migooo wrote: Anyone else interested in the other colour schemes?
For once I'm actually mostly satisfied with the GW studio paint scheme for an army, although I'll probably replace the beige/tan bits with something more rusty looking.
migooo wrote: Anyone else interested in the other colour schemes?
I am. But none straight from GW...
Immedialtely I thought about this, when I saw Skitarii:
What is yours?
I thought of them too, then I thought about how much the vanguard reminds me of fallout power armor. Would be a neat idea to build a post-apocalyptic themed force.
Melcavuk wrote: GW really needs to fix their wording "ten sets of stubcarbines and power swords" implies ten carbines, ten swords. On reality its five carbines and five swords.
It's actually the ambiguity of the English language.
Walk into a Tim Horton's and say: "I'd like a dozen of the honey dip and chocolate coated donuts" -- is that 12 or 24 donuts? Most likely, the person at the register will believe you want 12 total, ask you, "just a mix, or how many of each?"
You can mean, "ten sets of (carbines and power swords)" or, "ten sets of (carbines) and [ten sets of] (power swords)"
I dedicate this thread to my wife, Laura, and Jason. Is my wife Laura, or, am I dedicating this thread to my unnamed wife as well as Laura (and Jason)?
Gotta love English.
Or is Jason your wife?
Gotta love modern English and changing social standards.
migooo wrote: Anyone else interested in the other colour schemes?
I am. But none straight from GW...
Immedialtely I thought about this, when I saw Skitarii:
What is yours?
I thought of them too, then I thought about how much the vanguard reminds me of fallout power armor. Would be a neat idea to build a post-apocalyptic themed force.
Spoiler:
It's 40k. There are a LOT of "post-apocalyptic" locations to choose from. Like Vraks.
migooo wrote: Anyone else interested in the other colour schemes?
I am. But none straight from GW...
Immedialtely I thought about this, when I saw Skitarii:
What is yours?
I thought of them too, then I thought about how much the vanguard reminds me of fallout power armor. Would be a neat idea to build a post-apocalyptic themed force.
Spoiler:
Really good choice...
...but those coats. Imagine dark brown, almost black with slightly lighter inside, on the body of graphite treated black primer. Where only thing you can quickly spot are the eyes - rich red lined outside with blazing orange...
Twenty of them, striding through the sands of Mars with light grace and grim purpose..
migooo wrote: Anyone else interested in the other colour schemes?
Certainly am, don't we sometimes get previews with the e-book releases? Nothing that I can see at the moment. I think I will be going with purple robes.
Hawkeye888 wrote:I like how people are hung up on the dex price...instead of being excited about an affordable GW item.
Its because its not the main Adeptus Mechanicus codex and just something they're trying to get us to buy thinking this is it, because they haven't announced anything else. A supplement or even a stand alone codex that plays off another army only makes sense when there is a larger army its derived from. While I wouldn't go so far as to say its deceptive there is some degree of misleading through factual omission. Most everyone reading this forum knows what GW intends, but if GW's own pitiful market analysis is any basis for its state of mind they believe less than 10% of their fan base frequent internet forums; that is to say they'd believe their buyers are ignorant of a Codex: Adeptus Mechanicus. I'm not going to argue about the price, but its because I know this isn't suppose to be it. Who knows maybe we're all wrong and this is it.
so the infiltrators gives a malus to the bs, ws and ini of units near them. If used in combinaison with with the vanguards toughness malus, I think these guys will be very strong
Hawkeye888 wrote:I like how people are hung up on the dex price...instead of being excited about an affordable GW item.
Its because its not the main Adeptus Mechanicus codex and just something they're trying to get us to buy thinking this is it, because they haven't announced anything else. A supplement or even a stand alone codex that plays off another army only makes sense when there is a larger army its derived from. While I wouldn't go so far as to say its deceptive there is some degree of misleading through factual omission. Most everyone reading this forum knows what GW intends, but if GW's own pitiful market analysis is any basis for its state of mind they believe less than 10% of their fan base frequent internet forums; that is to say they'd believe their buyers are ignorant of a Codex: Adeptus Mechanicus. I'm not going to argue about the price, but its because I know this isn't suppose to be it. Who knows maybe we're all wrong and this is it.
assuming they're not the only admech codex we're gonna get anytime soon is pure speculation. thing is... aren't Skitarii mostly "it" as far as troops for the admech go? unless they give us the legio cybernetica. the rest of the admech's military is mostly super heavies like titans and the like yes?
Also the sagitarii, and the cataphractii, and magi, arc-magi, ballisteria, luminum, enginseers etc... *edit* oh and secutors, combat servitors, menials...
Kanluwen wrote: I'm really hoping we get a paint scheme for some of the Forge Worlds near the Cadian Gate.
My Cadians need something visually distinctive to offset the blandness of the color scheme I chose.
Kantrael? I would be very surprised if they mentioned it.
There's a few smaller Forge Worlds in Segmentum Obscurus. Heck, per "The 13th Black Crusade" map there are no less than two Forge Worlds in the Cadian system alone(Kantrael and Demios Binary).
You're probably right though...and that kind of saddens me.
Kanluwen wrote: I'm really hoping we get a paint scheme for some of the Forge Worlds near the Cadian Gate.
My Cadians need something visually distinctive to offset the blandness of the color scheme I chose.
Kantrael? I would be very surprised if they mentioned it.
There's a few smaller Forge Worlds in Segmentum Obscurus. Heck, per "The 13th Black Crusade" map there are no less than two Forge Worlds in the Cadian system alone(Kantrael and Demios Binary).
You're probably right though...and that kind of saddens me.
The focus will probably be on the big name Forge Worlds and those with those nifty Knightly Orders at their disposal or in direct vicinity. So, Mars, Metallica and Ryza at the very least.
And a missed opportunity to include the Skitarii Tribunes, the caste of Skitarii that acts as the intermediary commanders between the squads and the Tech-Priests.
I'm gonna guess that the forge worlds covered in the book re paint schemes will be Mars, Agripinaa, Ryza, Metalica, and Lucis.
the codex apocryphra in WD 61, that gave us our first look at the Skitarii covers forge worlds, and those ones are the ones mentioned.
Thing is, I'm not sure if they are really sticking to the established Skitarii fluff. Like, none of the new units have been mentioned in any previous fluff, and the hyspasists, which are described as being the basic lasgun armed infantry, have not appeared.
Hawkeye888 wrote:I like how people are hung up on the dex price...instead of being excited about an affordable GW item.
Its because its not the main Adeptus Mechanicus codex and just something they're trying to get us to buy thinking this is it, because they haven't announced anything else. A supplement or even a stand alone codex that plays off another army only makes sense when there is a larger army its derived from. While I wouldn't go so far as to say its deceptive there is some degree of misleading through factual omission. Most everyone reading this forum knows what GW intends, but if GW's own pitiful market analysis is any basis for its state of mind they believe less than 10% of their fan base frequent internet forums; that is to say they'd believe their buyers are ignorant of a Codex: Adeptus Mechanicus. I'm not going to argue about the price, but its because I know this isn't suppose to be it. Who knows maybe we're all wrong and this is it.
While I'd be extremely disappointed in this I'd be more willing to accept if we had a bloody HQ.
Hawkeye888 wrote:I like how people are hung up on the dex price...instead of being excited about an affordable GW item.
Its because its not the main Adeptus Mechanicus codex and just something they're trying to get us to buy thinking this is it, because they haven't announced anything else. A supplement or even a stand alone codex that plays off another army only makes sense when there is a larger army its derived from. While I wouldn't go so far as to say its deceptive there is some degree of misleading through factual omission. Most everyone reading this forum knows what GW intends, but if GW's own pitiful market analysis is any basis for its state of mind they believe less than 10% of their fan base frequent internet forums; that is to say they'd believe their buyers are ignorant of a Codex: Adeptus Mechanicus. I'm not going to argue about the price, but its because I know this isn't suppose to be it. Who knows maybe we're all wrong and this is it.
While I'd be extremely disappointed in this I'd be more willing to accept if we had a bloody HQ.
Exactly. One HQ choice would have made this a completely different release.
Just Skitarii Tribune: Has a fancy gun and a fancy sword and a servo arm. Acts in place of the Tech-Priests when they are not around to supervise.
There, done. You have your second HQ for the eventual AdMech book (if that ever happens), and we have an army that functions like a regular damned army.
H.B.M.C. wrote: And a missed opportunity to include the Skitarii Tribunes, the caste of Skitarii that acts as the intermediary commanders between the squads and the Tech-Priests.
I'm betting the apparent specific emphasis on the idea of a techpriest sitting in a bunker/orbiting ship directly linked into and controlling the Skitarii forces means they've decided to ditch that bit of fluff, which is a shame and slightly reinforces my apprehension about what else they've done to the fluff...but honestly all I can think about at the moment are those lovely, lovely Ruststalkers. The name is silly, and the domed heads on the Infiltrators look extremely derpy to my eye, but the Ruststalker Princeps, weapon bitz, and the bodies more than make up for that. Mine will be converted into Sisters of Cydonia with skull-heads and subtle boob-plates(claw & dagger loadout I think), the Princeps will be left stock as it's so fantastic, I'll fluff it as a Secutor leading a clade of mech-assassins.
Honestly I have to give GW credit, they knocked this one out of the park. They've finally realised that charging full-price for a minidex isn't on, the regular infantry look great even if they're not what I personally was hoping for and by GW standards are positively reasonable in terms of pricing, the stalkers are fantastic and a real cornucopia of bitz, the cavalry walkers look amazing although are perhaps the biggest misstep in the release considering the disparity between model pricing and unit cost/effectiveness, and honestly when I look at the Dunewalker it isn't bad or anything, it's just underwhelming compared with the rest of the fantastic models.
It's almost enough for me to forgive them for blowing up Warhammer Fantasy and pissing all over the Iron Hands. Almost. If they do end up putting out a further codex/minidex focusing on the Cult Mechanicus side of Admech and it's up to these standards...*shudder* man, anticipating GW stuff again is weird, it's like I've woken up and discovered I actually quite like Nigel Farage after all
Not sure why people are so hung up on needing an HQ. Pretty much all you're losing out on is Obj Sec from not being able to run a CAD, but the Skitarii unique Detachment is so flexible compared to the Harlequins one you can set it up practically however you want, all you need is a SINGLE BOX of Ranger/Vanguards to fill the compulsory slots.
Hawkeye888 wrote:I like how people are hung up on the dex price...instead of being excited about an affordable GW item.
Its because its not the main Adeptus Mechanicus codex and just something they're trying to get us to buy thinking this is it, because they haven't announced anything else. A supplement or even a stand alone codex that plays off another army only makes sense when there is a larger army its derived from. While I wouldn't go so far as to say its deceptive there is some degree of misleading through factual omission. Most everyone reading this forum knows what GW intends, but if GW's own pitiful market analysis is any basis for its state of mind they believe less than 10% of their fan base frequent internet forums; that is to say they'd believe their buyers are ignorant of a Codex: Adeptus Mechanicus. I'm not going to argue about the price, but its because I know this isn't suppose to be it. Who knows maybe we're all wrong and this is it.
While I'd be extremely disappointed in this I'd be more willing to accept if we had a bloody HQ.
Exactly. One HQ choice would have made this a completely different release.
Just Skitarii Tribune: Has a fancy gun and a fancy sword and a servo arm. Acts in place of the Tech-Priests when they are not around to supervise.
There, done. You have your second HQ for the eventual AdMech book (if that ever happens), and we have an army that functions like a regular damned army.
Enginseers too maybe a direct port from the IG book or whatever they are called now.
And you release a box that does 2 armies omg how easy was that?
Automatically Appended Next Post:
CryonicCenobyte wrote: Not sure why people are so hung up on needing an HQ. Pretty much all you're losing out on is Obj Sec from not being able to run a CAD, but the Skitarii unique Detachment is so flexible compared to the Harlequins one you can set it up practically however you want, all you need is a SINGLE BOX of Ranger/Vanguards to fill the compulsory slots.
Except they directly mention Alpha Primes within the WD
CryonicCenobyte wrote: Not sure why people are so hung up on needing an HQ. Pretty much all you're losing out on is Obj Sec from not being able to run a CAD, but the Skitarii unique Detachment is so flexible compared to the Harlequins one you can set it up practically however you want, all you need is a SINGLE BOX of Ranger/Vanguards to fill the compulsory slots.
Except they directly mention Alpha Primes within the WD
Yeah, which is an Alpha selected as your Warlord. I'm not seeing the issue.
CryonicCenobyte wrote: Not sure why people are so hung up on needing an HQ. Pretty much all you're losing out on is Obj Sec from not being able to run a CAD, but the Skitarii unique Detachment is so flexible compared to the Harlequins one you can set it up practically however you want, all you need is a SINGLE BOX of Ranger/Vanguards to fill the compulsory slots.
Except they directly mention Alpha Primes within the WD
Yeah, which is an Alpha selected as your Warlord. I'm not seeing the issue.
To each their own. We both have our views. I see it as a missed opportunity and a general let down of an otherwise stellar release.
I still think of things via a 2nd ed mindset so it could be that.
I dedicate this thread to my wife, Laura, and Jason. Is my wife Laura, or, am I dedicating this thread to my unnamed wife as well as Laura (and Jason)?
Actually it's pretty clear what you mean because of the comma before the "and".
'my wife, Laura; and Jason' is a clearer way of writing it, as afaik it can only be interpreted one way, the person's wife is Laura and the work it dedicated to her and some guy called Jason.
I dedicate this thread to my wife, Laura, and Jason. Is my wife Laura, or, am I dedicating this thread to my unnamed wife as well as Laura (and Jason)?
Actually it's pretty clear what you mean because of the comma before the "and".
Or, it's an Oxford comma. See how this could be confusing?
Melcavuk wrote: GW really needs to fix their wording "ten sets of stubcarbines and power swords" implies ten carbines, ten swords. On reality its five carbines and five swords.
It's actually the ambiguity of the English language.
Walk into a Tim Horton's and say: "I'd like a dozen of the honey dip and chocolate coated donuts" -- is that 12 or 24 donuts? Most likely, the person at the register will believe you want 12 total, ask you, "just a mix, or how many of each?"
You can mean, "ten sets of (carbines and power swords)" or, "ten sets of (carbines) and [ten sets of] (power swords)"
I dedicate this thread to my wife, Laura, and Jason. Is my wife Laura, or, am I dedicating this thread to my unnamed wife as well as Laura (and Jason)?
