Deadshot wrote: Speaking about Grimnar himself, disregarding the Chariot, does anyone prefer the old Grimnar model? I certainly do.
The old Logan model looks like the poor old guy has terrible posture. It was sculpted by someone who has no concept of human anatomy OR they hate Logan and wanted him to look like an old man with a spine problem.
first of all, the first Logan was sculpted by Jes Goodwin, who is the master of Space Marine sculpting... he brought it to the Amsterdam store for an open day in 2000, before it was released, and was very proud of how he presented this aggresive character...
second, i see a charging berzerker, not a hunched old man... i was blown away when i held the master model in my hands that day... it was the first action packed Terminator armored sculpt GW ever released... the new one may be bigger, but he is not better, as far as i'm concerned...
i think you must be misremembering the mini, or only seeing it from a bad angle... here is my 360 view of the model... are you telling me that this charging Termie looks like an old man with a spine problem???
personally, i prefer the original, but i'm sure i'll end up painting the new one for somebody...
cheers jah
One, you seem to have a huge issue with someone else expressing their opinion. Methinks you protest too much. Two, the position of Logan's head relative to his waist and arms makes him look like he has a spine problem
I do like the older Grimnar, but I do prefer the more ornate look of the new one. Compare his 'current' model to the likes of Calgar, Dante and Seth and he doesn't really look the part of a Chapter Master. Azreal has the same issue, although both him and Logan are still cool minis.
jah-joshua wrote: [i think you must be misremembering the mini, or only seeing it from a bad angle...
here is my 360 view of the model...
are you telling me that this charging Termie looks like an old man with a spine problem???
Uh... yes?
Seriously, look at those pictures. His shoulders are level with his head.
Yup. And look at how close his head is to his waist. Look at how long his legs are and then compare that to the distance between his head and waist He has the tiniest torso ever lol.
Confirmed only exists with pictures. There were lots of rumors. Almost none of them panned out. Little Bird was the only reliable source. And I still hope those rumors pan out. But I'm not expecting them to.
dekinrie wrote: i could maybe see using the chariot if it had robotic wolves rather than flesh anybody know of some alternates that don't look like bullet magnets
There some cool looking Juganaught conversions earlier on i think
Over all I like the new release their are some small things here and there that iam not sure about. The chariot and the face on the Dred there ok but not my favorite. I like the opportunity it gives me to make some kinds of new conversation. It give me high hope when I get the book and can go though it
Deadshot wrote: Speaking about Grimnar himself, disregarding the Chariot, does anyone prefer the old Grimnar model? I certainly do.
The old Logan model looks like the poor old guy has terrible posture. It was sculpted by someone who has no concept of human anatomy OR they hate Logan and wanted him to look like an old man with a spine problem.
first of all, the first Logan was sculpted by Jes Goodwin, who is the master of Space Marine sculpting... he brought it to the Amsterdam store for an open day in 2000, before it was released, and was very proud of how he presented this aggresive character...
second, i see a charging berzerker, not a hunched old man... i was blown away when i held the master model in my hands that day... it was the first action packed Terminator armored sculpt GW ever released... the new one may be bigger, but he is not better, as far as i'm concerned...
i think you must be misremembering the mini, or only seeing it from a bad angle... here is my 360 view of the model... are you telling me that this charging Termie looks like an old man with a spine problem???
personally, i prefer the original, but i'm sure i'll end up painting the new one for somebody...
cheers jah
One, you seem to have a huge issue with someone else expressing their opinion. Methinks you protest too much. Two, the position of Logan's head relative to his waist and arms makes him look like he has a spine problem
how do i have a "huge issue"??? i simply have a different opinion, and presented an anecdote to back up my opinion, and a picture to illustrate what i see... i don't see any issue with the sculpting of this mini that is not present in every other Termie sculpt to date, as Insaniak said, they have their shoulders around their ears... that's a problem all Termies have had...
i didn't make this personal, so why are you??? try being a little more civil, and i may take you more seriously...
One, you seem to have a huge issue with someone else expressing their opinion. Methinks you protest too much.
Two, the position of Logan's head relative to his waist and arms makes him look like he has a spine problem
how do i have a "huge issue"???
i simply have a different opinion, and presented an anecdote to back up my opinion, and a picture to illustrate what i see...
i don't see any issue with the sculpting of this mini that is not present in every other Termie sculpt to date, as Insaniak said, they have their shoulders around their ears...
that's a problem all Termies have had...
i didn't make this personal, so why are you???
try being a little more civil, and i may take you more seriously...
I'm civil and please stop with the persecution complex. I said huge issue (which is another opinion btw) because I made a very short comment about the location of Logan's head on the old model and you respond with a long ass post, including a ton of pictures of the model that don't even show his head! If you were secure in your opinion you would perhaps not have done that, perhaps you would have realized that you shared your opinion, I shared mine and the two opinions are not the same. I am not sure why you made a comment about taking me seriously, do you think I am joking? I'm not. I just don't agree with you. Which is fine. At least I think so. You seem to have an issue with it.
Anyway, I've seen plenty of sculpts that don't look like the man inside the armor has massive spine problems. If you think all of them are as bad as the old Logan well then I don't know what to tell you - I disagree. Even if old Logan was armless and shoulder-pad-less he *still* isn't the proper proportions, seeing as how his legs, torso and head position don't work relative to each other at all. But hey, if you like how old Logan looks, more power to you. I made my own Logan because I thought the actual old model was so horrendously bad proportion-wise. The new Logan appears to have proper anatomy which I approve of. I don't need to buy the new one either seeing as I already have my own. Yeah, so that's it.
Kanluwen wrote: It's storm shield for the dreadnaught, but only on front facing.
Dang, is that what the leaks have been saying? Front facing only? I hope it doesn't cost many points then... if it does I can always go for the glass cannon-ish Murder McMurderson MurderFangMurder
Front facing only? Sigh.... Okay with everyone having an opinion, but this is getting ridiculous. A storm shield on a dreadnought is awesome. Period. It'll probably get that save in CC as well. This release is amazing, just accept it.
Kanluwen wrote: Not only will it probably get that save in CC, but the Blizzard Shield is a CC weapon as well.
Am I correct in that there have been no rumors yet of shield without the axe? As in shield in one arm and a ranged weapon in the other? Really curious about the options on that dread. I'm definitely buying the kit, just need to see how many things I need to magnetize on it lol
Garukadon wrote:Front facing only? Sigh.... Okay with everyone having an opinion, but this is getting ridiculous. A storm shield on a dreadnought is awesome. Period. It'll probably get that save in CC as well. This release is amazing, just accept it.
Kanluwen wrote:Not only will it probably get that save in CC, but the Blizzard Shield is a CC weapon as well.
I think people's problem is the idea that its still slow and won't make it to combat due to kiting or statistical rolling (statistically speaking it only takes 3 Lascannons to fail the save). They also believe the Dreadnought will be flanked and shot from the side.
I think the Dreadnought is fething amazing regardless! Even Murderfang looks cool! I could even live with the head if need be but I'd probably use a sealed sarcophagus.
I can see MANY arguements over which facing is being shot at in the near future...
I think with careful drop pod positioning, and several pods, you should be able to ensure that nothing very dangerous can shoot the 'Blizzard Shield'* dread from the side.
*Who knew that regular storm shields stopped working on ice planets? Srs design flaw there.
This probably could be posted in ymdc, but anyways...
I am wondering if I ally with space marines or grey knights, and I use a storm raven, can the space wolf Ven dread with a storm shield hitch a ride on said storm raven? It's an assault vehicle so it seems like the best fit. Same with murderface dread.
Kanluwen wrote: Not only will it probably get that save in CC, but the Blizzard Shield is a CC weapon as well.
I was sitting here going "Man, that's cool! Two Space Wolves characters that use their shields as a weapon" and then I realized what that could mean. So, I make this solemn vow to GW, if you kill Arjac and put him in a Dreadnought and take him away from me, I will write the strongest worded letter to ever cast its shadow of doom upon your door to date!
Kanluwen wrote: Not only will it probably get that save in CC, but the Blizzard Shield is a CC weapon as well.
I was sitting here going "Man, that's cool! Two Space Wolves characters that use their shields as a weapon" and then I realized what that could mean. So, I make this solemn vow to GW, if you kill Arjac and put him in a Dreadnought and take him away from me, I will write the strongest worded letter to ever cast its shadow of doom upon your door to date!
You see, they'll make a special named dread called "Warjac" and he'll have an affinity of Logan as long as he's in his command radius and...
Kanluwen wrote: Not only will it probably get that save in CC, but the Blizzard Shield is a CC weapon as well.
I was sitting here going "Man, that's cool! Two Space Wolves characters that use their shields as a weapon" and then I realized what that could mean. So, I make this solemn vow to GW, if you kill Arjac and put him in a Dreadnought and take him away from me, I will write the strongest worded letter to ever cast its shadow of doom upon your door to date!
Arjac is still on the website, just "temporarily out of stock".
If he were gone? He would be "No Longer Available".
He's an American. Americans don't use "as" like that. It was very confusing when I first moved to NZ. Everything was "ugly as" or "sweet as" but nobody would say what exactly they were comparing it to.
Back to the current topic on hand, I prefer the old Logan. Charging into battle, axe drawn back to strike, teeth bared in a howl of fury. This new guy is looking at his axe going "This is my axe! There are many like it but this one is mine!"
?
Um,
No?
I meant ASS...as in Bad Ass. As in that model looks really cool. Swell, Neat. Its Good.
Where are you from where you do not know the phrase bad ass?
It clearly went over your head, let me explain.
We weren't saying we never heard of the phrase "bad ass", he was making a joke saying you should have meant it as "bad as". See, down here in Aussie and New Zealand, they have this little habit of saying something is "something as" such as, "Oh man, this ice cream is tasty as!" or "That Logan model is controversial as!". Most often here in New Zealand it can be heard in the phrase "Sweet as" meaning cool or alright.
Hopefully that helps clear up any confusion.
oh, ok. I get it.
Automatically Appended Next Post: Well, I have the old sculpt model. So I will have both of them. Old model is way better but the chariot thing still looks really cool to me.
I am betting the model will cost somewhere around $85.00 for Logan.
Kanluwen wrote: Not only will it probably get that save in CC, but the Blizzard Shield is a CC weapon as well.
I was sitting here going "Man, that's cool! Two Space Wolves characters that use their shields as a weapon" and then I realized what that could mean. So, I make this solemn vow to GW, if you kill Arjac and put him in a Dreadnought and take him away from me, I will write the strongest worded letter to ever cast its shadow of doom upon your door to date!
You see, they'll make a special named dread called "Warjac" and he'll have an affinity of Logan as long as he's in his command radius and...
...
No he'll be Hammerfang, no Hammerdown, no HAMMERTIME. with his trusty hammer jammer!
I'm still really curious as to how much power armored Wolf Guard will cost. Especially the 'upgrade' version within the Grey Hunters squad. They used to be 23 points for a WG with a combi-weapon, seems that it going to be at least 28 points now.
Automatically Appended Next Post: PS - iTunes preview is up. Looks like Bjorm is 220 points now?
