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Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 21:54:13


Post by: Sasori


With Plastic Hiveguard, I'm really looking forward to Plastic Zoenthropes. The metal ones are just heavy, and like to fall over, even with weighted bases.

Overall, color me excited. Especially if this comes out for Christmas!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 22:01:04


Post by: brassangel


Absolutionis wrote:
 gigasnail wrote:
I think they're pretty tight. Dunno about wanting them on 50mm bases though. /shrug, haters gonna hate. Bring the bugs!
The Hive Guard and even Tyrant Guard barely fit on the 40mm bases anyways. Terminators, Wraithguard, and other 40mm-based models tend to fit entirely within their base. 50mm doesn't seem like too much of a problem, and it further reinforces that they're T6 and quite different from the T4 Warriors, Zoanthropes, etc.


Well said.

gorgon wrote:
 tetrisphreak wrote:
Let's discuss - assuming the new models come on 50 mm bases, would you re-base your existing models? This includes hive guard, warriors, any of the medium bugs.


That's possibly where we're headed. If the finecast medium bugs all get new plastic kits alongside a new Warrior/Shrike box, they'd only need to rebox Raveners with larger bases. It's feasible. I figure that's probably 3 dozen-ish models to rebase in my collection, not counting the really old stuff? Hoo boy.

Metal HG are a little unsteady on the 40mm bases anyway, so I can deal. Rebasing all my Warriors, Raveners, Lictors, Zoeys, etc. would be a bigger pain.


I agree with the previous post I quoted in that this is possibly a way for them to further separate the T4 bugs from anything tougher.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 22:07:58


Post by: RiTides


Was it confirmed somewhere that I missed that they are on 50mm bases in the pic from the OP? It doesn't say so in the OP and I don't see it on the previous page, either...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 22:21:23


Post by: Redemption


 RiTides wrote:
Was it confirmed somewhere that I missed that they are on 50mm bases in the pic from the OP? It doesn't say so in the OP and I don't see it on the previous page, either...


Just check the comparison pics made by Timd:
http://www.dakkadakka.com/dakkaforum/posts/list/1410/545791.page#6229684

If they were on 40mm based, they'd be tiny.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 22:41:57


Post by: tetrisphreak


Fritz 40k from thewarmaster.com teased he will post pictures of the new warriors tomorrow ( Saturday).


http://youtu.be/0vJ9eI6txUU


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 22:46:32


Post by: Sikamikanic0


new warriors??? oh noes!! Oo


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 22:50:31


Post by: Largeblastmarker


those new hive guard are like... whatever.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 22:57:02


Post by: Bloodhorror


Watched that youtube link...

Those Zoanthropes in the background... They aren't the new ones are they?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 23:01:06


Post by: BunnyCommando


 Bloodhorror wrote:
Watched that youtube link...

Those Zoanthropes in the background... They aren't the new ones are they?


No, they're the old 3rd ed ones, assembled without their head carapaces...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 23:01:46


Post by: Bloodhorror


Ah my mistake...

Also, I looked on the website it linked me to...


I see no pictures of anything and people are discussing them o.O?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 23:03:24


Post by: Redemption


You can probably only see the attachments if you're registered.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/08 23:03:42


Post by: Bloodhorror


Bastards...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 00:04:32


Post by: brassangel


I've tried registering through 3 different browsers and get "An Error Has Occurred!" every time...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 00:11:12


Post by: Bloodhorror


Same as me...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 00:19:53


Post by: tetrisphreak


So far the only pic Fritz has posted up is the one we've seen elsewhere of the 3 Hive Guard. If he posts the warriors before anyone else does I'll snag a copy and link it for those who can't register.



Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 00:36:34


Post by: Kroothawk


Short caveat on what Natfka writes on Tyranids:
On Warseer, Kaelarr claims that those Hive Guard are on 60mm bases (which is obviously wrong given the pic) and that they are not a dual kit (unlikely). Natfka presents this as remarks on a new Warrior box.

Also, on Warseer people like Avian claim that BOLS never mentioned a possible Hive Guard kt and that therefore all BOLS rumours are dubious. First post of this thread proves that BOLS indeed predicted this kit 14th August:
BOLS wrote:Tyrant Guard and Hive Guard -Dual-build plastic kit. 3 models. All options for either unit.

Predicting the new weapon on 19th August:
Hiveguard: new weapon upgrade option (available to a handful of units) that grants skyfire with an "enhanced ability" to ground FMCs.

So no idea where this wrong assumption is coming from.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 00:43:14


Post by: Caederes


Yeah that looks right, and now we have Fritz saying he will post up Warriors too. So exciting!
I think that the proportions of the Hive Guard and the change to the carapace around their head is a big give-away that it will be a dual-kit with Tyrant Guard, which I am really looking forward to. The Tyrant Guard have been much too small for a while now.

I also had a look at the rumours from Larry from 14th August and onwards. I'm really starting to wonder if any of that stuff was also accurate, as it would mean that we are going to be getting a truly gargantuan monster kit.....
But ah, the people who leaked these images are toying with us. They are purposefully holding off the new kits (Harpy, Mycetic Spore I'm betting) from us :(


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 00:44:05


Post by: tetrisphreak


If you take a good look at the leaked HG pic, it seems pretty easy to swap the front arms for rending claws and they're suitable as Tyrant guard. I bet this is a dual kit no question about it.

A quote on the australian site that natfka linked to said that "This box isn't a dual kit" but referenced the supposed new Warrior box (maybe trying to say there's no warrior/shrike box). I don't see that being true, as shrikes (winged warriors) are part of the established fluff for some time now and I know many folks have converted their own. I suspect that if the source is looking at a legitimate kit, the box is listed only as a "Warrior" Box but wings would be included on the sprue as an option, much like assault marines can be built with or without the jump packs.

What better way to get all the old hat tyranid players with 12-30+ warrior bodies to buy new kits of the same thing? Add in more options.

Anyhow i'm chomping at the bit to see the "leaked" warrior pics that Fritz supposedly has. Probably too much so, given the dubious nature of all nid rumors to this point.

I really wanna see the Big Bug (as i'm sure everyone else does as well).


GAH! TYRANIDS!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 00:54:55


Post by: Kroothawk


 tetrisphreak wrote:
A quote on the australian site that natfka linked to said that "This box isn't a dual kit" but referenced the supposed new Warrior box (maybe trying to say there's no warrior/shrike box). I don't see that being true, as shrikes (winged warriors) are part of the established fluff for some time now and I know many folks have converted their own. I suspect that if the source is looking at a legitimate kit, the box is listed only as a "Warrior" Box but wings would be included on the sprue as an option, much like assault marines can be built with or without the jump packs.

See my caveat post: Natfka misattributed the quotes that were in fact referring to Hive Guard (but even there unlikely).


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 01:10:49


Post by: tetrisphreak


 Kroothawk wrote:
 tetrisphreak wrote:
A quote on the australian site that natfka linked to said that "This box isn't a dual kit" but referenced the supposed new Warrior box (maybe trying to say there's no warrior/shrike box). I don't see that being true, as shrikes (winged warriors) are part of the established fluff for some time now and I know many folks have converted their own. I suspect that if the source is looking at a legitimate kit, the box is listed only as a "Warrior" Box but wings would be included on the sprue as an option, much like assault marines can be built with or without the jump packs.

See my caveat post: Natfka misattributed the quotes that were in fact referring to Hive Guard (but even there unlikely).


Oh i know, i wasn't trying to go against your post. I just wanted to throw in my opinion.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 01:12:22


Post by: Caederes


Naftka is now reporting that Tyranids are indeed in December, apparently a whole bunch of people are starting to say the same thing. I can't wait!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 01:18:59


Post by: SpaceMonk


Awesome ... Those new Hive Guard look great


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 01:19:46


Post by: tetrisphreak


Awesome. Incredible. Amazing.

Oh wait...I'm broke. Time to take out a loan! It's Nidsgiving!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 01:31:51


Post by: KommissarKiln


You what'd really be cool? As in, so cool that GW is guaranteed not to do it? A large tervigon/Trygon kind of beast thatacts as a transport by carrying a bunch of gaunts or genestealers or some other nasty payload. (Remember those giant mechanical snake-worms of death from The Avengers? That, but fleshier and 'Nidified)


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 01:39:43


Post by: Bloodhorror


GW have been rumoured to do...

Its called a Karkanos if my memory serves...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 01:52:09


Post by: Sasori


Caederes wrote:
Naftka is now reporting that Tyranids are indeed in December, apparently a whole bunch of people are starting to say the same thing. I can't wait!


Yeah, amazing how people are clamorning for a December release shortly after a leaked picture of a new Nid Kit.. Haha.

I am really surprised about the new Warrior Kit. I hope it's just an Extra sprue, because Warriors really did not need a new kit, IMO.

Curious to see what else gets turned into plastic.

I would really like to see the new Harpy kit, and the Big bug kit. So far, this seems like it may turn out to be a huge release if even some of these rumors are true.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 01:57:47


Post by: Phatom


Nids in december!! There goes all my money


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 02:25:32


Post by: Ferrum_Sanguinis


http://natfka.blogspot.com/2013/11/tyranids-release-dec-7th-reports-coming.html

Jeez first the PS4 now Nids. Good thing I just got a job.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 02:34:56


Post by: l0k1


Between Christmas, Nidmas, and Codex Inquisition I think my girlfriend may declare exterminatus on me.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 02:38:40


Post by: Sasori


 l0k1 wrote:
Between Christmas, Nidmas, and Codex Inquisition I think my girlfriend may declare exterminatus on me.


At least she won't take half if she does

But really, this holiday season is not going to be cheap.

I'm betting 50-60 on the Hiveguard kit, plus our 80-115 Dollar big bug. And if there are plastic Zoeys.. *Shudder*


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 03:06:15


Post by: Carnage43


I'd hope for a $50-$60 warrior/HG box....but with centurions being $78 American for 3, well, I wouldn't rule that out for the Hive Guard anyways.

Luckily I made it through 5th using my old second/third edition metal venom cannon warriors as my Hive Guard, and I don't own any Tyrant guard as I haven't been into walking tyrants since they've been able to purchase wings in third edition. So this box is looking like a sure-fire purchase for me.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 04:27:47


Post by: hubbsey


Special edition book, most likely in the $80 range again; maybe the harpy kit in the first wave, another $80ish. Coincidentally, I also just became employed. Goodbye Christmas savings.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 05:57:33


Post by: brassangel


December and January waves. This release will be too big for one month.

Book + 3-4 kits and a clamshell or two.
3 kits plus another couple shells for January. If we are seriously going to see ~everything ported to plastic, plus a couple of new bugs, there's no way they squeeze that in all at once.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 06:20:29


Post by: gigasnail


DEC 7TH HHHHNNNNNGGGGGGGGGG.

*cough*


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 06:20:40


Post by: Clang


Completely new warriors don't seem likely to me, but recut sprues (to remove any need for the separate old 'heavy weapon' sprue, and with a few brand new weapon/biomorph bits added for some new rules options), that I can certainly believe.

Fingers crossed for a Merry Nidmas after all...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 07:01:35


Post by: Eldercaveman


Repost this out of the link from Faeit212 so people can see it...

"Lictors are lurking, gene-stealers have infiltrated the bureaucracy, and we may be in for a serious infestation. Tyranids. Anyone got the number of the nearest Chapter of Space Marines?

I have been getting reports now, three in fact, that are all saying Tyranids are indeed set for a Dec 7th release date. If this is the case, its going to be a huge release. With the many different confirmations I am finally coming around now.

Please remember that although I am getting these, these are still rumors. I am just reporting what I am hearing. Here are two of them.

via anonymous sources on Faeit 212
the info hes recieving from distributors and GW is that tyranids are being shipped for Dec 7th release.

Just got the confirmation of tyranids for dec!Lictors are lurking, gene-stealers have infiltrated the bureaucracy, and we may be in for a serious infestation. Tyranids. Anyone got the number of the nearest Chapter of Space Marines?

I have been getting reports now, three in fact, that are all saying Tyranids are indeed set for a Dec 7th release date. If this is the case, its going to be a huge release. With the many different confirmations I am finally coming around now.

Please remember that although I am getting these, these are still rumors. I am just reporting what I am hearing. Here are two of them.

via anonymous sources on Faeit 212
the info hes recieving from distributors and GW is that tyranids are being shipped for Dec 7th release.

Just got the confirmation of tyranids for dec!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 07:03:26


Post by: H.B.M.C.


The annoying thing is that someone knows what's coming, has the WD, yet isn't posting the pics.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 07:28:06


Post by: Joyboozer


 H.B.M.C. wrote:
The annoying thing is that someone knows what's coming, has the WD, yet isn't posting the pics.

Yeah, they are called Games Workshop.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 07:31:00


Post by: H.B.M.C.




Yep. GW sure did post that pic earlier.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 07:41:23


Post by: Joyboozer


 H.B.M.C. wrote:


Yep. GW sure did post that pic earlier.


I am aware of this, I was being flippant.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 08:11:25


Post by: Stormonu


 Kroothawk wrote:
First Tyranid release pic leaked to the Internet:



Okay, so the middle one is holding an impaler cannon.

For some reason, I get the impression that the one on the left is some sort of "spine" and the claws/spikes around it are like some sort of tesla antenna. I'm kind of hoping its some sort of psychic cannon. However, the blue feed lines suggest some sort of plasma weapon...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 08:41:03


Post by: Sikamikanic0


i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 08:48:00


Post by: Souleater


 H.B.M.C. wrote:


Yep. GW sure did post that pic earlier.


Maybe. Might stop a few people spending money on any Xenomorph style boardgames just before Crimo...

Has anybody seen my tinfoil hat, btw? I think they may have taken it.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 08:50:57


Post by: silverstu


 Kroothawk wrote:
Short caveat on what Natfka writes on Tyranids:
On Warseer, Kaelarr claims that those Hive Guard are on 60mm bases (which is obviously wrong given the pic) and that they are not a dual kit (unlikely). Natfka presents this as remarks on a new Warrior box.

Also, on Warseer people like Avian claim that BOLS never mentioned a possible Hive Guard kt and that therefore all BOLS rumours are dubious. First post of this thread proves that BOLS indeed predicted this kit 14th August:
BOLS wrote:Tyrant Guard and Hive Guard -Dual-build plastic kit. 3 models. All options for either unit.

Predicting the new weapon on 19th August:
Hiveguard: new weapon upgrade option (available to a handful of units) that grants skyfire with an "enhanced ability" to ground FMCs.

So no idea where this wrong assumption is coming from.


Yeah I have to admit I had initially missed those - was scrolling through pretty fast to see if the hive guard pic supported any other release rumours- but they where 2 single lines , the kit one was ion a short post about a few rules, the weapon option was somewhere else. I was sure there was a rumour with a set of releases that named Hiveguard and Zoes as 2 of the kits alongside a bunch of others.
I must be catching Avian's pessimism as I wasn't sure those two lines weren't just educated guesses- I remember seeing the first pics of the first hive guard and thinking GW where setting them as a dual kit with tyrant guard. Same with Zoes and Venomthropes.. mind you still no conformation these are dual kits [it would be a bit daft if they weren't..]

Hoping the warrior kit has shrike/prime options -I've got about 20 warriors but I'd still like the excuse to get more!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 09:49:22


Post by: Iracundus


So is that Hive Guard on the left holding the new weapon? Is that the skyfire weapon? It looks like either some sort of lightning gun or perhaps the central bit is fired and is like a taser.

I have to say I find the forearms a bit strange, almost too delicate. They look like they are either knuckle walking or they are spike-like and going into the ground for bracing.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 12:41:36


Post by: Avian


 Kroothawk wrote:
Short caveat on what Natfka writes on Tyranids:
On Warseer, Kaelarr claims that those Hive Guard are on 60mm bases (which is obviously wrong given the pic) and that they are not a dual kit (unlikely). Natfka presents this as remarks on a new Warrior box.

