhead is an AMAZING intro to the hobby, and the models themselves are gorgeous.
Mass giving away? It's two events; 130 copies at one and a dozen at the other. Both are in Australia where Skaventide is still in stock. There's no evidence of any giveaways in countries where Skaventide did sell out. I wish that wasn't the case. More free minis in a ridiculously expensive hobby is a good thing.
If this is the result, I hope gw overproduces everything.
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Post by: Crimson
Eh. I'm sure they made way more of Leviathan boxes than any AOS box.
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Post by: Mad Doc Grotsnik
Just a timely reminder that given GW don’t, and have never, broken their sales down by system, let alone army or individual kit, in their financial results, anyone claiming such knowledge is either flat out lying about it, or is presenting opinion at worst, anecdote at best, as fact.
There’s nowt wrong with sharing observations and anecdote of course, otherwise we’d have pretty poor discussions. But the plural of anecdote isn’t evidence. Especially in cases where we’ve no ability to check veracity.
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Post by: Overread
About the only time we've ever really heard of a bad selling box was Dominion where some 3rd party stores were left with overstock to the point they were selling "at cost" just to get them moved out so that they could free up money for faster selling stock.
We have seen some boxes sell slower than others and some remain on the shelf for ages. But on the flipside we never know the relative numbers so its hard to tell if GW overproduced; if the market undersold; if its regional variety or what.
~There is a casual feeling that if a boxed set doesn't sell out very fast that GW have over-produced; but at the same time GW models don't live in the world of many other products. The rules have a 3year lifespan and the models decades. That's insanely long in today's world of super-fast product cycling. It's trained us into thinking of products in very short term windows because the next one will be along soon.
Out only real worry would be if GW stock wasn't selling at all and in reality that's not an issue as GW are selling better than ever.
Granted there's a feeling that if the army "I collect" isn't selling out then GW might not give them new toys or might not support them much or could even drop them! So that's always a back-burning concern when some sets don't sell out.
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Post by: lord_blackfang
Overread wrote:About the only time we've ever really heard of a bad selling box was Dominion where some 3rd party stores were left with overstock to the point they were selling "at cost" just to get them moved out so that they could free up money for faster selling stock.
And GW themselves selling it 30% off on their own website.
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Post by: Overread
lord_blackfang wrote: Overread wrote:About the only time we've ever really heard of a bad selling box was Dominion where some 3rd party stores were left with overstock to the point they were selling "at cost" just to get them moved out so that they could free up money for faster selling stock.
And GW themselves selling it 30% off on their own website.
Ahh I don't recall that but yeah that would also be another sign.
And to be fair that was the first box right after the Pandemic lockdowns ended and things were closer to "back to normal" and GW's estimations on sales were likely all skewed after the bumper lockdownsales
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Post by: flaherty
That is not a fact.
Leviathan
Leviathan was unavailable on GW's site by the end of the pre-sale launch weekend:
https://www.youtube.com/watch?v=Fq1HS7UDWw8
A year after its release, a smattering of Leviathan boxes are available on eBay for 50% *over* the original price.
Dominion
By way of comparison, Dominon is still available *three years* later and has been 30-50% off the entire time.
Skaventide
Scores of third-party sites offer up to 30% discounts a month after release. The likelihood is that it will go lower still.
AoS is a good product, but the idea that it is outperforming 40K is not supported by any available evidence unless you assume GW is producing VASTLY more AoS launch boxes than its 40K equivalent.
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Post by: NAVARRO
flaherty wrote:That is not a fact.
Leviathan
Leviathan was unavailable on GW's site by the end of the pre-sale launch weekend:
https://www.youtube.com/watch?v=Fq1HS7UDWw8
A year after its release, a smattering of Leviathan boxes are available on eBay for 50% *over* the original price.
Dominion
By way of comparison, Dominon is still available *three years* later and has been 30-50% off the entire time.
Skaventide
Scores of third-party sites offer up to 30% discounts a month after release. The likelihood is that it will go lower still.
AoS is a good product, but the idea that it is outperforming 40K is not supported by any available evidence unless you assume GW is producing VASTLY more AoS launch boxes than its 40K equivalent.
Thank you for that its annoying people coming up with made up facts.
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Post by: chaos0xomega
I don't think anyone said it was outperforming 40k? I saw where it was said it was outperforming dominion, which seems a reasonable claim to make.
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Post by: Matrindur
Warhammer day mini:
And my only problem with this mini is:
WHY IS IT A LIMITED ONE??
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Post by: Snrub
Excellent looking mini. I'd quite happily buy him just to paint.
Also, sneaky look at some new terrain there?
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Post by: Lord Damocles
What's it supposed to be commemorating?
