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Post by: lord_blackfang
Kanluwen wrote:Honestly, I feel like the only thing that Flesh Eaters were missing was a cheap plastic hero that doesn't offset the building of a boxed set...
And while he isn't available outside of Carrion Empire yet this is a good thing!
And a plastic Varghulf.
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Post by: Clockpunk
Given the Brettonian imagery on the eternal spells - and indeed their entire concept - I do wish the FEC had a ghoulified chalice maiden equivalent. The entire concept could have had a few more character types.
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Post by: BertBert
lord_blackfang wrote: Kanluwen wrote:Honestly, I feel like the only thing that Flesh Eaters were missing was a cheap plastic hero that doesn't offset the building of a boxed set...
And while he isn't available outside of Carrion Empire yet this is a good thing!
And a plastic Varghulf.
If only ...
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Post by: warl0rdb0b
I feel FEC could do with dedicated clampacks for the different hero options, with maybe the two 'Knight' heroes being made from one kit, as having to use the unit kits gives you incomplete units.
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Post by: Mad Doc Grotsnik
Rules are up on Warhammer Community. Well, some are.
Characters are pretty nice!
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Post by: streetsamurai
that the summon knights abilitiy of the Regent let you bring things that are in no way knights, really illustrate the narrowness of the FEC range. Shame, since I really like the models and the concept
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Post by: DaveC
This weeks prices
Carrion Empire £95 $160
Skaven Battletome £25 $40
Skaven Endless Spells £20 $35
Skaven Dice £17.50 $30
Skaven Gnawholes £32.50 $55
Skaven Clanrats (repack) £20.50 $35
Skaven Warscroll Cards £15 $25
FEC Battletome £25 $40
FEC Endless Spells £20 $35
FEC Charnel Throne £20.50 $35
FEC Warscroll Cards £10 $15
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Post by: Overread
Interesting that there's no collectors edition for either Battletome.
Carrion Empire is also a LOT cheaper than I thought it would be considering the recent price rises. It's £162.5 without adding the book and two new models which could easily be another £30-40 for both. So near enough to £200 worth of content for £95 - that's a 50% saving!
A big saving considering that it basically has everything from Carrion Empire inside it save for the Dragon model.
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Post by: lord_blackfang
Overread wrote:Interesting that there's no collectors edition for either Battletome.
Carrion Empire is also a LOT cheaper than I thought it would be considering the recent price rises. It's £162.5 without adding the book and two new models which could easily be another £30-40 for both. So near enough to £200 worth of content for £95 - that's a 50% saving!
A big saving considering that it basically has everything from Carrion Empire inside it save for the Dragon model.
Indeed, I am astonished and delighted that Carrion Empire still costs the same as Wrath & Rapture.
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Post by: Kanluwen
Are we really surprised by them not raising the price on items they didn't have listed as them raising the price on...?
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Post by: lord_blackfang
Kanluwen wrote:Are we really surprised by them not raising the price on items they didn't have listed as them raising the price on...?
How would they announce a price hike on products not released yet, exactly?
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Post by: Overread
In fairness they rose the price on a few getting started sets (or at least announced them) before they were releases (Idoneth to name one)
That said yes I'm still surprised because the duel packs never formally had a unified price and they could easily have introduced it at a higher price without any issue. That said they've only ever got as far as £150 with them (Adepticus Titanicus) and that did generally well at launch but was a smaller production run than normal.
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Post by: H.B.M.C.
lord_blackfang wrote:Royal Zombie Dragon is probably a renaming so they can give it different rules than the one in Legions of Nagash.
It's the Black Coach all over again!
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Post by: nels1031
streetsamurai wrote: that the summon knights abilitiy of the Regent let you bring things that are in no way knights, really illustrate the narrowness of the FEC range.
Uhh...
Maybe I'm misreading what you are saying, but at a glance I don't think you understand the concept of FEC.
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Post by: Irbis
H.B.M.C. wrote: lord_blackfang wrote:Royal Zombie Dragon is probably a renaming so they can give it different rules than the one in Legions of Nagash.
It's the Black Coach all over again! 
Yeah, it's not like one is tiny, gakky model driving around on wheels and the other is huge, flying contraption three times the size of the other, eh?
I still have no idea from where this dumb meme came from, it's like people just looked at 40K BT Castellan (the Black Templar generic HQ guy), GK Castellan (Crowe, the Grey Knights champion), AM Castellan (Legio Cybernetica robot) and IK Castellan (the new big stompy Imperial Knight) and declared similar name totally means identical stats...
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Post by: lord_blackfang
Irbis wrote: H.B.M.C. wrote: lord_blackfang wrote:Royal Zombie Dragon is probably a renaming so they can give it different rules than the one in Legions of Nagash.
It's the Black Coach all over again! 
Yeah, it's not like one is tiny, gakky model driving around on wheels and the other is huge, flying contraption three times the size of the other, eh?
I still have no idea from where this dumb meme came from, it's like people just looked at 40K BT Castellan (the Black Templar generic HQ guy), GK Castellan (Crowe, the Grey Knights champion), AM Castellan (Legio Cybernetica robot) and IK Castellan (the new big stompy Imperial Knight) and declared similar name totally means identical stats...
That's an impressive stretch even for a dyed in the wool GW apologist.
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Post by: NinthMusketeer
What people wanted was the new coach to replace the old one and get a warscroll that worked with either force. Instead it's a strange situation:
The older Black Coach didn't even get renamed until an errata so the LoN book still has it named "Black Coach". It isn't like the 40k name comparison at all; the difference is in an adjective added after the fact and it is for two factions that already have a number of overlapping units present in both. Further, the model for the older one is gone, so searching for a black coach as a product only shows one kit. And GW has said that the new kit cannot be used for the legion black coach. Icing on the cake is that the legion black coach (a 7-wound hero) needs to be on the same base as the new one.
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Post by: shinros
Might just do FEC to tide me over until slaanesh get's updated for AOS. I am quite excited for the lore actually and I think the delusions of the ghoul kings are a great narrative tool.
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Post by: Alexonian
we haven't heard anything about when the new sc boxes comes out or what's in them right?
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Post by: Jpogfreak886
Alexonian wrote:we haven't heard anything about when the new sc boxes comes out or what's in them right?
FEC has a start collecting, and I don't imagine they'll change it up since it has essentially every FEC sprue in it. As for Skaven, I don't think we'll see a SC for a while - they usually don't come out close to release. Gloomspite still doesn't have theirs, nor has it been previewed. I don't even think Nightnaunt has one
Edit: Not even Deepkin! I think it'll be a while...
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Post by: Cataphract
shinros wrote:Might just do FEC to tide me over until slaanesh get's updated for AOS. I am quite excited for the lore actually and I think their delusions of the ghoul kings are a great narrative tool.
My fingers are crossed for LVO announcements for Slaanesh.
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Post by: shinros
Cataphract wrote: shinros wrote:Might just do FEC to tide me over until slaanesh get's updated for AOS. I am quite excited for the lore actually and I think their delusions of the ghoul kings are a great narrative tool.
My fingers are crossed for LVO announcements for Slaanesh.
Please...don't. Keeping my expectations low at the moment. :X
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Post by: Geifer
Overread wrote:In fairness they rose the price on a few getting started sets (or at least announced them) before they were releases (Idoneth to name one)
That said yes I'm still surprised because the duel packs never formally had a unified price and they could easily have introduced it at a higher price without any issue. That said they've only ever got as far as £150 with them (Adepticus Titanicus) and that did generally well at launch but was a smaller production run than normal.
No idea how formal you need things to be but he 95 pound price point has strong precedent throughout the last years, whereas Titanicus is not just a specialist game that may or may not conform with GW's general approach, it's also on record as being redone to please the fanbase (with plastic titans and all), making it an outlier if ever there was one.
Honestly I'm not surprised at the price at all. GW making the jump from two to three digits in their home market, now that would be a big surprise to me. They have been super hesitant to do that, and with good reason.
shinros wrote:Cataphract wrote: shinros wrote:Might just do FEC to tide me over until slaanesh get's updated for AOS. I am quite excited for the lore actually and I think their delusions of the ghoul kings are a great narrative tool.
My fingers are crossed for LVO announcements for Slaanesh.
Please...don't. Keeping my expectations low at the moment. :X
As far as I'm concerned GW could hurry along and finally give us new Slaanesh models, but in the spirit of stunting your expectations: Even if Slaanesh is announced at LVO, GW could still push the preview period and release it as late as May. That will put the release three months out, so the maximum of their usual preview period, and roughly half a year after Wrath and Rapture which is also hardly unprecedented.
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Post by: Alexonian
Jpogfreak886 wrote: Alexonian wrote:we haven't heard anything about when the new sc boxes comes out or what's in them right?
FEC has a start collecting, and I don't imagine they'll change it up since it has essentially every FEC sprue in it. As for Skaven, I don't think we'll see a SC for a while - they usually don't come out close to release. Gloomspite still doesn't have theirs, nor has it been previewed. I don't even think Nightnaunt has one
Edit: Not even Deepkin! I think it'll be a while...
meant the deepkin and maggotkin ones we know are coming
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Post by: Overread
Skaven also have a box - its called Pestilens, but all the models work for other clans, esp now that they are going to be unified. You've got a warp lightning cannon or plague thrower; and a plague furnace or the classic screaming bell.
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Post by: Carlovonsexron
Im hoping darkoaths will be previewed at LVO
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Post by: Overread
Dark Oath and Slaanesh second wave are big hopes as is seeing one of the Aelve forces - Light or Dark.
But they could also go full destruction and do stuff for Orks.
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Post by: Lord Kragan
A strong slaanesh/WoC (read Darkoath) could be a nice opener for the fiscal excercise.
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Post by: Tiberius501
As much as I’d love to see Light Aelves previewed, I highly expect they’ll be much later. So if they’re showing anything I’d expect Darkoath and/or Slaanesh.
But they may just be showing random little things, or might focus more on 40k.
I really hope I’m wrong though, my pants are bloated with excitement for Light Aelves.
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Post by: timetowaste85
Fingers crossed for Slaanesh!
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Post by: Alpharius
If that's all you've got crossed...it's not going to be enough!
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Post by: Knight
Tiberius501 wrote:As much as I’d love to see Light Aelves previewed, I highly expect they’ll be much later. So if they’re showing anything I’d expect Darkoath and/or Slaanesh.
But they may just be showing random little things, or might focus more on 40k.
I really hope I’m wrong though, my pants are bloated with excitement for Light Aelves.
I'd love they'd show us some art featuring them. I mean, weren't high elves a popular army in the previous system? Surely it'd be in all our interests to show us with what concepts they're tinkering with.
I have rats incoming, so I'm fine with no light elves until 2020. On the other hand, I wouldn't mind putting rats on indefinite hold and prioritize the light elves, if they're released in 2019.
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Post by: Tiberius501
Knight wrote: Tiberius501 wrote:As much as I’d love to see Light Aelves previewed, I highly expect they’ll be much later. So if they’re showing anything I’d expect Darkoath and/or Slaanesh.
But they may just be showing random little things, or might focus more on 40k.
I really hope I’m wrong though, my pants are bloated with excitement for Light Aelves.
I'd love they'd show us some art featuring them. I mean, weren't high elves a popular army in the previous system? Surely it'd be in all our interests to show us with what concepts they're tinkering with.
I have rats incoming, so I'm fine with no light elves until 2020. On the other hand, I wouldn't mind putting rats on indefinite hold and prioritize the light elves, if they're released in 2019.
Yeah, I've just been painting up a new force of Goblins and Troggoths but I'd instantly pause them if Light Aelves came.
I'd love to see some art teasing them as well. If they didn't show anything else I'd still be happy to see that they are being worked on to some degree. But I highly doubt that Light Aelves are this year, with the rumour of GW focusing mostly on updating current factions with only a couple of new factions coming. Darkoath and Slaanesh will be the main ones for Sigmar I assume, and Sisters of Battle and Ynnari will possibly be the big ones for 40k.
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Post by: Future War Cultist
They were, and I’m not so sure why they got rid of so many of their plastics. Surely they could have held out for a bit longer?
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Post by: Tiberius501
How good would a duo model of god-mode Tyrion and Teclis be? Or even two seperate models that gain bonuses for being together (Tyrion being blind and seeing through Teclis' eyes and all). I won't deny my wood is solid.
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Post by: Kanluwen
Future War Cultist wrote:They were, and I’m not so sure why they got rid of so many of their plastics. Surely they could have held out for a bit longer?
Most of the plastic stuff that went away for High Elves was old stuff. The Silver Helms, Archers, and Spearmen were the same as when I got into WHFB back in the day. It's really just the Island of Blood stuff that needs to come back...and all of that was basically its own frame that could be released.
