Barzam wrote: Is it just me, or do the new kits look rather teal? I'm used to seeing them in a darker shade of blue than that. I would love to see someone paint these up in the pre-heresy red.
Like this?
That's cool. Swap in more normal MK IV helmets and gear, and you've got a great looking TS force for 30K.
I was wavering over a pre-heresy-inspired scheme and the blue, partly because I love turquoise but I've used so much teal/turquoise over the years... But that picture seals it. I'm now incoherently going to pick up the two new teal paints with this release but instead paint the new Thousand Sons kits I'm going to pick up in a pre-heresy red and pale gold scheme as above.
New Thousand Sons look great. Really think bringing back the loyalist Primarchs is a totally garbage idea though. Like the focus of the 40K setting needs narrowing even further.
For those querying the mutations, in Battle of the Fang one of the sorcerers mutates very heavily and it read to me hat the rubric didn't work forever.
Though Magnus may have been the one causing that i suppose.
"Don't ask me how I know this, but the Thousand Sons aren't the only things being released next month. To take directly fromt he WD:
TRAITOR LEGIONS 'Nine is the magic number this month, as within this 136-page softback supplement to Codex Space Marines are army special rules, exclusive Detachments, Warlord Traits, Tactical Objectives and Chaos Artefacts for each of the Traitor Legions - the nine legions who followed their Primarchs into treachery and heresy as they turned from the Emperor's light. (avail 10 Dec)
IMPERIAL AGENTS Loyal sons and daughters of the Imperium take heart, as whilst the Ruinous Powers may seek to be in ascendance as the year wanes, the God-Emperor's most righteous agents stalk the stars ready to enact his will.
Codex: Imperial Agents contains nine subfactions of the Imperial war-machine, from agents of the Inquisition to Wyrdvane Psykers of the Adeptus Astra Telepathica to reinforce your armies of the Imperium. After all, Deathwatch Kill Teams and Imperial Assassins are just as likely to be found working alongside regiments of the Astra MIlitarum or Space Marine strike forces as they are working by themselves, giving the Armies of the Imperium increased tactical choice and scope to conquer any foe.
Within this volume you'll find background and rules for using nine smaller factions alongside your existing armies of the Imperium, from the Grey Knight Terminator squads to the BATTLE SISTERS OF THE ADEPTA SORORITAS.
Have at it peeps! Full cult legion rules and it appears Sisters may be a sub-force with a smallish (but decent) release within the new Agents codex ala Skitarii/Mechanicus.
For interest, I also saw the new face options for Magnus (one is a cyclops, the other has a one eyed bronze mask) and also saw that they are releasing 1000 Sons dice next month as well....although that's kind of to be expected.
Apparently from the WD, what you think?"
wow...
i must admit that its been a while since ive looked at 40k let alone the chaos codex but since when can power armor guys use an assault cannon and where do the tzaangor fit in?
Not buying the Imperial Agents rumour - the reference to including Deathwatch Kill Teams and Assasins in other armies is bizarre given that you can already legally do both in a battleforged army. And Grey Knight Terminators as an allied option sounds like we're in 2nd Edition - Grey Knights have had their own Codex for 13 years! It's hardly a groundbreaking addition to the game in 2016...
I could see it being a compilation of of the Black Library codecies with maybe a couple of additions, but the reference to two armies with full ranges and books, one released scant months ago, screams fake.
Thommy H wrote: Not buying the Imperial Agents rumour - the reference to including Deathwatch Kill Teams and Assasins in other armies is bizarre given that you can already legally do both in a battleforged army. And Grey Knight Terminators as an allied option sounds like we're in 2nd Edition - Grey Knights have had their own Codex for 13 years! It's hardly a groundbreaking addition to the game in 2016...
I could see it being a compilation of of the Black Library codecies with maybe a couple of additions, but the reference to two armies with full ranges and books, one released scant months ago, screams fake.
I don't know. This is the right time frame for white dwarf contents to start leaking.
A combined book to let people add units to theircarmy without gaving to buy 9 codexes is also a good idea. I would expect it to just be a compliation book, which would not preclude the possibility of a sisters codex later. It would also give them an excuse to trial plastic sisters.
It could be quite a cool way for including other Imperial factions in an army without needing to commit to a full detachment for each. While you can add GK, Deathwatch or Sisters into a force now, you're still confined to the FOC or a formation so you can't just stick one squad in and stay Battleforged.
If this book has, say basic Troops squads for GK, DW and sisters, Inquisitors in HQs, Assassins and auxiliaries like Psykers in Elites, maybe something AdMech in Heavy Support, it'd mean you could add a small amount of each to any Imperial force, or go for a dedicated detachment if you want access to their specific or special options like GK Dreadknights, DW Termies or Skitarii Dunecrawlers.
And I'd be all for that. If you could have a single detachment consisting of an Inquisitor, an Assassin, a GK Terminator squad and a Sisters squad and plug it into a larger SM or IG force and keep it battleforged, that'd be really quite useful.
But guys! The Traitor Legions are all broken up. They shouldn't get special rules. Meanwhile Loyalist Chapter #11s-D just got their own Chapter Tactics! Wooo!
Nah! Screw that. Legion Rules! YAY!
As far as the Imperial Agents go... hey Kyoto, 'member this:
In that there was an Imperial Agents army list. It had Assassins, Grey Knights, Sisters, Ad Mech, Adeptus Astra Telepathica and so on. Looks like it's back.
usernamesareannoying wrote: wow...
i must admit that its been a while since ive looked at 40k let alone the chaos codex but since when can power armor guys use an assault cannon and where do the tzaangor fit in?
I can't answer about the tzaangor. I know there is old fluff about them on the sorcerors planet, but the assault cannon, since Space Crusade (1990), together with chaos androids (i.e. necrons).
H.B.M.C. wrote: But guys! The Traitor Legions are all broken up. They shouldn't get special rules. Meanwhile Loyalist Chapter #11s-D just got their own Chapter Tactics! Wooo!
Nah! Screw that. Legion Rules! YAY!
As far as the Imperial Agents go... hey Kyoto, 'member this:
In that there was an Imperial Agents army list. It had Assassins, Grey Knights, Sisters, Ad Mech, Adeptus Astra Telepathica and so on. Looks like it's back.
That's a whole can of worms there.
Toughness 8 level 4 Squat Ancestor Lord can of worms.
Imperial agents sounds like a compilation of existing stuff spread out over various documents (some only available in digital), and boosted with some new formations and extra gear/traits.
Sounds great! I would buy it at release.
I love fooling around with asassins and inquisitorial stuff, but its horrible to navigate the rules.
usernamesareannoying wrote: wow...
i must admit that its been a while since ive looked at 40k let alone the chaos codex but since when can power armor guys use an assault cannon and where do the tzaangor fit in?
Maybe they finally realize Rubrics need actual weapons beyond bolters.
Paradigm wrote: It could be quite a cool way for including other Imperial factions in an army without needing to commit to a full detachment for each. While you can add GK, Deathwatch or Sisters into a force now, you're still confined to the FOC or a formation so you can't just stick one squad in and stay Battleforged.
If this book has, say basic Troops squads for GK, DW and sisters, Inquisitors in HQs, Assassins and auxiliaries like Psykers in Elites, maybe something AdMech in Heavy Support, it'd mean you could add a small amount of each to any Imperial force, or go for a dedicated detachment if you want access to their specific or special options like GK Dreadknights, DW Termies or Skitarii Dunecrawlers.
And I'd be all for that. If you could have a single detachment consisting of an Inquisitor, an Assassin, a GK Terminator squad and a Sisters squad and plug it into a larger SM or IG force and keep it battleforged, that'd be really quite useful.
You can already do most of that though - the Inquisitor detachment only has one HQ as a compulsory choice so you can just add an Inquisitor. Likewise, the Officio Assassinorium one is just an Elites choice. Deathwatch formations can be as small as one squad led by a character, all being treated as a single unit, just like the Kill Teams of previous editions. An Allied Detachment can just be an HQ and a Troops choice as well.
What I'm saying is that GW has been intentionally building in ways to field 'Imperial Agents' as allies for a while now so it seems a retrograde step to go "hey, you can include Deathwatch now!" when a 3-month old Codex already allows you to do that.
I dunno. Stranger things have happened, but the copy from Reddit just reads like someone wishlisting for stuff people have been asking for for years, not realising GW already gave them it! It's like a 'rumour' that superheavies are going to be in codecies or Genestealer Cults are coming back; things the community have been reflexively asking for for so long, they've forgotten they actually happened.
I was practically floored when my brother showed me the leaked TS pics earlier. Not only is it actually happening but it's a much bigger release than anticipated on top of that, and the models all look amazing. Somehow the 40k tzaangors don't look quite the way I would have liked but everything else is great.
I’m a bit torn on an Imperial Agents type of book. On one hand, it’s shelling out for a codex to add one squad to my army. I hate that. On the flip side, it’s one codex that would let me add a wide variety of one-squads to my army. I’m more OK with that. Especially as I have a number of things that would be covered by this book sitting on the shelf.
It would let the digital only books get some dead tree love.
It would act as a gateway. Start with one squad of deathwatch/SoB/etc, then move into a full army. Or start with an assassin, then add an inquisitor, etc.
The sorcerer kit looks like it's going to be a treasure trove of TSons bits, and the Ahriman is quite superb, with the pose like that of the cover of Ahriman: Exile. I quite like the new chicken feet of the jump pack sorcerer, it's reminiscent of the old raptors. The rubric marines and tartaros terminators look great as well, and I like the corrupted 30k armour aesthetic. The fact that the Tzaangors are monopose is annoying, but it's nothing a little converting can't solve. This release is great, and it's awesome to have some new Tzeentch stuff.
Do we know anything about an actual codex. I'll probably splurge for a limited edition but I'm not keen on getting wrath of magnus and a codex. Unless there would be new formations and what have you, but that seems unlikely if we do get a codex later on.
It still seems weird to me that they would introduce a new faction in a campaign supplement book.
I'm not buying that agents rumour just yet. Mainly as it was attached to that Chaos Legions rumour. For a start that says it's an add on to codex space Marines, which would be bizarre.
Panda and Atia have both told us the Codexes are done for this edition too haven't they?
unmercifulconker wrote: Guess we will see next week, not long till the WD hits our letterboxes. I thought the Agents book was fake at first but now im thinking its real.
God I hope not, I don't want SoB to have to share a codex with a bunch of worthless peons. That said the wyrdvane psyker thing is what make me think it isn't real or is being misrepresented.
I hope the Agents rumour is true. They could put SoS in in too.
And ton the people saying that Inquisitors already have rules and can be included, those are hella outdated. The whole inq codex is just a copypaste from now outdated (6th ed?) GK codex.
(EDIT: Actually I am pretty certain this rumour is true, I just recently scratchbuilt three inquisitors. It is a surefire way to guarantee that a new codex will be released and the equipment choices of the converted models are rendered obsolete.)
Crimson wrote: I hope the Agents rumour is true. They could put SoS in in too.
And ton the people saying that Inquisitors already have rules and can be included, those are hella outdated. The whole inq codex is just a copypaste from now outdated (6th ed?) GK codex.
Those rules are from the same timeframe as the Tempestus and Guard books. They're not as outdated as you're presenting them to be.