Also, on Warseer people like Avian claim that BOLS never mentioned a possible Hive Guard kt and that therefore all BOLS rumours are dubious.

Eh? If you go back and re-read my post, what I actually said was that ONLY BoLS mentioned new Hiveguard minis, while everyone else has neglected to mention them. That doesn't mean that the BoLS rumours are *true*, since they also mention things we have no knowledge of ( the Tyrant Guard alternative build and the skyfire gun), but it does cast some doubts on the reliability of everyone else.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 16:31:05


Post by: Stormbreed


I've my CC ready! Lets Nom Nom Nom!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 16:44:53


Post by: Deadshot


I'm not sure whether to be upset or not over new Hive Guard in boxes of 3. On one hand, they look amazing and plastic(!). On the other they look different to the current ones I have 2 of in metal and I was hoping for a third that makes the brood have the same look, but money is very tight right now :(. Decisions, decisions.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 16:56:54


Post by: HoverBoy


 Deadshot wrote:
I'm not sure whether to be upset or not over new Hive Guard in boxes of 3. On one hand, they look amazing and plastic(!). On the other they look different to the current ones I have 2 of in metal and I was hoping for a third that makes the brood have the same look, but money is very tight right now :(. Decisions, decisions.

No worries Ebay is bound to have the old ones for a long while.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 17:03:26


Post by: brassangel


Iracundus wrote:So is that Hive Guard on the left holding the new weapon? Is that the skyfire weapon? It looks like either some sort of lightning gun or perhaps the central bit is fired and is like a taser.

I have to say I find the forearms a bit strange, almost too delicate. They look like they are either knuckle walking or they are spike-like and going into the ground for bracing.


Tyranids have always been long and lean in the artwork depictions. It's the limitations of the sculpts that saw Tyranids with blocky fists, stunty arms, and short limbs throughout history. This is a welcome change. Beefier is definitely not better with Tyranids; besides, the long knuckly limbs are a bit creepier looking.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 18:38:15


Post by: Bloodhorror


So....

Its Saturday....

I have yet to see new sexy warriors :(


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 18:41:24


Post by: Deadshot


I honestly hope there is no new Warriors. I just finished 3 of the old ones to compliment the 3 I've had for years.

That being said, I can't imagine them being totally different. I think 40k has reached that sweet spot where models have a definitive look and GW can't change it too much. In particular the human races but also races like Tau, Eldar and Necrons. Nids on the other hand are more readily mutable but still, I'd hate to see the looks change, particularly classics like the Carnifex and Warriors we've had since 4th Ed.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 18:43:10


Post by: Bloodhorror


Yeah...

I like the warriors and the only way i'd get behind a reboxing of them, is if they made them a Dual Kit with Shrikes...

Or if they made them 1 per box like a broadside...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 18:45:59


Post by: OrlandotheTechnicoloured


 Deadshot wrote:
I honestly hope there is no new Warriors. I just finished 3 of the old ones to compliment the 3 I've had for years.

That being said, I can't imagine them being totally different. I think 40k has reached that sweet spot where models have a definitive look and GW can't change it too much. In particular the human races but also races like Tau, Eldar and Necrons. Nids on the other hand are more readily mutable but still, I'd hate to see the looks change, particularly classics like the Carnifex and Warriors we've had since 4th Ed.


The Khornemower, Helldrake and Tonka-Toy big smashy thing for the Chaos Space Marines would beg to disagree on them not being prepared to change the look of factions in a big way


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 18:47:40


Post by: Bloodhorror


The Khornemower is based off an OLD OLD Model though


The Helturkey and Mechazoid Dinosaur though... I'll give you that mess...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 18:57:15


Post by: Deadshot


 OrlandotheTechnicoloured wrote:
 Deadshot wrote:
I honestly hope there is no new Warriors. I just finished 3 of the old ones to compliment the 3 I've had for years.

That being said, I can't imagine them being totally different. I think 40k has reached that sweet spot where models have a definitive look and GW can't change it too much. In particular the human races but also races like Tau, Eldar and Necrons. Nids on the other hand are more readily mutable but still, I'd hate to see the looks change, particularly classics like the Carnifex and Warriors we've had since 4th Ed.


The Khornemower, Helldrake and Tonka-Toy big smashy thing for the Chaos Space Marines would beg to disagree on them not being prepared to change the look of factions in a big way


Those were new models though, and vehicles none the less which don't really impact the look of the infantry. I just meant in terms of the look of existing kits. The new Hive Guard look pretty similar to the old ones with just minor differences to the original metal design that's out now.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 19:52:15


Post by: Kroothawk


Avian wrote:
 Kroothawk wrote:
Short caveat on what Natfka writes on Tyranids:
On Warseer, Kaelarr claims that those Hive Guard are on 60mm bases (which is obviously wrong given the pic) and that they are not a dual kit (unlikely). Natfka presents this as remarks on a new Warrior box.

Also, on Warseer people like Avian claim that BOLS never mentioned a possible Hive Guard kt and that therefore all BOLS rumours are dubious.

Eh? If you go back and re-read my post, what I actually said was that ONLY BoLS mentioned new Hiveguard minis, while everyone else has neglected to mention them. That doesn't mean that the BoLS rumours are *true*, since they also mention things we have no knowledge of ( the Tyrant Guard alternative build and the skyfire gun), but it does cast some doubts on the reliability of everyone else.

Well, here it is, and Larry Vela is one of the two BOLS rumour posters, responsible for the blog, Bigred for the forum:
Avian over at Warseer wrote:I find it hilarious that this Larry Vela guy posted such a huge pile of stuff and completely missed the one unit we now *know* is going to show up.

Doesn't make me too optimistic about the rest of his "rumours".

And here Larry Vela's posting about the Hive Guard kit:
http://www.belloflostsouls.net/2013/08/40k-rumors-hivemind-is-coming.html


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 21:11:59


Post by: brassangel


 OrlandotheTechnicoloured wrote:
 Deadshot wrote:
I honestly hope there is no new Warriors. I just finished 3 of the old ones to compliment the 3 I've had for years.

That being said, I can't imagine them being totally different. I think 40k has reached that sweet spot where models have a definitive look and GW can't change it too much. In particular the human races but also races like Tau, Eldar and Necrons. Nids on the other hand are more readily mutable but still, I'd hate to see the looks change, particularly classics like the Carnifex and Warriors we've had since 4th Ed.


The Khornemower, Helldrake and Tonka-Toy big smashy thing for the Chaos Space Marines would beg to disagree on them not being prepared to change the look of factions in a big way


The Khornemower was based off of an old EPIC model though. It really wasn't new at all.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 22:52:04


Post by: ferret61


Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!


hah your funny. GW reducing their prices is a blasphemy to the emprah


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 22:56:48


Post by: Da krimson barun


Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!
You have no idea what company we are dealing with do you?GAMESWORKSHOP.And to them cheap/decrease=HERESY BLAM!Unless your talking about points.Decrease in points =More being sold.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 22:58:21


Post by: Eldercaveman


 ferret61 wrote:
Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!


hah your funny. GW reducing their prices is a blasphemy to the emprah


Maybe he meant in points?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 23:07:28


Post by: Puscifer


I'm not impressed with the HG.

The proportions look way off to me.

Much prefer the metal ones.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 23:13:05


Post by: Medium of Death


Really liking those Hive Guard. Do we know if it's a dual kit?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 23:23:04


Post by: brassangel


Puscifer wrote:
I'm not impressed with the HG.

The proportions look way off to me.

Much prefer the metal ones.


Said someone who regretfully spent too much on them.

It's a tilted shot from a magazine using a cell phone camera.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 23:26:31


Post by: Sasori


 Medium of Death wrote:
Really liking those Hive Guard. Do we know if it's a dual kit?


It is very very 99% likely that it is a dual kit with Tyrant Guard. That being said, it is not officially confirmed yet.


Weren't we supposed to see new pictures of the Warriors today?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 23:33:53


Post by: Absolutionis


Even if it's not a dual kit with Tyrant Guard, it seems like it would be a rather straightforward conversion to just add Scything Talons.

Then again, Tyrant Guard (cruuently) also have the options for Lash Whips and Rending Talons.

Seems comparable to the recent Eldar Wraithguard and Bluemarine Chunkymarine boxed sets. Melee configuration with different left hands along with two choices of rifle-like ranged weapons.

Then again, if GW doesn't offer all the options, they'll either take it away from the Codex or risk other companies taking their niche.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 23:37:10


Post by: Azreal13


Now here's a thought, Hive Guard are a popular option in the current book, so many Nid players will have some/enough already, and also have a new kit imminent.

What will GW do with the Nerf bat?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 23:44:08


Post by: Absolutionis


 azreal13 wrote:
Now here's a thought, Hive Guard are a popular option in the current book, so many Nid players will have some/enough already, and also have a new kit imminent.

What will GW do with the Nerf bat?
Probably the same thing they did with the Eldar Codex. Leave all the popular units powerful while all the sub-par units remain unviable. Nothing changes. The Hive Guard are getting new "Triceraripperdactyl Thrower" weapons, so there's something new for people to buy.

The question remains whether the Tyranids' new giant gigamonster Crabbyfex will be a must-have like the Tau or an ugly bastardization of both aesthetics and gameplay viability like the Eldar.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 23:47:09


Post by: Azreal13


I'm not a Nid player, but I would be happy to see a return to the old Ork mechanic of "transport capacity: as many as you can balance on the model, if they physically fall off, the they take a hit,"


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/09 23:50:40


Post by: Ma55ter_fett


Not sure I like the forward placement of the supporting arm. I think the pose of the current model is cooler.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 01:13:17


Post by: brassangel


 azreal13 wrote:
Now here's a thought, Hive Guard are a popular option in the current book, so many Nid players will have some/enough already, and also have a new kit imminent.

What will GW do with the Nerf bat?


Literally every player in the history of 40k owns enough Tactical Marines, but they got a new kit anyway. And guess what? It sold like crazy.

New/better models with more options in plastic will always sell, no matter how many people own of the old ones.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 01:38:10


Post by: Lord Scythican


What if they actually just got rid of the Tyrant Guard and made it to where the Hive Tyrant could have Hive Guard with him instead?

Just roll the two units into one unit. This would make the rumors of Hive Guard being a kit by itself very possible.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 01:43:05


Post by: Azreal13


 brassangel wrote:
 azreal13 wrote:
Now here's a thought, Hive Guard are a popular option in the current book, so many Nid players will have some/enough already, and also have a new kit imminent.

What will GW do with the Nerf bat?


Literally every player in the history of 40k owns enough Tactical Marines, but they got a new kit anyway. And guess what? It sold like crazy.


Citation needed. I'd not argue it will have done well, but I haven't bought any, nor do intend to, I'm not actively playing my Marines just now, but when I get around to updating I will just buy the relevant bits I need/want.

New/better models with more options in plastic will always sell, no matter how many people own of the old ones.


Again, while I agree it will generate a spike, obviously of sufficient numbers to warrant the investment, personally I would only buy more if they were much nicer, radically overhauled in size or I had wanted more anyway, but the conversion to plastic made a previously cost prohibitive choice more affordable.

Can't honestly say these would press any of those buttons for me, but I concede that's subjective.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 05:57:14


Post by: brassangel


So it looks as though no Warrior pics emerged today. I wonder if there's a delay, certain dewds couldn't get the pics from their sources or what.

 azreal13 wrote:
 brassangel wrote:
 azreal13 wrote:
Now here's a thought, Hive Guard are a popular option in the current book, so many Nid players will have some/enough already, and also have a new kit imminent.

What will GW do with the Nerf bat?


Literally every player in the history of 40k owns enough Tactical Marines, but they got a new kit anyway. And guess what? It sold like crazy.


Citation needed. I'd not argue it will have done well, but I haven't bought any, nor do intend to, I'm not actively playing my Marines just now, but when I get around to updating I will just buy the relevant bits I need/want.

New/better models with more options in plastic will always sell, no matter how many people own of the old ones.


Again, while I agree it will generate a spike, obviously of sufficient numbers to warrant the investment, personally I would only buy more if they were much nicer, radically overhauled in size or I had wanted more anyway, but the conversion to plastic made a previously cost prohibitive choice more affordable.

Can't honestly say these would press any of those buttons for me, but I concede that's subjective.


No citations necessary. Certainly not on a forum. Also, what one player does or doesn't do won't reveal the trend. Most of the buyers aren't vocal; most of those who are vocal are people who complain about the business.

I know of 11 different store owners who couldn't keep the new Tac box in stock, despite GW's propensity for over-producing Space Marines (while under-producing the entire Tau range, for example). 4 other store owners sold them well (and still are), but haven't been bled dry like the others. Of the Troops/Core kits produced in 2013, Space Marines Tactical Squads will likely be the #1 seller by year's end, despite only having a few months.

It doesn't matter if people have a lot of them, or if it was relatively new before. New stuff sells, especially when it's plastic. Even the Centurions have sold well, despite the internet's initial complaints about them. It shows that GW knows how to sell their stuff better than the internet opinion can drive sales away.

It's not really subjective, it's just numbers.

I fully expect new Hive Guard and/or Warriors to sell well. Gaunts would too. New stuff will move, plain and simple. Even with ridiculous prices. The one nice thing is that you don't HAVE to buy new stuff because GW isn't overhauling the general aesthetic so much that the older models are unusable. Mixing and matching can also be fun with armies like Tyranids and Orks, which lend themselves to high customization.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 06:16:00


Post by: Kirasu


It doesn't matter if people have a lot of them, or if it was relatively new before. New stuff sells, especially when it's plastic. Even the Centurions have sold well, despite the internet's initial complaints about them. It shows that GW knows how to sell their stuffbetter than the internet opinion can drive sales away. Unless they're trying to sell mutilators or warhammer fantasy battle that is.

It's not really subjective, it's just numbers.


I fixed the quote for you.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 07:08:55


Post by: brassangel


 Kirasu wrote:
It doesn't matter if people have a lot of them, or if it was relatively new before. New stuff sells, especially when it's plastic. Even the Centurions have sold well, despite the internet's initial complaints about them. It shows that GW knows how to sell their stuffbetter than the internet opinion can drive sales away. Unless they're trying to sell mutilators or warhammer fantasy battle that is.

It's not really subjective, it's just numbers.


I fixed the quote for you.


Mutilators weren't plastic, and didn't exist before, so it really doesn't fit what I was saying at all.

Warhammer Fantasy has been in trouble since 8th edition launched. It didn't receive the massive release support 40k did with 6th. GW has admitted as much, and have since tried to play catch up. It was their own fault Warmachine passed WHFB when it never should have. Again, this doesn't really fit or refute what I was saying.

You didn't "fix" anything, you just made it sound dumber than I normally would anyway.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 08:36:47


Post by: Souleater


 brassangel wrote:


Said someone who regretfully spent too much on them.

It's a tilted shot from a magazine using a cell phone camera.


Why is this? Does nobody own a bloody scanner or printer copier these days?

Every time we see one of the 'I have my WD sitting at home. HAHAHA!' shots I just have to wonder at this.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 09:47:31


Post by: oldone


I was rather looking forward to seeing the new warriors they where the first models I ever saw which got me into both 40k and tyranids. :/


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 10:39:26


Post by: xttz


 brassangel wrote:

It's a tilted shot from a magazine using a cell phone camera.


It's a shot of the model box, the shrink-wrap is clearly visible. Chances are that the WD hasn't leaked quite yet.

