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Minecraft @ 2015/05/13 01:01:01


Post by: Anvildude


You know, allocating too little to a program can cause issues with that program if it actually needs those cycles/bits to function properly. It might be that you need to allocate more to MC.


Minecraft @ 2015/05/13 01:53:24


Post by: hotsauceman1


So is this some sorta mod pac/dakka server? How do I sign up?

I personally have been playing ALOT of Jurassicraft. My god the dino designs are Amazing.


Minecraft @ 2015/05/13 02:14:53


Post by: Anvildude


There's two different servers hosted for Dakka members- This is the thread for the basic Vanilla server- there's also one for a Modpack server, but it hasn't been quite as busy lately- the modpacks have just been getting kinda bloated, and the fact they update so frequently in ways that require server resets means that the sort of years-long mega building most of the Dakka-ites seem to gravitate towards aren't really possible.


Minecraft @ 2015/05/14 19:50:51


Post by: darkinnit


hotsauceman1 wrote:So is this some sorta mod pac/dakka server? How do I sign up?

I personally have been playing ALOT of Jurassicraft. My god the dino designs are Amazing.

If you're interested, hop over to the whitelist request thread that's stickied at the top of the Video Games forum:
http://www.dakkadakka.com/dakkaforum/posts/list/360817.page

Anvildude wrote:There's two different servers hosted for Dakka members- This is the thread for the basic Vanilla server- there's also one for a Modpack server, but it hasn't been quite as busy lately- the modpacks have just been getting kinda bloated, and the fact they update so frequently in ways that require server resets means that the sort of years-long mega building most of the Dakka-ites seem to gravitate towards aren't really possible.

In addition to the daily and weekly player graphs here: https://www.darkinnit.com/players.html, the server also keeps stats for the past year.

There was a great drop in interest in the vanilla server last year, but it's kind of interesting to see it steadily picking up again this year:

You can also see the modded server's jumps in interest whenever a world reset happened, followed by the gradual loss of interest once people get their stuff established.


Minecraft @ 2015/05/14 19:57:57


Post by: thenoobbomb


I wonder how many of those players are Dutch


Minecraft @ 2015/05/15 03:58:29


Post by: Lotet


More often than not I see Dutch on, but I think SirRalphy being on more than 50% of every day makes sure that number NEVER goes below 1.


Minecraft @ 2015/05/16 05:44:11


Post by: Doctadeth


Been playing the resonant rise modpack, in a "community" server, after the host saw the yogscast. We have over 15 people on the community, which is why I've not oft been on.


Minecraft @ 2015/05/16 18:16:39


Post by: Overlord Thraka


So I'm gonna start up a FTB world in creative... and build a truescale Redwall Abbey

EDIT: Check that my Direwolf pack is broken. Will update on fixes and build



Minecraft @ 2015/05/16 18:59:45


Post by: Anvildude


Ooh.. Why not do it on the Vanilla server? I'm sure nobody would begrudge you the red sandstone, and Redwall's not really overly-big. I'll even help, since I'm a bit of a fan.

Unless you were wanting to eventually re-create all of Mossflower and the rest of the.. everywhere from the books?


Minecraft @ 2015/05/17 00:49:36


Post by: sirlynchmob


 Lotet wrote:
More often than not I see Dutch on, but I think SirRalphy being on more than 50% of every day makes sure that number NEVER goes below 1.


I'm glad to be doing my part

This is what the last 11 days have accomplished:
https://www.darkinnit.com/newdakkamap/#/-3528/64/763/-1/0/0

SPACESHIP

with a little time off for a new iron farm. I used so much iron I need to get another 5 stacks just to get back up to having no iron

while I'm posting, I'd like to give a a big thanks to everyone who loaned me iron and I should be paying you back shortly.



Minecraft @ 2015/05/17 01:48:14


Post by: Anvildude


You know, there's this Minecraft server hosted (sporadically it seems) by the Museum of Science Fiction that's Star Wars themed. I don't suppose you'd be willing to replicate that sort of style over there, would you?

Also


WOOOOWWWEEE!!


Minecraft @ 2015/05/17 02:16:44


Post by: Overlord Thraka


Anvildude wrote:
Ooh.. Why not do it on the Vanilla server? I'm sure nobody would begrudge you the red sandstone, and Redwall's not really overly-big. I'll even help, since I'm a bit of a fan.

Unless you were wanting to eventually re-create all of Mossflower and the rest of the.. everywhere from the books?


I want to to it in creative. It'll make it WAY easier. I can try and host a server thingy on my PC if you wanted to help a bit. But I couldn't leave it up for long periods of time is the issue there


Minecraft @ 2015/05/17 02:43:17


Post by: sirlynchmob


I got the schematic from darth hansen253 on planet minecraft.

link:
http://www.planetminecraft.com/project/tantive-iv-1923396/

I then used mcflash 6.1 to read the schematic which breaks it down level by level. It even tells you how many blocks you'll need. I switch the 45,442 blocks of white wool with snow blocks, because fires suck.

If you have MC edit, and it's your world, you can just download the schematic and paste it into your world. I highly recommend this option

I don't want to build it again, even in creative, there's spots on the schematic where it looks like a creeper got him, and he repaired it and didn't match the other side. and I'm still trying to figure out why he did the engines the way he did, I'll be spending some time trying to make that a useable space. he sealed off all the engines so there is no way to get to them which seems like a huge waste of space to me.

When I get the urge for another space ship, it will have to be a imperial ship. either the YE-4 gunship or a decimator so I can relive my galaxy days


Minecraft @ 2015/05/17 10:36:34


Post by: Ian Sturrock


Awesome work Sir Ralphy!


Minecraft @ 2015/05/17 20:19:26


Post by: Anvildude


So you want to walk around inside the engines? I don't think that would be very safe...


Minecraft @ 2015/05/17 22:35:39


Post by: sirlynchmob


Anvildude wrote:
So you want to walk around inside the engines? I don't think that would be very safe...


yep, everything behind the antenna was sealed off, the engines take up 1/3 of the ships space. the schematic was really odd, he wired up 3 engines with redstone to control the lamps, but they didn't go anywhere, and they were never turned on. I've tunneled into all of them today so I can try and do a control room for the engines. Of course my idea for the engines would be a lot of pistons firing constantly and pushing some blocks back and forth along the length of the engines, and over 11 engines might be enough to crash some peoples computers from the lag




Minecraft @ 2015/05/18 05:06:02


Post by: hotsauceman1


You should get the mod that allows you to attach a steering wheel to anything and fly it.


Minecraft @ 2015/05/18 16:18:42


Post by: Overlord Thraka


That would be the Airships mod I think. Archemedes Ships or something


Minecraft @ 2015/05/18 16:26:17


Post by: jhe90


I've used that mod, it does work but has a limit, archemedes mod is about 1064 blocks or there about as far as my version


Minecraft @ 2015/05/18 16:31:19


Post by: Asherian Command


Currently building those bloody walls...

As a joke I wanted to put skeletons or heads into the build to make it seem like workers died during the creation of it XD

As I plan on expanding the wall considerably.


Minecraft @ 2015/05/18 19:09:56


Post by: Avatar 720


Make it Warhammer-inspired by constructing the walls solely out of skulls.


Minecraft @ 2015/05/18 19:13:54


Post by: Shadow Captain Edithae


 Asherian Command wrote:
Currently building those bloody walls...

As a joke I wanted to put skeletons or heads into the build to make it seem like workers died during the creation of it XD

As I plan on expanding the wall considerably.


 Avatar 720 wrote:
Make it Warhammer-inspired by constructing the walls solely out of skulls.


Use Soul Sand. Don't Soul Sand blocks contain ghostly faces, like trapped souls? Might make a nice Tzeentch theme.



Minecraft @ 2015/05/18 19:31:13


Post by: Asherian Command


 Shadow Captain Edithae wrote:
 Asherian Command wrote:
Currently building those bloody walls...

As a joke I wanted to put skeletons or heads into the build to make it seem like workers died during the creation of it XD

As I plan on expanding the wall considerably.


 Avatar 720 wrote:
Make it Warhammer-inspired by constructing the walls solely out of skulls.


Use Soul Sand. Don't Soul Sand blocks contain ghostly faces, like trapped souls? Might make a nice Tzeentch theme.



I might need to hide these things in the wall XD Might need to make them 5x5x10


Minecraft @ 2015/05/19 03:23:56


Post by: Anvildude


Which bloody walls? You're not the one making Redwall, right?


Minecraft @ 2015/05/19 05:42:28


Post by: Asherian Command


Anvildude wrote:
Which bloody walls? You're not the one making Redwall, right?


Nope! I am making a wall around my city.


Minecraft @ 2015/05/23 02:08:42


Post by: hotsauceman1


I tried to install Archimedes ships. But the dang thing crashes when i mount the ship. Kinda bummed. I was hoping to make my Jurrassic PArk even MORE awesome with boat tours and Flying machine tours.


Minecraft @ 2015/05/23 02:52:14


Post by: Overlord Thraka


Try getting a modpack that uses it. Feed the Beast or something like that


Minecraft @ 2015/05/23 02:54:37


Post by: hotsauceman1


Im waiting for a public crusadercraft server to go up.


Minecraft @ 2015/05/24 14:20:57


Post by: sirlynchmob


For those who have wondered what this big box in the nether was:
https://www.darkinnit.com/newdakkamap/#/-252/64/172/-1/1/0

It is a gold/xp farm, now open to the public.

It took 5 months to dig the 200x200 bedrock to bedrock pit and a single diamond buys you entry.

What do you get for your diamond?
You can go from level 0-30 in under 5 mins, there's an enchanting table available so you can get xp while you're enchanting.
Anvils are available now, but it wouldn't hurt to bring one just in case.
You get gold, lots of gold, with a crafting table nearby to make blocks and carry the gold out easier. you can get 32 blocks an hour.
Then there's the zombie meat, lots of it and 3 clerics ready to buy it all. So you can convert to emerald blocks. They'll probably be locked on the meat trade, but you can use some of the gold you get to reset them. or bring some emeralds to get them started.

There is an instruction/guide book above the golden door to answer most of the questions. But if your still not sure it's worth the diamond, ask me for a tour and I'll show you around the place.


Minecraft @ 2015/05/24 14:23:32


Post by: thenoobbomb


I dig that pixel art!


Minecraft @ 2015/05/25 08:16:49


Post by: Binidj


sirlynchmob wrote:
It is a gold/xp farm, now open to the public.


Is this likely to put zombie pigmen into aggressive mode? I'm not sure of the aggro mechanics on servers but it seems that pigman aggro is universal in the nether, which could prove awkward to folks not using the farm.


Minecraft @ 2015/05/25 10:48:14


Post by: darkinnit


According to the wiki it's not universal:
http://minecraft.gamepedia.com/Zombie_Pigman#Hostility

The pit is larger than the range, so it shouldn't affect any pigmen outside.

---

I'd also like to announce that there will be some scheduled maintenance of the server tomorrow at 10am BST.

The Minecraft server will be down for about an hour while I do some upgrades to the underlying OS.

if there are any problems it could be longer than an hour, but I've already tested everything on a replica system so everything should go smoothly.


Minecraft @ 2015/05/25 22:31:51


Post by: sirlynchmob


 darkinnit wrote:
According to the wiki it's not universal:
http://minecraft.gamepedia.com/Zombie_Pigman#Hostility

The pit is larger than the range, so it shouldn't affect any pigmen outside.


well that's good to know, thanks for finding that.


Minecraft @ 2015/05/26 10:01:44


Post by: darkinnit


Maintenance done. The Minecraft server is back up.


Minecraft @ 2015/05/26 11:26:13


Post by: Ian Sturrock


Genius, Sir Ralphy. Looking forward to trying this out. A diamond sounds like a bargain...


Minecraft @ 2015/05/26 21:36:50


Post by: Anvildude


So Sleit, have you gotten tunnelhead to where I was yet? Should I start mining from my side again?


Minecraft @ 2015/05/27 04:37:07


Post by: Ian Sturrock


Anvil! Kept getting distracted with work, new MC projects, and then MC not working for a bit.

I've actually gone back to the start of my tunnel and gotten work on the full 11x11 size, as I find it more enjoyable than just the dull 2x1 tunneling. But next time I'm on (probably sometime this week, maybe even today) I will head to the end of where I'd got to and start 11x11-ing from there.


Minecraft @ 2015/05/27 21:43:13


Post by: Anvildude


Hah! I actually did the exact same thing. Mostly for the cobblestone, though- I've been working on my walls to get rid of some of the backlog of smoothstone I got.


Minecraft @ 2015/05/28 15:32:56


Post by: thenoobbomb


So, Merlienoes is making a Jungle Grotto...

http://imgur.com/a/vu8hv


Minecraft @ 2015/05/28 21:32:00


Post by: Anvildude


Oooh, it's underground! Nice!


Minecraft @ 2015/05/28 21:46:23


Post by: Shadow Captain Edithae


Holy crap that cave has grown a lot in the last week.


Minecraft @ 2015/05/28 21:46:31


Post by: Asherian Command


https://www.darkinnit.com/newdakkamap/#/3274/64/-1229/-2/0/0

Working on that damn wall.....

I kind of wanna make it thicker and have more detail.


Minecraft @ 2015/05/28 21:49:28


Post by: Shadow Captain Edithae


Laying down the foundations for a mountain castle.

https://www.darkinnit.com/newdakkamap/#/283/64/-4195/max/0/0


Minecraft @ 2015/05/28 21:59:03


Post by: Asherian Command




Nice!


Minecraft @ 2015/05/29 02:34:27


Post by: Anvildude


 Ian Sturrock wrote:
Anvil! Kept getting distracted with work, new MC projects, and then MC not working for a bit.

I've actually gone back to the start of my tunnel and gotten work on the full 11x11 size, as I find it more enjoyable than just the dull 2x1 tunneling. But next time I'm on (probably sometime this week, maybe even today) I will head to the end of where I'd got to and start 11x11-ing from there.


Just how far have you gotten? I've tunneled out to about -2600 and haven't seen anything of yours yet.


Automatically Appended Next Post:
@Asherian- If you want to connect to the Eastern Rail Tunnel, I've been getting to your place through here. There's a cave about there, and if you follow your cobblestone exploratory path down to the ravine, you should be able to find the 2x1 guide route.


Minecraft @ 2015/05/29 03:01:09


Post by: Asherian Command


Anvildude wrote:
 Ian Sturrock wrote:
Anvil! Kept getting distracted with work, new MC projects, and then MC not working for a bit.

