Switch Theme:

Fun List of RAW Fun  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Ship's Officer






Oh, missed that bit.

Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

- This message brought to you by the Dakka Casual Gaming Mafia: 'Cause winning is for losers!
 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

insaniak wrote:
Oshova wrote:That's not even interpretted any other way. That just makes plane sense to me. Otherwise you could hide your TFC in a unit . . . =p


I suspect you misunderstood...

The TFC rules say that the Tech doesn't benefit from the IC rule unless the cannon is destroyed. The obvious intention of that is that he doesn't count as an IC while the cannon is around, but becomes one (like any other Techmarine) once it is destroyed. The problem is that he doesn't actually have the IC rule (It's not included in his army list entry as it is for regular techmarines) and the rules don't specifically say that he gains it when the cannon is destroyed.

So he can't benefit from the IC rule when the cannon is around (because the rules say so) but he also can't benefit from it when the cannon is destroyed (because he doesn't have it).


This is going in. Fantastic.

Come on, insaniak, you have special mod superpowers, right?
You can sticky things, right?
You love this thread and all the good it's doing, right?


   
Made in gb
Bounding Ultramarine Assault Trooper





ArbitorIan wrote:This is going in. Fantastic.

Come on, insaniak, you have special mod superpowers, right?
You can sticky things, right?
You love this thread and all the good it's doing, right?



If you sticky this thread, can we also get a thread stickied called 'Fun List of RAI Fun' which explains how you play by RaI (in similar exaggerated fashion)? Although I imagine it'd be pretty short, just one line; 'ignore the rules in favor of whatever you think the author actually intended'.

Go Sonic the Ultramarine! Zap to the Extreme!
 
   
Made in gb
Preacher of the Emperor






Manchester, UK

It's a good job that codex trumps rulebook; the BRB lists the Waveserpent's front armour value as 2!

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in gb
Stealthy Kroot Stalker





Wow! Instant penetrating hits from any weapon =] lol

Oshova

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in gb
Decrepit Dakkanaut




J.Black wrote:It's a good job that codex trumps rulebook; the BRB lists the Waveserpent's front armour value as 2!

Only in that *Specific* section does codex automatically trump the rulebook.

Otherwise the concept you are looking for is "specific > general", which is *often* but not *always* the codex beating the rulebook.
   
Made in jp
Sybarite Swinging an Agonizer





Rube wrote:
ArbitorIan wrote:
If you sticky this thread, can we also get a thread stickied called 'Fun List of RAI Fun' which explains how you play by RaI (in similar exaggerated fashion)? Although I imagine it'd be pretty short, just one line; 'ignore the rules in favor of whatever you think the author actually intended'.


That too would be cool. Basically, it would be fun to print out the OP and take it with my in my rules just in case I strike an awkward player in a social game (generally not the regular opponents).

2008 UK GT Heat 3 - 2nd (Eldar)
2008 Dutch GT - 2nd best general (Eldar)
2008 Irish GT - 2nd (Eldar)
2010 Shanghai LGS - 1st (IG)
2011 Shanghai LGS - 1st (IG)
 
   
Made in us
Poxed Plague Monk



AK

Necrons - We'll Be Back
The rule asks you to lay the models over to represent the rule, prior to the next turn when they're allowed rolls.

This is conflicted with the Wobbly Model Rule.
The models can then be removed.

Due to the RAW of WBB- We'll Be Back just removes your models from the table... We'll Be Back then looks for the model to still be around to stand back up, but can't because it's no longer on the table.
Also- models that die further cannot count the "laying down" models to also gain WBB chances- because the models aren't within the distance.

 
   
Made in gb
Decrepit Dakkanaut




Except Wobbly Model tells you to put the model back whenever you need to interact with it.

Nice try but silly RAW fail
   
Made in us
Poxed Plague Monk



AK

Would simply checking to see if any like models in a range count as interacting with the model?
Interact = "To act on another"

While measuring to could be construed as interaction, you're not actually acting on the models like shooting or assaulting.

