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![[Post New]](/s/i/i.gif) 2022/03/25 15:28:40
Subject: Re:Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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Wha-Mu-077 wrote:Some designer over at GW must be getting paid a little too much given the obvious CAD assets reuse.
Where does this mini come from ? Look nice !
Also, artificial scarcity sucks ass. Even more so if what is offered in the box becomes available individually later.
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-"For the Ruinous Powers!" |
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![[Post New]](/s/i/i.gif) 2022/03/25 15:43:04
Subject: Re:Chaos Space Marine codex rumours
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Longtime Dakkanaut
Germany
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/03/25 15:59:40
Subject: Chaos Space Marine codex rumours
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Gadzilla666 wrote:
Kanluwen wrote:Black Templars was the most recent Army Set to General Release.
There was a little over a month between army set to general release there.
But has this happened before? IE: Army Set for faction (X), then codex/model release for faction (Y), then stand alone codex for faction (X)? I can't really remember at this point.
Pretty sure yes?
We've had 4 army sets, all told. Lumineth were the first ones, Sisters of Battle were the second, Beast Snaggas third, and Black Templars fourth.
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![[Post New]](/s/i/i.gif) 2022/03/25 16:08:21
Subject: Re:Chaos Space Marine codex rumours
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Powerful Ushbati
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Marshal Loss wrote: ArcaneHorror wrote:I'm hoping that we get a new terminator Lord soon. I like the old model, but it's definitely showing its age.
Yeah agreed. I'd prioritise a power armoured lord ala Autarch/Canoness as the priority though
It would be really nice if it remained a dual build kit with a Terminator Sorcerer as well.
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![[Post New]](/s/i/i.gif) 2022/03/25 16:09:02
Subject: Re:Chaos Space Marine codex rumours
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The Dread Evil Lord Varlak
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Togusa wrote: Marshal Loss wrote: ArcaneHorror wrote:I'm hoping that we get a new terminator Lord soon. I like the old model, but it's definitely showing its age.
Yeah agreed. I'd prioritise a power armoured lord ala Autarch/Canoness as the priority though
It would be really nice if it remained a dual build kit with a Terminator Sorcerer as well.
With options? Preferably!
But the new pricetag will probably be insane.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2022/03/25 16:23:53
Subject: Re:Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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Thanks ! They look nice and aren't that expensive... wait ! Why only 8 ?! I mean, I know it's because they come from blackstone. But still...
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-"For the Ruinous Powers!" |
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![[Post New]](/s/i/i.gif) 2022/03/25 16:25:20
Subject: Chaos Space Marine codex rumours
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Decrepit Dakkanaut
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Kanluwen wrote: Gadzilla666 wrote:
Kanluwen wrote:Black Templars was the most recent Army Set to General Release.
There was a little over a month between army set to general release there.
But has this happened before? IE: Army Set for faction (X), then codex/model release for faction (Y), then stand alone codex for faction (X)? I can't really remember at this point.
Pretty sure yes?
We've had 4 army sets, all told. Lumineth were the first ones, Sisters of Battle were the second, Beast Snaggas third, and Black Templars fourth.
And all but the Sisters one sat around for forever. I literally just bought a Templar one yesterday for cost because stores here are just sitting on useless stock.
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This message was edited 1 time. Last update was at 2022/03/25 16:25:44
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![[Post New]](/s/i/i.gif) 2022/03/25 17:30:01
Subject: Chaos Space Marine codex rumours
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Fresh-Faced New User
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Some new info
No unit with the bodyguard rule
Disco lord
-Is now 9w
-the melee weapons have changed to be additional attacks with claws and tail (dont quite understand this one, asking for more detail)
Cultist HQ
-its a squad, with a banner, a priest and a psyker, + some extra bullet catchers
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![[Post New]](/s/i/i.gif) 2022/03/25 17:35:32
Subject: Chaos Space Marine codex rumours
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Terrifying Doombull
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clockworkchris9 wrote:Some new info
No unit with the bodyguard rule
Disco lord
-Is now 9w
-the melee weapons have changed to be additional attacks with claws and tail (dont quite understand this one, asking for more detail)
Interesting. At 9 wounds, I take it there is no degrading profile?
additional attacks sounds like chainswords or scything talons. (and the tails on the carnifex- +x attacks and only those attacks at a different profile)
Cultist HQ
-its a squad, with a banner, a priest and a psyker, + some extra bullet catchers
Ooooo
Here's to hope.