What get's me is that the image is perfectly cropped to cut out any detail, all we see are the models. Between that and the original supplier of the image claiming he will release the new Warriors next, it makes me wonder if GW is orchestrating this, starting with remakes of existing units before showing any new stuff.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 12:51:39


Post by: Sikamikanic0


Eldercaveman wrote:
 ferret61 wrote:
Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!


hah your funny. GW reducing their prices is a blasphemy to the emprah


Maybe he meant in points?




hahahahha ofc i ment in points!!!

i have 150 gaunts and 100 genestealers and i want to be viable without monstrus cretures!!

and i want to be able to use them aaaaaaaaaaaaaaaaaaaaaaall


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 15:39:32


Post by: Mantle


Da krimson barun wrote:
Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!
You have no idea what company we are dealing with do you?GAMESWORKSHOP.And to them cheap/decrease=HERESY BLAM!Unless your talking about points.Decrease in points =More being sold.


I believe he meant points, which is very likely, everything gets points reductions on the release of a new dex, how else will gw get you to pay out a little more every time your favourite army is redone :p


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 15:52:42


Post by: brassangel


 Mantle wrote:
Da krimson barun wrote:
Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!
You have no idea what company we are dealing with do you?GAMESWORKSHOP.And to them cheap/decrease=HERESY BLAM!Unless your talking about points.Decrease in points =More being sold.


I believe he meant points, which is very likely, everything gets points reductions on the release of a new dex, how else will gw get you to pay out a little more every time your favourite army is redone :p


Right?

The funny thing is, most players clamor for lower points costs. I haven't figured out why, because it means buying more models (which they will then complain about).

You'd think everyone would be fine if all the armies went the way of Grey Knights or Ogres where there are far fewer models required.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 16:03:29


Post by: -Shrike-


 brassangel wrote:
 Mantle wrote:
Da krimson barun wrote:
Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!
You have no idea what company we are dealing with do you?GAMESWORKSHOP.And to them cheap/decrease=HERESY BLAM!Unless your talking about points.Decrease in points =More being sold.


I believe he meant points, which is very likely, everything gets points reductions on the release of a new dex, how else will gw get you to pay out a little more every time your favourite army is redone :p


Right?

The funny thing is, most players clamor for lower points costs. I haven't figured out why, because it means buying more models (which they will then complain about).

You'd think everyone would be fine if all the armies went the way of Grey Knights or Ogres where there are far fewer models required.


"I want cheaper units (in points), so I can have more models per point, so my army becomes more powerful!"
"What? Games Workshop lowered all of the points? The fething bastards! This is a cheap idea to get us to buy more models!"


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 17:43:07


Post by: Veteran Sergeant


While it's unlikely that I'll be dropping any money to bring my Tyranids out of mothballs, they were still one of my first loves. So I'm excited to see them getting new kits and new models. And I hope they get a rock solid list.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 17:46:02


Post by: Deadshot


What's everyone's opinions on characters being unique per detachment? Personally I disagree with the Swarmlord going this way. Others sure, of course Old One Eye or Deathleapers en masse are effective, but you reduce the specialness of the Swarmlord by doimg this. The Swarmlord is ultimate and final, and as close to self-serving as can get.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 17:57:43


Post by: Mantle


-Shrike- wrote:
 brassangel wrote:
 Mantle wrote:
Da krimson barun wrote:
Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!
You have no idea what company we are dealing with do you?GAMESWORKSHOP.And to them cheap/decrease=HERESY BLAM!Unless your talking about points.Decrease in points =More being sold.


I believe he meant points, which is very likely, everything gets points reductions on the release of a new dex, how else will gw get you to pay out a little more every time your favourite army is redone :p


Right?

The funny thing is, most players clamor for lower points costs. I haven't figured out why, because it means buying more models (which they will then complain about).

You'd think everyone would be fine if all the armies went the way of Grey Knights or Ogres where there are far fewer models required.


"I want cheaper units (in points), so I can have more models per point, so my army becomes more powerful!"
"What? Games Workshop lowered all of the points? The fething bastards! This is a cheap idea to get us to buy more models!"


I wasn't complaining about it, I love the fact that when my favourite army is redone I can buy something shiny and new and still fit it somewhere in to my points range but at the same time it is also a good way for gw to earn a bit more cash! it is a business after all


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 18:24:10


Post by: Bloodhorror


 Mantle wrote:
it is also a good way for gw to earn a bit more cash! it is a business after all


You must be new here...

On the internet, we all hate GeeDub and complain about their penny pinching ways!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 18:47:58


Post by: tarnish


 Bloodhorror wrote:
 Mantle wrote:
it is also a good way for gw to earn a bit more cash! it is a business after all


You must be new here...

On the internet, we all hate GeeDub and complain about their penny pinching ways!


Nope. We are supposed to do that but most people tolerate the prices and don´t complain that much.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 18:54:13


Post by: Bloodhorror


I've not been paying attention then


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 19:26:32


Post by: Avian


 Kroothawk wrote:

Well, here it is, and Larry Vela is one of the two BOLS rumour posters, responsible for the blog, Bigred for the forum:

I did not know that he had anything to do with BoLS. Oh, well, then we can probably discount the BoLS rumour of Hive Guard getting an AA gun (though not the one about them being a combo kit with Tyrant Guard because, well, duh!).


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 19:29:26


Post by: rollawaythestone


Absolutely loving the new Hive Guard. Their creepy alien support arms are perfect! That gun is likely the rumoured AA gun with increased capacity to ground FMC's.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 19:30:49


Post by: Medium of Death


So why only one leaked pic?

Dammit GW!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 19:37:32


Post by: brassangel


 Medium of Death wrote:
So why only one leaked pic?

Dammit GW!


So it's GW's fault the person who got/saw the White Dwarf early isn't showing us more stuff?

We will see them. It won't change anything to see them tomorrow instead of today.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 19:40:35


Post by: scarletsquig


GW gradually releases their own cellphone pics of WD these days to build up hype for new releases. :p


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 20:16:51


Post by: Kroothawk


brassangel wrote:So it's GW's fault the person who got/saw the White Dwarf early isn't showing us more stuff?

scarletsquig wrote:GW gradually releases their own cellphone pics of WD these days to build up hype for new releases. :p

There is no leaked WD pic yet, just a pic of a shrink wrapped box.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 20:50:37


Post by: Eldercaveman


 Kroothawk wrote:
brassangel wrote:So it's GW's fault the person who got/saw the White Dwarf early isn't showing us more stuff?

scarletsquig wrote:GW gradually releases their own cellphone pics of WD these days to build up hype for new releases. :p

There is no leaked WD pic yet, just a pic of a shrink wrapped box.


Which is something people seem to keep mixing up. It was most likely a sneaky phone shot taken by a warehouse worker or someone else in the supply chain, hence why there was only one photo and no follow ups.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 21:00:19


Post by: gigasnail


they need to step their rumor game up, yo. where my pics at?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 21:45:53


Post by: brassangel


 scarletsquig wrote:
GW gradually releases their own cellphone pics of WD these days to build up hype for new releases. :p


lol

Right?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 22:05:38


Post by: Davespil


-Shrike- wrote:
 brassangel wrote:
 Mantle wrote:
Da krimson barun wrote:
Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!
You have no idea what company we are dealing with do you?GAMESWORKSHOP.And to them cheap/decrease=HERESY BLAM!Unless your talking about points.Decrease in points =More being sold.


I believe he meant points, which is very likely, everything gets points reductions on the release of a new dex, how else will gw get you to pay out a little more every time your favourite army is redone :p


Right?

The funny thing is, most players clamor for lower points costs. I haven't figured out why, because it means buying more models (which they will then complain about).

You'd think everyone would be fine if all the armies went the way of Grey Knights or Ogres where there are far fewer models required.


"I want cheaper units (in points), so I can have more models per point, so my army becomes more powerful!"
"What? Games Workshop lowered all of the points? The fething bastards! This is a cheap idea to get us to buy more models!"

Thats just the vocal minority on the internet. Most players would love their units to cost less. Its not like all of us just stop collecting models at 2000 points. I bet there are like two nid players out there that go damn! My nids got cheaper and my 2000 point list is only 1900 points now. I now have to go buy another model to make up the difference!

I have a lot of models I'd love to field and when they reduce the price of some I can squeeze another unit in.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/10 23:47:23


Post by: Zookie


 Davespil wrote:
-Shrike- wrote:
 brassangel wrote:
 Mantle wrote:
Da krimson barun wrote:
Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!
You have no idea what company we are dealing with do you?GAMESWORKSHOP.And to them cheap/decrease=HERESY BLAM!Unless your talking about points.Decrease in points =More being sold.


I believe he meant points, which is very likely, everything gets points reductions on the release of a new dex, how else will gw get you to pay out a little more every time your favourite army is redone :p


Right?

The funny thing is, most players clamor for lower points costs. I haven't figured out why, because it means buying more models (which they will then complain about).

You'd think everyone would be fine if all the armies went the way of Grey Knights or Ogres where there are far fewer models required.


"I want cheaper units (in points), so I can have more models per point, so my army becomes more powerful!"
"What? Games Workshop lowered all of the points? The fething bastards! This is a cheap idea to get us to buy more models!"

Thats just the vocal minority on the internet. Most players would love their units to cost less. Its not like all of us just stop collecting models at 2000 points. I bet there are like two nid players out there that go damn! My nids got cheaper and my 2000 point list is only 1900 points now. I now have to go buy another model to make up the difference!

I have a lot of models I'd love to field and when they reduce the price of some I can squeeze another unit in.


If your cheap like me an not thrilled about the idea of adding new models to your army. You can always use the points you save to load up on biomorphs you did not have points for before.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 01:01:22


Post by: Stormbreed


Zookie wrote:
 Davespil wrote:
-Shrike- wrote:
 brassangel wrote:
 Mantle wrote:
Da krimson barun wrote:
Sikamikanic0 wrote:
i really hote nids with the new codex get very cheap... i for once want to play a super swarm army!!
You have no idea what company we are dealing with do you?GAMESWORKSHOP.And to them cheap/decrease=HERESY BLAM!Unless your talking about points.Decrease in points =More being sold.


I believe he meant points, which is very likely, everything gets points reductions on the release of a new dex, how else will gw get you to pay out a little more every time your favourite army is redone :p


Right?

The funny thing is, most players clamor for lower points costs. I haven't figured out why, because it means buying more models (which they will then complain about).

You'd think everyone would be fine if all the armies went the way of Grey Knights or Ogres where there are far fewer models required.


"I want cheaper units (in points), so I can have more models per point, so my army becomes more powerful!"
"What? Games Workshop lowered all of the points? The fething bastards! This is a cheap idea to get us to buy more models!"

Thats just the vocal minority on the internet. Most players would love their units to cost less. Its not like all of us just stop collecting models at 2000 points. I bet there are like two nid players out there that go damn! My nids got cheaper and my 2000 point list is only 1900 points now. I now have to go buy another model to make up the difference!

I have a lot of models I'd love to field and when they reduce the price of some I can squeeze another unit in.


If your cheap like me an not thrilled about the idea of adding new models to your army. You can always use the points you save to load up on biomorphs you did not have points for before.



"You're"

Also don't be cheap while playing Warhammer there are plenty of other games for that !

My CC is ready, my body is ready, make the release date Dec 7th!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 01:25:32


Post by: TechMarine1


Someone at my FLGS posited that Tyranids might have been moved up to December because New Line Cinema was unhappy with the new Hobbit models.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 05:32:10


Post by: brassangel


TechMarine1 wrote:
Someone at my FLGS posited that Tyranids might have been moved up to December because New Line Cinema was unhappy with the new Hobbit models.


That's gone around a few places. If that's true, it was probably decided months ago. It could also be that GW is changing their whole "no armies in December" policy. Traditionally they offered more neutral, everybody-gets-something bundles for the holidays, which they still may. The Hobbit just hasn't sold well at all as a miniatures game, so it's possible they want a more profitable turn. One wave of Tyranids would likely outsell what The Hobbit has done in it's entirety.

That and Smaug may have looked goofy at first.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 06:14:33


Post by: Looky Likey


We'll know if the Smaug thing is true if he comes out in December.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 06:43:19


Post by: Cirronimbus


Having the pic I think lends credence to the December release. We didn't even get Space Marine leaked pics more than a month out... true it was about one month out, but this pic is a full 7 weeks early for the January release. That hasn't happened since before the rumour lock down. Something to think about I suppose...

Even though the models really aren't that different from the finecast ones, I think they look 100% better. Also glad to see finecast on the way out.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 07:18:11


Post by: brassangel


 Cirronimbus wrote:
Having the pic I think lends credence to the December release. We didn't even get Space Marine leaked pics more than a month out... true it was about one month out, but this pic is a full 7 weeks early for the January release. That hasn't happened since before the rumour lock down. Something to think about I suppose...

Even though the models really aren't that different from the finecast ones, I think they look 100% better. Also glad to see finecast on the way out.


Agreed on all points.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 09:43:32


Post by: Kroothawk


 brassangel wrote:
That and Smaug may have looked goofy at first.

Would be the first Hobbit release cancelled because the miniature looked goofy


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 11:08:33


Post by: Bonde


I actually like the LoTR and Hobbit miniatures, and the rules seem decent. I just think that the issue is thst most people only have time and money to play one or maximum two miniature wargames on a regular basis, and the Hobbit isn't able to compete at all.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 11:17:49


Post by: Pricey


Has anyone got a pic of the leaked warriors? Im struggling to locate it :(


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 11:49:04


Post by: OrlandotheTechnicoloured


page back in the thread, it's been posted a fair amount


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 11:51:10


Post by: B0B MaRlEy


 OrlandotheTechnicoloured wrote:
page back in the thread, it's been posted a fair amount

Pricey's asking about the Warriors, not the hive guard we got a couple days ago


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 13:36:31


Post by: OrlandotheTechnicoloured


 B0B MaRlEy wrote:
 OrlandotheTechnicoloured wrote:
page back in the thread, it's been posted a fair amount

Pricey's asking about the Warriors, not the hive guard we got a couple days ago


Ahh my mistake,

Sorry Pricey


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 15:44:25


Post by: Da krimson barun


 Kroothawk wrote:
 brassangel wrote:
That and Smaug may have looked goofy at first.

Would be the first Hobbit release cancelled because the miniature looked goofy
What are you implying?(OK I admit that boat gollum..)But GW doesn't release the LOTR big bad until the summer(Mumuk/Azog and I'm pretty sure sauron or durins bane was the same.)And Compared to 40k you can't say anything about goofy.No matter how much I love dem orkz are 50 times more goofy then ANYTHING they can make for the hobbit.Hopefully....


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 15:48:48


Post by: MeanGreenStompa


The interesting knuckle-hoof on the new plastic hiveguard reminded me of something and I couldn't place it until the discussion of Aliens movies in the OT, it reminds me of the weird arm on the bedridden Ripley hybrid from Resurrection.



Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 15:49:42


Post by: gorgon


 brassangel wrote:
TechMarine1 wrote:
Someone at my FLGS posited that Tyranids might have been moved up to December because New Line Cinema was unhappy with the new Hobbit models.


That's gone around a few places. If that's true, it was probably decided months ago. It could also be that GW is changing their whole "no armies in December" policy. Traditionally they offered more neutral, everybody-gets-something bundles for the holidays, which they still may. The Hobbit just hasn't sold well at all as a miniatures game, so it's possible they want a more profitable turn. One wave of Tyranids would likely outsell what The Hobbit has done in it's entirety.

That and Smaug may have looked goofy at first.


I may be completely wrong about this, but GW's actions generally seem to suggest that they're not 100% all-in with The Hobbit. If they've indeed moved the release of the next Hobbit set out of December, I don't think that's a small deal.

One could blame GW's pricing strategy, but my uninformed, gut impression is that their business managers realized possibly from the getgo that a) the Hobbit movies just aren't the phenomenon that the LOTR trilogy was and b) won't generate that kind of spillover interest.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 17:11:27


Post by: Kroothawk


 gorgon wrote:
I may be completely wrong about this, but GW's actions generally seem to suggest that they're not 100% all-in with The Hobbit. If they've indeed moved the release of the next Hobbit set out of December, I don't think that's a small deal.