Triszin wrote: Every time I see the stormfangs, they just keep looking better and better.
Yeah, I can't wait to build my kit. I already preordered and payed for mine, but I do not want to go down to my store and pick it up until my next paycheck in 2 weeks or so, That way I can just pick up everything I need in one fell swoop.
Well from what I can see Bjorn is pretty awesome. He comes stock with Assault Cannon (shown on model), can upgrade to Helfrost or Plasma Cannon for free, TL Lascannon for 5pts, can take a Drop Pod.
The Multimelta must be to make the Vendread bog standard. Or for use on another Dreadnought. One of these kits and the standard Vendread will give you most of the options for both, including MM, TLLC, Assault Cannon and PC, as well as Stormbolter and Heavy Flamer and like 6 different sarcohagi.
Deadshot wrote: Well from what I can see Bjorn is pretty awesome. He comes stock with Assault Cannon (shown on model), can upgrade to Helfrost or Plasma Cannon for free, TL Lascannon for 5pts, can take a Drop Pod.
The Multimelta must be to make the Vendread bog standard. Or for use on another Dreadnought. One of these kits and the standard Vendread will give you most of the options for both, including MM, TLLC, Assault Cannon and PC, as well as Stormbolter and Heavy Flamer and like 6 different sarcohagi.
Whoa! Hellfrost! For FREE!!!!
SOLD!
What else can take Helfrost besides Venerable Dreadnoughts and the Skyfang or whatever?
Deadshot wrote: Well from what I can see Bjorn is pretty awesome. He comes stock with Assault Cannon (shown on model), can upgrade to Helfrost or Plasma Cannon for free, TL Lascannon for 5pts, can take a Drop Pod.
The Multimelta must be to make the Vendread bog standard. Or for use on another Dreadnought. One of these kits and the standard Vendread will give you most of the options for both, including MM, TLLC, Assault Cannon and PC, as well as Stormbolter and Heavy Flamer and like 6 different sarcohagi.
Whoa! Hellfrost! For FREE!!!!
SOLD!
What else can take Helfrost besides Venerable Dreadnoughts and the Skyfang or whatever?
There were rumours of Long Fangs getting them but that hasn't panned out and it doesn't look likely. Personally, I just wanted to have a couple for the look and being able to do some kind of icicles hanging from their armour because why not?
Deadshot wrote: Well from what I can see Bjorn is pretty awesome. He comes stock with Assault Cannon (shown on model), can upgrade to Helfrost or Plasma Cannon for free, TL Lascannon for 5pts, can take a Drop Pod.
The Multimelta must be to make the Vendread bog standard. Or for use on another Dreadnought. One of these kits and the standard Vendread will give you most of the options for both, including MM, TLLC, Assault Cannon and PC, as well as Stormbolter and Heavy Flamer and like 6 different sarcohagi.
Whoa! Hellfrost! For FREE!!!!
SOLD!
What else can take Helfrost besides Venerable Dreadnoughts and the Skyfang or whatever?
There were rumours of Long Fangs getting them but that hasn't panned out and it doesn't look likely. Personally, I just wanted to have a couple for the look and being able to do some kind of icicles hanging from their armour because why not?
It hasn't panned out yet.
We still have a few more weeks for potential releases. We could see the Long Fangs or it could be a flub.
Wasn't there a rumor going around about a long fang squad upgrade to take a longfang ancient?
Long Fangs Pack
Couple of new options for squad leader, who is now called a 'Long Fang Ancient'
Source did not get if they had an option for Flakk Missiles
Might be able to take a Stormwolf/Stormfang as a Dedicated Transport, not sure about this though
Otherwise nearly identical to old codex, no other information
We'll know by the end of the week if there are any more non-chariot releases. Three plastic kits is bog standard for a codex, though, especially considering there aren't any Space Wolf finecast kits left that aren't characters.
He's an American. Americans don't use "as" like that. It was very confusing when I first moved to NZ. Everything was "ugly as" or "sweet as" but nobody would say what exactly they were comparing it to.
Back to the current topic on hand, I prefer the old Logan. Charging into battle, axe drawn back to strike, teeth bared in a howl of fury. This new guy is looking at his axe going "This is my axe! There are many like it but this one is mine!"
?
Um,
No?
I meant ASS...as in Bad Ass. As in that model looks really cool. Swell, Neat. Its Good.
Where are you from where you do not know the phrase bad ass?
It clearly went over your head, let me explain.
We weren't saying we never heard of the phrase "bad ass", he was making a joke saying you should have meant it as "bad as". See, down here in Aussie and New Zealand, they have this little habit of saying something is "something as" such as, "Oh man, this ice cream is tasty as!" or "That Logan model is controversial as!". Most often here in New Zealand it can be heard in the phrase "Sweet as" meaning cool or alright.
Hopefully that helps clear up any confusion.
Thankyou. This.
Also - are there any more rumours for further model releases? Or is it "just" the new dread kit, the flyers and Logan?
Triszin wrote:Wasn't there a rumor going around about a long fang squad upgrade to take a longfang ancient?
Long Fangs Pack
Couple of new options for squad leader, who is now called a 'Long Fang Ancient'
Source did not get if they had an option for Flakk Missiles
Might be able to take a Stormwolf/Stormfang as a Dedicated Transport, not sure about this though
Otherwise nearly identical to old codex, no other information
I forgot about this, thanks for reminding me.
I'd be interested to see if Long Fangs can take a Stormfang as dedicated transport. Could be a sneaky trick to get one on the board without filling in your fast attack or heavy support slots (can't remember which one it falls under)
If Hellfrost is going to be a common weapon in space wolves. This is going to make for some potent army lists from them.
I am hoping that all dreads can take it as well as Long Fangs and fangs getting stormwolf dedicated. So you can fill up your elites, fast and heavy with hellfrost options. I think it would be good.
Kanluwen wrote: Not only will it probably get that save in CC, but the Blizzard Shield is a CC weapon as well.
I was sitting here going "Man, that's cool! Two Space Wolves characters that use their shields as a weapon" and then I realized what that could mean. So, I make this solemn vow to GW, if you kill Arjac and put him in a Dreadnought and take him away from me, I will write the strongest worded letter to ever cast its shadow of doom upon your door to date!
I've had more fun with Arjac than any other character in the range. He he goes I will join you in your letter writing. I do feel he needs about a 50 point drop in points, but other than that he is just perfect.
Kanluwen wrote: Not only will it probably get that save in CC, but the Blizzard Shield is a CC weapon as well.
I was sitting here going "Man, that's cool! Two Space Wolves characters that use their shields as a weapon" and then I realized what that could mean. So, I make this solemn vow to GW, if you kill Arjac and put him in a Dreadnought and take him away from me, I will write the strongest worded letter to ever cast its shadow of doom upon your door to date!
I've had more fun with Arjac than any other character in the range. He he goes I will join you in your letter writing. I do feel he needs about a 50 point drop in points, but other than that he is just perfect.
Him and Lukas could both drop a few points but that's only because I want an excuse to field them more often
Pre-ordered the Regular Codex, the new dread kit, the datacards, and the new flyer! Now i need a Logan release (i dont like the sled, but i like the pose/sculpt better then my current Logan), and some Long-Fangs, and ill be content!
fedorarogue wrote: Their price has always discouraged me from fielding either of them sadly.
Even with his higher than necessary price tag, Arjac has always been a beast on the table and just fun to play. I really hope he stays.
I have never actually played as him. His ranged power weapon at 6' just seemed a odd and useless choice to me.
I wonder if we are getting other new models after the codex is released or if this is it.
I really need to get Arjac, i really want to run him just to see what happens if i get em in CClol, also i need Lukas, as that's my first name! Though i dont think i would take em in a game, unless i was just having some fun.
If I remember correctly isn't arjac's hammer concussive? In which case throwing it at a monster before engaging in combat would be very beneficial despite the tiny range.
rtb01 wrote: If I remember correctly isn't arjac's hammer concussive? In which case throwing it at a monster before engaging in combat would be very beneficial despite the tiny range.
The stats on it help too. Especially if he's popping out of a drop pod and sees a shiny bit of armour in front of him and decides he doesn't like it.
Lukas is da bomb. That awesome moment when their chaos lord / Abaddon(!) has to challenge and then promptly and utterly destroys Lukas (and themselves) in the process.
Ive had that happen on 2 separate occasions and it's friggin' awesome. How to make your points back with Lukas the Trickster 101
I don't care as much about most of [well that is not true "I am as giddy as a School Girl"] what I am seeing.
But Bjorn's Knee Replacement Surgery must have paid off, because he can now use a DROP POD!
urbanevil wrote: I really need to get Arjac, i really want to run him just to see what happens if i get em in CClol, also i need Lukas, as that's my first name! Though i dont think i would take em in a game, unless i was just having some fun.
The only time I have fielded Lukas was in a GW Character Royal Rumble weekend event, (Saturday was the Character and his unit, Sunday was Character only). Because the 14 Blood Claws were such poor opposition for everyone, (shot to hell with AP3, blown to pieces by Orbital Bombardments), they ignored him completely on the second day to the point where it genuinely came down to just Lukas and, if I recall correctly, Kaldor Draigo. Not one of the people playing had any idea about The Last Laugh apart from the Store Manager... as Kaldor easily swept Lukas aside the fated roll off was successful and removed them both from play simultaneously - game over, no winner, classic Lukas.
One of the first events I went to, (chose Lukas as I liked the model and fluff, knowing he would be destroyed but hoping to at least get to test The Last Laugh), but one of the events I always recall when anyone asks me why I play 40K
All jokes aside though they need to fix Pelt of the Doppelganger so that any successful roll to hits, (upon which Lukas will be the intended target), can be rerolled. If they balance this with a "cannot Look Out Sir!" I don't see the big problem. Leave him out there long enough and he'll get smushed easy, but pop him in the line of fire for small squads and he might just significantly improve their longevity... but yeah I have not fielded him in a game since, much as I love the guy!
Voice of the Chaos Gods posted this today and we can already fact check it. Space Wolf Rumors - Aug 2014 Space Wolves Schedule
9th August Dreadnought (already out) Codex (already out)
16th August Logan Grimnar TRUE Wolf Priest FALSE
23th August FALSE Champions of Fenris Supplemental Codex TRUE Companies of Fenris Guidebook TRUE Space Wolves Strike Force
30th August FALSE Sanctus Reach Part 3 (maybe) TRUE
Automatically Appended Next Post: Wow, so the book from the LF edition, is available and Voice of the Chaos Gods is proven wrong on the same day he posted. lol
Automatically Appended Next Post: And Bjorn isn't a LOW
Automatically Appended Next Post: Wow. I love that chariot even more now.
Yeah, that picture actually makes the chariot look better. But I'm biased because I think it's totally something Grimnar would use. It's impressive and remember the Wolves have a reputation for being a more open and helpful chapter than most, especially under Grimnar. He'd be crazy inspiring to your average run of the mill imperial guardsmen in that thing.
Automatically Appended Next Post: Base looks like the standard oval.