I've actually gone back to the start of my tunnel and gotten work on the full 11x11 size, as I find it more enjoyable than just the dull 2x1 tunneling. But next time I'm on (probably sometime this week, maybe even today) I will head to the end of where I'd got to and start 11x11-ing from there.


Just how far have you gotten? I've tunneled out to about -2600 and haven't seen anything of yours yet.


Automatically Appended Next Post:
@Asherian- If you want to connect to the Eastern Rail Tunnel, I've been getting to your place through here. There's a cave about there, and if you follow your cobblestone exploratory path down to the ravine, you should be able to find the 2x1 guide route.


Might need to find which tunnel that is.

I will would be glad to have it network into my area, but I need to make it to my liking as I am quite good redstone I could have it connect by a 'secret passage that basically opens up a new area with a flick of a switch.


Minecraft @ 2015/05/29 03:51:21


Post by: SagesStone


Alright, I finally log in again and find half of the chests in my closet are now just completely missing and someone has decided to build some island thing above the pond I built myself. -.-


Edit: Figured out who built it, since they aren't vouched for by me anymore and not even on the server it's fine to just take apart.


Minecraft @ 2015/05/29 04:53:50


Post by: Asherian Command


 n0t_u wrote:
Alright, I finally log in again and find half of the chests in my closet are now just completely missing and someone has decided to build some island thing above the pond I built myself. -.-


Edit: Figured out who built it, since they aren't vouched for by me anymore and not even on the server it's fine to just take apart.


Yeah you can do that.

I mean they aren't on the server anymore and are no longer vouched. Thats what I did a while ago. I unvouched someone and tore down one of their buildings because I really didn't want to deal with it.


Minecraft @ 2015/05/29 12:09:13


Post by: thenoobbomb


Asherian Command wrote:https://www.darkinnit.com/newdakkamap/#/3274/64/-1229/-2/0/0

Working on that damn wall.....

I kind of wanna make it thicker and have more detail.

Very impressive!

Shadow Captain Edithae wrote:Holy crap that cave has grown a lot in the last week.

Now he just has to add those damn trees!


Minecraft @ 2015/05/29 13:04:19


Post by: SagesStone


 Asherian Command wrote:
 n0t_u wrote:
Alright, I finally log in again and find half of the chests in my closet are now just completely missing and someone has decided to build some island thing above the pond I built myself. -.-


Edit: Figured out who built it, since they aren't vouched for by me anymore and not even on the server it's fine to just take apart.


Yeah you can do that.

I mean they aren't on the server anymore and are no longer vouched. Thats what I did a while ago. I unvouched someone and tore down one of their buildings because I really didn't want to deal with it.


Yeh, he was a jerk so might just tnt it after taking anything of value.


Minecraft @ 2015/05/30 15:47:09


Post by: sirlynchmob


If anyone has my guide/instruction book for my gold farm, could you return it please.


Minecraft @ 2015/05/31 14:56:52


Post by: Doctadeth


so, just starting the third level/columnar level of my wizard tower. Looking for about half a chest of glowstone blocks, maybe more. for illumination.



Minecraft @ 2015/05/31 17:36:40


Post by: Lotet


 Doctadeth wrote:
so, just starting the third level/columnar level of my wizard tower. Looking for about half a chest of glowstone blocks, maybe more. for illumination.
Weeelll. I happen to have a Glowstone Shop at spawn, 1 Emerald for 8 Blocks, 1 Diamond for 256 Blocks (4 stacks). Though there's only 39 stacks there right now. Someone bought most of it in one go and I had to restock. It's the Green Stall in the market at Spawn.


Minecraft @ 2015/05/31 17:50:26


Post by: Anvildude


Sleit, you're mining out all the ores around your tunnel. I thought we were going to leave those in place for decoration?

Also, your tunnel wasn't very straight. I straightened it for you.

The good news, though, is that we're working at the same level, in the same line, and the tunnels are the same size. So they should match up real nice when we finally get them to meet!


Minecraft @ 2015/06/01 05:48:31


Post by: Asherian Command


So one of the blacksmiths I had died recently sadly he was the last villager I had that sold diamond boots. He was killed by one of my wolves. Somehow the wolf teleported through a wall and killed the villager.

Even though I had basically zombie proofed it, I hadn't though of one of my wolves teleporting through and killing the bloody poor bloke.

Can't really ask for a reset for a stupid decision so yeah, there goes my idea for setting up a diamond armor hub at spawn to sell.


Minecraft @ 2015/06/01 06:58:24


Post by: Ian Sturrock


Anvil, sorry -- I thought we were leaving most features in place (caverns, ravines, rivers, lava), but I either didn't realise, or forgot, that you wanted to leave ore in place. I can do it from now on though.

Are you happy with the neatening-up being done with stone bricks rather than regular stone? I like the way it looks.


Minecraft @ 2015/06/01 14:21:27


Post by: Anvildude


Perfectly fine by me. And of course, all the ores within the tunnel are free game.

Stone bricks... you mean like replacing floor and walls and stuff? Yeah, I actually like how some of those look.


You know, I went on a little treck, and couldn't figure out where your tunnel actually ends- it seems to go on beyond where you started the embiggening process. Have you been to my side lately? (it's funny, because you had your guide channel one block lower than the tunnel floor, while I had mine one block higher- had me worried for a while about the 3 block difference, but the tunnels themselves will end up matching up.)


Minecraft @ 2015/06/01 14:52:42


Post by: Asherian Command


Okay I have a question for everyone...

So Me and Anvil were thinking yesterday what to name my area as it has gotten to the point where it is ridiculously huge. And the walls and keep towers being probably the largest parts of my area.

I was trying to think of the name for the area afterwards but eh. We will figure it out.


Minecraft @ 2015/06/01 14:56:11


Post by: thenoobbomb


 Asherian Command wrote:
Okay I have a question for everyone...

So Me and Anvil were thinking yesterday what to name my area as it has gotten to the point where it is ridiculously huge. And the walls and keep towers being probably the largest parts of my area.

I was trying to think of the name for the area afterwards but eh. We will figure it out.

fantasynamegenerators.com



Minecraft @ 2015/06/01 15:12:49


Post by: Asherian Command


Actually I was wondering if someone would like to trade a nether so I could build a beacon.


Minecraft @ 2015/06/01 15:12:51


Post by: Lotet


 thenoobbomb wrote:
 Asherian Command wrote:
Okay I have a question for everyone...

So Me and Anvil were thinking yesterday what to name my area as it has gotten to the point where it is ridiculously huge. And the walls and keep towers being probably the largest parts of my area.

I was trying to think of the name for the area afterwards but eh. We will figure it out.

fantasynamegenerators.com

Lagoshian Wargate
Storm Towers of the Jagged Citadel
Bloodhawks Bluff
Storm Mountain Prison

That site is fun.


Minecraft @ 2015/06/01 15:35:38


Post by: Anvildude


Are you going to be using the Beacon to pinpoint your Portal room? Because that would be handy.


Minecraft @ 2015/06/01 15:50:57


Post by: Ian Sturrock


Anvil -- yeah, just neaten up any small holes with the stone bricks.


Minecraft @ 2015/06/01 16:26:42


Post by: Asherian Command


Anvildude wrote:
Are you going to be using the Beacon to pinpoint your Portal room? Because that would be handy.


The plan is to make it so that It would be easier to locate it and then have second one that i use for mining.


Minecraft @ 2015/06/03 20:31:18


Post by: Asherian Command


So I just opened up an armor shop at Spawn.

And I was wondering what would people want me to sell? Enchanted weapons with the armor?

And enchanted books? The only thing I have that is expensive is the diamond armor.

The only thing I don't have are diamond boots.


Minecraft @ 2015/06/04 00:03:56


Post by: Anvildude


Honestly, if you had a couple of 'specialized' armours or armour sets, I'd come by and buy.

Things like entire sets of Blast Protection (*coughCreeperFarmingCough*) or Projectile Protection or Fire Protection, for people who know what they're going to be facing but don't want to do the enchanting to get the full sets.

Or a set of Aqua Affinity Helmet and Depth Strider boots, for those doing underwater work, or Respiration and Sea Strider sets for those travelling over the water/exploring oceans. Or fancy colored sets of leather, to act as certain costumes.

Basically, the trick to a successful shop, is not to sell something people can't get, but rather to sell something that people can get, but don't want to go to the bother of getting. Like massive amounts of stone, or matched sets of enchants, or fancy banners, or potions/fish, redstone systems, etc. etc.

...Actually, that makes me think... Maybe I should hire one of the Excavation companies in town to work on the Tunnel system...


Minecraft @ 2015/06/04 00:13:59


Post by: hotsauceman1


I added the new Jurassicraft Mod, 1.4. Stupid thing overwrite all my Dinos. I mean Really. There all gone now.
So I started in a new World with Archimedes Ships working.


Minecraft @ 2015/06/04 14:05:55


Post by: Asherian Command


Anvildude wrote:
Honestly, if you had a couple of 'specialized' armours or armour sets, I'd come by and buy.

Things like entire sets of Blast Protection (*coughCreeperFarmingCough*) or Projectile Protection or Fire Protection, for people who know what they're going to be facing but don't want to do the enchanting to get the full sets.

Or a set of Aqua Affinity Helmet and Depth Strider boots, for those doing underwater work, or Respiration and Sea Strider sets for those travelling over the water/exploring oceans. Or fancy colored sets of leather, to act as certain costumes.

Basically, the trick to a successful shop, is not to sell something people can't get, but rather to sell something that people can get, but don't want to go to the bother of getting. Like massive amounts of stone, or matched sets of enchants, or fancy banners, or potions/fish, redstone systems, etc. etc.

...Actually, that makes me think... Maybe I should hire one of the Excavation companies in town to work on the Tunnel system...


I could do that.

But I am selling unenchanted diamond armor, bows, and quite possibly I will be selling enchanted diamond equipment along with iron weapons and armor. As iron armor is quite common, I could have it all enchanted to such a degree that you would probably want to have that gear.


Minecraft @ 2015/06/04 16:16:56


Post by: Melissia


Anyone have a skeleton XP farm set up that I can make use of?

I want both xp and bonemeal heh.


Minecraft @ 2015/06/04 16:21:29


Post by: Desubot


If you can some how get some doges to mine yes
edit: Though i need to fix my out feed since its current burning all the bone meal and keeping the free hobo armor.


Minecraft @ 2015/06/05 18:12:04


Post by: darkinnit


Ok, so I now know a command to set the entire world on fire.

In completely unrelated news, the server has been rolled back by 30 mins.


Minecraft @ 2015/06/05 18:13:53


Post by: Desubot


Oh did i miss silly time?


Minecraft @ 2015/06/05 18:40:32


Post by: darkinnit


Let's just say I learned an important lesson to save experimenting with the summon lightning command for a test world....

and that lightning will happily travel through ceilings into the insides of buildings.

and that one mistyped command can summon quite a surprising amount of lightning.


Minecraft @ 2015/06/05 18:57:09


Post by: SagesStone


And that sheep attract lightning.

Imagine how happy someone would have been if it were creepers.


Minecraft @ 2015/06/05 20:18:05


Post by: thenoobbomb


Sounds like a certain madman here on the server...


Minecraft @ 2015/06/05 21:01:10


Post by: Asherian Command


Sounds like Notch wanted to teach darknnit a lesson.... By literally killing everyone!



Anyway. Wall is going fine now, and Anvil where is this railway again?


Minecraft @ 2015/06/05 23:19:24


Post by: sirlynchmob


 Desubot wrote:
Oh did i miss silly time?


For one brief moment I had 130 powered creepers, then dark laughed hysterically and rolled back the server


Minecraft @ 2015/06/06 00:31:54


Post by: Anvildude


Ahahaha! Darkinnit, you silly.


Asherian, the rail line tunnel is going through the ravine near your place- The one you got to through the cave system near your purple-glassed outpost building.


Minecraft @ 2015/06/06 11:57:10


Post by: SagesStone


So I came up with a new autofarm at my house.




It's really simple to set up and can take a lot of plants easy.

Powered by having water inside that cauldron, as in if the cauldron is empty this does nothing at all. It has like two areas, one where the melons will spawn there and the other on top of the piston. Any block changes in those two zones triggers it and powers the pistons, even something like placing a torch on top of a piston and then again when you remove it will. It has upwards facing pistons which seem like a waste but are needed to continue the power to all the pistons at the same time. The upwards facing ones would probably point back under it to farm even more plants at the same time but I realised that just after finishing and couldn't be bothered playing around with.


Minecraft @ 2015/06/06 22:08:54


Post by: Anvildude


Do melons grow on slimeblocks?


Minecraft @ 2015/06/07 01:44:59


Post by: Asherian Command


Anvildude wrote:
Do melons grow on slimeblocks?

Not that I know of.


Minecraft @ 2015/06/07 11:39:39


Post by: Anvildude


Then Not_u's gonna have some issues.


Minecraft @ 2015/06/07 11:57:20


Post by: Matt.Kingsley


I think those are grass blocks, not slime blocks.


Minecraft @ 2015/06/07 12:21:43


Post by: SagesStone


They're grass blocks and it had over 7 stacks in it last time I checked. I use the windwaker texture pack at the moment. It's really nice for when you kill mobs at long range cause the smoke particles are bright and purple so stand out.

Anyone who wants to take a closer look at it feel free to.


Minecraft @ 2015/06/07 17:01:54


Post by: Anvildude


Blagh. Texture packs.


Minecraft @ 2015/06/08 00:50:02


Post by: Melissia


for my part, I use sphax 64x64, though was thinking of downgrading to 32x32, given how busy Lily's area tends to be.


Minecraft @ 2015/06/08 17:34:23


Post by: sirlynchmob


Who has two thunbs and a creeper head



This guy

12 days of mind numbing boredom finally paid off.


Minecraft @ 2015/06/08 20:07:05


Post by: darkinnit


sirlynchmob wrote:
12 days of mind numbing boredom

ARE YOU NOT ENTERTAINED???


Minecraft @ 2015/06/08 21:52:04


Post by: sirlynchmob




ya, but the good duck giveth, and the good duck tooketh away but that was the highlight of the 2 week period


Minecraft @ 2015/06/09 13:04:52


Post by: Gitkikka


My son (Hedgieboy) semi-recently set up a shop in Dakkatown to sell potions and whatnot. Due to movig house, school, and a dozen other things, he hasn't had a chance to really do anything with it yet.A little while ago, I saw that someone on the server had went and fully stocked the store and even decorated a little. He wanted me to come here and say "THANK YOU!" to whomever it was that helped him out. Hopefully, I'll get internet access soon so that I can get back to slowly growing my little town.


