Mymearan wrote: I think something people are overlooking in the price discussion is that this is not a normal starter set, in the sense that it's not a collection of easy-to-build models specifically created for a huge box set expected to sell tons of copies. This is a bundle of separate products, and should be compared to other bundles such as the Battleforces, which generally have a savings of around 30% compared to buying the products separately.
How about Kill Team? It's also a bundle with a ruleset. So is the Renegade game.
Renegade only comes with the free 12-page core rules plus some custom ones for Knight duels. You would need the £35 rulebook separately to play 40k proper.
Not really. Nothing in the big book you need. Fluff? Not required. Don't even own that book
Renegade only comes with the free 12-page core rules plus some custom ones for Knight duels. You would need the £35 rulebook separately to play 40k proper.
Unless you happened to know anyone at all when 8th edition dropped. Then you could pick them up for $10-15 USD. I know several that were given away. Because they were in the box set, and the box set was generally considered a good deal. Unlike this one.
And then the very next turn a banner of 3 knights flanked a Warlord titan, attacked it from the rear and pretty much smashed it to pieces! They didn't deal the killing blow but they did most of the work.
I do feel like there might possibly (hopefully?) have been a rules error when doing the Knight combat - they seemed to be surprisingly deadly in combat. Void shields don't count and they can target the body for maximum damage.
This sounds like good design to me.
Yeah same, I'm super excited for a game where maneuvering is important and 4 warhounds could be a threat to 2 warlords by staying out of fire lane and out activating them.
I can see myself buying this in the near future. The game looks good, the models are gorgeous and the theme is brilliant.
The fact that movement and facing are crucial is much welcomed news. 40k while good relies too much on special rules and not enough on tactics. This seems to be more about rewarding tactics.
Just the asking price that is a bit hard to swallow. I doubt anyone in my gaming area (Sligo, Ireland) is going to pick it up, so the Grand Master set does allow me to do demo games. Add in a few of the extra titans and I should have enough to field two forces.
That being said, I have promised myself no new models till I paint my current plastic pile of shame. That at the very least will provide a long enough gap between it and Kill Team for me.
I've gone for it, but from my gaming club, I think it's just me and one other guy. Everyone else has passed. Where-as with the Kill Team pre-order people were falling over themselves to pick it up
Again, it’s absolutely the inclusion of the terrain in the core set that’s killing this.
£20 for 3 knights? Seems about right compared to the pricing of terminators. Not a good deal for amount of plastic, but it is a small model count game so I’d happily accept that.
£65 for a plastic model the size of a Thanatar? A bit steep by GW pricing brackets if a riptide can be £50, but screw it, “specialist game small model count premium”.
Rules kit? Kinda weird way of packaging it, but I can see the logic for the £35 price.
And then the set containing all these things comes to £175 because they shoved terrain in the box, and thus people look at it and see “Hang on, that’s nearly £200 and it’s not even cheaper than buying the models separately!” And are justifiably put off, even if it is cheaper than models + rule box.
Well, just because you don't like the scenery doesn't mean it's worth £0. But I understand that for some, it's just too much in one hit. Me? I'm in on this and so are a couple of others (at least) in the area, so only 19,997 to go, if the rumour is right. The new terrain will save us having to play with brightly coloured cardboard with plastic rooves.
Of course realAT players use polystyrene skyscrapers....
changemod wrote: Again, it’s absolutely the inclusion of the terrain in the core set that’s killing this.
£20 for 3 knights? Seems about right compared to the pricing of terminators. Not a good deal for amount of plastic, but it is a small model count game so I’d happily accept that.
£65 for a plastic model the size of a Thanatar? A bit steep by GW pricing brackets if a riptide can be £50, but screw it, “specialist game small model count premium”.
Rules kit? Kinda weird way of packaging it, but I can see the logic for the £35 price.
And then the set containing all these things comes to £175 because they shoved terrain in the box, and thus people look at it and see “Hang on, that’s nearly £200 and it’s not even cheaper than buying the models separately!” And are justifiably put off, even if it is cheaper than models + rule box.
Agreed, it feels like there should be a second tier box on offer here. So, you could buy just the rules if you wanted and add titans to taste, or you could buy a 'starter box' with rules, one titan and three knights for a small discount compared to buying them separately. If you wanted to go for the full experience, you could get the Grand Master edition instead.
Personally I would probably use cardboard terrain. You can get some very nice stuff for just a few bucks and endlessly reprint it to fill a table. And in this scale the lack of 3D detail doesn't matter that much.
With the scenery I guess they figured, this is a whole different scale so people can't use their existing 28mm stuff - and if we don't put some in the box people will complain about it being "unplayable"
Cardboard would have been a nice compromise, the stuff in the Dropzone Commander set is half decent. Enough to play a game with IMO.
If they did card + plastic roofs they could have ticked another nostalgia box for those that remembered the Space Marine 2nd Edition set
MarkNorfolk wrote: Well, just because you don't like the scenery doesn't mean it's worth £0.
I like it fine, but it’s worthless to someone who isn’t setting up their own board... A category which includes me, and indeed most players of most gw games.
Again, it’s absolutely the inclusion of the terrain in the core set that’s killing this.
I disagree. I think they base prices are too high. The box set is just one more example.
GW absolutely price too high in general, but that’s irrelevant here. The only aspect above and beyond the pale to someone already a regular GW consumer here is an initial buy in bundle set at both £175 and at a price where the real “meat” of the set, the actual army, effectively comes at no discount.
Today's community article states that the magnet holes accomodate 5mm x 1mm discs. Happy about that, as I have a bunch of those lying around from another project that never took off
stonehorse wrote: I can see myself buying this in the near future. The game looks good, the models are gorgeous and the theme is brilliant.
The fact that movement and facing are crucial is much welcomed news. 40k while good relies too much on special rules and not enough on tactics. This seems to be more about rewarding tactics.
Just the asking price that is a bit hard to swallow. I doubt anyone in my gaming area (Sligo, Ireland) is going to pick it up, so the Grand Master set does allow me to do demo games. Add in a few of the extra titans and I should have enough to field two forces.
That being said, I have promised myself no new models till I paint my current plastic pile of shame. That at the very least will provide a long enough gap between it and Kill Team for me.
An easy fix the the plastic pile of shame is to label yourself a collector. I haven't played a game in 20 years and barely painted a mini in 10, but for a long time I'd still buy the occasional cool thing, leave it all on sprue and pack it away nice and neat in a cupboard. It's only when you have dozens of half built, half painted minis on full display on a desk somewhere that it becomes painful to look at.
Sherrypie wrote: Once again, there is nothing that necessitates you couldn't just as easily play on a larger table in your own games. You only get predictable games if you don't put effort in them on your own part.
Well I could play on the floor too, but I do not want to. I actually have a 6x4 table, but that is only recently. I played for most of my life on a 4x4 board. Most tables I see at hobby shops are divided up 4x4 too. I think that should be the standard size games should be based on. Sure you can go bigger, but not everyone has that much space.
Because that isn't what anyone is really saying? The point is that having the entire scale of things from infantry to god-engines in the same rules system requires compromising either one of those and the intent here was to go all in in the thematic part of fighting with the titans. Just like many historical games usually focus on infantry alone and maybe throw some artillery or mortar support in from off field, here the spotlight is all for the titans, Would it have been cool if this was Epic? Sure, I too like large flanking sweeps and entire armies slowly grinding each other to dust, Am I okay with this game being a different game, because it never said it's going to be Epic? Yes, because I like it for what it seems to be on its own merits.
Well, if they had gone the route that AT could easily be expanded on to include those other Epic units, there would be more to build, play, and explore with the game, right? How many Titan on Titan battles do you think you will have will a single Warlord on each side before you are over it? I mean seriously. Someone mentioned that Knight game Renegades. I never bought it, and immediately thought it looked boring because of the limited number of models. Now, I am sure the game involves micro-managing a Knight and there might be some interest in some players to try that out, but seriously how many on Dakka have or are even playing it regularly, or even able to find others to play it? What is more interesting? Playing a game with one type of unit? Or a mix of units? And I don't mean trying it out over a weekend, but investing in the game and making a hobby out of it. I played At/SM1 for YEARS. I played SM2/TL for YEARS. Why? Because the game captured my imagination by incorporating a wide number of units and different ways to play them. I could win games an infinite number of ways. That is what keeps people playing.
Specialist Games studio struggles to get more space and production time. They don't really have too many hands to work on the project, given that it took two years for one man to create what we have here (modelwise).
I can appreciate that, I really can. I was involved with playtesting for Epic A back in the day, and face palmed a lot of decisions Jervis was suggesting because he didn't seem to understand what players ultimately wanted. He created a release schedule that had Chaos, CHAOS, being released like 3-4 years out after the EpicA rulebook. Meanwhile, the Swordwind supplement came out that basically included a second Imperial Guard army and a second Ork army from the initial rulebook that only included Space Marines, Imperial Guard, and Orks. After all that development, getting people excited, he thought Feral Orks would be an exciting release. I couldn't believe it. And of course, you had people come out and say, "Oh but I think the Feral Orks are awesome and I am happy to have them" but the vast majority of Chaos players just lost interest. Chaos should have come a long time before Feral Orks.
What Jervis showed me was how you could kill a game right out of the gate by making players believe it wouldn't be properly supported or expanded on. Specialist Games, or Fanatic back then, was on a shoe string budget too. I don't want to sound too harsh on them. But if that was the case, they should have worked with existing sprues and models in the Epic 40k line versus making modifications to them and so forth. It seemed logical maybe, but it costed them dearly as players dropped off and they had spent their money on items that weren't selling. And later on they just went ahead and used the older Epic 40k sprues because there wasn't any money to revise them. They should have just done that from the beginning.
If GW wanted this to be successful, rather than coming out and saying, 'Hey this is Titan only and that's how they designed it', they should have looked farther ahead and think about how they could incorporate Epic into it, and even tell players that those updates could be down the road, depending how the game does. Imagine if this set, rather than coming out with 2 Warlords and 6 Knights, came out with a 2 Reavers, 4 Warhounds, and some infantry and Land Raiders. Its not that the set is expensive, ITS WHAT YOU CAN DO WITH IT. How many games can you get out of it? If its Titans only, and your entrance fee is pretty steep, getting newbies to sign on is going to be difficult. But showing how much game is in the box and the different ways to play and win is going to make the set far more appealing. 3-5 Titans per side does not sound like a game that is going to be played a lot.
I don't doubt some people are going to love getting this game. I also doubt they will play it very much. And if it dies, and GOD KNOWS I DO NOT WANT ITTO, that means GW probably wont expand on it, and that is the tragedy.
The Horus Heresy started battling it out in 6mm, and it was glorious. I just can't believe that since Epic 40k, GW just can't get their act together on this. The mass of players rejected Epic 40k, they rejected Epic A, and they will ultimately reject this. And its not the scale that's the problem, its either the arrogance in the rules design or not convincing players to support it long term.
I am really not trying to come across as a cry baby. Epic is what got me into gaming. I have a huge appreciation for this scale. But I want to see people playing AT for the next 2-3 years. I just don't see that happening now, and that's why I am so disappointed.
And I will be buying the GM edition. I have to. I have everything ever released for Epic whether its a box set, White Dwarf, Journal, or whatever. :(
The Warhound looks great, still amazed how they have lost none of the detail from the 40K models especially when you learn that Chris has to measure every bit of the Reaver and Warhound to input into CAD.
Nice to hear that they already have releases planned for the next few months and other stuff in the works.
I will definitely be waiting for 6 months after the initial release to see what kind of boxed sets they come out with in addition to the GM edition. I'm sure a "booster pack" of sorts will come out with a reaver and couple of warhounds will show up and that would be perfect for me!
Well, I just used the ebay code to preorder the rulest at additional 15% off so now have to see if my mate wants to split the big box. If not, can resell the rules or just hold on to them.
KTG17 wrote: I've actually never played with or against a Knight in 40k, so how do they compare in strength to Land Raiders?
Not really a fair comparison given a land raider is a transport with low firepower to cost ratio? Consider that it has a double-shot version of the main Leman Russ weapon as one of it’s arm options though.
When I lick through to that vid on YT I'm also presented with this as a suggested vid https://www.youtube.com/watch?v=hUhisi2FBuw . He starts by saying what an ingenious design it is, I think it's ironic, given the many mentions in this thread. Either that or the YT tracking algorithm can see my Dakka history
I couldn't wait for warhounds so I had started kitbashing a Renegade one, blessed by the Dark Gods (work-in-progress far from finished), I must check the size though.
I'm warming to the new Reaver model. At first I didn't think it was skeletal enough but having looked back at the old 1988 version it's funny how basic it was!
I also like the Warhound a lot more than I expected, it was never my favourite titan but this one looks a lot more imposing and ED209 like than I expected
KTG17 wrote: I've actually never played with or against a Knight in 40k, so how do they compare in strength to Land Raiders?
Use pre-8th edition, as I think those rule reflect the model closer to how they would function. Land raider have thicker armor than a Knight, but a Knight can take more beating than a land raider. The knight have the Ion shield to make up for it lack of armor, it's strong enough to block any lascannon shot from the Landraider before it can get in close combat. In which it can easily cleave the land raider in half with its weapons.
Even with no CC weapon, the Knight would have no trouble stomp the LR to oblivion with its feet.
Most of the Knight gun are not very effective against LR armor,.
I hate to keep harping on about IKR, but thinking about the lack of Warlord weapons available, and thinking about that extra sprue in IKR that added so much value to an already high value set (that sprue goes f or crazy prices on Ebay, even individual components from it sell for a tenner a pop), I have to hope we will see something similar for AT. A two warlord set, with the proper upgrades required. And we haven't talked about the Reaver weapons in comparison to the warlord ones. Look at the different load-outs in official GW pics. Four different options for 3 weapon mounts (as opposed to Two for Four on Warlords) This seems good
Sherrypie wrote: Once again, there is nothing that necessitates you couldn't just as easily play on a larger table in your own games. You only get predictable games if you don't put effort in them on your own part.