Hulksmash wrote: Yeah, that picture actually makes the chariot look better. But I'm biased because I think it's totally something Grimnar would use. It's impressive and remember the Wolves have a reputation for being a more open and helpful chapter than most, especially under Grimnar. He'd be crazy inspiring to your average run of the mill imperial guardsmen in that thing.
I forget that Grimnar's always going to bat for the common man. Good call.
Base looks like the standard oval.
No, not the chariot base, Grimnar's base. Check out the top down view. Is that part of the chariot or his base?
Hulksmash wrote: Part of the chariot kit I'd say. You mean the swirling stuff or what he's actually standing on?
What he's actually standing on. The great wolf seal.
I imagine it's sort of like the Burning Chariot of Tzeentch's base for the T Herald. He has a "base" that supposed to be used on the Chariot that is part of the chariot with the bottom parts of his feet already on it, but there's another bit in that kit that allows you to mount him on a regular base off the Chariot.
After seeing that picture it occurs to me that if you dropped the wolves and made the chariot bigger (so it could accommodate a couple of Wolf Guard), then you might have something that isn't risible.
1hadhq wrote: Pics of Grimnar improve.... and IMO this "chariot" belongs into a theatre and not onto a battlefield. ( someone like Pavarotti maybe..) Sorry SW fans.
There is a difference between the Theater and a Battlefield?
sockwithaticket wrote: After seeing that picture it occurs to me that if you dropped the wolves and made the chariot bigger (so it could accommodate a couple of Wolf Guard), then you might have something that isn't risible.
extend it to a long boat, add a razor back turret, and you've got yourself a razerbacklongboat!
ashikenshin wrote: That grey knight part on the Sanctus Reach, does this mean Grey Knights are definitely next?
No.
It could mean the 666th chapter get a revamp. We saw a similar pattern with the Space Wolves vs Orks Sanctus Reach set. I'm guessing another x2 LE character models (one for each faction) plus a few dozen models from their current range.
Back to the topic- Grimnar Claws' chariot looks interesting now there's a close up. I wasn't aware the Space Wolves were involved on Armageddon until now (not up to speed on SW fluff)
ashikenshin wrote: That grey knight part on the Sanctus Reach, does this mean Grey Knights are definitely next?
No.
It could mean the 666th chapter get a revamp. We saw a similar pattern with the Space Wolves vs Orks Sanctus Reach set. I'm guessing another x2 LE character models (one for each faction) plus a few dozen models from their current range.
Keep in mind there have been several Sanctus Reach books that did not lead to army updates as well...
I wasn't aware the Space Wolves were involved on Armageddon until now (not up to speed on SW fluff)
Yeah, their involvement was kind of a big deal and led to a kerfluffle with the Inquisition. SW don't give a gak.
So just confirming what we've already assumed regarding some of the characters; received the below images in the package with my Stormfang/Stormwolf along with a badge for Logan Grimnar's Great Company (before he became the Great Wolf).
Looks like Ragnar, Canis, Lukas, Njal, Grey Hunter with Wolf Standard, Wolf Guard Battle Leader & Wolf Lord on Thunderwolf aren't going anywhere.
I'm not trying to hide the URL, it's simply www.games-workshop.com/fenris and redirects to the standard page for all Space Wolves, sorted price high to low.
Obviously we know Logan is next, but the badge clearly points to this.
Triszin wrote: That is really disappointing. Ragnar needs a update.
He really does, there is one displayed in my local GW and he is showing his age, although he is a fair sized model for one in power armour.
On a different note this was in the latest WD "This psychic discipline is known as Tempestas and through it the Rune Priests can summon howling gales laden with razor sharp ice shards, call forth bolts of eldritch lightning or even cause the ground to swallow up the foe whole"
Does this (^^) mean that JotWW is still in in some form? Or is this just a reference to the old codex? Sorry if somebody has already brought this up, but I don't think so
Triszin wrote: Harald deathwolfs model is the previously unnamed wolf lord on a thunderwolf.
or am i mistaken?
Look at the pics just above my post, he's still unnamed. But otherwise, yes, that model was used to represent the character, but rules wise was simply a TW Lord with Axe and Shield.
heartserenade wrote: Why can't Mr. Logan just take a Landspeeder instead of a sled? Wouldn't that be faster, plus it can go over terrain?
land speeders are faster, and higher,
too fast, and too high for their riders to participate in close combat with,
personally, I think a hover galley viking boat is a fitting chariot, Ill personally just be taking the wolves off to make more TWC, as I really like the idea of the boat itself
heartserenade wrote: Why can't Mr. Logan just take a Landspeeder instead of a sled? Wouldn't that be faster, plus it can go over terrain?
land speeders are faster, and higher,
too fast, and too high for their riders to participate in close combat with,
personally, I think a hover galley viking boat is a fitting chariot, Ill personally just be taking the wolves off to make more TWC, as I really like the idea of the boat itself
Easysauce when you do that give me a PM I will need multiple of these chariots and I wont need the wolves!!
If you look at the top down of the chariot, the bars that connect the wolves to the tether are two different lengths lol. The pose of the recycled wolves dictated the harness rather then the harness limiting the wolves movement (and thus requiring a different sculpt). I was hoping they were at least retractable but appear solid as well.
Red Corsair wrote: If you look at the top down of the chariot, the bars that connect the wolves to the tether are two different lengths lol. The pose of the recycled wolves dictated the harness rather then the harness limiting the wolves movement (and thus requiring a different sculpt). I was hoping they were at least retractable but appear solid as well.
I hope he likes going in circles.
Pretty sure where they come up to the chariot, they have play in those tubes (forget what that is called) and part of those is cables rather than poles (the part on the actual harness, not the poles).
Automatically Appended Next Post:
sing your life wrote: Sad to see the old Logan model being discontinued. That sculpt had a nice character whilst the new one is too cluttered with detail IMO.
I'm sure there will be plenty in the swap shop in a week or two...
sing your life wrote: Sad to see the old Logan model being discontinued. That sculpt had a nice character whilst the new one is too cluttered with detail IMO.
Man, I must be the only one who cares about anatomy. I thought the old Logan sculpt was very strangely proportioned.
Anyway, isn't building your own HQ model more fun anyway?
streetsamurai wrote: So it seems that regular HQ can't take this chariot, so it's grimar only. Weird move by GW
According to what?
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Super Newb wrote: Anyway, isn't building your own HQ model more fun anyway?
The new plastic kits allow you to build your own HQ with their HQ. My Krom is getting turned into Krakenbeard and if Logan is anything like Krom, so is he.
sing your life wrote: Sad to see the old Logan model being discontinued. That sculpt had a nice character whilst the new one is too cluttered with detail IMO.
Man, I must be the only one who cares about anatomy. I thought the old Logan sculpt was very strangely proportioned.
Anyway, isn't building your own HQ model more fun anyway?
I'm curious about this release. Is the barge kit the only way to get Logan now?
Also, outside the obvious insanity of the kit, what kills it is the same pose for Logan. If he was at the reigns and actively operating the chariot or lashing the wolves, it'd be more emotive and complete versus the feeling of a 90s action figure add-on toy. Possible conversion then?
It's still too high off the ground to attack infantry. At least the Necron barge has a war scythe to fit the aesthetic and functionality. Two handed Axe plus chariot doesn't fit and that Axe looks too big to effectively one hand like old Logan rules. Wonder if that's getting...axed?
TheKbob wrote: I'm curious about this release. Is the barge kit the only way to get Logan now?
Also, outside the obvious insanity of the kit, what kills it is the same pose for Logan. If he was at the reigns and actively operating the chariot or lashing the wolves, it'd be more emotive and complete versus the feeling of a 90s action figure add-on toy. Possible conversion then?
It's still too high off the ground to attack infantry. At least the Necron barge has a war scythe to fit the aesthetic and functionality. Two handed Axe plus chariot doesn't fit and that Axe looks too big to effectively one hand like old Logan rules. Wonder if that's getting...axed?
I bet its the only way to get logan now. I fully expect that box to go for 81$. for one HQ character...
sing your life wrote: Sad to see the old Logan model being discontinued. That sculpt had a nice character whilst the new one is too cluttered with detail IMO.
Man, I must be the only one who cares about anatomy. I thought the old Logan sculpt was very strangely proportioned.
Anyway, isn't building your own HQ model more fun anyway?
All GW sculpts are strangely proportioned.
Lol that's true. But it's all relative. Old Logan is way off even relative to other models. Dude's torso is *tiny* compared to his legs. His head is way too low relative to the shoulder joints. It's a good sculpt if old men with spinal disease are your thing I guess.
Anyway I look forward to the new Logan's people will make with plastic. Stock HQs are boring anyway.
Im sad. The model actually have awesome stuf in it. The boat prow, the sculpts in it, the pictures in the sides. The Logan model is awesome too, it look really inspiring, and could be fun to paint. The wolves are nice stuff, but none are really so amazing (nothing we alredy dont had).
The problem is the sillyness in the concept. The overexageration on the "vikings in space" theme. Instead of making it logic, they go and make it "80's movie style".
Like taurox: the model itself is ugly, but it have lots of potential to become amazing, with a bit of kitbash and conversion. That prow is fantastic conversion stuff: add a bike in the front, give him wheels and done. Add it to a land raider, and done. Add it to a Stormfang and done. Extend the hinder part, add wheels and done.
Overall, all this space wolfs release got filled with it: odd, ilogical models, who look silly due to smal details. Lots of potential in the hands of skilled hobbysts (i alredy can see the number of amazing things people will be throwing out next weeks). Its a shame they are so costly...
Automatically Appended Next Post: Now i want to mix it with a Land Speeder Storm...
TheKbob wrote: I'm curious about this release. Is the barge kit the only way to get Logan now?
Also, outside the obvious insanity of the kit, what kills it is the same pose for Logan. If he was at the reigns and actively operating the chariot or lashing the wolves, it'd be more emotive and complete versus the feeling of a 90s action figure add-on toy. Possible conversion then?
It's still too high off the ground to attack infantry. At least the Necron barge has a war scythe to fit the aesthetic and functionality. Two handed Axe plus chariot doesn't fit and that Axe looks too big to effectively one hand like old Logan rules. Wonder if that's getting...axed?
Wasn't Grimnar's axe like chaosified and pulsated Khornate magic or something? Maybe they entirely changed it.
TheKbob wrote: I'm curious about this release. Is the barge kit the only way to get Logan now?
Also, outside the obvious insanity of the kit, what kills it is the same pose for Logan. If he was at the reigns and actively operating the chariot or lashing the wolves, it'd be more emotive and complete versus the feeling of a 90s action figure add-on toy. Possible conversion then?
It's still too high off the ground to attack infantry. At least the Necron barge has a war scythe to fit the aesthetic and functionality. Two handed Axe plus chariot doesn't fit and that Axe looks too big to effectively one hand like old Logan rules. Wonder if that's getting...axed?
Even if that axe was incredibly dense, it still wouldn't weigh anywhere near enough to affect the strength of a space marine, let alone one in TDA. Considering they have single TDA holding up collapsing bulkheads in space cruisers, I think Logan should be fine.
The cable going to it on the other hand, is weird.