Minecraft @ 2015/06/09 14:37:15


Post by: SagesStone


Changed over texture pack finally.

Went to Flows HD 128 and decided to mess around with shaders before it to add cell shading for the wind waker pack I was using.


Anyways Flows HD with Kuda's shader. Surprisingly not that much of an impact on performance either, using the medium shader.




Inside of the iron grinder.














Also started using Snow's Song sound pack which I recommend, makes everything sound way better basically.


Minecraft @ 2015/06/09 14:47:34


Post by: Melissia


Wow. I need to try that shader out myself...


Minecraft @ 2015/06/09 15:29:45


Post by: Desubot


I feel my PC might literally explode if i installed that.


Minecraft @ 2015/06/09 17:25:11


Post by: Anvildude


That is.. really, really cool. Where'd you get it/how'd you install it? I'm not a big fan of texture packs, but I think I could handle a shader or two.


Minecraft @ 2015/06/09 17:26:15


Post by: thenoobbomb


 Desubot wrote:
I feel my PC might literally explode if i installed that.

I know mine will.


Minecraft @ 2015/06/09 19:13:54


Post by: Anvildude


Eehehehe. One benefit of being in Computer Animation as a major- a computer that can handle coursework can handle high-end graphics.


Minecraft @ 2015/06/10 07:27:36


Post by: SagesStone


Anvildude wrote:
That is.. really, really cool. Where'd you get it/how'd you install it? I'm not a big fan of texture packs, but I think I could handle a shader or two.


Got the links from the description of this video.


Link to cell shader, has a link to the mod for shaders in it

 thenoobbomb wrote:
 Desubot wrote:
I feel my PC might literally explode if i installed that.

I know mine will.

I'm actually surprised I can really. I'm using the same laptop I've been using for quite a while now. I actually need to upgrade it, then I'd get one of the high end shaders.
Has a GeForce GT 330M - 2.8gb
4GB RAM
Core i5 M 520


Automatically Appended Next Post:
Oh I forgot where I found the other shader.


That initial pun...

But my aim for after I get a better pc is the 1 one.
One of the most interesting and useful things of these shaders is how when you hold a torch it lights up the area around you nicely.


Minecraft @ 2015/06/10 07:44:39


Post by: Matthew


After several years of not playing, I have decided to start again. Any tips on what to do? I am not familiar with the new things, I stopped after 1.8. Should I start with the Dakka Server?


Minecraft @ 2015/06/10 14:03:03


Post by: Anvildude


If you want. We've got a good spawn area set up now, and we're generally pretty helpful. It's pure Vanilla, though, so no map mods or anti-creeper tweaks.


Minecraft @ 2015/06/10 18:12:06


Post by: hotsauceman1


Not even minimaps?


Minecraft @ 2015/06/10 18:31:29


Post by: Anvildude


Nope. Pure vanilla, if you're caught with mods that affect gameplay (that is, texture packs, visuals things aren't problematic, but stuff like maps that can show you death locations or cave systems or whatever are verboten) you'll be banned.

There is a Dakkadakka Modpack server as well, but that's a different thread, and that's the whole shebang.


Minecraft @ 2015/06/10 19:01:04


Post by: darkinnit


Anvildude wrote:
Nope. Pure vanilla, if you're caught with mods that affect gameplay (that is, texture packs, visuals things aren't problematic, but stuff like maps that can show you death locations or cave systems or whatever are verboten) you'll be banned.

There is a Dakkadakka Modpack server as well, but that's a different thread, and that's the whole shebang.

As I say in the FAQ, I'm only against things that really break the spirit of the game, like speed/flying mods or x-ray/item finding mods.

Mini-maps are usually ok. I wouldn't consider death locations a huge cheat. However, I do agree that some have features that could be considered "cheaty", like making it obvious where dungeons etc can be found underground. But I don't know if I'd go as far as a ban because someone is using an overly verbose mini-map, I'd maybe just look on disapprovingly and tut. Mini-maps that only show underground locations that are already lit up are the "ethical" approach I feel. JourneyMap has a "FairPlay" version, but it's currently only for Minecraft 1.7.10 - http://journeymap.techbrew.net/download/


Minecraft @ 2015/06/11 22:46:56


Post by: Asherian Command


From what I have seen thus far mods to me are not exactly as useful either. Considering most of us know how to find diamonds pretty easily. (IE Going near lava level or getting yourself trapped in leaves and being able to see underground)

Even though those are technically exploits and glitches. I think they are completely fair. Though I remember when I just died sometimes and randomly my items would get duplicated. It was very wierd and I refused to exploit it.

Though way back and I think I showed this to darknnit I accidently made a duplication design and I accidently made over 100 stacks of powered rails.....

Exploits happen and they are incredibly funny to see.

Though why am I talking about exploits? Because mods are very similar but they are only obtainable to single players. If not everyone has them at the same time it kind of is cheap.

You guys can have regular shader mods or heaven forbid a minimap.

Plus we have enough resources at spawn to help people out too at spawn.



Minecraft @ 2015/06/12 17:54:25


Post by: SagesStone


It's like this for an analogy.

It's like a race where we're all using the same car. No one cares if we want to have that car a different colour or wear fancier clothes than the other racers, as long as they all perform the same.


Minecraft @ 2015/06/12 18:28:02


Post by: Melissia


I've pondered a minimap myself, but eeeh...


Minecraft @ 2015/06/12 20:02:19


Post by: Shadow Captain Edithae


 Asherian Command wrote:
From what I have seen thus far mods to me are not exactly as useful either. Considering most of us know how to find diamonds pretty easily. (IE Going near lava level or getting yourself trapped in leaves and being able to see underground)




I just use chunk mining.

There is one diamond vein in every 16x16 chunk, close to bedrock. So I just carve out a chamber at bedrock, mark out the boundaries of a 16x16 chunk and dig out 2x1 tunnels crisscrossing the chunk at various heights (Y) until I find the vein. Then I mark the chunk as cleared and move on to the next. Its labour intensive, but no more so than normal branch mining and you're guaranteed to find diamonds.


Minecraft @ 2015/06/14 09:59:27


Post by: SagesStone


For some reason there's this one village where no matter what the settings are for me (even everything pure vanilla) my fps will drop to 0-1. Really annoying.


Minecraft @ 2015/06/14 10:24:51


Post by: Lotet


 n0t_u wrote:
For some reason there's this one village where no matter what the settings are for me (even everything pure vanilla) my fps will drop to 0-1. Really annoying.
Have you already given darkinnit the location? Could just be a zombie army or a perpetual chicken machine or something, which are easily dealt with, but easily uncovered by darkinnit... or so I believe.


Minecraft @ 2015/06/14 15:08:25


Post by: darkinnit


Yeah, sounds like a build up of mobs somewhere. Let me know where and I can see if anything requires purging...


Minecraft @ 2015/06/14 15:12:22


Post by: thenoobbomb


 darkinnit wrote:
Yeah, sounds like a build up of mobs somewhere. Let me know where and I can see if anything requires purging...

Watch out with the lightning this time


Minecraft @ 2015/06/14 16:27:38


Post by: Avatar 720


 thenoobbomb wrote:
 darkinnit wrote:
Yeah, sounds like a build up of mobs somewhere. Let me know where and I can see if anything requires purging...

Watch out with the lightning this time


Someone needs to start putting up monuments and making sacrifices to zeusinnit, before he becomes displeased again!


Minecraft @ 2015/06/15 00:53:44


Post by: Anvildude


How much iron can you all gather? We'll need one heck of a lightning rod!


Minecraft @ 2015/06/16 01:24:20


Post by: Matt.Kingsley





If the HoloLens can actually do stuff like this once released (and for PC) I think we can safely say Dark will truly be a god.
Wherever he gazes, lightning will follow .


Minecraft @ 2015/06/16 01:25:11


Post by: SagesStone


 darkinnit wrote:
Yeah, sounds like a build up of mobs somewhere. Let me know where and I can see if anything requires purging...

It improved after a while, the village had a large cave system under it so I figured a zombie army must have been under it. Exploring it later I also found a zombie spawner down there, I think under the village or not far from it. Lit it up so hopefully it'll never happen again now.


Automatically Appended Next Post:
Anvildude wrote:
How much iron can you all gather? We'll need one heck of a lightning rod!

There's at least 3 iron grinders that I can think of on the server so it's probably not hard. I'd rather use it to make a airship over the village and mass drop golems into it though.

If we could just have stuff that could place blocks we could have golem factories.


Minecraft @ 2015/07/05 19:52:39


Post by: darkinnit


For those who don't follow my Twitter (or Twitter at all), Duckinnit managed to escape into the real world and go on some travels this weekend:

Spoiler:
Started Minecon with a trip to the farm



Don't quite feel sssafe here...


Hello, do you know the time?


Taking care not to anger the golem


It's an image of our creator!


Having a moment at the art gallery


Excited to see the "Mining the Code" panel


All ready for the closing ceremony.



Minecraft @ 2015/07/05 23:02:23


Post by: Melissia


That sounded fun


Minecraft @ 2015/07/05 23:41:45


Post by: Doctadeth


Duckinnit does minecon


Minecraft @ 2015/07/06 16:28:16


Post by: thenoobbomb





Also, Ralpy, I've heard you're asking really high prices for Creeper Heads...


Minecraft @ 2015/07/06 16:53:42


Post by: Shadow Captain Edithae


 Doctadeth wrote:
Duckinnit does minecon


Minecon does Duckinnit.


Automatically Appended Next Post:
Does Notch still attend those Minecon shows or has he cut off all ties from the Minecraft community?


Minecraft @ 2015/07/06 17:53:52


Post by: darkinnit


Notch now lives in his shiny palace in Beverly Hills. I don't think he attended Minecon, if he did it was in secret or only back-stage as no-one has mentioned him at all.

Minecon was a load of fun and although Duckinnit was very fragile, he survived the journey home.

If you missed the Minecon livestreams and want to see any bits of it you can find them here: http://www.twitch.tv/mojang/profile/past_broadcasts Skip around in the videos as there's a lot of padding between the live events and panels.

The new End content is at about 1 hour into this video: http://www.twitch.tv/mojang/v/6949826

If you don't like video, there's a brief text+screenshots summary here, but it's got less than is shown in the video above: http://www.minecraftforum.net/news/60146-day-2-minecon-1-9-update-info Edit: More screenshots here: http://imgur.com/a/61WE6


Minecraft @ 2015/07/06 18:40:11


Post by: Asherian Command



1.9
Official name
Combat Update
Planned release date
?
Other editions of 1.9
Computer beta
◄◄ 1.8 ◄ 1.8.7
Disambig color.svg This article is about the computer edition. For other editions, see Version history (disambiguation).
1.9, known as The Combat Update[1], is an upcoming update to Minecraft with no set release date. Dinnerbone has stated that many of the features he has shown for 1.9 are not “100% final”, so things may change later.[2] Dinnerbone also stated that snapshots will be starting 'soon', and at the Minecon "Behind the Scenes" panel, Searge said that snapshots will begin as soon as the new combat mechanics have been implemented, which might be in 1-2 weeks.[3]

