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Post by: drbored
the start collecting boxes are listed at 95, which is the new USD price, so yeah 290 is likely the USD price for the Necromunda set.
OUCH. Going from starter boxes being like 160 to 170 to suddenly 290... there better be a lot more in that box than they've showed off.
And to be fair, there might be. If they throw in the core rulebook for Necromunda on top of a bunch of other things, then I could see it getting up there. As is, with two boxes of dudes (which should be 50-60 bucks each) and some terrain (which could be 100), that still only gets you to 200. What the heck has the price jacked up so high?
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Post by: ImAGeek
Yeah, that’s a ridiculous price if true. Maybe I won’t be getting it for Christmas.
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Post by: Sqorgar
drbored wrote:the start collecting boxes are listed at 95, which is the new USD price, so yeah 290 is likely the USD price for the Necromunda set.
OUCH. Going from starter boxes being like 160 to 170 to suddenly 290... there better be a lot more in that box than they've showed off.
And to be fair, there might be. If they throw in the core rulebook for Necromunda on top of a bunch of other things, then I could see it getting up there. As is, with two boxes of dudes (which should be 50-60 bucks each) and some terrain (which could be 100), that still only gets you to 200. What the heck has the price jacked up so high?
Insanity? Greed? Stupidity? Contempt?
Seriously though, GW is jacking the price up on everything between 15%-20% across the board (and if this $290 is true, it's a 120% increase over the last Necromunda box, two years ago). The things that aren't going up in price look to be the things that GW outsources to other manufacturers - books, dice, cards, decals. I don't know what new pricing policy they have in place at the moment, but as far as consumers are concerned, it's impossible to predict what they will charge for things these days.
So you can't look at it and go, that's $100 worth of terrain. That's $100 worth of terrain six months ago. Ever since Blood of the Phoenix went full removed, all bets are off. Personally, I just think that GW is tired of having customers.
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Post by: Elbows
I don't think the price is a big deal, since GW will likely pull a GW and only make 5,000 copies or some incredibly insufficient amount.
However, if the box is $275-300...and that's a "discount" on the contents of the box, pepper your angus.for the real boxes. I don't think an astronomical price is any surprise given the hilarity that is the Phoenix Rising boxed set, etc.
I do chuckle though, at the thought of a teenager (or slightly younger kid) or even someone in their 20's wandering into the GW store for the first time, and looking at boxed game, and getting the normal GW sales spiel. How does an employee say "You can start here with the starter box for only $285..." with a straight face?
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Post by: Kanluwen
drbored wrote:the start collecting boxes are listed at 95, which is the new USD price, so yeah 290 is likely the USD price for the Necromunda set.
OUCH. Going from starter boxes being like 160 to 170 to suddenly 290... there better be a lot more in that box than they've showed off.
And to be fair, there might be. If they throw in the core rulebook for Necromunda on top of a bunch of other things, then I could see it getting up there. As is, with two boxes of dudes (which should be 50-60 bucks each) and some terrain (which could be 100), that still only gets you to 200. What the heck has the price jacked up so high?
There isn't one "set" price for Start Collectings anymore, as a note.
They range from $85 to $90 to $95 to $100(only the Anvilgard and Greywater Fastness sets are at this price point).
It seems like the intention, currently, is that there's around a $35 to $50 savings built in. I've done the math on a few of them as of the time on this post(Ogres are $35 savings, Sylvaneth are $37, Space Wolves non-Primaris set is $34.5, Drukhari is the highest so far with $45) after I set the filter to go by Lowest to Highest.
I'll make a post somewhere with the numbers, if enough people ask for it?
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Post by: Galas
Making the SC! boxes more expensive was probably the worst move to catch new players GW has done in the past 3 years.
The "Well make kits more expensive going forward to avoid making sweeping price increases" was moot when they did a price increase for nearly everything a couple of months ago.
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Post by: aka_mythos
Galas wrote:Making the SC! boxes more expensive was probably the worst move to catch new players GW has done in the past 3 years.
The "Well make kits more expensive going forward to avoid making sweeping price increases" was moot when they did a price increase for nearly everything a couple of months ago. GW's statement to investors states they are a margin focused business, meaning they have more interest in growing margin than growing revenue or growing customer base. If a product costs GW $100 to make, they would rather sell 1000 of them for $300 each than 10,000 of them for $200 each... atleast that what they say, and it sure seems to be the case.
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Post by: H.B.M.C.
Kanluwen wrote:$100(only the Anvilgard and Greywater Fastness sets are at this price point).
Well of course they are. They're the most recent ones, so their price is higher than the rest. GW increases the prices with each release, but doesn't retroactively increase the prices on the stuff that came out the week before. And if it is that much in the US, then it'll be closer to $400 here. Great.
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Post by: Kanluwen
Except the price listed for the two purportedly Shadowspear based sets is $95...
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Post by: Sabotage!
I don't think that list posted is real, but if it is the prices appear to be USD, as dice are 15, the Slaves Battletome is 40, start collecting and battleforces are pretty par for course.
That all said, if the new Necromunda set is 290 the level of greed (and unrestrained impulsive greed) at GW is insane. They just released the Warcry starter two months ago for 175 and that has just as much stuff.
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Post by: Thargrim
Yeah no one at my shop is going to take the dive into the game at that price. Especially as there is no existing playerbase locally. It's too much of a gamble, same reason why people didn't get the grand master edition for AT. I'll probably be passing on the box as well. Might get one of the gangs or book separate though.
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Post by: Sabotage!
Agreed Thargrim, no one I know will pick it up at that price. It's a shame because I like both the gangs and the terrain quite a bit. If I can find another use for those enforcers I'll pick some up if they aren't insanely expensive as this (likely fake) price suggests.
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Post by: bullyboy
Was having a discussion with local GW employee regarding Blood of the Phoenix box price and overall public response to it. He couldn't comprehend how it was not seen as an absolute bargain. I don't get it. It's not about the total cost of the contents of the box, it's simply about value. I found no value in the box, despite wanting Jain Zar and the Banshees, and I certainly won't pay $55 for 5 banshees or $45 for jain Zar either (ebay).
Just don't need any box priced over $200 for plastic toys.
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Post by: Chopstick
Well, that price might be tolerable if the gang was made full of options and extra bits, like the good old time. not these compact, minimalist kit with barely enough options for the team. And the worst of some of these kit is the Enforcer patrol, who got plenty of space left on the sprue, was filled with filler bits like kneeling legs , flashlight stubgun, holster pistol just so you will have to buy the FW kit for the bare-minimum autopistol hand. I'm sure the Subjucator and Corpse grinder cult is at the same vein too once I got to see the sprue.
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Post by: Thargrim
At least the subjugators ended up in plastic, I really thought they would be all resin upgrades for the regular palatine sculpts. Still wondering what happened to the phyrr cats, and why they seem to be making no effort to release the unique house specific units like the stig shambler. If they really are that understaffed I shudder to think what might happen if they spread themselves even more thin by releasing BFG or some other reboots.
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Post by: Sabotage!
Thargrim wrote:At least the subjugators ended up in plastic, I really thought they would be all resin upgrades for the regular palatine sculpts. Still wondering what happened to the phyrr cats, and why they seem to be making no effort to release the unique house specific units like the stig shambler. If they really are that understaffed I shudder to think what might happen if they spread themselves even more thin by releasing BFG or some other reboots.
I'm also confused by this, if they can't keep up with BB and Necromunda, it seems strange to expand to Titanicus and Aeronautica. At least wait until those first two games were caught up.
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Post by: Apple fox
bullyboy wrote:Was having a discussion with local GW employee regarding Blood of the Phoenix box price and overall public response to it. He couldn't comprehend how it was not seen as an absolute bargain. I don't get it. It's not about the total cost of the contents of the box, it's simply about value. I found no value in the box, despite wanting Jain Zar and the Banshees, and I certainly won't pay $55 for 5 banshees or $45 for jain Zar either (ebay).
Just don't need any box priced over $200 for plastic toys.
This is sorta just weird, at a point the extra products just become a negative to the value if they raise the price up to much. And these box sets GW are doing are just becoming too much for what you get. They cannot be counting on lots of new players coming in on 300+ $ products here, So i think its probably more a reliance on whales for these sort of things.
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Post by: Dread Master
290.00 if true, is FULL slow. There is no rationalizing that price tag.
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Post by: Voss
bullyboy wrote:Was having a discussion with local GW employee regarding Blood of the Phoenix box price and overall public response to it. He couldn't comprehend how it was not seen as an absolute bargain. I don't get it.
You were debating price with a local GW employee.
They don't pay well, so I doubt he had much of a background in economics, and even if he didn't like it, if he wants to keep his job, its his job to say the price is reasonable and people should buy it.
There's a lot of GW pricing that doesn't make sense. For example, the Start Collecting Fireslayers is the same price as the Magma lizard it contains.
Also at the other end, we have Blackstone fortress. The expansions for which are way overpriced, but the new Cultists are 8 for $25, which is extraordinarily reasonable by GW standards. Its almost like a random number generator is involved.
I wouldn't expect anyone to understand their pricing decisions, let alone a store clerk.
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Post by: ImAGeek
Voss wrote: bullyboy wrote:Was having a discussion with local GW employee regarding Blood of the Phoenix box price and overall public response to it. He couldn't comprehend how it was not seen as an absolute bargain. I don't get it.
You were debating price with a local GW employee.
They don't pay well, so I doubt he had much of a background in economics, and even if he didn't like it, if he wants to keep his job, its his job to say the price is reasonable and people should buy it.
There's a lot of GW pricing that doesn't make sense. For example, the Start Collecting Fireslayers is the same price as the Magma lizard it contains.
Also at the other end, we have Blackstone fortress. The expansions for which are way overpriced, but the new Cultists are 8 for $25, which is extraordinarily reasonable by GW standards. Its almost like a random number generator is involved.
I wouldn't expect anyone to understand their pricing decisions, let alone a store clerk.
The Start Collecting Fyreslayers is actually cheaper than the Magmadron was, you just can’t buy the magmadron on it’s own now.
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Post by: Coenus Scaldingus
Chopstick wrote:And the worst of some of these kit is the Enforcer patrol, who got plenty of space left on the sprue, was filled with filler bits like kneeling legs , flashlight stubgun, holster pistol just so you will have to buy the FW kit for the bare-minimum autopistol hand.
The pair of hands holding the torch under the gun is probably my favourite part of the entire kit, and having kneeling legs as an option was great too I thought - more interesting than having all just standing around, but being optional you aren't forced to have 20% of your models crouching down either (looking at you, Van Saar model standing with one leg on that box). Don't get me wrong; I hate their sales tactics of splitting various weapons over the plastic and resin packs, but I do have to say that in this instance, I rather like some of those bits they did put in.
Thargrim wrote:At least the subjugators ended up in plastic, I really thought they would be all resin upgrades for the regular palatine sculpts. Still wondering what happened to the phyrr cats, and why they seem to be making no effort to release the unique house specific units like the stig shambler. If they really are that understaffed I shudder to think what might happen if they spread themselves even more thin by releasing BFG or some other reboots.
Equally surprised by the plastic subjugators - would have preferred to have "my gang" get a second plastic sprue of course, but at least they're making them. The resin releases sure are a mess though. Pets, brutes, hired guns and all those guilds are still awaiting their models - and it has been said time and again that they would get models. Instead, they seem more interested in releasing a new book with rules for new unreleased miniatures every few months.
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Post by: Chopstick
Coenus Scaldingus wrote:Chopstick wrote:And the worst of some of these kit is the Enforcer patrol, who got plenty of space left on the sprue, was filled with filler bits like kneeling legs , flashlight stubgun, holster pistol just so you will have to buy the FW kit for the bare-minimum autopistol hand.
The pair of hands holding the torch under the gun is probably my favourite part of the entire kit, and having kneeling legs as an option was great too I thought - more interesting than having all just standing around, but being optional you aren't forced to have 20% of your models crouching down either (looking at you, Van Saar model standing with one leg on that box). Don't get me wrong; I hate their sales tactics of splitting various weapons over the plastic and resin packs, but I do have to say that in this instance, I rather like some of those bits they did put in. I'd like to hear how you defense the decision to also include 6 holstered autopistol instead of 1 single autopistol hand. The intention is clear, kneeling legs, flash light stub gun, holster pistols are there to fill the space, they are there so the more useful bits go into the resin pack instead. Actually kneeling legs and flash light pose for the worst weapon in the game should've been resin pack.
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Post by: H.B.M.C.
There should be a decent spread of in-use and holstered weapons on all the sprues. Sadly they continue to make baffling decisions like the Delaque sniper being slung on his back only, or virtually no holstered pistols.
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Post by: Coenus Scaldingus
Chopstick wrote: Coenus Scaldingus wrote:Chopstick wrote:And the worst of some of these kit is the Enforcer patrol, who got plenty of space left on the sprue, was filled with filler bits like kneeling legs , flashlight stubgun, holster pistol just so you will have to buy the FW kit for the bare-minimum autopistol hand.
The pair of hands holding the torch under the gun is probably my favourite part of the entire kit, and having kneeling legs as an option was great too I thought - more interesting than having all just standing around, but being optional you aren't forced to have 20% of your models crouching down either (looking at you, Van Saar model standing with one leg on that box). Don't get me wrong; I hate their sales tactics of splitting various weapons over the plastic and resin packs, but I do have to say that in this instance, I rather like some of those bits they did put in.
I'd like to hear how you defense the decision to also include 6 holstered autopistol instead of 1 single autopistol hand.
There's a reason I said I liked some of the bits they put in.
I'm not "defending" anything.
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Post by: tneva82
Thargrim wrote:same reason why people didn't get the grand master edition for AT..
You know right the box sold out fast and gw even doubled back on their words and reprinted it despite initially supposed to be one off release?
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Post by: Sabotage!
tneva82 wrote: Thargrim wrote:same reason why people didn't get the grand master edition for AT..
You know right the box sold out fast and gw even doubled back on their words and reprinted it despite initially supposed to be one off release?
Direct from GW yes. My FGLS got 6 copies of the Grandmaster in. They sold one to a guy who just really wanted to paint the minis. The other five sat on the shelves until they were eventually discounted to 30-40% off and sold. The huge game store near me had copies 6 months after release. No store that I know off in my metro has ever hosted an event, and I have never seen anyone purchase anything for the game or play it. There obviously was a market for it (I'm guessing the U.K. and Europe mostly) but the game did not have the widespread appeal of KT or Warcry when it came out. Their was also a very limited number of boxes for the game as FW did not think it would sell that well.
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Post by: Chopstick
Lots of people who are buying those boxes are Titan owner dude who won't mind spending thousand to get 3,4 box at a time. Not your average dude gamers. That box is terrible for a single player who want to start AT, let alone 2 players like it suggested. Should've made 1 reaver + 2 warhound per side instead of that. Whoever at GW decide to make the warlord plastic kit first is dumb as brick. Oh well, box still sold out, so no one care. Good decision.
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Post by: Irbis
Apple fox wrote:Buff khorne dudes with axes. And a surprisingly good forge for crazy dudes.
On a side note, the armour design looks really similar to BSF flamer dude. Is there supposed to be a connection (even weak one, like Chaos making armour that shape because reason X) or is just that the same designer made both?
Galas wrote:Making the SC! boxes more expensive was probably the worst move to catch new players GW has done in the past 3 years.
The "Well make kits more expensive going forward to avoid making sweeping price increases" was moot when they did a price increase for nearly everything a couple of months ago.
Yeah, I don't get it. Not making SC for new factions like Primaris or GSC for years (when it's shiny new army you want to see adopted widely...) and raising the prices to  levels sounds like they desperately want to go back to 2012. Even the production bottleneck is not really an excuse, what they are going to do when the new factory is online? Lower the prices or watch it make all the kits no one buys due to sticker shock?
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Post by: balmong7
If this box is 290 I will likely be joining Sqorgar in leaving behind GW as a customer. Especially if the Sisters box is of a similar price increase. If I wanted to pay that much money for something that will *hopefully get to see use, I will buy my wife a Nintendo Switch. At least then we can play games together.
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Post by: SeanDrake
aka_mythos wrote: Galas wrote:Making the SC! boxes more expensive was probably the worst move to catch new players GW has done in the past 3 years.
The "Well make kits more expensive going forward to avoid making sweeping price increases" was moot when they did a price increase for nearly everything a couple of months ago. GW's statement to investors states they are a margin focused business, meaning they have more interest in growing margin than growing revenue or growing customer base. If a product costs GW $100 to make, they would rather sell 1000 of them for $300 each than 10,000 of them for $200 each... atleast that what they say, and it sure seems to be the case.
GW have always been margin focused from the point Kirby took over, I interviewed with GW over a decade ago and spoke to there head of retail and sales and even then they were very proud of the fact that nothing in a GW’s store had a margin of less than 70% and most stuff was considerably higher. Obviously the Kirby years cannibalised sales to maintain/increase margin to the point that there sales were abysmal and was in the start of a death spiral, now however nu- GW has pulled out of the spiral and massively increased sales or as I like to think of it restocked the fridge.
GW have warehousing issues, manufacturing issues, infrastructure issues and have discovered that having lots of customers is way too much like work and costs more, now the fridge is restocked they can go back to increasing prices and decreasing costs and improving margins by selling less for more and cannibalising sales again it took them well over a 15yrs last time before they started to have issues so they likely think they have time especially now they have a fb page
They will likely keep turning the heat up on the frogs sorry I mean increasing prices until they reach what they believe is a maintainable ratio unless they just go full Kirby of course and go for maximum profitability at the cost of sustainability I mean nobody on the board is exactly a spring chicken.
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Post by: Fayric
The book of ruin sounds really great. Both rules for actual cults and rules to make your "normal" gang dabble with the dark arts.
Now, if there was only a crew of religious fanatics with blessed flamers and holy evicerators to purg the streets of these abominations.
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Post by: H.B.M.C.
You'll have to wait for the next DLC book release for that.
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Post by: Starfarer
Clearly $290 USD would be an absurdly high price for a similar sized box to Warcry or even the original Kill Team starter.
For now I'm very skeptical about the "leak" as the formatting for the pricing looks wrong. The date format is not US centric - going day > month > year. Additionally Nov. Isn't captilized and the pricing uses a comma instead of a period. None of these things are consistent with US formatting.
All that said, I didn't believe Blood of The Phoenix would be $230 even including the book. However that pricing still follows at least somewhat consistent GW pricing logic. New box set pricing = $170 + $50 campaign book gets you to $230.