In any regards, I am highly skeptical of the Imperial Agents and the Traitor Legions stuff associated with it. Something about the information just seems off.
Why?...just saying it would be stupid is not enough, there is a reason GW kept all their fates ambigious instead of just outright killing them
for the possibility some might come back
It would seriously go against the theme of the setting. In 40K Imperium is a crumbling, dying mess, things like Primarchs are barely remembered myths. Having shiny superheroes of the legends return would seriously damage that theme. There is already a whole separate game in which people can use them if they're so inclined.
I can come up with two scenarios of Primarch returning that would not massively annoy me.
1) A Primarch returns, but is promptly killed by the Inquisition and the whole thing is covered up to maintain status quo.
2) Russ returns, but is an insane drooling mutated monstrosity. He might have some tiny glimmer of his former self remaining, which would allow him to intervene in some dramatic moment and then die or vanish again.
Why?...just saying it would be stupid is not enough, there is a reason GW kept all their fates ambigious instead of just outright killing them
for the possibility some might come back
It would seriously go against the theme of the setting. In 40K Imperium is a crumbling, dying mess, things like Primarchs are barely remembered myths. Having shiny superheroes of the legends return would seriously damage that theme. There is already a whole separate game in which people can use them if they're so inclined.
I can come up with two scenarios of Primarch returning that would not massively annoy me.
1) A Primarch returns, but is promptly killed by the Inquisition and the whole thing is covered up to maintain status quo.
2) Russ returns, but is an insane drooling mutated monstrosity. He might have some tiny glimmer of his former self remaining, which would allow him to intervene in some dramatic moment and then die or vanish again.
the lore hasn't been updated since like the 80s man people are getting bored, i understand where your going at
but people want to see massive change, and if that involves bringing some of the primarchs back then so be it
but people want to see massive change, and if that involves bringing some of the primarchs back then so be it
I don't. I love 40K setting and I don't want to see it changed.
And of course you can have plot progression without massively altering the setting.
well, I think its going to happen, if those rumors are true...they were right about Magnus coming back and attacking Fenris...so i assume the others are correct
I guess the best bet is to "wait and see" im sure GW will do right with the primarchs
I've never been a huge Chaos fan, but the Thousand Sons have always been cool to me (but often ignored for the past 10-15 years). The new kits look pretty good. In fact, bash them together with the plastics from Burning of Prospero and you've got a serious force.
I could see buying some up to do a small 2nd ed. Thousand Sons force. I do prefer the Prospero Ahriman to the new one though (particularly since the new one will probably be 1/3 the price of the whole Prospero boxed set...)
Rubric marines, termies, and the sorcerers are an insta-buy for me.
The rubrics will take a little converting to fit into a HH army but scattering their more decorative bits among some more marines should do the trick. The same goes for the Terminators, I bet combining that set with the ones from the Prospero set would look awesome!
I was also won over on the sorcerers after seeing that they had multiple heads and poses. I see them all being pretty pricey sets but if they are loaded with spare bits it will probably be worth it.
Not so keen on the Terminators - I've been waiting for Thousand Sons Terminators since Forge World did their World Eaters and Death Guard upgrade sets about a decade ago, and these ones are just ... OK. I'd have preferred them to be in "normal" Terminator armour, but that's just my preference.
The rest, though, are very nice. I like the sorcerors; worth picking up on their own, I think. I especially like the one on the disc who looks a bit like Mumm-Ra the Ever-Living.
Still don't see why people are expecting Fenris to fall. Space Wolves are a big seller, Battle of the Fang spells out that the Wolves can only recruit from Fenris.
Would they dare to kill or forever damage/doom an original legion and money maker? Nope!
It'll be a draw and/or the book finishes before the battle ends.
Kijamon wrote: Still don't see why people are expecting Fenris to fall. Space Wolves are a big seller, Battle of the Fang spells out that the Wolves can only recruit from Fenris.
Would they dare to kill or forever damage/doom an original legion and money maker? Nope!
It'll be a draw and/or the book finishes before the battle ends.
I don't see Fenris falling, but i think it will spark the return of one of the loyalist primarchs to combat Magnus and his forces
Kijamon wrote: Still don't see why people are expecting Fenris to fall. Space Wolves are a big seller, Battle of the Fang spells out that the Wolves can only recruit from Fenris.
Why do people keep saying this? It makes no sense. There were Space Wolves before Fenris was found.
Kijamon wrote: Still don't see why people are expecting Fenris to fall. Space Wolves are a big seller, Battle of the Fang spells out that the Wolves can only recruit from Fenris.
Why do people keep saying this? It makes no sense. There were Space Wolves before Fenris was found.
All pre home world marines were from Terra. The Emperor had them trained and ready for the Primarch to lead. Battle of the Fang makes it clear that the Canis Helix is a limiting factor in their recruitment. The contradiction is older and hasnt been explained in modern times. Maybe the Terran marines had generic gene seed and not a true wolf one?
Leman Russ took loads of his warriors from Fenris with him so who knows?
are the 6 Daemon Primarchs more powerful than a regular Daemon Prince
or are all Daemon Princes at the same level?
Regular primarchs are super weak vs their brothers whom also have now gained daemonkin powers. If they come back like you are praying for and don't all die like babies to the daemon primarchs then... gw dun goofed
I'm hoping that the Tzaangors profile is more in-line with the Gor stats in WFB, otherwise they'll just fill the same role Cultists already do as a horde unit.
I'd love to see the Tzaangors get a 5+ Inv, since they don't seem to have any armour otherwise, due to being on the Tzeentchy Planet of Sorcerors presumably their whole lives, and Str 4 like their WFB counterparts to ensure that they better combat Marines in assault.
So I have a question about the fluff related to war zone fenris book that is rumored to come out. Not sure if it's been discussed yet.There was a 40k novel I believe that it was 'Battle for the fang' where Magnus attacks the fang on fenris. now after reading this book it sounds a lot like the same story as war zone fenris but there are a lot of differences, if I rember correctly there were no Wulfen and Ahriman was not part of the attack on fenris and Magnus gets his ass kicked by Bjorn(dreadnaught version)So is this supposed to be the same story or Is Magnus attacking the fang for a second time ? Just a little confused about the plot progression ha
Bonkz wrote: So I have a question about the fluff related to war zone fenris book that is rumored to come out. Not sure if it's been discussed yet.There was a 40k novel I believe that it was 'Battle for the fang' where Magnus attacks the fang on fenris. now after reading this book it sounds a lot like the same story as war zone fenris but there are a lot of differences, if I rember correctly there were no Wulfen and Ahriman was not part of the attack on fenris and Magnus gets his ass kicked by Bjorn(dreadnaught version)So is this supposed to be the same story or Is Magnus attacking the fang for a second time ? Just a little confused about the plot progression ha
Battle of the Fang happened in m32. So quite a gap between the two
Bonkz wrote: So I have a question about the fluff related to war zone fenris book that is rumored to come out. Not sure if it's been discussed yet.There was a 40k novel I believe that it was 'Battle for the fang' where Magnus attacks the fang on fenris. now after reading this book it sounds a lot like the same story as war zone fenris but there are a lot of differences, if I rember correctly there were no Wulfen and Ahriman was not part of the attack on fenris and Magnus gets his ass kicked by Bjorn(dreadnaught version)So is this supposed to be the same story or Is Magnus attacking the fang for a second time ? Just a little confused about the plot progression ha
Battle of the Fang took place in M32, right after the Horus Heresy
Bonkz wrote: So I have a question about the fluff related to war zone fenris book that is rumored to come out. Not sure if it's been discussed yet.There was a 40k novel I believe that it was 'Battle for the fang' where Magnus attacks the fang on fenris. now after reading this book it sounds a lot like the same story as war zone fenris but there are a lot of differences, if I rember correctly there were no Wulfen and Ahriman was not part of the attack on fenris and Magnus gets his ass kicked by Bjorn(dreadnaught version)So is this supposed to be the same story or Is Magnus attacking the fang for a second time ? Just a little confused about the plot progression ha
Its been a while since I read Battle of the Fang, but here goes:
Spoiler:
Battle of the Fang happened after the Scouring. The true mission of the Thousand Sons during this invasion wasn't to destroy the Space Wolves. It was to prevent them from finding a cure to the deficiencies of the Canis Helix, that prevented them from recruiting outside of Fenris. Magnus saw into the future and saw the newly cured Space Wolves in numbers big enough to cordon off the Eye of Terror and prevent any incursions from it. Needless to say, that would've put a big damper on the plans of Chaos. Magnus sacrificed a large portion of his Legion (that didn't join Ahriman) in doing it, even the last of their human auxillaries, "Spireguard",I think they were called. I remember Magnus even kept the true objective a secret from his followers, because I doubt they would have been as eager to follow him to their doom if they knew they were going to die just to kill an Apothecary and destroy his lab. It was a pretty good story and now I want to read it again!
As opposed to this invasion, which seems to be solely about the destruction of the Space Wolves.
(EDIT: Actually I am pretty certain this rumour is true, I just recently scratchbuilt three inquisitors. It is a surefire way to guarantee that a new codex will be released and the equipment choices of the converted models are rendered obsolete.)
Ha, yes, I'm in the same boat - I've just started working on my Sisters/Inquisition/general Imperial Agents army after a long break from them. In a way, a single supplement would be really great for the project, but I just think some of the details in the quoted text sound a little off.
If there are nine factions as advertised, what do we think they'll be?
- Inquisition
- Adepta Sororitas
- Officio Assassinorium
- Deathwatch (probably just a standard Kill Team squad)
- Grey Knights (just terminators?)
- Adeptus Astra Telepathica
- Adeptus Custodes
- Sisters of Silence?
That leaves one slot free. New plastic SoB I can believe, but would they release something else? Arbites, for example? Seems unlikely. The other possibility is Militarum Tempestus, I suppose.
Hopefully the 3 exalted sorcerers box is the way to go for characters now, and they stop with these silly clampack overpriced/monopose crap.
Guess that these guys will be HQ since if that's not the case, there's no way to play 1k sons without a special character leading them, which would suck
I also would like to know. I'm hoping for a tzeentch daemonkin book
Uh, they spoiled this too. I'm sure it will contain all these new rules.
So just a supplement then...well that kinda sucks
Does it really matter?, given that Scarab Terminators, Tzaangors and the options we've seen the new Rubrics with aren't in the Chaos Codex anyway, I would be surprised if you'd actually need the CSM codex to run a Thousand Sons army, so I don't see what the problem is.
I'll believe the traitor legions thing when I see it. Especially with the TSons paint and the TSOn on the cover. Plus that would mean it's a Codex Space Marine supplement given the previous rumour excerpt...nah
Kijamon wrote: Still don't see why people are expecting Fenris to fall. Space Wolves are a big seller, Battle of the Fang spells out that the Wolves can only recruit from Fenris.
Would they dare to kill or forever damage/doom an original legion and money maker? Nope!
It'll be a draw and/or the book finishes before the battle ends.
I don't see Fenris falling, but i think it will spark the return of one of the loyalist primarchs to combat Magnus and his forces
either the Wolf or the Lion
Or DA and the Lion rescue the wolves who then have to live in fleet ships while 1k occupies a decimated Fenris.