Well I could play on the floor too, but I do not want to. I actually have a 6x4 table, but that is only recently. I played for most of my life on a 4x4 board. Most tables I see at hobby shops are divided up 4x4 too. I think that should be the standard size games should be based on. Sure you can go bigger, but not everyone has that much space.
4' x 4' is the standard for AT, so no worries there. Going larger is an option for those who want that.
Well, if they had gone the route that AT could easily be expanded on to include those other Epic units, there would be more to build, play, and explore with the game, right? How many Titan on Titan battles do you think you will have will a single Warlord on each side before you are over it? I mean seriously.
There would, yes, but that does not necessarily mean that the game is better for it. I play a variety of games for different needs, this game ought to fill the need of micromanaging my killer robots in a satisfyingly crunchy way without bogging it down too much. I don't especially see why the latter is relevant, as even if the game is playable with only two warlords, that isn't the main game. My friend is also going to get the GME so even our first matches should already have half a dozen miniatures per side on the field. The 1 v 1 Warlord clash is mostly relevant for demonstration purposes.
KTG17 wrote: Someone mentioned that Knight game Renegades. I never bought it, and immediately thought it looked boring because of the limited number of models. Now, I am sure the game involves micro-managing a Knight and there might be some interest in some players to try that out, but seriously how many on Dakka have or are even playing it regularly, or even able to find others to play it? What is more interesting? Playing a game with one type of unit? Or a mix of units? And I don't mean trying it out over a weekend, but investing in the game and making a hobby out of it. I played At/SM1 for YEARS. I played SM2/TL for YEARS. Why? Because the game captured my imagination by incorporating a wide number of units and different ways to play them. I could win games an infinite number of ways. That is what keeps people playing.
The IKR is mostly bluffing and damage control, really. I tried it out with a few dreadnoughts and used centimeters instead of inches, worked pretty well. Not the most satisfying thing ever, as the system is pretty throw-away reason to sell knights on a discount (unlike in Betrayal at Calth, that actually has a strong game in it with the discounted miniatures). It is not a good game with only two knights, but gets better if you go to three or four per side (still not good, but playable for the damage system alone).
If we are talking about a game with longevity, my hope is that AT will attain that status by indeed adding stuff like other titan variants, xenos races and such things to it over the years. It would be weird for GW to not do that, if they committed enough to a whole new scale of miniatures. As we remember, 8 mm scale was chosen as something they'd be comfortable producing marines and other infantry in if need be and have them be compatible with the titans. Expecting that at the very initial release of a strictly titan focused game is a bit of a stretch, though.
Specialist Games studio struggles to get more space and production time. They don't really have too many hands to work on the project, given that it took two years for one man to create what we have here (modelwise).
I can appreciate that, I really can. I was involved with playtesting for Epic A back in the day, and face palmed a lot of decisions Jervis was suggesting because he didn't seem to understand what players ultimately wanted. He created a release schedule that had Chaos, CHAOS, being released like 3-4 years out after the EpicA rulebook.
Yeah, Jervis is an... interesting person. He does live in a bit of a different world than most gamers. *cough* that article on tournament play *cough*
KTG17 wrote: If GW wanted this to be successful, rather than coming out and saying, 'Hey this is Titan only and that's how they designed it', they should have looked farther ahead and think about how they could incorporate Epic into it, and even tell players that those updates could be down the road, depending how the game does. Imagine if this set, rather than coming out with 2 Warlords and 6 Knights, came out with a 2 Reavers, 4 Warhounds, and some infantry and Land Raiders. Its not that the set is expensive, ITS WHAT YOU CAN DO WITH IT. How many games can you get out of it? If its Titans only, and your entrance fee is pretty steep, getting newbies to sign on is going to be difficult. But showing how much game is in the box and the different ways to play and win is going to make the set far more appealing. 3-5 Titans per side does not sound like a game that is going to be played a lot.
I on the other hand think that being honest about that is exactly what they should do and have done. If you design a game with a purpose, it will most likely fulfill that purpose better than a general "put things here" game would, as has been demonstrated many times in all sorts of games from rpgs to boardgames to wargames. There is an obvious problem with that line of thinking too: if you have something, people will start screaming about why there aren't some other options, like has been demonstrated with the latest Kill Team release. For some reason people expect that EVERYTHING must be immediately available, no matter the logistics or design times or financial risks involved. By starting with a restricted set, you can gauge out how the system is received and what to do. Expanding isn't difficult, even at this point. But I want my game to be solid and that is easier with a restricted start, so I'm fine with this initial step.
KTG17 wrote: I don't doubt some people are going to love getting this game. I also doubt they will play it very much. And if it dies, and GOD KNOWS I DO NOT WANT ITTO, that means GW probably wont expand on it, and that is the tragedy.
The Horus Heresy started battling it out in 6mm, and it was glorious. I just can't believe that since Epic 40k, GW just can't get their act together on this. The mass of players rejected Epic 40k, they rejected Epic A, and they will ultimately reject this. And its not the scale that's the problem, its either the arrogance in the rules design or not convincing players to support it long term.
There is no arrogance: there is focus. They want to make a good game of titans, thus they made a game about titans. It's time Games Workshop started producing more than one game again and that is a good time to be livin'. And why wouldn't it be supported? They've got more designs coming in the pipeline and expansions will come if people just start playing. I'm reasonably confident that the player base has grown enough from the eighties that it will sell profitably even while remaining a marginal game compared to AoS and 40k proper. Just buying the rules is supporting the game, from a player side, even if you were to just play it with your old Epic minis.
KTG17 wrote: I am really not trying to come across as a cry baby. Epic is what got me into gaming. I have a huge appreciation for this scale. But I want to see people playing AT for the next 2-3 years. I just don't see that happening now, and that's why I am so disappointed.
And I will be buying the GM edition. I have to. I have everything ever released for Epic whether its a box set, White Dwarf, Journal, or whatever. :(
You aren't, I can see why you come from the angle you do. I kept playing hundreds of matches of BFG and Blood Bowl in the dark day when they languished without any support (well, BFG still does and is still awesome) and would've been absolutely thrilled to have them resurface in a big way. Blood Bowl did. AT can. I know I will add it to my repertoire to be played through the years, if the rules leaks thus far are anything to go by. Thinking about that combinantion campaign with BFG engagements, Kill Team commando raids, 40k battles, Titanicus clashes and what not happening via a hex map, it will be glorious
We'll just have to be vocal, though nice, towards GW and the expansions may come in some form eventually.
TalonZahn wrote: There are pre-orders up on EBay, including S&H from the UK, that cost the same as buying it in the US from somewhere like Frontline....
Well I'll just wait for general release and buy stuff with discounts plus ebay discount to get as close as I can to reasonable pricing. At least for the big guys. Knights came in right where I thought they would.
Da Butcha wrote: Not to divert from the conversation about prices*, but I'm more worried about a game play issue:
How are we supposed to be using these cardstock terminals? I know you have weapons cards for the weapons on each Titan, but how do they attach to the terminal? Do we just lay them on top? Aren't they going to slip off when you pick it up?
And the 'pegs' used to track damage, shield strength, and plasma. What's keeping them in the holes in a cardstock terminal? Are they going to wear larger holes in the terminal and pop out?
I'm entirely on the fence about the price of this game, but I'm NOT looking forwards to dropping substantial cash on the game only to discover that I have to use blu-tac on my stuff.
*And, on the topic of pricing, it really seems like the Grand Master edition is what is giving people fits. The Rule Set comes with the rulebook, ruler, dice, templates, Terminals, weapons cards, the 'other' cards, transfers, and evidently, Objectives (from the WD), for $60. That seems like a great deal. The 40K rulebook is $60 by itself. I know this one is smaller, but you get all that other stuff. Then just buy the individual Titans/Knights you want and grow your army the way you grow a 40K army. People don't always buy a 2000 point army in one go, so why are people feeling they HAVE to on this one?
I do agree that a box with, say, the Rules Set content, and one Warlord, for perhaps $100-125 might have been a better way to entice people into the game, and provided a more appealing entry point, especially since it would have given you kind of 'two options' for a 'starting force' (the Grand Master, and some other edition). But I don't see a particularly bad value on the Rule Set, and then you can buy Titans, and scenery, as you wish.
I am very unhappy that the scenery is SO unlike the Sector Mechanicus and Sector Imperialis stuff. I don't think it looks bad, but why do Titans fight in pristine areas, and everybody else in bombed out ruins? I would have liked to see scenery that looked like smaller versions of the stuff we use in 40K and Kill Team (less modular, of course).
You are not supposed to lift and move the terminals around when playing, the cards on them will not be an issue in any way. Many boardgames have similar boards that cards are placed upon and its never a problem.
The small "knobs" you move around to show shields and what not will hardly wear down the cardstock, also something that is not uncommon in boardgames. Im guessing the holes are a bit bigger then the little cogs themselves, they are just a rather elegant way to keep track of things.
Personally, I find the terminals to be perfect! Keeps a bunch of ugly tokens from cluttering the playarea and reduced bookkeeping to a very manageable and simple minimum!
At around 7:35 in the video Chris Drew gives explanations about extra sets of weapons and possible extra set of ? panels. Not sure if he refers to alternate carapace panels though.
I know the price is will still be pretty steep, but I wanted to mention to all my fellow Dakkanauts in the US ( and Canada I believe) that Ebay has a 15% off coupon today, and you may be able to preorder a copy of GM edition at discount with a further 15% off. The code is Pronto15.
For those turned off by the price, but may have/want the models around, this is what I’m planning to do for now:
I’m planning to buy the rules box set, but until I have the funds (and the will), I’m planning to use my Warden/Paladin as Reavers, my Armigers as Warhounds, and (if I get one) a Knight Castellan/Valiant as a Warlord. I don’t have any suggestions for Knights, but I think they’re around Space Marine for size?
This lets me get in and play and purchase the models at my leisure. As an added bonus, my current models are doing double duty - I can use them for 40K or AT.
Hopes that helps a least a couple people who were planning to pass to reconsider their involvement with this game.
The look of the warhound kit has brought some of my enthusiasm back. Does GW sell any paint that matches the krytos color? I'm not sure sybarite green is close enough.
It's interesting to see the twists and turns this thread has taken since the prices were confirmed as our community (myself included) progresses through the stages of grief (modified Kubler-Ross model). It seems that many of us are now somewhere between bargaining and acceptance.
Personally I am in the testing phase (seeking realistic solutions) having accepted that I will not be buying the GME . Without going into a drawn out diatribe of why, the short of it is it's too high an inital buy in for an unproven system that seems primed to only be adopted by a small subset of our community.
With that said here is what I am considering;
Option 1 - Forget AT, and don't look back, instead focus on core games and the other skirmish games already released that I have already invested in and also still working on.
Option 2 - Take a wait and see approach and gauge the adoption rate after a couple of months and GW's follow through on supporting the system
Option 3 - Make small buy in, i.e. The rules set plus two boxes of knights ($ 130 USD RRP) to be able to build and play.
Option 4 - Forget the game for now, but buy a Warlord and maybe a box of knights ($110 to $145 USD RRP) to statisfy the modelist itch now and keeping the option of getting into the game at a later date assuming sufficent level of adoption by local gaming community and ongoing GW support.
Overread wrote: Let me first say I really like the look of the new warhound, but
THAT will always be the warhound to me! I really hope GW/FW releases one of those even if its a commander or lmited edition or something!
I agree 100%. The new models look good, but are missing a lot of character of the originals. At the very least I wish the reaver and warhound were updated to fit the warlord aesthetic a little more for a more coherent look.
Just noticed this but..... there isn't weapon options model wise in the box BUT there are cards for them in the box, the warlord alone has carapace laser blasters and a sunfury Cannon card included, maybe more.
Either/Or agreed the original Warhound has a bit more character, a bit more - dare I say it - of that METAL era in it.
The Reaver is actually quite nice in that its actually kept its original look without changing much at all through its editions; like the guy in the video said its the everymans titan; a great little kit that really has lasted well.
I'm also glad that the titan's don't look too similar. They certainly have design similarities; but they are very distinct in appearance which I think not only gives character but a realistic edge to them. Built by different groups for different purposes etc.... rather than a very unified look. It works well when you consider their sheer size and variation between them there's no reason to have a similar appearance because nothing that fits on a reaver is going on a warlord and vis versa.
Twilight yes you are right, there is a weapons have magnet slots (seriously BIG and fantastic move by GW to do that!). Weapon packs are to be expected and I'd wager you want magnets on most of the models - Knights might likely be fine as chances are weapon variations for them will be on dedicated knight chassy instead of general weapon changes. But Warhounds, Reavers and Warlocks and anything else is going to want magnetic weapons for changing them up.
The reaver looks to come with weapon options so I'm guessing that keeping the core warlord kit simpler helped it get a cheaper price; weapon packs then become optional extras.
That said I don't think we know if it will be plastic or resin expansion kits - either way I'll still be after them.
I was going to say "I demand Vulcan Mega-Bolters for my Warhounds!" but, unless they are still good shield removers, maybe Plasm Blastgun/Turbo Laser-Destructors are the way to go, vs. my old school go to of Vulcan/Plasma Blastgun?
Elbows wrote: Yep, I suspect you may see a Necromunda-esque "Forgeworld resin weapon upgrade" release. As if I needed another huge turn off.
You will for rare & estoric weapons like warp missiles, but they specifically said recently that the common weapons would be covered by plastic upgrade sprues.