If the pricing is accurate is doesn't make me want to leave GW altogether, but it is basically the nail in the coffin for my interest in Necromunda. With the constant changing of rules and new books, it is just too much to keep up with when I get maybe a few games a year.
Kill Team is just a more consistent, better product with a much lower overall investment cost.
The only question that remains for me, is at what price can the terrain be acquired. Give me a Zone Mortalis Kill Team board and I'm good.
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Post by: Kanluwen
Blood of the Phoenix doesn't include the Phoenix Rising book.
The 40-page Blood of the Phoenix campaign book is your guide to the Time of Death Ascendant and the fierce struggles within the Aeldari race. Discover the background of the Craftworlds, Commorragh and beyond as a dark plot is made to slay a Phoenix Lord. Additional rules, meanwhile, give you datasheets for everything in the set, as well as army abilities that let you master their full potential. A set of missions, meanwhile, let you play through a mini-campaign that’s ideal whether you're looking to learn the ropes with the armies in the set or experience an evening of thrilling games with a friend.
Phoenix Rising includes the stuff from Blood of the Phoenix but the box doesn't include the hardback book.
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Post by: Starfarer
Well, my mistake. It thought it did. I wasn't paying too close attention to that release obviously.
Still remaining skeptical on the price due to the formatting issues I pointed out, but even so, the hype for Necromunda itself is going way down considering we're probably looking at a best case scenario price of over $200.
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Post by: bullyboy
tneva82 wrote: Thargrim wrote:same reason why people didn't get the grand master edition for AT..
You know right the box sold out fast and gw even doubled back on their words and reprinted it despite initially supposed to be one off release?
Yes, but it was also an initial release of a product that was beloved by so many. If this was the first iteration of Necromunda since the old days...I might agree with you, but it's not.
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Post by: Lord Damocles
Given that pointy hoods are problematic now, apparently; I wouldn't hold my breath.
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Post by: Racerguy180
Did anyone notice the necromunda graffiti transfers? I'm 10000% down with it. this mixed with the posters from the community website should make for excellent terrain additions.
otherwise the box is probably gonna be expensive as it includes all new models and ZM.
I want it but my hobby $ is really being stretched by all the new extra $$$$ive stuff.
wtf happened to the $150-170 boxes(not including the Apoc since they're just repackaged)?
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Post by: Gimgamgoo
Oh cmon guys. $290 for the box?
GW probably set this rumour in motion. Then when it's released at a mere $280, everyone will be happy and jump at the bargain.
Sigh.
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Post by: Sqorgar
Gimgamgoo wrote:Oh cmon guys. $290 for the box?
GW probably set this rumour in motion. Then when it's released at a mere $280, everyone will be happy and jump at the bargain.
It was only a few pages ago that we were complaining when the rumored price was $275.
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Post by: drbored
Sqorgar wrote: Gimgamgoo wrote:Oh cmon guys. $290 for the box?
GW probably set this rumour in motion. Then when it's released at a mere $280, everyone will be happy and jump at the bargain.
It was only a few pages ago that we were complaining when the rumored price was $275.
No matter how you slice it, it's a ridiculous price. I've been wracking my brain trying to figure out where the 'savings' are here, and there just... aren't. Gang boxes for Necromunda are 35-45 USD. Terrain sets, even the highest priced ones currently, are like 120? Rulebooks get up to 60. So, assuming the highest price of everything, that still only gets you to 270, and that's zero savings on anything. Usually these boxes are around 20-30% savings, even if most people don't want half of the box.
I can only hope that there's a typo. Even Blood of the Phoenix was only 230. I get that GW wants to slowly raise prices like this, but this sort of jump is going to price people out of Necromunda, a game that's already struggling to grow. At the end of the day, people will just wait for the gangs to be released separately and buy other terrain, or 3d print their own zone mortalis (or buy from people that are 3d printing it)
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Post by: callidusx3
It seems to me that pricing errors in these distributor lists are rare, but they do happen. The LotR Ringwraith repacked releases that went on order today are $65, but the distributor list at the beginning of the week had them at $40. At $290 it is untenable, but I’ll take a wait and see as it could be a typo.
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Post by: angel of death 007
@ 290 I will tell GW the same thing I told them with Blood of Phoenix and Feast of Bones... Nope you are not getting my money.
We gotta start speaking with our wallets everyone, we are the ones encouraging this insta buy mentality.
Feast of Bones, everyone panicked and bought it because they knew it was going to sell out, thus GW could charge whatever they wanted. It is a marketing gimmick people. When you only make 1000 units available for worldwide ofcourse you are going to sell out. It is funny watching people's reaction thinking that GW made a crap ton of these kits. They don't. They want the demand to be high because they want people looking for these box sets to get them into the new army, so they will buy the book etc with the box set they order and suddenly they are hitting checkout for $500 and don't have buyer's remorse because the item sold out. It is a marketing gimmick pure and simple.
Same as when a club or resturaunt only lets in so many people they want the line there so when people see a line it makes them really want to go there wondering what they are missing.
I know what I won't be missing after the Blood of the Pheonix and the Feast of Bones releases. A almost $500 credit card bill at the end of the month. Thank god i got smart.
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Post by: Chopstick
People bought feast of bone because it's still 15-20$ cheaper than buying all the bone stuff separately. The value is ace if you split the box at your local store (or ebay them) to some noobs/orge player who'd take the orge half for 50% value of the box. It's still cheaper than buying the Ogors stuff separately but not much, in this case the bone player score jackpot, basically paying SC box price.
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Post by: ekwatts
So we still don't have a confirmed price from GW, which means we don't know that it actually is $290.
Which means we still don't know.
But there are still complaints about a price we're not actually certain about yet.
Carry on.
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Post by: Baxx
I'm less concerned about price than quality. Paying 100$ or even 200$ for the rules would be a bargain compared to the amount of books we have received that may or may not be valid in the next year. At the same time we're buying books, they have terrible quality to the point of being unplayable. And on top of that, we get a ton of cards, so many cards that GW have forgotten the names and effect of them, releasing the same cards over again with new names or new cards with old/existing names. I really wish this would stop. Instead of getting a few quality products, we're showered in large amount of low quality products. Let's have a recap of what we got the first 2 years: -10 or 11 books (including 5 no longer valid) -4 campaigns + 1 mini-campaign -ca 200 distinct weapon profiles (several of which are broken / does not work) -26 Territory Resources -26 Racket Resources -unknown amount of new Resources for the next 'Ruin' campaign -54 House Sub-Plots -26 Intrigue Sub-Plots -6 Environment Badzones -20 Badzone Events -13 Pets -10 Hangers-on -9 Brutes -32 special character hive scum / bounty hunters -37 scenarios -188 tactics cards -13 underdog tactics cards I wonder, who plays with all this? Who remembers to follow all these rules? My impression is no two battles anywhere are played using the same rules. It's great with new books and new content allright, but to what extent? More Brutes? More weapons? More tactics cards? More campaigns? More scenarios?
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Post by: Yeovil
I do!, in fact my whole Necromunda campaign plays with the 4 books, we make use of all resources. At the moment we are playing a Law and Misrule campaign and next one will be using both dominion and missrule, as suggested in the Book of Judgement. We use Guilds, Criminal organizations, environment rules, etc... and we love it
Baxx wrote:I'm less concerned about price than quality. Paying 100$ or even 200$ for the rules would be a bargain compared to the amount of books we have received that may or may not be valid in the next year. At the same time we're buying books, they have terrible quality to the point of being unplayable. And on top of that, we get a ton of cards, so many cards that GW have forgotten the names and effect of them, releasing the same cards over again with new names or new cards with old/existing names. I really wish this would stop. Instead of getting a few quality products, we're showered in large amount of low quality products. Let's have a recap of what we got the first 2 years:
-10 or 11 books (including 5 no longer valid)
-4 campaigns + 1 mini-campaign
-ca 200 distinct weapon profiles (several of which are broken / does not work)
-26 Territory Resources
-26 Racket Resources
-unknown amount of new Resources for the next 'Ruin' campaign
-54 House Sub-Plots
-26 Intrigue Sub-Plots
-6 Environment Badzones
-20 Badzone Events
-13 Pets
-10 Hangers-on
-9 Brutes
-32 special character hive scum / bounty hunters
-37 scenarios
-188 tactics cards
-13 underdog tactics cards
I wonder, who plays with all this? Who remembers to follow all these rules? My impression is no two battles anywhere are played using the same rules. It's great with new books and new content allright, but to what extent? More Brutes? More weapons? More tactics cards? More campaigns? More scenarios?
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Post by: drbored
Necromunda is also the kind of game that doesn't attract power gamers or competitive players. You have all those duplicate cards, crap that's broken, stuff like that. It sounds more like a game of DnD, where stuff is interpreted differently by different DMs and groups. You could call it bad game design, I call it 'normal' when it comes to this sort of thing.
And no player is ever left in a vacuum to break the game. They play with someone else, and sometimes even with a DM when it comes to Necromunda. A conversation between players is all it takes. It goes something like this,
"Hey, can we both agree that this rule is a little bit wack?"
"Oh yeah? In what way?"
"Like, x doesn't work like it should and y is just a hack."
"Fair enough. Let's just leave it out then. I'd rather have a fun game than argue over rules."
"Great, let's get rolling then!"
Boom, problem solved.
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Post by: Baxx
Yeovil wrote:I do!, in fact my whole Necromunda campaign plays with the 4 books, we make use of all resources. At the moment we are playing a Law and Misrule campaign and next one will be using both dominion and missrule, as suggested in the Book of Judgement. We use Guilds, Criminal organizations, environment rules, etc... and we love it
Nice! I try to do the same and while I love most of the new (and old) stuff, it's quite overwhelming! And several of my friends are not aware of the amount of stuff available in this game. Automatically Appended Next Post: drbored wrote:Necromunda is also the kind of game that doesn't attract power gamers or competitive players. You have all those duplicate cards, crap that's broken, stuff like that. It sounds more like a game of DnD, where stuff is interpreted differently by different DMs and groups. You could call it bad game design, I call it 'normal' when it comes to this sort of thing.
And no player is ever left in a vacuum to break the game. They play with someone else, and sometimes even with a DM when it comes to Necromunda. A conversation between players is all it takes. It goes something like this,
"Hey, can we both agree that this rule is a little bit wack?"
"Oh yeah? In what way?"
"Like, x doesn't work like it should and y is just a hack."
"Fair enough. Let's just leave it out then. I'd rather have a fun game than argue over rules."
"Great, let's get rolling then!"
Boom, problem solved.
Yes we are able to easily roll off in case of disagreement, or quickly agree on a house rule to fix a problem. Thing is, each book presents numerous problems to fix, and are heavily discussed. For example the most recent book of judgement had a discussion listing 30-40 errors/typos. That's just one book. Multiply that with 4 (soon 5) and you would need a substantial document to track all the house rules. When I pay premium price for these books, I actually demand better quality and less need for all these fixes and discussions.
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Post by: kendoka
ekwatts wrote:So we still don't have a confirmed price from GW, which means we don't know that it actually is $290.
Which means we still don't know.
But there are still complaints about a price we're not actually certain about yet.
Carry on.
As we do know that many of the prices on the leaked/faked list are totally off (such as a paint pot holder for USD48 or a red paint handle for 67.50) I think (hope) it is safe to assume that this is also the case for the Necro box. Either are (some of) the prices misstyped, doctored, randomly generated or simply *representing a minimum order*, i.e. twenty pot holders, six handles and two Necro boxes...
USD145 for the box would be reasonable.
Thoughts?
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Post by: Racerguy180
drbored wrote:Necromunda is also the kind of game that doesn't attract power gamers or competitive players. You have all those duplicate cards, crap that's broken, stuff like that. It sounds more like a game of DnD, where stuff is interpreted differently by different DMs and groups. You could call it bad game design, I call it 'normal' when it comes to this sort of thing.
And no player is ever left in a vacuum to break the game. They play with someone else, and sometimes even with a DM when it comes to Necromunda. A conversation between players is all it takes. It goes something like this,
"Hey, can we both agree that this rule is a little bit wack?"
"Oh yeah? In what way?"
"Like, x doesn't work like it should and y is just a hack."
"Fair enough. Let's just leave it out then. I'd rather have a fun game than argue over rules."
"Great, let's get rolling then!"
Boom, problem solved.
I'll agree that Necro is pretty much 100% anticompetitive. A GM/ DM/Arbiter is one of the things I'd say is what's missing in 40k, but that's a topic for another thread.
I'm slowly working on the others @ my flgs to get a Necromunda campaign going and it's almost there. I just need to finish my Delaque and grab a couple more hired guns & that Squat ammo jack.
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Post by: privateer4hire
kendoka wrote:
Sure, that would be more than reasonable.
But I think many of us would agree that there's no way in the world GW will add $20 to the original starter box price for all the terrain this is showing.
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Post by: streetsamurai
seems to me that pretty much any of the outlaw gangs (plus pit slaves) would have been much cooler than these corpse grinders. Hopefully new pics makes me change my mind, cause currently, can't think anything else than meh
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Post by: Sqorgar
There is no way in hell.
Infinity's Operation: Wildfire retails at $132. It includes 15 metal miniatures, a heavy cardboard terrain set (retails for $36 separately), dice, rulebooks, templates, tokens, and whatever else. I feel like that is a fair price for what I got.
Dark Uprising has a similar value proposition as a player - there's more miniatures but due to repeated sprues, the cost of the extra miniatures is negligible. The main difference is in terrain, between cardboard and sturdier plastic scenery, not to mention the mat going from paper to hard cardboard, and it is fairly substantial. Let's assume that this is comparable to a Ravaged Lands expansion for Warcry at $90 (and overpriced, at that), so if we subtract $36 from $132 and then add $90, we get $186. So, $190 seems like the upper limit to what I'd expect for this box. Going over $200 is a big nope from me anyway.
However, when you compare it to the value in GW's own Warcry starter, which was $170, the amount of miniatures and terrain seems very similar (or even exceeding - it also included a dozen chaos beast models) the value in Dark Uprising - and it was, what? Four months ago?
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Post by: Voss
Their half-year mark for the fiscal year (they end their fiscal year on June 2) is coming up in December. Maybe they're trying to shore up some numbers for the half-year report.
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Post by: Kanluwen
Sqorgar wrote:There is no way in hell.
Infinity's Operation: Wildfire retails at $132. It includes 15 metal miniatures, a heavy cardboard terrain set (retails for $36 separately), dice, rulebooks, templates, tokens, and whatever else. I feel like that is a fair price for what I got.
Anyone who says Wildfire was "a fair price" is full of it.
Hell, anyone who says Infinity is "reasonably priced" isn't worth listening to either. They make GW look cheap at this point.
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Post by: Sqorgar
What the hell? Most non- GW two player starter kits are around $100 (or $50 for the sampler-sized starters, like Malifaux had). Star Wars Legion, Kings of War, Marvel Crisis Core, MonPoc, RuneWars, Warmachine/Hordes, and previous Infinity Operation boxes. Wildfire is more expensive, due partly to the increased cardboard terrain quality (I thought the Icestorm cardboard terrain was pretty, but Wildfire's is way better). The Infinity Operation boxes are some of the few starter boxes that I consider to be actual starter boxes (two players new to the game can something like Operation Icestorm, learn to play through a half dozen scenarios, then immediately grow into a full game with the Beyond expansion).
Hell, anyone who says Infinity is "reasonably priced" isn't worth listening to either. They make GW look cheap at this point.
How do you figure? Now, I'm sure our opinions of "reasonable priced" are probably a bit subjective, but how in the living feth does Infinity make GW look even remotely cheap? You can get two complete armies in Infinity for under $150. You can't even get two incomplete armies in 40k for $230.
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Post by: Kanluwen
At this point, it's because of the artificial stagnation of Infinity by their constant refusal to include extra gubbins to actually add some value to kits while whining about SKU bloat(which is their own fault).
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Post by: Sqorgar
Kanluwen wrote:At this point, it's because of the artificial stagnation of Infinity by their constant refusal to include extra gubbins to actually add some value to kits while whining about SKU bloat(which is their own fault).
I feel like there is a pretty big gulf between "I would like this to be a thing" and "Infinity makes GW look cheap".
Histrionic overreaction is a treasured part of this hobby, but let's not strain ourselves...
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Post by: Modock
I find the Infinity starter sets very good value for money. Between the quality of minis and all the things you get in a box I'd say it's a very reasonable price.
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Post by: TwilightSparkles
The amazing infinity starter Icestorm that missed out including the actual rules so you play using starter rules and then have to unlearn everything once you e actually bought the rulebook? Amazing value.
Assuming you ever get the models together.
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Post by: ingtaer
The value of the starter set for Infinity and Infinity prices in general are not relevant to this N&R thread. If you wish to continue that discussion then please take it to a different thread.
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Post by: aka_mythos
SeanDrake wrote: aka_mythos wrote: Galas wrote:Making the SC! boxes more expensive was probably the worst move to catch new players GW has done in the past 3 years.
The "Well make kits more expensive going forward to avoid making sweeping price increases" was moot when they did a price increase for nearly everything a couple of months ago. GW's statement to investors states they are a margin focused business, meaning they have more interest in growing margin than growing revenue or growing customer base. If a product costs GW $100 to make, they would rather sell 1000 of them for $300 each than 10,000 of them for $200 each... atleast that what they say, and it sure seems to be the case.
GW have always been margin focused from the point Kirby took over, I interviewed with GW over a decade ago and spoke to there head of retail and sales and even then they were very proud of the fact that nothing in a GW’s store had a margin of less than 70% and most stuff was considerably higher. Obviously the Kirby years cannibalised sales to maintain/increase margin to the point that there sales were abysmal and was in the start of a death spiral, now however nu- GW has pulled out of the spiral and massively increased sales or as I like to think of it restocked the fridge.
GW have warehousing issues, manufacturing issues, infrastructure issues and have discovered that having lots of customers is way too much like work and costs more, now the fridge is restocked they can go back to increasing prices and decreasing costs and improving margins by selling less for more and cannibalising sales again it took them well over a 15yrs last time before they started to have issues so they likely think they have time especially now they have a fb page
They will likely keep turning the heat up on the frogs sorry I mean increasing prices until they reach what they believe is a maintainable ratio unless they just go full Kirby of course and go for maximum profitability at the cost of sustainability I mean nobody on the board is exactly a spring chicken.
The release and support for Necromunda and the other specialist games is more about recapitalizing the people that left than growing the market and getting new entrants to the hobby. This new starter set and its price point, makes it just a set, not a starter set. GW really needs better self control in accepting "starter" products need to be lower priced and that means low margins.