Gotta love English.
Um... Unless there's actually 10 of the carbines and 10 of the swords, it's still wrong. Of the two examples you've given, the first means 10 of each weapon. The second means 10x of each, where 'x' is however many a 'set' is. So if a 'set' of Carbines is 2, that would be 20 carbines.
Yeah, I think they meant either 10 weapons, or 5 sets.
nudibranch wrote: Thing is, I'm not sure if they are really sticking to the established Skitarii fluff. Like, none of the new units have been mentioned in any previous fluff, and the hyspasists, which are described as being the basic lasgun armed infantry, have not appeared.
Honestly I suspect you;re right. it looks to me like they're rewriting the skitarii fluff
Matt.Kingsley wrote:Not really, as it could just be an Oxford Comma.
'my wife, Laura; and Jason' is a clearer way of writing it, as afaik it can only be interpreted one way, the person's wife is Laura and the work it dedicated to her and some guy called Jason.
ClockworkZion wrote:
Or, it's an Oxford comma. See how this could be confusing?
Doesn't seem logical to me. What's next, double negation? You guys need some serious Grammatik-Richtlinien.
On a serious note: can't wait to get one or two Skitarii boxes in my FLGS today. Good job GW... this times.
Matt.Kingsley wrote:Not really, as it could just be an Oxford Comma.
'my wife, Laura; and Jason' is a clearer way of writing it, as afaik it can only be interpreted one way, the person's wife is Laura and the work it dedicated to her and some guy called Jason.
ClockworkZion wrote:
Or, it's an Oxford comma. See how this could be confusing?
Doesn't seem logical to me. What's next, double negation? You guys need some serious Grammatik-Richtlinien.
On a serious note: can't wait to get one or two Skitarii boxes in my FLGS today. Good job GW... this times.
Logic belongs on Vulcan. This is Earth, and as such, is an illogical, if mostly harmless, place.
Dez wrote: Anyone think we'll see a Plastic Lucius pattern Warhound Titan?
<ducks>
It'll be a dual kit with the plastic thunderhawk.
Coming the 3rd of Never.
LOL! Most likely correct, but given how GW works it MAY be possible just so they can squeeze more money out of their "Customers" *COUGH* Little Johnny with his mommies wallet *COUGH*
Leth wrote: Lol, rust stalker is already sold out.
Sigh, I am already trying to design an allied force that I could justify bringing. Its hard with two source formats for tournaments.
admech with 3 knights? you could have the distinction of being the first person to take a "donkey-cave force" that's also incrediably fluffy!
Nah, I sold off my knights after people didnt have fun against them(and this was before the ad lance came out lol). Might be fun to run with my dreadnaught/vehicles list. even though that is not my tournament army.
Also thinking of running them with my wolves, depending on what the donkey walkers can do
Dez wrote: Anyone think we'll see a Plastic Lucius pattern Warhound Titan?
<ducks>
It'll be a dual kit with the plastic thunderhawk.
Coming the 3rd of Never.
No... it's coming at Christmas as a Web Bundle. To save you from clicking on two kits.
There will also be a plastic triple Thunderhawk battleforce to go with a new six-rhino drop formation. It will be a great deal, because it also comes with sprues that will build 30 tactical terminators, and basically you get all those terminators for free.
Leth wrote: Lol, rust stalker is already sold out.
Yeah, I'm one of those sad saps who dropped the cash on it. Feeling a little miffed now that I know that the regular dex is $33 for what i'm getting in the limited ed but I do admit the limited ed is gorgeous. Considering they've been throwing painting guides in like crazy with the last few dex's I'm a bit disappointed I'm not auto getting one with the limited release. The poster ought to be nice..but being double sided is a bit of a bummer.
The metal coin objective markers have always been super sweet though. I have the ork ones.
Just picked up a sydonian dragoon while up in Seoul. Friggin lovely fig. The little goblin fella slung underneath it has his legs chopped and the stumps in sleeves so as he 'walks' so too does the walker. Lovely stuff
Automatically Appended Next Post: Just picked up a sydonian dragoon while up in Seoul. Friggin lovely fig. The little goblin fella slung underneath it has his legs chopped and the stumps in sleeves so as he 'walks' so too does the walker. Lovely stuff
RedSarge wrote: Just want to say, after all I've read... I AM FRIGGIN EXCITED!
I actually bought the White Dwarf Issue 61? With the Mechanicum rules right inside the book, wow. Yeah, it's a short read, but I'm impressed.
ADEPTUS MECHANICUS guys! Adeptus Mechanicus! Whoo whooo!!
Cast off the fatigue of the trademark 'real life' and embrace the Machine Spirit! Praise the Omnissiah!
As someone who quit two editions back, can you play this army with just the White Dwarf and the core rulebook?
you'll need the codex for the doctrine imperatives etc. at least in theory, but barring any suprises it looks like the only rules in the book not avaliable on the rumors sections these days are the formations
Automatically Appended Next Post: So Dunestalkers have 2 kinds of feet.
I'll be honest, I like the larger pads that would make them have an easier time walking across soft and/or loose soil.
Then again that might be an upgrade. Either way mine will definitely get those standard.
The Dunestalker looks a lot better when you can see the rear part.
Technically (mechanically?) speaking, they should have HUGE snowshoe pads. Spiky legs would be absolutely worst - they'd penetrate into tarmac with each step, let alone into soft ground. So in a sense, the AA version should have those sunken into ground legs, and the regular version the huge pads.
It is funny how they do not want to show a profile picture of the dune stalker. I was hoping it had some junk in the trunk! Makes me wonder if in the future we will see a six/eight legged transport version with a longer body.
Leth wrote: Lol, rust stalker is already sold out.
Yeah, I'm one of those sad saps who dropped the cash on it. Feeling a little miffed now that I know that the regular dex is $33 for what i'm getting in the limited ed but I do admit the limited ed is gorgeous. Considering they've been throwing painting guides in like crazy with the last few dex's I'm a bit disappointed I'm not auto getting one with the limited release. The poster ought to be nice..but being double sided is a bit of a bummer.
The metal coin objective markers have always been super sweet though. I have the ork ones.
Nah man, I was just commenting on how it sold out so fast within a few hours of being posted. I am jelly that you were able to get one.
But yea I am looking at the kit trying to figure out what to use as additional arc weapons. I think the grav weapons from 30k will be perfect.
I've just picked up my new boxes and I must say that I'm impressed by the look of the models.
It may just be me but there appears to be an attempt to go for a less 'heroic' scale to these figures when compared to say the plastic Cadians.
In addition, the guide booklet actually has the full unit entry for the models. Now the Vanguard/ Rangers box is the first plastic set I have bought from GW for a while and I was aware that stat lines have been given in the booklets for some time but this is the first occasion I have seen a full unit, point cost and upgrade box. Have you in effect been given the rules for 'free'? Image is shown below.
In addition, I received trinkets with my mail order.
Now, opinions differ as to the worth of said trinkets but come on!!
Who doesn't love Mechanicus car stickers?
..or a Dark Angels Tactical pin (hint for upcoming Horus Heresy??? )
I assume Dark Angels because of the numeral 'I' and HH because I've never seen the 'I' laid over the horizontal Tac arrows before.
In addition there was a download code for credits in the HH Drop Pod game.
Now looking forward to putting together some troops. Two squads of 5 Rangers and a 10 strong Vanguard.
I've just picked up my new boxes and I must say that I'm impressed by the look of the models.
It may just be me but there appears to be an attempt to go for a less 'heroic' scale to these figures when compared to say the plastic Cadians.
In addition, the guide booklet actually has the full unit entry for the models. Now the Vanguard/ Rangers box is the first plastic set I have bought from GW for a while and I was aware that stat lines have been given in the booklets for some time but this is the first occasion I have seen a full unit, point cost and upgrade box. Have you in effect been given the rules for 'free'? Image is shown below.
In addition, I received trinkets with my mail order.
Now, opinions differ as to the worth of said trinkets but come on!!
Who doesn't love Mechanicus car stickers?
..or a Dark Angels Tactical pin (hint for upcoming Horus Heresy??? )
I assume Dark Angels because of the numeral 'I' and HH because I've never seen the 'I' laid over the horizontal Tac arrows before.
In addition there was a download code for credits in the HH Drop Pod game.
Now looking forward to putting together some troops. Two squads of 5 Rangers and a 10 strong Vanguard.
alphaecho wrote: It may just be me but there appears to be an attempt to go for a less 'heroic' scale to these figures when compared to say the plastic Cadians.
Plastic Cadians are not "heroic" scale, they just have horrible proportions (as a whole they are simply terrible, one of the worst plastic kits I've ever seen). It's believed whoever sculpted them had never seen a normal human being before.
alphaecho wrote: It may just be me but there appears to be an attempt to go for a less 'heroic' scale to these figures when compared to say the plastic Cadians.
Plastic Cadians are not "heroic" scale, they just have horrible proportions (as a whole they are simply terrible, one of the worst plastic kits I've ever seen). It's believed whoever sculpted them had never seen a normal human being before.
Meh, I understand why GW has the proportions they do. As someone who is not the best painter I appreciate that some of the things are a little exaggerated so it is easier for me to paint. I look at ranges like infinity and while the proportions and the like are more accurate I just am scared to paint them.
alphaecho wrote: It may just be me but there appears to be an attempt to go for a less 'heroic' scale to these figures when compared to say the plastic Cadians.
Plastic Cadians are not "heroic" scale, they just have horrible proportions (as a whole they are simply terrible, one of the worst plastic kits I've ever seen). It's believed whoever sculpted them had never seen a normal human being before.
It actually is a question of the scale that GW used at the time.
When plastic Cadians first came out with the Eye of Terror campaign? They were pretty much in line with the other plastic ranges that GW had available.
Brian Nelson(the sculptor of the plastic Cadians) has also done the plastic Cadian/Catachan command sets, a large quantity of FW's Cadian range, and a large number of the metal Cadian models that came out at the same time as the plastic Cadians. Compare those items to the initial release and you can very reasonably infer that it was decided at the time for scale purposes to do the plastics that way.
Could someone with the Skitarii kit post pictures of the bare heads and legs without the torso attached. I'd like to see whether the legs are usable with a robeless torso.
This new format for the GW web store is bugging me... why have a bundle of Ironstriders if they're the same price as buying three individually? So you don't have ot click add to cart three times, or adjust the quantity?
And advertising the Ironstrider kit, the Skitarii Rangers/Vanguard and the Sicarion Ruststalkers/Infiltrators as separate kits, just shows that GW thinks 'WE' don't know how to buy an army.... like we would get easily confused.
"Mummy, I want the gun AT-ST's! But I don't know where there are on the website?"
It's just padding, making the range look bigger than it is.. like making a codex based on two plastic kits.. *cough* Tempestus Scions *cough*
Really like the look of them all together in the army shot. I was gonna grab the rust stalker codex but decided to just wait for the normal one when my flgs has it, not in any rush.
Not the hugest fan of the red color scheme, I know it's mars and all, but I'm prolly gonna paint mine more along the lines of iron warriors.. metalic with yella n black caution lines and stuff. And skulls.
RedSarge wrote: This new format for the GW web store is bugging me... why have a bundle of Ironstriders if they're the same price as buying three individually? So you don't have ot click add to cart three times, or adjust the quantity?
And advertising the Ironstrider kit, the Skitarii Rangers/Vanguard and the Sicarion Ruststalkers/Infiltrators as separate kits, just shows that GW thinks 'WE' don't know how to buy an army.... like we would get easily confused.
"Mummy, I want the gun AT-ST's! But I don't know where there are on the website?"
It's just padding, making the range look bigger than it is.. like making a codex based on two plastic kits.. *cough* Tempestus Scions *cough*
/rant
One click bundles are for lazy consumers. Seeing as they haven't gone away yet, it's clear that they're actually creating extra sales.
And advertising each unit a kit can make as a seperate kit makes it easier for gift shoppers or new players to find what they need with less need to try and figure out which kit is a dual kit with what. It's not something for the vets, it's for everyone else.
Also Knights are a codex made from a single model kit. It's not padding to increase the size of the range though, it's improved ease for customers to shop around the store with. It doesn't effect you because you're a vet player, but it apparently works or else they wouldn't keep spending the time making separate pages for every single variant.
Insurgency Walker wrote: It is funny how they do not want to show a profile picture of the dune stalker. I was hoping it had some junk in the trunk! Makes me wonder if in the future we will see a six/eight legged transport version with a longer body.
I doubt it. They would have included the option in the new kit.
Insurgency Walker wrote: It is funny how they do not want to show a profile picture of the dune stalker. I was hoping it had some junk in the trunk! Makes me wonder if in the future we will see a six/eight legged transport version with a longer body.
privateer4hire wrote: ....can you play this army with just the White Dwarf and the core rulebook?
you'll need the codex for the doctrine imperatives etc. at least in theory, but barring any suprises it looks like the only rules in the book not avaliable on the rumors sections these days are the formations
I'm a little annoyed that WD 61 says "FULL RULES!" and then doesn't include the Doctrina Imperatives (unless I'm missing something?), but for US$4 it's a lot of content.
I'm torn over whether to buy the Skitari codex or wait for the full AdMech 'dex -- if that's even a thing that's happening.
But otherwise I'm totally enthused. Cool models, interesting rules, and a long-overdue tabletop presence for one of the most important factions in the Imperium. (Titans are cool but you can't exactly play them as your main army). As a Sisters fan who totally thinks the Sororitas deserve a much fuller codex, I still think the AdMech have hitherto been screwed over even worse than Sisters, which is saying something.
PS: From a Sororitas perspective, all the folks lamenting "oh noes, the models are only Toughness 3" are pretty freakin' hilarious.
Crimson wrote: Could someone with the Skitarii kit post pictures of the bare heads and legs without the torso attached. I'd like to see whether the legs are usable with a robeless torso.
I'll try to get a good photo of the heads. I think some of the legs would be OK but others have flat patches where the robes hang.
Anyone else disappointed you cannot mix & match the legs & torsos?
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RedFox wrote: Any info or pictures of the different forgeworld colour scheme from the skitarii codex ?
Insurgency Walker wrote: It is funny how they do not want to show a profile picture of the dune stalker. I was hoping it had some junk in the trunk! Makes me wonder if in the future we will see a six/eight legged transport version with a longer body.