Contents [hide]
1 Planned additions
1.1 General
1.2 Gameplay
1.3 Blocks
1.4 Items
1.5 World generation
1.6 Mobs
2 Planned changes
2.1 General
2.2 Gameplay
2.3 Commands
2.4 Blocks
2.5 Items
2.6 World generation
2.7 Mobs
3 Planned fixes
4 Trivia
5 References
Planned additions
General
Animations/Entity models[4][5]
Might include model changes within the NBT data.
Would be implemented via resource packs.[6]
Will make better use of code so that map/mod makers can create better/new mobs.[7]
Same as the block data changes in 1.8.
Captions/Subtitles[8][9]
Subtitles which display for each sound for the hard of hearing/deaf.[10]
An example would be “Creeper hissing”.[11]
Would have < or > to point in the direction this sound is coming from.[9]
Status effect UI[3]
Displays status effect icons ordered by time left
Positive effects are on the top row, negative effects on the bottom row
Effects that are about to run out blink
Gameplay
Dominant hand option
An option for players to change their dominant hand on their player model[3][12][13][14][15][16][17]
Dual wielding
Only the main hand can be used for attacking[18]
Bows can be used even when something is in the other hand[3][19]
The other hand is invisible in first person view when not holding something[3][20]
Key to swap items between hands, default: F[3][21]
If the item in the main hand doesn't have a right-click action, the other item will be used; Workaround for placing blocks while holding tools with right-click action[3][22]
For example, if you have a pickaxe in your main hand and a torch in your other hand, right click places the torch.[3][23]
The off-hand slot is displayed next to the hotbar, possibly on the off-hand side[3]
Some attributes and enchantments will apply to the off-hand item, while others will not.[24]
Levitation status effect[3]
Recieved when player is hit by shulker projectile
Makes player float into the air
Blocks
New block type.[25]
Grass Path[26][27]
A 15/16 block tall grass-like “path”. It features a somewhat similar texture to the grass block.
Chorus plants[3]
Tree/cactus-like arrangements of new purple block
Drop when supporting block is destroyed, like cacti
Drop edible chorus fruit items
Can be farmed by planting the chorus fruit flowers on top of the plants
Flowers don't drop when the supporting block is destroyed so you need to hand-pick them
New purple blocks[3]
Derived from the chorus plant
A brick block with slabs and stairs and a chiseled brick block.
End stone bricks[28]
Slabs and Stairs [29]
White glowing pole blocks
Placable horizonally and vertically which produce white particles[29]
Items
Chorus fruit
Obtained from chorus plants
Arrow
4 new arrow types.[30][31][32]
The gold colored arrow is the spectral arrow,
Shows mob and player outlines in their team color when hit - even when invisible[3][30][31]
NBT tag for entities to disable outlines[3]
The glowing is a status effect - you can find out whether you're glowing from a spectral arrow using the status effect HUD[3]
Green arrow is the poison arrow[3]
Grey arrow is the invisibility arrow[3]
Arrows can be tipped with potions which will be applied on hit[3]
Each differently tipped arrow is available in the creative menu, just like enchanted books
Effect is applied on hit
Shields[30]
Will be used for blocking instead of a sword. [33]
Can be used to attack and defend at the same time.
Can use two shields at the same time[3]
Shields can have customizable patterns, like banners[3]
Used to block attacks from the side the shield is held on
World generation
End city dungeon
A new type of dungeon with new blocks and the shulker mob.[3][34]
Generated structures
Added support to rotate and mirror structures.[35]
End gateway portal
In order to access the portal, you must throw an enderpearl.[3]
Used to access other islands after defeating the Ender dragon the first time.[3]
Mobs
Shulker[3]
Short for "Shell Lurker"
It can hide in it's shell, making it appear as a block.
Appears in the End city dungeons
Opens up and shoots projectiles which only move along the x/y/z axis
Using commands, they can be made to be part of a team to attack other teams and can be used as defense mobs
Launch projectiles, which run across the X, Y, or Z axis, though they can change axis.
Projectiles can be knocked away by attacking them.
Getting hit by one causes damage and provides a levitation status effect which makes players travel upwards
Planned changes
General
Shaders
Switch away from using fixed-function OpenGL to using Shaders.[36]
Removed/moved the Super Secret Settings and Broadcast Settings
Block models
Models can be put together based on BlockState attributes - As a result, the vanilla set of block models was reduced by almost 300 models[3]
Gameplay
Bosses
Proper support for multiple bosses’ health bars, so they show at the same time without obstructing each other.[37][38]
Clouds
New cloud rendering system.[39]
Death messages
Death messages will now be displayed on the player's death screen as well as in the chat.[40][41]
Inventory
Rearranged the survival inventory and the creative "survival tab" to accommodate the new shield slot.[42]
Status effects
Now shows in the top right of the screen[3]
Good effects on the top, bad effects on the bottom, left-most effects expire sooner
Effects that are about to run out will blink
Commands
/clone
Allows for mirroring/rotating structures
Blocks
Armor stands
Can now dual wield[38]
Command blocks
Will have a new UI[43]
Will contain tab to complete.
Ender crystals
A version of the ender crystal can be crafted which spawns another dragon when placed[44][3]
Items
Bows
The bow in your hotbar now shows an arrow when being drawn.[3]
Arrows in the off hand are prioritized over arrows in the rest of the inventory slots.[45]
Ender pearls
Can now be thrown in creative mode
Maps
Now display as a mini map when held in either hand, rather than being held with both hands.[46][3]
Swords
Can no longer be used for blocking.[33]
World generation
End island
A set amount of differently-sized pillars are arranged in a circular fashion[3]
The tallest pillars have iron bars around their ender crystal[3][47]
The exit portal is pre-generated, but without the dragon egg and portal blocks
Infinite number of islands in the end
Mobs
Ender dragon
Revamped boss fight inspired by the Console Edition.[48][49]
The dragon can be respawned as often as you want by placing player-made craftable ender crystals[3]
The dragon breathes fire/purple particles on players and mobs[47][3]
The dragon will defend the obsidian pillars more the further the fight progresses[3]
Every dragon drops dragon breath, but only one dragon egg can be obtained[3]
Hostile mobs
Will now have animations to show that they are attacking.[50]
Can dual wield.[51]
Skeletons
Will have animated arms and bows.[52][53][54][55]
Act a bit more like the player.
Arms are normally down, but they will bring them up to aim when aggravated.
They now have the same drawing animation as the player, indicating when they are going to attack and with how much force.
More different textures for mobs[3]
Planned fixes
24 issues fixed
From released versions before 1.9
MC-417 – Arrows first bounce back then appear at correct location
MC-669 – Failing to place blocks in creative mode causes an animation
MC-849 – Eating a food item / drinking potion / curing zombie has a chance of also consuming a second food item / potion without any animation
MC-1537 – Sometimes doors in strongholds are misplaced
MC-1720 – Dropped items bounce on stairs, cauldrons, carpets and full/locked hoppers
MC-1956 – Arms misplaced in skeletons with a bow
MC-2310 – Villager/Player getting killed by zombie through a closed door
MC-3059 – Bow and arrow can fire through doors and fences
MC-4272 – Zombie Pigmen don’t attack in groups when fighting other mobs
MC-4474 – Boss health bar temporarily viewable after respawn and loading another world
MC-4504 – The hitbox of brewing stands is missing the blaze rod
MC-10447 – Pick up framed enchanted items with “Pick Block (MOUSE 3)” doesn’t give you the enchanted item
MC-12456 – Fences won’t attach to layered snow blocks
MC-12549 – 1.5 Odd mob ‘magnetized attraction’ behavior
MC-14525 – Name tag doesn’t work on entities with right click ability
MC-16204 – New creative GUI showing detailed effects, does not show on some potions and bows
MC-28479 – Chest interface not closed when chest is blocked from opening
MC-42841 – Incorrect creative instant health damage value
MC-52802 – Mob head takes a fraction of a second to change to selected head
MC-54486 – Glass panes and iron bars don’t connect to graphically opaque blocks that are registered as transparent. e.g. slime blocks, end portal frame blocks and monster spawner blocks
MC-55942 – Nether Wart hitbox is incorrect on multiplayer (Untested on singleplayer)
MC-67163 – Damage value for objective stat.mineBlock is missing
MC-68062 – Boss health bar only visible when looking at boss
MC-75082 – End music will stop every time the ender dragon loads out of view


Minecraft @ 2015/07/07 11:41:38


Post by: SagesStone


This update sounds really nice.


Minecraft @ 2015/07/07 16:08:05


Post by: Asherian Command


 n0t_u wrote:
This update sounds really nice.


That it is!


Minecraft @ 2015/07/07 21:34:37


Post by: jhe90


Sounds good, its a good upgrade for combat and in general game pkay


Minecraft @ 2015/07/07 23:20:43


Post by: Matt.Kingsley


Dominant hand option
An option for players to change their dominant hand on their player model[3][12][13][14][15][16][17]
Can dual wield.[51]




Minecraft @ 2015/07/08 02:06:28


Post by: Asherian Command


 Matt.Kingsley wrote:
Dominant hand option
An option for players to change their dominant hand on their player model[3][12][13][14][15][16][17]
Can dual wield.[51]







/dead face

/I don't know.


Yeah I hope they actually implement more sigils to put on a shield.


Minecraft @ 2015/07/08 04:17:04


Post by: Anvildude


I actually really appreciate the 2-hands mechanic- and not from a 'Dual wielding, hur!' sort of point of view, either. For one thing, the separation of swords and blocking means that my choice of a Sharpness-enchanted diamond axe as a primary weapon doesn't lose that critical functionality that a sword-as-weapon has. Secondly, I'm certain it'll make building a lot easier, being able to dig and place without swapping blocks. I wonder if the main-hand's right-click function overrides the off-hand right-click functionality? It would also mean that you'd be able to utilize an extra block when doing building projects, just a little easier than before.

Plus, another stack's worth of inventory space!


Minecraft @ 2015/07/08 20:07:07


Post by: Asherian Command


I am glad you can't actually dual wield. Because dual wielding is highly ineffective, if they do implement dual wielding I hope it slows you down.


Minecraft @ 2015/07/09 01:04:19


Post by: Anvildude


Hrm. I wonder... Isn't drawing a bow a right-click action? Could you potentially 'ranger' it up by having a bow in your off-hand and a sword in your on-hand, and still be able to draw and fire the bow? I think they're allowing bows to still pull arrows from the inventory- it's just going to prefer arrows in the off-hand slot if possible.


Minecraft @ 2015/07/09 08:59:13


Post by: SagesStone


Just need handbows really.


Minecraft @ 2015/07/09 15:23:19


Post by: Anvildude


Crossbows would be fun. As would being able to add decorative bits to tools- I'd love to be able to make an iron crossbow that menaces with spikes of obsidian.


Minecraft @ 2015/07/09 16:54:38


Post by: sirlynchmob


 thenoobbomb wrote:



Also, Ralpy, I've heard you're asking really high prices for Creeper Heads...


Yep, I have 1 left and it seems every time I start negotiating it's sale the buyer disappears.


Minecraft @ 2015/07/10 12:40:21


Post by: thenoobbomb


sirlynchmob wrote:
 thenoobbomb wrote:



Also, Ralpy, I've heard you're asking really high prices for Creeper Heads...


Yep, I have 1 left and it seems every time I start negotiating it's sale the buyer disappears.

I think at least one buyer is saving up diamond blocks...


Minecraft @ 2015/07/10 15:38:21


Post by: SagesStone


sirlynchmob wrote:
 thenoobbomb wrote:



Also, Ralpy, I've heard you're asking really high prices for Creeper Heads...


Yep, I have 1 left and it seems every time I start negotiating it's sale the buyer disappears.

I actually forgot about that sorry.
I've been busy and will try to get onto the server sometime during the weekend here if you were still interested in trading.


Minecraft @ 2015/07/10 23:05:45


Post by: Melissia


This time though, I don't have the diamonds left to donate to you to help you get it


Minecraft @ 2015/07/11 05:13:18


Post by: SagesStone


 Melissia wrote:
This time though, I don't have the diamonds left to donate to you to help you get it

I didn't need them, if I want to trade for something I have to work for it.


Minecraft @ 2015/07/22 02:54:00


Post by: Anvildude


Anyone else having trouble getting Minecraft to launch? Windows did an update, ChkDsk did something, and now neither the 'standard' launcher, nor the old one I use for my modded version, seems to be working. The launchers launch, but the game doesn't run. I think it's something to do with Java, but the game was working fine for me yesterday.


Minecraft @ 2015/07/22 22:17:26


Post by: Valkyrie


Anvildude wrote:
Anyone else having trouble getting Minecraft to launch? Windows did an update, ChkDsk did something, and now neither the 'standard' launcher, nor the old one I use for my modded version, seems to be working. The launchers launch, but the game doesn't run. I think it's something to do with Java, but the game was working fine for me yesterday.


For me the launcher's running fine but when I try to join I get the following message:

"Failed to join: The authentication servers may be down for maintenance".

Can anyone help with this issue?


Minecraft @ 2015/07/22 22:47:22


Post by: Anvildude


That just started recently.

I think my other problem has something to do with a Windows update- it did something strange which caused a bunch of my libraries to not work properlly- Steam won't open either.

Also, I somehow lost my 1.6.4 launcher, which I needed to use for Modded- because the new launcher won't actually work right for them.


Minecraft @ 2015/07/22 22:48:23


Post by: Ramos Asura


http://xpaw.ru/mcstatus/

I find that this is a good place to check if servers are down or not. Seems theyre having issues across the board right now.


Minecraft @ 2015/07/29 19:59:25


Post by: Asherian Command





Snapshot is up


Minecraft @ 2015/07/29 23:12:13


Post by: sirlynchmob


 Asherian Command wrote:


Snapshot is up


Argh, I was going to post this


Minecraft @ 2015/07/30 01:46:36


Post by: Asherian Command


sirlynchmob wrote:
 Asherian Command wrote:


Snapshot is up


Argh, I was going to post this


Remember I spend all day on a computer typing up scripts and writing prompts all day. I get easily distracted.


Minecraft @ 2015/07/30 18:56:54


Post by: darkinnit


I've just updated the server to version 1.8.8. Just bugfixes, nothing special.
https://mojang.com/2015/07/minecraft-1-8-8-release/


Minecraft @ 2015/07/31 17:42:22


Post by: Anvildude


Has the End been conquered yet? Because Sleit and I are going to need a ton of obsidian, and that would be a really nice way to gather it up.

I figure, if the place is going to need to be reset for 1.9 anyways, why not get the material out of it?


Minecraft @ 2015/08/01 09:30:23


Post by: Lotet


Anvildude wrote:
Has the End been conquered yet? Because Sleit and I are going to need a ton of obsidian, and that would be a really nice way to gather it up.

I figure, if the place is going to need to be reset for 1.9 anyways, why not get the material out of it?
At first I was wondering why you didn't just go check, then I realized if it wasn't cleared you'd be trapped with the Dragon.

Yes, it's cleared.


Minecraft @ 2015/08/01 09:36:26


Post by: darkinnit


The End does not need to be reset for 1.9, as all the generation occurs far from the original island:


They also apparently have plans to allow you to bring back the dragon in-game over and over, so a reset wouldn't be required for the "new" dragon fight either.

Just have to wait and see how the 1.9 snapshots progress.


Minecraft @ 2015/08/01 09:41:18


Post by: thenoobbomb


What are those purple things?


Minecraft @ 2015/08/01 10:43:25


Post by: darkinnit


They'll be the end structures and forests:
Spoiler:


Minecraft @ 2015/08/01 10:50:03


Post by: Shadow Captain Edithae


Are there going to be new End mobs populating those structures, or just Endermen?


Minecraft @ 2015/08/01 11:22:28


Post by: Wyrmalla


Someone's been looking at the Twilight Forest...

I assume that there's potions of flight in that patch? Long ones... Or are people just going to build a bridge out to that halo? Ah wait there was something about teleporters in those patch notes (though I take it those wouldn't spawn on that already loaded main island).


Minecraft @ 2015/08/01 11:42:18


Post by: thenoobbomb


Eh, that looks a bit silly.


Minecraft @ 2015/08/01 12:22:55


Post by: Shadow Captain Edithae


 thenoobbomb wrote:
Eh, that looks a bit silly.


Isn't that the point? The End is already a bit of a surreal nightmarish landscape.


Minecraft @ 2015/08/01 15:50:37


Post by: Asherian Command


 Shadow Captain Edithae wrote:
Are there going to be new End mobs populating those structures, or just Endermen?


Yes there are!

They are crazy.


Minecraft @ 2015/08/01 18:56:03


Post by: Anvildude


Did nobody watch the Snapshot video on the previous page?

New mobs are Shulkers- blocks that open up into... things that shoot homing projectiles that do tiny bits of damage and a levitation effect that makes you float up. (then fall when it wears out).

What I was concerned about with generation was the secondary Portal that spawns when the Enderdragon is killed- that's what you use to get to the outer-islands for the first time- and I'm betting that the re-spawning of the Dragon involves the incredibly precious, already probably taken Dragon Egg.

Anyways, I think I'll see about mining away some of those pillars anyways- where's the main portal at?


Minecraft @ 2015/08/01 23:13:54


Post by: sirlynchmob


Anvildude wrote:
Did nobody watch the Snapshot video on the previous page?

New mobs are Shulkers- blocks that open up into... things that shoot homing projectiles that do tiny bits of damage and a levitation effect that makes you float up. (then fall when it wears out).

What I was concerned about with generation was the secondary Portal that spawns when the Enderdragon is killed- that's what you use to get to the outer-islands for the first time- and I'm betting that the re-spawning of the Dragon involves the incredibly precious, already probably taken Dragon Egg.

Anyways, I think I'll see about mining away some of those pillars anyways- where's the main portal at?


around ordgars is the portal to the end. Build a haste 2 beacon to help you along.

