I felt like powering through Skyrim's main quest today, but hit a stumbling block when it came to the peace treaty thing. The last time this quest came up I decided to just win the war for the Imperials, so I thought I'd do the same again, but with the Stormcloaks. Problem is, damn are civil wars depressing. I couldn't help thinking the whole time that all the guys I was killing should have been my allies. The whole point behind that war was it was orchestrated by the Thalmor to keep the humans split. Hmph.
The game then bugged out when it came to the siege of Falkreath however and I had to go back and reload my save from before I started the civil war questline. Ah, I think I'll just attend the peace treaty this time and see what happens. Just a pity that none of the civil war variants of either side's soldiers spawn until the war starts. I mean those from the mod Civil War Overhaul. It would have been nice to see all the different Imperial ranks and races chucking about regularly, the same goes for the Stormcloak's mercenary units.
Its also a pity that Bethesda didn't put the time in to work on the Thalmor in general actually. They really feel like they're there to set up for something, but you never really engage with them. I suppose that's what the cancelled Hammerfell DLC would have been for (they just had to chuck that to work on the online game, eugh), as at the moment the whole situation seems rather unfulfilling.
Been hopping between MLB the Show on PS4, and "The Crew" on PC.
For the life of me, I just cannot fething figure out WHY Crew is a "mandatory online" game... it seriously has nothing that truly requires internet aside from an idiotic tweak of you must choose between coop and solo on story/faction missions. Seriously, the only place where its obvious you need a connection is when you drive to a PvP arena... which bugs me because I'd much rather have played the game on my playstation, but Im not paying monthly for PS+, therefore I cannot play the Crew on it.
Wyrmalla wrote: I felt like powering through Skyrim's main quest today, but hit a stumbling block when it came to the peace treaty thing. The last time this quest came up I decided to just win the war for the Imperials, so I thought I'd do the same again, but with the Stormcloaks. Problem is, damn are civil wars depressing. I couldn't help thinking the whole time that all the guys I was killing should have been my allies. The whole point behind that war was it was orchestrated by the Thalmor to keep the humans split. Hmph.
The game then bugged out when it came to the siege of Falkreath however and I had to go back and reload my save from before I started the civil war questline. Ah, I think I'll just attend the peace treaty this time and see what happens. Just a pity that none of the civil war variants of either side's soldiers spawn until the war starts. I mean those from the mod Civil War Overhaul. It would have been nice to see all the different Imperial ranks and races chucking about regularly, the same goes for the Stormcloak's mercenary units.
Its also a pity that Bethesda didn't put the time in to work on the Thalmor in general actually. They really feel like they're there to set up for something, but you never really engage with them. I suppose that's what the cancelled Hammerfell DLC would have been for (they just had to chuck that to work on the online game, eugh), as at the moment the whole situation seems rather unfulfilling.
You realize that Bethesda Softworks didn't do much, if any, work on ESO, right? It was almost all Zenimax Online, their sister.
Wyrmalla wrote: I felt like powering through Skyrim's main quest today, but hit a stumbling block when it came to the peace treaty thing. The last time this quest came up I decided to just win the war for the Imperials, so I thought I'd do the same again, but with the Stormcloaks. Problem is, damn are civil wars depressing. I couldn't help thinking the whole time that all the guys I was killing should have been my allies. The whole point behind that war was it was orchestrated by the Thalmor to keep the humans split. Hmph.
The game then bugged out when it came to the siege of Falkreath however and I had to go back and reload my save from before I started the civil war questline. Ah, I think I'll just attend the peace treaty this time and see what happens. Just a pity that none of the civil war variants of either side's soldiers spawn until the war starts. I mean those from the mod Civil War Overhaul. It would have been nice to see all the different Imperial ranks and races chucking about regularly, the same goes for the Stormcloak's mercenary units.
Its also a pity that Bethesda didn't put the time in to work on the Thalmor in general actually. They really feel like they're there to set up for something, but you never really engage with them. I suppose that's what the cancelled Hammerfell DLC would have been for (they just had to chuck that to work on the online game, eugh), as at the moment the whole situation seems rather unfulfilling.
I agree. Hopefully the next Elder Scrolls game will deal with the Thalmor.
Wyrmalla wrote: I felt like powering through Skyrim's main quest today, but hit a stumbling block when it came to the peace treaty thing. The last time this quest came up I decided to just win the war for the Imperials, so I thought I'd do the same again, but with the Stormcloaks. Problem is, damn are civil wars depressing. I couldn't help thinking the whole time that all the guys I was killing should have been my allies. The whole point behind that war was it was orchestrated by the Thalmor to keep the humans split. Hmph.
The game then bugged out when it came to the siege of Falkreath however and I had to go back and reload my save from before I started the civil war questline. Ah, I think I'll just attend the peace treaty this time and see what happens. Just a pity that none of the civil war variants of either side's soldiers spawn until the war starts. I mean those from the mod Civil War Overhaul. It would have been nice to see all the different Imperial ranks and races chucking about regularly, the same goes for the Stormcloak's mercenary units.
Its also a pity that Bethesda didn't put the time in to work on the Thalmor in general actually. They really feel like they're there to set up for something, but you never really engage with them. I suppose that's what the cancelled Hammerfell DLC would have been for (they just had to chuck that to work on the online game, eugh), as at the moment the whole situation seems rather unfulfilling.
I feel the same way, although it's more of a "I'll ally with them because I have to" with the stormcloaks (damn speciesist, just because I'm a kajit doesn't mean I'm a thief. I mean I am a thief.... but shutup, that doesn't matter!).
Personally I hope the next game is set in Elswyr. Would be a nice change from the usual generic medieval European landscape. You could do lots of stuff, deserts (and there are loads of different kind of deserts), jungles, swamps ect.
Skyrim has the worst story of any video game seen in a long time. It literally is a zero effort, sit down one afternoon "story". Really liked the game, but even FIFA games have a better story.
Wyrmalla wrote: I felt like powering through Skyrim's main quest today, but hit a stumbling block when it came to the peace treaty thing. The last time this quest came up I decided to just win the war for the Imperials, so I thought I'd do the same again, but with the Stormcloaks. Problem is, damn are civil wars depressing. I couldn't help thinking the whole time that all the guys I was killing should have been my allies. The whole point behind that war was it was orchestrated by the Thalmor to keep the humans split. Hmph.
The game then bugged out when it came to the siege of Falkreath however and I had to go back and reload my save from before I started the civil war questline. Ah, I think I'll just attend the peace treaty this time and see what happens. Just a pity that none of the civil war variants of either side's soldiers spawn until the war starts. I mean those from the mod Civil War Overhaul. It would have been nice to see all the different Imperial ranks and races chucking about regularly, the same goes for the Stormcloak's mercenary units.
Its also a pity that Bethesda didn't put the time in to work on the Thalmor in general actually. They really feel like they're there to set up for something, but you never really engage with them. I suppose that's what the cancelled Hammerfell DLC would have been for (they just had to chuck that to work on the online game, eugh), as at the moment the whole situation seems rather unfulfilling.
You realize that Bethesda Softworks didn't do much, if any, work on ESO, right? It was almost all Zenimax Online, their sister.
Meh, OK I mean Fallout 4 then, or whatever game Bethesda's working on that needs all those devs. Not that they've came out with much lately that isn't stuff they've stuck their names on whilst others developed them.
The next Elder Scrolls game won't be out for another five years or so, so hopefully things will improve somewhat by then. Notably I'd like it if that game was actually finished. Skyrim just has so many loose ends that its dire for completionists. I can see Fallout 4 following Skyrim's tact a bit, which I don't see as such a bad thing. I mean Skyrim was a definite step up over Oblivion and Fallout 3 in terms of the world and dialogue (its hardly amazing, but I replayed both of those games last year and couldn't help but cringe). In any case they still have an informal agreement with Obsidian, so at least we'll have a decent game from them a couple of years down the line. =P
I started a new character (again) in Skyrim. This one almost froze to death in the ocean till I realised having the freeze to death mod turned on at that point was probably a bad idea. I have the Organized Bandits mod turned on, so hopefully that'll make things a bit more interesting. I also have a mod where you can act like a bard on too, which hopefully will let me follow a less "wragh I hit things with my sword" playstyle. ...Not that you can play a non-combat character in Skyrim. Hmn, unless I tote about with some followers. ...I hate followers however (someone please tell me why Bethesda threw out Obsidian's New Vegas follower's interface for the old cumbersome dialogue tree system).
As much as i like skyrim (though usually get bored with it when i hit about level 40-60 and become untouchable in a fight) i'll admit it's got flaws. Least a bunch of the bugs were hilarious usually. I remember one area where if you teleport there no horse and move just a little you'd levitate hundreds of feet off the ground and then fall to your doom. It'd kill your horse but i think my character always lived. That's the funny thing this game and xcom: enemy unknown/enemy within had a lot of bugs.
Speaking of xcom does anybody wish they'd add more enemy human sub-factions to face or have an EXALT focused expansion where you play as EXALT and fight both xcom and somewhat the aliens. Just as long as they give EXALT more crap it'd make sense for an interesting alternate timeline game.
I've also been wondering about the game 'endless legend'. My computer must be having some problems running it when i played it during the free weekend for it but i enjoyed it just like i enjoyed endless space. Has anybody else played 'endless legend' and enjoyed it? I played the necromorphs which are kind of like the cravers from endless space and have even been theorized to be them. Anyway i thoroughly enjoy this game and its lore. It just looks very cool and story is the only thing i wanted more of (it seems to tell it via objects without much actual storyline). Does anybody recommend it or no?
Sigvatr wrote: Skyrim has the worst story of any video game seen in a long time. It literally is a zero effort, sit down one afternoon "story". Really liked the game, but even FIFA games have a better story.
An ocean with the depth of a puddle is a line DayZ's creator Dean Hall came up with once when talking about that game with TotalBiscuit. Its certainly true, if you want anything more than a open world romping experience then you'll have to look elsewhere. Witcher 3's coming out soon however, so its not like it'll have a monopoly at even that aspect much more.
Sigvatr wrote: Wife's played 2 hours of TWIII so far and goes along with the enormous praise it gets from media.
That kind of always confused me. I've known at least a couple girls that actually enjoyed 'The Witcher' and it just doesn't seem like they're the target audience. I'm not saying people can't enjoy what they love as some love their 'ponies' but it just feels strange to me. Mostly it's the fact that Geralt is kind of a man-***** and pretty much bangs any and every woman. I suppose they could enjoy it from the female perspective but Geralt (a dude that looks like a necromancer/corpse with cat eyes) doesn't exactly seem like the most exciting sexual partner unless you're into having sex with dead bodies and/or are a twilight fan in which case you may want to seek help.
Ah, the logic of that argument is that the player has to want to bang their player character in every game they play... There's the types of games that people think women should play, and only play, then there's the real world where people have their own tastes and can play whatever they like. ...Or do I need to link you to the umpteen posts on NotAlwaysRight.Com of video game shop employees refusing to sell women games like Call of Duty and advising them to go punt at the 3DS games instead?
Wyrmalla wrote: Ah, the logic of that argument is that the player has to want to bang their player character in every game they play... There's the types of games that people think women should play, and only play, then there's the real world where people have their own tastes and can play whatever they like. ...Or do I need to link you to the umpteen posts on NotAlwaysRight.Com of video game shop employees refusing to sell women games like Call of Duty and advising them to go punt at the 3DS games instead?
Hang on, Mel will be here shortly.
No i mean it's a rather large part of the game that's hard to avoid. As in the first game had you getting it on with 3 women per several hour play-through. I suppose a lot of these are by choice but it's just strange.
Honestly i don't care i'm just confused by it. I even stated it's their choice to play or not. I was merely curious.
I banged Zevran's brains out in Dragon Age: Origins as both male and female characters. I made a female character in Mass Effect 2 just so I could hook up with Thane. I'm a guy, but I can play a female character in a video game even though they're off hooking up with the opposite sex (hmn, though the male Shepard finally having a gay option in the third Mass Effect game was appreciated to).
If its an aspect of the narrative then I don't see how just because the player's a different sex than the character means they're disconnected. I mean say the character was instead from a different culture than you and they were going about doing something you don't have experience of (though this perhaps isn't the best analogy), that doesn't mean you can't immerse yourself in the situation otherwise you wouldn't wind up enjoying any game you played. I mean I'm no super human cyborg that punches people through walls, but I liked Deus Ex:Human Revolution enough. =P
But yeah, watch out for Thane. ...Just saying if you lick his skin you'll go blind.
Wyrmalla wrote: I banged Zevran's brains out in Dragon Age: Origins as both male and female characters. I made a female character in Mass Effect 2 just so I could hook up with Thane. I'm a guy, but I can play a female character in a video game even though they're off hooking up with the opposite sex (hmn, though the male Shepard finally having a gay option in the third Mass Effect game was appreciated to).
If its an aspect of the narrative then I don't see how just because the player's a different sex than the character means they're disconnected. I mean say the character was instead from a different culture than you and they were going about doing something you don't have experience of (though this perhaps isn't the best analogy), that doesn't mean you can't immerse yourself in the situation otherwise you wouldn't wind up enjoying any game you played. I mean I'm no super human cyborg that punches people through walls, but I liked Deus Ex:Human Revolution enough. =P
But yeah, watch out for Thane. ...Just saying if you lick his skin you'll go blind.
Yeah the inter-species sex bit is also kind of weird. Not saying i have anything against that but who's to say the parts would even line up correctly (since they evolved through an entirely different group on another planet) or if they'd even be satisfied of it. You do know dolphins can actually move their erm man parts with regular muscles and have control of it. Jeez i heard they can grab things with it. That's hilarious, awesome and disturbing all at once. Some species are just too strong and may physically hurt or kill the other in the process.
I will admit i did get it with zevran in my dragon age: origins play-through as well and found it funny and a bit uncomfortable. It's just in the first 'Witcher' game it was near constant. I mean for me gay sex is kind of a nothing thing for arousal (some people find it weird i don't get aroused by two women that are gay for each other but i keep it in mind they're gay and not bi). That is the key difference. For me when it's straight and it has people that i'm interested in i enjoy it. That's just personal preference though. I just don't see why people would find Geralt attractive in some cases. He's often times kinda creepy looking. I guess though it is personal preference.
For me personally when playing games like that the sex often times detracts from the game. I just prefer to split my interests. If i want to watch dirty things i just flip some on and fulfill my needs. Playing a game for 3 hours and getting several sexual inducing things breaks my immersion. Once again it's different for everybody but i'm just curious what they think when playing said game.
