Can't remember if I saw the latest release rumours. It was said that nothing is being released after Space Marines 40K codex wise, and Tyranids are in January.
Davor wrote: Can't remember if I saw the latest release rumours. It was said that nothing is being released after Space Marines 40K codex wise, and Tyranids are in January.
I speculated this back when we got the plastic Tyrant and there were no Devourers in it. GW just doesn't release plastic kits anymore completely devoid of the bits necessary to model an option.
Davor wrote: Can't remember if I saw the latest release rumours. It was said that nothing is being released after Space Marines 40K codex wise, and Tyranids are in January.
I speculated this back when we got the plastic Tyrant and there were no Devourers in it. GW just doesn't release plastic kits anymore completely devoid of the bits necessary to model an option.
Also, what still looks awesome?
I believe he meant the urrent rumors look awesome
no devourers? sad but not surprised, as for the kit, I'm more sad the wings take up an arms slot
brassangel wrote: GW just doesn't release plastic kits anymore completely devoid of the bits necessary to model an option.
Because Tactical Squads come with every heavy weapon option amirite?
Oh, but that's okay because of "<insert nonsense>". I had a GW employee attempt to (quite enthusiastically) defend this. He told me that the way to give lascannons to Tacticals (for SM playing friend) was to buy a Devastator box, because "nonsense nonsense multi-part plastic kit", and so on. Ah, well. It keeps the bitz people in business. I just think it's funny. I've probably said this before, but, Space Marines are the poster army for 40k. They represent Warhammer as a whole - GW itself, even - more than anything else. The Tactical Squad box, being the core kit of the Space Marine army, could be said to be the definitive 40k box... and it's incomplete. It's not even just missing things that you are unlikely to include, either. I don't play Loyalists, but isn't it fairly common to fit every Sergeant with a power fist?
EDIT: Don't forget the bonesword. The only option to give to Warriors, really (at least for me), and it didn't even have a model for years! It can be at least blamed on Tyranids being far less popular than Marines, but come on. Especially since there's a (useless) standalone 'biomorphs' sprue.
brassangel wrote: GW just doesn't release plastic kits anymore completely devoid of the bits necessary to model an option.
Because Tactical Squads come with every heavy weapon option amirite?
Oh, but that's okay because of "<insert nonsense>". I had a GW employee attempt to (quite enthusiastically) defend this. He told me that the way to give lascannons to Tacticals (for SM playing friend) was to buy a Devastator box, because "nonsense nonsense multi-part plastic kit", and so on. Ah, well. It keeps the bitz people in business. I just think it's funny. I've probably said this before, but, Space Marines are the poster army for 40k. They represent Warhammer as a whole - GW itself, even - more than anything else. The Tactical Squad box, being the core kit of the Space Marine army, could be said to be the definitive 40k box... and it's incomplete. It's not even just missing things that you are unlikely to include, either. I don't play Loyalists, but isn't it fairly common to fit every Sergeant with a power fist?
EDIT: Don't forget the bonesword. The only option to give to Warriors, really (at least for me), and it didn't even have a model for years! It can be at least blamed on Tyranids being far less popular than Marines, but come on. Especially since there's a (useless) standalone 'biomorphs' sprue.
The new Tac squad box does come with a powerfist, actually.
Okay. I don't see how that really detracts from the point he was making, though. And the kit still lacks a lascannon so even though GW is wasting money re-doing it they're still leaving it incomplete.
The main issue comparing Tyrants to Tacticals is the usability of the bits.
If GW put all the Heavy Weapon bits into the Tac squad, people would easily use the excess bits to create Devastators without having to buy the box. Or a Command Squad. Or Veterans (back in the day anyway).
A Hive Tyrants bits would only be useful on a Carnifex and vise versa. Well, would have been anyway.
brassangel wrote: GW just doesn't release plastic kits anymore completely devoid of the bits necessary to model an option.
Because Tactical Squads come with every heavy weapon option amirite?
Touche...but there's no shortage of the weapons to be had among Space Marines. Devastators come with more Heavy Weapons than you can actually arm a squad with. And as Steamdragon pointed out, GW absolutely won't allow you to make two full squads of different units on the FO chart with one box (without magnets, mind you).
The thing with the Tyrant is, it comes with NONE of the small arms options. Seeing as how a Carnifex only comes with one set of Devourers, you still wouldn't have enough pulling from another kit to make the Dakka Tyrant. It's a massive shortage of a weapon if they really plan on allowing two monsters to wield double sets of them.
I just don't think the Tyrant will keep the ability to be a flying dakka boat. It will become a central command unit and leave the dakka to other things. If I'm wrong, then sweet, but it will make the codex more limited to continue to allow the Tyrant to be a catch-all.
EDIT: The Boneswords not being in the Warrior kit doesn't defeat my original point. I was talking about RECENT plastic kits. I even asked "how long has it been since..." The Warriors kit was made in 3rd edition. Could they even have boneswords in the 3rd edition codex? I know the Hive Tyrants couldn't.
brassangel wrote: GW just doesn't release plastic kits anymore completely devoid of the bits necessary to model an option.
Because Tactical Squads come with every heavy weapon option amirite?
Touche...but there's no shortage of the weapons to be had among Space Marines. Devastators come with more Heavy Weapons than you can actually arm a squad with. And as Steamdragon pointed out, GW absolutely won't allow you to make two full squads of different units on the FO chart with one box (without magnets, mind you).
The thing with the Tyrant is, it comes with NONE of the small arms options. Seeing as how a Carnifex only comes with one set of Devourers, you still wouldn't have enough pulling from another kit to make the Dakka Tyrant. It's a massive shortage of a weapon if they really plan on allowing two monsters to wield double sets of them.
I just don't think the Tyrant will keep the ability to be a flying dakka boat. It will become a central command unit and leave the dakka to other things. If I'm wrong, then sweet, but it will make the codex more limited to continue to allow the Tyrant to be a catch-all.
EDIT: The Boneswords not being in the Warrior kit doesn't defeat my original point. I was talking about RECENT plastic kits. I even asked "how long has it been since..." The Warriors kit was made in 3rd edition. Could they even have boneswords in the 3rd edition codex? I know the Hive Tyrants couldn't.
This still doesn't defend taking options away from the Tyrant because the bits aren't in the box. The iconic 40k squad is missing most of its heavy weapons, and the defense is 'but another kit has them'. Well, another kit has Devourers, the same size and type needed for the Tyrant.. No matter how you twist it (but there's plenty of Marine weapons to go around, etc), the bits are not in the kit. The idea of cutting options because they're not in the kit isn't a general production move made by GW, because there's new kits that don't follow it. Not many, but they're there.
brassangel wrote: GW just doesn't release plastic kits anymore completely devoid of the bits necessary to model an option.
Because Tactical Squads come with every heavy weapon option amirite?
Touche...but there's no shortage of the weapons to be had among Space Marines. Devastators come with more Heavy Weapons than you can actually arm a squad with. And as Steamdragon pointed out, GW absolutely won't allow you to make two full squads of different units on the FO chart with one box (without magnets, mind you).
The thing with the Tyrant is, it comes with NONE of the small arms options. Seeing as how a Carnifex only comes with one set of Devourers, you still wouldn't have enough pulling from another kit to make the Dakka Tyrant. It's a massive shortage of a weapon if they really plan on allowing two monsters to wield double sets of them.
I just don't think the Tyrant will keep the ability to be a flying dakka boat. It will become a central command unit and leave the dakka to other things. If I'm wrong, then sweet, but it will make the codex more limited to continue to allow the Tyrant to be a catch-all.
EDIT: The Boneswords not being in the Warrior kit doesn't defeat my original point. I was talking about RECENT plastic kits. I even asked "how long has it been since..." The Warriors kit was made in 3rd edition. Could they even have boneswords in the 3rd edition codex? I know the Hive Tyrants couldn't.
This still doesn't defend taking options away from the Tyrant because the bits aren't in the box. The iconic 40k squad is missing most of its heavy weapons, and the defense is 'but another kit has them'. Well, another kit has Devourers, the same size and type needed for the Tyrant.. No matter how you twist it (but there's plenty of Marine weapons to go around, etc), the bits are not in the kit. The idea of cutting options because they're not in the kit isn't a general production move made by GW, because there's new kits that don't follow it. Not many, but they're there.
Sure it does. If all the options were in the Tactical Squad box, you could make a 5-man Tac Squad and a Devastator Squad. GW simply won't let you do that for that price. And you still get a heavy weapon in the box, and all the special weapons, and all the combi-weapons, and all the Sergeant options.
If the options were in the Hive Tyrant kit, you could make a Hive Tyrant. But they don't even have the bits to make the most played option. The one bit they won't include in the Hive Tyrant kit? The center torso piece that would let you make both a complete walking Tyrant and a complete flying Tyrant. GW doesn't give you 2-for-1, but they give you the ability to make a complete 1-of. The Hive Tyrant doesn't even that going for it.
There aren't only not many, there just aren't examples. There are no other examples of recent kits doing this, and it's well known (according to Phil Kelly, Jeremy Vetock, and JJ) that the Tyranids codex was already being looked at during the time the plastic HT went into production. 6th edition was also nearly completed during the same time.
You are right that it doesn't absolutely mean this is the case, but it's too exclusive an example to rule out.
Again, I'm guessing, so my chances aren't any different than yours. If I'm wrong, sure, I'll say as much. But this isn't a skill, as everyone's just guessing. I also noticed no one had a response for my point about the Warriors (who couldn't have the swords at the time).
Ok, the Tyrant won't lose Devourer options. I could see them cutting toned down no question, BUT really, removed? When was the last time GW completely removed a full weapon option that was available in the box? Yes, maybe not the current box, but at one point they did come with Devourer arms. They won't remove the option completely.
There's no examples aside from the tactical squad?
The Dreadnought doesn't come with two pairs of Autocannons. It comes with no autocannons. People convert these by sticking Aegis Quad Guns on the arm sockets.. It has no Plasma Cannon. It has no Multimelta. These are options it can still take, and are in other Dreadnought kits or only sold through FW. The other kits, which are fairly new like the Venerable Dreadnought, are again missing arm options, intending for you to swap between kits or convert or buy from Forgeworld.
Boxes missing options that they can take is still a normal thing for Games Workshop. They were thinking about the new codex when they did the Tyrant? Great. That doesn't mean there was room for every option - the Tyrant sprues are jam packed.
I'm not saying they won't take the option away, I'm just saying Games Workshop does release kits missing options, usually when there's just too many to fit on the sprue.
jifel wrote: Ok, the Tyrant won't lose Devourer options. I could see them cutting toned down no question, BUT really, removed? When was the last time GW completely removed a full weapon option that was available in the box? Yes, maybe not the current box, but at one point they did come with Devourer arms. They won't remove the option completely.
Hmmm... weapon options, not sure, but they sure did remove alot of the Carnifex options that can't be use, but are still on the sprues.
Then again do Spine Fists counts? I mean have you seen anyone use them in the 5th edition Tyranid codex? Well it's almost like they are gone.
Isn't it a Scythed Heirodule? The Scythed has the tail pointing up with the head hunched low, while the Barbed has the tail quite flat and the pose less hunched.
Everyone knows that the thing in the black circle is the Heirodule. The pic is making the rounds because of the thing in the red circle. I don't know why people are fixated on the black circle when there is clearly an unknown creature in the red circle.
the vague shape is those old crab claws and the weird shell the 3rd ed carnifex had. Only problem with that... it's too big if I am looking at the picture scale right. The old 3rd ed carnifex was tiny.
Yeah, that's Old One Eye. Crusty Claws are the givaway. The one that flummoxed me was the critter dierctly underneath the word 'The'. Then I remembered that the guy with this colour scheme has a vintage Tyrant with Wings ff of one of the old Fantasy flying things. It's that...
the vague shape is those old crab claws and the weird shell the 3rd ed carnifex had. Only problem with that... it's too big if I am looking at the picture scale right. The old 3rd ed carnifex was tiny.
OOE stands taller than a current Carnifex. If I can find my OOE mini ill post a pic.
FWIW, the poster of the sensible rumors on 4chan added some details to what he previous said.
New stuff:
>Crawling Plague (named Venomthrope), Finecast
>- Like the other named tyranids is taken as a brood upgrade.
>- Three rows of vents on its back, tail is much longer and coils itself around a piece of scenery. Mouth tendrils are shorter and spread open around its mouth like it's trying to spit out something, with liquid dripping out of it.
>- Torrent weapon, AP- Poison 4+. Gimmick is on a 3+ place a marker anywhere on where you placed the template. Following turn place the small end of the flamer template on the marker and aim it in any direction, roll again on 4+ every subsequent turn to see if it stays on the field.
>- Grants stealth to all models within 6" and shrouding to itself. Venomthropes create 5+ cover, so they synergize.
>- It Lurks in the Mists: Special deployment gimmick instead of deploying on the board, at the start of any movement phase except the first you can deploy the Crawling Plague within 6" of any venomthrope.
>- Mutation from the new Hive Fleet Karkinos, which is specialized in toxic weaponry and the usage of venomthropes.
>Tyranid Prime, plastic clamshell
>- Larger Warrior, head crest has four prongs, additional shoulder plates that interlock down over part of the chest, armor in general is sharper and extends farther out with a slight upward curve. Looks like you could impale a guardsman on its back.
>- On foot, devourer and scything talons, dead easy to switch out components with Warriors and Raveners.
>- Details of the fluff are quite a bit different. The Prime is designed as a perfect hunter, created to fit any battlefield and seek out and eliminate enemy commanders while supported by evolved broods in this regard.
>- Apex Brood: The Prime can take a single retinue of "Apex" Warriors, Raveners or Shrikes. They receive T/WS/BS +1 and the Prime auto passes LOS! rolls while attached to the Apex Brood. Somewhat more expensive than their normal counterparts (+5 to +10 pt each depending on the creature)
>- No more +1WS/BS when attached to regular warriors, that's replaced by the retinue.
>- Hunter-Killer: Enemy characters cannot refuse challenges from the Prime.
And the old stuff, for the sake of completeness:
>Army-wide notes
>- No FOC and ally table changes
>- Devastation and Adaptation are new power tables with 3 powers each + primaris.
>- Primaris for Devastation = Warp Blast, Adaptation = Onslaught (similar to battle-focus)
>- All Tyranid powers can be used with either one or two charges to increase the effect.
>- Ravenous Advance: Units with this rule can run & assault in the same turn.
>- The Ground Trembles: All MC cause d3 Hammer of Wrath hits.
>- Red Terror, Deathleaper and Old One Eye are unique upgrades to their respective broods.
>Mycetic Spore/Mycetic Hive Node, plastic dual kit
>- Spore is a Dedicated Transport, notable changes are that SC can join and MC broods can all opt to get spores.
>- Hive Nodes are bought by HQ models (1-3 choice for Tyrants, 1 for every other HQ), no transport capacity.
>- Nodes provide Synapse and can be configured in one of many ways. Grants poison or shrouding to nearby units or terraforms (Dangerous Terrain) the surroundings.