There are 2 dragon eggs in the game, BBrotherwood and I have one, I'm not sure who has the other. If I have to I would use it to summon the dragon for us, but I really like it where it is . It will be interesting to see what this dragon breath is and if it's worth farming the dragon over.

I'm concerned about the new light sticks, so far there is no crafting recipe for them, and it doesn't look like there are many end dungeons to collect them.



Minecraft @ 2015/08/02 00:24:51


Post by: Anvildude


Well, the new End is, um, End-less, so they should be theoretically unlimited.


Automatically Appended Next Post:
sirlynchmob wrote:
Anvildude wrote:
Did nobody watch the Snapshot video on the previous page?

New mobs are Shulkers- blocks that open up into... things that shoot homing projectiles that do tiny bits of damage and a levitation effect that makes you float up. (then fall when it wears out).

What I was concerned about with generation was the secondary Portal that spawns when the Enderdragon is killed- that's what you use to get to the outer-islands for the first time- and I'm betting that the re-spawning of the Dragon involves the incredibly precious, already probably taken Dragon Egg.

Anyways, I think I'll see about mining away some of those pillars anyways- where's the main portal at?


around ordgars is the portal to the end. Build a haste 2 beacon to help you along.

There are 2 dragon eggs in the game, BBrotherwood and I have one, I'm not sure who has the other. If I have to I would use it to summon the dragon for us, but I really like it where it is . It will be interesting to see what this dragon breath is and if it's worth farming the dragon over.

I'm concerned about the new light sticks, so far there is no crafting recipe for them, and it doesn't look like there are many end dungeons to collect them.


I... Don't know where Ordgar's is. There's no markers in the Nether for him. Is it just near Spawn?

... Man, now I know how it used to be when people were trying to find my place.



Minecraft @ 2015/08/02 02:29:35


Post by: Lotet


Anvildude wrote:
I... Don't know where Ordgar's is. There's no markers in the Nether for him. Is it just near Spawn?

... Man, now I know how it used to be when people were trying to find my place.
I don't know where Ordgar is either, but there's a portal to a fortress in the North Nether Tunnel. It should be the first left tunnel, a simple cobblestone tunnel. Once you go through the portal just turn right and there's the End Portal.


Minecraft @ 2015/08/02 08:03:14


Post by: Matt.Kingsley


From memory Ordgar's base (at least one of his bases, I'm not sure if it's his current base) is near mine.

The one covered in fire is his. Not sure who owns the incomplete pyramid.

Portal-wise when you are in the nether hub go through the tunnel next to the Spawn portal. The portal through the doors at the very end should lead to his base. If you are unable to find his portal through the doors then just use mine (in the room opposite the crafting area)



Minecraft @ 2015/08/02 10:40:11


Post by: Shadow Captain Edithae


Yeah, that big structure in the desert used to be my base, incomplete pyramids included. I've since moved on.
I should probably destroy it or something...


Minecraft @ 2015/08/03 15:09:30


Post by: Asherian Command


 Shadow Captain Edithae wrote:
Yeah, that big structure in the desert used to be my base, incomplete pyramids included. I've since moved on.
I should probably destroy it or something...


Sandstone is pretty rare in my area >.>


Minecraft @ 2015/08/04 13:19:34


Post by: Binidj


Anvildude wrote:
Did nobody watch the Snapshot video on the previous page?

... I'm betting that the re-spawning of the Dragon involves the incredibly precious, already probably taken Dragon Egg.


At the moment it involves drawing a creeper face with some clay.

What it will be come the 1.9 release is anybody's guess.

sirlynchmob wrote:
There are 2 dragon eggs in the game, BBrotherwood and I have one, I'm not sure who has the other

Stormwarrior I believe.


Minecraft @ 2015/08/04 18:41:54


Post by: Shadow Captain Edithae


 Asherian Command wrote:
 Shadow Captain Edithae wrote:
Yeah, that big structure in the desert used to be my base, incomplete pyramids included. I've since moved on.
I should probably destroy it or something...


Sandstone is pretty rare in my area >.>


Help yourself. Raze it to the ground.

Just leave the nether brick pyramid. That might a cool monument, if I can be arsed to finish it.


Minecraft @ 2015/08/04 19:34:34


Post by: Storm Lord


 Binidj wrote:
Anvildude wrote:
Did nobody watch the Snapshot video on the previous page?

... I'm betting that the re-spawning of the Dragon involves the incredibly precious, already probably taken Dragon Egg.


At the moment it involves drawing a creeper face with some clay.

What it will be come the 1.9 release is anybody's guess.

sirlynchmob wrote:
There are 2 dragon eggs in the game, BBrotherwood and I have one, I'm not sure who has the other

Stormwarrior I believe.


Close but the wrong storm themed player :p it currently resides in my library but should it be needed I suppose I could part ways with it as I don't want to hold anyone else back from the game


Minecraft @ 2015/08/04 20:24:09


Post by: Asherian Command


 Binidj wrote:
Anvildude wrote:
Did nobody watch the Snapshot video on the previous page?

... I'm betting that the re-spawning of the Dragon involves the incredibly precious, already probably taken Dragon Egg.


At the moment it involves drawing a creeper face with some clay.

What it will be come the 1.9 release is anybody's guess.

sirlynchmob wrote:
There are 2 dragon eggs in the game, BBrotherwood and I have one, I'm not sure who has the other

Stormwarrior I believe.


I don't have one. I believe it is in the museum or library.


Minecraft @ 2015/08/19 04:05:18


Post by: SagesStone


Building a bunch of automatic farms around my house, saw this one and figured people would be interested since I haven't seen one on the server yet.



Minecraft @ 2015/08/19 06:41:46


Post by: Melissia


Speaking of, I think we're in need of a lot of stonebrick, as we're going to extend our rail system. Does anyone have a double chest of cobble laying around that I can help myself to? Doesn't need to be smelted.


Minecraft @ 2015/08/19 06:49:32


Post by: Lotet


 Melissia wrote:
Speaking of, I think we're in need of a lot of stonebrick, as we're going to extend our rail system. Does anyone have a double chest of cobble laying around that I can help myself to? Doesn't need to be smelted.
Sure, just take some from the stone shop at spawn. I have more smelted stone so you might as well take that instead of the cobble. Just head down the ladder in the store and smash the empty chest when you're done.


Minecraft @ 2015/08/19 15:28:04


Post by: Desubot


I have at least 20 or so double chest just sitting at my sea base full of cobble. i havnet played in a while though so feel free to go nab it.

nothing else though


Minecraft @ 2015/08/19 15:51:30


Post by: Verviedi


A bit worried about posting in the server thread, because that would be necromancy. Could I have instructions on how to obtain access to the server?


Minecraft @ 2015/08/19 15:55:15


Post by: Desubot


Go post in server thread and ask to be white listed (IIRC) or go look at the mc faq article.


Minecraft @ 2015/08/19 16:07:58


Post by: Verviedi


So posting in the server thread won't get me banned again?


Minecraft @ 2015/08/19 16:09:49


Post by: Desubot


Again? lol

it should be fine i think. if anything pm a mod.



Minecraft @ 2015/08/19 17:18:56


Post by: Melissia


IT'S ALIIIIIIIVE!

I finished the mostly automated wheat farm on n0t_u's property, rather liking it. All you have to do is hit the button in the early morning once the wheat is grown. Everything else is handled by the system.


Minecraft @ 2015/08/19 20:31:00


Post by: Asherian Command


Hey everyone I will be returning to the server soon, sorry I have been gone for so long, but I have been reading alot of books, working, and designing games. (And writing a book too)

So I will be building something at spawn.


Minecraft @ 2015/08/19 20:39:07


Post by: Verviedi


I have posted in the server thread, so hopefully I will be on soon.


Minecraft @ 2015/08/21 13:08:35


Post by: Binidj


 Melissia wrote:
Speaking of, I think we're in need of a lot of stonebrick, as we're going to extend our rail system. Does anyone have a double chest of cobble laying around that I can help myself to? Doesn't need to be smelted.


I have a fair bit of stone at the Mountain Crown storage room that you're welcome to.


Minecraft @ 2015/08/22 19:31:09


Post by: Melissia


And I just found out that it's possible to make wheat in to hay.

Huh.


Minecraft @ 2015/08/23 10:27:35


Post by: Binidj


 Melissia wrote:
And I just found out that it's possible to make wheat in to hay.

Huh.


If you missed that you might also have missed the ability to make a watermelon block with 9 watermelon slices.


Minecraft @ 2015/08/23 18:01:29


Post by: Melissia


Oh I know about the watermelon block thing. I j ust never actually see people use the hay block.


Minecraft @ 2015/08/23 18:36:42


Post by: Anvildude


That's probably because it's useless except for decoration. You can't feed it to horses or sheep or cows, can't craft it back into the 9 wheat, it's not blast resistant or affected by gravity or fireproof...


Minecraft @ 2015/08/23 21:22:00


Post by: 2BlackJack1


Anvildude wrote:
That's probably because it's useless except for decoration. You can't feed it to horses or sheep or cows, can't craft it back into the 9 wheat, it's not blast resistant or affected by gravity or fireproof...


Sorry to tell you this, but unless the wiki is wrong, you can craft them into wheat again, and use it on horses (only for healing though). I'm not at my computer right now, so I can't physically make sure, but I figure the wiki is a good enough source.


Minecraft @ 2015/08/23 22:36:37


Post by: Anvildude


Well that's new, I suppose. Or I was just plain wrong.


Minecraft @ 2015/08/23 22:56:44


Post by: 2BlackJack1


Oh well, I only messed with it once and never really touched them after thar, so I can't blame you.


Minecraft @ 2015/08/25 13:08:56


Post by: Binidj


 Melissia wrote:
Oh I know about the watermelon block thing. I j ust never actually see people use the hay block.


There are quite a few of both at the Mountain Crown.

You can just make out some of them at https://www.darkinnit.com/newdakkamap/#/3266/64/-2285/max/0/0 though the camera angle has conspired to hide most of the bales I have around the place.


Minecraft @ 2015/08/28 06:04:00


Post by: SagesStone


https://www.darkinnit.com/newdakkamap/#/-3273/64/-3383/-4/0/0
Surprised just how big my area I've been working in has grown now.


Minecraft @ 2015/08/28 13:47:50


Post by: Gitkikka


Looks good! My place has been growing slowly but surely:

https://www.darkinnit.com/newdakkamap/#/3786/64/-501/-3/0/0


Minecraft @ 2015/08/28 14:32:27


Post by: thenoobbomb


Very nice Gitkikka


Minecraft @ 2015/08/28 14:49:09


Post by: Melissia


 n0t_u wrote:
https://www.darkinnit.com/newdakkamap/#/-3273/64/-3383/-4/0/0
Surprised just how big my area I've been working in has grown now.


And it'll grow even more impressive looking once we flesh out the rail, which is at the moment just a single half-slab wide.

Oh, and there's three secondary villages surrounding City of Ghost, do we want to do anything with them?

Was thinking we should turn them in to differently styled suburbs for City of Ghost-- a plains village, a desert village, and a treehouse vilage, perhaps?


Minecraft @ 2015/08/28 21:21:42


Post by: Anvildude


 Gitkikka wrote:
Looks good! My place has been growing slowly but surely:

https://www.darkinnit.com/newdakkamap/#/3786/64/-501/-3/0/0


I still think you should work on getting your Orthanc up to full scale. Don't even need to remove all the obby you've put down so far- just build up around it.


Minecraft @ 2015/08/28 22:04:11


Post by: Binidj


 n0t_u wrote:
https://www.darkinnit.com/newdakkamap/#/-3273/64/-3383/-4/0/0
Surprised just how big my area I've been working in has grown now.


Nice! I love the beach towels.


Minecraft @ 2015/08/28 22:34:54


Post by: Melissia


Aye, they really make the beach look alive.


Minecraft @ 2015/08/29 13:13:04


Post by: SagesStone


 Binidj wrote:
 n0t_u wrote:
https://www.darkinnit.com/newdakkamap/#/-3273/64/-3383/-4/0/0
Surprised just how big my area I've been working in has grown now.


Nice! I love the beach towels.

Thanks
It's hard to see as well but there's a lone sand block and flower pot among them as a sand castle as well.


Minecraft @ 2015/09/05 11:16:01


Post by: darkinnit


So I logged on and spotted something at spawn today (of course it's probably been there for months or something):
Spoiler:


I'm not the messiah!
Spoiler:




Minecraft @ 2015/09/05 12:16:27


Post by: thenoobbomb




Who built it?


Minecraft @ 2015/09/05 13:30:13


Post by: Shadow Captain Edithae


I can't find it on the map. Is it hidden behind the giant Dakka Dakka sign?


Minecraft @ 2015/09/05 14:31:03


Post by: Lotet


Yah, it's behind the Dakka sign, you can see the head poking out a bit. There's a couple more next to the arena and a few more at the Bean Land entrance.

They were built by one of the Dutch, JMCraft or Crafterno, maybe another of them, I forget which one.


Minecraft @ 2015/09/05 15:00:36


Post by: thenoobbomb


 Lotet wrote:
Yah, it's behind the Dakka sign, you can see the head poking out a bit. There's a couple more next to the arena and a few more at the Bean Land entrance.

They were built by one of the Dutch, JMCraft or Crafterno, maybe another of them, I forget which one.

Hah, knew it!


Minecraft @ 2015/09/05 16:23:27


Post by: sirlynchmob


 darkinnit wrote:
So I logged on and spotted something at spawn today (of course it's probably been there for months or something):
Spoiler:


I'm not the messiah!
Spoiler:




ya that was a lot of months ago. I think it was the jmccraft who became tiger craft who built them. he did the 4 at my tower as well, and made the mural in the pit.


Minecraft @ 2015/09/06 23:02:58


Post by: Anvildude


I have upgraded my 'Chicken trenches' at Spawn. The chickens in them now lay eggs, that get put into dispensers, that fire into a pool of water that drowns them when they grow up (similar to the lava-based cooked chicken farm). The raw chicken and feathers are then item-elevatored upwards to a couple of chests by the trenches. Everything's decently prettied up, but it's not perfect- let me know before you try to change it, though, because some of the 'decoration' actually has redstone based on it.

I should probably have turned the whole thing the other way around, though, come to think of it- I wonder if I could re-direct stuff....

Anyways- free raw chicken and more feathers, to trade with the butchers at Spawn's trading hall. It's a little loud there, though at least the auto-dispensers don't fire unless they've got eggs in them.