Leaves it open for Russ to return and help take it back, what's left of it.
Barzam wrote: Is it just me, or do the new kits look rather teal? I'm used to seeing them in a darker shade of blue than that. I would love to see someone paint these up in the pre-heresy red.
Like this?
Thank you, sir. They look pretty awesome in Pre Heresy red.
Ok so the book situation is damping my enthusiasm a bit now that I've recovered from the initial amazement at the gorgeous models. With no stand alone codex(yet) will the majority of the 1k sons rules be in Fenris part two or Traitor legions?
GoatboyBeta wrote: Ok so the book situation is damping my enthusiasm a bit now that I've recovered from the initial amazement at the gorgeous models. With no stand alone codex(yet) will the majority of the 1k sons rules be in Fenris part two or Traitor legions?
Also of interest. The terminators are labelled as Scarab Occult, not as Rubric Terminators. Scarab Occult in 30k, by the fluff, at least, all seem to have been accomplished sorcerers, none below the level of Philosophus, per A Thousand Sons. The fluff book that accompanied the BoP box game describes a regular squaddie of the Scarab Occult as having come from the Pyrae, throwing pyromancy around in battle. Specifically, also, it describes the weapons of the Scarab Occult being psychic in nature.
Brotherhood of Psykers? Something different, and more individualized? Something ported over from whatever the rules in Inferno are going to be?
Very excited to find out rules. Hope they don't just make Scarab Occult into Rubricae with heavier armor.
GoatboyBeta wrote: Ok so the book situation is damping my enthusiasm a bit now that I've recovered from the initial amazement at the gorgeous models. With no stand alone codex(yet) will the majority of the 1k sons rules be in Fenris part two or Traitor legions?
I imagine the rules will be in both books
That would for me be the ideal situation as I would only need to get the latest CSM dex and whichever of the two other books I prefer. I just have this fear of the unit entries being in Fenris2 and the rest of the legion rules in the Traitor legions book.
Kijamon wrote: Still don't see why people are expecting Fenris to fall. Space Wolves are a big seller, Battle of the Fang spells out that the Wolves can only recruit from Fenris.
Why do people keep saying this? It makes no sense. There were Space Wolves before Fenris was found.
My personal theory is that the Wolves ties to Fenris date back to before there founding. During the dark age of technology the human colonists on Fenris used genetic engineering to better survive there world. Later during the Primarch/Space marine project the Emperor decided to use the Fenris data for one of his gene sons and there legion. When the Primachs were scattered into the warp Russ was drawn to the world due to his shared genetic heretige with its human population. Back on Earth the Imperium still had access to the Fenris genetic data and used that to help stabilise the early Wolves. But during or shortly after the Heresy that data was lost leaving the Fenris humans as the only ones compatible with Space wolf geneseed.
As far as the Imperial Agents go... hey Kyoto, 'member this:
In that there was an Imperial Agents army list. It had Assassins, Grey Knights, Sisters, Ad Mech, Adeptus Astra Telepathica and so on. Looks like it's back.
First appearance of the Electro priests in that book IIRC. Its only taken how many years to get models?
H.B.M.C. wrote: But guys! The Traitor Legions are all broken up. They shouldn't get special rules. Meanwhile Loyalist Chapter #11s-D just got their own Chapter Tactics! Wooo!
Nah! Screw that. Legion Rules! YAY!
As far as the Imperial Agents go... hey Kyoto, 'member this:
In that there was an Imperial Agents army list. It had Assassins, Grey Knights, Sisters, Ad Mech, Adeptus Astra Telepathica and so on. Looks like it's back.
LightKing wrote: Does anyone feel that it seems too soon that Magnus is forgiving Ahriman
wish there was more build up to Magnus evnetually forgiving him
These are followers of the master manipulator. You really think either of them are playing it straight and are not going to feth one another over the first chance they get?
H.B.M.C. wrote: But guys! The Traitor Legions are all broken up. They shouldn't get special rules. Meanwhile Loyalist Chapter #11s-D just got their own Chapter Tactics! Wooo!
Nah! Screw that. Legion Rules! YAY!
As far as the Imperial Agents go... hey Kyoto, 'member this:
Spoiler:
In that there was an Imperial Agents army list. It had Assassins, Grey Knights, Sisters, Ad Mech, Adeptus Astra Telepathica and so on. Looks like it's back.
That castle looks like an angry sponge bob heheh
So I'm not the only one!
Before Spongebob was a thing it was this guy from my hometown for me (he can open his mouth):
Maybe now my all FW Death Guard army can be something more than horribly generic Nurgle Marked terminators etc.
Props to GW for dropping this on all of us out of the blue.
Agents of the Imperium makes sense - it lets them scrape the dataslates for Inquisition, Sisters of Battle and Assassins, lets them put the rules for Sisters of Silence and Custodes into an actual book and make it so an Imperial player isn't lugging around either 4 dataslates or 3 supplements and 2 white dwarfs for their options. Nice, neat and tidy. Makes perfect sense as it also means you're not hosed if you missed a WD issue or don't want to lug things along on a tablet or phone.
Traitor Legions - HNNNNNNNNNNNNG. I have Traitor's Hate. I am remarkably disappointed in it as the structure fluffwise doesn't fit my Death Guard at all, the formations force me to dip into things that don't fit lorewise and it still plays too heavily on (imho) the worst aspects of the CSM codex - the random boon table and mandatory challenges.
So to see Legion specific detachments, artefacts, traits...hnnnng. Yes. Please. Please give me a detachment that makes my 4 Plague Marine Squads, 2 Plague Terminator squads, 2 Plague Lords (inc. Typhus), Sorcerer, Rhinos and Land Raider feel loved again. Please let me actually have Plague Terminators rather than incredibly fancy models that look beautiful but could just as easily be represented by painting normal CSM Terminators green and adding rust effects.
I love the sheer amount of releases for Thousand Sons. I love it.
It's very much a callback to the release schedules of 3rd edition where you got a good few months of releases for an army rather than 2 boxes and call it a day....
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GoatboyBeta wrote: If the Imperial agents book is real, hopefully the inclusion of the SoB is more of a preview than them getting relegated from a full codex faction.
Unless the supplement includes more than enough for you to make them a valid army. Remember, Witch Hunters and the original SoB had Confessors, Inquisitors, Militia etc - so this could all be stuff represented by various parts of this supplement. I mean, if Traitor Legions is going to have the Thousand Sons stuff...well, we've literally got at least 3 new units and an update in there so it makes sense that both books see similar padding and fluffing.
I hope they keep/update the CSM codex so that I can use these amazing models alongside my hordes of cultists. My army is just a sorcerer and 60 cultists.
shade1313 wrote: Also of interest. The terminators are labelled as Scarab Occult, not as Rubric Terminators. Scarab Occult in 30k, by the fluff, at least, all seem to have been accomplished sorcerers, none below the level of Philosophus, per A Thousand Sons. The fluff book that accompanied the BoP box game describes a regular squaddie of the Scarab Occult as having come from the Pyrae, throwing pyromancy around in battle. Specifically, also, it describes the weapons of the Scarab Occult being psychic in nature.
Brotherhood of Psykers? Something different, and more individualized? Something ported over from whatever the rules in Inferno are going to be?
Very excited to find out rules. Hope they don't just make Scarab Occult into Rubricae with heavier armor.
I could see this being a thing, though they don't seem to have as many fiddly spare bits on them as one would hop powerful sorcerers in Termi armor might. Brotherhood of Psykers would be a nice addition to it all.
NivlacSupreme wrote: I hope they keep/update the CSM codex so that I can use these amazing models alongside my hordes of cultists. My army is just a sorcerer and 60 cultists.
Traitor Legions is a supplement, so presumably would still use CSM as its core.
Just hoping that some of the Legion detachments override the boon table/arbitrary challenge BS.
Sasori wrote: I wonder if there is going to be any vehicles, not looking like it right now.
GW have said there's more to come than just those models. Just wait and see how this plays out.
Oh, I figured the more to come was Ahirman and Magnus. TKS vehicles would be really neat, so I hope to see some!
Well, looking at Lexicanum, and comparing that with what I've gathered from the new Ahriman trilogy, the Thousand Sons don't use vehicles. At all... Ever. They teleport from their ships to the planet, then back to their ships, or wherever else. If they want this to fit the fluff, then there shouldn't be any vehicles, and they should all get Deep Strike.
The occasional Defiler or Chaos Titan aside.
Automatically Appended Next Post: Also, I don't recall Tzaangors being in the books. It mentioned beastmen being on the planet of sorcerers, and that they were a part of an army of cultists and mutants. Soo... I guess we're still at a want for a good cultist kit that can adequately reflect a tzeentch bent.
Hell, I'd be happy if it just gave my Death Guard actual Plague units.
You know, Fearless, T5 and FNP for -1 I on characters and units. Give me a detachment perk for not being a bike or jump pack abusing monkey like Death Guard never should have been.
Make my Chaos Terminators actually a threat again, instead of a hideously expensive unit that had no less than 3 Ork players at a tournament stop, look at them and go 'Wow man, that sucks. They should definately be scarier than Ork Nobz....especially if they cost that much. WtfGW.'
You might want to hold your horses with the traitor legion supplement. The rumour that mentioned that said it was a space marine supplement. Plus it's a bit odd that they would make a traitor legion supplement and release alongside the TSons codex.
Unless of course it is real and is CSM and features special units for some legions, such as the TSons that were leaked....but I'm not getting my hopes up for that.
Roknar wrote: You might want to hold your horses with the traitor legion supplement. The rumour that mentioned that said it was a space marine supplement. Plus it's a bit odd that they would make a traitor legion supplement and release alongside the TSons codex.
Unless of course it is real and is CSM and features special units for some legions, such as the TSons that were leaked....but I'm not getting my hopes up for that.
Suspect was a typo made by a Chaos player who was busy frothing out over a book we've been waiting close to a decade for.
Considering reddit debunked it - and yet everything else the guy said was revealed and confirmed later in the day....Reddit is a pile of gak.
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BoomWolf wrote: Well, it IS possible that a "traitor legions" book would have some of the more unique legions in it, including 1ksons.
But I doubt it.
Considering the rumour stated 9 detachments....
And there were 9 Traitor Legions...
Uhhhhhhhhhhh.
I think that's kinda obvious.
This book goes out to all the OGs, who didn't decide that they needed to be Crimson Slaughter or Red Corsairs while GW went on its 4th/5th edition Renegade kick.
It makes some sense in that it's less to balance and update. They just need to update one codex to update all the supplements, traitor and loyalist, who share a lot of gear anyway and now psychic powers too. I'm not saying it's not a typo, but it doesn't seem that much more crazy to me than a traitor legion supplement that really has some weight to it.
They'd have to add a lot of unit and wargear profiles if it was a Space Marine supplement though, rather than a Chaos Space Marines supplement.
Chaos has a plethora of unique units, and if they weren't included & the supplement is for Space Marines it would make this another dud book overall, even if it would be more competitive.
So I know there's a degree of uncertainty here, but I have one simple question - am I going to have to start a new army to use the new Thousand Sons stuff, or will it fit in my existing army? (I'll be using them as allies if they don't fit, but I'd like to keep some degree of organisation).