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Post by: cole1114
I don't wanna shell out for ICv2's pro subscriber program for their most recent mini range rankings, but at least as of last fall AOS had fallen out of their top five. If Skaventide aint selling out, may be a sign that hasn't changed.
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Post by: Cap'n Facebeard
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Post by: Dudeface
Warhammer Day this weekend.
Logic dictates it might also be the "new mini monday" reveal.
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Post by: lord_blackfang
Well he doesn't have the burning branch from the RE
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Post by: Chikout
cole1114 wrote:I don't wanna shell out for ICv2's pro subscriber program for their most recent mini range rankings, but at least as of last fall AOS had fallen out of their top five. If Skaventide aint selling out, may be a sign that hasn't changed.
I can't find it now but someone did share the spring table. AoS was back in the top five and the old world was also in the top ten. 40k was number one as usual. The general consensus is that 40k has three or four times as many players as AoS so if Skaventide sold half as many copies as Leviathan, that would be considered a big success.
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Post by: Inquisitor Gideon
Matrindur wrote:Warhammer day mini:
And my only problem with this mini is:
WHY IS IT A LIMITED ONE??
oh now he's looking rather fine.
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Post by: Geifer
Looks nice. Now to see how limited it turns out to be.
Dudeface wrote:Logic dictates it might also be the "new mini monday" reveal.
Defy the dictate of logic! Throw off the shackles that bind your mind! Liberate yourself and embrace the ever shifting tides of change!
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Post by: Mad Doc Grotsnik
Reckon I’ll be grabbing him.
I’ve still got free postage to make use of for my WH+ Exclusive, so that’ll help keep costs down.
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Post by: The Phazer
He's... fine? Nothing special though. But a perfectly fine generic Chaos sorcerer guy.
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Post by: Mad Doc Grotsnik
His background scenery pieces? Have we seen those before?
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Post by: lord_blackfang
No, but we can conclude STDs are desecrating Stormvaults in the same way Skaven are desecrating Dawnbringer cottages.
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Post by: Dysartes
It'd be nice if we ever saw some reclaimed/reconsecrated/purged terrain that used to belong to a Chaos faction, but no...
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Post by: SamusDrake
100% want him! He could pass for both evil sorcerer and "lich lord". Been trying to combine the Tzeentch and Skeleton theme in Frostgrave and this guy does it for me.
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Post by: Overread
A very cool model - though the scenery could just as well be custom stuff by the studio - GW studio are more than happy to make some really awesome scenery that never makes it as a model. A famous one being all the defensive walls and gateway that featured a lot with the Ossiarch army marketing
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Post by: Dudeface
Geifer wrote:Looks nice. Now to see how limited it turns out to be.
Dudeface wrote:Logic dictates it might also be the "new mini monday" reveal.
Defy the dictate of logic! Throw off the shackles that bind your mind! Liberate yourself and embrace the ever shifting tides of change!
Sadly, there is to be no liberation of the mind today!
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Post by: GaroRobe
I can’t wait for him to sellout within minutes
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Post by: Fayric
Great sorcerer.
Bad GW for not making him part of the actual range.
Bad, bad GW.
Boo, Hiss.
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Post by: nels1031
He's definitely cool, but I'm not too worried about snatching him up.
I got the WH+ mini and 2 of the Sorceress from the Khagra's Reavers Underworlds box.
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Post by: BorderCountess
Yeah, he's gonna look good in blue.
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Post by: KidCthulhu
Took the words right out of my mouth
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Post by: GaroRobe
1
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Post by: SamusDrake
Okay, I might have to have a 2nd for a 40K Tzeentch guy. Maybe holding a chainsword or something. The blue looks good!
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Post by: Inquisitor Gideon
New chaos and underworlds
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Post by: Inquisitor Gideon
Also battleforces. All look pretty good this time, although i wish they would stop putting special characters in them. I'd have been tempted by the FEC's if Gormayne wasn't in there.
4
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Post by: Overread
Inquisitor Gideon wrote:Also battleforces. All look pretty good this time, although i wish they would stop putting special characters in them. I'd have been tempted by the FEC's if Gormayne wasn't in there.
Honestly I think its GW's soft tactic to making them really attractive boxes to customers but as single purchases or limited duel. It helps spread the load if you don't have your die-hard fans scooping up 2-3 or even 4 boxed sets for a single faction in one go. Sure it ensures stock sells fast, but it also means more people have to go hunting and a higher chance of people missing out.
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Post by: Inquisitor Gideon
On a side note, it's only just clicked that the rotmire creed are in the nurgle box. So the warcry warbands were taken out to be put back in again?
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Post by: DaveC
Inquisitor Gideon wrote:On a side note, it's only just clicked that the rotmire creed are in the nurgle box. So the warcry warbands were taken out to be put back in again?