Sort of like a Taurox mounted on Defiler legs?
T
I'd actually want the legs to be smaller and maybe tripod!
privateer4hire wrote: ....can you play this army with just the White Dwarf and the core rulebook?
you'll need the codex for the doctrine imperatives etc. at least in theory, but barring any suprises it looks like the only rules in the book not avaliable on the rumors sections these days are the formations
I'm a little annoyed that WD 61 says "FULL RULES!" and then doesn't include the Doctrina Imperatives (unless I'm missing something?), but for US$4 it's a lot of content.
I'm torn over whether to buy the Skitari codex or wait for the full AdMech 'dex -- if that's even a thing that's happening.
But otherwise I'm totally enthused. Cool models, interesting rules, and a long-overdue tabletop presence for one of the most important factions in the Imperium. (Titans are cool but you can't exactly play them as your main army). As a Sisters fan who totally thinks the Sororitas deserve a much fuller codex, I still think the AdMech have hitherto been screwed over even worse than Sisters, which is saying something.
PS: From a Sororitas perspective, all the folks lamenting "oh noes, the models are only Toughness 3" are pretty freakin' hilarious.
They're T3 with a 4+ and 6+ FnP. Sisters are T3, with a 3+ and a 6++. Though all the Skitarri models are relentless, have longer range on most of their weapons and are either a point cheaper (Rangers who also have Move Through Cover) or 3 points cheaper (Vanguard) than your basic Battle Sister.
Honestly, while it looks like the Sisters are more durable, the Skitarri can put more bodies on the board, engage the enemy with weapons sooner, and don't get AP'd out by most standard weapons like Bolters or Pulse Rifles.
Like with Sisters, I think the best way to run Skitarri squads is with a full 10 models just because the larger size will keep them around longer, and they can potentially deal more damage. I'd also put serious consideration into a fortification for the army too (like Vengance Batteries or a Void Shield Generator), and probably allying in a Knight just to put more high value targets on the board that will negate wounds against the Skitarri models, or provide more tempting targets. Personally I'm looking at putting a Magaera into the list just because a Lighting Cannon seem pretty appropriate thematically (though someday I plan on getting a Styrix too. Because Volkite is awesome. And then, at some later point, getting an Archaeon, Castigator and Errant for my Sisters army. Because having access to the holy trinity in knight form would be awesome).
Skitarri, in my opinion at least, look incredibly well balanced, being a bit of a glass hammer, but less of one than Dark Eldar. They have a lot of good offense, some fun, tricky stuff, but can't be played like Marines. At least not unless they get a lot of cheap transports in the main army book. We'll see when that drops though.
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Sisters are definitely more durable. But according to the best rumour mongers they are so far away it's not worth even thinking about them any more. At least not starting them.
In a battlefield role I would use ( depends on points ) but for example 2000 I would use squads of 5 for sisters and 10 of Skitari
Sisters have the imolator as transportation where as Skitari don't have any need really for transport.
RedSarge wrote: Just want to say, after all I've read... I AM FRIGGIN EXCITED!
I actually bought the White Dwarf Issue 61? With the Mechanicum rules right inside the book, wow. Yeah, it's a short read, but I'm impressed.
ADEPTUS MECHANICUS guys! Adeptus Mechanicus! Whoo whooo!!
Cast off the fatigue of the trademark 'real life' and embrace the Machine Spirit! Praise the Omnissiah!
As someone who quit two editions back, can you play this army with just the White Dwarf and the core rulebook?
you'll need the codex for the doctrine imperatives etc. at least in theory, but barring any suprises it looks like the only rules in the book not avaliable on the rumors sections these days are the formations
Thank you. May pick up some for other game systems then.
So the Radium Jezzail and Phosphor Serpenta weapons, where do these fit in the army list?
I do not recall them being available to any of the units with dataslates in White Dwarf's #61 and 62...so if they are not do they perhaps point to a Clam pack HQ with these options?
Thraxas Of Turai wrote: So the Radium Jezzail and Phosphor Serpenta weapons, where do these fit in the army list?
I do not recall them being available to any of the units with dataslates in White Dwarf's #61 and 62...so if they are not do they perhaps point to a Clam pack HQ with these options?
Crimson wrote: Could someone with the Skitarii kit post pictures of the bare heads and legs without the torso attached. I'd like to see whether the legs are usable with a robeless torso.
I'll try to get a good photo of the heads. I think some of the legs would be OK but others have flat patches where the robes hang.
Anyone else disappointed you cannot mix & match the legs & torsos?
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RedFox wrote: Any info or pictures of the different forgeworld colour scheme from the skitarii codex ?
Just the one from WD62 so far -
Spoiler:
Whoa, those white skitarii look really nice.
I might copy it
Crimson wrote: Could someone with the Skitarii kit post pictures of the bare heads and legs without the torso attached. I'd like to see whether the legs are usable with a robeless torso.
I'll try to get a good photo of the heads. I think some of the legs would be OK but others have flat patches where the robes hang.
Anyone else disappointed you cannot mix & match the legs & torsos?
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RedFox wrote: Any info or pictures of the different forgeworld colour scheme from the skitarii codex ?
Just the one from WD62 so far -
Spoiler:
Whoa, those white skitarii look really nice.
I might copy it
It looks like that the schemes might be a variety of red / metal and white , similar to the SoB
migooo wrote: Sisters are definitely more durable. But according to the best rumour mongers they are so far away it's not worth even thinking about them any more. At least not starting them.
In a battlefield role I would use ( depends on points ) but for example 2000 I would use squads of 5 for sisters and 10 of Skitari
Sisters have the imolator as transportation where as Skitari don't have any need really for transport.
We are going to need to hire more people to reset the clock at this point!
As a Nurgle collector I have to say that these guys are quite different from Plague Marines. Oh wait, no I didn't have to say that, or drag Nurgle in to this thread for no reason, my bad.
Anyway, I don't see what others are seeing in the walkers, I love both the chicken and spider walkers!
migooo wrote: Sisters are definitely more durable. But according to the best rumour mongers they are so far away it's not worth even thinking about them any more. At least not starting them.
In a battlefield role I would use ( depends on points ) but for example 2000 I would use squads of 5 for sisters and 10 of Skitari
Sisters have the imolator as transportation where as Skitari don't have any need really for transport.
Immo-spam died when they removed the vehicle's firepoint, made it so it doesn't get to use the Heavy Flamer when it moves 12", and the army's Faith Points were no longer tied to an arbitrary model count.
I'd rather take squads of 10 in a Rhino. Cheaper box, more utility, and more ablative wounds.
That aside, I definitely agree with the foot slogging that max squad size is a must. I think mixing the Vanguard and Rangers is a good idea too. Early ranged threats and later game punching.
migooo wrote: Sisters are definitely more durable. But according to the best rumour mongers they are so far away it's not worth even thinking about them any more. At least not starting them.
In a battlefield role I would use ( depends on points ) but for example 2000 I would use squads of 5 for sisters and 10 of Skitari
Sisters have the imolator as transportation where as Skitari don't have any need really for transport.
Immo-spam died when they removed the vehicle's firepoint, made it so it doesn't get to use the Heavy Flamer when it moves 12", and the army's Faith Points were no longer tied to an arbitrary model count.
I'd rather take squads of 10 in a Rhino. Cheaper box, more utility, and more ablative wounds.
That aside, I definitely agree with the foot slogging that max squad size is a must. I think mixing the Vanguard and Rangers is a good idea too. Early ranged threats and later game punching.
Reset the clock, I don't care if the working parts are getting worn out!
migooo wrote: Sisters are definitely more durable. But according to the best rumour mongers they are so far away it's not worth even thinking about them any more. At least not starting them.
In a battlefield role I would use ( depends on points ) but for example 2000 I would use squads of 5 for sisters and 10 of Skitari
Sisters have the imolator as transportation where as Skitari don't have any need really for transport.
Immo-spam died when they removed the vehicle's firepoint, made it so it doesn't get to use the Heavy Flamer when it moves 12", and the army's Faith Points were no longer tied to an arbitrary model count.
I'd rather take squads of 10 in a Rhino. Cheaper box, more utility, and more ablative wounds.
That aside, I definitely agree with the foot slogging that max squad size is a must. I think mixing the Vanguard and Rangers is a good idea too. Early ranged threats and later game punching.
Reset the clock, I don't care if the working parts are getting worn out!
It's clearly a sundial, and we all know it's always overcast or foggy in England so they can never tell if it's "time" yet.
migooo wrote: Sisters are definitely more durable. But according to the best rumour mongers they are so far away it's not worth even thinking about them any more. At least not starting them.
In a battlefield role I would use ( depends on points ) but for example 2000 I would use squads of 5 for sisters and 10 of Skitari
Sisters have the imolator as transportation where as Skitari don't have any need really for transport.
Immo-spam died when they removed the vehicle's firepoint, made it so it doesn't get to use the Heavy Flamer when it moves 12", and the army's Faith Points were no longer tied to an arbitrary model count.
I'd rather take squads of 10 in a Rhino. Cheaper box, more utility, and more ablative wounds.
That aside, I definitely agree with the foot slogging that max squad size is a must. I think mixing the Vanguard and Rangers is a good idea too. Early ranged threats and later game punching.
Reset the clock, I don't care if the working parts are getting worn out!
It's clearly a sundial, and we all know it's always overcast or foggy in England so they can never tell if it's "time" yet.
Crimson wrote: Could someone with the Skitarii kit post pictures of the bare heads and legs without the torso attached. I'd like to see whether the legs are usable with a robeless torso.
can't post a picture but looking at em I'm thinking you could proably stick em on a cadian body
Crimson wrote: Could someone with the Skitarii kit post pictures of the bare heads and legs without the torso attached. I'd like to see whether the legs are usable with a robeless torso.
can't post a picture but looking at em I'm thinking you could proably stick em on a cadian body
Negatory.
There is a flattened portion of the legs which is meant to connect with the robed body.
Crimson wrote: Could someone with the Skitarii kit post pictures of the bare heads and legs without the torso attached. I'd like to see whether the legs are usable with a robeless torso.
can't post a picture but looking at em I'm thinking you could proably stick em on a cadian body
Negatory.
There is a flattened portion of the legs which is meant to connect with the robed body.
...there is nothing you can't do with bit of GS and measure of strong will...
..or a Dark Angels Tactical pin (hint for upcoming Horus Heresy??? )
I assume Dark Angels because of the numeral 'I' and HH because I've never seen the 'I' laid over the horizontal Tac arrows before.
New DA codex. I told you all Dark Angels were coming after Eldar, LoWG were right about Space Marines, they just got the wrong damn codex. Did you not get the Tzeentch web exclusive too? Perhaps that hasn't been sent out yet. It's a blue wristband with the word "Change" imprinted on it.
I've said it before and I'll say it again, next 3 releases are: Eldar, Dark Angels, Tzeentch. Call me a troll like normal if you must, but you'll see I'm right in the next few months boys x
New DA codex. I told you all Dark Angels were coming after Eldar, LoWG were right about Space Marines, they just got the wrong damn codex. Did you not get the Tzeentch web exclusive too? Perhaps that hasn't been sent out yet. It's a blue wristband with the word "Change" imprinted on it.
I've said it before and I'll say it again, next 3 releases are: Eldar, Dark Angels, Tzeentch. Call me a troll like normal if you must, but you'll see I'm right in the next few months boys x
Ugg more hatred for Chaos undivided. Soon they will have SoB love and just be dropped as a faction.
Woo! Just got two boxes of Skitarii and one Ironstrider!
Whoever said way back when that rules would be printed in the box, give that guy a medal, because it's true. It's not the full rules for all the weapons.
The kits look great BUT LIMITED. Poses are going to be a problem without some skill with carving tools and green stuff and other hobby supplies. Many of the guns have cables that connect to specific backpacks, and the Ironstrider is just going to be a pain all around if you want anything other than the two leg poses. It's really nice to see the variety of heads and options though.
One other little complaint I have is that the robes come in two parts, a front and back piece. This leaves a line that goes down the side that needs some green stuff or something to fill in. Not a deal breaker, but make sure you're ready for it.
New DA codex. I told you all Dark Angels were coming after Eldar, LoWG were right about Space Marines, they just got the wrong damn codex. Did you not get the Tzeentch web exclusive too? Perhaps that hasn't been sent out yet. It's a blue wristband with the word "Change" imprinted on it.
I've said it before and I'll say it again, next 3 releases are: Eldar, Dark Angels, Tzeentch. Call me a troll like normal if you must, but you'll see I'm right in the next few months boys x
Ugg more hatred for Chaos undivided. Soon they will have SoB love and just be dropped as a faction.
Reset the.... What do you mean you are still resetting it from last time?
I am quite sad that our AdMech rumours have dried up for now.
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drbored wrote: Woo! Just got two boxes of Skitarii and one Ironstrider!
Whoever said way back when that rules would be printed in the box, give that guy a medal, because it's true. It's not the full rules for all the weapons.
The kits look great BUT LIMITED. Poses are going to be a problem without some skill with carving tools and green stuff and other hobby supplies. Many of the guns have cables that connect to specific backpacks, and the Ironstrider is just going to be a pain all around if you want anything other than the two leg poses. It's really nice to see the variety of heads and options though.
One other little complaint I have is that the robes come in two parts, a front and back piece. This leaves a line that goes down the side that needs some green stuff or something to fill in. Not a deal breaker, but make sure you're ready for it.
Thanks for this impartial honest assessment! Good to know about the cloaks.
No one has posted the rules for the Assassin types? They're in the White Dwarf, along with two Formations I'm assuming from the codex because it's a mini-picture and the usual picture of two Objective Cards and a 'Psychic' Card. The +3BS -2WS 'Protector Alpha'.
I'd post them myself but I don't have the web imaging knowhow...
@Rippy- I posted a big list of stuff due to be released for 40k this year and next. In the Eldar thread I think it was.
This Summer/Fall- Eldar, Dark Angels, Tzeentch, Assassins
Winter/Early Next Year- Tau, Deathwatch and Genestealer Cults. (Not too sure but I suspect we'll see a new Marine dex here too. I heard about a new assault squad box.)
New DA codex. I told you all Dark Angels were coming after Eldar, LoWG were right about Space Marines, they just got the wrong damn codex. Did you not get the Tzeentch web exclusive too? Perhaps that hasn't been sent out yet. It's a blue wristband with the word "Change" imprinted on it.