There will be no new Hobbit box in December.
Only question is, if there will be Tyranids.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 17:19:33


Post by: The Shadow


Liking the look of the new Hive Guard. Good to see the new weapon option - skyfire option, anyone?

And I agree about there perhaps being no Hobbit box in December. The next Hobbit film's not out until the 13th and I doubt New Line will let GW show anything that could reveal anything about the new film before its release, including models and even pics in WD. I think that's too short of a window for GW to make decent Christmas sales. I don't think they'd like the fact that they'd have nothing new to sell in two of the busiest trading weeks of the year either.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 17:20:12


Post by: Da krimson barun


 Kroothawk wrote:
 gorgon wrote:
I may be completely wrong about this, but GW's actions generally seem to suggest that they're not 100% all-in with The Hobbit. If they've indeed moved the release of the next Hobbit set out of December, I don't think that's a small deal.

There will be no new Hobbit box in December.
Only question is, if there will be Tyranids.
THEY HAVE NO CHOICE THEY HAVE A CONTRACT WITH NEW LINE.They are making the box.Where did this rumor come from anyway?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 17:28:09


Post by: Azreal13


Firstly, it is rude to shout. Far more polite to use italics for emphasis.

Secondly, pray tell how are you privy to the terms of their contract with New Line?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 18:19:14


Post by: brassangel


Da krimson barun wrote:
 Kroothawk wrote:
 gorgon wrote:
I may be completely wrong about this, but GW's actions generally seem to suggest that they're not 100% all-in with The Hobbit. If they've indeed moved the release of the next Hobbit set out of December, I don't think that's a small deal.

There will be no new Hobbit box in December.
Only question is, if there will be Tyranids.
THEY HAVE NO CHOICE THEY HAVE A CONTRACT WITH NEW LINE.They are making the box.Where did this rumor come from anyway?


They do have a contract, but the people in charge of the terms of said contract may have been displeased with the rumored Smaug model, and/or want to rethink a little strategy to better turn a profit. It will get released, just maybe not in December.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 18:40:52


Post by: Bloodwin


Smaug would be a stupid model in the big box. They should have Spiders and trees from Mirkwood. Then they can release smaug in a separate box.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/11 19:30:15


Post by: Manchu


Stay on topic, chaps.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 00:36:00


Post by: brassangel


The Hive Guard picture was an incredibly early tease, followed by eerie silence.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 01:31:50


Post by: Flogger


 brassangel wrote:
The Hive Guard picture was an incredibly early tease, followed by eerie silence.



Definitely!

I've been checking around Faeit, Warseer, Dakkadakka and tyranid forums every day in hope that something else is rumoured but so far nothing..


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 01:33:25


Post by: Ferrum_Sanguinis


 brassangel wrote:
The Hive Guard picture was an incredibly early tease, followed by eerie silence.


Like with any Tyranid invasion, its the calm before the storm


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 01:38:47


Post by: McNinja


 Ferrum_Sanguinis wrote:
 brassangel wrote:
The Hive Guard picture was an incredibly early tease, followed by eerie silence.


Like with any Tyranid invasion, its the calm before the storm
Yeah, the storm of my trying to get money so I can afford this stuff. I'll sell all six of my kidneys if I have to.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 01:57:09


Post by: RandyMcStab


 McNinja wrote:
, the storm of my trying to get money so I can afford this stuff. I'll sell all six of my kidneys if I have to.


6 kidneys? Are you a Space Marine?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 02:12:07


Post by: Absolutionis


 RandyMcStab wrote:
 McNinja wrote:
, the storm of my trying to get money so I can afford this stuff. I'll sell all six of my kidneys if I have to.


6 kidneys? Are you a Space Marine?
That would suck. GW will then sue you for being born.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 02:22:30


Post by: Ferrum_Sanguinis


I'll be selling kidneys too.

Just not my own...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 02:28:12


Post by: timd


Flogger wrote:
 brassangel wrote:
The Hive Guard picture was an incredibly early tease, followed by eerie silence.

Definitely!

I've been checking around Faeit, Warseer, Dakkadakka and tyranid forums every day in hope that something else is rumoured but so far nothing..


Just GW experimenting with different "rumor leak" timing schemes...

T


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 04:34:21


Post by: McNinja


timd wrote:
Flogger wrote:
 brassangel wrote:
The Hive Guard picture was an incredibly early tease, followed by eerie silence.

Definitely!

I've been checking around Faeit, Warseer, Dakkadakka and tyranid forums every day in hope that something else is rumoured but so far nothing..


Just GW experimenting with different "rumor leak" timing schemes...

T
I wouldn't be surprised. They aren't completely daft, though it probably took a team of analysts and sales figures to convince the higher ups to do anything like this.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 04:56:14


Post by: Ironwill13791


I hope the December 7th release is correct. My friend and I are ready to record "We hiss you a merry Nidmas." to celebrate the joint festivities. He can have his first game with the new book around xmas.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 05:01:32


Post by: brassangel


That would be awesome.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 06:50:16


Post by: Flogger


7th of december must be correct because that means I get to play the new nids last weekend of january when I'm in Denmark at the ETC qualifications


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 08:57:15


Post by: Fenrir Kitsune


 McNinja wrote:
 Ferrum_Sanguinis wrote:
 brassangel wrote:
The Hive Guard picture was an incredibly early tease, followed by eerie silence.


Like with any Tyranid invasion, its the calm before the storm
Yeah, the storm of my trying to get money so I can afford this stuff. I'll sell all six of my kidneys if I have to.


Why the rush? Its not going to disappear and you don't have to buy it all at once.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 10:36:58


Post by: Kroothawk


 Flogger wrote:
 brassangel wrote:
The Hive Guard picture was an incredibly early tease, followed by eerie silence.

Definitely!
I've been checking around Faeit, Warseer, Dakkadakka and tyranid forums every day in hope that something else is rumoured but so far nothing..

Good luck checking Warseer for leaked pics


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 10:59:42


Post by: Barksdale


Not matter how many times they do it, I still think they look silly with "guns" attached to their arm. You'd think they could come up with some cooler looking bugs. Pretty disappointed in those hiveguard...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 13:37:50


Post by: Kirasu


But.. that's what nids do? They morph and grow whatever weapon they are supposed to have.. it's not like they manufacture bolters for people to carry around.. they *are* the weapon.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 13:46:10


Post by: Kroothawk


 Kirasu wrote:
But.. that's what nids do? They morph and grow whatever weapon they are supposed to have.. it's not like they manufacture bolters for people to carry around.. they *are* the weapon.

That is not current philosophy:
Currently, Tyranids just grab other life forms looking and working like a rifle which is a silly concept. Started with current Codex and a painting scheme giving Tyranid and its weapon different colours.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 13:53:57


Post by: Bonde


From a lot of the pictures I have seen of the miniatures, they at least look like they have grown together with the weapon. I haven't read the codex, so I thought that they actually grew the weapons.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 14:06:50


Post by: Medium of Death


Do they not bond with their weapons? The weapon has it's own basic intelligence, but is symbiotic with the tryanid that uses it.

I don't think Tyranids can de-bond from their weapons, can they?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 14:57:43


Post by: Obsidorox


I don't think tyranids can let go of their guns for the most part. On the hive guard, the gun is it's right arm and it's holding it steady with the left. IIRC the different guns have different levels of intelligence. For example, devourers are just the housing for the devourer worm colony living inside it. I don't think the gun itself is a separate animal. The tyranid creature carrying it (gant, warrior, whichever) generates a bio-electric shock which forces some of the worms out of the colony causing it to 'fire'.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 14:59:28


Post by: Tyran


 Medium of Death wrote:
Do they not bond with their weapons? The weapon has it's own basic intelligence, but is symbiotic with the tryanid that uses it.

I don't think Tyranids can de-bond from their weapons, can they?


There is a small story where a Tyranid Prime changes weapons between to battles. Although it is never show the process.

My headcanon is that Tyranids can de-bond from the weapon and give birth to a new one.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 15:01:46


Post by: Redemption


Small story with a Prime? Where's that from? I can't remember ever reading anything about them besides the 5 lines of fluff they got in the codex.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 15:06:20


Post by: Tyran


 Redemption wrote:
Small story with a Prime? Where's that from? I can't remember ever reading anything about them besides the 5 lines of fluff they got in the codex.

In one of the many anthologies, I don't remember which one.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 15:33:18


Post by: gorgon


IIRC, Jes G. did a whole design explanation on this back after the 3rd ed codex was released. They basically they went for a middle ground between having the weapons a completely separate organism and having them simply be part of the Tyranid genotype. And so we have the symbiote approach, which I happen to like.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 16:52:51


Post by: Kroothawk


 Tyran wrote:
 Redemption wrote:
Small story with a Prime? Where's that from? I can't remember ever reading anything about them besides the 5 lines of fluff they got in the codex.

In one of the many anthologies, I don't remember which one.

If Tyranids were braying in that story, it might be by C.S.Goto and therefore rubbish.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 17:22:00


Post by: Sikamikanic0


i believe that nids should be only CC with jsut minor shooting (raveners thorax spines style)


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 17:57:49


Post by: Odd_Socks


Tyran wrote:
Sikamikanic0 wrote:
i believe that nids should be only CC with jsut minor shooting (raveners thorax spines style)

no

yes


Automatically Appended Next Post:
I like that Tyranids don't have big guns, but they need to be able to get into CC despite all the guns on the other side.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 18:16:30


Post by: Tyran


Odd_Socks wrote:
Tyran wrote:
Sikamikanic0 wrote:
i believe that nids should be only CC with jsut minor shooting (raveners thorax spines style)

no

yes


Automatically Appended Next Post:
I like that Tyranids don't have big guns, but they need to be able to get into CC despite all the guns on the other side.


In the fluff the Tyranids, while usually prefer CC and short range weaponry, are completely capable of bringing dakka to the fight.
Why should the Hivemind limit itself to only CC?



Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 18:32:39


Post by: B0B MaRlEy


I remember reading something like the tyranids use mostly short ranged creatures because they're the easiest to make. As long as that suffice why would it bother making more complex entities? They still can and will make ranged units.
Edit: Found it! It's in the biovore's fluff.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 18:45:10


Post by: Odd_Socks


My concern is that you end up with another 40k race that can do all things.

I know it is harder to make sides balanced, but lets have different races capable of different things.

I like playing Nids, and with the new BRB, 5 of the 6 mission types I have a chance of winning. If the mission is "Purge the alien", and the other side has lots of guns then I stand no chance. But read the mission title, what can I expect


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 18:52:32


Post by: brassangel


Yeah, I don't want them to be able to do everything. Whenever I see people say they want long ranged anti-tank or anti-aircraft, I just don't think that fits Tyranids. I'd rather have short-ranged or cc options to pull it off and have to think about how to deliver it.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 18:54:05


Post by: McNinja


Tyranids are supposed to be in your face monsters, not masters of long range engagements.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 19:01:54


Post by: Deadshot


 B0B MaRlEy wrote:
I remember reading something like the tyranids use mostly short ranged creatures because they're the easiest to make. As long as that suffice why would it bother making more complex entities? They still can and will make ranged units.
Edit: Found it! It's in the biovore's fluff.


Makes sense. Firing over long distances would require more energy and hence use more biomass (food) to propel them a greater distance. Whereas firing them over say, 50 yards, would require very little as opposed to a couple hundred metres like Venom Cannons, or even longer in the case of the Biovores' massive 48", the same as Autocannons and Lascannons.



Although, what that passage actually says is that the Nids don't NEED to attack at range if they can win close up, but as the press deeper into our galaxy, they have found that the factions are focusing on long range firepower. Instead of weathering the storm, the Biovore was created to take out the artillery at long range so the swarm wasn't ripped to pieces.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 19:03:23


Post by: Barksdale


I just think they could have modelled the guns way better. A gun coming out of the mouth, or out of the back like the biovore. Something. Much more "bug"-like than a gun stitched onto their arm. imho ofcourse...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 19:26:30


Post by: Azreal13


Attacking at range is something you do to try and preserve your own forces, hoping that through the combination of distance, superior range, reduced accuracy etc in various mixtures means that your opponents will be unable to retaliate effectively.

Nids have access to a near infinite supply of forces, which they can recycle, and no clear benefit to making any effort to preserve their troops. You don't need superior range, just more flesh than your opponent has bullets.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 19:33:27


Post by: Deadshot


But if you can remove the number of bullets being fired at you, the bullets:bodies ratio increases.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 19:37:30


Post by: gorgon


 Ironwill13791 wrote:
I hope the December 7th release is correct. My friend and I are ready to record "We hiss you a merry Nidmas." to celebrate the joint festivities. He can have his first game with the new book around xmas.


Hmm.

"A day that will live in Nidfamy"?




Automatically Appended Next Post:
 McNinja wrote:
Tyranids are supposed to be in your face monsters, not masters of long range engagements.


But not exclusively the former, because they've never been that going back to RT.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 19:50:22


Post by: Azreal13


 Deadshot wrote:
But if you can remove the number of bullets being fired at you, the bullets:bodies ratio increases.


That's my point, the preservation of bodies is totally irrelevant, why go to the trouble?

But we are drifting into fluff discussion, which is OT for this thread.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 20:01:16


Post by: Deadshot


 azreal13 wrote:
 Deadshot wrote:
But if you can remove the number of bullets being fired at you, the bullets:bodies ratio increases.


That's my point, the preservation of bodies is totally irrelevant, why go to the trouble?

But we are drifting into fluff discussion, which is OT for this thread.



Not quite as fluff dictates the rules and what models look like/are designed.


The preservation of bodies does matter because it takes time and resources to replenish losses, enough for Nids. By having more living bodies on the ground you can win quicker and easier and if you reduce the amount of liv8ng bodies dying you can keep up that level with no extra expenditure.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 20:32:54


Post by: Davor


Just curious. When did Warriors become a HQ choice for 5th edition? I know they were for 4th edition, but I am sure they were removed on the GW site as an HQ choice.

I looked on the GW site for Tyranids, and see Warriors as an HQ choice. Things to come, or a boo boo?

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440295a&prodId=prod1050114


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 20:33:53


Post by: Deadshot


Davor wrote:
Just curious. When did Warriors become a HQ choice for 5th edition? I know they were for 4th edition, but I am sure they were removed on the GW site as an HQ choice.

I looked on the GW site for Tyranids, and see Warriors as an HQ choice. Things to come, or a boo boo?

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440295a&prodId=prod1050114


They aren't but it may be because they can be used to make a Tyranid Prime, an HQ choice.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 21:07:19


Post by: Odd_Socks


I want release date to be January, have to many models to paint already


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 23:05:10


Post by: tetrisphreak


So, I'm frustrated.

We had this great photobomb of a new Hive Guard kit last week, with no back story, which leads us all to speculate.

It looks as though if boxed kits are being seen of new models, a codex release is imminent. Now, the White Dwarf is scheduled to sell on Nov 30, so that's 18 days away. 2.5 weeks.


I said it before when the tau were rumored to be coming out - these last 3-4 weeks before confirmation are worse than awaiting a child's birth.

Please someone, anyone, with leaks, pics, new rumors, anything speak up!!!!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 23:32:18


Post by: brassangel


Barksdale wrote:I just think they could have modelled the guns way better. A gun coming out of the mouth, or out of the back like the biovore. Something. Much more "bug"-like than a gun stitched onto their arm. imho ofcourse...


For what, the Hive Guard? Not sure I'm a fan of that. Keep in mind Tyranids aren't "bugs." They are more like 1/3 crustacean, 1/3 insect, 1/3 space dinosaur. They use whatever matter they consume.

Deadshot wrote:
 azreal13 wrote:
 Deadshot wrote:
But if you can remove the number of bullets being fired at you, the bullets:bodies ratio increases.


That's my point, the preservation of bodies is totally irrelevant, why go to the trouble?

But we are drifting into fluff discussion, which is OT for this thread.



