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Who would be the last race standing? [Poll]  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Last race standing?
The Imperium of Man
Tau
Eldar
Dark Eldar
Orks
Chaos (Space Marines)
Tyranids
Necrons

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Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

I hate to say it, and i mean HATE to say it but the Orks would be the galaxy dominator. i mean really when a planet is attacked by Orks theres no way to kill them all off unless complete genocide from tactical nukes, planetkill, etc.. Orks reproduce form dead orks and even some orks just come back from the dead.. They are an endless green tide.. it even says in the lore that if orks joined together in a huge alliance then all the galaxy would be engulfed.. So if somehow Gazhgull gains control of all the boyz.. bye bye 40k.. Orks are so messed up that they can take a few peices of complete scrap metal and make a gun out of it that works!... their guns shoot just because they think they can.. its insane!

"Decadence Unbound..."

10,000+


 
   
Made in hr
Screaming Shining Spear






This is a bit of a tricky question...because who would be left standing and who would dominate the galaxy are two different things...

Dark Eldar and Eldar would likely simply retreat to some unknown space, never to be seen from again. They are all about survival.

Chaos is there, and always will be there, but ultimately, it is entirely dependant on material world to shape it. It is, after all, simply a reflection of our immaterial selves.

Tau are a mystery. I wouldn't be so quick to dismiss them. They've rose in rank so quickly in recent centuries, who knows what they may accomplish in several more?

Necrons wouldn't perish, but their methodical masters will never dominate the galaxy. They just don't have it in them.

That leaves the Imperium, Orks and Tyrannids. Orks would never be wiped out, but even though they're warlike, they'd never dominate. Because they're not programmed to be megalomaniacs. If they at one point did rule the galaxy, that'd soon end, because they don't lust for power, they just are what they are, don't make excuses, and if they can crush some alien skull while they're being themselves, all the better!

Tyrannids or the Imperium. Or rather, Tyrannids or the Space Marines...because they are the armor of Mankind, the Imperial Guard are simply ablative wounds. It's a tough one. I'm guessing that if the Tyrannids managed to kill off a few dozen chapters, they'd be well on their way to victory. But I still believe the Imperium will prevail. Why? Because we're humans. No race ever invented(albeit by us, humans) has been so good at surviving while subduing everything around them. We're the ultimate Jacks-of-all-Trades of the galaxy. And personally, if there's anywhere the other races would find reffugge against Tyrannids, it'd be Imperium.

So basically, it'd end with a massive clash between a buffed up Tyrannid titan fleet and the combined efforts of the Imperium and the remnants of any other races in the galaxy. A few Tau here and there, a few Eldar noble or patriotic enough to stick around...and I doubt Chaos Gods would just simply let the life in the galaxy be extinguished. You can be sure they'd be backing the Imperium against the Tyrannids in whatever sublt and sneaky way they could. Perhaps the best being that they'd simply stop trying to devour humans the first chance they get.
   
Made in us
Twisted Trueborn with Blaster




East Coast

But I'm assuming in this theory we're gonna continue to fallow fluff and fluff says that that will never happen because of Ork beliefs in might makes right. They'll never unite because of how their Kulture is designed. And the Imperium of Mankind will win this day, just have faith

This message was edited 2 times. Last update was at 2010/09/24 03:44:40


'When in deadly danger,
When beset by doubt,
Run in little circles,
Wave your arms and shout.'
-Parody of the Litany of Command,
popular among commissar cadets 
   
Made in us
PanOceaniac Hacking Specialist Sergeant





What kind of question is this, of course Orks will win.

Someone said Necrons are unkillable and always get back up, no problem we'll keep them as pets once we're done kicking in all your heads. Nice to have an enemy you can always fight and don't go all dying all the time, hey? Spare a single tomb world, dump the lot there so any warband and swing by for a right proper fight. Better than Armageddon!

Nids, they know how to fight too, better leave some of them around for the boyz to scrap with. The rest we'll put in da boss's personal zoo and cross-breed with squiggoths.