I've said it before and I'll say it again, next 3 releases are: Eldar, Dark Angels, Tzeentch. Call me a troll like normal if you must, but you'll see I'm right in the next few months boys x
Being skeptical about rumours posted by someone with zero track record, especially when some of those rumours have been flat out contradicted by others with a verified and accurate track record is not the same as accusing you of trolling.
Equally, fluff doesn't really support a Dark Angels Chapter codex when the association with 1 is more closely linked to the Dark Angel Legion.
If you're genuine, I'm afraid you're going to have to weather a certain amount of raised eyebrows until you're accepted, as many others have, and in some cases still do. The beauty of the rumour tracker is you will ultimately have something tangible to support your information, assuming it's good. Of course, if none of it pans out, it will also provide us with the necessary rope to lynch you.
I know you wouldn't necessarily be in a position to do so, but if you want to silence your critics, I'd suggest a small but unique detail about an imminent release, something that hasn't been leaked by anyone else yet, that will be verifiable in the near future, that way, you can't be accused of bandwagoning, and we won't have to wait months to see if you're right.
WhispererofTruth wrote: @Rippy- I posted a big list of stuff due to be released for 40k this year and next. In the Eldar thread I think it was.
This Summer/Fall- Eldar, Dark Angels, Tzeentch, Assassins
Winter/Early Next Year- Tau, Deathwatch and Genestealer Cults. (Not too sure but I suspect we'll see a new Marine dex here too. I heard about a new assault squad box.)
@Azrael13- The trolling comment wasn't actually aimed at anyone on here don't worry.
I understand and respect you all have the right to be skeptical though, but it can get a little annoying when you're constantly being called a liar. I was supposedly lying about my WHF besides the fact none of it has been proven wrong yet. (Or right to be fair...) Not everything I post is going to correct 100% of the time, but I'll do my best to give what info I can.
As for the tidbit, has that Tzeentch wristband been shown yet? I haven't seen one on the internet yet, but I know they've made them. For what it's worth I mentioned Tzeentch and Dark Angels stuff ages ago, which was confirmed later by Hastings.
WhispererofTruth wrote: @Azrael13- The trolling comment wasn't actually aimed at anyone on here don't worry.
I understand and respect you all have the right to be skeptical though, but it can get a little annoying when you're constantly being called a liar. I was supposedly lying about my WHF besides the fact none of it has been proven wrong yet. (Or right to be fair...)
As for the tidbit, has that Tzeentch wristband been shown yet? I haven't seen one on the internet yet, but I know they've made them.
That tidbit isn't unique like Azrael asked. The wristband was discussed on Faeit last week.
WhispererofTruth wrote: @Azrael13- The trolling comment wasn't actually aimed at anyone on here don't worry.
I understand and respect you all have the right to be skeptical though, but it can get a little annoying when you're constantly being called a liar. I was supposedly lying about my WHF besides the fact none of it has been proven wrong yet. (Or right to be fair...)
As for the tidbit, has that Tzeentch wristband been shown yet? I haven't seen one on the internet yet, but I know they've made them.
That tidbit isn't unique like Azrael asked. The wristband was discussed on Faeit last week.
We have to be fair, she simply may not have anything to share that isn't already in the aether, at least nothing which wouldn't be compromising. I only forwarded the suggestion as a way of silencing the critics.
WhispererofTruth wrote: @Azrael13- The trolling comment wasn't actually aimed at anyone on here don't worry.
I understand and respect you all have the right to be skeptical though, but it can get a little annoying when you're constantly being called a liar. I was supposedly lying about my WHF besides the fact none of it has been proven wrong yet. (Or right to be fair...)
As for the tidbit, has that Tzeentch wristband been shown yet? I haven't seen one on the internet yet, but I know they've made them.
That tidbit isn't unique like Azrael asked. The wristband was discussed on Faeit last week.
Really? I was unaware of that, my bad. Ok, Harlequins aren't in the new Eldar dex. Dark Angels are coming May I think.
Harlequins not being in the Eldar codex is absolutely obvious now that they have their own dex. How is this supposed to lend credibility to your rumors? Dark Angels in May - finally you give us a solid specific fasifiable prediction.
Thanks for that. They're definitely real, my source has one along with the Khorne one and a Nurgle pin.
Right now there isn't much else I can post. There's some Fantasy stuff End of April/Start of May and then Dark Angels/Tzeentch. I went against two rumour heavyweights LoWG and Nightfury about what was supposed to be coming out this year and signs point to me being right.
Check my post history and the date of Hastings post and you'll see that I did indeed mention DA+Tzeentch first. (I'll admit though I thought back the Tzeentch stuff was just Daemons. But hey, we can't be right 100% of the time.)
drbored wrote: Woo! Just got two boxes of Skitarii and one Ironstrider!
Whoever said way back when that rules would be printed in the box, give that guy a medal, because it's true. It's not the full rules for all the weapons.
The kits look great BUT LIMITED. Poses are going to be a problem without some skill with carving tools and green stuff and other hobby supplies. Many of the guns have cables that connect to specific backpacks, and the Ironstrider is just going to be a pain all around if you want anything other than the two leg poses. It's really nice to see the variety of heads and options though.
One other little complaint I have is that the robes come in two parts, a front and back piece. This leaves a line that goes down the side that needs some green stuff or something to fill in. Not a deal breaker, but make sure you're ready for it.
There is something so beautiful and orderly about how the Ironstrider sprue is patterned. It's very symmetrical for a sprue, which is nice. Still put off by the monopose legs, unfortunately.
Frozen Ocean wrote: There is something so beautiful and orderly about how the Ironstrider sprue is patterned. It's very symmetrical for a sprue, which is nice. Still put off by the monopose legs, unfortunately.
know what you mean. you can have left foot forward or right foot foward....ooohhh choices!!!!! That said....it's still a bloody lovely fig. Gonna go for the Sydonian Dragoon with the tesla lance. Looking cracking
I plan to take the cutter to the ironstrider thats for sure.
My friend and I were looking at it and it looks easy as hell to magnetize all the options, so that is nice and something to consider for the giant walker as well as the smaller walker
via nightfury on Faeit 212
-expect an official AdMech codex sometime in the future, i can't pin down a date as yet but it will def be coming, with duhduhduhn ....HQ units.
Leth wrote: I plan to take the cutter to the ironstrider thats for sure.
My friend and I were looking at it and it looks easy as hell to magnetize all the options, so that is nice and something to consider for the giant walker as well as the smaller walker
I'd definitely do it if/when I get any, but the extra effort is definitely off-putting.
angelofvengeance wrote: Wow. GW hasn't messed about filling that sprue. Never seen a kit that chock full of bits before. (Iron strider that is)
the skiratii vanguard/ranger sprues are also pretty jam packed full, I admit it's almost indimiating building them. especially as everything on it has a purpose, there don't seem to be a lot of "well we need to put something in... HAVE SOME PURITY SEALS!
Notice how there are warhounds in the background of that pic, and also that forgeworld have discontinued the warhounds (supposedly depending on your source).
I really hope we are both right though that would make me happy.
The Lucius pattern Warhound is discontinued (the old boxy one), the ones in the picture are Mars pattern (the newer smooth one), which FW is still making.
Januine wrote: Think I drooled on mine a bit. Might have been the dog though
Why would you drool on your dog . Was it some sort of training to teach him that you don't appreciate being drooled on? Cause most dogs I know would think your telling them you REALLY like them
Models are looking ace though, good thing GW is catching up with providing more bits (besides twenty extra purity seals) per sprue.
Redemption wrote: The Lucius pattern Warhound is discontinued (the old boxy one), the ones in the picture are Mars pattern (the newer smooth one), which FW is still making.
Notice how there are warhounds in the background of that pic, and also that forgeworld have discontinued the warhounds (supposedly depending on your source).
I really hope we are both right though that would make me happy.
I'd like to think GW would make a plastic Titan. Think we will see plastic sisters first.
They are going to have to add a fair amount of new kits to flesh out an admech codex if that is in the works. At this point I don't think they could toss in regular imperial units besides techpriests and servitors without breaking the style they have created, even with upgrade sprues. We live in interesting times!
angelofvengeance wrote: Wow. GW hasn't messed about filling that sprue. Never seen a kit that chock full of bits before. (Iron strider that is)
the skiratii vanguard/ranger sprues are also pretty jam packed full, I admit it's almost indimiating building them. especially as everything on it has a purpose, there don't seem to be a lot of "well we need to put something in... HAVE SOME PURITY SEALS!
Puscifer wrote:This has to be the best money - bits ratio in years.
GW has learned something.
Shame about the price of the Dragoon though.
I always find these comments to be a little baffling. The price point on the boxed set was decent, but the fact that they give you ONE of each special weapon but TWENTY-SIX different heads is ridiculous. The box only builds ten guys, why do we need 26 heads? Is it really that important that my Vanguard heads are different from my Ranger heads? Aren't the weapons supposed to be the distinguishing factor, not simply hoods vs. no hoods?
Packing the sprues is okay, packing the sprues with value is even better. Combo kits are an illusion of value.
angelofvengeance wrote: Wow. GW hasn't messed about filling that sprue. Never seen a kit that chock full of bits before. (Iron strider that is)
the skiratii vanguard/ranger sprues are also pretty jam packed full, I admit it's almost indimiating building them. especially as everything on it has a purpose, there don't seem to be a lot of "well we need to put something in... HAVE SOME PURITY SEALS!
Puscifer wrote:This has to be the best money - bits ratio in years.
GW has learned something.
Shame about the price of the Dragoon though.
I always find these comments to be a little baffling. The price point on the boxed set was decent, but the fact that they give you ONE of each special weapon but TWENTY-SIX different heads is ridiculous. The box only builds ten guys, why do we need 26 heads? Is it really that important that my Vanguard heads are different from my Ranger heads? Aren't the weapons supposed to be the distinguishing factor, not simply hoods vs. no hoods?
Packing the sprues is okay, packing the sprues with value is even better. Combo kits are an illusion of value.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
For reals man. The rules say two specials in a 5 man squad and the box of TEN only has one special. Ridiculous. Looks like I'm going to be kit bashing and making my own specials because I sure as hell not going to pay an arm and a leg for them from bits sites.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
Because then people wouldn't have to buy as many boxes as they might have otherwise?
Honestly though, with 8 Troop slots and 2 Troop choices there are a lot of ways you can go to maximize your usage of the special weapon options.
I got 3 boxes of Rangers/Vanguards yesterday.
I'm thinking of at least 2 more Ranger/Vanguard boxes next weekend(or 2 boxes of Infiltrators/Ruststalkers).
Out of those 3 boxes, I'm doing a single unit of Rangers(10 models with an Alpha bearing Arc Maul and Arc Pistol to serve as the Warlord, 3x Transauranic Arquebus as the Special Weapons for the squad, and an Omnispex to subtract from the target unit's cover save) and a single unit of Vanguard(10 models with an Alpha toting a Phospher Blast Pistol that can be used to represent the Relic pistol as well that is rumored to be in the Codex, a Taser Goad, 3x Arc Rifles, and an Omnispex).
The last box waits until next week to see what I buy. If I buy the Ruststalker/Infiltrators instead of Ranger/Vanguard? Then the last box becomes a unit of Rangers with Plasma Calivers.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
For reals man. The rules say two specials in a 5 man squad and the box of TEN only has one special. Ridiculous. Looks like I'm going to be kit bashing and making my own specials because I sure as hell not going to pay an arm and a leg for them from bits sites.
Did you really expect them to give you multiples of one particular special weapon?
For reals, any past experience would have told you "Nope that isn't happening".
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
For reals man. The rules say two specials in a 5 man squad and the box of TEN only has one special. Ridiculous. Looks like I'm going to be kit bashing and making my own specials because I sure as hell not going to pay an arm and a leg for them from bits sites.
I've just put together the two boxes I bought yesterday and, having gone for a 10 strong Vanguard and two 5 strong Rangers, each squad has two specials.
Now I'm more of a modeller/painter than a gamer so I may not have the optimum power choices but the boxes do let you kit squads out. Think of the converting fun one can have. After all, do all arc rifles have to look the same?
Something interesting in the Codex Skitarii, is that if you downloaded the interactive sample, like normal you get access to several of the rules by clicking on them. However, this time (I dont know if its always been like this), Games Workshop has left the entire Glossary index and its rules available to you. This means that if you dig in you can find relics, tactical objectives, and just about any special rule you want that will be in the codex.
A thanks goes out to a reader here on Faeit 212 who pointed it out.
Need an example......
Arkhan's Divinator- If a model or its unit identifies a mysterious objective or moves onto mysterious terrain, yo can choose to re-roll the result.
The Phase Taser- S+2 melee, inerdimensional Electrocution, and Taser
Pater Radium- if the bearer is locked in combat at the end of Initiative, each unit takes a toughness test. if failed d6 random wounds with no armor saves allowed are taken.
The Omniscient Mask - gives Zealot special rule
Phosphoenix- 6" S5 AP2 pistol luminagen, phosphex, and poisoned 3+
The Skull of Elder Nikola- once per game instead of firing a weapon, roll a d6's equal to the turn number. the number rolled is the range of the attack- all enemy vehicles suffer a haywire hit.
Interesting, definitely signs of a fuller codex ahead for ad mech.
With regards to the relics, they have points costs and the special rules written in there too:
Arkhan's Divinator - 5 pts
The Phase Taser - 15 pts
S+2 melee, interdimensional Electrocution, and Taser
Interdimensional electrocution - Any model which suffers one or more unsaved wounds from a weapon that has this special rule must immediately pass an initiative test or be removed from play.
Pater Radium - 20 pts
The Omniscient Mask - 20 pts
Phosphoenix - 25 pts
6" S5 AP2 pistol luminagen, phosphex, and poisoned 3+
Phosphex - a successful roll to hit inflicts 3 hits against the target unit instead of 1.
Cannot be taken by Ruststalker princeps.
The Skull of Elder Nikola - 25 pts
Don't know about anyone else, but none of them overly impress me.
I've noticed 2 errors so far in the glossary though. Arc rifles are listed as 5 pts, not the 15 from WD - almost certainly meant to say 15 as the arc pistol is still 10 pts. The other error is in the vehicle equipment. For reference, here's the rules for that:
Cognis heavy stubber - 5 pts
Smoke launchers - 5 pts
Mindscanner probe - 10 pts
-If a unit is within 6" of a friendly model equipped with a Mindscanner probe is charged, the charging models do not gain the bonus attacks for charging. However, if the unit was already locked in combat from a previous turn, or has gone to ground, the Mindscanner probe has no effect and the attackers gain bonus attacks as normal.