This also gives some hope for Guard and getting command squads back, rather than the current disjointed mess.
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This message was edited 2 times. Last update was at 2022/03/25 17:37:14
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/03/25 17:43:45
Subject: Chaos Space Marine codex rumours
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The Dread Evil Lord Varlak
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clockworkchris9 wrote:Some new info
No unit with the bodyguard rule
Disco lord
-Is now 9w
-the melee weapons have changed to be additional attacks with claws and tail (dont quite understand this one, asking for more detail)
Cultist HQ
-its a squad, with a banner, a priest and a psyker, + some extra bullet catchers
No commander? Just a priest and a psyker.
yay
so more regression Automatically Appended Next Post: Voss wrote:
Cultist HQ
-its a squad, with a banner, a priest and a psyker, + some extra bullet catchers
Ooooo
Here's to hope.
This also gives some hope for Guard and getting command squads back, rather than the current disjointed mess.
Thats really the best part about this. However it just smells in the chaos of the chaos squad like, minimal effort.
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This message was edited 1 time. Last update was at 2022/03/25 17:44:25
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2022/03/25 17:55:20
Subject: Chaos Space Marine codex rumours
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Voss wrote:
Cultist HQ
-its a squad, with a banner, a priest and a psyker, + some extra bullet catchers
Ooooo
Here's to hope.
This also gives some hope for Guard and getting command squads back, rather than the current disjointed mess.
Honestly, it just sounds like the Corsair Voidscarred.
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![[Post New]](/s/i/i.gif) 2022/03/25 18:05:10
Subject: Chaos Space Marine codex rumours
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Gore-Drenched Khorne Chaos Lord
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Not Online!!! wrote: clockworkchris9 wrote:Some new info
No unit with the bodyguard rule
Disco lord
-Is now 9w
-the melee weapons have changed to be additional attacks with claws and tail (dont quite understand this one, asking for more detail)
Cultist HQ
-its a squad, with a banner, a priest and a psyker, + some extra bullet catchers
No commander? Just a priest and a psyker.
yay
so more regression
I don't think calling it a regression is fair, this isn't codex renegades and heretics, or traitor guard. Chaos marines haven’t lost a chaos company commander, it's not something they'd regressed on per se.
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![[Post New]](/s/i/i.gif) 2022/03/25 18:06:48
Subject: Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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clockworkchris9 wrote:Some new info
No unit with the bodyguard rule
Disco lord
-Is now 9w
-the melee weapons have changed to be additional attacks with claws and tail (dont quite understand this one, asking for more detail)
Cultist HQ
-its a squad, with a banner, a priest and a psyker, + some extra bullet catchers
Thanks for the news ! The cultist HQ team is something I would've liked for a troupe choice for TS. I'm curious about about what the sculpts will be like.
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-"For the Ruinous Powers!" |
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![[Post New]](/s/i/i.gif) 2022/03/25 18:06:53
Subject: Chaos Space Marine codex rumours
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Decrepit Dakkanaut
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clockworkchris9 wrote:Some new info
No unit with the bodyguard rule
Disco lord
-Is now 9w
-the melee weapons have changed to be additional attacks with claws and tail (dont quite understand this one, asking for more detail)
Cultist HQ
-its a squad, with a banner, a priest and a psyker, + some extra bullet catchers
feth yes to all of that.
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![[Post New]](/s/i/i.gif) 2022/03/25 18:09:47
Subject: Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Kanluwen wrote:Voss wrote:
Cultist HQ
-its a squad, with a banner, a priest and a psyker, + some extra bullet catchers
Ooooo
Here's to hope.
This also gives some hope for Guard and getting command squads back, rather than the current disjointed mess.
Honestly, it just sounds like the Corsair Voidscarred.
Definitely sounds like it could be a "Cultists Killteam".
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![[Post New]](/s/i/i.gif) 2022/03/25 18:10:27
Subject: Chaos Space Marine codex rumours
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Decrepit Dakkanaut
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Voss wrote:Interesting. At 9 wounds, I take it there is no degrading profile?
It's a weirdly sized model to have character protection even though it needed it and it is very much welcome.