We'll win in the warp too, cause soon as we krump all your faces, Gork and Mork are gonna be unstoppable. Stomp those pansy chaos gods into pink chaosy mush

DA:70+S--G-M+B++I+Pw40k09++DA+/hWD-R-T(BG)DM+  
   
Made in us
Nasty Nob on Warbike with Klaw






Orks or Tyranids. Orks are notoriously difficult to eradicate and are said to outnumber all the other races combined. We don't know the numbers of the Tyranids, but the fact is difficult to track their movements makes it very hard to deal with them. They easily overwhelm PDFs and probably overwhelm other basic forces as well.

Read my story at:

http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356



 
   
Made in us
Fixture of Dakka





1hadhq wrote:
- Necrons. Worthies contender IMo, they won once. Now, last race implies there is no one else left, and thats too boring for C'tan.
May however stay neutral in the end and return to stasis. So Necrons could be still there, but don't count as they sleep for another
eternity.


Wiping out all life in the galaxy is actually their goal. The Necrontyr just hate anything alive, and the C'tan want to kill all psychic lifeforms so the warp can go away. Then they can go to sleep and wait for new life to spring up. This was actually their plan the last time the won and went to sleep. They just woke up too early.

Necrons are unbeatable.

They have time.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

Melissia wrote:By quickly dominating I meant completely obliterating. If Orks aren't the dominant race in 40k, then there is none.


You are making the mistake that most populous translates into most dominant. Sure Orks could dominate the galaxy if they wished on whim, they have that capability. The fact is they won't, actually they can't due to their inherent nature. Ghazkghul is an anomoly, an ork that sees the bigger picture. That is what makes him so dangerous.

Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in us
Consigned to the Grim Darkness





USA

Statistically speaking, that IS what a dominant race is.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

Melissia wrote:Statistically speaking, that IS what a dominant race is.


Wait...so you're telling me that Homo Sapiens is not the most dominant species on Earth?


Automatically Appended Next Post:
Look at it this way. At every single point during the British Occupation of India, the population of India outnumbered their British rulers many many times over. However, it was the British influence that dominated the Indian sub-continent, and this was made possible becuase India was divided at the time into a banquet of Princedoms, Sultanates and other Petty kingdoms that were not only poorly trained by European standards, but were constantly at war with one another.

I know that British and Indian people are the same species, but I think the point stands. Population =/= dominance.

This message was edited 2 times. Last update was at 2010/09/24 12:10:58


Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in us
Consigned to the Grim Darkness





USA

No, because that was species, not race.

Mind you, the term "race" doesn't really apply very well to 40k does it? You know, considering that none of them can interbreed and all. Orks don't even really breed as we humans commonly consider it, I suppose, given their spore-based reproduction. Eldar have a far more complex reproduction cycle, Necrons don't reproduce, Tau are very alien, and Tyranids are spawned.

We should try and define our terms better



If you want to go by raw power, though, it's still Orks. That they do not end up using all of their power against other factions does not mean that they do not HAVE said power. It just means that their priorities are elsewhere.

This message was edited 1 time. Last update was at 2010/09/24 12:41:56


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

Melissia wrote:No, because that was species, not race.

Mind you, the term "race" doesn't really apply very well to 40k does it? You know, considering that none of them can interbreed and all. Orks don't even really breed as we humans commonly consider it, I suppose, given their spore-based reproduction. Eldar have a far more complex reproduction cycle, Necrons don't reproduce, Tau are very alien, and Tyranids are spawned.


Look, let's not get into another 40k interbreeding thesis...please?

We should try and define our terms better



If you want to go by raw power, though, it's still Orks. That they do not end up using all of their power against other factions does not mean that they do not HAVE said power. It just means that their priorities are elsewhere.


Exactly what I am saying. Orks have the potential to dominate the galaxy. But they don't...and most likely won't.

Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in us
Sneaky Kommando





Massachusetts

Retribution wrote:
Melissia wrote:
KamikazeCanuck wrote:of which 99% of their battles are against their own kind.
Exactly Tyranid don't occupy or maintain empires. They simply consume, reload and move on.

Break the Orks? They'll be back. Ther's not even a guarantee that Tyranids consuming a planet will destroy all Ork spores, as some of them go rather deep underground.

How do you break that which knows no fear?

With a Power Klaw to the spine.

As said earlier Ghaz is an ork who sees the bigger picture, hes the Ork that wants to dominate the galaxy. If he were ever to ally himself with Wazdakka; who plans on creating a "Interstellar Warp Highway" you would have a WAAGH thats not only Coordinated, but could spring up just about ANYWHERE they wanted to. Orks are drawn to bigger battles, thats why Orks ally and create WAAGH's in the first place. Now imagine the promise that you could fight all the bestest 'oomies and good krumpin means you get to spit on their emperor? Terra would be totally boned if it ever came down to purely defending the emperor.

This message was edited 1 time. Last update was at 2010/09/24 15:43:02


They say the Emperor protects; tell that to the Orks. 
   
Made in us
Stealthy Dark Angels Scout with Shotgun




Ohio

I would vote for necrons, and tyranids being a close second, neither of which I have played. The way I figure, necrons are the only race that will survive tyranids. So they'll be around forever. And I also figure, even if all tyranids get killed in the galaxy, they came from a different galaxy in the first place and probably have spread to other galaxies. So they have footprints in places where none of the other 40k armies have gone before.
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

I'd be interested to know how many times this same thread gets created.

And after all the fluff gets sorted out, it comes down to two choices:

1. Tyranorks. The faint wisps of the Tyranid fleet that have thus far entered the galaxy and laid waste to everything are no more than scouts for the actual Tyranid invasion. It has taken the entirety of the Imperium to fight off the barest hint of Tyranids, losing hundreds and thousands of worlds (and space marine chapters) in the process. The current fight between the Orks and Tyranids on (Armageddon?) continues without ceasing; Orks fighting makes them bigger and stronger, while Tyranids consume the biomass of those they kill and adopt / adapt new bioforms to be the most lethal killers possible. The only possible conclusion (since Tyranids suck atmosphere, water, everything from a planet) is that the Tyranids will eventually triumph, and their adaptations with Ork biomass will make them super Tyranids, or Tyranorks.

2. Necrons. The only thing Tyranids fear are Necrons. They avoid tomb worlds very carefully. In fact, none know how many tomb worlds there are, how many necrons lie buried, or anything else. What we *do* know is that the Omnissiah that the humans worship is the C'Tan Void Dragon buried on Mars, and its release will come sooner than expected. The Deceiver has awoken from his millenia long slumber...and there is nothing the Imperium can do to fight a GOD, who consumes suns for a snack. The Nightbringer is up and about too. Since the Tyranids can destroy the galaxy, but won't come near necrons....either the Tyranids will consume all but Necrons and they will co-exist (unlikely) or the Necrons will burn the entire galaxy around them (again) until all life is extinct (again).

   
Made in us
Sneaky Kommando





Massachusetts

If a wierdboy turns a C'Tan into a squig...is he still a god?

They say the Emperor protects; tell that to the Orks. 
   
Made in gb
Tough Tyrant Guard



UK

HiveMind J wrote:The nids would probably eat most things BUT they would move on once the biomass was gone. necrons would be the only things left caus not even nids can eat metal. the necrons would then close the warp gates so bye bye chaos. problem solved.