Oh and just to let you know i don't judge women for liking action games. I rather enjoy girls that are more tomboyish actually so long as they remember the difference between assertiveness and purely aggressive stances.
I've been playing some GTA V. The ending was kind of lame but overall I really liked the game. I think it is one of the best in the series. Maybe tied with San Andreas which I felt had a stronger story.
So there was a free game on the steam homepage. "sunrider: mask of arcadias". It's a visual novel mixed with a top down tactical space ship game. Pretty fun, although it;s still in beta. It's pretty polishd though, and they have gotten what's there done very well, although I'd love it see it expanded, and have the devs hire an animator. It's of interest, however, for being brutily hard. I love tactical games, and am quite good at them, and I the normal mode was a bit too hard for me at parts. And there is two more levels of difficulty above that. Although for anyone interted, I will warn you, there is a naked shower scene out of fething nowhere, only one image though, and it's for like a paragraph. Kind of caught me off guard though, as I was playing in my cafeteria.
I'd definitively recommend checking it out if you are into tactical games though. Or visual novels (they have a special VN mode that makes the battles really easy.
I just finished another Mass Effect series playthrough. Those games are just... Just...
Spoiler:
RIP Mordin and Legion <3
<3 Garrus
<3 like effing everyone, actually!
...If you were in Shepard's shoes and given the same information and options, what would you choose? I would definitely go for Paragon Control. Not at all an easy choice, yet an inevitable conclusion. The others have too many drawbacks (forcing synthesis onto a galaxy that might not want it and the ethical/moral problems of doing so, and the death of EDI and the geth in the case of Destroy). Control is like the best of both worlds, and seems like the 'good' ending.
Control would provide the galaxy with mighty peacekeepers in the Reapers (who would need a new name - 'Guardians'?) who can share their technology and knowledge. And if the Leviathans decide it's time to go apex race once more, the Reapers could prevent that.
Was about to play skyrim and decided i was bored so i started up 'shogun 2: fall of the samurai' again.
Also worth noting for all of you Galactic Civilizations 3 releases in a little more than 2 weeks. Yep the full game. I'm rather excited to see the full version actually. Oddly enough it's the campaign i'm most interested in.
Ok, finished up sunrider. 8 hours, although it's probably should be more like 10, as I accidentally skipped a few side missions (pretty good for a free game). That and I'm really good at tactical games, but damn is that game frustratingly hard. I might try and to a play-through on spacewhale mode (the hardest difficulty) just to see how long it takes me .
I'd really like to see the dev take the battles and management features of that game and make another, more expansive game. It felt like there was available progression in that game that I couldn't get to because there wasn't enough battles. Although it did leave at a bit of a cliffhanger, so a sequel might be possible.
I also discovered that I kind of like the visual novel form (makes sense, I like books, video games, and a good portion of animu), so I might try some more of those.
- Empress Celene lived
- Templar allies
- Warden allies
- Viviene as the new Divine
It was interesting how the ending credit changed the view of certain aspects of the lore. Although I am unsure, if I want to play it again. Might buy Divinity: Original Sin or Pillars of Eternity for next.
That kind of always confused me. I've known at least a couple girls that actually enjoyed 'The Witcher' and it just doesn't seem like they're the target audience. I'm not saying people can't enjoy what they love as some love their 'ponies' but it just feels strange to me. Mostly it's the fact that Geralt is kind of a man-***** and pretty much bangs any and every woman. I suppose they could enjoy it from the female perspective but Geralt (a dude that looks like a necromancer/corpse with cat eyes) doesn't exactly seem like the most exciting sexual partner unless you're into having sex with dead bodies and/or are a twilight fan in which case you may want to seek help.
The Witcher isn't about sex. Not in the slightiest. It's a leftover from the first game that had the stupid card idea and people who reduce the game down to this just don't know much about the game. The first game's combat was bad, the sex cards were bad, the crafting was way too cumbersome, but it was the best RPG story-wise, by a huge shot, until The Witcher 2. It was a RPG that had actual /decisions/ that /mattered/, not that Bioware crap.
For my wife - she enjoys RPGs and doesn't care about the character's gender. Geralt doesn't bang anyone in sight, but he doesn't turn down any offer either. Why would he? He's a man and on top of that, he's sterile and immune to most diseases. Riskless sex, yes please. He's tall, handsome, has a deep voice and is a strong man...so...I don't see how women wouldn't be attracted to him, in the contrary. As stated before, she plays games because of characters / stories and Witcher excels at those.
That kind of always confused me. I've known at least a couple girls that actually enjoyed 'The Witcher' and it just doesn't seem like they're the target audience. I'm not saying people can't enjoy what they love as some love their 'ponies' but it just feels strange to me. Mostly it's the fact that Geralt is kind of a man-***** and pretty much bangs any and every woman. I suppose they could enjoy it from the female perspective but Geralt (a dude that looks like a necromancer/corpse with cat eyes) doesn't exactly seem like the most exciting sexual partner unless you're into having sex with dead bodies and/or are a twilight fan in which case you may want to seek help.
The Witcher isn't about sex. Not in the slightiest. It's a leftover from the first game that had the stupid card idea and people who reduce the game down to this just don't know much about the game. The first game's combat was bad, the sex cards were bad, the crafting was way too cumbersome, but it was the best RPG story-wise, by a huge shot, until The Witcher 2. It was a RPG that had actual /decisions/ that /mattered/, not that Bioware crap.
For my wife - she enjoys RPGs and doesn't care about the character's gender. Geralt doesn't bang anyone in sight, but he doesn't turn down any offer either. Why would he? He's a man and on top of that, he's sterile and immune to most diseases. Riskless sex, yes please. He's tall, handsome, has a deep voice and is a strong man...so...I don't see how women wouldn't be attracted to him, in the contrary. As stated before, she plays games because of characters / stories and Witcher excels at those.
Bonus points for me alos enjoying the game
I'm very much looking forward to playing The Witcher 3, and plan on going all-out Nilfgaard (huzzah, huzzah!)
Meanwhile, I'm playing Sunset Overdrive - quite enjoying it so far.
TheDraconicLord wrote: World of Warships. FAR too much World of Warships. There's some stuff I wanted to do over the weekend but I failed because ... World of Warships.
I haven't been so addicted to a game in a looooooooooooooooooooooooooooooooooooong time.
That kind of always confused me. I've known at least a couple girls that actually enjoyed 'The Witcher' and it just doesn't seem like they're the target audience. I'm not saying people can't enjoy what they love as some love their 'ponies' but it just feels strange to me. Mostly it's the fact that Geralt is kind of a man-***** and pretty much bangs any and every woman. I suppose they could enjoy it from the female perspective but Geralt (a dude that looks like a necromancer/corpse with cat eyes) doesn't exactly seem like the most exciting sexual partner unless you're into having sex with dead bodies and/or are a twilight fan in which case you may want to seek help.
The Witcher isn't about sex. Not in the slightiest. It's a leftover from the first game that had the stupid card idea and people who reduce the game down to this just don't know much about the game. The first game's combat was bad, the sex cards were bad, the crafting was way too cumbersome, but it was the best RPG story-wise, by a huge shot, until The Witcher 2. It was a RPG that had actual /decisions/ that /mattered/, not that Bioware crap.
For my wife - she enjoys RPGs and doesn't care about the character's gender. Geralt doesn't bang anyone in sight, but he doesn't turn down any offer either. Why would he? He's a man and on top of that, he's sterile and immune to most diseases. Riskless sex, yes please. He's tall, handsome, has a deep voice and is a strong man...so...I don't see how women wouldn't be attracted to him, in the contrary. As stated before, she plays games because of characters / stories and Witcher excels at those.
Bonus points for me alos enjoying the game
I'm very much looking forward to playing The Witcher 3, and plan on going all-out Nilfgaard (huzzah, huzzah!)
Meanwhile, I'm playing Sunset Overdrive - quite enjoying it so far.
My computer isn't manly enough for Witcher 3 :(
And I just upgraded it too >.<
Co'tor Shas wrote: Ok, finished up sunrider. 8 hours, although it's probably should be more like 10, as I accidentally skipped a few side missions (pretty good for a free game). That and I'm really good at tactical games, but damn is that game frustratingly hard. I might try and to a play-through on spacewhale mode (the hardest difficulty) just to see how long it takes me .
I'd really like to see the dev take the battles and management features of that game and make another, more expansive game. It felt like there was available progression in that game that I couldn't get to because there wasn't enough battles. Although it did leave at a bit of a cliffhanger, so a sequel might be possible.
I also discovered that I kind of like the visual novel form (makes sense, I like books, video games, and a good portion of animu), so I might try some more of those.
I've played it. It's fun, though some of the audio comments can get a bit tedious.
"Ima firin' mah lazers!"
From what I understand, the game isn't complete yet. The base game was released, and a subsequent patch was released that added more missions and storyline. One more content patch is on the slate, and will probably occur during the fall of this year. That patch should wrap up the storyline.
And, as you point out, the missions can be *very* difficult. I played it in VN mode just for fun, and even in that mode some of the missions could very easily have been lost (I didn't actually come close to losing any of them, but some minimal tactical thinking was still required to beat them).
The reason why the last content patch hasn't been released yet is due to another project that's available on Steam. Sunrider Academy moves the protagonist to a school of the same name. The protagonist is the school's Student Body Vice President, and is helping the President (guess who) get three clubs back on track. Said clubs are run by girls who are suspiciously similar to Sunrider Academy characters - namely, Miss "Firin' Mah Lazers!", the baking-obsessed engineer, and the character recovered from stasis (can't remember the names off the top of my head; it's been a while). AFAIK, the other girls aren't represented in the game. There's a demo out that covers the first part of the game, and I believe the completed game is now available for purchase on Steam.
Automatically Appended Next Post: I just played the first battle in space whale mode. I was almost defeated by two missile cusiers. With a net profit of $38. This isn't going to go well.
Edit: and I was killed in two rounds on the second battle. Something tells me that this might not be possible.
I got my hands on Shadows Of Mordor as it was on sale on Steam. Now granted I have just begun playing, but it seems my dislike from this game stems from me playing it on consol the the times I played it before aquring my own copy.
Liking the whole feel much, much better. So it looks like it was well worth the price
Sigvatr wrote: Skyrim has the worst story of any video game seen in a long time. It literally is a zero effort, sit down one afternoon "story". Really liked the game, but even FIFA games have a better story.
An ocean with the depth of a puddle is a line DayZ's creator Dean Hall came up with once when talking about that game with TotalBiscuit. Its certainly true, if you want anything more than a open world romping experience then you'll have to look elsewhere. Witcher 3's coming out soon however, so its not like it'll have a monopoly at even that aspect much more.
Which is just tragic, really. They proved through Morrowind and even (ugh) Oblivion that they can write engaging characters and deep stories. Skyrim suffered from 'AAA Syndrome' I think, where they got distracted by the shiny effects and fancy graphics and 'oh, duel wielding!' and all, and lost sight of the core ideas of an RPG.
TheDraconicLord wrote: World of Warships. FAR too much World of Warships. There's some stuff I wanted to do over the weekend but I failed because ... World of Warships.
Still waiting for my beta invite.
How unbalanced is it? WoT is one of the most unbalanced multi player games that I have ever played.
Speaking of xcom does anybody wish they'd add more enemy human sub-factions to face or have an EXALT focused expansion where you play as EXALT and fight both xcom and somewhat the aliens. Just as long as they give EXALT more crap it'd make sense for an interesting alternate timeline game.
Yes. Really just anything that's more XCom. Haven't heard anything about a sequel or anything.
Speaking of xcom does anybody wish they'd add more enemy human sub-factions to face or have an EXALT focused expansion where you play as EXALT and fight both xcom and somewhat the aliens. Just as long as they give EXALT more crap it'd make sense for an interesting alternate timeline game.
Yes. Really just anything that's more XCom. Haven't heard anything about a sequel or anything.
There have been some vague hints that they're up to something. Unfortunately, I don't think any actual details have been provided.
And Firaxis and 2K have not abandoned the property. Firaxis did a week-long publicity event focusing on a different game each day, and XCom was included. And I still get updates on Facebook regarding the game. No real news, but lots of stuff that ensures that people are still thinking about the game.
I will be very surprised if we don't see a sequel announcement in the not too distant future.
Sigvatr wrote: Skyrim has the worst story of any video game seen in a long time. It literally is a zero effort, sit down one afternoon "story". Really liked the game, but even FIFA games have a better story.
An ocean with the depth of a puddle is a line DayZ's creator Dean Hall came up with once when talking about that game with TotalBiscuit. Its certainly true, if you want anything more than a open world romping experience then you'll have to look elsewhere. Witcher 3's coming out soon however, so its not like it'll have a monopoly at even that aspect much more.
Which is just tragic, really. They proved through Morrowind and even (ugh) Oblivion that they can write engaging characters and deep stories. Skyrim suffered from 'AAA Syndrome' I think, where they got distracted by the shiny effects and fancy graphics and 'oh, duel wielding!' and all, and lost sight of the core ideas of an RPG.
Fully correct. If it comes down to it, the only upside Skyrim had were the graphics.
Graphics were mediocre. Combat system was utter trash. Balance was terrible. Story not existant. Zero memorable characters. Lots of immersion breaking i.e. by having a "civil war" with 10 combattants per battle. Poor AI. Bad interface. Etc. Skyrim was a giant game with lots of exploration but if you closely look at its individual components, you wonder why you love the game so much.
That kind of always confused me. I've known at least a couple girls that actually enjoyed 'The Witcher' and it just doesn't seem like they're the target audience. I'm not saying people can't enjoy what they love as some love their 'ponies' but it just feels strange to me. Mostly it's the fact that Geralt is kind of a man-***** and pretty much bangs any and every woman. I suppose they could enjoy it from the female perspective but Geralt (a dude that looks like a necromancer/corpse with cat eyes) doesn't exactly seem like the most exciting sexual partner unless you're into having sex with dead bodies and/or are a twilight fan in which case you may want to seek help.
The Witcher isn't about sex. Not in the slightiest. It's a leftover from the first game that had the stupid card idea and people who reduce the game down to this just don't know much about the game. The first game's combat was bad, the sex cards were bad, the crafting was way too cumbersome, but it was the best RPG story-wise, by a huge shot, until The Witcher 2. It was a RPG that had actual /decisions/ that /mattered/, not that Bioware crap.