Minecraft @ 2015/09/07 12:26:56


Post by: Ian Sturrock


Nice one Anvil, thanks for that.

And the Darkinnit statue is fantastic -- gonna have to head to Spawn and check it out in person.


Minecraft @ 2015/09/07 17:43:21


Post by: Avatar 720


Just noticed that Ian's reply was #20,000. For being nearly 5 years old, this thread has come far.


Minecraft @ 2015/09/07 18:29:50


Post by: thenoobbomb


 Avatar 720 wrote:
Just noticed that Ian's reply was #20,000. For being nearly 5 years old, this thread has come far.

Almost 500.000 views, as well


Minecraft @ 2015/09/09 13:21:40


Post by: Melissia


All Hail the Minecraft thread!


Minecraft @ 2015/09/16 23:09:42


Post by: sirlynchmob


Interesting things are afoot, skeletons are going to be scary. So how about upping the difficulty to hard now

Spoiler:







Spoiled the video in case some people want to be surprised when the new stuff comes out.


Minecraft @ 2015/09/16 23:20:35


Post by: Wyrmalla


Because skeletons weren't annoying enough already?


Minecraft @ 2015/09/17 06:43:08


Post by: Lotet


Ye gods, I'm cringing at the thought my first encounter with a retreating skeleton with a Punch enchantment. Especially since I get lag so I can't be fancy about it.


Minecraft @ 2015/09/17 13:03:37


Post by: thenoobbomb


I'm not sure, but this update really seems to try and push me away from survival!


Minecraft @ 2015/09/17 15:07:53


Post by: Shadow Captain Edithae


 thenoobbomb wrote:
I'm not sure, but this update really seems to try and push me away from survival!


All the more reason for me to resume work constructing and fortifying my island mountain castle.


Minecraft @ 2015/09/20 10:43:41


Post by: Binidj


I wonder if those skeletal horses are tameable?

(Asking for a friend)


Minecraft @ 2015/09/21 04:20:55


Post by: Anvildude


So, I just got finished installing about a bajillion hoppers- burned through half of my stored iron blocks, and 3 trips to Ralphy's tree farm. But just about a full quarter of my inner courtyard is now set up as an ice farm. Getting so close to the point where I can start on the ice spire topper of the Mesa. It won't be much of a Mesa at that point, though. I really have no idea what I should call it otherwise, though.


Minecraft @ 2015/09/21 05:06:22


Post by: Lotet


Anvildude wrote:
So, I just got finished installing about a bajillion hoppers- burned through half of my stored iron blocks, and 3 trips to Ralphy's tree farm. But just about a full quarter of my inner courtyard is now set up as an ice farm. Getting so close to the point where I can start on the ice spire topper of the Mesa. It won't be much of a Mesa at that point, though. I really have no idea what I should call it otherwise, though.
Want a load of Unbreaking III, Efficiency III, Silk Touch Diamond pickaxes for the ice? Efficiency III is enough to instantly mine them and you can buy them at SirRalphy's tower. I can give you 3 stacks of emeralds to buy 14 pickaxes (unless you spend emeralds reseting the villager) which is enough to fill about 21 double chests with ice. Then if you break all of those pickaxes I'll give you 3 more stacks of emeralds and so on. I'll even give you a couple stacks of Coal Blocks to trade with the villager to reset it when it locks up if you need it, though you could bring some iron from the farm to help with resets.

For free, I want to see this finished.

I'd get them for you but I'm in the middle of no where exploring, you'll have to get my emeralds at spawn.

On an unrelated note, exploration has discovered there's green and sand in the previously thought frozen wasteland. Much nicer.
https://www.darkinnit.com/newdakkamap/#/5465/64/2637/-5/0/0


Minecraft @ 2015/09/21 19:47:36


Post by: Anvildude


I'll hit you up when I need it, and I probably will need it eventually.

Emeralds aren't a super big concern- will be even less if we upgrade the spawn farms a little. I've had a ton of luck selling melons and pumpkins to the two farmers to reset their trades if necessary, and my chicken farm is actually working out pretty well- I'm approaching a stack of blocks.

I've already got a chest and a half of ice blocks, and with the number of diamond picks I've been wearing out, I have plenty of repair material- that along with a couple of silk-touch books will keep me in picks for a while yet.

I'm actually getting really, really close to finishing the stonework of the tower- what I'd actually really like now would be a ton of the new white stone, rough, so I can make the top tier out of that to have a better transition to the spire.


Minecraft @ 2015/09/21 20:13:46


Post by: Desubot


Dont just break em.

Save em and combined them together on an anvil for eff4

what are you doing with ice blocks?


Minecraft @ 2015/09/21 20:15:08


Post by: Ian Sturrock


Diorite, Anvildude? I have a mine with plenty, with a nearby portal, if you want to come help yourself.


Minecraft @ 2015/09/21 20:35:59


Post by: Anvildude


Yeah, the white rather than the grey. Our tunnel isn't going through any new chunks, so I've got, like, 5 blocks of it so far.

And I don't mine till breaking- I'm saving up for an Eff V mining pick right now, since I've been the Spawn Smith's best customer- the guy who sells Eff III Unb III diamond picks for 12. I've also bought about a dozen Eff II shovels off him to reset his trades so far. Gone though, oh, 4 or 5 diamond picks (down to red or less, without breaking) in the past week or so.


The ice blocks are for a spire topping the Mesa. Got a design in a creative world that looks really, really cool. Things gonna be going right up to the sky limit, I think. I'll build the walls up to a good height as well, then top them with icy battlements, and maybe do a criss-cross of flying buttresses over the courtyards, which I'll fill in with snow and ice, sculpting them into frozen gardens. This is all while I'm mining out underneath for my massive storage area, and I"ll be making my underground village ring above that. Then there's the tunnel to the railway station, the station itself, the Great Tunnel going up to Chasmholm et. al., I'm probably going to work on some sort of massive highway after that, going to the nearby fortresses and player homes, maybe figure out some sort of gatehouse setup on my walls... I might even raid another ice-spikes biome for materials to terraform all the terrain around me into ice-spikes. Hrm... Spires of ice jutting out from the base of the Mesa's walls would look cool... Then of course there's the 'natural' caverns and grottoes I want to build underneath my basement, maybe with some sort of underground stream system- probably make a cavernous mycellium mushroom forest down there further out, and maybe even create a 'test your skill' labyrinth out of obsidian waaaayy down at bedrock level, with treasures in the middle.

And that's not even thinking about the Nether side of things, or farms and automation of resource systems.


Minecraft @ 2015/09/22 03:46:52


Post by: Lotet


I've got a couple double chests of Diorite at my place. But you probably plan to use a dozen double chests. Well, you can have one double chest and if I like what you make with it you can have the other.

My base is in South Tunnel, a long way in. When you get to the end of south tunnel you have to make a person sized hole in the end wall to get through it and travel a few hundred blocks more to my place which is currently just storage chests and a quarry below. The diorite chest is labeled so it'll be easy to find. You could also mine some of the exposed diorite in the quarry below, you can see lots of it from the platform.

Though it seems every time I suggest to someone that they get stuff from there, they refuse the offer. The only people who thought it was worth the effort were the ones I paid with a Complete Emerald Beacon Pyramid.


Minecraft @ 2015/09/22 13:40:20


Post by: Anvildude


Your place is directly in line with the tunnel? I'll come by, then, in a bit.

I probably won't use as much as you'd think, a double chest might cover it- I fill the centers of the columns I make with cobblestone, so there's that, and the top level that I'm cladding in Diorite is going to be hollow, rather than fully filled in with galleries like the other levels are so far. I might even use diamond ore for decoration up there. I'd also be glad to mine to replace what I use, too.

Thanks again for the support and the kind words. Hopefully this spire will look awesome both in person and on the map, in the end.


Minecraft @ 2015/09/22 13:43:40


Post by: Lotet


Yup, just straight to the end, pass the false end. Nothing else there. Enjoy.


Minecraft @ 2015/09/22 14:12:01


Post by: Anvildude


We should install a piston door for you.


Minecraft @ 2015/09/22 15:11:18


Post by: Lotet


That might be nice, though I wouldn't know how you'd do it. What with the redstone torches that power the lanterns, needing to be big enough for a horse and the slab height. The whole redstone machinery thing is all arcane to me so I have no clue if it'll be easy or annoying to do for someone who knows what they're doing.

But I'm fine just breaking a hole in the wall every time. I don't make many trips between areas and the false wall is meant to deter people so they don't waste their time exploring when there's nothing on the other side. If I ever finish something on the other side of the wall I'll tear the false end down.

The false wall is at 6000 on the overworld so most expansive builders and such won't need to worry about it, I hope.


Say Ian, got any plans to rebuild the Great North Tunnel? It used to be the greatest tunnel by far but now all others have been done up so well. Plus there's that kink early on. Given it any thought? I'd be glad to help.


Minecraft @ 2015/10/01 23:38:36


Post by: mondo80


I built a ink sac farm in between the span and my place.


Minecraft @ 2015/10/02 00:27:38


Post by: Anvildude


Gotta thank you for use of your Diorite, Lotet. Went through about a chest, but part of that was stuff I mined from the quarry myself. I'll buy you a diamond pick to repay you, shall I?

Also, the Mesa is looking glorious because of it. Gonna be able to start of the spire pretty soon-ish.


Minecraft @ 2015/10/02 01:24:21


Post by: sirlynchmob


 mondo80 wrote:
I built a ink sac farm in between the span and my place.


curious minds want to know. where is it and what style did you build it in?


Minecraft @ 2015/10/02 01:31:26


Post by: mondo80


sirlynchmob wrote:
 mondo80 wrote:
I built a ink sac farm in between the span and my place.


curious minds want to know. where is it and what style did you build it in?


North of the spawn and plain style.


Minecraft @ 2015/10/02 09:14:12


Post by: Binidj


Whoops! I also built an ink sac farm in the dessert South of the Sacred Mountain:

https://www.darkinnit.com/newdakkamap/#/3619/64/-4385/-3/0/0

Obviously anyone is welcome to use it.


Minecraft @ 2015/10/02 21:03:36


Post by: mondo80


 Binidj wrote:
Whoops! I also built an ink sac farm in the dessert South of the Sacred Mountain:

https://www.darkinnit.com/newdakkamap/#/3619/64/-4385/-3/0/0

Obviously anyone is welcome to use it.


Mine is easier to find.


Minecraft @ 2015/10/02 21:06:26


Post by: Desubot


My fish and prisim farm also generates ink...


Minecraft @ 2015/10/03 05:34:53


Post by: Lotet


Anvildude wrote:
Gotta thank you for use of your Diorite, Lotet. Went through about a chest, but part of that was stuff I mined from the quarry myself. I'll buy you a diamond pick to repay you, shall I?

Also, the Mesa is looking glorious because of it. Gonna be able to start of the spire pretty soon-ish.
No payment required, the Diorite is just a result of me paying the Dutch to dig the quarry for stone, not something I was looking for or intend to use.

Also, you fine with me using the Ice generator thingy? Anything I need to know about it?. I may eventually have need for a lot of ice to help me make a lake since I like to make water features layer by layer so there's no drag down from missing water blocks below.


Minecraft @ 2015/10/03 19:31:36


Post by: Anvildude


You're perfectly welcome to it. Just make sure you break all the ice blocks, including the ones at the edge- it 'repopulates' from the edges, and doesn't work without those as water sources. It also takes a while for everything to filter through, but that shouldn't be too big an issue.


Minecraft @ 2015/10/07 14:09:14


Post by: mondo80


So according to PC Gamer, we will be getting flying capes.

http://www.pcgamer.com/minecrafts-adventure-mode-is-getting-a-flying-cape/

http://giant.gfycat.com/LeadingIndolentGangesdolphin.gif


Minecraft @ 2015/10/07 23:41:17


Post by: sirlynchmob




Those are sweet, would it be rude if I rounded them all up for "safekeeping" after we kill the dragon


Minecraft @ 2015/10/08 04:25:17


Post by: Lotet


If me being annoyed means you're being rude, then yes, it would be rude. Let people explore without you systematically removing the rewards of exploration.


Minecraft @ 2015/10/08 13:31:59


Post by: sirlynchmob


 Lotet wrote:
If me being annoyed means you're being rude, then yes, it would be rude. Let people explore without you systematically removing the rewards of exploration.


well unfortunately the wings and the light sticks don't seem to be craftable, so a few of the end dungeons are going to have to be ripped down. The end is now a infinite dimension, so if you look around long enough you should find some. I was playing around on the snapshot last night, and after going 10km in a straight line I came across 3 boats. As these are probably the funnest things ever put in (see video) but they can only be repaired so many times like other armor, then become unrepairable. so you end up with a very rare item with very limited uses. For everyone like bbrotherwood who likes to fall to their death, these also work like a parachute so everyone really should have some of these, but that's just not realistic. I do feel the need to build a air craft carrier now with a cow launcher






Minecraft @ 2015/10/08 15:54:14


Post by: Lotet


sirlynchmob wrote:
 Lotet wrote:
If me being annoyed means you're being rude, then yes, it would be rude. Let people explore without you systematically removing the rewards of exploration.
well unfortunately the wings and the light sticks don't seem to be craftable, so a few of the end dungeons are going to have to be ripped down.
Fine, tear them down so I don't have to walk into dozens of empty dungeons again and again and again because you need all the light rods to properly light your aircraft carrier and take all the "very rare items with very limited uses". I don't know why you asked if you're just going to do it anyway.


Minecraft @ 2015/10/08 17:19:57


Post by: Anvildude


Whoosh. Tone it down, folks.

Howsabout a compromise? Since it's infinite, let's make it so that anything in the NorthEast (random direction), that is, East of 0,0 and North of 0,0, is free to be demolished, retrofited, harvested, whatever- and everything else is for 'free exploration'.

Or split it East/West, or North/South, whatever. You get the picture.


Minecraft @ 2015/10/08 17:24:34


Post by: Ian Sturrock


Good call Anvil.


Minecraft @ 2015/10/08 18:06:05


Post by: Lotet


Alright. As long as he doesn't choose whichever direction is the easiest to get to. i.e. the direction casual explorers will likely use, if such people exist. Though that direction will get raided early regardless.


Minecraft @ 2015/10/08 20:23:05


Post by: GangstaMuffin24


 Lotet wrote:
Alright. As long as he doesn't choose whichever direction is the easiest to get to. i.e. the direction casual explorers will likely use, if such people exist. Though that direction will get raided early regardless.

Jesus. Should I donate a pick so you can mine that chip on your shoulder?