Only the Warcry Warbands assigned to Slaves to Darkness were removed, Rotmire Creed, Claws of Karanak and Jade Obelisk stayed as they are Maggotkin. BoK and Disciples of Tzeentch.
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Post by: Matrindur
Quick price structure for the Battleforces:
Assuming the Battleforces will be 180€ like the latest BA army set and would give the 31-39% discount range. Might also be 175€ since thats what the GSC and Sororitas Battleforces were. Probably 180€ for the 40k ones and 175€ for the AoS ones.
Flesh Eater Courts Battleforce
Grand Justice Gormayne - 34€
Crypt Guard - 41€
2x Crypt Horrors - 47,5€
2x Morbheg Knights - 47,5€
Total: 265€ - Discount if 180€: 32%
Ironjawz Battleforce
Tuskboss on Maw-grunta - 65€
2x Orruk Ardboys - 51,25€
2x Brute Ragerz - 47,5€
Total: 262,5€ - Discount if 180€: 31%
Maggotkin of Nurgle Battleforce
Harbinger of Decay - 47,5€
Rotmire Creed - 51,25€
Putrid Blightkings - 51,25€
2x Pusgoyle Blightlords - 62,5€
Total: 275€ - Discount if 180€: 35%
Cities of Sigmar Battleforce
Freeguild Marshal and Relic Envoy - 35€
Freeguild Command Corps - 44€
Freeguild Fusiliers - 47,5€
Ironweld Great Cannon - 44€
Fusil-Major on Ogor Warhulk - 44€
Freeguild Cavaliers - 55€
Total: 269€ - Discount if 180€: 33% Automatically Appended Next Post: Articles are up now:
https://www.warhammer-community.com/en-gb/articles/frlcmcob/warhammer-day-preview-praise-the-dark-gods-with-a-new-battletome-sorcerer-and-spearhead/
https://www.warhammer-community.com/en-gb/articles/hybfctli/warhammer-day-preview-conquer-the-mortal-realms-with-four-new-battleforces-this-christmas/
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Post by: Inquisitor Gideon
Seems like decent savings, especially with third party discounts adding another 20% on top of that.
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Post by: lord_blackfang
Really surprises me to see Rotmire Creed in there, gonna look weird when the go to Legends in 3 years
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Post by: Inquisitor Gideon
Of course, the week after i just dropped money on an expensive x-mas gift. Oh well, guess i'm living on the credit card til the end of the month:
https://www.warhammer-community.com/en-gb/articles/yrpl1os9/sunday-preview-unleash-the-ruination-chamber/
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Post by: lord_blackfang
Oh thank god my wallet rests this week.
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Post by: Fayric
I think I might need that, uh, morrgryph for semi related project -it has an uncanny likeness to another more generic beastie.
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Post by: GaroRobe
Never expected the Stormcoven to get released, but now wheres the Pandeminium?
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Post by: Inquisitor Gideon
Seems like each book is getting at least one warband if the SCE and Skaven are anything to go by. So it could be when the Hedonites book comes, or they could do a massive dump of them all when the new Underworlds edition releases.
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Post by: His Master's Voice
What's the general ballpark for Battleforce pricing? Pretty sure I could use everything in the orc box.
Edit: I should have read the thread, eh? 180 doesn't sound too bad.
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Post by: ZergSmasher
Doing some quick math, 2 of the Ironjawz box would get you most of the way to a full army, even if it's not the most competitive assortment of units.
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Post by: Matrindur
ZergSmasher wrote:Doing some quick math, 2 of the Ironjawz box would get you most of the way to a full army, even if it's not the most competitive assortment of units.
Apparently they also said on stream that the Battleforces are supposed to complement the Spearhead sets. So we can assume the Ironjawz spearhead would be a pretty good addition to this set when it releases
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Post by: aku-chan
Woot! Stormcoven!
Hopefully I'm not going to be waiting on AOS army updates for all the other missing Underworlds sets to get a re-release though.
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Post by: Groat
So the emberwatch kit shows what the eventual aesthetics for the updated Vanguard kits will look like - any bets on a mid edition update like how they did Vanguard last time? They're clearly refreshing the entire SCE line that is staying. Last time it was Vanguard vs Nurgle - if they want to stay on theme, that's a perfect opportunity for any Pestilens refresh.
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Post by: Grouperkicker
Do we have price information yet on the new Stormcast preorders?
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Post by: NAVARRO
Pretty dire designs on these fatty birds, almost like a happy meal toy feel and look... those wings are just awful.
Of all new releases only one miniature there is a must have, the Lord relictor. Easy pass on the rest.
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Post by: Inquisitor Gideon
Thanks Dave. Iridan seems cheaper than expected.
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Post by: Dysartes
...I didn't realise Tornus was a Gryphhound.
