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![[Post New]](/s/i/i.gif) 2011/11/22 08:34:08
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Dakka Veteran
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Oh god, the Hrud rumors...I had entirely forgotten about that dumpster fire.
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![[Post New]](/s/i/i.gif) 2011/11/22 10:35:35
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Grisly Ghost Ark Driver
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Grains and salts...
but if I would be able to run those Word Bearers with Dark Apostles again that would just be AMAZING
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![[Post New]](/s/i/i.gif) 2011/11/22 11:04:18
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Veteran Inquisitor with Xenos Alliances
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Brother SRM wrote:As cool as that would be, the Giger-influenced stuff would be a huge departure from the entire range as is. They'd probably need to start the line over to go in that direction, and there's so many portrayals of Chaos Marines out there in games, books, and 40k proper that I don't see it changing. I could definitely see some Giger elements becoming incorporated in new kits or characters though.
I always thought the Space Crusade Chaos marines were a good balance of those visual elements and the more modern marine:
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![[Post New]](/s/i/i.gif) 2011/11/22 11:18:54
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Executing Exarch
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wow, those are nice! That is what we want to see, GW take note!
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DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/11/22 11:31:28
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Fixture of Dakka
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What always bugged me about the Hrud rumours - other than them being pish - was how Lexicanum describes:
"their true form. This is namely a misshapen morass of decomposing filth"
Make models for that will ya Games Workshop?*
*first one to link the Razorgor wins...
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2011/11/22 14:43:16
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Mutated Chosen Chaos Marine
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Psychic stuff would be nice actually. A general psychic defence, a Khorne option to negate powers for Elites and HQ, a Tzeentch option to reverse the power somehow or double Perils chance.
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Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. |
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![[Post New]](/s/i/i.gif) 2011/11/22 14:45:53
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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Just Dave wrote:"their true form. This is namely a misshapen morass of decomposing filth"
Make models for that will ya Games Workshop?*
Have no fear. Morley will get right on it and produce a Masterpiece to rival Nagash and his metal Possessed!
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Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2011/11/22 15:28:18
Subject: Re:New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Fireknife Shas'el
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lord_blackfang wrote:For example, someone asked him around May if Hrud would be getting a codex and he said no.
In that particular case, Ghost21 did not deny Hrud. His actual statement is below:
ghost21 wrote:Re: hrud ive not heard a single thing this doesnt mean there are not coming
it was probably just spam.. however ill keep a look out as id love them to apear
A month later, during the whole 6th edition rumor craze, Ghost21 stated that two new codices were being planned and gradually inferred that one was Hrud. He later mentioned that he had read material
His statements on wracks, SOB WD article, and necron flyers did leave him with a few black eyes
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![[Post New]](/s/i/i.gif) 2011/11/22 15:32:29
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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The Hammer of Witches
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I think he's being fed false information. I remember reading a while back that someone had been abusing a GW employees trust, and to catch him out they had given them false information and watched the anonymous poster on Warseer they thought was him. Sure enough, the false information came up. I suspect that poster was ghost21.
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DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature. |
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![[Post New]](/s/i/i.gif) 2011/11/22 15:54:42
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Ultramarine Master with Gauntlets of Macragge
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aka_mythos wrote:
I always thought the Space Crusade Chaos marines were a good balance of those visual elements and the more modern marine: 
Good point! I love those old models.
Ghost21's "official" explanation is that he sees things so far ahead that anything and everything could change at any time. In other words, even if he is legit, it's really just educated guesses and no better than what you or I could speculate.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2011/11/22 16:45:37
Subject: Re:New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Decrepit Dakkanaut
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Kazwulf wrote:Kroothawk:
Does it sound like the design approach to the new CSM codex follows the same path laid by the latest work -- i.e. more variety, additional options for customizing your own personalized armies, army-wide selections?
Generally it is a sound assumption, but I am not familiar with Chaos. Also the last time I got excited about ghost21's rumours was his detailed description of the September Sororitas miniature releases
Not saying that he is making up stuff, I just wait until someone else confirms things.