Azreal13 wrote: Atia has front paged both, normally she remains silent on leaks that aren't true, or actively discredits them.
Additionally, in the comments, she suggests that "you'll mostly just want the books for fluff."
I assume that's an implication they'll be invalid soon.
Considering this smells a lot of 40k End Times, for the rumored 8E in 2nd quarter of next year, I tend to agree. There's tons of rumors going around at the moment, more-so than can be completely wish-thinking.
Please let that Traitor Legions book be real.... please!!!
No doubt they'll give Alpha Legion rules that don't work at all for my terminator army I'm building... maybe I should hold off on painting new models until some more light is shed on this
Azreal13 wrote: Atia has front paged both, normally she remains silent on leaks that aren't true, or actively discredits them.
Additionally, in the comments, she suggests that "you'll mostly just want the books for fluff."
I assume that's an implication they'll be invalid soon.
Entirely possible, but it could also mean the rules are awful, or that they aren't much of a change from what we have or there are just very little of them.
No doubt they'll give Alpha Legion rules that don't work at all for my terminator army I'm building... maybe I should hold off on painting new models until some more light is shed on this
Dont worry, We're Alpha Legion, we'll just use another Legions Detachment...
I am trying very hard to maintain a cynical skepticism, we've been hurt before by hope, my brothers, it's entirely possible that either the legion rules are crap and the 1ksons' cool units are all from Fenris 2, or that they got all the attention in the traitor legions book and the others were left behind
It's a supplement, and we all know how bad the core 'dex is, so there are things that won't be fixed until a new base codex is released.
That said...
HOLY CRAP CODEX: (supplement) TRAITOR LEGIONS IS FINALLY HAPPENING
Entirely possible, but it could also mean the rules are awful, or that they aren't much of a change from what we have or there are just very little of them.
I can live with weak chapter tactics as long as it provides some benefit. Back in 4th when Index Astartes came out I used 7 troop choices in my 1500 point Word Bearers army just because it was unique to my own sub-faction and I could. Even if AL chapter tactics was just a -1 to enemy reserves (nothing else) I'd be satisfied because I'd given up hope of CSM getting our own chapter tactics
I can't wait to read the speculation of what this book is going to include
Those look like some fairly thick books. Indeed, Traitor Legions looks to be double the thinkness of Angels of Death, which is odd given that it's rumoured to only be about 10 pages longer.
Hopefully the Apocypha books aren't as badly done as the last one with cut off sentences, paragraphs and articles.
Getting all these leaks weeks in advance is murder. I want to know. I want to know. IwanttoknowIwanttoknowIwantoknowIwa... *insanity*
If there are nine factions as advertised, what do we think they'll be?
- Inquisition - Adepta Sororitas - Officio Assassinorium - Deathwatch (probably just a standard Kill Team squad) - Grey Knights (just terminators?) - Adeptus Astra Telepathica - Adeptus Custodes - Sisters of Silence?
That leaves one slot free. New plastic SoB I can believe, but would they release something else? Arbites, for example? Seems unlikely. The other possibility is Militarum Tempestus, I suppose.
Adeptus Arbites. They had rules back in the Witch Hunters book and a shotgun wielding, carapace wearing unit would be pretty unique, not to mention the riot shields and shock mauls.
Militarum Tempestus also seems likely, since they were always a mini-codex anyway.
I mean, there should be at least the new 1ksons units, right?
And then each of the legions needs its own unique units, right? wrong?
Except black legion already got their book in traitor's hate?
And you pretty much have world eaters in the Khorne Deamonkin if you inject Kharn into it?
And that by the picture of the army the 1ksons army will be mashed up with Tdeamons, so this book can't just be a pile of formations like the formation part of Angels of Death, especially given that CSM legions currently have no rules separating them so they need more than formations to be unique.
Just what IS that supplement?! FFS I have no idea what to expect here.
If there are nine factions as advertised, what do we think they'll be?
- Inquisition
- Adepta Sororitas
- Officio Assassinorium
- Deathwatch (probably just a standard Kill Team squad)
- Grey Knights (just terminators?)
- Adeptus Astra Telepathica
- Adeptus Custodes
- Sisters of Silence?
That leaves one slot free. New plastic SoB I can believe, but would they release something else? Arbites, for example? Seems unlikely. The other possibility is Militarum Tempestus, I suppose.
Adeptus Arbites. They had rules back in the Witch Hunters book and a shotgun wielding, carapace wearing unit would be pretty unique, not to mention the riot shields and shock mauls.
Militarum Tempestus also seems likely, since they were always a mini-codex anyway.
I'd almost be tempted to say ditch the Astropaths, as they're going to be in an Agent's retinue at best - maybe also the Sisters of Silence. Tempestus return to fill the Inquisitorial storm trooper role, and Imperial Knights fill the empty slot.
Arbites would be amazing, especially with Genestealer cults and Chaos cultists about, but think even with new GW it'd be a push for the codex to come out before the models do - and other models in the book being the SoB.
I think at least? Having models in the book a month or two before release would go against the old policy completely...
(EDIT: Actually I am pretty certain this rumour is true, I just recently scratchbuilt three inquisitors. It is a surefire way to guarantee that a new codex will be released and the equipment choices of the converted models are rendered obsolete.)
Ha, yes, I'm in the same boat - I've just started working on my Sisters/Inquisition/general Imperial Agents army after a long break from them. In a way, a single supplement would be really great for the project, but I just think some of the details in the quoted text sound a little off.
If there are nine factions as advertised, what do we think they'll be?
- Inquisition
- Adepta Sororitas
- Officio Assassinorium
- Deathwatch (probably just a standard Kill Team squad)
- Grey Knights (just terminators?)
- Adeptus Astra Telepathica
- Adeptus Custodes
- Sisters of Silence?
That leaves one slot free. New plastic SoB I can believe, but would they release something else? Arbites, for example? Seems unlikely. The other possibility is Militarum Tempestus, I suppose.
(EDIT: Actually I am pretty certain this rumour is true, I just recently scratchbuilt three inquisitors. It is a surefire way to guarantee that a new codex will be released and the equipment choices of the converted models are rendered obsolete.)
Ha, yes, I'm in the same boat - I've just started working on my Sisters/Inquisition/general Imperial Agents army after a long break from them. In a way, a single supplement would be really great for the project, but I just think some of the details in the quoted text sound a little off.
If there are nine factions as advertised, what do we think they'll be?
- Inquisition
- Adepta Sororitas
- Officio Assassinorium
- Deathwatch (probably just a standard Kill Team squad)
- Grey Knights (just terminators?)
- Adeptus Astra Telepathica
- Adeptus Custodes
- Sisters of Silence?
That leaves one slot free. New plastic SoB I can believe, but would they release something else? Arbites, for example? Seems unlikely. The other possibility is Militarum Tempestus, I suppose.
Arbites would be amazing, especially with Genestealer cults and Chaos cultists about, but think even with new GW it'd be a push for the codex to come out before the models do - and other models in the book being the SoB.
I think at least? Having models in the book a month or two before release would go against the old policy completely...
With the return of Specialist Games, it's possible they'd bring out ye olde Enforcer from Necromunda models for them. They've aged very well.
Half of the Inquisitor's potential retinue are OOP as well I think.
LightKing wrote: Ok Magnus coming back, a Daemon Primarch, means this has to be the biggest shift in 40k since when?
Scale shift for model making really - daemon primarchs have been active and about for a while, especially in Epic and in the novels. Angron came out a few years ago for apocalypse, as part of the coverage for the 3rd War of Armageddon (for prequel altar or war missions).
Apart from a couple, Purtarbo and Lorgar, I don't think they've really been that quiet - it just takes a particularly virulent season of warp storms for them to be able to manifest somewhere, and can take centuries for them to recover from a loss in the material world.
They're a far cry away from the genuinely missing or dead loyalists.
LightKing wrote: Ok Magnus coming back, a Daemon Primarch, means this has to be the biggest shift in 40k since when?
Scale shift for model making really - daemon primarchs have been active and about for a while, especially in Epic and in the novels. Angron came out a few years ago for apocalypse, as part of the coverage for the 3rd War of Armageddon (for prequel altar or war missions).
true, but if the rumors are correct, then we are going to see some loyalist primarchs come back which will definitely be a big shift
LightKing wrote: Ok Magnus coming back, a Daemon Primarch, means this has to be the biggest shift in 40k since when?
Scale shift for model making really - daemon primarchs have been active and about for a while, especially in Epic and in the novels. Angron came out a few years ago for apocalypse, as part of the coverage for the 3rd War of Armageddon (for prequel altar or war missions).
Apart from a couple, Purtarbo and Lorgar, I don't think they've really been that quiet - it just takes a particularly virulent season of warp storms for them to be able to manifest somewhere, and can take centuries for them to recover from a loss in the material world.
They're a far cry away from the genuinely missing or dead loyalists.
I thought it was the First War of Armageddon that was against Chaos (Angron)
LightKing wrote: Ok Magnus coming back, a Daemon Primarch, means this has to be the biggest shift in 40k since when?
Scale shift for model making really - daemon primarchs have been active and about for a while, especially in Epic and in the novels. Angron came out a few years ago for apocalypse, as part of the coverage for the 3rd War of Armageddon (for prequel altar or war missions).
true, but if the rumors are correct, then we are going to see some loyalist primarchs come back which will definitely be a big shift
Particularly as most have 30K era models from Forgeworld. Russ coming back a monster, and another (Lion/Vulkan/Guilleman) coming back as an angelic/Celestant Prime type character would make sense - but not sure they'd update the full set as if nothing happened.
That's assuming they all stay loyal...afterall, the Druchii were vindicated when Malekith turned out to be the true Phoenix King after all.
[edit]1st war was against chaos - but he was more part of the prequel Atlar of War type scearios in the article I linked.
LightKing wrote: Ok Magnus coming back, a Daemon Primarch, means this has to be the biggest shift in 40k since when?
Scale shift for model making really - daemon primarchs have been active and about for a while, especially in Epic and in the novels. Angron came out a few years ago for apocalypse, as part of the coverage for the 3rd War of Armageddon (for prequel altar or war missions).
true, but if the rumors are correct, then we are going to see some loyalist primarchs come back which will definitely be a big shift
Particularly as most have 30K era models from Forgeworld. Russ coming back a monster, and another (Lion/Vulkan/Guilleman) coming back as an angelic/Celestant Prime type character would make sense - but not sure they'd update the full set as if nothing happened.
That's assuming they all stay loyal...afterall, the Druchii were vindicated when Malekith turned out to be the true Phoenix King after all.
You mean Russ would come back as a Wulfen or something?
I mean, there should be at least the new 1ksons units, right?
And then each of the legions needs its own unique units, right? wrong?
Except black legion already got their book in traitor's hate?
And you pretty much have world eaters in the Khorne Deamonkin if you inject Kharn into it?
And that by the picture of the army the 1ksons army will be mashed up with Tdeamons, so this book can't just be a pile of formations like the formation part of Angels of Death, especially given that CSM legions currently have no rules separating them so they need more than formations to be unique.
Just what IS that supplement?! FFS I have no idea what to expect here.