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Post by: EnTyme
Since we saw two elf factions last year, I'm skeptical we'll see the light/dark elves so soon.
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Post by: Overread
Island of Blood was really odd. It had a load of unique and updated things for High Elves and Skaven and yet for some reason GW put everything on the same mould and then must have never sold enough to make them invest in new ones to cast them up for both armies.
New clan rats, engineer, weapon team and ogres were on the skaven side - all (possibly barring clan rats) being very old/metal things and the weapon team could easily have been bumped up to have all 4 weapon options (gattling, warp thrower; globe thrower and grinder).
Even right now many Skaven players are surprised GW hasn't updated them. Still even a new book on its own is a VERY big boon for the faction.
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Post by: Boss Salvage
Ghaz wrote:https://www.warhammer-community.com/2019/02/05/5th-feb-chaos-battletome-skaven-the-low-downgw-homepage-post-3/
Yesssssssssssss, Skaven are probably one of the only armies I'd consider building afresh for AOS, having played them for over a decade in Oldhammer. Super excited to finally see an armybook that brings them together properly.
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Post by: Kanluwen
EnTyme wrote:Since we saw two elf factions last year, I'm skeptical we'll see the light/dark elves so soon.
I think it's going to depend on what they actually are.
Shadowkin, from the way it was being described, seems like it will be more along the lines of Idoneth(a new range entirely) while Tyrion's Aelves(I don't think we ever got a name for them even!) seemed to be more in the vein of Daughters of Khaine(a mix of old and new).
I'm thinking more likely we might see a 'revised' faction(*fingers crossed for Wanderers...* IMO, this is the best option as all the others are fragmented) before those two make a grand entrance though.
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Post by: nagash42
They've just released 3 AOS battetomes so I think the LVO will be 40k
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Post by: Cataphract
SLAAANESH! Please let LVO be the Dark Prince!!!!
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Post by: BrookM
Probably Vigilus news.
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Post by: NinthMusketeer
Oh man so excited for Skaven. Looks like an awesome battletome.
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Post by: Future War Cultist
I really like what they’ve done with the Skaven book. It seems like an excellent example of how to approach multi faction forces.
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Post by: Nostromodamus
I just mentioned a little while ago how I wished for an all-encompassing Skaven book and here it is! Hail the thirteen!
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Post by: nagash42
I hope clan moulder get's some new rat ogres/giant rats down the line
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Post by: nagash42
It looks like a molerat ogre lol.
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Post by: Future War Cultist
I forgot about those metal rat ogres. They do look much better than the current plastics. I imagine it’s because they were still getting to grips with the technology when those were made while the metals were the result of a more ‘tried and tested’ method.
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Post by: Overread
This is because somewhere between Old World and AoS the painting and art team at GW stopped using the fur detail as a guide and used it as a firm barrier; so all their rats started ending up bald with a few stray hairs here and there.
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Post by: NinthMusketeer
Definitely looking like just what they needed. The change to feeding frenzy is great; the current rendition is borderline useless.
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Post by: Cataphract
Hmmm Blisterskin Court worships Hysh? I wonder if Tyrion is hearing the constant chattering of the Mordants as part of his prayers from his other worshippers.
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Post by: lord_blackfang
Well, no model updates there that I can see.
Still think the SERFS keyword is awfully suspicious. But if there were adding an old kit like zombies to the army today's article would be the place to showcase it. Bah.
Feeding Frenzy is great and I'm very happy to see "chapter tactics".
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Post by: NinthMusketeer
Cataphract wrote:Hmmm Blisterskin Court worships Hysh? I wonder if Tyrion is hearing the constant chattering of the Mordants as part of his prayers from his other worshippers.
Funnily enough the wording probably wouldn't seem any different!
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Post by: Kanluwen
lord_blackfang wrote:Well, no model updates there that I can see.
Still think the SERFS keyword is awfully suspicious. But if there were adding an old kit like zombies to the army today's article would be the place to showcase it. Bah.
Feeding Frenzy is great and I'm very happy to see "chapter tactics".
It doesn't look like it's actually a "keyword" but rather it relates to the Summoning ability the new guy has...they described it in text rather than post the ability proper.
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Post by: Knight
Cataphract wrote:Hmmm Blisterskin Court worships Hysh? I wonder if Tyrion is hearing the constant chattering of the Mordants as part of his prayers from his other worshippers.
I expected this trope. It's suiting for the FEC, although it's a bit unclear to me if that particular court emigrated from Fire into the Light (sounds like a cheesy power metal song), seems that whatever is calling the realm of Hysh its home gets some bonus on movement along with command point regeneration/recycle.
I'd love it if it'd be stated that Tyrion is capable to perceive their delusion. I think it was showcased that although he is blind he does perceive other things, I'm not sure where I've read that (perhaps in Pantheon).
Really happy with the flavor of both books.
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Post by: lord_blackfang
Kanluwen wrote: lord_blackfang wrote:Well, no model updates there that I can see.
Still think the SERFS keyword is awfully suspicious. But if there were adding an old kit like zombies to the army today's article would be the place to showcase it. Bah.
Feeding Frenzy is great and I'm very happy to see "chapter tactics".
It doesn't look like it's actually a "keyword" but rather it relates to the Summoning ability the new guy has...they described it in text rather than post the ability proper.
It's a keyword. New guy can summon "either a COURTIER, a unit of up to 3 KNIGHTS or a unit of up to 20 SERFS". I got this directly from squinting really hard at his actual warscroll in an Carrion Empires promo pic. I don't know why they would introduce a new keyword instead of just saying 20 Crypt Ghouls unless there were more than one types of serf unit.
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Post by: Kanluwen
lord_blackfang wrote: Kanluwen wrote: lord_blackfang wrote:Well, no model updates there that I can see.
Still think the SERFS keyword is awfully suspicious. But if there were adding an old kit like zombies to the army today's article would be the place to showcase it. Bah.
Feeding Frenzy is great and I'm very happy to see "chapter tactics".
It doesn't look like it's actually a "keyword" but rather it relates to the Summoning ability the new guy has...they described it in text rather than post the ability proper.
It's a keyword. New guy can summon "either a COURTIER, a unit of up to 3 KNIGHTS or a unit of up to 20 SERFS". I got this directly from squinting really hard at his actual warscroll in an Carrion Empires promo pic. I don't know why they would introduce a new keyword instead of just saying 20 Crypt Ghouls unless there were more than one types of serf unit.
Oooh okay, good to know!
In that case then, I'm guessing that we'll be seeing a slight "rebranding" of things when it comes out--or they're adding the "Serfs" keyword to them along with "Knights" to the Flayers/Horrors. It would be a good bit of futureproofing for adding new units without needing to rework the spell.
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Post by: Sasori
lord_blackfang wrote: Kanluwen wrote: lord_blackfang wrote:Well, no model updates there that I can see.
Still think the SERFS keyword is awfully suspicious. But if there were adding an old kit like zombies to the army today's article would be the place to showcase it. Bah.
Feeding Frenzy is great and I'm very happy to see "chapter tactics".
It doesn't look like it's actually a "keyword" but rather it relates to the Summoning ability the new guy has...they described it in text rather than post the ability proper.
It's a keyword. New guy can summon "either a COURTIER, a unit of up to 3 KNIGHTS or a unit of up to 20 SERFS". I got this directly from squinting really hard at his actual warscroll in an Carrion Empires promo pic. I don't know why they would introduce a new keyword instead of just saying 20 Crypt Ghouls unless there were more than one types of serf unit.
Probably for Fluff reasons. I imagine there is going to be a substantial lore update in this release from what we have seen.
I'm also pretty excited for the army changes as well. I haven't yet pulled the trigger on FEC, but I very likely will after this update. I enjoy the lore and like most of the models. Nabbing two halves of Carrion empire and two of the start collecting seems like a great start. Just need to get my hands on the battletome.
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Post by: Overread
It's bringing in the lore and fluff more strongly and likely also leaves room to allow GW to expand the army in the future with more diverse model options.
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Post by: NinthMusketeer
Knight wrote:Cataphract wrote:Hmmm Blisterskin Court worships Hysh? I wonder if Tyrion is hearing the constant chattering of the Mordants as part of his prayers from his other worshippers.
I expected this trope. It's suiting for the FEC, although it's a bit unclear to me if that particular court emigrated from Fire into the Light (sounds like a cheesy power metal song), seems that whatever is calling the realm of Hysh its home gets some bonus on movement along with command point regeneration/recycle.
I'd love it if it'd be stated that Tyrion is capable to perceive their delusion. I think it was showcased that although he is blind he does perceive other things, I'm not sure where I've read that (perhaps in Pantheon).
Really happy with the flavor of both books.
Hysh serves as a sun of sorts for the other realms, so I think they dwell in the realm of fire but worship the light of hysh.
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Post by: skullking
Flesh-Eater courts is looking like an awesome book. And I'm really glad they recombined all the Skaven into one list. I'm kind of surprised they're not a 'Destruction' army though, as they really do bust up a lot of stuff (some of which is theirs). I get that they're chaos with the lore, but I don't feel like Chaos needs anything other than the 4 gods, and Slaves to Darkness. Not a complaint, just seems like they'd make a good piece of the Orc/Grot/Ogre crew.
Overread wrote:
This is because somewhere between Old World and AoS the painting and art team at GW stopped using the fur detail as a guide and used it as a firm barrier; so all their rats started ending up bald with a few stray hairs here and there.
Yeah, what is up with that? It looks bad on the skaven but REALLY dumb on the Beastmen. It's like there's some mandate against the concept of peach-fuzz fur at GW? That or waxing is way popular with the AoS fuzzy folk...
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Post by: shinros
NinthMusketeer wrote: Knight wrote:Cataphract wrote:Hmmm Blisterskin Court worships Hysh? I wonder if Tyrion is hearing the constant chattering of the Mordants as part of his prayers from his other worshippers.
I expected this trope. It's suiting for the FEC, although it's a bit unclear to me if that particular court emigrated from Fire into the Light (sounds like a cheesy power metal song), seems that whatever is calling the realm of Hysh its home gets some bonus on movement along with command point regeneration/recycle.
I'd love it if it'd be stated that Tyrion is capable to perceive their delusion. I think it was showcased that although he is blind he does perceive other things, I'm not sure where I've read that (perhaps in Pantheon).
Really happy with the flavor of both books.
Hysh serves as a sun of sorts for the other realms, so I think they dwell in the realm of fire but worship the light of hysh.
Yeah I think they are referring to the sun, for in the new scourge of fate book they don't mention the sun but the light of hysh. I would make a certain dark souls meme but I assume most people are tired of it by now.
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Post by: kestral
Those skaven spells are really nice. I could make my own rat swarm I suppose - but new GW keeps making things cooler than I could build!
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Post by: Future War Cultist
And when Ulgu eclipses Hysh, it’s nightime across the realms isn’t it?
So I take it that realms are either planetoids or ‘disks’?
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Post by: NinthMusketeer
They are discs within spheres.
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Post by: Knight
NinthMusketeer wrote:Hysh serves as a sun of sorts for the other realms, so I think they dwell in the realm of fire but worship the light of hysh.
Well... Praise the Sun.
\[T]/
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Post by: AduroT
skullking wrote:Flesh-Eater courts is looking like an awesome book. And I'm really glad they recombined all the Skaven into one list. I'm kind of surprised they're not a 'Destruction' army though, as they really do bust up a lot of stuff (some of which is theirs). I get that they're chaos with the lore, but I don't feel like Chaos needs anything other than the 4 gods, and Slaves to Darkness. Not a complaint, just seems like they'd make a good piece of the Orc/Grot/Ogre crew.
Overread wrote:
This is because somewhere between Old World and AoS the painting and art team at GW stopped using the fur detail as a guide and used it as a firm barrier; so all their rats started ending up bald with a few stray hairs here and there.
Yeah, what is up with that? It looks bad on the skaven but REALLY dumb on the Beastmen. It's like there's some mandate against the concept of peach-fuzz fur at GW? That or waxing is way popular with the AoS fuzzy folk...
It’s almost bikini season.
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Post by: Groat
So as a neat update from today's post, Skaventide Priests are referenced, so seems Pestilens is moved from Wizards to Priests. Neat.
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Post by: NinthMusketeer
Pestilens was always priests in AoS.
Anyways, those endless spells kick ass. I wonder how many points they will cost.