Anyway some more rumours from Warseer:
ghost21 wrote:Basically, as I understand, if we want more than 1 havoc squad, they have to trade sth for it (so not limits on HS per sé)
As I understand, they can take khornate engines without restriction.
Sorry to cause confusiuon.
(...)
There are downsides to chaos units: Nurgle can't do sweeping advances (I think that's what they are called, and are stoic), Khorne has to engage in some kind of combat every turn or suffer a d6 result, Tzeentch (sp, ooooh I hate that word) are mindless automatons, who need a command figure or suffer a d6 result to guide their actions, and Slaanesh ... well let's say they have very harsh results.
(...)
As I've said, it will probably be the first or second 6th ed book, 6th ed is slated for july I think (but also I have bb then... so I dunno), so anything up to 4 months after that (and this is the Legions book, not the renegades).
theDarkGeneral wrote:I'm glad ghost21 was able to confirm my early reply about Warsmiths and Dark Apostles, and World Eaters w/Bolters...
Here's more tidbits over a few shots of bourbon and some cigars...
*Chaos Dreads: No longer crazed or deranged, and new plastic (FINALLY) sprue to incorporate some new/old dreadnought close combat weapons types (chainfist, thunderhammer, power scourge, etc.)...but i'm more excited about being able to have Marked Dreads!!!
*Assault Berzerkers! Finally, Berzerkers with jump packs counting as Fast Attack!
*Slaughterfiends from Apoc will make their way into the Codex, along with versions for "Marked" type ones for other Legions.
*HQs making a return (lil' salt): Droomrider, Doombreed, Cypher , along with 5 newish guys.
*Unit size changes: Oblitz can come in up to 4, while most Daemon Engines can be 3 for 1...
*New Landraider: So we no longer have to suffer with just the old crumby one, has a higher capacity (15?) but is more of "warped" version of one of the Imperial versions.
*Force Org Chart: As ghost21 has alluded to, it won't change according to your Legion (HQs) as in swapping more Heavies for less Fast, but your access to units in those categories opens up, becomes limited, or closes off accordingly. Easy example I was given, is taking Khorne Daemon Prince means no Scouts...
(...)
I mean there is to be a "scout unit", but no associated with the World Eaters.
And as Brother Dimetrius has already mentioned, Cypher indeed was a Chaos model, and appeared in at least one of our previous Codexes. Could that mean a hint at Dark Angels around the bend? I think that'd be very cool, especially considering they are the FIRST Legion...
*Nightlords: I don't ask much about them, though a lil' i have for my buddy Paul has around 25,000+ points of them...Hit & Run and Stealth for universal special rules, but possible counter attack (for elite unit) as well as jump pack troops.
*Possessed: FINALLY getting some love, and according to Legion, they will have upgrades either already included or that you can pay for.
*Word Bearers: Apparently getting a lil' extra attention, and besides Dark Apostles, new models for "daemonancers", which just might be unit champs/sgt upgrades. I'm not sure. BUT, their summoning of Daemons from the Warp apparently allows re-rolls on the scatter dice, as well as new mishap chart!
*Deathguard: Feel no pain and blight grenades for their Cult Terminators, new nasty flamers upgrades.
*Thousand Sons: AP3 bolters will be MUCH more useful under 6th Edition, and a couple new Psychic abilities, one of which (supposedly) can remove an entire enemy squad from the table on a failed stat test!
*Iron Warriors: Access to Thunder Hammer & Storm Shield termies, thunderfire cannon off-shoot, Havocs w/Tank Hunters and relentless for some squad...
*Emperor's Children: Lash is finally changed to be more in line with Daemon version. More heavy weapons upgrade count for larger units. Better Bikes? Not sure what that means...
*Alpha Legion: Lots of infiltrating abilities, outflanking, and even temporary control of enemy squads/vehicles...basically sneaky bastards!