I think there is something illusory about the 'nu- GW' ... for once they did something that grew their customer base. However it was more like recapturing old customers and they know it. The margin focused nature of GW comes from their belief that the size of the wargaming market is only so big and that they already saturate it. -That they can only make so much more money expanding the customer base and can make so much more by milking the ones they've got. GW doesn't care about customer retention because there aren't much in the way of viable alternatives to their products, when you weigh community size. So when someone leaves the hobby, they inevitably comeback, but usually after selling off their collections, forcing them to start over from scratch and that is again far more lucrative than a good customer relationship or community building. At the end of the day they're a company that makes mass produced toys, who's margin focus has shifted the average age of their customer base up a decade. When we're all old men looking around wondering what will happened to our hobby, we'll know, and it'll be too late. They may have bought themselves some time, but its only about as much as it takes to operationally burn through the extra money years from now, as opposed to getting new customers that can buy them decades. Its a ticking timer set to hit its last minute when our generation thins out.
GW likes to point out that more than half their customers just collect and enjoy the hobby, but regardless of the amount people may spend doing that... GW seems blind to the fact that some of that is the perception of the cost to play. Its not only expensive but it is something of a moving goal post so if you can't or don't want to try and keep up you'll have a lot of sunk costs and you'll have rules and models so left behind you almost can't have a fair game.
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Post by: jullevi
Points of interest:
-Corpse Grinder Cult is 15 models and appears to be sprue of 5 models repeated three times.
-Palanite Enforcers contain 11 models, 5 of which are current models. This means that 6 models are new. Perhaps an upgrade sprue of 3 models, repeated twice?
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Post by: zedmeister
jullevi wrote:-Palanite Enforcers contain 11 models, 5 of which are current models. This means that 6 models are new. Perhaps an upgrade sprue of 3 models, repeated twice?
Personally, I'd find that good news on quite a few levels. 3 model boosters would be nice and managable for long term slow gang expansions. We're still waiting for the long rumoured Juve/Specialist boosters and they'd work with 3 model boxes...
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Post by: Sqorgar
jullevi wrote:Points of interest:
-Corpse Grinder Cult is 15 models and appears to be sprue of 5 models repeated three times.
-Palanite Enforcers contain 11 models, 5 of which are current models. This means that 6 models are new. Perhaps an upgrade sprue of 3 models, repeated twice?
While that seems about right, it does seem weird to have a team of 3 repeated sprues of basic units (especially one that seems almost entirely melee) and a team of 1 basic sprue and 2 specialist sprues.
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Post by: Chopstick
Subjucators carry massive shields as big as themselves, The important question here is with 3 bodies now, what they'd do to fill up the space?
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Post by: Kanluwen
Wild guess on my part regarding the Subjugators, but going off the image:
There will be 1 'mounted character sized' sprue per pose. There looks to be 3 distinct poses, at a glance.
Is there a limit as to how many of the breaching kits can be given to a group?
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Post by: Baxx
You mean subjugators with shields in an Enforcers 'gang'? Their only unique gang composition rules are (applies to new gangs only):
-at least 2 gangers of the same type as the Leader (Palanite/Subjugator)
-at least 1 Ganger for each Leader & Champion in the gang
All fighters are Palanite by default, but can be upgraded to Subjugator (+10 credits). The House Weapon List is divided in 2 parts, one for each type (Palanites/Subjugators). Only Subjugators have access to shields.
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Post by: Yodhrin
People earlier were saying they're disappointed there's no lawladies in the box, but looking at that image, is it my imagination or do the two on the right at the front row have a slighter build than the others?
When I compare them to the two on the front left the feet, ankles, kneepads, upper arms look just a wee smidge thinner, and maybe a hint on the 2nd from right that the waist is a little narrower? Could just be imagination/perspective, but if not and if they follow the trend from AT of releasing an "updated" gang box with one regular 5 figure sprue and two of these new probably 3 figure ones, that'll be two female models in the box.
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Post by: Sqorgar
Yodhrin wrote:People earlier were saying they're disappointed there's no lawladies in the box, but looking at that image, is it my imagination or do the two on the right at the front row have a slighter build than the others?
Front row, second from the right does appear to have a much smaller helmet than the guy standing immediate behind (looking the same direction) - but all the others look beefy to me, which makes me think it is a trick of perspective.
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Post by: Crimson
Those Enforcers are such excellent models. I really wish they'd give them some 40K and/or Killteam rules. Out of all the Necromunda models they would make most sense in other games.
And yes, I know that they're Necromundan Enforcers specifically, but other 'Space Police' forces can use similar gear just like most Guard armies use Cadian gear.
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Post by: Kanluwen
Baxx wrote:You mean subjugators with shields in an Enforcers 'gang'? Their only unique gang composition rules are (applies to new gangs only):
-at least 2 gangers of the same type as the Leader (Palanite/Subjugator)
-at least 1 Ganger for each Leader & Champion in the gang
All fighters are Palanite by default, but can be upgraded to Subjugator (+10 credits). The House Weapon List is divided in 2 parts, one for each type (Palanites/Subjugators). Only Subjugators have access to shields.
Yeah, I don't know anything about Necromunda outside of "The Enforcers aren't Arbites, but damn I want those models".
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Post by: Baxx
Kanluwen wrote:
Yeah, I don't know anything about Necromunda outside of "The Enforcers aren't Arbites, but damn I want those models". 
Best way to find out is start playing! Should be super fun.
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Post by: Kanluwen
Baxx wrote: Kanluwen wrote: Yeah, I don't know anything about Necromunda outside of "The Enforcers aren't Arbites, but damn I want those models". 
Best way to find out is start playing! Should be super fun.
When money and time work out, the idea is Enforcers pewpew Can't wait to finally see the box though. Got at least one person who might be interested in the Slaughtercult.
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Post by: warboss
The shield enforcers are quite nice and characterful (although I'm looking at them from an RPG character mini perspective admittedly).
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Post by: Grot 6
BTW, who was that company that made the "Not Enforcers"?
Adding them in would be a good place to get a couple extra sniper rifles to the table.
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Post by: warboss
Probably Artel W.
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Post by: MajorWesJanson
Artel W and Heresy Labs both have sets of Femforcers. They are both more human scale, so more slender and smaller than GW Heroic scale.
I'm going to be one of those people who buy 2 of this set from my FLGS. I want the new enforcer models ( CCW scouts for marines!) and new terrain for both 40K (compatible with the sector imperialis/mechanicus should be fun) and it looks like it would work well for Fallout Wasteland Warfare too. I use some other GW terrain for that game as well.
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Post by: angel of death 007
Sqorgar wrote:There is no way in hell.
Infinity's Operation: Wildfire retails at $132. It includes 15 metal miniatures, a heavy cardboard terrain set (retails for $36 separately), dice, rulebooks, templates, tokens, and whatever else. I feel like that is a fair price for what I got.
Dark Uprising has a similar value proposition as a player - there's more miniatures but due to repeated sprues, the cost of the extra miniatures is negligible. The main difference is in terrain, between cardboard and sturdier plastic scenery, not to mention the mat going from paper to hard cardboard, and it is fairly substantial. Let's assume that this is comparable to a Ravaged Lands expansion for Warcry at $90 (and overpriced, at that), so if we subtract $36 from $132 and then add $90, we get $186. So, $190 seems like the upper limit to what I'd expect for this box. Going over $200 is a big nope from me anyway.
However, when you compare it to the value in GW's own Warcry starter, which was $170, the amount of miniatures and terrain seems very similar (or even exceeding - it also included a dozen chaos beast models) the value in Dark Uprising - and it was, what? Four months ago?
I think it will be close to Warcry, maybe the 170 or possibly they up the price, the only set that was above that was the Epic rerelease, forget its name, it was like 290 or something like that, needless to say i didn't get that and if necromunda follows suit, I will have to be a hard pass for me too. Here is to hoping it is 170.
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Post by: Coenus Scaldingus
Sqorgar wrote: Yodhrin wrote:People earlier were saying they're disappointed there's no lawladies in the box, but looking at that image, is it my imagination or do the two on the right at the front row have a slighter build than the others?
Front row, second from the right does appear to have a much smaller helmet than the guy standing immediate behind (looking the same direction) - but all the others look beefy to me, which makes me think it is a trick of perspective.
It is indeed difficult to say. Then again, wearing all this equipment I'm not even sure male and female figures would have to look much different. Substituting the head for a female one might not look too bad. Just to decide on the style...
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Post by: zamerion
I will not be able to watch it, but if someone watch it and can post photos of the scenography sprues (if they show it) it would be very interesting.
if you can complain about the price it would also be very good
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Post by: Motograter
angel of death 007 wrote: Sqorgar wrote:There is no way in hell.
Infinity's Operation: Wildfire retails at $132. It includes 15 metal miniatures, a heavy cardboard terrain set (retails for $36 separately), dice, rulebooks, templates, tokens, and whatever else. I feel like that is a fair price for what I got.
Dark Uprising has a similar value proposition as a player - there's more miniatures but due to repeated sprues, the cost of the extra miniatures is negligible. The main difference is in terrain, between cardboard and sturdier plastic scenery, not to mention the mat going from paper to hard cardboard, and it is fairly substantial. Let's assume that this is comparable to a Ravaged Lands expansion for Warcry at $90 (and overpriced, at that), so if we subtract $36 from $132 and then add $90, we get $186. So, $190 seems like the upper limit to what I'd expect for this box. Going over $200 is a big nope from me anyway.
However, when you compare it to the value in GW's own Warcry starter, which was $170, the amount of miniatures and terrain seems very similar (or even exceeding - it also included a dozen chaos beast models) the value in Dark Uprising - and it was, what? Four months ago?
I think it will be close to Warcry, maybe the 170 or possibly they up the price, the only set that was above that was the Epic rerelease, forget its name, it was like 290 or something like that, needless to say i didn't get that and if necromunda follows suit, I will have to be a hard pass for me too. Here is to hoping it is 170.
If only epic was rereleased
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Post by: MajorWesJanson
Motograter wrote:
If only epic was rereleased
It was. Apoc 2019. Just divide the distances by 4.
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Post by: Elbows
MajorWesJanson wrote:Motograter wrote:
If only epic was rereleased
It was. Apoc 2019. Just divide the distances by 4.
Nah, just swap inches to CM and you're set more or less.
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Post by: BrookM
From twitter, probably a new WHW diorama:
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Post by: Warhams-77
It is shown in the livestream, White Dwarf board (amongst other usage) by Mark Bedford
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Post by: Sqorgar
They are currently showing that table on https://www.twitch.tv/warhammer
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Post by: Warhams-77
Thorgor on Yaktribe
Not yet, I hope it will be in the second part.
You've not missed anything interesting imo. It was mostly stuff we already knew. I took a few notes from the beginning but then I had to mute the stream:
General:
Very big box (seems AT-sized)
Different way to play the game set in a different hive
New doors slot in and out
Uprising campaign (similar to Dominion but with scavenging, need for meat) (seems very similar to Law & Misrule)
"Just the beginning". They have stuff in the pipe for the next 2~3 years.
CGC:
Corpsegrinder cult is linked to the Corpsegrinder guild. It's what happens when workers decide to sample the unprocessed product.
Use repurposed tools
Little guys are the initiates. Start with the infiltrate skill.
Masks are special armour. Each type of fighter has a different mask with different effect.
T3 S3. Faster than Goliath. Glass cannon
Enforcers:
1 palanite frame + 2 subjugator frames
Interesting stream ( imo), Mark is giving painting tips and talks about the new terrain (in part two, currently broadcasted)
Automatically Appended Next Post:
The meatgrinder shown above is made from the Khorne (Daemon) terrain piece
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Post by: GaroRobe
I thought the main part was from the Noctolith(?) ring that they CSM got. Looks like that's the base of it, at least. Clever and subtle use of a Chaos scenery piece.
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Post by: Warhams-77
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Post by: jojo_monkey_boy
If that table is two boxed sets worth of goods, count me out. I think I'll try to pick up an ender3 3d printer on black Friday instead.
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Post by: GaroRobe
Cool looking terrain. I always wanted a Zone Mortalis terrain set.
Also, shoutout to the Mark Bedford's Hellboy shirt. Always unexpected to see Warhammer Community videos mention or show things like Star Wars, HB, or Optimus Prime. I'd figure GW would be afraid to bring up an other IPs.
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Post by: Sqorgar
I'm curious how many of those floors come in a single $60 box. Did they mention that?
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Post by: reds8n
via FB from someone else who watched
Set comes with a unique softcover rulebook which contains the Necromunda core rules and the rules for Enforcers and Corpse Grinders. It does not come with the hardcover, and supposedly the softcover includes the FAQ and errata which makes me think we'll see some new faq and errata soon.
It also comes with its own campaign which is a variation on the Dominion campaign (what we saw those cards for) which includes mechanics for scavenging and trying to find food. That's right, you have to not starve.
The box is massive, the terrain is modular and includes sockets for magnetizing. Its cross-compatible with sector mech terrain and the doors are removable even if you place something on-top of the doorway. It comes with a mat similar to ones that come in other box sets.
Everything will be available individually later terrain and minis wise, PLUS they will be releasing hard plastic mortalis tiles!
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Post by: GoatboyBeta
Oh man that table looks great
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Post by: Chairman Aeon
jojo_monkey_boy wrote:If that table is two boxed sets worth of goods, count me out. I think I'll try to pick up an ender3 3d printer on black Friday instead.
Ya, $20 of spool goes a long way for floors. Another for bulkheads, another for Tatooine buildings, ...
And since I have an Ender-3 and don't really like the Khorne gang, I'm going to save myself a lot of money not buying this boxset.
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Post by: Fango
Sqorgar wrote:I'm curious how many of those floors come in a single $60 box. Did they mention that?
My guess would be 4 tiles (maaaaaaybe 6) per $60 (US) box.
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Post by: Dread Master
Fango wrote: Sqorgar wrote:I'm curious how many of those floors come in a single $60 box. Did they mention that?
My guess would be 4 tiles (maaaaaaybe 6) per $60 (US) box.
You wish. 60 bucks for 1 tile.
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Post by: Fango
This is for 12" plastic tiles, correct? Sarcasm/pessimism doesn't translate well in type....do you have a source? or are you making a snarky comment on their premium pricing model?
I would think that a box would get you enough to make a minimum play area (lets say 4 tiles for 2'x2'?) If $60 doesn't get you 4, I would assume theyd make a box of 4 anyway and charge whatever they think 4 tiles is worth...but this is all speculation anyway...I'm eager to see what the actual packaging and price ends up being....I may end up printing my own tiles and deal with the mild print lines if its too ridiculous.
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Post by: H.B.M.C.
From Facenbuch: Ok, so first outlook on dark uprising before I forget. They were working on it from 2 years. The box is big about 3 kg and 6" thick as was said. Dark Uprising is a Necromunda Campaign focused on Hive Arcos. The box contains Uprising Rulebook - a paperback which has same rules as in hardback but in different form, also templates, dices, Campaign Territory Cards, Tokens. The plastic zone mortalis in box is made of 16 plastic sprues. Terrain is modular, can be easy used for 2D, 3D 2D/3D tables. Suitable for magnetization.There is also playmat instead of floor tiles. Enforcers - 1 sprue with 5 regular guys and 1 or 2 with 6 Subjugators. 5 guys have shields and pistol grenade launchers. 1 guy have SLHG Grenade assault pattern ram. CGC - 15 guys. They are basically workers from corpse starch facilities under Corpse Guild, who dont want to eat starch, cause prefer raw fresh meat. Being a worker it means they have S3, T3. Different CGC have different rules. Glass-cannon gang. The initiates are the only one who can carry ranged weapons and they have infiltration. There are Butchers, Skinners and Cutters - equivalent of Leaders and Champions with different abilities. They use repurposed weapons used in their routine work for corpse processing in the facility. They wear the mask which gives +1 armour save and protect from eye damage after getting shot in the face, also requiring passing will power test to attack them. Skinners have Berserker charge - additional dice to attack. Cutter is a Champion - S4, T3. They are clearly not Chaos related. They do not recognize their Lord of Skin and Senew as Khorne, but in fact still he is the one. Plastic things can be bought later separately. Uprising Campaign is included - similar to Dominion, capturing territories but things go wrong so you have to start scavening for resources and to find food. All gangs can take a part in the Campaign. Miniatures from Enforcers and CGC can be used for expanding initial gang size. There is a plan to support the necromunda for 3-4 years until wallets will cry as was said. They didnt say they wont do Outlanders. This expansion related to Hive Arcos was started 2 years ago and 1 year was production. The mentioned Hive Mortalis with plague and zombies, Hive Secundus with GSC, Ash Wastes. Probably another expansion is in progress already. Also from Facebook: Q: Is the campaign book in the box the same as the one on its own? A: the core rules are the same as the current hardcover Rulebook, and it sounds like it includes the Uprising campaign which is a completely new campaign, *instead of* the Dominion campaign. He didn't say much about The Book of Ruin because Andy will be on Twitch again next week to talk about that, but it's not the same as the book in the box; don't know if it will contain the full Uprising campaign, but it sounds like it will at least build on the Uprising campaign with even more new scenarios, and will have lists for Corpse Grinders, Chaos Helot Cults, GSC, and rules for making House gangs that are corrupted by Chaos and/or GSC! Q: Do you need the corpse grinders to be part of the campaign? A: There are Enforcers, Forces of ruin - CGC, GSC, Helots and neutral - other regular gangs which can also join the dark side. Dunno if Enforcers are must, I guess no. Let's hope these pics work...
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Post by: Baxx
In Necromunda, there are never "same rules", stuff always changes. There is never a pure copy-paste, some butter fingers always do random mutations to the text. New round of madness, N19 here we go!
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Post by: drbored
I'm liking this more and more.
16 sprues worth of terrain is hard to believe. I'd believe 8 of the big 'vehicle sized' sprues, though. So maybe it's like 16 infantry-sized sprues.
Very impressive. This is what's going to get me into Necromunda. I'll probably save a sprue's worth of the chaos gang for the inevitable forgeworld weapon upgrades.
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Post by: OrlandotheTechnicoloured
Well it would explain the high price in the leak that people have been complaining about
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Post by: H.B.M.C.
Apparently the pictures we've seen represent the terrain in the box x2.
That's not a good sign...
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Post by: JohnnyHell
H.B.M.C. wrote:Apparently the pictures we've seen represent the terrain in the box x2.
That's not a good sign...
That’s the table at the Yaktribe link, not the marketing shot on WHC.