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Post by: MonkeyBallistic
skullking wrote:And I'm really glad they recombined all the Skaven into one list. I'm kind of surprised they're not a 'Destruction' army though, as they really do bust up a lot of stuff (some of which is theirs). I get that they're chaos with the lore, but I don't feel like Chaos needs anything other than the 4 gods, and Slaves to Darkness. Not a complaint, just seems like they'd make a good piece of the Orc/Grot/Ogre crew.
I’ve never been into fantasy lore, but haven’t Skaven always been chaos? I distinctly remember that when the very first metal Skaven were released, they were called “Chaos Ratmen”.
Edit- Found a picture
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Post by: auticus
From at least 5th ed on, they were their own thing. They were never associated with chaos again until AOS.
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Post by: MonkeyBallistic
auticus wrote:From at least 5th ed on, they were their own thing. They were never associated with chaos again until AOS.
I did not know that. It does make sense to me that they are chaos though. Are they not a particular and peculiar form of beast man?
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Post by: ImAGeek
auticus wrote:From at least 5th ed on, they were their own thing. They were never associated with chaos again until AOS.
Not directly, until the end times actually, but they’ve always been products of Chaos.
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Post by: Overread
Certainly in the Gotrek and Felix books they are linked to Chaos, esp through warp stone. However even back then whilst they were creatures of Chaos they were never allied with the big four Gods of Chaos. In that respect Skaven always did their own thing and I think over time that grew and grew until they were standing quite apart even though they were still working with the warp and warpstone.
AoS and the End Times cemented them as Chaos though and has even risen the Great Horned One to the status of a true Chaos God - or at least a god of the Warp from whence Chaos comes.
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Post by: Nostromodamus
auticus wrote:From at least 5th ed on, they were their own thing. They were never associated with chaos again until AOS.
Gotta call horse gak on this. They have always been children of chaos, whether they were referred to as a beastman variant or since becoming their own race and empire. They were created by exposure to warpstone which is concentrated chaos energy. They use warpstone extensively in their civilization. Their engineers weaponize chaos energy, their geneticists use chaos energy to create mutants, their priests use chaos to spread plague and worship “Nurglitch” ffs. To say they were never associated with Chaos between 5th and AoS is absolutely false.
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Post by: Galas
Skaven have always been Chaos creatures but they where independent from the Chaos Gods. The Horned Rat was always a Chaos Entity from the Warp.
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Post by: auticus
Nostromodamus wrote:auticus wrote:From at least 5th ed on, they were their own thing. They were never associated with chaos again until AOS.
Gotta call horse gak on this. They have always been children of chaos, whether they were referred to as a beastman variant or since becoming their own race and empire. They were created by exposure to warpstone which is concentrated chaos energy. They use warpstone extensively in their civilization. Their engineers weaponize chaos energy, their geneticists use chaos energy to create mutants, their priests use chaos to spread plague and worship “Nurglitch” ffs. To say they were never associated with Chaos between 5th and AoS is absolutely false.
Well then I guess I was asleep at the wheel because I have all the books from 5th to 8th and was an avid player from all of those editions and never drew a connection to skaven and chaos to indicate that they followed or were part of the chaos pantheon. If you have any specific source material that compares them to children of chaos from 2000 - 2015 era i'd love to go re reference what I missed for my own continuity.
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Post by: Nostromodamus
Guess you were. Try reading literally anything about Skaven origin, magic or technology and you can link them to Chaos.
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Post by: Flashman
I concur that Skaven have always been creatures of Chaos. Perhaps the references were toned down in later army books, I can't remember but the Horned Rat was always a Chaos God and the Vermin Lord was always a daemon.
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Post by: aracersss
New rumors for april
https://www.youtube.com/watch?v=XvKX06Hw2ak
Many thanks to Xavi for sharing the information:
In April new Battletomes of Sylvaneth and Kharadron Overlords , accompanied by the bands of Warhammer Underworlds that announced at the time.
Scenography of an Eternal Stormcast city , something very big. It occurs to me that something like what they got out of chaos but in good.
by miniwars
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Post by: Sasori
aracersss wrote:New rumors for april
https://www.youtube.com/watch?v=XvKX06Hw2ak
Many thanks to Xavi for sharing the information:
In April new Battletomes of Sylvaneth and Kharadron Overlords , accompanied by the bands of Warhammer Underworlds that announced at the time.
Scenography of an Eternal Stormcast city , something very big. It occurs to me that something like what they got out of chaos but in good.
by miniwars
I wonder if Kharadron will get the rumored second wave.
I'm a bit surprised that these two are getting their tomes before Seraphon and Fyreslayers. Though Kharadron are probably tied with BCR for worst battletome.
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Post by: Ghaz
aracersss wrote:New rumors for april
https://www.youtube.com/watch?v=XvKX06Hw2ak
Many thanks to Xavi for sharing the information:
In April new Battletomes of Sylvaneth and Kharadron Overlords , accompanied by the bands of Warhammer Underworlds that announced at the time.
Scenography of an Eternal Stormcast city , something very big. It occurs to me that something like what they got out of chaos but in good.
by miniwars
Here's hoping we see some of these at the LVO seminar tonight.
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Post by: Future War Cultist
I really hope the Overlords are getting a new book. 2 years after the first too.
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Post by: highlord tamburlaine
I'd be curious as to what they could possibly add to the Kharadron. More specialized ships? Better flight stands? Perhaps some sort of dreadnought style unit?
Of course I'd be pleased as punch with some new lizards of some sort... looks like I'll have to keep drinking from those 3rd party wells for the time being then...
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Post by: timetowaste85
Kharadrons have a book. Gimme my Slaanesh stuff!!!
As long as they keep the arcane items and general traits from the Generals Handbook. More spells, more heroes, named KoS, Azazel the Daemon Prince (biggest Anti-Sigmar Daemon in Warhammer more), Battalions and spells that increase ways for depravity points, rebox the Hellstriders and throw in Fulgrim for the giggles of it, and I’ll be pleased as punch!
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Post by: Future War Cultist
Kharadrons need better more up to date rules more than new models. New models would be nice of course, but let’s make what we have work first.
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Post by: Chikout
Ko and Slyvaneth will probably just be books, spells, scenery. Will be very interesting to see if Ko get an endless spell equivalent. I don't think we will see Slaanesh until May or so. Black legion is clearly the next big 40k release and I don't think they would put two major, long awaited releases next to each other.
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Post by: NinthMusketeer
KO don't function correctly at the moment in core concept, Sylvaneth have trouble with their core concept being dysfunctional though not as bad.
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Post by: Irbis
Knight wrote:Cataphract wrote:Hmmm Blisterskin Court worships Hysh? I wonder if Tyrion is hearing the constant chattering of the Mordants as part of his prayers from his other worshippers.
I expected this trope. It's suiting for the FEC, although it's a bit unclear to me if that particular court emigrated from Fire into the Light (sounds like a cheesy power metal song), seems that whatever is calling the realm of Hysh its home gets some bonus on movement along with command point regeneration/recycle.
I'd love it if it'd be stated that Tyrion is capable to perceive their delusion. I think it was showcased that although he is blind he does perceive other things, I'm not sure where I've read that (perhaps in Pantheon).
It would be really ironic if he could but instead insisted on sending armed expeditions to the realm of fire to look for that shining kingdom that must surely be under siege from all the abominations his servants keep finding (and battling) instead. He could even have visions of said knights fighting even worse stuff at the same time, just to add to the urgency
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Post by: NinthMusketeer
So based on comments in the review panel I think it's a solid 'yes' on Sylvaneth getting a new battletome.
Also before it gets asked; they said judgements of khorne would be their own thing and not part of blood tithe. Automatically Appended Next Post: Oh and the blood skull comes in a pair.
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Post by: Sqorgar
I'm usually not a big Khorne fan, but those endless spells are amazing.
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Post by: BorderCountess
Khorne gets endless spells before Tzeentch?! GW really has a hard-on for the blood god, eh?
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Post by: Ghaz
Sqorgar wrote: I'm usually not a big Khorne fan, but those endless spells are amazing.
Manfred von Drakken wrote:Khorne gets endless spells before Tzeentch?! GW really has a hard-on for the blood god, eh?
From the Warhammer Community article...
…and a host of summoned Khornate phenomena. Don’t call them “endless spells” – you’ll just make the Blood God angry. Instead, these are pure manifestations of Khorne’s wrath, brought into being by the brutal clamour of war and, of course, the copious spilling of blood.
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Post by: NinthMusketeer
"Judgements of Khorne"
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Post by: BorderCountess
If it walks like a duck and quacks like a duck...
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Post by: highlord tamburlaine
I'm digging the upgraded SkullTaker.
A shame most of my Khorne stuff was sold off.
Never a bad time to start again, is it?
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Post by: shinros
I think there are some teases towards slaanesh in plain sight. Speculation time!
I think the biggest hint is the guy in this picture, the third one. That's some bondage level stuff there, maybe it's also a hint towards warcry as well?
I think slaanesh will be mixed up in the new AOS expansion, if we look in the top 5 things to look out for this year GW notes new endless spells, slaanesh and the expansion for AOS. I suspect we will get a tease of slaanesh around valentine's day, GW won't miss that. They even used it to reveal Morathi.
https://www.warhammer-community.com/2019/01/01/1st-dec-the-top-5-things-to-look-forward-to-in-2019gw-homepage-post-3/
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Post by: highlord tamburlaine
So was any mention made of this new "War Cry" outside of it being made by the guys who did Kill Team and Underworlds?
Sounds very much like the low model count skirmish game we've all been wanting for Age of Sigmar...
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Post by: shinros
highlord tamburlaine wrote:So was any mention made of this new "War Cry" outside of it being made by the guys who did Kill Team and Underworlds?
Sounds very much like the low model count skirmish game we've all been wanting for Age of Sigmar...
Oh yes I am quite excited for warcry, I think the allpoints(the new chaos wastes) and the varanspire will be involved considering the trailer
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Post by: NinthMusketeer
They said there would be a large number of new miniatures for Warcry "some of the best I've ever seen." It was also previewed right after shadespire but before 40k, so I'm guessing that central 'bondage guy' image is one of them.
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Post by: Sqorgar
NinthMusketeer wrote:They said there would be a large number of new miniatures for Warcry "some of the best I've ever seen." It was also previewed right after shadespire but before 40k, so I'm guessing that central 'bondage guy' image is one of them.
His art shows up in the trailer when they are super-imposing pictures on the Warcry logo.
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Post by: shinros
NinthMusketeer wrote:They said there would be a large number of new miniatures for Warcry "some of the best I've ever seen." It was also previewed right after shadespire but before 40k, so I'm guessing that central 'bondage guy' image is one of them.
*begins breathing harshly through nostrils*
He looks like a slaanesh character so maybe it is actually a hint? Oh boy new models, can't wait!
edit:He might actually be darkoath as well. *lowers expectations*
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Post by: Sqorgar
shinros wrote:He looks like a slaanesh character so maybe it is actually a hint? Oh boy new models, can't wait!
Do these (Warcry teaser at 9s) look like Slaanesh characters too?
That guy is at 16 seconds and he looks more Darkoath to me.
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Post by: Galas
Man if they end up doing a Gutbusters Battletome that could be the best thing at least for me.
The new Skultaker looks really cool but is a little slimmier than I like my Skultaker. I still prefer the old one but I'll get this one.
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Post by: nels1031
Galas wrote:Man if they end up doing a Gutbusters Battletome that could be the best thing at least for me..
On the FB page they downplayed the icons, stating that they were just generic representations of the different Grand Alliances, and not indicative of future releases. Could be pulling a fast one, though.
The quote for the FB-less : We've just used these as ways of illustrating the different Grand Alliances, Simon. Only the gods know what we'll see this year!
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Post by: Galas
 But I afraid Gutbusters can go the way of the Greenskin if they don't receive a proper Battletome... (A new plastic Tyrant would be lovely)
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Post by: GoatboyBeta
So the tag line at the end of the Forbidden power teaser says "the Stormvaults open". Looks like Sigmar is mashing his new chamber button again
Warcy sound interesting. But will it be limited to Chaos forces? I eagerly await more info.
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Post by: lord_blackfang
Forbidden Power: Endless Spells 2, Electric Boogaloo: 17 new ways to deal D3 mortal wounds.
The Khorne 3.0 that nobody asked for, with totally not endless spells.
Really sour reveals for AoS.
Sylvaneth warband for WHU looks well sculpted but a bit samey.
War Cry better not mean a discontinuation of WHU. I would assume arena gladiatorial combat between chaos, chaos, chaos and chaos.
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Post by: Redemption
Not sure if this was shared his, but this picture of what appears to be an updated Be'lakor is doing the rounds.
1
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Post by: JimmyWolf87
Redemption wrote:Not sure if this was shared his, but this picture of what appears to be an updated Be'lakor is doing the rounds.