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Post by: stahly
Got the first bunch of Stormcast sprue images in my review, covering Iridan, the Lord-Celestant, Stormstrike Palladors, and Reclusians: https://taleofpainters.com/2024/10/review-stormcast-eternals-lord-celestant-reclusians-stormstrike-palladors-iridan-the-witness/
Part 2 with the remaining new kits is following Tuesday
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Post by: Inquisitor Gideon
Bugger, i was hoping the Celestant would have had a right handed sword. Oh well, that's not difficult to source.
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Post by: Dysartes
OK, I give - what's with the Lord-Celestant's "Look at my fist!" pose in the two-handed hammer build?
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Post by: usernamesareannoying
Dysartes wrote:OK, I give - what's with the Lord-Celestant's "Look at my fist!" pose in the two-handed hammer build?
that’s the Stormcast power fist in the air salute.
I hate it too.
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Post by: Dysartes
...why not have the hand be holding some form of Skaven head, or something? It just looks weird.
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Post by: BorderCountess
Dysartes wrote:...why not have the hand be holding some form of Skaven head, or something? It just looks weird.
Maybe so you can pose them for a fist bump?
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Post by: Matrindur
Dysartes wrote:...why not have the hand be holding some form of Skaven head, or something? It just looks weird.
Its literally just the same arm sculped without the hammer. Of course the swappable arm part is actually only going until the elbow, the rest of the arm can't really be reposed without more parts since it supports the cloak and shoulder pelt. So they would have only been able to change the positioning of the forearm and there's not a lot of great poses you can do with just that. (Without being able to change the elbow direction) But still even just changing the hand to a pointing one would have been way better since it would actually make sense to extend the arm in that case. Or, you know, just let her hold the sword in that hand instead of having all the weapon options in the left hand.
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Post by: Geifer
It makes more sense if you put the model next to a few units with red banners.
Really, this constant warfare thing was never going to work in the long run. It was just a matter of time before Sigmarines unionize.
"Workers of the Mortal Realms, unite!"
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Post by: Inquisitor Gideon
Popping this in here as well. Underworld's not yet named (Gor-rok).
1
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Post by: GaroRobe
And the Potbelly
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Post by: lord_blackfang
That miniature seems to have paid the heaviest price for being a 1-piece plastic cast with no undercuts in all of GW's history.
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Post by: Lord Damocles
Damn; he thicc.
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Post by: Inquisitor Gideon
Article about the new warhammer hero's:
https://www.warhammer-community.com/en-gb/articles/fbxyifn8/warhammer-heroes-series-5-stormcast-eternals-take-over/
Interestingly, apparently going on sale tomorrow. Wayland's pre-order doesn't have them releasing until 20th December.
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Post by: Matrindur
Come on GW, is that really necessary?
Every display unit will have eight blind boxes, but unlike previous Warhammer Heroes series’, there is no guarantee you will get all seven miniatures if you buy a full unit of eight.
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Post by: Aeneades
From memory, the original leak had at least one of the models as 1/32 rarity and a couple at 1/16 rarity, which makes the whole thing worthless to me. I am not buying multiple cases to chase a figure that only appears in 1 in 4 of them.
Wait a couple of years and the set will probably appear in a Warcry starter set anyway.
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Post by: skrulnik
Matrindur wrote:Come on GW, is that really necessary?
Every display unit will have eight blind boxes, but unlike previous Warhammer Heroes series’, there is no guarantee you will get all seven miniatures if you buy a full unit of eight.
That single change moved this from Interesting right into Hard Pass.
They will get counter sales for the blind buy chance once or twice from some people maybe. The uninformed.
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Post by: CorwinB
GW chasing the whales... I didn't mind the previous WH Heroes series (the extra model in each display made for a fine small gift for friends), but this is a hard pass for me. Especially in the light of the new KT Starter Set.
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Post by: Mallo
Matrindur wrote:Come on GW, is that really necessary?
Every display unit will have eight blind boxes, but unlike previous Warhammer Heroes series’, there is no guarantee you will get all seven miniatures if you buy a full unit of eight.
Whilst I'm never surprised by the things GW do like this, I still feel like I should act surprised when they announced something like this.
They at at least attempted to make the space marine/ DG sculpts a little more unique when they set people for the chase. These seem a little uninspired for the chance to end up with multiples of the same.
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Post by: nels1031
I went from pretty interested to zero interest.
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Post by: kodos
easy, Stormcast are less popular than Space Marines
so to increase sales up to a similar level to make the investment worth doing, or to avoid the impression that those are less popular, make those people who want them buy much more
and as this is GW, it will work and be a major success
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Post by: flaherty
Looking forward to these lingering on shelves for the next 12-18 months.
Hopefully, this will signal that SCE aren't and will never be Space Marines and be the point where they realize the sunk costs aren't worth it.