Nids win, move on, leaving necrons to rule the galaxy


I'm going to side with this one. The Necrons put up an excellent fight against the Tyranids, but given the chaotic (lolpun) state of the galaxy at the moment I wouldn't be at all surprised if the C'tan simply pull their forces back (or even subtly help) as the Tyranids scour everything from one end of the galaxy to another. The Tyranids aren't interested in ruling the galaxy, so they'll just ball up at one end, point themselves at the next galaxy and woosh off they go. The C'tan meanwhile simply slumber and wait for the galaxy to re-populate... except this time they leave a vanguard of active necrons to keep an eye on things and make sure that nothing dodgy happens this time.*

*This is assuming of course that the C'tan fail to complete their Great Work. If the Warp is successfully curtained from this galaxy then it's good bye Chaos, good bye Imperium, good bye Eldar and good bye Ork Waaagh. Anything even remotely psychic is suddenly diminished. This would also cause the Tyranids to divert away from this galaxy, as within the sphere of the Great Work their Hive Mind does not function.



I see a lot of "Imperium of Man is going to win because it breeds, adapts, can make use of resources etc", but frankly the Tyranids do exactly the same... but better. They breed faster than the Imperium of Man. They adapt every aspect of their existence to better kill their prey. They don't need to rely on the resources of a planet because they strip the resources bare and take the whole damn lot with them (or send it somewhere else - there's a great bit of the Tyrannoforming fluff which mentions how the IoM has no clue what the Tyranids are doing with all the spare biomass/matter/water/minerals).

Aside from the Tyranids and Necrons, the only other race that has a realistic chance at survival in any meaningful sense are the Orks - they'll struggle on worlds that are nothing but airless, water-less bedrock but hey, if nothing else they'll be the last race to go.



Don't get me wrong - the IoM puts up an extremely good fight, but I'm afraid it just can't cut it in the long run against the galaxycrushing power of the super-races GW have created.
   
Made in ca
Stone Bonkers Fabricator General






Orks do not control the most planets Humans do. By a wide margin at that. Orks are not the dominant race in 40K they are the most numerous. Humans are the dominant power in the Galaxy.... Till they get eaten by 'nids.


Automatically Appended Next Post:
Xyptc wrote:
HiveMind J wrote:The nids would probably eat most things BUT they would move on once the biomass was gone. necrons would be the only things left caus not even nids can eat metal. the necrons would then close the warp gates so bye bye chaos. problem solved.

Nids win, move on, leaving necrons to rule the galaxy


I'm going to side with this one. The Necrons put up an excellent fight against the Tyranids, but given the chaotic (lolpun) state of the galaxy at the moment I wouldn't be at all surprised if the C'tan simply pull their forces back (or even subtly help) as the Tyranids scour everything from one end of the galaxy to another. The Tyranids aren't interested in ruling the galaxy, so they'll just ball up at one end, point themselves at the next galaxy and woosh off they go. The C'tan meanwhile simply slumber and wait for the galaxy to re-populate... except this time they leave a vanguard of active necrons to keep an eye on things and make sure that nothing dodgy happens this time.*

*This is assuming of course that the C'tan fail to complete their Great Work. If the Warp is successfully curtained from this galaxy then it's good bye Chaos, good bye Imperium, good bye Eldar and good bye Ork Waaagh. Anything even remotely psychic is suddenly diminished. This would also cause the Tyranids to divert away from this galaxy, as within the sphere of the Great Work their Hive Mind does not function.



I see a lot of "Imperium of Man is going to win because it breeds, adapts, can make use of resources etc", but frankly the Tyranids do exactly the same... but better. They breed faster than the Imperium of Man. They adapt every aspect of their existence to better kill their prey. They don't need to rely on the resources of a planet because they strip the resources bare and take the whole damn lot with them (or send it somewhere else - there's a great bit of the Tyrannoforming fluff which mentions how the IoM has no clue what the Tyranids are doing with all the spare biomass/matter/water/minerals).

Aside from the Tyranids and Necrons, the only other race that has a realistic chance at survival in any meaningful sense are the Orks - they'll struggle on worlds that are nothing but airless, water-less bedrock but hey, if nothing else they'll be the last race to go.



Don't get me wrong - the IoM puts up an extremely good fight, but I'm afraid it just can't cut it in the long run against the galaxycrushing power of the super-races GW have created.


Tyranid traditionally avoid Necron planets. The two just have no interest in fighting each other. Tyranid want to eat the galaxy and Necrons want to let them.

This message was edited 1 time. Last update was at 2010/09/24 16:45:53


 
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

Chaos, Dark Eldar and Necrons have the ability to hide and sit it out whilst the Nids overwhelm and eat everything else. Once everything else is eaten, the Tyranids would move on to the next galaxy.

Thats what I imagine would happen.

   
Made in us
Sure Space Wolves Land Raider Pilot






I have to say that the Necrons are going to be the last remaining race. Void Dragon will wake up and have earth for a snack, whole imperium will begin infighting and on the defensive from one another and tyranids and Ork invasion. Necrons will awaken to monitor the battles but not interfere. They have slept for mellinia, they will continue. They are here because the C'tan get hungry and use them to harvest life. When the life starts to run out, the Necrons and the Ctan go to sleep. Good 'ol Ghaz has that unique knack of unifying orks. With the untold number of orks that are produced during such tumoltious times as the 40k universe it stands to reason that whatever genetic abnormality or circumstances that Ghaz came to be will happen again, Waagh of death. Making the Orks a nigh unstoppable force. I could see the Necrons possibly assisting, not allying mind you, but assisting the Orks, because their god is hungry and orks are life they can eat. They multiply so rapidly and constantly fight and segment themselves for destruction. It would be a simple matter of Necrons behind the scenes helping orks, oops I left this awesome tech on a planet with Ghaz and now his Waagh is super powered, reproduces extroardinarily and has extra killy power. Then Ctan comes along after unified orks wipe out the rest of the life in the galaxy and buffet de ork. Life is extinguished again by the C'tan and Necrons are all that remain. Nite nite time until that one ork that got left on that one planet on purpose reproduces, new races repopulate the rest of the universe and the C'tan get hungry again.

Sleep is for the weak, the dead, and the simple minded. One day I will be strong!
2000 pts-ish Space Wolves 
   
Made in eu
Alluring Sorcerer of Slaanesh






Reading, UK

Got to give it to the Greenskins.

Just a few pesky spores left over from anything short of total eradication and you have a a big green problem on your hands ... again ... and again ....

No pity, no remorse, no shoes 
   
Made in us
Napoleonics Obsesser






Voted CSM, Orks and 'Crons.

CSM can just hide in the eye of terror until the imperium is almost collapsed, then corrupt what's left of the empire (which failed it's leadership test by now) and bring them together. After the Emperor Fails humanity, they'll turn to the one thing that can save them: CHAOS

Orks because they necrons have trouble with them, and they're basically just win-sauce and impossible to eradicate completely.

Necrons because they're necrons and because they can teleport around and stuff.


Tyranids would probably be eradicated if everyone works together (It's 40k, anything's possible). Make a couple ships that specialize in taking down hive ships and everything's good.

eldar..HAHAHAHHA. Yeah right.

The imperium would be the first to fall, IMO. Or the eldar..Actually no. The tau would be wiped out by the imperium first.



If only ZUN!bar were here... 
   
Made in us
Frothing Warhound of Chaos



South Florida

I'm going to go with orks. it's impossible to kill them all or to destroy their industrial base (since they have none)
   
Made in gb
Auspicious Skink Shaman




Kent, U.K

Orks and Tyranids fighting it out for the rest of eternity.

and  
   
Made in us
Elite Tyranid Warrior




Samus_aran115 wrote:Voted CSM, Orks and 'Crons.

CSM can just hide in the eye of terror until the imperium is almost collapsed, then corrupt what's left of the empire (which failed it's leadership test by now) and bring them together. After the Emperor Fails humanity, they'll turn to the one thing that can save them: CHAOS

Orks because they necrons have trouble with them, and they're basically just win-sauce and impossible to eradicate completely.

Necrons because they're necrons and because they can teleport around and stuff.