It would be pretty simple to do - I would guess there will be, say, a Word Bearers Decurion and it has a rule stating all models in it have to be nominated as Legion: Word Bearers. Then you give them special rules based on being Word Bearers, probably some unique Warlord Traits and Relics and possibly some Formations or Psychic Powers that only Word Bearers can take. All the models come from Codex: Chaos Space Marines though. Repeat for the other Traitor Legions.
Traitors Hate is a Generic Chaos Warband - there is nothing in it rules-wise that is specific to the Black Legion. Maybe fluff-wise it fits the Black Legion, but rules wise it's generic to any Chaos force you could theme. Similarly, Khorne Demonkin is *not* about the World Eaters; it is about generic Khorne themed Chaos Warbands that summon Demons of Khorne through their slaughter. The World Eaters were only given a passing mention in the codex.
As much as I like to see CSM finally getting some attention, I can't just shake the sinking sensation that this will be little more than a brutal cash grab, with insanely overpriced models and supplements, and said supplements will have quite a short lifespan if, as rumored, 9th edition arrives shortly after and shakes things up.
I fear too many people will be left severly disappointed in the end.
so reading about Angron and the first war of Armageddon
"He staggered towards Angron, using his force halberd to steady himself as his breath wheezed in his chest. The Grey Knights closed on their leader, forming an impenetrable shield wall around him as they fought their way towards Angron. The Daemon Primarch saw his foe approach and reared up to his full height, bellowing a furious challenge. Lesser mortals might quail before this monster, but Aurellian and the Grey Knights had been steeled to face the worst horrors of Chaos without flinching. Less than two dozen of them were still alive"
it says that a regular gray knight is the same size as Angron thats odd
LightKing wrote: Ok Magnus coming back, a Daemon Primarch, means this has to be the biggest shift in 40k since when?
Scale shift for model making really - daemon primarchs have been active and about for a while, especially in Epic and in the novels. Angron came out a few years ago for apocalypse, as part of the coverage for the 3rd War of Armageddon (for prequel altar or war missions).
true, but if the rumors are correct, then we are going to see some loyalist primarchs come back which will definitely be a big shift
Particularly as most have 30K era models from Forgeworld. Russ coming back a monster, and another (Lion/Vulkan/Guilleman) coming back as an angelic/Celestant Prime type character would make sense - but not sure they'd update the full set as if nothing happened.
That's assuming they all stay loyal...afterall, the Druchii were vindicated when Malekith turned out to be the true Phoenix King after all.
You mean Russ would come back as a Wulfen or something?
Nobody (here, talking) knows. But it'd make sense from a design point of view if they weren't just going to import rules from FW. And I don't think they'd do that because whilst the FW character series are kind of paired up or at least made to look in scale with each other - 30K Russ vs Knight Titan Magnus doesn't look like a fair fight, so if there were new models I think it'd be fairly safe to assume that they've been designed with the whole range in mind. Just trying to photograph an exciting battle between a set of marine characters attacking the ankles of knight sized Daemon Primarchs if going to be difficult - so looking at what they've done for Age of Sigmar, I think we're looking at either Imperial Saints/Mutants paying the cost of 10,000 defying the warp or maybe fancy mounts that might put the wolf sled to shame. I really can't see clampack Leman Russ in just a different pose.
[edit]: Nothing in that sentence compares Angron's height to the grey knights. They got close, Angron stood up and threw his wings back for full bad guy points. Grey Knights aren't intimidated and keep going. Angron is probably big to be intimidating, but no definites here. He's Knight Titan sized in Epic (as is Magnus), but then so are Bloodthirsters modelwise.
LightKing wrote: Ok Magnus coming back, a Daemon Primarch, means this has to be the biggest shift in 40k since when?
Scale shift for model making really - daemon primarchs have been active and about for a while, especially in Epic and in the novels. Angron came out a few years ago for apocalypse, as part of the coverage for the 3rd War of Armageddon (for prequel altar or war missions).
true, but if the rumors are correct, then we are going to see some loyalist primarchs come back which will definitely be a big shift
Particularly as most have 30K era models from Forgeworld. Russ coming back a monster, and another (Lion/Vulkan/Guilleman) coming back as an angelic/Celestant Prime type character would make sense - but not sure they'd update the full set as if nothing happened.
That's assuming they all stay loyal...afterall, the Druchii were vindicated when Malekith turned out to be the true Phoenix King after all.
You mean Russ would come back as a Wulfen or something?
Sad Panda said specifically that we wouldn't see Russ, it will be some other loyalist primarch and presumably one that hasn't been released as a model from FW.
I'd almost put money on Sanguinus as the outside chance - lot easier to do wings in plastic, perfect first (Living) Saint of the Imperium, and hasn't Blood Angel lore being going in that direction recently with the Sanguinor?
Kind of refreshing to see GW sharing all this stuff ahead of time. It is what I hoped when white dwarf started to be more backward looking. I hope GW can start to to be even more open in the future. A gradually increasing scale of hints from about 3 months out would be perfect.
I think the imperial agents book is a good idea. Taking rules from white dwarf, virtual codexes and physical codexes and putting it all in one place is great.
It makes the cannoness rumour seem much more believable too.
It is also kind of crazy that this is all coming in December. Until only a couple of years ago GW only released bundles at this time. This year we a getting a primarch, a whole range of new minis, 5 books and more bundles than usual.
If there are nine factions as advertised, what do we think they'll be?
- Inquisition
- Adepta Sororitas
- Officio Assassinorium
- Deathwatch (probably just a standard Kill Team squad)
- Grey Knights (just terminators?)
- Adeptus Astra Telepathica
- Adeptus Custodes
- Sisters of Silence?
That leaves one slot free. New plastic SoB I can believe, but would they release something else? Arbites, for example? Seems unlikely. The other possibility is Militarum Tempestus, I suppose.
Adeptus Arbites. They had rules back in the Witch Hunters book and a shotgun wielding, carapace wearing unit would be pretty unique, not to mention the riot shields and shock mauls.
Militarum Tempestus also seems likely, since they were always a mini-codex anyway.
If there are nine factions as advertised, what do we think they'll be?
- Inquisition
- Adepta Sororitas
- Officio Assassinorium
- Deathwatch (probably just a standard Kill Team squad)
- Grey Knights (just terminators?)
- Adeptus Astra Telepathica
- Adeptus Custodes
- Sisters of Silence?
That leaves one slot free. New plastic SoB I can believe, but would they release something else? Arbites, for example? Seems unlikely. The other possibility is Militarum Tempestus, I suppose.
Adeptus Arbites. They had rules back in the Witch Hunters book and a shotgun wielding, carapace wearing unit would be pretty unique, not to mention the riot shields and shock mauls.
Militarum Tempestus also seems likely, since they were always a mini-codex anyway.
Legion of the damned is likely.
Adepta Sororitas
Ordo Assassinorium.
Ordo Hereticus
Ordo Xenos
Ordo Malleus
Legion of the Damned
Legio Custodes
Sisters of Silence
How interesting that I just accepted a new job offer... Then I come here and read this and my wallet just sits on my computer stand smiling at me, ever so lovingly.
Korinov wrote: As much as I like to see CSM finally getting some attention, I can't just shake the sinking sensation that this will be little more than a brutal cash grab, with insanely overpriced models and supplements, and said supplements will have quite a short lifespan if, as rumored, 9th edition arrives shortly after and shakes things up.
I fear too many people will be left severly disappointed in the end.
Have you been in a cave through recent releases, Genestealers, Deathwatch, hell Raven Guard and many more.
Prices have been great and the codexes and rules have been the most fun and interesting in some time.
Even the previous Russ suppliment gave Chaos some life.
Models have been amazing, prices have been better than previous releases.
Tastyfish wrote: I'd almost put money on Sanguinus as the outside chance - lot easier to do wings in plastic, perfect first (Living) Saint of the Imperium, and hasn't Blood Angel lore being going in that direction recently with the Sanguinor?
Potentially, but the fluff is vague and doesn't the Sanguinor to be any one person over another.
It's just as likely to be Azkaellon (the founder of the Sanguinary Guard) or a Psychic Projection as much as it is Sanguinius.
Personally I hope his background remains a mystery, but if they do reveal it he shouldn't be Sanguinius reborn.
Korinov wrote: As much as I like to see CSM finally getting some attention, I can't just shake the sinking sensation that this will be little more than a brutal cash grab, with insanely overpriced models and supplements, and said supplements will have quite a short lifespan if, as rumored, 9th edition arrives shortly after and shakes things up.
I fear too many people will be left severly disappointed in the end.
GTFO.
Seriously.
What does GW have to give you mouth breathers where you will stop coming in and trying to piss on everyone's parade with stupid negativity.
Have you been in a cave through recent releases, Genestealers, Deathwatch, hell Raven Guard and many more.
Prices have been great and the codexes and rules have been the most fun and interesting in some time.
Even the previous Russ suppliment gave Chaos some life.
Models have been amazing, prices have been better than previous releases.
But no. Always some negative git has to roll in and try to hide their negativity behind looking out for others.
(Yes mods, I know...I own it.)
They guy doesn't even know that he next edition is 8th. As long as these aren't a 50 point unit that costs £25 i'm fine with pricing. Except Khárn. £22 fo one guy is insane.
Korinov wrote: As much as I like to see CSM finally getting some attention, I can't just shake the sinking sensation that this will be little more than a brutal cash grab, with insanely overpriced models and supplements, and said supplements will have quite a short lifespan if, as rumored, 9th edition arrives shortly after and shakes things up.
I fear too many people will be left severly disappointed in the end.
GTFO.
Seriously.
What does GW have to give you mouth breathers where you will stop coming in and trying to piss on everyone's parade with stupid negativity.
Have you been in a cave through recent releases, Genestealers, Deathwatch, hell Raven Guard and many more.
Prices have been great and the codexes and rules have been the most fun and interesting in some time.
Even the previous Russ suppliment gave Chaos some life.
Models have been amazing, prices have been better than previous releases.
But no. Always some negative git has to roll in and try to hide their negativity behind looking out for others.
(Yes mods, I know...I own it.)
If they don't immediately invalidate all this wonderful new stuff with 8th edition, I'll be happy.
Your full of gak with price comment though.
Tastyfish wrote: I'd almost put money on Sanguinus as the outside chance - lot easier to do wings in plastic, perfect first (Living) Saint of the Imperium, and hasn't Blood Angel lore being going in that direction recently with the Sanguinor?
Potentially, but the fluff is vague and doesn't the Sanguinor to be any one person over another.
It's just as likely to be Azkaellon (the founder of the Sanguinary Guard) or a Psychic Projection as much as it is Sanguinius.
Personally I hope his background remains a mystery, but if they do reveal it he shouldn't be Sanguinius reborn.
As a living saint, possessed by the spirit of Sanguinius - no reason it couldn't be both. Sanguinius Reborn could have been both Sanguinius and Azkaellon in a previous life, plus a bunch of other blood angel spirits all merged into one thing and given a new life. Sigmar was also Karl Franz after to possession/merging of spirits.
But anyway, this is neither rumours or news but speculation. Just reckon if loyalist primarchs return in 40K, they're probably not just going to be marine models.