*Black Legion: HQs allow broader access to all unit types, but lack of better universal special rules.
(...)
To think their won't be drawbacks...wait, what are the drawbacks to playing Space Wolves or Grey Knights????....
I don't recall either ghost21 or myself mentioning any such thing...thus far just the wanted positives have been posted.
Rage? Modified by LD tests...which are/can be modified by characters and or enemy models within "X" vicinity.
Arrogance...newish rule (with a different name), which is almost like looking down upon a foe and not wishing to fight...or tactically fall back.
Target Armor Priority...how hard will it be for certain Havoc squads to NOT shoot the Devilfish behind the Crisis Battlesuites?
There WON'T be Force Org Chart slots exchanged for another...but access to units from Force Org Chart will be modified according to HQs...
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![[Post New]](/s/i/i.gif) 2011/11/22 17:19:21
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Veteran Inquisitor with Xenos Alliances
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This is a very juicy set of rumors.
TheDarkGeneral wrote:...*Chaos Dreads: No longer crazed or deranged, and new plastic (FINALLY) sprue to incorporate some new/old dreadnought close combat weapons types (chainfist, thunderhammer, power scourge, etc.)...but i'm more excited about being able to have Marked Dreads!!!
...
*Unit size changes: Oblitz can come in up to 4, while most Daemon Engines can be 3 for 1...
*New Landraider: So we no longer have to suffer with just the old crumby one, has a higher capacity (15?) but is more of "warped" version of one of the Imperial versions.
...
*Emperor's Children: Lash is finally changed to be more in line with Daemon version. More heavy weapons upgrade count for larger units. Better Bikes? Not sure what that means...
Non-crazy chaos dreads and implication of a variety of daemon engines... those were on the top of my want list. The ancient landraider also gives us something distinctive.
Between Emperor's children and the other "big 4"... sounds a lot like my ideas for "elite" versions of the different cults that I've repeated many times across many different forums and threads. I've been saying for the last couple years the biggest danger in a legion specific book is the rendundancy of all four cults having specialized terminators representing their elite or all four having similar redundancies in other categories... but that some legion specific book demands something in the vein of an expanded cult. I recommended they take an aesymetric approach to the balance of power, where I specifically recommended a special type of deathguard terminators, emperor children bikers, world eater jump pack marines, and thousand sons with either better inv. saves or a sorcerer coven to represent their elite members... we'll wait and see on that last one... but whether its "my" idea or just a decision that coincedentally parallels mine... I'm very happy to see chaos getting what it deserves.
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This message was edited 2 times. Last update was at 2011/11/22 23:03:34
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![[Post New]](/s/i/i.gif) 2011/11/22 17:31:33
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Mutated Chosen Chaos Marine
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I'd be somewhat sceptical about them getting rid of the Dread rules.
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Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. |
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![[Post New]](/s/i/i.gif) 2011/11/22 17:58:13
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Veteran Inquisitor with Xenos Alliances
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Durza wrote:I'd be somewhat sceptical about them getting rid of the Dread rules.
Its a poor and very antiquated rule that doesn't even fit the current edition... its rules made it either limitedly usable or required the player to neuter their dreadnought just to get it into the army. You are paying a premium in points for a rule that either doesn't work or works against you the vast majority of the time... and its treated like a good thing, when it isn't.
In an average 6 turn game, you're likely to have it do nothing 4/6th of the time... 1/6th it can shoot well and 1/6th it assaults well... so right off you're paying points for something you will not benefit from the majority of the time. Next the two "beneficial" outcome conditionally mutually exclusive... meaning they are only truely positive some of the time... Since only the last 1/4th to 1/3rd of the game tends to occur in assault range for a dreadnought meaning on average out of 1/6th of the time you get the assault bonus, it only helps only 1/3rd of the time... meaning 1/18rd of the time do you get it when you can use it. With the shooting ability its much the same, because despite being more inclined to shooting by being in shooting range 2/3rd of the time the first 1/3rd of the game is spent with your own units being the closest and thus in danger of being targets. Thus the shooting rule is only of benefit 1/18th of the time and we're paying points for a rule that helps us about as often as it hurts us, but otherwise has no impact beyond making you worry it might cause your army to self destruct.