Tyranids would probably be eradicated if everyone works together (It's 40k, anything's possible). Make a couple ships that specialize in taking down hive ships and everything's good.

eldar..HAHAHAHHA. Yeah right.

The imperium would be the first to fall, IMO. Or the eldar..Actually no. The tau would be wiped out by the imperium first.


You're right, after 10,000 years of righteous genocide and xenocide inflicted upon one-another everyones gonne grab hands and get all buddy-buddy
   
Made in us
Napoleonics Obsesser






Yep.


If only ZUN!bar were here... 
   
Made in gb
Battlefortress Driver with Krusha Wheel




...urrrr... I dunno

Trilobite wrote:Orks and Tyranids fighting it out for the rest of eternity.


Sounds like a right laugh, from the Ork's perspective.


Automatically Appended Next Post:
Incidentally, I've been re-reading my Ork fluff recently and I'm even more convinced these boyz will be the ones to win it. Y'see, as I read it, ork infighting will only satisfy the greenskins for so long. As their population in a given area starts to reach a kind of critical mass, the probability of a powerful leader emerging and subjugating all of the other greenskins to his will becomes more and more likely. When this finally does happen, a Waaagh! is born and the boyz begin a sort of migratory killing spree in search of new territories or enemies. Now, what actually triggers a Waagh! can be heavily varied. Armageddon, for example, is the centre of a massive and brutal Waaagh! simply because various orks have heard of a big fight on the planet and wanted to join in. I'm not counting the ork warbands that followed Ghazghull there, incidentally. A similar situation has occurred with the Tau; after they tried to expand into the Charadon empire (I think?) they were pushed back and now are fighting for their survival because more and more orks are joining the assault.
Now, consider this. The recent appearance of the Nids in Ork-held space has triggered a small counter-ofensive, which I am informed is beginning to falter. However, if we apply the Armageddon theory to this situation, more and more ork empires will eventually hear of the fight, and join in. Soon, it's the Nids who are outmanned, and victory is won for the orks, though of course it would be costly. Now, once those same orks have figured out that the beasties they have fought were part of a much larger species (and they will; orks aren't as stupid as some people think) it' may well trigger a Waaagh! of massive proportions.

In addition to this (rather crude) theory, there is also evidence that the Orks are far more numerous a race than was initially thought. I believe the rulebook has a piece of fluff that states that, in the Imperium's youth, techpriests sent out a probe to find the centre of the universe. It still gives out signals, and most of them are orkish in origin. Though that may need checking, it could hint that the Orks are so numerous as a race that they have actually spread beyond the limits of the galaxy and are prospering in the wider universe.
Not massively sure about that, so someone should check it.

This message was edited 1 time. Last update was at 2010/09/24 18:49:40


Melissia wrote:Stopping power IS a deterrent. The bigger a hole you put in them the more deterred they are.

Waaagh! Gorskar = 2050pts
Iron Warriors VII Company = 1850pts
Fjälnir Ironfist's Great Company = 1800pts
Guflag's Mercenary Ogres = 2000pts
 
   
Made in de
Wrathful Warlord Titan Commander






germany,bavaria

NeedsMoreDakka wrote:
Not true actually, Orks always grow throughout their lives, however they experience a faster rate of growth when exposed to fighting. Orks are an entirely self sustained from the moment spores grow, flawed only through what other races see them as. In an odd way they are the most perfect of all the races.


Perfect? They ruined their own command structure, orks have to rely upon inbreed information to use more than pointy sticks in a fight.
Their maximum tech level is therfore set. Their inability to organize the whole race also.
Now, I didn't say orks would not grow at all, but they would stay small if you deny them the fighting.
Hard to achieve, but consider this:
Orks are a artificial race. They were engineered as CC-troops of the old ones. Maybe there is a failsafe? No, not a simple switch,
but bio-engineered creatures may react to other things.
Does a spore always become a ork? NO? Maybe the environment has a influence. If so, research and reprogram spores to generate
Snotlings instead of orks.