GoatboyBeta wrote: So probably 1ksons new units in Wrath of Magnus, overall legion rules and formations in Traitor legions and Codex CSM for the bulk of everything else
They could put the Tzeentch rules in both the Wrath of Magnus AND Traitor Legion supplement. Not the first time- they did it for Tau with Kauyon and the new Tau codex, and then MontKa and the updated Farsight Enclaves supplement.
Not to mention Angels of Death was just White Scar and Raven Guard stuff from Kauyon (or was it Mont'ka that they were in?) plus updated versions of Sentinels of Terra & Clan Raukaan along with a few new rules.
Traitor Legions might be similar by having stuff from Traitor's Hate, the Black Legion Supplement and Wrath of Magnus plus some other stuff that does't have nearly as much effort put in to it.
The Tzaangors seem a bit lacking and not as good as the ST ones. Those weird bull necks and worse legs and beaks.
I like nuAhriman and the old 1k Sons best of all those Tzeentch CSM, so not really tempted to rush out and buy an army now, but I might get a squad for my WBs one day.
Praying and leaving fruits out to rot for a similiar Nurgle release in the future, though.
Oh man Binabik... don't even get me started. I've never wanted to play Chaos, but I would drop every project to get right on a pure Nurgle army given good quality Plague Marines, etc...
Sadly I don't think that's even been rumored, whereas we had Tzeench/Fate-Weaver, etc... stirrings for like two years now.
I hate that GW is releasing so much cool stuff just as I'm trying to save up some money. My willpower has been tested to the max these last few months!
This release has me feeling like a relapsed drug addict. I'd actually been slowly selling off all my GW toys, but now I'm planning out how to make a small Thousand Sons force. Just a small one, honest...
Can't wait to see/hear if screamers will be possible to be joined by thousand sons characters.
Those sorceror models are sweet, i would really like to actually use them in a game. As it is now they have no decent squad to run with. I guess there's spawn, but that cuts down considerably on positioning options for a jetbike sorceror.
I guess it might be okay if the sorcerors can do some invuln save boosting. Would be nice to get a herald of tzeentch into a unit of sorcerors with a locus of conjuration as well. (If they have good shooting powers)
I didn't think that this would be such a big release so I told someone that they could get me the new books for christmas and they didn't have to get me anything else. That was a mistake. I am now going to have to spend the next month and a half restraining myself from buying the new stuff or taking sneak peeks of the rules and story.
Let me know when christmas comes around.
~Sticks fingers in ears~ "La,la,la,la,la...."
General Kroll wrote:I wonder if these will just be reprints of the ebook codexes for sisters assassins and inquisition with a few formations thrown in.
That is my guess, but I am hoping for a new GW and it will not be the case. I really hate to say smoke and mirrors, but then seeing what the planetary assault or what ever that book is called is a collection of all books. Time will tell.
Togusa wrote:How interesting that I just accepted a new job offer... Then I come here and read this and my wallet just sits on my computer stand smiling at me, ever so lovingly.
Congrats for you. Sucks for me big time. Lost my job not a great time to be working and all these goodies come out. :(
They could put the Tzeentch rules in both the Wrath of Magnus AND Traitor Legion supplement. Not the first time- they did it for Tau with Kauyon and the new Tau codex, and then MontKa and the updated Farsight Enclaves supplement.
Matt.Kingsley wrote: Not to mention Angels of Death was just White Scar and Raven Guard stuff from Kauyon (or was it Mont'ka that they were in?) plus updated versions of Sentinels of Terra & Clan Raukaan along with a few new rules.
Traitor Legions might be similar by having stuff from Traitor's Hate, the Black Legion Supplement and Wrath of Magnus plus some other stuff that does't have nearly as much effort put in to it.
Hopefully your right. Haven't touched Chaos in ages and the prospect of lugging a personal library around doesn't really appeal. Not to mention with the spectre of a new edition looming I would rather avoid splurging on a load of new books.
I think I would prefer Traitor Legions being a Space Marine supplement over a Choas Marine supplement. Mostly because I already use the C:SM book when I port over my 30k IW. Unless CSM got a major overhaul, it does not allow for porting 30k.
BrotherGecko wrote: I think I would prefer Traitor Legions being a Space Marine supplement over a Choas Marine supplement. Mostly because I already use the C:SM book when I port over my 30k IW. Unless CSM got a major overhaul, it does not allow for porting 30k.
I have never really used my CSM - I only really have Be'lakor, Typhus, some Zombies, and some Blight Drones from FW. But if the Traitor Legion rules for Death Guard are good, I might end up having to buy things.
I am really regretting getting my 30K Imperial Fists now. Those Thousand Sons miniatures look fantastic. I might get that Ahriman on disc anyway. Otherwise I might paint my 30K Ahriman as a 40K Ahriman.
BrotherGecko wrote: I think I would prefer Traitor Legions being a Space Marine supplement over a Choas Marine supplement. Mostly because I already use the C:SM book when I port over my 30k IW. Unless CSM got a major overhaul, it does not allow for porting 30k.
Does anyone really think it's going to be C: SM?
It does make more sense if you consider that only C:SM has rules for cataphractii terminators and contemptor dreadnoughts. If you look at the new Tzeentch minis, we see stylized 30k armor and not 40k chaos armor. Basically if Traitor Legions isn't attached to C:SM, it makes it much harder for people to buy up those HH plastic kits for 40k. Attaching to C:SM maximizes potential profits whilst also needing to cover the least amount of rules.
Come on its a typo. Making Traitor legions a supplement for the SM codex would mean they loose access to nearly everything in the CSM range that is not a SM kit plus spikey bits sprue. Not to mention with the amount of new unit and wargear rules, along with restrictions on existing SM units it would need you might as well release a full stand alone codex anyway.
So Dec 3rd. Pre-release or when it's in our hands?
December 3rd is the preorder date. The videos have preorder dates at the end these days.
Thank you and others for letting me know. Greatly appreciated.
So is this the first time in a long time not counting Advent Calendar, that GW is releasing a release in December? I can't remember GW releasing anything besides battle box or Lord of the Rings in December. I mean like codices or 40K Fantasy books and minis. So more changes from GW. Keep it up. I like it
BrotherGecko wrote: I think I would prefer Traitor Legions being a Space Marine supplement over a Choas Marine supplement. Mostly because I already use the C:SM book when I port over my 30k IW. Unless CSM got a major overhaul, it does not allow for porting 30k.
Does anyone really think it's going to be C: SM?
It does make more sense if you consider that only C:SM has rules for cataphractii terminators and contemptor dreadnoughts. If you look at the new Tzeentch minis, we see stylized 30k armor and not 40k chaos armor. Basically if Traitor Legions isn't attached to C:SM, it makes it much harder for people to buy up those HH plastic kits for 40k. Attaching to C:SM maximizes potential profits whilst also needing to cover the least amount of rules.
No. . . No it doesn't make more sense. Why would the Traitor Legions be using post-Codex Astartes organization and infrastructure?
Imagine the Traitor Primarchs after the Heresey thinking to themselves, "Gee, you know that Guilliman guy is right, we should totally break down our Legions into Chapters and adopt his recommended unit structures." It doesn't make any sense at all.
Feel free to give Chaos Contemptors and Cataphractii though, knock yourself out.
BrotherGecko wrote: I think I would prefer Traitor Legions being a Space Marine supplement over a Choas Marine supplement. Mostly because I already use the C:SM book when I port over my 30k IW. Unless CSM got a major overhaul, it does not allow for porting 30k.
Does anyone really think it's going to be C: SM?
It does make more sense if you consider that only C:SM has rules for cataphractii terminators and contemptor dreadnoughts. If you look at the new Tzeentch minis, we see stylized 30k armor and not 40k chaos armor. Basically if Traitor Legions isn't attached to C:SM, it makes it much harder for people to buy up those HH plastic kits for 40k. Attaching to C:SM maximizes potential profits whilst also needing to cover the least amount of rules.
No. . . No it doesn't make more sense. Why would the Traitor Legions be using post-Codex Astartes organization and infrastructure?
Imagine the Traitor Primarchs after the Heresey thinking to themselves, "Gee, you know that Guilliman guy is right, we should totally break down our Legions into Chapters and adopt his recommended unit structures." It doesn't make any sense at all.
Feel free to give Chaos Contemptors and Cataphractii though, knock yourself out.
What about the C:SM says codex astartes organization. It uses the same as every other army in the game. 2 HQ, 3 Elites, 6 Troops, 3 FA and 3 HS at the most basic organization not including all of thr various other organization styles. If you can play a chapter that doesn't use codex astartes in C:SM then how does that arguement make sense?
I can play my HH era army with C:SM but I can't with CSM. Post-HH is still easier with C:SM.
Well since you cannot polish a turd(Gw have been trying since 4th) and it is explicitly stated that Legions is a c:sm supplement I guess csm is kinda getting squatted yay finally.
All they need to do is allow and restrict c:sm units based on legion and allow the use of the real chaos marine units like raptors and oblits etc again allowed/restricted by legion.
Sprinkle new legion exclusive units and rules and you have the codex most people have wanted for years.
SeanDrake wrote: Well since you cannot polish a turd(Gw have been trying since 4th) and it is explicitly stated that Legions is a c:sm supplement I guess csm is kinda getting squatted yay finally.
All they need to do is allow and restrict c:sm units based on legion and allow the use of the real chaos marine units like raptors and oblits etc again allowed/restricted by legion.
Sprinkle new legion exclusive units and rules and you have the codex most people have wanted for years.
I think that's extremely unlikely. Firstly they just released Traitors Hate for the CSM codex which wouldn't have happened if they were about to squat that codex. Secondly, and already posted, so many kits and existing units become invalidated. Chaos terminators, any chaos vehicle with a havoc launcher, chaos marine squads with double special weapons, chosen squads, chaos lords with certain weapon configurations etc. To accommodate all of that stuff you'd have to practically write the entire codex over again but as a supplement for space marines. The supplement would be gigantic!
SeanDrake wrote: Well since you cannot polish a turd(Gw have been trying since 4th) and it is explicitly stated that Legions is a c:sm supplement I guess csm is kinda getting squatted yay finally.
All they need to do is allow and restrict c:sm units based on legion and allow the use of the real chaos marine units like raptors and oblits etc again allowed/restricted by legion.
Sprinkle new legion exclusive units and rules and you have the codex most people have wanted for years.
Explicitly stated by a guy on Redit, or a small typo by a guy on Redit. I know which one I find more likely.
What about the C:SM says codex astartes organization. It uses the same as every other army in the game. 2 HQ, 3 Elites, 6 Troops, 3 FA and 3 HS at the most basic organization not including all of thr various other organization styles. If you can play a chapter that doesn't use codex astartes in C:SM then how does that arguement make sense?
Easiest place to point to are the formations, which are strict "Demi-Company" Setups. The Demi Companies are formed from the rigid Battle Company lineup of 6 Tactical, 2 Assault and 2 Devastator squads.
Then there are the unit differences: Sternguard, Vanguard, Centurions vs. Chosen, Berzerkers, Daemon Engines etc. Also the ATSKNF rule, which the Chaos Marines lack and 30K marines don't have AFAIK. The fact that Loyalists can't have CC weapons on their basic guys, or can't get their squads in numbers beyond 10. Combat Squad rules, etc. Not to mention Marks, Spells, Daemon Princes. . .