Minecraft @ 2015/10/08 21:19:55


Post by: sirlynchmob


Anvildude wrote:
Whoosh. Tone it down, folks.

Howsabout a compromise? Since it's infinite, let's make it so that anything in the NorthEast (random direction), that is, East of 0,0 and North of 0,0, is free to be demolished, retrofited, harvested, whatever- and everything else is for 'free exploration'.

Or split it East/West, or North/South, whatever. You get the picture.


If everyone wants to mark a direction off limits, that's cool. But that just makes the problem worse really. It would be removing 1/4 of the new dungeons from being utilized though. but who would we be saving these for? Do we really need a large preserve of these new dungeons? If anyone wants to preserve a dungeon all they have to do is claim it as theirs, and leave it be. Or better yet, just claim the entire island it's floating on.

There is no easy path around the end though. It's a series of floating islands which will require lots of bridges & good some ender pearling. But with the lag issue that goes with the server, bridging is going to be dangerous work, if your 'shift' key fails it's a long drop right out of the world.





Minecraft @ 2015/10/09 02:08:05


Post by: SagesStone


Think I need to play again to get some Chorus plants and explore.


Minecraft @ 2015/10/09 02:51:57


Post by: Lotet


sirlynchmob wrote:
If everyone wants to mark a direction off limits, that's cool. But that just makes the problem worse really. It would be removing 1/4 of the new dungeons from being utilized though. but who would we be saving these for? Do we really need a large preserve of these new dungeons? If anyone wants to preserve a dungeon all they have to do is claim it as theirs, and leave it be. Or better yet, just claim the entire island it's floating on.

There is no easy path around the end though. It's a series of floating islands which will require lots of bridges & good some ender pearling. But with the lag issue that goes with the server, bridging is going to be dangerous work, if your 'shift' key fails it's a long drop right out of the world.
I wasn't thinking of preserving 1 quarter indefinitely, I was thinking having you super aggressively raid only 1 quarter and let other people have the rest so I don't need to walk over 50 islands to find an unraided dungeon because I didn't decide to go there immediately.

As for there being an easy direction, I was talking about the teleporter to the islands, isn't there a large area of nothingness with the Dragon arena in the middle? Well the side furthest from the teleporter exit would be the out of the way direction and the area that the teleporter appeared in would be the simplest.


Minecraft @ 2015/10/09 15:41:51


Post by: Desubot


What in the world happened to minecraft while i was gone?


Minecraft @ 2015/10/09 15:47:00


Post by: sirlynchmob


 Lotet wrote:
sirlynchmob wrote:
If everyone wants to mark a direction off limits, that's cool. But that just makes the problem worse really. It would be removing 1/4 of the new dungeons from being utilized though. but who would we be saving these for? Do we really need a large preserve of these new dungeons? If anyone wants to preserve a dungeon all they have to do is claim it as theirs, and leave it be. Or better yet, just claim the entire island it's floating on.

There is no easy path around the end though. It's a series of floating islands which will require lots of bridges & good some ender pearling. But with the lag issue that goes with the server, bridging is going to be dangerous work, if your 'shift' key fails it's a long drop right out of the world.
I wasn't thinking of preserving 1 quarter indefinitely, I was thinking having you super aggressively raid only 1 quarter and let other people have the rest so I don't need to walk over 50 islands to find an unraided dungeon because I didn't decide to go there immediately.

As for there being an easy direction, I was talking about the teleporter to the islands, isn't there a large area of nothingness with the Dragon arena in the middle? Well the side furthest from the teleporter exit would be the out of the way direction and the area that the teleporter appeared in would be the simplest.


OH boo hoo, Get over yourself. If you want to play in your own little world, make a single player game.

so because you don't want to do any work to find these dungeons yourself, you think I should have to have a more difficult time? If you don't want to walk over 50 islands, which would probably be the closest dungeon anyways. You might want to show some initiative and go look for one earlier rather than later. I need to find 4 boats to improve the looks of my builds, and once the dragon dies I'm going looking for them. I couldn't care less about your opinions on this, or what your problem is with me, but it's your problem, not mine.


Minecraft @ 2015/10/09 15:49:43


Post by: SagesStone


sirlynchmob wrote:
 Lotet wrote:
sirlynchmob wrote:
If everyone wants to mark a direction off limits, that's cool. But that just makes the problem worse really. It would be removing 1/4 of the new dungeons from being utilized though. but who would we be saving these for? Do we really need a large preserve of these new dungeons? If anyone wants to preserve a dungeon all they have to do is claim it as theirs, and leave it be. Or better yet, just claim the entire island it's floating on.

There is no easy path around the end though. It's a series of floating islands which will require lots of bridges & good some ender pearling. But with the lag issue that goes with the server, bridging is going to be dangerous work, if your 'shift' key fails it's a long drop right out of the world.
I wasn't thinking of preserving 1 quarter indefinitely, I was thinking having you super aggressively raid only 1 quarter and let other people have the rest so I don't need to walk over 50 islands to find an unraided dungeon because I didn't decide to go there immediately.

As for there being an easy direction, I was talking about the teleporter to the islands, isn't there a large area of nothingness with the Dragon arena in the middle? Well the side furthest from the teleporter exit would be the out of the way direction and the area that the teleporter appeared in would be the simplest.


OH boo hoo, Get over yourself. If you want to play in your own little world, make a single player game.

so because you don't want to do any work to find these dungeons yourself, you think I should have to have a more difficult time? If you don't want to walk over 50 islands, which would probably be the closest dungeon anyways. You might want to show some initiative and go look for one earlier rather than later. I need to find 4 boats to improve the looks of my builds, and once the dragon dies I'm going looking for them. I couldn't care less about your opinions on this, or what your problem is with me, but it's your problem, not mine.


I'm confused because I thought this was about exploration in the end, but there's nothing but the normal end stuff on the server.


Minecraft @ 2015/10/09 16:06:50


Post by: sirlynchmob


 n0t_u wrote:
sirlynchmob wrote:
 Lotet wrote:
sirlynchmob wrote:
If everyone wants to mark a direction off limits, that's cool. But that just makes the problem worse really. It would be removing 1/4 of the new dungeons from being utilized though. but who would we be saving these for? Do we really need a large preserve of these new dungeons? If anyone wants to preserve a dungeon all they have to do is claim it as theirs, and leave it be. Or better yet, just claim the entire island it's floating on.

There is no easy path around the end though. It's a series of floating islands which will require lots of bridges & good some ender pearling. But with the lag issue that goes with the server, bridging is going to be dangerous work, if your 'shift' key fails it's a long drop right out of the world.
I wasn't thinking of preserving 1 quarter indefinitely, I was thinking having you super aggressively raid only 1 quarter and let other people have the rest so I don't need to walk over 50 islands to find an unraided dungeon because I didn't decide to go there immediately.

As for there being an easy direction, I was talking about the teleporter to the islands, isn't there a large area of nothingness with the Dragon arena in the middle? Well the side furthest from the teleporter exit would be the out of the way direction and the area that the teleporter appeared in would be the simplest.


OH boo hoo, Get over yourself. If you want to play in your own little world, make a single player game.

so because you don't want to do any work to find these dungeons yourself, you think I should have to have a more difficult time? If you don't want to walk over 50 islands, which would probably be the closest dungeon anyways. You might want to show some initiative and go look for one earlier rather than later. I need to find 4 boats to improve the looks of my builds, and once the dragon dies I'm going looking for them. I couldn't care less about your opinions on this, or what your problem is with me, but it's your problem, not mine.


I'm confused because I thought this was about exploration in the end, but there's nothing but the normal end stuff on the server.


Today yes, a random amount of time into the future and that's all about to change 1.9 is bring on some really interesting new toys, blocks, and other fun things


Automatically Appended Next Post:
While I may be eager for 1.9 already and making a shopping list. I wonder who the early bird was that started the bridge already I had been debating this idea, but I wasn't going to build anything til I was sure the 1.9 update wouldn't replace the end with a new version of it.

https://www.darkinnit.com/newdakkamap/#/-87/64/299/-4/2/0


Minecraft @ 2015/10/09 21:33:23


Post by: Lotet


sirlynchmob wrote:
OH boo hoo, Get over yourself. If you want to play in your own little world, make a single player game.

so because you don't want to do any work to find these dungeons yourself, you think I should have to have a more difficult time? If you don't want to walk over 50 islands, which would probably be the closest dungeon anyways. You might want to show some initiative and go look for one earlier rather than later. I need to find 4 boats to improve the looks of my builds, and once the dragon dies I'm going looking for them. I couldn't care less about your opinions on this, or what your problem is with me, but it's your problem, not mine.
Uh huh, like I said before "I don't know why you asked if you're just going to do it anyway".


Minecraft @ 2015/10/10 04:25:27


Post by: Doctadeth


Before you guys soil yourselves with these quibbles, actually get the proper verdict on the server from dark, rather than thinking what you are going to do, then getting butthurt when Dark says something else.



Minecraft @ 2015/10/10 11:43:16


Post by: SagesStone


sirlynchmob wrote:
 n0t_u wrote:
sirlynchmob wrote:
 Lotet wrote:
sirlynchmob wrote:
If everyone wants to mark a direction off limits, that's cool. But that just makes the problem worse really. It would be removing 1/4 of the new dungeons from being utilized though. but who would we be saving these for? Do we really need a large preserve of these new dungeons? If anyone wants to preserve a dungeon all they have to do is claim it as theirs, and leave it be. Or better yet, just claim the entire island it's floating on.

There is no easy path around the end though. It's a series of floating islands which will require lots of bridges & good some ender pearling. But with the lag issue that goes with the server, bridging is going to be dangerous work, if your 'shift' key fails it's a long drop right out of the world.
I wasn't thinking of preserving 1 quarter indefinitely, I was thinking having you super aggressively raid only 1 quarter and let other people have the rest so I don't need to walk over 50 islands to find an unraided dungeon because I didn't decide to go there immediately.

As for there being an easy direction, I was talking about the teleporter to the islands, isn't there a large area of nothingness with the Dragon arena in the middle? Well the side furthest from the teleporter exit would be the out of the way direction and the area that the teleporter appeared in would be the simplest.


OH boo hoo, Get over yourself. If you want to play in your own little world, make a single player game.

so because you don't want to do any work to find these dungeons yourself, you think I should have to have a more difficult time? If you don't want to walk over 50 islands, which would probably be the closest dungeon anyways. You might want to show some initiative and go look for one earlier rather than later. I need to find 4 boats to improve the looks of my builds, and once the dragon dies I'm going looking for them. I couldn't care less about your opinions on this, or what your problem is with me, but it's your problem, not mine.


I'm confused because I thought this was about exploration in the end, but there's nothing but the normal end stuff on the server.


Today yes, a random amount of time into the future and that's all about to change 1.9 is bring on some really interesting new toys, blocks, and other fun things


Automatically Appended Next Post:
While I may be eager for 1.9 already and making a shopping list. I wonder who the early bird was that started the bridge already I had been debating this idea, but I wasn't going to build anything til I was sure the 1.9 update wouldn't replace the end with a new version of it.

https://www.darkinnit.com/newdakkamap/#/-87/64/299/-4/2/0

That was meli and me, I thought the new stuff was in so we started exploring.


Automatically Appended Next Post:
 Doctadeth wrote:
Before you guys soil yourselves with these quibbles, actually get the proper verdict on the server from dark, rather than thinking what you are going to do, then getting butthurt when Dark says something else.


Honestly he'll probably reset the end so we can generate the gates then it's first come first served like usual.


Minecraft @ 2015/10/10 17:06:06


Post by: sirlynchmob


 n0t_u wrote:

That was meli and me, I thought the new stuff was in so we started exploring.

Honestly he'll probably reset the end so we can generate the gates then it's first come first served like usual.


I heard a early rumor that the update for 1.9 would reset the end, so dark shouldn't need to do it. I'm just not sure what that will mean for any player structures in the end. It might actually be worth building a nice road around the main island about 2k out.

Did you two do the obsidian sculptures? those look cool.


Minecraft @ 2015/10/10 17:20:03


Post by: Anvildude


Nah, those are mine. I was harvesting obsidian, but didn't want to completely destroy the towers.


Minecraft @ 2015/10/13 06:54:56


Post by: Doctadeth


Just a quick ask...I'm looking for eggs, or more specifically, chickens. I'm looking to start a chicken farm for supplies (feathers), and also a pair of white sheep.



Minecraft @ 2015/10/13 08:12:24


Post by: Lotet


 Doctadeth wrote:
Just a quick ask...I'm looking for eggs, or more specifically, chickens. I'm looking to start a chicken farm for supplies (feathers), and also a pair of white sheep.
Well you can get all that at spawn if you want. There's 20+ stacks of feathers and too much raw chicken here: https://www.darkinnit.com/newdakkamap/#/-206/64/267/max/0/0
There's only a couple dozen eggs because I recently stuffed them all into the cooker here: https://www.darkinnit.com/newdakkamap/#/-212/64/209/max/0/0
And there's sheep plus some leashes in a chest to help you move them here: https://www.darkinnit.com/newdakkamap/#/-240/64/194/max/0/0
The chest with leashes is on the other side of the building. Along with some wheat to breed a couple sheep to replace the two you take.


Minecraft @ 2015/10/13 08:26:27


Post by: Doctadeth


Cool, now to walk to spawn (My nether portal is linked to someone elses)


Minecraft @ 2015/10/13 18:13:52


Post by: Anvildude


And if that's not enough, I've got an egg farm set up at my place, which I haven't actually checked in probably a year. Not a chicken-spawner, just a few chickens that lay eggs. But still.


Minecraft @ 2015/10/14 00:52:26


Post by: SagesStone


I also have an egg farm that randomly feeds into a chicken cooker to make it faster. If anything I have too many eggs.


Minecraft @ 2015/10/14 13:07:10


Post by: SagesStone


Also I was wondering if anyone has any podzol they can trade or know where I can go get some myself?


Minecraft @ 2015/10/14 13:32:42


Post by: sirlynchmob


 n0t_u wrote:
Also I was wondering if anyone has any podzol they can trade or know where I can go get some myself?


you can get it here:

https://www.darkinnit.com/newdakkamap/#/2241/64/978/max/0/0



Minecraft @ 2015/10/14 14:24:19


Post by: Anvildude


There's a forest full of it between spawn and I.


Minecraft @ 2015/10/14 14:49:30


Post by: SagesStone


Thanks, looks like it's time for adventure.


