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Made in us
5th God of Chaos! (Yea'rly!)




The Great State of Texas

EDIT: Original post removed by myself for being rightly hostile.

This message was edited 2 times. Last update was at 2009/04/05 16:55:09


-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
 
   
Made in us
Longtime Dakkanaut






Richmond, VA

EDIT: Removed rude response to unnecessarily hostile post above.

This message was edited 2 times. Last update was at 2009/04/05 17:03:39


 
   
Made in de
Dominating Dominatrix






Piercing the heavens

What the heck was that???
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

The final gasps (hopefully) of the Great Naked Psyker Children Scandal of 2009.
   
Made in il
Guard Heavy Weapon Crewman




Studying abroad in Jerusalem. Soon to return to Utah.

Im gone for a couple hours and I miss all the happens-on.

10k points steel legion

My lasgun-toting dogfaces can dig some foxholes on their homeworld and make a defiant stand against an entire galaxy bent on their destruction and damnation.

IG forever 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

sometimes things on Dakka happen in the blink of an eye!

This message was edited 1 time. Last update was at 2009/04/05 17:55:55


"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Steadfast Grey Hunter





Hey Rama, a couple questions: did you see the cost of the Penal Troops? Do they count as troops or Elites? Did you see the "Snacks" rule for Ratlings? Are the Cadian Snipers any good? Should we still just take Ratlings?

Thanks,

-A.

Haddi wrote:
Hello Guardsmen, look at your Leman, now back to mine, now back to your Leman, now back to mine. Sadly, your Leman isn't mine, but if they stopped using standard engines and switched to Lucifer Pattern, they could move like they're mine. Look down, back up. Where are you? Your in a battlefield with the Rhino your Leman could move like. Whats in your hand, back at me, I have it, it's the fire control for the Twin-linked Assault Cannons aimed at you. Look again, it's a Deep-Striked Land-Raider. Anything is possible when your Tanks move like Blood Angels, and not like Guardsmen. I'm on a Baneblade. 
   
Made in us
Rough Rider with Boomstick





Western Washington State, U.S.A.

both ratlings and snipers lack the ability to create templates. I'm not a fan.

"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. 
   
Made in il
Guard Heavy Weapon Crewman




Studying abroad in Jerusalem. Soon to return to Utah.

ratlings and snipers have a chance of pinning IF whatever they're shooting at fails its armor and IF that same unit fails a leadership test. Now that most things that aren't IG are either high leadership, good saves, or both, dedicated sniper squads just dont appeal to me. Id rather have melta/plasma, an autocannon, or a demo charge.

10k points steel legion

My lasgun-toting dogfaces can dig some foxholes on their homeworld and make a defiant stand against an entire galaxy bent on their destruction and damnation.

IG forever 
   
Made in fi
Drop Trooper with Demo Charge



Helsinki

Just a random idea, but in the spirit of uselessness, my hate for ratlings (concept and actual models), the psyker discussion and as a complementatry unit to the stupendously inefficient voxes:

Would a squad of mischevious youngsters with slingshots and peashooters be a good way to represent snipers?

It would give the old grumpy men on the forum an excuse to better empathise with their own commander equivalents too.
   
Made in fi
Longtime Dakkanaut






Are Vendetta squadrons 0-1???



“Of the fabulous hydra it is said, cut off one head and two will grow in its place”

- antique proverb

LEGION of PLASTIC blog 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

from middle's reporting from the actual Codex:

"Valkrie. 1-3. 100 bang on. transport 12. No Ogryns ( They don't like the dark and i'm guessing they don't like flying either. ). MLAser. 2 Hellstrikes ( S8 Ap3 Ordnance. NO blast. One use only ). Searchlight. Extra armour. DeepStrike. Scout. MLaser can be a lascannon for 15. Swap both Hellstrikes for 2 multiple missile pods 30pts ( S4 Ap6 Heavy 1 Large blast ). +Pair of "sponson" HB's 10.

( I can not remember who asked but there are NO Vendetta parts in the Valkrie box )


Vendetta. 1-3. 130. Transport 12. No Ogryns. 3 TL Lascannon. Searchlight. Extra armour. Deepstrike. Scout. Can swap 2 TL Lascannons for 2 Hellfury missiles EDIT: for free ( S4 Ap5 large blast. ). +Pair of "sponson" HB's 10. "

it looks as if the Valkyrie and the Vendetta are both 1-3

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in fi
Longtime Dakkanaut






Yeah, but is the squadron of 1-3 a 0-1 choice?



“Of the fabulous hydra it is said, cut off one head and two will grow in its place”

- antique proverb

LEGION of PLASTIC blog 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

migsula wrote:Yeah, but is the squadron of 1-3 a 0-1 choice?


I believe he meant that Vendetta squadrons are not a restricted choice, you can take from 0-3 of them as normal.
   
Made in us
Regular Dakkanaut





So what's the significance of the Hellstrike missiles being ordinance, particularly with them not having a blast?