Despite that I won't be picking this game up unless they release an actual starter, I may pick up a Warhound and a Reaver to paint. Those are some nice looking models. I like the designs significantly more than the Warlord.
Sabotage! wrote: Despite that I won't be picking this game up unless they release an actual starter, I may pick up a Warhound and a Reaver to paint. Those are some nice looking models. I like the designs significantly more than the Warlord.
Yeah, I'm now in the same boat... not picking the game up though I doubt I'll be able to resist the allure of that Warhound!
I got some 15mm infantry for it to squish as well, fun times ahead!
Lord of Deeds wrote: It's interesting to see the twists and turns this thread has taken since the prices were confirmed as our community (myself included) progresses through the stages of grief (modified Kubler-Ross model). It seems that many of us are now somewhere between bargaining and acceptance.
Personally I am in the testing phase (seeking realistic solutions) having accepted that I will not be buying the GME . Without going into a drawn out diatribe of why, the short of it is it's too high an inital buy in for an unproven system that seems primed to only be adopted by a small subset of our community.
With that said here is what I am considering;
Option 1 - Forget AT, and don't look back, instead focus on core games and the other skirmish games already released that I have already invested in and also still working on.
Option 2 - Take a wait and see approach and gauge the adoption rate after a couple of months and GW's follow through on supporting the system
Option 3 - Make small buy in, i.e. The rules set plus two boxes of knights ($ 130 USD RRP) to be able to build and play.
Option 4 - Forget the game for now, but buy a Warlord and maybe a box of knights ($110 to $145 USD RRP) to statisfy the modelist itch now and keeping the option of getting into the game at a later date assuming sufficent level of adoption by local gaming community and ongoing GW support.
Are there any other options people might suggest?
One idea might be Buy the rules and a Warlord, should set you back about 200 bucks total, not too bad and it'd suffice to play a small 1 v 1 game well waiting for the expansion etc. even if AT doesn't catch on locally you've got a nice display piece. seems like a good comprimise between options 3 and 4
mjl7atlas wrote: Has there been any mention of cost for the Reaver?
No news on either the warhound or reaver in terms of pack size or pricing that I can find. One assumes it will be cheaper than the warlord but both have been spotted with options for different weapon load outs so they may appear more expensive in comparison at first. Obviously to upgrade the warlord we will have to buy extra sprues. The reaver is confirmed as having 3 sprues like the warlord, 1 for body, 1 for panels and 1 for weapons.
mjl7atlas wrote: Has there been any mention of cost for the Reaver?
No news on either the warhound or reaver in terms of pack size or pricing that I can find. One assumes it will be cheaper than the warlord but both have been spotted with options for different weapon load outs so they may appear more expensive in comparison at first. Obviously to upgrade the warlord we will have to buy extra sprues. The reaver is confirmed as having 3 sprues like the warlord, 1 for body, 1 for panels and 1 for weapons.
The warhound comes with all four weapon options in the pack, they were telling us that at the recent FW open day.
Presumably they'll be the traditional weapons available to the Warhounds and/or anything new FW has come up with, like the Warlord's powerfist/Vulcan mega bolter.
Yeah, presumably they'll be the same four that are available on the 40K version -- megabolter, blastgun, turbolaser, inferno cannon. I'm very interested to learn how they'll attach to the body. I need to keep some flexibility to add Ursus Claws later...
schoon wrote: They have mentioned that weapons will have holes to be magnetized...
Not for everything. Only the warlords were confirmed iirc.
Automatically Appended Next Post: Also, whose gonna be the first place to be making 3rd party terrain for this game?
Proably a safe bet they'll make the other ones magnet compatable as it's the same designer and philophesy but yeah I supppose it's no garentee. as for 3rd party terrain....
I dunno.. depends on how well the game does obviously, if this time next year we're talking about AT as "the game that replaced 40k as the top mini game on the market" it'll obviously be a differant scenerio from if AT was largely seen as an expensive boondoogle no one plays.
My guess is given the scale of it you'll see some stuff but not a lot of dedicated gothic looking stuff, but proably stuff engineered to work for AT and Battletech as well as any other sci-fi game with a similer scale
Looking at the sprue, the next Warlord frame seems obvious- Either Mars Beta or Lucius Alpha head, 2x Laser Blaster carapace mounts, Fist, and Sunfury plasma.
I wonder. They deliberately designed the weapon sprues to be separate from the rest and they pre-formed them for magnets. Might the weapon upgrades be sold separately, thus being behind the higher than expected initial price?
*shrug*
If they sell the new weapons packaged with a Warlord model then GW are evil for forcing you to buy the Titan when all you want are the guns. But if they sell the new weapon sprue's solo then GW are still evil because you have to pay for stuff you don't want when you do buy the Titan.
they said the sprues are seperate and they've no reason to lie, My guess is they did this on the assumption the warlord will be expensive eneugh and not everyone will care eneugh to want to model the exact weapons so figured they can save costs this way.
The decision might have been made because of FW's experiance with 40k sized titans where most people just bought 1 set of weapons and only a small number of people would insist on each weapon magnitized so they can "WYSIWYG" it.
Breotan wrote: I wonder. They deliberately designed the weapon sprues to be separate from the rest and they pre-formed them for magnets. Might the weapon upgrades be sold separately, thus being behind the higher than expected initial price?
Think on the Warhammer TV twitch they confirmed they'll be separate weapon packs for the Warlord and Reaver coming out.
Breotan wrote: I wonder. They deliberately designed the weapon sprues to be separate from the rest and they pre-formed them for magnets. Might the weapon upgrades be sold separately, thus being behind the higher than expected initial price?
Think on the Warhammer TV twitch they confirmed they'll be separate weapon packs for the Warlord and Reaver coming out.
That's actually making the grandmaster box sound more appealing again. Knowing I won't have to buy a whole 3rd warlord to make my 2nd different from the 1st is a plus. Still, sticker shock.. I think I'd rather buy just the rules, just a warlord, then a reaver when it comes out and a bunch of warhounds when they do.
Breotan wrote: I wonder. They deliberately designed the weapon sprues to be separate from the rest and they pre-formed them for magnets. Might the weapon upgrades be sold separately, thus being behind the higher than expected initial price?
Think on the Warhammer TV twitch they confirmed they'll be separate weapon packs for the Warlord and Reaver coming out.
That's actually making the grandmaster box sound more appealing again. Knowing I won't have to buy a whole 3rd warlord to make my 2nd different from the 1st is a plus. Still, sticker shock.. I think I'd rather buy just the rules, just a warlord, then a reaver when it comes out and a bunch of warhounds when they do.
even without uopgrade packs that way apparently the warlord is insanely posable, between that and the herealdry that a warlord titan should have I expect making each titan look distinct won't be as hard as some people fear
Oh absolutely, I'd love to have a few and really go to down on the pattern markings, heraldry, and even banners.
But that's impractical right now with Aussie prices, I'm just happy that if I choose to go for 2 in the foreseeable future the Grandmaster box won't leave me screwed with two identical loadouts.
In addition to being able to sell the weapon upgrade packs later one can also assume that they could even sell armour upgrade packs too.
They might have tooled their moulds in the background so that they've separate casting moulds for the skeleton, armour and weapons. So if they come to release a chaos version they just cast more skeletons and then cast up the new armour and weapon upgrade sprues.
Plus it makes it a lot easier for them to release twisted chaos versions; armour upgrades for specific knight houses and weapon packs all in the future.
jonolikespie wrote: Oh absolutely, I'd love to have a few and really go to down on the pattern markings, heraldry, and even banners.
But that's impractical right now with Aussie prices, I'm just happy that if I choose to go for 2 in the foreseeable future the Grandmaster box won't leave me screwed with two identical loadouts.
I always look at small armies as a chance to really go to town on detail because well.. if I'm only gonna have a half dozen to twenty models on the table they should look nice. So I'm really looking forward to prettying up my titans. I just wish I could find more info on titan herealdy anyone got any good links for that? Might do something canon or of my own making but it'd be nice to have more info to start with
Overread wrote: In addition to being able to sell the weapon upgrade packs later one can also assume that they could even sell armour upgrade packs too.
They might have tooled their moulds in the background so that they've separate casting moulds for the skeleton, armour and weapons. So if they come to release a chaos version they just cast more skeletons and then cast up the new armour and weapon upgrade sprues.
Plus it makes it a lot easier for them to release twisted chaos versions; armour upgrades for specific knight houses and weapon packs all in the future.
He said as much in the video with AH and the sculptor. Not about releasing Chaosified varients particularly, but different armour panels.
Overread wrote: In addition to being able to sell the weapon upgrade packs later one can also assume that they could even sell armour upgrade packs too.
They might have tooled their moulds in the background so that they've separate casting moulds for the skeleton, armour and weapons. So if they come to release a chaos version they just cast more skeletons and then cast up the new armour and weapon upgrade sprues.
Plus it makes it a lot easier for them to release twisted chaos versions; armour upgrades for specific knight houses and weapon packs all in the future.
He said as much in the video with AH and the sculptor. Not about releasing Chaosified varients particularly, but different armour panels.
and chaos panels make the most sense given the aquilla's on the shoulders of the current titans.
We all pretty much know that if if sells well enough we will see Chaos titans appear. Sure they will likely round out the pure Imperial ones first, but Chaos is the most logical natural step forward
What I'll be curious on is if they include Chaos Demons. In the past - at least with Titan Legions - there were Chaos demons on the battlefield at titanic size.
I'm sure somewhere I have heard them say fluffwise the really mutated titans didn't show up until the end stages of the War, but they may in fact release something like that with a Siege of Terra expansion or some such.
Aye to start with its just civil war so the titans will look the same; then they'll likely release armour pack upgrades or kits which have warped weapons and armour on the same skeleton.
Then we'll likely see them release totally warp consumed custom titans (they might even develop a core twisted chassy to build off) along with warm infused knights and other monsters.
jonolikespie wrote: I'm sure somewhere I have heard them say fluffwise the really mutated titans didn't show up until the end stages of the War, but they may in fact release something like that with a Siege of Terra expansion or some such.
I wouldn't be at all shocked to see them finish of the Heresy story line with an Adeptus Titanicus expansion rather than a 30k redbook. The Siege of Terra seems like something that would be far better done in 8mm scale.
In that video, Chris said "knights and titans...and things" to be released in the coming months. Now 'things' is quite an open word, and might mean buildings, bunkers, Legio specific armour packs and weapon sprues. But who knows. Greater Daemons? Ordinatus?
MarkNorfolk wrote: Well, just because you don't like the scenery doesn't mean it's worth £0. But I understand that for some, it's just too much in one hit. Me? I'm in on this and so are a couple of others (at least) in the area, so only 19,997 to go, if the rumour is right. The new terrain will save us having to play with brightly coloured cardboard with plastic rooves.
Of course realAT players use polystyrene skyscrapers....
The problem is that people can build terrain from scratch. So to put overpriced scenery into a box with overpriced minis is a dealbreaker for a lot of people including me.
The problem is that people can build terrain from scratch. So to put overpriced scenery into a box with overpriced minis is a dealbreaker for a lot of people including me.
You can use them as conversion parts to complement scratch built terrain.
Expecting new terrain to encompass something allowing for refineries and industrial districts (sector mechanicus style).
Eager to see how the old FW epic buildings fare with the new AT stuff.
Breotan wrote: I wonder. They deliberately designed the weapon sprues to be separate from the rest and they pre-formed them for magnets. Might the weapon upgrades be sold separately, thus being behind the higher than expected initial price?
Think on the Warhammer TV twitch they confirmed they'll be separate weapon packs for the Warlord and Reaver coming out.
That's actually making the grandmaster box sound more appealing again. Knowing I won't have to buy a whole 3rd warlord to make my 2nd different from the 1st is a plus. Still, sticker shock.. I think I'd rather buy just the rules, just a warlord, then a reaver when it comes out and a bunch of warhounds when they do.
even without uopgrade packs that way apparently the warlord is insanely posable, between that and the herealdry that a warlord titan should have I expect making each titan look distinct won't be as hard as some people fear
I've been collecting pics for quite a while now, they all look very mono-pose to me.
Breotan wrote: I wonder. They deliberately designed the weapon sprues to be separate from the rest and they pre-formed them for magnets. Might the weapon upgrades be sold separately, thus being behind the higher than expected initial price?
Think on the Warhammer TV twitch they confirmed they'll be separate weapon packs for the Warlord and Reaver coming out.
That's actually making the grandmaster box sound more appealing again. Knowing I won't have to buy a whole 3rd warlord to make my 2nd different from the 1st is a plus. Still, sticker shock.. I think I'd rather buy just the rules, just a warlord, then a reaver when it comes out and a bunch of warhounds when they do.
even without uopgrade packs that way apparently the warlord is insanely posable, between that and the herealdry that a warlord titan should have I expect making each titan look distinct won't be as hard as some people fear
I've been collecting pics for quite a while now, they all look very mono-pose to me.
To be fair those are the studio ones they are likely just default construction.
Also don't forget some of the studio builds are not actually glued together fully - sometimes they are tacked together with bluetack (this allows them to swap bits for different photos). There was the famous example where a group of Eldar Wraithknights made it all the way through to the box-art without their weapons being equipped in the photo!
Breotan wrote: I wonder. They deliberately designed the weapon sprues to be separate from the rest and they pre-formed them for magnets. Might the weapon upgrades be sold separately, thus being behind the higher than expected initial price?
Think on the Warhammer TV twitch they confirmed they'll be separate weapon packs for the Warlord and Reaver coming out.