That just makes me like the old one even more.
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Post by: Galas
Yeah that model looks cool but Bel'Akor is probably the best demon GW or FW has ever produced by the master Juan Diaz.
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Post by: Hanskrampf
While the old Be'lakor still holds up pretty good, I like the new one as well.
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Post by: JimmyWolf87
I think it's the chest armour that ruins it for me. Not bad in of itself, just doesn't quite gel. That and the incredibly dull pose.
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Post by: Lord Kragan
I think that's a conversion. One hell of a conversion, though.
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Post by: Hanskrampf
What parts do you recongnize from other kits?
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Post by: Jackal90
About the only thing to that be'lakor that makes me think it's a conversion is the wings.
The chains hanging from it make me think they were added separately.
When GW adds stuff like that, it's usually moulded into the wing or follows the wings angle, never hangs straight down to give it more of a 3d profile.
I've dragged it into Photoshop and taken it apart, but I'm really not seeing any parts there that I recognise.
If it is a conversion, it's a damn good job.
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Post by: Lord Kragan
The lower part of the armor is literally skarbrand's, see the skull and the holes in the mail.
https://www.games-workshop.com/es-ES/Skarbrand-Bloodthirster
Also, hive tyrant's wings.
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Post by: Donomar
Some things that look similar:
Magnus' energy globe/fire ball?
end of staff from a Chaos Cultist icon bearer?
base of model with part from Witchfate Tor?
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Post by: Lord Kragan
Also, the belt's buckler is also a part of skarbrand's armor, some kind of brooch next to his left shoulder.
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Post by: JSG
Leg armour is from the Varanguard horses.
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Post by: Hanskrampf
Okay, I'll give you the points for the Skarbrand stuff. But this could be GW re-using existing files.
Definetely not Hive Tyrant wings, though. Automatically Appended Next Post: JSG wrote:
Leg armour is from the Varanguard horses.
Similiar, but nowhere near the same.
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Post by: Donomar
Where did you get the pic from?
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Post by: mhsellwood
It is a fantastic conversion. Link to the guy that made it rather than making stuff up.
His twitter account (with WIP etc pictures) is https://twitter.com/RobEllis21
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Post by: froper98
The model of Be'lakor is a convertion, i found the maker on twitter Robert Ellis. his handle is RobEllis21.
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Post by: Hanskrampf
Damn. Good job finding out though.
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Post by: Scottywan82
Redemption wrote:Not sure if this was shared his, but this picture of what appears to be an updated Be'lakor is doing the rounds.
This is a conversion. I follow the builder on Twitter. It’s a masterpiece, though.
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Post by: Lord Kragan
Also, there's this post someone passed me:
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Post by: lord_blackfang
I don't even know why anyone thought it's an army when GW clearly called it an expansion.
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Post by: Hanskrampf
lord_blackfang wrote:I don't even know why anyone thought it's an army when GW clearly called it an expansion.
Not army, but Stormcast, because:
"THE STORMVAULT OPENS" right before the fade to black.
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Post by: lord_blackfang
Hanskrampf wrote: lord_blackfang wrote:I don't even know why anyone thought it's an army when GW clearly called it an expansion.
Not army, but Stormcast, because:
"THE STORMVAULT OPENS" right before the fade to black.
Fair enough. Gonna say that's Sigmar's counter to the Necroquake, setting more endless spells loose in the realms.
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Post by: Moopy
"...hide nor hair..."
Flesh-Eater Court and Skaven.
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Post by: Kanluwen
Redemption wrote:Not sure if this was shared his, but this picture of what appears to be an updated Be'lakor is doing the rounds.
It's a conversion.
On another note, we might have gotten our first look at Shadowkin:
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Post by: Redemption
It was posted anonymously in the comments on a thread about the new LVO releases, hence my mistake. With the white background it looked like a WHC picture. Sorry everyone!
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Post by: Future War Cultist
The 'Judgements Of Khorne' are fantastic. And they show that non magic armies can get something like Endless Spells. Here's hoping that Overlords can get 'Endless Weather' or something.
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Post by: Haighus
Future War Cultist wrote:The 'Judgements Of Khorne' are fantastic. And they show that non magic armies can get something like Endless Spells. Here's hoping that Overlords can get 'Endless Weather' or something.
It will be something Aether-based most likely. Aether gold is magical right?
Aetheric phenomena or something.
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Post by: Geifer
Yay!
More Khorne!
Awesome!
Can we get to the Slaanesh release already?
Future War Cultist wrote:The 'Judgements Of Khorne' are fantastic. And they show that non magic armies can get something like Endless Spells. Here's hoping that Overlords can get 'Endless Weather' or something.
They have alchemists, right? Endless ur-gold in a bottle.
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Post by: Boss Salvage
Galas wrote:Man if they end up doing a Gutbusters Battletome that could be the best thing at least for me. QFT dude. My Gutbusters are the only one of my old Fantasy armies that I've kept solely for playing AOS with, and I've played a lot of AOS with them since the game released. I would dearly love a battletome to give them some of the competitive depth of, well, all those armies with battletomes
Thoughts on the Khorne Rererelease:
1) Another Khorne book? Jeez Dub. Though I'll take updating old battletomes to reflect the new (and IMO flavorful af) army design philosophy over just letting old boring battletomes languish.
2) Finally a plastic bloodmaster that doesn't come in the skull cannon box
3) Those endless not-spells are so deliciously grimdark that I might have no choice
I've been working on a Khorne daemon army for years at this point, and the lads are just about to see paint. So a new Blades book is well-timed!
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Post by: auticus
I'm disappointed at their updating a book that has been updated twice already. I get it that they don't have endless spells, but there are like 14 factions that have never even had a single book yet.
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Post by: Ghaz
I wonder if they slotted Blades of Khorne in the release schedule because they needed something small to release with something else (e.g. Blood Bowl or Necromunda)?
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Post by: dan2026
I wonder if Karanak and the Hounds will get a separate release along with the BoK book.
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Post by: EnTyme
lord_blackfang wrote:Forbidden Power: Endless Spells 2, Electric Boogaloo: 17 new ways to deal D3 mortal wounds.
The Khorne 3.0 that nobody asked for, with totally not endless spells.
Except for us Khorne players who were hoping to get brought in line with other 2.0 battletomes
Ghaz wrote:I wonder if they slotted Blades of Khorne in the release schedule because they needed something small to release with something else (e.g. Blood Bowl or Necromunda)?
This is really all this is, folks. It'll be a small splash release with handful of kits (Probably Skulltaker, Endless Not Spells and the updated Khornedogs from Wrath & Rapture) to fill out the release schedule. Hopefully, the other pre-2.0 battletomes will get similar re-releases.
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Post by: Overread
The Endless Spells and Terrain and Battletomes are all external productions for GW. They basically just have to make the designs and place an order and the China factories do the work. So they are much easier to slot in than big model releases. GW is likely going to make a lot of these releases over the next year for AoS to boost up the factions.
I think their view is that one reason AoS has trouble selling is because people see outdated battletomes or no battletomes and that holds them back from joining in. Updating the game and getting every army onto 2.0 is a big step- as big as it was for 40K getting to 8th edition in one big go.
So I figure that 2019 is going to be huge for this in AoS. It's just what the game needs.
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Post by: Haighus
Overread wrote:The Endless Spells and Terrain and Battletomes are all external productions for GW. They basically just have to make the designs and place an order and the China factories do the work. So they are much easier to slot in than big model releases. GW is likely going to make a lot of these releases over the next year for AoS to boost up the factions.
I think their view is that one reason AoS has trouble selling is because people see outdated battletomes or no battletomes and that holds them back from joining in. Updating the game and getting every army onto 2.0 is a big step- as big as it was for 40K getting to 8th edition in one big go.
So I figure that 2019 is going to be huge for this in AoS. It's just what the game needs.
Wait, so the new terrain kits are being produced in China? Do they have the same issues with soft details that most of the outsourced terrain kits have had? (shudders at memory of assembling Plasma Obliterator kit...)
I was under the impression that GW produced a lot of terrain in-house nowadays to keep it at the higher quality.
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Post by: lord_blackfang
Overread wrote:The Endless Spells and Terrain and Battletomes are all external productions for GW. They basically just have to make the designs and place an order and the China factories do the work. So they are much easier to slot in than big model releases. GW is likely going to make a lot of these releases over the next year for AoS to boost up the factions.
Last time I'll accept this excuse. China can do normal high-definition sprues as well as of just now. Mollog's Mob and The Godsworn Hunt are both Made in China.
Automatically Appended Next Post:
Haighus wrote:Wait, so the new terrain kits are being produced in China? Do they have the same issues with soft details that most of the outsourced terrain kits have had? (shudders at memory of assembling Plasma Obliterator kit...)
Not quite as bad as the early stuff but in one word, yes. Faction specific Endless Spells and terrain are lower-definition casts. They are no longer an ABS/HIPS plastic mix, however, so they at least glue okay, aren't critically deformed right out of the box, and they come on normal sprues.
(edited for accuracy)
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Post by: Oguhmek
Haighus wrote: Future War Cultist wrote:The 'Judgements Of Khorne' are fantastic. And they show that non magic armies can get something like Endless Spells. Here's hoping that Overlords can get 'Endless Weather' or something.
It will be something Aether-based most likely. Aether gold is magical right?
Aetheric phenomena or something.
I was rather thinking something mechanical - floating Endrin Mines or missiles or some kind of drone automaton?
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Post by: nels1031
Oguhmek wrote: Haighus wrote: Future War Cultist wrote:The 'Judgements Of Khorne' are fantastic. And they show that non magic armies can get something like Endless Spells. Here's hoping that Overlords can get 'Endless Weather' or something.
It will be something Aether-based most likely. Aether gold is magical right?
Aetheric phenomena or something.
I was rather thinking something mechanical - floating Endrin Mines or missiles or some kind of drone automaton?
Or calling in some sort of fire support from the bigger ships that are only shown in pictures in the Battletome.
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Post by: Future War Cultist
Skymine fields...Aetherstorm...something else.
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Post by: lord_blackfang
https://www.warhammer-community.com/2019/02/08/8th-feb-flesh-eater-courts-preview-endless-spells-and-the-charnel-thronegw-homepage-post-4/
FEC
Fence spell is fantastic, goblet is redundant, stampede is brutal.
Throne is weak as faction terrain goes, basically just mitigates that random downside FEC have of having to pay command points for their summons.
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Post by: Sasori
lord_blackfang wrote:https://www.warhammer-community.com/2019/02/08/8th-feb-flesh-eater-courts-preview-endless-spells-and-the-charnel-thronegw-homepage-post-4/
FEC
Fence spell is fantastic, goblet is redundant, stampede is brutal.
Throne is weak as faction terrain goes, basically just mitigates that random downside FEC have of having to pay command points for their summons.
I think the Goblet is pretty good, since it goes off on both turns.
The Terrain feature does seem kind of weak. I don't think it's been confirmed if the summon ability is still once a game has it? If not, then that can be a pretty strong play to get a lot of units on the board first turn if you can do it the following turns for CPs.
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Post by: Overread
The Goblet is good for a tarpit situation; increasing the lifespan once you get into combat. Sure it can't move ,but at the same time if you're locking into close combat and holding an objective or other key point you don't need to move around much.
The wall is very neat as both area denial and an emergency shield from ranged attacks
With the throne as well I see it that FEC got a lot of defensive/tarpit/holding the line bonuses and then got an attack spell of charging undead horses on top! Though the spell does make one thing if GW might one day give them undead rotting cavalry of their own as dedicated models!
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Post by: lord_blackfang
Sasori wrote: lord_blackfang wrote:https://www.warhammer-community.com/2019/02/08/8th-feb-flesh-eater-courts-preview-endless-spells-and-the-charnel-thronegw-homepage-post-4/
FEC
Fence spell is fantastic, goblet is redundant, stampede is brutal.
Throne is weak as faction terrain goes, basically just mitigates that random downside FEC have of having to pay command points for their summons.
I think the Goblet is pretty good, since it goes off on both turns.
The Terrain feature does seem kind of weak. I don't think it's been confirmed if the summon ability is still once a game has it? If not, then that can be a pretty strong play to get a lot of units on the board first turn if you can do it the following turns for CPs.
Safe assumption summons are still 1/game. No way they'd let Archregents just sit on that chair and summon 160 pts apiece every round.
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Post by: EnTyme
lord_blackfang wrote:
Safe assumption summons are still 1/game. No way they'd let Archregents just sit on that chair and summon 160 pts apiece every round.
looks at Seraphon
Yeah. That would be broken.