>Harpy/Erinye, plastic dual kit.
>- Harpy is designed to kill infantry hordes/provide support via its special vector strike.
>- Vector striking it can either use Spore Mine Cyst to create blasts along the path or Sonic Screech to halve initiative and cause a pinning test.
>- Erinye is an AA variant in Elite, very different front torso/head piece with gribbly tentacles.
>- Increased Swoop speed and its gimmick is grappling other flyers.
>- Vector strike -> dice roll 4+ -> the enemy flyer is dragged directly behind where the Erinye ended its move, including a new facing.
>- Both can buy broods of Gargoyles that can drop off in the movement phase when not vector striking.
>Zoanthrope (Doom)/Genethrope, plastic dual kit.
>- Zoanthropes are ML1 psykers, have access to the Devastation, Telepathy, Telekinesis tables.
>- Genethropes are similar, but have access to the Adaptation and Biomancy tables.
>- New unique biomorphs. Increased Shadow in the Warp range, Deny the Witch boost aura, two others.
>- Both types can upgrade up to ML2 but only ever get 1 power, each Elite choice is a unit of 1-3 that can contain mixded Zoan and Gene.
>- Doom has access to all the above tables and comes with Essence Leech and 3 powers.
>- Consumes a wound every time it uses a power (except for Leech), but can keep casting until a Perils roll or its down to 1 wound.
>Carnifex
>- Old unused bimorphs in the box are options again.
>- Base cost the same but upgrades are much, much cheaper overall but lots of "only buy 1 out of this list" kind of choices which greatly limits what a fex can have.
>- Tusked gives HoW an AP value, Thornback increases the number of HoW hits.
>- Enhanced Senses gives Night Fighting.
>- Tail Scythe & Tail Mace each deliver a single hit to all models in BtB at Ini 1, with different stats.
>- Living Battering Ram rule: Changed to allow the Carnifex to assault the contents of a building/transport on a 4+ if it was destroyed by its charge, rolled once for the brood.
Whatever else
- Trygon Prime can taken as HQ/HS - Trygon tunnels can be used by all infantry/beasts but Raveners can be held until a tunnel is available.
4chan is typically excellent at posting the content of material that's about to be released, not really at posting rumors months in advance. And rumors this far ahead of a release... meh.
Well I like the sound of the Prime- both the model and sounds like he is more focused fluff wise. I'd love to see a prime as a plastic clam pack but that would be largest single model pack yet? And the others haven't been particularly compatible with the rest of their ranges have they?
silverstu wrote: Well I like the sound of the Prime- both the model and sounds like he is more focused fluff wise. I'd love to see a prime as a plastic clam pack but that would be largest single model pack yet? And the others haven't been particularly compatible with the rest of their ranges have they?
Have you seen the new Libarian? He's highly modular.
silverstu wrote: Well I like the sound of the Prime- both the model and sounds like he is more focused fluff wise. I'd love to see a prime as a plastic clam pack but that would be largest single model pack yet? And the others haven't been particularly compatible with the rest of their ranges have they?
Have you seen the new Libarian? He's highly modular.
Oh no I hadn't! [only interested in killing marines not collecting them!] Well that is a good sign- it just depends on wether GW will start doing larger individual models in plastic. The prime is a good candidate for a plastic Nid character - the other option would be a broodlord.
I'd like to think those rumours are true as I like the sound of them but as you say it is still a bit far out- even if Nids are in November.
That would be sweet to get a Prime in a clampack. It would also be possible to squish into a Warriors/Shrike kit if GW makes a new one. Just imagine if they give the Prime the ability to buy wings and fly with the Shrikes? Yeah...
Whatever the case, I like that we are starting to see more info; even if it ends up garbage.
Idk, I find a Prime worth taking in low point games. He holds his own in assault (with either LW/BS or 2x BS and ST).
I'm still taking this with enough salt to slaughter an ocean of slugs, but at least things are starting to sound more plausible. I know I'd certainly love to see some real shrike wings (love the FW conversion, but they are pricey)
Ferrum_Sanguinis wrote:I really hope you get to take more than one Prime per HQ slot (like 2 or 3). As it is now it is never worth taking over a HT or Tervigon.
Irkhalu wrote:Idk, I find a Prime worth taking in low point games. He holds his own in assault (with either LW/BS or 2x BS and ST).
I'm still taking this with enough salt to slaughter an ocean of slugs, but at least things are starting to sound more plausible. I know I'd certainly love to see some real shrike wings (love the FW conversion, but they are pricey)
I still take a Prime and attach it to either a Swarmlord mini-star, or attach it to a brood of Venomthropes. The latter I find to be super annoying for most opponents. It gives me a relatively mobile Synapse unit that makes things in my army nearly impossible to charge into.
Casey's Law wrote:Goodness I hope there is a reasonably priced and attractive spore kit.
Chances are it will be $85.00, like most of the new huge monsters. Also, don't be surprised if the Tervigon/Tyrannofex kit goes from $57.75 to $85. I'm not even joking. You may want to get some before that happens.
Heard around several other sites that the new model will be the Norn Queen. Model descriptions fit it perfectly...
What is the Norn Queeen?
From Space Hulk
Norn-Queens are capable of bringing forth new bio-constructs in a variety of different ways, each designed to ensure maximum efficiency. Most bio-constructs are born as tiny wriggling larvae or may begin life as eggs that must be nurtured further before they hatch and develop into adults. Clusters of eggs spill from rows of ovipository orifices along its flanks, fluid filled depressions on its upper surface writhe with maggot-like larvae, fetal sacs hang like ripe fruit from umbilical branches, and huge larval Teleporter Worms burst from incubator pouches on the Norn-Queen's sides. Simpler bio-constructs may emerge already in their adult form to be gathered and directed by the horde of creatures that feed and serve the Norn-Queen.
Fetal amniotic sacs for other bio-forms hang like ripe fruit from corded umbilicals, while huge Teleporter Worms burst from incubator pouches on the Norn-Queen's sides. The simplest Tyranid bio-forms often emerge in their fully mature state and then are directed to begin serving their expected purpose by the horde of small Tyranid worker bio-forms whose only purpose is to feed and maintain a Hive Fleet's Norn-Queens.
grimdark83 wrote: The fluff says that Norn queens dont leave the the hive ships thou, It wouldnt be the first time that GW messed with the fluff thou
Agreed (about the fluff & GW messing with fluff), however, the description of an egg sacked, wider model than a tervigon, and taller than a trygon, with a tentacle maw, and bio weapons sounds almost spot on....
brassangel wrote: Chances are it will be $85.00, like most of the new huge monsters. Also, don't be surprised if the Tervigon/Tyrannofex kit goes from $57.75 to $85. I'm not even joking. You may want to get some before that happens.
What exactly will they add/remove from that kit to put in a price increase? Remember, they're only doing price increases now when a kit is repackaged.
Though they could repackage it with a new name on the box. I'd gladly take the price rise if we drop the fething dumb names and go to Exocrine and Malefactor.
I'm still thinking the dominatrix, but with a different name. The norn queen is supposed to basically be part of a hive ship... But who knows, it could be the norn queen equivalent of a swarmlord; basically the physical embodiment of the queen.
I don't think we are getting a Dominatrix or Norn Queen. They aren't going to make a bigger, more psychic/Synapsy Tervison. I could see them making an Apocalypse kit a la Tesseract Vault, Baneblade, or Lord of Skulls, but not something like that for the base game.
-Loki- wrote:
brassangel wrote: Chances are it will be $85.00, like most of the new huge monsters. Also, don't be surprised if the Tervigon/Tyrannofex kit goes from $57.75 to $85. I'm not even joking. You may want to get some before that happens.
What exactly will they add/remove from that kit to put in a price increase? Remember, they're only doing price increases now when a kit is repackaged.
Though they could repackage it with a new name on the box. I'd gladly take the price rise if we drop the fething dumb names and go to Exocrine and Malefactor.
You make a good point about the pricing policy as of late. I, perhaps, am a tad cynical about this, knowing that most kits anywhere near Tervigon-sized released since then have been $74 and up. I hope they stay cheap, because it's more plastic than the Riptide or Lizardman Carnosaur for 40% cheaper.
Well, a game magazine reporter (I think from Italy) had apparently seen the model, or sketch, but was not allowed to photo it...
He described it as
"...It is an enormous creature, with an immense abdomen/transport sac, that spills over the sides of a large oval base. It has tiny vestigial arms similar to a Zoanthropes, and a head with a tentacle ringed maw. The giant abdomen/sac looks swollen, and has internal protuberances looking like Tyranid creatures are stretching the skin from within, about to rip their way out. It has forward arms options that can be upgraded for various biomorph/weapon options."
Also, $115 price point had been mentioned before on this....
Automatically Appended Next Post: A rose by any other name is STILL a rose....
krazynadechukr wrote: Well, a game magazine reporter (I think from Italy) had apparently seen the model, or sketch, but was not allowed to photo it...
He described it as
"...It is an enormous creature, with an immense abdomen/transport sac, that spills over the sides of a large oval base. It has tiny vestigial arms similar to a Zoanthropes, and a head with a tentacle ringed maw. The giant abdomen/sac looks swollen, and has internal protuberances looking like Tyranid creatures are stretching the skin from within, about to rip their way out. It has forward arms options that can be upgraded for various biomorph/weapon options."
Also, $115 price point had been mentioned before on this....
Automatically Appended Next Post: A rose by any other name is STILL a rose....
That wasn't the description of the Mycetic Spore/Hive Node kit?
I think that's the Mycetic Spore/Other Thing kit. Remove the abdomen sac and/or replace it with something else, flip a few bits around, and it makes another monster.
Maybe I'll be wrong (as usual) and it will be a Queeny type bug, but I don't know if I like the "more leader than a HT or Swarmlord" in the core game. She'd have to be about 400 points considering a Swarmlord is 280. Again, I'd expect that in Apocalypse, just not in 40k.
Absolutionis wrote: $115 Mycetic Spore would be ridiculous. Who is going to pay that much for a drop pod even if it could also be assembled into another monster?
The only rumor killing me is the Psychic power rumor. Level 2 psykers with only 1 power seems like a real disadvantage. Im wondering if this limitation would apply only to codex tyranid powers which would have powers written to be used with 2 warp charges or all powers in general. If it applies to rule book powers as well its a very limiting factor when creating a list. Big deal to such a psyker heavy army.
brassangel wrote: Chances are it will be $85.00, like most of the new huge monsters. Also, don't be surprised if the Tervigon/Tyrannofex kit goes from $57.75 to $85. I'm not even joking. You may want to get some before that happens.
What exactly will they add/remove from that kit to put in a price increase? Remember, they're only doing price increases now when a kit is repackaged.
Though they could repackage it with a new name on the box. I'd gladly take the price rise if we drop the fething dumb names and go to Exocrine and Malefactor.
I prefer Tervigon/Tyrannofex over the Exocrine and Malefactor. I do like the Haruspex as a name though.
They ought to throw in a sprue or two of termigants to the kit if they are going to bump it to $85. Otherwise, I can't see it jumping to more than say $66 from it's current price.
brassangel wrote: Chances are it will be $85.00, like most of the new huge monsters. Also, don't be surprised if the Tervigon/Tyrannofex kit goes from $57.75 to $85. I'm not even joking. You may want to get some before that happens.
What exactly will they add/remove from that kit to put in a price increase? Remember, they're only doing price increases now when a kit is repackaged.
Though they could repackage it with a new name on the box. I'd gladly take the price rise if we drop the fething dumb names and go to Exocrine and Malefactor.
I prefer Tervigon/Tyrannofex over the Exocrine and Malefactor. I do like the Haruspex as a name though.
They ought to throw in a sprue or two of termigants to the kit if they are going to bump it to $85. Otherwise, I can't see it jumping to more than say $66 from it's current price.
Even so, I'm hoping it doesn't go up at all. Recent armies haven't seen an increase on existing kits, but I remember when the last "evaluation" took the Stormraven from $66 to $82.50.
Neat. I'd like to add that we do have a potential candidate for the codex author:
Next I spoke to Phil Kelly (the dude) who again is a really sound guy (and by the way - he isn't leaving GW).
Phil said that there are currently 6 ‘projects’ on the go for 40k. I think he was referring to Codex’s. I asked him about Tyranids too and he said (rather excitedly) that he has ‘some really great ideas up his sleeve’ for the Nids. Sounds encouraging! It's worth noting that everyone I spoke to in the design team understands the need for Nids to get a boost.
It's from Faeit, but I would hope that site could get a trip report right.
Personally, I just want some "in the ballpark" rumors on troop choices. I'm of the personal opinion that a codex lives and dies on its troops, so I'm insanely curious to see what Tyranids do with Warriors and Hormagaunts.
The rest is neat, but that's what I really want to know.
MadmanMSU wrote: Personally, I just want some "in the ballpark" rumors on troop choices. I'm of the personal opinion that a codex lives and dies on its troops, so I'm insanely curious to see what Tyranids do with Warriors and Hormagaunts.
The rest is neat, but that's what I really want to know.
I haven't seen anything other than the recut Termigant box. There was a rumor that they might share the box with Stealers, but that makes no sense seeing as Stealers are bigger, wider and have their own box.
ClockworkZion wrote: I haven't seen anything other than the recut Termigant box. There was a rumor that they might share the box with Stealers, but that makes no sense seeing as Stealers are bigger, wider and have their own box.
So it didn't make my list.
I don't think they'd cross those two kits over. GW does seem to want more hybrid kits, and fewer of the 1-trick ponies, but Genestealers are so radically different in stance, stature, and even head design than the others that I can't imagine GW crossing them over with anything except other Genestealer variants.
ClockworkZion wrote: I haven't seen anything other than the recut Termigant box. There was a rumor that they might share the box with Stealers, but that makes no sense seeing as Stealers are bigger, wider and have their own box.
So it didn't make my list.
I don't think they'd cross those two kits over. GW does seem to want more hybrid kits, and fewer of the 1-trick ponies, but Genestealers are so radically different in stance, stature, and even head design than the others that I can't imagine GW crossing them over with anything except other Genestealer variants.
Agreed. The only logical combination box would be the horms and terms, but I thought there used to be a "gaunts" box?
Apex Brood: The Prime can take a single retinue of "Apex" Warriors, Raveners or Shrikes. They receive T/WS/BS +1
Hmmm, so Warriors et al can now avoid being insta-gibbed by str8-9, interesting.
I wonder if they'll improve their save somehow or allow them a biomorph so one can make a really hard hitting mini deathstar unit.
Liking the Apex brood idea personally, nice bit of "character" to it.
Automatically Appended Next Post: And that Norn Queen conversion, delicious.
Ratius wrote: I wonder if they'll improve their save somehow or allow them a biomorph so one can make a really hard hitting mini deathstar unit.
So a Prime with 2xBS running with a squad of BS/LW Warriors doesn't hit hard enough for you? The only problem is the insta-gib. If I could give the Prime wings, and give the Shrikes the BS/WS bonus (since they are just warriors with mobility instead of armor), it would be a huge threat if they could avoid S8+ overwatch.
I would love to see a squad of 6+Prime HoW, then ID wound, but I'm afraid it would have to be a pricey option, if included at all.
No, it's bogus. As said on several other sites/places now.
Is it possible they could be putting Horms and Gaunts on the same sprue? I don't know if that's even possible, but it seems like that could possibly be a dual kit. Aren't Terms just Horms with guns instead of claws?
(Admittedly, I have a box of each in my basement, I just haven't opened them yet. Probably look at them tonight out of curiosity.)
No, it's bogus. As said on several other sites/places now.
Is it possible they could be putting Horms and Gaunts on the same sprue? I don't know if that's even possible, but it seems like that could possibly be a dual kit. Aren't Terms just Horms with guns instead of claws?
(Admittedly, I have a box of each in my basement, I just haven't opened them yet. Probably look at them tonight out of curiosity.)
Might just be a Beta book *shrug* looks pretty legit.. and with all the rules for nids that's out... compared to everything else on rumours.. nids seems to be the most solid next release for 40k... so far.
Looks fake to me:
- The 'Tyraniden' font is not aligned properly and doesn't have the light grey coloured marble texture all the current 6th edition codexes have
- There's no glossy shine anywhere
- No indentation of the binding on the left side
- Art doesn't follow the style of all the other 6th edition codexes
pretre wrote: To be fair, they have reused artwork before though.
Yeah, the cover to the Chaos Space Marines codex is from Blood Gorgon. But yeah, as has been stated by now, the format is wrong so it's pretty obviously a fake.
Also, haven't most of the covers been a central character looking out towards the audience? I highly doubt this is real either, but it could be a test cover of some kind. It COULD, but it probably isn't.
It could be a test cover; it could also have been something they were working on during 5th to test the new covers. Tyranids went under the knife before even Dark Eldar came out, as far as I had heard; and GW deliberated keeping softbound codices for 40k.
Oh, and BTW, November White Dwarf showcases the Tyranid Army used in a recent battle report....
translation from Italian site -
The images I've posted a few hours ago in the previous article showed possible new Tyranid models and the image was taken from a WD that would seem to be the one of November. Now, however, there are some questions because I show you this picture.
is taken from a previous WD showing how the Tyranid Army of the Month by Jes Bickham. See how the color scheme of this army is the same as the blurry photo you propose again here for convenience.
I suspected as new models are nothing more than changes of Jes, for example, one of them is in fact his Ierodulo amended visible in the upper right. Do you recognize it perfectly from the queue.
The fact remains that the blurry picture has never appeared on a WD already gone, so is definitely part of the future and a WD 's "Halloween Mass" gives us confirmation for advance orders on October 26 and the outlet stores on November 2.
But krazynadechukr's point about the date of said White Dwarf is relevant. This is likely the White Dwarf which appears at the end of October (i.e. the November issue).
That said, it could just mean there's an important Tyranid battle featured, and someone who may have caught a glimpse of this issue well before it's completion may have mistook it for an impending Tyranid release.
I don't buy for one second that GW is going to slow down their 40k releases, because they just haven't yet. Some want to think they're going to wait until January for the next 40k release, but I don't buy that they will let their prize game go almost 4 months without; we also know for a FACT that Supplements don't "count" towards/against their normal release schedule.
It is interesting that we are getting more and more speculation, no matter what it consists of.
Leech wrote: Ye Gods! I can't wait for pics of these things to appear.
I really hope that Tyranid anti-flyer is very potent. Flyers deserve to be taught a hard lesson!
Considering our access to flying monstrous creatures already, I wouldn't exactly hold your breath for top notch anti-aircraft on other sources. Then again, the soul grinder is fairly solid in a book with access to heaps of FMC.
There's no reason for a prototype to have a full color cover, or even be bound with a cover at all.
It's bogus.
You know car companies make fully functional one of a kind prototype cars that cost tens to hundreds of thousands of dollars, right?
I think GW can shell out a few hundred for an example cover or to compare several different rulebook cover designs. I mean, we are talking about a multi-million dollar company that is looking to revive a product line that has been stale and has done nothing but wither since the last time they touched it. They should be doing everything they can to make it a success.
Also, you know nothing about marketing or product development so don't act like you do.
There's no reason for a prototype to have a full color cover, or even be bound with a cover at all.
It's bogus.
You know car companies make fully functional one of a kind prototype cars that cost tens to hundreds of thousands of dollars, right?
I think GW can shell out a few hundred for an example cover or to compare several different rulebook cover designs. I mean, we are talking about a multi-million dollar company that is looking to revive a product line that has been stale and has done nothing but wither since the last time they touched it. They should be doing everything they can to make it a success.
Also, you know nothing about marketing or product development so don't act like you do.
Kwosge wrote: Also, you know nothing about marketing or product development so don't act like you do.
But i do work in the printing industry, and i know for a fact prototype books and prototype covers don't meet until the final product is being manufactured.
The reason for this is because prototype covers don't get printed out in physical format as they're developed entirely on PC/MAC (depends on what the company springs for), but books do get printed out (by most companies) so the editors can proofread (not sure GW actually does that) them on paper which just plain makes it easier for them to do their job.
I think GW can shell out a few hundred for an example cover or to compare several different rulebook cover designs.
Yeah, in German
This is a fair point. While they probably do run a few designs as a full book they'd be doing it, as a British company, in English, since only the studio members would be looking at the test books.
Kwosge wrote: Also, you know nothing about marketing or product development so don't act like you do.
But i do work in the printing industry, and i know for a fact prototype books and prototype covers don't meet until the final product is being manufactured.
The reason for this is because prototype covers don't get printed out in physical format as they're developed entirely on PC/MAC (depends on what the company springs for), but books do get printed out (by most companies) so the editors can proofread (not sure GW actually does that) them on paper which just plain makes it easier for them to do their job.
You have more direct professional experience than I do (I've seen many a printer proof, but not of books), but what you said makes sense to me and is my general understanding too.
Besides, the art doesn't even match the style of the other codicies. I'm really not sure why people are giving this any consideration.
Edit: Specifically, we should expect the real cover to feature a single Tyranid turned toward us, with a darker background showing the "glow" of battle with plenty of ammo flying through the air.
Kwosge wrote: Also, you know nothing about marketing or product development so don't act like you do.
But i do work in the printing industry, and i know for a fact prototype books and prototype covers don't meet until the final product is being manufactured.
The reason for this is because prototype covers don't get printed out in physical format as they're developed entirely on PC/MAC (depends on what the company springs for), but books do get printed out (by most companies) so the editors can proofread (not sure GW actually does that) them on paper which just plain makes it easier for them to do their job.
You have more direct professional experience than I do (I've seen many a printer proof, but not of books), but what you said makes sense to me and is my general understanding too.
Besides, the art doesn't even match the style of the other codicies. I'm really not sure why people are giving this any consideration.
Edit: Specifically, we should expect the real cover to feature a single Tyranid turned toward us, with a darker background showing the "glow" of battle with plenty of ammo flying through the air.
I hope it's a prime based on the awesome new clampack we're supposed to get.
I must say that having seen the new marines codex today, I give up all hopes of GW starting to proofread things seriously.
The new translations are a mess too, a shame!
There's no reason for a prototype to have a full color cover, or even be bound with a cover at all.
It's bogus.
You know car companies make fully functional one of a kind prototype cars that cost tens to hundreds of thousands of dollars, right?
I think GW can shell out a few hundred for an example cover or to compare several different rulebook cover designs. I mean, we are talking about a multi-million dollar company that is looking to revive a product line that has been stale and has done nothing but wither since the last time they touched it. They should be doing everything they can to make it a success.
Also, you know nothing about marketing or product development so don't act like you do.
I actually do have marketing and product development experience and he's right. As a cost cutting measure they would have made the thing have a soft cover and probably not be professionally bound at all...something that could be easily recreated and then passed around at meetings to discuss. Making it bound of hard cover would cause an excess of busy work to make something look finished tht wasn't supposed to be a finished product, and an internal product at that.
The book is fake, but common sense wins out here...you're being rude for no real reason.
I hate trolls. It's bad enough the way it is with GW putting a clamp on any reliable information about forthcoming codices. When people start thinking it's 'funny' to spread lies around that is even worse. Blah!
pretre wrote: So the 4chan rumors are bunk is what you are saying. Gotcha.
Not all of them, just the Tyranid Prime and Crawling Death 4chan rumors. He didn't take credit for anything else that came off 4chan.
EDIT: I love that he doesn't see the irony in that spreading fake rumors is what helped cause so many rumor mongers to just quit in the first place. Poor noise/signal ratio has caused a lot of issues.
>Crawling Plague (named Venomthrope), Finecast PENDING >- Like the other named tyranids is taken as a brood upgrade. PENDING >- Three rows of vents on its back, tail is much longer and coils itself around a piece of scenery. Mouth tendrils are shorter and spread open around its mouth like it's trying to spit out something, with liquid dripping out of it. PENDING >- Torrent weapon, AP- Poison 4+. Gimmick is on a 3+ place a marker anywhere on where you placed the template. Following turn place the small end of the flamer template on the marker and aim it in any direction, roll again on 4+ every subsequent turn to see if it stays on the field. PENDING >- Grants stealth to all models within 6" and shrouding to itself. Venomthropes create 5+ cover, so they synergize. PENDING >- It Lurks in the Mists: Special deployment gimmick instead of deploying on the board, at the start of any movement phase except the first you can deploy the Crawling Plague within 6" of any venomthrope. PENDING >- Mutation from the new Hive Fleet Karkinos, which is specialized in toxic weaponry and the usage of venomthropes. PENDING
>Tyranid Prime, plastic clamshell PENDING >- Larger Warrior, head crest has four prongs, additional shoulder plates that interlock down over part of the chest, armor in general is sharper and extends farther out with a slight upward curve. Looks like you could impale a guardsman on its back. PENDING >- On foot, devourer and scything talons, dead easy to switch out components with Warriors and Raveners. PENDING >- Details of the fluff are quite a bit different. The Prime is designed as a perfect hunter, created to fit any battlefield and seek out and eliminate enemy commanders while supported by evolved broods in this regard. PENDING >- Apex Brood: The Prime can take a single retinue of "Apex" Warriors, Raveners or Shrikes. They receive T/WS/BS +1 and the Prime auto passes LOS! rolls while attached to the Apex Brood. Somewhat more expensive than their normal counterparts (+5 to +10 pt each depending on the creature) PENDING >- No more +1WS/BS when attached to regular warriors, that's replaced by the retinue. PENDING >- Hunter-Killer: Enemy characters cannot refuse challenges from the Prime. PENDING
That's kinda why I don't like rumor compilations because it mixes all the rumors together and lends the bad ones legitimacy. edit: I gave him his own listing and marked them all false.
According to a GW store manager, Nids aren't coming until early next year. First quarter.
The reliability of this information is somewhat questionable, he might be trying to encourage sales of existing kits, but seems quite likely to be honest.
ascended_mike wrote: According to a GW store manager, Nids aren't coming until early next year. First quarter.
The reliability of this information is somewhat questionable, he might be trying to encourage sales of existing kits, but seems quite likely to be honest.
Store managers are known to be useless as sources though. :(
>Crawling Plague (named Venomthrope), Finecast PENDING >- Like the other named tyranids is taken as a brood upgrade. PENDING >- Three rows of vents on its back, tail is much longer and coils itself around a piece of scenery. Mouth tendrils are shorter and spread open around its mouth like it's trying to spit out something, with liquid dripping out of it. PENDING >- Torrent weapon, AP- Poison 4+. Gimmick is on a 3+ place a marker anywhere on where you placed the template. Following turn place the small end of the flamer template on the marker and aim it in any direction, roll again on 4+ every subsequent turn to see if it stays on the field. PENDING >- Grants stealth to all models within 6" and shrouding to itself. Venomthropes create 5+ cover, so they synergize. PENDING >- It Lurks in the Mists: Special deployment gimmick instead of deploying on the board, at the start of any movement phase except the first you can deploy the Crawling Plague within 6" of any venomthrope. PENDING >- Mutation from the new Hive Fleet Karkinos, which is specialized in toxic weaponry and the usage of venomthropes. PENDING
>Tyranid Prime, plastic clamshell PENDING >- Larger Warrior, head crest has four prongs, additional shoulder plates that interlock down over part of the chest, armor in general is sharper and extends farther out with a slight upward curve. Looks like you could impale a guardsman on its back. PENDING >- On foot, devourer and scything talons, dead easy to switch out components with Warriors and Raveners. PENDING >- Details of the fluff are quite a bit different. The Prime is designed as a perfect hunter, created to fit any battlefield and seek out and eliminate enemy commanders while supported by evolved broods in this regard. PENDING >- Apex Brood: The Prime can take a single retinue of "Apex" Warriors, Raveners or Shrikes. They receive T/WS/BS +1 and the Prime auto passes LOS! rolls while attached to the Apex Brood. Somewhat more expensive than their normal counterparts (+5 to +10 pt each depending on the creature) PENDING >- No more +1WS/BS when attached to regular warriors, that's replaced by the retinue. PENDING >- Hunter-Killer: Enemy characters cannot refuse challenges from the Prime. PENDING
That's kinda why I don't like rumor compilations because it mixes all the rumors together and lends the bad ones legitimacy. edit: I gave him his own listing and marked them all false.
Understandable, I like doing them though because it makes things easier to sort through and get a clear picture of things. Sometimes bad rumors slp in, but that happens through simple miscommunication sometimes so I don't stress it too much.
Of course rumors would be easier if I had a legitimate source, but in the mean time I'll keep at it the old fashioned way: research and Google seraches.
ascended_mike wrote: According to a GW store manager, Nids aren't coming until early next year. First quarter.
The reliability of this information is somewhat questionable, he might be trying to encourage sales of existing kits, but seems quite likely to be honest.
Store managers are known to be useless as sources though. :(
That's why I said it's questionable, but it's something to bare in mind.
tetrisphreak wrote:I hate trolls. It's bad enough the way it is with GW putting a clamp on any reliable information about forthcoming codices. When people start thinking it's 'funny' to spread lies around that is even worse. Blah!
And yet GW is generating a crap-ton of buzz for those bad with money who plan to somehow stockpile for a pending release. They are creating more buzz for armies this way than they ever did by actually telling us what was coming and when. When people knew exactly what was coming, the buzz would die 2-3 months before release. Now the speculation gets people hot for months, and we don't get to know anything concrete until 3-4 weeks out; thus the impulse/release sales have been massive for them.
It's worked better in both the short and long term, and their volume sales numbers have reflected it since the rumor clamp got tighter.
While i can't disagree with your point because it's valid, i still hate the lack of information, and i feel like the buzz generated is solely from frustrated gamers like myself who feel like they need to know what is happening next in the hobby.
While i can't disagree with your point because it's valid, i still hate the lack of information, and i feel like the buzz generated is solely from frustrated gamers like myself who feel like they need to know what is happening next in the hobby.