That's actually making the grandmaster box sound more appealing again. Knowing I won't have to buy a whole 3rd warlord to make my 2nd different from the 1st is a plus. Still, sticker shock.. I think I'd rather buy just the rules, just a warlord, then a reaver when it comes out and a bunch of warhounds when they do.
even without uopgrade packs that way apparently the warlord is insanely posable, between that and the herealdry that a warlord titan should have I expect making each titan look distinct won't be as hard as some people fear
I've been collecting pics for quite a while now, they all look very mono-pose to me.
The sprue photos are in the last WarCom article - legs are multi-part.
jonolikespie wrote: I'm sure somewhere I have heard them say fluffwise the really mutated titans didn't show up until the end stages of the War, but they may in fact release something like that with a Siege of Terra expansion or some such.
I wouldn't be at all shocked to see them finish of the Heresy story line with an Adeptus Titanicus expansion rather than a 30k redbook. The Siege of Terra seems like something that would be far better done in 8mm scale.
I dunno about THAT as tyhat could be, justly, seen as kind of a screw over of the people who supported the HH from the beginning, Also it sounds like by time the siege rolls around the Titan legions are gonna be in absolutely horriable shape. Now that said, whose to say the red books have to be JUST for one system, especially as by time they get around to the siege of terra we'll have rules for everything more or less I imagine, I mean, the FW books move at a pretty glacial pace. and we know a BFG set in the heresy era is coming out in a year or two too. what if the big siege of terra book was a big book that included rules and scenerios for the base HH game, AT AND BFG. allowing you to fight the battle at multiple scales, from the orbital fighting, to the large tians battling it out, to the Marines fighting in close combat at siege points etc. Multiple games with multiple scales could REAAALY allow the siege to be given proper attention.
The latest white dwarf has some good examples of the posability of the warlord. The ankle, knee, waist, head and arm joints can all be adjusted pretty freely.
Chikout wrote: The latest white dwarf has some good examples of the posability of the warlord. The ankle, knee, waist, head and arm joints can all be adjusted pretty freely.
Wonder if there are any 8mm scale model tanks out there you can get cheaply. might be neat to model a titan crushing one
Should be getting two Warlord titans and the rules pack here within the next hour or two. A little bit excited....
Going to try to put the Warlords together and paint them over the weekend. Not sure whether to do Legio Mortis for both, or have one of them as Legio Xestobiax (Prospero is going to be the theme).
MongooseMatt wrote: Should be getting two Warlord titans and the rules pack here within the next hour or two. A little bit excited....
Going to try to put the Warlords together and paint them over the weekend. Not sure whether to do Legio Mortis for both, or have one of them as Legio Xestobiax (Prospero is going to be the theme).
Any chance of lettings us know what weapon options are covered by the cards please?
Glad to hear there's more posability than has been shown so far by studio vids. This is the most diverse pair I found, partly due to the colour clash. To be fair they are different, and I guess there will be many other subtle tweaks to be made
MarkNorfolk wrote: Well, just because you don't like the scenery doesn't mean it's worth £0. But I understand that for some, it's just too much in one hit. Me? I'm in on this and so are a couple of others (at least) in the area, so only 19,997 to go, if the rumour is right. The new terrain will save us having to play with brightly coloured cardboard with plastic rooves.
Of course realAT players use polystyrene skyscrapers....
The problem is that people can build terrain from scratch. So to put overpriced scenery into a box with overpriced minis is a dealbreaker for a lot of people including me.
What's overpriced about GW terrain? Most plastic terrain I've seen is at least as expensive and resin terrain far more so.
And having tried to scratchbuild terrain etc I found out it's actually not that much cheaper especially good one unless you are making lots AND be good. For starter like me all the failed attempts at first and having to buy big sets of materials that are too much for my needs I found out it's not that much cheaper in the end...while looking distinctly worse.
tneva82 wrote: And having tried to scratchbuild terrain etc I found out it's actually not that much cheaper especially good one unless you are making lots AND be good. For starter like me all the failed attempts at first and having to buy big sets of materials that are too much for my needs I found out it's not that much cheaper in the end...while looking distinctly worse.
I remember the first bit of terrain I made. It was for 40k but looked more like WFB encampment, and despite being made from polystyrene it was super heavy due to all the sand I used on it. I was proud of the match stick fence though. I got a lot better but I agree. GW terrain is good and not eye-wateringly expensive, and I much preferred to spend my hobby time building minis than terrain but I can understand that scratchbuilding terrain is a lot of fun for some.
Scratchbuilding terrain in 8mm scale is way easier than in 28mm scale. In 28mm scale you need to add a lot of detailing for it to look good, in 8mm scale you really don't as most of that stuff is too small to be visible anyway.
Any chance of lettings us know what weapon options are covered by the cards please?
Don't think the cards are coming, but if they are there I will let you know!
Thanks! They should be in the rules pack with the command terminals.
JWBS wrote: Glad to hear there's more posability than has been shown so far by studio vids. This is the most diverse pair I found, partly due to the colour clash. To be fair they are different, and I guess there will be many other subtle tweaks to be made
I think the posability becomes a lot more noticeable if the titan is modeled standing on things like ruined structures or battlefield debris. Otherwise the need to keep both feet flat on the ground limits things somewhat.
Glad I still have some old Epic plastic ruins and maybe some tanks I can throw on there for variety.
But they specifically mention the sprue design allows for repack variety with different weapons. Might this mean no resin bits?
They will do both. Some weapon sprues will be sold separately as add-ons. In future we could also have alternative boxed sets like the 40k Dominus Knights, where you get some shared sprues for most of the kit but a variant weapons or armour sprue. They will also be doing some of the rarer weapons as small volume resin bits.
I think the posability becomes a lot more noticeable if the titan is modeled standing on things like ruined structures or battlefield debris. Otherwise the need to keep both feet flat on the ground limits things somewhat.
Glad I still have some old Epic plastic ruins and maybe some tanks I can throw on there for variety.
Yep, I think the major part is the legs. In this one image, the slight leg tweaks don't seem to change them much if they're in the same colours, but at the back with the two green ones, there's a very noticeable change with the major knee bend.
Automatically Appended Next Post:
MongooseMatt wrote: Should be getting two Warlord titans and the rules pack here within the next hour or two. A little bit excited....
Going to try to put the Warlords together and paint them over the weekend. Not sure whether to do Legio Mortis for both, or have one of them as Legio Xestobiax (Prospero is going to be the theme).
Jebus. I had given myself 2 weeks to paint my new Knight. Need to pick up my game a bit I think.
tneva82 wrote: And having tried to scratchbuild terrain etc I found out it's actually not that much cheaper especially good one unless you are making lots AND be good. For starter like me all the failed attempts at first and having to buy big sets of materials that are too much for my needs I found out it's not that much cheaper in the end...while looking distinctly worse.
I remember the first bit of terrain I made. It was for 40k but looked more like WFB encampment, and despite being made from polystyrene it was super heavy due to all the sand I used on it. I was proud of the match stick fence though. I got a lot better but I agree. GW terrain is good and not eye-wateringly expensive, and I much preferred to spend my hobby time building minis than terrain but I can understand that scratchbuilding terrain is a lot of fun for some.
Oh no doubt it's fun. Just that having tried it previously and then counting prices gave me new apprecitiation on price/quality of premade terrain. Gw is bit more expensive than others but still it's not that bad.
I started doing it to save money but looking back have started to realize premade wouldn't have been that much more expensive and look much better.
Obviously more tables worth of terrain you build the more price is in scratch build favour and helps on looks as well as you learn it. But for building your own table terrain once it's surprisingly expensive
No, they want you to buy everything individually at a greater cost to build up your force. Which of course can't be done yet, since.... LOLstaggeredRelease.
Don't be silly.
Plus, why bring up the huge cost of the GM box since it appears to be triggering the customer base.
Each different maniple has an additional benefit – for the Axiom, it allows orders to continue to be issued even if one Titan fails a Command check, while the Venator Light Maniple allows a Reaver Titan to make additional attacks when a Warhound from the maniple collapses an enemy’s void shields.
Interesting! Not too sure about the first one. Sometimes it feels like GW deliberately introduces rules for control, morale etc. just so they can then hand out special rules to cirumvent them. The second one seems really characterful though and should encourage aggressive play and pack tactics.
I hope to see a detailed review vid of the rulebook on YT soon. If there's decent writing and pics (and not just rules), it may make the difference between me buying the GM box, or just buying two or three Titans and some Knights (as the GM scenery and data cards or w/e they are have no value to me, and neither does a book consisting entirely of rules).
New post up on the Warhammer Community site about how to get started with the game. (It's not quite as 'buy everything!' as I would have thought.)
If you and a friend are planning to collect Adeptus Titanicus, we’d suggest picking up a Grand Master Edition plus the Rules Set. Split the models, and you’ll each have a complete set of rules content, plus a Warlord and unit of Questoris Knights – a great start and enough to get playing smaller games.
I always wanted to get playing smaller games (4 minis games per side, that is) for the smaller price of $175 per player.
Each different maniple has an additional benefit – for the Axiom, it allows orders to continue to be issued even if one Titan fails a Command check, while the Venator Light Maniple allows a Reaver Titan to make additional attacks when a Warhound from the maniple collapses an enemy’s void shields.
Interesting! Not too sure about the first one. Sometimes it feels like GW deliberately introduces rules for control, morale etc. just so they can then hand out special rules to cirumvent them. The second one seems really characterful though and should encourage aggressive play and pack tactics.
Then again, it is a buff that does not strictly make your force more killy, just somewhat more reliable on doing what you want. That's a reasonable special rule to take, when it means you're giving up possible offensive increases.
Then again, I'm waiting for some sort of a reprise on Abaddon's classic BFG rule, "You have failed me the last time...", where you could use the Warmaster's superduper Leadership with a reroll to order some other captain around but if they failed despite the reroll, Abaddon's ship would shoot that poor bugger down themselves
Albertorius wrote: I always wanted to get playing smaller games (4 minis games per side, that is) for the smaller price of $175 per player.
My local plastic crack dealer offers 15% off all GW products, brining the GM box to €195 and the rules box to €38. Split by two and it's €117 per player. I'd imagine similar deals can be had in Spain.
Still expensive, but not $175 expensive. Unless you mean Aussie dollars. In wich case, feth. Those people wake up each morning to shake the killer spiders out of their manly boots, I imagine they can handle a few dollars' loss.
If you and a friend are planning to collect Adeptus Titanicus, we’d suggest picking up a Grand Master Edition plus the Rules Set. Split the models, and you’ll each have a complete set of rules content, plus a Warlord and unit of Questoris Knights – a great start and enough to get playing smaller games.
I always wanted to get playing smaller games (4 minis games per side, that is) for the smaller price of $175 per player.
Albertorius wrote: I always wanted to get playing smaller games (4 minis games per side, that is) for the smaller price of $175 per player.
My local plastic crack dealer offers 15% off all GW products, brining the GM box to €195 and the rules box to €38. Split by two and it's €117 per player. I'd imagine similar deals can be had in Spain.
Still expensive, but not $175 expensive. Unless you mean Aussie dollars. In wich case, feth. Those people wake up each morning to shake the killer spiders out of their manly boots, I imagine they can handle a few dollars' loss.
You possibly have it the wrong way around. Aussie's would love to be paying $175AU per player, I think.
JWBS wrote: You possibly have it the wrong way around. Aussie's would love to be paying $175AU per player, I think.
Indeed. I was going by the USD prices for the stuff they commented on: $290 for the GME, $60 for the rules box, divided by two players. Which gives you the rules, a Warlord, three knights and like a building for $175 per player.
JWBS wrote: You possibly have it the wrong way around. Aussie's would love to be paying $175AU per player, I think.
Indeed. I was going by the USD prices for the stuff they commented on: $290 for the GME, $60 for the rules box, divided by two players. Which gives you the rules, a Warlord, three knights and like a building for $175 per player.
Ah I see. And when you upscale that to AU$, that's when the number gets scary. I get it (The £ number is disconcerting enough as it is
JWBS wrote: You possibly have it the wrong way around. Aussie's would love to be paying $175AU per player, I think.
Indeed. I was going by the USD prices for the stuff they commented on: $290 for the GME, $60 for the rules box, divided by two players. Which gives you the rules, a Warlord, three knights and like a building for $175 per player.
Ah I see. And when you upscale that to AU$, that's when the number gets scary. I get it (The £ number is disconcerting enough as it is
As far as I know, the GME goes for $500 AUD, and the rules + bits for $100 AUD. That would make the above $300 AUD per player.
JWBS wrote: You possibly have it the wrong way around. Aussie's would love to be paying $175AU per player, I think.
Indeed. I was going by the USD prices for the stuff they commented on: $290 for the GME, $60 for the rules box, divided by two players. Which gives you the rules, a Warlord, three knights and like a building for $175 per player.
Ah I see. And when you upscale that to AU$, that's when the number gets scary. I get it (The £ number is disconcerting enough as it is
As far as I know, the GME goes for $500 AUD, and the rules + bits for $100 AUD. That would make the above $300 AUD per player.
Plus there could be a Funnel Web spider clinging to the side of the box
jonolikespie wrote: I'm sure somewhere I have heard them say fluffwise the really mutated titans didn't show up until the end stages of the War, but they may in fact release something like that with a Siege of Terra expansion or some such.
I wouldn't be at all shocked to see them finish of the Heresy story line with an Adeptus Titanicus expansion rather than a 30k redbook. The Siege of Terra seems like something that would be far better done in 8mm scale.
jonolikespie wrote: I'm sure somewhere I have heard them say fluffwise the really mutated titans didn't show up until the end stages of the War, but they may in fact release something like that with a Siege of Terra expansion or some such.
I wouldn't be at all shocked to see them finish of the Heresy story line with an Adeptus Titanicus expansion rather than a 30k redbook. The Siege of Terra seems like something that would be far better done in 8mm scale.