 
   
Made in gb
Decrepit Dakkanaut




Well, given you are told to measure from / to the model, you are most definitely interacting with it.
   
Made in pl
Screaming Shining Spear




NeoGliwice III

J.Black wrote:It's a good job that codex trumps rulebook; the BRB lists the Waveserpent's front armour value as 2!

OMG where is it?

Good things are good,.. so it's good
Keep our city clean.
Report your death to the Department of Expiration
 
   
Made in au
Sniping Gŭiláng






Macok wrote:
J.Black wrote:It's a good job that codex trumps rulebook; the BRB lists the Waveserpent's front armour value as 2!

OMG where is it?


in the profiles at the back of the bgb... 104


 
   
Made in au
[MOD]
Making Stuff






Under the couch

ArbitorIan wrote:Come on, insaniak, you have special mod superpowers, right?
You can sticky things, right?
You love this thread and all the good it's doing, right?


I think the thread's mildly amusing for what it is. I don't think it needs preserving for posterity... that's likely to give some people the wrong idea.

 
   
Made in au
Terrifying Treeman






The Fallen Realm of Umbar

But it's educational!

This message was edited 1 time. Last update was at 2010/03/31 08:18:40


DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.

 
   
Made in bg
Cosmic Joe





Bulgaria

Ok insaniak, how bout a deal:
If this thread stays on page one till april 20th, youll admit its here to stay and sticky it.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Revving Ravenwing Biker






Ok I got two

-Forget Master of the Forge not bolstering defenses because he isn't a techmarine. Lysander also has bolster defenses and he sure as hell isn't a techmarine
-Ironclad Dreadnoughts and Scout sentinels get no benefit from Move through cover as it states units of infantry...

-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake.  
   
Made in gb
Ultramarine Chaplain with Hate to Spare





-Ironclad Dreadnoughts and Scout sentinels get no benefit from Move through cover as it states units of infantry...


Walkers move exactly as infantry though so it does still work for them.

However how about:

You can never make your move for the scouts ability during any of the standard missions. They all detail deployment then you deploy infiltrators and make Scout moves which presumably refers to the special rule Wolf Scouts have that is as yet undefined and then you start the game hence you never get the chance to make your Scouts move...

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

Has anyone mentioned that if you run Dark Angels with Scout Marine Bikers, even your opponent isn't allowed to turbo-boost during the Scout move (ignoring the fact that you can't Scout move)?

This message was edited 1 time. Last update was at 2010/03/31 19:25:28


Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
Jihallah Sanctjud Loricatus Aurora Shep Gwar! labmouse42 DogOfWar Lycaeus Wrex GoDz BuZzSaW Ailaros LunaHound s1gns alarmingrick Black Blow Fly Dashofpepper Wrexasaur willydstyle 
   
Made in au
Terrifying Treeman






The Fallen Realm of Umbar

FlingitNow wrote:
-Ironclad Dreadnoughts and Scout sentinels get no benefit from Move through cover as it states units of infantry...


Walkers move exactly as infantry though so it does still work for them.

Wrong, the rule specifies units of the Infantry type, so no walkers

DarkHound wrote:Has anyone mentioned that if you run Dark Angels with Scout Marine Bikers, even your opponent isn't allowed to turbo-boost during the Scout move (ignoring the fact that you can't Scout move)?

I think it has...

DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.

 
   
Made in gb
Ultramarine Chaplain with Hate to Spare






Wrong, the rule specifies units of the Infantry type, so no walkers


I think you'll find even if it said that it would not matter as all movement rules that apply to unit type infantry apply to Walkers as they are treated like infantry for movement so this argument doesn't work. However the actual rules states this:

BRB pg75 wrote: Units with this rule roll an extra D6 when rolling to move through difficult terrain.