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![[Post New]](/s/i/i.gif) 2022/03/25 18:15:10
Subject: Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
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H.B.M.C. wrote: alextroy wrote:Depends on how many special/heavy weapons you can put in a 5 model squad. And don’t forget the KT specialist.
Chaos Space Marines have strictly followed the Codex Astartes since the 4th Ed 'Chaos' Codex was released.
Of all the many complaints I've had about their approach to Chaos, nothing compares to how bland and rigid the options have been for what should be the most eclectic and varied faction
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2022/03/25 18:22:41
Subject: Re:Chaos Space Marine codex rumours
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Longtime Dakkanaut
Germany
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DreadfullyHopeful wrote:
Thanks ! They look nice and aren't that expensive... wait ! Why only 8 ?! I mean, I know it's because they come from blackstone. But still...
Also, one of them has a different base size to the rest, and is vaguely taller than them (because he was originally a unique enemy in BSF instead of a generic cultist).
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/03/25 18:26:23
Subject: Re:Chaos Space Marine codex rumours
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Powerful Ushbati
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Not Online!!! wrote: Togusa wrote: Marshal Loss wrote: ArcaneHorror wrote:I'm hoping that we get a new terminator Lord soon. I like the old model, but it's definitely showing its age.
Yeah agreed. I'd prioritise a power armoured lord ala Autarch/Canoness as the priority though
It would be really nice if it remained a dual build kit with a Terminator Sorcerer as well.
With options? Preferably!
But the new pricetag will probably be insane.
Some options would be fine, but honestly I'd prefer to have the game condensed. For gameplay, nothing is worse than 1-2 alpha choices and 10 useless bits that never get even passable rules.
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![[Post New]](/s/i/i.gif) 2022/03/25 20:31:33
Subject: Chaos Space Marine codex rumours
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Daedalus81 wrote:Voss wrote:Interesting. At 9 wounds, I take it there is no degrading profile?
It's a weirdly sized model to have character protection even though it needed it and it is very much welcome.
It's roughly the same size as the wartrike, isn't it?
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2022/03/25 21:13:56
Subject: Re:Chaos Space Marine codex rumours
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Pestilent Plague Marine with Blight Grenade
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DreadfullyHopeful wrote:
Thanks ! They look nice and aren't that expensive... wait ! Why only 8 ?! I mean, I know it's because they come from blackstone. But still...
I'm guessing that when the new cultist kit comes out, two new models that we haven't seen yet will be coming out alongside these ones.
clockworkchris9 wrote:Some new info
No unit with the bodyguard rule
Disco lord
-Is now 9w
-the melee weapons have changed to be additional attacks with claws and tail (dont quite understand this one, asking for more detail)
Cultist HQ
-its a squad, with a banner, a priest and a psyker, + some extra bullet catchers
While I like the fact that the Lord Discordant won't be degrading, cutting away three wounds sounds a bit excessive. I would prefer if the number of wounds one lost before degrading was raised to ten. It's not a major issue, though.
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![[Post New]](/s/i/i.gif) 2022/03/25 21:20:48
Subject: Re:Chaos Space Marine codex rumours
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[DCM]
Tzeentch's Fan Girl
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ArcaneHorror wrote:While I like the fact that the Lord Discordant won't be degrading, cutting away three wounds sounds a bit excessive. I would prefer if the number of wounds one lost before degrading was raised to ten. It's not a major issue, though.
On the flipside, losing those 3 wounds actually improves his chances of making it into combat.
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![[Post New]](/s/i/i.gif) 2022/03/25 22:33:34
Subject: Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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Jidmah wrote: Daedalus81 wrote:Voss wrote:Interesting. At 9 wounds, I take it there is no degrading profile?
It's a weirdly sized model to have character protection even though it needed it and it is very much welcome.
It's roughly the same size as the wartrike, isn't it?
Disco is 120x92mm oval, Wartrike is 150mm oval, so Disco is smaller? I think??
Manfred von Drakken wrote: ArcaneHorror wrote:While I like the fact that the Lord Discordant won't be degrading, cutting away three wounds sounds a bit excessive. I would prefer if the number of wounds one lost before degrading was raised to ten. It's not a major issue, though.
On the flipside, losing those 3 wounds actually improves his chances of making it into combat.
Agreed.
Losing 3 wounds for no degrading stats is usually a slight buff for a standard vehicle.
Losing 3 wounds for no degrading stats and getting look out sir protection is a massive buff for a character vehicle.
