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Made in gb
Sister Oh-So Repentia





Does anyone know what this is...

http://www.games-workshop.com/en-GB/Munitorum-Vortex-Missile-eBook-Edition

Please tell me they're not selling the rules for a single weapon type for £11.99.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Probably safe to say that it's the lack of a proper kit that did them in.


Automatically Appended Next Post:
 ashcroft wrote:
Does anyone know what this is...

http://www.games-workshop.com/en-GB/Munitorum-Vortex-Missile-eBook-Edition

Please tell me they're not selling the rules for a single weapon type for £11.99.

It's fluff, not rules. All the Minitorum books are fluff.

This message was edited 1 time. Last update was at 2014/04/12 17:59:16


 
   
Made in no
Regular Dakkanaut




 ashcroft wrote:
Does anyone know what this is...

http://www.games-workshop.com/en-GB/Munitorum-Vortex-Missile-eBook-Edition

Please tell me they're not selling the rules for a single weapon type for £11.99.

It's a typo. If you click on the Black Library link you'll see that the actual price is 11 pounds lower...
   
Made in gb
Sister Oh-So Repentia





Avian wrote:
It's a typo. If you click on the Black Library link you'll see that the actual price is 11 pounds lower...
Ah, that makes sense. It did seem a bit excessive...
   
Made in us
Storm Trooper with Maglight





Raleigh NC USA

Has it been remarked that Vets did not in fact lose third special?

I'm happy.

There is a word for a wargamer with an empty paint bench.

Dead.

Mierce Miniatures wrote:

Plastic is getting better - but the quality of resin still pees all over it -
 
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

 ashcroft wrote:
Avian wrote:
It's a typo. If you click on the Black Library link you'll see that the actual price is 11 pounds lower...
Ah, that makes sense. It did seem a bit excessive...


I can hear the rage from the alternative universe now. The one where vortex missiles where legal in "normal" games if you bought an £11.99 digital download. I'm glad I live in this reality.

This message was edited 1 time. Last update was at 2014/04/12 18:17:19


The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 HisDivineShadow wrote:
Has it been remarked that Vets did not in fact lose third special?

I'm happy.


They did if you aren't using an English copy. In the French and Spanish versions the translator forgot to add that clause in the brackets.

This message was edited 1 time. Last update was at 2014/04/12 18:18:47


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Storm Trooper with Maglight





Raleigh NC USA

 CthuluIsSpy wrote:
 HisDivineShadow wrote:
Has it been remarked that Vets did not in fact lose third special?

I'm happy.


They did if you aren't using an English copy. In the French and Spanish versions the translator forgot to add that clause in the brackets.


It was probably Google Translate. This is GW, remember

There is a word for a wargamer with an empty paint bench.

Dead.

Mierce Miniatures wrote:

Plastic is getting better - but the quality of resin still pees all over it -
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

It wasn't even google translate. GT would have factored in the brackets.
It was just incompetence.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

 CthuluIsSpy wrote:
 Co'tor Shas wrote:
Wow, I know someone who has been playing them wrong.


How many wounds did he give him?

Only two. I'm not sure why.

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in us
Preacher of the Emperor






 ClockworkZion wrote:
 Agamemnon2 wrote:
Ah, looks like the rumor of Ogryns losing Stubborn wasn't true. Incidentally, can they make use of Priests this time? It was specifically disallowed by the old rules, so I'm curious to know if that is still in effect.

There is no rule that prevents them from rolling from a Priest. And knowing the Ogryns they'd just sing along to the hymns!


[off-key]LA! LA! LA! LA! FOR DA EMPRA![/off-key]

PRIEST: Eh, close enough. CHARGE!

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Co'tor Shas wrote:
 CthuluIsSpy wrote:
 Co'tor Shas wrote:
Wow, I know someone who has been playing them wrong.


How many wounds did he give him?

Only two. I'm not sure why.