I agree with tetrisphreak on this one, but it's more frustrating for me for things like the Mystery Box, which is even more in question now with the new Dark Elves rumors. If it's a limited release and there's no telling how much it is, I just have to not buy anything at all, since a surprise limited release that is from GW could cost ~$100. I don't have that kind of money just laying around. New releases that are expensive, but will be there later that I can save up for, then purchase are fine.
Ravenous D wrote: Really what GW did was decrease smart buying by lowering the lead time and information known.
All those people could have saved money on the wraithknight...
Right on the money, Bub. A majority of sales are at the height of the hub-bub and excitement. If people see an item, that can't be bought right away, they will lose interest, make a conversion, lose that new army fever, etc... Smart marketing tightening up the window... Apple does similar too.....
While i can't disagree with your point because it's valid, i still hate the lack of information, and i feel like the buzz generated is solely from frustrated gamers like myself who feel like they need to know what is happening next in the hobby.
I agree with tetrisphreak on this one, but it's more frustrating for me for things like the Mystery Box, which is even more in question now with the new Dark Elves rumors. If it's a limited release and there's no telling how much it is, I just have to not buy anything at all, since a surprise limited release that is from GW could cost ~$100. I don't have that kind of money just laying around. New releases that are expensive, but will be there later that I can save up for, then purchase are fine.
So you save up anyway, and if something comes along you want to buy, you can. If you end up needing the money for other priorities, you can spend it there.
You should always have a little pool of money at the side for your hobby... I put £15 aside each week for my toys. I get paid each week, but still live with my parents so I guess that makes a bit of a difference...
Bloodhorror wrote: You should always have a little pool of money at the side for your hobby... I put £15 aside each week for my toys. I get paid each week, but still live with my parents so I guess that makes a bit of a difference...
Rent, Council Tax, Phone, Internet, Water, Electric, Gas.
I bet you really don't pay these with your parents. If I was in the same situation I would easily be a good £500 better off a month.
Ravenous D wrote: Really what GW did was decrease smart buying by lowering the lead time and information known.
All those people could have saved money on the wraithknight...
Right on the money, Bub. A majority of sales are at the height of the hub-bub and excitement. If people see an item, that can't be bought right away, they will lose interest, make a conversion, lose that new army fever, etc... Smart marketing tightening up the window... Apple does similar too.....
They didn't decrease smart buying if people are budgeting accordingly anyway. Maybe there are less "smart" buyers, but really it's about less people being smart with their money in general. GW can't do anything about that, and their current strategy is working. People are getting lots and lots of new stuff quickly, and they are making more money.
BACK ON TOPIC: I really enjoyed this bit on BoLS (true or false):
Monstrous Creature Broods may deploy in multiple Mycetic Spores. ~YIKES!!!
HQ Trygon option.
Parasite is now a Shrike upgrade character, and moves out of the HQ section.
Tyranid Prime can now be purchased in Warrior, Shrike or Ravener forms.
Many classic biomorphs have returned as upgrade options for most units.
Many units can now run twice or run-assault.
These different upgrade units and HQ's mean that Tyranids will have lots of different styles of play. If true, that's EXACTLY what they needed! We've effectively been mono-build for 2.5 editions.
I've fixed the roll-up. It DOES NOT include the BoLS information from today due to the Hive Fleet name being shared with the fake rumor as well as Tyranid Prime rumors fit too comfortably in the fake Prime rumors.
Ravenous D wrote: Really what GW did was decrease smart buying by lowering the lead time and information known.
All those people could have saved money on the wraithknight...
Right on the money, Bub. A majority of sales are at the height of the hub-bub and excitement. If people see an item, that can't be bought right away, they will lose interest, make a conversion, lose that new army fever, etc... Smart marketing tightening up the window... Apple does similar too.....
While I agree with the logic of this claim, the recent hub-bub (to borrow your phrase) over the Tyranid release has made me think of something else -- I bet there are more people spending money on Tyranids today than there were two weeks ago!
Someone who was drawn towards the army but dead-set against playing with their current, badly-decried book might go out and grab some stuff now that they believe a replacement book is on the way. I doubt anyone is going to go out and pay for a fine-tuned list that will be completely invalidated by a book redo, but I bet there are people grabbing select units in preparation.
The big problem of the current book is that it suffered from 5th editions 'New units are awesome, existing units suck' syndrome. That and shortly afterwards they produced the following.
Army armed entirely with Instant Death weaponry and capable of striking at a higher initiative than anything but 3 units in your entire codex. Oh, also hitting on 3s for the most part.
Army armed with ranged poison weaponry negating any value you may get from high toughness. Oh, also this weaponry is multiple shot so shreds hordes too.
That combined with the lack of assault grenades in a cover-heavy edition pretty much just crippled them. 6th came along and sure, the Tyranid psyker bomb army is stronger than it was before but their weaknesses are still there and now people are getting flyers themselves which Tyranids really suffer against. Our MCs aren't really cheap or particularly strong for the purpose of vector strikes but also tend to be the only way we have of dealing with flyers.
Bloodhorror wrote: You should always have a little pool of money at the side for your hobby... I put £15 aside each week for my toys. I get paid each week, but still live with my parents so I guess that makes a bit of a difference...
Rent, Council Tax, Phone, Internet, Water, Electric, Gas.
I bet you really don't pay these with your parents. If I was in the same situation I would easily be a good £500 better off a month.
DarkStarSabre wrote: The big problem of the current book is that it suffered from 5th editions 'New units are awesome, existing units suck' syndrome. That and shortly afterwards they produced the following.
Army armed entirely with Instant Death weaponry and capable of striking at a higher initiative than anything but 3 units in your entire codex. Oh, also hitting on 3s for the most part.
Army armed with ranged poison weaponry negating any value you may get from high toughness. Oh, also this weaponry is multiple shot so shreds hordes too.
That combined with the lack of assault grenades in a cover-heavy edition pretty much just crippled them. 6th came along and sure, the Tyranid psyker bomb army is stronger than it was before but their weaknesses are still there and now people are getting flyers themselves which Tyranids really suffer against. Our MCs aren't really cheap or particularly strong for the purpose of vector strikes but also tend to be the only way we have of dealing with flyers.
Here's to a new codex. Soon.
This is a good synopsis of some challenges, there are a few more ...but I won't bother to muddy this thread.
Hopefully nids will be the next codex to drop - gw so far has maintained this incredible pace of new books - so the good news is that even if we are not the new book, we will get an update soon (in previous editions...soon could be years...ask any tau, eldar or necron player) but now soon means ...well...sooner.
Regarding the rumors of a "big bug" and some people being concerned that it would be "too big" to fit on a large oval base, my friends and i recently stuck a hierodule (the smaller of the fw big bugs) on an oval base, and to be honest, it did not look out of place or too big (yes, I know, that is subjective). I think it won't be too far out of the question that they have a bit of room to "grow" so to speak regarding big bug options.
Regarding the rumors of a "big bug" and some people being concerned that it would be "too big" to fit on a large oval base, my friends and i recently stuck a hierodule (the smaller of the fw big bugs) on an oval base, and to be honest, it did not look out of place or too big (yes, I know, that is subjective). I think it won't be too far out of the question that they have a bit of room to "grow" so to speak regarding big bug options.
Before the Tyrannofex kit was created, I used my Hierodules (barbed as rupture cannon, scythed as acid spray) as tyrranofexes by doing exactly that. Their feet fit on the span of the oval base and their bodies/tails hang over the edge, but not so much as to appear awkward.
Ravenous D wrote: Really what GW did was decrease smart buying by lowering the lead time and information known.
All those people could have saved money on the wraithknight...
Right on the money, Bub. A majority of sales are at the height of the hub-bub and excitement. If people see an item, that can't be bought right away, they will lose interest, make a conversion, lose that new army fever, etc... Smart marketing tightening up the window... Apple does similar too.....
While I agree with the logic of this claim, the recent hub-bub (to borrow your phrase) over the Tyranid release has made me think of something else -- I bet there are more people spending money on Tyranids today than there were two weeks ago!
Someone who was drawn towards the army but dead-set against playing with their current, badly-decried book might go out and grab some stuff now that they believe a replacement book is on the way. I doubt anyone is going to go out and pay for a fine-tuned list that will be completely invalidated by a book redo, but I bet there are people grabbing select units in preparation.
I feel like this is partially true, or headed in the right direction. I still don't think its intentional on GWs part, but it probably has the effect as described.
For example, I just recently bought a huge Tyranid army. However, it had nothing to do with the rumors...I had been thinking of doing it for a long time (8 months or so), and just happened on a really good deal on Ebay. It didn't hurt that the rumors started popping up about a month after I bought the army though.
Conversely, I refuse to buy any more product until I know whats in the new codex. Even if they bump the codex to August 2014. The aggravating part is not being able to fully assemble many of the models due to not knowing what the new options will be.
Ravenous D wrote: Really what GW did was decrease smart buying by lowering the lead time and information known.
All those people could have saved money on the wraithknight...
Right on the money, Bub. A majority of sales are at the height of the hub-bub and excitement. If people see an item, that can't be bought right away, they will lose interest, make a conversion, lose that new army fever, etc... Smart marketing tightening up the window... Apple does similar too.....
While I agree with the logic of this claim, the recent hub-bub (to borrow your phrase) over the Tyranid release has made me think of something else -- I bet there are more people spending money on Tyranids today than there were two weeks ago!
Someone who was drawn towards the army but dead-set against playing with their current, badly-decried book might go out and grab some stuff now that they believe a replacement book is on the way. I doubt anyone is going to go out and pay for a fine-tuned list that will be completely invalidated by a book redo, but I bet there are people grabbing select units in preparation.
I feel like this is partially true, or headed in the right direction. I still don't think its intentional on GWs part, but it probably has the effect as described.
For example, I just recently bought a huge Tyranid army. However, it had nothing to do with the rumors...I had been thinking of doing it for a long time (8 months or so), and just happened on a really good deal on Ebay. It didn't hurt that the rumors started popping up about a month after I bought the army though.
Conversely, I refuse to buy any more product until I know whats in the new codex. Even if they bump the codex to August 2014. The aggravating part is not being able to fully assemble many of the models due to not knowing what the new options will be.
There isn't much to look forward to learning if you know absolutely everything every unit can take. Even with the book in hand you won't know how to arm them. It's only after extensive play-testing against a variety of different army styles that you really nail that down anyway. Unless, of course, you are among the majority of people who just trust the lists they find on the internet without figuring something out for themselves.
BACK ON TOPIC: I was glad a few of the 4chan rumors were officially debunked. Chipping away at the crap to get closer to the meat is always a good thing.
Regarding the rumors of a "big bug" and some people being concerned that it would be "too big" to fit on a large oval base, my friends and i recently stuck a hierodule (the smaller of the fw big bugs) on an oval base, and to be honest, it did not look out of place or too big (yes, I know, that is subjective). I think it won't be too far out of the question that they have a bit of room to "grow" so to speak regarding big bug options.
Before the Tyrannofex kit was created, I used my Hierodules (barbed as rupture cannon, scythed as acid spray) as tyrranofexes by doing exactly that. Their feet fit on the span of the oval base and their bodies/tails hang over the edge, but not so much as to appear awkward.
I still do use my Hierodules for Tervigons/Tyrannofex. I have an official Tervigon but I really am not a fan of how damn fidgety the thing is to build, nevermind paint.
If you mean the art with Calgar (I have different page numbers due to eBook), that's old art that was already in previous SM codexes, I doubt it signifies any kind of new 'Nid gribbly.
Also, people need to stop thinking the last page of the White Dwarf means anything. GW hasn't used that page as a "look what's next" advert for almost a year now.
Also, people need to stop thinking the last page of the White Dwarf means anything. GW hasn't used that page as a "look what's next" advert for almost a year now.
Seriously. It has nothing to do with anything besides "look at this cool picture!" and people here forget that every month. Remember "There's a Thunderhawk on the last page! It must mean a plastic one next month!" which, well, we all know didn't happen.
Also, people need to stop thinking the last page of the White Dwarf means anything. GW hasn't used that page as a "look what's next" advert for almost a year now.
Seriously. It has nothing to do with anything besides "look at this cool picture!" and people here forget that every month. Remember "There's a Thunderhawk on the last page! It must mean a plastic one next month!" which, well, we all know didn't happen.
Right? I think last November we received a parting shot of Gandalf giving us the wink, but that's because it was already blatantly obvious The Hobbit stuff was coming (with release of the film). Since then, we've had nothing like that. Yet every issue comes out, gets reviewed on a website, and the comments below are filled with people asking, "so what was inside the back cover?" or stating, "the only thing I care about is what's on the last page."
BACK ON TOPIC: With the Dark Elves getting a bigger than normal release, are some earlier suspicions of a larger Tyranids (and Orks) release possible?
Dark Elves are a special case, because most units are still metal/finecast. Tyranids have the problem that essential units have no model at all though.
Kroothawk wrote: Dark Elves are a special case, because most units are still metal/finecast. Tyranids have the problem that essential units have no model at all though.
Being metal/finecast didn't get GW to update Aspect Warriors though.
Just saying.
I know there are talks of those models getting updated to plastic eventually (and what better way to extend 6th edition than with Supplements that port old models to plastic). I can't imagine Dark Elves, a tertiary faction in Warhammer Fantasy (a dying game), are getting the super special treatment everybody wants for every army. If they are, then great! It gives everyone else more to look forward to.
I don't know much about WHFB, but it sounds like Dark Elves are in the same situation as the Dark Eldar were, which would be why they'd get a substantial release. As in, the entire Dark Eldar range was so old, hideous, and paltry that the only option was to entirely redo the entire range, rather than redo parts of it and keep old parts, the most common thing GW do when they update an army.
So has the rumor-mill suggested if GW will offer a Strike-Force, proper bundle for Tyranid as they just did for SM? It might not have been perfect, but the deep discount off retail pushed me over into buying it, and i'd gladly do the same for Tyranid.
NewTruthNeomaxim wrote: So has the rumor-mill suggested if GW will offer a Strike-Force, proper bundle for Tyranid as they just did for SM? It might not have been perfect, but the deep discount off retail pushed me over into buying it, and i'd gladly do the same for Tyranid.
40k Radio said every army would be getting their own version of it, yes.
NewTruthNeomaxim wrote: So has the rumor-mill suggested if GW will offer a Strike-Force, proper bundle for Tyranid as they just did for SM? It might not have been perfect, but the deep discount off retail pushed me over into buying it, and i'd gladly do the same for Tyranid.
40k Radio said every army would be getting their own version of it, yes.
Yummy... My wife and I had a hope to slowly build SM, Ork, and Tyranid armies by the end of 2014.... these Strike-Forces help make that much more likely. Even without knowing about discounters, I spent as much on a Codex and SM Strike-Force as I have thrown at many a crappy miniature-centric Kickstarter... so that isn't a ridiculous cost-of-entry for me. :-)
Frozen Ocean wrote: I don't know much about WHFB, but it sounds like Dark Elves are in the same situation as the Dark Eldar were, which would be why they'd get a substantial release. As in, the entire Dark Eldar range was so old, hideous, and paltry that the only option was to entirely redo the entire range, rather than redo parts of it and keep old parts, the most common thing GW do when they update an army.