For my wife - she enjoys RPGs and doesn't care about the character's gender. Geralt doesn't bang anyone in sight, but he doesn't turn down any offer either. Why would he? He's a man and on top of that, he's sterile and immune to most diseases. Riskless sex, yes please. He's tall, handsome, has a deep voice and is a strong man...so...I don't see how women wouldn't be attracted to him, in the contrary. As stated before, she plays games because of characters / stories and Witcher excels at those.
Bonus points for me alos enjoying the game
Well i only played the first game. Perhaps i went in hearing the complaints though. For me though i'm a massive pervert i don't really like to combine it with anything though i find dirty movies that have ridiculous set-ups (the crocodile hunter searching for the devine booty or a dude removing a mattress tag and getting arrested by a mattress policeman if he doesn't take it up the butt) to be absolutely hilarious.
So yeah for me at least it was immersion breaking to play and partway through going through about a paragraph of dialog with a woman she is somehow convinced to bang. I won't lie that it excited me but in such a way to break immersion.
You have to admit Triss is pretty freaking hot though. Sorry if my hormones are acting out but dayum i'd tap that. I'd tap that till i died of exhaustion probably.
-------
In a positive light as i said before 'The Witcher' has some nice fantasy setting and interesting plants and mythical creatures. Elves and dwarfs fought together in the first game. Perhaps you guys would judge me for choices in the first game but i chose 'the order' or in other words the religious dudes. It was more because the non-humans kept taking humans hostage and the fact that up till the bank scene when i was forced only two choices of both main quest-line characters i preferred the holy knight priest dude. This is more how i felt of the elf guy (which i thought was a jerk that was full of himself) and the knight (which was religious but nice and totally vouched for you before). Sadly later when i had to help out the town they reversed the roles with the female characters and one was totally rage induced (partly with reason) while the other was nicer in general. I wanted to help the non-humans escape but couldn't at that point. I only really saw myself as a peace-keeper in the game or somebody to help out civilians.
I also found the potions interesting but without them 'the witcher' was basically half a man (joke about that however you wish).
Personally i couldn't enjoy the decision-making in the first 'witcher' game. Everything seems so extreme in one direction or another. Seriously can i protect the witch in the first act without burning down a whole town and killing everybody just because the angry mob fights back. Surely not every single person in the town was super bad and i don't think it required an absolute purging even if the witch was super good. Seriously only crazy people murder on that type of scale (purposely anyway).
TheDraconicLord wrote: World of Warships. FAR too much World of Warships. There's some stuff I wanted to do over the weekend but I failed because ... World of Warships.
Still waiting for my beta invite.
How unbalanced is it? WoT is one of the most unbalanced multi player games that I have ever played.
This may shock and appal you, but I don't think it's unbalanced at all.
Yes, I can see your reaction:
Spoiler:
Right, hear me out:
Many times the match maker is spot on. Sometimes the matchmaker gives more ships to a side that doesn't have as many high tier ships as the other. Good idea in theory, bad in practice. The "ZERG RUSH" usually wins but I've had very balanced matches too. You just need a team with functional human beings instead of "LOLOLOL I'M ON A BOAT, LOLOLOL!"
Why? 'Cause this ain't WoT, boys and girls, here every ship counts, every ship manages to damage the opponent, never mind the tier and if that wasn't enough, Torpedos are the supreme equalizer.
No ship is God, the premium all have their strengths and weaknesses. I've already seen a Yamato going down HARD without doing diddly squat because it advanced solo through an area where many of us were gathered. Yes, it took a hell of a beating, but battleships aren't eternal.
Of course, next big update we are getting American Battleships and Japanese Air Carriers, so who knows what happens to balance then!
P.S: Because of the overwhelming requests, Wargaming decided that if you buy one of 3 Premium ships they have for sale (already got 2 of them Wargaming is already making money out of me and it's a closed beta ) you get CBT access so if you are really desperate for HOT, SEXY, JUICY AND STEAMY SHIP ON SHIP ACTION (and who the feth isn't?!), this may be your chance!
Come, KONGOU IS WAITING FOR YOU!
Spoiler:
Are you going to leave that girl hanging?!
(and here's a review of the current premium ships that give you access to the CBT)
More shogun 2: fall of the samurai. I defeated a bunch of enemies after a little bit of a rough start and now i'm making 4.5k koku a turn which is pretty sweet honestly. My tech is kind of in the crapper from taking so many traditionalist territories and reducing my tech level so much.
Automatically Appended Next Post: I just played the first battle in space whale mode. I was almost defeated by two missile cusiers. With a net profit of $38. This isn't going to go well.
Edit: and I was killed in two rounds on the second battle. Something tells me that this might not be possible.
I played it on normal, but ended up cheating part way through. Still a kind of neat game. It's the kind of game I love because I just want to tinker with the mechanics so much. There are a few aspects that I want to see changed. Like the energy system, I don't like systems where movement and attacking share the same bar because one is way way more importation then the other and you end up getting really static slug fests. It's a little worse in SR because you have such high ranges too. I also didn't like how every character had a set of the same attacks they could have at least named them differently. Finally the dating sim aspect was rather odd because your the commanding officer. Your not allowed to date any of them (maybe Krystal, but I doubt it), but they keep coming onto you. :S I also whould have liked more dialog choices.
They defiantly need more dialogue choices. I often disagreed with both of them, and there really needs to be a "exasperted snark" option, which is what my reaction was most of the time.
Automatically Appended Next Post: I just played the first battle in space whale mode. I was almost defeated by two missile cusiers. With a net profit of $38. This isn't going to go well.
Edit: and I was killed in two rounds on the second battle. Something tells me that this might not be possible.
I played it on normal, but ended up cheating part way through. Still a kind of neat game. It's the kind of game I love because I just want to tinker with the mechanics so much. There are a few aspects that I want to see changed. Like the energy system, I don't like systems where movement and attacking share the same bar because one is way way more importation then the other and you end up getting really static slug fests. It's a little worse in SR because you have such high ranges too. I also didn't like how every character had a set of the same attacks they could have at least named them differently. Finally the dating sim aspect was rather odd because your the commanding officer. Your not allowed to date any of them (maybe Krystal, but I doubt it), but they keep coming onto you. :S I also whould have liked more dialog choices.
Just remember that there's still one more part to be made available. Your dialogue choices up to now will likely influence the final ending.
Does World of Warships have the same problem in world of tanks, where you can just fire all day at an enemy tank and do nothing, but all it takes is one shot and you die outright?
CthuluIsSpy wrote: Does World of Warships have the same problem in world of tanks, where you can just fire all day at an enemy tank and do nothing, but all it takes is one shot and you die outright?
I got tired of that in WoT
Not actually how WoT works but sure.
And yes and no. it all depends on where you hit a ship, with what etc. Torpedo's can and will sink you in a single spread. Battle cannons (15 inch and up) can kill you in a couple of hits to the citadel.
CthuluIsSpy wrote: Does World of Warships have the same problem in world of tanks, where you can just fire all day at an enemy tank and do nothing, but all it takes is one shot and you die outright?
I got tired of that in WoT
Not actually how WoT works but sure.
And yes and no. it all depends on where you hit a ship, with what etc. Torpedo's can and will sink you in a single spread. Battle cannons (15 inch and up) can kill you in a couple of hits to the citadel.
WoT has the armor and armor slope thing: If your shell doesn't penetrate it does nothing or the slope of a tank's armor can make a shell bounce.
In WoW you will always damage enemy ships, doesn't matter what tier you are. The major damage is when your shell penetrates the citadel, otherwise you may do reduced damage because it didn't fully penetrate or it over-penetrated (like a battleship shooting against a destroyer. It will either work very well or the shell will just over-penetrate without exploding and will do minimal damage).
Of course battleships are suppose to hurt like hell. We fire once every 30 seconds.
This may shock and appal you, but I don't think it's unbalanced at all.
How often is one team completely demolished by the other? It seems to happen around 50% of the time in WoT.
Not that many. I've never seen ridiculous scores like I see in WoT either with one guy carrying the entire team.
The max I have seen was 4. I ALMOST got 5 (once) but I got wasted by a destroyer... using it's cannons and I was in a tier VIII battleship. I was in such low health after a battle with a cruiser and an enemy Battleship he didn't even need to use torpedos.
Once I remembered what the shift key was for its actually quite a decent game. I did just get broken in half my a team mates torpedo salvo though (he apparently failed to notice me steaming next to him for most of the match).
Automatically Appended Next Post: I just played the first battle in space whale mode. I was almost defeated by two missile cusiers. With a net profit of $38. This isn't going to go well.
Edit: and I was killed in two rounds on the second battle. Something tells me that this might not be possible.
I played it on normal, but ended up cheating part way through. Still a kind of neat game. It's the kind of game I love because I just want to tinker with the mechanics so much. There are a few aspects that I want to see changed. Like the energy system, I don't like systems where movement and attacking share the same bar because one is way way more importation then the other and you end up getting really static slug fests. It's a little worse in SR because you have such high ranges too. I also didn't like how every character had a set of the same attacks they could have at least named them differently. Finally the dating sim aspect was rather odd because your the commanding officer. Your not allowed to date any of them (maybe Krystal, but I doubt it), but they keep coming onto you. :S I also whould have liked more dialog choices.
Just remember that there's still one more part to be made available. Your dialogue choices up to now will likely influence the final ending.
Who knows how. The game has a few alignment bars. You have your kind of good guy vs practical guy bar. Then each of the girls has their own bar attached to them. Your final choice likely has a consequence all by itself.
The real question is how long will it take for the next episode and if they will be making any improvements to the mechanics. Oh and that reminds me. The command point mechanic was rather cool, but under used. I loved the idea of a limited currency that let you pick extra dialog choices, but I could only recall two times when I had the option and they options weren't much different then the ones you already had.
Silent Puffin? wrote: Once I remembered what the shift key was for its actually quite a decent game. I did just get broken in half my a team mates torpedo salvo though (he apparently failed to notice me steaming next to him for most of the match).
I have managed 3 kills in my Katori.
Yes, sometimes you get some VERY oblivious torpedo users.
I'm slightly annoyed that Steam gets the X-Wing series a week after I buy X-Wing Alliance from GOG.com...
But, I did eventually give in and buy the classic Star Wars bundle.
I'm amazed that after 17 years, since I first played Jedi Knight, I still remember where many of the secret areas are on the first level.
I had a play at Jedi Outcast as well. - More games need to have OTT enemy deaths like that. Kill a stormtrooper by hitting them in the arm and they do a triple spin before landing on the ground.
I do really need to think about buying a new computer though, especially now the Dragon Age 3 DLC is out and the imminent arrival of Arkham Knight.
I like it so far. It is much better than I expected. For some unknowable reason I had gotten the idea that it was a co-op 2D platform game. I am most pleasantly surprised.
I know people suggest building your own, pretty much ALL the time. But I tried that once and ended up with wire and cable chaos, so never again.
Anyone got any good recommendations for other UK suppliers though?
I got my last one through Chillblast, although that was around 2 years ago. The warranty ran out recently, but no problems yet. Was able to specify the system I wanted, and although I specified a pretty pricy one, it's still running everything at max graphics today without complaint.
Not sure what they called it, but I got a single powerful graphics card with the ability to link it with another if I feel the graphics are starting to slow, water cooled CPU, and all in a white Corsair Vengeance C70 case. Looks great and is quiet.
I like it so far. It is much better than I expected. For some unknowable reason I had gotten the idea that it was a co-op 2D platform game. I am most pleasantly surprised.
I'm slightly annoyed that Steam gets the X-Wing series a week after I buy X-Wing Alliance from GOG.com...
But, I did eventually give in and buy the classic Star Wars bundle.
I'm amazed that after 17 years, since I first played Jedi Knight, I still remember where many of the secret areas are on the first level.
I had a play at Jedi Outcast as well. - More games need to have OTT enemy deaths like that. Kill a stormtrooper by hitting them in the arm and they do a triple spin before landing on the ground.
I do really need to think about buying a new computer though, especially now the Dragon Age 3 DLC is out and the imminent arrival of Arkham Knight.
I am playing the latest dragonage and I think someone may have complained that dragonage 2 was too short because there are way too many quest. It's too much busy work and the game even makes you do it. They require you to do so many of the meaningless stuff before they will let you take on the next story quest. Bla to that. I am not really plaything this game to hunt for ore deposits.
It's one of Dragon Age 3's fundamental problems - it has too much shallow content that was merely added to increase playtime and not add anything meaningful. Bioware added the exploration stuff in order to cater to the Skyrim crowd, but stuffing the world with meaningless content isn't good game design. Good game design is useful game design. Everything in the game should feel like it's there because there's a reason for it...an in-game reason. Not "We can easily add 20 hours on the total playtime!".
Still playing HotS. Abathur is So. Much. Fun. He's completely different from any other MOBA hero and he's awesome. You really feel like your team's general, constantly supporting them, informing them of dangers, motivating them, stopping them from tearing themselves apart etc. A truly unique experience.
...and on top of being a very good combo with Illidan, you know you're having fun when your wife ults and screams: "YOU ARE NOT PREPARED!" at 2:00 am. Good thing we don't have neighbors
Right now, well before and after class.... Tropico 5 and ME3 depending on how many friends are available to play. I need to finish alien isolation though, and I have shadow of mordor waiting for summer in two weeks...
Except, none of my hardware-ey knowledgeable mates are around to tell me I've missed something vitally important...
Maybe a couple extra case fans? Sometimes I add a couple to whatever build I'm doing. Great pick on the case btw! I used to have a similar one. My current build is an itx type and I'm regretting going to that just for the sake of space. The graphite case wasn't even taking that much space anyway. But c'est la vie.
EDIT:
About to put some time in on some Blizzard games while I wait for ma and pa to give me a ring as to when to pick them up. Rotation goes: Hearthstone, D3, WoW (I'm scared to go back to Starcraft 2 in fear that I'll be sucked into it like last time and forget to look at my phone )
Heh. Got back into playing Diablo II. I'm so happy I don't have to re-buy it (again). I've already bought it and the Expansion twice, once on their own, then again with the battlechest when the originals got thrown out by accident.
I'm getting back into it with a Melee Necromancer (focus on Bone armours, Poison dagger, and curses for flavour). I'm thinking about doing a Let's Play or two with similarly rare builds- maybe a throwing-spear specialized Amazon, a Throwing-mastery Barbarian, a Feral druid (all Werewolf, all the time!), that sort of thing.
