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![[Post New]](/s/i/i.gif) 2012/04/29 15:24:58
Subject: GW dual kits?
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Courageous Space Marine Captain
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The last bunch of GW releases have been dual kits. This is not only restricted to 40k, but Fantasy too. Some of the dual kits are quie good but personally I don't think they should do so many. One or two per army or release is fine but when every other kit becomes one of two units it just gets silly IMO. How do you feel about them. Go to the poll. To give you scoope for what they have released recently that is dual kit, it is below. Vampire Counts Mortis Engine/Coven Throne Space marine land raider Crusdaer/Redeemer Imperial Guard Deathstrike Missile Launcher/ Manticore Tomb Kings Necrosphinx/Warsphinx Terrorgheist/Zombie Dragon Ghorgon/Cygor Necron Catacomb Command Barge/Annhilation Barge Necron Ghost Ark/Doomsday Ark Necron Triarch Praetorians/Lychguard Necron Deathmarks/Immortals Tyranid Tervigon/Tyrannofex Tyranid Hive Tyrant/Flyrant/Swarmlord Tyranid Trygon/Mawloc Empire Elector Count/Wizard on Imperial Giffin/Karl Franz on Deathclaw Grey Knights Purifier Squad/Strike Squad/Interceptor Squad/Purgator Squad Grey knights Terminator Squad/Paladins Dark Eldar Talos Pain Engine/Cronos Parasite Engine Leman Russ Battle Tank/Vanquisher/Eradicator/Executioner Leman Russ Demolisher/Punisher/Exterminator Imperial Guard Hellhound/Bane Wolf/Devil Dog Imperila Guard Sentinal (Armoured and Scout) Space Wolves Pack (Makes Lone Wolves, Blood Claws, Wolf Guard and Grey Hunters) Baenblade (and variant I can't remember) Shadowsword/Stormlord and the other 4 in the kit. Blood Angels Furioso Dreadnought/Death Company Dreadnought/Furioso Librarian Dreadnought
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This message was edited 1 time. Last update was at 2012/04/29 21:08:34
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![[Post New]](/s/i/i.gif) 2012/04/29 15:27:59
Subject: Re:GW dual kits?
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Lady of the Lake
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I don't mind them, can mean extra bits in most cases which can be useful later on. For stuff like the Razorback though, I wonder why even bother to still produce the Rhino by itself and not just stop it as they're basically the same price and the Razorback is generally a better buy as well.
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This message was edited 1 time. Last update was at 2012/04/29 15:29:40
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![[Post New]](/s/i/i.gif) 2012/04/29 15:37:51
Subject: GW dual kits?
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Blood-Raging Khorne Berserker
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I think they're fine. Good even, as they let GW produce more models and give you good bits.
The time I don't like them is when it's obvious they're a dual kit.
The two necron command barge and the gunbarge for instance, are almost identical. Whereas the ghost ark/doomdays barge are better. Deathmarks/immortals are also a great dual kit.
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Chaos Space Marines, The Skull Guard: 4500pts
Fists of Dorn: 1500pts
Wood Elves, Awakened of Spring: 3425pts |
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![[Post New]](/s/i/i.gif) 2012/04/29 15:44:00
Subject: GW dual kits?
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Lord of the Fleet
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I personally don't mind them but I was pretty pissed off with the Hellhound kit. All the hype about "Now you can make three different tanks out of a single kit" as this was actually one of the first dual kits made, and the only bit what was actually different about them was a 1cm long gun barrel.
In regards to infantry kits however, I don't like it at all. The kits cost about £20, and half the parts you're not going to be using at all. I know for some armies the extra parts can be used for conversion purposes but for others, such as Necrons, you build your 5 Deathmarks, you're stuck with the parts for 5 Immortals that you can't use. If GW brought back their individual bits ordering system (no idea why they removed that service) then surely they'd make money (I hope you paid particualr attention to those words if you're reading this GW) if you could order additional bits to use up the rest of the kit.
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![[Post New]](/s/i/i.gif) 2012/04/29 16:11:31
Subject: GW dual kits?
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Member of the Ethereal Council
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I dont like the much, i hate having left over bitz that i cant use for conversions(like for the Hive tyrant one.) or the annihilation barge
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![[Post New]](/s/i/i.gif) 2012/04/29 18:10:01
Subject: Re:GW dual kits?
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Death-Dealing Dark Angels Devastator
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I am a big fan of the multiple model kits. It gives me more pieces to either magnetize for options later on to change my list up or just more parts to use on other models.
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![[Post New]](/s/i/i.gif) 2012/04/29 18:13:55
Subject: GW dual kits?
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Jealous that Horus is Warmaster
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I love them I can use the extra bits for conversions and stuff
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![[Post New]](/s/i/i.gif) 2012/04/29 18:19:08
Subject: GW dual kits?
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Fixture of Dakka
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I love it.
LRC/R, for example, are useful as the kit allows you to magnetize the pieces.
Another example would be the Grey Knights 2 main Box sets. Rather than having to buy a different box for each type of squad, you basically get the majority of your troop selection in 2 boxes.