The sculpts are nice, but they couldn't sell out Dominion boxes that were full of nice sculpts at 50% discounts.
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Post by: Inquisitor Gideon
You're going to be waiting a while. This has already sold through at Wayland and a number of others.
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Post by: Lord Damocles
Remember that GW will almost certainly re-release them in another product at a later date.
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Post by: StudentOfEtherium
"stormcast aren't as popular as space marines" is a really funny thing because like. yeah, that's objectively true. nothing in warhammer is. nothing in wargaming is. multiple 40k factions are statistical outliers in comparison to space marines. stormcasts don't have space marine popularity because that's literally impossible. but they're still solidly popular. people like them and people play them
when "stormcasts aren't as popular as space marines" turns into "and GW is doomed to failure for pushing them so hard" is when this goes from a basic, but trivial, fact, to something that's just plain silly
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Post by: Gimgamgoo
kodos wrote:easy, Stormcast are less popular than Space Marines
so to increase sales up to a similar level to make the investment worth doing, or to avoid the impression that those are less popular, make those people who want them buy much more
and as this is GW, it will work and be a major success
^^This, exactly this.
Not only will it be a success, it will tell GW that AoS is just as popular as 40k.
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Post by: Jaxmeister
Nothing really grabbing my attention this year, which is a first. The AOS sets I find particularly meh.
I think I'll maybe just grab some LI boxes instead.
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Post by: lord_blackfang
They are nice and I think have some stuff that's newer than the norm for xmas boxen (certainly FEC) but I just don't need more atm.
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Post by: Overread
Heck the Human boxed set for AoS is entirely new models. All 4 are great boxes; they are just for none of the armies I collect and I don't want any new armies right now.
The 40K front is different - I technically have a whole load of Necrons and I don't have a dragon so that boxed set is ideal for me; SoB I've always wanted to start so another interesting one. However I'm trying to consolidate/finish off armies or get a few 3D printed ones started properly and underway.
So I think I will end up passing on them unless any of them last out a good while past pre-order (esp in the 3rd party market).
Though honestly I might just use the frenzy of online "I bought loads of stuff" to soft justify picking up the Soulblight set with wolves+bats+snakeleader; which is still in stock in a few places and a kit I've not yet picked up. Though I might have to try and finish a few more undead wolves this week to justify clearing a bit of backlog before getting it
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Post by: flaherty
I'm really curious to see if the "Battleforce with every codex release" model GW has been testing this year will have an impact on how rapidly these sell out. The AoS options feel much higher value than the 40K ones this year – newer models, no weird skews.
Overread wrote:Heck the Human boxed set for AoS is entirely new models. All 4 are great boxes; they are just for none of the armies I collect and I don't want any new armies right now.
The 40K front is different - I technically have a whole load of Necrons and I don't have a dragon so that boxed set is ideal for me; SoB I've always wanted to start so another interesting one. However I'm trying to consolidate/finish off armies or get a few 3D printed ones started properly and underway.
So I think I will end up passing on them unless any of them last out a good while past pre-order (esp in the 3rd party market).
Though honestly I might just use the frenzy of online "I bought loads of stuff" to soft justify picking up the Soulblight set with wolves+bats+snakeleader; which is still in stock in a few places and a kit I've not yet picked up. Though I might have to try and finish a few more undead wolves this week to justify clearing a bit of backlog before getting it
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Post by: GaroRobe
I'm curious about the Maggotkin one.
It's basically identical to the bundle they got during Dawnbringers, but with an extra unit of Pusgoyle Blightlords and the warcry guys
That's currently around $130 on ebay, and is one of the only ways to get the Harbinger that's permanently temporarily out of stock, so I dunno if it's worth paying a bit more for some more fly guys
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Post by: Matrindur
New leak for Kruleboyz: Should be true since it matches this rumour engine Also interesting new box design that might replace blisters since it has that suspension hole on top, probably to cut down on plastic packaging. And it still says Orruk Warclans which makes it likely both are still in the same Battletome. On the model itself its a bit disappointing to me since he doesn't look that different to the others. More like a unit champion than an actual hero model.
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Post by: Inquisitor Gideon
Oh now he's rather neat. And on that rumour list from before I believe.
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Post by: Matrindur
Second head and better look at the weapon without the background: Automatically Appended Next Post: Battleforce prices, all of them at 190€, 10€ more than last years 40k ones and 15€ more for the AoS ones That means the discounts are: Tau Empire - 29% Necrons - 30% Adepta Sororitas - 33% Imperial Knights - 36% if you use the full price for the Knight but less depending on how much you value the two missing extra sprues Dark Angels - 36% Flesh Eater Courts - 28% Ironjawz - 28% Maggotkin of Nurgle - 31% Cities of Sigmar - 29% Overall average discount is 31.1%, for comparison last year it was 35.7% so not just a higher price but a worse discount too
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Post by: Inquisitor Gideon
Not bad i guess. Increase as usual, but at least all the forces contain new(ish) models.