Except with just titans AT isn't suitable for doing HH storyline to end. It was so heavily dominated by marines fighting that you would need EPIC to do it rather than AT. Titans were used to break holes to wall for marines to do fighting. Very much ground force centered battle.
The warlord titan apparently has a carapace option of mega bolter arrays and gatling blasters, which is new to me...wasn't expecting that. There are more weapon options in the cards than I was expecting. Hopefully most of them get fitted onto a plastic upgrade sprue, and only the rare/odd ones are resin.
There are some pictures of the cards on the FB group, not sure what the rules are regarding sharing leaked stuff.
290 for the "eneugh gak for two people to sit down and play" If you don't want terrain and only want 1 warlord and knight lance you can save a fair bit of moola
changing the subject though, for those who lucked out and snagged an early copy, they implied rules for some select titan legions? is that indeed a thing?
290 for the "eneugh gak for two people to sit down and play" If you don't want terrain and only want 1 warlord and knight lance you can save a fair bit of moola
changing the subject though, for those who lucked out and snagged an early copy, they implied rules for some select titan legions? is that indeed a thing?
There is only rules for Legio Tempestus and Gryphonicus in the rule book. Gryphonicus is loyalist, and Tempestus split into traitor/loyalist sub factions. Other legions will be covered in campaign books later on. I don't know what the actual rules are though, but we will probably find out on saturday when reviews start popping up.
the relevant bit is 'Each Legio gets its own rules, which boil down to traits and wargear. What is going to set some people off (I just have a feeling) is that only two legions are included in this rulebook – Legio Gryphonicus and Legio Tempestus. Which blows big monkey, whichever way you look at it.
My soul had been prepared not to have legio-specific rules for Xestobiax, but missing out on Mortis? Really?
I am presuming that we are going to be getting supplementary material sooner rather than later.'
290 for the "eneugh gak for two people to sit down and play" If you don't want terrain and only want 1 warlord and knight lance you can save a fair bit of moola
changing the subject though, for those who lucked out and snagged an early copy, they implied rules for some select titan legions? is that indeed a thing?
There is only rules for Legio Tempestus and Gryphonicus in the rule book. Gryphonicus is loyalist, and Tempestus split into traitor/loyalist sub factions. Other legions will be covered in campaign books later on. I don't know what the actual rules are though, but we will probably find out on saturday when reviews start popping up.
I'm tempted to go Legio Tempestus with House Tarnais knights as a nod to Mechancus, but with the Legio's all having rules I'd hate to choose a legion only to discover a differant one has rules that are more in keeping with my play style preferances.
290 for the "eneugh gak for two people to sit down and play" If you don't want terrain and only want 1 warlord and knight lance you can save a fair bit of moola
changing the subject though, for those who lucked out and snagged an early copy, they implied rules for some select titan legions? is that indeed a thing?
There is only rules for Legio Tempestus and Gryphonicus in the rule book. Gryphonicus is loyalist, and Tempestus split into traitor/loyalist sub factions. Other legions will be covered in campaign books later on. I don't know what the actual rules are though, but we will probably find out on saturday when reviews start popping up.
I'm tempted to go Legio Tempestus with House Tarnais knights as a nod to Mechancus, but with the Legio's all having rules I'd hate to choose a legion only to discover a differant one has rules that are more in keeping with my play style preferances.
Tempestus are more of an Imperial Legion aren't they? I haven't read their main book but but I've read the Abnett book multiple times (just finished a re-read last month) and IIRC they believe that Emperor = Omnissiah ("The new way"), whereas some other legions believe they're not the same (like I say I haven't read the Tempestus book, the Abnett one is mainly Legio Invicta)
290 for the "eneugh gak for two people to sit down and play" If you don't want terrain and only want 1 warlord and knight lance you can save a fair bit of moola
changing the subject though, for those who lucked out and snagged an early copy, they implied rules for some select titan legions? is that indeed a thing?
There is only rules for Legio Tempestus and Gryphonicus in the rule book. Gryphonicus is loyalist, and Tempestus split into traitor/loyalist sub factions. Other legions will be covered in campaign books later on. I don't know what the actual rules are though, but we will probably find out on saturday when reviews start popping up.
I'm tempted to go Legio Tempestus with House Tarnais knights as a nod to Mechancus, but with the Legio's all having rules I'd hate to choose a legion only to discover a differant one has rules that are more in keeping with my play style preferances.
Tempestus are more of an Imperial Legion aren't they? I haven't read their main book but but I've read the Abnett book multiple times (just finished a re-read last month) and IIRC they believe that Emperor = Omnissiah ("The new way"), whereas some other legions believe they're not the same (like I say I haven't read the Tempestus book, the Abnett one is mainly Legio Invicta)
I think the traitor side became legio tempestor, they are 1/3rd of the legio tempestus.
Heres a video unboxing of the rules pack someone put up.
290 for the "eneugh gak for two people to sit down and play" If you don't want terrain and only want 1 warlord and knight lance you can save a fair bit of moola
changing the subject though, for those who lucked out and snagged an early copy, they implied rules for some select titan legions? is that indeed a thing?
There is only rules for Legio Tempestus and Gryphonicus in the rule book. Gryphonicus is loyalist, and Tempestus split into traitor/loyalist sub factions. Other legions will be covered in campaign books later on. I don't know what the actual rules are though, but we will probably find out on saturday when reviews start popping up.
I'm tempted to go Legio Tempestus with House Tarnais knights as a nod to Mechancus, but with the Legio's all having rules I'd hate to choose a legion only to discover a differant one has rules that are more in keeping with my play style preferances.
Tempestus are more of an Imperial Legion aren't they? I haven't read their main book but but I've read the Abnett book multiple times (just finished a re-read last month) and IIRC they believe that Emperor = Omnissiah ("The new way"), whereas some other legions believe they're not the same (like I say I haven't read the Tempestus book, the Abnett one is mainly Legio Invicta)
during the Heresy they split, some where on Mars when the heresy broke out there and declared for the emperor, being wiped out along side house Tarnias at the hands of the Legio Mortis. under the leadership of their senior most Principips (their CO was on Mars and died) sided with Horus, still others who where not on mars refused to follow the senior princips into treason
but yes the traitor elements of legio tempestus became legio tempestor
290 for the "eneugh gak for two people to sit down and play" If you don't want terrain and only want 1 warlord and knight lance you can save a fair bit of moola
changing the subject though, for those who lucked out and snagged an early copy, they implied rules for some select titan legions? is that indeed a thing?
There is only rules for Legio Tempestus and Gryphonicus in the rule book. Gryphonicus is loyalist, and Tempestus split into traitor/loyalist sub factions. Other legions will be covered in campaign books later on. I don't know what the actual rules are though, but we will probably find out on saturday when reviews start popping up.
I'm tempted to go Legio Tempestus with House Tarnais knights as a nod to Mechancus, but with the Legio's all having rules I'd hate to choose a legion only to discover a differant one has rules that are more in keeping with my play style preferances.
Tempestus are more of an Imperial Legion aren't they? I haven't read their main book but but I've read the Abnett book multiple times (just finished a re-read last month) and IIRC they believe that Emperor = Omnissiah ("The new way"), whereas some other legions believe they're not the same (like I say I haven't read the Tempestus book, the Abnett one is mainly Legio Invicta)
during the Heresy they split, some where on Mars when the heresy broke out there and declared for the emperor, being wiped out along side house Tarnias at the hands of the Legio Mortis. under the leadership of their senior most Principips (their CO was on Mars and died) sided with Horus, still others who where not on mars refused to follow the senior princips into treason
but yes the traitor elements of legio tempestus became legio tempestor
Yeah I just realised I got it wrong anyway. Invicta are "The new way", Tempestus believe in a separation, which would make the loyalist elements more loyal to Mars than Terra.
Or, just ignore GW's event nonsense and use whatever rules you like with whatever colours you like, because "I'm fighting against Legio [X] despite their colours" is no more for your opponent to remember if using an "official" scheme than it is a homebrew one.
Actually seeing the prices and considering my spending, I think I'll go for the "budget"( ) option of rules & a Warlord for now, build out a maniple around it, and consider picking up a Grandmaster box when they do the 2019 reprint to kick off a second and my Knight household project.
Yodhrin wrote: Or, just ignore GW's event nonsense and use whatever rules you like with whatever colours you like, because "I'm fighting against Legio [X] despite their colours" is no more for your opponent to remember if using an "official" scheme than it is a homebrew one.
Actually seeing the prices and considering my spending, I think I'll go for the "budget"( ) option of rules & a Warlord for now, build out a maniple around it, and consider picking up a Grandmaster box when they do the 2019 reprint to kick off a second and my Knight household project.
yeah I'm inclined to just buy the rules and a warlord too. the GM set is just an insane amount of money
Yodhrin wrote: Or, just ignore GW's event nonsense and use whatever rules you like with whatever colours you like, because "I'm fighting against Legio [X] despite their colours" is no more for your opponent to remember if using an "official" scheme than it is a homebrew one.
Actually seeing the prices and considering my spending, I think I'll go for the "budget"( ) option of rules & a Warlord for now, build out a maniple around it, and consider picking up a Grandmaster box when they do the 2019 reprint to kick off a second and my Knight household project.
My Legion will be Invicta, cos I like them and the colour scheme (Red, black, gold) is cool, and I'm good at painting it. But the gold will be silver. And the decals will have an Inquisitorial theme, because part of the legion has been seconded by the Ordo Xenos to fight aliens somewhere, and I like the =][= transfer sheet I have. And my Knights will be of the same legion, not a separate house. So I agree, my colours and "rules" (if I ever use them) will not be any of GW's business
The reference sheet doesn't have the combat sequence, kinda odd since that seems like something that will initially need to be referenced a lot...unless it's a lot simpler than I was thinking it would be.
Thargrim wrote: The reference sheet doesn't have the combat sequence, kinda odd since that seems like something that will initially need to be referenced a lot...unless it's a lot simpler than I was thinking it would be.
what do you mean combat sequence? because the turn sequence is there
Thargrim wrote: The reference sheet doesn't have the combat sequence, kinda odd since that seems like something that will initially need to be referenced a lot...unless it's a lot simpler than I was thinking it would be.
what do you mean combat sequence? because the turn sequence is there
I mean the steps to make an attack like how the Necromunda sheet has declare shot, roll to hit, roll to wound, target pinned, resolve/apply damage etc. I don't really get how you shoot and apply damage in this game yet.
Thargrim wrote: The reference sheet doesn't have the combat sequence, kinda odd since that seems like something that will initially need to be referenced a lot...unless it's a lot simpler than I was thinking it would be.
what do you mean combat sequence? because the turn sequence is there
I mean the steps to make an attack like how the Necromunda sheet has declare shot, roll to hit, roll to wound, target pinned, resolve/apply damage etc. I don't really get how you shoot and apply damage in this game yet.
(1) I'm sure it's no mistake that the weapon and armor plate sprues are separate from the skeleton. It allows them to sell a variety of upgrade sprues, both weapons and titan customization for characters and Chaos.
(2) Those that are looking for wrecks to place on bases could pick up some old Epic minis - some crap ones, not at collector's prices.
(3) Even if the Titans have relatively static poses, the fact that the skeleton is separate from the armor should make reposing fairly easy.
one intreasting thought about the skelliton being seperate from the plates is it might be easy for them to create new types of titans based on the bare skelliton.
what can we expect for pre orders next week? ... I'm so clueless as to what could possibly be next, given middle earth is expected the week after (and possibly the start of SW/primaris wave 2)
aracersss wrote: what can we expect for pre orders next week? ... I'm so clueless as to what could possibly be next, given middle earth is expected the week after (and possibly the start of SW/primaris wave 2)
oddly I kinda hope Orks is before space wolves and they get a decent amount of releases. I'm gonna need time to "digest" AT
I think Soul Wars and Dark Imperium have been the only two week windows. I reckon they'll cram a codex release in between this and LOTR. Prob Wolves? I'm sure they said on WHTV we'd see all the first wave of AT in a few months so I reckon Reaver 18th, warhound 25th, prob some kind of add on book September for other legions.
TwilightSparkles wrote: I think Soul Wars and Dark Imperium have been the only two week windows. I reckon they'll cram a codex release in between this and LOTR. Prob Wolves? I'm sure they said on WHTV we'd see all the first wave of AT in a few months so I reckon Reaver 18th, warhound 25th, prob some kind of add on book September for other legions.
Honestly I'd be happy if they held off the other titins for a few weeks... least till my next pay cheque
They said a little while back that the Reaver would follow 'about a month' after AT, and the Warhound would be a month or two after that.
I don't think we'll see a 2nd AT wave until September, with the next Killteam sets filling the gap between now and the new codex reveals at Warhammerfest Europe.
TwilightSparkles wrote: I'm sure they said on WHTV we'd see all the first wave of AT in a few months so I reckon Reaver 18th, warhound 25th, prob some kind of add on book September for other legions.
They said months, not weeks So it'll be the Reaver in September, then the Warhounds in October. What follows next is unknown, probably weapon sprues, maybe a chaos-warped armor sprue and/or a campaign book.
TwilightSparkles wrote: I'm sure they said on WHTV we'd see all the first wave of AT in a few months so I reckon Reaver 18th, warhound 25th, prob some kind of add on book September for other legions.
They said months, not weeks So it'll be the Reaver in September, then the Warhounds in October. What follows next is unknown, probably weapon sprues, maybe a chaos-warped armor sprue and/or a campaign book.
Or Codices, Space Wolves and Orks have been waiting long eneugh
TwilightSparkles wrote: I'm sure they said on WHTV we'd see all the first wave of AT in a few months so I reckon Reaver 18th, warhound 25th, prob some kind of add on book September for other legions.