And it always leaves plenty of Bitz!
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BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.
BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant? |
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![[Post New]](/s/i/i.gif) 2012/04/29 18:28:11
Subject: Re:GW dual kits?
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Wrathful Warlord Titan Commander
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Dual kits are fine for elite / small units. And multi-variant kits are nice for vehicles.
But basic units with a common headcount of 10+ shouldn't be dual kits.
A lot of imperial vehicles are good canididates for those 1 box = 3-5 variants as they are mostly just weapon swaps.
The leftover bitz however are kept and stored, so I am not totally sold on dual kits becoming the norm. Too many things are part of those that you need for the 5 models you build. Plus 5 heads in a box of 5 models isn't nice if the unit may have up to 10 models...
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2012/04/29 18:39:34
Subject: GW dual kits?
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Ferocious Black Templar Castellan
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Valkyrie wrote:In regards to infantry kits however, I don't like it at all. The kits cost about £20, and half the parts you're not going to be using at all. I know for some armies the extra parts can be used for conversion purposes but for others, such as Necrons, you build your 5 Deathmarks, you're stuck with the parts for 5 Immortals that you can't use. If GW brought back their individual bits ordering system (no idea why they removed that service) then surely they'd make money (I hope you paid particualr attention to those words if you're reading this GW) if you could order additional bits to use up the rest of the kit.
The reason they removed it was because your bolded part wasn't true: they weren't making money.
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This message was edited 1 time. Last update was at 2012/04/29 18:40:17
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/04/29 21:06:04
Subject: Re:GW dual kits?
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Screaming Banshee
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For 40k vehicles that are based on the same chassis it's great, but for a lot of stuff, mostly Fantasy, it can strike me as 'lazy': Mortis Engine/Coven Throne being the big example... the models are the same base with a few different bitz stuck on, it just looks bad to have such repetition; they should be models in their own right.
However, if it's that or nothing... well, the answer is obvious
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![[Post New]](/s/i/i.gif) 2012/04/29 21:07:42
Subject: GW dual kits?
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Courageous Space Marine Captain
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Forgot the Mortis Throne/Coven Engine. Will add to list on OP.
The general cenus seems to be positive but their are still some problems I see.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2012/04/29 21:19:18
Subject: GW dual kits?
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Ichor-Dripping Talos Monstrosity
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Vehicle variants it makes sense for. Same chasis, with just different guns, then simply have all the variants in 1 box tbh.
Same for anything that's variants of the same basic unit (Such as the Talos, Marines with different gear, etc.)
But yeah, some things seem a little strained, though I do like the bitz they bring.
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![[Post New]](/s/i/i.gif) 2012/04/29 21:29:14
Subject: GW dual kits?
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Ancient Venerable Dreadnought
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How is it silly that Games Workshop gives you options and extra bits when you purchase?
It isn't like the kits are going to be any cheaper if they were sold individually, lol.
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![[Post New]](/s/i/i.gif) 2012/04/29 22:29:36
Subject: Re:GW dual kits?
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Crazed Cultist of Khorne
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They've been doing the multi kits for quite a while, the skaven plagueclaw/warp cannon and bell/plague furnace have been around for a while
I like the multi kits though, lots of bits left over for conversions and kitbashing
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Insert wittiness above youtube link
https://www.youtube.com/channel/UCQkPv0khGKIo9rLr-e2EMzQ |
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![[Post New]](/s/i/i.gif) 2012/04/29 22:33:23
Subject: GW dual kits?
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Ultramarine Master with Gauntlets of Macragge
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Considering how many Fantasy kits can become two big things that barely resemble each other, I think it can only be a good thing. More room on the shelves for new stuff, more stuff for our bitz boxes, and less hybrid kits in the world.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2012/04/30 02:16:42
Subject: GW dual kits?
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Wicked Canoptek Wraith
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It's difficult to say given how overpriced things are made just for arbitrary reasons I can't tell if the we're being forced to pay for 1/3 of a kit we can't use or if it would cost that much anyway as an individual not dual kit and the extra bits are really just extra value.
I will say that in my ideal world you would just buy little plastic sprues for individual models at reasonable prices.
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![[Post New]](/s/i/i.gif) 2012/04/30 04:35:18
Subject: GW dual kits?
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Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
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I don't mind it, you can use the extra bits for conversions/magnetize them all, and have all the variants (in the case of vehicles)
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Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
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Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
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![[Post New]](/s/i/i.gif) 2012/04/30 05:08:27
Subject: GW dual kits?
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Nigel Stillman
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Neather ot nor cold on them tbh.
I don't care for the fact that they use the multikit aspect to justify the price. At the end of the day you still only get one model even though you paid for two.
Unless you go crazy with the magnets... but those cost more on top of what you paid for the model and they take time to implement.
That said some of the newer fantasy mutlikits are freaking awesome.
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![[Post New]](/s/i/i.gif) 2012/04/30 05:30:27
Subject: GW dual kits?