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Post by: GaroRobe
I wonder if we’ll get hobgrot wolf riders as well
Interesting box though. Are gw going away from plastic clam packs for environmental reasons?
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Post by: Inquisitor Gideon
I'd rather see a Gnashtoof cavalry so our Dominion lord isn't quite so lonesome.
Could be, be kind of funny if they dumped plastic packaging entirely for their bits of plastic inside.
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Post by: Matrindur
Inquisitor Gideon wrote:I'd rather see a Gnashtoof cavalry so our Dominion lord isn't quite so lonesome.
Could be, be kind of funny if they dumped plastic packaging entirely for their bits of plastic inside.
The plastic inside will at least be used (well about 50% unless you use the sprue for scratch building) the packaging will just be thrown away
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Post by: Overread
GW is also offering in-store recycling collection for their sprue in the UK which is likely to be something they expand on.
So you've got a card box that can be recycled with plastic sprue that can be recycled and with a plastic model that you use. So that's honestly pretty good recycling all round
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Post by: nels1031
In the article image on Warcom for the X-mas Battleforces, have they shown the contents of the 2 Spearhead boxes that are pictured below the X-Mas Battleforces? I didn't see either mentioned in the article.
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Post by: ccs
GaroRobe wrote:I wonder if we’ll get hobgrot wolf riders as well
Interesting box though. Are gw going away from plastic clam packs for environmental reasons?
I think I read something awhile back about the UK passing some sort of law about single use plastics. Or single use plastics for packaging.
Shortly after that we started seeing no shrink-wrap on boxes, small boxes instead of clamshells, etc out of GW.
Now if they'd just get rid of the silly plastic tray that holds solo fig spue in those boxes....
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Post by: Overread
The last solo style figure I got didn't come in a plastic tray.
But yeah some of this is UK government pressure and GW reacting honestly pretty swiftly to it. Likely because whilst other firms are lagging, GW are robust enough to react quickly (they control so much of their production chain in house) and because they can see that its only going to get worse.
So easier to change now and make the adjustments rather than last out - plus the more they do now the more they might have to negotiate with if they have to apply for exceptions in the future as more legislation comes out.
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Post by: chaos0xomega
nels1031 wrote:In the article image on Warcom for the X-mas Battleforces, have they shown the contents of the 2 Spearhead boxes that are pictured below the X-Mas Battleforces? I didn't see either mentioned in the article.
Those are the existing DoK and Sylvaneth boxes being used as set dressing, nothing to talk about there
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Post by: nels1031
chaos0xomega wrote: nels1031 wrote:In the article image on Warcom for the X-mas Battleforces, have they shown the contents of the 2 Spearhead boxes that are pictured below the X-Mas Battleforces? I didn't see either mentioned in the article.
Those are the existing DoK and Sylvaneth boxes being used as set dressing, nothing to talk about there
Ah, thought they were something new. Good catch!
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Post by: Inquisitor Gideon
Overread wrote:The last solo style figure I got didn't come in a plastic tray.
But yeah some of this is UK government pressure and GW reacting honestly pretty swiftly to it. Likely because whilst other firms are lagging, GW are robust enough to react quickly (they control so much of their production chain in house) and because they can see that its only going to get worse.
So easier to change now and make the adjustments rather than last out - plus the more they do now the more they might have to negotiate with if they have to apply for exceptions in the future as more legislation comes out.
The special ed chaos sorcerer lord did.
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Post by: GaroRobe
Inquisitor Gideon wrote: Overread wrote:The last solo style figure I got didn't come in a plastic tray.
But yeah some of this is UK government pressure and GW reacting honestly pretty swiftly to it. Likely because whilst other firms are lagging, GW are robust enough to react quickly (they control so much of their production chain in house) and because they can see that its only going to get worse.
So easier to change now and make the adjustments rather than last out - plus the more they do now the more they might have to negotiate with if they have to apply for exceptions in the future as more legislation comes out.
The special ed chaos sorcerer lord did.
The Bane of Law? I thought commemorative series always came in boxes, but the MTO Dwarf lords I got were in a clampack
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Post by: Dysartes
I think what Gideon means is that the box for Tzarketh has a plastic tray inside it, having just checked mine.
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Post by: GaroRobe
Oh thats really weird. I still need to pick mine up from my FLGS
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Post by: StudentOfEtherium
Matrindur wrote:New leak for Kruleboyz:
Should be true since it matches this rumour engine
Also interesting new box design that might replace blisters since it has that suspension hole on top, probably to cut down on plastic packaging.
And it still says Orruk Warclans which makes it likely both are still in the same Battletome.