TheKbob wrote: I'm curious about this release. Is the barge kit the only way to get Logan now?
Also, outside the obvious insanity of the kit, what kills it is the same pose for Logan. If he was at the reigns and actively operating the chariot or lashing the wolves, it'd be more emotive and complete versus the feeling of a 90s action figure add-on toy. Possible conversion then?
It's still too high off the ground to attack infantry. At least the Necron barge has a war scythe to fit the aesthetic and functionality. Two handed Axe plus chariot doesn't fit and that Axe looks too big to effectively one hand like old Logan rules. Wonder if that's getting...axed?
Wasn't Grimnar's axe like chaosified and pulsated Khornate magic or something? Maybe they entirely changed it.
If I recall correctly, Logan got his axe from a daemon weapon of a chaos champion he slayed, and got both the Iron and Rune Priests to forge Axe Morkai, that was more to his liking and the daemon was banished or, to an extent, nullified.
It's not that fact it's too high is what bothers me, it's the power cord. That MUST be really impractical. Possible to chop that bit off and shave off anything left? Because that part just looks silly really.
I never meant the weight, I meant the length of the shaft. It's kinda unwieldy one-handed and clearly designed for two-handed. His previous axe could easily have been swung with one arm, but had enough hand hold for two. The imagery there was apt that he was "putting his back into it" when he wanted maximum strength from his attacks.
As others have said, I guess I have issues with the cable to. It seems to make it just "not work" visually. Kind of like the model in total. Even if you move past the silly, it just doesn't suspend my disbelief. Kinda of like a Dread with a bare head.
Not mentioned on that page: Wolftooth Necklace, Wolf Tail Talisman, Living Legend, The High King. I wonder how these are going to be rolled into his new profile.
Google translate is telling me that he gains 4 attacks if he's riding in Stormrider at S5 AP- I5, I believe. In addition to the 5 attacks at I5 and S6 AP3 that he already has. He cannot join units or other independent characters if riding Stormrider (which should now translate to other chariots to prevent them from doing the same *cough*CCB*cough*).
Automatically Appended Next Post: Does that say warlord trait in the lower left?
Looks to be
Warlord Trait:
Saga of Majesty
The first part of the formation tells you to roll for each unit in the formation, and add +2 if there is an independent character attached? Something about on a 6+ they get outflank and something about not having to roll for reserves on those units.
The second rule states that those that have the training (I guess from the first rule) get fear and rage, as long as the Wolf Lord is alive.
The third rule looks to be allowing you to reroll your warlord trait if you take this formation.
Whumbachumba wrote: Not mentioned on that page: Wolftooth Necklace, Wolf Tail Talisman, Living Legend, The High King. I wonder how these are going to be rolled into his new profile.
I believe he is talking about the minimum required units.
1 Wolf Lord
1 Wolf Guard Battle Leader
5 (yes 5) Grey Hunter Units
1 Wolf Guard Unit
2 Long Fang Units
3 units chosen from BloodClaws, SkyClaws, SwiftClaws
and 1 Wolf Scout Unit
Justyn wrote: I believe he is talking about the minimum required units.
1 Wolf Lord
1 Wolf Guard Battle Leader
5 (yes 5) Grey Hunter Units
1 Wolf Guard Unit
2 Long Fang Units
3 units chosen from BloodClaws, SkyClaws, SwiftClaws
and 1 Wolf Scout Unit
Wolf Lord: Got Plenty
Wolf Guard Battle Leader: Got Plenty
Grey Hunters: Only got 6
Long Gangs: Got Three of those
Blood Claws: 2x Blood Claws, 1x Sky Claws, 1x Swift Claws
Wolf Scouts: Got One
I am good to go!
Looks like no more Wolf Guard troops. Awesome! Removing more options, that's cool. He better have dropped in points by a great deal, as he was already considered "not worth it" previously. It's good to see him at W4 like other Chapter Masters finally. His little ferry boat looks a bit lack luster for 70 points, but we shall see. What's stopping it from being shot to pieces turn one? The 4++, I suppose?
Be interested to see how it plays. If he's 300, on the nose, with the barge, I think that'd be good. Otherwise, too many points in comparison to what you get for Lord Smash Fether.
Whumbachumba wrote: Google translate is telling me that he gains 4 attacks if he's riding in Stormrider at S5 AP- I5, I believe. In addition to the 5 attacks at I5 and S6 AP3 that he already has. He cannot join units or other independent characters if riding Stormrider (which should now translate to other chariots to prevent them from doing the same *cough*CCB*cough*).
That could be the chariot's HOW attacks.
Not 100% as I don't see why they'd be at I5, but if it isn't, then it gets those too, and that starts to get a will number of attacks and starts to look like justifying the LoW label.
streetsamurai wrote: So it seems that regular HQ can't take this chariot, so it's grimar only. Weird move by GW
According to what?
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Super Newb wrote: Anyway, isn't building your own HQ model more fun anyway?
The new plastic kits allow you to build your own HQ with their HQ. My Krom is getting turned into Krakenbeard and if Logan is anything like Krom, so is he.
If it was also available for regular HQ, I think they would have included one in the kit (much like the karl franz kit can also make a regular empire genreal)
Whumbachumba wrote: Google translate is telling me that he gains 4 attacks if he's riding in Stormrider at S5 AP- I5, I believe. In addition to the 5 attacks at I5 and S6 AP3 that he already has. He cannot join units or other independent characters if riding Stormrider (which should now translate to other chariots to prevent them from doing the same *cough*CCB*cough*).
That could be the chariot's HOW attacks.
Not 100% as I don't see why they'd be at I5, but if it isn't, then it gets those too, and that starts to get a will number of attacks and starts to look like justifying the LoW label.
I think it's meant to represent the wolves attacking, similar to the TWC.
I thought the point of the wolves having different length cords was because it was a staggered harness set up like a sled dog. For a minute I had the idea that it was an alpha male thing leading or they might end up fighting each other but I guess that's not going to be the case.
At least not till I get my own and decide that's how it's going to be.
Looks like Dante is still going to have axe envy as Logan's Axe of Morikai doesn't act like actual axes.
The Chariot upgrade looks to be pretty good and if Logan starts clocking in at 10 attacks rending or otherwise, he is going to be beastly. Happy to see it AV12. I was worried it would be AV11 only. Logan going to be pretty safe in HTH against quite a few things.
I think the fact that Wolf Guard are no longer troops isn't such a big deal due to the encouragement of multiple detachments and the fact your not loosing one elite slot just to make sargents anymore. If I remember correctly the orks didn't have any FOC switching either. It might be the new direction of 7th edition codexs.
FP stands for AP, and it's AP- on those 4 extra attacks, and they're at strength 5. I think that represents the wolves pulling it. It's not that he just gets 4 extra swings with his axe. I didn't use a translator, I'm just looking at the other weapon profile on the same page where "F" is strength and "FP" is AP.
Looks like he's S6 AP3 normally, S8 AP2 when two-handed.
Yeah, its the fact that the wolf attacks are rending that makes it note worthy. That helps them be useful and at S5 you will still be wounding most things fairly easily and if nothing else just forcing more armor saves.
So, am I the only one who actually quite likes the new logan model? I wasn't going to include him. But I think I might now. I like the sound of his rumoured/translated rules. I'm hoping you'll be able to detach him from his sled, rather than be glued to it.
Khaine's Wrath wrote: So, am I the only one who actually quite likes the new logan model? I wasn't going to include him. But I think I might now. I like the sound of his rumoured/translated rules. I'm hoping you'll be able to detach him from his sled, rather than be glued to it.
Put small magnets in his feet and then a set on the base and on the chariot. If you're really careful and good, you could drill from below the chariot bits to seat them there. Or just use a much bigger on inside the chariot to hold him there. This might rub the paint off, though.
How does this fit the fluff then? Anti-Grav technology used to be a lost knowledge from the Heresy until a few years ago when they decided the Master of the Ravenwing still had a jet bike. Now Logan Grimnar has a flying wheelbarrow. Is it about time they just announced that a STC has been recovered and anti-grav technology is available again?
Howard A Treesong wrote: How does this fit the fluff then? Anti-Grav technology used to be a lost knowledge from the Heresy until a few years ago when they decided the Master of the Ravenwing still had a jet bike. Now Logan Grimnar has a flying wheelbarrow. Is it about time they just announced that a STC has been recovered and anti-grav technology is available again?
Maybe they just adapted it from existing tech?
I'm not that familiar with 40k lore, but if it's "lost", what about all the land speeders?
But that's the thing. There isn't any reason for there not to be any SM jetbikes. Other than complete reluctance of the Mechanicum to reverse engineer anything in order to adapt the hover technology for bikes. They don't have anti-grav STC, but they do have various STCs containing anti-grav technology. Today's engineers would take a month to completely shift the entire Imperial industry to anti-grav, but Mechanicum treats STC as immutable due to religion and superstition.
I can see this chariot to be something that the Wolves did themselves somewhat behind the Mechanicum's back. These things happen more often, vide Hellhound/Exorcist (can't remember which one was adapted from which), Baal Predators and possibly many others.
Haljin wrote: But that's the thing. There isn't any reason for there not to be any SM jetbikes. Other than complete reluctance of the Mechanicum to reverse engineer anything in order to adapt the hover technology for bikes. They don't have anti-grav STC, but they do have various STCs containing anti-grav technology. Today's engineers would take a month to completely shift the entire Imperial industry to anti-grav, but Mechanicum treats STC as immutable due to religion and superstition.
I can see this chariot to be something that the Wolves did themselves somewhat behind the Mechanicum's back. These things happen more often, vide Hellhound/Exorcist (can't remember which one was adapted from which), Baal Predators and possibly many others.
He's actually quite durable on the back of that thing.
If I recall, chariots allow you to allocate wounds to the rider or to the chariot, controlling player's choice. So anything that's not AP 2 gets pushed onto Logan, and the nasty stuff can just glance the chariot, or vice versa.
Ironically, logan is most vulnerable once you hit assault, because then the opposing player can choice what to hit.
I can see this chariot to be something that the Wolves did themselves somewhat behind the Mechanicum's back. These things happen more often, vide Hellhound/Exorcist (can't remember which one was adapted from which), Baal Predators and possibly many others.
Yep, it tends to happen more often, now that there's a need to make new kits to sell..
TheKbob wrote: Looks like no more Wolf Guard troops. Awesome! Removing more options, that's cool.
Things like Wolf Guard Troops and Sagas just got in the way of forging a narrative.
Yeah, these new warlord traits help me forge the narrative of my Wolf Lord Ancient Erik the Forgetful, suffering from dementia he keeps forgetting and remembering what his specialty is and his troops scramble before each battle unsure whether they'll be forced in to infiltrating, outflanking, or maybe Erik will charge blindly in to battle this time or perhaps think he's an exceptional leader and inspire his troops this time.
The Wolf Priests want to inspect the Erik's mind to try and help him, but Grimnar Claus just finds it funny and bellows "HO HO HO!!!" every time he is queried about the poor forgetful Erik.