To make the unit viable these rules actually push you towards spending more points to make it a dedicated close combat unit or to march it alongside something its shooting can't hurt. In other words its just poor rules writing.
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This message was edited 1 time. Last update was at 2011/11/22 18:00:07
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![[Post New]](/s/i/i.gif) 2011/11/22 18:20:30
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Ultramarine Master with Gauntlets of Macragge
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*Iron Warriors: Access to Thunder Hammer & Storm Shield termies, thunderfire cannon off-shoot, Havocs w/Tank Hunters and relentless for some squad...
Be still my foolish heart
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2011/11/22 19:41:53
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Mutated Chosen Chaos Marine
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This 'Arrogance' thing had better not be ATSKNF anyway. It would suit the Chaos Marines better to have a rule negating any attempt to break from combat at all.
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Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. |
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![[Post New]](/s/i/i.gif) 2011/11/22 20:44:47
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Fixture of Dakka
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These all sound suspiciously like most of the Necron rumours from a year ago
I would have thought there would be a somewhat smoother approach to the Legions rather than introducing odd bits of wargear and random HQ units. It's going to be a fat old book otherwise.
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This message was edited 1 time. Last update was at 2011/11/22 20:47:05
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![[Post New]](/s/i/i.gif) 2011/11/22 21:00:00
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Fireknife Shas'el
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htj wrote:I think he's being fed false information. I remember reading a while back that someone had been abusing a GW employees trust, and to catch him out they had given them false information and watched the anonymous poster on Warseer they thought was him. Sure enough, the false information came up. I suspect that poster was ghost21.
That came from BULS...I mean BOLS
This is the specific quote you are mentioning
BOLS's Little Bird wrote:Alright, story time.
My "source" (let's call him Mr. Black because it sounds cool) has been leaking small tidbits to his friends for years, with the understanding that we keep things under wraps and not say anything until it becomes public knowledge on the internet. He's a cool guy and we want him to keep his job. One of the guys in my group is a poster on Warseer and he leaks like a soggy teabag, though. Mr. Black suspected this, but it wasn't that big of a deal because most of the information he shares with us is either confirmations of rumors that are already out there, it's small stuff that most people wouldn't care that much about (fluff, internal workings, etc). Well, Mr. Black has a laptop, and on that laptop are the next 2-3 unreleased codices plus plenty of other work-related stuff. When Mr. Black went to the restroom one day without locking his laptop, our leaky friend snuck a peak at the unreleased GK codex and leaked a ton of rumors onto Warseer. He didn't get caught at first, but suspicions were running high. Later as a test, Mr. Black told Leaky about some new information he'd heard from on high (all of it completely BS), and sure enough the next day it's all over Warseer under the same account name as the guy who leaked the GK rumors.
Now that we have confirmation that Leaky is a ****, he is being fed a lot of utter BS to see how gullible he is and/or how long it takes him to realize that he's been caught red-handed. I don't know Leaky's screenname but people who frequent Warseer might be able to take a stab at it.
That said, I haven't talked to Mr. Black in a few weeks and have no idea if this Hrud information is legitimate or not. Basically I'm just giving the rumor mill a bit of a warning.
"Mr. Black" never got around to telling anyone whether the Hrud rumors were false leaks. In fact, this whole episode died out very quickly.
In regards to Ghost21 specifically, his recorded rumors never mentioned GK and I don't recall rumor compilers like Mad Cow Crazy or Kroothawk ever mentioning him in conjunction with GK either...he was pretty much an unkown at the time.
Automatically Appended Next Post:
aka_mythos wrote:This is a very juicy set of rumors.
ghost21 wrote:...*Chaos Dreads: No longer [SNIP!]
Umm...Ghost never said that  . TheDarkGeneral is the gentleman you are quoting.
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This message was edited 2 times. Last update was at 2011/11/22 21:18:36
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![[Post New]](/s/i/i.gif) 2011/11/22 23:20:44
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Wow. I just realized I put this in the entirely wrong thread...
My bad.
How about those awesome new Chaos rumors?
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This message was edited 1 time. Last update was at 2011/11/23 00:19:17
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![[Post New]](/s/i/i.gif) 2011/11/23 00:10:30
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Member of a Lodge? I Can't Say
Australia
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The latest batch of rumours sounds excellent IMO. Hopefully another rumour monger can confirm these rumours.
From the sounds of it, it looks like they are trying to shake up the structure and how some of the classic units and mechanics work (which is a good thing IMO). One of the issues I have had with CSM is that their structure hasn’t largely changed since their initial third edition codex, with unit choice, gameplay mechanics and units remaining largely the same over the past 3 codices (whereas IoM have gone through some dramatic changes). It’s good to see some of the legacy mechanics being abandoned in favour of better thematic representation.
In regards to some of the specifics:
• Deathguard: Sounds like they’re getting Chem flamers used by the Purge from IA: Siege of Vrax.
• Emperor’s Children: Not wanting to over-speculate but I’m treating “better bikes” as either Sonic Upgrades for bike units (in the 3.5 codex you could do this) or Jet Bikes. I reckon Doomrider will probably be a non HQ character upgrade for a biker unit.
• World Eaters: I suspect Assault Berserkers will be something like Sanguinary Guard in order to differentiate them from Raptors (unless Assault Berserkers are Raptors with Khornate Upgrades).
• Black Legion: It’s hard to comment on them without knowing the full details of the FoC mechanics in the new book. Depending on how forgiving/unforgiving the FoC mechanics are, could make or break Black legion.
• Chaos Dreads: Was never a fan of the “Crazed”. Its purpose was a bad thematic one rather than a realistic one. Personally I think the best way to approach crazed is to emphasise a Dread being slightly unhinged in the fluff entry but not write a special rule to represent it.
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H.B.M.C. wrote: Goood! Goooood!
Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!
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![[Post New]](/s/i/i.gif) 2011/11/23 00:12:07
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Khorne Chosen Marine Riding a Juggernaut
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aka_mythos wrote:Durza wrote:I'd be somewhat sceptical about them getting rid of the Dread rules.
Its a poor and very antiquated rule that doesn't even fit the current edition... its rules made it either limitedly usable or required the player to neuter their dreadnought just to get it into the army. You are paying a premium in points for a rule that either doesn't work or works against you the vast majority of the time... and its treated like a good thing, when it isn't.
In an average 6 turn game, you're likely to have it do nothing 4/6th of the time... 1/6th it can shoot well and 1/6th it assaults well... so right off you're paying points for something you will not benefit from the majority of the time. Next the two "beneficial" outcome conditionally mutually exclusive... meaning they are only truely positive some of the time... Since only the last 1/4th to 1/3rd of the game tends to occur in assault range for a dreadnought meaning on average out of 1/6th of the time you get the assault bonus, it only helps only 1/3rd of the time... meaning 1/18rd of the time do you get it when you can use it. With the shooting ability its much the same, because despite being more inclined to shooting by being in shooting range 2/3rd of the time the first 1/3rd of the game is spent with your own units being the closest and thus in danger of being targets. Thus the shooting rule is only of benefit 1/18th of the time and we're paying points for a rule that helps us about as often as it hurts us, but otherwise has no impact beyond making you worry it might cause your army to self destruct.
To make the unit viable these rules actually push you towards spending more points to make it a dedicated close combat unit or to march it alongside something its shooting can't hurt. In other words its just poor rules writing.
I disagree with you on this one.
The Crazed rules in the 3rd and 3.5 Edition dexes where just great.
Had a 1?, no shooting,could run an extra D6 and doubled your attacks if you could assault the same turn.
Had a 6,no movement, shoots twice with everything FIRST on the closest in range and LoS ENNEMY UNIT, THEN IF THERE IS NO ENNEMY UNIT IN RANGE, LOS etc, on a friendly unit nearby.
And except if you din't have any weapons with a range that exceeded 24", 95% of the time you where shooting twice on an ENNEMY UNIT.
Its the 4th Ed rules that maked the Crazed rule lame and counter productif for Chaos players.
Getting rid of the Crazed rule of the Chaos Dread is stupid...,that was one of the things that made a Chaos Dread superior to any Loyalist Dreads, the guy could Shoot twice with his weapons or double his attacks on assault!!!, do you know many Dreads with more then 9 attacks?...(exception made of the DC Dread and Blood Talons...).
All they need to do is to put back the Crazed rule as it was back in 3rd and 3.5Ed.
I loved it so much i had 5 Dreads!, and now i only play them twice year...
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![[Post New]](/s/i/i.gif) 2011/11/23 00:57:21
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Veteran Inquisitor with Xenos Alliances
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Slayer le boucher wrote:
...Its the 4th Ed rules that maked the Crazed rule lame and counter product if for Chaos players...
I am talking mostly about this edition.
Slayer le boucher wrote:
Getting rid of the Crazed rule of the Chaos Dread is stupid...,that was one of the things that made a Chaos Dread superior to any Loyalist Dreads, the guy could Shoot twice with his weapons or double his attacks on assault!!!, do you know many Dreads with more then 9 attacks?...(exception made of the DC Dread and Blood Talons...).
My issue though is that those "9 attacks" you will only benefit from 1/18th of the time meaning you're averaging out to a half attack more than normal over the course of a statistical sample.
Slayer le boucher wrote:
All they need to do is to put back the Crazed rule as it was back in 3rd and 3.5Ed.
I imagine the streamlined version will just simply be for them to have "rage," without any benefit to shooting beyond uniquely chaos weapon profiles.
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![[Post New]](/s/i/i.gif) 2011/11/23 01:05:48
Subject: Re:New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Khorne Veteran Marine with Chain-Axe
Mississippi
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If these new rumors are right I foresee Iron Warriors being tournament favorites again.
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![[Post New]](/s/i/i.gif) 2011/11/23 01:09:43
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Napoleonics Obsesser
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>DOOMRIDER
shdgfygskufb Everything else is irrelevant.
Automatically Appended Next Post: aka_mythos wrote:Durza wrote:I'd be somewhat sceptical about them getting rid of the Dread rules.
Its a poor and very antiquated rule that doesn't even fit the current edition... its rules made it either limitedly usable or required the player to neuter their dreadnought just to get it into the army. You are paying a premium in points for a rule that either doesn't work or works against you the vast majority of the time... and its treated like a good thing, when it isn't.
In an average 6 turn game, you're likely to have it do nothing 4/6th of the time... 1/6th it can shoot well and 1/6th it assaults well... so right off you're paying points for something you will not benefit from the majority of the time. Next the two "beneficial" outcome conditionally mutually exclusive... meaning they are only truely positive some of the time... Since only the last 1/4th to 1/3rd of the game tends to occur in assault range for a dreadnought meaning on average out of 1/6th of the time you get the assault bonus, it only helps only 1/3rd of the time... meaning 1/18rd of the time do you get it when you can use it. With the shooting ability its much the same, because despite being more inclined to shooting by being in shooting range 2/3rd of the time the first 1/3rd of the game is spent with your own units being the closest and thus in danger of being targets. Thus the shooting rule is only of benefit 1/18th of the time and we're paying points for a rule that helps us about as often as it hurts us, but otherwise has no impact beyond making you worry it might cause your army to self destruct.
To make the unit viable these rules actually push you towards spending more points to make it a dedicated close combat unit or to march it alongside something its shooting can't hurt. In other words its just poor rules writing.