Cogis manipulator - 25 pts
On vehicle equipment page - S x2 AP 1, same special rules as prehensile data spike.
On cognis manipulator a own page - melee, specialist weapon, unwieldy, field repairs
Field repairs - a unit equipped with a cognis manipulator has the it will not die special rule
The latter is almost certainly the correct profile. Still, it's enough to take everything with a grain of salt due to poor proofreading.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.
But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.
But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.
I think even Devistators only had one of each.
The absolute closest that immediately springs to mind is the Sternguard Veteran sprue which gives you 2 of each combi-weapon.
Wow, people have gotten spoiled recently. back in my day you had to buy a seperate metal blister that contained two guys, one with the special weapon you wanted and one you didnt.
Now you get all the options in plastic and you could simply use extra parts from elsewhere to make the "optimal" build for the unit.
The box does not have one special. It has three specials, the max for the unit. Just because you want to specialize in all the same special does not mean the kit did not meet the requirements for the unit. What you are asking for is that each box contains 9 special weapons(three of each). That is almost one special per guy. Or did you think they should only include the three of the special that YOU want?
Honestly it is so easy to just find another gun that is similar and just use that for all of them. heresy era grav guns are perfect for the arc rifles. Plasma guns work for the plasma calivers, so on and so forth. Heck, I might just trade mine away since people will be clamoring to get the official bit for some reason.
Isn't this what bit stores on E-Bay, kitbashing, converting, and even casting your own are for?
It's nothing we haven't done for a long, long time.
Not to mention, these are going to be your basic troops. I know a lot of people are probably trying to find a way to make Skitarii cheap allies to get some of the bigger stuff into their forces by making one box into two 5-man squads, but realistically, the Rangers and Vanguard bring a lot of deadly fire to the army, and so you're probably going to get more than one or two boxes anyway.
Isn't this what bit stores on E-Bay, kitbashing, converting, and even casting your own are for?
It's nothing we haven't done for a long, long time.
Well, bits sellers have been deliberately squeezed by GW's revisions to their trade terms because they can't stand the fact that people aren't buying whole kits to purchase one bit. Kitbashing is only an option if the bits exist to be bashed together, and not everyone (remember, GW's apparently want to be selling to kiddies) may have the necessary skill, or, as in my case, desire, to hack bits around to make something which may not ultimately sufficiently resemble the intended item for an opponent to recognise at tabletop distance. Recasting your own is of dubious legality in many territories, and more labour intensive than kitbashing.
So, no, it isn't what those things are for.
If GW had any way of listening to their customers at large, they'd understand that multiples of special weapons etc has been a recurrent wish for almost as long as there's been plastic kits, and we wouldn't have to have done them for a long, long time. I'd go so far as to say I see someone express the desire for more of the relevant weaponry on sprue almost every time a new kit is released, I can't ever recall anyone lamenting a lack of heads.
At least in the days when we had to buy the metal guys separately, we could buy the ones we wanted.
Leth wrote: Wow, people have gotten spoiled recently. back in my day you had to buy a seperate metal blister that contained two guys, one with the special weapon you wanted and one you didnt.
I would be ok with this, instead of haveing to buy 3 boxes just to build 1 squad. The other options is if they were to put out a specail weapon pack like they did for plasmas and Meltas.
The Current way you have to get thows options is alot less ideal. I don't want to have to spend $150 on one squad to get all the options I need.
you could simply use extra parts from elsewhere to make the "optimal" build for the unit.
Were am I supose to find extra Arc Rifles and Plasma Calivers? You might be able to convert Transuranic Arquebus from the Hochland Long Rifles in fantasy since they come in a couple of kits. But the new oval bases these special weapons go on makes it hard to convert properly ATM. I don't want to "count-as" plasma Rifles, and their is nothing in the rang that looks remotely like a arc rifle to me.
Honestly it is so easy to just find another gun that is similar and just use that for all of them. heresy era grav guns are perfect for the arc rifles. Plasma guns work for the plasma calivers, so on and so forth. Heck, I might just trade mine away since people will be clamoring to get the official bit for some reason.
The Grav Gun looks nothing like the Arc Rifle, and I use them already in other armies for the guns their supose to be already, and I don't want to count-as Plasma Rifles as Plasma Calivers as I said.
I would like to be able to modle my units correctly, with out having to sacrifice aesthetics.
Isn't this what bit stores on E-Bay, kitbashing, converting, and even casting your own are for?
It's nothing we haven't done for a long, long time.
Not to mention, these are going to be your basic troops. I know a lot of people are probably trying to find a way to make Skitarii cheap allies to get some of the bigger stuff into their forces by making one box into two 5-man squads, but realistically, the Rangers and Vanguard bring a lot of deadly fire to the army, and so you're probably going to get more than one or two boxes anyway.
Games Workshop has been going out of their way to kill off these operations with their trade terms, and thus reducing supply, well the demand is still quite high. So the secondary bits market have inflated alot in the last few years. But Games Workshop Refuses to adress the fact they have created a demand they refuse to fillfull.
Well, bits sellers have been deliberately squeezed by GW's revisions to their trade terms because they can't stand the fact that people aren't buying whole kits to purchase one bit. Kitbashing is only an option if the bits exist to be bashed together, and not everyone (remember, GW's apparently want to be selling to kiddies) may have the necessary skill, or, as in my case, desire, to hack bits around to make something which may not ultimately sufficiently resemble the intended item for an opponent to recognise at tabletop distance. Recasting your own is of dubious legality in many territories, and more labour intensive than kitbashing.
So, no, it isn't what those things are for.
If GW had any way of listening to their customers at large, they'd understand that multiples of special weapons etc has been a recurrent wish for almost as long as there's been plastic kits, and we wouldn't have to have done them for a long, long time. I'd go so far as to say I see someone express the desire for more of the relevant weaponry on sprue almost every time a new kit is released, I can't ever recall anyone lamenting a lack of heads.
At least in the days when we had to buy the metal guys separately, we could buy the ones we wanted.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.
But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.
I think even Devistators only had one of each.
The absolute closest that immediately springs to mind is the Sternguard Veteran sprue which gives you 2 of each combi-weapon.
Devastator Squad. You get 2 Plasma Cannons, 2 Heavy Bolters, and 2 Lascannon. You only get 1 Missile launcher and 1 Multimelta thow, and it's a pet peve of mine you don't two two of thows also in the kit.
I also get two flamers and two grenade Launchers in 10 man Guardsmen Kits. (You use to get FOUR of them in the old 20 man gaurdsmen boxs before they repacked them into 10 man boxes!)
I get 3 of each Heavy Weapon Option in 3 man IG heavy weapon team boxes.
I also feel orc boys get a honourable mention. You get one of each special weapon in Ork Boy boxs, reflecting the one special weapon per 10 boys in the codex.
Like I said, I was hopeing for at least two of each weapon per box. The Billion Heads is cool and everything for converting, but I would of rather got more special weapons per box. It's been the most disappointing part of this release for me.
Leth wrote: Wow, people have gotten spoiled recently. back in my day you had to buy a seperate metal blister that contained two guys, one with the special weapon you wanted and one you didnt.
I would be ok with this, instead of haveing to buy 3 boxes just to build 1 squad. The other options is if they were to put out a specail weapon pack like they did for plasmas and Meltas.
The Current way you have to get thows options is alot less ideal. I don't want to have to spend $150 on one squad to get all the options I need.
you could simply use extra parts from elsewhere to make the "optimal" build for the unit.
Were am I supose to find extra Arc Rifles and Plasma Calivers? You might be able to convert Transuranic Arquebus from the Hochland Long Rifles in fantasy since they come in a couple of kits. But the new oval bases these special weapons go on makes it hard to convert properly ATM. I don't want to "count-as" plasma Rifles, and their is nothing in the rang that looks remotely like a arc rifle to me.
Honestly it is so easy to just find another gun that is similar and just use that for all of them. heresy era grav guns are perfect for the arc rifles. Plasma guns work for the plasma calivers, so on and so forth. Heck, I might just trade mine away since people will be clamoring to get the official bit for some reason.
The Grav Gun looks nothing like the Arc Rifle, and I use them already in other armies for the guns their supose to be already, and I don't want to count-as Plasma Rifles as Plasma Calivers as I said.
I would like to be able to modle my units correctly, with out having to sacrifice aesthetics.
Isn't this what bit stores on E-Bay, kitbashing, converting, and even casting your own are for?
It's nothing we haven't done for a long, long time.
Not to mention, these are going to be your basic troops. I know a lot of people are probably trying to find a way to make Skitarii cheap allies to get some of the bigger stuff into their forces by making one box into two 5-man squads, but realistically, the Rangers and Vanguard bring a lot of deadly fire to the army, and so you're probably going to get more than one or two boxes anyway.
Games Workshop has been going out of their way to kill off these operations with their trade terms, and thus reducing supply, well the demand is still quite high. So the secondary bits market have inflated alot in the last few years. But Games Workshop Refuses to adress the fact they have created a demand they refuse to fillfull.
Well, bits sellers have been deliberately squeezed by GW's revisions to their trade terms because they can't stand the fact that people aren't buying whole kits to purchase one bit. Kitbashing is only an option if the bits exist to be bashed together, and not everyone (remember, GW's apparently want to be selling to kiddies) may have the necessary skill, or, as in my case, desire, to hack bits around to make something which may not ultimately sufficiently resemble the intended item for an opponent to recognise at tabletop distance. Recasting your own is of dubious legality in many territories, and more labour intensive than kitbashing.
So, no, it isn't what those things are for.
If GW had any way of listening to their customers at large, they'd understand that multiples of special weapons etc has been a recurrent wish for almost as long as there's been plastic kits, and we wouldn't have to have done them for a long, long time. I'd go so far as to say I see someone express the desire for more of the relevant weaponry on sprue almost every time a new kit is released, I can't ever recall anyone lamenting a lack of heads.
At least in the days when we had to buy the metal guys separately, we could buy the ones we wanted.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.
But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.
I think even Devistators only had one of each.
The absolute closest that immediately springs to mind is the Sternguard Veteran sprue which gives you 2 of each combi-weapon.
Devastator Squad. You get 2 Plasma Cannons, 2 Heavy Bolters, and 2 Lascannon. You only get 1 Missile launcher and 1 Multimelta thow, and it's a pet peve of mine you don't two two of thows also in the kit.
I also get two flamers and two grenade Launchers in 10 man Guardsmen Kits. (You use to get FOUR of them in the old 20 man gaurdsmen boxs before they repacked them into 10 man boxes!)
I get 3 of each Heavy Weapon Option in 3 man IG heavy weapon team boxes.
I also feel orc boys get a honourable mention. You get one of each special weapon in Ork Boy boxs, reflecting the one special weapon per 10 boys in the codex.
Like I said, I was hopeing for at least two of each weapon per box. The Billion Heads is cool and everything for converting, but I would of rather got more special weapons per box. It's been the most disappointing part of this release for me.
Are we going to see more lickies and chewies, such as Servitor Drones, Servo skulls, and more of the mech guys hanging from the rafters with hoses and cables?
I'd like to see a few chaos versions of these guys as well.
Really looking forward to buy a box of the base guys for adding to the army I already have, but I'm really not interested in putting together an army of these guys.
Be awsopme for an Ork waaaghh to have its way with these guys, all of those wonderful toys...
I'd pay money for a chance to be the Nob that pulls these guys arms off and uses them to beat people with. I might have to get a ferw spare parts and make weapons out of metal body parts for some of my orks, as I'm thinking of this....
mmmm..... Orks armed with these guys weapons...... Makes me a happy Grot. I might have to add in some of there weaponry to the Grotforce 5 merc unit I have on hand.....
So far, They have done a pretty good job on these guys, not so much on the exhorbant price range, but hey it never stops GW from trying.
Grot 6 wrote: Are we going to see more lickies and chewies, such as Servitor Drones, Servo skulls, and more of the mech guys hanging from the rafters with hoses and cables?
I'd like to see a few chaos versions of these guys as well.
Really looking forward to buy a box of the base guys for adding to the army I already have, but I'm really not interested in putting together an army of these guys.
Be awsopme for an Ork waaaghh to have its way with these guys, all of those wonderful toys...
I'd pay money for a chance to be the Nob that pulls these guys arms off and uses them to beat people with. I might have to get a ferw spare parts and make weapons out of metal body parts for some of my orks, as I'm thinking of this....
mmmm..... Orks armed with these guys weapons...... Makes me a happy Grot. I might have to add in some of there weaponry to the Grotforce 5 merc unit I have on hand.....
So far, They have done a pretty good job on these guys, not so much on the exhorbant price range, but hey it never stops GW from trying.
I think this is just for a skitarii cohort, or whatever they call it. the AM other toys might be in a Adeptus Mechanicus codex, however I think we might not get that codex as it would be Huge, simply Huge. I'm talking bigger than the old slaves to darkness book big. Exploratory fleet yes, possibly
but Id be happy to be wrong, but if they do an AM book what will they cut out?
Super Newb wrote:For reals man. The rules say two specials in a 5 man squad and the box of TEN only has one special. Ridiculous. Looks like I'm going to be kit bashing and making my own specials because I sure as hell not going to pay an arm and a leg for them from bits sites.
Did you really expect them to give you multiples of one particular special weapon?
For reals, any past experience would have told you "Nope that isn't happening".
Dude why the mockery? I am sure you don't say "for reals" normally. Try to come across as decent rather than snobby .
Anyway. Other kits have more than one of each special for a squad (Grey Knights anyone?). And heck since 10 Rangers / Vanguard can field 3 special weapons, you'd think they'd put 2 of each in there to be nice, at least of the smaller special weapons (the sniper rifle is quite large). But nope, we get 6 extra heads instead, as if 20 wouldn't have been enough. I mean a dozen would've been enough if they shared helmets, but hey they wanted Vanguard and Rangers to look different. Ok. I guess. But still, 20 heads would've been fine!
And whether one expects this or not, based on GWs prior BS, it is still worth it to complain now if it is still BS now,
I don't get why two of each weapon is okay but one of each isn't. Either way you don't have enough to do the full 3. If there was 2 of each you'd still complain that there wasn't enough (general you).
And it's not still worth complaining about, really. Clearly nothing's going to change.
ImAGeek wrote: I don't get why two of each weapon is okay but one of each isn't. Either way you don't have enough to do the full 3. If there was 2 of each you'd still complain that there wasn't enough (general you).
And it's not still worth complaining about, really. Clearly nothing's going to change.
Two of each weapon would be CLEARLY better. Some maybe would still complain but a lot less would because again, two is better. Heck with two of each at least you could do one 5 man squad with 2 specials and another 5 man squad with another two specials. As far as the whether complaining is worth it, is any complaining "worth it"? Lol. GW released cool looking troops. I assume they aren't mentally handicapped so they know people usually take the same specials in a squad. But instead of making it easy for people to do this they make it harder (see the eloquent posts above about GW making things a lot more difficult for bits sellers).
So even when they do pretty darn great with a release like they did here, they still Fudge things up with their incompetence (or perhaps disdain for their customers).
ImAGeek wrote: I don't get why two of each weapon is okay but one of each isn't. Either way you don't have enough to do the full 3. If there was 2 of each you'd still complain that there wasn't enough (general you).
And it's not still worth complaining about, really. Clearly nothing's going to change.
Not true. There have clearly been reactions to the most vocal and persistant criticisms, despite there being no clear conduit for GW to gain feedback (lending credence to the theory that they do, in fact, hang out on forums etc.) They haven't always got it right, or perhaps gone far enough, but reactions can be seen.
The only certainty that nothing will change is if everyone says nothing and nobody knows anything is wrong.
Ok boys, sorry for going off topic with the rumours as per usual, but I heard something today that contradicts information I've heard in the past.
I mentioned Dark Angels are next after Skitarri and Eldar. This is still happening.
I mentioned there would be a Tactical Squad released and a new Chaplain in a box game. Now I've heard that the Tac. Squad isn't getting released just yet and the chaplain is getting it's own separate release.
As I said conflicting info, just thought I'd keep you all updated. I'll keep digging and see if I can get anymore info. I appreciate how frustrating this comment will be, but believe you me it's just as frustrating for me.
Chaplain Clampack is specifically titled as an: "Interrogator Chaplain."
Leth wrote:Meh, I understand why GW has the proportions they do. As someone who is not the best painter I appreciate that some of the things are a little exaggerated so it is easier for me to paint. I look at ranges like infinity and while the proportions and the like are more accurate I just am scared to paint them.
I'm not the greatest painter around either and I can tell you it's all a matter of getting accustomed to it. I've painted minis from several manufacturers and different scales (mostly 15mm and 28mm). While I have found some models to be a pain in the butt to assemble, I've never had issues with the actual painting. It doesn't matter if the details are finer, you simply need to have the adequate tools and put enough attention into it. The average plastic medieval infantryman from the Perrys is not more challenging to paint than the average WHFB infantry miniature, actually they tend to be easier since they don't have the exaggerated baroque gear fantasy minis often have.
Kanluwen wrote:It actually is a question of the scale that GW used at the time.
When plastic Cadians first came out with the Eye of Terror campaign? They were pretty much in line with the other plastic ranges that GW had available.
Brian Nelson(the sculptor of the plastic Cadians) has also done the plastic Cadian/Catachan command sets, a large quantity of FW's Cadian range, and a large number of the metal Cadian models that came out at the same time as the plastic Cadians. Compare those items to the initial release and you can very reasonably infer that it was decided at the time for scale purposes to do the plastics that way.
Good to know (I mean it, seriously, it's nice info). Plastic cadians are still garbage though.
My comment about the lack of special weapons was in response to the several "golly gee, look at all the bits they give you" -type posts. Although I don't expect every single squad configuration to be available (as some of you think I implied in my post), an intentional design choice was made to add more cosmetic options rather than useful options to pretty much force you to buy THREE boxes.
Since this is not the place to continue the discussion about the value of the Skitarri kit, I'll cease my rage against the machine
WhispererofTruth wrote: Ok boys, sorry for going off topic with the rumours as per usual, but I heard something today that contradicts information I've heard in the past.
I mentioned Dark Angels are next after Skitarri and Eldar. This is still happening.
I mentioned there would be a Tactical Squad released and a new Chaplain in a box game. Now I've heard that the Tac. Squad isn't getting released just yet and the chaplain is getting it's own separate release.
As I said conflicting info, just thought I'd keep you all updated. I'll keep digging and see if I can get anymore info. I appreciate how frustrating this comment will be, but believe you me it's just as frustrating for me.
Chaplain Clampack is specifically titled as an: "Interrogator Chaplain."
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
For reals man. The rules say two specials in a 5 man squad and the box of TEN only has one special. Ridiculous. Looks like I'm going to be kit bashing and making my own specials because I sure as hell not going to pay an arm and a leg for them from bits sites.
this is normal for a GW kit though. GW seems to assume we want 1 of each special weapon in our squads instead of multiples of the same type
ImAGeek wrote: I don't get why two of each weapon is okay but one of each isn't. Either way you don't have enough to do the full 3. If there was 2 of each you'd still complain that there wasn't enough (general you).
And it's not still worth complaining about, really. Clearly nothing's going to change.
I don't get why people are upset we got one of each weapon, when the box could of had none.
A thought occured to me on solving this little issue for 2 weapons at least:
Forge World Heresy-era weapons.
Arc Rifles? Use Volkite.
And the Heresy Era Plasmaguns are definitely the right sort of old for that.
It doesn't solve the sniper rifle thing, but that has a WFB solution that was already mentioned (that and maybe stealing the extra Jezzails from the walker kit and using them).
Just some brainstorming on some ways it could be worked around.
The part that stands out to me the most about this paragraph isn't the Sky Talon or the "Skitarii commander" reference, but the use of the word Mechanicus without Adeptus in front of it.
ImAGeek wrote: And it's not still worth complaining about, really. Clearly nothing's going to change.
The only way things can ever change is enough people complain about its current state.
Hahaha, you're cute.,
But yeah, I can't even bring myself to glue my models to the bases yet.. Looks like it would be way too tough to get to some areas to paint if they're stuck to the base o.o;;;
ImAGeek wrote: And it's not still worth complaining about, really. Clearly nothing's going to change.
The only way things can ever change is enough people complain about its current state.
Hahaha, you're cute.,
But yeah, I can't even bring myself to glue my models to the bases yet.. Looks like it would be way too tough to get to some areas to paint if they're stuck to the base o.o;;;
WD 61 actually reccomends you paint before you base
ImAGeek wrote: I don't get why two of each weapon is okay but one of each isn't. Either way you don't have enough to do the full 3. If there was 2 of each you'd still complain that there wasn't enough (general you).
And it's not still worth complaining about, really. Clearly nothing's going to change.
I don't get why people are upset we got one of each weapon, when the box could of had none.
I don't get why you would be upset if we got none, since GW could break into your house when you're sleeping and steal whatever conversions you make and feed them to venomous snakes.
I don't get why you would be upset if we got none, since GW could break into your house when you're sleeping and steal whatever conversions you make and feed them to venomous snakes.
I'm pretty sure the venomous snakes would dislike eating the models almost as much as the models would dislike being eaten!
ImAGeek wrote: I don't get why two of each weapon is okay but one of each isn't. Either way you don't have enough to do the full 3. If there was 2 of each you'd still complain that there wasn't enough (general you).
And it's not still worth complaining about, really. Clearly nothing's going to change.
I don't get why people are upset we got one of each weapon, when the box could of had none.
I don't get why you would be upset if we got none, since GW could break into your house when you're sleeping and steal whatever conversions you make and feed them to venomous snakes.
Let's stick to reality please.
GW has never been really good about putting all the bits a unit can potentially use into a single box. I don't know the exactt reasoning but my guess is that it might have to do with whatever budget they have on a given sprue in terms of how much material it can use combined with the space available in the molds.
But that's just a guess. Either way I'm fine getting a few extra units together for more variety than buying speak or heavy weapon blister packs like I have to for my Sisters (which is why I won't be running the Retributor formation, it'll cost me so.etching like $300+ USD to get enough models to do it, and that's not countingnthe Immolators).
Then again converting is a good work around and I have a bunch of Volkite Calibers that would work pretty well as Arc Rifles.
GW has never been really good about putting all the bits a unit can potentially use into a single box. I don't know the exactt reasoning but my guess is that it might have to do with whatever budget they have on a given sprue in terms of how much material it can use combined with the space available in the mold.
Sprue real estate is certainly part of it, but I'm sure it's also linked to the age old issue that GW don't really know how people play their own game. They come at this whole business from a very casual, fluffy perspective where you choose a unit because it's cool and it's even cooler if it has this funky sniper in it as well as that awesome plasma weapon. The idea that you would want to optimise (and spam) squads with only certain options for gameplay reasons is pretty much foreign to them.
so utting together my first box of rangers, and intreasting thing, unless I've missed something, you actually don't get eneugh back packs to make a full "vanilla" squad. not a paricularly big deal as the plasma backpack is barely noticable differnt but something to note. for anyone whose particlarly obsessed with "getting it right"
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.
But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.
I think even Devistators only had one of each.
The absolute closest that immediately springs to mind is the Sternguard Veteran sprue which gives you 2 of each combi-weapon.
The harlequin troupe has 2 embrace, 2 harness, 6 kisses, 2 fusion pistols, 2 neural shredders, 3 curved CCW, 3 straight CCW and 1 power sword. That's at least the first thing that immediately sprung to my mind of recent releases with multiple choices
ImAGeek wrote: I don't get why two of each weapon is okay but one of each isn't. Either way you don't have enough to do the full 3. If there was 2 of each you'd still complain that there wasn't enough (general you).
And it's not still worth complaining about, really. Clearly nothing's going to change.
I don't get why people are upset we got one of each weapon, when the box could of had none.
Indeed, the poor poor space wolves just get a puny plasmagun in their kit (supposed to build every SW infantry unit).
As it was my first army, meltaguns was a rare and precious treat to come by.
Anyway, with this kit GW need to esatblish how the special weapons look, or people just build crazy guns and say they dont know how skitari specials look.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.
But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.
I think even Devistators only had one of each.
The absolute closest that immediately springs to mind is the Sternguard Veteran sprue which gives you 2 of each combi-weapon.
The harlequin troupe has 2 embrace, 2 harness, 6 kisses, 2 fusion pistols, 2 neural shredders, 3 curved CCW, 3 straight CCW and 1 power sword. That's at least the first thing that immediately sprung to my mind of recent releases with multiple choices
Huh... well guess you learn something every day. That's a really good deal, too bad the poses of those troops killed that release for me
It doesn't solve the sniper rifle thing, but that has a WFB solution that was already mentioned (that and maybe stealing the extra Jezzails from the walker kit and using them).
Just some brainstorming on some ways it could be worked around.
Don't worry, I'm sure the Small Companies In Poland are already on to fix the issue.
The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.
You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?
I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.
But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.
I think even Devistators only had one of each.
The absolute closest that immediately springs to mind is the Sternguard Veteran sprue which gives you 2 of each combi-weapon.
The harlequin troupe has 2 embrace, 2 harness, 6 kisses, 2 fusion pistols, 2 neural shredders, 3 curved CCW, 3 straight CCW and 1 power sword. That's at least the first thing that immediately sprung to my mind of recent releases with multiple choices
So does the sternguard and it was 50 for 5, I assume the harlequins are a similar price.
if they can use 3 special weapons, and there are 3 types GW would have to put 9 in the box to satisfy everybody (instead of the current 3 and that's unlikely to happen),
they'd be much more likely to decide to reduce it to only a single special weapon type.... (and still only put one in the box)
if they can use 3 special weapons, and there are 3 types GW would have to put 9 in the box to satisfy everybody (instead of the current 3 and that's unlikely to happen),
they'd be much more likely to decide to reduce it to only a single special weapon type.... (and still only put one in the box)
my beef is more with that these guys can only take 3 different weapons. No heavy weapons, just special, and only 3 special weapons.
Again, there are 26 freaking heads in the box. GW is just dumb. Or mean. It has to be one or the other. They prioritized heads over guns.
Forget buying FW guns as a stand in. I'll probably buy third party or make my own because I am not giving Gee Dubs any more money to fix their silliniess.
if they can use 3 special weapons, and there are 3 types GW would have to put 9 in the box to satisfy everybody (instead of the current 3 and that's unlikely to happen),
Forget everyone. This isn't an all or nothing thing. Almost nothing is. If they had two of each weapon that would satisfy a hell of a lot more people. Having only (lol only) 20 heads would allow room for another arc rifle and plasma caliver. That's an easy thing they could have done while still letting Rangers and Vanguard have different heads.
Super Newb wrote: Again, there are 26 freaking heads in the box. GW is just dumb. Or mean. It has to be one or the other. They prioritized heads over guns.
Forget buying FW guns as a stand in. I'll probably buy third party or make my own because I am not giving Gee Dubs any more money to fix their silliniess.
if they can use 3 special weapons, and there are 3 types GW would have to put 9 in the box to satisfy everybody (instead of the current 3 and that's unlikely to happen),
Forget everyone. This isn't an all or nothing thing. Almost nothing is. If they had two of each weapon that would satisfy a hell of a lot more people. Having only (lol only) 20 heads would allow room for another arc rifle and plasma caliver. That's an easy thing they could have done well still letting Rangers and Vanguard have different heads.
Considering there are 2 builds from the kit, each using 10 of the heads there is only really 13 heads per 10 guys. Not that over the top in that case.
Super Newb wrote: Again, there are 26 freaking heads in the box. GW is just dumb. Or mean. It has to be one or the other. They prioritized heads over guns.
Forget buying FW guns as a stand in. I'll probably buy third party or make my own because I am not giving Gee Dubs any more money to fix their silliniess.
if they can use 3 special weapons, and there are 3 types GW would have to put 9 in the box to satisfy everybody (instead of the current 3 and that's unlikely to happen),
Forget everyone. This isn't an all or nothing thing. Almost nothing is. If they had two of each weapon that would satisfy a hell of a lot more people. Having only (lol only) 20 heads would allow room for another arc rifle and plasma caliver. That's an easy thing they could have done well still letting Rangers and Vanguard have different heads.
Considering there are 2 builds from the kit, each using 10 of the heads there is only really 13 heads per 10 guys. Not that over the top in that case.
Uh... so, you agree they prioritized heads over guns?
You agree knocking the number of heads down to 20 would've allowed room for two more special weapons?