Now that I think of it, there might have been a time where Ogryns only had 2W. Can't remember if it was 3rd ed or not.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Death-Dealing Dark Angels Devastator






Well I just played a match with the new codex. Was a pretty lopsided purge the alien win against DE.

Will definitely take several more games before I have a firm hold on what works better or worse, but my early thoughts are positive.

My CCS ended up marooned in a far corner with nothing to order much of the game, but the orders I did use were very, very useful. Being able to give any non-vehicle unit ignore cover or tank-hunter when combined with is deadly. I think this makes IG instantly competitive. Extremely happy to finally be able to take flakk missiles, although they make a HWS into a whopping 120-point unit.

I think the loss of firing points on the chimera special weapons choices with vets is going to hurt, but it didn't have much of an affect in this game.

Also, this is more of a personal pet peeve, but I'm really annoyed by how all of the new codices put all of the weapons options on one page rather than with each unit, forcing you to constantly flip back to the wargear page when you're making a list.

2,500 points

2,500 points

1,500 points

41-31 since returning to the game.

 
   
Made in ca
Missionary On A Mission





GTA

I love the fact that Priests can join an Ogyrns squad.

"Dur tell me about the golden armour man again. Dat's mah favourite.."


Take 6 Byull Ogyrns with power mauls and the 5++ shield with a Priest. The unit is now fearless and when you charge you get 6 Str 5 Int 10 attacks followed by 18 Str. 7 AP 4 Concussive attacks that reroll failed hits. The Priest can then either try and make them re-roll failed wounds or re-roll their 4+ and 5++ saves in close combat...on a T5 W3 model

 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 MrFlutterPie wrote:
I love the fact that Priests can join an Ogyrns squad.

"Dur tell me about the golden armour man again. Dat's mah favourite.."


Take 6 Byull Ogyrns with power mauls and the 5++ shield with a Priest. The unit is now fearless and when you charge you get 6 Str 5 Int 10 attacks followed by 18 Str. 7 AP 4 Concussive attacks that reroll failed hits. The Priest can then either try and make them re-roll failed wounds or re-roll their 4+ and 5++ saves in close combat...on a T5 W3 model


I know right? The Ogryns synergizes with priests so well that they are somewhat viable.

This message was edited 1 time. Last update was at 2014/04/12 19:20:14


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in at
Slashing Veteran Sword Bretheren






People who boo and hiss about the state of the Rough Riders need to remember one thing:

The rules for Cavalry in 5th edition (for which the last IG codex was written for) were different to 6th.

In 5th edition, Cavalry could only move 6" every turn, and they could charge 12". Also, difficult terrain slowed their charge (although you could double the result of the highest scoring dice).

In 6th edition, Cavalry can move 12" every turn, so they are twice as mobile, and while their potential charge range has been (on an average) halved, they arent affected by difficult terrain, but have to take dangerous terrain tests instead.

 MrFlutterPie wrote:
I love the fact that Priests can join an Ogyrns squad.

"Dur tell me about the golden armour man again. Dat's mah favourite.."


Take 6 Byull Ogyrns with power mauls and the 5++ shield with a Priest. The unit is now fearless and when you charge you get 6 Str 5 Int 10 attacks followed by 18 Str. 7 AP 4 Concussive attacks that reroll failed hits. The Priest can then either try and make them re-roll failed wounds or re-roll their 4+ and 5++ saves in close combat...on a T5 W3 model


Arent Bullgryns with the Maul ridiculously expensive, though?

This message was edited 1 time. Last update was at 2014/04/12 19:25:30


2000 l 2000 l 2000 l 1500 l 1000 l 1000 l Blood Ravens (using Ravenguard CT) 1500 l 1500 l
Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Sir Arun wrote:
People who boo and hiss about the state of the Rough Riders need to remember one thing:

The rules for Cavalry in 5th edition (for which the last IG codex was written for) were different to 6th.

In 5th edition, Cavalry could only move 6" every turn, and they could charge 12". Also, difficult terrain slowed their charge (although you could double the result of the highest scoring dice).