Throwing barb... so fun. Bit of frenzy or whatever to get the haste going and then just machine gun things down. And of course he was named Cap'n Ahab (harpoons)
Ahaha! I'm thinking axes, maybe. I wonder if Axe Mastery would stack with the Throwing Mastery? Since most throwing weapons (not the po...ti...ons... Hrm....) also have a standard weapon type... Like, throwing daggers count as daggers for the Poison Dagger skill.
Yeah, I used a lot of axes too, I think they tended to be superior usually (and there may have been some really good unique variants?) but harpoons were for the style points!
Except, none of my hardware-ey knowledgeable mates are around to tell me I've missed something vitally important...
Maybe a couple extra case fans? Sometimes I add a couple to whatever build I'm doing. Great pick on the case btw! I used to have a similar one. My current build is an itx type and I'm regretting going to that just for the sake of space. The graphite case wasn't even taking that much space anyway. But c'est la vie.
No, the H100i is a double fan radiator. A factory sealed, self-contained water cooling unit with two fans pushing air through the radiator. It should keep his CPU frosty. Can't see anything missing, CPU, M/B, memory, cooling, Graphics card, seems like a solid build. I might be tempted to increase the OS drive to a 256GB as there seem to be a fair amount of programs that don't give you the option, but the 2TB SSD will see you through most things. Only other thing I'd change is the case, and that is a purely personal choice. I love my Vengeance. If I have to take it anywhere, the top handles are a godsend - and who desn't like a protected reset button?
But both cases allow the option of adding another radiator at a later date dedicated to the GPU, so I can't see any real problems with those choices, and nothing is jumping out at me as having been forgotten.
Batman Arkham Origins
Deus Ex: Human Revolution
Dragonball Xenoverse
Dynasty Warriors 8: Xtreme Legends
Skyrim
However I can't seem to play any of them as I've went back to Runescape on the 2007 servers and it has sucked me right back in. Playing Runescape again is actually allowing me to get some painting done which is good.
Compel wrote: I'm now onto having a play at Empire At War.
God damn... This game really genuinely is as badly balanced as 40k.
I always thought it was the zann consortium that ruined the balance. If i remember the base version was pretty well balanced for ground battles with rebels and empire.
It's kind of a recurring theme with westwood and petroglyph though. They never know how to balance a third faction. Usually they make one faction really interesting and unique in comparison to the other factions and then they make that faction OP. Either that or they just give one faction some uber vehicle that can counter anything and when spammed is hard to stop.
OK, so it's Star Wars day, right (May the forth be with you!), and last night I was exploring in "Elite: Dangerous" and came across the Death Star.
No I'm not kidding.
Ok, it may have not been the actual Death Star, but as soon as I had done a detailed surface scan, I got out of there before it had a chance to fire at me so I'm not 100% certain.
It shows up as a small planet, 428kM in raduis with a composition of 100% METAL!
So I'm hightailing it back to Empire space to sell them the blueprints!
I always thought it was the zann consortium that ruined the balance. If i remember the base version was pretty well balanced for ground battles with rebels and empire.
It's kind of a recurring theme with westwood and petroglyph though. They never know how to balance a third faction. Usually they make one faction really interesting and unique in comparison to the other factions and then they make that faction OP. Either that or they just give one faction some uber vehicle that can counter anything and when spammed is hard to stop.
Sidewise... Possibly. But you have situations like, some things taking ages to kill, some things taking moments. A single TIE Crawler wiping out a whole army...
Conrad Turner wrote: OK, so it's Star Wars day, right (May the forth be with you!), and last night I was exploring in "Elite: Dangerous" and came across the Death Star.
No I'm not kidding.
Ok, it may have not been the actual Death Star, but as soon as I had done a detailed surface scan, I got out of there before it had a chance to fire at me so I'm not 100% certain.
It shows up as a small planet, 428kM in raduis with a composition of 100% METAL!
So I'm hightailing it back to Empire space to sell them the blueprints!
I always thought it was the zann consortium that ruined the balance. If i remember the base version was pretty well balanced for ground battles with rebels and empire.
It's kind of a recurring theme with westwood and petroglyph though. They never know how to balance a third faction. Usually they make one faction really interesting and unique in comparison to the other factions and then they make that faction OP. Either that or they just give one faction some uber vehicle that can counter anything and when spammed is hard to stop.
Sidewise... Possibly. But you have situations like, some things taking ages to kill, some things taking moments. A single TIE Crawler wiping out a whole army...
They die pretty easily to anti tank if i remember.
Just be glad it isn't mptl rocket artillery spam. I never knew how to counter that besides bombing runs. Scout speeders just die too quickly. Somebody mentioned a good counter was actually AT-AA's with their radar jamming ability messing with the rockets.
I started up BF4 on a whim, and I think PS2 has rather ruined me for PvP FPSs. 32v32 is nothing when compared to the 150+ on a single base feth-fests on some PS2 fights, and the abilities (invisibility, jetpacks, ect) really mix up the game a lot. Honestly, it't too bad PS2 maps are so flat. I'd love to see maps that took more advantage of the vertical movement you have available to you in PS2.
So I'm playing Bloodborne, finishing up DS 1 and starting from scratch on Dark Souls 2 after getting it on PS4 (have about 150 hours logged on my PS3 version....I'm a glutton for punishment
Been playing Guns of Icarus online. I love that game to bits (in my top 10, if not top 5), but it's sad to see how few people play it. It's like an average of 147 players at one time, which is why the term "Lobbies of Icarus" is a term. But at the same time, the community is amazing, and it's nice to see a game that relies on teams working together. The devs are still supporting it though, and they do have plans to expand, so there is still hope.
eonblue wrote: So I'm playing Bloodborne, finishing up DS 1 and starting from scratch on Dark Souls 2 after getting it on PS4 (have about 150 hours logged on my PS3 version....I'm a glutton for punishment
I have gone back to blood born now. I finally beat the vacuous spider. That boss took forever.
I need to get back into Guns of Icarus. Me and a couple buddies were playing together for a while, and I agree that the community is pretty awesome. There's just... something missing from it, though. I don't know what. Maybe (and this is speaking as a Pilot, primarily) better feedback on actions would help- I remember when I played I kept lighting the envelope and engines on fire because I couldn't tell when my 'specials' were actually having an effect or when that effect ended. It would have been nice if the ships would rock in reaction to impacts, too.
Started playing xenonauts again. I should probably finish up the shogun 2: fall of the samurai game and the xcom: enemy within game from a while ago (the impossible ironman one). I was close to beating both but in both games it started getting tedious since there's not much that can stop you when you're doing really well end-game. Even if i was to lose my A-team in xcom it's infuriate me but the game would not be lost. I know i can beat it at this point on impossible ironman. It's just a matter of putting neural dampening on all my A-team guys. As far as shogun 2: fall of the samurai goes i just need like 5 more territories and i'm the strongest power in all of japan. All the worthwhile people are now on my side and i've weakened every opponent to the shogun so much there's nothing they can do. I have about 6-8 years left in the game before it ends and i lose but each season in fall of the samurai is divided into like 4 turns so basically i have 96-128 turns left to finish the game and win and i only really need about 10 if i really want to speed things up.
So yeah got bored and fired up xenonauts. Not really much else to say.
Is anybody looking forward to Galactic Civilizations 3 or is it just me? It's supposed to be out in like 9 days. Apparently one of the achievements at game start is freeing arcea (probably with the humans i guess).
Conrad Turner wrote: OK, so it's Star Wars day, right (May the forth be with you!), and last night I was exploring in "Elite: Dangerous" and came across the Death Star.
No I'm not kidding.
Ok, it may have not been the actual Death Star, but as soon as I had done a detailed surface scan, I got out of there before it had a chance to fire at me so I'm not 100% certain.
It shows up as a small planet, 428kM in raduis with a composition of 100% METAL!
So I'm hightailing it back to Empire space to sell them the blueprints!
Heh, that's pretty cool.
Thanks. Earned over 100K credits just for that one planet scan. That's more than I get for most systems. Still, need over 150M more to get my "Elite" status. :(
Samurai mod, huh? Who would have expected that from you, eh Carlos? Is it just a reskin for the gear and weapons or does it include updated campaign action too>?
Playing Ori and Blind Forest. Wich surprising as I hated Super Meat boy and Ori resembles it quite a bit. For some reason playing Ori I'm not so frustrated with hard platformer sections.
GrimDork wrote: Samurai mod, huh? Who would have expected that from you, eh Carlos? Is it just a reskin for the gear and weapons or does it include updated campaign action too>?
Its pretty good as far as mods go. Weapons are different, Lorsd/kings are different, town names have changed and castles look suitably japanese they also have changed the map.
Right now Noble..ish Samurai Akiyama and his band of 40 or so assorted Peasants, Ashigaru and Samurai paid for by tournament wins are working for Uesugi Kenshin, fighting the Takeda and Date Clans. At his side is a wandering swordsman called Musashi, a wandering monk, a Chinese pirate and a horse thief.
eonblue wrote: So I'm playing Bloodborne, finishing up DS 1 and starting from scratch on Dark Souls 2 after getting it on PS4 (have about 150 hours logged on my PS3 version....I'm a glutton for punishment
I have gone back to blood born now. I finally beat the vacuous spider. That boss took forever.
I haven't got there yet. Looks like a pain of a fight though...
I had just gotten to Sens fortress in ng+ on DS1 (after spending way to much time PVPing in the second darkroot area) while also finishing up the DLC for DS2 on playstation 3 when i got PS4 with bloodborne and scholar of first sin. Now i'm alternating between all four so its slow go lol.
Bloodborne is deliciously fast paced though which is nice as I have been able to move through the optional content up to Forbidden Woods which I am almost finished with quicker than I have been able to go through as many levels in the Souls games even though, I've played through those levels many times before.
I know i complained about 'The Witcher' series but is anybody else aware there's a weekend deal on it for 85% off? Seriously the first game is $1.50 USD and the 2nd is $3 USD. It's a total steal. The adventure game doesn't cost much either.
It's too bad i'd have to throw down like 20 USD for a steam card. Not to mention i'm waiting till 'Endless Legend' goes on another steam sale if at all possible.
So now Aykiyama the Samurai has been gifted a castle on the border between the Uesugi lands and the Takeda lands who they are at war with. Everytime he leave the castle to go do something else the castle gets retaken by the Takeda forces and then I have to go gather some allies and fight for it again. Need build a garrison to help defend the castle but that involves a lot more money to fund it than he can afford at the moment.
So, I picked on War thunder whilst my internet is being fixed. Excellently, I'm working on the ME22, so I can get the Horton fighter ASAP in germany. I'm researching the Beaufighters for the UK. USA I'm researching the Mustang, and Russia I'm just looking at the YAK.
I picked up Hatoful Boyfriend today on Steam at -75%
It was an emotional roller coaster to say the least. It's a fantastic character drama disguised as a dating sim. It's hard to compare it to anything, and my knowledge of such games isn't great, but I think that if you like To The Moon, you will like this.
Went back to Agarest: Generations of War. So...many...battles... And they aren't really short either. Much shorter than something like final fantasy tactics, but way longer than a typical/classical RPG fight. DLC equipment starting to taper off and boss fights are coming down to relying on the 'can't get hit' mechanics and supermoves of certain characters. Want to finish it though, I didn't grind through 4 other generations to stop now! Just gotta take it in small-moderate doses so I don't burn out again. Last chapter is mostly/only fighting so far though.
I've finished Empire at War now (well, I suppose I could still do the Empire story mission).
Forces of Corruption was hilarious at the end with the story ending on a pointless non existing sequel hook final scene.
I'm now, as I'm waiting for my new computer to turn up, playing Don't Starve. Well, I was, then I died and it seems that I need to start all over again from the beginning. So, bleh, stuff that.
@Compel: I actually kinda liked empire at war but as i said before the zann consortium is so ridiculously OP in skirmish games of any kind.
As for sequels that won't happen i'm still wishing 'Freedom Fighters 2' would come out or another game in the 'jedi knight' series. No matter how hard i wish it won't happen though which is kinda sad.
I've got a long trip coming up, and wanted to find something non-intensive that I can mess around with on my laptop for the times I'm not driving. Diablo II seems like a good idea right now.
I know I've brought up mobile games a bunch of times...but Marvel Future Fight on iOS is pretty much the mobile equivalent of Marvel Ultimate Alliance. It scratches the Marvel ARPG itch, has "energy exhaustion", but you can go above your starting energy with ease, you can "auto win" levels you've gotten perfect 3-star scores on already, and you can even have the computer grind for you if you want to do the level grinds in a place you really can't: work, driving, etc. Just get the computer to play for you. Honestly, it's the mobile game I've been waiting for. And the roster is huge. You can boost characters how you want with gems, so if I had a Captain America with health, damage boost and crit, somebody else could have a Cap with speed, damage reduction and dodge bonuses. Really puts the rules into the hands of the players. For a mobile game, it's really well thought out. And the FTP charges are quite reasonable. Give it a shot. I'd be surprised if any fans of MUA hate it.
Just got done with one of my war battles for a Clan War we're in right now for Clash of Clans. Got 2 out of 3 stars ... 96% damage... just didn't have enough dps... I saw the enemy base do something I've never seen before where they had a delayed release of troops. I always assumed troops just spilled out automatically once some detect you. fethed up a potential 3 star 100% damage attack. One of my better attacks with the method I was using but still so fething close. Apparently the delayed troop thingie isn't new but I just was always lucky enough (or ignorant enough) never to have experienced (or notice) it.
I'm mostly playing FUT now. Got my hands on Walcott, Özil, Remy as an attacking trio. Managed to get Mertesacker, Huth, Alderweireld, and Weidenfeller in the defence. Pretty happy with how it's progressing. Tempted to get Lewandowski next, or Immoble.
timetowaste85 wrote: I know I've brought up mobile games a bunch of times...but Marvel Future Fight on iOS is pretty much the mobile equivalent of Marvel Ultimate Alliance. It scratches the Marvel ARPG itch, has "energy exhaustion", but you can go above your starting energy with ease, you can "auto win" levels you've gotten perfect 3-star scores on already, and you can even have the computer grind for you if you want to do the level grinds in a place you really can't: work, driving, etc. Just get the computer to play for you. Honestly, it's the mobile game I've been waiting for. And the roster is huge. You can boost characters how you want with gems, so if I had a Captain America with health, damage boost and crit, somebody else could have a Cap with speed, damage reduction and dodge bonuses. Really puts the rules into the hands of the players. For a mobile game, it's really well thought out. And the FTP charges are quite reasonable. Give it a shot. I'd be surprised if any fans of MUA hate it.