They said months, not weeks So it'll be the Reaver in September, then the Warhounds in October. What follows next is unknown, probably weapon sprues, maybe a chaos-warped armor sprue and/or a campaign book.
Or Codices, Space Wolves and Orks have been waiting long eneugh
AFAIK the Specialist Games releases run parallel to the main releases, so the codices should be just fine
Yeah rather than several weeks of releases in a row like a 40k or AoS army, AT is more likely to see new stuff one week per month.
Which is a bit healthier for my wallet
Warlord Arm - Arioch Titan Power Claw
Warlord Arm - Belicosa Volcano Cannon
Warlord Arm - Belicosa Volcano Cannon
Warlord Arm - Belicosa Volcano Cannon
Warlord Arm - Belicosa Volcano Cannon
Warlord Arm - Macro-Gatling Blaster
Warlord Arm - Mori Quake Cannon
Warlord Arm - Sunfury Plasma Annihilator
Reaver Arm - Laser Blaster
Reaver Arm - Gatling Blaster
Reaver Arm - Melta Cannon
Reaver Arm - Reaver Titan Chainfist
Reaver Arm - Reaver Titan Power Fist
Reaver Arm - Volcano Cannon
Similar exercise for the Stratagems & Objectives Cards, there are 24 of them. Due to light reflection on the cards, I am less confident I got all right, one is quite unreadable. This said, this would compile as follows:
24 Stratagems & Objectives Cards
Mission Objectives
Vital Cargo
Hold The Line
Engage & Destroy
Glory & Honour
Retrieval
Stratagems (aka Tricks & Tactics)
Thermal Mines
Sabotage
Outflank
Voidbreaker Field
Outflank
Noble Sacrifice
Thermal Mines (??? barely readable due to light reflection, not sure at all it is another Thermal Mines)
Ranged Support
Artillery Bombardment
Blind Barrage
Orbital Lance Strike
Battlefield Assets (for which there are models as well in both the GME and Rules Set)
Will be interesting to see if the CAD designs for these weapons are also done with 28mm in mind.
Absolutely. I think a warhound might be coming in 28mm, once the resin molds have too much wear. We are seeing many bigger plastic kits these days so I would not be surprised at all
That is one big sprue and one small sprue. GME box has four times that. The larger city box has eight.
From the reference sheet it seems that 25% concealment gives -1 to hit you and 50% gives -2, so even a Warlord will benefit from reasonable buildings that aren't huge scyscrapers.
Mendi Warrior wrote: I agree it is an easy excuse but these are not mutually exclusive, you can still magnetise and end up with very large armies ;-)
Case in point: my ~25k points of Tyranids with over a dozen fully magnetised Carnifexes.
Mendi Warrior wrote: I think a warhound might be coming in 28mm, once the resin molds have too much wear. We are seeing many bigger plastic kits these days so I would not be surprised at all
I was genuinely starting to wonder if the reason they held back on the warhound reveal was due to an updated 40k version being developed alongside it. Could still happen I guess.
xttz wrote: I was genuinely starting to wonder if the reason they held back on the warhound reveal was due to an updated 40k version being developed alongside it. Could still happen I guess.
Yeah, I think it could happen. I would not hold my breath waiting though.
That is one big sprue and one small sprue. GME box has four times that. The larger city box has eight.
From the reference sheet it seems that 25% concealment gives -1 to hit you and 50% gives -2, so even a Warlord will benefit from reasonable buildings that aren't huge scyscrapers.
Do you know how many components have been used for these buildings?
I counted 38 components in the large sprue and 13 in the small one, seems to be less in total here.
There were 3 different heights and widths ranging from 1 to 3 "units" (for lack of precise measurement). What I call "High Walls with door (2 units)" is what you see on the left building, "Walls with doors (2 units)" is the lower part of the one in the middle, "Low Walls (1 unit)" is the top part of the one on the right.
Buildings - large sprue 38
High Walls (1 unit) 4
High Walls with door (1 unit) 2
High Walls (2 units) 0
High Walls with door (2 units) 1
Low Walls (1 unit) 9
Low Walls (2 units) 1
Floor (1 unit) 4
Floor (2 units) 1
Floor (3 units) 1
High Connectors 5
Connectors 2
Low Connectors 6
Buttresses 2
Do you know how many components have been used for these buildings?
I counted 38 components in the large sprue and 13 in the small one, seems to be less in total here.
Sadly, I don't. Pleasantly surprised if the sprues do indeed hold a bit more than just that, as I'm starting to lean towards getting the larger citybox and using the bits for all sorts of scratchbuilt goodies.
Quick and possibly needless FYI, but worth sharing even if it’s widely known.
Seems GW stores won’t be getting a stock of any AT stuff for release day, and presumably ongoing. So you’ll need to order it from their website (or your preferred online seller).
Sadly, I don't. Pleasantly surprised if the sprues do indeed hold a bit more than just that, as I'm starting to lean towards getting the larger citybox and using the bits for all sorts of scratchbuilt goodies.
My exact same thinking ;-)
Looking at the pictures, you should be left mainly with connectors (likely 14, all 3 heights), a couple of floor elements (equivalent to 5 squared "units") and a 1-unit wide low wall. Not enough for an additional building but to pimp some plasticard walls that should help.
Automatically Appended Next Post: Warlord unboxing video
Did you magnetise them for weapon swaps down the road?
Nah, never do that - I feel magnetising for weapons would be too easy an excuse not to build up a huge army where every option can be fielded at once
(I may have issues, I admit. - but I also tend to end up with very large armies...)
I'll be magnetising to start with, until all the options are available and I nail down a solid composition for my first maniple, at which point I'll fix them in place. All my Titans will be specific engines, named and backstoried and all that, and it wouldn't feel right chopping and changing the weapons forever, but I also don't want to end up stuck with the "basic" loadout on my first Warlord even if that ends up not fitting with how I play the maniple it's destined to be part of.
Cor, looking great! Could you share how tall they are (to the carapace top), and what size the base is, please?
120mm base, and about 5 1/2" high - but that does not really get across the 'bulk' of the model. As I said on my page, they do have a certain 'presence'. not predicting much disappointment when people get them in their hands.
Automatically Appended Next Post: Incidentally, I have the rulebook beside me and a spare hour - anybody is welcome to ask any questions...
Cor, looking great! Could you share how tall they are (to the carapace top), and what size the base is, please?
120mm base, and about 5 1/2" high - but that does not really get across the 'bulk' of the model. As I said on my page, they do have a certain 'presence'. not predicting much disappointment when people get them in their hands.
Automatically Appended Next Post: Incidentally, I have the rulebook beside me and a spare hour - anybody is welcome to ask any questions...
Cor, looking great! Could you share how tall they are (to the carapace top), and what size the base is, please?
120mm base, and about 5 1/2" high - but that does not really get across the 'bulk' of the model. As I said on my page, they do have a certain 'presence'. not predicting much disappointment when people get them in their hands.
Automatically Appended Next Post: Incidentally, I have the rulebook beside me and a spare hour - anybody is welcome to ask any questions...
Brill, much appreciated I'd love to know what the various weapon properties/qualities do (e.g. 'draining'); and some more information on what the various battlefield assets work would be interesting.
How well structured and detailed are the rules?
Is it easy to find information and its where its expected to be - is there an index - how far into detail do they go?
Ergo is it like an older edition of warhammer or the newer streamlined system?
Incidentally, I have the rulebook beside me and a spare hour - anybody is welcome to ask any questions...
There are rules for Revers and Warhounds in the rule pack right? How about different sorts of Knights?
Could you elaborate on the rules of different levels of titans and knights? Do all of them have similar resource management system or is it simplified for smaller machines, and if so, how? Can Knights operate on their own or do they always move in packs?
I'll jump in and say knights move in squads of 3, with 3" unit coherency. They can be given some orders, but generally their control sheet is more of a giant stat card and reference sheet. The only 'resource' is damage - when you run out of damage you remove a knight and then reset the track.
Warhounds and Reavers have similar control sheets to Warlords. Warhounds can squadron up, but don't have coherency restrictions.
I'd love to know what the various weapon properties/qualities do (e.g. 'draining'); and some more information on what the various battlefield assets work would be interesting.
Those are quite big questions,so I'll just give a sense of them
All this is with a caveat that I have not read the book fully yet (too busy building Warlords) and am looking things up to answer your questions.
The traits work in a very similar way to, well, any Mongoose game (A Call to Arms, Starship troopers, Dredd), which is not surprising as they were somewhat inspired by Epic Armageddon. So, a weapon with Maximal Fire can be jacked up to increase its Strength, at a cost of possibly buggering up your reactor, Rapid Fire weapons cause 2 hits on a roll of a 6, Vortex weapons bimble around the table, doing D6 S10 hits to anything they touch, Quake weapons make anything they hit stagger about for a bit...
Battlefield Assets are bought like Stratagems, and include Command Bastions (issue orders after you fail a Command Check), Apocalypse Missile and Macro Cannon Batteries (more weapons), Comms Relays (bugger up enemy command checks), and Plasma Generators (recharge your reactor).
Overread wrote: How well structured and detailed are the rules?
Is it easy to find information and its where its expected to be - is there an index - how far into detail do they go?
Ergo is it like an older edition of warhammer or the newer streamlined system?
I would say more streamlined, and I have not had any issues finding things as yet. No index though - they even printed on the endsheets, so there might well have not been room.
There are rules for Revers and Warhounds in the rule pack right? How about different sorts of Knights?
Could you elaborate on the rules of different levels of titans and knights? Do all of them have similar resource management system or is it simplified for smaller machines, and if so, how? Can Knights operate on their own or do they always move in packs?
Only Questoris Knights in the pack, though you get two battle boards each for Warhounds and Reavers.
Warhound titans can move in squadrons but (I think) larger guys can't). Knights travel in Banners (units), but I cannot find a minimum/maximum for their numbers yet - that may be on their Battle Boards (which I do not have with me right now).
How do the scenarios look, and by extension the normal matched system? I got the impression that both sides get to choose from their lot of objectives secretly and thus might approach the match from a bit asymmetrical angle. How detailed those objectives are and what do they entail?
Sherrypie wrote: How do the scenarios look, and by extension the normal matched system? I got the impression that both sides get to choose from their lot of objectives secretly and thus might approach the match from a bit asymmetrical angle. How detailed those objectives are and what do they entail?
The scenario system for Matched Play (not that you cannot use other in Matched, or use this one is Narrative) is _very_ similar to the system in the original Titanicus - and from a (great deal) of experience, that worked very, very well. Basically, you might roll Hold the Line to form a barrier against the enemy. They might be carrying a Vital Cargo that must be delivered. You are effectively fighting your own scenario but must have a care for your opponent's as well, rather than both of you trying to do the same thing.
It is nicely done.
Mendi Warrior wrote: Anything about destroying terrain to clear LoS? E.g. structural integrity points for various buildings?
In a nutshell, yes - and they recommend combining those rules with the Stray Shots rule, and playing it in a dense urban environment :0
Mendi Warrior wrote: Anything about destroying terrain to clear LoS? E.g. structural integrity points for various buildings?
In a nutshell, yes - and they recommend combining those rules with the Stray Shots rule, and playing it in a dense urban environment :0
Sounds extremely cool, envisioning a few knights falling from a destroyed bridge …
Any damages from destroyed buildings on other units? Thinking along the line of a reactor going critical and destroying all around (although much less powerful of course)
I see you have built a few Knights yourself. Did you follow the very good GW 4 vid YT guide? https://www.youtube.com/watch?v=njhLv_nyP_s (I generally assemble and paint in separate parts but these vids made it even more convenient)
It looks like you've glued the panels on the warlords already. If so, did you do that for your Knights too? Would it not be easier to paint the skeleton and panels separately? (I'm going by the assumption that you're painting the warlords all in one piece due to the pics)
Any damages from destroyed buildings on other units? Thinking along the line of a reactor going critical and destroying all around (although much less powerful of course)
No, but the way these rules have been done I would not be surprised to see things like this added in supplements (this game has a huge amount of potential, hoping GW capitalise on it).
It looks like you've glued the panels on the warlords already. If so, did you do that for your Knights too? Would it not be easier to paint the skeleton and panels separately? (I'm going by the assumption that you're painting the warlords all in one piece due to the pics)
It is very unusual for me not to glue the model together completely before painting (I think the last model I did that with was Alarielle). This is mostly because I am a lazy painter (!), but also because that extra bit of paint layered over a glued section makes the model that much tougher and resilient to damage.
Also, paint hides a multitude of sins in the building process
Any damages from destroyed buildings on other units? Thinking along the line of a reactor going critical and destroying all around (although much less powerful of course)
No, but the way these rules have been done I would not be surprised to see things like this added in supplements (this game has a huge amount of potential, hoping GW capitalise on it).
It looks like you've glued the panels on the warlords already. If so, did you do that for your Knights too? Would it not be easier to paint the skeleton and panels separately? (I'm going by the assumption that you're painting the warlords all in one piece due to the pics)
It is very unusual for me not to glue the model together completely before painting (I think the last model I did that with was Alarielle). This is mostly because I am a lazy painter (!), but also because that extra bit of paint layered over a glued section makes the model that much tougher and resilient to damage.
Also, paint hides a multitude of sins in the building process
Haha yeah. Back when I built and painted a lot I often lamented the amount of time I spend shaving mold (and also filing lead / white metal in those days, which was even worse). I found it oddly cathartic for this Knight though, first thing I've built in years, just gradually cruised through it in between Hearthstone games or watching Starcraft 2 vods on YT
Any damages from destroyed buildings on other units? Thinking along the line of a reactor going critical and destroying all around (although much less powerful of course)
No, but the way these rules have been done I would not be surprised to see things like this added in supplements (this game has a huge amount of potential, hoping GW capitalise on it).