In 6th edition, Cavalry can move 12" every turn, so they are twice as mobile, and while their potential charge range has been (on an average) halved, they arent affected by difficult terrain, but have to take dangerous terrain tests instead.

 MrFlutterPie wrote:
I love the fact that Priests can join an Ogyrns squad.

"Dur tell me about the golden armour man again. Dat's mah favourite.."


Take 6 Byull Ogyrns with power mauls and the 5++ shield with a Priest. The unit is now fearless and when you charge you get 6 Str 5 Int 10 attacks followed by 18 Str. 7 AP 4 Concussive attacks that reroll failed hits. The Priest can then either try and make them re-roll failed wounds or re-roll their 4+ and 5++ saves in close combat...on a T5 W3 model


Arent Bullgryns with the Maul ridiculously expensive, though?


Only about 1.5 times the cost of a Lychguard. It does have 3W with T5 though.

This message was edited 1 time. Last update was at 2014/04/12 19:26:53


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Daemonic Dreadnought






 MrFlutterPie wrote:
I love the fact that Priests can join an Ogyrns squad.

"Dur tell me about the golden armour man again. Dat's mah favourite.."


Take 6 Byull Ogyrns with power mauls and the 5++ shield with a Priest. The unit is now fearless and when you charge you get 6 Str 5 Int 10 attacks followed by 18 Str. 7 AP 4 Concussive attacks that reroll failed hits. The Priest can then either try and make them re-roll failed wounds or re-roll their 4+ and 5++ saves in close combat...on a T5 W3 model


Or take 8 of the cheaper bullgryns for the same price and move them into base to base contact during cc so they have a 3+ rerollable armor save on a 3 WT5 model.

This message was edited 1 time. Last update was at 2014/04/12 19:29:47


Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

So, from the rumors and previews, it looks like Sly Marbo, Commisar, and Yarrick are leaving my carrying case and an Inquisitor, priest, and astropath are going back in. I don't have a single open infantry slot to put any more in but it'll be nice to have the variety. I never used Yarrick in 6th (did once in 5th when I had his baneblade converted) but I don't like the idea of my opponent possibly picking which model gets shot for morale.
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

False advertising, that officer model on the bottom left is out of print. http://www.games-workshop.com/en-CA/Imperial-Guard-Cadian-Company-Commander

Also in the listing it says "3 cadian heavy weapons squads" which is just not true, it comes with 3 heavy weapons teams, 3 heavy weapons squads would mean 9 teams overall.

"This great value boxed set includes: 1 Astra Militarum Chimera, 1 Astra Militarum Leman Russ, 3 Astra Militarum Cadian Heavy Weapon Squads, 1 Astra Militarum Cadian Command Squad and 20 Astra Militarum Cadians."



This message was edited 2 times. Last update was at 2014/04/12 20:25:30


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in au
[MOD]
Making Stuff






Under the couch

 ClockworkZion wrote:

Wait. There were people who actually played Penal Squads? I thought those were considered one of the worst units in the book.

I'm halfway through building an army based entirely around penal squads. So that will be going on the back burner for a while... And will probably wind up being finished for an entirely different game, at this point.

This message was edited 1 time. Last update was at 2014/04/12 20:27:27


 
   
Made in us
Daemonic Dreadnought






 warboss wrote:
So, from the rumors and previews, it looks like Sly Marbo, Commisar, and Yarrick are leaving my carrying case and an Inquisitor, priest, and astropath are going back in. I don't have a single open infantry slot to put any more in but it'll be nice to have the variety. I never used Yarrick in 6th (did once in 5th when I had his baneblade converted) but I don't like the idea of my opponent possibly picking which model gets shot for morale.


Very unlikely with ld10, rerolls from a reg standard, or fearless from a priest. I would also put Yarrick away but that's because between 25 point commisars and 25 point fearless priests IG has little need for lord commisars, and they take a precious hq slot away from ccs & tank comanders.