EDIT: OH NO
DEAR GOD
Much better.
That was a valid assumption to make back when GW took 6-8 months between army releases. Now that they are going every other month per system, that's hardly possible.
Dark Elves also received a relatively late update in 7th edition. To avoid another ChapterHouse fiasco, GW has explicitly stated that having every unit in a codex/army book represented by models was more important than updating old models (for the time being). Eventually the older kits would get a refresh. That opens the door for a steady ivy drip of releases to extend an edition (an idea they thankfully took from PP, and are executing better, quite frankly).
The strike force thing will be a welcome update. A nice way to save a little bit on the entry cost - which is really GW's biggest drawback. Model-for-model, the top companies are all equally expensive. GW just makes better stuff. Entry cost with GW is absurd, however, because these games require armies, not just 12-model skirmishes. People will surely gripe if it's not the exact composition they want, and/or blame GW for trying to push crappy units on us. Really they just want to include variety, because not everyone wants a copy + paste spam kit out of the box. That doesn't even function very well in the primary through tertiary objective-based 6th edition anyway.
Kroothawk wrote: Dark Elves are a special case, because most units are still metal/finecast. Tyranids have the problem that essential units have no model at all though.
The only 'essential' units that have no model are the Mycetic Spore and Doom of Malan'tai (parasite doesn't either, but it's hardly an essential unit). Ymgarls are Genestealers with feeder tendrils now, and Primes are just Warriors (which is why they share a profile and fluff page with Warriors and Shrikes).
Frozen Ocean wrote: I don't know much about WHFB, but it sounds like Dark Elves are in the same situation as the Dark Eldar were, which would be why they'd get a substantial release. As in, the entire Dark Eldar range was so old, hideous, and paltry that the only option was to entirely redo the entire range, rather than redo parts of it and keep old parts, the most common thing GW do when they update an army.
That was a valid assumption to make back when GW took 6-8 months between army releases. Now that they are going every other month per system, that's hardly possible.
It's much less possible to have two substantial updates (Dark Elves and Tyranids, supposedly) when there is no actual need. Unless Dark Elves have a great deal missing from their Codex, of course, but I can't speak for that because I don't know WHFB. Still, if the rumour that Dark Elves are getting a big update is true, it must be because of something. Every other month per system makes it even less likely for two large updates. It's also hardly impossible, either - just because it's all Games Workshop doesn't mean they can't have separate teams working on separate armies. Still, I do doubt it.
Dark Elves also received a relatively late update in 7th edition. To avoid another ChapterHouse fiasco, GW has explicitly stated that having every unit in a codex/army book represented by models was more important than updating old models (for the time being). Eventually the older kits would get a refresh. That opens the door for a steady ivy drip of releases to extend an edition (an idea they thankfully took from PP, and are executing better, quite frankly).
Tyranids don't need a substantial release to fill in the gaps, and plenty of the minis - while not beautiful - are useable. Nothing points to a big Tyranid release specifically. I'm not saying that it can't happen, but that a large Dark Elf release is an indication of nothing.
Unless GW has decided to make all releases really big, but I don't see that happening.
Kroothawk wrote: Dark Elves are a special case, because most units are still metal/finecast. Tyranids have the problem that essential units have no model at all though.
The only 'essential' units that have no model are the Mycetic Spore and Doom of Malan'tai (parasite doesn't either, but it's hardly an essential unit). Ymgarls are Genestealers with feeder tendrils now, and Primes are just Warriors (which is why they share a profile and fluff page with Warriors and Shrikes).
Let's not forget, the Doom is easily converted from a Zoanthrope, being a Zoanthrope special character. The Parasite is reasonably easy to convert as well, being a winged Warrior with a funny tail. The biggest gap in the Codex is the Harpy.
EDIT2: Having read through my Codex, here is the list of units that lack models: Warrior Prime, The Parasite of Mortrex, Shrikes (All easily converted from Warriors); The Doom of Malan'tai (easily converted from a Zoanthrope - even a Zoan with lightning painted on it would be fine); Sky-Slashers (oh god, who even cares?); Harpy (Not a big deal, but is definitely missing a model); Ymgarl Genestealers (If you can say that. Just use Genestealers. Give them Feeder Tendrils. Seriously.).
Frozen Ocean wrote: EDIT2: Having read through my Codex, here is the list of units that lack models: Warrior Prime, The Parasite of Mortrex, Shrikes (All easily converted from Warriors); The Doom of Malan'tai (easily converted from a Zoanthrope - even a Zoan with lightning painted on it would be fine); Sky-Slashers (oh god, who even cares?); Harpy (Not a big deal, but is definitely missing a model); Ymgarl Genestealers (If you can say that. Just use Genestealers. Give them Feeder Tendrils. Seriously.).
Out of those - Warrior Prime > Warrior. Use that kit. Shrikes > Forgeworld sell a conversion kit. Sky Slashers > Forgeworld sell them. Ymgarls > Genestealers with Feeder Tendrils.
The only actual missing units not sold by GW in any capacity are the Doom, Parasite, Harpy and Mycetic Spore. Only two of those could be clased as 'essential' right now.
Frozen Ocean wrote: EDIT2: Having read through my Codex, here is the list of units that lack models: Warrior Prime, The Parasite of Mortrex, Shrikes (All easily converted from Warriors); The Doom of Malan'tai (easily converted from a Zoanthrope - even a Zoan with lightning painted on it would be fine); Sky-Slashers (oh god, who even cares?); Harpy (Not a big deal, but is definitely missing a model); Ymgarl Genestealers (If you can say that. Just use Genestealers. Give them Feeder Tendrils. Seriously.).
Out of those - Warrior Prime > Warrior. Use that kit. Shrikes > Forgeworld sell a conversion kit. Sky Slashers > Forgeworld sell them. Ymgarls > Genestealers with Feeder Tendrils.
The only actual missing units not sold by GW in any capacity are the Doom, Parasite, Harpy and Mycetic Spore. Only two of those could be clased as 'essential' right now.
I was stressing how easily accessed they all are, without using Forge World. Actually, I think the only one that reasonably requires Forge World is the Sky-Slashers - but seriously, who cares about Sky-Slashers? Furthermore, the Doom of Malan'tai is just a fancy Zoanthrope. Do just about anything to make it stand out and nobody will question you for calling it the Doom of Malan'tai. The Parasite is essentially a Shrike with a spiked tail, which is simple.
What I was saying was that the Harpy (although I had forgotten about the Mycetic Spore) is the only Tyranid unit truly lacking a model that isn't easily converted from something else - which does not warrant a supposed 'big' release. Unless 6E Nids are getting a massive amount of new units, but I highly doubt that. Also, as you pointed out, adding in Forge World makes this minor gap in the range even smaller.
People talked about how the Dark Elves are rumoured to get a big release. As I said before, I got the impression that the Dark Elves are currently in a similar state to pre-5th Dark Eldar - not only missing models, but all existing models being completely hideous and terrible. In other words, I got the impression that Dark Elves are in dire need of a big release, to fill gaps in and refresh their current range while also adding new units, probably. Tyranids are not in this situation. I mean, I would count Old One Eye as being 'completely hideous and terrible' - but I don't think anyone would object to an Old One Eye conversion from the actual Carnifex kit, if for some reason I desired to use it.
Old One Eye is the origin of the regeneration biomorph, so all Carnifexes with regeneration heads descent from him and probably look similar. So it is safe to assume that OOE had a similar head. The head BTW has only one functioning eye plus one empty eye socket.
krazynadechukr wrote: "Es gab Gerüchte, dass wir in der letzten Zeit sehen werden würde eine sehr große Art von Modell für Tyraniden veröffentlicht. Eine Quelle hat bestätigt Gerüchte waren falsch, und dass die große Tyraniden bei GW Studios gesehen mag das Konzept-Modell in einem größeren Maßstab haben."
Just for the record: This is not German, but some raw google translate from English using German words.
Frozen Ocean wrote: EDIT2: Having read through my Codex, here is the list of units that lack models: Warrior Prime, The Parasite of Mortrex, Shrikes (All easily converted from Warriors); The Doom of Malan'tai (easily converted from a Zoanthrope - even a Zoan with lightning painted on it would be fine); Sky-Slashers (oh god, who even cares?); Harpy (Not a big deal, but is definitely missing a model); Ymgarl Genestealers (If you can say that. Just use Genestealers. Give them Feeder Tendrils. Seriously.).
Out of those - Warrior Prime > Warrior. Use that kit. Shrikes > Forgeworld sell a conversion kit. Sky Slashers > Forgeworld sell them. Ymgarls > Genestealers with Feeder Tendrils.
The only actual missing units not sold by GW in any capacity are the Doom, Parasite, Harpy and Mycetic Spore. Only two of those could be clased as 'essential' right now.
I was stressing how easily accessed they all are, without using Forge World. Actually, I think the only one that reasonably requires Forge World is the Sky-Slashers - but seriously, who cares about Sky-Slashers? Furthermore, the Doom of Malan'tai is just a fancy Zoanthrope. Do just about anything to make it stand out and nobody will question you for calling it the Doom of Malan'tai. The Parasite is essentially a Shrike with a spiked tail, which is simple.
What I was saying was that the Harpy (although I had forgotten about the Mycetic Spore) is the only Tyranid unit truly lacking a model that isn't easily converted from something else - which does not warrant a supposed 'big' release. Unless 6E Nids are getting a massive amount of new units, but I highly doubt that. Also, as you pointed out, adding in Forge World makes this minor gap in the range even smaller.
People talked about how the Dark Elves are rumoured to get a big release. As I said before, I got the impression that the Dark Elves are currently in a similar state to pre-5th Dark Eldar - not only missing models, but all existing models being completely hideous and terrible. In other words, I got the impression that Dark Elves are in dire need of a big release, to fill gaps in and refresh their current range while also adding new units, probably. Tyranids are not in this situation. I mean, I would count Old One Eye as being 'completely hideous and terrible' - but I don't think anyone would object to an Old One Eye conversion from the actual Carnifex kit, if for some reason I desired to use it.
Nice, in theory, but GW has made it (since 6th edition) that no unit represented in a codex requires a conversion. They aren't going to stiff Tyranids with a bunch of "you must convert them to play them" models just because it can be done. They aren't going to make me buy Gargoyles or a Forgeworld kit just to convert my Warriors to Shrikes. Old One Eye may remain, as it is the model for Old One Eye, ugly though it may be, because they will focus their efforts on providing models that don't otherwise exist. I could see an argument for them getting rid of it in favor of declaring the broken head and Crushing Claws exclusively his, but I doubt it happens.
The Tyranid Prime will get its own model.
The Special Characters will get their own models.
That's GW's style NOW. Maybe it wasn't in the past, and maybe some of you (who don't know better) think because a head swap can represent a model, that's how they will leave it. I promise you they will ensure every model is represented by something you can buy on it's own. Even if it comes from a plastic kit (e.g. Swarmlord, WHFB Karl Franz), it will have its' own bitz.
Oh I wasn't implying they won't give them actual models in 6th edition. Just that I get irritated when people say 'But GW don't sell Shrikes!', they do, through a Forgeworld conversion kit. Or 'GW don't sell a Prime model!', they do, it's a Warrior. Or 'GW don't sell Ymgarl Genestealers!', they do, they're Genestealers with the Feeder Tendril head.
I get the legitimate complaints about the Harpy, Mycetic Spore and some of the characters, but the majority of 'But GW don't sell it!' complaints are simply false. Either they sell them through Forgeworld (which is still GW) or they intended for other parts of a kit to be used (eg Ymgarls and Primes). They're just typical cryptic GW when it comes to telling people this.
-Loki- wrote: Oh I wasn't implying they won't give them actual models in 6th edition. Just that I get irritated when people say 'But GW don't sell Shrikes!', they do, through a Forgeworld conversion kit. Or 'GW don't sell a Prime model!', they do, it's a Warrior. Or 'GW don't sell Ymgarl Genestealers!', they do, they're Genestealers with the Feeder Tendril head.
I get the legitimate complaints about the Harpy, Mycetic Spore and some of the characters, but the majority of 'But GW don't sell it!' complaints are simply false. Either they sell them through Forgeworld (which is still GW) or they intended for other parts of a kit to be used (eg Ymgarls and Primes). They're just typical cryptic GW when it comes to telling people this.
Ehhh. I disagree. Using feeder tendrils to represent Ymgarls is an agreed social contract, not a GW convention. They have never stated anywhere that Ymgarls are genestealers with those specific heads. As such, in light of the Chapterhouse case, I'm sure they will do their best to make sure every single model is represented going forward.
I think its pretty easy to note what the guidelines GW is following are: all models should be represented, and where possible, they should be in plastic. They are making every effort to move all model lines from pewter/finecast to plastic, and I expect this trend to continue.
Edit: I basically agree with Brassangel. Its their business model: if its available to the army, you should be able to buy it. I'm not saying they will be able to do everything that Tyranids are missing in one go (though they might), but they certainly will try.
I did not say that they would not. Apologies if I 'irritated' you, Loki, although it wasn't a complaint (also I was specifically ignoring Forge World, because I was attempting to point out how much of a non-issue the situation is). As I have been saying for several posts now, I don't believe Tyranids are in a state anywhere near as bad as the Dark Elves are. Therefore, just because Dark Elves are getting a big release does not in any way imply that the Tyranids are also getting a big release.
They could entirely remodel OOE or they could simply add a few upgrade bits to the Carnifex kit, as with the Hive Tyrant/Swarmlord. Also, what Loki said is true - the Warrior Prime is no different to a standard Warrior. It is up to the player in how to make it stand out - much like a Space Marine Sergeant can be made from no Sergeant-specific bits but be easily recognised by his red helmet.
Don't get me wrong, I'd absolutely love it if Tyranids got a massive release. I just don't think that the Dark Elves are an indication of that, either way.
It is literally a Genestealer with Feeder Tendrils. If they do for some reason decide to make a Ymgarl model, I can't see it being anything more than a bunch of mutation-themed bits in the Genestealer box.
One more time. Big Dark Elf release does not mean big Tyranid release.
Saying a Ymgarl is literally a Genestealer, or a Tyranid Prime is simply a warrior is lke saying Space Marines don't need models for Veterans or Captains, because they are all space marines. Yet they do, so our ' complaints' about not having a model for our veterans or captains is completely legit in my opinion. I would really like to see what Games Workshop can do with a new Genestealer Ymgarl model, or Prime for that matter.
MadmanMSU wrote: Ehhh. I disagree. Using feeder tendrils to represent Ymgarls is an agreed social contract, not a GW convention. They have never stated anywhere that Ymgarls are genestealers with those specific heads. As such, in light of the Chapterhouse case, I'm sure they will do their best to make sure every single model is represented going forward.