Or are you trying your darndest to absolve GW of their sins? Let me know now if you actually want to discuss this rationally or if you are playing the part of an apologist. If it's the latter no sense discussing this.
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MasterSlowPoke wrote: It's not like the heads are taking up the whole sprue. The Arquebus is probably longer than the extra 6 heads.
Who said they were taking up the whole sprue? You win the strawman award.
Well honestly... it sucks.
But considering I intend to slowly build at least 2k of Skitarii, getting 3 boxes of Troops does not seem out of whack for me. Getting 1 squad with 3 weapons each for a TAC List could prove useful...
But I agree, selling off extra sprues with weapons on it in the shop wouldn't hurt, definately.. Like the 5 Melta deal.
Someone woke up on the wrong side of the bed. Apologists and Strawmen abound!
6 heads equals basically 1 gun if you look at the sprue. Which gun would you double up on? No one is going to be happy no matter how you do it. Overall it's an excellent kit at lower cost than GW has released for similar in a while. And it's for an army people have been clamoring for for at least 15 years.
Hulksmash wrote: Someone woke up on the wrong side of the bed. Apologists and Strawmen abound!
My bed has no sides. It's a circle.
No one is going to be happy no matter how you do it.
Silly, lazy, absolutely irrelevant "point" that people seem to think they are making again and again. There is not only happy and unhappy. There is a range of levels of happiness and unhappiness. People would be happier if more specials were included. Obviously.
Overall it's an excellent kit at lower cost than GW has released for similar in a while. And it's for an army people have been clamoring for for at least 15 years.
Yes! Overall they did good. But they can still be criticized for what they DIDN'T do good here. This isn't rocket science.
If you have such a hard time with the number of special weapons in the box versus the units you could build, then use the bare heads with cybernetics on them for the special weapon guys.
Then they can pull double duty as Rangers or Vanguards, depending on what you want to field that day. I'm doing that with all of my Alphas just for that reason.
I just want to point out something that passed me by; these skittarii ranger squads are cheap!
You get a box of TEN models costing £23 - this actually seems like a good deal, very close to £2 a model; i've paid that for anvil industries stuff and i'm really pleased with what i bought from them.
Tau Pathfinders are one of the few box sets I can think of where every single weapon option is provided to meet the codex entry i.e. 3 ion rifles and 3 rail rifles. It's my favourite kit ever.
Hulksmash wrote: Someone woke up on the wrong side of the bed. Apologists and Strawmen abound!
My bed has no sides. It's a circle.
No one is going to be happy no matter how you do it.
Silly, lazy, absolutely irrelevant "point" that people seem to think they are making again and again. There is not only happy and unhappy. There is a range of levels of happiness and unhappiness. People would be happier if more specials were included. Obviously.
Overall it's an excellent kit at lower cost than GW has released for similar in a while. And it's for an army people have been clamoring for for at least 15 years.
Yes! Overall they did good. But they can still be criticized for what they DIDN'T do good here. This isn't rocket science.
What if I told you I'm happier with more heads? Why? Because I only plan on using one special weapon type in my armies anyway doing 5-man squads for pods so the odds of them putting in enough specials (4 per box) of my choice were non-existant. However heads will help me seperate out my smaller squads which I'm much in favor of while I find suitable weapons either through bits or 3rd parties. Don't act like you version is the only version and people are only more happy with what you want. It's inaccurate, silly, lazy, and absolutely irrelevant
Regarding what they did well and didn't do well you're now down to opinion which isn't rocket science. They did something YOU don't think is good. Not something that everyone doesn't think is good.
Like I said, breathe and don't take it as personally as you seem to.
Not to beat a dead horse but I just looked at high res pics of the skitarii sprue. I can say with 100% certainty that removing 3 of the heads provides ample room for one additional arc rifle as well as one additional plasma caliver. (There is some empty space on some of the sprues which helps with this).
Anywhoo, I'll think of proper weapons substitutes / conversions because I am not going to spend half the cost of the kit just to equip the squad properly lol.
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Hulksmash wrote: What if I told you I'm happier with more heads?
Less special weapons and more heads? I'd say it is extremely unlikely that your position is representative of the entire gaming population. Extremely extremely unlikely.
Regarding what they did well and didn't do well you're now down to opinion which isn't rocket science. They did something YOU don't think is good. Not something that everyone doesn't think is good.
See above.
Like I said, breathe and don't take it as personally as you seem to.
Useless, somewhat insulting comment you felt the need to make twice. You are implying I am ANGRY and/or overly EMOTIONAL. Like I need to CALM DOWN before I get a stroke or something! Or that GW did this to stick it to me PERSONALLY! Cute, but quite rude. Yeah yeah, you said it in a vaguer nicer way but that's still your point. I think we can do without such nonsense like that don't you think? Apology accepted in advance.
Super Newb wrote: Not to beat a dead horse but I just looked at high res pics of the skitarii sprue. I can say with 100% certainty that removing 3 of the heads provides ample room for one additional arc rifle as well as one additional plasma caliver. (There is some empty space on some of the sprues which helps with this).
Actually it doesn't. Because each of those weapons also has a specific backpack and additional components.
Arc Rifle uses components 88 through 91 and the Plasma Caliver uses components 92 through 96.
Removing "three of the heads" might open up space for just the gun itself--if that.
Super Newb wrote: Again, there are 26 freaking heads in the box. GW is just dumb. Or mean. It has to be one or the other. They prioritized heads over guns.
Forget buying FW guns as a stand in. I'll probably buy third party or make my own because I am not giving Gee Dubs any more money to fix their silliniess.
if they can use 3 special weapons, and there are 3 types GW would have to put 9 in the box to satisfy everybody (instead of the current 3 and that's unlikely to happen),
Forget everyone. This isn't an all or nothing thing. Almost nothing is. If they had two of each weapon that would satisfy a hell of a lot more people. Having only (lol only) 20 heads would allow room for another arc rifle and plasma caliver. That's an easy thing they could have done well still letting Rangers and Vanguard have different heads.
Considering there are 2 builds from the kit, each using 10 of the heads there is only really 13 heads per 10 guys. Not that over the top in that case.
Uh... so, you agree they prioritized heads over guns?
You agree knocking the number of heads down to 20 would've allowed room for two more special weapons?
Or are you trying your darndest to absolve GW of their sins? Let me know now if you actually want to discuss this rationally or if you are playing the part of an apologist. If it's the latter no sense discussing this.
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MasterSlowPoke wrote: It's not like the heads are taking up the whole sprue. The Arquebus is probably longer than the extra 6 heads.
Who said they were taking up the whole sprue? You win the strawman award.
Are you really arguing that they should have made 2 different sets of sprues, one with the Vanguard and the other with the Rangers just to add in an extra gun or two?
Are you sure you can fit weapons instead of heads, you must have made the calculation for the molds and Thermodynamics and tooling as well. You seem so sure of it.
SirDonlad wrote: I just want to point out something that passed me by; these skittarii ranger squads are cheap!
You get a box of TEN models costing £23 - this actually seems like a good deal, very close to £2 a model; i've paid that for anvil industries stuff and i'm really pleased with what i bought from them.
$3.90 for the less squiggle-inclined*
Beautiful models, and the Codex is reasonably priced, but the Sicaran, Ironstrider, and Onager pricing is borderline WTF.
Like I said, breathe and don't take it as personally as you seem to.
No less rude than you calling people apologists or strawmen when they present a different point of view.
Useless, somewhat insulting comment you felt the need to make twice. You are implying I am ANGRY and/or overly EMOTIONAL. Like I need to CALM DOWN before I get a stroke or something! Or that GW did this to stick it to me PERSONALLY! Cute, but quite rude. Yeah yeah, you said it in a vaguer nicer way but that's still your point. I think we can do without such nonsense like that don't you think? Apology accepted in advance.
No less rude than you calling people apologists or strawmen when they present a different point of view. Apologies are for when one might have done something wrong. I merely suggested you not take it so personally. Which, based on your method of reply, you did and do. You feel like I have slighted you or been rude feel free to hit the triangle and the mods can take it up with me
Basically you haven't considered any of the other items needed to create those additional weapons and yet you insist it's possible. It amazes what people will get upset about.
Super Newb wrote: Not to beat a dead horse but I just looked at high res pics of the skitarii sprue. I can say with 100% certainty that removing 3 of the heads provides ample room for one additional arc rifle as well as one additional plasma caliver. (There is some empty space on some of the sprues which helps with this).
Actually it doesn't. Because each of those weapons also has a specific backpack and additional components.
Arc Rifle uses components 88 through 91 and the Plasma Caliver uses components 92 through 96.
Removing "three of the heads" might open up space for just the gun itself--if that.
All the additional components besides the backpack, yes sir it does. But I am sure Gee dubs if they wanted to add more special weapons would've found the backpacks to be an insurmountable problem. Oh wait, no they wouldn't have. Lol.
Are you sure you can fit weapons instead of heads, you must have made the calculation for the molds and Thermodynamics and tooling as well. You seem so sure of it.
I see how much room the heads take. I see there are spots the heads can go on the sprue where there is room for them. Also I stayed at a Holiday Inn Express last night so I am an expert on Thermodynamics.
Such emotion...
Yes, throw in this nonsense because that helps. "You wrong because your opinion is strong! If you were a woman you'd be hysterical!"
Like I said, breathe and don't take it as personally as you seem to.
Useless, somewhat insulting comment you felt the need to make twice. You are implying I am ANGRY and/or overly EMOTIONAL. Like I need to CALM DOWN before I get a stroke or something! Or that GW did this to stick it to me PERSONALLY! Cute, but quite rude. Yeah yeah, you said it in a vaguer nicer way but that's still your point. I think we can do without such nonsense like that don't you think? Apology accepted in advance.
SirDonlad wrote: I just want to point out something that passed me by; these skittarii ranger squads are cheap!
You get a box of TEN models costing £23 - this actually seems like a good deal, very close to £2 a model; i've paid that for anvil industries stuff and i'm really pleased with what i bought from them.
$3.90 for the less squiggle-inclined*
Beautiful models, and the Codex is reasonably priced, but the Sicaran, Ironstrider, and Onager pricing is borderline WTF.
SirDonlad wrote: I just want to point out something that passed me by; these skittarii ranger squads are cheap!
You get a box of TEN models costing £23 - this actually seems like a good deal, very close to £2 a model; i've paid that for anvil industries stuff and i'm really pleased with what i bought from them.
$3.90 for the less squiggle-inclined*
Beautiful models, and the Codex is reasonably priced, but the Sicaran, Ironstrider, and Onager pricing is borderline WTF.
Do we know the Onager pricing yet?
IIRC $65.
I can't remember exactly where I read it. Take it with salt.
I'd have liked to see more weapon options. I'll look around at 3rd party bits and/or some FW guns and make it work, were I to start a small AdMech detachment.
TyraelVladinhurst wrote: hm, I'll wait to see the codex but if they do not include Graviton Guns and Grav Guns what's the point?
The fluff in the codex states they sold all of their Grav Guns to the Space Marines. And then their Grav Gun Factory blew up. With the one guy who knew how to build them inside. RIP Grav Guns.
Lobukia wrote: Do we have a battleforce discounted box set yet?
It does not look like it.
Which is a shame, since Skitarii and Harlequin both would have benefited from such a box.
Even if it was only something like one of the most basic Formations packed into a box with a discount.
yeah but why would GW produce a box when they know everyone will buy them a la carte. loss leaders and low cost of entry products just dont seem to be what GW is interested in, as much as I would like it to be otherwise.
Dramagod2 wrote: yeah but why would GW produce a box when they know everyone will buy them a la carte. loss leaders and low cost of entry products just dont seem to be what GW is interested in, as much as I would like it to be otherwise.
At least the troops are a decent price. $32 US for ten guys is pretty good nowadays.
It's pretty rare for new kits to be in a boxed set so early. Most army boxed-sets tend to push stocks of older models alongside the new stuff. Brand-new stuff typically sells itself simply by being new, GW don't need to cut the price immediately.
My money says we'll see Harlequin and AdMech boxes around Xmas alongside new formation downloads, in much the same way as the Eldar Ghost Warriors box pushed the new Wraith model stock from earlier in that year.
Do you have any kind of information for this, or just throwing it out there?
Because generally if there has been an army box, it comes out a week or two after the releases finish.
Im guessing its possible with the campaign book this kind of battleforce would fill a week so i guess it could make sense that they would dump it in one of the emptier months.
Dramagod2 wrote: yeah but why would GW produce a box when they know everyone will buy them a la carte. loss leaders and low cost of entry products just dont seem to be what GW is interested in, as much as I would like it to be otherwise.
Most releases have had a discounted battleforce type box.
Dramagod2 wrote: yeah but why would GW produce a box when they know everyone will buy them a la carte. loss leaders and low cost of entry products just dont seem to be what GW is interested in, as much as I would like it to be otherwise.
Most releases have had a discounted battleforce type box.
Dramagod2 wrote: yeah but why would GW produce a box when they know everyone will buy them a la carte. loss leaders and low cost of entry products just dont seem to be what GW is interested in, as much as I would like it to be otherwise.
I dunno about that. Take the Grey Knight box for instance: for $240 +$20 for a character you can pretty easily make a 1500 pt army. Actually a really good entry into the hobby.
Dramagod2 wrote: yeah but why would GW produce a box when they know everyone will buy them a la carte. loss leaders and low cost of entry products just dont seem to be what GW is interested in, as much as I would like it to be otherwise.
Most releases have had a discounted battleforce type box.
Not usually sub codex ones.
I'm pretty sure Tempestus Scions got one with TS, Tauroxes and Valkyries.
Yeah they don't do battleforces per say now, they do those discounted boxes like the Tyranid swarm one and that MT one. The discounts are pretty good usually but I think they must be for a limited time because I considered getting the Necron one and couldn't find it anywhere. Basically if it comes in a box like that it's cheaper, if not its just a web bundle.
GW doesn't actually use the term Battleforce anymore. I always thought they should reclaim it as the generic name for Decurion style detachments. Seems appropriate.
ImAGeek wrote: Yeah they don't do battleforces per say now, they do those discounted boxes like the Tyranid swarm one and that MT one. The discounts are pretty good usually but I think they must be for a limited time because I considered getting the Necron one and couldn't find it anywhere. Basically if it comes in a box like that it's cheaper, if not its just a web bundle.
Ill keep my eyes open hopefully by then the whole oh let's release everything in April thing has calmed down.