25 point commisars are amazing. LD9 bubble means priests are far more deadly. If the commisar is in a squad with the priest the unit is fearless. Worst case scenario is he executes a melta gun instead of a squad leader.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in gb
Boom! Leman Russ Commander





UK

 Crablezworth wrote:
False advertising, that officer model on the bottom left is out of print. http://www.games-workshop.com/en-CA/Imperial-Guard-Cadian-Company-Commander

Also in the listing it says "3 cadian heavy weapons squads" which is just not true, it comes with 3 heavy weapons teams, 3 heavy weapons squads would mean 9 teams overall.

"This great value boxed set includes: 1 Astra Militarum Chimera, 1 Astra Militarum Leman Russ, 3 Astra Militarum Cadian Heavy Weapon Squads, 1 Astra Militarum Cadian Command Squad and 20 Astra Militarum Cadians."





Page 13 of the latest White Dwarf says "The three Imperial Guard Heavy Weapons squads..." as well.

   
Made in de
Stalwart Dark Angels Space Marine





I find it more irritating that they used the classic metal officer in that picture instead of the plastic one, you know the one you can build from the Cadian command squad box?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I don't think it's deliberate false advertising. More like someone messed up.

He had one job...

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

 Crablezworth wrote:
False advertising, that officer model on the bottom left is out of print. http://www.games-workshop.com/en-CA/Imperial-Guard-Cadian-Company-Commander

Also in the listing it says "3 cadian heavy weapons squads" which is just not true, it comes with 3 heavy weapons teams, 3 heavy weapons squads would mean 9 teams overall.

"This great value boxed set includes: 1 Astra Militarum Chimera, 1 Astra Militarum Leman Russ, 3 Astra Militarum Cadian Heavy Weapon Squads, 1 Astra Militarum Cadian Command Squad and 20 Astra Militarum Cadians."





Nice catch. Showing and stating items that aren't in the deal makes no sense?
They don't proof read their ads either it would seem.

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

I actually think that Yarrick is a decent choice now. He got a 4++, the ability to give 2 orders, one of the better warlord traits (no shooting morale checks) and he is our second most killy warlord (behind Straken) but with the benefits of IC. He is also our most survivable warlord model, as he can get back up and go in huge meat shield units.

The execution thing is actually better than it used to be, you just have to be careful. 3+ you can pick some random dude no one cares about, otherwise the opponent picks. This makes conscript squads perfect for commissars, as the only way one guy is worse is where he is standing. In blob squads you may lose a gun or vox, but it isn't the worst thing that could happen. Losing a psyker or priest is bad, but you can work around it by using allied ones, you can only execute AM models after all.

I'm considering buying a Yarrick actually. I had the old one but I chopped his head off to steal his hat for another Commissar conversion. He never go back up, guess he rolled a 2.

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in gb
Is 'Eavy Metal Calling?





UK

Agreed about Yarrick, I'd say he's the pick of the SCs now. Nigh-unkillable (easily protected VP), can function as a CCS orders-wise and a LC leadership-wise, very good Warlord Trait, and pretty killy.

 
   
Made in us
Longtime Dakkanaut



Las Vegas

 ashcroft wrote:
Does anyone know what this is...

http://www.games-workshop.com/en-GB/Munitorum-Vortex-Missile-eBook-Edition

Please tell me they're not selling the rules for a single weapon type for £11.99.


Holy crap, they want a lot of money for a few pages, recycled art, and an audio clip.
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

 Trickstick wrote:
...he is our second most killy warlord (behind Straken)...


Hmmm, I forgot about Pask. I meant out of the infantry warlords. Pask is not the most durable choice for warlord anyway. Sure, av14 warlord sounds awesome but if my time playing ABG taught me anything is that russes are not the hardest thing to kill. Using him in a squadron keeps him safe from shooting, but a few krak grenades and the whole 500 point unit just melts. Or kraks I suppose...

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
 
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