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Post by: Future War Cultist
That's good! I like that! I like that a lot!
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Post by: auticus
Safe assumption summons are still 1/game. No way they'd let Archregents just sit on that chair and summon 160 pts apiece every round.
I'd say thats probably not going to be how it is. It lets them use that ability for free. It doesn't say once a game. Its an ability that costs command points right now but near that terrain they don't need command points.
In essence, they are opening the flood gates to seraphon level summoning for other armies.
Free points mania.
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Post by: zamerion
Are there no clues about what warcry will be like?
I am very intrigued
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Post by: aracersss
could the video about something ancient and terrible being awaken, refer to TK? :p
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Post by: Overread
New Zealand website now has all the new stuff including Warpfire throwers for Skaven!! Yes they are back it seems!
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Post by: Kanluwen
Overread wrote:New Zealand website now has all the new stuff including Warpfire throwers for Skaven!! Yes they are back it seems!
And in metal to boot.
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Post by: NinthMusketeer
There are a number of Skaven models that go out of stock all the time but have not actually been eliminated yet. I'm guessing people just buy them really fast since a lot of them are really good models given they are still metal/resin.
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Post by: Overread
Far as I can tell Skaven have only lost two. The Metal Warlord and Metal Assassin (the former gone form the UK site the latter now last chance). As both have a resin version (and warlord also has plastic) it makes sense that GW can drop them easily.
My gut feeling is that GW wanted to keep all the skaven stuff, but didn't have a slot to update them so pushed them in early (likely with a view to updating models much later) and is just going to soak the cost of the metals being produced - I think they are about the last metals (along with some in Eldar and gutbusters) so its not a huge amount of inventory to keep up with production wise.
I thikn over the last weeks there's been more pressure to buy because traditionally a new Battletome has seen us lose metal models and finecast ones. So there's probably been more pressure on them now than earlier but yeah things like the Warpstone Grinder jump in and out of stock all the time.
29274
Post by: Not-not-kenny
I don't know what the NZ prices were on them before, did the clanrat rebox change their price at all?
50441
Post by: Alexonian
are the warscrolls for carrion empire broken for everyone? wanted to check out the rules
I guess we wont get them until tomorrow....
67735
Post by: streetsamurai
Endless spells for Khorne are dumb and lazy (yeah I know they are not officially spells, but they work and look like all the other spells, so they are spells)
Not a huge fan of the new skulltaker either.
76825
Post by: NinthMusketeer
streetsamurai wrote:Endless spells for Khorne are dumb and lazy (yeah I know they are not officially spells, but they work and look like all the other spells, so they are spells)
Not a huge fan of the new skulltaker either.
Can you link me to where they said how they work?
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Post by: skullking
Whats the difference with buying individual army books vs Grand Alliance tomes? Is it just less fluff for each army, or what?
54522
Post by: Jpogfreak886
skullking wrote:Whats the difference with buying individual army books vs Grand Alliance tomes? Is it just less fluff for each army, or what?
I think they just mean armies across all 4 grand alliances will be getting updates this year. Unlike 2018 which (correct me if I'm wrong) had 0 Destruction forces with a new battletome.
7637
Post by: Sasori
Hopefully we get some youtube reviews of FEC and Skaven tomorrow.
14
Post by: Ghaz
The 'Grand Alliance' books were essentially the AoS version of the 40K Indexes. Basically when it says 'New Battletomes for every Grand Alliance' it means at least one faction from each Grand Alliance will receive their own Battletome.
494
Post by: H.B.M.C.
aracersss wrote:could the video about something ancient and terrible being awaken, refer to TK? :p
Here's hoping it's a little more purple/pink than that.
109550
Post by: Segersgia
Overread wrote:New Zealand website now has all the new stuff including Warpfire throwers for Skaven!! Yes they are back it seems!
Is it just me, or is it weird they're still using that Old metal version of that specific mini, while we have a more updated version in the Island of Blood/Spire of Dawn Box? The Rat Ogres as well.
Why haven't they made those models a seperate box replacing the Older ones?
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Post by: nagash42
I'm hoping for rules for playing the iron horde in the Blades of Khorne book. they had the coolest fluff traveling around on a giant metal scorpion with a city on it's back.
55577
Post by: ImAGeek
Segersgia wrote: Overread wrote:New Zealand website now has all the new stuff including Warpfire throwers for Skaven!! Yes they are back it seems!
Is it just me, or is it weird they're still using that Old metal version of that specific mini, while we have a more updated version in the Island of Blood/Spire of Dawn Box? The Rat Ogres as well.
Why haven't they made those models a seperate box replacing the Older ones?
Because the Isle of Blood sprues aren’t set up for that - they have a mix of elves and Skaven on them.
77922
Post by: Overread
Also I don't think GW wanted to invest/had the time/money to invest in them at this stage. Probably easier for them to keep skaven going with metals and then let that investment money get soaked up with other lines that are either new or for armies with smaller model ranges. Skaven are, esp now, quite a diverse and large range of models for an AoS army post AoS launch.
Certainly armies like Skaven and Seraphon managed to retain most of what makes them work .
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Post by: AegisGrimm
Seems like they should just re-release Spire of Dawn. It would be easier for both Skaven and Aelf players than Carrion, which could just be two clampack figures released alongside each army's new battletome rather than spending tons of money cutting new molds for stuff thats already currently being produced.
Spend all that mold money recutting ones for the Spire of Dawn Skaven and just release them as a boxed set.
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Post by: Future War Cultist
That was a mistake, mixing the sprues on that set. I'm surprised they did that actually.
67735
Post by: streetsamurai
NinthMusketeer wrote: streetsamurai wrote:Endless spells for Khorne are dumb and lazy (yeah I know they are not officially spells, but they work and look like all the other spells, so they are spells)
Not a huge fan of the new skulltaker either.
Can you link me to where they said how they work?
Care to do a little wager that they'll work exactly like the other endless spells?
yeah, that's what I tought
55577
Post by: ImAGeek
All the starters are like it, so there must be a reason. Maximum sprue density to keep sprues down or something.
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Post by: Mr_Rose
ImAGeek wrote:
All the starters are like it, so there must be a reason. Maximum sprue density to keep sprues down or something.
Yeah, this. Even before they started digitally sculpting, the sprues were being designed by computed algorithms based on component shape. This is why the plastic Ogres have belly-holes (and therefore why gutplates exist); the spruify-er told them it was a no go with an actual belly and the sculpts weren’t digital so they couldn’t turn them into a shell and cut them up like the death cabbage.
Anyway, the starter sets are always one-off, push-fit sculpts with strict limits on box space and sprue numbers, so all the models that are gonna go in get chucked into the math and they are cast as they fit rather than in ‘factions’ or whatever.
Battle boxes like Tooth & Claw are literally just main-line production sprues in a bigger box so they follow a different set of rules.
14
Post by: Ghaz
streetsamurai wrote: NinthMusketeer wrote: streetsamurai wrote:Endless spells for Khorne are dumb and lazy (yeah I know they are not officially spells, but they work and look like all the other spells, so they are spells)
Not a huge fan of the new skulltaker either.
Can you link me to where they said how they work?
Care to do a little wager that they'll work exactly like the other endless spells?
yeah, that's what I tought
They can't work like endless spells. Khorne doesn't have any Wizards to cast endless spells.
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Post by: streetsamurai
Of course, but I expect that it's some other characters that will be able to cast them, and that beside that, they'll work exactly like endless spells. Though I must say, I re-read the little blurb on WC, and they talk about blood spilt, so maybe theyll work like the blood token in the 7th edition 40k khorne book. If that's the case, it would be an acceptable compromise
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Post by: Future War Cultist
They’ll probably be something you buy in game with Blood Tithe points.
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Post by: Souleater
With priests calling them into battle. I think they look really cool.
111691
Post by: callidusx3
I am not on board with this take on priestly magic. It is an anathema to Khorne. These slaughterpriests (which by themselves are a fantastic idea) should operate something like unit-enhancing Ministorum Priests in 40K.
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Post by: EnTyme
Apparently they mentioned in the LVO panel that they wouldn't be tied to Blood Tithe.
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Post by: plastictrees
EnTyme wrote:
Apparently they mentioned in the LVO panel that they wouldn't be tied to Blood Tithe.
Presumably that whole system is getting an adjustment, but we really don't need a third thing tied to Blood Tithe so hopefully this is the case.
Khorne manifests his blessings and approval of bloodshed in different ways, having some of them be represented by physical models isn't some betrayal of the army theme.
I would love a unique army terrain piece, but wouldn't be surprised if it doesn't happen in this case.
Really, really hope that they unhitch the whole army from Bloodsecrators without also making them completely useless. Not sure if we should expect such a big shift to a profile though.
21940
Post by: nels1031
Slight delay on Warscroll cards/tokens for FEC. Later this week according to AoS FB page:
There's a slight delay on these being available in the US and Canada, Rupert. They'll be available to pre-order later in the week.
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Post by: Danny76
Ghaz wrote:The 'Grand Alliance' books were essentially the AoS version of the 40K Indexes. Basically when it says 'New Battletomes for every Grand Alliance' it means at least one faction from each Grand Alliance will receive their own Battletome.
While this is good to hear, Technically we might only see one more time..
Gitz for Desctruction
Khorne and Skaven for Chaos
FEC for Death
Pop an order tome out and they have fulfilled it.
I’d like to hope they mean four more, maybe starting with Khorne (but if not, fit that Slaanesh book in  )
5269
Post by: lord_blackfang
Anyone know why I can't find the new warscroll cards with any online retailer in the UK?
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Post by: OrlandotheTechnicoloured
these are probably not what you mean but just in case this is useful
https://www.games-workshop.com/en-GB/Warscroll-Cards-Skaven-2019-eng
https://www.games-workshop.com/en-GB/Warscroll-Cards-Flesh-Eater-Courts-2019-eng
but I suspect they weren't convinced they'd actually arrive on time for next weekends release so the reps didn't offer them to stores when the put out this weeks preorders (on Wed), so in turn the stores didn't order any
If so they should be on next weeks list for the stores and become available next Saturday (although I'm not sure whether they'd ring fence some stock for distribution or not
so there is presumably a risk that GW will get enough direct pre-orders to sell out)
14
Post by: Ghaz
Danny76 wrote: Ghaz wrote:The 'Grand Alliance' books were essentially the AoS version of the 40K Indexes. Basically when it says 'New Battletomes for every Grand Alliance' it means at least one faction from each Grand Alliance will receive their own Battletome.
While this is good to hear, Technically we might only see one more time..
Gitz for Desctruction
Khorne and Skaven for Chaos
FEC for Death
Pop an order tome out and they have fulfilled it.
I’d like to hope they mean four more, maybe starting with Khorne (but if not, fit that Slaanesh book in  )
Yes they have three of the four Grand Alliances covered already, but with 40K releasing their last codex bar Sisters of Battle without going into new factions I would imagine we will see an uptick in the number of battletomes this year.
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Post by: aracersss
could the video about something ancient and terrible being awaken, refer to TK?
8725
Post by: Mad Doc Grotsnik
Likely Slaanesh returning.
72319
Post by: highlord tamburlaine
Dinosaurs back from extinction?
Slann coming out of their space bubbles?
Kaiju awakening?
Just because it's ancient and terrible doesn't mean Sigmar himself is responsible for it...
Hell, maybe Dracothion will join the battle against chaos and send forth a bunch of dragon people to satiate my desire for reptilian humanoids.
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Post by: aracersss
since it's soul wars, I pictured it had to be between sigmar or nagash's forces (emphasizing more on death)
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Post by: plastictrees
The vault doors slowly, inexorably swung open, as eldritch mist slowly unfolded in to the room.
Sigmar had hoped to never see this day, and knew it could be the final straw that broke his fragile alliance apart.
Nagash had forced his hand however. Such power...
Shadows appeared in the mist, and two small figures emerged carrying a small, steaming, cauldron between them.
"Who ordered the Hot Pot?"
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Post by: ImAGeek
aracersss wrote:since it's soul wars, I pictured it had to be between sigmar or nagash's forces (emphasizing more on death)
Isn’t Slaanesh a part of the Soul Wars thing, with all the Aelven souls s/he has?
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Post by: lord_blackfang
It's an expansion, not an army.
It'll be a new batch of endless spells or something similar. Maybe generic monsters useable by anyone, or summonable terrain or something.
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Post by: Haighus
AegisGrimm wrote:Seems like they should just re-release Spire of Dawn. It would be easier for both Skaven and Aelf players than Carrion, which could just be two clampack figures released alongside each army's new battletome rather than spending tons of money cutting new molds for stuff thats already currently being produced.