I think the Ymgarl issue is more than a social contract. In the previous Nid Codex, there was an entry instructing you on how Ymgarl Stealers were equipped. The codex specifically says that they have the feeder tendril biomorph. So I think that there is a standard GW convention for how they're supposed to look. Plus, there's the GW artwork.
That said, GW has changed its convention on what constitutes a Ymgarl Stealer. Along with the feeder tendrils, they were stated to have Scything talons (and maybe other biomorphs, I forget). The current entry on Ymgarls don't have the scything talons, so there's some evolution in terms of what GW puts forth.
Without going into wishlisting what kits do you think will get a serious rules update/change in the new codex?
Is it safe to assume any and all that have undersold is a good place to start?
What about Carnifexes just as an example? I think(?) they sold quite well in 4th when Nidzilla and their build was great but not so well in 5th?
Ratius wrote: Without going into wishlisting what kits do you think will get a serious rules update/change in the new codex?
Is it safe to assume any and all that have undersold is a good place to start?
What about Carnifexes just as an example? I think(?) they sold quite well in 4th when Nidzilla and their build was great but not so well in 5th?
The thing with that line of thought is that two of our most iconic units, fexes and stealers which aren't much use at the moment, will still be selling well because of what they are, not what they do. However I am hoping of the units in the des, that they get fixed the most.
feluca wrote: Saying a Ymgarl is literally a Genestealer, or a Tyranid Prime is simply a warrior is lke saying Space Marines don't need models for Veterans or Captains, because they are all space marines. Yet they do, so our ' complaints' about not having a model for our veterans or captains is completely legit in my opinion. I would really like to see what Games Workshop can do with a new Genestealer Ymgarl model, or Prime for that matter.
I really had no issue with it until I read this.
That said, I got some Ymgarl err. . . whatever they are called now from Chatperhouse and just run with those. A bit large on my run but utterly obvious to anyone.
To the point that I have been asked how I got so many of them done.
Ratius wrote: Without going into wishlisting what kits do you think will get a serious rules update/change in the new codex?
Is it safe to assume any and all that have undersold is a good place to start?
What about Carnifexes just as an example? I think(?) they sold quite well in 4th when Nidzilla and their build was great but not so well in 5th?
I'd expect Tervigons getting nerfed and Tyrannofexes getting boosted, so everyone has to buy that big kit again.
Regarding Carnifex, Dakkafex is the popular choice now, so again that one might be nerfed while the other variants could get a boost (some of the leaked rules suggest that, though these are probably fake).
Finally, it all depends on what unit is going to get a new kit. Most of all, if Harpy is going to get a new kit, it will probably be better than it is now.
Ratius wrote: Without going into wishlisting what kits do you think will get a serious rules update/change in the new codex?
Is it safe to assume any and all that have undersold is a good place to start?
What about Carnifexes just as an example? I think(?) they sold quite well in 4th when Nidzilla and their build was great but not so well in 5th?
I'd expect Tervigons getting nerfed and Tyrannofexes getting boosted, so everyone has to buy that big kit again.
Regarding Carnifex, Dakkafex is the popular choice now, so again that one might be nerfed while the other variants could get a boost (some of the leaked rules suggest that, though these are probably fake).
Finally, it all depends on what unit is going to get a new kit. Most of all, if Harpy is going to get a new kit, it will probably be better than it is now.
I can see the Harpy being buffed, maybe with options (or a dual kit) to run it as either an air-to-ground or air-to-air platform. Especially with the current trend of "everyone gets a flyer". That said, did they add the Stormraven to the new SM codex?
-Loki- wrote:Oh I wasn't implying they won't give them actual models in 6th edition. Just that I get irritated when people say 'But GW don't sell Shrikes!', they do, through a Forgeworld conversion kit. Or 'GW don't sell a Prime model!', they do, it's a Warrior. Or 'GW don't sell Ymgarl Genestealers!', they do, they're Genestealers with the Feeder Tendril head.
I get the legitimate complaints about the Harpy, Mycetic Spore and some of the characters, but the majority of 'But GW don't sell it!' complaints are simply false. Either they sell them through Forgeworld (which is still GW) or they intended for other parts of a kit to be used (eg Ymgarls and Primes). They're just typical cryptic GW when it comes to telling people this.
Frozen Ocean wrote:I did not say that they would not. Apologies if I 'irritated' you, Loki, although it wasn't a complaint (also I was specifically ignoring Forge World, because I was attempting to point out how much of a non-issue the situation is). As I have been saying for several posts now, I don't believe Tyranids are in a state anywhere near as bad as the Dark Elves are. Therefore, just because Dark Elves are getting a big release does not in any way imply that the Tyranids are also getting a big release.
They could entirely remodel OOE or they could simply add a few upgrade bits to the Carnifex kit, as with the Hive Tyrant/Swarmlord. Also, what Loki said is true - the Warrior Prime is no different to a standard Warrior. It is up to the player in how to make it stand out - much like a Space Marine Sergeant can be made from no Sergeant-specific bits but be easily recognised by his red helmet.
Don't get me wrong, I'd absolutely love it if Tyranids got a massive release. I just don't think that the Dark Elves are an indication of that, either way.
It is literally a Genestealer with Feeder Tendrils. If they do for some reason decide to make a Ymgarl model, I can't see it being anything more than a bunch of mutation-themed bits in the Genestealer box.
One more time. Big Dark Elf release does not mean big Tyranid release.
No one said it does mean a big Tyranid release; in fact, I think someone asked if they thought it could mean Tyranids will get one. It was purely speculative. Way to draw the wrong conclusions about other poster's implications (as usual) though.
A Space Marine sergeant comes in the Tactical Squad box, so no, it's not up to the player. The Tyranid Warriors kit was made before there were rules for the Prime, and there are no bits for the Prime in the kit. The Genestealers kit came before there were rules for Ymgarls, when Feeder Tendrils was a biomorph option that offered Preferred Enemy. GW therefore released those kits before rules for the units existed. While there may have been an implication to use those kits for such a purpose at one time, given that they weren't made for those unit entries, and now with the ChapterHouse lawsuit, there is NO WAY GW allows the miniature to just be up to the gamers. They will get their own models.
Your assumption that it's up to the player may have made sense (though without evidence) in a previous edition, but not now; not since the CH lawsuit. It is because Tyranids lend themselves to such heavy conversion opportunities by 3rd party vendors that I fully expect GW to erase that as best they can. Games Workshop wants to make money. They want you to buy their Tyranid Prime; not buy bits from another vendor to use with old models that you aren't spending money on anymore because you already have them.
Based on what I have been told, I do know that you are wrong about this. You aren't often wrong, but in this, you are completely wrong. GW won't just leave the Tyranid characters and units up to conversion just because you (incorrectly) think "it's up to the players." Like Necrons, who got every special character and generic character represented; like Space Marines who got the same; like Tau, etc., Tyranids will have every model represented by name.
Frozen Ocean wrote: I did not say that they would not.
...
Don't get me wrong, I'd absolutely love it if Tyranids got a massive release. I just don't think that the Dark Elves are an indication of that, either way.
I said nothing about GW leaving it be. I didn't say that "up to the players" means GW will not release a kit. The Space Marine Sergeant example was about how you could paint a helmet red on any standard Tactical Marine and you could call him your Sergeant. You don't need to use the special helmet, shoulders, or chest. That is the part that is "up to the players". It is not "an assumption"; denying hypothetical usage of this hypothetical Sergeant, just because he doesn't have the little extra tidbits on his armour, is completely unreasonable. I didn't say that these things that are "up to the players" have any bearing on whether GW will release a set or not, I said that the gaps in the range are not crippling. The Prime and Doom are so similar to their species that they would do just fine without a model. That is not to say that GW will not release a model for them. Similarly, Ymgarls are very easily created from Feeder Tendril Genestealers - is not to say that there won't be a Ymgarl kit, but that the current state of being without a model is essentially a non-issue.
I did not say that they would not create these models. Indeed, it's quite probable. What I was saying was that, although there are gaps in the range, they are not huge, not things that warrant a big release. As Loki said at the top of this page, I wasn't implying that they won't give them actual models in 6th edition. There just had to be a big drama about it.
Way to draw the wrong conclusions about other poster's implications (as usual) though.
Way to add in a totally necessary bit of flame, there.
BACK ON TOPIC: With the Dark Elves getting a bigger than normal release, are some earlier suspicions of a larger Tyranids (and Orks) release possible?
Please, tell me, what wrong conclusion did I draw from this?
My only point was that a big Dark Elf release has no bearing on a big Tyranid release. Can we drop it now, or do we have to go through another page of misunderstandings?
Frozen Ocean wrote: My only point was that a big Dark Elf release has no bearing on a big Tyranid release. Can we drop it now, or do we have to go through another page of misunderstandings?
Just a thought, but if the rumors of SCs being rolled into units as brood upgrades is true (OOE into Fex broods, Parasite into Shrikes, ect) is there anything really keeping Ymgarl Stealers from being rolled into normal stealers as a 1 per army full unit upgrade?
MajorWesJanson wrote:Just a thought, but if the rumors of SCs being rolled into units as brood upgrades is true (OOE into Fex broods, Parasite into Shrikes, ect) is there anything really keeping Ymgarl Stealers from being rolled into normal stealers as a 1 per army full unit upgrade?
Why would they be one per army? Although, I can see them being an upgrade to regular Genestealers, something similar to a Mark of Chaos (ie purchase the 'Ymgarl' upgrade for the unit, grants certain special rules).
EDIT:
Bloodhorror wrote: I'd like to see a Ymgarl Broodlord HQ Choice that unlocks the ability to make Genestealer Squads into Ymgarls at +9ppm
Sounds cool, although I'm not sure about it being an HQ choice. The Warrior Prime isn't as hardy as most HQs, but a Broodlord (without extensive improvement) would be a strange and weak HQ. Broodlords are more similar to Sergeants than to HQs, I'd say. Speaking of Broodlords, I do very much hope that units like it get a ballistic skill, so they can actually use psychic shooting powers (or at least a rule that allows them to reroll results of a power they can't actually use).
EDIT2: Actually, it's probable that the Broodlord will get the same treatment as the Aspiring Sorcerer, in that it will only be able to generate powers from a specific discipline from its own book.
ar to Sergeants than to HQs, I'd say. Speaking of Broodlords, I do very much hope that units like it get a ballistic skill, so they can actually use psychic shooting powers (or at least a rule that allows them to reroll results of a power they can't actually use). EDIT2: Actually, it's probable that the Broodlord will get the same treatment as the Aspiring Sorcerer, in that it will only be able to generate powers from a specific discipline from its own book.
Those are some nifty speculations. I could see the Broodlord maintaining a BS of 0, and just having different psychic power access - none of which are shooting. As for them being weak: they are squishy, but devastating in close combat. There aren't many dudes they can't wipe out in a challenge (for the points). Tyranids are supposed to be that way: squishy, but in numbers, and brutal in close quarters.roodlords are more similar to Sergeants than to HQs, I'd say. Speaking of Broodlords, I do very much hope that units like it get a ballistic skill, so they can actually use psychic shooting powers (or at least a rule that allows them to reroll results of a power they can't actually use).
EDIT2: Actually, it's probable that the Broodlord will get the same treatment as the Aspiring Sorcerer, in that it will only be able to generate powers from a specific discipline from its own book.
Those are some nifty speculations. I could see the Broodlord maintaining a BS of 0, and just having different psychic power access - none of which are shooting.
As for them being weak: they are squishy, but devastating in close combat. There aren't many dudes they can't wipe out in a challenge (for the points). Tyranids are supposed to be that way: squishy, but in numbers, and brutal in close quarters.
A joint Genestealer/Ymgarl kit would make a lot of sense, _if_ GW want to recut the sprues - in theory it just needs some sort of backplate overlays to represent the heavier armour, and head variants to look more Ymgarly (feeder tendrils or whatever they want to retcon the fluff to be) which could be as simple as expanding the current decorative but not especially useful head selection.
Not holding my breath though - GW may have merely buffed the Genestealer rules, or ignored them entirely, and in either case left the kit as is.
MajorWesJanson wrote: Just a thought, but if the rumors of SCs being rolled into units as brood upgrades is true (OOE into Fex broods, Parasite into Shrikes, ect) is there anything really keeping Ymgarl Stealers from being rolled into normal stealers as a 1 per army full unit upgrade?
Yes. There aren't enough Ymgarl heads in the genestealer box.
MajorWesJanson wrote: Just a thought, but if the rumors of SCs being rolled into units as brood upgrades is true (OOE into Fex broods, Parasite into Shrikes, ect) is there anything really keeping Ymgarl Stealers from being rolled into normal stealers as a 1 per army full unit upgrade?
Yes. There aren't enough Ymgarl heads in the genestealer box.
The most important rules (if they are true) in roughly descending order of awesomeness are going to be IMO:
1. "Ravenous Advance", depending on which units get it. This would help solve what is IMO the number 1 problem with nids at the moment: getting into decent assault range. With charging through difficult terrain being commonplace, but unreliable above 5 or so inches (without fleet), rules like this are much needed to balance the game. In fact termagants getting fleet would be a big boost too if true.
2. Psychic Shield. Finally an invulnerable save available for our most valuable MCs. Won't give any extra help against scatter lasers, tesla spam and the like, but will at least be guaranteed, and so will allow more aggression with tyrants/swarmlord.
3. Big bug's 12'' FNP bubble. If this is really true, it's massive. No more needing to pick and choose targets with catalyst and risk perils; just group your units tactically and have the big bug in position for incoming reserves. Of course it's a big target, but it looks like it will have at least 6 wounds, at worst 3+ armor, and with it's constant FNP and hopefully extra upgrades like Spore field (below) and/or (alpha) regeneration or even psychic shield, we should be able to protect it in some way. GW certainly haven't made the Riptide or the Wraithknight underpowered (to put it modestly), so hopefully they follow suit for nids.
4. Lictor's/Ymgarl's "Surprise" rule. Whilst this would nerf Ymgarls a little bit, i think they would still be very useful, and the Lictor would probably shoot up again in viability.
5. Spore Field. If it's true, another invaluable nerf against incoming shooting attacks. Of course there won't be much point having it on a flyrant, but I think an auto-include on a tervigon or a walking tyrant.
6. The Swarmlord being a god-like beast. If the Swarmlord really has all the stuff listed, then with his usual tyrant guard retinue, he will truly be a near unstoppable force. I'm suspecting they might make him slightly less of a combat beast, in return for the apparent protections he's now going to get, but he'll still tear almost everything to pieces. It looks likes he's actually going to be a proper deathstar MC now, with eternal warrior, 6 wounds, and 2+/4++. All that is golden, and will prevent him dying cheaply. Throw in his giving one unit FNP, 4 mastery levels, and 18'' Synapse, and he's truly awesome. It's just a question of cost. If he stays the same cost that he is now, I would say he's worth every point. I reckon one of the hardest choices in the new nid codex will be which of the seemingly awesome HQs to go for, as they will no doubt be pricy.