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Post by: Voss
They are clearly not Chaos related. They do not recognize their Lord of Skin and Senew as Khorne, but in fact still he is the one.
Just... What?
They're clearly not chaos related. (But they look really chaos related).
They don't recognize their God as Khorne (but it looks like they're a Khornate cult), except he is, in fact, totally Khorne.
So they're a not chaos cult that doesn't worship Khorne by being a chaos cult that totally worships Khorne. I sincerely hope a terrible summary and atrocious translation ran into several typos, because that is complete nonsense.
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Post by: Baxx
The cultists themselves are probably as confused as you.
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Post by: H.B.M.C.
JohnnyHell wrote:That’s the table at the Yaktribe link, not the marketing shot on WHC.
It's a display board, I know, as it has elements that aren't part of the kit (like the meatgrinder made from the Chaos Stargate thing). And if that's 2x terrain, then that means the amount in the box is pretty paltry.
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Post by: JimmyWolf87
Voss wrote:They are clearly not Chaos related. They do not recognize their Lord of Skin and Senew as Khorne, but in fact still he is the one.
Just... What?
They're clearly not chaos related. (But they look really chaos related).
They don't recognize their God as Khorne (but it looks like they're a Khornate cult), except he is, in fact, totally Khorne.
So they're a not chaos cult that doesn't worship Khorne by being a chaos cult that totally worships Khorne. I sincerely hope a terrible summary and atrocious translation ran into several typos, because that is complete nonsense.
I fear you're missing the intent here; the cult is absolutely worshipping Khorne, or at least a local version of him, they're just unaware of the terminology that we, the player, would normally use. They've never heard of "Khorne the Blood God of Chaos" but the Lord of Skin and Sinew or whatever is the local interpretation of him or an aspect. The Chaos Gods are known and worshipped under a myriad of different names and forms across the galaxy, this is Necromunda's. It's a more specific, narrow aspect and form of worship but it feeds into the gestalt whole of the entity we'd usually think of as Khorne.
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Post by: Tastyfish
Voss wrote:They are clearly not Chaos related. They do not recognize their Lord of Skin and Senew as Khorne, but in fact still he is the one.
Just... What?
They're clearly not chaos related. (But they look really chaos related).
They don't recognize their God as Khorne (but it looks like they're a Khornate cult), except he is, in fact, totally Khorne.
So they're a not chaos cult that doesn't worship Khorne by being a chaos cult that totally worships Khorne. I sincerely hope a terrible summary and atrocious translation ran into several typos, because that is complete nonsense.
It's old WFRP Chaos, or the Warcry version now. The Corvus Cabal have their own idea of what Tzeentch is, which is very different from what the Disciples of Tzeentch or the 1000 Sons would recognise.
They don't recognise the Khorne you would, Lord of Brass with deamons and a skull collecting fetish. The name 'Khorne' is meaningless to them and the Lord of Bone and Sinew might just be the patriarch of a whole pantheon of flesh deities, who all may be aspects of Khorne.
The Lord of Blood and Sinew might even be a specific Prince or Bloodthirster, rather than the Blood God himself - and probably started off as a local God, maybe even a symbol of the Emperor himself ("the Imperium is built on flesh and blood, human flesh and human blood" as the old quote goes).
So they are a corrupted cult, possibly even an Emperor worshipping one - that has debased itself and now serves Khorne. But in a parochial way, because they have never met deamons and might not even be aware of the other Great Powers. No "Death to the False Emperor" because they don't realise they've fallen, it's those in power that have lost touch with the real truth and feign worship of some abstract icon rather than the real Emperor of Man.
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Post by: Sabotage!
Well, the box is seemingly more and more appealing, though I really do hope that is a single box of terrain in the starter and not two, because otherwise the terrain is absurdly expensive. It still seems hard to believe the set is 290, as if you are going to price a box that high, why include a paper mat instead of tiles? You might as well go for 350 and include all "premium products."
I would likely pick this up for 200 or less, but over it will be a very tough sell.
Also nice to hear the full rules are included in the base set with a campaign, GW really botched not having a campaign system in the first starter.
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Post by: Voss
JimmyWolf87 wrote:Voss wrote:They are clearly not Chaos related. They do not recognize their Lord of Skin and Senew as Khorne, but in fact still he is the one.
Just... What?
They're clearly not chaos related. (But they look really chaos related).
They don't recognize their God as Khorne (but it looks like they're a Khornate cult), except he is, in fact, totally Khorne.
So they're a not chaos cult that doesn't worship Khorne by being a chaos cult that totally worships Khorne. I sincerely hope a terrible summary and atrocious translation ran into several typos, because that is complete nonsense.
I fear you're missing the intent here; the cult is absolutely worshipping Khorne, or at least a local version of him, they're just unaware of the terminology that we, the player, would normally use. They've never heard of "Khorne the Blood God of Chaos" but the Lord of Skin and Sinew or whatever is the local interpretation of him or an aspect. The Chaos Gods are known and worshipped under a myriad of different names and forms across the galaxy, this is Necromunda's. It's a more specific, narrow aspect and form of worship but it feeds into the gestalt whole of the entity we'd usually think of as Khorne.
If that's the intent, they can just say that. A cult that worships Khorne without knowing it is still a Khornate Chaos Cult. Kicking off with 'they are clearly not chaos related' is nonsense.
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Post by: Thargrim
That is weird lore considering how overtly chaos they look. In particular the leaders mask, out of them all though I do like the one with the hood over the helmet the most.
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Post by: Starfarer
Voss wrote:JimmyWolf87 wrote:Voss wrote:They are clearly not Chaos related. They do not recognize their Lord of Skin and Senew as Khorne, but in fact still he is the one.
Just... What?
They're clearly not chaos related. (But they look really chaos related).
They don't recognize their God as Khorne (but it looks like they're a Khornate cult), except he is, in fact, totally Khorne.
So they're a not chaos cult that doesn't worship Khorne by being a chaos cult that totally worships Khorne. I sincerely hope a terrible summary and atrocious translation ran into several typos, because that is complete nonsense.
I fear you're missing the intent here; the cult is absolutely worshipping Khorne, or at least a local version of him, they're just unaware of the terminology that we, the player, would normally use. They've never heard of "Khorne the Blood God of Chaos" but the Lord of Skin and Sinew or whatever is the local interpretation of him or an aspect. The Chaos Gods are known and worshipped under a myriad of different names and forms across the galaxy, this is Necromunda's. It's a more specific, narrow aspect and form of worship but it feeds into the gestalt whole of the entity we'd usually think of as Khorne.
If that's the intent, they can just say that. A cult that worships Khorne without knowing it is still a Khornate Chaos Cult. Kicking off with 'they are clearly not chaos related' is nonsense.
Yeah, you're exactly right. There's not room in lore for subtlety and nuance. Everything needs to be spelled out and as simplistic as possible.
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Post by: Voss
Starfarer wrote:Voss wrote:JimmyWolf87 wrote:Voss wrote:They are clearly not Chaos related. They do not recognize their Lord of Skin and Senew as Khorne, but in fact still he is the one.
Just... What?
They're clearly not chaos related. (But they look really chaos related).
They don't recognize their God as Khorne (but it looks like they're a Khornate cult), except he is, in fact, totally Khorne.
So they're a not chaos cult that doesn't worship Khorne by being a chaos cult that totally worships Khorne. I sincerely hope a terrible summary and atrocious translation ran into several typos, because that is complete nonsense.
I fear you're missing the intent here; the cult is absolutely worshipping Khorne, or at least a local version of him, they're just unaware of the terminology that we, the player, would normally use. They've never heard of "Khorne the Blood God of Chaos" but the Lord of Skin and Sinew or whatever is the local interpretation of him or an aspect. The Chaos Gods are known and worshipped under a myriad of different names and forms across the galaxy, this is Necromunda's. It's a more specific, narrow aspect and form of worship but it feeds into the gestalt whole of the entity we'd usually think of as Khorne.
If that's the intent, they can just say that. A cult that worships Khorne without knowing it is still a Khornate Chaos Cult. Kicking off with 'they are clearly not chaos related' is nonsense.
Yeah, you're exactly right. There's not room in lore for subtlety and nuance. Everything needs to be spelled out and as simplistic as possible.
Except it _is_ spelled out. They literally say its actually Khorne. And they look like bog standard Khorne cultists with axes and everything (once again missing that there's a huge range of Khornate worship other than 'smash with axe'). But for no apparent reason, they preface talking about them by saying 'clearly not chaos related.' That isn't 'subtlety or nuance,' that's just outright false.
If they wanted subtle, they could have left it mysterious and opened ended, not claim it isn't, then own up that it totally is two sentences later.
They did it successfully with the Warcry cults, where it isn't 100% obvious that the various bands worship <specific chaos god>, but instead have a range of beliefs that are actually pseudo-cultural rather than slotting in as predetermined ties to the Big Four.
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Post by: Dread Master
Fango wrote:
This is for 12" plastic tiles, correct? Sarcasm/pessimism doesn't translate well in type....do you have a source? or are you making a snarky comment on their premium pricing model?
I would think that a box would get you enough to make a minimum play area (lets say 4 tiles for 2'x2'?) If $60 doesn't get you 4, I would assume theyd make a box of 4 anyway and charge whatever they think 4 tiles is worth...but this is all speculation anyway...I'm eager to see what the actual packaging and price ends up being....I may end up printing my own tiles and deal with the mild print lines if its too ridiculous.
100% snark. Hope I’m wrong tho.
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Post by: Chikout
The people on the stream were being sarcastic.
"They're clearly not chaos related" was a joke.
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Post by: H.B.M.C.
I was thinking they were Tau loyalists.
Shows how much I know...
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Post by: BrookM
Thanks for the sharing of the info, looking forward to the uparmoured enforcers and ZM tiles when they get their own release somewhere down the road.
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Post by: H.B.M.C.
Mark Bedford has confirmed that the tiles are the same size as the original FW ones. Also, he posted more pics (apologies if these don't work):
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Post by: Albertorius
So that's the central part of the diorama, that they have said is in addition to the "two boxes' worth of scenery" they said it had, right?
That makes it look like the amount of scenery in the box is... paltry, particularly for the price.
Also, all the floor tiles are exactly the same one, but painted differently? Because they look like they are.
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Post by: Kid_Kyoto
Kanluwen wrote:
Yeah, I don't know anything about Necromunda outside of "The Enforcers aren't Arbites, but damn I want those models". 
These Enforcers are certainly Arbites in my precinct!
Just great looking models to build and to paint. Count as Krieg Engineers for me.
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Post by: lord_blackfang
Yeah 3D printer seems like a better value for money than 2 of these boxes to sorta kinda maybe cover a 4x4, and that's without any floor tiles!
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Post by: Hawky
That's Corpse-starch factory?
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Post by: Tavis75
Absolutely love the look of the scenery (and also keen on the enforcers) so almost certainly going to pick up a set, I'd almost be tempted by two but imagine there may be quite a lot of people doing that (or buying a box just for the scenery) so probably hard to shift the duplicates of everything else (and I'm a bit lazy when it comes to selling stuff) so will probably have to wait for the standalone release of the scenery before expanding, hopefully not too long. I picked up two AT Grand Master sets but with them pretty everything that was duplicated was useful (even the rulebook as I was able to give that to a friend to try and get them interested).
Will also probably add some floors, do we know the UK pricing yet? £45-£50? Also wondering about how many tiles you get in a set, I'm guessing 3 or 4, but neither of those numbers is quite ideal so hard to guess which.
3 means you can easily do 2x3, 3x3 and 4x3 but a single set doesn't really work on its own (except for oddly shaped boards) and expanding up to larger standard table sizes also doesn't work well.
4 works fine on it's own, but then not great when it comes to doing 2x3 or 3x3 tables, which I believe are standard size Kill Team and Necromunda tables, but then works well for all tables sizes above that.
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Post by: BrookM
Mark's terrain stuff is always a joy to look at, thanks for sharing!
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Post by: Baxx
Kid_Kyoto wrote: Kanluwen wrote:
Yeah, I don't know anything about Necromunda outside of "The Enforcers aren't Arbites, but damn I want those models". 
These Enforcers are certainly Arbites in my precinct!
Just great looking models to build and to paint. Count as Krieg Engineers for me.
Yes!!! Make them what YOU want them to be.
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Post by: Sqorgar
I admit that Dark Uprising has a hell of a lot more value in the box than Blood of the Phoenix, but then, I don't think Phoenix was even remotely worth $230.
The box really does feel very comparable to Warcry, despite being $120 more - it's got a BIT more stuff in the box, but I'm not sure if the softback included rulebook is a substitute for the $50 core rulebook (it at least lacks the Dominion campaign), and you'll most likely need the $50 gang book for a full equipment and skill list (and if you want to play other gangs). Depending on what's in the mini-rulebook, you might also need the Book of Judgment for full Enforcer content. Even at $290, you might need to spend another $50-$150 for a full Necromunda experience. It's absurd that it is approaching $500 (or 10% of a kidney).
And chances are, if you already play Necromunda or just want the terrain, there's a lot of stuff in the box you don't need and don't want to pay for. I'm not sure how much of a discount this $290 box could potentially be, but almost certainly that discount is eaten away by the rulebooks, dice, template, board, and tokens - you'll be better served waiting for the individual releases. Except that the individual releases probably won't come until this box is gone, so there will be no way to tell if this box even has a discount until it is too late. Right now, the only way I can even see a discount is if the Zone Mortalis releases are Blood of the Phoenix level of pricing stupidity.
And if you don't already play Necromunda, this box gives you almost everything you need at the low, low cost of $290. I don't see a lot of people thinking, "gee, I'm really not sure if I'll enjoy this game, much less can get a bunch of likeminded individuals to buy in to play a campaign with, if only there was a starter set that cost 6% of a kidney so that I could dip my toes in". At least Adeptus Titanicus at $300 made sense because it included two $100 models and could work as a two player starter, or a one player army box - it isn't really possible to cheaply dip your toes into AT. It's a premium, niche game. Necromunda isn't (or shouldn't be).
I'm just completely bewildered by this release. Necromunda has a confusing set of books to buy and starting options (ask "Should I start with the Underhive starter set?" and get 30 different responses). It could really benefit from a "Yes, start here" box, and Dark Uprising isn't that box. Not at 6% of a kidney.
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Post by: Insane Ivan
What they'd ideally have is a "Start here" bundle: Rulebook, dice, templates, and a gang box of your choice. Even more ideal would be to have that as a starter box. Obviously, the fact that currently you seem to always need at least 2 rulebooks to run any given gang and start playing doesn't help.
Add some support to setting up campaigns in stores and many more people might be interested - a box of 10 models, a book and some dice to start playing campaigns? Yes please!
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Post by: Sqorgar
Insane Ivan wrote:What they'd ideally have is a "Start here" bundle: Rulebook, dice, templates, and a gang box of your choice. Even more ideal would be to have that as a starter box. Obviously, the fact that currently you seem to always need at least 2 rulebooks to run any given gang and start playing doesn't help.
I think the rulebook is where they need to start. They need a cheap rulebook (maybe digest sized) with just the rules for playing, along with a small gang starter booklet that has units and basic (on the sprue) equipment for a particular gang box. This is probably what the Dark Uprising rulebook will be, but being exclusive to a $300 box set doesn't really make it a good starter rulebook.
I like the Gang War and Book of books (I might be the only one), but they really only work as expansions. They build on the previous stuff extensively and assume you already have it. Like, if you want to play Enforcers, I don't think it includes full equipment lists or trading post info (it has the black market trading post content though), so you still need the Gangs book. No doubt that Corpsegrinder Cult in the Book of Ruin will still require the Gangs book as well. I guess we'll need a Gangs 2 book at some point.
Add some support to setting up campaigns in stores and many more people might be interested - a box of 10 models, a book and some dice to start playing campaigns? Yes please!
Right now, the biggest obstacle to starting Necromunda might be that all the dice are limited print, and only the Enforcer dice are currently available. I'm happy that GW is finally releasing generic Necromunda dice, but hopefully, they'll stick around long enough that the $290 "starter" box doesn't become the only place to get dice for new players.
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Post by: Albertorius
Insane Ivan wrote:What they'd ideally have is a "Start here" bundle: Rulebook, dice, templates, and a gang box of your choice. Even more ideal would be to have that as a starter box. Obviously, the fact that currently you seem to always need at least 2 rulebooks to run any given gang and start playing doesn't help.
Add some support to setting up campaigns in stores and many more people might be interested - a box of 10 models, a book and some dice to start playing campaigns? Yes please!
What they'd ideally have is what they did back then:
A complete system that you can play right out of the box and that you can keep playing right out of the box.
But, alas, that is not what GW is nowadays, what with their dlc system.
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Post by: CthuluIsSpy
Wait, how does that machine work? Does the pipe pump body parts into the vat, and the claw picks bits up and puts it on the ramp? Why does the vat look like its liquefying and boiling down bodies then?
Its an impressive bit of terrain, but I'm having trouble working out what its supposed to be doing. Automatically Appended Next Post: Albertorius wrote: Insane Ivan wrote:What they'd ideally have is a "Start here" bundle: Rulebook, dice, templates, and a gang box of your choice. Even more ideal would be to have that as a starter box. Obviously, the fact that currently you seem to always need at least 2 rulebooks to run any given gang and start playing doesn't help.
Add some support to setting up campaigns in stores and many more people might be interested - a box of 10 models, a book and some dice to start playing campaigns? Yes please!
What they'd ideally have is what they did back then:
A complete system that you can play right out of the box and that you can keep playing right out of the box.
But, alas, that is not what GW is nowadays, what with their dlc system.
Whilst it is a pity, at least the terrain you get now is pretty nice. In that box set you get cardboard, with what GW sells now its detailed plastic.
Personally though I miss how GW would give instructions on how to make your own terrain. In the 4th ed Warhammer 40k BRB there were instructions on how to make a gaming table, craters and bunkers, and in the 3rd necron codex there were instructions on making necron crystals from foam.
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Post by: Baxx
Albertorius wrote: A complete system that you can play right out of the box and that you can keep playing right out of the box. But, alas, that is not what GW is nowadays, what with their dlc system.
They figured a way to increase income by reducing quality and longevity.
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Post by: Sqorgar
CthuluIsSpy wrote:Whilst it is a pity, at least the terrain you get now is pretty nice. In that box set you get cardboard, with what GW sells now its detailed plastic.