Spend all that mold money recutting ones for the Spire of Dawn Skaven and just release them as a boxed set.
I suspect that even if they wanted to, they cannot do this until they know what they are doing with High Elves. The aesthetic for Skaven is going nowhere, but the Aelves of Hysh...? Who knows. The Spire of Dawn Elves may not match where they wish to take the Aelf aesthetic.
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Post by: GoatboyBeta
Its not like AoS is short of things that are "ancient and terrible" anyway. So what's one more?
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Post by: Alpharius
Return of the Chaos Dwarves?
113031
Post by: Voss
Haighus wrote: AegisGrimm wrote:Seems like they should just re-release Spire of Dawn. It would be easier for both Skaven and Aelf players than Carrion, which could just be two clampack figures released alongside each army's new battletome rather than spending tons of money cutting new molds for stuff thats already currently being produced.
Spend all that mold money recutting ones for the Spire of Dawn Skaven and just release them as a boxed set.
I suspect that even if they wanted to, they cannot do this until they know what they are doing with High Elves.
They already re-released Spire of Dawn once.
Internally, I'm sure they already know what they're doing with the elves, and they've done fairly well with the elf factions so far, if customer reactions are anything to go by.
What they need to do is bring some confession to the table. Externally admit what's in, what's out, and what else is getting the boot. Officially admit what will be replaced in the various ranges and what old models won't be given a corner of a map some day.
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Post by: NinthMusketeer
Ghaz wrote:Danny76 wrote: Ghaz wrote:The 'Grand Alliance' books were essentially the AoS version of the 40K Indexes. Basically when it says 'New Battletomes for every Grand Alliance' it means at least one faction from each Grand Alliance will receive their own Battletome.
While this is good to hear, Technically we might only see one more time..
Gitz for Desctruction
Khorne and Skaven for Chaos
FEC for Death
Pop an order tome out and they have fulfilled it.
I’d like to hope they mean four more, maybe starting with Khorne (but if not, fit that Slaanesh book in  )
Yes they have three of the four Grand Alliances covered already, but with 40K releasing their last codex bar Sisters of Battle without going into new factions I would imagine we will see an uptick in the number of battletomes this year.
At the preview I got the impression they meant there would be -more- battletomes for each alliance. As in each alliance will be getting at least one new battletome not including what's already been released. So if we assume Khorne counts for Chaos that still leaves the other three. Sylvaneth was all but confirmed, so that's Order checked off, and the rumor of a Sylvaneth tome also said a KO one was coming (and this rumor pre-dates the preview). So what's up in the air is Destruction and Death. I'm betting an Orruk battletome combining Ironjawz and Greenskinz (Bonesplittaz left seperately). Automatically Appended Next Post: streetsamurai wrote: NinthMusketeer wrote: streetsamurai wrote:Endless spells for Khorne are dumb and lazy (yeah I know they are not officially spells, but they work and look like all the other spells, so they are spells)
Not a huge fan of the new skulltaker either.
Can you link me to where they said how they work?
Care to do a little wager that they'll work exactly like the other endless spells?
yeah, that's what I tought
So you don't know then.
114004
Post by: Danny76
Indeed, Destruction and death are realistically the unknowns.
Potentially:
Sylvaneth and Kharadron.
Khorne And Slaanesh.
I’d like to think that Destruction is the Ogres, as the picture shows them and the Gobbos.
But probably not..
Also Ghaz, Though GSC is one of the last for 40k, there is rumours of a new Marine one, I guess possibly Black Legion or just a new Chaos one. And presumably during the Slaanesh related for the EC.
14
Post by: Ghaz
That's still a lot less than the eleven codices they released last year...
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Post by: AduroT
aracersss wrote:could the video about something ancient and terrible being awaken, refer to TK?
Someone probably woke the Sheeple.
43092
Post by: nagash42
Isn't the stormvault where sigmar keeps the stormgeists or whatever they are the souls that get mad about being reforged over and over?
76825
Post by: NinthMusketeer
Those pictures are just the default grand alliance images from the core book, I wouldn't read into them at all. That said an ogor book is not an unreasonable expectation imo.
114004
Post by: Danny76
Ghaz wrote:That's still a lot less than the eleven codices they released last year...
Oh for sure.
I do think you’re right and it’ll be AoS this year. Automatically Appended Next Post: NinthMusketeer wrote:Those pictures are just the default grand alliance images from the core book, I wouldn't read into them at all. That said an ogor book is not an unreasonable expectation imo.
Ah I thought it’d be something like that.. never mind.
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Post by: Mr Morden
Ghaz wrote:That's still a lot less than the eleven codices they released last year...
Well quite alot of them were just different Marine dexes.
14
Post by: Ghaz
Mr Morden wrote: Ghaz wrote:That's still a lot less than the eleven codices they released last year...
Well quite alot of them were just different Marine dexes.
They only released three Marine sodices last year. Thousand Sons in February, Deathwatch in May and Space Wolves in August.
722
Post by: Kanluwen
Ghaz wrote: Mr Morden wrote: Ghaz wrote:That's still a lot less than the eleven codices they released last year...
Well quite alot of them were just different Marine dexes.
They only released three Marine sodices last year. Thousand Sons in February, Deathwatch in May and Space Wolves in August.
3, 5, whatever--"more than one" Marine books equates to "quite a lot of them" to some people.
14
Post by: Ghaz
It's less than the six that they dropped in the last six months of 2017.
114004
Post by: Danny76
Also it could be argued that you could only have lowered that to 2 anyway. 1 loyal, 1 chaos. So it was only one extra book on top of that.
Would have been different if it was the year before maybe..
101113
Post by: Cataphract
101095
Post by: zamerion
Hi guys, some tasty Warcry leaks for you. No reason to believe me, I learnt about all this last night and thought it was too cool not to share. I'm from Bristol and several of my clubmates are old friends with the main rules designer on Warcry and have been testing the rules for ages and are talking pretty openly about the game now it has been announced.
Warcry is exactly what people have guessed and pretty much fantasy Kill Team, warbands of 4-20 models, rules for narrative/campaign, matched and open and is set in the Eightpoints (series of realm gates to all different realms, some controlled by the good guys, some by Archaon, Shyish gate controlled by Nagash, Beasts gate by Destruction), all being fought over by the various sides. This is a cool setting because it allows boards from different realms to be combined, justified by huge f-off realm gates linking them up.
Factions are not limited to just Chaos and the amount of avalible factions is pretty much everything avalible in AoS. It seems to differ from Kill Team in two major ways, the first being that Commanders are part of the core rules, not an expansion, and every force is built around and must contain one hero (no more, no less), with the narrative of the game being built around the retinues of mighty champions, and psychic powers (magic), not being in the core game, with no warband options for wizards or any other models able to cast spells. Expect the first main expansion to be magic flavoured with endless spells and full rules for every avalible wizard mini.
The amount of models and factions avalible is staggering, with pretty much every non cavalry, monster or wizard/priest mini avalible in plastic listed for its faction (I didn't check thoroughly, but there were no Finecast options listed for skaven at least). Flyers like Kharadron endrinriggers and Stormcast prosecutors were available, and squig hoppers/boingrot bounders and skyfires seemed to be an exception to the cavalry rule.
The factions I counted are:
Khorne, Nurgle, Tzeentch, Slaanesh, Slaves to Darkness (marked StD troops can be included in god lists, to help out Tzeentch with their lack of non magic user heroes I guess), Beasts of Chaos, Skaven,
Stormcast (interestingly for Order there are rules for a couple of Stormcast heroes leading warbands from other factions), Fyreslayers, Kharadron, Dispossessed, Free Peoples, Seraphon, DoK, Deepkin, Sylvaneth, Wanderers, Exiles and Highborn (these last two being grouped together names for the DE and HE mini-factions)
Legions of Nagash, Nighthaunt, FEC
Gloomspite Gitz, Ironjawz, Gutbusters, Bonesplitterz
Interestingly all the Shadespire/Underworlds warbands have unique profiles and rules, I think this is supposed to build on the popularity of Shadespire and tempt people who exculively play it to try Warcry.
The starter set is apparently different from Kill Team in that it contains all new models, with a Darkoath warband lead by a Varanguard on foot taking on you guessed it, Stormcast. As these models are brand new, their rules were not being playtested, but the guy playtesting did seem to know about them. Expect the Stormcast to be lighter armoured and agile/gladiator looking. Interestingly it was mentioned that as Archaon's agent the Varanguard hero can lead any Chaos Warband, much like some Stormcast heroes being able to lead any Order one.
Expect the range of boxed sets on launch to be huge, following the same model as KT, with a flood of warband and battlefield boxes using existing minis and scenery coming out with exclusive cards in them. One example of a warband box given was a Dispossed one, featuring a Warden King, Ironbreakers and Irondrakes, so potatosacks rejoice I guess.
Anyway, beilve what you choose to, that's pretty much all I remember (I've never played KT so didn't ask specific rule stuff), I'll be back if I learn any more I guess
From
https://www.tga.community/forums/topic/217-the-rumour-thread/?page=868&tab=comments#comment-303509
77209
Post by: Gallahad
Thank goodness we are finally getting a box set with more Stormcast for Warcry. They are surprisingly rare in AOS releases.
33289
Post by: Albino Squirrel
Sounds good to me.
113031
Post by: Voss
Gallahad wrote:Thank goodness we are finally getting a box set with more Stormcast for Warcry. They are surprisingly rare in AOS releases.
Well, hopefully it will move this thread on from 2 pages of marine codex discussion, because there definitely isn't enough of that.
I'm a little puzzled by this concept though, I thought Archaeon had complete control of Allpoints, and that's how he invaded the various Realms with chaos armies. If others have the gates and literally every faction can get in to have skirmishes, then... well... what's going on?
Wouldn't the topside of Shadespire ('above' the mirror realm or a similar place) be a better pick for this kind of thing?
84360
Post by: Mymearan
HOLY CRAP if that is true, I will be so poor ;( Have no interest in Kill Team (Necromunda is my jam for 40k skirmish) but an AoS version? I'm all in baby!
5269
Post by: lord_blackfang
That crap is from 4chan. Ignore.
54729
Post by: AegisGrimm
Even if it's partially true, I would hope that some monsters and cavalry could be taken. They make nice centerpiece models, typically.
94383
Post by: Chikout
Voss wrote: Gallahad wrote:Thank goodness we are finally getting a box set with more Stormcast for Warcry. They are surprisingly rare in AOS releases.
Well, hopefully it will move this thread on from 2 pages of marine codex discussion, because there definitely isn't enough of that.
I'm a little puzzled by this concept though, I thought Archaeon had complete control of Allpoints, and that's how he invaded the various Realms with chaos armies. If others have the gates and literally every faction can get in to have skirmishes, then... well... what's going on?
Wouldn't the topside of Shadespire ('above' the mirror realm or a similar place) be a better pick for this kind of thing?
At the end of the realmgate wars order took control of two of the realmgates at the Allpoints. It is very much the front line of the war between order and chaos.
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Post by: EnTyme
Seems plausible, but I'll take roughly one Carthage of salt (especially since it's from 4chan).
76825
Post by: NinthMusketeer
I want to believe it, but I don't.
77922
Post by: Overread
I still think its going to build on all those short stories of Khorne lords running Free-For-All deathmatches. There are multiple instances in the lore to the point where its almost all that Khorne lords do once they get to a point where they are lording over a fortress and not conquering.
They've had everything in them too from Aelves to Stormcast. So a multiplayer (more than 2) game where each person is running a hero in a deathmatch; perhaps one with a gauntlet style with objectives, weapons, powerups, escape paths etc... all on a board system.
73016
Post by: auticus
If its a system that is like killteam where you level up a small warband and keep it mostly composed of troopers (a hero is fine ala commanders) and keep the egregious excesses out, I'll be all for it.
112998
Post by: JimmyWolf87
My first reaction was; why Bristol considering most (if not all) GW designers are in house?
123
Post by: Alpharius
HA!
Same here though...
Dare to dream though!
78520
Post by: Knight
That post spread like a virus in less than 24 hours.
I'd be really happy with the highborn (such a nicer ring that the high elves) getting more love but when I'll see it I'll believe it. Mixing SCE and Highborn would be something I wanted to do for a while.
722
Post by: Kanluwen
Knight wrote:That post spread like a virus in less than 24 hours.
I'd be really happy with the highborn (such a nicer ring that the high elves) getting more love but when I'll see it I'll believe it. Mixing SCE and Highborn would be something I wanted to do for a while.
Um...then just do it?
Firestorm's cities had a great setup.