...still a better bit of fluff than Murderfang the murdering Dreadnought the Space Wolves randomly found murdering around on a strange planet who murders with his Murderclaws while under the influence of a Murderlust.
TheKbob wrote: Looks like no more Wolf Guard troops. Awesome! Removing more options, that's cool.
Things like Wolf Guard Troops and Sagas just got in the way of forging a narrative.
Yeah, these new warlord traits help me forge the narrative of my Wolf Lord Ancient Erik the Forgetful, suffering from dementia he keeps forgetting and remembering what his specialty is and his troops scramble before each battle unsure whether they'll be forced in to infiltrating, outflanking, or maybe Erik will charge blindly in to battle this time or perhaps think he's an exceptional leader and inspire his troops this time.
The Wolf Priests want to inspect the Erik's mind to try and help him, but Grimnar Claus just finds it funny and bellows "HO HO HO!!!" every time he is queried about the poor forgetful Erik.
...still a better bit of fluff than Murderfang the murdering Dreadnought the Space Wolves randomly found murdering around on a strange planet who murders with his Murderclaws while under the influence of a Murderlust.
Yeah I know people will complain that we had Sagas as well as Warlord Traits in the past and this is a simple balancing tidy-up, but we also didn't have access to gear that conferred bonuses which the Sagas supplied. I think that Warlord Traits in general are one part of the game that I could do without, especially in lieu of Saga equivalents. I would rather all army's had Codex specific Sagas that they could choose from to enchance or customise their armies more effectively, even things as simple as forgoing a traditional Trait so that Wolf Guard Terminators/Fenrisian Wolves can be fielded as troops, (if removed as rumoured). That adds something to the force, allows you to play Battle-forged without unbalancing the game and allows the player to field a fluffy army if they so choose.
As rumours stand, If I wanted to build my army around a theme, e.g. a learned Wolf Priest leading a Blood Claws pack in an advance ambush force to teach them the merits of surprise/advance tactics, then the Sagas allowed me to do so, now I have to build an army around the hope that my Wolf Priest Warlord rolls Saga of the Hunter, and if it doesn't just accept the premise of my battle plan is gone? Great.
Perhaps some of the Armoury will confer these special effects and buffs, akin to the Norn Crown in Codex: Tyranids expanding the synapse range, so too could items allow the Unit and IC to outflank without rolling... that's my hope at least. I won't freak until I've seen the Codex, and even if/when it's clear things have changed for the 'worse' I'll roll with the punches, just takes something away from the Wolves character for me.
...still a better bit of fluff than Murderfang the murdering Dreadnought the Space Wolves randomly found murdering around on a strange planet who murders with his Murderclaws while under the influence of a Murderlust.
From the company that brought you the Bloody Blood Blood-missile with Extra Blood warheads...
Sp if WG as troops is gone, how are all the people with WG armies gonna play now? If they are all PA, proxy as GH or BC, maybe. But presumably there's people who have gone all PW and PF and Combis. Or all Terminators.
What about people who have built a Wolfy Wolf army with Fenrisian Wolves, Thunderwolves, Lone Wolves with Wolves, Thunderwolf HQs?
The extra movement it is talking about is a pile in move from what someone said on another forum after translating. I think they wanted to be clear that it isn't some sort of HOW attack, and this allows him to make those attacks even if he is fighting 2 handed.
Also gives him some i5 attacks when charging Into cover..assuming chariots don't have time sort of assault special rule, since Logan doesn't have grenades.
Auto correct is worthless, I hate it,
Anyhow, so what is the break down right now? I think on a charge you're looking at...
1-6 S6 AP- HoW attacks from the Chariot
4 S5 AP- Rending i5 attacks
6 S6 Ap3 i5 attacks from Logan himself(that can instead be S8 ap2 i1)
Damn, the big man is going to slaughter the gak out of most things.
TheKbob wrote: Looks like no more Wolf Guard troops. Awesome! Removing more options, that's cool.
Things like Wolf Guard Troops and Sagas just got in the way of forging a narrative.
Wolf Guard as Troops was always bizarre to me. It let them do Deathwing better than Deathwing because of how Wolf Guard played.
Don't worry, I am willing to wager that the new "supplement" coming out next week will have some sort of Loganwing formation in it, so you can keep using your models for...a small fee of course.
angelofvengeance wrote: Wouldn't matter a damn anyway now that Unbound armies are allowed. You can have as many Wolf Guard as you like.
Except many people don't like or want to use it. And even though I hate it, many people like tournaments which I hear usually require Battle Forged armies.
Deadshot wrote: Sp if WG as troops is gone, how are all the people with WG armies gonna play now? If they are all PA, proxy as GH or BC, maybe. But presumably there's people who have gone all PW and PF and Combis. Or all Terminators.
What about people who have built a Wolfy Wolf army with Fenrisian Wolves, Thunderwolves, Lone Wolves with Wolves, Thunderwolf HQs?
Yeah Unbound is not the answer here. People have made choices with their hard earned cash to create a themed army... "oh but you can, you just can't do it competitively" is not a worthy reply from GW.
I'm a fan of the more expensive HQs unlocking Elite/Fast Attack options, as long as it fit's their fluff and as long as the points and options are balanced on the other end what's the problem?
I've got 5 WG Terminators, (and a Wolf Lord on Thunderwolf), with Wolf Claw & Power/Chain Fists which will need ripping apart as soon as the dreaded "may swap their Power Weapon and/or Storm Bolter for a pair of Wolf Claws".
I just wish Saturday would hurry up so I can hurry up and get it over with.
Deadshot wrote: Sp if WG as troops is gone, how are all the people with WG armies gonna play now? If they are all PA, proxy as GH or BC, maybe. But presumably there's people who have gone all PW and PF and Combis. Or all Terminators.
What about people who have built a Wolfy Wolf army with Fenrisian Wolves, Thunderwolves, Lone Wolves with Wolves, Thunderwolf HQs?
Yeah Unbound is not the answer here. People have made choices with their hard earned cash to create a themed army... "oh but you can, you just can't do it competitively" is not a worthy reply from GW.
I'm a fan of the more expensive HQs unlocking Elite/Fast Attack options, as long as it fit's their fluff and as long as the points and options are balanced on the other end what's the problem?
I've got 5 WG Terminators, (and a Wolf Lord on Thunderwolf), with Wolf Claw & Power/Chain Fists which will need ripping apart as soon as the dreaded "may swap their Power Weapon and/or Storm Bolter for a pair of Wolf Claws".
I just wish Saturday would hurry up so I can hurry up and get it over with.
Little Bird did mention that the WGTDA had more options than those listed in the rumor, I'm holding onto that including 1 handed options. Otherwise nearly all of my finished TDA are modeled incorrectly.
Oh, the price for the chariot has been leaked as 36 pounds / 47 euro / 59 dollars.
If the chariot price is correct, I might just have to have that. Far more reasonable than I was expecting. Are the leaked Chariot rules pics from Dwarf or the Codex?
Paradigm wrote: If the chariot price is correct, I might just have to have that. Far more reasonable than I was expecting. Are the leaked Chariot rules pics from Dwarf or the Codex?
Looks to be the codex. If you look in the pictures you can see the codex page numbers and the cover peaking through on the edges of the pictures.
Little early for gloom and doom since that's a WD pic and we have no idea if WG can still be troops or not (although recent codexes say no). Wasn't that rule only in the points section before?
pretre wrote: Little early for gloom and doom since that's a WD pic and we have no idea if WG can still be troops or not (although recent codexes say no). Wasn't that rule only in the points section before?
Looks like codex pics to me... note the SW codex hardback cover.
pretre wrote: Little early for gloom and doom since that's a WD pic and we have no idea if WG can still be troops or not (although recent codexes say no). Wasn't that rule only in the points section before?
It was in the Army List section, under Logan Grimnar's entry.
You know what... Murderfang would have made more sense as a Lone Wolf. It just clicked... a last living member of a squad that snapped and went all primal beast mode and ripped apart everyone. They had to keep him locked in his armor and in cryo-stasis as his mind was gone, but he was such a revered member of the Wolf Guard (because of given the Ice Claws of Planet-Battle here), that they would preserve him until he could be mended. But that day never came and they become desperate. So they did the old "point & click" and let him loose.
A W3 Lone Wolf with all those special rules on top of what a Lone Wolf already has? Give him Runic Armor and a Belt of Russ... make it so he can never score and keep him at 135 points and let the boy do the deed. He'd be nuts.
TheKbob wrote: You know what... Murderfang would have made more sense as a Lone Wolf. It just clicked... a last living member of a squad that snapped and went all primal beast mode and ripped apart everyone. They had to keep him locked in his armor and in cryo-stasis as his mind was gone, but he was such a revered member of the Wolf Guard (because of given the Ice Claws of Planet-Battle here), that they would preserve him until he could be mended. But that day never came and they become desperate. So they did the old "point & click" and let him loose.
A W3 Lone Wolf with all those special rules on top of what a Lone Wolf already has? Give him Runic Armor and a Belt of Russ... make it so he can never score and keep him at 135 points and let the boy do the deed. He'd be nuts.
As a dread? Stupid.
I could see an alternate to this. I like the Dreadnought idea and don't even mind the MurderMurderMurder stuff. But if I was going to do something like this, I'd make him a Wolf Guard akin to Arjac in like Ragnar's company. Whole squad got blasted, found him alive but only just, with no legs and his chest ripped open and his organs torn out. He couldn't fight but they had an open Dreadnought and put him in. He woke up, found out what happened and took the Lone Wolf oath. He's sane, just really freaking pissed. His Dreadnought body makes it really hard to kill him and fulfill the oath. He loved using a pair of Wolf Claws so had the Iron Priests craft him Dreadnought sized ones. Boom, Lone Wolf Dreadnought.
I think Murderfang's stuff would be fine if he's not named Murderfang with Murderclaws and Murderlust from the planet Omnicide.
Give him a viking name and title. Harad the Bloodthirsty or Rolf the Mute. Rename Murderclaws into an appropriate viking-ish legendary name. Claws of something something, Fangs of something *propername*. Keep Murderlust 9since it's the only one with the name murder now). Change Omnicide into something less angsty. Boom, Murderfang became 4534512% less stupid.
Now hide that head poking outside the dread's body.
Can't wait for this codex. Totally going to use it to bring an incredibly silly army to the Nova Open that consists of tons of deepstriking solo terminator armored models! It's gonna be pretty amazing
heartserenade wrote: I think Murderfang's stuff would be fine if he's not named Murderfang with Murderclaws and Murderlust from the planet Omnicide.
Give him a viking name and title. Harad the Bloodthirsty or Rolf the Mute. Rename Murderclaws into an appropriate viking-ish legendary name. Claws of something something, Fangs of something *propername*. Keep Murderlust 9since it's the only one with the name murder now). Change Omnicide into something less angsty. Boom, Murderfang became 4534512% less stupid.
Now hide that head poking outside the dread's body.
Yes thankfully the dread kit comes with other head options, included helmeted ones...
I really don't see how that could be seen as awesome.
Considering the absolute ripping the Chaos line got this model should just be gathering dust on the shelf forever. It doesn't fit the aesthetic or the background. It's the worst model since that Dark Angels speeder.
