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Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Thanks for the input The Good Green!

I could GS over the boss pole so it appears to come up through a hole in the robe.

I could add new straps to the shoulderpads - GS or chain - probably crossing across the back...

I'll see about a top down photo of the Meganob. I am starting to think a cord/sash/chain around the middle, tied at the front might round him out. I was going for "billowing"

The difference in speed was mostly luck I think. I could position the Painboy and Nob upside down to cure, which stopped the weight of the GS dragging the robe back in as much, where as the meganob had even more GS weight...

Any thoughts on whether I need to add trim or any other details or not? (That goes to everyone!). I'll go take another look at CommissarKhaine's grotz...


   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Covering up the boss pole could work, just leave a tattered looking hole for it to come out of. I can't decide if I think any of it needs to be trimmed or anything, so I'll leave the rest of the commenting to the rest of Dakka.

Cheer.

   
Made in be
Liberated Grot Land Raida






Belgium

Looking good! The robes are looking pretty decent (if a tad cape-like, but thay may ust be the stage they're in). I think I know what's bugging you with the meganob: the position of his robe doesn't fit his pose. I'd suggest to have it billowing out a bit to one side, towards the power klaw, so that the sense of movement of the cloak matches that of the model. The top part on the ack looks a tad off as well, but like TheGoodGreen said, we'd nee a top pic for an informed comment. Like the robes, they're really adding a lot of character! Also, the bosspole needs some more work on the nob, but since this is only the first stage I'm sure we'll be seeing that later on

As for trimmings: I'd focus on the basic shape first, but hoods (even tossed on their back) would seem highly approprate, and bullet holes can easily be added withh a pin vice. They had to get the robes somewhere, after all! . Also, if you can pul it off, a cord for the belt would look great. Good luck!

This message was edited 1 time. Last update was at 2010/06/22 17:04:42


A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

@The Good Green: Again, thanks for your input! Top down pics below...

CommissarKhaine wrote:Looking good! The robes are looking pretty decent (if a tad cape-like, but thay may ust be the stage they're in). I think I know what's bugging you with the meganob: the position of his robe doesn't fit his pose. I'd suggest to have it billowing out a bit to one side, towards the power klaw, so that the sense of movement of the cloak matches that of the model. The top part on the ack looks a tad off as well, but like TheGoodGreen said, we'd nee a top pic for an informed comment. Like the robes, they're really adding a lot of character! Also, the bosspole needs some more work on the nob, but since this is only the first stage I'm sure we'll be seeing that later on

As for trimmings: I'd focus on the basic shape first, but hoods (even tossed on their back) would seem highly approprate, and bullet holes can easily be added withh a pin vice. They had to get the robes somewhere, after all! . Also, if you can pul it off, a cord for the belt would look great. Good luck!


Yes - they are more cape-like than robes, though I do like them that way, and I'm having trouble visualising them as actual robes - as well as difficulties bringing myself to cover up more model detail... On the plus side, the Pain boy has his own cloth and hangings on the front, which I think make him look the best of the bunch.

Not seeing the issue you are seeing with the Meganob - or not visualising the remedy Could be a difference between having the model and only having photos to go by. Anyway - top down pics are below.

What work did you think the boss pole needed? Or were you just agreeing with The Good Green? (and waiting for me to act on my potential solutions?)

I'm going to start painting my Trukk now - so hopefully the top down views will have helped, and I'll come back later and see more ideas/help.

Thanks again guys! I really appreciate it!

Arakasi

Meganob - top view:


Painboy and Nob with Boss Pole - top view:





   
Made in be
Liberated Grot Land Raida






Belgium

Not seeing the issue you are seeing with the Meganob - or not visualising the remedy Could be a difference between having the model and only having photos to go by. Anyway - top down pics are below.


From, the pics, it looks like the robe don't move the same way as the body. To me at least, meganob looks like he's striding forward, loking along his gun. This would imply that the robe would fan out to his left (the PK side) and backwrs. having fought in medieval armour (with cape!), I can safely say I 'feel' how a meganob should move . Don't know if this explanation made things clearer or not though, and like you said, it could just be the pics. You're the one holding the model, so your judgement is king!

What work did you think the boss pole needed? Or were you just agreeing with The Good Green? (and waiting for me to act on my potential solutions?)