Hmm, might have to go and download that now. I was hesitant with Marvel free games ever since Contest of Champions turned out to be a poor man's Injustice:GAU (not that it's bad in and of itself, but compared to Injustice it's not great). I did love Ultimate Alliance, so off to the app store I go...
Life is Strange, Attila Total War and Fallout New Vegas.
New Vegas is fun, loving the wild west theme and desert setting much more so than the Washington wasteland setting of Fallout 3. Fallout 3 with its large swathes of dense urban ruins (the south eastern corner of the map) always felt too claustrophobic to me, but New Vegas with its vast open deserts feels more reminiscent of Elder Scrolls Oblivion and Skyrim.
Well I went ahead and ordered my new computer and the new video card comes with a copy of the witcher 3, so I might end up playing that. I never was able to get into the witcher 2 inspite of two solid tries. It's a mix of a affably bad opening and nihilist tone that puts me off.
Compel wrote: Funnily enough, I was always disappointed that Fallout 3 didn't have enough city terrain.
Oh I agree, the actual DC ruins are fairly small in size (probably because most of it was nuked to oblivion ). I was talking more about personal preference - I enjoyed it more when I was out and about exploring the open expanse of the wasteland itself, rather than the DC ruins. The DC ruins often felt frustrating to me - too linear. I didn't like being forced to take long, long...long detours through Metro tunnels to get to my destination. It doesn't help that I'm a bit of a kleptomaniac in Bethesda games. I loot everything, explore every nook and cranny, and scour every place clean before I move on. Thats how I make my riches - by returning home and selling off my accumulated crap in bulk.
Being forced to go from A to C to X to P to B, when I just want to go from A to B drives me up the wall.
Its the same reason why I disliked the Markarth region in Skyrim, but loved the open expanses of Whiterun, Falkreath and Dawnstar.
So the vast open desert of New Vegas suits me just fine.
I just started another campaign in DOW soulstorm. It's a good game, but the way the tau army is depicted has always annoyed me. Crisis suits are big lumbering things, instead of fast an agile. Hammerheads and crisis suits are restricted to mont'ka, when they are used in kauyon as well, they are often the trap. And the idea of mont'ka and kauyon being this"one or the other" thing is annoying as well, the best tau commanders slide effortlessly from one tactic to another, that's one of the reasons puretide was so good. I really see no reason for their to be the separate tech trees as well, no other army forces you to do that IIRC.
timetowaste85 wrote: I know I've brought up mobile games a bunch of times...but Marvel Future Fight on iOS is pretty much the mobile equivalent of Marvel Ultimate Alliance. It scratches the Marvel ARPG itch, has "energy exhaustion", but you can go above your starting energy with ease, you can "auto win" levels you've gotten perfect 3-star scores on already, and you can even have the computer grind for you if you want to do the level grinds in a place you really can't: work, driving, etc. Just get the computer to play for you. Honestly, it's the mobile game I've been waiting for. And the roster is huge. You can boost characters how you want with gems, so if I had a Captain America with health, damage boost and crit, somebody else could have a Cap with speed, damage reduction and dodge bonuses. Really puts the rules into the hands of the players. For a mobile game, it's really well thought out. And the FTP charges are quite reasonable. Give it a shot. I'd be surprised if any fans of MUA hate it.
Hmm, might have to go and download that now. I was hesitant with Marvel free games ever since Contest of Champions turned out to be a poor man's Injustice:GAU (not that it's bad in and of itself, but compared to Injustice it's not great). I did love Ultimate Alliance, so off to the app store I go...
Well, I downloaded it, and I'm finding the whole thing strangely addictive. It really does have that Ultimate Alliance feel, and given the huge character count (although I can see it being a slog to get some of them) looks like there will be plenty of replay ability.
1600LY out into the cosmos, and getting further away all the time. Such a wonderful feeling to be leaving all the <Expletive Deleted> that I work with so very, very far away.
And when Elite Dangerous won't play due to connection issues, I got the Witcher and witcher 2 from Steam for the princely sum of £3. 28 and it's not too shabby. Kinda kicking myself for having made the story potion when I was able, and not having made the one that gives me a bonus bronze that I could have used to upgreade the character, but hey ho.
Started playing Pillars Of Eternity last nigth, and I must say I really like the feel of the game. Great story if somewhat messy until chapter two kicks in.
One thing I really dislike however is the steep difficulty lvl when it comes to enemies, I dont mind a challenge but throwing a damned Drake, or a city block stuffed to the rafters with Undead horros are a bit too much. THat and I wish that the stronghold was a bit more useful when it comes to generating cold cash, since I need vast amounts to properly gear up my party
I was really disappointed by the ending of Endless Paths. I LOVED the way down there. I was addicted to getting lower and lower and to finally get to the bottom of it all. The first annoying thing was that you are forced to follow the main quest to learn a language in order to open a locked door.
Then being faced with a nigh-unbeatable foe at the end (I was level 7 iirc) was a huge letdown. Really felt like running straight into a "Nope, gotta wait 'til level 12, son!" wall.
Yes that quest line seems a bit.. lacking. Anyhow, I decided to hold of killing the wyrm and focus on lvling my party. Following another questline I am now in some temple of sorts, with robot like foes, and not suprsigly more locked doors. I am done sneaking in the backdoor, gonna just kill the tribes folk guarding the front door.
Playing the campaign of galactic civilizations 3. You play as the terran alliance liberating all the factions the drengin took over but as you can speculate from the trailer the terrans from the pockets dimension might be EVULZ!!! So yeah prophecy yadda yadda. I'm only about 3 missions in (with the exception of the tutorial) so we'll see how this goes. Sadly i must report there are quite a lot of crashes forcing the game to need to be restarted. Quite lame that isn't hammered out yet. Oh and the resource boosted weaponry and defenses rock your socks off. I had two really beefed up ships take on 8 with better weapons supposedly and kill all of them though it was a close fight. So yeah even with the same tech level resources play a huge role giving you better and lighter equipment though at a cost of limited resources. You also have to protect starbases that collect the resources.
The game is definitely much improved. It went from Galactic Civilizations 2.5 during the beta to nearly about what i'd expect qualifies a full sequel. The crashes can't be overlooked though.
Trondheim wrote: Yes that quest line seems a bit.. lacking. Anyhow, I decided to hold of killing the wyrm and focus on lvling my party. Following another questline I am now in some temple of sorts, with robot like foes, and not suprsigly more locked doors. I am done sneaking in the backdoor, gonna just kill the tribes folk guarding the front door.
Funny thing is that if you go that far in the Endless Paths early on, your party is very strong and just waltzes through everything in their way
Im not currently in that part, dont remember the name of the area I am now, but yes. It was easy getting down to the previosly mentioned wyrm, but dat drake.... Makes me long for my Ice Windale 1 parties armed to the teeth with magical goodness
So yeah Galactic Civilizations has plenty of crashes. Not only that but i've only done mission 3 where you release the earth from their shielded prison and suddenly the game won't continue. No achievements to be had for getting your homeworld back and seemingly nothing for beating the game. Somehow i don't think that was the whole campaign but if it was then i am unimpressed and also wanting my achievements.
If anybody else has heard the news Galactic Civilizations 3 also plans on having like 5 DLC per year for 7 years at 5 USD per DLC and multiple expansions.
I'm actually kinda angry right now after how long ago i purchased this.
Scroll down to expansions and DLC. Also apparently like all other DLC they released the game without some features in the previous game to release them later for an extra price. Sad that yet another company went that route.
Actually turns out this isn't new knowledge. I guess i should've looked at this before going in. Just expected more campaign. I better not have to pay for DLC just to finish this campaign.
Here, have a cookie! What sort of party do you run?
Cleric of Tempus (free axe feats at the start) Paladin/Fighter Bard (randomly picked) Rouge (ranged crossbow build) Druid (there's a segment in the game that needs wilderness lore and I dislike Ranger) Wizard (enchantment focus)
I mostly use Rouge to scout and trigger the monsters into following me into entanglement/other similar spells. Cleric/Paladin/shape shifting Druid are decent for whatever crawls out of the AoE. Wizard and Bard are there for more AoE crowd control spells or buffs.
Playing PoE some more. Still waiting for it to get as good as BG 1&2, and IWD 1&2. At the moment it reminds me more of the Diablo series. Which isn't necessarily a bad thing. But it isn't good.
Cleric of Tempus (free axe feats at the start)
Paladin/Fighter
Bard (randomly picked)
Rouge (ranged crossbow build)
Druid (there's a segment in the game that needs wilderness lore and I dislike Ranger)
Wizard (enchantment focus
------------
Sounds like a great party to run, what sort of paladin do you run?
thedarkavenger wrote: Playing PoE some more. Still waiting for it to get as good as BG 1&2, and IWD 1&2. At the moment it reminds me more of the Diablo series. Which isn't necessarily a bad thing. But it isn't good.
Path of Exile is supposed to be more like the Diablo series. Right down to the whole isometric aesthetic and the point-and-click.
I wonder about getting back into it, actually. I've been playing some DII, but it's showing its age.
thedarkavenger wrote: Playing PoE some more. Still waiting for it to get as good as BG 1&2, and IWD 1&2. At the moment it reminds me more of the Diablo series. Which isn't necessarily a bad thing. But it isn't good.
Path of Exile is supposed to be more like the Diablo series. Right down to the whole isometric aesthetic and the point-and-click.
I wonder about getting back into it, actually. I've been playing some DII, but it's showing its age.
Trondheim wrote: Cleric of Tempus (free axe feats at the start)
Paladin/Fighter
Bard (randomly picked)
Rouge (ranged crossbow build)
Druid (there's a segment in the game that needs wilderness lore and I dislike Ranger)
Wizard (enchantment focus
------------
Sounds like a great party to run, what sort of paladin do you run?
My build on Hard (w/ companions):
Eder (Warrior Main Tank)
Siegvater (Paladin Shieldbearer Main Tank)
Aloth (Mage Damage Dealer)
Durance (Priest)
Marielle (Custom Cipher - Grieving Mother is terrible)
Kana Rua
PotD build (no companions as they are trash):
Paladin Main Tank
Monk CC Tank
Barbarian Damage Dealer
Cipher Damage Dealer
Priest Support
Chanter Support
Fighters are useless, they cannot deal with so many mobs at once and they do nothing but taking hits in general. Rogues still deal a lot of damage, but with all the additional enemies and increased attributes along with nerfed tanking, you're looking at instant-death damage dealers that cannot do anything on their own. Out. Wizards take long to get good and then offer too less to be worthwhile. Ciphers just outdeal them by an insane margin.
Key to victory is equpping your backline with the best black powder weapons you can find and then casting Ra over and over. Pew pew pew.
Monks are super awesome on PotD. You absolutely need all the disables and they offer so many!
I disagree with figthers beeing useless, my Mail characther is now an absolute powerhouse. Everthing became a lot easier after i passed lvl 6.
I took grieving mother because i liked her portrait, chipers are great for just pummeling enemies with all sorts of pain.
Also the dragon is now minced meat
Trondheim wrote: Cleric of Tempus (free axe feats at the start)
Paladin/Fighter
Bard (randomly picked)
Rouge (ranged crossbow build)
Druid (there's a segment in the game that needs wilderness lore and I dislike Ranger)
Wizard (enchantment focus
------------
Sounds like a great party to run, what sort of paladin do you run?
My build on Hard (w/ companions):
Eder (Warrior Main Tank)
Siegvater (Paladin Shieldbearer Main Tank)
Aloth (Mage Damage Dealer)
Durance (Priest)
Marielle (Custom Cipher - Grieving Mother is terrible)
Kana Rua
PotD build (no companions as they are trash):
Paladin Main Tank
Monk CC Tank
Barbarian Damage Dealer
Cipher Damage Dealer
Priest Support
Chanter Support
Fighters are useless, they cannot deal with so many mobs at once and they do nothing but taking hits in general. Rogues still deal a lot of damage, but with all the additional enemies and increased attributes along with nerfed tanking, you're looking at instant-death damage dealers that cannot do anything on their own. Out. Wizards take long to get good and then offer too less to be worthwhile. Ciphers just outdeal them by an insane margin.
Key to victory is equpping your backline with the best black powder weapons you can find and then casting Ra over and over. Pew pew pew.
Monks are super awesome on PotD. You absolutely need all the disables and they offer so many!
Trondheim wrote: I disagree with figthers beeing useless, my Mail characther is now an absolute powerhouse. Everthing became a lot easier after i passed lvl 6.
On PotD? Fighters are great on the other difficulties, but on PotD, they lose their value as they just cannot tank enough.
Used some console manipulations to start myself as a single county holding minor female member of the Karlings (CK2). See if I can scheme my way to emperor.
Trondheim wrote: On Pillars of eternity i play on Normal, but I understand What You mean
Yeah, they're good on normal. PotD (Path of the Damned) is the highest difficulty level and on top of enemies having better stats, there also are a lot more of them. Too many to tank them as you could do on Normal / Hard, they just run past your tanks. Paladins can still tank decently, but also offer much more advantages with their auras and, most of all, per encounter (!) revives. Fighters can tank. And that's it. They cannot do anything else. That's why they're dead weight on PotD.
I got my brother to play warframe, so we've been playing that together.
And my origin account got hacked by russians, but I was able to get ti back. Annoying though, I'm going to have to change all the things that use that same password as well, and probebly warn my bank as well, as they might have been able to get some credit card detailes. And they changed my username too.
I ran through Moonpath to Elsweyr, which was as quick as I remembered it to be, but they've added some details here and there since I played it years ago. Its still meh. Back in regular Skyrim I thought like starting the main quest for some reason and proceeded to kill the first dragon. Wandering into Whiterun que three Elder Dragons attacking (I'm like level twenty) and just going to town on the place. I kill those three then three more show up. ...At this point I reload the save, but it keeps happening. Ah, so that'll be the Dragon Combat Overhaul mod uninstalled (damn, I wish every NPC just ran into houses instead of standing about like idiots... Hmn, probably a mod for that too).
I ran through Moonpath to Elsweyr, which was as quick as I remembered it to be, but they've added some details here and there since I played it years ago. Its still meh. Back in regular Skyrim I thought like starting the main quest for some reason and proceeded to kill the first dragon. Wandering into Whiterun que three Elder Dragons attacking (I'm like level twenty) and just going to town on the place. I kill those three then three more show up. ...At this point I reload the save, but it keeps happening. Ah, so that'll be the Dragon Combat Overhaul mod uninstalled (damn, I wish every NPC just ran into houses instead of standing about like idiots... Hmn, probably a mod for that too).