It would very much surprise me if the Legions supplement was supplemented to C:SM as was rumored.
BrotherGecko wrote: I think I would prefer Traitor Legions being a Space Marine supplement over a Choas Marine supplement. Mostly because I already use the C:SM book when I port over my 30k IW. Unless CSM got a major overhaul, it does not allow for porting 30k.
Does anyone really think it's going to be C: SM?
It does make more sense if you consider that only C:SM has rules for cataphractii terminators and contemptor dreadnoughts. If you look at the new Tzeentch minis, we see stylized 30k armor and not 40k chaos armor. Basically if Traitor Legions isn't attached to C:SM, it makes it much harder for people to buy up those HH plastic kits for 40k. Attaching to C:SM maximizes potential profits whilst also needing to cover the least amount of rules.
C:SM doesn't have rules for Cataphractii Terminators and Contemptor Dreadnoughts.
Angels of Death; a Codex: Space Marines supplement has them.
I wouldn't be surprised to see Traitor Legions containing the rules for those items, and possibly even the Tartaros Terminator Armour.
What about the C:SM says codex astartes organization. It uses the same as every other army in the game. 2 HQ, 3 Elites, 6 Troops, 3 FA and 3 HS at the most basic organization not including all of thr various other organization styles. If you can play a chapter that doesn't use codex astartes in C:SM then how does that arguement make sense?
I can play my HH era army with C:SM but I can't with CSM. Post-HH is still easier with C:SM.
You're digging your heels in on this stupid idea waaay too hard.
Chad Warden wrote: How can Legions be getting their own rules I thought they didnt exist anymore
A warband that was once part of the Emperor's Children, World Eaters etc. may only be 30 or 40 strong but on the tabletop that can easily be a 2000 point army with their vehicles, and they'll still fight like their legion fought. Plus other legions didn't fracture in the same way
How can Legions be getting their own rules I thought they didnt exist anymore
They do exist though...
The game 40k takes place over the 10,000 after the Heresey.
They didn't immediately split up right after retreating from Terra. It took hundreds, if not thousands of years to fracture into different cults and warbands.
I could argue that my Emperor's children army is from m32 and are still fully functioning, or that my World Eaters have been lost in the warp since the onset of the Heresey and now have come back 9000 years later (which to them only felt like a few days) and are still very much a legion centred army. Therefore Legions do exist.
Or I can just give you the real answer and tell you that most Chaos players don't want Codex: Warbands or Codex: Renegades. We want Codex: Traitor Legions! We had it, and they took it away because reasons, and now over a decade later they've realized that we don't give a gak about the Red Corsairs (sorry red corsair players, I had to pick on somebody). We want full on traitor legions.
The Horus Heresy series has proven just how much people want this product, and GW would be the biggest idiots in the world not to cater to this very large demographic of players that buy their game. We've been asking for this for years only to be ignored. And the last two dismal failures of Chaos Marine Codex's were poorly recieved and show that we don't want to be spoon fed the gak that they are trying to serve us.
Brutus_Apex wrote: Or I can just give you the real answer and tell you that most Chaos players don't want Codex: Warbands or Codex: Renegades. We want Codex: Traitor Legions! We had it, and they took it away because it was a broken NPE-generating pile of crap, and now over a decade later they've realized that we don't give a gak about the Red Corsairs (sorry red corsair players, I had to pick on somebody). We want full on traitor legions.
Fixed that for you.
Before anyone jumps down my throat about it, I have no issues with Chaos getting a Legions book - so long as someone writes it who gives a damn about both balance and background. And, preferably, doesn't play the Legions themselves, so we don't end up with that Iron Warriors list all over again...
Brutus_Apex wrote: Or I can just give you the real answer and tell you that most Chaos players don't want Codex: Warbands or Codex: Renegades. We want Codex: Traitor Legions! We had it, and they took it away because it was a broken NPE-generating pile of crap, and now over a decade later they've realized that we don't give a gak about the Red Corsairs (sorry red corsair players, I had to pick on somebody). We want full on traitor legions.
Fixed that for you.
Before anyone jumps down my throat about it, I have no issues with Chaos getting a Legions book - so long as someone writes it who gives a damn about both balance and background. And, preferably, doesn't play the Legions themselves, so we don't end up with that Iron Warriors list all over again...
Yet we still get Phil Kelly writing Craftworld Eldar.
How can Legions be getting their own rules I thought they didnt exist anymore
They do exist though...
The game 40k takes place over the 10,000 after the Heresey.
They didn't immediately split up right after retreating from Terra. It took hundreds, if not thousands of years to fracture into different cults and warbands.
I could argue that my Emperor's children army is from m32 and are still fully functioning, or that my World Eaters have been lost in the warp since the onset of the Heresey and now have come back 9000 years later (which to them only felt like a few days) and are still very much a legion centred army. Therefore Legions do exist.
Sorry I was being facetious
Whenever people asked for Legion rules in the past you'd always have someone saying "they cant get rules because they don't exist anymore"
Yeah, when 50,000 warriors from a Legion 'broke up into Warbands' somehow they managed to never do so in large enough numbers to warrant rules, yet a 1000 strong Chapter certain does.
It makes a lot more sense to make some legion specific books than it does to add yet another flavour of space marines. Chaos has so much untapped potential. Hopefully we start seeing some new codexes rather than yet another supplement.
Does anyone have a page count on the supplement? Could we be seeing a bunch of new kits to flesh out all Traitor Legions? Even an update of the much beloved Khorne Berzerkers kit?
Mathieu Raymond wrote: Does anyone have a page count on the supplement? Could we be seeing a bunch of new kits to flesh out all Traitor Legions? Even an update of the much beloved Khorne Berzerkers kit?
I think they'll slowly start releasing kits to match units in the supplement, at least I hope
Supposedly it's 136 pages. I don't think it will have units.
I'm somewhat suspecting Wrath of magnus is how they are going to introduce new units though. This way they can release new units and models without having to wait for a whole new codex and release several campaign books over time too. I could be way off tough.
That would be a huge slap in the face for the other legions though. Why do only the TSons get new units. Seems pretty unfair for a supplement that is supposed to be for all nine legions. The rumour didn't say anything about new units mind you.
Roknar wrote: That would be a huge slap in the face for the other legions though. Why do only the TSons get new units. Seems pretty unfair for a supplement that is supposed to be for all nine legions. The rumour didn't say anything about new units mind you.
I've been thinking that, too. Except one thing doesn't sit quite right. The Primarchs. The primarchs that are still alive surely must be in this book, even though they have no miniatures released yet. Which means that it includes new units that have no miniatures. Either that or it doesn't include the other Primarchs in which case I guess 1k Sons is now the new Codex: Chaos Space Marines and GW is just playing their same old game.
Mathieu Raymond wrote: Does anyone have a page count on the supplement? Could we be seeing a bunch of new kits to flesh out all Traitor Legions? Even an update of the much beloved Khorne Berzerkers kit?
In a perfect world World Eaters, Emperor's Children and Death Guard would get 1KSons style releases:
Big Single Character (WE already have this with the new Kharn/Lucius the Eternally Useless/Typhus) 3-Pack Unit of Something (eg. Berzerkers on Juggers) 10-man Infantry Squad (new Berzerkers/Noise Marines/Plague Marines) 5-man Terminator Squad ('Zerker Termies/Noise Terminators (can you imagine?)/Plague Terminators) [Equivalent 10-Man Something Else] (maybe a 5-man 'Zerker Jump Pack Squad/10-man Plague Zombie unit with 5 sculpts x2/etc.)
The remaining traitor legions could easily stay a 'paint job' as long as they got Relics/Warlord/Army Special Rules (ala Chapter Tactics) + a few formations to give them the stuff that makes sense. Wouldn't necessarily need models for them.
Sadly, a little bit of Sisters Player's Doom'n'Gloom™ is sinking in and I'm thinking we'll loads of cool new 1KSons stuff and then some formations for WE/EC/DG, plus the others, and nothing new.
Why? My cynical view on GW's own Chapterhouse-borne cynicism: No model, no rules. Unless they're about to show off the next 6 months worth of cult releases in this Legion book, the only new things will be the 1KSons stuff, meaning that nothing new for anyone 'cept rules that use existing models.
That's part of why I made thread in general.I don't understand how Wrath of Magnus and Traitor l´Legions will interact, if at all.
Assuming there are no units in Traitor legions, I would expect to see any new units to come as part of a campaign book like Wrath of Magnus. So no need to add them in the supplement right away. It makes more sense to me than having a separate Tsons faction in parallel (and likewise for future legion releases), however I don't understand how the box art fits into that or how they could be somehow both csm and not csm.
As I said above: No model, no rules. This is the reality we live in. We wanted a world where GW released models for all the rules they wrote. We got the opposite. A GW that removes rules where there were no models. Combine that with their unwillingness to show any products ahead of time (something that is slowly changing) and it unlikely that this book will contain a single solitary new model for anything outside of the 1KSons.
Roknar wrote: Seems pretty unfair for a supplement that is supposed to be for all nine legions.
Blame the Chapterhouse case. GW are so petrified of 3rd parties making parts for their models that they won't dare release something that doesn't have a model yet, even if that model is coming. It's either out when the book is out, or it doesn't exist.
Now I'm happy to be proven wrong - in fact, I'd love to be proven wrong and have the new Legion book show up showing off new EC/WE/DG units (and even plastic conversion kits for the other legions - 10 pads, a few heads/torsos, maybe a weapon or two/icons) - but I don't think I'm wrong about this, especially with 8th Edition so close around the corner.
yeah really hope that the other legions affiliated to a god get the same treatment as 1k sons. Would be a shame if they get stuck with finecast minis or horribly outdated plastic mini, while 1k sons got all this love. But I'm not too hopefull, since GW works in mysterious/incoherent ways, Hell, how can you explain that they still haven't released some plastic aspect warriors or greater daemons (bar avengers and the bt), yet find the way to release minis that have a very limited sale potential (logan, some of these AOS special characters) ?
I dunno, I doubt it. We know there will be more Primarchs. As far as we know they won't be coming anytime soon though. That makes it unlikely for them to include the units in the traitor legion supplement imho. Assuming they are indeed units for C:CSM in the first place of course. We still don't know how these new TSons unit relate to C:CSM.
Mathieu Raymond wrote: Does anyone have a page count on the supplement? Could we be seeing a bunch of new kits to flesh out all Traitor Legions? Even an update of the much beloved Khorne Berzerkers kit?
I think they'll slowly start releasing kits to match units in the supplement, at least I hope
GW stopped doing that after the whole no models no rules policy they took after the CH debaukal.
When ever GW updates a kit they add new weapons and equipment or make it a duel kit with a new unit to make it "worth it" so prole who already own the unit will but for the new weapon options.
Sm Evisorators and gravguns are a example of this, or fire warrior/breaches for the tau.
Wait and see, wait and see. There was a time, not that long ago, when the idea of Magnus appearing in official model form would have gotten a poster roundly scorned. When people might have grudgingly admitted to the possibility of plastic Rubricae (but called it unlikely) but the rest of these releases would have been dismissed as crazy talk.
Give it time, see what churns out of the rumor mill over the next few months and what comes from GW in the next year, we may all be surprised and highly gratified.