Cardboard terrain can be pretty nice too, and you can get a lot of it for a fraction of the cost. For a "starter set", cardboard terrain is more than an adequate compromise. It would be better if GW could get a Necromunda starter under $150 with cardboard terrain (like Infinity's Operation: Wildfire) than for them to do one for twice the price.
I mean, why doesn't GW do cardboard terrain? It seemed to be a pretty big selling point for old Necromunda and Mordheim. It could've shaved off $50 from Adeptus Titanicus' GME box (especially when the terrain included is inadequate). You'd be better off using the Monsterpocalypse cardboard apartment buildings (which I still use). In fact, I've seen people who still have their Necromunda cardboard terrain... Maybe that's why GW doesn't do it? Cardboard might be just good enough that nobody would buy the considerably more expensive plastic stuff.
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Post by: Baxx
Sqorgar wrote: I like the Gang War and Book of books (I might be the only one), but they really only work as expansions. They build on the previous stuff extensively and assume you already have it. Like, if you want to play Enforcers, I don't think it includes full equipment lists or trading post info (it has the black market trading post content though), so you still need the Gangs book. No doubt that Corpsegrinder Cult in the Book of Ruin will still require the Gangs book as well. I guess we'll need a Gangs 2 book at some point.
How to decide between internal inconsistencies (page x have conflicting rules with page y) and how to deal with external inconsistencies (new rules have conflicting with previous rules). How to make broken/unfinished rules work?
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Post by: Sqorgar
Baxx wrote:How to decide between internal inconsistencies (page x have conflicting rules with page y) and how to deal with external inconsistencies (new rules have conflicting with previous rules). How to make broken/unfinished rules work?
You just do it?
Necromunda, more than any other game out there except maybe Age of Sigmar pre-points, is more of a sandbox of ideas than a deliberate way to play. You aren't meant to do everything all the time. You pick and choose what you want to play with. The game has very obvious delineations in play (campaigns) where any specific rule or idea only has to last for the season. THIS season, the rules work like this. NEXT season, we'll revisit.
The game is unbalanced, but that's okay. Make your own balance. The game has inconsistencies. Pick the version you like and stick with for the rest of the campaign. Six different campaigns? Play whatever, and maybe next time, play something else with a new warband. Don't like this scenario? Don't play it. These figures don't have models for these weapons? Cut them off a different figure that does. It's your game, do what you want with it. It's one of the few major miniature games that has built in support for a GM. Let the Arbitrator do some of the heavy lifting.
People had trouble with pre-points Age of Sigmar too. The idea that you are a partner in the game rules rather than a slave to them must be a really troublesome concept.
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Post by: Lord Damocles
Sqorgar wrote:It's one of the few major miniature games that has built in support for a GM. Let the Arbitrator do some of the heavy lifting.
...is that supposed to be a good thing..?
It's broken so we can have a third person fix it for us? Yay.
It's odd that I never encountered anyone when playing old Necromunda who said, 'Gee, I sure do wish this rules system required us to have an extra person to fix all of the holes and contradictions for us, rather than us just being able to play the game as it comes'.
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Post by: Sqorgar
Lord Damocles wrote: Sqorgar wrote:It's one of the few major miniature games that has built in support for a GM. Let the Arbitrator do some of the heavy lifting.
...is that supposed to be a good thing..?
For a narrative game? I think so. Do you think Dungeons & Dragons would be better without a Dungeonmaster? Do you think a tv show is better with a creative showrunner?
I'm reading through the new Frostgrave book, Perilous Dark, and the majority of the book is not "rules you can use", but is more intended as ruminations and suggestions for how a GM-type person could create solo/cooperative scenarios for their Frostgrave group. So far, I haven't seen any reviews going "Ugh. Why is he teaching us how to fish? Why can't he just give us the fish, like we want?"
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Post by: Baxx
Sqorgar wrote: Necromunda, more than any other game out there except maybe Age of Sigmar pre-points, is more of a sandbox of ideas than a deliberate way to play. You aren't meant to do everything all the time. You pick and choose what you want to play with. The game has very obvious delineations in play (campaigns) where any specific rule or idea only has to last for the season. THIS season, the rules work like this. NEXT season, we'll revisit. The game is unbalanced, but that's okay. Make your own balance. The game has inconsistencies. Pick the version you like and stick with for the rest of the campaign. Six different campaigns? Play whatever, and maybe next time, play something else with a new warband. Don't like this scenario? Don't play it. These figures don't have models for these weapons? Cut them off a different figure that does. It's your game, do what you want with it. It's one of the few major miniature games that has built in support for a GM. Let the Arbitrator do some of the heavy lifting. People had trouble with pre-points Age of Sigmar too. The idea that you are a partner in the game rules rather than a slave to them must be a really troublesome concept.
Blood Bowl is also EXTREMELY sandbox. Players agree to use any combinations of the optional components. Same for Necromunda, players can agree to try different things to include. Difference is, the rules for all the components in Blood Bowl actually work. For Necromunda they don't. GW didn't ommit rules or write broken rules for the purpose of open sandbox, but because they are sloppy and forget. It's been said on Yaktribe that ideas are cheap. I need actual playable rules, not loose guidelines!
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Post by: kendoka
CthuluIsSpy wrote:Wait, how does that machine work? Does the pipe pump body parts into the vat, and the claw picks bits up and puts it on the ramp? Why does the vat look like its liquefying and boiling down bodies then?
Its an impressive bit of terrain, but I'm having trouble working out what its supposed to be doing.
Simple:
Bodies are dumped in the round mixer. Other semi-organic matter is added through the pipe.
The crane carefully picks upp any flensed skulls that surface, and place them on the conveyor which dumps them in the skull box - to be cleaned and sold as home decoration and/or to add that important grimdark touch to battlefields all over the galaxy.
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Post by: Elbows
The old Necromunda box's contents were actually what kept me from buying into modern Necromunda.
Yes, it was cardboard, but it was good cardboard, modular and fitted with the lovely plastic bulkheads (which were used in a ton of pretty solid cardboard terrain for the next several years). You received two gangs (and yep, the minis were pretty crap...BUT...they were actually peg-modular, with swappable arms/weapons). You received *gasp* rules for 3D play which you didn't have to buy after the fact. You had a full campaign setting, and also *gasp* rules existed for things that weren't out yet...and you weren't limited by what models came with in the plastic sprues. Options existed in the rulebook that were never actually available as miniatures. You just bashed them up yourself.
Also worth noting, the rulebook was concise with pretty much zero typos, errors, conflicting rules, etc. The writing from GW was far superior back then. The new books (when originally released) were so laughably bad...it was shocking. I only assume the newest revised versions are at least fixed.
It wasn't sold as "part" of a game, but a full game. You could buy the expansions, but you weren't required to. You could play for years with the basic Necromunda box if you wanted. The new take on Necromunda was so painfully " GW" that I simply couldn't get into it, even now with the finalized books I'm unlikely to get into it. GW, for all their praise, has really gone the opposite direction of how cool they were in the 90's. That's not a good thing for a lot of us old enough to remember.
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Post by: Baxx
Lord Damocles wrote: Sqorgar wrote:It's one of the few major miniature games that has built in support for a GM. Let the Arbitrator do some of the heavy lifting.
...is that supposed to be a good thing..?
It's broken so we can have a third person fix it for us? Yay.
It's odd that I never encountered anyone when playing old Necromunda who said, 'Gee, I sure do wish this rules system required us to have an extra person to fix all of the holes and contradictions for us, rather than us just being able to play the game as it comes'.
Yeah that's exactly it! Build a solid foundation without needing massive amount of house rules. Then add any amount of sandboxes and arbitrators on top of that solid foundation.
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Post by: Albertorius
Sqorgar wrote: Lord Damocles wrote: Sqorgar wrote:It's one of the few major miniature games that has built in support for a GM. Let the Arbitrator do some of the heavy lifting.
...is that supposed to be a good thing..?
For a narrative game? I think so. Do you think Dungeons & Dragons would be better without a Dungeonmaster? Do you think a tv show is better with a creative showrunner?
I'm reading through the new Frostgrave book, Perilous Dark, and the majority of the book is not "rules you can use", but is more intended as ruminations and suggestions for how a GM-type person could create solo/cooperative scenarios for their Frostgrave group. So far, I haven't seen any reviews going "Ugh. Why is he teaching us how to fish? Why can't he just give us the fish, like we want?"
"Having a DM" and "Rules not working" are different, non-exclusionary things.
Needing a GM to play is not a bad thing. Having rules that don't work is. Having multiple, conflicting rules for the same thing usually is too.
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Post by: Sqorgar
Albertorius wrote:"Having a DM" and "Rules not working" are different, non-exclusionary things.
True, but "Having a DM" can be a workable answer to "Rules not Working".
And I'm not saying they need to be in a traditional DM role. Just have one guy in charge of the campaign who makes the final ruling on these things, and communicates that ruling to the other players. Like an email that says "In the last game, Harry tried to use item X, which has three different profiles in three different books. We've decided to use the profile from book Y, which will be the standard going forward in this campaign, but we should have a discussion about how to deal with it in future campaigns".
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Post by: Grot 6
The real question- Are those Games Workshop Trademarked quality European Skulls, or southbound African Swollow brand Skulls?
This game is fine. You can play it either with or without a group. It doesn't matter. This having a third party "Arbitrator" isn't that big a deal, and your making more out of it then it really is. There honestly is no need for that third person, but it helps when you have more then one player, and the gangs games are interrelated within your group.
My personal example is that we played this game on like four or five tables, and later as the gangs had different tables they changed over to were fighting other issues as well as the gangs, and you have that third guy roaming around dropping in the enemies, as well as making calls when you walked over a chit, or a cardstock card that represented either an additional enemy, or treasure part, or equipment. Sometimes it turned into an additional scenario within a scenario, such as "Kill Gang leader, take his head back to X, or Clear out the zombie horde, or You get attacked by giant spiders or rats or something...
You have to make your Necromunda game YOUR game, and all of the additional add ons are just that, additional.
you can fight just gang fights, or fight over additional territories or landmarks, or resources, as well as fight a dragon or Ambull, or renegade robot, or a squad of chaos warriors, or cultists as they run through your gangs territories... The choice comes to what you want to put into and get out of your game time.
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Post by: kendoka
Baxx: ”... Build a solid foundation ...”
Yes, I think this is exactly what Necromunda needs.
What we see now is a bunch of releases that fail mostly because of the lack of strong and well documented core rules.
I hope we get a basic rulebook without fluff and with chapters for all basic actions and reactions - and a good Index!
How are the players and GMs supposed to learn the rules - especially when they keep changing and the creators themselves have no clue whatsoever.
Our group mostly make rules up as we go as the myriad of books, the hard to read grey pages, the confusing layout and the lack of Indexes makes it really hard to find the rule in question - and even if you happen to find it, the wording is often unclear, not to mention the risk of other versions of the rule appearing in other books aswell.
Necromunda is one of the best games I have ever played - but the rulebooks are definitely the worst...
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Post by: drbored
Sqorgar wrote: Albertorius wrote:"Having a DM" and "Rules not working" are different, non-exclusionary things.
True, but "Having a DM" can be a workable answer to "Rules not Working".
And I'm not saying they need to be in a traditional DM role. Just have one guy in charge of the campaign who makes the final ruling on these things, and communicates that ruling to the other players. Like an email that says "In the last game, Harry tried to use item X, which has three different profiles in three different books. We've decided to use the profile from book Y, which will be the standard going forward in this campaign, but we should have a discussion about how to deal with it in future campaigns".
It's so easy, and takes all of about 5 minutes. It's called communication, and while I understand personally the struggle of social anxiety and the like, I still am not going to let that ruin my gaming fun.
I just played a game of 40k in a campaign. Half of the rules we were making up on the spot and that was a frustrating experience. If the organizers of the campaign had sat everyone down to explain the process from the get-go, there would have been zero questions and no interrupt in the gameplay to argue a bunch of crap. If the campaign organizer had been a GM instead of in the game trying to kick our butts, that would have been helpful too, since it would have at least felt like there was a semi-impartial 3rd party.
This has much more to do with people communicating their desires for the kind of game they want to play and a lot less to do with the rules being bad.
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Post by: kendoka
drbored wrote: Sqorgar wrote: Albertorius wrote:"Having a DM" and "Rules not working" are different, non-exclusionary things.
True, but "Having a DM" can be a workable answer to "Rules not Working".
And I'm not saying they need to be in a traditional DM role. Just have one guy in charge of the campaign who makes the final ruling on these things, and communicates that ruling to the other players. Like an email that says "In the last game, Harry tried to use item X, which has three different profiles in three different books. We've decided to use the profile from book Y, which will be the standard going forward in this campaign, but we should have a discussion about how to deal with it in future campaigns".
It's so easy, and takes all of about 5 minutes. It's called communication, and while I understand personally the struggle of social anxiety and the like, I still am not going to let that ruin my gaming fun.
I just played a game of 40k in a campaign. Half of the rules we were making up on the spot and that was a frustrating experience. If the organizers of the campaign had sat everyone down to explain the process from the get-go, there would have been zero questions and no interrupt in the gameplay to argue a bunch of crap. If the campaign organizer had been a GM instead of in the game trying to kick our butts, that would have been helpful too, since it would have at least felt like there was a semi-impartial 3rd party.
This has much more to do with people communicating their desires for the kind of game they want to play and a lot less to do with the rules being bad.
You havent played Necromunda have you?
Please go to Yaktribe, read the YAQ with hundreds of questions regarding how to interpret the rules, which stats might be the right ones, etc. - there are no official answers and to come up with your own and communicate them would require a thousand times the ”5 minutes” mentioned. Not to mention the cruelty to your players inboxes
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Post by: Baxx
You spent 5 minutes on something I spent weeks doing.
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Post by: Albertorius
Sqorgar wrote: Albertorius wrote:"Having a DM" and "Rules not working" are different, non-exclusionary things.
True, but "Having a DM" can be a workable answer to "Rules not Working".
And I'm not saying they need to be in a traditional DM role. Just have one guy in charge of the campaign who makes the final ruling on these things, and communicates that ruling to the other players. Like an email that says "In the last game, Harry tried to use item X, which has three different profiles in three different books. We've decided to use the profile from book Y, which will be the standard going forward in this campaign, but we should have a discussion about how to deal with it in future campaigns".
I would say exactly the same if this were an RPG: just because there is a GM doesn't mean that the rules can be crap. The GM already has enough in their plate to also have to fix the game just because the designers are lazy. That excuse is no excuse at all.
I paid for the rules, so I want them to work, same as I would if I had bought a phone, or a car. If I want to upgrade them afterwards, or change stuff around, that's my prerogative. Having to fix them beforehand because the rules don't work is a no deal.
And that's the main reason I'm not playing Necromunda, right now.
For reference: I've been working making and translating RPGs for the last 15 years, and I regularly playtest games made by other people.
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Post by: zedmeister
Any chance you gents could take the rules debate to another sub-forum?
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Post by: Sqorgar
zedmeister wrote:Any chance you gents could take the rules debate to another sub-forum?
All Necromunda discussions on this board eventually devolve into Baxx listing all the errors in all the books of Necromunda and complaining about the sheet of house rules he maintains. Doesn't matter which subforum it's in.
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Post by: Grot 6
^ It is starting to look like that, isn't it...
I got word that this new set is going to have a rewrite of some of the stuff in the rulebook. Any word on that?
What is new, and what is changing?
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Post by: Yodhrin
It's almost as if those things continue to be relevant so long as they continue to exist.
*checks rules*
Yup, they still exist. Would you take bets that similar issues aren't going to arise with the next book, and the one after?
Baxx may be labouring the point a little, but the fact is there is a structural problem with how GW are producing the Necromunda rules, and we shouldn't be OK with it because the absolute minimum we should be able to expect for such premium prices is that the end product be properly proofread and edited.
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Post by: Sqorgar
Grot 6 wrote:I got word that this new set is going to have a rewrite of some of the stuff in the rulebook. Any word on that?
I don't think they've mentioned exactly, but apparently it will include the FAQ and errata, and I vaguely remember them maybe saying the FAQ & errata document would be updated with this release. Not sure on that second point. I was still fuming after they made a joke about making my wallet cry.
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Post by: Albertorius
Not sure they will be making mine even sniffle, this time.
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Post by: Baxx
Sqorgar wrote:All Necromunda discussions on this board eventually devolve into Baxx listing all the errors in all the books of Necromunda and complaining about the sheet of house rules he maintains. Doesn't matter which subforum it's in.
Is it a problem for you to discuss when someone disagrees with you? I'll give you a break, please continue discussing how much any new piece of product will cost, or other meaningful topics!
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Post by: Albertorius
I don't know about you, but to me the state of the rules seem to be at least tangentially related with the new releases for a game.
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Post by: zedmeister
Yodhrin wrote:Baxx may be labouring the point a little, but the fact is there is a structural problem with how GW are producing the Necromunda rules, and we shouldn't be OK with it because the absolute minimum we should be able to expect for such premium prices is that the end product be properly proofread and edited.
Labouring the point is putting it mildly.
Baxx wrote:Is it a problem for you to discuss when someone disagrees with you? I'll give you a break, please continue discussing how much any new piece of product will cost, or other meaningful topics!
It gets really annoying when a news and rumour thread gets bumped to the top and, upon opening, instead of seeing either news or rumours, we're treated to the same discussion over the state of the rules for the forth or fifth time, at least, in this thread. And so goes the merry go round with the same arguments, complaints and hyperbole until a mod comes in to give us all a bollocking. I've found your posts on inconsistencies you've actually spotted to be welcome and useful, but your endless pontificating about the state of the rules as it stands detracts from it all.
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Post by: sajmonikpl1
Enforcers are looking great!
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Post by: Baxx
I'll take your word for it, sorry for repeating myself over again.
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Post by: ingtaer
I do have to concur that the N&R thread really is not the place for that, if you want o continue that discussion can you please create a thread for it in the Specialist Games sub.
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Post by: Grot 6
Is there word on the Enforcers equipment release, or are there more then one sniper rifle with the new set?
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Post by: ImAGeek
Grot 6 wrote:Is there word on the Enforcers equipment release, or are there more then one sniper rifle with the new set?
The new set is one of the existing Enforcers sprue and 2 Subjugator sprues (with 3 models each). I don’t think the Subjugators have sniper rifles.
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Post by: Baxx
Sniper rifles are available to Palanites only. Subjugstors have no access to any special weapons what so ever.
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Post by: Sqorgar
Is it possible that the Subjugator sprue will also function as an upgrade sprue for the regular Enforcers?