You know, at first I was planning on picking up Sisters as my IoM army, but I might pick up admech instead.
Those walkers are pretty cool, despite the dodgy lore.
Decisions decisions.
TyraelVladinhurst wrote: hm, I'll wait to see the codex but if they do not include Graviton Guns and Grav Guns what's the point?
Why would they?
As of right now, only Blood Angels and Codex: Space Marines have grav weaponry.
ya know the funny thing is when codex: space marines came out I remember a lotta people dismissing grav guns and saying how much better plasma would be anyway
TyraelVladinhurst wrote: hm, I'll wait to see the codex but if they do not include Graviton Guns and Grav Guns what's the point?
Why would they?
As of right now, only Blood Angels and Codex: Space Marines have grav weaponry.
ya know the funny thing is when codex: space marines came out I remember a lotta people dismissing grav guns and saying how much better plasma would be anyway
Gravguns on relentless skitarii, that would be awesome.
lord marcus wrote: For those wondering, GW has a few bundle packs on their webstore for the different units.
Only web bundles though, none with actual savings (which is what people are after).
honestly, the deals with "savings" GW do are so minuscule in percentage (especially considering the grandiose and excessive price GW puts on their figures) that I doubt they will find any meaningful discount from such a set.
lord marcus wrote: For those wondering, GW has a few bundle packs on their webstore for the different units.
Only web bundles though, none with actual savings (which is what people are after).
honestly, the deals with "savings" GW do are so minuscule in percentage (especially considering the grandiose and excessive price GW puts on their figures) that I doubt they will find any meaningful discount from such a set.
The boxed army deals give quite huge savings (one of the IG boxes essentially gave you a free Baneblade), I don't know which ones you've been looking at?
lord marcus wrote: For those wondering, GW has a few bundle packs on their webstore for the different units.
Only web bundles though, none with actual savings (which is what people are after).
honestly, the deals with "savings" GW do are so minuscule in percentage (especially considering the grandiose and excessive price GW puts on their figures) that I doubt they will find any meaningful discount from such a set.
The actual boxed battleforce things people are talking about have a pretty good discount (15-20% maybe?) and you can get them from discounters on top of that.
fryguy49 wrote: I am not sure if this is Adeptus Mechanicus news. Next week Gw is releasing a new terrain kit is called The Plasma Obliterator.
Say whaaaat?
It's unclear exactly what this is - I am hoping it is a variant of the CSM Obliterator (new models please!) We'll learn whether this stuff is true or not really soon once the new WD is available to the earlier receivers.
Is it not plasma generator? We had the LE resin one a while ago and I heard they were doing a regular release one at some point somewhere. Makes more sense to me.
Oh no that was Void Shield Generator. Probably just a big gun terrain thing like the Firestorm Redoubt and that.
lord marcus wrote: For those wondering, GW has a few bundle packs on their webstore for the different units.
Only web bundles though, none with actual savings (which is what people are after).
honestly, the deals with "savings" GW do are so minuscule in percentage (especially considering the grandiose and excessive price GW puts on their figures) that I doubt they will find any meaningful discount from such a set.
The actual boxed battleforce things people are talking about have a pretty good discount (15-20% maybe?) and you can get them from discounters on top of that.
granted, but considering the going rate of miniatures from a variety of manufacturers, the pricepoint of GW's is overmarked, and thus the savings are reduced because of that.
lord marcus wrote: For those wondering, GW has a few bundle packs on their webstore for the different units.
Only web bundles though, none with actual savings (which is what people are after).
honestly, the deals with "savings" GW do are so minuscule in percentage (especially considering the grandiose and excessive price GW puts on their figures) that I doubt they will find any meaningful discount from such a set.
The actual boxed battleforce things people are talking about have a pretty good discount (15-20% maybe?) and you can get them from discounters on top of that.
granted, but considering the going rate of miniatures from a variety of manufacturers, the pricepoint of GW's is overmarked, and thus the savings are reduced because of that.
Right but if you're buying them anyway I'd rather get them at like 30-40% off... Savings aren't reduced at all, value is what you're arguing.
ImAGeek wrote: Is it not plasma generator? We had the LE resin one a while ago and I heard they were doing a regular release one at some point somewhere. Makes more sense to me.
Oh no that was Void Shield Generator. Probably just a big gun terrain thing like the Firestorm Redoubt and that.
It is an 83 dollar terrain piece that was described to me as a giant plasma weapon.
ImAGeek wrote: Is it not plasma generator? We had the LE resin one a while ago and I heard they were doing a regular release one at some point somewhere. Makes more sense to me.
Oh no that was Void Shield Generator. Probably just a big gun terrain thing like the Firestorm Redoubt and that.
It is an 83 dollar terrain piece that was described to me as a giant plasma weapon.
$83 could be the Australian price, a lot of things are $83 over here. Two examples off the top of my head are the Nephilim/Dark Talon and stormvermin boxes.
good news, it looks like the skitarii arms will fit on tempestus scions(have not confirmed yet)
Bad news is that since the DKOK are from a smaller model era(edit:from a forgeworld scaling size) the arms will not fit them.....sad panda. You might be able to but they just look too big for the rest of the frame.
But gosh darn is this kit versatile, many parts will probably fit marines(already shown the heads will). If they have a deathwatch kit this year I am going to have to tap into the engagement ring fund......
good news, it looks like the skitarii arms will fit on tempestus scions(have not confirmed yet)
Bad news is that since the DKOK are from a smaller model era the arms will not fit them.....sad panda. You might be able to but they just look too big for the rest of the frame.
But gosh darn is this kit versatile, many parts will probably fit marines(already shown the heads will). If they have a deathwatch kit this year I am going to have to tap into the engagement ring fund......
It's not that DKoK are from a smaller model era, they're just much better scaled than any of the GWIG kits.
good news, it looks like the skitarii arms will fit on tempestus scions(have not confirmed yet)
Bad news is that since the DKOK are from a smaller model era the arms will not fit them.....sad panda. You might be able to but they just look too big for the rest of the frame.
But gosh darn is this kit versatile, many parts will probably fit marines(already shown the heads will). If they have a deathwatch kit this year I am going to have to tap into the engagement ring fund......
It's not that DKoK are from a smaller model era, they're just much better scaled than any of the GWIG kits.
So are these(they're not truescale, but they're hardly Catachans); quite apart from the scaling, the FW guard models are noticeably smaller than GW models just generally. I've never understood why GW doesn't just have a standard set of physical and digital armature "dollies" for each race they can give to sculptors so everything matches up better.
I have started calling it the Dunager... not sure why...
Because Dune?
Seriously. "Dune" is AdMech's answer to Space Wolves' "Wolf" or "Fang" and Blood Angel's "Blood" or "Angel-"
We've only seen two uses of 'dune' so far, one on the Dunestrider special rule and on the Onager Dunecrawler, and both of those terms seem like pretty apt descriptions.
good news, it looks like the skitarii arms will fit on tempestus scions(have not confirmed yet)
Bad news is that since the DKOK are from a smaller model era the arms will not fit them.....sad panda. You might be able to but they just look too big for the rest of the frame.
But gosh darn is this kit versatile, many parts will probably fit marines(already shown the heads will). If they have a deathwatch kit this year I am going to have to tap into the engagement ring fund......
It's not that DKoK are from a smaller model era, they're just much better scaled than any of the GWIG kits.
So are these(they're not truescale, but they're hardly Catachans); quite apart from the scaling, the FW guard models are noticeably smaller than GW models just generally. I've never understood why GW doesn't just have a standard set of physical and digital armature "dollies" for each race they can give to sculptors so everything matches up better.
I was more disputing the 'smaller model era' part, there wasn't like a time when models were all made really small or anything. Basically I'm just splitting hairs, sorry.
Some interesting added info from Natfka. I hadn't heard of the phosphor blaster before.
Spoiler:
The Onager Dunecrawler has some awesome weaponry at its disposal, including the Icarus Array, which looks fantastic in my own opinion. It literally can according to the sample codex, take down two flyers per round. Once during your opponents with interceptor, and then during your own shooting phase. While the weapon looks expensive, the Onager itself relatively cheap, and can come in squadrons of 3. Add in that it can benefit from Doctrina Imperatives and you have a winner in this walker.
Note that the information sent in below does match up with what I have seen on my own sample download of the Skitarii codex. So this is all officially released material.
via an anonymous source on Faeit 212
Just in case you did not have access to the digital sample. I dug up these from the glossary of the sample codex.
Eradication Beamer
0-9" S10 AP1 heavy 1
9-18" S8 AP3 heavy 1, Blast
18-36 S6 AP5 heavy 1, Large Blast
Twin linked heavy phosphor blaster
36" S6 AP3 heavy 3 Lumingen-if the target suffers a wound, glance or pen, the unit gets a -1 to cover this phase.
Nuetron laser
48" S10 AP1 Blast concussive
Cognis heavy stubber
36" S4 AP6 heavy 3 Cognis-When making snap shots, the BS is counted as 2 instead of 1
Icarus array
is a twin icarus autocannon with built in gatling rocket launcher and a built-in Daedalus Missile Launcher. any of all can be fired in the shooting phase. if you use the interceptor rule with the autocannon during the enemy turn, you can still fire the other weapons during your turn, even at different targets
Here are its three weapons
Daedalus Missile Launcher
48" S7 AP2 heavy 1 Skyfire
Unless that phosphor blaster is a blast its flat worse than the other options. Possibly killing 3 marines a turn if they arent in cover for the price tag of the Onager is awful.
Melcavuk wrote: Unless that phosphor blaster is a blast its flat worse than the other options. Possibly killing 3 marines a turn if they arent in cover for the price tag of the Onager is awful.
Yeah, but there's a debuff.
Makes killing entrenched enemies easier to kill.
Anyone else just seeing the Neutron laser and that's it here? Unless you really want an infantry killer in the Eradication Beamer.
The Icarus Array looks underwhelming IMO, S7 is not ideal for taking down the best fliers, namely Valkyrie variants and the marine fliers. Yea sure it'll glance that AV10 on the Eldar and DE paper fliers but that's really it. Anything with AV12 will not fear it.
Melcavuk wrote: Unless that phosphor blaster is a blast its flat worse than the other options. Possibly killing 3 marines a turn if they arent in cover for the price tag of the Onager is awful.
Yeah, but there's a debuff.
Makes killing entrenched enemies easier to kill.
I feel like the AP 3 does a lot for it as well since luminagen only takes effect on unsaved wounds. Could be a good way to light up a unit and kill its cover save before annihilating it with fire from another unit.
Bad news is that since the DKOK are from a smaller model era(edit:from a forgeworld scaling size) the arms will not fit them.....sad panda. You might be able to but they just look too big for the rest of the frame.
Could they perhaps be used as cybernetics, or is the scale too far off to be convincing?
Melcavuk wrote: Unless that phosphor blaster is a blast its flat worse than the other options. Possibly killing 3 marines a turn if they arent in cover for the price tag of the Onager is awful.
Yeah, but there's a debuff.
Makes killing entrenched enemies easier to kill.
I feel like the AP 3 does a lot for it as well since luminagen only takes effect on unsaved wounds. Could be a good way to light up a unit and kill its cover save before annihilating it with fire from another unit.
Would be interesting to stack it with like a SM Auspex to get through Cover and jink saves maybe
Also its not always about killing them, its about making them jink.
Its difficult but we have to see the wording on the walkers, if the invul is not in the same unit, but just another walker then I could see a skyfire one in a seperate unit from the rest.
eitherway I am probably going to get three of the dune walkers, just so cheap for so much firepower. Really supplement my T-Wolves
Leth wrote: Also its not always about killing them, its about making them jink.
Its difficult but we have to see the wording on the walkers, if the invul is not in the same unit, but just another walker then I could see a skyfire one in a seperate unit from the rest.
eitherway I am probably going to get three of the dune walkers, just so cheap for so much firepower. Really supplement my T-Wolves
Can you fire all of the Icarus weapons at once? It has a nice selection, but being limited to only 1 type a turn would be disappointing.
Ugh I'm going to have to get three as well now. But now the question is how to transport the pokey buggers. KR get on it! Were gonna need foam trays here soon.
Leth wrote: Also its not always about killing them, its about making them jink.
Its difficult but we have to see the wording on the walkers, if the invul is not in the same unit, but just another walker then I could see a skyfire one in a seperate unit from the rest.
eitherway I am probably going to get three of the dune walkers, just so cheap for so much firepower. Really supplement my T-Wolves
Can you fire all of the Icarus weapons at once? It has a nice selection, but being limited to only 1 type a turn would be disappointing.
Faeit indicates that you can use them all at once.
Yep. I'm seeing that Onager being very popular. Some may pu-pu the Phosphor, but with AP3, you can actually get those wounds on entrenched models before knocking them away with the Neutron weapon. It works on a glance too, so getting that glance on a jinking skimmer or obscured transport will help knock it out too. The range isn't fantastic, but the whole army is so fast it doesn't matter.
Remember, the Luminagen rule also lets you re-roll charge distance against units, so that's pretty important for the choppy parts of the army. Taking the formation gives you 4 Heavy slots, so you could easily take two single Phosphor units and max out two other squadrons with Neutron, Eradication, or the Icarus array. Use the Phosphor units to soften up targets and prepare them for assault from Infiltrators and Ruststalkers, or to light them up for the Neutron Laser to blast them away.
Melcavuk wrote: Unless that phosphor blaster is a blast its flat worse than the other options. Possibly killing 3 marines a turn if they arent in cover for the price tag of the Onager is awful.
The Erradication Beamer is pretty bad too. Low strength large blast with just a so so range. If you get closer you get a single plasmacannon, but worse, if you get closer you get Str10 Ap1 single shot. But you have to be REALLY close.
So far the icarrus array and neutron laser are the only things that look good. And they probably cost.
Automatically Appended Next Post:
ultimentra wrote: Anyone else just seeing the Neutron laser and that's it here? Unless you really want an infantry killer in the Eradication Beamer.
The Icarus Array looks underwhelming IMO, S7 is not ideal for taking down the best fliers, namely Valkyrie variants and the marine fliers. Yea sure it'll glance that AV10 on the Eldar and DE paper fliers but that's really it. Anything with AV12 will not fear it.
It's arlight. You get basically 3 str7 shots and 5 str6 shots.
Against AV12 it will get 1.55 hull points a round, assuming you buff it to BS5 or 6.