Basically, theyre Hunter Killer Missiles, statwise...
   
Made in fi
Drop Trooper with Demo Charge



Helsinki

Ivan wrote:So what's the significance of the Hellstrike missiles being ordinance, particularly with them not having a blast?

Basically, theyre Hunter Killer Missiles, statwise...


Pages 58 and 60 in the BGB explain the significance of Ordnance. Essentially, if you fire an ordnance weapon you can't fire anything else that turn and you also get to roll two dice for armor penetration, counting the higher roll. It's not a bad weapon, but the Vendetta is so much better at cracking tanks.
   
Made in us
Rough Rider with Boomstick





Ivan wrote:So what's the significance of the Hellstrike missiles being ordinance, particularly with them not having a blast?

Basically, theyre Hunter Killer Missiles, statwise...


reroll AV pen?

I thought they were blast?

The Happy Guardsman
Red Templars
Radical Inquisitor
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Just a question about the picture that BoxANT posted. He didn't know, so maybe someone here will:

Does anyone know what the tiles being used in this pic are from? They're not Space Hulk tiles, so I'm wondering where they originated?

Thanks!

BoxANT wrote:

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fixture of Dakka






Columbia, SC (USA)

BoxANT wrote:
Ivan wrote:So what's the significance of the Hellstrike missiles being ordinance, particularly with them not having a blast?

Basically, theyre Hunter Killer Missiles, statwise...


reroll AV pen?

I thought they were blast?


You're thinking of the Hellfury missles that are an option for the Vendetta. To recap:

Hellstrike = Valkyrie default weapon x2, S8 Ap3 Ordnance. No blast. One use only. Can upgrade them for 30 points to multi-missle pods which are S4 Ap6 Heavy 1 Large blast

Hellfury = Vendetta free upgrade in place of 2 TL LC, S4 Ap5 large blast 72” range. Ignores cover saves. One use only

No one really talks about either Hellstrike or Hellfury because they appear to be less desirable then the alternatives, except that a default stripped down Valkryie is appealing pointswise.

The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in de
Dominating Dominatrix






Piercing the heavens

@H.
Well, I can tell you that they're not from Star Wars. There's a lot of blood on one. Hey, maybe it's from those guys who make thos industrial towers! I forgot their name though....

augfubuoy wrote:Hey Rama, a couple questions: did you see the cost of the Penal Troops? Do they count as troops or Elites? Did you see the "Snacks" rule for Ratlings? Are the Cadian Snipers any good? Should we still just take Ratlings?

Thanks,

-A.

- I didn't catch the point cost of Penal Legions.
- They are troops.
- I didn't notice any special rules for the halfling except something cover related.
- "Normal" Sniper squads are just a special weapon team (regular Guardsmen) with sniper rifles. No special rules whatsoever. Veterans can hve Snipers too and they get some camo options.
- I guess if you want to take ratlings rather then special weapon teams depends on what kind of army you want to play. Ratlings are elite btw., normal Snipers are part of a Platoon.
   
Made in us
Rough Rider with Boomstick





JB wrote:
BoxANT wrote:
Ivan wrote:So what's the significance of the Hellstrike missiles being ordinance, particularly with them not having a blast?

Basically, theyre Hunter Killer Missiles, statwise...


reroll AV pen?

I thought they were blast?


You're thinking of the Hellfury missles that are an option for the Vendetta. To recap:

Hellstrike = Valkyrie default weapon x2, S8 Ap3 Ordnance. No blast. One use only. Can upgrade them for 30 points to multi-missle pods which are S4 Ap6 Heavy 1 Large blast

Hellfury = Vendetta free upgrade in place of 2 TL LC, S4 Ap5 large blast 72” range. Ignores cover saves. One use only

No one really talks about either Hellstrike or Hellfury because they appear to be less desirable then the alternatives, except that a default stripped down Valkryie is appealing pointswise.


Thanks for the clarification JB

Sucks about the Hellstrike, they're just glorified HK :( 30pts for Missile Pods seems like a solid investment imo, dropping 2 S4 large blasts on a mob would cause a lot of wounds

And Hellfury... I really don't know what to say... perhaps if they didn't have the "One use only" I could see a reason, but why someone would give up two TL LC is beyond me.


The amount of pie we're going to have in the new codex is enough to give even the most bitter IG generals a manic grin.

The Happy Guardsman
Red Templars
Radical Inquisitor
 
   
Made in us
Regular Dakkanaut





Do any other armies have access to str4 large blasts, particularly in multiples?

A squadron of 3 Valkyries lobbing 6 blasts and 9 multi-laser shots that all resolve at the same time should have... interesting... results. A big ork mob should especially love that. I'm tempted to proxy it a few times and see how it performs.

Maybe hauling 3 squads of triple-melta special weapon squads, in case tank-busting is more needed than anti-infantry firepower.
   