KamikazeCanuck wrote:

Basically, we're all gonna get eaten.


Seems your point in this thread.
Have to disagree, as there is a clause in their codex so nids are not unbeatable.



Emperors Faithful wrote:
side note:
Terra's fall is extremely unlikely, even less likely than during the Horus Heresy. If word reached the rest of the Imperium that some sort of Waaagh or Hive Fleet was on the doorstep of the Cradle of Mankind the reaction would be unprecendent. Worlds would be conscripted, every Crusade or active warzone would be abandoned, even PDF would be pressed into service and sent on transports. No doubt almost EVERY sinlge Astartes Chapter would send a huge amount of their own forces. The Imperial Fleets would make full speed for the trouble zone, abandoning thier usual routes in their desperation to protect the beating heart of the Imperium. Sure, they would leave a lot of the Imperium utterly defenceless, but you would have to have smashed your way through a great part of the Imperium anyway to get this close. And when you did reach Terra, you would literally have to go through the greater portion of Mankind to get to the Emperor's Throne Room. I don't see it happening. Not from anybody.


QFT.

Plus GW already invented some sort of 'mini-astronomican' and if the signal of the astronomican is all that draws nids to terra we will see
GW switching the 'original' off and moving the fake into the next black hole. Bye bye nids........


NeedsMoreDakka wrote:

As said earlier Ghaz is an ork who sees the bigger picture, hes the Ork that wants to dominate the galaxy. If he were ever to ally himself with Wazdakka; who plans on creating a "Interstellar Warp Highway" you would have a WAAGH thats not only Coordinated, but could spring up just about ANYWHERE they wanted to. Orks are drawn to bigger battles, thats why Orks ally and create WAAGH's in the first place. Now imagine the promise that you could fight all the bestest 'oomies and good krumpin means you get to spit on their emperor? Terra would be totally boned if it ever came down to purely defending the emperor.


Big ghazzy fan?

Dunno the Emperor beat the mightiest ork waagh boss ever personally, so I think if the orks really follow the winner of such decisive fight,
big E is their actual leader.

The orks diminished significantly at the enslaver plague and against the C'tan before. Seems another 'unbeatable' contender isn't so hard
as you believe.

KamikazeCanuck wrote:
Tyranid traditionally avoid Necron planets. The two just have no interest in fighting each other. Tyranid want to eat the galaxy and Necrons want to let them.



Necron have no intend to allow Anyone to do as they please. The necrons obey to their C'tan overlords and the C'tan have no interest in a lifeless Galaxy. (I doubt the motives of the necrons/Ctan are revealed before they get their 2nd codex.)
Actually the C'tan want to harvest, and if the nids interfere with that, I can imagine lots of hive fleets annihilated in a very short period of time...

themrsleepy wrote:I have to say that the Necrons are going to be the last remaining race. Void Dragon will wake up and have earth for a snack, whole imperium will begin infighting and on the defensive from one another and tyranids and Ork invasion. Necrons will awaken to monitor the battles but not interfere. They have slept for mellinia, they will continue. They are here because the C'tan get hungry and use them to harvest life. When the life starts to run out, the Necrons and the Ctan go to sleep. Good 'ol Ghaz has that unique knack of unifying orks. With the untold number of orks that are produced during such tumoltious times as the 40k universe it stands to reason that whatever genetic abnormality or circumstances that Ghaz came to be will happen again, Waagh of death. Making the Orks a nigh unstoppable force. I could see the Necrons possibly assisting, not allying mind you, but assisting the Orks, because their god is hungry and orks are life they can eat. They multiply so rapidly and constantly fight and segment themselves for destruction. It would be a simple matter of Necrons behind the scenes helping orks, oops I left this awesome tech on a planet with Ghaz and now his Waagh is super powered, reproduces extroardinarily and has extra killy power. Then Ctan comes along after unified orks wipe out the rest of the life in the galaxy and buffet de ork. Life is extinguished again by the C'tan and Necrons are all that remain. Nite nite time until that one ork that got left on that one planet on purpose reproduces, new races repopulate the rest of the universe and the C'tan get hungry again.