Infantry are mentioned in the previous sentence but this sentence does not reference that sentence or it's mention of infantry.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in bg
Cosmic Joe





Bulgaria

Ok on topic. I was reading the paroxysm rule just now and noticed it says the power is in effect till the Tyrants next turn, so if said tyrant is killed and gets no next turn paroxysm is prolonged indeffynetly, or till the next game he gets a turn.

Imagine.
Player 1: And my TH/SS termies are WS & BS 1.
Player 2:Why?
Player 1: Got paroxysmed last game then beat the tyrant, nid dude hasn't played since...


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Stealthy Kroot Stalker





Now that is an uber power! lol

Oshova

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in au
Death-Dealing Ultramarine Devastator






Stealth on vehicles doesn't work, ala Camo Netting IG?

For the same reason that the SW 5+ cover save doesn't work on vehicles?

I'm not RAW fanatical or non-lazy enough to look it up, but seems like a possibility (not to mention a chunk of points that get you nothing ).

 
   
Made in gb
Hanging Out with Russ until Wolftime







ihatehumans wrote:Stealth on vehicles doesn't work, ala Camo Netting IG?

For the same reason that the SW 5+ cover save doesn't work on vehicles?

I'm not RAW fanatical or non-lazy enough to look it up, but seems like a possibility (not to mention a chunk of points that get you nothing ).
No, completely wrong.

All Stealth does is improve a cover save by 1, it doesn't matter what kind if cover save it is.

The reason Storm Caller doesn't work on vehicles is because it doesn't obscure anything.

This message was edited 1 time. Last update was at 2010/04/01 20:24:05


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Poxed Plague Monk



AK

Nobody can ever play a game of Warhammer unless their name is "Player", "Attacker", or "Defender".

 
   
Made in us
Raging Ravener




Great Falls, MT

Assumming you're like me and my FLGS players and view FAQs as garbage and never use them, powerfists and claws dont work versus a monolith.

This message was edited 1 time. Last update was at 2010/04/02 02:08:57


W/D/L
3/1/3

Do YOU think this is a competitive/cheese list, or a casual list?
http://www.dakkadakka.com/dakkaforum/posts/list/332104.page 
   
Made in gb
Decrepit Dakkanaut




IggyEssEmManlyMan wrote:Assumming you're like me and my FLGS players and view FAQs as garbage and never use them, powerfists and claws dont work versus a monolith.


Wrong, the unmodified Strength of the *powerfist* is 2S(model), therefore powerfists DO work.

all the FAQ did was clarifiy that yes, WEAPON really did mean WEAPON.
   
Made in cn
Sybarite Swinging an Agonizer





In_Theory wrote:Nobody can ever play a game of Warhammer unless their name is "Player", "Attacker", or "Defender".


Heh, that's funny.

As an aside, I have found in business that "Wrong" being replaced by "What I think you might be missing" works better for me.

2008 UK GT Heat 3 - 2nd (Eldar)
2008 Dutch GT - 2nd best general (Eldar)
2008 Irish GT - 2nd (Eldar)
2010 Shanghai LGS - 1st (IG)
2011 Shanghai LGS - 1st (IG)
 
   
Made in ca
Mounted Kroot Tracker





Ontario, Canada

If a Battlesuit taking drones is killed in the movement phase due to tank shock, dangerous terrain, etc, the game breaks because the drones are removed when the model with the drone controller is removed in the "shooting or assault phase".
EDIT: minor clarity issues.

This message was edited 1 time. Last update was at 2010/04/02 20:39:40


Night Watch SM
Kroot Mercenaries W 2 - D 3 - L 1
Manchu wrote: This is simply a self-fulfilling prophecy. Everyone says, "it won't change so why should I bother to try?" and then it doesn't change so people feel validated in their bad behavior.

Nightwatch's Kroot Blog

DQ:90-S++G++M-B++I+Pw40k08#+D+A--/cWD-R+T(S)DM+
 
   
 
Forum Index » 40K You Make Da Call
Go to: