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Made in us
Badass "Sister Sin"






Camas, WA

I think you mean rune priest.

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Made in us
Sadistic Inquisitorial Excruciator





Yeah, I do.
   
Made in ca
Sister Vastly Superior





Here's a crazy idea.

Has anyone tried a Stormlord carrying 3 penitent engines? Could carry 4, but I like the idea of keeping room for other squads.

Obviously this assumes you're not standing still to double shoot, but moving up to bring the engines within range of something they can charge.

18 / 3 / 6 since 6th ed. 
   
Made in au
Sister Vastly Superior






Voldrak wrote:
Did I read this right as well? Spacewolves have access to drop pods in fast slot that are not dedicated transports?


I knew it, I fething knew it would come true after Trukks became fast attack in the ork codex but didn't want to say anything to jinx it. So I wonder how many opponents would want to play against an unbound Sisters drop pod list.

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Made in us
Regular Dakkanaut




Pft. Forget unbound. I'm sure they'll eventually errata, or update, the other Marine codices to include drop pods as a fast attach choice. Even if they don't, if you don't mind breaking fluff, you just need to take two (or more) CADs. Since I'm unaware of any rule that says you have to have two HQs for Space pups in a CAD, you take the minimum 1 HQ, two small units of Grey Hunters (or Blood Claws if they're still troops), and then three drop pods.

Edit: For the record, I'm not dismissing your idea. A drop podding Sisters army, against the right opponent, is a terrifying thought. I'm just not willing to give up Objective Secured

This message was edited 1 time. Last update was at 2014/08/11 14:13:05


 
   
Made in us
Sadistic Inquisitorial Excruciator





Double post

This message was edited 1 time. Last update was at 2014/08/11 14:42:51


 
   
Made in us
Badass "Sister Sin"






Camas, WA

Voldrak wrote:
Here's a crazy idea.

Has anyone tried a Stormlord carrying 3 penitent engines? Could carry 4, but I like the idea of keeping room for other squads.

Obviously this assumes you're not standing still to double shoot, but moving up to bring the engines within range of something they can charge.

Unless Stormlord has a special rule, the main rulebook says only infantry can embark. PE are not infantry.

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Made in au
Thinking of Joining a Davinite Loge






I've been using Celestians recently, in Kill Team. Found them to be excellent. Can still take heavy/special, better stat line for leadership and better melee, and exchanging one essentially useless Act of Faith for another. They have been well worth the 10pts surcharge.

I think the biggest problem with using drop pods, outside of unbound, is that we need a double CAD rather then allies. Even with the 2nd CAD, we only have 3 pods. It seems to be a big investment for little. Even worse, there is the fluff thing. I can't really see Sisters hanging around with Space Wolves.

My $0.02, which since 1992 has rounded to nothing. Take with salt.
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Made in us
Sadistic Inquisitorial Excruciator





Farseer Anath'lan wrote:
I've been using Celestians recently, in Kill Team. Found them to be excellent. Can still take heavy/special, better stat line for leadership and better melee, and exchanging one essentially useless Act of Faith for another. They have been well worth the 10pts surcharge.

I think the biggest problem with using drop pods, outside of unbound, is that we need a double CAD rather then allies. Even with the 2nd CAD, we only have 3 pods. It seems to be a big investment for little. Even worse, there is the fluff thing. I can't really see Sisters hanging around with Space Wolves.


Yeah. Although with double CAD, you can take both the space wolves troops in pods and bring yourself up to 5. I imagine when other marine chapters that have pods come out, theirs will also be non-dedicated and we'll have more options.
   
Made in us
Preacher of the Emperor






If your opponent's feeling accommodating, there's a homebrewed update of the old Sororitas-specific "Dominica Pattern Drop Pod" from Citadel Journal here.

(Not pimping my own stuff, for once, this is Clockwork Zion's).

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Hmm....

How about allying in some IG, and then field a bunch of Sisters Repentia (or Melta Sisters) in a CRASSUS ARMOURED ASSAULT TRANSPORT?

Had to meme it up... but you could also churchify your CAAT and claim the IG is Frateris Militia.

That gets a lot of firepower into the grills of the enemy very quickly and reasonably safely.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in ca
Sister Vastly Superior





 pretre wrote:

Unless Stormlord has a special rule, the main rulebook says only infantry can embark. PE are not infantry.



Escalation rulebook says the stormlord can carry 40 models.

Rulebook defines how much space a model takes with the bulky, very bulky etc rules.

Penitent engine would likely be the equivalent of 10 models.

18 / 3 / 6 since 6th ed. 
   
Made in us
Badass "Sister Sin"






Camas, WA

Voldrak wrote:
 pretre wrote:

Unless Stormlord has a special rule, the main rulebook says only infantry can embark. PE are not infantry.



Escalation rulebook says the stormlord can carry 40 models.

Rulebook defines how much space a model takes with the bulky, very bulky etc rules.

Penitent engine would likely be the equivalent of 10 models.

You're missing the part where the rulebook says only Infantry can embark.


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Made in ca
Longtime Dakkanaut






Toronto

Does anyone even play sisters if battle anymore?

Adepta Sororitas: 3,800 Points
Adeptus Custodes: 8,100 Points
Adeptus Mechanicus: 8,400 Points
Alpha Legion: 4,400 Points
Astra Militarum: 7,500 Points
Dark Angels: 16,800 Points
Imperial Knights: 12,500 Points
Legio Titanicus: 5,500 Points
Slaaneshi Daemons: 3,800 Points
 
   
Made in us
Badass "Sister Sin"






Camas, WA

lliu wrote:
Does anyone even play sisters if battle anymore?

Unless you're trying to troll us, you must be missing the fact that you are posting in a 95 page thread discussion on how to play SOB and how they work.

I suggest taking a look at a couple pages of that before asking a silly question like that again.

This message was edited 1 time. Last update was at 2014/08/14 16:27:46


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Made in nl
Confessor Of Sins






Purge the heretic!


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Made in us
Preacher of the Emperor






Or just don't feed the trolls? Anyway, back on topic:

 Psienesis wrote:
Hmm....

How about allying in some IG, and then field a bunch of Sisters Repentia (or Melta Sisters) in a CRASSUS ARMOURED ASSAULT TRANSPORT?

Had to meme it up... but you could also churchify your CAAT and claim the IG is Frateris Militia.

That gets a lot of firepower into the grills of the enemy very quickly and reasonably safely.


If you want (house) rules rather than counts-as, I homebrewed up some Frateris militia and some Sororitas superheavies, including a Stormlord variant (the "Storm Queen") and a general template you can apply to "Sororitze" any IG superheavy.


P.S.: Ok, that was 50% back on topic and 50% relentless self-promotion. Being a narcissist is being than being a troll, right?

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Longtime Dakkanaut






Bay Area

Anyone irked by the fact that the new Blood Claw from the new codex Space Wolves cost the same amount of points as a Battle Sister? Stat wise, a Blood Claw is WS3, BS3, S4, T4, W1, I4, A1, and LD8. A Battle Sisters is WS3, BS4, S3, T3, W1, I3, and LD8. Standard Equipment is similar except a Blood Claw trades a Chainsword. Is trading BS and Bolter for a boost in S, T, I, and additional attack in CC worth it?

   
Made in us
Badass "Sister Sin"






Camas, WA

 SabrX wrote:
Anyone irked by the fact that the new Blood Claw from the new codex Space Wolves cost the same amount of points as a Battle Sister? Stat wise, a Blood Claw is WS3, BS3, S4, T4, W1, I4, A1, and LD8. A Battle Sisters is WS3, BS4, S3, T3, W1, I3, and LD8. Standard Equipment is similar except a Blood Claw trades a Chainsword. Is trading BS and Bolter for a boost in S, T, I, and additional attack in CC worth it?

And preferred enemy faith, and a 6+ invul and cheaper access to fearless, and and and...

I play both armies. Yes.

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Made in us
Sadistic Inquisitorial Excruciator





Yeah, blood claws are of questionable utility unless you spend more on transporting them in an assault transport or as part of a big drop pod force.

Sisters also have better access to melta guns 2 per 5. You can build a battle forged army where only 4 of your models don't shoot at AP1 or 2 (not that this is optimal).
   
Made in us
Missionary On A Mission





Comparing Sisters to Marines will just make you sad. I just learned that a Canoness cost the same points as a Chaos Lord.

I'm just happy that Seraphim (my favorite unit) are reasonably priced.
   
Made in us
Preacher of the Emperor






Yeah, Shield of Faith plus Acts of Faith plus two special weapons per squad is at best equal to ATSKNF plus Chapter Tactics plus Combat Squads. Then the vanilla Tac Marine has +1 to WS, S, T, and I for a mere 17% cost increase (two points). And they have many more workable army builds. So, argh.

But we're prettier goddamit.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Sadistic Inquisitorial Excruciator





At least Celestine cuts through MEQ a lot better than anything most armies can field for 135 points. I think our real problem is not being able to spend 200+ points for someone more able to survive stray autocannon shots and bad rolls.

In one 750 point game she killed about 2/3rds of the enemy army solo (my poor attempt at an inquisition deathstar took out a Dreadnought before themselves being horribly murdered). The only reason that one didn't go better is that I tried to deep strike her in and mishapped (and I stopped deepstriking her in ever).


Automatically Appended Next Post:
Also, if we could take drop pods (I expect to see more armies get those as FA choices opening up our options), I think melta doms and heavy flamer rets are among the most effective units that could be put in them.

This message was edited 2 times. Last update was at 2014/08/14 23:52:07


 
   
Made in us
Preacher of the Emperor






True. Four heavy flamers that Rend is brutal. Four meltaguns that Ignore Cover and Scout is really brutal. Either of them in a Drop Pod is ludicrously brutal.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in au
Missionary On A Mission




Australia

Mavnas wrote:
At least Celestine cuts through MEQ a lot better than anything most armies can field for 135 points. I think our real problem is not being able to spend 200+ points for someone more able to survive stray autocannon shots and bad rolls.

We can, with the caveat that it works in Close Combat Only. Consider a Canoness (Eviscerator, Bolt Pistol, Mantle, Rosarius) with 2 Priests (Las Pistol/Chainsword, 1 with the Litanies) vs a Space Marine Captain (Artificer Armour, Shield Eternal, Power Fist). Both have invulnerable saves, both have Eternal Warrior and both have high strength, low AP melee weapons. The Sisters cost 200pts, the Captain is 190.

If I've done my mathhammer right, then on the first round of combat the Sisters will cause just over 1 unsaved wound to the Captain, while the Captain will cause just over 0.4 unsaved wounds back. When Hatred stops working on the subsequent rounds, the Sisters will be doing 0.67 unsaved wounds. Not that mathhammer really means that much for any specific combat, since luck of the roll can easily have the results swing wildly one way or the other, but at least they're reasonably on par with each other.


 
   
Made in us
Sadistic Inquisitorial Excruciator





GoonBandito wrote:
Mavnas wrote:
At least Celestine cuts through MEQ a lot better than anything most armies can field for 135 points. I think our real problem is not being able to spend 200+ points for someone more able to survive stray autocannon shots and bad rolls.

We can, with the caveat that it works in Close Combat Only. Consider a Canoness (Eviscerator, Bolt Pistol, Mantle, Rosarius) with 2 Priests (Las Pistol/Chainsword, 1 with the Litanies) vs a Space Marine Captain (Artificer Armour, Shield Eternal, Power Fist). Both have invulnerable saves, both have Eternal Warrior and both have high strength, low AP melee weapons. The Sisters cost 200pts, the Captain is 190.

If I've done my mathhammer right, then on the first round of combat the Sisters will cause just over 1 unsaved wound to the Captain, while the Captain will cause just over 0.4 unsaved wounds back. When Hatred stops working on the subsequent rounds, the Sisters will be doing 0.67 unsaved wounds. Not that mathhammer really means that much for any specific combat, since luck of the roll can easily have the results swing wildly one way or the other, but at least they're reasonably on par with each other.


Yeah, but that captain could have taken a bike and be a lot more mobile. Though, I suppose both those priests could have maces and make 6 more S5 AP2 attacks (I think smash is worth more than re-rolling to wound. The saves one is debatable.)

If the canoness could take a jump pack at least, you'd see her used more. Right now most lists seem to use Celestine or Uriah Jacobus.

We have arguably the best banner (since it buffs all friendlies to have +1 attack) but it's not enough to see use.
   
Made in ca
Sister Vastly Superior





That banner is indeed awesome, but the tax you have to pay for it is ridiculous

18 / 3 / 6 since 6th ed. 
   
Made in us
Confessor Of Sins




WA, USA

I've been doing some more thoughts on the oft neglected Penitent Engine now that I finally found a model that I can use for them that is not ugly to me (what I'm thinking of using are slight converted http://www.forgeworld.co.uk/Images/Product/DefaultFW/xlarge/castellaxmm-4.jpg ). But I've been thinking, with harder to kill vehicles and the resurgence in dreadnought CCWs as the king of S10 melee, I think PEs in a squadron could be pretty nasty, as their harder to kill nature plus their numbers means it would be difficult to pop all three in one go.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Badass "Sister Sin"






Camas, WA

 curran12 wrote:
I've been doing some more thoughts on the oft neglected Penitent Engine now that I finally found a model that I can use for them that is not ugly to me (what I'm thinking of using are slight converted http://www.forgeworld.co.uk/Images/Product/DefaultFW/xlarge/castellaxmm-4.jpg ). But I've been thinking, with harder to kill vehicles and the resurgence in dreadnought CCWs as the king of S10 melee, I think PEs in a squadron could be pretty nasty, as their harder to kill nature plus their numbers means it would be difficult to pop all three in one go.

I love the models, have so many and want to field them but...

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Made in us
Confessor Of Sins




WA, USA

I think to make them work, they'd need to be very central to the list. Like you'd need at least...6 or so spread over 3 units. Horde walkers, so to speak.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
 
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