The boss pole doesn't look attached; it could use some straps, or maybe you could have it poking through the robes, implying it's attached beneath them? The shoulder pads could be attached to the robe, but htat's pretty much umpossible for the bosspole.

As for the top view down: he has a hump of robe on his back that doesn't fit there, right in the middle; a real cloak would sag there, being lower then at the shoulders. So turn it into a hood . As a rule of thumb, cut out a trapezium shape for the robe, then drape it around the model; that should make the proportions about right (did for my grot kommissars, anyway).

Good luck on the truck, and I hope this helped out. Keep it up!

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Hmmm... Popped back in as Trukk is going slower than expected - my Mechrite red doesn't appear to be as thick as it once was, requiring multiple coats...

He's striding forward in the direction of his gun, looking the same way, but not along it - its too far to the side and parallel... I think I'll ignore that bit for now and see if the other suggestions help!

I think I can fix the Nob with boss pole ok. I take it everyone is happy with the Painboy?

Yeah - the hump was where the original thinner cape came up over the armour engine workings. I don't think a real cloak would sag over a big lump of metal Burn maybe... But I get the point - it looks wrong. The hood idea sounds good - we'll see what I can manage...

Again - thanks for all the help!

Arakasi


   
Made in us
Decrepit Dakkanaut






Madison, WI

Comments on cloaks: I think my biggest issue with the cloaks is that they pinch at the waist. Cloaks never pinch at the waist save for perhaps a fraction of a second when the wind lets up and they collapse in on themselves a bit, but even then it's not very much. Either the whole cloak is moved in a specific direction by wind or figure action, or it's hanging straight down off the shoulders, but it's "ground footprint" should never be smaller than the widest part of the model that it hangs off of. If you have them belted on the other side... then that's different, but if they're hanging loose in the wind they should billow out from just below the shoulders downward.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in be
Liberated Grot Land Raida






Belgium

He's striding forward in the direction of his gun, looking the same way, but not along it - its too far to the side and parallel... I think I'll ignore that bit for now and see if the other suggestions help!


In that case, I blame the pic!

Painboy looks brilliant btw, no crits there

Good luck on the red and the 'hump', and keep at it!

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in se
Stabbin' Skarboy





Malmoe, Sweden

I like your capes, very smooth

monkeytroll wrote:
In the grim darkness of the future there is only boar.

Waagh Nazdreg!
 
   
Made in gb
Lone Wolf Sentinel Pilot





where am I? *looks around* Well i'm...errr...I...I...don't know!

I think the painboys cape is done, any more and it wouldbe too much...The others I'm not sure about...especially with the bosspole sticking out the back...

If you want a warmup game then hows about this weekend? It may prompt me to do some painting

Imp. Monkey




MAY YER BOLTER NAE FALTER!!!! 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Right - thanks everyone for your continued comments!

I think I'll take consensus that the Painboy is fine and resist spoiling him.

@Gitsplitta: The are tailored? (Ork tailoring - yeah right...) I think I'll be adding belts/harnesses to the Nob and Meganob to deal with other issues - hopefully this will deal with yours as well...

I'm obviously going to have to do a *lot* more research next time - when I'm not time constrained...

@Imperial Monkey: Not enough base coated, not enough time to clear with Da Boss. I appreciate the offer, but I think its going to have to wait another couple of weekas (more time for you to paint!)

Right - obligatory WIP of Trukk. I've realised now I only really need to concentrate on the Trukk body itself - that is the only thing that I don't have space for three of on the plane. The rest (wheels - red paint job!, driver, gunner, boarding plank and reinforced ram) are all detachable and smaller and should fit in my army case without issues...



Bed or cloaks? Decisions decisions...

Arakasi



Automatically Appended Next Post:
Cloaks apparently...

Meganob:


Nob with Bosspole:


Thanks everyone for your timely comments and assistance. I think I'm happy now, so, apart from basing, I'm counting these as done! I think I will definitely need to spend more time on this idea in the future. Plenty of Nobz and Meganobz to practice on after Crucible...

Arakasi

This message was edited 1 time. Last update was at 2010/06/23 03:33:05


   
Made in be
Liberated Grot Land Raida






Belgium

The bling you've added really brings the models together, nice work! Still think the hump on the meganob needs something though . Good luck on the painting!

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Maybe an exhaust (or two)...


Automatically Appended Next Post:
... and space marine heads on the end of the chain...