I installed that mod straight after, but after turning off that dragon overhaul mod dragons are rare as hell outside of their set spawns. I may turn that mod on again at some point, but the mechanic where when a dragon is almost dead it has a (high) chance of spawning up to three more is broken as hell (maybe there's an option in the MCM for that though).
I played through Wyrmstooth too there. For all the hype about it its pretty damn short. The quality's great as far as voice acting, world detail and overall depth is, but sadly the quest doesn't last very long (OK a couple of hours, but I was expecting it to have more subsections). I don't know if it was bugged for me, but the way NPCs go on about the final battle being all epic and crap didn't really match what it was like when it happened. The dragon flew across the entire island, landed in the village then I hit it with my sword a few times. Uh, so what were those carriages of Legion troops and much lauded (but unseen) undead army about? ...Maybe I shouldn't have reacted to people yelling "go save the village" by running straight to the village, instead of leaving all those troops behind on the road and hoping they'd catch up later.
So overall for what it was it was pretty good. I'd have just liked to have seen the main quest stretch out over the whole island instead of just a small part of it (if you want to play just that quest you'll miss out on 70% of the landmass). That and the "descend into the depths of the earth and fight the dragon at the heart of the volcano" was good for a point, up until you're definitely so deep you'll be seeing dinosaurs and bird men, then you fall down a massive hole forever ...fall some more ...and then some more ....then somehow come out at ground level. Ah, bit of a story/game disconnect there (maybe they designed the final battle before everything leading up to it. I was expecting to fight the dragon in a cave filled with lava, which you see leading up to the fight I'd add).
Now back to the vanilla game. I sat there and again through a random decision decided to level my smithing to 100 (from 25...). Now my character's gone from wearing Glass to Dragonscale over night. ...Though I'll probably swap that out for something else soon enough (I've been through four outfit changes this week alone). I do question what all those bits of dead dragon smell like however. ...Reasons why I don't have them wearing Bonemold/Chitin (the pleasure of smelling rotten crab shell is brought to mind).
@thenoobbomb: Your avatar looks like T-1000 is disguising himself as a soldier now.
Oh and for me i've been playing Galactic Civilizations 3. Either there are only 3 missions in the campaign (not including the tutorial) or the campaign wasn't fully released/made when the game released. Either way shame on whoever decided to do this crap.
I've played about an hour or so of The Witcher 3 so far. Movement tends to switch between clunky and jerky, and trying to manoeuvre Geralt any more precisely than "move in that general direction" can be a bit of a faff.
Combat I've found is similar to how TW2 and Dark Souls played: rolling everywhere until you can hit stuff. Occasionally there's a use for parrying, but I've not found much so far, and I've found that ripostes take more time to perform than simply rolling to the side and hitting them. Higher difficulties might be a bit different, but if DS has taught me anything, it's that rolling is effective no matter the difficulty.
Despite the people decrying how its graphics had been turned down for PC, I still find it quite pretty, with only model textures and objects on ultra res and the rest of medium. PC runs a little hot, but it's manageable, and certainly no hotter than a heavily-modded Skyrim or similar.
Dialogue options feel a little lacking in some areas, especially when there's already been precedent for the sort of response you want being used before. It's something I think I find with all games that have dialogue options, though, and I can't exactly blame the developers for not listing every possible response someone could come up with.
You do get dropped in the deep-end story-wise when you're given free reign, though. Part of me doesn't want to venture too far into side-quests yet, because I'm already a little confused about just what's going on, but I also don't want to miss out on content, or anything that could become unable to be completed by story progression.
You do get a bit overloaded with side-stuff very early on
Spoiler:
main quest, plus nearby quest marker, plus bounty board with 6 or so things on it, all in the same starting area
, so I'd have preferred to be eased into it a bit more; have other bounties appear as more are completed, for example. The area doesn't strike me as one that gets a lot of people willing to take on bounties, so it'd make more sense to have more appear as the townsfolk start to see things getting done. That's just my personal opinion, though.
I know that 1 hour of pre-bedtime casual gameplay on the lowest difficult (yes, I play easy-mode first with games like this) isn't exactly the best thing to base opinions on, but it's just my 2p as it stands at the moment. Take it as you will.
Also of note, however, is that when you first save your game, you're alerted that older saves will not be compatible with newer game versions. I would not recommend investing effort into a character until either this changes, or you know you can do everything you want to before new versions are released.
Playing Witcher 3, as well. Haven't got very far, only about two hours and I'm taking my time. But, damn, are the graphics beautiful. Playing with almost all max settings (I think I only turned down the grass and foliage to high and everything else is ultra). Of course, this is the game that made me buy a new PC last month, so I built it with Witcher 3 in mind, as my old PC only barely met the minimum requirements.
I can see where it would be difficult for newcomers, as there isn't a lot of background fed to you right away beyond "Witchers kill monsters."
Tannhauser42 wrote: Playing Witcher 3, as well. Haven't got very far, only about two hours and I'm taking my time. But, damn, are the graphics beautiful. Playing with almost all max settings (I think I only turned down the grass and foliage to high and everything else is ultra). Of course, this is the game that made me buy a new PC last month, so I built it with Witcher 3 in mind, as my old PC only barely met the minimum requirements.
I can see where it would be difficult for newcomers, as there isn't a lot of background fed to you right away beyond "Witchers kill monsters."
If you buy a physical copy, you get a little booklet that explains a bit about the universe and Witchers as well.
My copy was free with my GTX 970 purchase, so no physical copy. But I do get the cool downloads like paper dolls and stuff. Besides, I've played the first two games already, waiting to see how my imported save will affect things.
Tannhauser42 wrote: My copy was free with my GTX 970 purchase, so no physical copy. But I do get the cool downloads like paper dolls and stuff. Besides, I've played the first two games already, waiting to see how my imported save will affect things.
Ah.
To anyone that wants to buy it but hasn't done so yet, I really recommend a physical copy.
It includes an introduction to the setting, a very nice map, and an extra disc with the soundtrack on it, as well as a 'thank you' note from CDPR
Just had my first crash in Witcher 3 after applying an oil to my sword in the inventory.
On the whole, though, this is the first actual problem I've come across. 4-5 hours in before a crash on a game that just launched? That certainly beats Bethesda and their games that crash five minutes in.
Avatar 720 wrote: Had my first Witcher 3 crash just whilst going through the inventory.
Witcher 3 crashed for me about a half hour in, also while looking through my inventory. Haven't had any more crashes or any bugs/glitches in the 8+ hours i've played since then. I've been impressed how smooth it's run so far. After that first crash I was expecting it to be a common thing like Dragon Age Inquisition had after it first released.
I managed to beat one of the mechanical bosses, a pirate invasion, and a solar eclipse, all on my own. Terraria, of course. These might not be impressive to you, but remember, I'm bad at games.
After some 15+ hours unk into Pillars Of Eternity I have come to develop a hate/love relationship with my party of bloodsoaked adventures. On one side I love my main characther whom seems to be a wandering hurricane of death. Having given her the best heavy armour, two handed mace and other magical things. its glorious to watch her wade trough all manners of things, on the other hand I HATE the sheer reduncancy of some of the areas. Its just an endless maze of similar sized lvls stuffed with cannon fodder and one or two tough foes. That and the colours... Lord I would kill a maiden for some changes in scenery
Trondheim wrote: After some 15+ hours unk into Pillars Of Eternity I have come to develop a hate/love relationship with my party of bloodsoaked adventures. On one side I love my main characther whom seems to be a wandering hurricane of death. Having given her the best heavy armour, two handed mace and other magical things. its glorious to watch her wade trough all manners of things, on the other hand I HATE the sheer reduncancy of some of the areas. Its just an endless maze of similar sized lvls stuffed with cannon fodder and one or two tough foes. That and the colours... Lord I would kill a maiden for some changes in scenery
I'd appreciate some sort of auto-cast mod. Most battles play out the same - my tanks...tank and cast their usual stuff, Chanter casts the same 2 spells to begin with, Priest buffs etc. Like the Dragon Age system. Just...working.
I know that 1 hour of pre-bedtime casual gameplay on the lowest difficult (yes, I play easy-mode first with games like this) isn't exactly the best thing to base opinions on, but it's just my 2p as it stands at the moment. Take it as you will.
Also of note, however, is that when you first save your game, you're alerted that older saves will not be compatible with newer game versions. I would not recommend investing effort into a character until either this changes, or you know you can do everything you want to before new versions are released.
I think youve got that the wrong way around. It says that Newer saves wont be compatible with older versions. New updates are not going to invalidate old save games.
Trondheim wrote: After some 15+ hours unk into Pillars Of Eternity I have come to develop a hate/love relationship with my party of bloodsoaked adventures. On one side I love my main characther whom seems to be a wandering hurricane of death. Having given her the best heavy armour, two handed mace and other magical things. its glorious to watch her wade trough all manners of things, on the other hand I HATE the sheer reduncancy of some of the areas. Its just an endless maze of similar sized lvls stuffed with cannon fodder and one or two tough foes. That and the colours... Lord I would kill a maiden for some changes in scenery
I'd appreciate some sort of auto-cast mod. Most battles play out the same - my tanks...tank and cast their usual stuff, Chanter casts the same 2 spells to begin with, Priest buffs etc. Like the Dragon Age system. Just...working.
Well its sort of hard to avoid this meddly, but aye. That is on my wish list for any sequel to this game. That and the option to make your own spells not harm you party, similar to Diablo
Trondheim wrote: After some 15+ hours unk into Pillars Of Eternity I have come to develop a hate/love relationship with my party of bloodsoaked adventures. On one side I love my main characther whom seems to be a wandering hurricane of death. Having given her the best heavy armour, two handed mace and other magical things. its glorious to watch her wade trough all manners of things, on the other hand I HATE the sheer reduncancy of some of the areas. Its just an endless maze of similar sized lvls stuffed with cannon fodder and one or two tough foes. That and the colours... Lord I would kill a maiden for some changes in scenery
I'd appreciate some sort of auto-cast mod. Most battles play out the same - my tanks...tank and cast their usual stuff, Chanter casts the same 2 spells to begin with, Priest buffs etc. Like the Dragon Age system. Just...working.
Well its sort of hard to avoid this meddly, but aye. That is on my wish list for any sequel to this game. That and the option to make your own spells not harm you party, similar to Diablo
Doesn't Easy Mode deactivate Friendly Fire? No Friendly Fire would make the game far too easy. Ciphers would be even more broken than they are right now as they could just link to any enemy / ally and damage everything without any potential harm for teammates.
Melissia wrote: Played Shadow of Mordor. It's really cathartic, though I wish it didn't 'thave such a stupidly large install size.
It's not really good looking or expansive enough to deserve that many gigabytes.
Yes, it's the developer's fault. They don't use any compression, so instead of downloading compressed files that are then uncompressed during installation, you are pretty much 1:1 downloading the entire game on your computer, resulting in a huge installing size. Another problem is that the game is installed in all available languages.
Also picked up the first episode of Resident Evil Revelations 2, which is decent enough, though the Raid mode is good fun, if only to see Barry act like a little schoolgirl because of the emotes the game uses.
Played FTL yesterday, was going for achievements so when I got to the end, defeat was inevitable. I did unlock the B version for the crystal ship, however. Looks like that free expansion added some C versions of ships, gonna have to look into getting those.
I'm getting pretty good at actually finishing games! I just won a game of Age of Wonders 3, playing as a dwarf druid. A bit of an odd game, though, because one of the AI lost to independents. I ended up conquering two others, and allying with the last guy. It took 109 turns. I have no idea if that's a small or a large number.
Got my first visual novel, Higurashi no Naku Koro Ni on Steam. I'm also going to start playing Vampire Bloodlines: The Masquerade soon too. Here's hoping it's good!
SkavenLord wrote: I'm also going to start playing Vampire Bloodlines: The Masquerade soon too. Here's hoping it's good!
It's an excellent game. Word of advice though - avoid going into your first play through as clan Nosferatu or Malkavian.
Nosferatu because you'll be forced to use the sewers and sneaking paths to avoid interacting with people, missing chunks of the interactions with human characters, and Malkavian because well. . . they're a bit. . . odd.
Jumped back into Starbound headfirst. Been playing on and off the last day or so. The Outpost and all of the quests seem a lot more streamlined and entertaining than they once were (basically generated from the crafting menu), and there have been some pretty significant quality-of-life updates... Smelting ore is now on demand rather than having to queue them up and wait (cooking meat still works that way), which is pretty nice.
The Matter Manipulator is also the primary tool for the whole game, pick axes and drills are short-use items that give you a boost in your speed but break fairly quickly, and the MM gets plenty of upgrades, eventually becoming the strongest tool (rivaled only by the diamond drill and only then if you want to go exclusively straight down in a 2 block wide shaft).
Bosses are pretty fun now, they all get spawned for missions which take place on planets who have some kind of 'locked' attribute. You can't mine, harvest, dig, build, or place anything at these places... all you can do is interact with stuff and fight. No more invulnerable dirt mounds of doom!
Pretty fun, I'll likely burn out pretty quick, I usually do on this kind of game.. but its being pretty entertaining for the moment.
SkavenLord wrote: I'm also going to start playing Vampire Bloodlines: The Masquerade soon too. Here's hoping it's good!
It's an excellent game. Word of advice though - avoid going into your first play through as clan Nosferatu or Malkavian.
Nosferatu because you'll be forced to use the sewers and sneaking paths to avoid interacting with people, missing chunks of the interactions with human characters, and Malkavian because well. . . they're a bit. . . odd.
Coincidentally, I did the questionaire in the beginning and wound up with Nosferatu. Thanks for the advice! Know any good races for beginners?
Its just that Noseratu cannot pass for people so have trouble wandering around and interacting and Malkavian are fething insane so it makes conversations hilarious but difficult to follow
Still out in the black, exploring the galaxy in Elite: Dangerous, but that gets a little boring when you are just scanning everything in a system and moving on to the next, rinse and repeat. Not found anything that unusual up to now, got 2 earth-like worlds, 2 worlds that are 100% metal, and a number of waterworlds and gas giants with either water-based or ammonia based life.