I feel the same way, crossing fingers for it to succeed
JWBS wrote: [ I found it oddly cathartic for this Knight though, first thing I've built in years, just gradually cruised through it in between Hearthstone games or watching Starcraft 2 vods on YT
I always have something on while I build and paint. These Warlords are being powered by 7 seasons of Prime Suspect (Helen Mirren goodness ).
Incidentally, I found Knights to be _super_ easy and quick to paint - do the metal skeleton all in one go, then armour plates, then edging - finish with the details. I am expecting these Warlords to be much the same, and should be finished sometime on Saturday afternoon, I think. The bases will be complete on Sunday.
So, couple questions on sizes; are the warlords the same size as current 40k knights? Smaller? The knights in this game the same size as current SMs? Bigger/smaller? Those are about the sizes they look to me, which is why I’m asking.
timetowaste85 wrote: So, couple questions on sizes; are the warlords the same size as current 40k knights? Smaller? The knights in this game the same size as current SMs? Bigger/smaller? Those are about the sizes they look to me, which is why I’m asking.
Smaller. Here's a picture of them next to each other. The Knights are about the size of a Primaris marine.
290 for the "eneugh gak for two people to sit down and play" If you don't want terrain and only want 1 warlord and knight lance you can save a fair bit of moola
changing the subject though, for those who lucked out and snagged an early copy, they implied rules for some select titan legions? is that indeed a thing?
Don't let the believers fool ya, it is GW propreganda all day long. Justifying a price doesn't make it any better. A lot of the starters come with a decent starting force to play their games..... just at half the price.
The mega box crap is just another way for rich men to show off their Ferraris.
I mean you can't complain about the boxed set price without complaining about the price for all the individual parts and then considering that they are priced fairly similar to other things that GW currently produces just means that you're then randomly complaining about GW prices in general (which has nothing to do with AT alone).
I'll freely admit GW has some odd prices that still need adjustment to be fair and to fit into their current pricing structure *looking at you Daughters of Khaine Witch Aelves*
JWBS wrote: [ I found it oddly cathartic for this Knight though, first thing I've built in years, just gradually cruised through it in between Hearthstone games or watching Starcraft 2 vods on YT
I always have something on while I build and paint. These Warlords are being powered by 7 seasons of Prime Suspect (Helen Mirren goodness ).
Incidentally, I found Knights to be _super_ easy and quick to paint - do the metal skeleton all in one go, then armour plates, then edging - finish with the details. I am expecting these Warlords to be much the same, and should be finished sometime on Saturday afternoon, I think. The bases will be complete on Sunday.
Lol. I looked to download a series or two of PS about a year ago, couldn't find it, but I did watch an updated version (a prequel, set in the 60s or 70s where Mirren is a new recruit. It was ok, reminded me of Life on Mars without the surrealist element).
Hope someone makes some templates at epic scale in the near future. I want a Warlord to paint, and the rules to play, but will happily stick to my existing titans in all honesty.
Being on 50/40mmm round bases will make the new templates not so useful though...
JonWebb wrote: Hope someone makes some templates at epic scale in the near future. I want a Warlord to paint, and the rules to play, but will happily stick to my existing titans in all honesty.
Being on 50/40mmm round bases will make the new templates not so useful though...
You don't need them with round bases, really. Just mark where your front point is and take a 90 degree sector with that in the middle. For front corridor, just draw a line as wide as the base directly forwards.
Unless you meant the blast templates? Which should retain their shape, you might just want to reduce their size a bit to compensate for smaller bases, maybe by 30-40% ?
So it's ages since I bought, let alone pre-ordered, anything from GW, and as my irritation at the GM pricing subsides I acknowledge that both the rule set and the Knights seem reasonably (for Gw) priced.
So I figure I'll nab the rules, use the terrain from my DZC starter (which I got for a fricken steal and has a 6x4 table's worth of boards and buildings) and worry about Titans as the releases roll out (it's not like I'll be realistically playing the game for a few months at least anyway.)
So, my question is, who does the biggest pre-order discounts in U.K. stores? I seem to remember someone offering 25% on pre orders, but can't recall who.
UK stores, typically;
Element Games 20%
Outpost 20-25%
Goblin Gaming 20%
These are typical preorder prices, Goblin and Element also offer reward points on purchases which roughly equate to around 1% back, Element lets you use any amount but Goblin you need enough to get £1 back minimum.
Triple Helix is sometimes 25% BUT I have heard mixed things about them so personally I always use one of the above 3 as Element only let me down once on a non GW product and same for Outpost. Goblin have never let me down on anything including such hilarities as Shadow Wars Armageddon.
Wayland Games are also pretty high on the discount, although can sometimes have more orders than they do stock (though they are lot better than they were). Element games seems to have similar or slightly less but from what I've seen holds about the biggest amount of stock.
Firestorm Games are good and often one I order from, not quite as good a discount, but often more stock and faster than Wayland
JonWebb wrote: Hope someone makes some templates at epic scale in the near future. I want a Warlord to paint, and the rules to play, but will happily stick to my existing titans in all honesty.
Being on 50/40mmm round bases will make the new templates not so useful though...
You don't need them with round bases, really. Just mark where your front point is and take a 90 degree sector with that in the middle. For front corridor, just draw a line as wide as the base directly forwards.
Unless you meant the blast templates? Which should retain their shape, you might just want to reduce their size a bit to compensate for smaller bases, maybe by 30-40% ?
Good to know
I wasn't sure if there was more to it than quarters and the fire corridor (which was my major concern). If its that easy, I should be golden.
Worst case I will fudge it a bit, as its only going to be me and my GF playing.
TwilightSparkles wrote:UK stores, typically;
Element Games 20%
Outpost 20-25%
Goblin Gaming 20%
These are typical preorder prices, Goblin and Element also offer reward points on purchases which roughly equate to around 1% back, Element lets you use any amount but Goblin you need enough to get £1 back minimum.
Triple Helix is sometimes 25% BUT I have heard mixed things about them so personally I always use one of the above 3 as Element only let me down once on a non GW product and same for Outpost. Goblin have never let me down on anything including such hilarities as Shadow Wars Armageddon.
Overread wrote:Wayland Games are also pretty high on the discount, although can sometimes have more orders than they do stock (though they are lot better than they were). Element games seems to have similar or slightly less but from what I've seen holds about the biggest amount of stock.
Firestorm Games are good and often one I order from, not quite as good a discount, but often more stock and faster than Wayland
Thanks chaps, I've pretty good experience with most of the big names (and some of the little ones!) so I know who's who, but nobody explicitly does 25% on pre orders? Im sure I used to get their newsletter, but I've unsubscribed from so much over the last year to cut down junk email I just can't remember who it was.
Most won't have their pre-orders up until tomorrow - Wayland I know normally hsa them out once GWUK has them out. So I'd wait till then before making any choices.
Collinsas wrote: A user on FB just posted a few photos of the new AT titans along side some of the old space Marine models from Epic. These look pretty good!
That last picture of the Marine on the rear balcony really shows how perfectly in-scale these new Titans are!
For those asking if this is or is not a lead item for Epic, it may seem that the designers are keeping a lid on their ambitions in the video clips and statements. There does appear places in the rules for smaller unit types. For example...
Void shields are always deemed to have passed their save rolls against Strength 3 weapons or less. But there are no weapons in the game that are S3. So, (he reasons) thier must be a S3 weapon somewhere, and their must be a troop type it would be good against, somewhere.
and...all models have a size class. Knights are Class 3. Not, you may note '1'.....
I'll get some pics for you tomorrow, not allowed to "go loud" until then, but I have a partially assembled Warlord stepping on a Sicaran on my hobby table tonight.
It's been a long time since I was this hyped for a release. :-)
Does anyone know what Legio this Warlord belongs to? Really like the paint scheme but can't seem to find any info on it. (sorry if this is in the wrong place, but I can't find the answer anywhere.)
MarkNorfolk wrote: For those asking if this is or is not a lead item for Epic, it may seem that the designers are keeping a lid on their ambitions in the video clips and statements. There does appear places in the rules for smaller unit types. For example...
Void shields are always deemed to have passed their save rolls against Strength 3 weapons or less. But there are no weapons in the game that are S3. So, (he reasons) thier must be a S3 weapon somewhere, and their must be a troop type it would be good against, somewhere.
and...all models have a size class. Knights are Class 3. Not, you may note '1'.....
The Avenger Gatling Cannon (Knight weapon) is S3.
Clearly they left some design room. It doesn't mean that other units are actually coming, and the designers have been very clear about that.
Also even if Epic is coming its clear that AT has to first advance its story setting a lot; which means waiting for GW to release waves of Imperial titans then waves of chaos titans then advancing the story to release ork, eldar, tyranid, necron etc.... titans LONG before any epic models.
Not having seen the rules, I wonder if the size class represents something else, too (e.g. the strength of an improvised melee attack?) so that Size 3 could be the minimum.
On the other hand, a degree of future-proofing makes more sense. Also, the Realm of Battle tiles they've made feature a couple of crashed Xiphon interceptors and a wrecked Leman Russ, so the CAD assets are lurking on someone's PC ...
AndrewGPaul wrote: Not having seen the rules, I wonder if the size class represents something else, too (e.g. the strength of an improvised melee attack?) so that Size 3 could be the minimum.
On the other hand, a degree of future-proofing makes more sense. Also, the Realm of Battle tiles they've made feature a couple of crashed Xiphon interceptors and a wrecked Leman Russ, so the CAD assets are lurking on someone's PC ...
it affect "smash" CC attack with Str equal to your scale +1. Look like you can smash once in combat phase and once when you charge.
AndrewGPaul wrote: Not having seen the rules, I wonder if the size class represents something else, too (e.g. the strength of an improvised melee attack?) so that Size 3 could be the minimum.
On the other hand, a degree of future-proofing makes more sense. Also, the Realm of Battle tiles they've made feature a couple of crashed Xiphon interceptors and a wrecked Leman Russ, so the CAD assets are lurking on someone's PC ...
Size class gets used all over the place. Reactor explosions are d6+size, for example, as is the ‘crush line’ of a Titanfall.
As for future-proofing, yeah, I’m pretty sure there was at least one interview back when this was going to be a resin-only deal that indicated the rules were designed to have room to fit infantry in, even if titans would always be the focus.
MarkNorfolk wrote: For those asking if this is or is not a lead item for Epic, it may seem that the designers are keeping a lid on their ambitions in the video clips and statements. There does appear places in the rules for smaller unit types. For example...
Void shields are always deemed to have passed their save rolls against Strength 3 weapons or less. But there are no weapons in the game that are S3. So, (he reasons) thier must be a S3 weapon somewhere, and their must be a troop type it would be good against, somewhere.
and...all models have a size class. Knights are Class 3. Not, you may note '1'.....
The Avenger Gatling Cannon (Knight weapon) is S3.
Clearly they left some design room. It doesn't mean that other units are actually coming, and the designers have been very clear about that.
I suspect the long term plan is finish the Imperial/Chaos stuff (and the HH books mention other titans by name so they might have some other ideas on the slate) and then expand into other races. If I had to make a long term guess, oince they finish with Imperial stuff we'll get
Eldar with Wraight knights, Reverant scout titans and Phantoms (Maybe a new third type, or maybe just a Warlock Titan)
then Orks with Morkonought/Gorkonoguhts, Stompas, and gargants.
And Maybe Tyranids with their Bio titans if they wanna move beyond the Heresy,
Necrons and Tau both basicly lack titans, so proably shouldn't be included. unless/until they move to epic.
realisticly this would be a release schedule for proably a good 5 years. at which time they'll be in a position to consider where to go from there. and if the loigical next step is epic or "moar titans!"
Necrons don't lack titans - they've got their C'tan that are basically titanic in power and could easily go up against Warlords and Imperators; and their huge Obilistics which are easily comparable to Knights (if not one to several knights). They also have a new spider titan being released by FW this year.
Tau have a huge couple of big mechs on FW which are, again, easily comparable to knights and I'd wager Tau would easily scale up to have titan scale weapons. Heck the biggest thing FW makes is a Tau super heavy transport ship.
The only faction that lacks any kind of titan is Dark Eldar; though technically they could "steal" them from the Eldar; however they'd be the only faction that would need totally new stuff to be made.
That said if the titan game goes well then I'd wager we'd see all the Xenos get new stuff in titan scale to suit.
The discussion has been tht once they're done with the Horus Heresy period, they might move on to Adeptus Titanicus: The Beast Arises, which would introduce Ork Gargants (and presumably Stompas). Then another supplement adding Eldar titans (and Wraithknights?).
They'd also mentioned that some of the old configurations of Warlord and Reaver (Nightgaunt, Death Bringer, Eclipse and Nemesis, Gun, Goth and Vandal) might become distinct classes of battle titan.
I'd like to see Tau introduce an aerospace expansion - let them use the Manta and Tigershark as they were intended - as anti-titan platforms, without needing to just give them the same as everyone else.
There have been rumblings that if they were to release Gargants and other Ork units, GW would consider using the War of the Beast background. Tyranid Bio Titans could be part of any of the Hive fleet invasions. Especially ones that hit Mechanicus worlds. But are there any notable conflicts where the Eldar used large numbers of there Titans against those of another race?
Well Eldar have had titans in Titan Legions and Epic 40K and have several from FW so I'd say yes. Sure they don't have as many fights as the other factions; but the Eldar do have them and i'm sure there are several cases in the lore of massive fights with them appearing on the battlefield. Graceful, alien and deadly!