On the model itself its a bit disappointing to me since he doesn't look that different to the others. More like a unit champion than an actual hero model.
oh, that's a great model. glad they're going to be doing more with the hobgrots, rather than leaving them as just a single unit
although, the problem here feels like this guy isn't too unique, because he does just look like a slightly more ostentatious champion for that unit
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Post by: Inquisitor Gideon
I don't see it as that much of a problem. His back banner and sword that is a 1/3 bigger than he is marks him out from the average Hob enough i think.
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Post by: StudentOfEtherium
that's true. it's distinct as a character, and i think he's cool. i guess i just want more of the hobgrots
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Post by: Gallahad
Very happy to see more Hobgrotz, but he is very underwhelming in a stupid pose with a stupid weapon.
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Post by: ZergSmasher
I hope to Gork and Mork that the new Hobgrot character isn't all Kruleboyz get with their new book. The range really needs more than just another niche character who'll probably be passed over in favor of another Swampcalla Shaman anyway
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Post by: Geifer
Gallahad wrote:Very happy to see more Hobgrotz, but he is very underwhelming in a stupid pose with a stupid weapon.
Well, he does provide at least five more opportunities to stab yourself than any miniature needs. So at least he has that going for him.
ZergSmasher wrote:I hope to Gork and Mork that the new Hobgrot character isn't all Kruleboyz get with their new book. The range really needs more than just another niche character who'll probably be passed over in favor of another Swampcalla Shaman anyway
I imagine being stuck in the same book as other orcs is a problem in that regard. The battletome as a whole got a miniature wave last edition and Kruleboyz were the featured opposing force for the edition. Doesn't exactly feel like GW would feel any obligation to release another substantial model wave just yet.
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Post by: Overread
I'm 100% behind the view that Kruelboyz should get their own book. They are just so vastly different to Orruks in almost all fronts.
The design language, the style, even the very nature of them. Orruks are very much "40K Orks in AoS" even to the point where they basically copy almost all their behaviours.
Kruelboyz give the impression of being closer to Old World orks; ergo being a dark nasty kind of ork that's rather smarter and less "me big me fight me happy" almost jovial take on orks. that orruks have.
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Post by: lord_blackfang
Gallahad wrote:Very happy to see more Hobgrotz, but he is very underwhelming in a stupid pose with a stupid weapon.
And you don't hold jagged, poisoned swords by the blade?
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Post by: usernamesareannoying
lord_blackfang wrote: Gallahad wrote:Very happy to see more Hobgrotz, but he is very underwhelming in a stupid pose with a stupid weapon.
And you don't hold jagged, poisoned swords by the blade?
why do you think hes that yellow after all...
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Post by: Gallahad
lord_blackfang wrote: Gallahad wrote:Very happy to see more Hobgrotz, but he is very underwhelming in a stupid pose with a stupid weapon.
And you don't hold jagged, poisoned swords by the blade?
It is so disappointing to see multipart HIPs plastic heroes done in such a "2 piece silicon mold for pewter" style pose. You are going to ask me to take my time to build that??
Fingers crossed more is coming for the Hobgrotz. They are great little models. I have entirely too many of them!
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Post by: Overread
Interesting that the spearhead has Darkoath Savages which aren't on the main site any more as their own set.
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Post by: Inquisitor Gideon
I'm more surprised this is coming now. I thought that nothing else was coming until the new year.
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Post by: nels1031
Overread wrote:Interesting that the spearhead has Darkoath Savages which aren't on the main site any more as their own set.
Yeah, I had them on “email me when available” for a long time and they went AWOL when I tried searching for them some time ago. I was afraid they were getting sent off to pasture like some of the other Warcry things, but it might just be a reboxing. Hope they come back into regular rotation, as they are solid mini’s, barring some weird proportions on a few of the female mini’s.
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Post by: Matrindur
Prices for this week:
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Post by: Overread
80 is about where I expected those four packs of Underworld sets to be. It feels like a little discount from the retail price but its about on par.
Thing is I can see that being a big "sticker shock price" when you compare it to other products considering that's only 20 odd models in the set.
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Post by: Inquisitor Gideon
It's actually quite a big discount, as they were £25 individually before. This will probably equate to about £65 retail and then 20% third parties on top of that will drop it to just about £50. You'll essentially get two of the warbands free compared to before.
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Post by: Matrindur
Inquisitor Gideon wrote:It's actually quite a big discount, as they were £25 individually before. This will probably equate to about £65 retail and then 20% third parties on top of that will drop it to just about £50. You'll essentially get two of the warbands free compared to before.