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Post by: Chopstick
Sqorgar wrote:Is it possible that the Subjugator sprue will also function as an upgrade sprue for the regular Enforcers? Yes, they can use the autopistol. Meanwhile subjucator also can use stubgun, if that is your thing.......
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Post by: Kanluwen
Community preorder article
The 285 decals include gang symbols, motivational slogans, hazard warnings, sector numbers, arrows, voltage symbols, Enforcer icons and more, allowing you to really personalise your corner of Necromunda. They’re also great for decorating any Warhammer 40,000 scenery, and just imagine how much time you’ll save by not having to make 285 tiny graffiti stencils!
Build your own sector of the underhive with the Zone Mortalis Floor Tile Set – they’re perfect whether you want to create narrow corridors, abandoned dwellings or sprawling industrial complexes. Each tile features gridded floorplates and vents, and they’re designed to be compatible with the Zone Mortalis terrain in the Necromunda: Dark Uprising boxed set or any of our Sector Mechanicus kits. They’re also ideal if you want to create a Warhammer 40,000 or The Horus Heresy battlefield.
You also get 17 sprues of terrain, including 15 of new, plastic Zone Mortalis walls, columns, platforms and doors. These are the first-ever plastic Zone Mortalis kits and can be put together in innumerable ways. Whether you play Necromunda, Warhammer 40,000 or The Horus Heresy, you’ll want to get your hands on these so that you can combine the closeness of indoor firefights with the verticality and immersion of outdoor battles.
Just in case the box isn’t full enough, you also get a rulebook, which contains lore, background, all of the core rules of Necromunda and the two gangs in the box, and a new campaign. And you’ll get all of the accessories that you need to play. Phew!
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Post by: jullevi
17 sprues of terrain is more than twice the amount of Warcry starter (assuming full-size sprues). I already have a metric ton of terrain so I am going to buy only one set for now.
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Post by: Marshal Loss
Don't think I can justify the $290...might just buy a bunch of the Corpse Grinders to use as cultists in my Word Bearers force off eBay for now.
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Post by: PlaguePony
Soon officially get to know the price but looking more and more like the 290
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Post by: Starfarer
So the rumors were all true and we're looking at a $290 starter set for a GW release.
Well I think that just put the dagger in my desire to keep up with the Necromunda releases any longer. 5 or 10 years ago everything they've done with Necromunda would have been my dream scenario, but we're now 2 years in and I play so infrequently I literally can't get a game in with the current rules before new stuff is out. I've still bought it all to support Specialist Games hoping I'd one day just have everything to run any kind of campaign I wanted. Unfortunately it's simply just easier to stick with Kill Team and not worry about stuff being invalidated or having to buy a new book for each faction.
Hopefully the Zone Mortalis stuff will be available separately, but this starter set is literally twice the cost of the original Kill Team set with comparable terrain, rules and only slightly more models.
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Post by: ecurtz
Making a $160 starter set that's only available bundled with 2 $65 sets of plastic floor tiles does seem like a very weird choice.
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Post by: Starfarer
The starter set does not include the plastic floor tiles.
They're just charging $290 for what previously would have been $160.
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Post by: ecurtz
Yikes. I agree that's what the wording sounds like, but how can that terrain possibly fill 15 sprues? The Sector Mechanicus kits are 4 or 5 each.
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Post by: sajmonikpl1
Enforcers give vibes of robocop or judge dredd so much!
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Post by: Voss
ecurtz wrote:Making a $160 starter set that's only available bundled with 2 $65 sets of plastic floor tiles does seem like a very weird choice.
It doesn't have any floor tiles. It has a board or mat and Zone Mortalis _terrain_.
plastic Zone Mortalis walls, columns, platforms and doors.
Sprues don't have a defined size. That building can be spread across multiples, the box corners can be five sprues on their own , with pipes and stairs on separate sprues.
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Post by: puree
Starfarer wrote:The starter set does not include the plastic floor tiles.
They're just charging $290 for what previously would have been $160.
It seems a stretch to class it as a starter set, but I can't think of a starter set or otherwise that had that much in for £100 or less. Shadow war only had 8 terrain sprues from what I remember.
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Post by: lord_blackfang
ecurtz wrote:Yikes. I agree that's what the wording sounds like, but how can that terrain possibly fill 15 sprues? The Sector Mechanicus kits are 4 or 5 each.
Because this terrain is made from boxes and a box takes up literally 6 times as much sprue space as a flat panel.
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Post by: Voss
puree wrote: Starfarer wrote:The starter set does not include the plastic floor tiles.
They're just charging $290 for what previously would have been $160.
It seems a stretch to class it as a starter set, but I can't think of a starter set or otherwise that had that much in for £100 or less. Shadow war only had 8 terrain sprues from what I remember.
Its funny, in some ways reading the 'Coming Soon' article, I felt like I was reading product description of a terrain box that just happened to have a couple gangs in it. As some sort of bonus.
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Post by: H.B.M.C.
ecurtz wrote:Yikes. I agree that's what the wording sounds like, but how can that terrain possibly fill 15 sprues? The Sector Mechanicus kits are 4 or 5 each.
Sprues can sometimes be quite small.
I forsee a lot of repeated small sprues.
And we still have no idea how many plastic floors are in that tile box.
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Post by: BroodSpawn
I keep seeing $290 thrown around (US I assume), where is this price coming from?
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Post by: kendoka
Necromunda terrain sprue (from Twitch):
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Post by: Kanluwen
BroodSpawn wrote:I keep seeing $290 thrown around (US I assume), where is this price coming from?
There was a massive leak of the release schedule from an independent retailer.
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Post by: angel of death 007
Starfarer wrote:So the rumors were all true and we're looking at a $290 starter set for a GW release.
Well I think that just put the dagger in my desire to keep up with the Necromunda releases any longer. 5 or 10 years ago everything they've done with Necromunda would have been my dream scenario, but we're now 2 years in and I play so infrequently I literally can't get a game in with the current rules before new stuff is out. I've still bought it all to support Specialist Games hoping I'd one day just have everything to run any kind of campaign I wanted. Unfortunately it's simply just easier to stick with Kill Team and not worry about stuff being invalidated or having to buy a new book for each faction.
Hopefully the Zone Mortalis stuff will be available separately, but this starter set is literally twice the cost of the original Kill Team set with comparable terrain, rules and only slightly more models.
I agree I can't pay that price. I was going to be in if it was under 200. This is rediculous for what you are getting. A good idea but at 290 i don't think they will get too many new players buying it at about the cost of a video gaming system or a 3d printer that could make most of it.
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Post by: Grot 6
Secondhand, Lets hope the scalpers don't bend us over the table. But 290.00, that's not going to work, even on my Lottery Winnings.
If anything, I hope that they sell the gangs and terrain on their own, and I can just up and bet the books off Fee Bey for a portion of that price.
Is there any word on Juves, or the Special characters still outstanding from the last couple of books?
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Post by: Voss
angel of death 007 wrote:
I agree I can't pay that price. I was going to be in if it was under 200. This is rediculous for what you are getting. A good idea but at 290 i don't think they will get too many new players buying it at about the cost of a video gaming system or a 3d printer that could make most of it.
Its certainly a weird price. If I see something for $299, I tend to think its a holiday sale for a piece of electronics that's normally $500 and is probably really worth $250 or maybe $300.
To start at $290, it comes across as a bizarrely artificial number- most prices have psychological studies and performance records attached to them. It entirely feels like GW is intentionally testing to see how far they can push prices until people push back. Especially since the material cost of my lunch today was probably higher than the material cost of the plastic goop that was poured into the moulds.
If they really feel that they had to push the price this high, they should've put less in the box and gone for a lower price point. Cut the gangs down to standard size (especially with all the duplicates anyway), leave out a few pipes and walls or whatever, and sell it for $199. I'd put good odds on a better reception.
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Post by: Sqorgar
Voss wrote:It entirely feels like GW is intentionally testing to see how far they can push prices until people push back.
I wish they wouldn't do that on something niche, like Necromunda, which might see a push back as a lack of support from players... but that's not going to stop me from pushing back. $290 is really beyond the point of being polite.
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Post by: Adeptus Doritos
$290?
LOL they can kiss the entirety of my backside.
I'll just be buying the book, and maybe when that terrain is for sale outside the box, I'll pick it up. No need to pay nearly $300 for 2 gangs I've got no interest in using (especially when Artel W makes better enforcers).
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Post by: Dread Master
Yeah. 290 usd is a joke. And not a very funny one. Shame they’re going to shoot their own toes off with this one.
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Post by: Adeptus Doritos
Dread Master wrote:Yeah. 290 usd is a joke. And not a very funny one. Shame they’re going to shoot their own toes off with this one.
At best- and I mean, if you're lucky... you could find 2 people who really want those two factions and would pay $60 for 15 miniatures. And then you're still paying 170 bucks for a small amount of terrain, a folding poster "board" that'll get thrown in the trash, some dice that you probably don't need, cards that are probably already filled out like the first boxed set, and that's it.
At most the terrain will be in various size boxes, ranging from $50-$100. And the new book should run about $60.00. So you can probably get 2.5 times the terrain and the full rulebook for the price of this boxed set.
So unless you're into both of these factions and don't already have Enforcers, you'd be a fool to buy this instead of waiting to get the books and terrain separately.
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Post by: Kanluwen
I can't speak for anyone else, but I guess I'm a fool. I own zero Necromunda items(other than some old Enforcers in metal).
It looks like there's a lot of scenery in there, and Necromunda seems like a game that benefits from scenery.
And the Enforcers are so damn cool.
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Post by: Adeptus Doritos
Kanluwen wrote:I can't speak for anyone else, but I guess I'm a fool. I own zero Necromunda items(other than some old Enforcers in metal).
It looks like there's a lot of scenery in there, and Necromunda seems like a game that benefits from scenery.
And the Enforcers are so damn cool.
They are a cool kit, even the ones available right now. If you don't own them, then it's not a stupid purchase.
You're basically getting 15 enforcers with what seems like a few more of their weapon upgrades- I'll say that's about a $60.00 value, give or take- considering a box of 10 is $40.
So you'll get them, and you'll get a set of dice- which will run about $15.00 for the faction dice, but the generic ones are just fine. Cards an all, eh...even if the ones in the box are all filled out, you can actually get better ones online for free.
So you're looking at a ~$75.00 value for the minis and dice alone. Now, find a buddy to throw you $60.00 for the Corpse Grinders- and since we know nothing about them at this point, that's a hard sell. Might wanna find a friend that plays Khorne armies and convince him they can be some kind of berserkers or something. Or maybe Marauders for Lost & Damned, with a little conversion work (should be easy based on their size). And maybe you'll get lucky and be able to sell him the other set of dice, roughly a $15.00 value.
So knocking 75 bucks off if you find that friend willing to go in with you, you're paying 205 bucks on your own, and minus your Enforcers and dice the rest of the contents are $140.00.
Now, it says it comes with a rulebook- and I doubt it'll be the hardback rulebook, so I'll say it's a $40.00 value. And it's got the core rules for your gangs in there, which will help you start out.
So, that means that the little poster play mat, the terrain, that little ruler, and templates are a $100.00 value. Okay, sure... mmmmaybe. For me, that box contains on thing I'd use and that's the terrain and maybe the red/black dice. And you'll have to work REALLY hard to convince me that I'm looking at over $70.00 worth of terrain. Especially since there's companies that make zone mortalis terrain for a LOT cheaper, and you get a LOT more. The included terrain looks like 2 solid walls, 2 doors, about 6-8 pillar/corner wall parts, and some stairs and walkways.
IMHO, if the box calls to you, then buy it. But it's a little steep for anyone who's already invested. We might not be the target customer here, but then again... even the 'new player' is going to struggle with that price. It's probably easier to acquire the items separately over time.
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Post by: Chopstick
Kanluwen wrote:I can't speak for anyone else, but I guess I'm a fool. I own zero Necromunda items(other than some old Enforcers in metal).
It looks like there's a lot of scenery in there, and Necromunda seems like a game that benefits from scenery.
And the Enforcers are so damn cool.
There are value in that set, but for the average impulse-buying customer, those price aren't very tempting,
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Post by: privateer4hire
As this and the Phoenix Eldar boxes were being introduce, there were peals of Kirby laughter ala Palpatine in the new Star Wars trailers echoed down the halls in Nottingham
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Post by: Kanluwen
Chopstick wrote:
There are value in that set, but for the average impulse-buying customer, those price aren't very tempting,
My understanding is that Necromunda is one of the "splash release" games, where they tend to only show up week of releases. Is that not the case?
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Post by: Chopstick
Kanluwen wrote:Chopstick wrote: There are value in that set, but for the average impulse-buying customer, those price aren't very tempting,
My understanding is that Necromunda is one of the "splash release" games, where they tend to only show up week of releases. Is that not the case? What do you mean? Necromunda along with other specialist game will have release every quarter, with teaser 1-3 months before release. The bigger game like AT or AI will have a faster release initially but after the that they'll be back to quarterly release like the rest.
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Post by: privateer4hire
It wasn't for N17, the box that released in 2017. In fact, it's still available on their webpage---complete with outdated core rulebook and all.
Along with the two hard cover books (Core and Gangs (both needed for play btw)) that replaced the starter's book and a year's worth of quarterly rule supplement releases
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Post by: H.B.M.C.
Almost a year's worth of quarterly updates.
Some of the things in the Gang War books remain only in the Gang War books.
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Post by: Albertorius
Well, I guess I'll just keep printing walls then. Nevermind.
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Post by: balmong7
I'm hoping this box is a run like the other starter box, and I can just pick it up in six months when I have the money for it. Sorry GW the sisters release took all my money this month.
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Post by: H.B.M.C.
4 tiles per box confirmed (so 2x2, as predicted by some, it would seem). Again, apologies if the pic doesn't work, but we have UK prices: That's £175 for the new box. Closest thing I can find on the UK site to that is the Cauldron Guard "bundle" for Daughters of Khaine. It's £170. The same "bundle" on the Oz website is $369, so we're looking at easily $380 for this one box. If the mods don't mind too much, I can link to some online stores in Oz that sell lube?
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Post by: Mad Doc Grotsnik
Ooof.
And indeed - crikey. That's a pricey meat-a-ball.
However, I have decided to sell my AT stuff (never gonna get a game in), so may have the fund to buy it through Element, my preferred online discounter.
I mean, the price tag is hefty, but given the mental volume of contents, I can't say it feels like a rip off in terms of UK prices (other prices and opinions upon are available, and likely very different).
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Post by: JWBS
The Titanicus GM box sold very well at this price. IDK if they'll have the same success here, the two games are very different beasts and many of the Necromunda buyers will have already bought elements of this box separately whereas everything in AT was new.
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Post by: jeff white
175pounds...
Dayam.
Sisters and/or this box... eek.
Maybe I need some more terrain.
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Post by: Mad Doc Grotsnik
The upside is the number of models for each Gang exceed what I'd expect for a starting Gang, so they allow for expansion.
Here, the only thing not completely new are the basic Enforcer models. Subjugators and Cultists are 100% new. ZM in plastic is of course new - but a rework of a previously resin thing,
Given the terrain is suitable for three systems (40k, HH and Necromunda) it's got an inherently wider appeal than AT (which is still a fine game) so may get decent sales figures.
Just wish we knew when the ZM walls and that were being released. Automatically Appended Next Post: Hmmm...provided it's the same 15% discount as the existing Necromunda set, it's a considerably more palatable £148.75 from Element, with loadsa Crystals.
Now to raise the funds....
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Post by: JWBS
Mad Doc Grotsnik wrote:The upside is the number of models for each Gang exceed what I'd expect for a starting Gang, so they allow for expansion.
Here, the only thing not completely new are the basic Enforcer models. Subjugators and Cultists are 100% new. ZM in plastic is of course new - but a rework of a previously resin thing,
Given the terrain is suitable for three systems ( 40k, HH and Necromunda) it's got an inherently wider appeal than AT (which is still a fine game) so may get decent sales figures.
Just wish we knew when the ZM walls and that were being released.
Automatically Appended Next Post:
Hmmm...provided it's the same 15% discount as the existing Necromunda set, it's a considerably more palatable £148.75 from Element, with loadsa Crystals.
Now to raise the funds....
Isn't there some sort of rulebook here that many existing players don't want (and will stick to the older rules they've bought, which as I understand it is many books and supplements), or is all the rules stuff here new to this set?
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Post by: Chikout
Definitely a bit of sticker shock with this. It is a touch cheaper than the titanicus grand master edition. Here in Japan it will be ¥42,000 which is the equivalent of £299!
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Post by: Mad Doc Grotsnik
JWBS wrote: Mad Doc Grotsnik wrote:The upside is the number of models for each Gang exceed what I'd expect for a starting Gang, so they allow for expansion.
Here, the only thing not completely new are the basic Enforcer models. Subjugators and Cultists are 100% new. ZM in plastic is of course new - but a rework of a previously resin thing,
Given the terrain is suitable for three systems ( 40k, HH and Necromunda) it's got an inherently wider appeal than AT (which is still a fine game) so may get decent sales figures.
Just wish we knew when the ZM walls and that were being released.
Automatically Appended Next Post:
Hmmm...provided it's the same 15% discount as the existing Necromunda set, it's a considerably more palatable £148.75 from Element, with loadsa Crystals.
Now to raise the funds....
Isn't there some sort of rulebook here that many existing players don't want (and will stick to the older rules they've bought, which as I understand it is many books and supplements), or is all the rules stuff here new to this set?
Not a clue. When I looks, I just sees terrain.
All the terrain. All of it. Automatically Appended Next Post: Mind you, it's just a mat included, and not the plastic floor tiles.
Oh Gods of Nice Things, why do you taunt me so!
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Post by: lord_blackfang
So about a thousand quid if you want a full sized table with tiles and decent wall coverage.
Yeah, 3D printing it is.
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Post by: OrlandotheTechnicoloured
H.B.M.C. wrote:4 tiles per box confirmed (so 2x2, as predicted by some, it would seem).
Again, apologies if the pic doesn't work, but we have UK prices:
That's £175 for the new box. Closest thing I can find on the UK site to that is the Cauldron Guard "bundle" for Daughters of Khaine. It's £170. The same "bundle" on the Oz website is $369, so we're looking at easily $380 for this one box.
If the mods don't mind too much, I can link to some online stores in Oz that sell lube?
Do you know what the lower price to the left is (what GW is charging retailers perhaps?.....)
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Post by: Mad Doc Grotsnik
Looks like it to me.
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Post by: Tyranid Horde
Yikes that is very pricey for the box. Even with discounts they're really pricing people out.