83767
Post by: Stus67
Last time I read something from 4chan that got universally panned as fake was the genestealer blip mechanic. Turns out that post was actually spot on almost entirely. So I'm holding my salt, but it wouldn't surprise me anymore.
55577
Post by: ImAGeek
Stus67 wrote:Last time I read something from 4chan that got universally panned as fake was the genestealer blip mechanic. Turns out that post was actually spot on almost entirely. So I'm holding my salt, but it wouldn't surprise me anymore.
The genestealer blip mechanic was mentioned by GW staff at the new year open day, from what I recall. The 4chan rumour had new units in it that turned out to not be real.
105962
Post by: Ben2
zamerion wrote:
Hi guys, some tasty Warcry leaks for you. No reason to believe me, I learnt about all this last night and thought it was too cool not to share. I'm from Bristol and several of my clubmates are old friends with the main rules designer on Warcry and have been testing the rules for ages and are talking pretty openly about the game now it has been announced.
Warcry is exactly what people have guessed and pretty much fantasy Kill Team, warbands of 4-20 models, rules for narrative/campaign, matched and open and is set in the Eightpoints (series of realm gates to all different realms, some controlled by the good guys, some by Archaon, Shyish gate controlled by Nagash, Beasts gate by Destruction), all being fought over by the various sides. This is a cool setting because it allows boards from different realms to be combined, justified by huge f-off realm gates linking them up.
Factions are not limited to just Chaos and the amount of avalible factions is pretty much everything avalible in AoS. It seems to differ from Kill Team in two major ways, the first being that Commanders are part of the core rules, not an expansion, and every force is built around and must contain one hero (no more, no less), with the narrative of the game being built around the retinues of mighty champions, and psychic powers (magic), not being in the core game, with no warband options for wizards or any other models able to cast spells. Expect the first main expansion to be magic flavoured with endless spells and full rules for every avalible wizard mini.
The amount of models and factions avalible is staggering, with pretty much every non cavalry, monster or wizard/priest mini avalible in plastic listed for its faction (I didn't check thoroughly, but there were no Finecast options listed for skaven at least). Flyers like Kharadron endrinriggers and Stormcast prosecutors were available, and squig hoppers/boingrot bounders and skyfires seemed to be an exception to the cavalry rule.
The factions I counted are:
Khorne, Nurgle, Tzeentch, Slaanesh, Slaves to Darkness (marked StD troops can be included in god lists, to help out Tzeentch with their lack of non magic user heroes I guess), Beasts of Chaos, Skaven,
Stormcast (interestingly for Order there are rules for a couple of Stormcast heroes leading warbands from other factions), Fyreslayers, Kharadron, Dispossessed, Free Peoples, Seraphon, DoK, Deepkin, Sylvaneth, Wanderers, Exiles and Highborn (these last two being grouped together names for the DE and HE mini-factions)
Legions of Nagash, Nighthaunt, FEC
Gloomspite Gitz, Ironjawz, Gutbusters, Bonesplitterz
Interestingly all the Shadespire/Underworlds warbands have unique profiles and rules, I think this is supposed to build on the popularity of Shadespire and tempt people who exculively play it to try Warcry.
The starter set is apparently different from Kill Team in that it contains all new models, with a Darkoath warband lead by a Varanguard on foot taking on you guessed it, Stormcast. As these models are brand new, their rules were not being playtested, but the guy playtesting did seem to know about them. Expect the Stormcast to be lighter armoured and agile/gladiator looking. Interestingly it was mentioned that as Archaon's agent the Varanguard hero can lead any Chaos Warband, much like some Stormcast heroes being able to lead any Order one.
Expect the range of boxed sets on launch to be huge, following the same model as KT, with a flood of warband and battlefield boxes using existing minis and scenery coming out with exclusive cards in them. One example of a warband box given was a Dispossed one, featuring a Warden King, Ironbreakers and Irondrakes, so potatosacks rejoice I guess.
Anyway, beilve what you choose to, that's pretty much all I remember (I've never played KT so didn't ask specific rule stuff), I'll be back if I learn any more I guess
From
https://www.tga.community/forums/topic/217-the-rumour-thread/?page=868&tab=comments#comment-303509
I've been told this lines up with what's happening from a different and reliable source.
Which is a shame, I was hoping the WarCry project had been given more new minis than the starter (like the Kill Team team were asking for last year and look to have finally got).
71077
Post by: Eldarsif
1
85326
Post by: Arbitrator
Warhammer World Exclusive.
60720
Post by: OrlandotheTechnicoloured
It's a Warhammer world exclusive (& I guess the Warhammer citadel café place in the USA too) chaos dwarf from forgeworld I think, that's now going to be available at the new Australian Championship store place
113031
Post by: Voss
That looks pretty amazing. Now I want to see an AoS chaos dwarf army.
123233
Post by: GaroRobe
Voss wrote:That looks pretty amazing. Now I want to see an AoS chaos dwarf army.
There's always the FW route. Expensive, but some nice models
49211
Post by: StygianBeach
I never knew there was such a Evil Sunz T-Shirt.. now I want 2.
113031
Post by: Voss
I vaguely remember one from way back in the day (part of the skullz program rewards, maybe?). It was better than that. Bigger sun.
76825
Post by: NinthMusketeer
With a bit of dye and some stickers it also makes an excellent Def Skullz t-shirt.
721
Post by: BorderCountess
In case no-one's noticed yet, Stormfiends got nerfed. No more tooling a whole unit out with the same weapon...
77922
Post by: Overread
Manfred von Drakken wrote:In case no-one's noticed yet, Stormfiends got nerfed. No more tooling a whole unit out with the same weapon...
It makes them a bit of a motley crew and tricky to use; but in general it means that they are nice adaptable unit. It's an interesting move since many wargamers often push for elite style units that have a very singular function; so having a unit that is a generalist is going to be interesting. Sadly I got the kit today and the way they are put together you "can" magnetize them but its a bit of a nightmare and some (shock/flail) have so many little additional parts or pipes that connect on that the only way I can see to magnetize is to accept some losses and cut some pipes/tubes off the model so that they slip together easily.
I think the real weakness is that GW made the rules so that the only way to get units like fiends as battleline requires you to have the Entire army as clan Skyre Models. This is a big limit and limits as you can't then draft in a block of clanrats or something else. It's something that I hope gets clarified in an FAQ. Even if the rule remains as-is it would be good to clarify because its a very restrictive rule in a Tome that is otherwise quite open.
110703
Post by: Galas
Manfred von Drakken wrote:In case no-one's noticed yet, Stormfiends got nerfed. No more tooling a whole unit out with the same weapon...
Another victim of "Options for whats exactly on the box". Man, that sucks.
73016
Post by: auticus
Well... I don't feel bad for that at all. Because really up until today the only stormfiends that really were seen where I am were the auto mass mortal wound version popping out wherever it wanted to on the table.
110703
Post by: Galas
I feel bad for all the people that had the kits build one form and they they are screwed by GW.
Is the same thing that happened with the Kharadron Overlord "devastators". GW doesn't learn or something. Is not only a problem of removing choices and customization but about screwing people that have built things.
The solution is to balance the options better. This is a fast and horrible fix.
77922
Post by: Overread
GW is shifting toward a more newbie friendly approach by "what's in the box". It's not a bad policy overall, it has some legacy issues for certain, but its not a bad policy.
Lets not forget Tyranids have had multiple "hero" models that appeared in one codex only to vanish in another then reappear again. Never having a model made it dead easy for GW to remove and add like that and it could mean that an army would have "models" that would never formally appear or have taken so long that they've been withdrawn as an idea!
It gives converters a distinct advantage and not everyone can or wants to convert (and lets not lie, converting can quickly get more expensive than buying new models if you want specific parts - esp if you're new and don't have 20 years of bits box to go through).
Stormfiends are left in an odd position in that they can't be made specialists; they are also not easily magnetizable as many have little detail differences and pile/tube connections so you'd either have to cut all those bits off or accept them flopping a bit; or go utterly crazy with magnets and very tiny ones.
76825
Post by: NinthMusketeer
Stormfiends got harder to use, but worse? I'm not so sure. Warpfire got better; they cannot snipe but can vaporize mid to large size units extremely easily, all things considered they are possibly the best in the game at doing so. Windlaunchers got better as well. More importantly there are a bunch of new tools in the army that can buff them to do considerably more damage more reliably than before. Coupled with an even lower point cost and IMO they have actually improved. Automatically Appended Next Post: Sidenote: Thanquol is trollolol levels of powerful. Automatically Appended Next Post: It also looks like FEC allegiance is reasonably overpowered even if most of the units aren't.
722
Post by: Kanluwen
Two new Start Collecting sets up for preorder next Satruday February 23rd--they'll release on March 2nd.
The price points are 55GBP/$90USD) for Idoneth[saves you $35 compared to buying anything individually--and having a Soulrender with Namarti Thralls is just aces...though it'll see diminish returns after awhile, since he's also one of three with no native Command Ability] and 60GBP/$95USD for the Maggotkin[saves you $50 compared to buying everything individually] .
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Post by: lord_blackfang
No surprises regarding content there, I think.
8617
Post by: Hulksmash
Bleh, the character and bumped price really hurts the savings on the Idoneth one. Without the character it saves you $10. Compared to a flat $30 savings before the character on the Blightlords one.
5269
Post by: lord_blackfang
If you mean the leaked price hike list, it was 60 for Maggotkin.
722
Post by: Kanluwen
Thanks for the correction! I forgot Maggotkin was 60GBP, not 55.
72319
Post by: highlord tamburlaine
Maggotkin isn't a bad price. Too bad I have plenty already painted and really only want the flyguys.
Maybe I'll flip the other bits and keep the mounted dudes....
92543
Post by: Binabik15
Booooo, I wanted a Maggoth Lord in the SC :(
101511
Post by: Future War Cultist
I would be interested in a KO start collecting box except that I’ve pretty much got all the KO I’ll ever need. Unless they bring out ‘endless weather’. That’s a different story.
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Post by: Jackal90
Bad news all around then.
I have 9 storm fiends all with rattling gun setups.
Will have to convert 6 of them again I guess -_-
Then even more bad news with Ixion being made available again.
Kinda pissed about that one.
He's meant to be "exclusive" and was actually part of the reason why I attended games day in the first place.
I like to have a nice collection of these models and when they throw them out again, it starts to damage the value somewhat.
If this becomes a new trend I think I'll pass on anything exclusive if I don't have an army for it.
Until now I picked up 1 of each just as a keepsake.
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Post by: Kanluwen
He's "exclusive" to Warhammer World in the UK, Warhammer Citadel in the US, and the upcoming place in Australia.
That's still pretty damn "exclusive". Not sure why you're concerned about the "value" anyways.
76825
Post by: NinthMusketeer
Jackal90 wrote:Bad news all around then.
I have 9 storm fiends all with rattling gun setups.
Will have to convert 6 of them again I guess -_-
If they are converted you can probably just call them something else unless they are really clear on the gatling look. I have 9x but 3 warpfire, 3 converted warpfire, 3 shockfist (converted weapons). So I'll just call the converted warpfire ratling cannons and the altered shockfists doom flayers. The glory of conversions!
Also, if you end up with more stormfiends thanks to the box set that makes it a bit easier. And they are straight-up 'spam to win' level now.
121334
Post by: Arnizipal
They were on sale during Spielmesse Essen last year
Not too far from where you live (if I estimated that correctly).
78850
Post by: shinros
This popped up on TGA, try not to get too excited and make sure you have your salt at the ready.
722
Post by: Kanluwen
For the record, it's probably a bit about Pete Foley telling Josh Reynolds to check his Direct Messages on Twitter after Reynolds had said that he would "give a molar to write background for a Free Peoples battletome".
78850
Post by: shinros
Kanluwen wrote:For the record, it's probably a bit about Pete Foley telling Josh Reynolds to check his Direct Messages on Twitter after Reynolds had said that he would "give a molar to write background for a Free Peoples battletome". 
Yup, so they are most likely coming soonTM. Which means whenever they are ready.
77922
Post by: Overread
Just a point - if he want's to write it now and its an open slot then - its MONTHS if not a year away before release if the Tome isn't written yet.
That's unless he's teasing us!
14
Post by: Ghaz
Overread wrote:Just a point - if he want's to write it now and its an open slot then - its MONTHS if not a year away before release if the Tome isn't written yet.
That's unless he's teasing us!
But it does look like a very exciting battletome!
110703
Post by: Galas
Man at last we'll know about the farms of the Mortal Realms.
123233
Post by: GaroRobe
Galas wrote:Man at last we'll know about the farms of the Mortal Realms.
Malign Portents got you covered. There's a decent amount of stories about farms. Which all end terribly.