Thinking of springing for "Homeworld: Remastered" as I loved the original "Homeworld" when it came out first and the ability to play it again, with better graphics, is indeed appealing - and "Dawn of War" seems no longer able to hold my attention for my RTS fix.
SkavenLord wrote: I'm also going to start playing Vampire Bloodlines: The Masquerade soon too. Here's hoping it's good!
It's an excellent game. Word of advice though - avoid going into your first play through as clan Nosferatu or Malkavian.
Nosferatu because you'll be forced to use the sewers and sneaking paths to avoid interacting with people, missing chunks of the interactions with human characters, and Malkavian because well. . . they're a bit. . . odd.
Coincidentally, I did the questionaire in the beginning and wound up with Nosferatu. Thanks for the advice! Know any good races for beginners?
Any of the clans with Celerity - I did a largely social Toreador for my first playthrough waaaay back, and it was fun; but there are significant chunks of the game where you will be basically forced into combat - since they were rushed to release the game - and Celerity makes even the most unskilled character pretty bad ass by level 4-5. Plus dodging bullets is just plain fun.
SkavenLord wrote: I'm also going to start playing Vampire Bloodlines: The Masquerade soon too. Here's hoping it's good!
It's an excellent game. Word of advice though - avoid going into your first play through as clan Nosferatu or Malkavian.
Nosferatu because you'll be forced to use the sewers and sneaking paths to avoid interacting with people, missing chunks of the interactions with human characters, and Malkavian because well. . . they're a bit. . . odd.
Coincidentally, I did the questionaire in the beginning and wound up with Nosferatu. Thanks for the advice! Know any good races for beginners?
Any of the clans with Celerity - I did a largely social Toreador for my first playthrough waaaay back, and it was fun; but there are significant chunks of the game where you will be basically forced into combat - since they were rushed to release the game - and Celerity makes even the most unskilled character pretty bad ass by level 4-5. Plus dodging bullets is just plain fun.
Same - first run through was as a Toreador, second was as a Malkavian. God damn was that fun.
I've started playing a bit of Napoleon: Total War.
I like it, it's like Empire, which is quite possibly my favourite of the series so far, but a bit more polished. Enjoying what I've played so far.
I also got Star Wars Republic Commando on Steam the other week, as I unfortunately never had the chance to play it when it first came out. DAMN that's a good game, even though it's a good few years old now.
Melissia wrote: Toreador aren't really more human so much as they gain or lose humanity faster.
Ahh i see. I remember it saying they were more in touch with their human side or something like that but considering it was about six years ago when I last played I could be misremembering.
Human looking and human behaving. Their character is ,arguably, even more sinister than Nosferatu, as the latter are more about hunting individuals to satisfy their thirst while especially Ventrue would have no problems organizing human genocides.
Sigvatr wrote: Human looking and human behaving. Their character is ,arguably, even more sinister than Nosferatu, as the latter are more about hunting individuals to satisfy their thirst while especially Ventrue would have no problems organizing human genocides.
Well, time has also shown that humans, regardless of nationality, have no qualms about committing mass human genocide. So, I'd argue that they aren't that much more monstrous than us.
I have a weird habit, where every time a new episode is released, I play the episode. Then I do a new full playthrough of every episode so far.
Ep1. Ep1 and 2. Ep1, 2 and 3. etc.
I've never done that with any of the games by Telltale Games like Walking Dead or Game of Thrones.
I also have the full soundtrack downloaded to a playlist on my Kindle and I fall asleep every night listening to it. (Sometimes I like to mix things up and listen to Ben Howard instead. But only sometimes).
Am I obsessed?
Edit: huh, a new Episode of Game of Thrones was released today???
Sigvatr wrote: Human looking and human behaving. Their character is ,arguably, even more sinister than Nosferatu, as the latter are more about hunting individuals to satisfy their thirst while especially Ventrue would have no problems organizing human genocides.
Well, time has also shown that humans, regardless of nationality, have no qualms about committing mass human genocide. So, I'd argue that they aren't that much more monstrous than us.
That's -1 Humanity for you. Respect the rules of The Masquerade!
I'm kind of surprised nobody has mentioned Galactic Civilizations 3. I thought a couple people were excited about it?
The campaign is only 3 missions (excepting the tutorial) and disappointing but the game is decent. I still think i'd take endless space over it but the resource based buildings and weapons allow for some fun stuff.
I'll admit the game isn't too special but i am just surprised nobody would even mention it at all.
So I'm going for a mega trip in E: D this weekend, but in the meantime I have bought Homeworld Remastered and am having quite a nostalgia kick out of that. Not got as far as I had in the original yet, and have decided to start again with modified tactics which should improve my ability to progress the game.
As I was getting that through Steam, I noticed a demo for Kerbal Space Program and decided to give that a whirl as well.
Man, I suck! Once the Kerbal professor dude has dissapeared, I can't do anything. After realising that there were many more parts than he lets you select, I trashed the original capsule, fuel tank, engine set-up he lets you build and tried to make a much larger, more complex design - and I can't get anything to lock together, not even the same components I originally used! I can check from multiple angles that I haven't placed one component 20 feet behind the other, and I can get them to look like they're aligned, but they still don't seem to be connected.
Built a new system and reinstalled some games... mostly just the ones I'm mostly playing right now.
Hearthstone
Diablo III
Ultra Street FIghter IV
also added the following:
WarCraft 3 (Never did finish the campaign for neither the base game nor Frozen Throne expansion)
Heroes of the Storm (Looking to purchase Raynor as my main and get more into the game)
I have often thought of getting back into Skyrim but cannot think of anything more that I really want to see or do.
I downloaded the Forsworn Legacy mod and the most appealing Druid type mods - the Wrath of Nature ones and a few spell add-ons to start things out, probably going to dink around a bit, do some of the College questlines and work on my magic, then do the mod quests.
After I become decently leveled, I'll probably start the Dawnguard stuff and become a Vampire - haven't gone that route yet, but I figure a slide from druid based conjuration to necromancy will be fun. Then I want to collect all the Daedric Artifacts and be an evil necromancer/vampire lord of the night, terrorize some villagers and what have you. Might start up the main quest at some point, but might not.
Finished up old world blues, and fething loved every minute. It seemed they embraced their dark and weird humor to the extreme, and it payed off IMO. Doing lonesome road now, and then on to FO3.
The original Witcher, because well now's as good a time as any. I played it when it first came out, but the devs half arsed it then because they didn't think it would sell well. ...In other words I played it for about an hour and hadn't made it into the first Chapter at all because the loading screens were that god awful. How surprised was I then that now, with hardware that's half a decade on, scene transitions take seconds rather than minutes.
...I still don't understand the combat system. Ok the different techniques are fine, its that half the time Geralt just stands about doing nothing as I frantically hit the mouse and beg for him to move his arse. That and I have no idea why you'd use any weapon other than the two swords at all.
Hopefully I'll have this game done soon enough, then it'll be onto the second to see if its a step up due to the devs actually giving a damn that time around.
Finished up lonesome road. That was good, very good.
Spoiler:
I honestly cried a bit when E-DE sacrificed himself. But it was nice to see he sent the information along to the original ED-E.
Guess I'm moving on to FO3 now. Although there is still plenty to do in the Mohave, any plenty of places I haven't been, so I'll probably be back.
I ended at level 50, with 100 in almost every skill, the only ones that weren't were explosives (91), energy weapons (84), unarmed and melee (both in the 40s).
Wyrmalla wrote: The original Witcher, because well now's as good a time as any. I played it when it first came out, but the devs half arsed it then because they didn't think it would sell well. ...In other words I played it for about an hour and hadn't made it into the first Chapter at all because the loading screens were that god awful. How surprised was I then that now, with hardware that's half a decade on, scene transitions take seconds rather than minutes.
...I still don't understand the combat system. Ok the different techniques are fine, its that half the time Geralt just stands about doing nothing as I frantically hit the mouse and beg for him to move his arse. That and I have no idea why you'd use any weapon other than the two swords at all.
Hopefully I'll have this game done soon enough, then it'll be onto the second to see if its a step up due to the devs actually giving a damn that time around.
Well there's your problem; you do not frantically click the mouse. You have to time your clicks carefully between each sequence. If you look at your cursor it will sometimes be a flaming sword. That's when you click. If you try to click when there is no flaming sword, the sequence is broken and Geralt stands around like an idiot.
Yeah, I didn't get the secondary weapons either. The hand axe is kind of useful late game for getting rid of shields, and I suspect the hammer might be good against golems, but other than that I didn't use them.
Wyrmalla wrote: The original Witcher, because well now's as good a time as any. I played it when it first came out, but the devs half arsed it then because they didn't think it would sell well. ...In other words I played it for about an hour and hadn't made it into the first Chapter at all because the loading screens were that god awful. How surprised was I then that now, with hardware that's half a decade on, scene transitions take seconds rather than minutes.
...I still don't understand the combat system. Ok the different techniques are fine, its that half the time Geralt just stands about doing nothing as I frantically hit the mouse and beg for him to move his arse. That and I have no idea why you'd use any weapon other than the two swords at all.
Hopefully I'll have this game done soon enough, then it'll be onto the second to see if its a step up due to the devs actually giving a damn that time around.
Ye, the first Witcher's combat system is stupid. It basically is a bemani minigame...or QTE. You just have to click at the right time to deal more damage, that's it. Group fighting style is massively overpowered, so you'll never want to use anything but it for (almost) the entire game. The story's awesome though and for its time, it was a really refreshing game and, for a long time, the first adult RPG.
Wyrmalla wrote: The original Witcher, because well now's as good a time as any. I played it when it first came out, but the devs half arsed it then because they didn't think it would sell well. ...In other words I played it for about an hour and hadn't made it into the first Chapter at all because the loading screens were that god awful. How surprised was I then that now, with hardware that's half a decade on, scene transitions take seconds rather than minutes.
...I still don't understand the combat system. Ok the different techniques are fine, its that half the time Geralt just stands about doing nothing as I frantically hit the mouse and beg for him to move his arse. That and I have no idea why you'd use any weapon other than the two swords at all.
Hopefully I'll have this game done soon enough, then it'll be onto the second to see if its a step up due to the devs actually giving a damn that time around.
Ye, the first Witcher's combat system is stupid. It basically is a bemani minigame...or QTE. You just have to click at the right time to deal more damage, that's it. Group fighting style is massively overpowered, so you'll never want to use anything but it for (almost) the entire game. The story's awesome though and for its time, it was a really refreshing game and, for a long time, the first adult RPG.
Its strong, but not quite overpowered; you'd still want to use Fast or Strong for single targets, as its just more efficient. But yeah, if you are surrounded by a bunch of enemies without shields, Group style can kill them at an absurd rate. I always max out Group sword styles for that reason, and get that knock down upgrade asap.
I have often thought of getting back into Skyrim but cannot think of anything more that I really want to see or do.
Try the Rigmor of Bruma mod-quest. Morskom Estate seems pretty neat, too. If you haven't installed Requiem, do that. It's a *totally* different gaming experience.
Finished Wolfenstein The Old Blood today and I was very, very pleased. It was a well paced game with good combat mechanics and some new tricks I quite enjoyed. Also the story was good, and the voice acting was good too. Particulary on B.J.
I will give the Wolfenstein The New order a second chance just because of this wonderfull add on to the series. Well done developers
Wyrmalla wrote: The original Witcher, because well now's as good a time as any. I played it when it first came out, but the devs half arsed it then because they didn't think it would sell well. ...In other words I played it for about an hour and hadn't made it into the first Chapter at all because the loading screens were that god awful. How surprised was I then that now, with hardware that's half a decade on, scene transitions take seconds rather than minutes.
...I still don't understand the combat system. Ok the different techniques are fine, its that half the time Geralt just stands about doing nothing as I frantically hit the mouse and beg for him to move his arse. That and I have no idea why you'd use any weapon other than the two swords at all.
Hopefully I'll have this game done soon enough, then it'll be onto the second to see if its a step up due to the devs actually giving a damn that time around.
Well there's your problem; you do not frantically click the mouse.
You have to time your clicks carefully between each sequence.
If you look at your cursor it will sometimes be a flaming sword. That's when you click. If you try to click when there is no flaming sword, the sequence is broken and Geralt stands around like an idiot.
Yeah, I didn't get the secondary weapons either. The hand axe is kind of useful late game for getting rid of shields, and I suspect the hammer might be good against golems, but other than that I didn't use them.
Did you read the manual? Its really helpful.
Oh I can manage the clicks when a sequence of attacks have started. I'm meaning actually initiating combat is weird. You can stand in front of a guy and try and attack, but it seems up in the air whether Geralt will actually respond. So I know how the thing works, but overall it feels a little unresponsive and at times unintuitive. I suppose then I'll see a difference when I play the sequel.
...Ah, and I have the manual in the original box somewhere on one of my shelves. However that's for the base game, so I installed the Enhance Edition off of Steam instead. There's probably a manual with that, though I haven't bothered to check (though IIRC the original game was sold in Poland based on all the extra crap that came with it rather than the worth of the game itself due to their odd post-Communist attitude towards copyright).
Still playing Starbound, but i dunno for how much longer. The current tier of 'sidequests' you do to get access to the next ship upgrade is kind of tedious as all of them require you to find some usually insignificant/decorative item from a random dungeon/village type. And only one such thing can spawn on a given planet, so i've been flying around for days trying to track down the stupid stuff.
Sigvatr wrote: Human looking and human behaving. Their character is ,arguably, even more sinister than Nosferatu, as the latter are more about hunting individuals to satisfy their thirst while especially Ventrue would have no problems organizing human genocides.
Well, time has also shown that humans, regardless of nationality, have no qualms about committing mass human genocide. So, I'd argue that they aren't that much more monstrous than us.
That's -1 Humanity for you. Respect the rules of The Masquerade!
When do I get enough penalties to catch up to Amazon?
I'm having trouble getting back into video games, honestly. Between my job and 40k, I just can't find the time to really sit down and play; nor can I justify it when I DO have time because then I just feel like I am wasting it when I could be putting a kit together or painting. Honestly, I'd like to get over this phase because I'd like to try Fallout: New Vegas and Shadowrun: Dragonfall Director's Cut.
Secrets of the Machine wrote: I'm having trouble getting back into video games, honestly. Between my job and 40k, I just can't find the time to really sit down and play; nor can I justify it when I DO have time because then I just feel like I am wasting it when I could be putting a kit together or painting. Honestly, I'd like to get over this phase because I'd like to try Fallout: New Vegas and Shadowrun: Dragonfall Director's Cut.