7. "Overlord" rule on the Hive Tyrant. Assuming a unit starts on the board, and is planning to assault, this will make that turn 2 assault that little bit more likely, by adding 3 inches over the two turns, which could be and often is critical. Coupled with Ravenous Advance this would add up an average of 6.5'' bonus over two turns (as in, 6.5'' more than in the current rules on average), which is a massive distance when it comes to making early game assaults, as charges are usually quite close at that stage of the game.
8. IWND standard on a Tervigon. I find this one unlikely, given a Tervigon will apparently still be able to buy regeneration, but if it's true, this is a great buff to our tervigons, which coupled with spore field will make tervigons even more annoying to shift than they are now.
There's obviously some nerfs for us too. SitW would go from a 43.5% chance of failing a power at LD10 to a 41.6% chance, so isn't much of a nerf, however losing the forced 3D6 would be a considerable nerf, due to reduced chance of perils, but this won't be a critical hit to nids. There hasn't been much word on Trygons either, and so I'm not sure how they're going to shape up in the new rules.
That would be an interesting set of changes. Make most Tyranids cheaper and more swarmy, while the Hive Node/HQ beasts are super powerful (but likely expensive).
-Loki- wrote:Oh I wasn't implying they won't give them actual models in 6th edition
brassangel wrote: Based on what I have been told, I do know that you are wrong about this. You aren't often wrong, but in this, you are completely wrong. GW won't just leave the Tyranid characters and units up to conversion just because you (incorrectly) think "it's up to the players." Like Necrons, who got every special character and generic character represented; like Space Marines who got the same; like Tau, etc., Tyranids will have every model represented by name.
Seriously, first line of my fething post.
I never implied GW won't give us kits for these in 6th edition - just that when, right now someone complains they don't sell them I get irritated. They do, either through Forgeworld or intended use of another kit. It's not hard to figure out, it's not some complex equation to find out what kit was intended for use in 5th edition for a Prime or an Ymgarl. Right now, not in a 6th edition book.
Apologies if this was already posted, I could not find it elsewhere. Kinda new here, and was thinking of doing a 40k army. I Googled "New Tyranid Concept Model" and set it at "past 24 hours" and I saw several dozen pictures. However, this one stuck out. I couldn't save from the website, but saved the preview thumbnail. I can't read what is written either... Could this be the new Ymggrl (?) thingy you guys were talking about?
That is old concept art for the Brood Lord from 4th edition, from 2005 when that model/unit was introduced. By the gods, if only the model actually looked like that, face full of tentacles and a dynamic pose. Maybe a plastic clampack Brood Lord is in the works?
Arch-Fiend wrote: Maybe a plastic clampack Brood Lord is in the works?
Every release has had at least one plastic clampack character, he's probably the smallest one I can think of for Tyranids. I'd really hope one comes along, anywho.
Arch-Fiend wrote: Maybe a plastic clampack Brood Lord is in the works?
Every release has had at least one plastic clampack character, he's probably the smallest one I can think of for Tyranids. I'd really hope one comes along, anywho.
That would make sense, actually. The Tyranid Prime may be a bit bigger and require a small box, like the Tau XV8 Battlesuit Commander.
If, of course, it's not included in a re-cut Warriors box...
Ferrum_Sanguinis wrote: I really want a recut warriors box that includes wings and boneswords/lashwhips. Yes it'll probably be $60, but I'd still buy it!
I wouldn't be surprised with something like that, in the vein of the Plague Drones, Dragon Ogres, etc. Slightly larger than standard models, lots of bits, and a couple of different FO options. Warriors, Shrikes, cc and missile options, maybe even a Prime. Though the latter could end up a dual kit with the Parasite or whatever.
Remember how long it took the sore-throat Hive Mind to say, "Hormagaunt squad...spawned!" in Dawn of War 2? I almost wouldn't spawn them just to avoid hearing that.
EDIT: I hope Hormagaunts are viable...
EDIT 2: (I only actually edited once.) I almost hope they change Adrenal Glands and Toxin Sacs to be something unique to Tyranids instead of just alternative words to a USR in the main rulebook.
Arch-Fiend wrote: That is old concept art for the Brood Lord from 4th edition, from 2005 when that model/unit was introduced. By the gods, if only the model actually looked like that, face full of tentacles and a dynamic pose. Maybe a plastic clampack Brood Lord is in the works?
I loved that look so much I dremeled my Broodlord's noggin into oblivion and stuck a Lictor's head in there instead. Looks pretty cool, but I'd be the first person in line to buy a clampack BL faithful to that concept art.
I'm pretty much a sucker for anything with feeder tendrils. I really hope we get an MC-sized head with them on one of the new creatures.
One Tyranid point of difference is that their army has never had transports in 40K (outside of Forgeworld perhaps?). Personally I'd like to see it stay that way, rather than make nids more like other armies. Sure, nids need the ability to get across the table fast, but there are many other fluffy and interesting ways to achieve that.
the FW superheavies already have an upgrade letting them act as open topped transports for a brood. they're open topped so you can assault right out of them.
The Shadow wrote: Don't suppose we could get a date put on the thread title regarding the last update?
I keep seeing "1st post updated" and coming here all excited, only to see rumours I've already seen...
Actually, yeah...considering there have not been any new rumor contents for quite some time....
I do have to say, the heriophant biomorphs in the FWapoc book to give some hope - maybe we will get a lot of upgrade options similar to this list on big bugs in the new codex.
Clang wrote: One Tyranid point of difference is that their army has never had transports in 40K (outside of Forgeworld perhaps?). Personally I'd like to see it stay that way, rather than make nids more like other armies. Sure, nids need the ability to get across the table fast, but there are many other fluffy and interesting ways to achieve that.
I could see them adjusting the Mycetic Spore to work in a way similar to an assault or open-topped transport. Otherwise, I agree in that I DON'T want Tyranids more like the other armies.
Ferrum_Sanguinis wrote: I really want a recut warriors box that includes wings and boneswords/lashwhips. Yes it'll probably be $60, but I'd still buy it!
I wouldn't be surprised with something like that, in the vein of the Plague Drones, Dragon Ogres, etc. Slightly larger than standard models, lots of bits, and a couple of different FO options. Warriors, Shrikes, cc and missile options, maybe even a Prime. Though the latter could end up a dual kit with the Parasite or whatever.
If they went with 3 sprues, they could probably get Lictors in there too. Different back carapace without the shoulder plates, bigger scything talons, rending claws on each sprue, tentacled head, flesh hooks. Not much extra to add to do it.
Ferrum_Sanguinis wrote: I really want a recut warriors box that includes wings and boneswords/lashwhips. Yes it'll probably be $60, but I'd still buy it!
I wouldn't be surprised with something like that, in the vein of the Plague Drones, Dragon Ogres, etc. Slightly larger than standard models, lots of bits, and a couple of different FO options. Warriors, Shrikes, cc and missile options, maybe even a Prime. Though the latter could end up a dual kit with the Parasite or whatever.
If they went with 3 sprues, they could probably get Lictors in there too. Different back carapace without the shoulder plates, bigger scything talons, rending claws on each sprue, tentacled head, flesh hooks. Not much extra to add to do it.
Clang wrote: One Tyranid point of difference is that their army has never had transports in 40K (outside of Forgeworld perhaps?). Personally I'd like to see it stay that way, rather than make nids more like other armies. Sure, nids need the ability to get across the table fast, but there are many other fluffy and interesting ways to achieve that.
Something like Gate of Infinity would be cool. Why not? Tyranids are supposedly all about psychic power!
Clang wrote: One Tyranid point of difference is that their army has never had transports in 40K (outside of Forgeworld perhaps?). Personally I'd like to see it stay that way, rather than make nids more like other armies. Sure, nids need the ability to get across the table fast, but there are many other fluffy and interesting ways to achieve that.
Something like Gate of Infinity would be cool. Why not? Tyranids are supposedly all about psychic power!
I don't think they need anything new for this, they just need what they have had previously fixed.
- Mycetic Spores
- Trygon tunnels (and other burrowers)
- Stealthy infiltrators bursting from hiding
- Outflanking (representing the vast Tyranid swarms being diverted to assist)
Clang wrote: One Tyranid point of difference is that their army has never had transports in 40K (outside of Forgeworld perhaps?). Personally I'd like to see it stay that way, rather than make nids more like other armies. Sure, nids need the ability to get across the table fast, but there are many other fluffy and interesting ways to achieve that.
Something like Gate of Infinity would be cool. Why not? Tyranids are supposedly all about psychic power!
I don't think they need anything new for this, they just need what they have had previously fixed.
- Mycetic Spores
- Trygon tunnels (and other burrowers)
- Stealthy infiltrators bursting from hiding
- Outflanking (representing the vast Tyranid swarms being diverted to assist)
Very good points. They have some of their ability represented, it's just represented poorly.
Kroothawk wrote: It would be fine if they finally released models for the remaining essential units of the previous Codex. Am I expecting too much?
Honestly, I don't think so. It would fit the trend of the most recent books - getting models covered.
Of course, the biggest difference may be if things like old one eye are distinct units, or unit upgrades.
I have a feeling we will get all distinct units made into models, but we might not get all unit upgrades.
Kroothawk wrote: It would be fine if they finally released models for the remaining essential units of the previous Codex. Am I expecting too much?
Every model will have representation, plus there will be new things. GW's will NOT only release models for entries previously unfilled. That's just not their style.
brassangel wrote: Every model will have representation, plus there will be new things. GW's will NOT only release models for entries previously unfilled. That's just not their style.
GW's style is to not release the most essential new unit (Tervigon) and the only reliable heavy anti-tank (Tyrannofex) for two years, to not release the most overpowered new unit (Doom), to not release the most important flyer (Harpy), to not release the drop pod, to not release the only cheap HQ (Tyranid Prime), but instead release a metal model for a unit with abysmal and absolutely unusable rules (Pyrovore).
brassangel wrote: Every model will have representation, plus there will be new things. GW's will NOT only release models for entries previously unfilled. That's just not their style.
GW's style is to not release the most essential new unit (Tervigon) and the only reliable heavy anti-tank (Tyrannofex) for two years, to not release the most overpowered new unit (Doom), to not release the most important flyer (Harpy), to not release the drop pod, to not release the only cheap HQ (Tyranid Prime), but instead release a metal model for a unit with abysmal and absolutely unusable rules (Pyrovore).
Oh those stuck in the past who just don't get it. What you described was their style two+ years ago. You know, they also used to make us wait 7 months between armies too.
What's been their style since ChapterHouse? They've released every model for every army, and/or kept old models if it meant every unit is represented. That's their style now. Meaning, every unit entry in the next Tyranids codex will have a model for it that people can buy from GW.
They did that for Necrons, Dark Angels, CSM, Daemons, Tau, Eldar, and Space Marines. They are batting 1.000 so far, and they aren't going to drop that just because it's Tyranids.
What they did in the distant past has NO bearing on what they've done lately, and what you stated is entirely unfounded. They have completely changed a lot of their policies, and their release pattern for each army is one of them.
Have you not followed their releases at all since 5th edition or something? All the evidence supports what I'm saying. I tell you this to be encouraging, not demeaning.
Guess I am so stuck in the past, I missed the following releases:
Dark Eldar Voidraven Bomber and most characters
Eldar Warlock Council on jetbikes plus Farseer on jetbike
BTW what you call "The GW style" will change soon again, see the rumours about the post-armybook-time in Warhammer Fantasy.
Kroothawk wrote: Guess I am so stuck in the past, I missed the following releases:
Dark Eldar Voidraven Bomber and most characters
Eldar Warlock Council on jetbikes plus Farseer on jetbike
BTW what you call "The GW style" will change soon again, see the rumours about the post-armybook-time in Warhammer Fantasy.
There isn't a Libby bike model or a Techmarine bike model. I'd expect the Prime to not have a Ravener tail option included. But whole units just don't not appear anymore.
Kroothawk wrote: Guess I am so stuck in the past, I missed the following releases:
Dark Eldar Voidraven Bomber and most characters
Eldar Warlock Council on jetbikes plus Farseer on jetbike
BTW what you call "The GW style" will change soon again, see the rumours about the post-armybook-time in Warhammer Fantasy.
That's just a rumor. Nothing about Fantasy is certain right now, and I absolutely wouldn't trust anything beyond 4 weeks from now. The only thing solid we have on Fantasy is a MASSIVE release for Dark Elves to do what? That's right...ensure every unit in the book is represented by models.
Dark Eldar wasn't included in the 6th edition "style" so that doesn't invalidate the point. Like all armies pre-Necrons, they will get theirs during the hardcover update. Everything pre-Necrons is an example of what they used to do.
There's also a supplement coming focusing on the Saim-Hann style of play, and as Loki once pointed out, the unit can technically be made via existing kits. I fully expect it won't stay that way.
I love how hard you had to look for that one too, just to try and validate your non-point.
Every unit in the Tyranids codex will have a model you can buy from GW to play it. I promise you. Just like all these other 6th edition books. Again, what I'm telling you - while not just based on what I know - is more supported by what's happened since 6th edition came into being than what you're suggesting. What you are saying is, because they used to do something one way, that's what they will go back to, despite over a year of doing something completely different. They won't. Not with 40k.
There's also a supplement coming focusing on the Saim-Hann style of play, and as Loki once pointed out, the unit can technically be made via existing kits. I fully expect it won't stay that way.
The Farseer's and Warlocks on jet-bikes? Kit-bashing that is possible, though it would really be nice to not have to go to all the work and have a kit for a unit that's been in the books for years now. Then again I was sad they didn't have an Autarch kit like the Marine commander with all the options they've had. Of course technically that has models.
I would like to see every model at least have some GW (excluding FW) kit though. Then I could stop imagining the spores my friend uses.
So a few more alleged "release schedules" have popped up suggesting Tyranids are indeed slated for November. Now if we could just collect a few details about what's coming to devour us!
This makes me excited for Dark Elves to get here so we can start getting the flood of info on Tyranids. What I'm not excited for, is how the weather sucks for the next 7 months (where I live).
Eldercaveman wrote: Rumours dried up as quickly as the rained in on this one.
Easily explained if GW is controlling the rumor releases...
Or if most of them were just made up. I'm not holding my breath.
We tend to not hear much until right after another release is closing. Dark Elves flooded in right when the Space Marines hit the shelves, so I suspect we will follow the same pattern (whether it's Orks or Tyranids next).
Puscifer wrote: One thing I'd like to see is a transport beast.
Instead of making Tervigon a spawning beast, let it transport Termagants and support them with Synapse and other goodies.
My memory may be failing, but I thought in Epic there were larger transport creatures (Malefactor, Haruspex). Perhaps some of those will make it in (there were other creatures of that size too, e.g. Exocrine, Dactylis).
Puscifer wrote: One thing I'd like to see is a transport beast.
Instead of making Tervigon a spawning beast, let it transport Termagants and support them with Synapse and other goodies.