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Scuttling Genestealer
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I like them, but at times it seems like a bit of a cop-out.
The recent Tervigon/Tyrannofex kit is the best example I can think of ; the Tervigon was fine, but the Tyrannofex was nothing like the 'armored siege breaker' it was meant to be, compared to the codex art.
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GENERATION 7: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
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![[Post New]](/s/i/i.gif) 2012/04/30 09:03:23
Subject: Re:GW dual kits?
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Wicked Warp Spider
A cave, deep in the Misty Mountains
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I don't like them. I mean sure, they can be great for getting a load of bits which could have potential use later on, but it's just a cheap way of saving money and making two possible units for the price of one. Yet you still need to buy a second box to be able to build that second unit, resulting in loads of bits which you can only use if you are an avid converter or if you buy yet another box.
I also dislike the fact that this results in a whole lot of units looking so similar. Deadshot has an impressive list there, and I would just add the recent griffon kit for the empire in fantasy. Three different options, and they all look pretty similar, the only difference being a head swap, the rider and a couple decorations.
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Craftworld Eleuven 4500
LoneLictor on thread about an ork choking the Emperor:
LoneLictor wrote:I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.
Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space. |
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![[Post New]](/s/i/i.gif) 2012/04/30 10:01:56
Subject: GW dual kits?
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Mighty Brass Scorpion of Khorne
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I think theyre a great idea. It's unrealistic to expect GW to bring out a individual kit for every entry in every codex, if they can cross off two (or more in the case of some of the GK kits) options with a single release then it's only going to make things better IMO.
If GW have the ability to produce 5 new plastic kits for (just a random example) the next chaos codex, I'd be annoyed if 4 of those are different cult terminators. Why not combine all the different heads/shouder pads/accessories into a single box so you can have 4 other new units instead of 1?
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![[Post New]](/s/i/i.gif) 2012/04/30 10:14:17
Subject: Re:GW dual kits?
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Avatar of the Bloody-Handed God
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A long time ago, I used to dislike dual kits. Why? Because I thought hybrids can never look as good as something pure and intended.
And then I was under the delusion that GW would price their kits fairly ( less content, cheaper price )
I was wrong with both accounts especially the later.
So if GW is going to stick with same price, I rather get dual kits with extra bits -_-
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![[Post New]](/s/i/i.gif) 2012/04/30 11:43:54
Subject: Re:GW dual kits?
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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I would agree with the general consensus - yes, if it doesn't compromise the original art/concept of the thing it is meant to be.
In general terms I think there is a lot of potential here, and wish GW would take it a step further. Perhaps something similar to Warmachine - you can buy a basic 'rhino chassis' kit for instance, and then buy small upgrade packs for that. For example, a razorback turret, or predator turret and sponsors.
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![[Post New]](/s/i/i.gif) 2012/04/30 13:29:42
Subject: Re:GW dual kits?
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Hellish Haemonculus
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I like them, generally speaking.
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![[Post New]](/s/i/i.gif) 2012/04/30 13:32:19
Subject: GW dual kits?
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Screaming Banshee
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Brother SRM wrote:Considering how many Fantasy kits can become two big things that barely resemble each other, I think it can only be a good thing. More room on the shelves for new stuff, more stuff for our bitz boxes, and less hybrid kits in the world.
Naturally if it's the case that we wouldn't get these models otherwise, I'm for it, but you can't say they don't look similar:
Or....
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![[Post New]](/s/i/i.gif) 2012/04/30 14:47:21
Subject: GW dual kits?
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[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
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I like the dual kits.
Magnetise them, and you have both models.
If shops only have to stock 10 boxes for an entire army, I'm up for that. There's more chance they'll stock the kit you want.
And, if GW are re-using parts for lots of kits (Eldar tanks, Rhino chassis, etc), it'll keep production costs down. Not that we'll see the benefit, but still.
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![[Post New]](/s/i/i.gif) 2012/04/30 15:46:14
Subject: GW dual kits?
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Mekboy on Kustom Deth Kopta
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I love multi kits, one you didn't mention was ork lootas/burnas kit, buy 2, buy 1 boys box and equip the boys with the burna or loota gear to double the amoutn of lootaz/burnaz then use the shootas in the boyz box on aobr boyz to make shoota boyz and you even get them a nob w/ bp/pk
as for tyranids I've seen alot of cool dual purpose units done with magnetizing, same with landraiders magnetize for weapon destroyed/swapping between types
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10000 points 7000
6000
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5000
2000
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![[Post New]](/s/i/i.gif) 2012/04/30 15:48:06
Subject: GW dual kits?
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Stone Bonkers Fabricator General
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I wish IG had some different bits to make renegade or different schemed guard.
please please please
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/04/30 17:22:03
Subject: GW dual kits?
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Ultramarine Master with Gauntlets of Macragge
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Exergy wrote:I wish IG had some different bits to make renegade or different schemed guard.
please please please
There are sprues of spikes and Chaos icons with every Chaos Space Marine vehicle. There ya go champ.
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Check out my Youtube channel!
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