Is this normal?
Yep, pretty sure.
At some point you'll probably get into a lull with painting/modeling, or potentially even finish everything you need/own and end up taking a break by necessity. The cool thing about video games (and 40k too, for that matter) is that they'll still be there waiting for you when you do feel the desire to play.
And sometime you may just sit down on friday after work (or whatever makes up your weekend) look over at your painting stuff and go 'screw it, I wanna play me a game' and you may play for the weekend more hours than is healthy... and then resume normal activity and forget you even own the game.
Pretty normal stuff. I'm usually fairly happy to be in your position of getting kits done and stuff painted, usually after work I come home and decide video games sound a lot easier than hunching over my hobby desk 'working' a second shift
Come to think of it though, I may be slowly migrating back to where you are now. Been playing a little Starbound but it's getting tedious and I keep finding myself more eager to paint.
I have often thought of getting back into Skyrim but cannot think of anything more that I really want to see or do.
Try the Rigmor of Bruma mod-quest. Morskom Estate seems pretty neat, too. If you haven't installed Requiem, do that. It's a *totally* different gaming experience.
Playing Borderlands the presequel. Seems a bit buggier than the others, I've seen a number of enemies that are... jerky? Like, they jerk around as they're jumping. And one of the people I had to follow got stuck in the ground.
Hopefully it'll just be minor things. The game's all right so far. Not anything too different, but I wasn't expecting that.
Secrets of the Machine wrote: I'm having trouble getting back into video games, honestly. Between my job and 40k, I just can't find the time to really sit down and play; nor can I justify it when I DO have time because then I just feel like I am wasting it when I could be putting a kit together or painting. Honestly, I'd like to get over this phase because I'd like to try Fallout: New Vegas and Shadowrun: Dragonfall Director's Cut.
Is this normal?
Yes. It's an uncurable condition that goes by the name of adultus maturitus.
Wyrmalla wrote: The original Witcher, because well now's as good a time as any. I played it when it first came out, but the devs half arsed it then because they didn't think it would sell well. ...In other words I played it for about an hour and hadn't made it into the first Chapter at all because the loading screens were that god awful. How surprised was I then that now, with hardware that's half a decade on, scene transitions take seconds rather than minutes.
...I still don't understand the combat system. Ok the different techniques are fine, its that half the time Geralt just stands about doing nothing as I frantically hit the mouse and beg for him to move his arse. That and I have no idea why you'd use any weapon other than the two swords at all.
Hopefully I'll have this game done soon enough, then it'll be onto the second to see if its a step up due to the devs actually giving a damn that time around.
Well there's your problem; you do not frantically click the mouse.
You have to time your clicks carefully between each sequence.
If you look at your cursor it will sometimes be a flaming sword. That's when you click. If you try to click when there is no flaming sword, the sequence is broken and Geralt stands around like an idiot.
Yeah, I didn't get the secondary weapons either. The hand axe is kind of useful late game for getting rid of shields, and I suspect the hammer might be good against golems, but other than that I didn't use them.
Did you read the manual? Its really helpful.
Oh I can manage the clicks when a sequence of attacks have started. I'm meaning actually initiating combat is weird. You can stand in front of a guy and try and attack, but it seems up in the air whether Geralt will actually respond. So I know how the thing works, but overall it feels a little unresponsive and at times unintuitive. I suppose then I'll see a difference when I play the sequel.
...Ah, and I have the manual in the original box somewhere on one of my shelves. However that's for the base game, so I installed the Enhance Edition off of Steam instead. There's probably a manual with that, though I haven't bothered to check (though IIRC the original game was sold in Poland based on all the extra crap that came with it rather than the worth of the game itself due to their odd post-Communist attitude towards copyright).
Ah, I noticed that too.
I think its because you aren't hitting the target; a lot of the combat is based on RNG, and there' a to-hit chance with Geralts attacks.
If you don't hit and cause damage, the sequence doesn't start.
A lot of the combat mechanics are hidden; there's even a dodge stat, but its not very clear.
Its for this reason I prefer the combat in TW2; its a lot more transparent.
Secrets of the Machine wrote: I'm having trouble getting back into video games, honestly. Between my job and 40k, I just can't find the time to really sit down and play; nor can I justify it when I DO have time because then I just feel like I am wasting it when I could be putting a kit together or painting. Honestly, I'd like to get over this phase because I'd like to try Fallout: New Vegas and Shadowrun: Dragonfall Director's Cut.
Is this normal?
Yep, pretty sure.
At some point you'll probably get into a lull with painting/modeling, or potentially even finish everything you need/own and end up taking a break by necessity. The cool thing about video games (and 40k too, for that matter) is that they'll still be there waiting for you when you do feel the desire to play.
And sometime you may just sit down on friday after work (or whatever makes up your weekend) look over at your painting stuff and go 'screw it, I wanna play me a game' and you may play for the weekend more hours than is healthy... and then resume normal activity and forget you even own the game.
Pretty normal stuff. I'm usually fairly happy to be in your position of getting kits done and stuff painted, usually after work I come home and decide video games sound a lot easier than hunching over my hobby desk 'working' a second shift
Come to think of it though, I may be slowly migrating back to where you are now. Been playing a little Starbound but it's getting tedious and I keep finding myself more eager to paint.
Yeah, I usually avoid hobbying after I get off work. Twelve hour shifts; too tired for it. But once I am off, it's to the hobby desk until my days are up and it's time to head back. I think that since I am just starting to think of video games, my hobbying side is telling me to put the brush and/or sprue cutters down, and relax.
Starbound seems like fun. I bought it on Steam a while ago but haven't gotten around to it, among other games.
I confess that I am a bit too grimdark in my interest (40k is king, obviously) so that is why I'm feelin' Fallout.
Co'tor Shas wrote: As I'm going to be modding FO3 anyway to get it to work on windows 8, does anybody have any recommendations on good FO3 mods to add?
Search this board for Fallout 3 topics, I've posted a bunch of suggestions in there on the subject. However like I said in the previous thread, why not just play New Vegas with the Requim for the Capitol Wasteland (or whatever its going by now) that allows you to play Fallout 3, but with the updated features that New Vegas added?
Really just sit going through the Top 100 mods on the Nexus first. Then go through the first hundred odd pages on the most downloaded files. Then start looking for specific things that might not have turned up in the most downloaded files. ...And if that seems like a lot of work you're doing it wrong, as if you aren't spending two days just downloading mods for a Bethesda game what exactly did you think you were getting into?
Co'tor Shas wrote: As I'm going to be modding FO3 anyway to get it to work on windows 8, does anybody have any recommendations on good FO3 mods to add?
Search this board for Fallout 3 topics, I've posted a bunch of suggestions in there on the subject. However like I said in the previous thread, why not just play New Vegas with the Requim for the Capitol Wasteland (or whatever its going by now) that allows you to play Fallout 3, but with the updated features that New Vegas added?
Really just sit going through the Top 100 mods on the Nexus first. Then go through the first hundred odd pages on the most downloaded files. Then start looking for specific things that might not have turned up in the most downloaded files. ...And if that seems like a lot of work you're doing it wrong, as if you aren't spending two days just downloading mods for a Bethesda game what exactly did you think you were getting into?
You mean tale of two wastelands? I was thinking of trying that out if the download isn't to large (I'm on DSL here, so I only grt about 100kb/s download).
Co'tor Shas wrote: As I'm going to be modding FO3 anyway to get it to work on windows 8, does anybody have any recommendations on good FO3 mods to add?
Search this board for Fallout 3 topics, I've posted a bunch of suggestions in there on the subject. However like I said in the previous thread, why not just play New Vegas with the Requim for the Capitol Wasteland (or whatever its going by now) that allows you to play Fallout 3, but with the updated features that New Vegas added?
Really just sit going through the Top 100 mods on the Nexus first. Then go through the first hundred odd pages on the most downloaded files. Then start looking for specific things that might not have turned up in the most downloaded files. ...And if that seems like a lot of work you're doing it wrong, as if you aren't spending two days just downloading mods for a Bethesda game what exactly did you think you were getting into?
You mean tale of two wastelands? I was thinking of trying that out if the download isn't to large (I'm on DSL here, so I only grt about 100kb/s download).
Fallout 3's not exactly the best game to play if you can't download files... Aye that's the mod, I think its hosted off of the Nexus now. However the Nexus seems to have pretty decent download speeds, so I'm assuming that that site will be better than others if you want to download a lot of mods. But aye though, its not a game that I would play without sitting and downloading dozens of gigabytes of files, so you may be in a tricky situation (...unless you go to like a library, steal their bandwidth and plunk all the mods onto an external hard drive).
Co'tor Shas wrote: As I'm going to be modding FO3 anyway to get it to work on windows 8, does anybody have any recommendations on good FO3 mods to add?
Search this board for Fallout 3 topics, I've posted a bunch of suggestions in there on the subject. However like I said in the previous thread, why not just play New Vegas with the Requim for the Capitol Wasteland (or whatever its going by now) that allows you to play Fallout 3, but with the updated features that New Vegas added?
Really just sit going through the Top 100 mods on the Nexus first. Then go through the first hundred odd pages on the most downloaded files. Then start looking for specific things that might not have turned up in the most downloaded files. ...And if that seems like a lot of work you're doing it wrong, as if you aren't spending two days just downloading mods for a Bethesda game what exactly did you think you were getting into?
You mean tale of two wastelands? I was thinking of trying that out if the download isn't to large (I'm on DSL here, so I only grt about 100kb/s download).
Care when using that one, though. Got a buddy who doesn't play without it, but it can be buggy as all get-out, and doesn't always play well with other mods.
Anvildude wrote:
Care when using that one, though. Got a buddy who doesn't play without it, but it can be buggy as all get-out, and doesn't always play well with other mods.
Thaks for the headsup.
Wyrmalla wrote:
Fallout 3's not exactly the best game to play if you can't download files... Aye that's the mod, I think its hosted off of the Nexus now. However the Nexus seems to have pretty decent download speeds, so I'm assuming that that site will be better than others if you want to download a lot of mods. But aye though, its not a game that I would play without sitting and downloading dozens of gigabytes of files, so you may be in a tricky situation (...unless you go to like a library, steal their bandwidth and plunk all the mods onto an external hard drive).
That's my issue right now, do I wait until I download all the files (which could mean an extra day not playing or so, depending on how many I'm downloading), or do I play the base game unmodified. The curse of a slow connection . Looks like totw is only 144MB though, (surprisingly small), I should be able to do at least that.
First there was an army of machines. Then came the... fire witch, I think. Finally, the rise of the dire penguins. And I thought, ok, this is a bit much.
Got TOTW all set up (it looks like their tutorial is out of date, so I head to do a bit of guessing, but it worked), and it's time to start my adventure in FO3. Might be interesting comapring the two games not that there is only a difference in terms of story and environment, and not game-play.
I just saw that Fallout: New Vegas is on sale. I bought Fallout 3 and got a few hours into it before never touching it again, but heard great things about NV. I'm hoping to get into the series for Fallout 4, so, would NV be a good place to try? I think the GotY edition is ten or eleven dollars right now.
I also think I'm going to buy ARK: Survival Evolved and give that a try. Some friends of mine are having a blast with it.
Was on the road to finishing a daily in Hearthstone, but taking a break before going for it again... just need to win 3 more games with either a Warrior or Paladin. I'm using a Warrior.
ARK is looking interesting so far, but I'd like to see how robust the creation system is. The lack of 'infinite world' seems like a point against it depending on whether resources respawn or not, or if you can farm some of the higher-level stuff like stone or metal.
The Fragile Breath wrote: I just saw that Fallout: New Vegas is on sale. I bought Fallout 3 and got a few hours into it before never touching it again, but heard great things about NV. I'm hoping to get into the series for Fallout 4, so, would NV be a good place to try? I think the GotY edition is ten or eleven dollars right now.
Well, I'm a few hours into FO3. First impressions, not as good as NV. Still good, just not as good.
Running into the BoS was interesting though, my first instinct was something along the lines of "Oh gak, it's the BoS! I'm gunna die!". It was quite surprising when they didn't just not attack me, but help me. I'm used to the NV xenophobic, bomb collaring BoS.
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thedarkavenger wrote: To be blunt, FO3 is a better RPG. But New Vegas is a better game.
With New Vegas, you're forced into this storyline, which, let's be honest, is terribly sub-par, from the get go.
With FO3, you've pretty much got the option to not do the storyline at all, because the majority of the quests aren't in a quest locked area.
What quests are in a quest locked area? Other than the main quests, don't think any other quests required you to have progessed in the main story line at all. And if you are talking about NV proper, there are a multitide of differnt ways to get it, getting a forged passport, killing the guards to get the key, taking the monorail, or having 2000 caps.
Co'tor Shas wrote: Well, I'm a few hours into FO3. First impressions, not as good as NV. Still good, just not as good.
Running into the BoS was interesting though, my first instinct was something along the lines of "Oh gak, it's the BoS! I'm gunna die!". It was quite surprising when they didn't just not attack me, but help me. I'm used to the NV xenophobic, bomb collaring BoS.
With FO3, there were three distinct BoS groups floating around. There's the West Coast group from FO1, FO2, and NV. They worked with the protagonists in the first two games, but that seemed to be the exception rather than the rule. It's clear that they turn most strangers away (and attempt to give the protagonist of the first game an impossible quest). I never ran into them in NV, but the NV version was a possible evolution of what they'd been in the first two games. Fallout Tactics had another BoS organization (which split from another BoS group in the intro cutscene) that is presumably somewhere in the Mid-West. It turned into an expansionist military group. They're not a very nice group, and the only reason that they're the "good guys" of FOT is that the bad guys are even worse. And finally, there's the FO3 BoS organization, which seems to be the friendliest of the three.
The Capitol Wasteland chapter is BoS really in name only. They're still considered a chapter by the Elders, but their openness and willingness to aid others and preserve human life above tech has meant that all support to them has been cut. They represent a minority in the BoS which, as a whole, is xenophobic and technophilic.
Rather ironically, the Brotherhood Outcasts in FO3, named outcasts by the CW chapter for abandoning their cause, represent the true views of the BoS, and deserted the Wasteland chapter because they believed Elder Lyons, and the chapter, had lost sight of what the Brotherhood truly stands for. Whilst labelled outcasts, they are actually far truer to the Brotherhood than the chapter that denounced them, and believe they'll be vindicated when they finally manage to establish contact with Lost Hills and the main Brotherhood force on the West Coast.