Interesting how people 'know' of the void dragons location when it is just a hint and thus a 'could be' not a 'is'.
Again, the necron are not interested in a winner, unlikely to have them supporting the former minions of the old ones.
These Necrons may remember who the orks were ( and are to them, as millenia mean nothing in stasis ).

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


In the end, all these important major races could wipe each other out/move on to new home so a single small unimportant race survives it
unnoticed and has a empty galaxy for them alone.





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Though I am prone to agree with the Nid or Crons sentiment, I've have always thought it likely that more races in the galaxy will band together against the tyranid threat. I don't think its unreasonable to think that eventually (hopefully before the octavious orks get eaten) there will be a temporary ceasefire drawn between the imperium and many of its enemies. An alliance of necessity as it were
The eldar and tau are occupied as it is just staying alive, but the farseers certainly know the threat of the nids
Many orks are busy fighting the nids now, and leviathan would be in a heap of trouble if ghazzy decides to bring the pain
The chaos bands and perhaps even the chaos daemons would certainly be opposed to having their beloved galaxy reduced to a husk. I mean who would they corrupt/torture/harvest souls from?
Necrons are in the same boat as chaos. Crons could ride out the nids easily enough but the c'tan want sentient essence to consume so they need people alive too.
Dark eldar can dick around like always.
In all I think the nids would be contained
Then the void dragon and outsider wake up, bust out more world engines (maybe nightbringer ship?), destroy the tattered remains of the imperium and shut down the eye of terror.
Maybe


 
   
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...urrrr... I dunno

1hadhq wrote:
NeedsMoreDakka wrote:
Not true actually, Orks always grow throughout their lives, however they experience a faster rate of growth when exposed to fighting. Orks are an entirely self sustained from the moment spores grow, flawed only through what other races see them as. In an odd way they are the most perfect of all the races.


Perfect? They ruined their own command structure, orks have to rely upon inbreed information to use more than pointy sticks in a fight.
Their maximum tech level is therfore set. Their inability to organize the whole race also.
Now, I didn't say orks would not grow at all, but they would stay small if you deny them the fighting.
Hard to achieve, but consider this:
Orks are a artificial race. They were engineered as CC-troops of the old ones. Maybe there is a failsafe? No, not a simple switch,
but bio-engineered creatures may react to other things.
Does a spore always become a ork? NO? Maybe the environment has a influence. If so, research and reprogram spores to generate
Snotlings instead of orks.


Actually, that bit about their tech level being set is not true. Big meks are constantly experimenting with both other races' technology and inventions of their own (the Deffkopta is an excellent example of this) and as such the ork tech level is constantly increasing as they come into contact with new races. To assume they are incapable of organising themselves is also not true; given a common foe, the orks will generally choose to fight it rather than each other, as the instinctive hatred of anything not green takes hold.
Also, the idea of reprogramming orks is completely impractical and also doomed to failure. Almost all current life was created by the Old Ones, including the Orks; they are not unique in this respect. Therefore to assume they have a failsafe where other races don't is illogical.
Finally, whether a spore turns into an Ork or not depends heavily on whether there are other greenskin spores nearby. this is why Armageddon had massive ork infestations after the second war for Armageddon, even when the invading Orks had left. Just a bit of info I thought you might like.

Melissia wrote:Stopping power IS a deterrent. The bigger a hole you put in them the more deterred they are.

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So, if all the races were created by the old ones.... maybe they all have failsafes, and the survivor is the one that figures out the failsafe off switch and blackmails the other races into killing the tyranids and crons unabashadly or watch their whole race be destroyed.


Automatically Appended Next Post:
Or tyranids eat enough orks to become able to hive mind them into submission and tryanorks kill all...

This message was edited 1 time. Last update was at 2010/09/24 20:44:45


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