It is the cheesiest, most toy like piece of gak that GW have produced in recent memory.
I think my main gripe with having Saga be Warlord traits is that now your limited to one Saga. Before you could have 4 guys with 4 sagas in your army (and a few other guys with built in Sagas). Thus helping with the whole idea of an army being lead by epic heros. You could have your Warrior Borne Wolf Lord, your Hunter Wolf Priest, your Bear Wolf Lord, all in the same army.
Now your just going to be limited to random roll wolf lord and nobody else of any narrative significance.
Considering the absolute ripping the Chaos line got this model should just be gathering dust on the shelf forever. It doesn't fit the aesthetic or the background. It's the worst model since that Dark Angels speeder.
It is the cheesiest, most toy like piece of gak that GW have produced in recent memory.
Or it's an awesome Nordic fantasy inspired piece that some of us love!
Considering the absolute ripping the Chaos line got this model should just be gathering dust on the shelf forever. It doesn't fit the aesthetic or the background. It's the worst model since that Dark Angels speeder.
It is the cheesiest, most toy like piece of gak that GW have produced in recent memory.
Man, I hear Manowar playing *loudly* when I look at that thing. It's awesome. And IMO it's very 40K for anyone who's been around a while. It's cheesy delicious.
Jayden63 wrote: I think my main gripe with having Saga be Warlord traits is that now your limited to one Saga. Before you could have 4 guys with 4 sagas in your army (and a few other guys with built in Sagas). Thus helping with the whole idea of an army being lead by epic heros. You could have your Warrior Borne Wolf Lord, your Hunter Wolf Priest, your Bear Wolf Lord, all in the same army.
Now your just going to be limited to random roll wolf lord and nobody else of any narrative significance.
Thats the sad part for me.
Indeed. Add in the optional goals for models with sagas (with no in-game effect) and the Codex encouraging you to keep a record of their feats from game to game...that's a good way to do narrative gaming and it's a shame to see it go.
Space Wolves...forging a narrative before it was popular. Bunch of hipsters.
Considering the absolute ripping the Chaos line got this model should just be gathering dust on the shelf forever. It doesn't fit the aesthetic or the background. It's the worst model since that Dark Angels speeder.
It is the cheesiest, most toy like piece of gak that GW have produced in recent memory.
It fits the theme of the SW perfectly. Wolves are all about the deeds of their heroes, and what better way to emphasise that than a Chapter Master's personal combat chariot? It gets him to the thick of the fray, helps him rack up a kill tally while there, and just as importantly allows everyone else to see him taking heads, inspiring friend and terrifying foe.
It's also far better than having a giant wolf mech/mc or massive walker. As far as SW having a centrepiece new shiny goes, this is a great choice.
a) Fits with heroic image of the master of the Wolves. Especially the image he would want to present to the normal humans he fights beside (Wolves like common men with courage)
b) Nordic mythology inspired
c) Love Chariots!
d) It's a floating CHARIOT!
e) Rules for chariots are going to make it a solid addition to the army. (least important)
To me it just looks like parody running away with the theme...can't stand it. I mean, from a technical perspective, it's a very finely crafted plastic kit, but it's more something I'd have expected out of a 4chan faux-fanfic than anything else.
It's much like what killed the movie Thor for me, when incredibly advanced demigod space aliens use horses to get to their interdimensional gateway...
That said, I've always preferred my 40k more like 2012's "Dredd" than anything else.
So from looking at the pic, Logan has Counterattack, Acute Senses, Stubborn, Eternal Warrior, IC and ATSKNF, with a Belt of Russ, Terminator Armour and Stormbolter. The Axe of Morkai can be used as a 2 handed powerfist or a 1 handed Frost Axe, for those who can't read Spanish or use Google Translate.
Points wise in game. I definitely should've specified that. Whoops.
Him and the boat at 300 points I could see. Him without the boat at 300? No way. He was 275 before and he made WG troops, gave a bunch if extra attacks to everyone one turn and had other cool abilities he could give to squads. So besides getting one more hit point it so far appears he has been nerfed
Say what you want about the Battle Santa Sleigh, people have their own points of view if they like it or not.
But calling things "the most ugly/stupid/silliest" thing GW has made is a bit far fetched. I mean, anybody brought up Inquisitor Karamazov at all? You know, the guy who looked at a Dreadknoght and thought "I wanna make a chair out of that".
Or what about the Grey Baby Carrier? People have mentioned the Tarox, as expected. There's also Space Marines inside space marines. Though if I recall, a lot of people have started to like them overtime. And, this one is my personal opinion, Aun Va's popemobile.
These are all models that people seem to like expressing their hatred for, and don't really complain about it until they're brought up.
Personally I was a little disappointed with the SW flyers. But I don't terribly hate them. Besides, who needs aerodynamics when you have anti-grav tech?
Back to Logan, personally I love his new model. His chariot is fitting to a viking theme as it's similar to Thor's that's pulled by goats. Also as others have mentioned that the common man love Logan to bits. Imagine he was helping out an IG regiment that's about to be overrun, and they see him looking like a literal God among men, fighting with them? Talk about crazy moral boost.
Considering the absolute ripping the Chaos line got this model should just be gathering dust on the shelf forever. It doesn't fit the aesthetic or the background. It's the worst model since that Dark Angels speeder.
It is the cheesiest, most toy like piece of gak that GW have produced in recent memory.
It fits the theme of the SW perfectly. Wolves are all about the deeds of their heroes, and what better way to emphasise that than a Chapter Master's personal combat chariot? It gets him to the thick of the fray, helps him rack up a kill tally while there, and just as importantly allows everyone else to see him taking heads, inspiring friend and terrifying foe.
It's also far better than having a giant wolf mech/mc or massive walker. As far as SW having a centrepiece new shiny goes, this is a great choice.
I agree 100% on this. Space Wolves have always been a bit OTT with their fluff, its just now GW is finally catching up to the fluff with their models. I love the chariot, almost makes me want to trade in my Crimson Fists for a SW army (almost). I also love that GW is doing a lot to make each of the non-codex chapters a bit more unique, and finally putting alot of emphasis on close-quarters combat for the wolves instead of long fangs and rune priests.
As someone else pointed out, most other options for a Lord of War would have been yet another walker (too many of those already and not wolfy enough) or a giant wolf (TOO wolfy and just ridiculous, and not very Imperial either). Logan on a boat towed by wolves for a Space Wolves exclusive Lord of War fits the Viking theme while also being uniquely space-wolf-ish.
Before I quite playing/buying GW games, I really wanted to get a SW army. It was going to be my third army because I love their fluff. Now they seem to be becoming a gross parody of what they're supposed to be. Over the top and cheesy is fine, but then there's just plain dumb. That chariot and Murder McMurderson with his Murderclaws with Murderlust is just...It's gone full...well, you know the saying.
Mr Morden wrote: Surely he should some scantly clad Valkyrie hand maidens pouring him some mead Can;t have Vect showing him up
Love the new flyers - mine is at my painters and looking forward to getting it onto the table or at least showing it off.
I can't wait for a diarama of this. Skulltaker, Vect and Logan all show up in their respective Pimpmobiles (chariots) while some no name Necron Lord sits on his chair and gestures angrily at his drivers to hook some Wraiths to the front. When they "cannont compute" he instead summons a swarm of Doom Scythes.
Diarama shows Vect on the Pimpmobile of Destruction, getting showered in wine and womanly parts wearing a Tyrion Lannister tshirt. Logan beside him, axe in the air with wenches either side testing out his bicep servos. Next to him is Skulltaker, with 2 Daemonettes covered in Khorne markings making it rain (skulls) and pouring tankards of the first O-Negative straight down his gullet. Except it spills all over his horns as one of the Daemonettes vapourises, the skeleton floating in a green ray originating from a fleet of Doom Scythe.s
Force Org:
at least 2 HQ, 2 hours - maximum of 6 HQ (!)
additional possibility to make units
Warlord traits:
Reroll hits in a challenge
Relentlessly for (complete) beasts and cavalry units of the Wolves, who within 12 around the Warlord these units Furious Charge
Monster Hunter
FNP 6 + for Warlord and unit
Flank attack and cover for Warlord
Repeat 12 inch radius MW and pinning
Wargear:
Helfrost weapons in various versions: with wound strength test / death
Blizzard shield (for Dreadnoughts): Melee weapon, 3 + ward against all hits against the front (also in NK)
Rune Weapons: How Psiwaffen with Adamantener will
Relics:
Bite of Fenris: Bolter with Helfrost
Helm Durfast: reroll to hit, shooting attacks have ignore cover
Armor of Russ: 2 + / 4 + +, ini opponents in challenge -5
The Black Death: +2 S, DS2, melee, unwieldy, +3 attacks when more enemy models in melee
Wulfestein: have support and unit Furious Charge, Carrier has Berserk
Psychic Powers:
Living Lightning (Primary) / WC1: 18 inches Hexenfeuer, S7 DS, Storm 3, shock = at goal from 6 two additional hit, except for snapshots
Stormbringer / WC1: Blessing, veils for psykers and unit
Storm rage / WC1: curse unit in 18 inches, 1BF, open as difficult terrain, all jump infantry, slider, etc. antigrav must immediately remove test for dangerous terrain if affected.
Murderous Hurricane / WC2: 18 inches Hexenfeuer, S4 DS, 5 inch template, Rending, Storm 1
Fury of the wolf spirits / WC2: 18 inches Hexenfeuer, both profiles are shot in any order, S6 DS-4 storm, S5 DS2 Storm 2, precise
Maw / WC2: 18 inches focused Hexenfeuer, a model (not monstrous) makes Initest / death
Björn:
KG 6, BF6, 13/13/10, reverend
Assault Cannon
5 + +
+1 On Iniklau
may swap weapons
Ulrik the Slayer:
KG 6, ini 5, 3 attacks
are unit 6 + FNP nemesis is within 6 inches
are adamant within 12 inches
Mr Morden wrote: Surely he should some scantly clad Valkyrie hand maidens pouring him some mead Can;t have Vect showing him up
Love the new flyers - mine is at my painters and looking forward to getting it onto the table or at least showing it off.
I can't wait for a diarama of this. Skulltaker, Vect and Logan all show up in their respective Pimpmobiles (chariots) while some no name Necron Lord sits on his chair and gestures angrily at his drivers to hook some Wraiths to the front. When they "cannont compute" he instead summons a swarm of Doom Scythes.
Diarama shows Vect on the Pimpmobile of Destruction, getting showered in wine and womanly parts wearing a Tyrion Lannister tshirt. Logan beside him, axe in the air with wenches either side testing out his bicep servos. Next to him is Skulltaker, with 2 Daemonettes covered in Khorne markings making it rain (skulls) and pouring tankards of the first O-Negative straight down his gullet. Except it spills all over his horns as one of the Daemonettes vapourises, the skeleton floating in a green ray originating from a fleet of Doom Scythe.s
Cain cruises past in his Salmander Command Car - they ask him about the whole load of kill markings on the side - - they are not kill markings he says with a straight face but I am keeping score The Word Bearers turn up with the girl reborn from the Horus Heresy they all adored,......