Not quite as fluff dictates the rules and what models look like/are designed.


The preservation of bodies does matter because it takes time and resources to replenish losses, enough for Nids. By having more living bodies on the ground you can win quicker and easier and if you reduce the amount of liv8ng bodies dying you can keep up that level with no extra expenditure.


They have no interest in preservation of anything except the Hive Ships and Norn Queens. They consume everything on a planet, even their own critters, and quickly reproduce with it. Long range firepower on the ground doesn't help them in this cause, they aren't highly tactical (short of a few like the Swarmlord), and inaccurate distance artillery makes a battle take longer. They just want flesh so they can eat it.

Also, for in-game purposes, I don't want Tyranids to have a shooty army option. Having some firepower at short range is fine, but this book would be the worst incarnation in Tyranid history if it offered a bunch of long-range artillery options. Or even one super-competitive unit. A long-range gun shouldn't be an auto-include in a Tyranids army. Ever. Tyranids don't win by matching firepower. They launch organisms that blow themselves up and do area damage (spore mines, hive ship projectiles), or lots of close ranged nastiness with spitting beetles, acid/venom, claws and teeth.

Odd_Socks wrote:I want release date to be January, have to many models to paint already


If they are released in December, it doesn't mean you have to buy them in December. Just saying.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 23:41:21


Post by: Zookie


May be old news but GW website now list Warriors under HQ in the online store. Is this new? I do not recall seeing them there before. Significant?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/12 23:55:56


Post by: rigeld2


Since Warrior Primes are HQ, not significant. I think they were there before.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 02:19:07


Post by: Davor


Zookie wrote:
May be old news but GW website now list Warriors under HQ in the online store. Is this new? I do not recall seeing them there before. Significant?


I mentioned this as well. I don't recall this either. I am sure this is not the case, so don't think all of a sudden GW would put them there for Tyranids Prime all of a sudden. Time will tell.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 02:53:38


Post by: takonite


Hey new here
My friends and I just restarted a collection (we do so every couple years) and this time I was drafted to Nids

But after coming online I see Nids might be just around the corner. I want to start collecting now, but I also love brand new models more than anything else

Can anyone hear make a guess as to what might still be a safe buy now and what to hold off on. I'm getting the battleforce now even though I'm hazarding most models in it will be updated and a tervigon. Think I should hold out on the Hive Tyrant and more gaunts?

thanks


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 03:01:30


Post by: Azreal13


The plastic tyrant and Tervigons/Tyrannofex likely safe, as they've been updated recently.

The Gaunt/Gant boxes are probably ok as well, but I seem to remember reading some possibility of Genestealers getting redone (but can't remember if it was wishlisting or a proper rumour)

Avoid anything that is currently metal/Finecast or a very old plastic kit with associated update rumours, you should be safe.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 03:27:59


Post by: brassangel


rigeld2 wrote:
Since Warrior Primes are HQ, not significant. I think they were there before.


But they weren't there all through 5th edition, and not as recent as a few days ago.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 06:38:50


Post by: Redemption


takonite wrote:
Hey new here
My friends and I just restarted a collection (we do so every couple years) and this time I was drafted to Nids

But after coming online I see Nids might be just around the corner. I want to start collecting now, but I also love brand new models more than anything else

Can anyone hear make a guess as to what might still be a safe buy now and what to hold off on. I'm getting the battleforce now even though I'm hazarding most models in it will be updated and a tervigon. Think I should hold out on the Hive Tyrant and more gaunts?

thanks

The Hive Tyrant/Swarm Lord, Tervigon/Tyrannofex, Trygon/Mawloc, Raveners and Gargoyles kits were all released in plastic since last edition, so are safe bets, except for maybe wargear options. I'd avoid any finecast models, as those are the most likely to be updated. Warriors are a good candidate to be included in a dual-kit with Shrikes, so I'd wait with those as well. The Carnifex kit has aged well, so don't think that one will be updated.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 07:08:30


Post by: Deadshot


Brassangel, you missunderstand the use of Biovore. They don't stand and have firefights with the artillery and the rest wait, they lay down covering and supressive fire, destroying hostiles at the extreme distances that the horde won't reach anyways because they are going to die before they do due to the firepower.

What you said about them not being tactical, is simply false. The Hive Mind is incredibly tactically and strategic- the Swarmlord is still governed by the Hive Mind and just has a lot more of it than other Hive Tyrants. The Hive Mind was able to defeat Calgar's strategies, with ease mind, and if you don't think of Calgar as a brilliant tactnician, which he is, you need to rethink who is.

However, I will agree that shooty options should not be an autotake. They should have some* long range firepower, such as Tyrannofexes, Hive Guard and Biovores, but these should be specialised to their role. The other creatures should be geared for close combat to become viable shooties, but not superior as shooters. Like the Dakkafex. The Carnifex should be primarily a combat monster with options for a gun or two.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 10:46:29


Post by: Kroothawk


As long as cc is nerfed and there are flyers, Tyranids are in need of firepower.
And long gone are the days that Genestealers have been as good in cc as their fluff indicates.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 13:25:04


Post by: DufenDorgen


 Kroothawk wrote:
As long as cc is nerfed and there are flyers, Tyranids are in need of firepower.
And long gone are the days that Genestealers have been as good in cc as their fluff indicates.
Genestealers need to go down in points for sure, I think a lot of stuff will. I disagree that nids need rang or need to be good at it. I think they need mobility and more models on the field. I win a surprising amount of games with nids despite not cheesing. I think the key to their play style is target saturation and locking stuff down. I find that i have a lot fo stratiegic control with nids, the units they will shoot at are predictable and depends on what you put in front of their face. If I can't deal with something, send a horde at it and tie it up. Use some drop elements to take out snipers/support and play agro and play objectives. I can't tell you how many times I got my army wiped, but because I pushed them so far back away from anything relevant to the end game, I still won.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 14:23:15


Post by: gorgon


 brassangel wrote:
rigeld2 wrote:
Since Warrior Primes are HQ, not significant. I think they were there before.


But they weren't there all through 5th edition, and not as recent as a few days ago.


That *could* support the notion of Warriors operating like Warlocks and other units purchased out of HQ and then able to be individually joined to units as characters. Although obviously it might not mean that at all.

Really at this point I'm just looking forward to some shakeups.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 14:50:23


Post by: Kroothawk


DufenDorgen wrote:
I disagree that nids need rang or need to be good at it. I think they need mobility and more models on the field.

Ever tried to fight 9 Necron flyers with 50 hormagaunts?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 14:58:54


Post by: gorgon


Just use some tactics.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 15:14:24


Post by: Zanderchief


Well maybe they do the thing that has been suggested before with gargoyles clogging flyers engines or dragging down FMC through sheer weight. I'd be a cool little rule if done properly anyway.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 15:34:25


Post by: Zookie


 Kroothawk wrote:
DufenDorgen wrote:
I disagree that nids need rang or need to be good at it. I think they need mobility and more models on the field.

Ever tried to fight 9 Necron flyers with 50 hormagaunts?


Fliers cant hold objectives, so it would be a draw right


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 15:38:56


Post by: Spinner


Zanderchief wrote:
Well maybe they do the thing that has been suggested before with gargoyles clogging flyers engines or dragging down FMC through sheer weight. I'd be a cool little rule if done properly anyway.


That'd be kinda neat. Gargoyles move into contact with a flyer and take X number of casualties to cause X number of hits? It's what they seem to mostly do in the fluff, so it'd be cool to represent on the tabletop.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 15:38:57


Post by: BeeCee


I thought hormagaunts could jump really high?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 15:44:14


Post by: Sinful Hero


BeeCee wrote:
I thought hormagaunts could jump really high?

They can. In the art they've been shown to drag down(or at least leap at) Eldar jetbikes.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 16:06:30


Post by: wyomingfox


Zanderchief wrote:
Well maybe they do the thing that has been suggested before with gargoyles clogging flyers engines or dragging down FMC through sheer weight. I'd be a cool little rule if done properly anyway.


Yeah that would be cinematic! If a gargoyle brood activates its jump pack during the movement phase and moves over an enemy zooming flyer or swooping FMC unit they inflict a single strength X hit with the poisoned and haywire special rules for each model that passes over said unit .


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 16:40:24


Post by: Bloodhorror


For every 5, they may inflict 1 Haywire hit.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 18:23:08


Post by: Vhalyar


Zookie wrote:
Fliers cant hold objectives, so it would be a draw right

What do you think is inside those flyers?

Anyway, "Tyranids should handle everything via CC" is a pipedream that goes away when you realize that CC not only has the same drawbacks as last edition but got saddled with brand new ones with 6th.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 18:24:23


Post by: Sasori


Man... still no news huh. Hive Guard pic.. what a tease!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 18:32:21


Post by: Deadshot


 Vhalyar wrote:
Zookie wrote:
Fliers cant hold objectives, so it would be a draw right

What do you think is inside those flyers?

Anyway, "Tyranids should handle everything via CC" is a pipedream that goes away when you realize that CC not only has the same drawbacks as last edition but got saddled with brand new ones with 6th.


Well some of them may be Doom Scythes. For all we know it could have been a 4k game with 6 Doom Scythes and 3 Night Scythes housing Sword&Board Lychguard.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 19:03:49


Post by: brassangel


Vhalyar wrote:
Zookie wrote:
Fliers cant hold objectives, so it would be a draw right

What do you think is inside those flyers?

Anyway, "Tyranids should handle everything via CC" is a pipedream that goes away when you realize that CC not only has the same drawbacks as last edition but got saddled with brand new ones with 6th.


That's why Tyranids get special rules to make them more adept at it in the new codex. Really simple. Also, CC isn't as hard to implement when people use the right amount and size of terrain. The number of people I see still using 2" tall plastic ruins in a game that now features Wraithknights and Riptides is baffling. Or they just use 4-5 blocks of terrain because that's how you created "roads" in 5th for all the tanks to move around.

Yes, they should have some shooting, but not Imperial artillery style, and certainly not as a staple answer that has to be included in every list.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 19:29:20


Post by: Tyran


 brassangel wrote:
Vhalyar wrote:
Zookie wrote:
Fliers cant hold objectives, so it would be a draw right

What do you think is inside those flyers?

Anyway, "Tyranids should handle everything via CC" is a pipedream that goes away when you realize that CC not only has the same drawbacks as last edition but got saddled with brand new ones with 6th.


That's why Tyranids get special rules to make them more adept at it in the new codex. Really simple. Also, CC isn't as hard to implement when people use the right amount and size of terrain. The number of people I see still using 2" tall plastic ruins in a game that now features Wraithknights and Riptides is baffling. Or they just use 4-5 blocks of terrain because that's how you created "roads" in 5th for all the tanks to move around.

Yes, they should have some shooting, but not Imperial artillery style, and certainly not as a staple answer that has to be included in every list.


Yeah, but I would like the VC, HVC and Tyrannofex to be viable. Also I would like to have answers to things like DE venom spam and Wave Serpent Spam that are quite hard to reach in CC.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 19:35:29


Post by: Bloodhorror


Maybe that's the new hive guards weapon?

On a penetration against a Vehicle, it suffers an immobilized result as well as whatever result is rolled.

That'd be a nice touch... Giant pincer guns with their new arms to bunker themselves down!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 19:42:49


Post by: AngelGrinder


I think carnifexes should have a rule that allows them to cause alot more damage to a unit inside a tank that it blows up. The main problem with having all assault units is killing transports then being murdered in the ensuing opponents turn, if our only options to kill a landraider is by attempting to get heavy hitting MCs to it in CC, we shouldn't be wiped out on the following turn as 5 terminators cut your face off!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 19:50:14


Post by: rollawaythestone


 Bloodhorror wrote:
Maybe that's the new hive guards weapon?

On a penetration against a Vehicle, it suffers an immobilized result as well as whatever result is rolled.

That'd be a nice touch... Giant pincer guns with their new arms to bunker themselves down!


That gun looks like a harpoon to me. Those tendrils under slung on the gun look like ropes to tether the spear. There were rumours about it being effective at grounding flying monsters, so this likely fits.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 20:36:31


Post by: brassangel


 Tyran wrote:
 brassangel wrote:
Vhalyar wrote:
Zookie wrote:
Fliers cant hold objectives, so it would be a draw right

What do you think is inside those flyers?

Anyway, "Tyranids should handle everything via CC" is a pipedream that goes away when you realize that CC not only has the same drawbacks as last edition but got saddled with brand new ones with 6th.


That's why Tyranids get special rules to make them more adept at it in the new codex. Really simple. Also, CC isn't as hard to implement when people use the right amount and size of terrain. The number of people I see still using 2" tall plastic ruins in a game that now features Wraithknights and Riptides is baffling. Or they just use 4-5 blocks of terrain because that's how you created "roads" in 5th for all the tanks to move around.

Yes, they should have some shooting, but not Imperial artillery style, and certainly not as a staple answer that has to be included in every list.


Yeah, but I would like the VC, HVC and Tyrannofex to be viable. Also I would like to have answers to things like DE venom spam and Wave Serpent Spam that are quite hard to reach in CC.


The VC, HVC, and Tyrannofex should be viable. That can be fixed with simple points adjustments, and that should be the extent of our ranged firepower. Certainly not staples of the army. (I really consider Biovores a table top representation of deep striking a kamikaze unit: Spore Mines.) Tyranids should never have a 72", BS5 S10 AP1 Lance, Melta, Barrage, Ordinance, Armorbane, Destructor, Twin-linked, Skyfire, Assault 12 weapon. That seems to be what people want. I definitely don't want it to be easy to shoot stuff like that down from far away with Tyranids. I want a reason to move my Tyrannofex forward because he's a monster with decent combat ability, as well as packing fun, short-ranged guns. I don't want him to sit back pretending to be a Lemun Russ.

Venom "spam" and Wave Serpent "spam" aren't exactly dominating tournaments right now, but I'll bite. The way to reach them should be through rules that permit different types of speed and movement for Tyranids, not just giving them guns. Even then, every army should have a kryptonite. There should be something they have a difficult time dealing with. That leaves more in the hands of a creative general instead of, "Oh look...they gave us a herp-de-derp auto include unit that counters a weakness by pointing it in a direction."

A player should have to problem solve, not just take a unit that solves the problem for them. Tyranids work together to achieve a common goal. We aren't about taking squads of mini-armies that solve everything like Space Wolves or Grey Knights.

As a side note, I've also never had real problems getting into cc with a Wave Serpent, but that's because controlling the available move space on a table is always a part of my strategy. I force them into certain parts of the table and then get into combat so they can't shoot at me. Doesn't always work, but that's because there's an opponent playing too.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 20:46:56


Post by: Marrak


My two cents on the whole "crashing into flyers thing" should not be Gargoyles, but flying ripper swarms.

Just to look at starcraft, the mutalisks don't suicide themselves, but the really little ones (whose name escapes me) fly into aircraft and blow up.

I could also see sporemines, but actually having a reason to take flying rippers would be nice.

As for the long ranged firepower, something needs to happen to make the VC, HVC, and Tyrranofex viable, but I have always wondered on the mentality that took our primary anti-tank gun in 2nd ed (ah, that venom cannon was amazing) and turned it into a weapon that could not puncture power armor.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 20:49:52


Post by: brassangel


 Marrak wrote:
My two cents on the whole "crashing into flyers thing" should not be Gargoyles, but flying ripper swarms.

Just to look at starcraft, the mutalisks don't suicide themselves, but the really little ones (whose name escapes me) fly into aircraft and blow up.

I could also see sporemines, but actually having a reason to take flying rippers would be nice.

As for the long ranged firepower, something needs to happen to make the VC, HVC, and Tyrranofex viable, but I have always wondered on the mentality that took our primary anti-tank gun in 2nd ed (ah, that venom cannon was amazing) and turned it into a weapon that could not puncture power armor.