Agreed. I hated having to take missiles and HBs just to even get them on the table. GW were shooting themselves in the foot the second they put 'crazed' on it. I wonder how many Chaos Dreads are locked away in old boxes ready to wreak havoc upon the empire once more?
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This message was edited 1 time. Last update was at 2011/11/23 01:12:17
If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2011/11/23 01:28:23
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Androgynous Daemon Prince of Slaanesh
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Kanluwen wrote:Wow. I just realized I put this in the entirely wrong thread...
My bad.
How about those awesome new Chaos rumors?
Quoting your pic of Mat Ward's cryptek, Kan. Is he popping a bro-fist? Someone get a Blood Angel, STAT! This is proof MW trolls forums. He knows about the Internet!!! Also, excited for noise marine bikers!  and berzerkers with jump pack.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2011/11/23 03:55:59
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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I don't know what the hell I was thinking posting it in here. Just massive brain failure, must have been while I was dealing with the Excitement Of Today.
He's not popping a brofist though.
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![[Post New]](/s/i/i.gif) 2011/11/23 05:13:11
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Excitement of today?
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![[Post New]](/s/i/i.gif) 2011/11/23 07:52:32
Subject: New rumours on Chaos Legions (new info on page 12 and 13; all rumours compiled in first post)
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Dakka Veteran
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Samus_aran115 wrote:>DOOMRIDER
shdgfygskufb Everything else is irrelevant.
Automatically Appended Next Post:
aka_mythos wrote:Durza wrote:I'd be somewhat sceptical about them getting rid of the Dread rules.
Its a poor and very antiquated rule that doesn't even fit the current edition... its rules made it either limitedly usable or required the player to neuter their dreadnought just to get it into the army. You are paying a premium in points for a rule that either doesn't work or works against you the vast majority of the time... and its treated like a good thing, when it isn't.
In an average 6 turn game, you're likely to have it do nothing 4/6th of the time... 1/6th it can shoot well and 1/6th it assaults well... so right off you're paying points for something you will not benefit from the majority of the time. Next the two "beneficial" outcome conditionally mutually exclusive... meaning they are only truely positive some of the time... Since only the last 1/4th to 1/3rd of the game tends to occur in assault range for a dreadnought meaning on average out of 1/6th of the time you get the assault bonus, it only helps only 1/3rd of the time... meaning 1/18rd of the time do you get it when you can use it. With the shooting ability its much the same, because despite being more inclined to shooting by being in shooting range 2/3rd of the time the first 1/3rd of the game is spent with your own units being the closest and thus in danger of being targets. Thus the shooting rule is only of benefit 1/18th of the time and we're paying points for a rule that helps us about as often as it hurts us, but otherwise has no impact beyond making you worry it might cause your army to self destruct.
To make the unit viable these rules actually push you towards spending more points to make it a dedicated close combat unit or to march it alongside something its shooting can't hurt. In other words its just poor rules writing.
Agreed. I hated having to take missiles and HBs just to even get them on the table. GW were shooting themselves in the foot the second they put 'crazed' on it. I wonder how many Chaos Dreads are locked away in old boxes ready to wreak havoc upon the empire once more? 
I have at least 15 of them.
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"Worglock is not wrong..." - Legoburner
Total Finecast Models purchased: 30.
Models with issues: 2
Models made good by Customer Service: 2
Finecast is... Fine... Get over it. |
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![[Post New]](/s/i/i.gif) 2011/11/23 09:12:50
Subject: New rumours on Chaos Legions (newest rumours on page 16; compilation in first post)
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Dominating Dominatrix
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Are there any news on Sacred Number rules returning?
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![[Post New]](/s/i/i.gif) 2011/11/23 09:34:34
Subject: Re:New rumours on Chaos Legions (newest rumours on page 16; compilation in first post)
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Longtime Dakkanaut
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Being an iron warriors fan, if the rumors were true, I'd be over the moon but rumors are rumors for a reason
Still no mention of a basilisk though, guess they are saving that for the traitor guard..... *sigh*
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