Space Wolf Rumors - Aug 2014
via an anonymous source on Faeit 212
The venerable dreadnought shield is called a Blizzard shield, and it grants a 3+ invul to every damage on in front facing.
the axe ist just like a CCW with mastercrafted.
Jaws of the world wolf is still in, its power 6, warp charge 2, focused witch fire with 18" inch. Single model ini test or removed. MC's auto pass this test.
Long fang squads start with 2 space marines, the ancient and a long fang for 30pts.
Automatically Appended Next Post:
Super Newb wrote: God google translate sucks sometimes. I can barely make sense of that 'translation'
really? It's generally enough for you to figure stuff out by context.
The traits seem a bit lackluster compared to what I would have liked. Especially if they are random. One seems to be specific to thunder/fenrisian wolves getting buffed. Would be a shame to roll that one twice in a row without having any in your army.
Psychic power look nice. If I am interpreting them right, most were not changed up too bad, aside from all of them being 18" now. All got a nerf bat slap of some sort.
Living lightning is primaris, which makes me happy. 18" S7 AP- 3 shots. Looks like it pretty much has the necron Tesla rule, any 6s to hit generate 2 more hits.... unless it is snap fired... So it is like a baby tesla destructor.
Looks like Storm Caller is pretty similar, as is tempest wrath, though they now target instead of act like auras.
Murderous hurricane is now pretty much a large blast rending bolter, which for 2WC is a bit... lackluster.
Fury of wolf spirits was buffed/nerfed. Now S6 ap- and S5 ap2, but it looks like it is one shot of each, though possibly precision shots?
Lastly jaws, which is now a focused whichfire.
Personally I don't know if I will roll a bunch on the table. I still dig living lightning, I think Tempest Wrath will be a nice deterrent against other assault armies and just messing with people in general.
What I am really interested in are these relics.
Helm Durfast: Re-roll to hit, attacks ignore cover. On a rune priest this could be cool if it is not too expensive. Boosting living lightning to twin linked will be nice, and ignore cover on that rending template wouldn't be too shabby either.
Armor of russ: +2/++4, and if I am reading this right, in a challenge your opponent is -5 initiative. That is just awesome. I think we will see a few TWC lords running around in this.
Black Death: +2S AP2 unwieldy, gives +3 attacks when outnumbered. Not sure when you want to be outnumbered at initiative 1.
Lastly, and possibly the coolest?
Wulfestein: Unit gets Furious Charge and support? carrier has Berserk. Who doesn't like a unit with furious charge?
Jayden63 wrote: I think my main gripe with having Saga be Warlord traits is that now your limited to one Saga. Before you could have 4 guys with 4 sagas in your army (and a few other guys with built in Sagas). Thus helping with the whole idea of an army being lead by epic heros. You could have your Warrior Borne Wolf Lord, your Hunter Wolf Priest, your Bear Wolf Lord, all in the same army.
Now your just going to be limited to random roll wolf lord and nobody else of any narrative significance.
Thats the sad part for me.
Rumor had that multiple sagas could be taken even though they are warlord traits. We'll see though...
Rumor had that multiple sagas could be taken even though they are warlord traits. We'll see though...
That would be pretty awesome. Maybe that rumor allows you to bring a special character with a pre-set saga, and use a custom character with a warlord trait saga as your warlord.
Wow, I rarely use psychers anymore because it just speeds up my games but holy crap those powers suck. I am a bit relieved that I won't be tempted with Jaws anymore
They managed to make every power worse if that translation is true.
The relics seem lack luster as well. I am guessing the eternal warrior and hammer every one wants is in the champions supplement. Not being cynical, I just remember rumors of mnore relics in the supplement and that's my guess. I don't think I will deviate from the traditional TH/SS or SS/(any other weapon) and runic armor that I and many others usually used.
I am betting an EW wolf pelt is in the champions supplement or whatever it was titled.
REALLY itching to see unit entries for our troops and thunderwolf cav more then anything else. Gona be a long week
Automatically Appended Next Post:
Super Newb wrote: Every German 40k player is now on my enemies list for not translating that stuff.
I am sure if someone politely PM'd a German regular they would be happy to help.
Red Corsair wrote: Wow, I rarely use psychers anymore because it just speeds up my games but holy crap those powers suck. I am a bit relieved that I won't be tempted with Jaws anymore
They managed to make every power worse if that translation is true.
The relics seem lack luster as well. I am guessing the eternal warrior and hammer every one wants is in the champions supplement. Not being cynical, I just remember rumors of mnore relics in the supplement and that's my guess. I don't think I will deviate from the traditional TH/SS or SS/(any other weapon) and runic armor that I and many others usually used.
I am betting an EW wolf pelt is in the champions supplement or whatever it was titled.
REALLY itching to see unit entries for our troops and thunderwolf cav more then anything else. Gona be a long week
Gah, I hope this is actually true. My Wolf Lord is supposed to be a character/beast slayer, and if he loses access to EW then he's going to be extremely vulnerable to all those Bloodthirsters and Abaddons that he used to take on with a reasonable chance of survival... Gonna have to adapt unless there's some very nice relics in that supplement.
Also, I can't believe that no one else has said "Holy crap, it looks like frost blades now give +2S instead of +1!"
Red Corsair wrote: Wow, I rarely use psychers anymore because it just speeds up my games but holy crap those powers suck. I am a bit relieved that I won't be tempted with Jaws anymore
They managed to make every power worse if that translation is true.
The relics seem lack luster as well. I am guessing the eternal warrior and hammer every one wants is in the champions supplement. Not being cynical, I just remember rumors of mnore relics in the supplement and that's my guess. I don't think I will deviate from the traditional TH/SS or SS/(any other weapon) and runic armor that I and many others usually used.
I am betting an EW wolf pelt is in the champions supplement or whatever it was titled.
REALLY itching to see unit entries for our troops and thunderwolf cav more then anything else. Gona be a long week
Gah, I hope this is actually true. My Wolf Lord is supposed to be a character/beast slayer, and if he loses access to EW then he's going to be extremely vulnerable to all those Bloodthirsters and Abaddons that he used to take on with a reasonable chance of survival... Gonna have to adapt unless there's some very nice relics in that supplement.
Also, I can't believe that no one else has said "Holy crap, it looks like frost blades now give +2S instead of +1!"
Im fairly sure that Arjac is loosing EW aswell (have no source, just a feeling for GW logic) and that upsets me the most, how is he suppose to do anything to any badass?
I have to agree the psychic powers look very lackluster. I mean ini test on a single model that isn't a MC within 18". WTF is the point of that. 18" Living Lightning.....
Justyn wrote: I have to agree the psychic powers look very lackluster. I mean ini test on a single model that isn't a MC within 18". WTF is the point of that.
sniping out squad leaders, heavy & special weapons, lower init characters, etc...?
Yeah it's not like living lightning was overpowered before. Oh well I guess it would be ok in a pod list now. Still if wolves can still take from biomancy I'd probably use that tree instead
Living lightning went from unlimited range to 18" lol I don't mind the set shots and faux tesla but 18" seems kind of horrid.
If Lone Wolves get worse and lose EW I'll be really sad. Mark of Wolfen had better not be awful either lol. We have already heard that wolf scouts have been punked ha ha. I am hoping that we don't lose the character on all our units from the previous book.
Justyn wrote: I have to agree the psychic powers look very lackluster. I mean ini test on a single model that isn't a MC within 18". WTF is the point of that.
sniping out squad leaders, heavy & special weapons, lower init characters, etc...?
Ha ha yea totally a fair trade feeding a guard player my RP for a 50/50 shot on his auto canon
I am sure there are situations where it will shine, but there are just too many cases where it is useless IMO. Hey it could be wrong though, maybe its just an 18" beam
Super Newb wrote: Yeah it's not like living lightning was overpowered before. Oh well I guess it would be ok in a pod list now. Still if wolves can still take from biomancy I'd probably use that tree instead
At first I thought this, then realized you'd need to trade a special weapon and a plasma pistol. So your losing 3 s7 ap2 for 3 s7 ap- that need to be successfully cast in addition to fired.
First of all, once again, THANK YOU, dear readers! By demonstrating follow, day by day, what our real engine, the real reason to stick with the blog ... you! Really, thank you all for all your support and love, because without you this would no longer be possible, because really you give a full account of what we have always sought to create a community of fans who stays together, whatever here pass!
And as a sign that we will not stop here, though who despite, we will continue with our regular business blog! And this goes for the latest information on GW.
- Although we can not hang more photos Codex, we can talk about rumors, like Tom Nanson While we said in her e-mail ... so we are open to your questions about the release of the Wolves and Codex xDDD , I think that does not infringe any copyright once you have read it in full, no?
- We finally official confirmation, with the invaluable help of our Sources Limited (with whom we are delighted to continue working), the releases of the week, are these:
* Logan Grimnar in Stormrider: A new multi-part plastic box, which costs 47 euros, which contains all the necessary pieces that Grimnar riding Logan, the Chapter Master of the Space Wolves, Great Wolf and King of Fenris mounted on chariot, palanquin drawn by two huge thunder wolves. Furthermore, the model can also be mounted Logan walk.
* Fenris Champions: A new supplement to the Space Wolves, coming out in hardcover, full-color, English only at a cost of 39 euros. With it we can create a fighting force based on the Great Company of Logan Grimnar. Contains background, stories, new ways to warlords and new relics. It also contains additional combat missions as well as new formations.
* Companies Fenris: It is a painting guide, which comes only in English and a cost of 26 euros, with schemes to paint a Space Wolves army and all their weapons. Contains background and different uniforms of four of the thirteen major companies of the Space Wolves.
No doubt it will be another weekend of great joy for players who are Space Wolves, and ruin our portfolios xDDDD
- And the thing does not end there, and the guys at Spikey Bits currado have an awesome unboxing in English, yes, the new flying the Space Wolves, the Stormfang / Stormwolf! I leave it here:
Automatically Appended Next Post: 47 euros appears to be about 62 US.
Super Newb wrote: Every German 40k player is now on my enemies list for not translating that stuff.
I am sure if someone politely PM'd a German regular they would be happy to help.
But that would require effort on my part lol.
What needs translated? The googletranslation from nafka is understandable. Anyway, if theres something someone didn't understand, I speak german. But It's a lot of effort to translate all of it.
Automatically Appended Next Post: Quick:
1) At least 2 HQ, at most 6 HQ's
2) Possibilities to give units outflanking
Warlord traits:
1)Reroll to hit in challenges
2)Relentless for all Beasts and cavalry in the army and if they are within 12 inches of Warlord they have furios charge
3)Monsterhunter
4)FnP 6+ for warlord and unit
5)Outflanking and stealth for Warlord
6)12 Inch around Warlord units can reroll moral and pinning test
Wargear:
1) All lot of wargear with "hellfrost"-effect
2)Blizzardshield, 3++ on front armour
3)Runeweapons: Like forceweapons with "adamtium will"
Relics:
1)Bite of Fenris: Bolter with hellfrost
2)Helm of Durfast:Reroll to hits and shooting weapons ignore cover
3)Armor of russ: 2+/4++, Enemy in challenge has -5 Initiative
4)Black Death:+2S, AP2, unwieldy, +3 Attacs if there are more enemy in CC than yours.