While some people may see it as unfair, it is a simple limitation of production capacity. Even a company as big as GW can't release 20-30 kits in a span of a few months to support all of the branches of Chaos.
They move the story and selected the "current" big baddie for the next year or 18 months etc. It's safe to assume the plastic kits being released for the Thousand Sons will be around for 5-10 years depending on the company's direction.
For anyone to complain is a little silly considering you have some armies which are still using 2nd ed. sculpts, finecast, etc. Personally I think it's refreshing to see something other than Khorne or Plague-X models. Good for them.
How new is the Space Wolf line? Should those players be expecting a fancy batch of releases within the next six months for this Warzone nonsense? Or are all of their kits pretty new-ish (i.e. 3-4 years).
Matt.Kingsley wrote: It's about 10 pages longer than Angels of Death, so I'd actually suspect that it does have the new TSons units in it.
I doubt it. Unless the Wrath of Magnus has a bunch more stuff in it (SW, DA, GK, etc.), having everything in the Traitor Legions book would invalidate WoM.
LightKing wrote: Now that were pretty sure some loyalist primarchs will be making a return
what is everyone's bet the first one will be?
Rowboat. Hopefully not suddenly but gradually, at first popping up in the background and trying to guide the Imperium until he regains strength to fight.
Zerosoul wrote: This has been the fastest turnaround from "this is awesome" to "man, I only got a new bike, not a PONY!" I've ever seen.
True, but that's about how long it takes for the realization to set in that everyone else got a pony a long time ago and just now is chaos even getting a ing bike.
Zerosoul wrote: This has been the fastest turnaround from "this is awesome" to "man, I only got a new bike, not a PONY!" I've ever seen.
True, but that's about how long it takes for the realization to set in that everyone else got a pony a long time ago and just now is chaos even getting a ing bike.
Orks. They had too much fun on the bike they had, so got beaten up and lunch money stolen by their new codex.
LightKing wrote: Now that were pretty sure some loyalist primarchs will be making a return
what is everyone's bet the first one will be?
Sad Panda (who has basically 100% hit rate with rumours) has said the first loyalist Primarch isn't Russ. I think Dorn was mentioned but I can't remember who by.
I havent read the whole thread so i dont know if anyone mentioned it, but do you remeber the guy who claimed that he saw the new codex chaos space marines about a year ago? He mentioned legion tactics for every legion, maybe it wasnt all cr@p after all. Time will tell
From back then...
"Black Legion: [Abaddon the Despoiler is Black Legion]
*** Veterans of the Long War: +1 Leadership and Hatred (Imperials).
*** Vengeful Strength: Characters gain +2 Strength in close combat.
Renegade Warband: [Huron Blackheart and Fabius Bile are Renegades]
*** Selfish Pride: Furious Charge. Can reroll failed Morale, Fear and Pinning checks.
*** Merciless Corsairs: Characters can choose to double their Attacks characteristic once per game.
World Eaters: (Mark of Khorne only, Khorne Berzerkers and Blood Brethren are always World Eaters)
[Kharn the Betrayer is World Eaters]
*** Insane Bloodlust: Add +D3” to max charge range. Automatically pass Pinning checks.
*** Fury of Khorne: Characters gain the Rampage special rule.
Emperor’s Children: (Mark of Slaanesh only, Noise Marines and Blissriders are always Emperor’s Children) [Lucius the Eternal is Emperor’s Children]
*** Martial Grace: Hit and Run. Fleet.
*** Vicious Excess: Characters gain the Rending special rule.
Death Guard: (Mark of Nurgle only, Plague Marines and Plague Wardens are always Death Guard)
[Typhus is Death Guard]
*** Diseased Bulk: Immune to the Poisoned special rule. Automatically pass Fear checks.
*** Plague Arsenal: Flamers, Heavy Flamers, Frag Missiles and Grenades have Poisoned and Rending.
*** Aura of Decay: Characters cause enemy models in base contact to suffer -1 Attack (to min of 1).
Thousand Sons: (Mark of Tzeentch only, Rubric Marines and Corvidaes Covens are always Thousand Sons)
[Ahriman is Thousand Sons]
*** Favoured of the Deciever: You may reroll Invulnerable save results of 1.
*** Infernal Armory: Heavy Bolters, Reaper Autocannons and Autocannons have Inferno Bolts.
*** Sorcerous Premonitions: Characters can reroll a single to hit, to wound, saving throw or manifesting die once per game turn.
Alpha Legion:
*** Coils of the Hydra: Infiltrate. Alpha Legion characters may always join units of Cultists prior to deployment.
*** Headhunters: Characters have Acute Senses and can bestow the Sniper rule upon a friendly Alpha Legion unit’s Bolters/Combi-Bolters if they are within 6” during the Shooting phase, provided that friendly unit hasn’t moved.
Iron Warriors:
*** Siegemasters: Tank Hunters.
*** Shredder Bolts: Heavy Bolters, Frag Grenades and Frag Missiles have the Shred special rule.
*** Iron within Iron Without: Characters gain the Feel No Pain rule. Warpsmiths have +1 to repair rolls on friendly vehicles.
Night Lords:
*** Murderous Talents: Reroll 1s to Wound in Close Combat. Lightning Claws have the Rending rule.
*** Lords of Terror: Stealth and Fear.
*** Gutter Fighters: Characters cause Instant Death on a wound roll of 6 in Close Combat.
Word Bearers:
*** Blessed by the Gods: Units get to roll on the Boon Table whenever they kill an enemy unit in close combat, with all models benefiting from the result (reroll Spawndom and Dark Apotheosis). In addition, psykers count as Daemons for the purposes of using Malefic Daemonology powers.
*** Fanatical Devotion: Characters gain the Zealot special rule, and if they are a Dark Apostle they grant their unit +1 Attack. "
Tha same guy also said the following
"" Formations are, unsurprisingly, organized into a greater detachment that includes a collection of smaller ones.
Black Crusade Detachment: (1+ Core, 1-10 Auxiliary, 0-3 Exalted Champions)
*** Lord of the Black Crusade: Your Warlord can roll for a second warlord trait, rerolling any duplicates.
*** Dark Ascension: Characters in this detachment make a free roll on the Boon table at the start of the game, rerolling any results of Spawndom or Dark Apotheosis. The result of this roll applies for the rest of the game""
SargentWhiskey wrote: I love this hole release! The fact that they done Tartaros armor for a traitor is impressive to me. Oh... and Magnus, he's cool too
I think it's hilarious that the first 40k army to gain access to Tartaros, in a main GW book, is a "traitor" legion, rather than the regular SM chapters. We all know that there'll be a 40k rules release, probably in a few months, giving SM armies access to Tartaros, when the sprues from BoP are released separately, but Thousand Sons beat all those Imperium Astartes to that particular punch.
What do you think the effect of legions comming back to 40k will have on 30k? A lot of 30k players are playing it because they couldn't play their favourite legion in 40k. I for one have started to paint my chaos marines as best as I can in order to sell them and buy 30k word bearers, but this news is making me rethink this depending on the quality of the book. Do you think there will be a drop in price on 30k models if a significant number of chaos legion loving players decide to play the much less expensive 40k?
Feth me, i can't understate the state of excitement that i'm in right now. All these years of waiting, ever since - well, basically since the 3.5 went the way of most childhood dreams. Having legion-specific rules was basically the main thing that drew me towards the HoR Killteam. I had basically resigned and given up all hope for ever having a special snowflake edition of the chaos codex, not when all the attention for CSM was drawn towards such original chapters as the Crimson Slaughter.
Now this, this is really getting me hyped. Not only do all the new Units look brilliant (Magnus himself aside, not much of fan of giant-scale models, but who knows...), but the promise of rules, gear, items and artifacts sounds almost to good to be true. My wife probably won't like it, but it looks like i will finally spend some money on a fresh, first hand GW release, for the first time in about 5 or 6 years.
So where's that person who was saying GW's was decreasing the prices with each release?
On the bright side 10 Rubrics for $84AUD is a better deal than the 5 for $70AUD I initially thought they'd be when we first heard whisperings of this release.
EDIT: Just realised the text says you can take a squad entirely armed with the funky flamers. That's interesting, and will mean the kit will probably have more components than the Tactical Squad kit. I doubt it has enough to justify the additional $20AUD cost, but it's something at least.
Which is, as always, anecdotal. They're shelfwarmers for a lot of the folk I know.
I know I guy who is determined to buy every IK that GW/FW have to offer AND he fields all of them! The only guy I know who brings IK formations to games.
So where's that person who was saying GW's was decreasing the prices with each release?
On the bright side 10 Rubrics for $84AUD is a better deal than the 5 for $70AUD I initially thought they'd be when we first heard whisperings of this release.
At this point you can pretty much guarantee that there will be some kind of bundle in six months or so, so if you are on a budget you could wait. What's another six months when you have already been waiting years.
Sounds like Tzeentch Daemons are getting more goodies in the release alongside the update from Part 1... interesting. Maybe my prediction of a multi-faction Decurion is correct?
I'm guessing the 'several Psychic Disciplines' are the 4 Heretic Disciplines from Traitor's Hate and an updated Tzeentch Discipline.
I'd say a formation containing TS as well as Daemons might be the only actual new thing for Daemons here, since they are only referred to in the special edition. Still cool though, it could mean we get the second "Daemonkin" book, even if the connection to daemons seems to be not as strong as in the Khorne-book.
Interesting that the 136 page book people have been refering to is a fluff book, with the actual rules being a 74 page book. The LE seems to break it down as 40 pages of TS, 24 of Tzeench Daemons and a missing 10 pages.
I'm getting the impression that WoM is all you'll need to field a Thousand Sons army, given that this is the first time I've ever had interest in a Chaos force of any kind, thats definitely good.
As I said above: No model, no rules. This is the reality we live in. We wanted a world where GW released models for all the rules they wrote. We got the opposite. A GW that removes rules where there were no models. Combine that with their unwillingness to show any products ahead of time (something that is slowly changing) and it unlikely that this book will contain a single solitary new model for anything outside of the 1KSons.
While this sounds about right, they of course could have released it as 'Supplement: Thousand Sons'. But yeah, it's probably a simple rule / formation refresh for the remaining legions. TS would be a sensible way to test the waters if other cult releases should be done.
There's a couple of ways here they could include 'new' units: either recycling existing SM/IG kits with chaos upgrade sprues, or by later releasing new kits with WD rules. There's also a bunch of older chaos models waiting for new models, and if Thousand Sons get theirs, I'm optimistic for at least new marine / terminator squads for other cult marines as well.
Kirasu wrote: Lol even the book is 75$ now. That's so crazy but they know there are enough fans that will pay any price to get a few rules.
It's the price for a rule supplementioned AND a fluff tome. The fluff tome is significant and is advancing the fluff. They've also been solid to excellent quality. Additionally it's the same it's always been pricewise for such a dual book set. But yes, rules only it'd be expensive.
Prices aren't too bad for Aussies honestly. I'd rather 10 Rubrics for $84 than 5 Acolytes or 10 Neophytes for $70! The only unit that really strikes me as being too costly is the Scarab Occult box but that opinion may change if they come with lots of options ala the Rubricae.