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Post by: phillv85
Element usually do 20% if you pre-order it. I’m very much on the fence with this. That’s an expensive box!
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Post by: lord_blackfang
Element is the only way to go for non-UK peeps too as they have unconditional flat rate shipping. Wayland et al. won't honor free shipping on a box this big.
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Post by: jojo_monkey_boy
On the one hand, I'm empathetic that they're making this entirely out of plastic and so realistically how cheap can we expect them to make it.
On the other hand, were I making a zone mortalis table for heresy games, just buying the plastic tile to cover a 4x6 table is USD 360. I shudder to think what the cost would be once you added in all the wall terrain for coverage similar to that of the original resin terrain.
What's sad about that is my gut cynicism says that a table of this stuff will likely amount to a comparable price to the original resin terrain, which was itself an extremely niche product that likely didn't sell at a very high volume. Admittedly, the new terrain will probably be a cleaner product (I've read the original resin pieces were consistently heavily warped on delivery), but they'll also require a lot of assembly work.
Creality is currently selling the ender 3 for 180 USD. You could buy two and still save money over buying this terrain. Very well designed zone mortalis 3D model files are easily found online if you look.
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Post by: Albertorius
phillv85 wrote:Element usually do 20% if you pre-order it. I’m very much on the fence with this. That’s an expensive box!
It is stupidly expensive, and I already have a 3d printer that makes me walls.
Much in the same vein that I don't buy characters because I don't want to encourage GW to see those prices as rational, I won't buy this one either.
EDIT: I mean, hell, it might not be quite as nice, but...
...well, that I have already.
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Post by: SeanDrake
Well I can see why the FW was discontinued it would have been cheaper.
So based on the price list above and the minimum margin GW will accept then these boxes are costing about £30.00 for GW to make. Nice little earner there for the quarter, should be enough to pad the financials against the GMB from last year.
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Post by: Albertorius
I remember getting 50% off back when I worked there, and they didn't sell us at cost, so...
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Post by: Coenus Scaldingus
Was hoping the leaked price was a mistake. Appears not then.
Was thinking I might be tempted - some nice terrain, and models that I don't have any particular use for now, although I'm sure I could have done something with them in the future. Appears not then.
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Post by: Elbows
What I truly don't understand is that...plastic terrain is neat, but we have dozens and dozens of companies who put out attractive MDF style terrain that is easily used for Necromunda, for...1/3 or less the cost of this new plastic stuff. Are people that desperate for GW plastic that money is no option? (I understand the answer is essentially...yes).
A lot of the MDF varies in quality, but with some paint and scatter terrain, you can have a solid table.
Just one example is this for $120:
Or this (essentially an entire table) for $200:
This is $100 (though you have to provide your own soda-cans!)
I just don't see the "must have" features of the GW plastic terrain.
PS: For the record, I don't own any of this stuff, they just had the easiest pictures to grab. TT Combat makes great stuff for far cheaper as well (even cheaper than Promethium Forge).
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Post by: Redemption
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Post by: beast_gts
Elbows wrote:What I truly don't understand is that...plastic terrain is neat, but we have dozens and dozens of companies who put out attractive MDF style terrain that is easily used for Necromunda, for...1/3 or less the cost of this new plastic stuff. Are people that desperate for GW plastic that money is no option? (I understand the answer is essentially...yes).
A lot of the MDF varies in quality, but with some paint and scatter terrain, you can have a solid table.
A lot of people don't like working with MDF / think plastic is easier to work with, and MDF tends to break more - for example the GW Sector Mechanicus terrain at my local gaming club has never broken, but about half the TT Combat MDF stuff has.
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Post by: Voss
I wouldn't buy that PF stuff for $120. That's a ridiculous price for MDF.
----
The 'Unboxing' is up... and they basically...don't.
https://www.warhammer-community.com/2019/11/04/necromunda-unboxing/
You'd think they'd go over the details of the terrain sprues, but they don't do that- they just leave them piled up in all the pics except the very distant animated gif.
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Post by: Arbitrator
Elbows wrote:What I truly don't understand is that...plastic terrain is neat, but we have dozens and dozens of companies who put out attractive MDF style terrain that is easily used for Necromunda, for...1/3 or less the cost of this new plastic stuff. Are people that desperate for GW plastic that money is no option? (I understand the answer is essentially...yes).
Unfortunately, there's a large number of people who just will not touch a product that is not GW. This might be out of genuinely not knowing there's alternatives, but I'm continually amazed by how many do it out of honest brand loyalty.These are the same people who will gladly fork out £20 to buy Citadel( tm) clippers, will only buy from the GW webstore, etc. In the case of Necromunda however, I think long-term this terrain is more meant for 40k/Kill-Team. They've decided to theme it as a Necromunda release to potentially shift more boxes of that game, but much like the Primaris-inspired designs of Enforcers, I see more people talking about it's potential use for 40k boards than Necromunda. It's audience tends to be a fair bit older and pretty much exclusively in LFGS/homes rather than GW stores, which means those people probably do already buy into MDF terrain or have made their own.
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Post by: Redemption
Elbows wrote:What I truly don't understand is that...plastic terrain is neat, but we have dozens and dozens of companies who put out attractive MDF style terrain that is easily used for Necromunda, for...1/3 or less the cost of this new plastic stuff. Are people that desperate for GW plastic that money is no option? (I understand the answer is essentially...yes).
A lot of the MDF varies in quality, but with some paint and scatter terrain, you can have a solid table.
MDF breaks far more easily. But for me far more importantly, it doesn't capture the 40k aesthetic at all. Even the higher quality stuff generally still looks like cheap flat wood to me. And in the end I fell in love with 40k because of its looks. Also the reason why a flat gaming mat will never invoke the same feeling a fully sculpted table has, even if mats are easier to play with.
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Post by: Sqorgar
Paper mat? Not even one of the cardboard ones like from Kill Team or Warcry?
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Post by: John Prins
Elbows wrote:So, lazy people? Working with MDF is literally easier than plastic and I've never had any MDF terrain break despite owning...tons of it. I suppose maybe I'm just not a ham-fisted oaf?
I own a decent amount of MDF terrain, and there are some issues with MDF terrain.
The first is it soaks up water easily, so you have to seal it before you can prime it, as most gamers use water based primers and paints. The same problem arises if you try to use PVA glue without sealing it.
The second is that it's more difficult to glue together, as gluing large surfaces together with superglue/gorilla glue is a bit of a trial compared to working with plastics.
The third is that it has less surface detail/contour, which makes the go to fast techniques of shading and drybrushing less useful.
To top it off in that it looks very plain compared to most plastic and resin terrain, so to many gamers it can look quite 'cheap'. In many cases you could build similar terrain to MDF out of foamcore for a fraction of MDF's cost, so 'bargain' DIY terrain is just as good as MDF in many cases.
Overall, plastic terrain looks better, is more detailed and usually easier to put together and paint, so it's no surprise a lot of people prefer it. I've got resin, plastic, MDF and commercial modular foam core terrain and I prefer plastics overall.
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Post by: OrlandotheTechnicoloured
looking at the gif, you get at least 2 of the stair sprues (top left, bottom right) doesn't look like any more of this one 3 of the 'cube' sprues (bottom left) 2 of the wall section sprue a (top right) maybe more 2 of the wall section sprue b (center below between 2 x a) maybe more 1 of the pipe sprue (below far right) doesn't look as if there's any more of this one 1 of the wide armoured door sprue (bottom pic, near middle) maybe 2 1 circular grill sprue (bottom pic near top) doesn't look like there are more so 2 more to spot
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Post by: frankr
OrlandotheTechnicoloured wrote:
looking at the gif, you get at least
2 of the stair sprues (top left, bottom right) doesn't look like any more of this one
3 of the 'cube' sprues (bottom left)
2 of the wall section sprue a (top right) maybe more
2 of the wall section sprue b (center below between 2 x a) maybe more
1 of the pipe sprue (below far right) doesn't look as if there's any more of this one
1 of the wide armoured door sprue (bottom pic, near middle) maybe 2
1 circular grill sprue (bottom pic near top) doesn't look like there are more
According to the last warhammer-community article there are 17 sprues of terrain, 15 of which are "Walls, Columns, Platforms, and Doors"
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Post by: MajorWesJanson
The two duplicate sprues are one sprue of plasma conduits and a sprue of necromunda barricades and objectives
Former on the far right of the pile, latter on the left behind the leftmost wall sprues
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Post by: SeanDrake
So would I be right in thinking not even enough to fill a set of the new plastic floor tiles?
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Post by: John Prins
SeanDrake wrote:So would I be right in thinking not even enough to fill a set of the new plastic floor tiles?
Depends on your definition of 'fill'. A plastic floor tile set is going to be what, 2 feet by 2 feet? About the size of the playmat?
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Post by: lord_blackfang
SeanDrake wrote:So would I be right in thinking not even enough to fill a set of the new plastic floor tiles?
Well you can see exactly how much it fills up on the box pictures. The floor set is the same size as the paper mat in the box.
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Post by: frankr
SeanDrake wrote:So would I be right in thinking not even enough to fill a set of the new plastic floor tiles?
Define "fill"
Not enough to duplicate 4 Forgeworld Tiles (ie 2x2).
But enough to make areas [that are still playable] with more open space than (most) of those tiles had.
edit: clarification
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Post by: Kalamadea
Arbitrator wrote:Unfortunately, there's a large number of people who just will not touch a product that is not GW. This might be out of genuinely not knowing there's alternatives, but I'm continually amazed by how many do it out of honest brand loyalty.These are the same people who will gladly fork out £20 to buy Citadel( tm) clippers, will only buy from the GW webstore, etc.
When I worked at an FLGS we had a few customers like that. One guy in particular I'll never forget, didn't like to play but he LOVED to build and paint complete armies, refused to buy anything besides GW, absolutely refused to use non- GW materials or even tools. I couldn't even get him to use Kneadatite brand greenstuff, which was $16 for a 36" versus GW's greenstuff, $10 for 8". They are literally the same product, GW just puts their logo on kneadatite and re-sells it for triple+ the price, but without that GW logo he wouldn't touch it. GW glue, GW paint, GW tools, whole 9 yards. Still confuses me to this day, but they're like that.
I'd love to get that new terrain, but that is just WAY too much for it. I've used plenty of MDF in the past, it's not hard to work with once you know how (key is priming it with spray enamel instead of regular primer), but I'd MUCH rather work with HIPS. Just not at that price, yowzas!
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Post by: zamerion
it's hard to know how much each piece of the wall will measure, right?
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Post by: Kanluwen
Ignoring the terrain discussion, there's something I can't figure out in the Subjugators sprue:
Part #32, right above the ram. What's that?
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Post by: Rihgu
That's the heavy concussion ram.
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Post by: Kanluwen
So there's two different ram options?
Because 30A, 30B, and 31 seem to be the one they have shown on the built models but 32 looks almost like that weird laser-ish carbine the basic Enforcers have.
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Post by: Rihgu
There's the SLHG pattern assault ram ‘sledge hammer’. which is a grenade launcher/door busting ram, and then the heavy version of the concussion carbine, the Heavy Concussion Ram.
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Post by: Kanluwen
Cool, thanks! I wasn't sure if there was some kind of crowd suppression weapon that might be in there.
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Post by: Rihgu
It's a really cool weapon. A lot of people are passing on it because it doesn't have Blast but S4, 15"/30" range, -1AP and seismic is still pretty good imho. I actually think it not having Blast is a misprint because it seems odd that the light carbine version affects a larger area than the apparently laser-focused "sound blast" of the heavier one.
question of my own: which bits are autopistols and which are stubguns? You'd think I wouldn't have such a hard time with this but all of the pistols look chunky enough to go either way.
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Post by: Kanluwen
Do Enforcers themselves have any options that aren't in the current box, or would I be safe playing around with what's there?
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Post by: jeff white
Arbitrator wrote: Elbows wrote:What I truly don't understand is that...plastic terrain is neat, but we have dozens and dozens of companies who put out attractive MDF style terrain that is easily used for Necromunda, for...1/3 or less the cost of this new plastic stuff. Are people that desperate for GW plastic that money is no option? (I understand the answer is essentially...yes).
Unfortunately, there's a large number of people who just will not touch a product that is not GW. This might be out of genuinely not knowing there's alternatives, but I'm continually amazed by how many do it out of honest brand loyalty.These are the same people who will gladly fork out £20 to buy Citadel( tm) clippers, will only buy from the GW webstore, etc.
In the case of Necromunda however, I think long-term this terrain is more meant for 40k/Kill-Team. They've decided to theme it as a Necromunda release to potentially shift more boxes of that game, but much like the Primaris-inspired designs of Enforcers, I see more people talking about it's potential use for 40k boards than Necromunda. It's audience tends to be a fair bit older and pretty much exclusively in LFGS/homes rather than GW stores, which means those people probably do already buy into MDF terrain or have made their own.
Bingo.
Plus, a base, a dry brush, some detailing and a wash and the plastic stuff looks ... more realistic in the immersive sense.
Same reason playing with unpainted models is a sin.
I love those enforcers for a local requisition and addition to an Inquisitor's amassed forces..
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Post by: Kid_Kyoto
So figure they'll be 6 to a box for $40.
And I'll buy it anyway?
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Post by: Rihgu
Kanluwen wrote:Do Enforcers themselves have any options that aren't in the current box, or would I be safe playing around with what's there?
They're missing the shock stave (I converted one by cutting two shock batons and making a longer double sided one lol) but besides that, and the ONE concussion carbine they have tied to a single arm option the kit is very solid imho. You can make pretty much any non-subjugator patrolman you want.
I had to cut up a shotgun and the concussion carbine to make a patrolman that didn't pose like a leader, though.
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Post by: witchdoctor
Does anyone know the rationale for the $290 US vs £175 UK? xe.com puts that exchange closer to $225 and £175 to the best of my knowledge includes 20% VAT which puts this closer to $180 US after the exchange.
I imagine this is in most other GW products at the moment, but this is the first time in recent years I've taken a look.
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Post by: jeff white
Albertorius wrote:phillv85 wrote:Element usually do 20% if you pre-order it. I’m very much on the fence with this. That’s an expensive box!
It is stupidly expensive, and I already have a 3d printer that makes me walls.
Much in the same vein that I don't buy characters because I don't want to encourage GW to see those prices as rational, I won't buy this one either.
EDIT: I mean, hell, it might not be quite as nice, but...
...well, that I have already.
How much does the plastic cost to print that pictured?
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Post by: frankr
witchdoctor wrote:Does anyone know the rationale for the $290 US vs £175 UK? xe.com puts that exchange closer to $225 and £175 to the best of my knowledge includes 20% VAT which puts this closer to $180 US after the exchange.
I imagine this is in most other GW products at the moment, but this is the first time in recent years I've taken a look.
Go and look up pretty much anything on GW's site and compare the prices, US prices are (as a rule of thumb) about 30% above the VAT price, Australia has it even worse.
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Post by: jeff white
witchdoctor wrote:Does anyone know the rationale for the $290 US vs £175 UK? xe.com puts that exchange closer to $225 and £175 to the best of my knowledge includes 20% VAT which puts this closer to $180 US after the exchange.
I imagine this is in most other GW products at the moment, but this is the first time in recent years I've taken a look.
1t 175, 20% off, makes it 150USd - but maybe not given what I have just read above.
Not so heavy - complete game.
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Post by: lord_blackfang
zamerion wrote:it's hard to know how much each piece of the wall will measure, right?
No, it's incredibly easy. Just measure the walls printed on the Necromunda 2017 card tiles.
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Post by: jeff white
lord_blackfang wrote:zamerion wrote:it's hard to know how much each piece of the wall will measure, right?
No, it's incredibly easy. Just measure the walls printed on the Necromunda 2017 card tiles.
The Sisters of terrain ...
I wondered why they didn't make more of that stuff for about a minute.
it was awesome.
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Post by: zamerion
lord_blackfang wrote:zamerion wrote:it's hard to know how much each piece of the wall will measure, right?
No, it's incredibly easy. Just measure the walls printed on the Necromunda 2017 card tiles.
true
Thanks
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Post by: Elbows
John Prins wrote: Elbows wrote:So, lazy people? Working with MDF is literally easier than plastic and I've never had any MDF terrain break despite owning...tons of it. I suppose maybe I'm just not a ham-fisted oaf?
I own a decent amount of MDF terrain, and there are some issues with MDF terrain.
The first is it soaks up water easily, so you have to seal it before you can prime it, as most gamers use water based primers and paints. The same problem arises if you try to use PVA glue without sealing it.
The second is that it's more difficult to glue together, as gluing large surfaces together with superglue/gorilla glue is a bit of a trial compared to working with plastics.
The third is that it has less surface detail/contour, which makes the go to fast techniques of shading and drybrushing less useful.
To top it off in that it looks very plain compared to most plastic and resin terrain, so to many gamers it can look quite 'cheap'. In many cases you could build similar terrain to MDF out of foamcore for a fraction of MDF's cost, so 'bargain' DIY terrain is just as good as MDF in many cases.
Overall, plastic terrain looks better, is more detailed and usually easier to put together and paint, so it's no surprise a lot of people prefer it. I've got resin, plastic, MDF and commercial modular foam core terrain and I prefer plastics overall.
And I appreciate that you feel that way. As someone who owns numerous tables worth of MDF from a variety of manufacturers (only decent ones, I don't bother with the cheap stuff) I simply disagree.
I've never had a single instance where I struggled to glue MDF together (not sure how that's possible). Also not sure why people have an issue priming it - never had an issue myself. The only time I can see spraying being an issue is if you're using an airbrush and not wanting to prime. Surface detail depends entirely on the kit, and in some instances I'd agree with you - but extra surface detail isn't worth the cost of plastic terrain. All I'm seeing here are vague (and inaccurate) arguments trying to justify spending an obscene amount on plastic - that, let's be honest, will be poorly cut out, glued and rarely painted on 60% of the tables it'll feature on.
People seem to act like this plastic sprue stuff is the second coming of Christ and I'm just not seeing it...particularly for the cost.
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Post by: Crimson
MDF is flat and featureless. It looks like cardboard yet costs significantly more.
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Post by: Sabotage!
Well, seeing the amount of sprues in this thing, I can see GW charging 290 USD for it. Though if they do charge that I feel that it's more along the lines of one of their "get everything from this new release bundles" they have on their online store which offer no savings as opposed to a proper starter set.
As cool as the models and terrain are, I doubt I'll get this to table very often and at 290 USD I'm giving this a solid pass. More money for Slaves to Darkness I guess.