5) Wulfenstein Bearer and unit gain furious charge, bearer also gets Berserk
Justyn wrote: I have to agree the psychic powers look very lackluster. I mean ini test on a single model that isn't a MC within 18". WTF is the point of that.
sniping out squad leaders, heavy & special weapons, lower init characters, etc...?
Yeah, that will jack up my necron lords, Heralds of Nurgle and plagueridden dudes pretty easily. Will cheese me off too!
minimum 2 HQ 2 troops, up to 6 HQ possibiities for letting units outflank
Warlord-Traits:
1. Reroll hits in a challenge
2. Stubborn for complete units of beasts and Cavalry units, units in 12" of the warlord have furious charge
3. monster hunter
4. FNP 6+ for the Warlord and is unit
5. Outflanking and stealth for the warlord and his unit
6. In 12" around the warlord failed morale and pinning checks can be rerolled
Wargear:
- Helfrost-Weapons in different versions
- Blizzard shield is as we already now
- Runic weapons are like Force weapons which also confer adamantium will
Relics:
- Bite of Fenris: Boltgun with Helfrost
- Helmet of Durfast: reroll to hit, shooting attacks have Ignores cover
- Armor of Russ: 2+/4++, opponent in Challenge has minus 5 to Initiative
- The black death: +2 S, AP 2, CCW, unwieldy,+3 attacks when the enemy has more models in the combat
- Wulfenstone: bearer and unit have Furious charge, bearer has Rage
Psionic powers:
- Living Lightning(primary) , WC 1, 18", Witchfire, S7 AP - Assault 3, Shock= on a to hit roll of 6 two additional hits are generated, does not work with snapshots
- Storm Caller WC1, Blessing, gives psyker and his unit shrouded
- Storm wrath, WC 1, Malediction, target unit in 18" has -1 to BS, treats open terrainas difficult terrain, jump infantry, Antigrav etc must take dangerous terrain test immediately
.- murderous hurricane, WC 2, 18", Witchfire,S4 AP - large blast template, rending, assault 1
- Fury of the wolf spirits, WC 2, 18", Witchfire, S6 AP - Assault 4, S5 AP 2 Assault 2, both profiles are fired in the order the controlling player likes
- JotWW: WC 2, 18", focussed Witchfire, one model except if it isaMC makes an I-Check or dies
-
Bjorn:
WS/BS 6, 13/13/10
assault cannon as standard
5++
+1 to seize the initiative
can swap weapons
Ulrik the Slayer
- 145 pts
- WS 6, I5, A3
- confers FNP 6+ to unit
- gives preferred enemy in 6"
- confers stubborn in 6"
So far, I'm not impressed I must say, Psionic powers are pretty meh, and having no relic that gives EW makes me a bit sad :(
Super Newb wrote: Yeah it's not like living lightning was overpowered before. Oh well I guess it would be ok in a pod list now. Still if wolves can still take from biomancy I'd probably use that tree instead
At first I thought this, then realized you'd need to trade a special weapon and a plasma pistol. So your losing 3 s7 ap2 for 3 s7 ap- that need to be successfully cast in addition to fired.
I don't know. How the new GHs squads work. Need ten of them for two special weapons? Or 9 plus the upgrade wolf guard character? If so you are right. I suppose the RP can be put in a pod with A Wolf Guard squad, but in that case more combi weapon WG instead would be a more efficient use of points. Still some sort of HQ has to be taken in a pod list...
timetowaste85 wrote: I couldn't honestly believe Murder-whatever. Then I looked at the GW site. Wow. Fail. How far back was the proverbial shark jumped?
You mean you couldn't believe that thing that had already been definitively been proved before you looked at the site?
timetowaste85 wrote: I couldn't honestly believe Murder-whatever. Then I looked at the GW site. Wow. Fail. How far back was the proverbial shark jumped?
it does really feel like they've been spending too much time in bad fanfic binges and late night parody threads looking for new ideas doesn't it?
Bulldogging wrote: More focus on making SW players get close and/or assault.
In a shooting edition.
Yay!
On a discussion note, it looks like SW force weapons might be Ap3 no matter how modeled since they have special abilities again.
Every time they do stuff like this it makes me seriously question the devs, having tried assault units in a recent army and failed repeated 5" charges I can whole heartedly say that unless you're beasts or borderline invincible dedicated assault is worthless.
"Holy crap, it looks like frost blades now give +2S instead of +1!"
1 for it being an Axe, 1 for it being Frost. Pretty sure Frost Swords will still just be +1 STR.
The reason I say this is because since at least 3rd ed, Logan's axe has counted as either a frost sword or a power fist - player's choice. The axe's profile in the leaked image shows the two-handed version as identical to a powerfist and one-handed version as being S+2 AP3. It's not using a frost axe's profile since it's AP3 and not unwieldy. Now it's certainly a possibility that GW just went and gave the axe a totally unique profile, but considering that it's otherwise unchanged since its 3rd ed incarnation, I'm willing to bet that this means that our frost weapons are now just as strong as relic blades.
Malthor wrote: Ulrik the Slayer
- 145 pts
- WS 6, I5, A3
- confers FNP 6+ to unit
- gives preferred enemy in 6"
- confers stubborn in 6"
CCW are 2ppm 1 per squad may take a power weapon at 15ppm or Power fist at 25ppm One GH can replace his Bolt Pistol for a plasma pistol 15ppm For every 5 models, one may take a Special weapon. One GH may become a WG Pack Leader 15pts 1 GH per detachment may take what I can only assume is a Wolf Banner/Standard. Can't make it out properly. The WGPL may take weapons from the Melee Weapons and Ranged Weapons lists and may take Melta Bombs. The WGPL may exchange his BP, CCW, PA and Grenades for TDA, Stormbolter and Power Weapon. A WGT Pack Leader may take only from the Terminator Weapons. May take a Rhino, Razorback or Drop Pod or Stormfang Assault Craft
Deadshot wrote: Ok, so the unit comes with Bolters and BP standard, power armour, Frag and Krak. The WG Pack Leader gets a CCW instead of a bolter.
Special rules are Counterattack, ATSKNF and Acute Senses.
5 models per unit, can take 5 additional ones. 14ppm
There's a 2ppm upgrade I can't make out that must be the CCW upgrade.
1 per squad may take a power weapon at 15ppm or Power fist at 25ppm
One GH can replace his Bolt Pistol for a plasma pistol 15ppm
For every 5 models, one may take a Special weapon.
One GH may become a WG Pack Leader 15pts
1 GH per detachment may take what I can only assume is a Wolf Banner/Standard. Can't make it out properly.
The WGPL may take weapons from the Melee Weapons and Ranged Weapons lists and may take Melta Bombs.
The WGPL may exchange his BP, CCW, PA and Grenades for TDA, Stormbolter and Power Weapon.
A WGT Pack Leader may take only from the Terminator Weapons.
May take a Rhino, Razorback or Drop Pod. No Stomrfang Assault Craft.
Soooooo much information... too late to digest it all tonight!
Harald Deathwolf's rules looks rather... dull. I'd be interested to see if a cheeky translation reveals anything of interest there. 190pts though, so discount Thunderwolf Lord to help push sales of the Finecast model?
Is that 12pts per model for Blood Claws, and capping out at 15 (with or without a WGBL?), yet 14pts per model for Wolf Scouts, with no Behind Enemy Lines?
Skyclaws at 15pts per model... Grey Hunters with 2pts per model, almost certainly the CCW additional.
Required 2 HQ choices pretty much kills small 600pts games in my local GW, (not a problem, just saying!)
Only 4 Long Fangs and an Ancient to a squad by the image? Thank God that Ancient has 2A though... so useful and a great swap, blergh.
GAH! THE ONE THING I CANNOT SEE IS WHETHER WOLF GUARD TERMINATORS CAN TAKE SINGULAR SPECIALIST WEAPONS! Damn you teasing leaks, why did I do this to myself?!
Obvious Exalt for the poor sucker who translates this for us first
Wargear MM Power Fist with Built in Storm Bolter Searchlight
Can take from Dreadnought weapons list. Can swap PF for Wolf Claw (retain SB) 5pts Missile Launcher 10pts Twin Linked Autocannon 15pts Can swap SB for Heavy Flamer 10pts Take Extra Armour 10pts Smoke Launchers 5pts Can upgrade to Venerable Status 25pts One Venerable Dreadnought (must be Venerable, one per army) can swap their MM and PF+SB for the Axe of Fenris and Blizzard Shield. 25pts May take a Drop Pod
Medium of Death wrote: There's far too many people that are positive about this abomination.
I'm living in a cuckoo clock!
GoDz KI11JOY x wrote:
Leave it alone mate, if you don't like other peoples opinions then just leave, it is not hard.
jab4962 wrote:
People's opinion on a model that you happen to dislike shouldn't offend you.
Not to drag this up, but I just wanted to say that while I do dislike the model I was expressing my surprise at how many people actually like it. The picture of Homer and the quote should entail that I wasn't being terrible serious with my comment. I don't think I was offended. I'll still be around, let me know when you guys get the sticks out of your ass.
timetowaste85 wrote: I couldn't honestly believe Murder-whatever. Then I looked at the GW site. Wow. Fail. How far back was the proverbial shark jumped?
You mean you couldn't believe that thing that had already been definitively been proved before you looked at the site?
Actually, it's cuz I think Space Wolves (in their current iteration) look like clown shoes, and mostly stayed out of the thread (missed the confirmations). Finally looked it up on google and it pulled me right to the GW site.
Doing Harald and Wolf Scouts next. Psychic Powers and wargear will have to wait till morning but will finish the units tonight. I will quote everything into one post, so if someone could make sure a mod or the OP puts it in the OP I'd be appreciative.
Harald Deathwolf.
190pts base
Wargear
Power Armour
Frost Axe
Bolt Pistol
Grenades
Storm Shield
Thunderwolf Mount. Apparently TW are now Wargear.
Special Rules
Counterattack
Outflank
Independent Character
Acute Senses
ATSKNF
Space Wolf units with the Unit Type Beasts or Cavalry can use his Ld value while within 12" of him.
Saga of the Wolf
Can take up to 2 Fenrisian Wolves for 8ppm
Wolf Scouts
Wargear
Scout Armour
Bolter
Bolt Pistol
Grenades
Power Armour for WGPL
Special Rules
Counterattack
Acute Senses
Infiltrate
Scouts
Move Through Cover
ATSKNF
5-10 Scouts per unit, 14ppm
Can take CCW for 2ppm
One model may become WGPL for 10ppm
WGPL may take Ranged and Melee Weapons and Melta Bombs
Any Scout can swap their Bolter for a Shotgun or CCW for free, or a Sniper Rifle for 1ppm
Up to 2 Scouts may swap their Bolter for a Plasma Pistol or Power Weapon for 15ppm per weapon.
One Scout may swap his Bolter for a Heavy or Special Weapon.