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Post by: Nostromodamus
Sigmar: “Open another chamber!”
*knobbly-kneed old man with a wheelbarrow stumbles out muttering something about kids and lawns*
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Post by: H.B.M.C.
Kinda wish that Nurgle box had been around last June. Ah well...
Galas wrote:Man at last we'll know about the farms of the Mortal Realms.
Farming int the Realm of Metal has to be tough.
99970
Post by: EnTyme
Some of us are work blocked. Could someone explain what the link goes to?
50012
Post by: Crimson
I really wish we get the Freepeople battletome soon, I've been waiting it since the AOS was first released. Even though I've come to love the weird and surreal denizens of the mortal realms, they need proper normal humans for contrast.
78850
Post by: shinros
EnTyme wrote:Some of us are work blocked. Could someone explain what the link goes to?
It's a twitter link. Josh reynolds says this.
Josh: Today's realisation: I would give my right molar to help write the lore for a Free Peoples battletome for Age of Sigmar.
...
Well, somebody's right molar, anyway.
Then Pete Foley who is
"Book & Box Games Manager at Games Workshop"
Responds to Josh
Check your DMs Josh..
While posting a gif picture of the rock saying "let's do this."
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Post by: Boss Salvage
EnTyme wrote:Some of us are work blocked. Could someone explain what the link goes to?
EDIT: Thought you meant the image, maybe you also did?
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Post by: Future War Cultist
Crimson wrote:I really wish we get the Freepeople battletome soon, I've been waiting it since the AOS was first released. Even though I've come to love the weird and surreal denizens of the mortal realms, they need proper normal humans for contrast.
Absolutely. You need normal humans in the setting to serve as the benchmark for everything else in the game. And they’ve got a pretty decent range at the moment, along with GHB rules. They’re about 80% there already.
Freeguild, Colligate Arcane, Devoted Of Sigmar, Human elements of the Ironweld Arsenal...yeah, there’s a good range there. Maybe just a few more plastics to round it out (freeguild general on a Demi-gyrph, plastic warrior priests, a new plastic ‘knight’ kit that can be assembled as either freeguild lancers or hammer wielding sigmarite templars, a human flier kit?).
It’s one faction I hope they do soon.
62565
Post by: Haighus
Please be blimps, please be blimps, please be blimps.
3024
Post by: Reese
Did a quick search, so apologies if I missed this notification.
As a scenery junkie, I see that the Warscryer Citadel, ie Skullvane Manse is "Last Chance to Buy" on the US site. And totally gone on others!
Weird they would bring it back and drop it again. Those things were super pricey OOP, so buy it now it seems.
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Post by: nels1031
Reese wrote:Did a quick search, so apologies if I missed this notification.
As a scenery junkie, I see that the Warscryer Citadel, ie Skullvane Manse is "Last Chance to Buy" on the US site. And totally gone on others!
Weird they would bring it back and drop it again. Those things were super pricey OOP, so buy it now it seems.
Its either going OOP again, or they are changing the Malign Portents themed box.
103544
Post by: Nova_Impero
Future War Cultist wrote: Crimson wrote:I really wish we get the Freepeople battletome soon, I've been waiting it since the AOS was first released. Even though I've come to love the weird and surreal denizens of the mortal realms, they need proper normal humans for contrast.
Absolutely. You need normal humans in the setting to serve as the benchmark for everything else in the game. And they’ve got a pretty decent range at the moment, along with GHB rules. They’re about 80% there already.
Freeguild, Colligate Arcane, Devoted Of Sigmar, Human elements of the Ironweld Arsenal...yeah, there’s a good range there. Maybe just a few more plastics to round it out (freeguild general on a Demi-gyrph, plastic warrior priests, a new plastic ‘knight’ kit that can be assembled as either freeguild lancers or hammer wielding sigmarite templars, a human flier kit?).
It’s one faction I hope they do soon.
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
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Post by: Carlovonsexron
Nova_Impero wrote:
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
I have a HUGE desire to see non stormcast humans but to leave 16th/17th century german inspired aesthetic totally aside forever. Likewise I don't personally know anyone who wants any kind of a revamped ro expanded "normal" human faction to continue looking like them, though I'm sure that faction must be decently sized.
54522
Post by: Jpogfreak886
Carlovonsexron wrote:Nova_Impero wrote:
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
I have a HUGE desire to see non stormcast humans but to leave 16th/17th century german inspired aesthetic totally aside forever. Likewise I don't personally know anyone who wants any kind of a revamped ro expanded "normal" human faction to continue looking like them, though I'm sure that faction must be decently sized.
I think free guild would really shine if G really leaned into emphasizing how they are different across the realms. Similar to MtG and the guilds of Ravnica. Like, what do Chamon Free People look like, and how are they different than Ghur. Might just mean you end up with lots of kitbashes, but I think that would make for cool, non-germanic/historical human faction.
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Post by: Eldarain
Basic kits with realm specific upgrade sprues like all the flavours of marines/stormcast would be pretty cool.
103544
Post by: Nova_Impero
Jpogfreak886 wrote:Carlovonsexron wrote:Nova_Impero wrote:
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
I have a HUGE desire to see non stormcast humans but to leave 16th/17th century german inspired aesthetic totally aside forever. Likewise I don't personally know anyone who wants any kind of a revamped ro expanded "normal" human faction to continue looking like them, though I'm sure that faction must be decently sized.
I think free guild would really shine if G really leaned into emphasizing how they are different across the realms. Similar to MtG and the guilds of Ravnica. Like, what do Chamon Free People look like, and how are they different than Ghur. Might just mean you end up with lots of kitbashes, but I think that would make for cool, non-germanic/historical human faction.
The problem with this is that you are throwing everyone together under the banner of the Free Guilds, which would turn them into the fantasy version of the Imperial Guard and not their own thing. Just look at the Fyreslayers and the Karadon Overlords.They are completely different from each other other than their race.
54522
Post by: Jpogfreak886
Nova_Impero wrote: Jpogfreak886 wrote:Carlovonsexron wrote:Nova_Impero wrote:
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
I have a HUGE desire to see non stormcast humans but to leave 16th/17th century german inspired aesthetic totally aside forever. Likewise I don't personally know anyone who wants any kind of a revamped ro expanded "normal" human faction to continue looking like them, though I'm sure that faction must be decently sized.
I think free guild would really shine if G really leaned into emphasizing how they are different across the realms. Similar to MtG and the guilds of Ravnica. Like, what do Chamon Free People look like, and how are they different than Ghur. Might just mean you end up with lots of kitbashes, but I think that would make for cool, non-germanic/historical human faction.
The problem with this is that you are throwing everyone together under the banner of the Free Guilds, which would turn them into the fantasy version of the Imperial Guard and not their own thing. Just look at the Fyreslayers and the Karadon Overlords.They are completely different from each other other than their race.
Fair, but I think the main issue with the Free People as they stand now is that they are still very Warhammer Fantasy Empire. Showing how they represent that "Free People of the Realm" for each realm rather than psuedo-germanic fantasy men across all the realms is a way to make them more than just a tie over from 8th.
To relate to your Imperial Guard comparison, it would be like if GW actually supported the other regiments other than Cadian. Separate kits might be asking for a little much, but even just some WHTV videos showing how to give your Longswordsmen a distinctly Hyshian look, or using cowled head swaps for Ulgu.
103544
Post by: Nova_Impero
At this point, the problem is that the Free People is now synonymous with Free Guilds or the idea of the Free People both name and idea is flawed because of the baggage of the Empire range.
5018
Post by: Souleater
Do we think the 'Endless Prayers' and new Skulltaker are going to be it for this release?
The Khorne range is solid, so I don't see much need to replace anything.
76825
Post by: NinthMusketeer
H.B.M.C. wrote:Kinda wish that Nurgle box had been around last June. Ah well...
Galas wrote:Man at last we'll know about the farms of the Mortal Realms.
Farming int the Realm of Metal has to be tough. 
Only if your skills are a bit rusty.
7433
Post by: plastictrees
Souleater wrote:Do we think the 'Endless Prayers' and new Skulltaker are going to be it for this release?
The Khorne range is solid, so I don't see much need to replace anything.
People are vaguely hoping for a themed terrain thing, but mostly in a 'won't be mad if it doesn't happen' sort of way.
76825
Post by: NinthMusketeer
Individual boxes for Karanak and Flesh Hounds. And I believe the foot herald is still resin?
77922
Post by: Overread
plastictrees wrote: Souleater wrote:Do we think the 'Endless Prayers' and new Skulltaker are going to be it for this release?
The Khorne range is solid, so I don't see much need to replace anything.
People are vaguely hoping for a themed terrain thing, but mostly in a 'won't be mad if it doesn't happen' sort of way.
GW have all but confirmed that their policy moving forward is terrain and endless spells with new Tomes, likely with them revising some older armies with updated tomes with both as well ( DoK need both, Idoneth need Endless spells and there's probably a few other armies in that position too). Faction terrain really boosts their terrain sales figures way more than generic rules have. A generic bit of terrain with a warscroll just means people use their homemade with the warscroll; a faction designed and themed bit of terrain though often ensures sales; esp with what they've done by making the terrain free for the faction to take. There's really no reason a skaven player shouldn't be taking Gnawholes for every game now; even if they don't want to use them at all during the game they can use them on the table to affect their opponents deployment planning and early gameplay because of the threat of the gnawhole.
76825
Post by: NinthMusketeer
I wish it was like 40k where you pay points for them, rather than them mandatory.
114004
Post by: Danny76
Jpogfreak886 wrote: Nova_Impero wrote: Jpogfreak886 wrote:Carlovonsexron wrote:Nova_Impero wrote:
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
I have a HUGE desire to see non stormcast humans but to leave 16th/17th century german inspired aesthetic totally aside forever. Likewise I don't personally know anyone who wants any kind of a revamped ro expanded "normal" human faction to continue looking like them, though I'm sure that faction must be decently sized.
I think free guild would really shine if G really leaned into emphasizing how they are different across the realms. Similar to MtG and the guilds of Ravnica. Like, what do Chamon Free People look like, and how are they different than Ghur. Might just mean you end up with lots of kitbashes, but I think that would make for cool, non-germanic/historical human faction.
The problem with this is that you are throwing everyone together under the banner of the Free Guilds, which would turn them into the fantasy version of the Imperial Guard and not their own thing. Just look at the Fyreslayers and the Karadon Overlords.They are completely different from each other other than their race.
Fair, but I think the main issue with the Free People as they stand now is that they are still very Warhammer Fantasy Empire. Showing how they represent that "Free People of the Realm" for each realm rather than psuedo-germanic fantasy men across all the realms is a way to make them more than just a tie over from 8th.
To relate to your Imperial Guard comparison, it would be like if GW actually supported the other regiments other than Cadian. Separate kits might be asking for a little much, but even just some WHTV videos showing how to give your Longswordsmen a distinctly Hyshian look, or using cowled head swaps for Ulgu.
Hasn’t their been an article each month in WD showing kit bashing or converting for models from each realm?
I haven’t gotten any issues except Decembers (Jan) and I’m sure it started then..
111864
Post by: Geifer
Overread wrote: plastictrees wrote: Souleater wrote:Do we think the 'Endless Prayers' and new Skulltaker are going to be it for this release?
The Khorne range is solid, so I don't see much need to replace anything.
People are vaguely hoping for a themed terrain thing, but mostly in a 'won't be mad if it doesn't happen' sort of way.
GW have all but confirmed that their policy moving forward is terrain and endless spells with new Tomes, likely with them revising some older armies with updated tomes with both as well ( DoK need both, Idoneth need Endless spells and there's probably a few other armies in that position too). Faction terrain really boosts their terrain sales figures way more than generic rules have. A generic bit of terrain with a warscroll just means people use their homemade with the warscroll; a faction designed and themed bit of terrain though often ensures sales; esp with what they've done by making the terrain free for the faction to take. There's really no reason a skaven player shouldn't be taking Gnawholes for every game now; even if they don't want to use them at all during the game they can use them on the table to affect their opponents deployment planning and early gameplay because of the threat of the gnawhole.
Really? Is GW back to handing out free benefits again?
Oh boy.
722
Post by: Kanluwen
Geifer wrote:
Really? Is GW back to handing out free benefits again?
Oh boy.
Scenery pieces are limited to, depending on the size/type, 2 or 3 per army max.
To use the Idoneth example, you can place 0 to 2 Shipwrecks.
Either 2 whole shipwrecks(and it has to be the whole shipwreck, with both parts locked together and no room between the components) or 2 halves.
The radius of the bonuses is usually limited to something like 3-4 inches tops as well.
Endless Spells cost points to add to your army though.
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