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![[Post New]](/s/i/i.gif) 2022/03/26 00:07:42
Subject: Chaos Space Marine codex rumours
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Humming Great Unclean One of Nurgle
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So I still don't understand on how the bundle boxes are fear-of-missing-out product. I understand the buy-all-this-other-stuff-to-get-the-new-thing angle, but what is the thing people are afraid of missing that generates extra sales?
Like don't get me wrong it's still douchey and pointlessly so because they could release the component individually alongside the bundle and the bundles would still sell out, but I don't see the FOMO aspect.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2022/03/26 00:26:41
Subject: Chaos Space Marine codex rumours
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Painlord Titan Princeps of Slaanesh
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If these boxes are like the Knight boxes of a couple of years ago then I can understand the FOMO. I don't recall the details of the deal but it was something like BOGO or buy 2 get one free. It was a great deal and it was for a limited time only.
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![[Post New]](/s/i/i.gif) 2022/03/26 00:30:02
Subject: Chaos Space Marine codex rumours
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Longtime Dakkanaut
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EightFoldPath wrote: Jidmah wrote: Daedalus81 wrote:Voss wrote:Interesting. At 9 wounds, I take it there is no degrading profile?
It's a weirdly sized model to have character protection even though it needed it and it is very much welcome.
It's roughly the same size as the wartrike, isn't it?
Disco is 120x92mm oval, Wartrike is 150mm oval, so Disco is smaller? I think??
Manfred von Drakken wrote: ArcaneHorror wrote:While I like the fact that the Lord Discordant won't be degrading, cutting away three wounds sounds a bit excessive. I would prefer if the number of wounds one lost before degrading was raised to ten. It's not a major issue, though.
On the flipside, losing those 3 wounds actually improves his chances of making it into combat.
Agreed.
Losing 3 wounds for no degrading stats is usually a slight buff for a standard vehicle.
Losing 3 wounds for no degrading stats and getting look out sir protection is a massive buff for a character vehicle.
The worst part is always degrading movement. Especially in the IGOUGO setup, you can just kill a vehicle 2/3 the way and be safe because it can't move to catch up with you.
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![[Post New]](/s/i/i.gif) 2022/03/26 00:44:55
Subject: Re:Chaos Space Marine codex rumours
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Terrifying Doombull
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ArcaneHorror wrote:
While I like the fact that the Lord Discordant won't be degrading, cutting away three wounds sounds a bit excessive. I would prefer if the number of wounds one lost before degrading was raised to ten. It's not a major issue, though.
Its worth pointing out that several things that 'lost' wounds recently also got damage reduction. Dunno if that will be the case here, but it makes a difference, especially against the 'quantity' antitank guns like heavy bolters and autocannons, which are neutered severely.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/03/26 02:04:27
Subject: Re:Chaos Space Marine codex rumours
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Archmagos Veneratus Extremis
On the Internet
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Wha-Mu-077 wrote:Some designer over at GW must be getting paid a little too much given the obvious CAD assets reuse.
I'm going out on a limb and saying it's an intentional choice to tie the new models in with the BSF ones so people can mix the sets without a clash of visuals.
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![[Post New]](/s/i/i.gif) 2022/03/26 02:24:23
Subject: Re:Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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ClockworkZion wrote: Wha-Mu-077 wrote:Some designer over at GW must be getting paid a little too much given the obvious CAD assets reuse.
I'm going out on a limb and saying it's an intentional choice to tie the new models in with the BSF ones so people can mix the sets without a clash of visuals.
The original (and so far very accurate) Big Rumordump said that both the Cultists and Traitor Guardsmen were "Blackstone Fortress style", so I'd say that's a fairly sturdy limb.
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![[Post New]](/s/i/i.gif) 2022/03/26 02:37:58
Subject: Re:Chaos Space Marine codex rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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ArcaneHorror wrote:While I like the fact that the Lord Discordant won't be degrading, cutting away three wounds sounds a bit excessive. I would prefer if the number of wounds one lost before degrading was raised to ten. It's not a major issue, though.
I'd prefer if it they gave degrading statlines to things that they felt deserved them, and regular statlines to things that they felt deserved those, and lost this arbitrary 10 and above nonsense.
If everything is bespoke these days, how come that facet of the rules is so rigidly enforced when it is something they could ignore on a whim?
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