Flying Rippers crashing into flyers actually makes a lot of sense. You may be thinking of Broodlords, but those shoot small critters that attack the ground. Simply put a spin on that and watching little gribbles clog a few jet engines.

As I said in my previous post, the VC, HVC, and Tyrannofex should be viable, but not to turn a unit into a Lemun Russ. Also, a giant blob of venomous snot really shouldn't go through the hull of a Land Raider. Light armor and walkers? Sure. The Tyrannofex shot should be BS 4 and that would all but fix it. Even then - and as I said before - I want the Tyrannofex to be moving forward while firing, so it can take advantage of it's CC ability and short-ranged fun guns.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 21:00:52


Post by: Bloodhorror


Nah he is thinking of Scourge


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 22:18:10


Post by: DufenDorgen


 Kroothawk wrote:
DufenDorgen wrote:
I disagree that nids need rang or need to be good at it. I think they need mobility and more models on the field.

Ever tried to fight 9 Necron flyers with 50 hormagaunts?
You ever try reaching across the board and smacking the measuring tape from your opponents hands? Then when he's looking down, uppercut him the jaw? Then while yelling "Jaws of the world wolf!", you take his models from the board one by one and snap then two with a hungry gaze, while Nick slinks back into the couch, too terrified to stop you or say anything. "Hungry like the wolf! JAWS OF THE WORLD WOLF", is all that escapes your lips. "Snap, crack!", is all you hear. Then you realize what your hearing isn't the Necron flyers, it's you and your sobbing on the floor with the Swarmlord in your hand, "jaws of...." and Nick decides not to call the cops because your having a bad day. Tyranid's DON'T NEED RANGE.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 22:21:47


Post by: brassangel


DufenDorgen wrote:
 Kroothawk wrote:
DufenDorgen wrote:
I disagree that nids need rang or need to be good at it. I think they need mobility and more models on the field.

Ever tried to fight 9 Necron flyers with 50 hormagaunts?
You ever try reaching across the board and smacking the measuring tape from your opponents hands? Then when he's looking down, uppercut him the jaw? Then while yelling "Jaws of the world wolf!", you take his models from the board one by one and snap then two with a hungry gaze, while Nick slinks back into the couch, too terrified to stop you or say anything. "Hungry like the wolf! JAWS OF THE WORLD WOLF", is all that escapes your lips. "Snap, crack!", is all you hear. Then you realize what your hearing isn't the Necron flyers, it's you and your sobbing on the floor with the Swarmlord in your hand, "jaws of...." and Nick decides not to call the cops because your having a bad day. Tyranid's DON'T NEED RANGE.


If there were an emoticon for crickets...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/13 22:23:28


Post by: Tyran


 Marrak wrote:
My two cents on the whole "crashing into flyers thing" should not be Gargoyles, but flying ripper swarms.

Just to look at starcraft, the mutalisks don't suicide themselves, but the really little ones (whose name escapes me) fly into aircraft and blow up.

I could also see sporemines, but actually having a reason to take flying rippers would be nice.

As for the long ranged firepower, something needs to happen to make the VC, HVC, and Tyrranofex viable, but I have always wondered on the mentality that took our primary anti-tank gun in 2nd ed (ah, that venom cannon was amazing) and turned it into a weapon that could not puncture power armor.


Well, the Mutalisk fill a different roll than the Gargoyles, Mutalisk are high speed flyers, meanwhile Gargoyles are flying infantry.
Scourges are anti-capital ship flying bombs, and they aren't small.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 00:01:47


Post by: Flogger


I really see no problem if we have shooting. I don't understand this mentality of "Tyranids should be a close combat army". Where does this come from? Ever since 2nd edition we've had shooting, sure not 120" range shooting but still quite a bit of shooting.

I love playing my mycetic spores with dakkagaunts in them and landing in the face of Tau and shooting 180 shots into their army and watching them die and saying "sorry, but bugs outshoot fish". I love the fact that against Tau mycetic spores and dakka gives us a possibility of winning.

If Tyrannofexes were reduced by 100 points, then I'd play them. If their BS is upped to 4 and their shots increased to 4-6 then their price can remain the same. Biovores I hope remain unchanged because of their awesomeness, perhaps get even more range. 48" isn't very much for our cannons. I would love for them to have 72" range, but they're the only nid unit I feel should shoot so far because they are spore mine bombardiers and it's not about hitting a specific target, it's about getting spore mines into the enemy.

If Tyrannofexes are playable, then I'm happy. If hive guard with impaler cannons are playable, then I'm happy. If my harpy becomes playable, then I'm happy. All other things can change or remain I don't really care about them. I just want the units I never use or always use to have some sort of effect in the new codex as well.

Sky slashers kamikaze hitting flyers would be AWESOME.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 00:08:39


Post by: H.B.M.C.


Tyranids should be a case of “Anything you can do I can do better... eventually”, in the sense that each Hive Fleet has learnt from the previous one and newer and newer weapons are introduced with each new generation of Tyranids. The first ones were all choppy, but as they were beaten back by ranged firepower the Hive Mind worked out that returning fire would be a good idea. And then it started building bigger shooty things to mimic tanks, titans and so on.

Limited to no ranged attacks? In a Behemoth army maybe, but by the time Leviathan rocks around the Tyranids should know how to handle just about everyone (except the Necrons probably).




Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 01:09:41


Post by: brassangel


 H.B.M.C. wrote:
Tyranids should be a case of “Anything you can do I can do better... eventually”, in the sense that each Hive Fleet has learnt from the previous one and newer and newer weapons are introduced with each new generation of Tyranids. The first ones were all choppy, but as they were beaten back by ranged firepower the Hive Mind worked out that returning fire would be a good idea. And then it started building bigger shooty things to mimic tanks, titans and so on.

Limited to no ranged attacks? In a Behemoth army maybe, but by the time Leviathan rocks around the Tyranids should know how to handle just about everyone (except the Necrons probably).




Not limited to no - just not lots of long range. In fluff, they should be whatever, because the fluff is whatever. Tyranids in play need to excel at CC or else they just become every other army. Some firepower, yes, but in game, they shouldn't have lots of long ranged, ultra-reliable, must-have firepower.

Good point about the Necrons. Really no biomass to consume.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 01:58:40


Post by: gorgon


 Flogger wrote:
I really see no problem if we have shooting. I don't understand this mentality of "Tyranids should be a close combat army". Where does this come from? Ever since 2nd edition we've had shooting, sure not 120" range shooting but still quite a bit of shooting.


Honestly, I think people watch Aliens or Starship Troopers or even a show about army ants and think that's what Tyranids are. You're right...they've always had guns and firepower has always played an important supporting role for the army.

brassangel, frankly I think you're beating a bit of a strawman here. I don't think anyone believes Tyranids should lay down long range firepower like IG or Tau. It has enough representation in the army...but IMO there needs to be some cleanup of Tyranid ranged weaponry to a) create more differentiation and b) make sure it's effective within its given niche.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 02:02:06


Post by: DufenDorgen


 H.B.M.C. wrote:
Tyranids should be a case of “Anything you can do I can do better... eventually”, in the sense that each Hive Fleet has learnt from the previous one and newer and newer weapons are introduced with each new generation of Tyranids. The first ones were all choppy, but as they were beaten back by ranged firepower the Hive Mind worked out that returning fire would be a good idea. And then it started building bigger shooty things to mimic tanks, titans and so on.

Limited to no ranged attacks? In a Behemoth army maybe, but by the time Leviathan rocks around the Tyranids should know how to handle just about everyone (except the Necrons probably).


I think they should get better at doing what they do. You like shooting? Evolve stealth. You like fighting? Evolve better weapon skill. You got big guns? Evolve better toughness. Seriously going that route for at least SOME units would be a fine way of customizing a unit and have it do a job, paying for it of course. tyranids would be the only army to get away with something like that, I mean gak, there are over 20 different species of hormagaunts with just such traits.


Automatically Appended Next Post:
 gorgon wrote:
 Flogger wrote:
I really see no problem if we have shooting. I don't understand this mentality of "Tyranids should be a close combat army". Where does this come from? Ever since 2nd edition we've had shooting, sure not 120" range shooting but still quite a bit of shooting.


Honestly, I think people watch Aliens or Starship Troopers or even a show about army ants and think that's what Tyranids are. You're right...they've always had guns and firepower has always played an important supporting role for the army.

brassangel, frankly I think you're beating a bit of a strawman here. I don't think anyone believes Tyranids should lay down long range firepower like IG or Tau. It has enough representation in the army...but IMO there needs to be some cleanup of Tyranid ranged weaponry to a) create more differentiation and b) make sure it's effective within its given niche.
Can we all agree that the -1 to VDT is just dumb for the venom cannons?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 02:18:30


Post by: gorgon


Amazingly dumb. It'd still be underwhelming without the -1.

Back when the 5th ed. codex was released, I wondered if Cruddace originally had VCs and HVCs as multiple blast weapons -- hearkening back to the 2nd ed. roots -- but changed them late in playtesting.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 02:21:17


Post by: Absolutionis


DufenDorgen wrote:
Can we all agree that the -1 to VDT is just dumb for the venom cannons?
It's fine if Tyranids had a way to pop vehicles at range. The Venom Canon is pretty much a high-powered monster-killer

The biggest problem with Tyranids weaponry is that it seems specialized at killing other Tyranids and not really anything else. Tyranids are great at killing big monstrous creatures, swarms of weaklings, and pretty much everything with a toughness score and mediocre armor.

Give Tyranids a way to actually combat the concept that every other race loves to hide in metal boxes and it'd be acceptable that the venom cannon is a thing that throws crystal poison meant to slay monsters. Maybe Rippers can get themselves jammed in the wheels/ducts of vehicles? Perhaps Pyrovores can cook the infantry inside transports? Perhaps Venomthropes can corrode armor within a radius? Something, anything, to show the Hive Mind has evolved enough to understand metal \m/ >.< \m/


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 03:37:32


Post by: brassangel


Well, Tyranid monsters smash armor just fine. So does everything with Rending Claws. Even Brainleech Worms will shred light armor without a sweat. It's the method for getting those monsters and claws into combat reliably that's the problem right now.

No run + assault.
No movement after Deep Strike/Infiltrate/popping out of cover.

I suppose AV13 & 14 is tough, but it's that way for most armies (with S7 being the current sweet spot among shooty things anymore).


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 05:23:12


Post by: Absolutionis


 brassangel wrote:
I suppose AV13 & 14 is tough, but it's that way for most armies (with S7 being the current sweet spot among shooty things anymore).
But there are several armies that have pretty good ways of popping armor, even high armor, at range. Either that or they're buddies with another army that will give them access to such a toy.

Tyranids are alone in their desire to touch metal with their claws or bloat up all their very limited Elites slots.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 07:36:44


Post by: Zookie


If the codex is coming on the 7th (and I know it is a big if) how long before GW announces officially?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 08:16:23


Post by: Redemption


They announce new stuff in the week leading up to the last Saturday in the month (when pre-orders go up and the White Dwarf is officially released), so we'll see what is going to be released in approximately 2 weeks. That's when pictures from the new White Dwarf usually start circling the internet as well.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 08:24:42


Post by: badkamer1


DufenDorgen wrote:
I think they should get better at doing what they do. You like shooting? Evolve stealth. You like fighting? Evolve better weapon skill. You got big guns? Evolve better toughness. Seriously going that route for at least SOME units would be a fine way of customizing a unit and have it do a job, paying for it of course. tyranids would be the only army to get away with something like that, I mean gak, there are over 20 different species of hormagaunts with just such traits.



This is exactly how I feel.
How awesome would it be if the Nids would have something akin to the dark eldar combat drugs.
Or even better would be a special rule giving the entire army a bonus depending upon wich army you're facing signifying their constant evolution:
Tau = Charge range is increased with 3" to combat their long range firepower.
Eldar = SitW increased with another D6"
Dark eldar = Feel no Pain on 6+
Orks = Every troop brood receives 3 extra models
Chaos = SitW deals D3 S4 AP- hits in shooting phase to enemy units within 18"
Necrons = Synapse creatures have regeneration
Imperial guard = Stealth for all troop broods if outside 18"
Marines = Rippers and Gaunts have ES like necron swarms
Other Nids = All units may ignore instinctive behavior

I'm not saying it has to be exactly like this, and it probably will be very unbalanced like this, but it would be awesome.
What do you guys think?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 08:33:28


Post by: Deadshot


Personally I think having Preferred Army or Hatred for all units spawned during the middle of the game, to represent the new nroods being adapted to fighting the enemy and then sent to the warzone.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 08:37:04


Post by: xttz


Zookie wrote:If the codex is coming on the 7th (and I know it is a big if) how long before GW announces officially?


White Dwarf is out on the last Saturday of the month (the 30th in this case). Typically WD articles and pics start leaking in the week leading up to that, so expect more info around the 25th if we don't get any sooner.

badkamer1 wrote:
This is exactly how I feel.
How awesome would it be if the Nids would have something akin to the dark eldar combat drugs.
Or even better would be a special rule giving the entire army a bonus depending upon wich army you're facing signifying their constant evolution:
....
What do you guys think?


It's a nice idea, but GW have been determined to simplify special rules of late, and keeping track of several different rules like that (plus special cases like Allies) would be considered too confusing by them.

I think Nids will follow the recent trend of getting a single army-wide special rule against everyone. After Eldar got the ability to run+shoot I'm almost certain Nids will be able to run+assault.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 10:28:40


Post by: ruminator





It's a nice idea, but GW have been determined to simplify special rules of late, and keeping track of several different rules like that (plus special cases like Allies) would be considered too confusing by them.

.


Simplifying special rules in new codices? Really? Have you read the Tau book at all? Eldar is also far from simple with battle focus, jet bikes, serpent shields, psychic powers etc. Chaos Daemons has random spawning, warp storm tables and all the gifts that takes about 20 mins to set up at the start of the game. Even Space Marines has stuff like grav guns and missiles that don't miss and remain in play. Not seeing simplification at all.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 11:02:45


Post by: BlaxicanX


 xttz wrote:
After Eldar got the ability to run+shoot I'm almost certain Nids will be able to run+assault.


Doubtful. The difference between running and shooting and running and assaulting is that 6th Edition 40K loves you for gun-lining and shooting everything off the board, but hates you for trying to make any sort of melee list that isn't FMC spam or jetbikes.

GW has gone through great pains to nerf any attempt at an early-game mass assault; that includes turning Vanguard Veteran's Heroic Intervention into crap. It isn't likely that they'll give one army this incredible, literally game breaking mechanic after they've done literally everything they can to make life harder for melee-based armies. Frankly, considering what they did to Heroic Intervention, I wouldn't be surprised if they end up removing the Ymgarls' ability to assault after infiltrating and replace it with something like shrouded for the first turn they're on the board, or something.

Wouldn't really match the fluff anyway. Tyranids aren't known for being "quick" fighters- that title goes to the Eldar. So if anyone would be run+assaulting it should probably be the Dark Eldar. Tyranids are a swarm race, who win their battles with attrition and never-ending advances, not lightning attacks. If we're lucky, we'll see some rules to reflect that "oh my gawd, they're everywhere" feeling. Like, outflank out the ass. Some overwatch prevention would be nice. We'll probably be seeing the useless "fear" rule being thrown around a lot, etc.





Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 12:37:04


Post by: Whumbachumba


 xttz wrote:
Zookie wrote:If the codex is coming on the 7th (and I know it is a big if) how long before GW announces officially?


White Dwarf is out on the last Saturday of the month (the 30th in this case). Typically WD articles and pics start leaking in the week leading up to that, so expect more info around the 25th if we don't get any sooner.