GoatboyBeta wrote: There have been rumblings that if they were to release Gargants and other Ork units, GW would consider using the War of the Beast background. Tyranid Bio Titans could be part of any of the Hive fleet invasions. Especially ones that hit Mechanicus worlds. But are there any notable conflicts where the Eldar used large numbers of there Titans against those of another race?
no but with ten thousand years of history there's plenty of room for them to add in stuff. find some sort of battle that's been mentioned in a single line somewhere and expand on it.
Overread wrote: Well Eldar have had titans in Titan Legions and Epic 40K and have several from FW so I'd say yes. Sure they don't have as many fights as the other factions; but the Eldar do have them and i'm sure there are several cases in the lore of massive fights with them appearing on the battlefield. Graceful, alien and deadly!
Eldar were referenced in the original AT - they fought against Horus - and made ti clear thats all they were doing.
Overread wrote: Well Eldar have had titans in Titan Legions and Epic 40K and have several from FW so I'd say yes. Sure they don't have as many fights as the other factions; but the Eldar do have them and i'm sure there are several cases in the lore of massive fights with them appearing on the battlefield. Graceful, alien and deadly!
Eldar were referenced in the original AT - they fought against Horus - and made ti clear thats all they were doing.
Aye, they were. The Eldar are easy to bring in - the battle on Stygies VIII where the Eldar turned up to give Legios Vulcanum I and II a good kicking.
I hope duncan and peachy are ready to deliver a bunch of guides, painting buildings, mortis/gryphonicus/tempestus armor and so on.
I hope Tempestus get a transfer sheet, it's weird they get rules in the book but little to no artwork of them in the book, also no transfers or any representation in this release. Truly an odd choice, Mortis would have been preferable. I really like the Tempestus look, but the lack of transfers and the excessive checker patterns makes them unappealing to me.
Thargrim wrote: I hope duncan and peachy are ready to deliver a bunch of guides, painting buildings, mortis/gryphonicus/tempestus armor and so on.
I hope Tempestus get a transfer sheet, it's weird they get rules in the book but little to no artwork of them in the book, also no transfers or any representation in this release. Truly an odd choice, Mortis would have been preferable. I really like the Tempestus look, but the lack of transfers and the excessive checker patterns makes them unappealing to me.
I agree Mortis would have been best, heck me? I would have gone with rules for 3 legions, Mortis, Tempestus and Ignatium, and focused on the inital battles on Mars.
The Storm Lords were the legion that split in two, weren't they? Paint both titans up as that legion, and you can use them on both sides; you can have two forces and one big one at the same time.
How could anyone resist getting the Grand Master Edition now?
Adeptus Titanicus Collector's Coin
The first 1000 customers to order Adeptus Titanicus: The Horus Heresy Grand Master Edition - the game of battles between enormous Titans set during the Age of Darkness - will receive a free, exclusive collector's coin!
Designed with an antique bronze finish, this coin features a Titanicus symbol on one face, with the baleful Eye of Horus on the other. Grab yours now, for the glory of the Omnissiah!
Limited to 1 per order, terms and conditions apply.
Firestorm have the pre orders up already, and there's no discount on the Grand Master box. Usual discount on everything else, but the GME is still £175.
The Titans look great but the Imperial knights (and I know they are not the point of the game) look shoddy. And only one of each ranged weapon across the sprue? Poor.
ListenToMeWarriors wrote: The Titans look great but the Imperial knights (and I know they are not the point of the game) look shoddy. And only one of each ranged weapon across the sprue? Poor.
They're the size of a 28mm Terminator and like 20 parts each. What exactly were you expecting?
ListenToMeWarriors wrote: The Titans look great but the Imperial knights (and I know they are not the point of the game) look shoddy. And only one of each ranged weapon across the sprue? Poor.
Defenitely the opposite of my reaction! I think the knights look spot on to the 40k knights. I think the detail of the knights is almost more impressive than the titan models.
ListenToMeWarriors wrote: The Titans look great but the Imperial knights (and I know they are not the point of the game) look shoddy. And only one of each ranged weapon across the sprue? Poor.
Defenitely the opposite of my reaction! I think the knights look spot on to the 40k knights. I think the detail of the knights is almost more impressive than the titan models.
Other than the tilt shield and pennant being a little thicker than I'd like, it seems to have amazing detail and holds up very well under the 360 viewer.
Okay, you get a lot more terrain than I previously thought with the GM set, enough to populate a good sized board by the looks of it!
If I were to get the terrain however, the first thing I would do would be to make some more interesting roofs with plasticard, some spires and antennae would really help to stop making it all look so boxy (though I bet it means all the terrain is very easy to rearrange). An all grey paint scheme isn't helping them either. Lots of potential anyway!
sarduka42 wrote: Its $490 AUD for the Grand Master Edition, the $510 also has the novel with the box set.
Though I noticed that the bonus coin has already sold out online?
what novel is that?
edit: took a look myself. Titanacus by Dan Abnett. amazing novel and if you don't have it already it's worth getting, but if you're a big eneugh fan of titans to buy the GME you likely got Titancus ages ago
Collinsas wrote: A user on FB just posted a few photos of the new AT titans along side some of the old space Marine models from Epic. These look pretty good!
That last picture of the Marine on the rear balcony really shows how perfectly in-scale these new Titans are!
They shouldn't be though. Titan scale is 25% bigger than epic infantry so unless epic marines were oversized scales are different
Titans were underscaled in the original Epic, for the most part. So yes it stands to reason that the new Titans will actually be more in scale according to the current "size" of models.
Elbows wrote: Titans were underscaled in the original Epic, for the most part. So yes it stands to reason that the new Titans will actually be more in scale according to the current "size" of models.
Epic inf was 6mm but fw went for 8mm scale. Old titans being undersized doesn't change fact 8mm scaled titan is larger than 6mm scaled titan.
Fw changed base scale from 6mm to 8mm. They flat out said so. So 6mm infantry shouldn't look proper scale there
The Titans really are super nicely poseable. The toes are part of tge feet, but apart from that it's almst like building the full-scale thing.
Really enjoyed the build, it's easy to keep almost every single piece of armor separate until the end.
You may notice a gap in the top carapace. I intentionally didn't glue it in, that way I can paint the carapace plate before final assembly.
Was hoping that with so many preview copies sent out someone would list the weapons cards in the box as the GW direct pack has 28 cards for the Warlord split across 10 weapons so it'd be great to know the quantities in the GME
TwilightSparkles wrote: Was hoping that with so many preview copies sent out someone would list the weapons cards in the box as the GW direct pack has 28 cards for the Warlord split across 10 weapons so it'd be great to know the quantities in the GME
I actually did, it is a couple of pages ago (page 96), also the Stratagems and Objectives a little bit later. The additional card pack is Warlord only.
Warlord Arm - Arioch Titan Power Claw
Warlord Arm - Belicosa Volcano Cannon
Warlord Arm - Belicosa Volcano Cannon
Warlord Arm - Belicosa Volcano Cannon
Warlord Arm - Belicosa Volcano Cannon
Warlord Arm - Macro-Gatling Blaster
Warlord Arm - Mori Quake Cannon
Warlord Arm - Sunfury Plasma Annihilator
Reaver Arm - Laser Blaster
Reaver Arm - Gatling Blaster
Reaver Arm - Melta Cannon
Reaver Arm - Reaver Titan Chainfist
Reaver Arm - Reaver Titan Power Fist
Reaver Arm - Volcano Cannon
Warhound Arm - Inferno Gun
Warhound Arm - Plasma Blastgun
Warhound Arm - Turbo Laser Destructor
Warhound Arm - Vulcan Mega-Bolter
Similar exercise for the Stratagems & Objectives Cards, there are 24 of them. Due to light reflection on the cards, I am less confident I got all right, one is quite unreadable. This said, this would compile as follows:
24 Stratagems & Objectives Cards
Mission Objectives
Vital Cargo
Hold The Line
Engage & Destroy
Glory & Honour
Retrieval
Stratagems (aka Tricks & Tactics)
Thermal Mines
Sabotage
Outflank
Voidbreaker Field
Outflank
Noble Sacrifice
Thermal Mines (??? barely readable due to light reflection, not sure at all it is another Thermal Mines)
Ranged Support
Artillery Bombardment
Blind Barrage
Orbital Lance Strike
Battlefield Assets (for which there are models as well in both the GME and Rules Set)
BrianDavion wrote: as for the boxyness of the terrain, realisticly wouldn't a LOT of Imperial worlds likely use pre-fabs?
To some extent, probably, although many worlds would have plenty of access to large pools of cheap labour to put their own stamp on them, even if they're building from a prefab base structure.
I can't help feeling the terrain should seem more impressive than it does. The plain grey paintwork with no details picked out isn't helping them any... The shot a few pages back with the full table of the stuff was just so very boring.
They also suffer from looking like modular panels. Obviously that's what they are, but ideally you don't want the end result to be so blatant about it. These aren't as bad as Mantic's clipped-together cubes, but the beveled ends on the balcony railings sort of jump out.
Having said that, I'd love to see some with the railing gaps filled in and some details painted in a different color from the rest of the building... I suspect they would look much, much better.
I think these are the first sets of terrain and we can expect some sector Mechanicus style components for industrial districts. I would not be surprised to also see some "bigger" buildings, basilicanum style, to show up down the road. Otherwise there are plenty of conversion possibilities I guess.
Mendi Warrior wrote: I think these are the first sets of terrain and we can expect some sector Mechanicus style components for industrial districts. I would not be surprised to also see some "bigger" buildings, basilicanum style, to show up down the road. Otherwise there are plenty of conversion possibilities I guess.
it's possiable depends on how sucessful AT is, I think these ALONE for a city won't work, but as the main part representing hab blocks etc I think they'll be alright. then you can add a bit more awesomeness by tracking down an N scale cathedral from somewhere. One thing to consider is if buildings are destructable you don't want anything tooo elaborate as you'll be wanting something you can quickly and easily remove from the board.
Elbows wrote: Titans were underscaled in the original Epic, for the most part. So yes it stands to reason that the new Titans will actually be more in scale according to the current "size" of models.
Epic inf was 6mm but fw went for 8mm scale. Old titans being undersized doesn't change fact 8mm scaled titan is larger than 6mm scaled titan.
Fw changed base scale from 6mm to 8mm. They flat out said so. So 6mm infantry shouldn't look proper scale there
Two things; old Titans were closer to 3mm scale than 6 so if anything the new ones should look better with the old infantry (33% bigger rather than 50% smaller), plus it’s easier for infantry to look in-scale with things that are too big because cathedrals.
Second, the marine doesn’t look in proper scale, just not unreasonably out of scale. That railing is supposed to be waist-high on a regular human, not shoulder high on a marine!
Edit: and that doesn’t even acknowledge his base which in scale to an epic infantryman is about an extra 8inches in height.
Mendi Warrior wrote: I think these are the first sets of terrain and we can expect some sector Mechanicus style components for industrial districts. I would not be surprised to also see some "bigger" buildings, basilicanum style, to show up down the road. Otherwise there are plenty of conversion possibilities I guess.
it's possiable depends on how sucessful AT is, I think these ALONE for a city won't work, but as the main part representing hab blocks etc I think they'll be alright. then you can add a bit more awesomeness by tracking down an N scale cathedral from somewhere. One thing to consider is if buildings are destructable you don't want anything tooo elaborate as you'll be wanting something you can quickly and easily remove from the board.
I agree. Curious to see how the FW epic buildings will fare next to these. I have a couple, including the cathedral, as well as some remaining sprues of the plastic ruins. I guess we'll see lots of scratch built stuff as well.
Second, the marine doesn’t look in proper scale, just not unreasonably out of scale. That railing is supposed to be waist-high on a regular human, not shoulder high on a marine!
Edit: and that doesn’t even acknowledge his base which in scale to an epic infantryman is about an extra 8inches in height.
Curious to see this against an epic chaos space marine (last version), they were slightly bulkier and taller. Although I think they would still be out of scale, but unreasonably as you said.
Ordered from Element before they ran out. Outpost UK have had a complete disaster on their website and it's been down since 10am much to people's amusement.
Eh, just got 1 knight set, 1 warlord and 1 ruleset at 25% discount instead of the grandmaster set since it sold out and I’m not paying undiscounted for it.
Of course the ruleset might have been a waste of time if the game is fairly DOA by the time the other titans are out and I have a playable force, but oh well.
Well considering how its selling out I don't think its going to be dead on arrival - remembering that its only the core boxed set that is in limited supply right now - the rest will be made and cast up as required
Overread wrote: Well considering how its selling out I don't think its going to be dead on arrival - remembering that its only the core boxed set that is in limited supply right now - the rest will be made and cast up as required
There’s still an easy chance it will be for me, given I have little to no social skills and the only local store is a GW that only allows specialist games to be played on one day a week.
This is looking to be one of those more obscure play it in your basement with a circle of friends type games.
That sounds really odd for a GW store to have a policy like that - esp in the UK. Unless they've only got the one table or such (I know many have been pushed into smaller retail premises over the years
Element Games was out before 10:02 UK time I think, I checked and it was already "unavailable"
Darksphere didn't listed it
Wayland is now out since around 10:30 UK time
The collector's coin was sold out at 10:17 on GW website, it was already sold out in New Zealand and Australia when I woke up a couple of hours ago, Japan is now sold out as well
Well this is a bust, was gona pick up a copy if I could get it for £140 or less.
Goblin gaming & darksphere didn't even list it
Wayland and firestorm have it at full price (bloody scalpers)
Element games sold out inside of a minute
and the outpost website died hard.
More pressingly than if I can get games of it, the place I ordered from seems to have changed my order from their default shipping plan on the form to a much slower one between me checking the order and hitting confirm. Gonna have to try to get in contact with them about that.