My memory may be failing, but I thought in Epic there were larger transport creatures (Malefactor, Haruspex). Perhaps some of those will make it in (there were other creatures of that size too, e.g. Exocrine, Dactylis).
You are indeed correct.
One thing I have heard is that GW are revisiting two of those creatures for the massive dual kit.
Puscifer wrote: One thing I'd like to see is a transport beast.
Instead of making Tervigon a spawning beast, let it transport Termagants and support them with Synapse and other goodies.
My memory may be failing, but I thought in Epic there were larger transport creatures (Malefactor, Haruspex). Perhaps some of those will make it in (there were other creatures of that size too, e.g. Exocrine, Dactylis).
You are indeed correct.
One thing I have heard is that GW are revisiting two of those creatures for the massive dual kit.
That's possible. They may give it a different name though. Short of like...the Lord of Skulls, GW tends to give new names to kits inspired by old ones.
Considering their recent naming schemes, we'll probably get things like "Transportofex" and "Diggathrope" as the spiritual successors to the Malefactor and Haruspex because Epic 40k never existed. Oh, and like Shrikes before them, flying Ripper Swarms will have to be renamed "Ripperdactyls".
It's something I can believe just because it echoes a personal source from another forum and what Hydra mentioned a while ago.
It also marks the 4-year anniversary of the current Crud-dex.
While waiting an additional 2-3 months wasn't what i wanted, If it goes that way I'll have money from Federal Tax Return to spend on all the new kits. So that's something, at least....
*shrug*. I'm okay with it if true. Gives me more time to work on some other projects before Tyranids sidetrack me. With the Delves release sounding bigger all the time, the chances of getting them, Tyranids and the next Hobbit box seemed very ambitious even with this crazy release schedule.
Edit: Although a November release would probably let me get my grubby hands on the codex first thing on Saturday morning at the WarStore Weekend...
It is so funny in a RUMORS thread that a collective *sigh* of resignation can be seen with this "flimsy" information...
"...anonymous source .......- Tyranids are delayed till January .....It was mentioned that they always were to be released in January but I'm not able to prove that....."
bu11etmagn3tt wrote: It is so funny in a RUMORS thread that a collective *sigh* of resignation can be seen with this "flimsy" information...
"...anonymous source .......- Tyranids are delayed till January .....It was mentioned that they always were to be released in January but I'm not able to prove that....."
No one should be sighing in resignation. We know that Nids are far off from the actual reliable mongers. Anyone who got all excited about Nidvember from Faeit and Stickmonkey are probably in for a lot of disappointment.
Eldercaveman wrote: Rumours dried up as quickly as the rained in on this one.
Easily explained if GW is controlling the rumor releases...
Or if most of them were just made up. I'm not holding my breath.
pretre wrote:
bu11etmagn3tt wrote: It is so funny in a RUMORS thread that a collective *sigh* of resignation can be seen with this "flimsy" information...
"...anonymous source .......- Tyranids are delayed till January .....It was mentioned that they always were to be released in January but I'm not able to prove that....."
No one should be sighing in resignation. We know that Nids are far off from the actual reliable mongers. Anyone who got all excited about Nidvember from Faeit and Stickmonkey are probably in for a lot of disappointment.
Just re-quoting my self.
I'm really not holding my breath. I'll believe Nids are coming the month before, when we get the photos. Untill then, like pretre says, you'll be in for a lot of dissapointment
Yeah, we had nothing concrete. It made sense for a 40k book to be in November, given their current release clip, but if Dark Elves will indeed soak up two months, I could see the wait for January.
What people need to get out of their head is the idea it's being "pushed back." Chances are, this is always when GW planned to release them.
Swarmlord stats seem like wishlisting to me, that thing would be overly powerful. 2+ save AND a 4++, ML 4 in addition to the rest of the upgrades? Even Abby or Draigo would struggle to handle that on a par.
Semper wrote: Swarmlord stats seem like wishlisting to me, that thing would be overly powerful. 2+ save AND a 4++, ML 4 in addition to the rest of the upgrades? Even Abby or Draigo would struggle to handle that on a par.
He already beats them in CC thanks to Biomancy, but at 280 points, it still is very vulnerable to poison and missiles.
brassangel wrote: Yeah, we had nothing concrete. It made sense for a 40k book to be in November, given their current release clip, but if Dark Elves will indeed soak up two months, I could see the wait for January.
What people need to get out of their head is the idea it's being "pushed back." Chances are, this is always when GW planned to release them.
No comment on the Tyranid info, but rather when in recent memory has their been 2 month release for anything? It's entirely possible that they would do this because, as far as history is concerned, this rapid release schedule is unprecedented for GW. Still, Tyranids or not, it seems unlikely they would spread Dark Elves out to two months.
bu11etmagn3tt wrote: It is so funny in a RUMORS thread that a collective *sigh* of resignation can be seen with this "flimsy" information...
"...anonymous source .......- Tyranids are delayed till January .....It was mentioned that they always were to be released in January but I'm not able to prove that....."
No one should be sighing in resignation. We know that Nids are far off from the actual reliable mongers. Anyone who got all excited about Nidvember from Faeit and Stickmonkey are probably in for a lot of disappointment.
bu11etmagn3tt wrote: It is so funny in a RUMORS thread that a collective *sigh* of resignation can be seen with this "flimsy" information...
"...anonymous source .......- Tyranids are delayed till January .....It was mentioned that they always were to be released in January but I'm not able to prove that....."
No one should be sighing in resignation. We know that Nids are far off from the actual reliable mongers. Anyone who got all excited about Nidvember from Faeit and Stickmonkey are probably in for a lot of disappointment.
Yet the jan rumor comes from same source.... lol.
Right?
I suppose the proper course of action would be to lower expectations and then be pleasantly surprised. Sure beats the alternative.
I'm actually hoping Nids are in fact in January. With both the PS4 and the new SM 'dex, I could not see myself getting Nids when they first came out. Having them in January gives me time to recoup my losses, especially if I get any money for Xmas
Pretre, can you link me to where the "reliable rumor mongers" also predicted it'd be later? I thought they were predicting November (or at least, that extrapolation from their predictions pointed to November)?
And, if not Nids, what is predicted for November release?
RiTides wrote: Pretre, can you link me to where the "reliable rumor mongers" also predicted it'd be later? I thought they were predicting November (or at least, that extrapolation from their predictions pointed to November)?
And, if not Nids, what is predicted for November release?
Hastings somewhat confirmed that Nids were after SM and then IG. He never gave a specific month. The only ones to give a specific month are just the less than reliable ones.
Puscifer wrote: One thing I'd like to see is a transport beast.
Instead of making Tervigon a spawning beast, let it transport Termagants and support them with Synapse and other goodies.
My memory may be failing, but I thought in Epic there were larger transport creatures (Malefactor, Haruspex). Perhaps some of those will make it in (there were other creatures of that size too, e.g. Exocrine, Dactylis).
You are indeed correct.
One thing I have heard is that GW are revisiting two of those creatures for the massive dual kit.
Thanks for the confirmation! I remember playing Epic games against the many and varied larger beasts, although always got confused about which was which! I think it'd be nice to see, since presumably they'd be something in the range of Trygon/Land Raider/Wraithknight size range (although probably long rather than tall).
RiTides wrote: Pretre, can you link me to where the "reliable rumor mongers" also predicted it'd be later? I thought they were predicting November (or at least, that extrapolation from their predictions pointed to November)?
And, if not Nids, what is predicted for November release?
Hastings somewhat confirmed that Nids were after SM and then IG. He never gave a specific month. The only ones to give a specific month are just the less than reliable ones.
He never really confirmed anything - just that Tyranids, IG, and Orks were all after Space Marines (in some order).
I just bought the start of a Nid army in prep for Nidvember.
It also doesn't make sense.
Release in November should be a 40k one for an Xmas Megaforce and one click deals.
December is for the Hobbit.
My money is still on November.
That's not really on GW if you bought your Nid force early though. It's more on the rumor mongers, and those of us who chose to believe them.
I'm not blaming GW for me buying my bits before hand, just hoping that the January rumours are wrong.
Also... I can't remember the last time GW spread a release over two consecutive months.
Necrons had a big release on one month, then a small release a few months later. This two month Dark Elf release does not fit with their regular release strategy.
I've seen people say that they are doing it so people can afford to buy the new Dark Elf bits and spread the spend as most of the range has been redone.
Since when did GW care if you could afford their models or not? Errrrrrm... Space Marine Chapter for £7065... How many people can afford that?
I see the Dark Elves getting a big release. Everything in one go. They are apparently getting 7+ boxes and a handful of clamshells... Necrons and Tau had more than that if memory serves and people grabbed them up pretty quickly.
Semper wrote: Swarmlord stats seem like wishlisting to me, that thing would be overly powerful. 2+ save AND a 4++, ML 4 in addition to the rest of the upgrades? Even Abby or Draigo would struggle to handle that on a par.
He already beats them in CC thanks to Biomancy, but at 280 points, it still is very vulnerable to poison and missiles.
I play swarmlord every game and I've tried to make him work. It's true, even with tyrant guard (2 makes him 400) He still gets shot off the board. Even when he he houses, he never makes his points back. He's easier to kill than a Trygon in the shooting phase. With a 2+sv and 4+ invuln he's just a little harder to kill than a dread knight in the shooting phase exept the dread knight will probably be up in your grill turn two.
Semper wrote: Swarmlord stats seem like wishlisting to me, that thing would be overly powerful. 2+ save AND a 4++, ML 4 in addition to the rest of the upgrades? Even Abby or Draigo would struggle to handle that on a par.
He already beats them in CC thanks to Biomancy, but at 280 points, it still is very vulnerable to poison and missiles.
I play swarmlord every game and I've tried to make him work. It's true, even with tyrant guard (2 makes him 400) He still gets shot off the board. Even when he he houses, he never makes his points back. He's easier to kill than a Trygon in the shooting phase. With a 2+sv and 4+ invuln he's just a little harder to kill than a dread knight in the shooting phase exept the dread knight will probably be up in your grill turn two.
Are you using him with Biomancy?
He's harder than a rail road spike with Iron Arm and Endurance and only one TG..
Semper wrote: Swarmlord stats seem like wishlisting to me, that thing would be overly powerful. 2+ save AND a 4++, ML 4 in addition to the rest of the upgrades? Even Abby or Draigo would struggle to handle that on a par.
He already beats them in CC thanks to Biomancy, but at 280 points, it still is very vulnerable to poison and missiles.
I play swarmlord every game and I've tried to make him work. It's true, even with tyrant guard (2 makes him 400) He still gets shot off the board. Even when he he houses, he never makes his points back. He's easier to kill than a Trygon in the shooting phase. With a 2+sv and 4+ invuln he's just a little harder to kill than a dread knight in the shooting phase exept the dread knight will probably be up in your grill turn two.
Are you using him with Biomancy?
He's harder than a rail road spike with Iron Arm and Endurance and only one TG..
Potential toughness 9 with a lot of wounds.
Yeah he's harder to kill, though snipers don't care and t9 is better to just ignore, though opponents HAVE turns to just leave him alone a smart one will wait until iron arm fails or you roll t7. He doesn't have fleet so you just kinda march across the board and your opponent deals with him at their leisure, at which point they can shoot him dead, tar pit him or let him assault a unit that will still cost far less than he does, turn 5 game ends.
Semper wrote: Swarmlord stats seem like wishlisting to me, that thing would be overly powerful. 2+ save AND a 4++, ML 4 in addition to the rest of the upgrades? Even Abby or Draigo would struggle to handle that on a par.
He already beats them in CC thanks to Biomancy, but at 280 points, it still is very vulnerable to poison and missiles.
I play swarmlord every game and I've tried to make him work. It's true, even with tyrant guard (2 makes him 400) He still gets shot off the board. Even when he he houses, he never makes his points back. He's easier to kill than a Trygon in the shooting phase. With a 2+sv and 4+ invuln he's just a little harder to kill than a dread knight in the shooting phase exept the dread knight will probably be up in your grill turn two.
Are you using him with Biomancy?
He's harder than a rail road spike with Iron Arm and Endurance and only one TG..
Potential toughness 9 with a lot of wounds.
Yeah he's harder to kill, though snipers don't care and t9 is better to just ignore, though opponents HAVE turns to just leave him alone a smart one will wait until iron arm fails or you roll t7. He doesn't have fleet so you just kinda march across the board and your opponent deals with him at their leisure, at which point they can shoot him dead, tar pit him or let him assault a unit that will still cost far less than he does, turn 5 game ends.
This is what I've just found too.
If he gets there, he murders stuff as long as it isn't a Tarpit.
everybody was very sceptical of the newbie rumourer who said GW was going to sell a whole Ultramarines Chapter bundle
but he was right (and I've not seen any apologies from the doubters yet either)
Now I'm not saying Tim is right or wrong, just that's its probably wise to give him time to show which is which
When did he say they were selling the whole chapter? Pretty sure that wasn't him.
The problem with Tim is the problem with many rumor mongers. Shifting targets. Check out his release date rumors:
October: Dark Elves or Mystery Box November: Nids December: Terrain and Hobbit February 2014 - Dwarves or Dark Elves March 2014 - IG/ Orks and Supplement April 2014 - Brets May 2014 - Space Wolves June 2014 - 9th edition July 2014 - Epic? or Warhammer Fantasy 30th editon August 2014 - Epic? or Orks and Goblins September 2014 - Supplement October 2014 - Wood Elves November 2014 - BA or SOB
That's a lot of waffling and a bit of it is after someone else says something different. I think he's just making guesses.
October & November WDs are filled with Tyranid content. Numerous pics and info of those upcoming issues have been posted. So that is a fact.
There are several huge Tyranid armies on display at Warhammer World in England suddenly, now. Many pics on those too. Fact.
FW started selling Tyranid overlord swarm bundle a few days ago. Yes, that might be just because of Apocalypse though. Threads and pics of that. Fact.
So there is a lot of Tyranid ramping up, and if it is ramping up now (Oct/Nov), why would it not come out in Nidvember?
Besides Nidvember sounds better than NIduary.
Have you got a link to the pics please?
I heard a rumour from a close friend who works there, that there was a massive cock up with the set up of the armies. Something about Warriors leading Gaunts.
krazynadechukr wrote: Oh, and BTW, November White Dwarf showcases the Tyranid Army used in a recent battle report....
translation from Italian site -
The images I've posted a few hours ago in the previous article showed possible new Tyranid models and the image was taken from a WD that would seem to be the one of November. Now, however, there are some questions because I show you this picture.
is taken from a previous WD showing how the Tyranid Army of the Month by Jes Bickham. See how the color scheme of this army is the same as the blurry photo you propose again here for convenience.
I suspected as new models are nothing more than changes of Jes, for example, one of them is in fact his Ierodulo amended visible in the upper right. Do you recognize it perfectly from the queue.
The fact remains that the blurry picture has never appeared on a WD already gone, so is definitely part of the future and a WD 's "Halloween Mass" gives us confirmation for advance orders on October 26 and the outlet stores on November 2.
The "link" is right here in this rumor thread, for the WD....