Is Thanksgiving going to mess up this release date, since it is two days before? I know holidays have pushed it back before.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 12:48:35


Post by: Symbio Joe


My wild guess is nothing is leaking because there is nothing, only this wannabe duokit. Everything else is not remotely done or in "places where it could leak". Assuming this Smaug rumor is true and having GW's managment genius in mind production and distribution looks currently like this: http://assets.sbnation.com/assets/1073756/crosby.gif . And because everything is so messy the lid is extra tight on it.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 14:47:58


Post by: Eldercaveman


 Whumbachumba wrote:
 xttz wrote:
Zookie wrote:If the codex is coming on the 7th (and I know it is a big if) how long before GW announces officially?


White Dwarf is out on the last Saturday of the month (the 30th in this case). Typically WD articles and pics start leaking in the week leading up to that, so expect more info around the 25th if we don't get any sooner.


Is Thanksgiving going to mess up this release date, since it is two days before? I know holidays have pushed it back before.


We care not for thanksgiving in the UK, so I doubt it.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:04:28


Post by: Kroothawk


 Whumbachumba wrote:
Is Thanksgiving going to mess up this release date, since it is two days before? I know holidays have pushed it back before.

GW once made a release on 4th July, that's how much they care


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:19:16


Post by: tetrisphreak


Alright, assuming that the Nids "official" release date is December 7, 2013, here's a timeline (going backwards) of what we've seen in the past with codex releases:

7 Dec 2013 - Street date: codex and new kits for sale

30 Nov 2013 - White Dwarf public release: Battle Report and photos of new kits

23 Nov 2013 - GW plants Youtube "teaser" video showing a cryptic message and the date 30-11-13. Possibly with nid silhouettes.

Roughly 17-25 Nov 2013 - White dwarf "leaked" cell phone pictures appear of the new kits. People complain about the sculpts and how terrible they look, until they see the models in person.


So basically, we are just over a week away from the ubiquitous "Youtube Teaser" video that GW usually posts a week ahead of the White Dwarf release. Barring any more leaked photos of kits or new models, or "playtest rule rumors", if we don't see this youtube vid by the 25th of November I would not expect to see a Tyranid release in December.

So now... We Wait. Maybe this weekend will see another "drop" like the hive guard did last weekend.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:22:36


Post by: pretre


Exalted!

 tetrisphreak wrote:
Alright, assuming that the RUMORED ARMY "official" release date is FIRST SATURDAY OF NEXT MONTH, here's a timeline (going backwards) of what we've seen in the past with codex releases:

FIRST SATURDAY OF NEXT MONTH - Street date: codex and new kits for sale

7 DAYS BEFORE - White Dwarf public release: Battle Report and photos of new kits

14 DAYS BEFORE - GW plants Youtube "teaser" video showing a cryptic message and the date 7 DAYS BEFORE. Possibly with RUMORED ARMY silhouettes.

20-23 DAYS BEFORE - White dwarf "leaked" cell phone pictures appear of the new kits. People complain about the sculpts and how terrible they look, until they see the models in person.

I think that we should keep this as a boiler plate for every rumor thread.



Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:24:37


Post by: Mantle


Possible rule could be a LD test if failed the charged unit can't fire over watch. I was expecting the run + charge thing though


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:26:13


Post by: gorgon


 tetrisphreak wrote:
Alright, assuming that the Nids "official" release date is December 7, 2013, here's a timeline (going backwards) of what we've seen in the past with codex releases:

Roughly 17-25 Nov 2013 - White dwarf "leaked" cell phone pictures appear of the new kits. People complain about the sculpts and how terrible they look, until they see the models in person.


Hmm...should we prep the kneejerk, hyperbolic model comments now?

"That model looks like it was sculpted by a chimpanzee out of moose stool."

"Ugh, I just threw up in somebody else's mouth."

"WORST. LOOKING. ANYTHING. EVUH."


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:28:35


Post by: tetrisphreak


If the name "karkanos" is in anyway accurate for a new kit, i predict nid players everywhere will start yelling the phrase, "Release the KRAKEN!" almost as often as ork players Waaugh!.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:40:44


Post by: Bloodhorror


I was yelling that before there was even a model...

The Girlfriend was never amused though....


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:50:07


Post by: Redemption


White Dwarf pictures seem to be already leaking:
http://40kwarzone.blogspot.com.au/2013/11/some-army-bundle-pics.html#more

No mention of 'Nids, so a December release is very doubtful.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:51:04


Post by: pretre


 Redemption wrote:
White Dwarf pictures seem to be already leaking:
http://40kwarzone.blogspot.com.au/2013/11/some-army-bundle-pics.html#more

No mention of 'Nids, so a December release is very doubtful.

Those products are releasing on the 16th, aren't they? That's the mid Nov stuff, or is this the Dec stuff?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:52:16


Post by: BeeCee


I thought the bundles release 11/16 as well.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 15:59:19


Post by: tetrisphreak


Just a cover photo of the White Dwarf should reveal what's in store... But if those shots are from the DEC issue...hmm.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 16:06:46


Post by: Bloodhorror


I'm SURE they were from the November Issue...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 16:17:14


Post by: Brother SRM


 Redemption wrote:
White Dwarf pictures seem to be already leaking:
http://40kwarzone.blogspot.com.au/2013/11/some-army-bundle-pics.html#more

No mention of 'Nids, so a December release is very doubtful.

Those are from the little gift guide that came in this month's White Dwarf.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 16:42:51


Post by: Davespil


 BlaxicanX wrote:
 xttz wrote:
After Eldar got the ability to run+shoot I'm almost certain Nids will be able to run+assault.


Doubtful. The difference between running and shooting and running and assaulting is that 6th Edition 40K loves you for gun-lining and shooting everything off the board, but hates you for trying to make any sort of melee list that isn't FMC spam or jetbikes.

GW has gone through great pains to nerf any attempt at an early-game mass assault; that includes turning Vanguard Veteran's Heroic Intervention into crap. It isn't likely that they'll give one army this incredible, literally game breaking mechanic after they've done literally everything they can to make life harder for melee-based armies. Frankly, considering what they did to Heroic Intervention, I wouldn't be surprised if they end up removing the Ymgarls' ability to assault after infiltrating and replace it with something like shrouded for the first turn they're on the board, or something.

So, what you're saying is they added a bit of common sense to the game? What was GW thinking!!! In the future all of these high tech guns should be nothing more than cool looking clubs to beat your enemy with as you run through a hail of gun fire only lose one or two models. That way only the most cunning of generals can claim victory (by lining up 180 orks and move them closer to the enemy for two turns then on the third turn charge with every model and win)!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 16:44:41


Post by: Redemption


Ah, mea culpa. Never mind that then.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 16:52:20


Post by: Da krimson barun


 tetrisphreak wrote:
If the name "karkanos" is in anyway accurate for a new kit, i predict nid players everywhere will start yelling the phrase, "Release the KRAKEN!" almost as often as ork players Waaugh!.
Der isn't a U in WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH.Silly fish ead!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 16:58:59


Post by: Eldercaveman


 tetrisphreak wrote:
Alright, assuming that the Nids "official" release date is December 7, 2013, here's a timeline (going backwards) of what we've seen in the past with codex releases:

7 Dec 2013 - Street date: codex and new kits for sale

30 Nov 2013 - White Dwarf public release: Battle Report and photos of new kits

23 Nov 2013 - GW plants Youtube "teaser" video showing a cryptic message and the date 30-11-13. Possibly with nid silhouettes. And lots of ominous screams

Roughly 17-25 Nov 2013 - White dwarf "leaked" cell phone pictures appear of the new kits. People complain about the sculpts and how terrible they look, until they see the models in person.


So basically, we are just over a week away from the ubiquitous "Youtube Teaser" video that GW usually posts a week ahead of the White Dwarf release. Barring any more leaked photos of kits or new models, or "playtest rule rumors", if we don't see this youtube vid by the 25th of November I would not expect to see a Tyranid release in December.

So now... We Wait. Maybe this weekend will see another "drop" like the hive guard did last weekend.


You missed the most important part, the screams! Because the screams lead to skullz, and we all need MOAR SKULLZ EVERWAH


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 17:35:17


Post by: Medium of Death


Just saw this, a repost of something on Warseer.
http://40kwarzone.blogspot.co.uk/2013/11/tyranid-rumour-watch-info-on-warrior-box.html
Via Kaelarr over on Warseer:

Its right it isnt a dual kit. Also it looks like they are on 60mm bases. They got the broadside treatment....Its hard to judge as ive just seen the front of the box, but they do look bulkier and more squat than they did.


Warriors going up to 60mm bases? What happens to the Carnifex if this is true?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 17:39:44


Post by: Sinful Hero


I seriously doubt warriors go up to 60mm. 50mm would be too big to begin with. Tyrant and Hive guard barely fit on their base, so I can understand them going up. Warriors on the other hand just don't have the bulk.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 17:46:14


Post by: Bloodhorror


Warriors could be made ALOT Bigger then if they are going up to 60mm...

I doubt it, but hey, they've got Biovores on 60mm Bases now as well...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 18:04:53


Post by: rigeld2


 Bloodhorror wrote:
I doubt it, but hey, they've got Biovores on 60mm Bases now as well...

Um... they do?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 18:19:38


Post by: Absolutionis


rigeld2 wrote:
 Bloodhorror wrote:
I doubt it, but hey, they've got Biovores on 60mm Bases now as well...

Um... they do?
Yes. They do.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 18:25:00


Post by: oldone


I can sort of see a 50mm base warrior but 60? How big are primes then? They only reason I could see why is so everyone can't just rebase their old ones.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 18:25:03


Post by: Redemption


 Medium of Death wrote:
Just saw this, a repost of something on Warseer.
http://40kwarzone.blogspot.co.uk/2013/11/tyranid-rumour-watch-info-on-warrior-box.html
Via Kaelarr over on Warseer:

Its right it isnt a dual kit. Also it looks like they are on 60mm bases. They got the broadside treatment....Its hard to judge as ive just seen the front of the box, but they do look bulkier and more squat than they did.


Warriors going up to 60mm bases? What happens to the Carnifex if this is true?

The original quote on Warseer is actually someone talking about the leaked Hive Guard image, which are also more likely to be on 50mm bases. Nothing substantial has been said about Warriors yet.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 18:34:23


Post by: Lord Scythican


Yeah if warriors get a new model that is bigger, I would say it is going to be on a 50mm base. Going from a 40mm to a 60mm just doesn't seem right. The person who posted the rumor said they were getting a broadside treatment, that one mean they would be as big as a carnifex. Just doesn't sound plausible at all. I bet this is a case of mistaken 50mm bases for 60mm.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 18:57:59


Post by: rigeld2


 Absolutionis wrote:
rigeld2 wrote:
 Bloodhorror wrote:
I doubt it, but hey, they've got Biovores on 60mm Bases now as well...

Um... they do?
Yes. They do.

... I swear they were on 40s. I've been doing it wrong for a while then. :-/ Still using my old metal Biovores.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 19:01:56


Post by: Dysartes


rigeld2 wrote:
 Absolutionis wrote:
rigeld2 wrote:
 Bloodhorror wrote:
I doubt it, but hey, they've got Biovores on 60mm Bases now as well...

Um... they do?
Yes. They do.

... I swear they were on 40s. I've been doing it wrong for a while then. :-/ Still using my old metal Biovores.


Another case where it'd be useful if they specified base sizes for models in the army of books...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 19:27:54


Post by: wyomingfox


 Dysartes wrote:
rigeld2 wrote:
 Absolutionis wrote:
rigeld2 wrote:
 Bloodhorror wrote:
I doubt it, but hey, they've got Biovores on 60mm Bases now as well...

Um... they do?
Yes. They do.

... I swear they were on 40s. I've been doing it wrong for a while then. :-/ Still using my old metal Biovores.


Another case where it'd be useful if they specified base sizes for models in the army of books...


No, it would be better if they just kept the base sizes the same. A 2 wound T4 model on a 60mm base. Give me a break.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 21:22:54


Post by: brassangel


They won't be on a 60mm base. I promise you that.

Maybe on 50mm, but still unlikely.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 22:35:06


Post by: Janthkin


 wyomingfox wrote:
No, it would be better if they just kept the base sizes the same. A 2 wound T4 model on a 60mm base. Give me a break.
Remember the first model on a 60mm base...was an IG heavy weapons team (2 T3 models, now one 2W T3 model).


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 22:39:24


Post by: pretre


 Janthkin wrote:
 wyomingfox wrote:
No, it would be better if they just kept the base sizes the same. A 2 wound T4 model on a 60mm base. Give me a break.
Remember the first model on a 60mm base...was an IG heavy weapons team (2 T3 models, now one 2W T3 model).


Shh. Your logic is not wanted here!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/14 23:50:49


Post by: Medium of Death




If Warriors were re done I'd like them to look like the guy in the back; taller, a bit wider with longer limbs. I really wish they'd give 'nids clawed feet instead of hooves, like the FW Hive Tyrants. If they looked like that I could see them going on to 60mm base, would suck if you had a lot of warriors though.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 00:05:02


Post by: Zach


So if Nids are indeed December, does schedule patterns mean the 7th would be the day of release?

If so, Ill be getting the codex that midnight from my GW store, writing my list that morning, and competing in a 1000 points tourny that day. It will be everyones first encounter with the new codex nids (hopefully giving me a boost )


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 00:12:41


Post by: Altruizine


 pretre wrote:
 Janthkin wrote:
 wyomingfox wrote:
No, it would be better if they just kept the base sizes the same. A 2 wound T4 model on a 60mm base. Give me a break.
Remember the first model on a 60mm base...was an IG heavy weapons team (2 T3 models, now one 2W T3 model).


Shh. Your logic is not wanted here!

Nids are a little bit of a different thing. They've been gradually tuning the wounds value :: baseline ratio, and it's finally at a place where it makes sense (and you can even make predictions about base size based on wounds -- see the Tervigon release, and all the disappointed people who made Carnifex conversions). There are still some mysteries and outliers (like the Mycetic Spore) and the introduction of 50mm bases will complicate things, but I would be happy if they kept the trend going instead of completely disassociating base size from wounds.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 00:13:09


Post by: Wilytank


 Iechine wrote:
If so, Ill be getting the codex that midnight from my GW store, writing my list that morning, and competing in a 1000 points tourny that day. It will be everyones first encounter with the new codex nids (hopefully giving me a boost )


You might want to double check that with the TO about that. He might say you have to use the 5th edition book so you can't cheese everyone out like that.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 00:39:28


Post by: Sasori


 Medium of Death wrote:
Just saw this, a repost of something on Warseer.
http://40kwarzone.blogspot.co.uk/2013/11/tyranid-rumour-watch-info-on-warrior-box.html
Via Kaelarr over on Warseer:

Its right it isnt a dual kit. Also it looks like they are on 60mm bases. They got the broadside treatment....Its hard to judge as ive just seen the front of the box, but they do look bulkier and more squat than they did.


Warriors going up to 60mm bases? What happens to the Carnifex if this is true?


I don't believe this for a second. Of all the Kits, Warriors really did not need any sort of major update. I could see an extra sprue for wings and weapons, but nothing like a complete broadside overhaul.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 00:59:52


Post by: Kroothawk


We shouldn't talk about a new Warrior kit, just because natfka can't get a quote right. Esp. when the content is probably false even for the Hive Guard it is talking about.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 01:14:22


Post by: brassangel


 Sasori wrote:
 Medium of Death wrote:
Just saw this, a repost of something on Warseer.
http://40kwarzone.blogspot.co.uk/2013/11/tyranid-rumour-watch-info-on-warrior-box.html
Via Kaelarr over on Warseer:

Its right it isnt a dual kit. Also it looks like they are on 60mm bases. They got the broadside treatment....Its hard to judge as ive just seen the front of the box, but they do look bulkier and more squat than they did.


Warriors going up to 60mm bases? What happens to the Carnifex if this is true?


I don't believe this for a second. Of all the Kits, Warriors really did not need any sort of major update. I could see an extra sprue for wings and weapons, but nothing like a complete broadside overhaul.