Sure you get about 2 free but that also means you need to want at least 3 to get a discount
Also you'd likely get that third party discount in the individual sets too unless they are old enough to be webstore only so a bit less than 2 free actually
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Post by: GaroRobe
Only if they don’t sell out like the Rivals of the mirrored city bundle did
It was almost impossible to find a set when it dropped
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Post by: Inquisitor Gideon
Matrindur wrote: Inquisitor Gideon wrote:It's actually quite a big discount, as they were £25 individually before. This will probably equate to about £65 retail and then 20% third parties on top of that will drop it to just about £50. You'll essentially get two of the warbands free compared to before.
Sure you get about 2 free but that also means you need to want at least 3 to get a discount
Also you'd likely get that third party discount in the individual sets too unless they are old enough to be webstore only so a bit less than 2 free actually
I already applied the third party discount. It would have been 100 (old) to 65 (new) if you got four of each. That's still a pretty heft discount. Speaking personally, i want all four from the chaos and destruction ones, so yeah, it's a big discount compared to before.
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Post by: NAVARRO
Overread wrote:80 is about where I expected those four packs of Underworld sets to be. It feels like a little discount from the retail price but its about on par.
Thing is I can see that being a big "sticker shock price" when you compare it to other products considering that's only 20 odd models in the set.
Yep, not enough meat to warrant that price and you must really want all of those war bands...
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Post by: Geifer
I like that spearhead.
Inquisitor Gideon wrote:I'm more surprised this is coming now. I thought that nothing else was coming until the new year.
Slaves to Darkness isn't exactly the most eye-catching part of the still terribly designed roadmap (see spoiler below). This should be it, though. With Slaves to Darkness all three battletomes galore for this year are covered.
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Post by: Overread
To be fair they didn't advertise a new spearhead, just a new StD battletome and they do have a spearhead set already for the Chaos Warriors.
It's a nice spearhead and you can still find copies of the launch set of the new StD Maruaders with the new beasty as well - the two together would be one really great solid core of slaves warriors.
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Post by: ImAGeek
Overread wrote:To be fair they didn't advertise a new spearhead, just a new StD battletome and they do have a spearhead set already for the Chaos Warriors.
It's a nice spearhead and you can still find copies of the launch set of the new StD Maruaders with the new beasty as well - the two together would be one really great solid core of slaves warriors.
They revealed the spearhead in the most recent preview.
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Post by: Dudeface
Confirmed on twatter that manticores, warshrines and soul grinders get retired.
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Post by: Overread
I guess they are jumping into Old World?
SoulGrindre seems an odd choice then again I've never liked the model as much and its always felt more sci-fi than fantasy.
Warshrine and Manticore are sad losses. Even tough I never liked the warshrine its very very chaos
Edit - warshrine isn't even on the GW UK store. Manticores are moved over already and Soulgrinder is still there but direct only.
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Post by: Inquisitor Gideon
Soul grinder's not surprising, it was always shoehorned in ever since fantasy. War shrine is eh and I'm not surprised about the manticore, Vedra's new one makes it embarrassing to look at.
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Post by: lord_blackfang
Soul Grinder was indeed an eyesore in Fantasy from the get go, just like the daemon chariots are (were?) an eyesore in 40k.
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Post by: Overread
lord_blackfang wrote:Soul Grinder was indeed an eyesore in Fantasy from the get go, just like the daemon chariots are (were?) an eyesore in 40k.
Whilst I love the Slaanesh chariot I agree its wrong in 40K. It needed a pack of guns or something. The idea of a chariot is fine; but whips only just made no sense. They should have had some needle guns or something or some magical power effects (something GW honestly doesn't do much of which is surprising) to give it some sense of fitting in a setting full of tanks and so forth.
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Post by: ImAGeek
lord_blackfang wrote:Soul Grinder was indeed an eyesore in Fantasy from the get go, just like the daemon chariots are (were?) an eyesore in 40k.
Personally I’ve always thought the Soul Grinder was an eyesore in 40k too…
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Post by: Overread
It comes from what I like to call the "boxy" era of big things. Like the old plastic demon prince and a bit of the chest of the trygon. Kind of when chests were just sort of chunky/boxy kinda ish shaped. The soulgrinder is kind of that era where its got form but just not fluidity of design.
Personally I'd be all for GW doing a redesign of the concept of the model.
It's not a bad model, but its just not an awesome model. It might also be some of its issues are because they pired it with the dreadnought (which was also a model I was never a big fan of for Chaos from that era)
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Post by: chaos0xomega
Soulgrinder going 40k pnly makes sense.
Warshrine isnt in any games now, sp its effectovely a defunct model now.
Manticore is TOW only as was foretold in the prophecies.
The chariots are fine in 40k - we are talking about daemons here, they dont use guns.
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Post by: Overread
chaos0xomega wrote:The chariots are fine in 40k - we are talking about daemons here, they dont use guns.
But they could throw spears; or needles; or anything but freakishly long whips!
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