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Post by: John Prins
Elbows wrote:
I've never had a single instance where I struggled to glue MDF together (not sure how that's possible).
I guess it depends on what kits you're buying.
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Post by: JWBS
Elbows wrote:All I'm seeing here are vague (and inaccurate) arguments trying to justify spending an obscene amount on plastic
Kinda weird that you'd say that. I think the GW plastic looks vastly superior to the MDF stuff, and I barely own any (a couple of the Knight Renegade sets). What's vague about that exactly?
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Post by: Irbis
witchdoctor wrote:Does anyone know the rationale for the $290 US vs £175 UK? xe.com puts that exchange closer to $225
You know the current exchange is an anomaly, right? Pound used to be worth ~2$, only with Brexgak idiocy it had fallen to 1.3$ and GW tends to stick to course it had over longer period, not what it is right now, to avoid risks. Otherwise kits from a month ago would have been super cheap as the clowns in charge of UK crashed pound to record lows.
And really, cherry-picking exchange rates when pound is down is favourite tool of various GW bashing trolls who pick say 1.21$ it had a month ago, ignoring that price lasted an hour or two, and whine loudly GW doesn't instantly convert all prices to this (with shipping and taxes being provided by magical fairies, I suppose). When you see anyone starting argument with this, especially certain really dumb youtube gakposter, you know whatever follows is not really worth listening to and can be safely instantly discarded...
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Post by: aka_mythos
It could have twice as much in the box for the same price and you'd still have a similar reaction to it being that price. The problem is less relative value and just absolute price. I think the problem with the price point is its running up against and going beyond peoples "well if I don't eat I can" limit. At some point its just too much to justify no matter what's in the set. Even with 20% off its in a similar territory.
I'm going to skip this one, not because I can't afford it but because I'd rather see GW focus its effort making more accessible sets.
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Post by: angel of death 007
frankr wrote:witchdoctor wrote:Does anyone know the rationale for the $290 US vs £175 UK? xe.com puts that exchange closer to $225 and £175 to the best of my knowledge includes 20% VAT which puts this closer to $180 US after the exchange.
I imagine this is in most other GW products at the moment, but this is the first time in recent years I've taken a look.
Go and look up pretty much anything on GW's site and compare the prices, US prices are (as a rule of thumb) about 30% above the VAT price, Australia has it even worse.
GW has always charged an American tax and a Aussie tax. They didn't on Forgeworld up until when the pound plummited then they went fishing there. GW makes their own exchange rate and USA always pays almost a 30% tax.
This plus the fact that they raised the base price for box sets like Feast of Bones from 160 to 195... and on a box set like Warcryish like this set going from $170 to $290. I can no longer justify the price rediculousness that is GW.
I was known for impulse buys, but luckily Blood of Phoenix, and Feast of Bones changed that, I justified not getting Feast of bones as I was going to get this set, but at $290, the boycott continues. Maybe it will get to the same extent for me like it was for 6th and 7th edition where I just switched gaming entirely and stopped buying GW. 8th and AoS brougtht me back, but the prices might just push me out entirely.
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Post by: ecurtz
The Pound hasn't been worth $2 US in more than a decade, and it's been just under 5 years since it was last above $1.5 US. It will be interesting to see what GW do if the Pound really crashes, it would get harder and harder to enforce their max discount and no-export policies.
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Post by: Sqorgar
aka_mythos wrote:It could have twice as much in the box for the same price and you'd still have a similar reaction to it being that price. The problem is less relative value and just absolute price. I think the problem with the price point is its running up against and going beyond peoples "well if I don't eat I can" limit. At some point its just too much to justify no matter what's in the set. Even with 20% off its in a similar territory.
At that price, it is no longer being compared to other GW products. You aren't going "well, it's only $10 more than a Start Collecting". You are going "It's $10 less than a Switch or an iPad". The value leaves the GW bubble, and leaves the hobby market bubble, and goes straight into the consumer electronics market - which isn't measured in "well, if I skip a few lunches" and instead is measured in "well, that might be my big purchase for the month" or "this will be my Christmas present to myself"... But there's only so many months and Christmases...
I think the contents of this box would do much better when sold separately, even if it ends up being more than $290 as a whole. People will be able to break the purchases up into multiple ones, spread out over weeks, and they won't have to pay for things they don't need or want (some just want the terrain, some just want the gangs). I mean, I'm considering getting the Book of Ruin, but not this. As a bundle this expensive, it really doesn't make sense. It's strange that these bundles, which are supposed to save you money, are so expensive that the savings are less important than buying it piecemeal.
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Post by: Alpharius
But how much would GW charge for ‘just’ the terrain here?
I was thinking about picking this up, but not at this price.
I agree that GW seems to be testing the market here. And I don’t think they’ll like the results?
At least, I hope they don’t end up liking the results.
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Post by: No One Important
I still compare it to other hobby items, just at this price I'm now comparing it to Kingdom Death.
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Post by: Sqorgar
No One Important wrote:I still compare it to other hobby items, just at this price I'm now comparing it to Kingdom Death.
I guess Kingdom Death did okay for itself, costing what it did. Maybe GW isn't crazy to think that people might pay such a cost?
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Post by: H.B.M.C.
2/3rds the box price for 1/2 the terrain, no doubt. If you want a table of this stuff (or enough to cover the default Zone Mortalis tiles from the last Necro box) you're going to need at least two sets of this stuff. I'd be surprised if you didn't need 3. What to do with 30 of those weird cultists though?
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Post by: Alpharius
Grind ‘me up, film it, post it in YouTube and...profit?
Cry?
Go crazy?
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Post by: solohammer
Alpharius wrote:But how much would GW charge for ‘just’ the terrain here?
I was thinking about picking this up, but not at this price.
I agree that GW seems to be testing the market here. And I don’t think they’ll like the results?
At least, I hope they don’t end up liking the results.
they don't do market research.
and kits like these always (well almost always) sell out on pre-order.
what this tells us is they'll most definitely enjoy the results. because it doesn't matter "who" buys in, as long as the product sells out.
those scalpers on certain sites don't give much thought into buying ltd stock. they know they'll get their asking price as well as GW asking price.
so everyone is a winner- except actual rational level headed gamers.
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Post by: H.B.M.C.
Sell out on Pre-Order?
This one is designed to be around for a bit longer. It has a rulebook in it.
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Post by: Trafalgar Law
H.B.M.C. wrote:2/3rds the box price for 1/2 the terrain, no doubt.
If you want a table of this stuff (or enough to cover the default Zone Mortalis tiles from the last Necro box) you're going to need at least two sets of this stuff. I'd be surprised if you didn't need 3.
What hto do with 30 of those weird cultists though?
You'll need 26 pillars and 47 single length wall sections to match the layout on the zone mortalis tiles.
It looks to me from the pictures and sprues that the box contains 12 pillars (6 sprues) and 12 wall lengths (2 double and 8 single on 4 sprues).
So you'll actually need to decide what to do with 60 weird cultists
This is the main reason I consider this set to be bad value. You need twice as many wall sections as pillars and what's in the box will barely cover 3 ZM tiles, less if you want to take advantage of the multi-level aspect.
Whether or not I buy any will depend on how they split it up. If you can buy a box 12 pillars and a separate box of 12 walls and another box for the stairs at a reasonable price (£30-40 max) then I may gradually attempt to build up a board. If it's packaged in one box at £110-120 then forget it.
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Post by: Albertorius
jeff white wrote: Albertorius wrote:phillv85 wrote:Element usually do 20% if you pre-order it. I’m very much on the fence with this. That’s an expensive box!
It is stupidly expensive, and I already have a 3d printer that makes me walls.
Much in the same vein that I don't buy characters because I don't want to encourage GW to see those prices as rational, I won't buy this one either.
EDIT: I mean, hell, it might not be quite as nice, but...
...well, that I have already.
How much does the plastic cost to print that pictured?
That much? Hm... maybe about a quarter of a spool? Less, I think. A 1kg spool costed me about 18 euros.
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Post by: tneva82
Sabotage! wrote:Well, seeing the amount of sprues in this thing, I can see GW charging 290 USD for it. Though if they do charge that I feel that it's more along the lines of one of their "get everything from this new release bundles" they have on their online store which offer no savings as opposed to a proper starter set.
As cool as the models and terrain are, I doubt I'll get this to table very often and at 290 USD I'm giving this a solid pass. More money for Slaves to Darkness I guess.
So it's no discount for you based on feel rather than what they actually charge vs what they charge for each individually?
These boxes aren't generally intended to be big discount for people who don't need all. Those buy things separately.
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Post by: SeanDrake
tneva82 wrote: Sabotage! wrote:Well, seeing the amount of sprues in this thing, I can see GW charging 290 USD for it. Though if they do charge that I feel that it's more along the lines of one of their "get everything from this new release bundles" they have on their online store which offer no savings as opposed to a proper starter set.
As cool as the models and terrain are, I doubt I'll get this to table very often and at 290 USD I'm giving this a solid pass. More money for Slaves to Darkness I guess.
So it's no discount for you based on feel rather than what they actually charge vs what they charge for each individually?
These boxes aren't generally intended to be big discount for people who don't need all. Those buy things separately.
This box using previously supplied data from GW costs them around £30 to produce(I even rounded up) so I can safely so there is little to no savings to the customer.
This set exists to inflate the price of the zm terrain so when it is released it can be pointed out that despite being the most expensive terrain sets ever released there still cheaper than this set.
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Post by: Knockagh
I’m wondering will it fit with the Forge world zone mortalis scenery? The plastic doors they produced for necromunda didnt fit so I’m imagining this won’t either. Would love it if it did. Would make a board look awesome
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Post by: lord_blackfang
Knockagh wrote:I’m wondering will it fit with the Forge world zone mortalis scenery? The plastic doors they produced for necromunda didnt fit so I’m imagining this won’t either. Would love it if it did. Would make a board look awesome
The new plastic walls are more likely to fit with the current plastic doors than they are with the old resin walls.
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Post by: Knockagh
Always wanted an upper tier for my zm board. I’m assuming it’s going to take a lot of work to modify the new bits to fit
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Post by: terry
SeanDrake wrote:tneva82 wrote: Sabotage! wrote:Well, seeing the amount of sprues in this thing, I can see GW charging 290 USD for it. Though if they do charge that I feel that it's more along the lines of one of their "get everything from this new release bundles" they have on their online store which offer no savings as opposed to a proper starter set.
As cool as the models and terrain are, I doubt I'll get this to table very often and at 290 USD I'm giving this a solid pass. More money for Slaves to Darkness I guess.
So it's no discount for you based on feel rather than what they actually charge vs what they charge for each individually?
These boxes aren't generally intended to be big discount for people who don't need all. Those buy things separately.
This box using previously supplied data from GW costs them around £30 to produce(I even rounded up) so I can safely so there is little to no savings to the customer.
This set exists to inflate the price of the zm terrain so when it is released it can be pointed out that despite being the most expensive terrain sets ever released there still cheaper than this set.
Cost of production doesn't matter if it provides a saving for the customer. If the individual kits combined cost more to buy for a customer than the big box, its a saving
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Post by: H.B.M.C.
But if the price is inflated in the first part, then the "saving" is artificial.
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Post by: frankr
Knockagh wrote:Always wanted an upper tier for my zm board. I’m assuming it’s going to take a lot of work to modify the new bits to fit
On the stream this past Thursday they stated the terrain was designed to work with existing ZM tiles (and sector mechanicus terrain).
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Post by: dan2026
So these guys do worship Khorne.
The article wasn't clear until the addendum at the end.
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Post by: Tyranid Horde
Not just any Khorne worshippers, bunny eared worshippers of Khorne!
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Post by: Chopstick
Article confirmed Corpse Grinder Cultists are indeed deserted workers from the Corpse Guild.
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Post by: Baxx
There are some breaking news previews of the rules: https://www.warhammer-community.com/2019/11/05/meat-the-corpse-grinder-cultistsgw-homepage-post-1fw-homepage-post-3/ The Corpse Grinder Cult Icon's Enrage action can give +D3" movement to all Readied and Active friendly fighters completely within 6" of the wielder. Roll separately for each one, or single roll applied to all? Champions (Cutters) start with the Cutter's Mask, which gives the Terrifying special rule. Enemies must pass a Willpower check to target this fighter with a Fight (Basic) or Shoot (Basic) action, or their action ends immediately. Why was Shoot and Fight specified as Basic action here? To allow Blind Fire (Double action), Reaction Attacks (not an action), Fast Shot (2x Simple actions) and Rain of Blows (2x Simple action) without testing? What about psychic attacks? Headbutt? Hurl?
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Post by: Sabotage!
tneva82 wrote: Sabotage! wrote:Well, seeing the amount of sprues in this thing, I can see GW charging 290 USD for it. Though if they do charge that I feel that it's more along the lines of one of their "get everything from this new release bundles" they have on their online store which offer no savings as opposed to a proper starter set.
As cool as the models and terrain are, I doubt I'll get this to table very often and at 290 USD I'm giving this a solid pass. More money for Slaves to Darkness I guess.
So it's no discount for you based on feel rather than what they actually charge vs what they charge for each individually?
These boxes aren't generally intended to be big discount for people who don't need all. Those buy things separately.
Well yes, that's how I feel because it's all speculation at this point based on the leaked price list. I cannot "know" until I see the actual prices. I really am not sure how you can unless you have inside information.
And if you break the parts down by cost:
Let's start with the terrain, and let's say it's two kits worth (which based on the Warhammer TV preview and the display built with two kits, this appears to be less). Let's value one kit at 65 USD, the same price as the floor tiles. 130 USD.
Two "enhanced" gangs at 60 USD each equals 120 USD.
So for 40 USD you get a rulebook that is essentially worthless once you buy the actual Necromunda rulebook series, and in Necromunda fashion is likely missing lots stuff included in the actual core rules, some dice, a measuring device, and some cards?
Doesn't seem like any savings to me. The Warcry box has the same amount of content for 120 USD less.
But I don't know why I'm explaining this to you as you apparently know the prices of the contents.
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Post by: Obispudkenobi
War cry has far far less scenery sprues Vs the new necromunda set people should stop comparing them
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Post by: Sabotage!
Obispudkenobi wrote:War cry has far far less scenery sprues Vs the new necromunda set people should stop comparing them
Far less sprues? Yes, Warcry has half the terrain sprues, but coincidentally those sprues are much more efficient and you get as much terrain (if you look at the Starter promotion pictures for both the terrain density is pretty similar, though Warcry does have a larger play area). Warcry also has the full core rules, which this game does not. They are very comparable as they have similar contents and are both starter boxes. The difference is that one is 120 USD cheaper if the leaked price is to be believed.
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Post by: callidusx3
Agreed Sabotage!, the two are certainly comparable. And Warcry comes with more miniatures (29 vs. 26) and a solid board to play on (akin to N'17 starter), not some folded paper mat.
I'm not willing to pay an extra US$120 for 8 more sprues of new terrain, which does not appreciably populate one's playing surface with that much more terrain.
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Post by: Irbis
To be fair, wouldn't even be that hard. Make regular 40K cultists out of small dudes, Night Lord/Khornate CC marines or Berzerkers out of big ones. You literally only need some pads, backpack and a bolt pistol per one, plus a handful of helmets for variety, bits any CSM player has in abundance. Even the bare arms are not that much of a problem due to lots of examples in canon, especially Kharn. They would also make nice Blackshields in HH, especially guys with cut down power armour trait.
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Post by: Blastaar
H.B.M.C. wrote:But if the price is inflated in the first part, then the "saving" is artificial.
Exactly. Most GW "discount" bundles are somewhat close to what the contents should cost to begin with, not a "savings." GW is pretty lucky to have so many customers with such a strong anchoring bias. This box looks great (though I don't know much about Newcromunda rules or if I would like them) but $290 is........... bad. If the cost to produce one of these "starters" was $30 USD, GW could sell them for $60-$80, still make a tidy profit, and acquire more customers.
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Post by: Voss
Well, pricing _that_ low could cause other problems, especially for a public company.
Even if the shareholders and etc. weren't the case, there is a minimum threshold for pricing, where if you go too low, it gives the impression that you don't value the product or the customers. For a start collecting box, I'd agree with the $60-80 as more reasonable, for a box like this? $60-80 would send the message that they know they're selling junk. Put it in somewhere double that range ($120-160), and it would look about right for a bundle that feels worthwhile.
I suspect $150 would have gotten people quite excited.
As we've seen, doubling again just reasonably makes people go
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Post by: xKillGorex
This box set would have launched me in to this system but god damn, I can’t warrant the out lay for this box. Wargaming isn’t my only hobby that needs paying for plus there’s the matter of real life and kids getting ready for Xmas.
It’s another pass from me gw. Shame really.
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Post by: Baxx
Sabotage! wrote:
So for 40 USD you get a rulebook that is essentially worthless once you buy the actual Necromunda rulebook series, and in Necromunda fashion is likely missing lots stuff included in the actual core rules, some dice, a measuring device, and some cards?
Doesn't seem like any savings to me. The Warcry box has the same amount of content for 120 USD less.
But I don't know why I'm explaining this to you as you apparently know the prices of the contents.
The rulebook is most likely not useless. You are right it could be useless as a 'complete' collection or be a gross simplification. What could make it 'valuable' or at least interesting is any mutations to the rules, stealth FAQ hidden changes. Stuff you can't get in any other book. At least that's the way it's been with all 8 books so far. It's a cold day in he'll before they can change that tradition.
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Post by: Chikout
The problem with this box is simply the way zone Mortalis terrain is made. For each section you need four sides and a roof. So to get the same amount of coverage as the Warcry terrain which was mainly single piece wall sections, you need 5 times as much terrain.
As for the ‘value’ of the set, the best deal I have seen with the other terrain sets is 7 sprues for £60.
So when they release the terrain individually, you will have to pay about £140 for the terrain in the box. £30 for each of the larger gangs and another £30 for the book and components.
So in GW’s eyes this set has a ‘value’ of £230 pounds.
That gives the box set a very similar degree of discount to the Adeptus titanicus grand master set.
I am quite sure that the considerable success of that box despite the price is what convinced gw that they could release this box at such a high price.
Another thing I have noticed is that specialist games boxed sets give about a 20% discount compared to individual prices, while the larger boxes from the main studio usually have a ‘discount’ closer to 40%.
The box set doesn’t do it for me but that’s mostly because the boxy zone mortalis terrain isn’t as interesting as the other series they do, rather than the price.
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Post by: H.B.M.C.
I've asked Andy if the rulebook in this new box makes the existing hardback one obsolete.
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