This message was edited 1 time. Last update was at 2010/06/23 07:40:56


   
Made in us
Decrepit Dakkanaut






Madison, WI

Great solution on the cloaks Arakasi... not only does it explain the shape, but it adds interest as well. Kudos!

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in be
Liberated Grot Land Raida






Belgium

Arakasi wrote:Maybe an exhaust (or two)...


Automatically Appended Next Post:
... and space marine heads on the end of the chain...


Great idea! Definitely explains the hump

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Well, in light of some last modifications to the meganob, I decided to change the plan a little and, rather than "finish" the Trukks, start on Deffkopta II whilst keeping an eye out for a suitable exhaust for the meganob.

Long story short - I now have a lot of Deffkopta pieces on my desk, nothing resembling an *actual* Deffkopta, and still no exhaust on the Meganob...

I think if I'd just put together a standard Deffkopta, a single night would have done it. Why can't I do anything standard?

Basically, the clear idea in my head met some logistical issues (mainly keeping the thing regular Deffkopta sized - no supa koptas here!)

Oh well...

I have to complete painting the first Trukk chassis to a standard I can live with (base coats only) tonight...

Arakasi

   
Made in us
Dark Angels Librarian with Book of Secrets






those are awesome! As a Dark Angels player, I hate the Christmasy look they end up with in the studio armies. Ork, however, always look good in this scheme!
   
Made in us
Lead-Footed Trukkboy Driver






Graham Washington

For the Meganob cloak....maybe an extra piece of cloth like a collar. I've seen long coats that have an extra piece of cloth that covers the shoulders. Think old western style.
   
Made in be
Liberated Grot Land Raida






Belgium

Arakasi wrote:Well, in light of some last modifications to the meganob, I decided to change the plan a little and, rather than "finish" the Trukks, start on Deffkopta II whilst keeping an eye out for a suitable exhaust for the meganob.

Long story short - I now have a lot of Deffkopta pieces on my desk, nothing resembling an *actual* Deffkopta, and still no exhaust on the Meganob...

I think if I'd just put together a standard Deffkopta, a single night would have done it. Why can't I do anything standard?

Basically, the clear idea in my head met some logistical issues (mainly keeping the thing regular Deffkopta sized - no supa koptas here!)

Oh well...

I have to complete painting the first Trukk chassis to a standard I can live with (base coats only) tonight...

Arakasi


If you have some plastic tube, an exhaust is easy to make; check out my warboss's PK and burnagrots for a few examples.

And also: why no supakopta? They ether turboboost and charge first turn, or outflank in my army, so size isn't really an issue. Make it big and threatening, and hope people will ignore your important stuff

Good luck on the truck!

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

@SoloFalcon1138: Thanks!

@Artsoldier35: I'm just having trouble visualising it - links to (or actual) pics? I will re-address this issue on later Nobz/Meganobz when timing is not an issue...

@ComissarKhaine: Yeah I know. But if I can use an existing piece it is faster. I'll save the kustom build for later (and my Avatar inspired Deffkopta...) I'm going to look at the Trukk engine and Warbike exhausts tonight, as well as the possibility of cutting something down to size. There are two reasons against a supakopta. 1) It *might* survive a turn, in which case it might matter 2) (and most importantly) - it needs to fit in my army case! The Avatar Deffkopta is going to be pushing it size-wise anyway - I don't think I will be able to make a larger Deffkopta without breaking point 2 above. The configuration doesn't lend itself to small (as I am rapidly finding out). I have no doubt it will look as awesome as my Apache Deffkopta once finished though... maybe almost as good as your supakopta! (one can dream...)


   
Made in us
Lead-Footed Trukkboy Driver






Graham Washington

Something like this.

http://www.arlenescostumes.com/catalog.asp?prodid=617192&showprevnext=1

or this

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=330419419012&rvr_id=&crlp=1_263602_263622&UA=WVI7&GUID=920bc2ad1280a0e20215f475febe928c&itemid=330419419012&ff4=263602_263622
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

@Artsoldier35: Thanks for those. For some reason I immediately thought you meant the kerchiefs (must be the bright red), but I think I have it sussed now. Not sure it is what I want still - but I'll will readdress this one my next attempt...

Right. Update. First Pics!

Trukk Chassis (Painting = Gallant Effort?)