They do need a new kit if you want all the biomorphs, build options, and weapons. They don't need a major aesthetic overhaul (just as the Hive Guard didn't). Space Marines got a new kit despite not a lot changing; Ork Boyz as well when they went from 3rd to 4th. The Warrior sprues are just bad (in terms of mold lines), lacking a ton of parts, build options, etc.

What GW likely won't do is move them from 40mm to 60mm. For the Broadside (a Heavy Support gun platform), it was necessary.

 Wilytank wrote:
 Iechine wrote:
If so, Ill be getting the codex that midnight from my GW store, writing my list that morning, and competing in a 1000 points tourny that day. It will be everyones first encounter with the new codex nids (hopefully giving me a boost )


You might want to double check that with the TO about that. He might say you have to use the 5th edition book so you can't cheese everyone out like that.


TO's rarely allow a brand new codex to be played that first month after release. It's why Adepticon in 2013 didn't have any Tau players.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 06:07:05


Post by: Zookie


Any guess on what the next Tyranid leak will be? Model Pic? Codex art? Rules? Release Date?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 12:10:08


Post by: Hivefleet Oblivion


Worryingly, it looks like White Dwarf pics have leaked... but no 'Nid news.

http://www.dakkadakka.com/dakkaforum/posts/list/563166.page


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 12:14:12


Post by: Bloodhorror


Nope, we had this discussion earlier in the thread and it came about that they are in the Gift Guide apparently.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 12:14:44


Post by: McNinja


I'm not worrying. In case anyone forgot, the next Hobbit is out next month, so I would assume that GW does that for December, then new Nids in Jan.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 12:16:35


Post by: Hivefleet Oblivion


thanks for the correction bloodhorror.



Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 12:17:33


Post by: BunnyCommando


Hivefleet Oblivion wrote:
Worryingly, it looks like White Dwarf pics have leaked... but no 'Nid news.

http://www.dakkadakka.com/dakkaforum/posts/list/563166.page


Fret not, look at the little tickboxes next to the prices. Those are from the gift guide so that you can tell your loved ones what to get you. They aren't leaked Dwarf shots...

Edit: got Ninja'd to that one...


Automatically Appended Next Post:
 McNinja wrote:
I'm not worrying. In case anyone forgot, the next Hobbit is out next month, so I would assume that GW does that for December, then new Nids in Jan.


Or not. Current scuttlebutt is that the Hobbit has been delayed to to unforeseen circumstances (i.e one of the models didn't meet somebodies standards).


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 12:37:17


Post by: tomball0706


Maybe the Warriors are being placed on the 60mm bases cause they're the new rippers! Put three on a base and you get a swarm of warriors with 3-9 bases per unit, that way we would all have to buy new bases and a ton of warriors boxes to field them, that would definitely increase GWs sales of the warrior boxes

hell they could even have the upgrade for wings in this box and then you get flying warrior swarms


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 12:53:16


Post by: McNinja


BunnyCommando wrote:

Or not. Current scuttlebutt is that the Hobbit has been delayed to to unforeseen circumstances (i.e one of the models didn't meet somebodies standards).
Not surprised at all...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 15:15:01


Post by: wyomingfox


 pretre wrote:
 Janthkin wrote:
 wyomingfox wrote:
No, it would be better if they just kept the base sizes the same. A 2 wound T4 model on a 60mm base. Give me a break.
Remember the first model on a 60mm base...was an IG heavy weapons team (2 T3 models, now one 2W T3 model).


Shh. Your logic is not wanted here!


It burns a little


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 19:43:29


Post by: Da krimson barun


 McNinja wrote:
BunnyCommando wrote:

Or not. Current scuttlebutt is that the Hobbit has been delayed to to unforeseen circumstances (i.e one of the models didn't meet somebodies standards).
Not surprised at all...
Can someone PLEASE find a SOURCE for this bullcrap scuttlebutt?And well:Unless I'm mistaken miniatures are made almost a year in advance.At this point they would be boxed and ready to ship.It would be a bit late.And gw has NEVER had a model on a base bigger then 40mm in a LOTR/Hobbit starter pack.(True they never made one bigger then 25mm before moM but still)what would they have in it other then smaug anyway?Bilbo would be the only option and all scenarios would end either:
Scorched hobbit
Mutilated hobbit
Eaten hobbit.
Its going to be mirkwood.Either(Or both)spiders/orcs
Vs Thorins company/Elves.(or Thorins company vs elves....


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:06:53


Post by: Deadshot


I doubt Hobbit in December due to the fact the film is released on 7th, and New Line Cinemas don't want anyone to see Smaug, so would prohibit an immediate release of any Desolation related models?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:09:03


Post by: Da krimson barun


Actually the hobbit is on the 13th(Unlucky number) and the nids MIGHT be on the 7th.They released last years white dwarf normally and well:What's the point of hiding smaug?He's in EVERY trailer.It is his movie after all.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:09:58


Post by: Bloodwin


Da krimson barun wrote:
 McNinja wrote:
BunnyCommando wrote:

Or not. Current scuttlebutt is that the Hobbit has been delayed to to unforeseen circumstances (i.e one of the models didn't meet somebodies standards).
Not surprised at all...
Can someone PLEASE find a SOURCE for this bullcrap scuttlebutt?And well:Unless I'm mistaken miniatures are made almost a year in advance.At this point they would be boxed and ready to ship.It would be a bit late.And gw has NEVER had a model on a base bigger then 40mm in a LOTR/Hobbit starter pack.(True they never made one bigger then 25mm before moM but still)what would they have in it other then smaug anyway?Bilbo would be the only option and all scenarios would end either:
Scorched hobbit
Mutilated hobbit
Eaten hobbit.
Its going to be mirkwood.Either(Or both)spiders/orcs
Vs Thorins company/Elves.(or Thorins company vs elves....


I would think that it's Mirkwood too. I would have thought that GW would have had more problems last year after there was terrible advance photos across all the range. Lots of photos of Bolg who wasn't in the movie and no pics of Azog anywhere. Whilst I am sure GW would have loved to have Smaug out at Christmas I suspect that the sheer scale would be an issue. Going from the first movie Smaug is at least as large as two Mumakil (the giant "elephants"). I think that it's just people guessing. I know form some of what I have heard from the film that there is a bit of a scene with Smaug vs the Dwarves because the Dwarves don't actually face Smaug in the book. So yes, I can see Smaug being a problem, but I can not believe that he would be part of a 'big box' starter game.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:15:01


Post by: OrlandotheTechnicoloured


If you work back in the thread you can find who first posted the possible Smaug not meeting design standards....

While GW hasn't had a very large based model in a LOTR?Hobbit starter pack before he's a major element of the film and Newline would want maximum possible exposure so having him in it makes sense from a contract point of view, then GW has to fit him in

As to this sort of stuff being work out well in advance, es it probably was, but depending on what the contract said, and whether GW protested about a request for a redesign we may only now be hearing about something that happened 2,3 or 4 months ago

(or perhaps changes were demanded, and made, but production didn't happen fast enough on the 'new' figure and they could try a release with far to few sets like the Tau mess, or postpone for a better showing later)

this is not to say the rumour is true, but it certainly seems plausable


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:16:54


Post by: streamdragon


Da krimson barun wrote:
Actually the hobbit is on the 13th(Unlucky number) and the nids MIGHT be on the 7th.They released last years white dwarf normally and well:What's the point of hiding smaug?He's in EVERY trailer.It is his movie after all.
I have yet to see a trailer that actually shows Smaug. His voice, and fire, sure, but not the actual body of the dragon.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:19:44


Post by: Medium of Death


I wonder how bad it must have been for New Line to say no to. Surely there must be leaked pictures of it floating around? Perhaps one day we will see. I'd imagine that kind of thing would sour a relationship.

How easy do you think it would be for GW to back out of their deal with New Line Cinema? I don't think the Hobbit has been anywhere near as profitable as the LotR was for them. Perhaps it's time to let it die?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:23:44


Post by: Absolutionis


 streamdragon wrote:
Da krimson barun wrote:
Actually the hobbit is on the 13th(Unlucky number) and the nids MIGHT be on the 7th.They released last years white dwarf normally and well:What's the point of hiding smaug?He's in EVERY trailer.It is his movie after all.
I have yet to see a trailer that actually shows Smaug. His voice, and fire, sure, but not the actual body of the dragon.
Spoiler: 1:49

Spoiler:



Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:27:02


Post by: Eldercaveman


 Absolutionis wrote:
 streamdragon wrote:
Da krimson barun wrote:
Actually the hobbit is on the 13th(Unlucky number) and the nids MIGHT be on the 7th.They released last years white dwarf normally and well:What's the point of hiding smaug?He's in EVERY trailer.It is his movie after all.
I have yet to see a trailer that actually shows Smaug. His voice, and fire, sure, but not the actual body of the dragon.
Spoiler: 1:49

Spoiler:



Even that only teases his head, and doesn't show the full scale of the beast. I have to say though, I am quite excited for this one!


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:27:33


Post by: Da krimson barun


 streamdragon wrote:
Da krimson barun wrote:
Actually the hobbit is on the 13th(Unlucky number) and the nids MIGHT be on the 7th.They released last years white dwarf normally and well:What's the point of hiding smaug?He's in EVERY trailer.It is his movie after all.
I have yet to see a trailer that actually shows Smaug. His voice, and fire, sure, but not the actual body of the dragon.
You are yet to see a hobbit trailer.Unless your thinking of TV spots.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:29:29


Post by: Kroothawk


There will be no new Hobbit starter this December. Call me the source, if you want.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:34:16


Post by: Da krimson barun


TechMarine1 wrote:
Someone at my FLGS posited that Tyranids might have been moved up to December because New Line Cinema was unhappy with the new Hobbit models.
Finally found it.And where did he hear that?As far as I can tell it was his OPINION.So:Should I believe the OPINION of a person who I have never heard of that as far as I know has never had a idea proven right?or should I listen to common sense?kroothawk:And how do you know that?Where did you hear it?Evidence?No just:There isn't going to be a hobbit starter set ha not like gw has a contract...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:36:10


Post by: Zookie


A lot of people are saying that it is significant that we have not heard any new Tyranid rumors for some time. But isn't also significant that we have heard next to nothing about the Hobbit release?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:47:15


Post by: Da krimson barun


Well has anybody seen ANY rumour for the hobbit?Like at all?young thorin,Gandalf mk 98...Thing is nobody actually has a hobbit rumour site while 40k/fantasy has like five big ones.Since its probably GW actually starting a few of the rumours(for hype)They can't reveal anything for fear of new line getting ANGRY for spoilers.Also ninety% of the rumour makers dont give a crap about the hobbit.This is getting very off topic though.On topic(kinda):I hope hive/Tyrant guard cost centurion prices.Why?Nid player deserve punishment for trying to get their codex a month early..


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:50:25


Post by: Medium of Death


The person saying that somebody at their FLGS came a couple of pages after the actual rumour. Just go back and read the thread.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 20:51:07


Post by: Kroothawk


Da krimson barun wrote:
TechMarine1 wrote:
Someone at my FLGS posited that Tyranids might have been moved up to December because New Line Cinema was unhappy with the new Hobbit models.
Finally found it.And where did he hear that?As far as I can tell it was his OPINION.So:Should I believe the OPINION of a person who I have never heard of that as far as I know has never had a idea proven right?or should I listen to common sense?kroothawk:And how do you know that?Where did you hear it?Evidence?No just:There isn't going to be a hobbit starter set ha not like gw has a contract...

I will not reveal where I got that info from, but I will create a link to your post for future reference


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:06:30


Post by: Da krimson barun


Stunning.You won't even say where you heard it.THE most believable rumour ever.So much Evidence.NOT.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:08:22


Post by: Hivefleet Oblivion


Da krimson barun wrote:
You are yet to see a hobbit trailer.Unless your thinking of TV spots.

Your thinking is faulty.

http://www.youtube.com/watch?v=Os1G8RtqY2c

(sadly... looks pants. I still have a capacity for pity towards GW, who have been forced to buy into a turkey).


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:22:25


Post by: Zookie


Da krimson barun wrote:
Stunning.You won't even say where you heard it.THE most believable rumour ever.So much Evidence.NOT.


A bit much don't you think?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:22:35


Post by: BeeCee


Barun- be careful what you wish for, I'm sure the Orks will get Centurion treatment on the costs of their stuff too.

I do wish we would get some more leaks or some iron clad release info! refreshing the rumor sites all day at work gets tiring


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:27:00


Post by: Lord Scythican


I wonder if the problem with Smaug is that he was too small as a mini. Just looking at the size of his head compared to Bilbo would mean the miniature would need to be bigger than a thunderhawk.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:30:10


Post by: BeeCee


It's going to be a 6 month release. Coming in December- Smaug's head! January- Smaug's left leg! etc...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:30:47


Post by: Janthkin


Da krimson barun wrote:
Stunning.You won't even say where you heard it.THE most believable rumour ever.So much Evidence.NOT.
Such is the nature of rumors. You can believe them, or not, but until the rumored event happens (or doesn't happen, in this case), there's not a lot to do about it. So relax, and we'll see if Kroot is correct or not in under a month.

BeeCee wrote:
It's going to be a 6 month release. Coming in December- Smaug's head! January- Smaug's left leg! etc...
This would actually be kind of awesome.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:33:15


Post by: dakkajet


 Lord Scythican wrote:
I wonder if the problem with Smaug is that he was too small as a mini. Just looking at the size of his head compared to Bilbo would mean the miniature would need to be bigger than a thunderhawk.

That most mean it's going to be a lot of money! Yay!!

Okay this is going of topic lets move on...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:44:06


Post by: Da krimson barun


BeeCee wrote:
Barun- be careful what you wish for, I'm sure the Orks will get Centurion treatment on the costs of their stuff too.
The only centurion sized thing we have that would make a good three pack are meganobz.And well they already cost the same as centurions.Still this will haunt me...But at least da boyz don't say a entire game will be destroyed!(Cause if there was no smaug:no game.No Bilbo:no game.No spess muhrines:NO game.)


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:54:00


Post by: brassangel


1. The Desolation of Smaug looks to be a pretty amazing film. I'm one of those who liked An Unexpected Journey and found it to be better each time I viewed it. I also didn't go in expecting the same thing as LotR, because it's not based on a book with an even remotely similar feel or scope.

As a side note: Whenever someone's first and only critique of a movie is that it changed something from the book, I immediately discredit them as having a valid viewpoint. Of course it will change; page and screen are not the same medium, don't capture head-space the same way, have different pacing, character development, etc.

2. A model for Smaug would have to be HUGE. It would be the largest multi-part plastic kit in existence, if GW plans on getting the scale right. Think of a box more akin to the 1.5 times the size of the Lord of Skulls or Tesseract Vault kits.

The good news for GW is that Smaug would sell even to people who don't play the game. He's an iconic figure in fantasy (and soon to be cinema), so it would become a bit of a collector's item. GW could even make it a limited edition release if they really wanted to rake it in fast.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 21:55:55


Post by: Tyran


BeeCee wrote:
It's going to be a 6 month release. Coming in December- Smaug's head! January- Smaug's left leg! etc...


So Smaug is Exodia.

And Gandalf is going to change to Dark.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 22:34:51


Post by: Joyboozer


Enough with the hobbit crap already...


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 22:46:29


Post by: Windir83


Does the Hobbit or Lotr games have a large following? Because I've hardly ever seen it mentioned and I've only met 1 guy that wanted to play it.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 22:48:18


Post by: Joyboozer


Where do I go for Tyranid discussion?


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 22:59:02


Post by: Janthkin


Enough with The Hobbit.


Tyranid Rumours (1st post updated with hive guard pic.) @ 2013/11/15 23:04:10


Post by: Caederes


 Kroothawk wrote:
There will be no new Hobbit starter this December. Call me the source, if you want.


But here is the sticky part....did you hear that Tyranids are in December?