Minecraft @ 2015/10/14 21:30:45


Post by: sirlynchmob


Oh my goodness, I need the mending enchantment. Now only if there was someplace to get a massive amount of xp and repair picks back up to max .... Oh ya there is, my gold farm




Minecraft @ 2015/10/16 04:20:16


Post by: SagesStone


Also whoever made the eastern rail station I think, is a dick. It suffocates you in a wall on return to spawn.


Minecraft @ 2015/10/16 13:33:26


Post by: sirlynchmob


 n0t_u wrote:
Also whoever made the eastern rail station I think, is a dick. It suffocates you in a wall on return to spawn.


That's not how it's designed to work, something went wrong with the track and you arrive on the departure side from line 2. it seems the selector is not working, no matter the position it always sends you to merliones. I think we might need desubot to come take a loot at it.



Minecraft @ 2015/10/16 16:16:19


Post by: SagesStone


sirlynchmob wrote:
 n0t_u wrote:
Also whoever made the eastern rail station I think, is a dick. It suffocates you in a wall on return to spawn.


That's not how it's designed to work, something went wrong with the track and you arrive on the departure side from line 2. it seems the selector is not working, no matter the position it always sends you to merliones. I think we might need desubot to come take a loot at it.


Yeh I was a bit annoyed when I made that post so a bit harsh to them. Since I looked around at it a bit after making it and found out it's probably just someone made a mistake with it when adding in a new line.


Minecraft @ 2015/10/16 17:46:43


Post by: Desubot


Oh?

Il try to log in eventually.

(cant MC at work anymore )


Minecraft @ 2015/10/16 18:18:06


Post by: Anvildude


The East is the one that goes to the Mesa, or the one that goes to Ralphy's?

Because if it's the one that goes to the Mesa, the whole thing needs to be shifted a block to the side- if it's going to be repaired, that might be a good time to do it.


Minecraft @ 2015/10/16 22:04:17


Post by: sirlynchmob


Anvildude wrote:
The East is the one that goes to the Mesa, or the one that goes to Ralphy's?

Because if it's the one that goes to the Mesa, the whole thing needs to be shifted a block to the side- if it's going to be repaired, that might be a good time to do it.


the east one


Minecraft @ 2015/10/16 22:08:39


Post by: Anvildude


...


Minecraft @ 2015/10/17 10:54:52


Post by: Ian Sturrock


I ended up stuck when I tried using the north rail too... though it could have been because I don't know how trains work.


Minecraft @ 2015/10/19 14:35:54


Post by: SagesStone


Quick question about making filters with hoppers and such, if I name the objects does that make it like different to the normal version when it comes to the filter? Like if I make it so a stick named branch for example is pulled out would it just take sticks named branch or all sticks?


Minecraft @ 2015/10/19 15:03:35


Post by: 2BlackJack1


I think it'd be a unique item now, and wouldn't allow anything to be stacked with it, even other sticks named Branch. I could be wrong though.


Minecraft @ 2015/10/19 15:20:01


Post by: SagesStone


I think if you name the stack they all go together, but I'm messing with ideas for puzzle dungeons at the moment. I made a small village in my area which I planned to build a large one under, but thinking more on it I feel like it might be better to make a series of smaller puzzle dungeons spread around the region with unique items to act as keys for a final larger puzzle with a prize at the end.

Started cause I built a pokemon inspired town and wanted to have a gym, so why not have badges.


Minecraft @ 2015/10/19 21:42:15


Post by: Anvildude


Yeah, if you make something named, then only stuff that has that exact same name, on that type of object, will go through the filter.


Minecraft @ 2015/10/23 05:24:56


Post by: sirlynchmob


lady dria seems to have gained a axe called "carrot & potato farm" does anyone know where this axe belongs so it can be put back?


Minecraft @ 2015/10/23 08:23:52


Post by: Lotet


That axe if from Spawn, in a chest between the Potato and Carrots farms, it was used to increase the drop rate of vegetables. It went missing months ago and has long since been replaced.

Since durability doesn't decrease when harvesting vegetables there's no need for 2 axes. Keep it or return it, makes no difference at this point.


Minecraft @ 2015/10/23 15:52:59


Post by: SagesStone


Setting up pixelmon to try it out. Any ideas where I could get a server going for it for not too much? Unless enough of us ask Dark nicely enough, but I think it'd be pushing it to have 3 mc servers and starbound going.

Still looks like an interesting mod to mess with and very indepth after how long it's been in development now.



Minecraft @ 2015/10/23 19:14:41


Post by: 2BlackJack1


I'm currently playing Pixelmon on a public server. The people are nice enough, but since there's been a huge intake of new players the rock leaders are swamped, making them slightly cranky at times. Even going so far as to coin the term 'Rock Slaves' for themselves, since every time they go on there's a line of around 10-20 people waiting for them. All in all, they fixed the lag from the new players, the players can be nice, if the rock leaders are on a shorter fuse as of late. I volunteered to help out, but they're looking for people who have been playing for longer than I have.


Minecraft @ 2015/10/23 20:26:13


Post by: sirlynchmob


 Lotet wrote:
That axe if from Spawn, in a chest between the Potato and Carrots farms, it was used to increase the drop rate of vegetables. It went missing months ago and has long since been replaced.

Since durability doesn't decrease when harvesting vegetables there's no need for 2 axes. Keep it or return it, makes no difference at this point.


it's been replaced & repaired


Minecraft @ 2015/10/25 13:01:59


Post by: SagesStone


 2BlackJack1 wrote:
I'm currently playing Pixelmon on a public server. The people are nice enough, but since there's been a huge intake of new players the rock leaders are swamped, making them slightly cranky at times. Even going so far as to coin the term 'Rock Slaves' for themselves, since every time they go on there's a line of around 10-20 people waiting for them. All in all, they fixed the lag from the new players, the players can be nice, if the rock leaders are on a shorter fuse as of late. I volunteered to help out, but they're looking for people who have been playing for longer than I have.

How do the gyms work, do they like have a set low level or something? Cause In the actual background all the gyms are at the same level they just adjust how many pokemon they use to match the amount of badges you have, the levels are a game mechanic for progression. But, really you can challenge any of the gyms in any order you want.


Minecraft @ 2015/10/25 16:05:49


Post by: 2BlackJack1


 n0t_u wrote:
 2BlackJack1 wrote:
I'm currently playing Pixelmon on a public server. The people are nice enough, but since there's been a huge intake of new players the rock leaders are swamped, making them slightly cranky at times. Even going so far as to coin the term 'Rock Slaves' for themselves, since every time they go on there's a line of around 10-20 people waiting for them. All in all, they fixed the lag from the new players, the players can be nice, if the rock leaders are on a shorter fuse as of late. I volunteered to help out, but they're looking for people who have been playing for longer than I have.

How do the gyms work, do they like have a set low level or something? Cause In the actual background all the gyms are at the same level they just adjust how many pokemon they use to match the amount of badges you have, the levels are a game mechanic for progression. But, really you can challenge any of the gyms in any order you want.


There is a set order on which gym you fight. IE First you face the rock gym, earn the cobble badge, and move on to Gym 2 (grass). Each gym requires you to show the previous gyms' badges as proof that you are ready to face them. Each gym also has a maximum level your Pokémon can be, for example the max for the rock gym is level 25. Each gym also has a max number of Pokémon you can use to fight them. (Starting from a 3v3 and moving onwards as you progress).

Each gym also has a board in front of it adding any extra rules (banning a certain move, etc) and shows the rules I mentioned above as well.


Minecraft @ 2015/10/26 04:08:00


Post by: SagesStone


I also just found out with the built in npc editor you can basically make NPC gym leaders anyway lol.


Minecraft @ 2015/10/28 17:19:10


Post by: Anvildude


So my hard drive failed. This is why I'm super-glad that I do my primary Minecrafting on a server, as opposed to keeping it on my own computer. Gonna have to re-start my Minecraft Let's Play, though, so joy with that.


Minecraft @ 2015/10/28 17:34:55


Post by: sirlynchmob


Here's the new way to summon the dragon. Those crystals look like they'd be fun to decorate with, until someone hits it.





Minecraft @ 2015/10/30 18:28:12


Post by: sirlynchmob


Thank the makers, the light sticks will be craftable and stock up on the notch apples while you can.




Minecraft @ 2015/11/14 18:33:07


Post by: Melissia


Trying to make a modded game where the zombies are more aggressive, spawn more often, spawn during the day, etc...

Anyone know of any mods they could suggest for that? A lot of the zombie mods Iv'e seen don't twork with pre-made maps or require some really old versions to work. Trying to host a little city-based zombie apoc game with friends and they want it to be more challenging, though they're not awful clear on how lol. We have a mod that makes it so only zombies spawn as far as hostile mobs go, and this results in some huge hordes during the nighttime, but they want more during the day, and more in general.


Minecraft @ 2015/11/14 19:06:05


Post by: Anvildude


Thaumcraft has their Angry and Furious zombies, which are sort of Berserker zombz- the Furious ones actually grow and become more powerful as you strike them, while the Angry ones are just more aggressive.

The Baubles mod (I think) seems to add 'special' zombies which can drop treasure and stuff, and have special effects on them (though it might be Ars Magica that does that, not entirely sure)- For instance, I ran into a "Thorny Zombie", and died attacking it, because it had a high-level Thorns enchantment on it- there's also burning zombies and unholy zombies that I've run into.

None of these mods makes zombies more common, though, but if you're already setting things up so they're the only ones that spawn, that might be a good way to add some variety.

Also, Zombies (and skeletons) don't burn up in the daylight if they're wearing hats- so you could set up a Command Block to automatically equip all zombies in your world with leather helmets as soon as they spawn. Baby zombles also don't burn in daylight.


Minecraft @ 2015/11/16 21:41:22


Post by: mensrea


 Melissia wrote:
Trying to make a modded game where the zombies are more aggressive, spawn more often, spawn during the day, etc...
Anyone know of any mods they could suggest for that? A lot of the zombie mods Iv'e seen don't twork with pre-made maps or require some really old versions to work. Trying to host a little city-based zombie apoc game with friends and they want it to be more challenging, though they're not awful clear on how lol. We have a mod that makes it so only zombies spawn as far as hostile mobs go, and this results in some huge hordes during the nighttime, but they want more during the day, and more in general.



I'd suggest the Zombie Awareness mod for making zombies more challenging.

You can also control all mob spawning, potentially removing everything but zombies, with JAS but it can be a little tricky to configure.

If your running a server you could also pick up Monster Apocalypse. It's a plugin, the clients won't need it, and it's probably the most powerful tool I've used for mobs. It can do stuff like let mobs dig or build to get to you, have them pile up when they die to make paths for other mobs, and so on. Very configurable and versatile.


Minecraft @ 2015/11/16 21:44:42


Post by: Melissia


We tried it. Sadly, Zombie Awareness kept crashing no matter how I configured it. I'll test out hte Monster Apocalypse mod though.


Minecraft @ 2015/11/16 22:32:21


Post by: Exalbaru


Only worth it on the computer, I only read first post but that's my thing console sucks bad.


Minecraft @ 2015/11/17 00:04:51


Post by: Melissia


Pondering trying out IC2/BC/Iron Chests with NEI in a single player game sometime... something with decent progression and a technological focus, without the inanity that is a lot of the weirder tech mods...


Minecraft @ 2015/11/18 16:20:56


Post by: jhe90


Hmmm, theirs a fairly simple, lightweight tech one on feed the beast. Tech lite 2 i think its called. Also basically plug and play, so no messing about. think it might be Lite 2 or such?

Has RF power, some of its more basic than others but its not like the fill blown techworld packs with the mods that made me think i needed a engineering degree,


Minecraft @ 2015/11/18 16:31:52


Post by: Melissia


It's not that, I just feel some of the tech mods don't have a good progression and flow. I mean, IC2 and BC both flow naturally from vanilla minecraft. When you play them, you feel like they could be just another aspect of vanilla if MC had taken a different route.

At least, I do.


Minecraft @ 2015/11/18 16:41:00


Post by: jhe90


 Melissia wrote:
It's not that, I just feel some of the tech mods don't have a good progression and flow. I mean, IC2 and BC both flow naturally from vanilla minecraft. When you play them, you feel like they could be just another aspect of vanilla if MC had taken a different route.

At least, I do.


agh, yes, however this version, the lite one, me and my friend playing it had early game tech stuff up in the first few hours, and yes the late game stuff is not so easy to get however, as all late game tech should be.

the flows pretty good, and most of it can be built using earlier game resources. some of it requires advanced alloys and such but thats far later game, steel, enderium, ender metals and such are not needed for a long time.

Jet packs are fun though, and the earliest models can be built and powered by lower end tier equipment.
Suvival generators are basic but one coal/charcoal can keep one running for 30 minutes.


Minecraft @ 2015/11/18 17:50:50


Post by: Melissia


Well, my interest is piqued. does it have Industrialcraft and Buildcraft?


Minecraft @ 2015/11/18 18:12:31


Post by: jhe90


full list here. its a older pack, but designed to be light on power usage.

http://ftbwiki.org/Feed_The_Beast_Lite_2

theirs a updated version, not used, so take it as you see it.

http://ftbwiki.org/Feed_The_Beast_Lite_3


Tons of tech mods, can be overwhelming if you try to do too many at once. this one has the build craft etc

http://ftbwiki.org/Tech_World_2

feel free to look trough those, full mod lists for you to peruse and choose which one you like the look of if any.
Master link to wiki
http://ftbwiki.org/Feed_The_Beast_Wiki







Minecraft @ 2015/11/18 18:27:36


Post by: Melissia


Hmm. Only the third one, of those three, had IC2 in it. Not really a tech modpack without IC2 IMO...

I'll try TechWorld.


Automatically Appended Next Post:
Actually, gonna try Direwolf20's pack, as that's the most recently updated of the packs that have IC2. It has magic stuff in it but I can probably ignore htem.


Minecraft @ 2015/11/18 18:40:10


Post by: jhe90


i posted the first 2 as there lighter is all.

not everyone's set up can handle the larger packs and despite lacking some things they have a tech focus and can be run on a lesser system. just posted them up as a just in case


Minecraft @ 2015/11/18 18:49:56


Post by: Melissia


True. But like I said, IC2 is a make or break for me, in terms of modpacks XD


Minecraft @ 2015/11/18 20:14:51


Post by: jhe90


I must have missed it, well i had one with it so answered the question.

I only saw it after I posted the links


Minecraft @ 2015/11/18 23:50:16


Post by: Anvildude


Remember that Mel doesn't really like the conversion of all the Tech mods to RF. (Right? I seem to remember you had some beef with that a while back...)