Meganob with Exhausts and Trophies


Deffkopta II - Avatar Scorpion Gunship Style - *Very WIP* (ie pieces - this was where I got to as mentioned in my previous post...)


Right. So we are on to our last week. The deadlines (to allow for undercoat/basecoat spraying) are:
Trukks x2, Meganob, Nob, Painboy - Tuesday
Deffkoptas x 2 - Wednesday

Didn't work on my Trukks at all this week . Pretty much completed Meganob, Nob and Painboy thanks to all the help from DakkaDakka . Started 2nd Deffkopta, but a long way still to go . Did enough painting on the first Trukk's chassis to be happy - though plenty more still to be done on there post Crucible. Still a lot to paint to hopefully the same standard next week...

Again - thanks for all your help this week!

Arakasi

   
Made in ca
Blood Angel Chapter Master with Wings






Sunny SoCal

Looking good, although I would suggest you put the GS on a little thinner, and try to get some more folds into the cloth, it is missing a touch of realism there. That being said, it's a bitch until you get the hang of it, but once you do its much easier after that.

Good luck!

   
Made in us
Decrepit Dakkanaut






Madison, WI

Really like the work on the truck... engine block and pipes really stand out. Some gear-head mek is having a field day with that baby. Can't wait to see the kopta too... all those pieces lying scattered around are very tantalizing.



Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in be
Liberated Grot Land Raida






Belgium

Deffkopta's looking good - I think I can see where you're going with that. Looks interesting

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

I like what you did to the meganob's cloak. The chains are a nice touch, too, but I think the meganob could use a little bit more chain, somewhere else on the modle. Perhaps helping keep one of his arms up (chain from wrist to shoulder) or something. The nob's back looks very nice.

The trukks look good too. That red has a nice deep dirty look to it that goes very well with the metallic.

   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

@MajorTom11: Noted for the next one!

@Gitsplitta, @CommissarKhaine: Thanks. I did some more work on the Deffkopta Thursday night (Friday morning?) - but its still in pieces. Unfortunately, my first attempt at the propeller rings you can see in that pic aren't going to make it. The original blade attachment has been replaced with the Killa Kan socket for the Buzzsaw arm (the engine block in the picture will sit behind, wide, with new propeller rings and blades to either side.) I've also completed most of the Megablasta attachment on the front, though in hindsight I probably should have just magnetised it rather than using the Deff Dread arm attachment... Still have to figure out the top assembly (to hold engine and blades) as well as tail and wings (front and rear). Don't know if all that builds the picture better for you or not - or is what you are thinking. I'm still not sure if it will even all come together properly - it may turn out a little top heavy - especially if the Buzzsaw arm is attached...

@The Good Green: Thanks. Don't think he's going to get more chain - maybe if my Trukks get finished up on Monday, or I get inspired. You never know... And I just don't think you can go wrong with red and metallic on Orks!

Arakasi

   
Made in be
Liberated Grot Land Raida






Belgium

Not quite getting it; I would've thought the engine block would've gone in the back, but I'm sure pics'll make it all clear

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

@CommissarKhaine: Yes - you'll have to wait for pics! Thursday at this rate...

Ok, so my first task is to get those Trukks finished. I optimistically hoped I could complete them last night, but it wasn't to be. Still - I didn't stay up to some crazy time - which will happen tonight if they aren't finished!

Big Mek's Trukk - Now with armour plates and cleaned up boarding plank...


I think the plates need some more work (glyphs, damage), but as I won't be taking them on Saturday, the main thing is that I have the attachment in place. I can work on them more later now... (and yes, there is another set on the other side...)

Nobz Trukk - Armour plates finished, progress on back, cleaned up last boarding plank...


Again - I'm planning to do extra detail on the armour plates, but this can be left until later - the main thing is they now fit snugly and are magnetised. I have been fretting over how to do the Red Paint Job (as I don't have another set of Half Trakk wheels, nor am I planning on getting any!) - How's this for an idea - over large exhausts, upright, red (of course!) in the corners behind the driver and gunner? Sort of actual truck like. I still want to do more detail in the back - I had originally thought to do an Orky display and weapon rack - similiar to inside a Rhino - these would be on the back sides...

Oh, and grot riggers - still need to do grot riggers on both...

I continue to be optimistic I can get this finished tonight...

Arakasi



   
Made in us
Decrepit Dakkanaut






Madison, WI

Good luck Arakasi, they're looking great!

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
 
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