Made in us
Fixture of Dakka






Columbia, SC (USA)

BoxANT wrote:
Thanks for the clarification JB

Sucks about the Hellstrike, they're just glorified HK :( 30pts for Missile Pods seems like a solid investment imo, dropping 2 S4 large blasts on a mob would cause a lot of wounds

And Hellfury... I really don't know what to say... perhaps if they didn't have the "One use only" I could see a reason, but why someone would give up two TL LC is beyond me.


The amount of pie we're going to have in the new codex is enough to give even the most bitter IG generals a manic grin.

Thank Middle and all the other folks that have fed this rumor thread. I just consolidated their notes so that I can keep track. I'm looking forward to May 2nd so that we can all see into the dark, heretofore unrevealed corners of the Codex.

The pie plates are nice but I'm only using three: LRBT, LRBT, Psyker Squad. What the Codex offers me is a chance to finally play a mechanized company, which is what I wanted back in 2003 during the Eye of Terror.

I agree with you about the Hellstrike. The missle pods allow the Valkyrie to move 12" and fire all of its weapons (as long as you don't take the HB sponsons). Those pie plates seem to be worth the 30 points. I guess we'll figure it out for sure on the table top.

The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

JB wrote:What the Codex offers me is a chance to finally play a mechanized company, which is what I wanted back in 2003 during the Eye of Terror.


And what about the current Codex stops you from fielding a mech Guard army?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut






Richmond, VA

Not enough Tanks, duh.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

That's armoured company, not MechInf.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fixture of Dakka






Columbia, SC (USA)

H.B.M.C. wrote:
JB wrote:What the Codex offers me is a chance to finally play a mechanized company, which is what I wanted back in 2003 during the Eye of Terror.


And what about the current Codex stops you from fielding a mech Guard army?


Two things about the current Codex made Mech Infantry less than desirable:

1. The point cost of Chimeras

2. The requirement to buy every single guard infantry unit a Chimera if you choose the Mechanized doctrine

The combination of these two conditions made the list less fun and less competitive than a pure infantry/tank gunline with some DS storm troopers. I did use lists occasionally with Chimeras for the HQs.

In 4e, I also found the restriction on carrying any unit other than the squad for which you bought the transport to be rather a problem.

5e and the new Codex, if it is in line with the rumors, make a mech company more playable

The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

JB wrote:Two things about the current Codex made Mech Infantry less than desirable:
1. The point cost of Chimeras
2. The requirement to buy every single guard infantry unit a Chimera if you choose the Mechanized doctrine
The combination of these two conditions made the list less fun and less competitive

So you're really just complaining about current competitiveness of Mech Guard, not playability or options? OK, but the new Chimeras won't be so much better, as Guard will now be paying 15 pts for Extra Armor to make Mech work.

   
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Imperial Guard Landspeeder Pilot




On moon miranda.

JohnHwangDD wrote:
JB wrote:Two things about the current Codex made Mech Infantry less than desirable:
1. The point cost of Chimeras
2. The requirement to buy every single guard infantry unit a Chimera if you choose the Mechanized doctrine
The combination of these two conditions made the list less fun and less competitive

So you're really just complaining about current competitiveness of Mech Guard, not playability or options? OK, but the new Chimeras won't be so much better, as Guard will now be paying 15 pts for Extra Armor to make Mech work.


Who needs EA anymore?

Before EA was a much bigger deal as it occurred on every penetrating hit and smoke launchers were extra, but now with smoke launchers on everything for free and pen' stunned only occurs on one result, why pay 15pts to mitigate something that occurs only 1/6 times?

And it's not as if the IG won't be able to field a ton of them. When your army has only 2-4 transports like many other armies, one not getting to move can be critical. When you are fielding 6-16 of them, it's not so much. Hell, I don't even take it for my CSM's anymore.

Extra Armor (which really isn't descriptive of the upgrade at all) isn't needed to make mech IG work, not at all.

This message was edited 1 time. Last update was at 2009/04/06 04:10:30


IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Fixture of Dakka






Columbia, SC (USA)

JohnHwangDD wrote:
JB wrote:Two things about the current Codex made Mech Infantry less than desirable:
1. The point cost of Chimeras
2. The requirement to buy every single guard infantry unit a Chimera if you choose the Mechanized doctrine
The combination of these two conditions made the list less fun and less competitive

So you're really just complaining about current competitiveness of Mech Guard, not playability or options? OK, but the new Chimeras won't be so much better, as Guard will now be paying 15 pts for Extra Armor to make Mech work.


I'm really not complaining at all. Just answering HBMC's question. I guess I should point out that I was originally fielding a 1000 point list and then a 1500 point list. Giving every single infantry unit (HQ, PL HQ, HWS, SWS, ST, and regular squads) a Chimera at 100 points each (multilaser, hull HF/HB, smoke, pintle HS) was crippling.

As for EA, I don't plan to take it at all. With eight Chimeras and two LRBT, I don't expect a crew stunned result to unhinge my tactics enough to warrant the 15 point cost. It might be different if I had a single (rubber) hammer IG squad in a lone Chimera to try to seize/contest objectives.

The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
 
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